@aragon-agent/cli 0.6.39 → 0.6.42

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Files changed (83) hide show
  1. package/CHANGELOG.md +109 -0
  2. package/README.md +126 -20
  3. package/dist/agent/controller.d.ts +139 -14
  4. package/dist/agent/controller.js +299 -40
  5. package/dist/agent/model-profile-settings.js +12 -1
  6. package/dist/agent/plan-prompt.d.ts +1 -3
  7. package/dist/agent/plan-prompt.js +13 -7
  8. package/dist/agent/reducer.d.ts +29 -1
  9. package/dist/agent/reducer.js +34 -6
  10. package/dist/agent/skill-triage-prompt.d.ts +42 -0
  11. package/dist/agent/skill-triage-prompt.js +74 -0
  12. package/dist/agent/system-prompt.d.ts +33 -2
  13. package/dist/agent/system-prompt.js +12 -4
  14. package/dist/cli.js +21 -5
  15. package/dist/commands/builtins.js +28 -185
  16. package/dist/commands/skills.js +86 -1
  17. package/dist/commands/subagent-command.d.ts +30 -0
  18. package/dist/commands/subagent-command.js +39 -0
  19. package/dist/commands/team-command.d.ts +49 -0
  20. package/dist/commands/team-command.js +259 -0
  21. package/dist/compaction/command.js +16 -3
  22. package/dist/compaction/compactor.d.ts +25 -0
  23. package/dist/compaction/compactor.js +111 -10
  24. package/dist/compaction/digest.d.ts +24 -1
  25. package/dist/compaction/digest.js +139 -17
  26. package/dist/compaction/limits.d.ts +21 -0
  27. package/dist/compaction/limits.js +21 -0
  28. package/dist/compaction/reason-text.d.ts +36 -0
  29. package/dist/compaction/reason-text.js +78 -0
  30. package/dist/compaction/types.d.ts +82 -14
  31. package/dist/compaction/wiring.d.ts +13 -8
  32. package/dist/compaction/wiring.js +1 -0
  33. package/dist/config/load.js +50 -3
  34. package/dist/config/model-kits.d.ts +2 -1
  35. package/dist/config/schema.d.ts +82 -6
  36. package/dist/config/schema.js +107 -9
  37. package/dist/config/store.js +10 -4
  38. package/dist/proc/log-mirror.d.ts +21 -4
  39. package/dist/proc/log-mirror.js +29 -7
  40. package/dist/skills/service.d.ts +41 -0
  41. package/dist/skills/service.js +62 -0
  42. package/dist/skills/triage.d.ts +194 -0
  43. package/dist/skills/triage.js +393 -0
  44. package/dist/team/dispatch-gate.d.ts +86 -0
  45. package/dist/team/dispatch-gate.js +75 -0
  46. package/dist/team/forced-dispatch.d.ts +95 -0
  47. package/dist/team/forced-dispatch.js +208 -0
  48. package/dist/team/forced-mode.d.ts +116 -0
  49. package/dist/team/forced-mode.js +156 -0
  50. package/dist/team/forced-prompt.d.ts +48 -0
  51. package/dist/team/forced-prompt.js +84 -0
  52. package/dist/team/limits.d.ts +61 -1
  53. package/dist/team/limits.js +69 -1
  54. package/dist/team/model.d.ts +5 -5
  55. package/dist/team/model.js +5 -5
  56. package/dist/team/normalize.d.ts +15 -0
  57. package/dist/team/normalize.js +21 -4
  58. package/dist/team/prompt.d.ts +6 -3
  59. package/dist/team/prompt.js +9 -5
  60. package/dist/team/task-tool.js +11 -7
  61. package/dist/tools/human-input.d.ts +35 -2
  62. package/dist/tools/human-input.js +38 -0
  63. package/dist/tools/plan-tools.d.ts +20 -12
  64. package/dist/tools/plan-tools.js +24 -17
  65. package/dist/ui/App.js +130 -11
  66. package/dist/ui/StatusBar.d.ts +15 -0
  67. package/dist/ui/StatusBar.js +2 -0
  68. package/dist/ui/Transcript.js +1 -1
  69. package/dist/ui/entries/CompactionCard.d.ts +11 -1
  70. package/dist/ui/entries/CompactionCard.js +65 -4
  71. package/dist/ui/layout/status-layout.d.ts +27 -0
  72. package/dist/ui/layout/status-layout.js +27 -1
  73. package/dist/ui/overlays/HelpOverlay.js +8 -4
  74. package/dist/ui/overlays/SettingsScreen.d.ts +14 -0
  75. package/dist/ui/overlays/SettingsScreen.js +39 -5
  76. package/dist/ui/overlays/TeamFanoutPage.d.ts +51 -0
  77. package/dist/ui/overlays/TeamFanoutPage.js +90 -0
  78. package/dist/ui/overlays/kit-settings-state.js +3 -2
  79. package/dist/ui/overlays/model-profile-state.d.ts +20 -2
  80. package/dist/ui/overlays/model-profile-state.js +12 -0
  81. package/dist/ui/overlays/team-fanout-state.d.ts +106 -0
  82. package/dist/ui/overlays/team-fanout-state.js +155 -0
  83. package/package.json +81 -81
@@ -29,6 +29,11 @@ export declare const TEAM_LIMITS: {
29
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  * The requirement's ceiling (R-g). Enforced in `clampTeamConfig` AND in
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  * `normalizeSubagentSpecs`, so neither a hand-edited file nor a model asking
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  * for thirty can exceed it.
