@apocaliss92/nodedreame 1.8.1 → 1.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.cts CHANGED
@@ -1220,17 +1220,42 @@ interface VacuumMap {
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  * Raster PNG renderer for a decoded `VacuumMap`.
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  *
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  * node-dreame ships only the structured model (no image); this is NEW. We paint
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- * one pixel per grid cell (× an optional integer upscale `scale`) from the
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- * run-length `layers`, later layers painting over earlier ones. The background
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- * is transparent. Per-segment colours come from a deterministic golden-angle
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- * palette so the same room id always renders the same hue.
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+ * the run-length `layers` (floor / segments / carpet / walls) one pixel per grid
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+ * cell (× an optional integer upscale `scale`), then composite the world-frame
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+ * overlays on top: restricted areas (no-go / no-mop), virtual walls, the cleaning
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+ * path polylines, AI obstacles, the charger, and the robot (body + heading). A
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+ * `colorScheme` picks the palette and every overlay is independently toggleable,
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+ * mirroring how the Home Assistant integration exposes map customization.
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+ *
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+ * Coordinate transform: every overlay coordinate is mm in the world frame.
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+ * `dimensions.left` / `.top` are the world-mm of pixel (0,0) and `.gridSize` is
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+ * mm-per-pixel, so `px = (worldX - left) / gridSize` (then × `scale`). Row 0 is
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+ * the top edge — no Y flip.
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  *
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  * Pure: only `pngjs` + arithmetic. No casts.
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  */
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+ /** A named map palette. Mirrors the HA integration's `color_scheme` choices. */
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+ type MapColorScheme = 'dreame-light' | 'dreame-dark' | 'mijia-light' | 'tasshack';
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  interface RenderVacuumPngOptions {
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  /** Integer upscale factor (nearest-neighbour). Default 1. */
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  scale?: number;
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+ /** Palette. Default `'dreame-light'`. */
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+ colorScheme?: MapColorScheme;
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+ /** Draw the cleaning/mopping path polylines. Default true. */
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+ showPath?: boolean;
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+ /** Draw the robot marker (body + heading). Default true. */
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+ showRobot?: boolean;
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+ /** Draw the charger / dock marker. Default true. */
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+ showCharger?: boolean;
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+ /** Draw no-go / no-mop restricted areas. Default true. */
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+ showNoGo?: boolean;
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+ /** Draw user-defined virtual walls. Default true. */
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+ showVirtualWalls?: boolean;
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+ /** Draw AI-detected obstacle markers. Default true. */
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+ showObstacles?: boolean;
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+ /** Draw the segment id as a tiny label at each room centroid. Default false. */
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+ showSegmentLabels?: boolean;
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  }
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  declare function renderVacuumPng(map: VacuumMap, opts?: RenderVacuumPngOptions): Buffer;
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@@ -2407,4 +2432,4 @@ declare function createDumper(target: DumperDevice, options?: DumperOptions): Du
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  */
