@applicaster/zapp-react-native-utils 13.0.0-alpha.3244448100 → 13.0.0-alpha.3251251233

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -77,10 +77,6 @@ const web = {
77
77
  Exit: { code: "Exit", keyCode: null },
78
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  Escape: { code: "Escape", keyCode: 27 },
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  EscapeDevice: { code: "Escape", keyCode: 27 },
80
- // For Debugging
81
- Z: { code: "KeyZ", keyCode: 90 }, // Hardware Backward Button
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- X: { code: "KeyX", keyCode: 88 }, // Hardware Enter Button
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- C: { code: "KeyC", keyCode: 67 }, // Hardware Forward Button
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  };
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86
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  const android_tv = {
@@ -5,7 +5,6 @@ import { createLogger, utilsLogger } from "../../logger";
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  import { getBoolFromConfigValue } from "../../configurationUtils";
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  import { PlayerRole, SharedPlayerCallBacksKeys } from "./conts";
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  import { OverlaysObserver } from "./OverlayObserver/OverlaysObserver";
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- import { TVSeekController } from "../../reactHooks/player/TVSeekControlller/TVSeekController";
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8
 
10
9
  const logger = createLogger({
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10
  category: "PlayerController",
@@ -50,8 +49,6 @@ export class Player {
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  [key: string]: QuickBrickPlayer.SharedPlayerCallBacks;
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  } = {};
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51
 
53
- public seekController?: TVSeekController | null;
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-
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  get entry(): ZappEntry | null {
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  return this._entry;
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  }
@@ -62,8 +59,6 @@ export class Player {
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  }
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64
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  constructor(props) {
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- this.seekController = null;
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-
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  this.playerState = {
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  // We want isLive null by default to be able not to show controls if we do not know type
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  isLive: null,
@@ -96,8 +91,6 @@ export class Player {
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  this.onVideoProgress = this.onVideoProgress.bind(this);
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  this.onVideoLoad = this.onVideoLoad.bind(this);
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  this.isFullScreenSupported = this.isFullScreenSupported.bind(this);
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- this.onPlayerSeekComplete = this.onPlayerSeekComplete.bind(this);
100
-
101
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  this.entryObservable = null;
102
95
  }
103
96
 
@@ -328,7 +321,7 @@ export class Player {
328
321
  * You should use dispatchPlayerEvent at PlayerContainer or call playerManager.invokeHandler directly
329
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  * This allows you to use one method for everything.
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323
  */
331
- onPlayerSeekStart = (event: QuickBrickPlayer.OnSeekStartEvent) => {
324
+ onSeekStart = (event: QuickBrickPlayer.OnSeekStartEvent) => {
332
325
  const { isLive, seekableDuration, currentTime, duration, seekTime } = event;
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326
 
334
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  this.setPlaybackState({ currentTime, duration, seekableDuration, isLive });
@@ -343,11 +336,10 @@ export class Player {
343
336
  });
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  };
345
338
 
346
- onPlayerSeekComplete = (event: QuickBrickPlayer.OnSeekCompleteEvent) => {
339
+ onSeekComplete = (event: QuickBrickPlayer.OnSeekCompleteEvent) => {
347
340
  const { isLive, seekableDuration, currentTime, duration } = event;
348
341
 
349
342
  this.setPlaybackState({ currentTime, duration, seekableDuration, isLive });
350
-
351
343
  this.playerState.seekPosition = null;
352
344
 
353
345
  if (!isLive) {
@@ -628,18 +620,14 @@ export class Player {
628
620
  selectTrack = (_track) => {};
629
621
 
630
622
  protected notifyPlayHeadPositionUpdate = () => {
631
- const currentTime = this.getPosition();
632
-
633
623
  const event = {
634
- currentTime,
624
+ currentTime: this.getPosition(),
635
625
  duration: this.getDuration(),
636
626
  item: this.getEntry(),
637
627
  seekableDuration: this.playerState.seekableDuration,
638
628
  isLive: this.isLive(),
639
629
  };
640
630
 
641
- this.seekController?.onVideoProgress(currentTime);
642
-
643
631
  this.invokeListenersUpdate({
644
632
  callbackName: SharedPlayerCallBacksKeys.OnVideoProgress,
645
633
  event,
@@ -665,8 +653,8 @@ export class Player {
665
653
  };
666
654
 
667
655
  public getListener = (): QuickBrickPlayer.SharedPlayerCallBacks => ({
668
- onPlayerSeekStart: this.onPlayerSeekStart,
669
- onPlayerSeekComplete: this.onPlayerSeekComplete,
656
+ onPlayerSeekStart: this.onSeekStart,
657
+ onPlayerSeekComplete: this.onSeekComplete,
670
658
  onVideoEnd: this.onVideoEnd,
671
659
  onError: this.onError,
672
660
  onVideoError: this.onVideoError,
@@ -222,10 +222,9 @@ export class PlayerNative extends Player {
222
222
 