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+ *
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+ * 10 IS THE CEILING, 8 IS THE DEFAULT (`DEFAULT_TEAM_CONFIG`): different
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+ * numbers on purpose (subagent-fanout D-1 / D-2). The default is a policy
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+ * choice the user may move in either direction from the settings screen; this
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+ * bound is what no user may move.
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  */
33
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  readonly hardMaxSubagents: 10;
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  /** `SubagentSpec.description`, clamped (never rejected). */
@@ -36,6 +41,21 @@ export declare const TEAM_LIMITS: {
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  /** `SubagentSpec.prompt`, clamped. The child cannot see the conversation, so
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  * this has to be generous enough to carry a whole brief. */
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  readonly promptChars: 8000;
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+ /**
45
+ * The brief `/subagent <brief>` copies into its forced-directive turn
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+ * (subagent-fanout 3.5.4 / R-10). CHARACTERS, not bytes, because this bound
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+ * feeds a user-visible truncation marker rather than a wire budget: past it
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+ * the directive says `[brief truncated]` so a clipped instruction is never
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+ * mistaken for a complete one.
50
+ */
51
+ readonly forcedBriefChars: 4000;
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+ /**
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+ * Parts `/subagent --parts a,b,c` may name BEFORE `maxSubagents` narrows them
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+ * (subagent-fanout 3.5.2 rule 3). The second, smaller ceiling is the policy
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+ * number and belongs to the command body; this one only bounds what one
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+ * argument can carry.
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+ */
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+ readonly forcedPartsMax: 8;
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  /** Slugified `SubagentSpec.label`. Long enough to be meaningful in the panel,
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  * short enough that five of them fit one row of an 80-column terminal. */
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  readonly labelChars: 12;
@@ -245,4 +265,44 @@ export declare const TEAM_SUBAGENT_TOOL_NAMES: ReadonlySet<string>;
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  * Bumped whenever the wording of either prompt block changes, so a behaviour
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  * report can be tied to a block revision with one grep.
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  */
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- export declare const TEAM_BLOCK_VERSION = "v1-2026-07";
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+ export declare const TEAM_BLOCK_VERSION = "v2-2026-10";
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+ /**
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+ * The version string on `<forced_team_mode>`'s first line.
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+ *
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+ * The block's words are a CONTRACT with the model, so a behaviour report ("it
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+ * still did the work itself") has to be tieable to one revision. Kept beside
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+ * `TEAM_BLOCK_VERSION` rather than reusing it: the two blocks answer different
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+ * questions ("can dispatch" versus "must dispatch") and a shared number would
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+ * name neither revision.
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+ */
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+ export declare const FORCED_TEAM_BLOCK_VERSION = "v1-2026-10";
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+ /**
280
+ * Length ceiling of the `<forced_team_mode>` text.
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+ *
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+ * THE FIRST BLOCK LENGTH IN THIS SUBSYSTEM THAT A TEST ASSERTS: the `<team_mode>`
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+ * block's 1200 is a comment in `team/prompt.ts`, and unifying the two is a
284
+ * separate small refactor (deliberately out of scope here). Looser than 1200
285
+ * because this block is only ever paid for while the session is ARMED, and it
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+ * carries three layers of instruction rather than one.
287
+ */
288
+ export declare const FORCED_TEAM_BLOCK_MAX_CHARS = 1400;
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+ /**
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+ * Fallback nudges per user turn. ONE, and not configurable.
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+ *
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+ * The gate exists because the first two layers (the directive and the prompt
293
+ * block) both depend on the model cooperating. A second nudge would double the
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+ * worst case of a model that is simply not going to dispatch - at N children per
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+ * attempt - and D-8's whole argument is that the mechanical layer must be
296
+ * bounded by something other than the model's willingness.
297
+ */
298
+ export declare const FORCED_NUDGE_LIMIT = 1;
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+ /**
300
+ * Grace window before the fallback nudge fires, in milliseconds.
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+ *
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+ * SAME ORDER AS THE TODO FOLLOW-THROUGH GRACE, for a structural reason rather
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+ * than a stylistic one: both continuations share ONE `followTimer` in `App`
304
+ * (I-9), so "at most one armed continuation" is only explicable while the two
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+ * numbers stay in the same order of magnitude. **Changing todo's grace means
306
+ * re-reading this constant.**
307
+ */
308
+ export declare const FORCED_NUDGE_GRACE_MS = 3000;
@@ -36,6 +36,11 @@ export const TEAM_LIMITS = {
36
36
  * The requirement's ceiling (R-g). Enforced in `clampTeamConfig` AND in
37
37
  * `normalizeSubagentSpecs`, so neither a hand-edited file nor a model asking
38
38
  * for thirty can exceed it.