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  declare function createClientDumper(client: Nodreame, options?: DumperOptions): Dumper[];
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- export { AI_FEATURE_BIT, AI_FEATURE_JSON_KEY, AUTO_SWITCH_JSON_KEY, type AiDetectionRaw, type AutoSwitchKey, type AutoSwitchRaw, BaseDevice, type BaseDeviceEvents, type BatchDeviceDataFetcher, type CapabilityResolver, ChargingStatus, type CleanOpts, CleaningMode, type ConsumableReading, type ConsumableSpec, type CreateDeviceArgs, DefaultCapabilityResolver, type DeviceCapabilities, type DeviceDump, type DeviceEvent, type DreameAiFeature, DreameApiError, DreameAuthError, type DreameCloudState, type DreameConsumableKey, type DreameDevice, DreameDeviceOfflineError, DreameError, type DreameRegion, type DreameSession, DreameTransportError, type DumperOptions, LIBRARY_NAME, MODEL_CAPABILITIES as MOWER_MODEL_CAPABILITIES, type MapBoundingBox, type MapCleanedAreaOverlay, type MapDimensions, type MapFrameType, type MapLayer, type MapLayerType, type MapLowLyingArea, type MapObstacle, type MapPath, type MapPathType, type MapPoint, type MapPose, type MapRestrictedArea, type MapRoom, type MapRoomWall, type MapRun, type MapSegment, type MapStorey, type MapVirtualWall, type MapWallsInfo, type MiotAction, MiotError, type MiotProp, MiotState, type MowerAvailableMap, type MowerCapabilities, MowerCapabilityResolver, MowerChargingStatus, type MowerContour, MowerControlAction, type MowerControlState, MowerDevice, type MowerDeviceInput, MowerFault, type MowerMap, type MowerMapBoundary, type MowerMowPath, type MowerPathEntry, type MowerPoint, type MowerSpotArea, MowerStatus, type MowerTaskDescriptor, MowerTaskStatus, type MowerZone, Nodreame, type NodreameDeps, type NodreameEvents, type NodreameOptions, type OssFetchInput, type OssFetcherLike, type PropertyChangedEvent, type PropertyResult, type PropertyState, type PropertyWrite, type RenderMowerSvgOptions, type RenderVacuumPngOptions, type StateChangedEvent, SuctionLevel, TaskStatus, VACUUM_CONSUMABLES, MODEL_CAPABILITIES$1 as VACUUM_MODEL_CAPABILITIES, type VacuumCapabilities, VacuumCapabilityResolver, VacuumDevice, type VacuumGetMapInput, type VacuumMap, WaterVolume, consumableSpec, createClientDumper, createDumper, decodeAiFeature, decodeAutoSwitch, decodeAutoSwitchAll, encodeAiFeatureWrite, encodeAutoSwitchWrite, getMowerCapabilities, getVacuumCapabilities, isDreameConsumableKey, renderMowerSvg, renderVacuumPng, resolveCapabilities, supportedAutoSwitchKeys };
2435
+ export { AI_FEATURE_BIT, AI_FEATURE_JSON_KEY, AUTO_SWITCH_JSON_KEY, type AiDetectionRaw, type AutoSwitchKey, type AutoSwitchRaw, BaseDevice, type BaseDeviceEvents, type BatchDeviceDataFetcher, type CapabilityResolver, ChargingStatus, type CleanOpts, CleaningMode, type ConsumableReading, type ConsumableSpec, type CreateDeviceArgs, DefaultCapabilityResolver, type DeviceCapabilities, type DeviceDump, type DeviceEvent, type DreameAiFeature, DreameApiError, DreameAuthError, type DreameCloudState, type DreameConsumableKey, type DreameDevice, DreameDeviceOfflineError, DreameError, type DreameRegion, type DreameSession, DreameTransportError, type DumperOptions, LIBRARY_NAME, MODEL_CAPABILITIES as MOWER_MODEL_CAPABILITIES, type MapBoundingBox, type MapCleanedAreaOverlay, type MapColorScheme, type MapDimensions, type MapFrameType, type MapLayer, type MapLayerType, type MapLowLyingArea, type MapObstacle, type MapPath, type MapPathType, type MapPoint, type MapPose, type MapRestrictedArea, type MapRoom, type MapRoomWall, type MapRun, type MapSegment, type MapStorey, type MapVirtualWall, type MapWallsInfo, type MiotAction, MiotError, type MiotProp, MiotState, type MowerAvailableMap, type MowerCapabilities, MowerCapabilityResolver, MowerChargingStatus, type MowerContour, MowerControlAction, type MowerControlState, MowerDevice, type MowerDeviceInput, MowerFault, type MowerMap, type MowerMapBoundary, type MowerMowPath, type MowerPathEntry, type MowerPoint, type MowerSpotArea, MowerStatus, type MowerTaskDescriptor, MowerTaskStatus, type MowerZone, Nodreame, type NodreameDeps, type NodreameEvents, type NodreameOptions, type OssFetchInput, type OssFetcherLike, type PropertyChangedEvent, type PropertyResult, type PropertyState, type PropertyWrite, type RenderMowerSvgOptions, type RenderVacuumPngOptions, type StateChangedEvent, SuctionLevel, TaskStatus, VACUUM_CONSUMABLES, MODEL_CAPABILITIES$1 as VACUUM_MODEL_CAPABILITIES, type VacuumCapabilities, VacuumCapabilityResolver, VacuumDevice, type VacuumGetMapInput, type VacuumMap, WaterVolume, consumableSpec, createClientDumper, createDumper, decodeAiFeature, decodeAutoSwitch, decodeAutoSwitchAll, encodeAiFeatureWrite, encodeAutoSwitchWrite, getMowerCapabilities, getVacuumCapabilities, isDreameConsumableKey, renderMowerSvg, renderVacuumPng, resolveCapabilities, supportedAutoSwitchKeys };
package/dist/index.d.ts CHANGED
@@ -1220,17 +1220,42 @@ interface VacuumMap {
1220
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  * Raster PNG renderer for a decoded `VacuumMap`.
