@aragon-agent/cli 0.6.46 → 0.6.48

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (775) hide show
  1. package/CHANGELOG.md +28 -0
  2. package/README.md +80 -12
  3. package/dist/agent/coalesce.d.ts +5 -1
  4. package/dist/agent/coalesce.js +13 -0
  5. package/dist/agent/controller.d.ts +41 -20
  6. package/dist/agent/controller.js +68 -15
  7. package/dist/agent/conversation-reset.d.ts +1 -1
  8. package/dist/agent/governance-wiring.d.ts +6 -6
  9. package/dist/agent/governance-wiring.js +4 -4
  10. package/dist/agent/headless.d.ts +5 -5
  11. package/dist/agent/headless.js +4 -4
  12. package/dist/agent/job-notices.d.ts +1 -1
  13. package/dist/agent/job-notices.js +1 -1
  14. package/dist/agent/kit-apply.d.ts +3 -3
  15. package/dist/agent/kit-apply.js +3 -3
  16. package/dist/agent/model-profile-settings.d.ts +2 -2
  17. package/dist/agent/model-profile-settings.js +6 -6
  18. package/dist/agent/prompt-options.d.ts +1 -1
  19. package/dist/agent/system-prompt.d.ts +1 -1
  20. package/dist/agent/user-attention.d.ts +17 -0
  21. package/dist/agent/user-attention.js +32 -0
  22. package/dist/{ui → app}/App.d.ts +9 -9
  23. package/dist/{ui → app}/App.js +113 -79
  24. package/dist/{ui → app}/use-startup-notices.d.ts +1 -1
  25. package/dist/{ui → app}/use-startup-notices.js +2 -2
  26. package/dist/cli.js +31 -32
  27. package/dist/commands/agents-command.js +1 -1
  28. package/dist/commands/builtins.js +9 -9
  29. package/dist/commands/governance-command.js +2 -2
  30. package/dist/commands/governance-runs-table.js +1 -1
  31. package/dist/commands/kit-command.js +1 -1
  32. package/dist/commands/perf.d.ts +3 -3
  33. package/dist/commands/perf.js +1 -1
  34. package/dist/commands/registry.d.ts +8 -8
  35. package/dist/commands/skills.js +2 -2
  36. package/dist/commands/team-command.js +1 -1
  37. package/dist/compaction/archive.d.ts +1 -1
  38. package/dist/compaction/archive.js +1 -1
  39. package/dist/compaction/child.d.ts +3 -3
  40. package/dist/compaction/child.js +4 -4
  41. package/dist/compaction/command.js +5 -5
  42. package/dist/compaction/compactor.d.ts +6 -6
  43. package/dist/compaction/compactor.js +6 -6
  44. package/dist/compaction/context-command.js +1 -1
  45. package/dist/compaction/digest.js +1 -1
  46. package/dist/compaction/memory-input.js +1 -1
  47. package/dist/compaction/memory-validation.js +1 -1
  48. package/dist/compaction/memory.js +1 -1
  49. package/dist/compaction/summarize-call.js +1 -1
  50. package/dist/compaction/summary-prompt.js +1 -1
  51. package/dist/compaction/tail-budget.js +2 -2
  52. package/dist/compaction/wiring.d.ts +5 -5
  53. package/dist/compaction/wiring.js +2 -2
  54. package/dist/config/cli-commands.d.ts +1 -1
  55. package/dist/config/cli-commands.js +3 -3
  56. package/dist/config/env.d.ts +1 -1
  57. package/dist/config/env.js +4 -4
  58. package/dist/config/load.d.ts +2 -2
  59. package/dist/config/load.js +10 -31
  60. package/dist/config/migrate-state-out-of-config.js +1 -1
  61. package/dist/config/model-profile-store.d.ts +4 -54
  62. package/dist/config/model-profile-store.js +3 -3
  63. package/dist/config/prompt-history.js +1 -1
  64. package/dist/config/store.d.ts +2 -2
  65. package/dist/config/store.js +3 -3
  66. package/dist/diagnostics/doctor.js +4 -4
  67. package/dist/exec/bridge/decisions.d.ts +1 -1
  68. package/dist/exec/bridge/human-answers.d.ts +1 -1
  69. package/dist/exec/bridge/human-answers.js +1 -1
  70. package/dist/exec/bridge/protocol.d.ts +1 -1
  71. package/dist/exec/bridge/server.js +1 -1
  72. package/dist/exec/events.d.ts +2 -2
  73. package/dist/exec/index.d.ts +1 -1
  74. package/dist/exec/index.js +1 -1
  75. package/dist/exec/permission.js +1 -1
  76. package/dist/exec/runner.d.ts +3 -3
  77. package/dist/exec/runner.js +2 -2
  78. package/dist/exec/threads/runtime.js +1 -1
  79. package/dist/fast/digest.d.ts +1 -1
  80. package/dist/fast/digest.js +1 -1
  81. package/dist/fast/frames.d.ts +1 -1
  82. package/dist/fast/frames.js +1 -1
  83. package/dist/fast/prompt.d.ts +1 -1
  84. package/dist/fast/prompt.js +1 -1
  85. package/dist/fast/review-call.js +1 -1
  86. package/dist/fast/reviewer.d.ts +3 -3
  87. package/dist/fast/reviewer.js +1 -1
  88. package/dist/fast/summary-call.d.ts +3 -3
  89. package/dist/fast/summary-call.js +2 -2
  90. package/dist/fast/summary-prompt.d.ts +1 -1
  91. package/dist/fast/summary-prompt.js +1 -1
  92. package/dist/fast/wiring.d.ts +4 -4
  93. package/dist/fast/wiring.js +1 -1
  94. package/dist/governance/card-normalize.d.ts +1 -1
  95. package/dist/governance/copy.d.ts +1 -1
  96. package/dist/governance/copy.js +2 -2
  97. package/dist/governance/engine/artifact-persist.d.ts +1 -1
  98. package/dist/governance/engine/budget.d.ts +1 -1
  99. package/dist/governance/engine/budget.js +1 -1
  100. package/dist/governance/engine/cards.d.ts +1 -1
  101. package/dist/governance/engine/digest.js +1 -1
  102. package/dist/governance/engine/engine-core.d.ts +5 -5
  103. package/dist/governance/engine/engine-core.js +1 -1
  104. package/dist/governance/engine/engine.d.ts +1 -1
  105. package/dist/governance/engine/engine.js +1 -1
  106. package/dist/governance/engine/estimate.d.ts +1 -1
  107. package/dist/governance/engine/estimate.js +1 -1
  108. package/dist/governance/engine/inspector.js +2 -2
  109. package/dist/governance/engine/integration.d.ts +1 -1
  110. package/dist/governance/engine/lifecycle.d.ts +1 -1
  111. package/dist/governance/engine/lifecycle.js +1 -1
  112. package/dist/governance/engine/phase-members.d.ts +1 -1
  113. package/dist/governance/engine/phase-planner.d.ts +1 -1
  114. package/dist/governance/engine/phase-planner.js +1 -1
  115. package/dist/governance/engine/rebuild.d.ts +1 -1
  116. package/dist/governance/engine/report.d.ts +1 -1
  117. package/dist/governance/engine/report.js +1 -1
  118. package/dist/governance/engine/run-digest.d.ts +1 -1
  119. package/dist/governance/engine/spec-builder.d.ts +2 -2
  120. package/dist/governance/engine/spec-builder.js +2 -2
  121. package/dist/governance/engine/stage-runner.js +2 -2
  122. package/dist/governance/engine/start-input.d.ts +1 -1
  123. package/dist/governance/engine/start-input.js +1 -1
  124. package/dist/governance/engine/state-machine.d.ts +1 -1
  125. package/dist/governance/engine/state-machine.js +3 -3