39
+ *
40
+ * 10 IS THE CEILING, 8 IS THE DEFAULT (`DEFAULT_TEAM_CONFIG`): different
41
+ * numbers on purpose (subagent-fanout D-1 / D-2). The default is a policy
42
+ * choice the user may move in either direction from the settings screen; this
43
+ * bound is what no user may move.
39
44
  */
40
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  hardMaxSubagents: HARD_MAX_SUBAGENTS,
41
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  // --- Spec normalization (§3.3.1) ---
@@ -44,6 +49,21 @@ export const TEAM_LIMITS = {
44
49
  /** `SubagentSpec.prompt`, clamped. The child cannot see the conversation, so
45
50
  * this has to be generous enough to carry a whole brief. */
46
51
  promptChars: 8000,
52
+ /**
53
+ * The brief `/subagent <brief>` copies into its forced-directive turn
54
+ * (subagent-fanout 3.5.4 / R-10). CHARACTERS, not bytes, because this bound
55
+ * feeds a user-visible truncation marker rather than a wire budget: past it
56
+ * the directive says `[brief truncated]` so a clipped instruction is never
57
+ * mistaken for a complete one.
58
+ */
59
+ forcedBriefChars: 4000,
60
+ /**
61
+ * Parts `/subagent --parts a,b,c` may name BEFORE `maxSubagents` narrows them
62
+ * (subagent-fanout 3.5.2 rule 3). The second, smaller ceiling is the policy
63
+ * number and belongs to the command body; this one only bounds what one
64
+ * argument can carry.
65
+ */
66
+ forcedPartsMax: 8,
47
67
  /** Slugified `SubagentSpec.label`. Long enough to be meaningful in the panel,
48
68
  * short enough that five of them fit one row of an 80-column terminal. */
49
69
  labelChars: 12,
@@ -259,4 +279,52 @@ export const TEAM_SUBAGENT_TOOL_NAMES = new Set(['team_send', 'team_wait']);
259
279
  * Bumped whenever the wording of either prompt block changes, so a behaviour
260
280
  * report can be tied to a block revision with one grep.
261
281
  */
262
- export const TEAM_BLOCK_VERSION = 'v1-2026-07';
282
+ export const TEAM_BLOCK_VERSION = 'v2-2026-10';
283
+ // ---------------------------------------------------------------------------
284
+ // Forced team mode (`/team <brief>`, team-command-forced-dispatch §6.5).
285
+ //
286
+ // FOUR STRUCTURAL NUMBERS, here rather than in the modules that read them for
287
+ // the reason this file's header records: none of them is a user preference, and
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+ // a `config.json` key for any of them would make "the model ignored the
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+ // instruction" tunable by the person the instruction exists to protect.
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+ // ---------------------------------------------------------------------------
291
+ /**
292
+ * The version string on `<forced_team_mode>`'s first line.
293
+ *
294
+ * The block's words are a CONTRACT with the model, so a behaviour report ("it
295
+ * still did the work itself") has to be tieable to one revision. Kept beside
296
+ * `TEAM_BLOCK_VERSION` rather than reusing it: the two blocks answer different
297
+ * questions ("can dispatch" versus "must dispatch") and a shared number would
298
+ * name neither revision.
299
+ */
300
+ export const FORCED_TEAM_BLOCK_VERSION = 'v1-2026-10';
301
+ /**
302
+ * Length ceiling of the `<forced_team_mode>` text.
303
+ *
304
+ * THE FIRST BLOCK LENGTH IN THIS SUBSYSTEM THAT A TEST ASSERTS: the `<team_mode>`
305
+ * block's 1200 is a comment in `team/prompt.ts`, and unifying the two is a
306
+ * separate small refactor (deliberately out of scope here). Looser than 1200
307
+ * because this block is only ever paid for while the session is ARMED, and it
308
+ * carries three layers of instruction rather than one.
309
+ */
310
+ export const FORCED_TEAM_BLOCK_MAX_CHARS = 1400;
311
+ /**
312
+ * Fallback nudges per user turn. ONE, and not configurable.
313
+ *
314
+ * The gate exists because the first two layers (the directive and the prompt
315
+ * block) both depend on the model cooperating. A second nudge would double the
316
+ * worst case of a model that is simply not going to dispatch - at N children per
317
+ * attempt - and D-8's whole argument is that the mechanical layer must be
318
+ * bounded by something other than the model's willingness.
319
+ */
320
+ export const FORCED_NUDGE_LIMIT = 1;
321
+ /**
322
+ * Grace window before the fallback nudge fires, in milliseconds.
