@apholdings/jensen-tui 0.57.2 → 0.57.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/editor.d.ts.map +1 -1
- package/dist/components/editor.js +9 -29
- package/dist/components/editor.js.map +1 -1
- package/dist/components/input.d.ts.map +1 -1
- package/dist/components/input.js +1 -1
- package/dist/components/input.js.map +1 -1
- package/dist/components/loader.d.ts.map +1 -1
- package/dist/components/loader.js +13 -1
- package/dist/components/loader.js.map +1 -1
- package/dist/components/markdown.d.ts.map +1 -1
- package/dist/components/markdown.js +4 -4
- package/dist/components/markdown.js.map +1 -1
- package/dist/components/select-list.d.ts.map +1 -1
- package/dist/components/select-list.js +4 -4
- package/dist/components/select-list.js.map +1 -1
- package/package.json +1 -1
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{"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../src/components/input.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,KAAK,SAAS,EAAiB,KAAK,SAAS,EAAE,MAAM,WAAW,CAAC;AAkB1E;;GAEG;AACH,qBAAa,KAAM,YAAW,SAAS,EAAE,SAAS;IACjD,OAAO,CAAC,KAAK,CAAc;IAC3B,OAAO,CAAC,MAAM,CAAa;IACpB,QAAQ,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IACnC,QAAQ,CAAC,EAAE,MAAM,IAAI,CAAC;IAEtB,QAAQ,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,MAAM,CAAC;IAE3C,0DAA0D;IAC1D,OAAO,EAAE,OAAO,CAAS;IAGzB,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,SAAS,CAAkB;IAGnC,OAAO,CAAC,QAAQ,CAAkB;IAClC,OAAO,CAAC,UAAU,CAA8C;IAGhE,OAAO,CAAC,SAAS,CAA+B;IAEhD,QAAQ,IAAI,MAAM,CAEjB;IAED,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAG5B;IAED,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAmK9B;IAED,OAAO,CAAC,eAAe;IAWvB,OAAO,CAAC,eAAe;IAavB,OAAO,CAAC,mBAAmB;IAY3B,OAAO,CAAC,iBAAiB;IAUzB,OAAO,CAAC,eAAe;IASvB,OAAO,CAAC,mBAAmB;IAqB3B,OAAO,CAAC,iBAAiB;IAoBzB,OAAO,CAAC,IAAI;IAWZ,OAAO,CAAC,OAAO;IAkBf,OAAO,CAAC,QAAQ;IAIhB,OAAO,CAAC,IAAI;IAQZ,OAAO,CAAC,iBAAiB;IAkCzB,OAAO,CAAC,gBAAgB;IAmCxB,OAAO,CAAC,WAAW;IAYnB,UAAU,IAAI,IAAI,CAEjB;IAED,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAiE9B;CACD","sourcesContent":["import { getEditorKeybindings } from \"../keybindings.js\";\nimport { decodeKittyPrintable } from \"../keys.js\";\nimport { KillRing } from \"../kill-ring.js\";\nimport { type Component, CURSOR_MARKER, type Focusable } from \"../tui.js\";\nimport { UndoStack } from \"../undo-stack.js\";\nimport {\n\tapplyBackgroundToLine,\n\tgetSegmenter,\n\tisPunctuationChar,\n\tisWhitespaceChar,\n\tsliceByColumn,\n\tvisibleWidth,\n} from \"../utils.js\";\n\nconst segmenter = getSegmenter();\n\ninterface InputState {\n\tvalue: string;\n\tcursor: number;\n}\n\n/**\n * Input component - single-line text input with horizontal scrolling\n */\nexport class Input implements Component, Focusable {\n\tprivate value: string = \"\";\n\tprivate cursor: number = 0; // Cursor position in the value\n\tpublic onSubmit?: (value: string) => void;\n\tpublic onEscape?: () => void;\n\n\tpublic promptBg?: (text: string) => string;\n\n\t/** Focusable interface - set by TUI when focus changes */\n\tfocused: boolean = false;\n\n\t// Bracketed paste mode buffering\n\tprivate pasteBuffer: string = \"\";\n\tprivate isInPaste: boolean = false;\n\n\t// Kill ring for Emacs-style kill/yank operations\n\tprivate killRing = new KillRing();\n\tprivate lastAction: \"kill\" | \"yank\" | \"type-word\" | null = null;\n\n\t// Undo support\n\tprivate undoStack = new UndoStack<InputState>();\n\n\tgetValue(): string {\n\t\treturn this.value;\n\t}\n\n\tsetValue(value: string): void {\n\t\tthis.value = value;\n\t\tthis.cursor = Math.min(this.cursor, value.length);\n\t}\n\n\thandleInput(data: string): void {\n\t\t// Handle bracketed paste mode\n\t\t// Start of paste: \\x1b[200~\n\t\t// End of paste: \\x1b[201~\n\n\t\t// Check if we're starting a bracketed paste\n\t\tif (data.includes(\"\\x1b[200~\")) {\n\t\t\tthis.isInPaste = true;\n\t\t\tthis.pasteBuffer = \"\";\n\t\t\tdata = data.replace(\"\\x1b[200~\", \"\");\n\t\t}\n\n\t\t// If we're in a paste, buffer the data\n\t\tif (this.isInPaste) {\n\t\t\t// Check if this chunk contains the end marker\n\t\t\tthis.pasteBuffer += data;\n\n\t\t\tconst endIndex = this.pasteBuffer.indexOf(\"\\x1b[201~\");\n\t\t\tif (endIndex !== -1) {\n\t\t\t\t// Extract the pasted content\n\t\t\t\tconst pasteContent = this.pasteBuffer.substring(0, endIndex);\n\n\t\t\t\t// Process the complete paste\n\t\t\t\tthis.handlePaste(pasteContent);\n\n\t\t\t\t// Reset paste state\n\t\t\t\tthis.isInPaste = false;\n\n\t\t\t\t// Handle any remaining input after the paste marker\n\t\t\t\tconst remaining = this.pasteBuffer.substring(endIndex + 6); // 6 = length of \\x1b[201~\n\t\t\t\tthis.pasteBuffer = \"\";\n\t\t\t\tif (remaining) {\n\t\t\t\t\tthis.handleInput(remaining);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tconst kb = getEditorKeybindings();\n\n\t\t// Escape/Cancel\n\t\tif (kb.matches(data, \"selectCancel\")) {\n\t\t\tif (this.onEscape) this.onEscape();\n\t\t\treturn;\n\t\t}\n\n\t\t// Undo\n\t\tif (kb.matches(data, \"undo\")) {\n\t\t\tthis.undo();\n\t\t\treturn;\n\t\t}\n\n\t\t// Submit\n\t\tif (kb.matches(data, \"submit\") || data === \"\\n\") {\n\t\t\tif (this.onSubmit) this.onSubmit(this.value);\n\t\t\treturn;\n\t\t}\n\n\t\t// Deletion\n\t\tif (kb.matches(data, \"deleteCharBackward\")) {\n\t\t\tthis.handleBackspace();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteCharForward\")) {\n\t\t\tthis.handleForwardDelete();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteWordBackward\")) {\n\t\t\tthis.deleteWordBackwards();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteWordForward\")) {\n\t\t\tthis.deleteWordForward();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteToLineStart\")) {\n\t\t\tthis.deleteToLineStart();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteToLineEnd\")) {\n\t\t\tthis.deleteToLineEnd();\n\t\t\treturn;\n\t\t}\n\n\t\t// Kill ring actions\n\t\tif (kb.matches(data, \"yank\")) {\n\t\t\tthis.yank();\n\t\t\treturn;\n\t\t}\n\t\tif (kb.matches(data, \"yankPop\")) {\n\t\t\tthis.yankPop();\n\t\t\treturn;\n\t\t}\n\n\t\t// Cursor movement\n\t\tif (kb.matches(data, \"cursorLeft\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tif (this.cursor > 0) {\n\t\t\t\tconst beforeCursor = this.value.slice(0, this.cursor);\n\t\t\t\tconst graphemes = [...segmenter.segment(beforeCursor)];\n\t\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1];\n\t\t\t\tthis.cursor -= lastGrapheme ? lastGrapheme.segment.length : 1;\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorRight\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tif (this.cursor < this.value.length) {\n\t\t\t\tconst afterCursor = this.value.slice(this.cursor);\n\t\t\t\tconst graphemes = [...segmenter.segment(afterCursor)];\n\t\t\t\tconst firstGrapheme = graphemes[0];\n\t\t\t\tthis.cursor += firstGrapheme ? firstGrapheme.segment.length : 1;\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorLineStart\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tthis.cursor = 0;\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorLineEnd\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tthis.cursor = this.value.length;\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorWordLeft\")) {\n\t\t\tthis.moveWordBackwards();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorWordRight\")) {\n\t\t\tthis.moveWordForwards();\n\t\t\treturn;\n\t\t}\n\n\t\t// Kitty CSI-u printable character (e.g. \\x1b[97u for 'a').\n\t\t// Terminals with Kitty protocol flag 1 (disambiguate) send CSI-u for all keys,\n\t\t// including plain printable characters. Decode before the control-char check\n\t\t// since CSI-u sequences contain \\x1b which would be rejected.\n\t\tconst kittyPrintable = decodeKittyPrintable(data);\n\t\tif (kittyPrintable !== undefined) {\n\t\t\tthis.insertCharacter(kittyPrintable);\n\t\t\treturn;\n\t\t}\n\n\t\t// Regular character input - accept printable characters including Unicode,\n\t\t// but reject control characters (C0: 0x00-0x1F, DEL: 0x7F, C1: 0x80-0x9F)\n\t\tconst hasControlChars = [...data].some((ch) => {\n\t\t\tconst code = ch.charCodeAt(0);\n\t\t\treturn code < 32 || code === 0x7f || (code >= 0x80 && code <= 0x9f);\n\t\t});\n\t\tif (!hasControlChars) {\n\t\t\tthis.insertCharacter(data);\n\t\t}\n\t}\n\n\tprivate insertCharacter(char: string): void {\n\t\t// Undo coalescing: consecutive word chars coalesce into one undo unit\n\t\tif (isWhitespaceChar(char) || this.lastAction !