1221
1221
  *
1222
1222
  * node-dreame ships only the structured model (no image); this is NEW. We paint
1223
- * one pixel per grid cell (× an optional integer upscale `scale`) from the
1224
- * run-length `layers`, later layers painting over earlier ones. The background
1225
- * is transparent. Per-segment colours come from a deterministic golden-angle
1226
- * palette so the same room id always renders the same hue.
1223
+ * the run-length `layers` (floor / segments / carpet / walls) one pixel per grid
1224
+ * cell (× an optional integer upscale `scale`), then composite the world-frame
1225
+ * overlays on top: restricted areas (no-go / no-mop), virtual walls, the cleaning
1226
+ * path polylines, AI obstacles, the charger, and the robot (body + heading). A
1227
+ * `colorScheme` picks the palette and every overlay is independently toggleable,
1228
+ * mirroring how the Home Assistant integration exposes map customization.
1229
+ *
1230
+ * Coordinate transform: every overlay coordinate is mm in the world frame.
1231
+ * `dimensions.left` / `.top` are the world-mm of pixel (0,0) and `.gridSize` is
1232
+ * mm-per-pixel, so `px = (worldX - left) / gridSize` (then × `scale`). Row 0 is
1233
+ * the top edge — no Y flip.
1227
1234
  *
1228
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  * Pure: only `pngjs` + arithmetic. No casts.
1229
1236
  */
1230
1237
 
1238
+ /** A named map palette. Mirrors the HA integration's `color_scheme` choices. */
1239
+ type MapColorScheme = 'dreame-light' | 'dreame-dark' | 'mijia-light' | 'tasshack';
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1240
  interface RenderVacuumPngOptions {
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  /** Integer upscale factor (nearest-neighbour). Default 1. */
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  scale?: number;
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+ /** Palette. Default `'dreame-light'`. */
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+ colorScheme?: MapColorScheme;
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+ /** Draw the cleaning/mopping path polylines. Default true. */
1246
+ showPath?: boolean;
1247
+ /** Draw the robot marker (body + heading). Default true. */
1248
+ showRobot?: boolean;
1249
+ /** Draw the charger / dock marker. Default true. */
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+ showCharger?: boolean;
1251
+ /** Draw no-go / no-mop restricted areas. Default true. */
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+ showNoGo?: boolean;
1253
+ /** Draw user-defined virtual walls. Default true. */
1254
+ showVirtualWalls?: boolean;
1255
+ /** Draw AI-detected obstacle markers. Default true. */
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+ showObstacles?: boolean;
1257
+ /** Draw the segment id as a tiny label at each room centroid. Default false. */
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+ showSegmentLabels?: boolean;
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  }
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  declare function renderVacuumPng(map: VacuumMap, opts?: RenderVacuumPngOptions): Buffer;
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@@ -2407,4 +2432,4 @@ declare function createDumper(target: DumperDevice, options?: DumperOptions): Du
2407
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  */
2408
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  declare function createClientDumper(client: Nodreame, options?: DumperOptions): Dumper[];