323
+ *
324
+ * SAME ORDER AS THE TODO FOLLOW-THROUGH GRACE, for a structural reason rather
325
+ * than a stylistic one: both continuations share ONE `followTimer` in `App`
326
+ * (I-9), so "at most one armed continuation" is only explicable while the two
327
+ * numbers stay in the same order of magnitude. **Changing todo's grace means
328
+ * re-reading this constant.**
329
+ */
330
+ export const FORCED_NUDGE_GRACE_MS = 3000;
@@ -5,16 +5,16 @@
5
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  * ASCII ONLY: `src/team/**` is inside the glyph scanner's scope.
6
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  *
7
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  * EVERY CONSUMER READS THE CHILD'S MODEL THROUGH THIS FUNCTION AND NOWHERE
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- * ELSE — `createSubagent`, the `task` report header, the settings root row and
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- * `/team model` — following the `resolveFastTier` precedent one directory over:
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- * four call sites each recomputing "which model do children run on?" from raw
8
+ * ELSE — `createSubagent`, the `task` report header and the settings root row —
9
+ * following the `resolveFastTier` precedent one directory over: three call
10
+ * sites each recomputing "which model do children run on?" from raw
11
11
  * config keys is exactly how the report ends up naming a model the children
12
12
  * silently fell back from.
13
13
  *
14
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  * IT IS RE-RUN ON EVERY DISPATCH AND EVERY RENDER, NOT ONCE (rule 8 / RV-3 of
15
15
  * the fast tier, inherited here): `team.model`, the fast tier and the profile
16
- * library are all LIVE keys a settings save, `/fast off` or `/team model` can
17
- * rewrite mid-session. A resolution captured at construction would be a
16
+ * library are all LIVE keys a settings save (the `Subagent model` row), `/fast
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+ * off` or a kit can rewrite mid-session. A resolution captured at construction would be a
18
18
  * resolution describing a session that no longer exists.
19
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  *
20
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  * A CHILD IS NEVER LEFT WITHOUT A MODEL (D-4). Every failure mode — fast tier
@@ -5,16 +5,16 @@
5
5
  * ASCII ONLY: `src/team/**` is inside the glyph scanner's scope.
6
6
  *
7
7
  * EVERY CONSUMER READS THE CHILD'S MODEL THROUGH THIS FUNCTION AND NOWHERE
8
- * ELSE — `createSubagent`, the `task` report header, the settings root row and
9
- * `/team model` — following the `resolveFastTier` precedent one directory over:
10
- * four call sites each recomputing "which model do children run on?" from raw
8
+ * ELSE — `createSubagent`, the `task` report header and the settings root row —
9
+ * following the `resolveFastTier` precedent one directory over: three call
10
+ * sites each recomputing "which model do children run on?" from raw
11
11
  * config keys is exactly how the report ends up naming a model the children
12
12
  * silently fell back from.
13
13
  *
14
14
  * IT IS RE-RUN ON EVERY DISPATCH AND EVERY RENDER, NOT ONCE (rule 8 / RV-3 of
15
15
  * the fast tier, inherited here): `team.model`, the fast tier and the profile
16
- * library are all LIVE keys a settings save, `/fast off` or `/team model` can
17
- * rewrite mid-session. A resolution captured at construction would be a
16
+ * library are all LIVE keys a settings save (the `Subagent model` row), `/fast
17
+ * off` or a kit can rewrite mid-session. A resolution captured at construction would be a
18
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  * resolution describing a session that no longer exists.
19
19
  *
20
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  * A CHILD IS NEVER LEFT WITHOUT A MODEL (D-4). Every failure mode — fast tier
@@ -30,6 +30,21 @@ export interface NormalizedSpecs {
30
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  /** How many entries the model asked for, before dropping and capping. */
31
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  requested: number;
32
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  }
33
+ /**
34
+ * The slug rule for a subagent label, EXPORTED because a second caller needs the
35
+ * same bytes: `/subagent --parts api,UI,tests` cleans its parts through this
36
+ * function rather than through a copy of the regex (subagent-fanout R-9 /
37
+ * R-P1-6). Two copies of `[^a-z0-9-]` would drift the first time either side
38
+ * gains a rule, and the user would see `UI` accepted by one and rewritten by the
39
+ * other.
40
+ *
41
+ * MAY RETURN THE EMPTY STRING. That is the difference from `slugLabel` below:
42
+ * an empty result is meaningful here ("this part cleans to nothing, drop it"),
43
+ * whereas a spec's label needs the positional fallback so a child is never
44
+ * nameless in the panel. The fallback is therefore the CALLER's decision, and
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+ * this function stays a pure transformation.
46
+ */
47
+ export declare function toSlug(raw: unknown): string;
33
48
  /**
34
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  * Repair and bound a raw `subagents` array.