  126. package/dist/governance/engine/submission-queries.d.ts +1 -1
  127. package/dist/governance/engine/submission-render.d.ts +1 -1
  128. package/dist/governance/engine/submissions.d.ts +1 -1
  129. package/dist/governance/engine/submissions.js +1 -1
  130. package/dist/governance/engine/visibility.d.ts +1 -1
  131. package/dist/governance/engine/visibility.js +1 -1
  132. package/dist/governance/posture-transition.d.ts +2 -2
  133. package/dist/governance/posture-transition.js +1 -1
  134. package/dist/governance/profiles.d.ts +1 -1
  135. package/dist/governance/prompts/orchestrator-block.d.ts +2 -2
  136. package/dist/governance/prompts/orchestrator-block.js +2 -2
  137. package/dist/governance/prompts/plan-addendum.d.ts +1 -1
  138. package/dist/governance/prompts/plan-addendum.js +1 -1
  139. package/dist/governance/prompts/role-blocks.d.ts +2 -2
  140. package/dist/governance/prompts/role-blocks.js +1 -1
  141. package/dist/governance/report-reader.js +1 -1
  142. package/dist/governance/roles.d.ts +1 -1
  143. package/dist/governance/rules/claims.d.ts +1 -1
  144. package/dist/governance/rules/claims.js +1 -1
  145. package/dist/governance/rules/elimination.d.ts +1 -1
  146. package/dist/governance/rules/elimination.js +1 -1
  147. package/dist/governance/rules/failure-analysis.d.ts +2 -2
  148. package/dist/governance/rules/failure-analysis.js +1 -1
  149. package/dist/governance/rules/ledger-replay.d.ts +1 -1
  150. package/dist/governance/rules/ledger-state.d.ts +1 -1
  151. package/dist/governance/rules/ledger-state.js +1 -1
  152. package/dist/governance/rules/ledger.d.ts +2 -2
  153. package/dist/governance/rules/ledger.js +2 -2
  154. package/dist/governance/rules/rca.d.ts +1 -1
  155. package/dist/governance/rules/rca.js +1 -1
  156. package/dist/governance/rules/settlement.d.ts +2 -2
  157. package/dist/governance/rules/settlement.js +2 -2
  158. package/dist/governance/rules/suspicion.d.ts +1 -1
  159. package/dist/governance/store/artifacts.d.ts +1 -1
  160. package/dist/governance/store/artifacts.js +1 -1
  161. package/dist/governance/store/events-log.d.ts +1 -1
  162. package/dist/governance/store/run-store.d.ts +1 -1
  163. package/dist/governance/store/run-store.js +1 -1
  164. package/dist/governance/store/scoreboard-export.d.ts +1 -1
  165. package/dist/governance/tools/child-tools.d.ts +1 -1
  166. package/dist/governance/tools/guard.d.ts +1 -1
  167. package/dist/governance/tools/guard.js +1 -1
  168. package/dist/governance/tools/inspector-tools.d.ts +2 -2
  169. package/dist/governance/tools/inspector-tools.js +2 -2
  170. package/dist/governance/tools/lead-tools.d.ts +1 -1
  171. package/dist/governance/tools/lead-tools.js +1 -1
  172. package/dist/governance/tools/normalize-util.js +1 -1
  173. package/dist/governance/tools/scan-incomplete.js +1 -1
  174. package/dist/governance/tools/shared-tools.d.ts +1 -1
  175. package/dist/governance/tools/shared-tools.js +1 -1
  176. package/dist/governance/tools/submit-normalizers.d.ts +1 -1
  177. package/dist/governance/tools/submit-normalizers.js +1 -1
  178. package/dist/governance/tools/submit-tools.d.ts +1 -1
  179. package/dist/logging/cli-commands.js +1 -1
  180. package/dist/logging/install.d.ts +1 -1
  181. package/dist/logging/install.js +3 -3
  182. package/dist/logging/logger.d.ts +2 -2
  183. package/dist/logging/logger.js +31 -2
  184. package/dist/proc/kill-tree.js +1 -1
  185. package/dist/proc/log-mirror.js +1 -1
  186. package/dist/proc/log-ring.js +2 -2
  187. package/dist/proc/notices.d.ts +1 -1
  188. package/dist/proc/notices.js +2 -2
  189. package/dist/proc/prompt.d.ts +1 -1
  190. package/dist/proc/prompt.js +8 -5
  191. package/dist/proc/readiness.js +1 -1
  192. package/dist/proc/supervisor.d.ts +1 -1
  193. package/dist/proc/supervisor.js +10 -4
  194. package/dist/proc/wait-plan.d.ts +39 -0
  195. package/dist/proc/wait-plan.js +77 -0
  196. package/dist/proc/wait.d.ts +37 -4
  197. package/dist/proc/wait.js +68 -5
  198. package/dist/prompts/command.d.ts +1 -1
  199. package/dist/prompts/command.js +1 -1
  200. package/dist/prompts/normalize.d.ts +1 -1
  201. package/dist/prompts/normalize.js +1 -1
  202. package/dist/prompts/resolve.d.ts +1 -1
  203. package/dist/prompts/store.d.ts +2 -12
  204. package/dist/prompts/store.js +6 -60
  205. package/dist/session/checkpoint.d.ts +2 -2
  206. package/dist/session/checkpoint.js +2 -0
  207. package/dist/session/clear-archive.d.ts +2 -2
  208. package/dist/session/persist.d.ts +2 -2
  209. package/dist/session/persist.js +20 -3
  210. package/dist/session/startup-session.d.ts +2 -2
  211. package/dist/session/validate-session.js +6 -3
  212. package/dist/skills/service.d.ts +2 -2
  213. package/dist/team/bus.d.ts +1 -1
  214. package/dist/team/bus.js +1 -1
  215. package/dist/team/child-reviewer.d.ts +2 -2
  216. package/dist/team/child-reviewer.js +1 -1
  217. package/dist/team/comm-tools.js +1 -1
  218. package/dist/team/dispatch-gate.js +1 -1
  219. package/dist/team/forced-dispatch.js +1 -1
  220. package/dist/team/forced-mode.d.ts +1 -1
  221. package/dist/team/forced-prompt.d.ts +1 -1
  222. package/dist/team/forced-prompt.js +1 -1
  223. package/dist/team/normalize.d.ts +1 -1
  224. package/dist/team/normalize.js +1 -1
  225. package/dist/team/overseer.d.ts +3 -3
  226. package/dist/team/overseer.js +3 -3
  227. package/dist/team/prompt.d.ts +1 -1
  228. package/dist/team/prompt.js +1 -1
  229. package/dist/team/report.d.ts +2 -2
  230. package/dist/team/report.js +2 -2
  231. package/dist/team/retry.d.ts +1 -1
  232. package/dist/team/retry.js +1 -1
  233. package/dist/team/runtime.d.ts +4 -4
  234. package/dist/team/runtime.js +2 -2
  235. package/dist/team/settled.d.ts +2 -2
  236. package/dist/team/subagent.d.ts +4 -4
  237. package/dist/team/subagent.js +5 -5
  238. package/dist/team/task-tool.d.ts +1 -1
  239. package/dist/team/task-tool.js +1 -1
  240. package/dist/todo/normalize.d.ts +1 -1
  241. package/dist/todo/normalize.js +1 -1
  242. package/dist/todo/prompt.d.ts +1 -1
  243. package/dist/todo/prompt.js +1 -1
  244. package/dist/todo/store.d.ts +1 -1
  245. package/dist/todo/store.js +2 -2
  246. package/dist/todo/todo-tool.d.ts +1 -1
  247. package/dist/todo/todo-tool.js +2 -2
  248. package/dist/tools/bash-tool.d.ts +1 -1
  249. package/dist/tools/bash-tool.js +2 -2
  250. package/dist/tools/diff.d.ts +1 -1