== \"type-word\") {\n\t\t\tthis.pushUndo();\n\t\t}\n\t\tthis.lastAction = \"type-word\";\n\n\t\tthis.value = this.value.slice(0, this.cursor) + char + this.value.slice(this.cursor);\n\t\tthis.cursor += char.length;\n\t}\n\n\tprivate handleBackspace(): void {\n\t\tthis.lastAction = null;\n\t\tif (this.cursor > 0) {\n\t\t\tthis.pushUndo();\n\t\t\tconst beforeCursor = this.value.slice(0, this.cursor);\n\t\t\tconst graphemes = [...segmenter.segment(beforeCursor)];\n\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1];\n\t\t\tconst graphemeLength = lastGrapheme ? lastGrapheme.segment.length : 1;\n\t\t\tthis.value = this.value.slice(0, this.cursor - graphemeLength) + this.value.slice(this.cursor);\n\t\t\tthis.cursor -= graphemeLength;\n\t\t}\n\t}\n\n\tprivate handleForwardDelete(): void {\n\t\tthis.lastAction = null;\n\t\tif (this.cursor < this.value.length) {\n\t\t\tthis.pushUndo();\n\t\t\tconst afterCursor = this.value.slice(this.cursor);\n\t\t\tconst graphemes = [...segmenter.segment(afterCursor)];\n\t\t\tconst firstGrapheme = graphemes[0];\n\t\t\tconst graphemeLength = firstGrapheme ? firstGrapheme.segment.length : 1;\n\t\t\tthis.value = this.value.slice(0, this.cursor) + this.value.slice(this.cursor + graphemeLength);\n\t\t}\n\t}\n\n\tprivate deleteToLineStart(): void {\n\t\tif (this.cursor === 0) return;\n\t\tthis.pushUndo();\n\t\tconst deletedText = this.value.slice(0, this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: true, accumulate: this.lastAction === \"kill\" });\n\t\tthis.lastAction = \"kill\";\n\t\tthis.value = this.value.slice(this.cursor);\n\t\tthis.cursor = 0;\n\t}\n\n\tprivate deleteToLineEnd(): void {\n\t\tif (this.cursor >= this.value.length) return;\n\t\tthis.pushUndo();\n\t\tconst deletedText = this.value.slice(this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: false, accumulate: this.lastAction === \"kill\" });\n\t\tthis.lastAction = \"kill\";\n\t\tthis.value = this.value.slice(0, this.cursor);\n\t}\n\n\tprivate deleteWordBackwards(): void {\n\t\tif (this.cursor === 0) return;\n\n\t\t// Save lastAction before cursor movement (moveWordBackwards resets it)\n\t\tconst wasKill = this.lastAction === \"kill\";\n\n\t\tthis.pushUndo();\n\n\t\tconst oldCursor = this.cursor;\n\t\tthis.moveWordBackwards();\n\t\tconst deleteFrom = this.cursor;\n\t\tthis.cursor = oldCursor;\n\n\t\tconst deletedText = this.value.slice(deleteFrom, this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: true, accumulate: wasKill });\n\t\tthis.lastAction = \"kill\";\n\n\t\tthis.value = this.value.slice(0, deleteFrom) + this.value.slice(this.cursor);\n\t\tthis.cursor = deleteFrom;\n\t}\n\n\tprivate deleteWordForward(): void {\n\t\tif (this.cursor >= this.value.length) return;\n\n\t\t// Save lastAction before cursor movement (moveWordForwards resets it)\n\t\tconst wasKill = this.lastAction === \"kill\";\n\n\t\tthis.pushUndo();\n\n\t\tconst oldCursor = this.cursor;\n\t\tthis.moveWordForwards();\n\t\tconst deleteTo = this.cursor;\n\t\tthis.cursor = oldCursor;\n\n\t\tconst deletedText = this.value.slice(this.cursor, deleteTo);\n\t\tthis.killRing.push(deletedText, { prepend: false, accumulate: wasKill });\n\t\tthis.lastAction = \"kill\";\n\n\t\tthis.value = this.value.slice(0, this.cursor) + this.value.slice(deleteTo);\n\t}\n\n\tprivate yank(): void {\n\t\tconst text = this.killRing.peek();\n\t\tif (!text) return;\n\n\t\tthis.pushUndo();\n\n\t\tthis.value = this.value.slice(0, this.cursor) + text + this.value.slice(this.cursor);\n\t\tthis.cursor += text.length;\n\t\tthis.lastAction = \"yank\";\n\t}\n\n\tprivate yankPop(): void {\n\t\tif (this.lastAction !== \"yank\" || this.killRing.length <= 1) return;\n\n\t\tthis.pushUndo();\n\n\t\t// Delete the previously yanked text (still at end of ring before rotation)\n\t\tconst prevText = this.killRing.peek() || \"\";\n\t\tthis.value = this.value.slice(0, this.cursor - prevText.length) + this.value.slice(this.cursor);\n\t\tthis.cursor -= prevText.length;\n\n\t\t// Rotate and insert new entry\n\t\tthis.killRing.rotate();\n\t\tconst text = this.killRing.peek() || \"\";\n\t\tthis.value = this.value.slice(0, this.cursor) + text + this.value.slice(this.cursor);\n\t\tthis.cursor += text.length;\n\t\tthis.lastAction = \"yank\";\n\t}\n\n\tprivate pushUndo(): void {\n\t\tthis.undoStack.push({ value: this.value, cursor: this.cursor });\n\t}\n\n\tprivate undo(): void {\n\t\tconst snapshot = this.undoStack.pop();\n\t\tif (!snapshot) return;\n\t\tthis.value = snapshot.value;\n\t\tthis.cursor = snapshot.cursor;\n\t\tthis.lastAction = null;\n\t}\n\n\tprivate moveWordBackwards(): void {\n\t\tif (this.cursor === 0) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.lastAction = null;\n\t\tconst textBeforeCursor = this.value.slice(0, this.cursor);\n\t\tconst graphemes = [...segmenter.segment(textBeforeCursor)];\n\n\t\t// Skip trailing whitespace\n\t\twhile (graphemes.length > 0 && isWhitespaceChar(graphemes[graphemes.length - 1]?.segment || \"\")) {\n\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t}\n\n\t\tif (graphemes.length > 0) {\n\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1]?.segment || \"\";\n\t\t\tif (isPunctuationChar(lastGrapheme)) {\n\t\t\t\t// Skip punctuation run\n\t\t\t\twhile (graphemes.length > 0 && isPunctuationChar(graphemes[graphemes.length - 1]?.segment || \"\")) {\n\t\t\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Skip word run\n\t\t\t\twhile (\n\t\t\t\t\tgraphemes.length > 0 &&\n\t\t\t\t\t!isWhitespaceChar(graphemes[graphemes.length - 1]?.segment || \"\") &&\n\t\t\t\t\t!isPunctuationChar(graphemes[graphemes.length - 1]?.segment || \"\")\n\t\t\t\t) {\n\t\t\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate moveWordForwards(): void {\n\t\tif (this.cursor >= this.value.length) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.lastAction = null;\n\t\tconst textAfterCursor = this.value.slice(this.cursor);\n\t\tconst segments = segmenter.segment(textAfterCursor);\n\t\tconst iterator = segments[Symbol.iterator]();\n\t\tlet next = iterator.next();\n\n\t\t// Skip leading whitespace\n\t\twhile (!next.done && isWhitespaceChar(next.value.segment)) {\n\t\t\tthis.cursor += next.value.segment.length;\n\t\t\tnext = iterator.next();\n\t\t}\n\n\t\tif (!next.done) {\n\t\t\tconst firstGrapheme = next.value.segment;\n\t\t\tif (isPunctuationChar(firstGrapheme)) {\n\t\t\t\t// Skip punctuation run\n\t\t\t\twhile (!next.done && isPunctuationChar(next.value.segment)) {\n\t\t\t\t\tthis.cursor += next.value.segment.length;\n\t\t\t\t\tnext = iterator.next();\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Skip word run\n\t\t\t\twhile (!next.done && !isWhitespaceChar(next.value.segment) && !isPunctuationChar(next.value.segment)) {\n\t\t\t\t\tthis.cursor += next.value.segment.length;\n\t\t\t\t\tnext = iterator.next();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate handlePaste(pastedText: string): void {\n\t\tthis.lastAction = null;\n\t\tthis.pushUndo();\n\n\t\t// Clean the pasted text - remove newlines and carriage returns\n\t\tconst cleanText = pastedText.replace(/\\r\\n/g, \"\").replace(/\\r/g, \"\").replace(/\\n/g, \"\").replace(/\\t/g, \" \");\n\n\t\t// Insert at cursor position\n\t\tthis.value = this.value.slice(0, this.cursor) + cleanText + this.value.slice(this.cursor);\n\t\tthis.cursor += cleanText.length;\n\t}\n\n\tinvalidate(): void {\n\t\t// No cached state to invalidate currently\n\t}\n\n\trender(width: number): string[] {\n\t\t// Calculate visible window\n\t\tconst prompt = \"> \";\n\t\tconst availableWidth = width - prompt.length;\n\n\t\tif (availableWidth <= 0) {\n\t\t\tconst raw = prompt;\n\t\t\tconst line = this.promptBg ? applyBackgroundToLine(raw, width, this.promptBg) : raw;\n\t\t\treturn [line];\n\t\t}\n\n\t\tlet visibleText = \"\";\n\t\tlet cursorDisplay = this.cursor;\n\t\tconst totalWidth = visibleWidth(this.value);\n\n\t\tif (totalWidth < availableWidth) {\n\t\t\t// Everything fits\n\t\t\tvisibleText = this.value;\n\t\t} else {\n\t\t\t// Need horizontal scrolling\n\t\t\tconst scrollWidth = this.cursor === this.value.length ? availableWidth - 1 : availableWidth;\n\t\t\tconst cursorCol = visibleWidth(this.value.slice(0, this.cursor));\n\n\t\t\tif (scrollWidth > 0) {\n\t\t\t\tconst halfWidth = Math.floor(scrollWidth / 2);\n\t\t\t\tlet startCol = 0;\n\n\t\t\t\tif (cursorCol < halfWidth) {\n\t\t\t\t\tstartCol = 0;\n\t\t\t\t} else if (cursorCol > totalWidth - halfWidth) {\n\t\t\t\t\tstartCol = Math.max(0, totalWidth - scrollWidth);\n\t\t\t\t} else {\n\t\t\t\t\tstartCol = Math.max(0, cursorCol - halfWidth);\n\t\t\t\t}\n\n\t\t\t\tvisibleText = sliceByColumn(this.value, startCol, scrollWidth, true);\n\t\t\t\tconst beforeCursor = sliceByColumn(this.value, startCol, Math.max(0, cursorCol - startCol), true);\n\t\t\t\tcursorDisplay = beforeCursor.length;\n\t\t\t} else {\n\t\t\t\tvisibleText = \"\";\n\t\t\t\tcursorDisplay = 0;\n\t\t\t}\n\t\t}\n\n\t\t// Build line with fake cursor\n\t\tconst graphemes = [...segmenter.segment(visibleText.slice(cursorDisplay))];\n\t\tconst cursorGrapheme = graphemes[0];\n\n\t\tconst beforeCursor = visibleText.slice(0, cursorDisplay);\n\t\tconst atCursor = cursorGrapheme?.segment ?? \" \";\n\t\tconst afterCursor = visibleText.slice(cursorDisplay + atCursor.length);\n\n\t\t// Hardware cursor marker for IME positioning\n\t\tconst marker = this.focused ? CURSOR_MARKER : \"\";\n\n\t\t// Fake cursor\n\t\tconst cursorChar = `\\x1b[7m${atCursor}\\x1b[27m`;\n\t\tconst textWithCursor = beforeCursor + marker + cursorChar + afterCursor;\n\n\t\tconst visualLength = visibleWidth(textWithCursor);\n\t\tconst padding = \" \".repeat(Math.max(0, availableWidth - visualLength));\n\t\tconst rawLine = prompt + textWithCursor + padding;\n\n\t\tconst line = this.promptBg ? applyBackgroundToLine(rawLine, width, this.promptBg) : rawLine;\n\t\treturn [line];\n\t}\n}\n"]}
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+
{"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../src/components/input.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,KAAK,SAAS,EAAiB,KAAK,SAAS,EAAE,MAAM,WAAW,CAAC;AAkB1E;;GAEG;AACH,qBAAa,KAAM,YAAW,SAAS,EAAE,SAAS;IACjD,OAAO,CAAC,KAAK,CAAc;IAC3B,OAAO,CAAC,MAAM,CAAa;IACpB,QAAQ,CAAC,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IACnC,QAAQ,CAAC,EAAE,MAAM,IAAI,CAAC;IAEtB,QAAQ,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,MAAM,CAAC;IAE3C,0DAA0D;IAC1D,OAAO,EAAE,OAAO,CAAS;IAGzB,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,SAAS,CAAkB;IAGnC,OAAO,CAAC,QAAQ,CAAkB;IAClC,OAAO,CAAC,UAAU,CAA8C;IAGhE,OAAO,CAAC,SAAS,CAA+B;IAEhD,QAAQ,IAAI,MAAM,CAEjB;IAED,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,CAG5B;IAED,WAAW,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,CAmK9B;IAED,OAAO,CAAC,eAAe;IAWvB,OAAO,CAAC,eAAe;IAavB,OAAO,CAAC,mBAAmB;IAY3B,OAAO,CAAC,iBAAiB;IAUzB,OAAO,CAAC,eAAe;IASvB,OAAO,CAAC,mBAAmB;IAqB3B,OAAO,CAAC,iBAAiB;IAoBzB,OAAO,CAAC,IAAI;IAWZ,OAAO,CAAC,OAAO;IAkBf,OAAO,CAAC,QAAQ;IAIhB,OAAO,CAAC,IAAI;IAQZ,OAAO,CAAC,iBAAiB;IAkCzB,OAAO,CAAC,gBAAgB;IAmCxB,OAAO,CAAC,WAAW;IAYnB,UAAU,IAAI,IAAI,CAEjB;IAED,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAiE9B;CACD","sourcesContent":["import { getEditorKeybindings } from \"../keybindings.js\";\nimport { decodeKittyPrintable } from \"../keys.js\";\nimport { KillRing } from \"../kill-ring.js\";\nimport { type Component, CURSOR_MARKER, type Focusable } from \"../tui.js\";\nimport { UndoStack } from \"../undo-stack.js\";\nimport {\n\tapplyBackgroundToLine,\n\tgetSegmenter,\n\tisPunctuationChar,\n\tisWhitespaceChar,\n\tsliceByColumn,\n\tvisibleWidth,\n} from \"../utils.js\";\n\nconst segmenter = getSegmenter();\n\ninterface InputState {\n\tvalue: string;\n\tcursor: number;\n}\n\n/**\n * Input component - single-line text input with horizontal scrolling\n */\nexport class Input implements Component, Focusable {\n\tprivate value: string = \"\";\n\tprivate cursor: number = 0; // Cursor position in the value\n\tpublic onSubmit?: (value: string) => void;\n\tpublic onEscape?: () => void;\n\n\tpublic promptBg?: (text: string) => string;\n\n\t/** Focusable interface - set by TUI when focus changes */\n\tfocused: boolean = false;\n\n\t// Bracketed paste mode buffering\n\tprivate pasteBuffer: string = \"\";\n\tprivate isInPaste: boolean = false;\n\n\t// Kill ring for Emacs-style kill/yank operations\n\tprivate killRing = new KillRing();\n\tprivate lastAction: \"kill\" | \"yank\" | \"type-word\" | null = null;\n\n\t// Undo support\n\tprivate undoStack = new UndoStack<InputState>();\n\n\tgetValue(): string {\n\t\treturn this.value;\n\t}\n\n\tsetValue(value: string): void {\n\t\tthis.value = value;\n\t\tthis.cursor = Math.min(this.cursor, value.length);\n\t}\n\n\thandleInput(data: string): void {\n\t\t// Handle bracketed paste mode\n\t\t// Start of paste: \\x1b[200~\n\t\t// End of paste: \\x1b[201~\n\n\t\t// Check if we're starting a bracketed paste\n\t\tif (data.includes(\"\\x1b[200~\")) {\n\t\t\tthis.isInPaste = true;\n\t\t\tthis.pasteBuffer = \"\";\n\t\t\tdata = data.replace(\"\\x1b[200~\", \"\");\n\t\t}\n\n\t\t// If we're in a paste, buffer the data\n\t\tif (this.isInPaste) {\n\t\t\t// Check if this chunk contains the end marker\n\t\t\tthis.pasteBuffer += data;\n\n\t\t\tconst endIndex = this.pasteBuffer.indexOf(\"\\x1b[201~\");\n\t\t\tif (endIndex !== -1) {\n\t\t\t\t// Extract the pasted content\n\t\t\t\tconst pasteContent = this.pasteBuffer.substring(0, endIndex);\n\n\t\t\t\t// Process the complete paste\n\t\t\t\tthis.handlePaste(pasteContent);\n\n\t\t\t\t// Reset paste state\n\t\t\t\tthis.isInPaste = false;\n\n\t\t\t\t// Handle any remaining input after the paste marker\n\t\t\t\tconst remaining = this.pasteBuffer.substring(endIndex + 6); // 6 = length of \\x1b[201~\n\t\t\t\tthis.pasteBuffer = \"\";\n\t\t\t\tif (remaining) {\n\t\t\t\t\tthis.handleInput(remaining);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tconst kb = getEditorKeybindings();\n\n\t\t// Escape/Cancel\n\t\tif (kb.matches(data, \"selectCancel\")) {\n\t\t\tif (this.onEscape) this.onEscape();\n\t\t\treturn;\n\t\t}\n\n\t\t// Undo\n\t\tif (kb.matches(data, \"undo\")) {\n\t\t\tthis.undo();\n\t\t\treturn;\n\t\t}\n\n\t\t// Submit\n\t\tif (kb.matches(data, \"submit\") || data === \"\\n\") {\n\t\t\tif (this.onSubmit) this.onSubmit(this.value);\n\t\t\treturn;\n\t\t}\n\n\t\t// Deletion\n\t\tif (kb.matches(data, \"deleteCharBackward\")) {\n\t\t\tthis.handleBackspace();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteCharForward\")) {\n\t\t\tthis.handleForwardDelete();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteWordBackward\")) {\n\t\t\tthis.deleteWordBackwards();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteWordForward\")) {\n\t\t\tthis.deleteWordForward();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteToLineStart\")) {\n\t\t\tthis.deleteToLineStart();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteToLineEnd\")) {\n\t\t\tthis.deleteToLineEnd();\n\t\t\treturn;\n\t\t}\n\n\t\t// Kill ring actions\n\t\tif (kb.matches(data, \"yank\")) {\n\t\t\tthis.yank();\n\t\t\treturn;\n\t\t}\n\t\tif (kb.matches(data, \"yankPop\")) {\n\t\t\tthis.yankPop();\n\t\t\treturn;\n\t\t}\n\n\t\t// Cursor movement\n\t\tif (kb.matches(data, \"cursorLeft\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tif (this.cursor > 0) {\n\t\t\t\tconst beforeCursor = this.value.slice(0, this.cursor);\n\t\t\t\tconst graphemes = [...segmenter.segment(beforeCursor)];\n\t\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1];\n\t\t\t\tthis.cursor -= lastGrapheme ? lastGrapheme.segment.length : 1;\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorRight\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tif (this.cursor < this.value.length) {\n\t\t\t\tconst afterCursor = this.value.slice(this.cursor);\n\t\t\t\tconst graphemes = [...segmenter.segment(afterCursor)];\n\t\t\t\tconst firstGrapheme = graphemes[0];\n\t\t\t\tthis.cursor += firstGrapheme ? firstGrapheme.segment.length : 1;\n\t\t\t}\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorLineStart\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tthis.cursor = 0;\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorLineEnd\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tthis.cursor = this.value.length;\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorWordLeft\")) {\n\t\t\tthis.moveWordBackwards();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorWordRight\")) {\n\t\t\tthis.moveWordForwards();\n\t\t\treturn;\n\t\t}\n\n\t\t// Kitty CSI-u printable character (e.g. \\x1b[97u for 'a').\n\t\t// Terminals with Kitty protocol flag 1 (disambiguate) send CSI-u for all keys,\n\t\t// including plain printable characters. Decode before the control-char check\n\t\t// since CSI-u sequences contain \\x1b which would be rejected.\n\t\tconst kittyPrintable = decodeKittyPrintable(data);\n\t\tif (kittyPrintable !