223
223
  onVideoLoad = (event) => {
224
224
  if (this.startPosition) {
225
+ super.onVideoLoad({ ...event, ignoreContinueWatching: true });
225
226
  this.seekTo(this.startPosition);
226
227
  this.startPosition = null;
227
-
228
- super.onVideoLoad({ ...event, ignoreContinueWatching: true });
229
228
  } else {
230
229
  super.onVideoLoad(event);
231
230
  }
@@ -39,7 +39,7 @@ export const usePlayerControllerSetup = ({
39
39
  ? { supports_native_controls: true, ...config }
40
40
  : config;
41
41
 
42
- const combinedProps = {
42
+ const newPlayerController = new ControllerType({
43
43
  player: ref,
44
44
  listener: props as any,
45
45
  config: newConfig,
@@ -47,9 +47,9 @@ export const usePlayerControllerSetup = ({
47
47
  entry,
48
48
  playerPluginId: pluginId,
49
49
  playerRole: PlayerRole.Primary,
50
- };
50
+ });
51
51
 
52
- setPlayerController(new ControllerType(combinedProps));
52
+ setPlayerController(newPlayerController);
53
53
  }, [playerId, entry?.id]);
54
54
 
55
55
  React.useEffect(() => {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@applicaster/zapp-react-native-utils",
3
- "version": "13.0.0-alpha.3244448100",
3
+ "version": "13.0.0-alpha.3251251233",
4
4
  "description": "Applicaster Zapp React Native utilities package",
5
5
  "main": "index.js",
6
6
  "types": "index.d.ts",
@@ -28,7 +28,7 @@
28
28
  },
29
29
  "homepage": "https://github.com/applicaster/quickbrick#readme",
30
30
  "dependencies": {
31
- "@applicaster/applicaster-types": "13.0.0-alpha.3244448100",
31
+ "@applicaster/applicaster-types": "13.0.0-alpha.3251251233",
32
32
  "buffer": "^5.2.1",
33
33
  "camelize": "^1.0.0",
34
34
  "create-react-context": "^0.2.3",
@@ -0,0 +1,116 @@
1
+ import { act, renderHook } from "@testing-library/react-hooks";
2
+ import { playerManager } from "@applicaster/zapp-react-native-utils/appUtils/playerManager";
3
+
4
+ import { ON_HOLD_INTERVAL, SEEK_TYPE, SKIP_TIME_BASE } from "../const";
5
+
6
+ import { useAutoSeek } from "../useAutoSeek";
7
+
8
+ jest.useFakeTimers();
9
+
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+ const rewind = jest.fn();
11
+ const forward = jest.fn();
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+
13
+ jest
14
+ .spyOn(playerManager, "getInstanceController")
15
+ // @ts-ignore
16
+ .mockImplementation(() => ({ rewind, forward }));
17
+
18
+ describe("useAutoSeek", () => {
19
+ beforeEach(() => {
20
+ rewind.mockReset();
21
+ forward.mockReset();
22
+ });
23
+
24
+ describe("autoSeekStart", () => {
25
+ it("should call forward method on playerInstance", () => {
26
+ const { result } = renderHook(() => useAutoSeek());
27
+
28
+ act(() => {
29
+ result.current.autoSeekStart(SEEK_TYPE.FORWARD);
30
+ });
31
+
32
+ expect(forward).toBeCalled();
33
+ result.current.autoSeekStop();
34
+ });
35
+
36
+ it("should call rewind method on playerManager", () => {
37
+ const { result } = renderHook(() => useAutoSeek());
38
+
39
+ act(() => {
40
+ result.current.autoSeekStart(SEEK_TYPE.REWIND);
41
+ });
42
+
43
+ expect(rewind).toBeCalled();
44
+ result.current.autoSeekStop();
45
+ });
46
+
47
+ it("should call rewind with default skip time", () => {
48
+ const { result } = renderHook(() => useAutoSeek());
49
+
50
+ act(() => {
51
+ result.current.autoSeekStart(SEEK_TYPE.REWIND);
52
+ });
53
+
54
+ expect(rewind).toBeCalledWith(SKIP_TIME_BASE);
55
+ result.current.autoSeekStop();
56
+ });
57
+
58
+ it("should call forward with default skip time", () => {
59
+ const { result } = renderHook(() => useAutoSeek());
60
+
61
+ act(() => {
62
+ result.current.autoSeekStart(SEEK_TYPE.FORWARD);
63
+ });
64
+
65
+ expect(forward).toBeCalledWith(SKIP_TIME_BASE);
66
+ result.current.autoSeekStop();
67
+ });
68
+
69
+ it("should call rewind in intervals set in configuration", () => {
70
+ const { result } = renderHook(() => useAutoSeek());
71
+
72
+ act(() => {
73
+ result.current.autoSeekStart(SEEK_TYPE.REWIND);
74
+ });
75
+
76
+ expect(rewind).toBeCalled();
77
+ jest.advanceTimersByTime(ON_HOLD_INTERVAL * 3);
78
+ expect(rewind).toBeCalledTimes(4);
79
+ result.current.autoSeekStop();
80
+ });
81
+
82
+ it("should call forward in intervals set in configuration", () => {
83