  251. package/dist/tools/diff.js +1 -1
  252. package/dist/tools/file-change-store.d.ts +1 -1
  253. package/dist/tools/fs-tools.d.ts +2 -2
  254. package/dist/tools/fs-tools.js +1 -1
  255. package/dist/tools/index.d.ts +3 -3
  256. package/dist/tools/index.js +1 -1
  257. package/dist/tools/job-tools.d.ts +14 -3
  258. package/dist/tools/job-tools.js +158 -35
  259. package/dist/tools/plan-tools.d.ts +1 -1
  260. package/dist/tools/plan-tools.js +1 -1
  261. package/dist/tools/proc-tools.d.ts +1 -1
  262. package/dist/tools/proc-tools.js +2 -2
  263. package/dist/update/classify-failure.d.ts +1 -1
  264. package/dist/update/install-lock.js +1 -1
  265. package/dist/update/install-source.d.ts +1 -1
  266. package/dist/update/installer.js +2 -2
  267. package/dist/update/npm-view.d.ts +1 -1
  268. package/dist/update/npm-view.js +1 -1
  269. package/dist/update/registry.d.ts +1 -1
  270. package/dist/update/registry.js +1 -1
  271. package/dist/update/service.d.ts +2 -2
  272. package/dist/update/service.js +2 -2
  273. package/package.json +7 -7
  274. package/dist/agent/agent-mode.d.ts +0 -108
  275. package/dist/agent/agent-mode.js +0 -121
  276. package/dist/agent/entry-limits.d.ts +0 -65
  277. package/dist/agent/entry-limits.js +0 -133
  278. package/dist/agent/governance-view.d.ts +0 -40
  279. package/dist/agent/governance-view.js +0 -40
  280. package/dist/agent/invocation-card.d.ts +0 -77
  281. package/dist/agent/invocation-card.js +0 -169
  282. package/dist/agent/model-probe-limits.d.ts +0 -39
  283. package/dist/agent/model-probe-limits.js +0 -25
  284. package/dist/agent/model-probe.d.ts +0 -104
  285. package/dist/agent/model-probe.js +0 -391
  286. package/dist/agent/queued-messages.d.ts +0 -23
  287. package/dist/agent/queued-messages.js +0 -49
  288. package/dist/agent/reducer.d.ts +0 -837
  289. package/dist/agent/reducer.js +0 -1617
  290. package/dist/agent/retry-view.d.ts +0 -68
  291. package/dist/agent/retry-view.js +0 -95
  292. package/dist/agent/usage.d.ts +0 -47
  293. package/dist/agent/usage.js +0 -84
  294. package/dist/compaction/limits.d.ts +0 -61
  295. package/dist/compaction/limits.js +0 -64
  296. package/dist/compaction/meter.d.ts +0 -276
  297. package/dist/compaction/meter.js +0 -512
  298. package/dist/compaction/pressure.d.ts +0 -163
  299. package/dist/compaction/pressure.js +0 -199
  300. package/dist/compaction/reason-text.d.ts +0 -36
  301. package/dist/compaction/reason-text.js +0 -78
  302. package/dist/compaction/types.d.ts +0 -360
  303. package/dist/compaction/types.js +0 -22
  304. package/dist/config/governance-config.d.ts +0 -125
  305. package/dist/config/governance-config.js +0 -164
  306. package/dist/config/kit-resolution.d.ts +0 -93
  307. package/dist/config/kit-resolution.js +0 -226
  308. package/dist/config/model-kits.d.ts +0 -225
  309. package/dist/config/model-kits.js +0 -302
  310. package/dist/config/model-profile-resolution.d.ts +0 -28
  311. package/dist/config/model-profile-resolution.js +0 -88
  312. package/dist/config/model-profiles.d.ts +0 -103
  313. package/dist/config/model-profiles.js +0 -188
  314. package/dist/config/schema.d.ts +0 -1645
  315. package/dist/config/schema.js +0 -1377
  316. package/dist/fast/limits.d.ts +0 -152
  317. package/dist/fast/limits.js +0 -152
  318. package/dist/fast/resolve.d.ts +0 -44
  319. package/dist/fast/resolve.js +0 -107
  320. package/dist/fast/task-summary-types.d.ts +0 -66
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  322. package/dist/fast/types.d.ts +0 -141
  323. package/dist/fast/types.js +0 -14
  324. package/dist/governance/governed-dispatch.d.ts +0 -19
  325. package/dist/governance/governed-dispatch.js +0 -17
  326. package/dist/governance/limits.d.ts +0 -107
  327. package/dist/governance/limits.js +0 -131
  328. package/dist/governance/posture.d.ts +0 -35
  329. package/dist/governance/posture.js +0 -59
  330. package/dist/governance/rules/events-table.d.ts +0 -46
  331. package/dist/governance/rules/events-table.js +0 -94
  332. package/dist/governance/types.d.ts +0 -661
  333. package/dist/governance/types.js +0 -27
  334. package/dist/input/control-sequences.d.ts +0 -71
  335. package/dist/input/control-sequences.js +0 -222
  336. package/dist/input/csiu-keys.d.ts +0 -66
  337. package/dist/input/csiu-keys.js +0 -181
  338. package/dist/input/cursor-report.d.ts +0 -61
  339. package/dist/input/cursor-report.js +0 -97
  340. package/dist/input/enter-sequences.d.ts +0 -64
  341. package/dist/input/enter-sequences.js +0 -153
  342. package/dist/input/interrupt-gesture.d.ts +0 -18
  343. package/dist/input/interrupt-gesture.js +0 -19
  344. package/dist/input/keyboard-enhancement.d.ts +0 -42
  345. package/dist/input/keyboard-enhancement.js +0 -65
  346. package/dist/input/keymap.d.ts +0 -20
  347. package/dist/input/keymap.js +0 -99
  348. package/dist/input/limits.d.ts +0 -118
  349. package/dist/input/limits.js +0 -109
  350. package/dist/input/mouse-events.d.ts +0 -87
  351. package/dist/input/mouse-events.js +0 -212
  352. package/dist/input/paste-parse.d.ts +0 -83
  353. package/dist/input/paste-parse.js +0 -107
  354. package/dist/input/pointer-router.d.ts +0 -11
  355. package/dist/input/pointer-router.js +0 -14
  356. package/dist/input/stdin-filter.d.ts +0 -112
  357. package/dist/input/stdin-filter.js +0 -657
  358. package/dist/input/win32-input-mode.d.ts +0 -61
  359. package/dist/input/win32-input-mode.js +0 -269
  360. package/dist/logging/levels.d.ts +0 -40
  361. package/dist/logging/levels.js +0 -59
  362. package/dist/logging/secret-registry.d.ts +0 -32
  363. package/dist/logging/secret-registry.js +0 -73
  364. package/dist/proc/limits.d.ts +0 -200
  365. package/dist/proc/limits.js +0 -207
  366. package/dist/proc/progress.d.ts +0 -40
  367. package/dist/proc/progress.js +0 -135
  368. package/dist/proc/types.d.ts +0 -263
  369. package/dist/proc/types.js +0 -15
  370. package/dist/prompts/copy.d.ts +0 -89
  371. package/dist/prompts/copy.js +0 -131
  372. package/dist/prompts/fill.d.ts +0 -51
  373. package/dist/prompts/fill.js +0 -46
  374. package/dist/prompts/limits.d.ts +0 -53
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  376. package/dist/prompts/search.d.ts +0 -58
  377. package/dist/prompts/search.js +0 -146
  378. package/dist/prompts/types.d.ts +0 -204