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2410
- export { AI_FEATURE_BIT, AI_FEATURE_JSON_KEY, AUTO_SWITCH_JSON_KEY, type AiDetectionRaw, type AutoSwitchKey, type AutoSwitchRaw, BaseDevice, type BaseDeviceEvents, type BatchDeviceDataFetcher, type CapabilityResolver, ChargingStatus, type CleanOpts, CleaningMode, type ConsumableReading, type ConsumableSpec, type CreateDeviceArgs, DefaultCapabilityResolver, type DeviceCapabilities, type DeviceDump, type DeviceEvent, type DreameAiFeature, DreameApiError, DreameAuthError, type DreameCloudState, type DreameConsumableKey, type DreameDevice, DreameDeviceOfflineError, DreameError, type DreameRegion, type DreameSession, DreameTransportError, type DumperOptions, LIBRARY_NAME, MODEL_CAPABILITIES as MOWER_MODEL_CAPABILITIES, type MapBoundingBox, type MapCleanedAreaOverlay, type MapDimensions, type MapFrameType, type MapLayer, type MapLayerType, type MapLowLyingArea, type MapObstacle, type MapPath, type MapPathType, type MapPoint, type MapPose, type MapRestrictedArea, type MapRoom, type MapRoomWall, type MapRun, type MapSegment, type MapStorey, type MapVirtualWall, type MapWallsInfo, type MiotAction, MiotError, type MiotProp, MiotState, type MowerAvailableMap, type MowerCapabilities, MowerCapabilityResolver, MowerChargingStatus, type MowerContour, MowerControlAction, type MowerControlState, MowerDevice, type MowerDeviceInput, MowerFault, type MowerMap, type MowerMapBoundary, type MowerMowPath, type MowerPathEntry, type MowerPoint, type MowerSpotArea, MowerStatus, type MowerTaskDescriptor, MowerTaskStatus, type MowerZone, Nodreame, type NodreameDeps, type NodreameEvents, type NodreameOptions, type OssFetchInput, type OssFetcherLike, type PropertyChangedEvent, type PropertyResult, type PropertyState, type PropertyWrite, type RenderMowerSvgOptions, type RenderVacuumPngOptions, type StateChangedEvent, SuctionLevel, TaskStatus, VACUUM_CONSUMABLES, MODEL_CAPABILITIES$1 as VACUUM_MODEL_CAPABILITIES, type VacuumCapabilities, VacuumCapabilityResolver, VacuumDevice, type VacuumGetMapInput, type VacuumMap, WaterVolume, consumableSpec, createClientDumper, createDumper, decodeAiFeature, decodeAutoSwitch, decodeAutoSwitchAll, encodeAiFeatureWrite, encodeAutoSwitchWrite, getMowerCapabilities, getVacuumCapabilities, isDreameConsumableKey, renderMowerSvg, renderVacuumPng, resolveCapabilities, supportedAutoSwitchKeys };
2435
+ export { AI_FEATURE_BIT, AI_FEATURE_JSON_KEY, AUTO_SWITCH_JSON_KEY, type AiDetectionRaw, type AutoSwitchKey, type AutoSwitchRaw, BaseDevice, type BaseDeviceEvents, type BatchDeviceDataFetcher, type CapabilityResolver, ChargingStatus, type CleanOpts, CleaningMode, type ConsumableReading, type ConsumableSpec, type CreateDeviceArgs, DefaultCapabilityResolver, type DeviceCapabilities, type DeviceDump, type DeviceEvent, type DreameAiFeature, DreameApiError, DreameAuthError, type DreameCloudState, type DreameConsumableKey, type DreameDevice, DreameDeviceOfflineError, DreameError, type DreameRegion, type DreameSession, DreameTransportError, type DumperOptions, LIBRARY_NAME, MODEL_CAPABILITIES as MOWER_MODEL_CAPABILITIES, type MapBoundingBox, type MapCleanedAreaOverlay, type MapColorScheme, type MapDimensions, type MapFrameType, type MapLayer, type MapLayerType, type MapLowLyingArea, type MapObstacle, type MapPath, type MapPathType, type MapPoint, type MapPose, type MapRestrictedArea, type MapRoom, type MapRoomWall, type