+ const { result } = renderHook(() => useAutoSeek());
84
+
85
+ act(() => {
86
+ result.current.autoSeekStart(SEEK_TYPE.FORWARD);
87
+ });
88
+
89
+ expect(forward).toBeCalled();
90
+ jest.advanceTimersByTime(ON_HOLD_INTERVAL * 3);
91
+ expect(forward).toBeCalledTimes(4);
92
+ result.current.autoSeekStop();
93
+ });
94
+ });
95
+
96
+ describe("autoSeekStop", () => {
97
+ it("should stop calling playerManager method after autoSeekStop is called", () => {
98
+ const { result } = renderHook(() => useAutoSeek());
99
+
100
+ act(() => {
101
+ result.current.autoSeekStart(SEEK_TYPE.FORWARD);
102
+ });
103
+
104
+ expect(forward).toBeCalled();
105
+ jest.advanceTimersByTime(ON_HOLD_INTERVAL * 3);
106
+ expect(forward).toBeCalledTimes(4);
107
+
108
+ act(() => {
109
+ result.current.autoSeekStop();
110
+ });
111
+
112
+ jest.advanceTimersByTime(ON_HOLD_INTERVAL * 3);
113
+ expect(forward).toBeCalledTimes(4);
114
+ });
115
+ });
116
+ });
@@ -0,0 +1,94 @@
1
+ import { renderHook } from "@testing-library/react-hooks";
2
+ import { playerManager } from "@applicaster/zapp-react-native-utils/appUtils/playerManager";
3
+ import { useTapSeek } from "../useTapSeek";
4
+
5
+ import { ON_PRESS_RESET_DURATION, SEEK_TYPE, SKIP_TIME_BASE } from "../const";
6
+
7
+ const rewind = jest.fn();
8
+ const forward = jest.fn();
9
+
10
+ jest
11
+ .spyOn(playerManager, "getInstanceController")
12
+ // @ts-ignore
13
+ .mockImplementation(() => ({ rewind, forward }));
14
+
15
+ describe("useTapSeek", () => {
16
+ beforeEach(() => {
17
+ rewind.mockReset();
18
+ forward.mockReset();
19
+ });
20
+
21
+ describe("forward", () => {
22
+ it("should call forward method on playerManager", () => {
23
+ const { result } = renderHook(() => useTapSeek());
24
+
25
+ result.current(SEEK_TYPE.FORWARD);
26
+ expect(forward).toBeCalled();
27
+ });
28
+
29
+ it("should call forward with default skip time", () => {
30
+ const { result } = renderHook(() => useTapSeek());
31
+
32
+ result.current(SEEK_TYPE.FORWARD);
33
+ expect(forward).toBeCalledWith(SKIP_TIME_BASE);
34
+ });
35
+
36
+ it("should multiply skip time for every call", async () => {
37
+ const { result } = renderHook(() => useTapSeek());
38
+
39
+ result.current(SEEK_TYPE.FORWARD);
40
+ expect(forward).toBeCalledWith(SKIP_TIME_BASE);
41
+ result.current(SEEK_TYPE.FORWARD);
42
+ expect(forward).toBeCalledWith(SKIP_TIME_BASE * 2);
43
+ });
44
+
45
+ it("should reset multiplier if waiting more then resetDuration between press actions", () => {
46
+ const { result, waitFor } = renderHook(() => useTapSeek());
47
+
48
+ result.current(SEEK_TYPE.FORWARD);
49
+ expect(forward).toBeCalledWith(SKIP_TIME_BASE);
50
+ waitFor(jest.fn(), { timeout: ON_PRESS_RESET_DURATION });
51
+ result.current(SEEK_TYPE.FORWARD);
52
+ expect(forward).toBeCalledWith(SKIP_TIME_BASE);
53
+ });
54
+ });
55
+
56
+ describe("rewind", () => {
57
+ it("should call rewind method on playerManager", () => {
58
+ const { result } = renderHook(() => useTapSeek());
59
+
60
+ result.current(SEEK_TYPE.REWIND);
61
+ expect(rewind).toBeCalled();
62
+ });
63
+
64
+ it("should call rewind with default skip time", () => {
65
+ const { result } = renderHook(() => useTapSeek());
66
+
67
+ result.current(SEEK_TYPE.REWIND);
68
+ expect(rewind).toBeCalledWith(SKIP_TIME_BASE);
69
+ });
70
+
71
+ it("should multiply skip time for every call", async () => {
72
+ const { result } = renderHook(() => useTapSeek());
73
+
74
+ result.current(SEEK_TYPE.REWIND);
75
+ expect(rewind).toBeCalledWith(SKIP_TIME_BASE);
76
+ result.current(SEEK_TYPE.REWIND);
77
+ expect(rewind).toBeCalledWith(SKIP_TIME_BASE * 2);
78
+ });
79
+ });
80
+
81
+ describe("mixed usage", () => {
82
+ it("should reset timer if different type of event is emitted", () => {
83
+ const { result } = renderHook(() => useTapSeek());
84
+ result.current(SEEK_TYPE.REWIND);
85
+ expect(rewind).toBeCalledWith(SKIP_TIME_BASE);
86
+
87
+ result.current(SEEK_TYPE.REWIND);
88
+ expect(rewind).toBeCalledWith(SKIP_TIME_BASE * 2);
89
+
90
+ result.current(SEEK_TYPE.FORWARD);
91
+ expect(forward).toBeCalledWith(SKIP_TIME_BASE);
92
+ });
93
+ });
94
+ });
@@ -1,5 +1,9 @@
1
1
  export const SKIP_TIME_BASE = 10;
2
2
 