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  739. package/dist/ui/selection/screen-mirror.js +0 -35
  740. package/dist/ui/selection/selection-controller.d.ts +0 -104
  741. package/dist/ui/selection/selection-controller.js +0 -372
  742. package/dist/ui/selection/selection.d.ts +0 -90
  743. package/dist/ui/selection/selection.js +0 -223
  744. package/dist/ui/shortcuts.d.ts +0 -81
  745. package/dist/ui/shortcuts.js +0 -221
  746. package/dist/ui/status-feedback.d.ts +0 -35
  747. package/dist/ui/status-feedback.js +0 -38
  748. package/dist/ui/stdout-frame-writer.d.ts +0 -74
  749. package/dist/ui/stdout-frame-writer.js +0 -155
  750. package/dist/ui/team-status.d.ts +0 -166
  751. package/dist/ui/team-status.js +0 -252
  752. package/dist/ui/terminal-plan.d.ts +0 -52
  753. package/dist/ui/terminal-plan.js +0 -49
  754. package/dist/ui/theme.d.ts +0 -96
  755. package/dist/ui/theme.js +0 -130
  756. package/dist/ui/transcript-text.d.ts +0 -41
  757. package/dist/ui/transcript-text.js +0 -282
  758. package/dist/ui/use-height-store.d.ts +0 -31
  759. package/dist/ui/use-height-store.js +0 -76
  760. package/dist/ui/use-render-governor.d.ts +0 -39
  761. package/dist/ui/use-render-governor.js +0 -57
  762. package/dist/ui/use-wheel-routing.d.ts +0 -57
  763. package/dist/ui/use-wheel-routing.js +0 -152
  764. package/dist/ui/win-vt-force.d.ts +0 -136
  765. package/dist/ui/win-vt-force.js +0 -237
  766. package/dist/ui/win-vt-input.d.ts +0 -57
  767. package/dist/ui/win-vt-input.js +0 -62
  768. package/dist/update/limits.d.ts +0 -111
  769. package/dist/update/limits.js +0 -111
  770. package/dist/update/semver.d.ts +0 -89
  771. package/dist/update/semver.js +0 -295
  772. package/dist/update/types.d.ts +0 -169
  773. package/dist/update/types.js +0 -68
  774. /package/dist/{ui → app}/session-bridge.d.ts +0 -0
  775. /package/dist/{ui → app}/session-bridge.js +0 -0
@@ -1,308 +0,0 @@
1
- /**
2
- * TEAM_LIMITS — the single authority on every bound this subsystem enforces
3
- * (team-subagents §3.5 / §3.6).
4
- *
5
- * ASCII ONLY: `src/team/**` is inside the glyph scanner's scope
6
- * (`glyphs.test.ts`), so no literal in this tree may hold a non-ASCII byte.
7
- *
8
- * TWO KINDS OF NUMBER LIVE HERE AND THEY ARE NOT INTERCHANGEABLE.
9
- *
10
- * - The `TEAM_LIMITS` entries below are STRUCTURAL: they describe what the
11
- * report format, the message channel and the panel can physically carry, and
12
- * a user has no business tuning them. They are constants.
13
- * - The six `team.*` config keys (`config/schema.ts`) are POLICY: how wide to
14
- * fan out, how long to wait. They are clamped, persisted and user-facing.
15
- *
16
- * `hardMaxSubagents` sits on the structural side ON PURPOSE even though it
17
- * bounds a config key: the requirement caps the fan-out at 10 (R-g), so a
18
- * hand-edited `config.json` must not be able to raise it. It is applied twice —
19
- * once in `clampTeamConfig` and once in `normalizeSubagentSpecs` — because a
20
- * clamp that only runs on the read path leaves a bad value on disk.
21
- *
22
- * BYTES, NOT CHARACTERS, for every report budget (D-8 / I-9). `ToolExecutor`
23
- * truncates combined tool text at 100 000 BYTES; a 24 000-character CJK report
24
- * is 72 000 bytes, so a character-denominated cap would let the executor chop
25
- * the report mid-section and take the failure count with it.
26
- */
27
- export declare const TEAM_LIMITS: {
28
- /**
29
- * The requirement's ceiling (R-g). Enforced in `clampTeamConfig` AND in
30
- * `normalizeSubagentSpecs`, so neither a hand-edited file nor a model asking
31
- * for thirty can exceed it.
32
- *
33
- * 10 IS THE CEILING, 8 IS THE DEFAULT (`DEFAULT_TEAM_CONFIG`): different
34
- * numbers on purpose (subagent-fanout D-1 / D-2). The default is a policy
35
- * choice the user may move in either direction from the settings screen; this
36
- * bound is what no user may move.
37
- */
38
- readonly hardMaxSubagents: 10;
39
- /** `SubagentSpec.description`, clamped (never rejected). */
40
- readonly descriptionChars: 60;
41
- /** `SubagentSpec.prompt`, clamped. The child cannot see the conversation, so
42
- * this has to be generous enough to carry a whole brief. */
43
- readonly promptChars: 8000;
44
- /**
45
- * The brief `/subagent <brief>` copies into its forced-directive turn
46
- * (subagent-fanout 3.5.4 / R-10). CHARACTERS, not bytes, because this bound
47
- * feeds a user-visible truncation marker rather than a wire budget: past it
48
- * the directive says `[brief truncated]` so a clipped instruction is never
49
- * mistaken for a complete one.
50
- */
51
- readonly forcedBriefChars: 4000;
52
- /**
53
- * Parts `/subagent --parts a,b,c` may name BEFORE `maxSubagents` narrows them
54
- * (subagent-fanout 3.5.2 rule 3). The second, smaller ceiling is the policy
55
- * number and belongs to the command body; this one only bounds what one
56
- * argument can carry.
57
- */
58
- readonly forcedPartsMax: 8;
59
- /** Slugified `SubagentSpec.label`. Long enough to be meaningful in the panel,
60
- * short enough that five of them fit one row of an 80-column terminal. */
61
- readonly labelChars: 12;
62
- readonly reportMaxBytes: 48000;
63
- readonly summaryMaxBytes: 6000;
64
- /**
65
- * Floor a summary is trimmed TO, never below. A section trimmed to nothing is
66
- * indistinguishable from a child that reported nothing, which is exactly the
67
- * distinction the report exists to preserve.
68
- */
69
- readonly summaryFloorBytes: 400;
70
- /** Deduped `write_file` / `edit_file` paths recorded per child (§3.4). */
71
- readonly filesTouchedMax: 30;
72
- /** `team_send` calls one child may spend on a whole dispatch. */
73
- readonly messagesPerAgent: 6;
74
- /** `team_send` calls the whole dispatch may spend. */
75
- readonly messagesPerDispatch: 24;
76
- /** Minimum gap between one child's sends. */
77
- readonly minSendIntervalMs: 15000;
78
- /** Quota units a `to: "all"` broadcast costs. */
79
- readonly broadcastCost: 2;
80
- readonly subjectChars: 80;
81
- readonly bodyChars: 800;
82
- /** `team_wait` timeout clamp, in seconds. */
83
- readonly waitMinSeconds: 5;
84
- readonly waitMaxSeconds: 120;
85
- readonly waitDefaultSeconds: 30;
86
- /**
87
- * `agent_update` coalescing window (§5.2). Five children streaming tokens must
88
- * not push five React renders per token; phase transitions always pass.