== undefined) {\n\t\t\tthis.insertCharacter(kittyPrintable);\n\t\t\treturn;\n\t\t}\n\n\t\t// Regular character input - accept printable characters including Unicode,\n\t\t// but reject control characters (C0: 0x00-0x1F, DEL: 0x7F, C1: 0x80-0x9F)\n\t\tconst hasControlChars = [...data].some((ch) => {\n\t\t\tconst code = ch.charCodeAt(0);\n\t\t\treturn code < 32 || code === 0x7f || (code >= 0x80 && code <= 0x9f);\n\t\t});\n\t\tif (!hasControlChars) {\n\t\t\tthis.insertCharacter(data);\n\t\t}\n\t}\n\n\tprivate insertCharacter(char: string): void {\n\t\t// Undo coalescing: consecutive word chars coalesce into one undo unit\n\t\tif (isWhitespaceChar(char) || this.lastAction !== \"type-word\") {\n\t\t\tthis.pushUndo();\n\t\t}\n\t\tthis.lastAction = \"type-word\";\n\n\t\tthis.value = this.value.slice(0, this.cursor) + char + this.value.slice(this.cursor);\n\t\tthis.cursor += char.length;\n\t}\n\n\tprivate handleBackspace(): void {\n\t\tthis.lastAction = null;\n\t\tif (this.cursor > 0) {\n\t\t\tthis.pushUndo();\n\t\t\tconst beforeCursor = this.value.slice(0, this.cursor);\n\t\t\tconst graphemes = [...segmenter.segment(beforeCursor)];\n\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1];\n\t\t\tconst graphemeLength = lastGrapheme ? lastGrapheme.segment.length : 1;\n\t\t\tthis.value = this.value.slice(0, this.cursor - graphemeLength) + this.value.slice(this.cursor);\n\t\t\tthis.cursor -= graphemeLength;\n\t\t}\n\t}\n\n\tprivate handleForwardDelete(): void {\n\t\tthis.lastAction = null;\n\t\tif (this.cursor < this.value.length) {\n\t\t\tthis.pushUndo();\n\t\t\tconst afterCursor = this.value.slice(this.cursor);\n\t\t\tconst graphemes = [...segmenter.segment(afterCursor)];\n\t\t\tconst firstGrapheme = graphemes[0];\n\t\t\tconst graphemeLength = firstGrapheme ? firstGrapheme.segment.length : 1;\n\t\t\tthis.value = this.value.slice(0, this.cursor) + this.value.slice(this.cursor + graphemeLength);\n\t\t}\n\t}\n\n\tprivate deleteToLineStart(): void {\n\t\tif (this.cursor === 0) return;\n\t\tthis.pushUndo();\n\t\tconst deletedText = this.value.slice(0, this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: true, accumulate: this.lastAction === \"kill\" });\n\t\tthis.lastAction = \"kill\";\n\t\tthis.value = this.value.slice(this.cursor);\n\t\tthis.cursor = 0;\n\t}\n\n\tprivate deleteToLineEnd(): void {\n\t\tif (this.cursor >= this.value.length) return;\n\t\tthis.pushUndo();\n\t\tconst deletedText = this.value.slice(this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: false, accumulate: this.lastAction === \"kill\" });\n\t\tthis.lastAction = \"kill\";\n\t\tthis.value = this.value.slice(0, this.cursor);\n\t}\n\n\tprivate deleteWordBackwards(): void {\n\t\tif (this.cursor === 0) return;\n\n\t\t// Save lastAction before cursor movement (moveWordBackwards resets it)\n\t\tconst wasKill = this.lastAction === \"kill\";\n\n\t\tthis.pushUndo();\n\n\t\tconst oldCursor = this.cursor;\n\t\tthis.moveWordBackwards();\n\t\tconst deleteFrom = this.cursor;\n\t\tthis.cursor = oldCursor;\n\n\t\tconst deletedText = this.value.slice(deleteFrom, this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: true, accumulate: wasKill });\n\t\tthis.lastAction = \"kill\";\n\n\t\tthis.value = this.value.slice(0, deleteFrom) + this.value.slice(this.cursor);\n\t\tthis.cursor = deleteFrom;\n\t}\n\n\tprivate deleteWordForward(): void {\n\t\tif (this.cursor >= this.value.length) return;\n\n\t\t// Save lastAction before cursor movement (moveWordForwards resets it)\n\t\tconst wasKill = this.lastAction === \"kill\";\n\n\t\tthis.pushUndo();\n\n\t\tconst oldCursor = this.cursor;\n\t\tthis.moveWordForwards();\n\t\tconst deleteTo = this.cursor;\n\t\tthis.cursor = oldCursor;\n\n\t\tconst deletedText = this.value.slice(this.cursor, deleteTo);\n\t\tthis.killRing.push(deletedText, { prepend: false, accumulate: wasKill });\n\t\tthis.lastAction = \"kill\";\n\n\t\tthis.value = this.value.slice(0, this.cursor) + this.value.slice(deleteTo);\n\t}\n\n\tprivate yank(): void {\n\t\tconst text = this.killRing.peek();\n\t\tif (!text) return;\n\n\t\tthis.pushUndo();\n\n\t\tthis.value = this.value.slice(0, this.cursor) + text + this.value.slice(this.cursor);\n\t\tthis.cursor += text.length;\n\t\tthis.lastAction = \"yank\";\n\t}\n\n\tprivate yankPop(): void {\n\t\tif (this.lastAction !== \"yank\" || this.killRing.length <= 1) return;\n\n\t\tthis.pushUndo();\n\n\t\t// Delete the previously yanked text (still at end of ring before rotation)\n\t\tconst prevText = this.killRing.peek() || \"\";\n\t\tthis.value = this.value.slice(0, this.cursor - prevText.length) + this.value.slice(this.cursor);\n\t\tthis.cursor -= prevText.length;\n\n\t\t// Rotate and insert new entry\n\t\tthis.killRing.rotate();\n\t\tconst text = this.killRing.peek() || \"\";\n\t\tthis.value = this.value.slice(0, this.cursor) + text + this.value.slice(this.cursor);\n\t\tthis.cursor += text.length;\n\t\tthis.lastAction = \"yank\";\n\t}\n\n\tprivate pushUndo(): void {\n\t\tthis.undoStack.push({ value: this.value, cursor: this.cursor });\n\t}\n\n\tprivate undo(): void {\n\t\tconst snapshot = this.undoStack.pop();\n\t\tif (!snapshot) return;\n\t\tthis.value = snapshot.value;\n\t\tthis.cursor = snapshot.cursor;\n\t\tthis.lastAction = null;\n\t}\n\n\tprivate moveWordBackwards(): void {\n\t\tif (this.cursor === 0) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.lastAction = null;\n\t\tconst textBeforeCursor = this.value.slice(0, this.cursor);\n\t\tconst graphemes = [...segmenter.segment(textBeforeCursor)];\n\n\t\t// Skip trailing whitespace\n\t\twhile (graphemes.length > 0 && isWhitespaceChar(graphemes[graphemes.length - 1]?.segment || \"\")) {\n\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t}\n\n\t\tif (graphemes.length > 0) {\n\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1]?.segment || \"\";\n\t\t\tif (isPunctuationChar(lastGrapheme)) {\n\t\t\t\t// Skip punctuation run\n\t\t\t\twhile (graphemes.length > 0 && isPunctuationChar(graphemes[graphemes.length - 1]?.segment || \"\")) {\n\t\t\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Skip word run\n\t\t\t\twhile (\n\t\t\t\t\tgraphemes.length > 0 &&\n\t\t\t\t\t!isWhitespaceChar(graphemes[graphemes.length - 1]?.segment || \"\") &&\n\t\t\t\t\t!isPunctuationChar(graphemes[graphemes.length - 1]?.segment || \"\")\n\t\t\t\t) {\n\t\t\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate moveWordForwards(): void {\n\t\tif (this.cursor >= this.value.length) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.lastAction = null;\n\t\tconst textAfterCursor = this.value.slice(this.cursor);\n\t\tconst segments = segmenter.segment(textAfterCursor);\n\t\tconst iterator = segments[Symbol.iterator]();\n\t\tlet next = iterator.next();\n\n\t\t// Skip leading whitespace\n\t\twhile (!next.done && isWhitespaceChar(next.value.segment)) {\n\t\t\tthis.cursor += next.value.segment.length;\n\t\t\tnext = iterator.next();\n\t\t}\n\n\t\tif (!next.done) {\n\t\t\tconst firstGrapheme = next.value.segment;\n\t\t\tif (isPunctuationChar(firstGrapheme)) {\n\t\t\t\t// Skip punctuation run\n\t\t\t\twhile (!next.done && isPunctuationChar(next.value.segment)) {\n\t\t\t\t\tthis.cursor += next.value.segment.length;\n\t\t\t\t\tnext = iterator.next();\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Skip word run\n\t\t\t\twhile (!next.done && !isWhitespaceChar(next.value.segment) && !isPunctuationChar(next.value.segment)) {\n\t\t\t\t\tthis.cursor += next.value.segment.length;\n\t\t\t\t\tnext = iterator.next();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate handlePaste(pastedText: string): void {\n\t\tthis.lastAction = null;\n\t\tthis.pushUndo();\n\n\t\t// Clean the pasted text - remove newlines and carriage returns\n\t\tconst cleanText = pastedText.replace(/\\r\\n/g, \"\").replace(/\\r/g, \"\").replace(/\\n/g, \"\").replace(/\\t/g, \" \");\n\n\t\t// Insert at cursor position\n\t\tthis.value = this.value.slice(0, this.cursor) + cleanText + this.value.slice(this.cursor);\n\t\tthis.cursor += cleanText.length;\n\t}\n\n\tinvalidate(): void {\n\t\t// No cached state to invalidate currently\n\t}\n\n\trender(width: number): string[] {\n\t\t// Calculate visible window\n\t\tconst prompt = \" ❯ \";\n\t\tconst availableWidth = width - prompt.length;\n\n\t\tif (availableWidth <= 0) {\n\t\t\tconst raw = prompt;\n\t\t\tconst line = this.promptBg ? applyBackgroundToLine(raw, width, this.promptBg) : raw;\n\t\t\treturn [line];\n\t\t}\n\n\t\tlet visibleText = \"\";\n\t\tlet cursorDisplay = this.cursor;\n\t\tconst totalWidth = visibleWidth(this.value);\n\n\t\tif (totalWidth < availableWidth) {\n\t\t\t// Everything fits\n\t\t\tvisibleText = this.value;\n\t\t} else {\n\t\t\t// Need horizontal scrolling\n\t\t\tconst scrollWidth = this.cursor === this.value.length ? availableWidth - 1 : availableWidth;\n\t\t\tconst cursorCol = visibleWidth(this.value.slice(0, this.cursor));\n\n\t\t\tif (scrollWidth > 0) {\n\t\t\t\tconst halfWidth = Math.floor(scrollWidth / 2);\n\t\t\t\tlet startCol = 0;\n\n\t\t\t\tif (cursorCol < halfWidth) {\n\t\t\t\t\tstartCol = 0;\n\t\t\t\t} else if (cursorCol > totalWidth - halfWidth) {\n\t\t\t\t\tstartCol = Math.max(0, totalWidth - scrollWidth);\n\t\t\t\t} else {\n\t\t\t\t\tstartCol = Math.max(0, cursorCol - halfWidth);\n\t\t\t\t}\n\n\t\t\t\tvisibleText = sliceByColumn(this.value, startCol, scrollWidth, true);\n\t\t\t\tconst beforeCursor = sliceByColumn(this.value, startCol, Math.max(0, cursorCol - startCol), true);\n\t\t\t\tcursorDisplay = beforeCursor.length;\n\t\t\t} else {\n\t\t\t\tvisibleText = \"\";\n\t\t\t\tcursorDisplay = 0;\n\t\t\t}\n\t\t}\n\n\t\t// Build line with fake cursor\n\t\tconst graphemes = [...segmenter.segment(visibleText.slice(cursorDisplay))];\n\t\tconst cursorGrapheme = graphemes[0];\n\n\t\tconst beforeCursor = visibleText.slice(0, cursorDisplay);\n\t\tconst atCursor = cursorGrapheme?.segment ?? \" \";\n\t\tconst afterCursor = visibleText.slice(cursorDisplay + atCursor.length);\n\n\t\t// Hardware cursor marker for IME positioning\n\t\tconst marker = this.focused ? CURSOR_MARKER : \"\";\n\n\t\t// Fake cursor\n\t\tconst cursorChar = `\\x1b[7m${atCursor}\\x1b[27m`;\n\t\tconst textWithCursor = beforeCursor + marker + cursorChar + afterCursor;\n\n\t\tconst visualLength = visibleWidth(textWithCursor);\n\t\tconst padding = \" \".repeat(Math.max(0, availableWidth - visualLength));\n\t\tconst rawLine = prompt + textWithCursor + padding;\n\n\t\tconst line = this.promptBg ? applyBackgroundToLine(rawLine, width, this.promptBg) : rawLine;\n\t\treturn [line];\n\t}\n}\n"]}
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package/dist/components/input.js
CHANGED
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@@ -1 +1 @@
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1
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-
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{\n\t\t\tthis.undo();\n\t\t\treturn;\n\t\t}\n\n\t\t// Submit\n\t\tif (kb.matches(data, \"submit\") || data === \"\\n\") {\n\t\t\tif (this.onSubmit) this.onSubmit(this.value);\n\t\t\treturn;\n\t\t}\n\n\t\t// Deletion\n\t\tif (kb.matches(data, \"deleteCharBackward\")) {\n\t\t\tthis.handleBackspace();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteCharForward\")) {\n\t\t\tthis.handleForwardDelete();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteWordBackward\")) {\n\t\t\tthis.deleteWordBackwards();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteWordForward\")) {\n\t\t\tthis.deleteWordForward();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteToLineStart\")) {\n\t\t\tthis.deleteToLineStart();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteToLineEnd\")) {\n\t\t\tthis.deleteToLineEnd();\n\t\t\treturn;\n\t\t}\n\n\t\t// Kill ring actions\n\t\tif (kb.matches(data, \"yank\")) {\n\t\t\tthis.yank();\n\t\t\treturn;\n\t\t}\n\t\tif 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null;\n\t\t\tthis.cursor = 0;\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorLineEnd\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tthis.cursor = this.value.length;\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorWordLeft\")) {\n\t\t\tthis.moveWordBackwards();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorWordRight\")) {\n\t\t\tthis.moveWordForwards();\n\t\t\treturn;\n\t\t}\n\n\t\t// Kitty CSI-u printable character (e.g. \\x1b[97u for 'a').\n\t\t// Terminals with Kitty protocol flag 1 (disambiguate) send CSI-u for all keys,\n\t\t// including plain printable characters. Decode before the control-char check\n\t\t// since CSI-u sequences contain \\x1b which would be rejected.\n\t\tconst kittyPrintable = decodeKittyPrintable(data);\n\t\tif (kittyPrintable !== undefined) {\n\t\t\tthis.insertCharacter(kittyPrintable);\n\t\t\treturn;\n\t\t}\n\n\t\t// Regular character input - accept printable characters including Unicode,\n\t\t// but reject control characters (C0: 0x00-0x1F, DEL: 0x7F, C1: 0x80-0x9F)\n\t\tconst hasControlChars = [...data].some((ch) => {\n\t\t\tconst code = ch.charCodeAt(0);\n\t\t\treturn code < 32 || code === 0x7f || (code >= 0x80 && code <= 0x9f);\n\t\t});\n\t\tif (!hasControlChars) {\n\t\t\tthis.insertCharacter(data);\n\t\t}\n\t}\n\n\tprivate insertCharacter(char: string): void {\n\t\t// Undo coalescing: consecutive word chars coalesce into one undo unit\n\t\tif (isWhitespaceChar(char) || this.lastAction !== \"type-word\") {\n\t\t\tthis.pushUndo();\n\t\t}\n\t\tthis.lastAction = \"type-word\";\n\n\t\tthis.value = this.value.slice(0, this.cursor) + char + this.value.slice(this.cursor);\n\t\tthis.cursor += char.length;\n\t}\n\n\tprivate handleBackspace(): void {\n\t\tthis.lastAction = null;\n\t\tif (this.cursor > 0) {\n\t\t\tthis.pushUndo();\n\t\t\tconst beforeCursor = this.value.slice(0, this.cursor);\n\t\t\tconst graphemes = [...segmenter.segment(beforeCursor)];\n\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1];\n\t\t\tconst graphemeLength = lastGrapheme ? lastGrapheme.segment.length : 1;\n\t\t\tthis.value = this.value.slice(0, this.cursor - graphemeLength) + this.value.slice(this.cursor);\n\t\t\tthis.cursor -= graphemeLength;\n\t\t}\n\t}\n\n\tprivate handleForwardDelete(): void {\n\t\tthis.lastAction = null;\n\t\tif (this.cursor < this.value.length) {\n\t\t\tthis.pushUndo();\n\t\t\tconst afterCursor = this.value.slice(this.cursor);\n\t\t\tconst graphemes = [...segmenter.segment(afterCursor)];\n\t\t\tconst firstGrapheme = graphemes[0];\n\t\t\tconst graphemeLength = firstGrapheme ? firstGrapheme.segment.length : 1;\n\t\t\tthis.value = this.value.slice(0, this.cursor) + this.value.slice(this.cursor + graphemeLength);\n\t\t}\n\t}\n\n\tprivate deleteToLineStart(): void {\n\t\tif (this.cursor === 0) return;\n\t\tthis.pushUndo();\n\t\tconst deletedText = this.value.slice(0, this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: true, accumulate: this.lastAction === \"kill\" });\n\t\tthis.lastAction = \"kill\";\n\t\tthis.value = this.value.slice(this.cursor);\n\t\tthis.cursor = 0;\n\t}\n\n\tprivate deleteToLineEnd(): void {\n\t\tif (this.cursor >= this.value.length) return;\n\t\tthis.pushUndo();\n\t\tconst deletedText = this.value.slice(this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: false, accumulate: this.lastAction === \"kill\" });\n\t\tthis.lastAction = \"kill\";\n\t\tthis.value = this.value.slice(0, this.cursor);\n\t}\n\n\tprivate deleteWordBackwards(): void {\n\t\tif (this.cursor === 0) return;\n\n\t\t// Save lastAction before cursor movement (moveWordBackwards resets it)\n\t\tconst wasKill = this.lastAction === \"kill\";\n\n\t\tthis.pushUndo();\n\n\t\tconst oldCursor = this.cursor;\n\t\tthis.moveWordBackwards();\n\t\tconst deleteFrom = this.cursor;\n\t\tthis.cursor = oldCursor;\n\n\t\tconst deletedText = this.value.slice(deleteFrom, this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: true, accumulate: wasKill });\n\t\tthis.lastAction = \"kill\";\n\n\t\tthis.value = this.value.slice(0, deleteFrom) + this.value.slice(this.cursor);\n\t\tthis.cursor = deleteFrom;\n\t}\n\n\tprivate deleteWordForward(): void {\n\t\tif (this.cursor >= this.value.length) return;\n\n\t\t// Save lastAction before cursor movement (moveWordForwards resets it)\n\t\tconst wasKill = this.lastAction === \"kill\";\n\n\t\tthis.pushUndo();\n\n\t\tconst oldCursor = this.cursor;\n\t\tthis.moveWordForwards();\n\t\tconst deleteTo = this.cursor;\n\t\tthis.cursor = oldCursor;\n\n\t\tconst deletedText = this.value.slice(this.cursor, deleteTo);\n\t\tthis.killRing.push(deletedText, { prepend: false, accumulate: wasKill });\n\t\tthis.lastAction = \"kill\";\n\n\t\tthis.value = this.value.slice(0, this.cursor) + this.value.slice(deleteTo);\n\t}\n\n\tprivate yank(): void {\n\t\tconst text = this.killRing.peek();\n\t\tif (!text) return;\n\n\t\tthis.pushUndo();\n\n\t\tthis.value = this.value.slice(0, this.cursor) + text + this.value.slice(this.cursor);\n\t\tthis.cursor += text.length;\n\t\tthis.lastAction = \"yank\";\n\t}\n\n\tprivate yankPop(): void {\n\t\tif (this.lastAction !