3
+ export const ON_PRESS_RESET_DURATION = 2000;
4
+
5
+ export const ON_HOLD_INTERVAL = 500;
6
+
3
7
  export const MAX_SEEK_TIME = 600;
4
8
 
5
9
  export enum SEEK_TYPE {
@@ -1 +1,7 @@
1
1
  export { useLanguageData } from "./useLanguageData";
2
+
3
+ export { useAutoSeek } from "./useAutoSeek";
4
+
5
+ export { useTapSeek } from "./useTapSeek";
6
+
7
+ export { useSeek, withUseSeek } from "./useSeek";
@@ -0,0 +1,87 @@
1
+ import React, { useEffect, useState } from "react";
2
+ import { usePrevious } from "@applicaster/zapp-react-native-utils/reactHooks/utils";
3
+ import { playerManager } from "@applicaster/zapp-react-native-utils/appUtils/playerManager";
4
+ import {
5
+ MAX_SEEK_TIME,
6
+ ON_HOLD_INTERVAL,
7
+ SEEK_TYPE,
8
+ SKIP_TIME_BASE,
9
+ } from "./const";
10
+ import { noop } from "../../functionUtils";
11
+
12
+ export const useAutoSeek = (resetHUDTimer = noop) => {
13
+ const [isRunning, setIsRunning] = useState<boolean>(false);
14
+ const [direction, setDirection] = useState<Nullable<SEEK_TYPE>>(null);
15
+ const [multiplier, setMultiplier] = useState(1);
16
+ const intervalTimer = React.useRef(null);
17
+ const prevRunning = usePrevious(isRunning);
18
+
19
+ const clearIntervalTimer = () => {
20
+ try {
21
+ clearInterval(intervalTimer.current);
22
+ } catch (err) {
23
+ intervalTimer.current = null;
24
+ }
25
+ };
26
+
27
+ const setIntervalTimer = (cb) => {
28
+ clearIntervalTimer();
29
+ intervalTimer.current = setInterval(cb, ON_HOLD_INTERVAL);
30
+ };
31
+
32
+ const resetState = () => {
33
+ setIsRunning(false);
34
+ setDirection(null);
35
+ setMultiplier(1);
36
+ clearIntervalTimer();
37
+ };
38
+
39
+ useEffect(() => {
40
+ const player = playerManager.getInstanceController();
41
+
42
+ if (!player) return;
43
+
44
+ if (direction) {
45
+ player[direction](Math.min(MAX_SEEK_TIME, SKIP_TIME_BASE * multiplier));
46
+ resetHUDTimer();
47
+ }
48
+ }, [multiplier, direction]);
49
+
50
+ useEffect(() => {
51
+ if (isRunning && isRunning !== prevRunning) {
52
+ setIntervalTimer(() => {
53
+ setMultiplier((prev) => {
54
+ return prev + 1;
55
+ });
56
+ });
57
+ } else if (!isRunning && isRunning !== prevRunning) {
58
+ resetState();
59
+ }
60
+
61
+ return () => {
62
+ clearIntervalTimer();
63
+ };
64
+ }, [isRunning, direction]);
65
+
66
+ const autoSeekStop = React.useCallback(() => {
67
+ resetState();
68
+ }, []);
69
+
70
+ const autoSeekStart = React.useCallback(
71
+ (eventType: SEEK_TYPE) => {
72
+ // Check if there is another session running
73
+ if (isRunning) {
74
+ autoSeekStop();
75
+ }
76
+
77
+ setDirection(eventType);
78
+ setIsRunning(true);
79
+ },
80
+ [isRunning]
81
+ );
82
+
83
+ return React.useMemo(
84
+ () => ({ autoSeekStart, autoSeekStop }),
85
+ [autoSeekStart, autoSeekStop]
86
+ );
87
+ };
@@ -0,0 +1,66 @@
1
+ import React from "react";
2
+ import { SEEK_TYPE } from "./const";
3
+ import { useTapSeek } from "./useTapSeek";
4
+ import { useAutoSeek } from "./useAutoSeek";
5
+ import { noop } from "../../functionUtils";
6
+
7
+ export const useSeek = (resetHUDTimer = noop) => {
8
+ const handlePressEvent = useTapSeek();
9
+ const { autoSeekStart, autoSeekStop } = useAutoSeek(resetHUDTimer);
10
+
11
+ const onForwardPress = () => {
12
+ handlePressEvent(SEEK_TYPE.FORWARD);
13
+ };
14
+
15
+ const onRewindPress = () => {
16
+ handlePressEvent(SEEK_TYPE.REWIND);
17
+ };
18
+
19
+ const onForwardPressIn = () => {
20
+ autoSeekStart(SEEK_TYPE.FORWARD);
21
+ };
22
+
23
+ const onForwardPressOut = () => {
24
+ autoSeekStop();
25
+ };
26
+
27
+ const onRewindPressIn = () => {
28
+ autoSeekStart(SEEK_TYPE.REWIND);
29
+ };
30
+
31
+ const onRewindLongPress = () => {
32
+ autoSeekStart(SEEK_TYPE.REWIND);
33
+ };
34
+
35
+ const onForwardLongPress = () => {
36
+ autoSeekStart(SEEK_TYPE.FORWARD);
37
+ };
38
+
39
+ const onRewindPressOut = () => {
40
+ autoSeekStop();
41
+ };
42
+
43
+ return React.useMemo(
44
+ () => ({
45
+ onForwardPress,
46
+ onRewindPress,
47
+ onForwardPressIn,
48
+ onForwardPressOut,
49