MapRun, type MapSegment, type MapStorey, type MapVirtualWall, type MapWallsInfo, type MiotAction, MiotError, type MiotProp, MiotState, type MowerAvailableMap, type MowerCapabilities, MowerCapabilityResolver, MowerChargingStatus, type MowerContour, MowerControlAction, type MowerControlState, MowerDevice, type MowerDeviceInput, MowerFault, type MowerMap, type MowerMapBoundary, type MowerMowPath, type MowerPathEntry, type MowerPoint, type MowerSpotArea, MowerStatus, type MowerTaskDescriptor, MowerTaskStatus, type MowerZone, Nodreame, type NodreameDeps, type NodreameEvents, type NodreameOptions, type OssFetchInput, type OssFetcherLike, type PropertyChangedEvent, type PropertyResult, type PropertyState, type PropertyWrite, type RenderMowerSvgOptions, type RenderVacuumPngOptions, type StateChangedEvent, SuctionLevel, TaskStatus, VACUUM_CONSUMABLES, MODEL_CAPABILITIES$1 as VACUUM_MODEL_CAPABILITIES, type VacuumCapabilities, VacuumCapabilityResolver, VacuumDevice, type VacuumGetMapInput, type VacuumMap, WaterVolume, consumableSpec, createClientDumper, createDumper, decodeAiFeature, decodeAutoSwitch, decodeAutoSwitchAll, encodeAiFeatureWrite, encodeAutoSwitchWrite, getMowerCapabilities, getVacuumCapabilities, isDreameConsumableKey, renderMowerSvg, renderVacuumPng, resolveCapabilities, supportedAutoSwitchKeys };
package/dist/index.js CHANGED
@@ -1,6 +1,6 @@
1
1
  // src/support/version.ts
2
2
  var LIBRARY_NAME = "nodedreame";
3
- var LIBRARY_VERSION = "1.8.1";
3
+ var LIBRARY_VERSION = "1.9.0";
4
4
 
5
5
  // src/transport/errors.ts
6
6
  var DreameError = class extends Error {
@@ -2616,10 +2616,79 @@ function pose(x, y, angle, absent) {
2616
2616
 
2617
2617
  // src/models/vacuum/map/render.ts
2618
2618
  import { PNG } from "pngjs";
2619
- var RGBA = {
2620
- wall: [60, 60, 60, 255],
2621
- floor: [210, 222, 235, 255],
2622
- carpet: [180, 150, 120, 200]
2619
+ var SCHEMES = {
2620
+ "dreame-light": {
2621
+ floor: [210, 222, 235, 255],
2622
+ wall: [60, 60, 60, 255],
2623
+ carpet: [180, 150, 120, 200],
2624
+ segSat: 0.45,
2625
+ segVal: 0.95,
2626
+ path: [60, 110, 180, 235],
2627
+ robotBody: [40, 70, 110, 255],
2628
+ robotHeading: [255, 255, 255, 255],
2629
+ charger: [40, 160, 80, 255],
2630
+ noGoFill: [220, 60, 60, 70],
2631
+ noGoBorder: [200, 40, 40, 220],
2632
+ noMopFill: [60, 120, 220, 60],
2633
+ noMopBorder: [40, 90, 200, 200],
2634
+ virtualWall: [200, 40, 40, 230],
2635
+ obstacle: [230, 150, 30, 255],
2636
+ label: [40, 40, 40, 255]
2637
+ },
2638
+ "dreame-dark": {
2639
+ floor: [40, 46, 56, 255],
2640
+ wall: [15, 15, 18, 255],
2641
+ carpet: [80, 66, 52, 200],
2642
+ segSat: 0.5,
2643
+ segVal: 0.62,
2644
+ path: [120, 170, 230, 235],
2645
+ robotBody: [120, 170, 230, 255],
2646
+ robotHeading: [20, 24, 30, 255],
2647
+ charger: [60, 200, 110, 255],
2648
+ noGoFill: [220, 70, 70, 80],
2649
+ noGoBorder: [230, 70, 70, 220],
2650
+ noMopFill: [70, 130, 230, 70],
2651
+ noMopBorder: [80, 140, 235, 210],
2652
+ virtualWall: [230, 70, 70, 235],
2653
+ obstacle: [240, 180, 60, 255],
2654
+ label: [225, 230, 240, 255]
2655
+ },
2656
+ "mijia-light": {
2657
+ floor: [225, 232, 240, 255],
2658
+ wall: [70, 78, 92, 255],
2659
+ carpet: [188, 162, 132, 200],
2660
+ segSat: 0.35,
2661
+ segVal: 0.98,
2662
+ path: [80, 130, 200, 230],
2663
+ robotBody: [30, 100, 200, 255],
2664
+ robotHeading: [255, 255, 255, 255],
2665
+ charger: [40, 170, 90, 255],
2666
+ noGoFill: [225, 70, 70, 70],
2667
+ noGoBorder: [205, 45, 45, 220],