== \"yank\" || this.killRing.length <= 1) return;\n\n\t\tthis.pushUndo();\n\n\t\t// Delete the previously yanked text (still at end of ring before rotation)\n\t\tconst prevText = this.killRing.peek() || \"\";\n\t\tthis.value = this.value.slice(0, this.cursor - prevText.length) + this.value.slice(this.cursor);\n\t\tthis.cursor -= prevText.length;\n\n\t\t// Rotate and insert new entry\n\t\tthis.killRing.rotate();\n\t\tconst text = this.killRing.peek() || \"\";\n\t\tthis.value = this.value.slice(0, this.cursor) + text + this.value.slice(this.cursor);\n\t\tthis.cursor += text.length;\n\t\tthis.lastAction = \"yank\";\n\t}\n\n\tprivate pushUndo(): void {\n\t\tthis.undoStack.push({ value: this.value, cursor: this.cursor });\n\t}\n\n\tprivate undo(): void {\n\t\tconst snapshot = this.undoStack.pop();\n\t\tif (!snapshot) return;\n\t\tthis.value = snapshot.value;\n\t\tthis.cursor = snapshot.cursor;\n\t\tthis.lastAction = null;\n\t}\n\n\tprivate moveWordBackwards(): void {\n\t\tif (this.cursor === 0) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.lastAction = null;\n\t\tconst textBeforeCursor = this.value.slice(0, this.cursor);\n\t\tconst graphemes = [...segmenter.segment(textBeforeCursor)];\n\n\t\t// Skip trailing whitespace\n\t\twhile (graphemes.length > 0 && isWhitespaceChar(graphemes[graphemes.length - 1]?.segment || \"\")) {\n\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t}\n\n\t\tif (graphemes.length > 0) {\n\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1]?.segment || \"\";\n\t\t\tif (isPunctuationChar(lastGrapheme)) {\n\t\t\t\t// Skip punctuation run\n\t\t\t\twhile (graphemes.length > 0 && isPunctuationChar(graphemes[graphemes.length - 1]?.segment || \"\")) {\n\t\t\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Skip word run\n\t\t\t\twhile (\n\t\t\t\t\tgraphemes.length > 0 &&\n\t\t\t\t\t!isWhitespaceChar(graphemes[graphemes.length - 1]?.segment || \"\") &&\n\t\t\t\t\t!isPunctuationChar(graphemes[graphemes.length - 1]?.segment || \"\")\n\t\t\t\t) {\n\t\t\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate moveWordForwards(): void {\n\t\tif (this.cursor >= this.value.length) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.lastAction = null;\n\t\tconst textAfterCursor = this.value.slice(this.cursor);\n\t\tconst segments = segmenter.segment(textAfterCursor);\n\t\tconst iterator = segments[Symbol.iterator]();\n\t\tlet next = iterator.next();\n\n\t\t// Skip leading whitespace\n\t\twhile (!next.done && isWhitespaceChar(next.value.segment)) {\n\t\t\tthis.cursor += next.value.segment.length;\n\t\t\tnext = iterator.next();\n\t\t}\n\n\t\tif (!next.done) {\n\t\t\tconst firstGrapheme = next.value.segment;\n\t\t\tif (isPunctuationChar(firstGrapheme)) {\n\t\t\t\t// Skip punctuation run\n\t\t\t\twhile (!next.done && isPunctuationChar(next.value.segment)) {\n\t\t\t\t\tthis.cursor += next.value.segment.length;\n\t\t\t\t\tnext = iterator.next();\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Skip word run\n\t\t\t\twhile (!next.done && !isWhitespaceChar(next.value.segment) && !isPunctuationChar(next.value.segment)) {\n\t\t\t\t\tthis.cursor += next.value.segment.length;\n\t\t\t\t\tnext = iterator.next();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate handlePaste(pastedText: string): void {\n\t\tthis.lastAction = null;\n\t\tthis.pushUndo();\n\n\t\t// Clean the pasted text - remove newlines and carriage returns\n\t\tconst cleanText = pastedText.replace(/\\r\\n/g, \"\").replace(/\\r/g, \"\").replace(/\\n/g, \"\").replace(/\\t/g, \" \");\n\n\t\t// Insert at cursor position\n\t\tthis.value = this.value.slice(0, this.cursor) + cleanText + this.value.slice(this.cursor);\n\t\tthis.cursor += cleanText.length;\n\t}\n\n\tinvalidate(): void {\n\t\t// No cached state to invalidate currently\n\t}\n\n\trender(width: number): string[] {\n\t\t// Calculate visible window\n\t\tconst prompt = \"> \";\n\t\tconst availableWidth = width - prompt.length;\n\n\t\tif (availableWidth <= 0) {\n\t\t\tconst raw = prompt;\n\t\t\tconst line = this.promptBg ? applyBackgroundToLine(raw, width, this.promptBg) : raw;\n\t\t\treturn [line];\n\t\t}\n\n\t\tlet visibleText = \"\";\n\t\tlet cursorDisplay = this.cursor;\n\t\tconst totalWidth = visibleWidth(this.value);\n\n\t\tif (totalWidth < availableWidth) {\n\t\t\t// Everything fits\n\t\t\tvisibleText = this.value;\n\t\t} else {\n\t\t\t// Need horizontal scrolling\n\t\t\tconst scrollWidth = this.cursor === this.value.length ? availableWidth - 1 : availableWidth;\n\t\t\tconst cursorCol = visibleWidth(this.value.slice(0, this.cursor));\n\n\t\t\tif (scrollWidth > 0) {\n\t\t\t\tconst halfWidth = Math.floor(scrollWidth / 2);\n\t\t\t\tlet startCol = 0;\n\n\t\t\t\tif (cursorCol < halfWidth) {\n\t\t\t\t\tstartCol = 0;\n\t\t\t\t} else if (cursorCol > totalWidth - halfWidth) {\n\t\t\t\t\tstartCol = Math.max(0, totalWidth - scrollWidth);\n\t\t\t\t} else {\n\t\t\t\t\tstartCol = Math.max(0, cursorCol - halfWidth);\n\t\t\t\t}\n\n\t\t\t\tvisibleText = sliceByColumn(this.value, startCol, scrollWidth, true);\n\t\t\t\tconst beforeCursor = sliceByColumn(this.value, startCol, Math.max(0, cursorCol - startCol), true);\n\t\t\t\tcursorDisplay = beforeCursor.length;\n\t\t\t} else {\n\t\t\t\tvisibleText = \"\";\n\t\t\t\tcursorDisplay = 0;\n\t\t\t}\n\t\t}\n\n\t\t// Build line with fake cursor\n\t\tconst graphemes = [...segmenter.segment(visibleText.slice(cursorDisplay))];\n\t\tconst cursorGrapheme = graphemes[0];\n\n\t\tconst beforeCursor = visibleText.slice(0, cursorDisplay);\n\t\tconst atCursor = cursorGrapheme?.segment ?? \" \";\n\t\tconst afterCursor = visibleText.slice(cursorDisplay + atCursor.length);\n\n\t\t// Hardware cursor marker for IME positioning\n\t\tconst marker = this.focused ? CURSOR_MARKER : \"\";\n\n\t\t// Fake cursor\n\t\tconst cursorChar = `\\x1b[7m${atCursor}\\x1b[27m`;\n\t\tconst textWithCursor = beforeCursor + marker + cursorChar + afterCursor;\n\n\t\tconst visualLength = visibleWidth(textWithCursor);\n\t\tconst padding = \" \".repeat(Math.max(0, availableWidth - visualLength));\n\t\tconst rawLine = prompt + textWithCursor + padding;\n\n\t\tconst line = this.promptBg ? applyBackgroundToLine(rawLine, width, this.promptBg) : rawLine;\n\t\treturn [line];\n\t}\n}\n"]}
|
|
1
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{\n\t\t\tthis.undo();\n\t\t\treturn;\n\t\t}\n\n\t\t// Submit\n\t\tif (kb.matches(data, \"submit\") || data === \"\\n\") {\n\t\t\tif (this.onSubmit) this.onSubmit(this.value);\n\t\t\treturn;\n\t\t}\n\n\t\t// Deletion\n\t\tif (kb.matches(data, \"deleteCharBackward\")) {\n\t\t\tthis.handleBackspace();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteCharForward\")) {\n\t\t\tthis.handleForwardDelete();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteWordBackward\")) {\n\t\t\tthis.deleteWordBackwards();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteWordForward\")) {\n\t\t\tthis.deleteWordForward();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteToLineStart\")) {\n\t\t\tthis.deleteToLineStart();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"deleteToLineEnd\")) {\n\t\t\tthis.deleteToLineEnd();\n\t\t\treturn;\n\t\t}\n\n\t\t// Kill ring actions\n\t\tif (kb.matches(data, \"yank\")) {\n\t\t\tthis.yank();\n\t\t\treturn;\n\t\t}\n\t\tif 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null;\n\t\t\tthis.cursor = 0;\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorLineEnd\")) {\n\t\t\tthis.lastAction = null;\n\t\t\tthis.cursor = this.value.length;\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorWordLeft\")) {\n\t\t\tthis.moveWordBackwards();\n\t\t\treturn;\n\t\t}\n\n\t\tif (kb.matches(data, \"cursorWordRight\")) {\n\t\t\tthis.moveWordForwards();\n\t\t\treturn;\n\t\t}\n\n\t\t// Kitty CSI-u printable character (e.g. \\x1b[97u for 'a').\n\t\t// Terminals with Kitty protocol flag 1 (disambiguate) send CSI-u for all keys,\n\t\t// including plain printable characters. Decode before the control-char check\n\t\t// since CSI-u sequences contain \\x1b which would be rejected.\n\t\tconst kittyPrintable = decodeKittyPrintable(data);\n\t\tif (kittyPrintable !== undefined) {\n\t\t\tthis.insertCharacter(kittyPrintable);\n\t\t\treturn;\n\t\t}\n\n\t\t// Regular character input - accept printable characters including Unicode,\n\t\t// but reject control characters (C0: 0x00-0x1F, DEL: 0x7F, C1: 0x80-0x9F)\n\t\tconst hasControlChars = [...data].some((ch) => {\n\t\t\tconst code = ch.charCodeAt(0);\n\t\t\treturn code < 32 || code === 0x7f || (code >= 0x80 && code <= 0x9f);\n\t\t});\n\t\tif (!hasControlChars) {\n\t\t\tthis.insertCharacter(data);\n\t\t}\n\t}\n\n\tprivate insertCharacter(char: string): void {\n\t\t// Undo coalescing: consecutive word chars coalesce into one undo unit\n\t\tif (isWhitespaceChar(char) || this.lastAction !