35
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  *
@@ -33,16 +33,33 @@ function clamp(text, maxChars) {
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  return trimmed.length > maxChars ? trimmed.slice(0, maxChars) : trimmed;
34
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  }
35
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  /**
36
- * Slugify a label to `[a-z0-9-]{1,12}`. An empty result falls back to the
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- * positional default so a child is never nameless in the panel.
36
+ * The slug rule for a subagent label, EXPORTED because a second caller needs the
37
+ * same bytes: `/subagent --parts api,UI,tests` cleans its parts through this
38
+ * function rather than through a copy of the regex (subagent-fanout R-9 /
39
+ * R-P1-6). Two copies of `[^a-z0-9-]` would drift the first time either side
40
+ * gains a rule, and the user would see `UI` accepted by one and rewritten by the
41
+ * other.
42
+ *
43
+ * MAY RETURN THE EMPTY STRING. That is the difference from `slugLabel` below:
44
+ * an empty result is meaningful here ("this part cleans to nothing, drop it"),
45
+ * whereas a spec's label needs the positional fallback so a child is never
46
+ * nameless in the panel. The fallback is therefore the CALLER's decision, and
47
+ * this function stays a pure transformation.
38
48
  */
39
- function slugLabel(raw, index) {
40
- const slug = asString(raw)
49
+ export function toSlug(raw) {
50
+ return asString(raw)
41
51
  .trim()
42
52
  .toLowerCase()
43
53
  .replace(/[^a-z0-9-]+/g, '-')
44
54
  .replace(/^-+|-+$/g, '')
45
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  .slice(0, TEAM_LIMITS.labelChars);
56
+ }
57
+ /**
58
+ * Slugify a label to `[a-z0-9-]{1,12}`. An empty result falls back to the
59
+ * positional default so a child is never nameless in the panel.
60
+ */
61
+ function slugLabel(raw, index) {
62
+ const slug = toSlug(raw);
46
63
  return slug.length > 0 ? slug : `a${index + 1}`;
47
64
  }
48
65
  /**
@@ -24,10 +24,13 @@ export interface TeamBlockParams {
24
24
  * for on EVERY turn of every team-enabled session, so anything that does not
25
25
  * change a delegation decision does not belong in it.
26
26
  *
27
- * "Two to four is the usual size" is where the requirement's "shu liang zi shi
27
+ * "Two to four is usually enough" is where the requirement's "shu liang zi shi
28
28
  * ying" (adaptive count) actually lives. The ceiling is mechanical and enforced
29
- * elsewhere; the CHOICE is the model's, and this paragraph is the only thing
30
- * that informs it.
29
+ * elsewhere (`team.maxSubagents`, quoted in the first paragraph); the CHOICE is
30
+ * the model's, and this paragraph is the only thing that informs it. It names a
31
+ * USUAL size rather than the maximum on purpose: the default fan-out moved to 8
32
+ * (subagent-fanout D-1), and a block that told the model "eight is normal"
33
+ * would turn every two-part job into an eight-agent bill.
31
34
  */
32
35
  export declare function buildTeamBlock(params: TeamBlockParams): string;
33
36
  export interface SubagentBlockParams {
@@ -20,10 +20,13 @@ export { TEAM_BLOCK_VERSION };
20
20
  * for on EVERY turn of every team-enabled session, so anything that does not
21
21
  * change a delegation decision does not belong in it.
22
22
  *
23
- * "Two to four is the usual size" is where the requirement's "shu liang zi shi
23
+ * "Two to four is usually enough" is where the requirement's "shu liang zi shi
24
24
  * ying" (adaptive count) actually lives. The ceiling is mechanical and enforced
25
- * elsewhere; the CHOICE is the model's, and this paragraph is the only thing
26
- * that informs it.
25
+ * elsewhere (`team.maxSubagents`, quoted in the first paragraph); the CHOICE is
26
+ * the model's, and this paragraph is the only thing that informs it. It names a
27
+ * USUAL size rather than the maximum on purpose: the default fan-out moved to 8
28
+ * (subagent-fanout D-1), and a block that told the model "eight is normal"
29
+ * would turn every two-part job into an eight-agent bill.