89
- */
90
- readonly agentUpdateThrottleMs: 120;
91
- /** Agent rows the live panel renders before collapsing to `+N more` (§6.1). */
92
- readonly panelMaxRows: 5;
93
- /** Below this many terminal rows the panel collapses to its header line. */
94
- readonly panelCollapseRows: 20;
95
- /** Below this many columns the status-bar readout degrades to `[3]` (D-20). */
96
- readonly statusCompactCols: 100;
97
- /**
98
- * STORAGE ceiling for a prose activity tail (P0-1). The most a `SubagentRun`
99
- * may carry, NOT the width of the column: `TeamPanel.activityBudget(cols)`
100
- * derives the display budget from the terminal and is always <= this.
101
- */
102
- readonly activityChars: 64;
103
- /**
104
- * Floor under `activityBudget`. Below roughly 46 columns the roster has bigger
105
- * problems than an elided activity line, and a column narrower than this shows
106
- * nothing but an ellipsis - at which point the phase word is more informative.
107
- */
108
- readonly activityMinChars: 12;
109
- /** Rolling text buffer kept per child. The only per-token allocation. */
110
- readonly activityTailChars: 160;
111
- /** Per picked tool argument (P1-4). A path or a command longer than this is
112
- * elided on capture, so a run can never carry more than a few hundred bytes
113
- * of argument however large the real call was. */
114
- readonly activityArgChars: 120;
115
- /** At or above this many columns the activity line carries a full path or
116
- * command; below it, a basename or a program name. Mirrors `statusCompactCols`.
117
- * This chooses WHICH FACT to show; `activityBudget` chooses how much of it. */
118
- readonly activityWideCols: 100;
119
- /**
120
- * Below this many columns the roster's activity cell gives way ENTIRELY
121
- * (tui-subagent-panel §4.2.2).
122
- *
123
- * STRUCTURAL, like everything else in this block: twelve characters of prose in
124
- * a 40-column terminal push the description column below its own twelve-column
125
- * floor, and "who is doing what" outranks "what they are writing right now" when
126
- * there is room for only one. That is why the cell returns 0 rather than
127
- * `activityMinChars` below this width.
128
- */
129
- readonly activityDropCols: 56;
130
- /**
131
- * Events kept per child in `SubagentRun.timeline` (§4.5.3). Twenty-four covers
132
- * a typical dispatch's complete tool sequence; ten children x 24 x 120 chars is
133
- * about 29 KB at peak, and the ring is EPHEMERAL - it never reaches a file.
134
- */
135
- readonly timelineEntries: 24;
136
- /** Display clamp on one timeline line; the same order as `activityArgChars`. */
137
- readonly timelineTextChars: 120;
138
- /**
139
- * Row ceiling of the Agents board's projection. The overlay scrolls, so this is
140
- * a memory bound rather than a fit: one row per fact and at most ten children
141
- * plus one detail section, which no healthy dispatch can reach.
142
- */
143
- readonly boardMaxRows: 240;
144
- /** Retries of a child that produced NOTHING. One, and not configurable: a
145
- * second retry doubles the worst-case latency of a failing dispatch and buys
146
- * nothing a re-dispatch by the lead would not buy better. */
147
- readonly maxColdStartRetries: 1;
148
- readonly retryBackoffMs: 2000;
149
- /**
150
- * Wall-clock budget of everything one SINGLE inspection may carry (the
151
- * silence-triggered path). The digest holds run facts, the supervisor's own
152
- * memory and the tail of the child's live history; unbounded, one look at a
153
- * child that read five big files would make the "cheap" supervision call
154
- * cost more than the child (the argument FAST_LIMITS.digestMaxChars makes,
155
- * one level up).
156
- */
157
- readonly overseerDigestBytes: 8000;
158
- /** Clamp on a `nudge` guidance text. Advice, not a second brief. */
159
- readonly overseerGuidanceChars: 1200;
160
- /** Clamp on the decision `reason` recorded in the report. */
161
- readonly overseerReasonChars: 200;
162
- /**
163
- * Per-child slice of a BATCH digest (D-3 / R-P2-5). 6.7x tighter than the
164
- * single-inspection budget above: a batch carries up to ten children in one
165
- * call, and memory plus the history tail are the first to give way (the
166
- * facts-first assembly order already puts them last).
167
- */
168
- readonly overseerPerChildDigestBytes: 1200;
169
- /** Whole-batch digest ceiling (D-3): 10 children x 1 200 B fits exactly. */
170
- readonly overseerBatchDigestBytes: 12000;
171
- /**
172
- * Output budget of ONE batch inspection (R-P0-1). The single-inspection path
173
- * keeps `FAST_LIMITS.reviewOutputTokens` (512); a batch must return up to
174
- * ten decision objects, and 512 tokens cannot physically hold ten x
175
- * (reason <= 200 + guidance <= 1200). A truncated batch reply fails
176
- * "first `[` to last `]`" parsing and degrades to all-wait - exactly the
177
- * failure this separate, larger budget exists to prevent.
178
- */
179
- readonly overseerBatchOutputTokens: 2048;
180
- /** Tighter `reason` clamp inside the batch protocol (R-P0-1). */
181
- readonly overseerBatchReasonChars: 80;
182
- /** Tighter `guidance` clamp inside the batch protocol (R-P0-1). */
183
- readonly overseerBatchGuidanceChars: 400;
184
- /**
185
- * LOOKS per child per dispatch (D-5). A look is cost, not mutation: every
186
- * inspection of a child - silence-triggered, cadence tick or post-mortem -
187
- * spends one, including a call that failed softly. Twelve with the cadence
188
- * ladder covers hours of healthy slow work; past the budget the supervisor
189
- * says so once (`trigger: 'quiet'`) and stops waking that child up.
190
- */
191
- readonly overseerMaxLooksPerChild: 12;
192
- /**
193
- * LOOKS per dispatch, the fool-proof total (R-P1-6):
194
- * hardMaxSubagents x overseerMaxLooksPerChild = 120. A mathematical upper
195
- * bound, not a tuning knob - the per-child budget always binds first; this
196
- * one exists so a bug cannot loop calls forever. When it trips, the whole
197
- * MonitorLoop stops with one aggregate notice.
198
- */
199
- readonly overseerMaxLooksPerDispatch: number;
200
- /**
201
- * NUDGES per child per dispatch (D-5). Advice is cheap but not free: a
202
- * supervisor that steers the same child forever is one that never decided.
203
- */
204
- readonly overseerMaxNudgesPerChild: 3;
205
- /**
206
- * Rebuilds PER CHILD per dispatch. One: a replacement that also stalls dies
207
- * on its own watchdog rather than ping-ponging fresh children at a task the
208
- * supervisor already failed to rescue once.
209
- */
210
- readonly overseerMaxReplacementsPerChild: 1;
211
- /**
212
- * Abandons PER CHILD per dispatch (D-5). One, so a supervisor that has
213
- * already given up on a brief cannot keep re-killing bodies of it.
214
- */
215
- readonly overseerMaxAbandonsPerChild: 1;
216
- /**
217
- * Cadence ladder growth factor (D-2). Each no-action inspection schedules
218
- * the next `previous * ratio` out, so a healthy slow child is looked at
219
- * logarithmically in its run time rather than every five minutes.
220
- */
221
- readonly overseerCadenceRatio: 1.6;
222
- /**
223
- * First cadence check when neither `team.overseerIntervalMs` nor
224
- * `team.subagentTimeoutMs` names one (the shipped defaults): the supervisor
225
- * still looks even when no ceiling was configured.