2668
+ noMopFill: [70, 130, 225, 60],
2669
+ noMopBorder: [50, 100, 205, 200],
2670
+ virtualWall: [205, 45, 45, 230],
2671
+ obstacle: [235, 160, 35, 255],
2672
+ label: [45, 52, 64, 255]
2673
+ },
2674
+ tasshack: {
2675
+ floor: [200, 210, 225, 255],
2676
+ wall: [80, 80, 95, 255],
2677
+ carpet: [176, 148, 118, 205],
2678
+ segSat: 0.5,
2679
+ segVal: 0.9,
2680
+ path: [50, 100, 170, 235],
2681
+ robotBody: [35, 60, 100, 255],
2682
+ robotHeading: [255, 255, 255, 255],
2683
+ charger: [35, 150, 75, 255],
2684
+ noGoFill: [215, 55, 55, 75],
2685
+ noGoBorder: [195, 35, 35, 220],
2686
+ noMopFill: [55, 115, 215, 65],
2687
+ noMopBorder: [35, 85, 195, 205],
2688
+ virtualWall: [195, 35, 35, 230],
2689
+ obstacle: [225, 145, 25, 255],
2690
+ label: [35, 42, 54, 255]
2691
+ }
2623
2692
  };
2624
2693
  function hsvToRgba(h, s, v) {
2625
2694
  const c = v * s;
@@ -2650,49 +2719,230 @@ function hsvToRgba(h, s, v) {
2650
2719
  const m = v - c;
2651
2720
  return [Math.round((r + m) * 255), Math.round((g + m) * 255), Math.round((b + m) * 255), 255];
2652
2721
  }
2653
- function segmentColor(id) {
2722
+ function segmentColor(id, pal) {
2654
2723
  const hue = id * 137.508 % 360;
2655
- return hsvToRgba(hue, 0.45, 0.95);
2724
+ return hsvToRgba(hue, pal.segSat, pal.segVal);
2656
2725
  }
2657
2726
  function renderVacuumPng(map, opts = {}) {
2658
2727
  const scale = Math.max(1, Math.trunc(opts.scale ?? 1));
2659
- const w = map.dimensions.width * scale;
2660
- const h = map.dimensions.height * scale;
2661
- const png = new PNG({ width: Math.max(1, w), height: Math.max(1, h) });
2728
+ const pal = SCHEMES[opts.colorScheme ?? "dreame-light"];
2729
+ const w = Math.max(1, map.dimensions.width * scale);
2730
+ const h = Math.max(1, map.dimensions.height * scale);
2731
+ const png = new PNG({ width: w, height: h });
2662
2732
  png.data.fill(0);
2663
2733
  for (const layer of map.layers) {
2664
- paintLayer(png, layer, scale);
2734
+ paintLayer(png, layer, scale, pal);
2735
+ }
2736
+ const dim = map.dimensions;
2737
+ if (opts.showNoGo !== false) {
2738
+ for (const area of map.restrictedAreas) {
2739
+ const fill = area.kind === "noMop" ? pal.noMopFill : pal.noGoFill;
2740
+ const border = area.kind === "noMop" ? pal.noMopBorder : pal.noGoBorder;
2741
+ const a = worldToPx(area.bbox.xMin, area.bbox.yMin, dim, scale);
2742
+ const b = worldToPx(area.bbox.xMax, area.bbox.yMax, dim, scale);
2743
+ fillRect(png, a.x, a.y, b.x, b.y, fill);
2744
+ strokeRect(png, a.x, a.y, b.x, b.y, border);
2745
+ }
2746
+ }
2747
+ if (opts.showVirtualWalls !== false) {
2748
+ for (const vw of map.virtualWalls) {
2749
+ const a = worldToPx(vw.from.x, vw.from.y, dim, scale);
2750
+ const b = worldToPx(vw.to.x, vw.to.y, dim, scale);
2751
+ drawLine(png, a.x, a.y, b.x, b.y, pal.virtualWall, Math.max(1, scale));
2752
+ }
2753
+ }
2754
+ if (opts.showPath !== false) {
2755
+ for (const path of map.paths) {
2756
+ drawPolyline(png, path.points, dim, scale, pal.path, Math.max(1, scale));
2757
+ }
2758
+ }
2759
+ if (opts.showObstacles !== false) {
2760
+ for (const ob of map.obstacles) {
2761
+ const p = worldToPx(ob.x, ob.y, dim, scale);
2762
+ drawDisk(png, p.x, p.y, Math.max(2, scale * 2), pal.obstacle);
2763
+ }
2764
+ }
2765
+ if (opts.showCharger !== false && map.dock !== null) {
2766
+ drawCharger(png, map.dock, dim, scale, pal);
2767
+ }
2768
+ if (opts.showRobot !== false && map.robot !== null) {
2769
+ drawRobot(png, map.robot, dim, scale, pal);