27
30
  */
28
31
  export function buildTeamBlock(params) {
29
32
  const max = Math.max(1, Math.floor(params.maxSubagents));
@@ -39,8 +42,9 @@ export function buildTeamBlock(params) {
39
42
  '',
40
43
  'Do not delegate when: one part needs another part\'s result (do those in order',
41
44
  'yourself); two parts would edit the same file; the whole job is a few edits.',
42
- 'One well-scoped subagent is better than four vague ones. Two to four is the',
43
- 'usual size; more than that is rarely faster.',
45
+ 'One well-scoped subagent is better than four vague ones. Two to four is',
46
+ 'usually enough; go wider only when the parts are genuinely independent - a',
47
+ 'narrow fan-out is cheaper and easier to read.',
44
48
  '',
45
49
  'Each subagent starts with no memory of this conversation, so its prompt must',
46
50
  'carry everything it needs: the goal, the files or areas it owns, and what to',
@@ -49,11 +49,11 @@ const TASK_DESCRIPTION = 'Run several independent subagents in parallel and get
49
49
  'result (do those yourself, in order), when two parts would edit the same file, or for ' +
50
50
  'a change small enough to just make. Subagents cannot dispatch further subagents and ' +
51
51
  'cannot ask the user anything. Give each a description of at most ' +
52
- `${TEAM_LIMITS.descriptionChars} characters and a complete prompt. Extra entries beyond the ` +
53
- 'configured maximum are dropped, so keep within it. A supervisor watches the ' +
54
- 'fan-out: a child that stalls or runs very long may be nudged with guidance ' +
55
- 'or replaced by a fresh attempt, and the report\'s Supervisor section ' +
56
- 'records every intervention.';
52
+ `${TEAM_LIMITS.descriptionChars} characters and a complete prompt. The current fan-out ` +
53
+ 'maximum and concurrency are stated in <team_mode>; extra entries beyond it are ' +
54
+ 'dropped, so keep within it. A supervisor watches the fan-out: a child that ' +
55
+ 'stalls or runs very long may be nudged with guidance or replaced by a fresh ' +
56
+ 'attempt, and the report\'s Supervisor section records every intervention.';
57
57
  export function createTaskTool(deps) {
58
58
  return {
59
59
  name: 'task',
@@ -64,8 +64,12 @@ export function createTaskTool(deps) {
64
64
  properties: {
65
65
  subagents: {
66
66
  type: 'array',
67
- description: `2-5 independent subagents to run in parallel (hard maximum ${TEAM_LIMITS.hardMaxSubagents}; ` +
68
- 'extras are dropped).',
67
+ // NO NUMBER HERE (subagent-fanout D-14): the width is a user setting
68
+ // now (`team.maxSubagents`, 8 by default, 10 at most), so a literal
69
+ // "2-5" in the schema would contradict the block the model reads in
70
+ // the very same request. `<team_mode>` is the single authority.
71
+ description: 'Independent subagents to run in parallel in ONE call. See <team_mode> for ' +
72
+ 'the current maximum and concurrency; extras are dropped.',
69
73
  items: {
70
74
  type: 'object',
71
75
  properties: {
@@ -137,6 +137,23 @@ export declare const PLAN_LIMITS: {
137
137
  readonly maxRisks: 10;
138
138
  readonly maxOpenQuestions: 10;
139
139
  };
140
+ /**
141
+ * The STORAGE bound of the `ask_user` de-duplication guard — NOT a refusal
142
+ * condition, and the distinction is the whole point.
143
+ *
144
+ * Storage is memory hygiene: a turn that asks a thousand DISTINCT question sets
145
+ * is pathological, but it is still the user's turn, and Esc interrupts it. The
146
+ * refusal rule is semantic: "never ask the same answered questions twice". Folding
147
+ * the bound into the refusal rule would restore the round cap this feature
148
+ * deletes, with a different number written on it.
149
+ *
150
+ * Owned here rather than in `plan-tools.ts` (the caller) or `controller.ts` (the
151
+ * state holder) because this file is already the single authority on the
152
+ * structural limits of human input, beside `QUESTION_LIMITS` / `PLAN_LIMITS`.
153
+ */
154
+ export declare const ASK_GUARD_LIMITS: {
155
+ readonly maxRemembered: 128;
156
+ };
140
157
  /**
141
158
  * Trim to `max` characters, preferring a word boundary within the last
142
159
  * `WORD_BOUNDARY_WINDOW` characters. Cutting a sentence mid-word reads as
@@ -165,13 +182,29 @@ export declare function normalizePlan(raw: unknown): NormalizedPlan | null;
165
182
  export interface AnswersResultShape {
166
183
  answers: Answer[];
167
184
  cancelled: boolean;
168
- roundsUsed: number;
169
- roundsRemaining: number;
170
185
  }
186
+ /**
187
+ * A question SET's identity: the question texts, trimmed, lowercased, whitespace
188
+ * collapsed, sorted, joined.
189
+ *
190
+ * `id` and `header` are excluded on purpose — a model that re-asks the same thing
191
+ * under a new id is asking the same thing, and the ids are the model's own
192
+ * bookkeeping rather than part of what the user reads.
193
+ *
194
+ * The fingerprint is stable because `normalizeQuestions` already ran on the TOOL
195
+ * side: header truncation and option trimming cannot make the same question look
196
+ * different here. Worst case is 5 questions x 300 chars = 1,500 chars.
197
+ */
198
+ export declare function questionFingerprint(questions: NormalizedQuestion[]): string;
171
199
  /**
172
200
  * Render the `ask_user` result: one human-readable line so the transcript
173
201
  * preview is legible without parsing, then the JSON the model reads.