+ onRewindPressIn,
50
+ onRewindPressOut,
51
+ onRewindLongPress,
52
+ onForwardLongPress,
53
+ }),
54
+ [handlePressEvent, autoSeekStart]
55
+ );
56
+ };
57
+
58
+ export const withUseSeek = (Component) =>
59
+ Object.assign(
60
+ (props) => {
61
+ const seekMethods = useSeek(props?.resetHUDTimer);
62
+
63
+ return <Component {...props} seekMethods={seekMethods} />;
64
+ },
65
+ { displayName: "WithUseSeek" }
66
+ );
@@ -0,0 +1,58 @@
1
+ import { useCallback, useRef } from "react";
2
+ import * as R from "ramda";
3
+ import {
4
+ MAX_SEEK_TIME,
5
+ ON_PRESS_RESET_DURATION,
6
+ SEEK_TYPE,
7
+ SKIP_TIME_BASE,
8
+ } from "./const";
9
+ import { playerManager } from "@applicaster/zapp-react-native-utils/appUtils";
10
+
11
+ type SeekType = SEEK_TYPE | null;
12
+
13
+ const getSkipTime = (multiplier) => {
14
+ const skipTime = R.min(MAX_SEEK_TIME, SKIP_TIME_BASE * multiplier);
15
+
16
+ return skipTime;
17
+ };
18
+
19
+ export const useTapSeek = () => {
20
+ const onPressMultiplier = useRef(1);
21
+ const lastPressTime = useRef(0);
22
+ const currentOnPressEventType = useRef<SeekType>(null);
23
+
24
+ const resetMultiplier = useCallback(() => {
25
+ onPressMultiplier.current = 1;
26
+ }, []);
27
+
28
+ const handlePressEvent = useCallback(
29
+ (eventType) => {
30
+ const player = playerManager.getInstanceController();
31
+ if (!player) return;
32
+
33
+ const now = Date.now();
34
+ const timeSinceLastPress = now - lastPressTime.current;
35
+ const isSameEventType = eventType === currentOnPressEventType.current;
36
+
37
+ const isWithinResetDuration =
38
+ timeSinceLastPress <= ON_PRESS_RESET_DURATION;
39
+
40
+ const shouldIncreaseMultiplier = isSameEventType && isWithinResetDuration;
41
+
42
+ if (shouldIncreaseMultiplier) {
43
+ onPressMultiplier.current += 1;
44
+ } else {
45
+ resetMultiplier();
46
+ }
47
+
48
+ const seekTime = getSkipTime(onPressMultiplier.current);
49
+ player[eventType](seekTime);
50
+
51
+ lastPressTime.current = now;
52
+ currentOnPressEventType.current = eventType;
53
+ },
54
+ [resetMultiplier]
55
+ );
56
+
57
+ return handlePressEvent;
58
+ };
@@ -1,68 +0,0 @@
1
- export type SeekKeyHandlerListener = {
2
- onRewindPress: () => boolean;
3
- onForwardPress: () => boolean;
4
- onRewindPressOut: () => void;
5
- onForwardPressOut: () => void;
6
- };
7
-
8
- export class KeyInputHandler {
9
- private static instance: KeyInputHandler;
10
-
11
- public static getInstance() {
12
- if (!KeyInputHandler.instance) {
13
- KeyInputHandler.instance = new KeyInputHandler();
14
- }
15
-
16
- return KeyInputHandler.instance;
17
- }
18
-
19
- constructor() {
20
- this.listeners = [];
21
- }
22
-
23
- private listeners: SeekKeyHandlerListener[] = [];
24
-
25
- addListener = (listener: SeekKeyHandlerListener) => {
26
- this.listeners.splice(0, 0, listener);
27
-
28
- return () => this.removeListener(listener);
29
- };
30
-
31
- removeListener = (listener: SeekKeyHandlerListener) => {
32
- this.listeners = this.listeners.filter((l) => l !== listener);
33
- };
34
-
35
- onRewindPress = () => {
36
- for (const element of this.listeners) {
37
- if (element.onRewindPress()) {
38
- break;
39
- }
40
- }
41
- };
42
-
43
- onForwardPress = () => {
44
- for (const element of this.listeners) {
45
- if (element.onForwardPress()) {
46
- break;
47
- }
48
- }
49
- };
50
-
51
- // TODO: Event should be send to listeners who handled down event
52
- onRewindPressOut = () => {
53
- this.listeners.forEach((listener) => listener.onRewindPressOut());
54
- };
55
-
56
- onForwardPressOut = () => {
57
- this.listeners.forEach((listener) => listener.onForwardPressOut());
58
- };
59
-
60
- getSeekMethods = () => {
61
- return {
62
- onForwardPress: this.onForwardPress,
63
- onRewindPress: this.onRewindPress,
64
- onForwardPressOut: this.onForwardPressOut,
65
- onRewindPressOut: this.onRewindPressOut,
66
- };
67
- };
68
- }
@@ -1,32 +0,0 @@
1
- import { MAX_SEEK_TIME, SEEK_TYPE, SKIP_TIME_BASE } from "../const";
2
-
3
- export interface ISeekControllerDelegate {