226
- */
227
- readonly overseerDefaultCheckMs: 300000;
228
- /** Clamp on a ladder step / model-chosen `nextCheckMs`, lower bound. */
229
- readonly overseerNextCheckMinMs: 60000;
230
- /** Clamp on a ladder step / model-chosen `nextCheckMs`, upper bound. */
231
- readonly overseerNextCheckMaxMs: 900000;
232
- /**
233
- * A child's OWN idle watchdog, multiplied by this while the supervisor is
234
- * active, so the soft silence inspection at `idleTimeoutMs` always precedes
235
- * the hard abort. The watchdog stays as the backstop for a child that
236
- * wedges past every inspection.
237
- */
238
- readonly overseerWatchdogFactor: 4;
239
- };
240
- /**
241
- * The pseudo-label the runtime's AGGREGATE supervisor notices travel under
242
- * (subagent-overseer-v2 D-5 / R-P1-6): the dispatch-total look-budget notice
243
- * is one fact about the whole roster, not a row any child owns. RESERVED at
244
- * normalization (`normalizeSubagentSpecs` seeds `dedupeLabel` with it), so a
245
- * spec asking for the bare label `team` is handed `team-2` instead - the
246
- * report ledger and the exec stream can then never attribute an aggregate
247
- * notice to a real child, or swallow that child's own quiet note.
248
- */
249
- export declare const TEAM_AGGREGATE_LABEL = "team";
250
- /**
251
- * The two comm tools, which are POLICY-EXEMPT inside a child (§3.11).
252
- *
253
- * They are not in the lead's registered tool list, so evaluating them against
254
- * the lead's `allowed-tools` ceiling would refuse them and dead-end the channel
255
- * — the same dead end `SKILL_TOOL_FLOOR` exists to prevent one level up.
256
- *
257
- * Deliberately NOT added to `HOST_TOOL_NAMES` (P2-5). That constant answers
258
- * "can a skill's `allowed-tools` declaration ever take effect?", and these two
259
- * are never registered on a lead — so a skill naming them genuinely IS
260
- * unenforceable, and `aragon skills doctor` reporting it as such is correct
261
- * rather than a gap.
262
- */
263
- export declare const TEAM_SUBAGENT_TOOL_NAMES: ReadonlySet<string>;
264
- /**
265
- * Bumped whenever the wording of either prompt block changes, so a behaviour
266
- * report can be tied to a block revision with one grep.
267
- */
268
- export declare const TEAM_BLOCK_VERSION = "v3-2026-10";
269
- /**
270
- * The version string on `<forced_team_mode>`'s first line.
271
- *
272
- * The block's words are a CONTRACT with the model, so a behaviour report ("it
273
- * still did the work itself") has to be tieable to one revision. Kept beside
274
- * `TEAM_BLOCK_VERSION` rather than reusing it: the two blocks answer different
275
- * questions ("can dispatch" versus "must dispatch") and a shared number would
276
- * name neither revision.
277
- */
278
- export declare const FORCED_TEAM_BLOCK_VERSION = "v1-2026-10";
279
- /**
280
- * Length ceiling of the `<forced_team_mode>` text.
281
- *
282
- * THE FIRST BLOCK LENGTH IN THIS SUBSYSTEM THAT A TEST ASSERTS: the `<team_mode>`
283
- * block's 1200 is a comment in `team/prompt.ts`, and unifying the two is a
284
- * separate small refactor (deliberately out of scope here). Looser than 1200
285
- * because this block is only ever paid for while the session is ARMED, and it
286
- * carries three layers of instruction rather than one.
287
- */
288
- export declare const FORCED_TEAM_BLOCK_MAX_CHARS = 1400;
289
- /**
290
- * Fallback nudges per user turn. ONE, and not configurable.
291
- *
292
- * The gate exists because the first two layers (the directive and the prompt
293
- * block) both depend on the model cooperating. A second nudge would double the
294
- * worst case of a model that is simply not going to dispatch - at N children per
295
- * attempt - and D-8's whole argument is that the mechanical layer must be
296
- * bounded by something other than the model's willingness.
297
- */
298
- export declare const FORCED_NUDGE_LIMIT = 1;
299
- /**
300
- * Grace window before the fallback nudge fires, in milliseconds.
301
- *
302
- * SAME ORDER AS THE TODO FOLLOW-THROUGH GRACE, for a structural reason rather
303
- * than a stylistic one: both continuations share ONE `followTimer` in `App`
304
- * (I-9), so "at most one armed continuation" is only explicable while the two
305
- * numbers stay in the same order of magnitude. **Changing todo's grace means
306
- * re-reading this constant.**
307
- */
308
- export declare const FORCED_NUDGE_GRACE_MS = 3000;
@@ -1,330 +0,0 @@
1
- /**
2
- * TEAM_LIMITS — the single authority on every bound this subsystem enforces
3
- * (team-subagents §3.5 / §3.6).
4
- *
5
- * ASCII ONLY: `src/team/**` is inside the glyph scanner's scope
6
- * (`glyphs.test.ts`), so no literal in this tree may hold a non-ASCII byte.
7
- *
8
- * TWO KINDS OF NUMBER LIVE HERE AND THEY ARE NOT INTERCHANGEABLE.
9
- *
10
- * - The `TEAM_LIMITS` entries below are STRUCTURAL: they describe what the
11
- * report format, the message channel and the panel can physically carry, and
12
- * a user has no business tuning them. They are constants.
13
- * - The six `team.*` config keys (`config/schema.ts`) are POLICY: how wide to
14
- * fan out, how long to wait. They are clamped, persisted and user-facing.
15
- *
16
- * `hardMaxSubagents` sits on the structural side ON PURPOSE even though it
17
- * bounds a config key: the requirement caps the fan-out at 10 (R-g), so a
18
- * hand-edited `config.json` must not be able to raise it. It is applied twice —
19
- * once in `clampTeamConfig` and once in `normalizeSubagentSpecs` — because a
20
- * clamp that only runs on the read path leaves a bad value on disk.
21
- *
22
- * BYTES, NOT CHARACTERS, for every report budget (D-8 / I-9). `ToolExecutor`
23
- * truncates combined tool text at 100 000 BYTES; a 24 000-character CJK report
24
- * is 72 000 bytes, so a character-denominated cap would let the executor chop
25
- * the report mid-section and take the failure count with it.
26
- */
27
- /**
28
- * The two factors of the dispatch-total look budget (R-P1-6), hoisted only so
29
- * `TEAM_LIMITS.overseerMaxLooksPerDispatch` can state their product without a
30
- * second copy of either number. Not for export: the authority is TEAM_LIMITS.
31
- */
32
- const HARD_MAX_SUBAGENTS = 10;
33
- const OVERSEER_MAX_LOOKS_PER_CHILD = 12;
34
- export const TEAM_LIMITS = {
35
- /**
36
- * The requirement's ceiling (R-g). Enforced in `clampTeamConfig` AND in
37
- * `normalizeSubagentSpecs`, so neither a hand-edited file nor a model asking
38
- * for thirty can exceed it.
39
- *
40
- * 10 IS THE CEILING, 8 IS THE DEFAULT (`DEFAULT_TEAM_CONFIG`): different
41
- * numbers on purpose (subagent-fanout D-1 / D-2). The default is a policy
42
- * choice the user may move in either direction from the settings screen; this
43
- * bound is what no user may move.
44
- */
45
- hardMaxSubagents: HARD_MAX_SUBAGENTS,
46
- // --- Spec normalization (§3.3.1) ---
47
- /** `SubagentSpec.description`, clamped (never rejected). */
48
- descriptionChars: 60,
49
- /** `SubagentSpec.prompt`, clamped. The child cannot see the conversation, so
50
- * this has to be generous enough to carry a whole brief. */
51
- promptChars: 8000,
52
- /**
53
- * The brief `/subagent <brief>` copies into its forced-directive turn
54
- * (subagent-fanout 3.5.4 / R-10). CHARACTERS, not bytes, because this bound
55
- * feeds a user-visible truncation marker rather than a wire budget: past it
56
- * the directive says `[brief truncated]` so a clipped instruction is never
57
- * mistaken for a complete one.