174
202
  *
203
+ * CARRIES NO ROUND COUNTER, deliberately (D-4). The model used to be told
204
+ * `roundsUsed` / `roundsRemaining` on every call, which is a per-turn reminder
205
+ * that it is running out — and an agent that reads "you have 1 round left"
206
+ * behaves like one. There is no limit any more, so there is nothing to report.
207
+ *
175
208
  * `asked` is passed separately rather than derived from `answers.length`
176
209
  * because a cancelled wizard returns fewer answers than it asked for, and
177
210
  * "answered 1 of 3" is the whole information content of that line.
@@ -51,6 +51,21 @@ export const PLAN_LIMITS = {
51
51
  maxRisks: 10,
52
52
  maxOpenQuestions: 10,
53
53
  };
54
+ /**
55
+ * The STORAGE bound of the `ask_user` de-duplication guard — NOT a refusal
56
+ * condition, and the distinction is the whole point.
57
+ *
58
+ * Storage is memory hygiene: a turn that asks a thousand DISTINCT question sets
59
+ * is pathological, but it is still the user's turn, and Esc interrupts it. The
60
+ * refusal rule is semantic: "never ask the same answered questions twice". Folding
61
+ * the bound into the refusal rule would restore the round cap this feature
62
+ * deletes, with a different number written on it.
63
+ *
64
+ * Owned here rather than in `plan-tools.ts` (the caller) or `controller.ts` (the
65
+ * state holder) because this file is already the single authority on the
66
+ * structural limits of human input, beside `QUESTION_LIMITS` / `PLAN_LIMITS`.
67
+ */
68
+ export const ASK_GUARD_LIMITS = { maxRemembered: 128 };
54
69
  /** How far back a truncation will look for a space before cutting hard. */
55
70
  const WORD_BOUNDARY_WINDOW = 12;
56
71
  // ---------------------------------------------------------------------------
@@ -208,10 +223,33 @@ export function normalizePlan(raw) {
208
223
  openQuestions: nonEmptyStrings(src.openQuestions, PLAN_LIMITS.maxOpenQuestions),
209
224
  };
210
225
  }
226
+ /**
227
+ * A question SET's identity: the question texts, trimmed, lowercased, whitespace
228
+ * collapsed, sorted, joined.
229
+ *
230
+ * `id` and `header` are excluded on purpose — a model that re-asks the same thing
231
+ * under a new id is asking the same thing, and the ids are the model's own
232
+ * bookkeeping rather than part of what the user reads.
233
+ *
234
+ * The fingerprint is stable because `normalizeQuestions` already ran on the TOOL
235
+ * side: header truncation and option trimming cannot make the same question look
236
+ * different here. Worst case is 5 questions x 300 chars = 1,500 chars.
237
+ */
238
+ export function questionFingerprint(questions) {
239
+ return questions
240
+ .map((q) => q.question.trim().toLowerCase().replace(/\s+/g, ' '))
241
+ .sort()
242
+ .join(' | ');
243
+ }
211
244
  /**
212
245
  * Render the `ask_user` result: one human-readable line so the transcript
213
246
  * preview is legible without parsing, then the JSON the model reads.
214
247
  *
248
+ * CARRIES NO ROUND COUNTER, deliberately (D-4). The model used to be told
249
+ * `roundsUsed` / `roundsRemaining` on every call, which is a per-turn reminder
250
+ * that it is running out — and an agent that reads "you have 1 round left"
251
+ * behaves like one. There is no limit any more, so there is nothing to report.
252
+ *
215
253
  * `asked` is passed separately rather than derived from `answers.length`
216
254
  * because a cancelled wizard returns fewer answers than it asked for, and
217
255
  * "answered 1 of 3" is the whole information content of that line.
@@ -17,22 +17,30 @@
17
17
  * selected by whether an optional install step succeeded.
18
18
  */
19
19
  import { type AgentTool } from '@aragon-agent/core';
20
- import { type HumanInputGate } from './human-input.js';
21
- /** The outcome of trying to spend one `ask_user` round. */
22
- export interface AskRoundTicket {
23
- ok: boolean;
24
- used: number;
25
- remaining: number;
26
- max: number;
27
- }
20
+ import { type HumanInputGate, type NormalizedQuestion } from './human-input.js';
28
21
  export interface PlanToolsOptions {
29
22
  gate: HumanInputGate;
30
23
  /**
31
- * Spend one `ask_user` round. The counter is owned by the controller because
32
- * it resets per user turn, and the controller is the only object that sees a
33
- * turn begin.
24
+ * Read-only: has this exact question SET already been ANSWERED in this turn?
25
+ *
26
+ * Called BEFORE `gate.request`, and it must have no side effects — that is why
27
+ * the guard is two callbacks rather than one. A single read-and-write function
28
+ * can only be placed before the question (which records an answer nobody gave)
29
+ * or after it (which cannot prevent a repeat). Both are wrong, and the second
30
+ * one silently turns "cancelled rounds stay askable" into a lie.