4
- handleDelayedSeek(offset: number): void;
5
- handleSeek(offset: number): void;
6
- handleSeekComplete(): void;
7
- handlePlayerPause(): void;
8
- }
9
-
10
- export interface ISeekController {
11
- title: string;
12
- onStartSeek(seekType: SEEK_TYPE): void;
13
- onSeekEnd(): void;
14
- reset(): void;
15
- }
16
-
17
- export class SeekIncrementalBaseStrategy {
18
- private skipMultiplier = 1;
19
-
20
- getSkipTime = () =>
21
- Math.min(MAX_SEEK_TIME, SKIP_TIME_BASE * this.skipMultiplier);
22
-
23
- increment = () => {
24
- this.skipMultiplier++;
25
- };
26
-
27
- getSkipMultiplier = () => this.skipMultiplier;
28
-
29
- reset = () => {
30
- this.skipMultiplier = 1;
31
- };
32
- }
@@ -1,75 +0,0 @@
1
- import {
2
- ISeekController,
3
- ISeekControllerDelegate,
4
- SeekIncrementalBaseStrategy,
5
- } from "./ISeekController";
6
- import { SEEK_TYPE } from "../const";
7
- import { log_debug, log_error, log_verbose } from "./TVSeekController";
8
- import { interval, Subscription } from "rxjs";
9
- import { tap } from "rxjs/operators";
10
-
11
- interface LongPressConfig {
12
- TIMER_INTERVAL_MS: number;
13
- }
14
-
15
- export class LongPressSeekController implements ISeekController {
16
- isLongPressActive = false;
17
- private subscription: Subscription | null = null;
18
- readonly title = "LongPressSeek";
19
- constructor(
20
- private seekControllerDelegate: ISeekControllerDelegate,
21
- private seekIncrementalStrategy: SeekIncrementalBaseStrategy,
22
- private config: LongPressConfig
23
- ) {}
24
-
25
- onStartSeek(seekType: SEEK_TYPE) {
26
- this.cleanUpSubscription();
27
-
28
- log_debug(`${this.title}: start long press seek type: ${seekType}.`);
29
-
30
- this.seekControllerDelegate.handlePlayerPause();
31
-
32
- this.isLongPressActive = true;
33
-
34
- this.subscription = interval(this.config.TIMER_INTERVAL_MS)
35
- .pipe(
36
- tap(() => {
37
- this.seekControllerDelegate.handleDelayedSeek(
38
- this.seekIncrementalStrategy.getSkipTime()
39
- );
40
-
41
- log_debug(
42
- `${
43
- this.title
44
- }: handle delayed seek type: ${seekType} - multiplier: ${this.seekIncrementalStrategy.getSkipMultiplier()}, currentSkipAmount: ${this.seekIncrementalStrategy.getSkipTime()}.`
45
- );
46
-
47
- this.seekIncrementalStrategy.increment();
48
- })
49
- )
50
- .subscribe({
51
- complete: () =>
52
- log_verbose(`${this.title}: Long press subscription complete`),
53
- error: (err) =>
54
- log_error(`${this.title}: Long press subscription error`, err),
55
- });
56
- }
57
-
58
- onSeekEnd() {
59
- this.cleanUpSubscription();
60
- this.seekControllerDelegate.handleSeekComplete();
61
- }
62
-
63
- reset() {
64
- this.isLongPressActive = false;
65
- this.seekIncrementalStrategy.reset();
66
- this.cleanUpSubscription();
67
- }
68
-
69
- private cleanUpSubscription() {
70
- if (this.subscription) {
71
- this.subscription.unsubscribe();
72
- this.subscription = null;
73
- }
74
- }
75
- }
@@ -1,260 +0,0 @@
1
- import { BehaviorSubject } from "rxjs";
2
- import { TapSeekController } from "./TapSeekController";
3
- import { LongPressSeekController } from "./LongPressSeekController";
4
- import { SEEK_TYPE } from "../const";
5
- import { createLogger } from "../../../logger";
6
- import { Player } from "../../../appUtils/playerManager/player";
7
- import { SeekKeyHandlerListener } from "../../../appUtils/keyInputHandler/KeyInputHandler";
8
- import {
9
- ISeekController,
10
- ISeekControllerDelegate,
11
- SeekIncrementalBaseStrategy,
12
- } from "./ISeekController";
13
-
14
- export const { log_warning, log_debug, log_info, log_error, log_verbose } =
15
- createLogger({
16
- category: "General",
17
- subsystem: "TVSeekController",
18
- });
19
-
20
- export enum SEEK_STRATEGY {
21
- TAP_SEEK = "TAP_SEEK",
22
- AUTO_SEEK = "AUTO_SEEK",
23
- }
24
-
25
- const CONFIG_TAP_SEEK = {
26
- CLICKS_BEFORE_PAUSE: 0,
27
- };
28
-
29
- const CONFIG_LONG_PRESS = {
30
- TIMER_INTERVAL_MS: 200,
31
- };
32
-
33
- const LONG_PRESS_THRESHOLD = 500;
34
- const SEEK_END_TIMEOUT_DURATION = 700;