58
- */
59
- forcedBriefChars: 4000,
60
- /**
61
- * Parts `/subagent --parts a,b,c` may name BEFORE `maxSubagents` narrows them
62
- * (subagent-fanout 3.5.2 rule 3). The second, smaller ceiling is the policy
63
- * number and belongs to the command body; this one only bounds what one
64
- * argument can carry.
65
- */
66
- forcedPartsMax: 8,
67
- /** Slugified `SubagentSpec.label`. Long enough to be meaningful in the panel,
68
- * short enough that five of them fit one row of an 80-column terminal. */
69
- labelChars: 12,
70
- // --- Report budgeting (§3.7). BYTES. ---
71
- reportMaxBytes: 48_000,
72
- summaryMaxBytes: 6_000,
73
- /**
74
- * Floor a summary is trimmed TO, never below. A section trimmed to nothing is
75
- * indistinguishable from a child that reported nothing, which is exactly the
76
- * distinction the report exists to preserve.
77
- */
78
- summaryFloorBytes: 400,
79
- /** Deduped `write_file` / `edit_file` paths recorded per child (§3.4). */
80
- filesTouchedMax: 30,
81
- // --- The team bus (§3.6). The "bu neng tai pin fan" clause, in numbers. ---
82
- /** `team_send` calls one child may spend on a whole dispatch. */
83
- messagesPerAgent: 6,
84
- /** `team_send` calls the whole dispatch may spend. */
85
- messagesPerDispatch: 24,
86
- /** Minimum gap between one child's sends. */
87
- minSendIntervalMs: 15_000,
88
- /** Quota units a `to: "all"` broadcast costs. */
89
- broadcastCost: 2,
90
- subjectChars: 80,
91
- bodyChars: 800,
92
- /** `team_wait` timeout clamp, in seconds. */
93
- waitMinSeconds: 5,
94
- waitMaxSeconds: 120,
95
- waitDefaultSeconds: 30,
96
- /**
97
- * `agent_update` coalescing window (§5.2). Five children streaming tokens must
98
- * not push five React renders per token; phase transitions always pass.
99
- */
100
- agentUpdateThrottleMs: 120,
101
- /** Agent rows the live panel renders before collapsing to `+N more` (§6.1). */
102
- panelMaxRows: 5,
103
- /** Below this many terminal rows the panel collapses to its header line. */
104
- panelCollapseRows: 20,
105
- /** Below this many columns the status-bar readout degrades to `[3]` (D-20). */
106
- statusCompactCols: 100,
107
- // --- Live activity (team-live-activity F-1) ---
108
- /**
109
- * STORAGE ceiling for a prose activity tail (P0-1). The most a `SubagentRun`
110
- * may carry, NOT the width of the column: `TeamPanel.activityBudget(cols)`
111
- * derives the display budget from the terminal and is always <= this.
112
- */
113
- activityChars: 64,
114
- /**
115
- * Floor under `activityBudget`. Below roughly 46 columns the roster has bigger
116
- * problems than an elided activity line, and a column narrower than this shows
117
- * nothing but an ellipsis - at which point the phase word is more informative.
118
- */
119
- activityMinChars: 12,
120
- /** Rolling text buffer kept per child. The only per-token allocation. */
121
- activityTailChars: 160,
122
- /** Per picked tool argument (P1-4). A path or a command longer than this is
123
- * elided on capture, so a run can never carry more than a few hundred bytes
124
- * of argument however large the real call was. */
125
- activityArgChars: 120,
126
- /** At or above this many columns the activity line carries a full path or
127
- * command; below it, a basename or a program name. Mirrors `statusCompactCols`.
128
- * This chooses WHICH FACT to show; `activityBudget` chooses how much of it. */
129
- activityWideCols: 100,
130
- /**
131
- * Below this many columns the roster's activity cell gives way ENTIRELY
132
- * (tui-subagent-panel §4.2.2).
133
- *
134
- * STRUCTURAL, like everything else in this block: twelve characters of prose in
135
- * a 40-column terminal push the description column below its own twelve-column
136
- * floor, and "who is doing what" outranks "what they are writing right now" when
137
- * there is room for only one. That is why the cell returns 0 rather than
138
- * `activityMinChars` below this width.
139
- */
140
- activityDropCols: 56,
141
- // --- The Agents board (tui-subagent-panel §4.4 / §4.5) ---
142
- /**
143
- * Events kept per child in `SubagentRun.timeline` (§4.5.3). Twenty-four covers
144
- * a typical dispatch's complete tool sequence; ten children x 24 x 120 chars is
145
- * about 29 KB at peak, and the ring is EPHEMERAL - it never reaches a file.
146
- */
147
- timelineEntries: 24,
148
- /** Display clamp on one timeline line; the same order as `activityArgChars`. */
149
- timelineTextChars: 120,
150
- /**
151
- * Row ceiling of the Agents board's projection. The overlay scrolls, so this is
152
- * a memory bound rather than a fit: one row per fact and at most ten children
153
- * plus one detail section, which no healthy dispatch can reach.
154
- */
155
- boardMaxRows: 240,
156
- // --- Cold-start retry (team-live-activity F-4) ---
157
- /** Retries of a child that produced NOTHING. One, and not configurable: a
158
- * second retry doubles the worst-case latency of a failing dispatch and buys
159
- * nothing a re-dispatch by the lead would not buy better. */
160
- maxColdStartRetries: 1,
161
- retryBackoffMs: 2_000,
162
- // --- The dispatch supervisor (team-overseer / subagent-overseer-v2) ---
163
- /**
164
- * Wall-clock budget of everything one SINGLE inspection may carry (the
165
- * silence-triggered path). The digest holds run facts, the supervisor's own
166
- * memory and the tail of the child's live history; unbounded, one look at a
167
- * child that read five big files would make the "cheap" supervision call
168
- * cost more than the child (the argument FAST_LIMITS.digestMaxChars makes,
169
- * one level up).
170
- */
171
- overseerDigestBytes: 8_000,
172
- /** Clamp on a `nudge` guidance text. Advice, not a second brief. */
173
- overseerGuidanceChars: 1_200,
174
- /** Clamp on the decision `reason` recorded in the report. */
175
- overseerReasonChars: 200,
176
- /**
177
- * Per-child slice of a BATCH digest (D-3 / R-P2-5). 6.7x tighter than the
178
- * single-inspection budget above: a batch carries up to ten children in one
179
- * call, and memory plus the history tail are the first to give way (the
180
- * facts-first assembly order already puts them last).
181
- */
182
- overseerPerChildDigestBytes: 1_200,
183
- /** Whole-batch digest ceiling (D-3): 10 children x 1 200 B fits exactly. */
184
- overseerBatchDigestBytes: 12_000,
185
- /**
186
- * Output budget of ONE batch inspection (R-P0-1). The single-inspection path
187
- * keeps `FAST_LIMITS.reviewOutputTokens` (512); a batch must return up to
188
- * ten decision objects, and 512 tokens cannot physically hold ten x
189
- * (reason <= 200 + guidance <= 1200). A truncated batch reply fails
190
- * "first `[` to last `]`" parsing and degrades to all-wait - exactly the
191
- * failure this separate, larger budget exists to prevent.