31
+ */
32
+ hasAnsweredQuestions: (questions: NormalizedQuestion[]) => boolean;
33
+ /**
34
+ * Write-only: remember that this question SET was answered. Called AFTER
35
+ * `gate.request`, and NEVER when the round was cancelled.
36
+ *
37
+ * Cancellation is not consent. `Esc` may be a mis-touch, and turning a
38
+ * mis-touch into "this question may never be asked again" forces the model to
39
+ * guess exactly when it most needs to ask — the behaviour this feature exists
40
+ * to remove. The cheap failure (asking once more) is preferable to the
41
+ * expensive one (information lost for the rest of the turn).
34
42
  */
35
- takeAskRound: () => AskRoundTicket;
43
+ noteAnsweredQuestions: (questions: NormalizedQuestion[]) => void;
36
44
  /**
37
45
  * Run `fn` with the idle watchdog paused. `try/finally` inside, so a throw in
38
46
  * the overlay path cannot leave the watchdog disarmed for the rest of the run.
@@ -25,18 +25,25 @@ const NO_INTERACTIVE_USER = 'No interactive user is attached (-p/--print mode).
25
25
  'state your assumptions explicitly and continue.';
26
26
  const NO_INTERACTIVE_REVIEWER = 'No interactive reviewer is attached. Emit the full plan as your final answer ' +
27
27
  'in markdown instead.';
28
- function roundCapRefusal(used) {
29
- return (`You have already asked ${used} rounds of questions (the configured maximum). ` +
30
- 'Proceed with your best assumptions and state them in the plan.');
31
- }
32
28
  // ---------------------------------------------------------------------------
33
29
  // ask_user
34
30
  // ---------------------------------------------------------------------------
35
31
  const ASK_USER_DESCRIPTION = 'Ask the user 1-5 multiple-choice questions when a decision would change the work. ' +
36
- 'Give each question a stable id, a header of at most 12 characters, and 2-4 options; ' +
37
- 'exactly one option must set recommended:true, with the reason in its description. ' +
38
- 'Extra questions or options beyond these limits are dropped, so keep within them. ' +
39
- 'Do not ask anything you could answer by reading the workspace.';
32
+ 'There is no limit on how many rounds you ask: call this as many times as the work ' +
33
+ 'needs, one batch at a time. Give each question a stable id, a header of at most 12 ' +
34
+ 'characters, and 2-4 options; exactly one option must set recommended:true, with the ' +
35
+ 'reason in its description. Extra questions or options beyond the per-call limits are ' +
36
+ 'dropped, so keep each round inside them. Do not ask anything you could answer by ' +
37
+ 'reading the workspace, and never re-ask a question this turn already answered.';
38
+ /**
39
+ * The de-duplication notice, as a NON-error result.
40
+ *
41
+ * `textResult`, not `errorResult`: a tool failure invites the model to retry the
42
+ * same call, and its only possible outcome is the same refusal. This is the same
43
+ * reasoning as the cancellation path below.
44
+ */
45
+ const DUPLICATE_ROUND_RESULT = 'You already asked this exact set of questions in this turn and the user answered. ' +
46
+ 'Use those answers; if you need something else, ask a different question.';
40
47
  function makeAskUser(opts) {
41
48
  return {
42
49
  name: 'ask_user',
@@ -91,9 +98,10 @@ function makeAskUser(opts) {
91
98
  if (questions.length === 0) {
92
99
  return errorResult('No usable questions: each needs 2-4 distinct options.');
93
100
  }
94
- const ticket = opts.takeAskRound();
95
- if (!ticket.ok)
96
- return errorResult(roundCapRefusal(ticket.used));
101
+ // BEFORE the wait: a set the user has already answered must not open an
102
+ // overlay a second time. Read-only — nothing is recorded here.
103
+ if (opts.hasAnsweredQuestions(questions))
104
+ return textResult(DUPLICATE_ROUND_RESULT);
97
105
  const response = await opts.withHumanWait(() => opts.gate.request({ kind: 'questions', questions }, ctx.signal));
98
106
  // `null` covers cancel, unmount, abort AND timeout. From the model's point
99
107
  // of view an unanswered question and an abandoned one are the same
@@ -102,12 +110,11 @@ function makeAskUser(opts) {
102
110
  // invites a retry loop.
103
111
  const cancelled = response === null || response.kind !== 'answers' || response.cancelled;
104
112
  const answers = response !== null && response.kind === 'answers' ? response.answers : [];
105
- return textResult(formatAnswersResult({
106
- answers,
107
- cancelled,
108
- roundsUsed: ticket.used,
109
- roundsRemaining: ticket.remaining,
110
- }, questions.length));
113
+ // AFTER the answer, and only for a real answer. A cancelled round leaves
114
+ // the set askable: mis-touch must not cost the user information.
115
+ if (!cancelled)
116
+ opts.noteAnsweredQuestions(questions);
117
+ return textResult(formatAnswersResult({ answers, cancelled }, questions.length));
111
118
  },
112
119
  };
113
120
  }