35
-
36
- export class TVSeekController
37
- implements SeekKeyHandlerListener, ISeekControllerDelegate
38
- {
39
- public delayedSeekPosition: number | null = null;
40
- private readonly playerController: Player;
41
- private delayedSeekProgressSubject = new BehaviorSubject<number | null>(null);
42
- isPlayerInitiallyPaused: null | boolean = null;
43
- currentSeekType: SEEK_TYPE | null = null;
44
-
45
- private currentSeekController: ISeekController;
46
- private readonly tapSeekController: TapSeekController;
47
- private readonly longPressSeekController: LongPressSeekController;
48
- private longPressThresholdTimeout: any | null = null;
49
- private seekEndTimeout: any | null = null;
50
-
51
- constructor(playerController: Player) {
52
- this.playerController = playerController;
53
-
54
- this.tapSeekController = new TapSeekController(
55
- this,
56
- new SeekIncrementalBaseStrategy(),
57
- CONFIG_TAP_SEEK
58
- );
59
-
60
- this.longPressSeekController = new LongPressSeekController(
61
- this,
62
- new SeekIncrementalBaseStrategy(),
63
- CONFIG_LONG_PRESS
64
- );
65
-
66
- this.currentSeekController = this.tapSeekController;
67
- }
68
-
69
- getDelayedSeekProgressObservable = () => {
70
- return this.delayedSeekProgressSubject;
71
- };
72
-
73
- setStrategy = (seekStrategy: SEEK_STRATEGY) => {
74
- switch (seekStrategy) {
75
- case SEEK_STRATEGY.TAP_SEEK:
76
- this.currentSeekController = this.tapSeekController;
77
- log_debug("TVSeekController: setStrategy - TAP_SEEK");
78
-
79
- break;
80
- case SEEK_STRATEGY.AUTO_SEEK:
81
- this.currentSeekController = this.longPressSeekController;
82
- log_debug("TVSeekController: setStrategy - AUTO_SEEK");
83
-
84
- break;
85
- default:
86
- }
87
- };
88
-
89
- handleStartSeek = (seekType: SEEK_TYPE) => {
90
- this.currentSeekType = seekType;
91
-
92
- if (this.isPlayerInitiallyPaused === null) {
93
- this.isPlayerInitiallyPaused = this.playerController.isPaused();
94
- }
95
-
96
- this.clearLongPressThresholdTimeout();
97
- this.clearSeekCompleteTimeout();
98
- this.setStrategy(SEEK_STRATEGY.TAP_SEEK);
99
- this.currentSeekController.onStartSeek(seekType);
100
-
101
- this.longPressThresholdTimeout = setTimeout(() => {
102
- this.setStrategy(SEEK_STRATEGY.AUTO_SEEK);
103
- this.currentSeekController.onStartSeek(seekType);
104
- }, LONG_PRESS_THRESHOLD);
105
- };
106
-
107
- onForwardPress = (): boolean => {
108
- this.handleStartSeek(SEEK_TYPE.FORWARD);
109
-
110
- return true;
111
- };
112
-
113
- onRewindPress = (): boolean => {
114
- this.handleStartSeek(SEEK_TYPE.REWIND);
115
-
116
- return true;
117
- };
118
-
119
- onSeekEnd = () => {
120
- this.currentSeekController.onSeekEnd();
121
- this.setStrategy(SEEK_STRATEGY.TAP_SEEK);
122
- };
123
-
124
- onRewindPressOut = () => {
125
- this.onSeekEnd();
126
- };
127
-
128
- onForwardPressOut = () => {
129
- this.onSeekEnd();
130
- };
131
-
132
- public onVideoProgress = (position: number) => {
133
- if (this.delayedSeekPosition !== null) {
134
- return;
135
- }
136
-
137
- // TODO: If 1 second after seek, send
138
-
139
- this.delayedSeekProgressSubject.next(position);
140
- };
141
-
142
- handleDelayedSeek = (offset: number = 0) => {
143
- this.handlePlayerPause();
144
-
145
- const currentPos =
146
- this.delayedSeekPosition === null
147
- ? this.playerController.getPosition()
148
- : this.delayedSeekPosition;
149
-
150
- let targetPos = currentPos;
151
-
152
- if (this.currentSeekType === SEEK_TYPE.FORWARD) {
153
- targetPos = Math.min(
154
- currentPos + offset,
155
- this.playerController.getSeekableDuration()
156
- );
157
- } else if (this.currentSeekType === SEEK_TYPE.REWIND) {
158
- targetPos = Math.max(0, currentPos - offset);
159
- } else {
160
- log_warning(
161
- `TVSeekController: handleDelayedSeek - invalid seek type: ${this.currentSeekType}`
162
- );
163
- }
164
-
165
- log_debug(
166
- `TVSeekController: handleDelayedSeek - targetPos: ${targetPos}, skipTime: ${offset}`
167
- );
168
-
169