2770
+ }
2771
+ if (opts.showSegmentLabels === true) {
2772
+ for (const seg of map.segments) {
2773
+ const p = worldToPx(seg.centroid.x, seg.centroid.y, dim, scale);
2774
+ drawLabel(png, p.x, p.y, String(seg.id), pal.label, Math.max(1, scale));
2775
+ }
2665
2776
  }
2666
2777
  return PNG.sync.write(png);
2667
2778
  }
2668
- function paintLayer(png, layer, scale) {
2669
- const color = layer.type === "segment" ? segmentColor(layer.segmentId ?? 0) : RGBA[layer.type];
2779
+ function worldToPx(worldX, worldY, dim, scale) {
2780
+ return {
2781
+ x: Math.round((worldX - dim.left) / dim.gridSize * scale),
2782
+ y: Math.round((worldY - dim.top) / dim.gridSize * scale)
2783
+ };
2784
+ }
2785
+ function paintLayer(png, layer, scale, pal) {
2786
+ const color = layer.type === "segment" ? segmentColor(layer.segmentId ?? 0, pal) : layer.type === "wall" ? pal.wall : layer.type === "carpet" ? pal.carpet : pal.floor;
2670
2787
  for (const run of layer.runs) {
2671
- paintRun(png, run, color, scale, png.width, png.height);
2788
+ paintRun(png, run, color, scale);
2672
2789
  }
2673
2790
  }
2674
- function paintRun(png, run, color, scale, width, height) {
2791
+ function paintRun(png, run, color, scale) {
2675
2792
  const [xPx, yPx, len] = run;
2676
2793
  for (let i = 0; i < len; i += 1) {
2677
2794
  const baseX = (xPx + i) * scale;
2678
2795
  const baseY = yPx * scale;
2679
2796
  for (let dy = 0; dy < scale; dy += 1) {
2680
- const py = baseY + dy;
2681
- if (py < 0 || py >= height) {
2682
- continue;
2683
- }
2684
2797
  for (let dx = 0; dx < scale; dx += 1) {
2685
- const px = baseX + dx;
2686
- if (px < 0 || px >= width) {
2687
- continue;
2798
+ setPixel(png, baseX + dx, baseY + dy, color);
2799
+ }
2800
+ }
2801
+ }
2802
+ }
2803
+ function setPixel(png, x, y, color) {
2804
+ if (x < 0 || y < 0 || x >= png.width || y >= png.height) return;
2805
+ const off = (y * png.width + x) * 4;
2806
+ const a = color[3];
2807
+ if (a >= 255) {
2808
+ png.data[off] = color[0];
2809
+ png.data[off + 1] = color[1];
2810
+ png.data[off + 2] = color[2];
2811
+ png.data[off + 3] = 255;
2812
+ return;
2813
+ }
2814
+ const sa = a / 255;
2815
+ const da = (png.data[off + 3] ?? 0) / 255;
2816
+ const outA = sa + da * (1 - sa);
2817
+ if (outA <= 0) return;
2818
+ for (let k = 0; k < 3; k += 1) {
2819
+ const src = color[k] ?? 0;
2820
+ const dst = png.data[off + k] ?? 0;
2821
+ png.data[off + k] = Math.round((src * sa + dst * da * (1 - sa)) / outA);
2822
+ }
2823
+ png.data[off + 3] = Math.round(outA * 255);
2824
+ }
2825
+ function fillRect(png, x0, y0, x1, y1, color) {
2826
+ const xa = Math.min(x0, x1);
2827
+ const xb = Math.max(x0, x1);
2828
+ const ya = Math.min(y0, y1);
2829
+ const yb = Math.max(y0, y1);
2830
+ for (let y = ya; y <= yb; y += 1) {
2831
+ for (let x = xa; x <= xb; x += 1) {
2832
+ setPixel(png, x, y, color);
2833
+ }
2834
+ }
2835
+ }
2836
+ function strokeRect(png, x0, y0, x1, y1, color) {
2837
+ const xa = Math.min(x0, x1);
2838
+ const xb = Math.max(x0, x1);
2839
+ const ya = Math.min(y0, y1);
2840
+ const yb = Math.max(y0, y1);
2841
+ for (let x = xa; x <= xb; x += 1) {
2842
+ setPixel(png, x, ya, color);
2843
+ setPixel(png, x, yb, color);
2844
+ }
2845
+ for (let y = ya; y <= yb; y += 1) {
2846
+ setPixel(png, xa, y, color);
2847
+ setPixel(png, xb, y, color);
2848
+ }
2849
+ }
2850
+ function drawLine(png, x0, y0, x1, y1, color, thickness) {
2851
+ let x = x0;
2852
+ let y = y0;
2853