192
- */
193
- overseerBatchOutputTokens: 2_048,
194
- /** Tighter `reason` clamp inside the batch protocol (R-P0-1). */
195
- overseerBatchReasonChars: 80,
196
- /** Tighter `guidance` clamp inside the batch protocol (R-P0-1). */
197
- overseerBatchGuidanceChars: 400,
198
- /**
199
- * LOOKS per child per dispatch (D-5). A look is cost, not mutation: every
200
- * inspection of a child - silence-triggered, cadence tick or post-mortem -
201
- * spends one, including a call that failed softly. Twelve with the cadence
202
- * ladder covers hours of healthy slow work; past the budget the supervisor
203
- * says so once (`trigger: 'quiet'`) and stops waking that child up.
204
- */
205
- overseerMaxLooksPerChild: 12,
206
- /**
207
- * LOOKS per dispatch, the fool-proof total (R-P1-6):
208
- * hardMaxSubagents x overseerMaxLooksPerChild = 120. A mathematical upper
209
- * bound, not a tuning knob - the per-child budget always binds first; this
210
- * one exists so a bug cannot loop calls forever. When it trips, the whole
211
- * MonitorLoop stops with one aggregate notice.
212
- */
213
- overseerMaxLooksPerDispatch: HARD_MAX_SUBAGENTS * OVERSEER_MAX_LOOKS_PER_CHILD,
214
- /**
215
- * NUDGES per child per dispatch (D-5). Advice is cheap but not free: a
216
- * supervisor that steers the same child forever is one that never decided.
217
- */
218
- overseerMaxNudgesPerChild: 3,
219
- /**
220
- * Rebuilds PER CHILD per dispatch. One: a replacement that also stalls dies
221
- * on its own watchdog rather than ping-ponging fresh children at a task the
222
- * supervisor already failed to rescue once.
223
- */
224
- overseerMaxReplacementsPerChild: 1,
225
- /**
226
- * Abandons PER CHILD per dispatch (D-5). One, so a supervisor that has
227
- * already given up on a brief cannot keep re-killing bodies of it.
228
- */
229
- overseerMaxAbandonsPerChild: 1,
230
- /**
231
- * Cadence ladder growth factor (D-2). Each no-action inspection schedules
232
- * the next `previous * ratio` out, so a healthy slow child is looked at
233
- * logarithmically in its run time rather than every five minutes.
234
- */
235
- overseerCadenceRatio: 1.6,
236
- /**
237
- * First cadence check when neither `team.overseerIntervalMs` nor
238
- * `team.subagentTimeoutMs` names one (the shipped defaults): the supervisor
239
- * still looks even when no ceiling was configured.
240
- */
241
- overseerDefaultCheckMs: 300_000,
242
- /** Clamp on a ladder step / model-chosen `nextCheckMs`, lower bound. */
243
- overseerNextCheckMinMs: 60_000,
244
- /** Clamp on a ladder step / model-chosen `nextCheckMs`, upper bound. */
245
- overseerNextCheckMaxMs: 900_000,
246
- /**
247
- * A child's OWN idle watchdog, multiplied by this while the supervisor is
248
- * active, so the soft silence inspection at `idleTimeoutMs` always precedes
249
- * the hard abort. The watchdog stays as the backstop for a child that
250
- * wedges past every inspection.
251
- */
252
- overseerWatchdogFactor: 4,
253
- };
254
- /**
255
- * The pseudo-label the runtime's AGGREGATE supervisor notices travel under
256
- * (subagent-overseer-v2 D-5 / R-P1-6): the dispatch-total look-budget notice
257
- * is one fact about the whole roster, not a row any child owns. RESERVED at
258
- * normalization (`normalizeSubagentSpecs` seeds `dedupeLabel` with it), so a
259
- * spec asking for the bare label `team` is handed `team-2` instead - the
260
- * report ledger and the exec stream can then never attribute an aggregate
261
- * notice to a real child, or swallow that child's own quiet note.
262
- */
263
- export const TEAM_AGGREGATE_LABEL = 'team';
264
- /**
265
- * The two comm tools, which are POLICY-EXEMPT inside a child (§3.11).
266
- *
267
- * They are not in the lead's registered tool list, so evaluating them against
268
- * the lead's `allowed-tools` ceiling would refuse them and dead-end the channel
269
- * — the same dead end `SKILL_TOOL_FLOOR` exists to prevent one level up.
270
- *
271
- * Deliberately NOT added to `HOST_TOOL_NAMES` (P2-5). That constant answers
272
- * "can a skill's `allowed-tools` declaration ever take effect?", and these two
273
- * are never registered on a lead — so a skill naming them genuinely IS
274
- * unenforceable, and `aragon skills doctor` reporting it as such is correct
275
- * rather than a gap.
276
- */
277
- export const TEAM_SUBAGENT_TOOL_NAMES = new Set(['team_send', 'team_wait']);
278
- /**
279
- * Bumped whenever the wording of either prompt block changes, so a behaviour
280
- * report can be tied to a block revision with one grep.
281
- */
282
- export const TEAM_BLOCK_VERSION = 'v3-2026-10';
283
- // ---------------------------------------------------------------------------
284
- // Forced team mode (`/team <brief>`, team-command-forced-dispatch §6.5).
285
- //
286
- // FOUR STRUCTURAL NUMBERS, here rather than in the modules that read them for
287
- // the reason this file's header records: none of them is a user preference, and
288
- // a `config.json` key for any of them would make "the model ignored the
289
- // instruction" tunable by the person the instruction exists to protect.
290
- // ---------------------------------------------------------------------------
291
- /**
292
- * The version string on `<forced_team_mode>`'s first line.
293
- *
294
- * The block's words are a CONTRACT with the model, so a behaviour report ("it
295
- * still did the work itself") has to be tieable to one revision. Kept beside
296
- * `TEAM_BLOCK_VERSION` rather than reusing it: the two blocks answer different
297
- * questions ("can dispatch" versus "must dispatch") and a shared number would
298
- * name neither revision.
299
- */
300
- export const FORCED_TEAM_BLOCK_VERSION = 'v1-2026-10';
301
- /**
302
- * Length ceiling of the `<forced_team_mode>` text.
303
- *
304
- * THE FIRST BLOCK LENGTH IN THIS SUBSYSTEM THAT A TEST ASSERTS: the `<team_mode>`
305
- * block's 1200 is a comment in `team/prompt.ts`, and unifying the two is a
306
- * separate small refactor (deliberately out of scope here). Looser than 1200
307
- * because this block is only ever paid for while the session is ARMED, and it
308
- * carries three layers of instruction rather than one.
309
- */
310
- export const FORCED_TEAM_BLOCK_MAX_CHARS = 1400;
311
- /**
312
- * Fallback nudges per user turn. ONE, and not configurable.
313
- *
314
- * The gate exists because the first two layers (the directive and the prompt
315
- * block) both depend on the model cooperating. A second nudge would double the
316
- * worst case of a model that is simply not going to dispatch - at N children per
317
- * attempt - and D-8's whole argument is that the mechanical layer must be
318
- * bounded by something other than the model's willingness.
319
- */
320
- export const FORCED_NUDGE_LIMIT = 1;
321
- /**
322
- * Grace window before the fallback nudge fires, in milliseconds.
323
- *
324
- * SAME ORDER AS THE TODO FOLLOW-THROUGH GRACE, for a structural reason rather
325
- * than a stylistic one: both continuations share ONE `followTimer` in `App`
326
- * (I-9), so "at most one armed continuation" is only explicable while the two
327
- * numbers stay in the same order of magnitude. **Changing todo's grace means
328
- * re-reading this constant.**
329
- */
330
- export const FORCED_NUDGE_GRACE_MS = 3000;