- const prevValue = this.delayedSeekProgressSubject.getValue();
170
-
171
- if (prevValue !== null) {
172
- const delta = Math.abs(prevValue - targetPos);
173
-
174
- if (delta < 1) {
175
- return;
176
- }
177
- }
178
-
179
- this.delayedSeekPosition = targetPos;
180
- this.delayedSeekProgressSubject.next(targetPos);
181
- };
182
-
183
- handleSeekTo = (newPosition: number) => {
184
- this.playerController.seekTo(newPosition);
185
-
186
- if (!this.isPlayerInitiallyPaused) {
187
- this.playerController.play();
188
- }
189
- };
190
-
191
- handleSeek = (offset: number) => {
192
- this.playerController[this.currentSeekType](offset);
193
-
194
- if (!this.isPlayerInitiallyPaused) {
195
- this.playerController.play();
196
- }
197
- };
198
-
199
- handleSeekComplete = () => {
200
- this.clearSeekCompleteTimeout();
201
-
202
- this.seekEndTimeout = setTimeout(() => {
203
- if (this.delayedSeekPosition !== null) {
204
- this.handleSeekTo(this.delayedSeekPosition);
205
- }
206
-
207
- log_debug(
208
- `handleSeekComplete: Seek finished, type: ${this.currentSeekController.title}, seekPosition: ${this.delayedSeekPosition}. Reset all states and seek position.`
209
- );
210
-
211
- this.resetAll();
212
- }, SEEK_END_TIMEOUT_DURATION);
213
- };
214
-
215
- isAutoSeeking = (): boolean => {
216
- return this.longPressSeekController.isLongPressActive;
217
- };
218
-
219
- handlePlayerPause = () => {
220
- if (this.playerController.isPaused()) {
221
- return;
222
- }
223
-
224
- this.playerController.pause();
225
- };
226
-
227
- clearSeekCompleteTimeout = () => {
228
- if (this.seekEndTimeout === null) {
229
- return;
230
- }
231
-
232
- clearTimeout(this.seekEndTimeout);
233
- this.seekEndTimeout = null;
234
- };
235
-
236
- clearLongPressThresholdTimeout = () => {
237
- if (this.longPressThresholdTimeout === null) {
238
- return;
239
- }
240
-
241
- clearTimeout(this.longPressThresholdTimeout);
242
- this.longPressThresholdTimeout = null;
243
- };
244
-
245
- resetAll() {
246
- log_debug("TVSeekController: Reset all states");
247
- this.currentSeekType = null;
248
-
249
- this.delayedSeekPosition = null;
250
- this.isPlayerInitiallyPaused = null;
251
-
252
- this.clearSeekCompleteTimeout();
253
- this.clearLongPressThresholdTimeout();
254
-
255
- this.tapSeekController.reset();
256
- this.longPressSeekController.reset();
257
-
258
- this.setStrategy(SEEK_STRATEGY.TAP_SEEK);
259
- }
260
- }
@@ -1,53 +0,0 @@
1
- import {
2
- ISeekController,
3
- ISeekControllerDelegate,
4
- SeekIncrementalBaseStrategy,
5
- } from "./ISeekController";
6
- import { SEEK_TYPE } from "../const";
7
- import { log_debug } from "./TVSeekController";
8
-
9
- interface TapPressConfig {
10
- CLICKS_BEFORE_PAUSE: number;
11
- }
12
-
13
- export class TapSeekController implements ISeekController {
14
- readonly title = "TapSeek";
15
- constructor(
16
- private seekControllerDelegate: ISeekControllerDelegate,
17
- private seekIncrementalStrategy: SeekIncrementalBaseStrategy,
18
- private config: TapPressConfig
19
- ) {}
20
-
21
- onStartSeek = (seekType: SEEK_TYPE) => {
22
- log_debug(`${this.title}: start tap seek type: ${seekType}.`);
23
-
24
- const skipTime = this.seekIncrementalStrategy.getSkipTime();
25
- const seekMultiplier = this.seekIncrementalStrategy.getSkipMultiplier();
26
-
27
- if (seekMultiplier > this.config.CLICKS_BEFORE_PAUSE) {
28
- log_debug(
29
- `${this.title}: handle delayed seek type:${seekType} - skipTime: ${skipTime}, seekMultiplier: ${seekMultiplier}.`
30
- );
31
-
32
- this.seekControllerDelegate.handleDelayedSeek(skipTime);
33
- } else {
34
- log_debug(
35
- `${this.title}: handle seek type:${seekType} - skipTime: ${skipTime}.`
36
- );
37
-
38
- this.seekControllerDelegate.handleSeek(skipTime);
39
- }
40
-
41
- this.seekIncrementalStrategy.increment();
42
- };
43
-
44
- onSeekEnd = () => {
45
- this.seekControllerDelegate.handleSeekComplete();
46
- };
47
-
48
- reset = () => {
49
- log_debug("{this.title}: Reset states");
50
-
51
- this.seekIncrementalStrategy.reset();
52
- };
53
- }