+ const dx = Math.abs(x1 - x0);
2854
+ const dy = -Math.abs(y1 - y0);
2855
+ const sx = x0 < x1 ? 1 : -1;
2856
+ const sy = y0 < y1 ? 1 : -1;
2857
+ let err = dx + dy;
2858
+ const r = Math.max(0, Math.trunc((thickness - 1) / 2));
2859
+ for (; ; ) {
2860
+ for (let oy = -r; oy <= r; oy += 1) {
2861
+ for (let ox = -r; ox <= r; ox += 1) {
2862
+ setPixel(png, x + ox, y + oy, color);
2863
+ }
2864
+ }
2865
+ if (x === x1 && y === y1) break;
2866
+ const e2 = 2 * err;
2867
+ if (e2 >= dy) {
2868
+ err += dy;
2869
+ x += sx;
2870
+ }
2871
+ if (e2 <= dx) {
2872
+ err += dx;
2873
+ y += sy;
2874
+ }
2875
+ }
2876
+ }
2877
+ function drawPolyline(png, points, dim, scale, color, thickness) {
2878
+ for (let i = 1; i < points.length; i += 1) {
2879
+ const p0 = points[i - 1];
2880
+ const p1 = points[i];
2881
+ if (p0 === void 0 || p1 === void 0) continue;
2882
+ const a = worldToPx(p0.x, p0.y, dim, scale);
2883
+ const b = worldToPx(p1.x, p1.y, dim, scale);
2884
+ drawLine(png, a.x, a.y, b.x, b.y, color, thickness);
2885
+ }
2886
+ }
2887
+ function drawDisk(png, cx, cy, r, color) {
2888
+ const rr = r * r;
2889
+ for (let dy = -r; dy <= r; dy += 1) {
2890
+ for (let dx = -r; dx <= r; dx += 1) {
2891
+ if (dx * dx + dy * dy <= rr) setPixel(png, cx + dx, cy + dy, color);
2892
+ }
2893
+ }
2894
+ }
2895
+ function drawRobot(png, robot, dim, scale, pal) {
2896
+ const p = worldToPx(robot.x, robot.y, dim, scale);
2897
+ const r = Math.max(3, scale * 3);
2898
+ drawDisk(png, p.x, p.y, r, pal.robotBody);
2899
+ const rad = robot.angle * Math.PI / 180;
2900
+ const hx = Math.round(p.x + Math.cos(rad) * r);
2901
+ const hy = Math.round(p.y + Math.sin(rad) * r);
2902
+ drawLine(png, p.x, p.y, hx, hy, pal.robotHeading, Math.max(1, Math.trunc(scale / 2) + 1));
2903
+ }
2904
+ function drawCharger(png, dock, dim, scale, pal) {
2905
+ const p = worldToPx(dock.x, dock.y, dim, scale);
2906
+ const r = Math.max(2, scale * 2);
2907
+ fillRect(png, p.x - r, p.y - r, p.x + r, p.y + r, pal.charger);
2908
+ }
2909
+ var GLYPHS = {
2910
+ "0": [7, 5, 5, 5, 7],
2911
+ "1": [2, 6, 2, 2, 7],
2912
+ "2": [7, 1, 7, 4, 7],
2913
+ "3": [7, 1, 7, 1, 7],
2914
+ "4": [5, 5, 7, 1, 1],
2915
+ "5": [7, 4, 7, 1, 7],
2916
+ "6": [7, 4, 7, 5, 7],
2917
+ "7": [7, 1, 2, 2, 2],
2918
+ "8": [7, 5, 7, 5, 7],
2919
+ "9": [7, 5, 7, 1, 7],
2920
+ "-": [0, 0, 7, 0, 0]
2921
+ };
2922
+ function drawLabel(png, cx, cy, text, color, px) {
2923
+ const glyphW = 3 * px;
2924
+ const glyphH = 5 * px;
2925
+ const gap = px;
2926
+ const totalW = text.length * glyphW + Math.max(0, text.length - 1) * gap;
2927
+ let originX = Math.round(cx - totalW / 2);
2928
+ const originY = Math.round(cy - glyphH / 2);
2929
+ for (const ch of text) {
2930
+ const glyph = GLYPHS[ch];
2931
+ if (glyph !== void 0) {
2932
+ for (let row = 0; row < 5; row += 1) {
2933
+ const bits = glyph[row];
2934
+ if (bits === void 0) continue;
2935
+ for (let col = 0; col < 3; col += 1) {
2936
+ if ((bits & 1 << 2 - col) === 0) continue;
2937
+ for (let sy = 0; sy < px; sy += 1) {
2938
+ for (let sx = 0; sx < px; sx += 1) {
2939
+ setPixel(png, originX + col * px + sx, originY + row * px + sy, color);
2940
+ }
2941
+ }
2688
2942
  }
2689
- const off = (py * width + px) * 4;
2690
- png.data[off] = color[0];
2691
- png.data[off + 1] = color[1];
2692
- png.data[off + 2] = color[2];
2693
- png.data[off + 3] = color[3];
2694
2943
  }
2695
2944
  }
2945
+ originX += glyphW + gap;
2696
2946
  }
2697
2947
  }
2698
2948