== \"type-word\") {\n\t\t\tthis.pushUndo();\n\t\t}\n\t\tthis.lastAction = \"type-word\";\n\n\t\tthis.value = this.value.slice(0, this.cursor) + char + this.value.slice(this.cursor);\n\t\tthis.cursor += char.length;\n\t}\n\n\tprivate handleBackspace(): void {\n\t\tthis.lastAction = null;\n\t\tif (this.cursor > 0) {\n\t\t\tthis.pushUndo();\n\t\t\tconst beforeCursor = this.value.slice(0, this.cursor);\n\t\t\tconst graphemes = [...segmenter.segment(beforeCursor)];\n\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1];\n\t\t\tconst graphemeLength = lastGrapheme ? lastGrapheme.segment.length : 1;\n\t\t\tthis.value = this.value.slice(0, this.cursor - graphemeLength) + this.value.slice(this.cursor);\n\t\t\tthis.cursor -= graphemeLength;\n\t\t}\n\t}\n\n\tprivate handleForwardDelete(): void {\n\t\tthis.lastAction = null;\n\t\tif (this.cursor < this.value.length) {\n\t\t\tthis.pushUndo();\n\t\t\tconst afterCursor = this.value.slice(this.cursor);\n\t\t\tconst graphemes = [...segmenter.segment(afterCursor)];\n\t\t\tconst firstGrapheme = graphemes[0];\n\t\t\tconst graphemeLength = firstGrapheme ? firstGrapheme.segment.length : 1;\n\t\t\tthis.value = this.value.slice(0, this.cursor) + this.value.slice(this.cursor + graphemeLength);\n\t\t}\n\t}\n\n\tprivate deleteToLineStart(): void {\n\t\tif (this.cursor === 0) return;\n\t\tthis.pushUndo();\n\t\tconst deletedText = this.value.slice(0, this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: true, accumulate: this.lastAction === \"kill\" });\n\t\tthis.lastAction = \"kill\";\n\t\tthis.value = this.value.slice(this.cursor);\n\t\tthis.cursor = 0;\n\t}\n\n\tprivate deleteToLineEnd(): void {\n\t\tif (this.cursor >= this.value.length) return;\n\t\tthis.pushUndo();\n\t\tconst deletedText = this.value.slice(this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: false, accumulate: this.lastAction === \"kill\" });\n\t\tthis.lastAction = \"kill\";\n\t\tthis.value = this.value.slice(0, this.cursor);\n\t}\n\n\tprivate deleteWordBackwards(): void {\n\t\tif (this.cursor === 0) return;\n\n\t\t// Save lastAction before cursor movement (moveWordBackwards resets it)\n\t\tconst wasKill = this.lastAction === \"kill\";\n\n\t\tthis.pushUndo();\n\n\t\tconst oldCursor = this.cursor;\n\t\tthis.moveWordBackwards();\n\t\tconst deleteFrom = this.cursor;\n\t\tthis.cursor = oldCursor;\n\n\t\tconst deletedText = this.value.slice(deleteFrom, this.cursor);\n\t\tthis.killRing.push(deletedText, { prepend: true, accumulate: wasKill });\n\t\tthis.lastAction = \"kill\";\n\n\t\tthis.value = this.value.slice(0, deleteFrom) + this.value.slice(this.cursor);\n\t\tthis.cursor = deleteFrom;\n\t}\n\n\tprivate deleteWordForward(): void {\n\t\tif (this.cursor >= this.value.length) return;\n\n\t\t// Save lastAction before cursor movement (moveWordForwards resets it)\n\t\tconst wasKill = this.lastAction === \"kill\";\n\n\t\tthis.pushUndo();\n\n\t\tconst oldCursor = this.cursor;\n\t\tthis.moveWordForwards();\n\t\tconst deleteTo = this.cursor;\n\t\tthis.cursor = oldCursor;\n\n\t\tconst deletedText = this.value.slice(this.cursor, deleteTo);\n\t\tthis.killRing.push(deletedText, { prepend: false, accumulate: wasKill });\n\t\tthis.lastAction = \"kill\";\n\n\t\tthis.value = this.value.slice(0, this.cursor) + this.value.slice(deleteTo);\n\t}\n\n\tprivate yank(): void {\n\t\tconst text = this.killRing.peek();\n\t\tif (!text) return;\n\n\t\tthis.pushUndo();\n\n\t\tthis.value = this.value.slice(0, this.cursor) + text + this.value.slice(this.cursor);\n\t\tthis.cursor += text.length;\n\t\tthis.lastAction = \"yank\";\n\t}\n\n\tprivate yankPop(): void {\n\t\tif (this.lastAction !== \"yank\" || this.killRing.length <= 1) return;\n\n\t\tthis.pushUndo();\n\n\t\t// Delete the previously yanked text (still at end of ring before rotation)\n\t\tconst prevText = this.killRing.peek() || \"\";\n\t\tthis.value = this.value.slice(0, this.cursor - prevText.length) + this.value.slice(this.cursor);\n\t\tthis.cursor -= prevText.length;\n\n\t\t// Rotate and insert new entry\n\t\tthis.killRing.rotate();\n\t\tconst text = this.killRing.peek() || \"\";\n\t\tthis.value = this.value.slice(0, this.cursor) + text + this.value.slice(this.cursor);\n\t\tthis.cursor += text.length;\n\t\tthis.lastAction = \"yank\";\n\t}\n\n\tprivate pushUndo(): void {\n\t\tthis.undoStack.push({ value: this.value, cursor: this.cursor });\n\t}\n\n\tprivate undo(): void {\n\t\tconst snapshot = this.undoStack.pop();\n\t\tif (!snapshot) return;\n\t\tthis.value = snapshot.value;\n\t\tthis.cursor = snapshot.cursor;\n\t\tthis.lastAction = null;\n\t}\n\n\tprivate moveWordBackwards(): void {\n\t\tif (this.cursor === 0) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.lastAction = null;\n\t\tconst textBeforeCursor = this.value.slice(0, this.cursor);\n\t\tconst graphemes = [...segmenter.segment(textBeforeCursor)];\n\n\t\t// Skip trailing whitespace\n\t\twhile (graphemes.length > 0 && isWhitespaceChar(graphemes[graphemes.length - 1]?.segment || \"\")) {\n\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t}\n\n\t\tif (graphemes.length > 0) {\n\t\t\tconst lastGrapheme = graphemes[graphemes.length - 1]?.segment || \"\";\n\t\t\tif (isPunctuationChar(lastGrapheme)) {\n\t\t\t\t// Skip punctuation run\n\t\t\t\twhile (graphemes.length > 0 && isPunctuationChar(graphemes[graphemes.length - 1]?.segment || \"\")) {\n\t\t\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Skip word run\n\t\t\t\twhile (\n\t\t\t\t\tgraphemes.length > 0 &&\n\t\t\t\t\t!isWhitespaceChar(graphemes[graphemes.length - 1]?.segment || \"\") &&\n\t\t\t\t\t!isPunctuationChar(graphemes[graphemes.length - 1]?.segment || \"\")\n\t\t\t\t) {\n\t\t\t\t\tthis.cursor -= graphemes.pop()?.segment.length || 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate moveWordForwards(): void {\n\t\tif (this.cursor >= this.value.length) {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.lastAction = null;\n\t\tconst textAfterCursor = this.value.slice(this.cursor);\n\t\tconst segments = segmenter.segment(textAfterCursor);\n\t\tconst iterator = segments[Symbol.iterator]();\n\t\tlet next = iterator.next();\n\n\t\t// Skip leading whitespace\n\t\twhile (!next.done && isWhitespaceChar(next.value.segment)) {\n\t\t\tthis.cursor += next.value.segment.length;\n\t\t\tnext = iterator.next();\n\t\t}\n\n\t\tif (!next.done) {\n\t\t\tconst firstGrapheme = next.value.segment;\n\t\t\tif (isPunctuationChar(firstGrapheme)) {\n\t\t\t\t// Skip punctuation run\n\t\t\t\twhile (!next.done && isPunctuationChar(next.value.segment)) {\n\t\t\t\t\tthis.cursor += next.value.segment.length;\n\t\t\t\t\tnext = iterator.next();\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\t// Skip word run\n\t\t\t\twhile (!next.done && !isWhitespaceChar(next.value.segment) && !isPunctuationChar(next.value.segment)) {\n\t\t\t\t\tthis.cursor += next.value.segment.length;\n\t\t\t\t\tnext = iterator.next();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate handlePaste(pastedText: string): void {\n\t\tthis.lastAction = null;\n\t\tthis.pushUndo();\n\n\t\t// Clean the pasted text - remove newlines and carriage returns\n\t\tconst cleanText = pastedText.replace(/\\r\\n/g, \"\").replace(/\\r/g, \"\").replace(/\\n/g, \"\").replace(/\\t/g, \" \");\n\n\t\t// Insert at cursor position\n\t\tthis.value = this.value.slice(0, this.cursor) + cleanText + this.value.slice(this.cursor);\n\t\tthis.cursor += cleanText.length;\n\t}\n\n\tinvalidate(): void {\n\t\t// No cached state to invalidate currently\n\t}\n\n\trender(width: number): string[] {\n\t\t// Calculate visible window\n\t\tconst prompt = \" ❯ \";\n\t\tconst availableWidth = width - prompt.length;\n\n\t\tif (availableWidth <= 0) {\n\t\t\tconst raw = prompt;\n\t\t\tconst line = this.promptBg ? applyBackgroundToLine(raw, width, this.promptBg) : raw;\n\t\t\treturn [line];\n\t\t}\n\n\t\tlet visibleText = \"\";\n\t\tlet cursorDisplay = this.cursor;\n\t\tconst totalWidth = visibleWidth(this.value);\n\n\t\tif (totalWidth < availableWidth) {\n\t\t\t// Everything fits\n\t\t\tvisibleText = this.value;\n\t\t} else {\n\t\t\t// Need horizontal scrolling\n\t\t\tconst scrollWidth = this.cursor === this.value.length ? availableWidth - 1 : availableWidth;\n\t\t\tconst cursorCol = visibleWidth(this.value.slice(0, this.cursor));\n\n\t\t\tif (scrollWidth > 0) {\n\t\t\t\tconst halfWidth = Math.floor(scrollWidth / 2);\n\t\t\t\tlet startCol = 0;\n\n\t\t\t\tif (cursorCol < halfWidth) {\n\t\t\t\t\tstartCol = 0;\n\t\t\t\t} else if (cursorCol > totalWidth - halfWidth) {\n\t\t\t\t\tstartCol = Math.max(0, totalWidth - scrollWidth);\n\t\t\t\t} else {\n\t\t\t\t\tstartCol = Math.max(0, cursorCol - halfWidth);\n\t\t\t\t}\n\n\t\t\t\tvisibleText = sliceByColumn(this.value, startCol, scrollWidth, true);\n\t\t\t\tconst beforeCursor = sliceByColumn(this.value, startCol, Math.max(0, cursorCol - startCol), true);\n\t\t\t\tcursorDisplay = beforeCursor.length;\n\t\t\t} else {\n\t\t\t\tvisibleText = \"\";\n\t\t\t\tcursorDisplay = 0;\n\t\t\t}\n\t\t}\n\n\t\t// Build line with fake cursor\n\t\tconst graphemes = [...segmenter.segment(visibleText.slice(cursorDisplay))];\n\t\tconst cursorGrapheme = graphemes[0];\n\n\t\tconst beforeCursor = visibleText.slice(0, cursorDisplay);\n\t\tconst atCursor = cursorGrapheme?.segment ?? \" \";\n\t\tconst afterCursor = visibleText.slice(cursorDisplay + atCursor.length);\n\n\t\t// Hardware cursor marker for IME positioning\n\t\tconst marker = this.focused ? CURSOR_MARKER : \"\";\n\n\t\t// Fake cursor\n\t\tconst cursorChar = `\\x1b[7m${atCursor}\\x1b[27m`;\n\t\tconst textWithCursor = beforeCursor + marker + cursorChar + afterCursor;\n\n\t\tconst visualLength = visibleWidth(textWithCursor);\n\t\tconst padding = \" \".repeat(Math.max(0, availableWidth - visualLength));\n\t\tconst rawLine = prompt + textWithCursor + padding;\n\n\t\tconst line = this.promptBg ? applyBackgroundToLine(rawLine, width, this.promptBg) : rawLine;\n\t\treturn [line];\n\t}\n}\n"]}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/components/loader.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,WAAW,CAAC;AAErC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AAEjC,MAAM,MAAM,WAAW,GAAG,MAAM,GAAG,SAAS,GAAG,SAAS,GAAG,UAAU,CAAC;AAEtE;;;GAGG;AACH,qBAAa,MAAO,SAAQ,IAAI;
|
|
1
|
+
{"version":3,"file":"loader.d.ts","sourceRoot":"","sources":["../../src/components/loader.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,WAAW,CAAC;AAErC,OAAO,EAAE,IAAI,EAAE,MAAM,WAAW,CAAC;AAEjC,MAAM,MAAM,WAAW,GAAG,MAAM,GAAG,SAAS,GAAG,SAAS,GAAG,UAAU,CAAC;AAEtE;;;GAGG;AACH,qBAAa,MAAO,SAAQ,IAAI;IA8B9B,OAAO,CAAC,cAAc;IACtB,OAAO,CAAC,cAAc;IACtB,OAAO,CAAC,OAAO;IA/BhB,OAAO,CAAC,QAAQ,CAAC,MAAM,CAYrB;IAEF,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAgE;IAE3F,OAAO,CAAC,QAAQ,CAAC,eAAe,CAAO;IAEvC,OAAO,CAAC,YAAY,CAAK;IACzB,OAAO,CAAC,UAAU,CAA+C;IACjE,OAAO,CAAC,EAAE,CAAoB;IAE9B,OAAO,CAAC,KAAK,CAAuB;IACpC,OAAO,CAAC,KAAK,CAAK;IAClB,OAAO,CAAC,SAAS,CAAuB;IACxC,OAAO,CAAC,aAAa,CAAK;IAE1B,YACC,EAAE,EAAE,GAAG,EACC,cAAc,EAAE,CAAC,GAAG,EAAE,MAAM,KAAK,MAAM,EACvC,cAAc,EAAE,CAAC,GAAG,EAAE,MAAM,KAAK,MAAM,EACvC,OAAO,GAAE,MAAqB,EAKtC;IAEQ,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,EAAE,CAiDvC;IAED,KAAK,SAuBJ;IAED,IAAI,SAaH;IAED,OAAO,SAiBN;IAED,UAAU,CAAC,OAAO,EAAE,MAAM,QAOzB;IAED,OAAO,CAAC,eAAe;IAOvB,OAAO,CAAC,QAAQ;IAKhB,OAAO,CAAC,aAAa;CASrB","sourcesContent":["import type { TUI } from \"../tui.js\";\nimport { visibleWidth } from \"../utils.js\";\nimport { Text } from \"./text.js\";\n\nexport type LoaderState = \"idle\" | \"running\" | \"stopped\" | \"disposed\";\n\n/**\n * Loader component that updates with a moonwalking stickman animation.\n * Kept as a single-line loader so it still fits the current status row layout.\n */\nexport class Loader extends Text {\n\tprivate readonly frames = [\n\t\t\"▰▱▱▱▱\",\n\t\t\"▰▰▱▱▱\",\n\t\t\"▱▰▰▱▱\",\n\t\t\"▱▱▰▰▱\",\n\t\t\"▱▱▱▰▰\",\n\t\t\"▱▱▱▱▰\",\n\t\t\"▱▱▱▰▰\",\n\t\t\"▱▱▰▰▱\",\n\t\t\"▱▰▰▱▱\",\n\t\t\"▰▰▱▱▱\",\n\t\t\"▰▱▱▱▱\",\n\t];\n\n\tprivate readonly frameWidth = Math.max(...this.frames.map((frame) => visibleWidth(frame)));\n\n\tprivate readonly frameIntervalMs = 100;\n\n\tprivate currentFrame = 0;\n\tprivate intervalId: ReturnType<typeof setInterval> | null = null;\n\tprivate ui: TUI | null = null;\n\n\tprivate state: LoaderState = \"idle\";\n\tprivate epoch = 0;\n\tprivate startTime: number | null = null;\n\tprivate elapsedAtStop = 0;\n\n\tconstructor(\n\t\tui: TUI,\n\t\tprivate spinnerColorFn: (str: string) => string,\n\t\tprivate messageColorFn: (str: string) => string,\n\t\tprivate message: string = \"Loading...\",\n\t) {\n\t\tsuper(\"\", 1, 0);\n\t\tthis.ui = ui;\n\t\tthis.start();\n\t}\n\n\toverride render(width: number): string[] {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn [\"\"];\n\t\t}\n\n\t\tconst rawFrame = this.frames[this.currentFrame] ?? this.frames[0];\n\t\tconst paddedFrame = this.padFrame(rawFrame);\n\t\tconst frame = this.spinnerColorFn(paddedFrame);\n\t\tconst prefix = `${frame} ${this.messageColorFn(this.message)}`;\n\n\t\tlet elapsed = this.elapsedAtStop;\n\t\tif (this.state === \"running\" && this.startTime !== null) {\n\t\t\telapsed = performance.now() - this.startTime;\n\t\t}\n\n\t\tif (elapsed === 0 && this.state !== \"running\") {\n\t\t\tif (this.text !== prefix) {\n\t\t\t\tthis.setText(prefix);\n\t\t\t}\n\t\t\treturn super.render(width);\n\t\t}\n\n\t\tconst totalTenths = Math.floor(elapsed / 100);\n\t\tconst tenths = totalTenths % 10;\n\t\tconst totalSeconds = Math.floor(totalTenths / 10);\n\t\tconst seconds = totalSeconds % 60;\n\t\tconst minutes = Math.floor(totalSeconds / 60);\n\n\t\tconst minStr = minutes.toString().padStart(2, \"0\");\n\t\tconst secStr = seconds.toString().padStart(2, \"0\");\n\t\tconst timerStr = this.messageColorFn(`${minStr}:${secStr}.${tenths}`);\n\n\t\tconst contentWidth = Math.max(1, width - this.paddingX * 2);\n\t\tconst prefixWidth = visibleWidth(prefix);\n\t\tconst timerWidth = visibleWidth(timerStr);\n\n\t\tlet nextText: string;\n\t\tif (prefixWidth + timerWidth + 2 <= contentWidth) {\n\t\t\tconst padding = \" \".repeat(contentWidth - prefixWidth - timerWidth);\n\t\t\tnextText = prefix + padding + timerStr;\n\t\t} else {\n\t\t\tnextText = `${prefix} ${timerStr}`;\n\t\t}\n\n\t\tif (this.text !== nextText) {\n\t\t\tthis.setText(nextText);\n\t\t}\n\n\t\treturn super.render(width);\n\t}\n\n\tstart() {\n\t\tif (this.state === \"disposed\" || this.state === \"running\") {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.state = \"running\";\n\t\tthis.epoch++;\n\t\tthis.currentFrame = 0;\n\t\tthis.startTime = performance.now();\n\t\tthis.elapsedAtStop = 0;\n\n\t\tthis.updateDisplay();\n\n\t\tconst currentEpoch = this.epoch;\n\t\tthis.intervalId = setInterval(() => {\n\t\t\tif (this.epoch !== currentEpoch || this.state !== \"running\") {\n\t\t\t\tthis.cleanupInterval();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.currentFrame = (this.currentFrame + 1) % this.frames.length;\n\t\t\tthis.updateDisplay();\n\t\t}, this.frameIntervalMs);\n\t}\n\n\tstop() {\n\t\tif (this.state === \"disposed\" || this.state === \"stopped\" || this.state === \"idle\") {\n\t\t\treturn;\n\t\t}\n\n\t\tif (this.state === \"running\" && this.startTime !== null) {\n\t\t\tthis.elapsedAtStop = performance.now() - this.startTime;\n\t\t}\n\n\t\tthis.state = \"stopped\";\n\t\tthis.epoch++;\n\t\tthis.cleanupInterval();\n\t\tthis.updateDisplay();\n\t}\n\n\tdispose() {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn;\n\t\t}\n\n\t\tif (this.state === \"running\" && this.startTime !== null) {\n\t\t\tthis.elapsedAtStop = performance.now() - this.startTime;\n\t\t}\n\n\t\tthis.state = \"disposed\";\n\t\tthis.epoch++;\n\t\tthis.cleanupInterval();\n\t\tthis.ui = null;\n\t\tthis.cachedLines = undefined;\n\t\tthis.cachedText = undefined;\n\t\tthis.cachedWidth = undefined;\n\t\tthis.text = \"\";\n\t}\n\n\tsetMessage(message: string) {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.message = message;\n\t\tthis.updateDisplay();\n\t}\n\n\tprivate cleanupInterval() {\n\t\tif (this.intervalId) {\n\t\t\tclearInterval(this.intervalId);\n\t\t\tthis.intervalId = null;\n\t\t}\n\t}\n\n\tprivate padFrame(frame: string): string {\n\t\tconst padding = Math.max(0, this.frameWidth - visibleWidth(frame));\n\t\treturn frame + \" \".repeat(padding);\n\t}\n\n\tprivate updateDisplay() {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn;\n\t\t}\n\n\t\tif (this.ui) {\n\t\t\tthis.ui.requestRender();\n\t\t}\n\t}\n}\n"]}
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@@ -8,7 +8,19 @@ export class Loader extends Text {
|
|
|
8
8
|
spinnerColorFn;
|
|
9
9
|
messageColorFn;
|
|
10
10
|
message;
|
|
11
|
-
frames = [
|
|
11
|
+
frames = [
|
|
12
|
+
"▰▱▱▱▱",
|
|
13
|
+
"▰▰▱▱▱",
|
|
14
|
+
"▱▰▰▱▱",
|
|
15
|
+
"▱▱▰▰▱",
|
|
16
|
+
"▱▱▱▰▰",
|
|
17
|
+
"▱▱▱▱▰",
|
|
18
|
+
"▱▱▱▰▰",
|
|
19
|
+
"▱▱▰▰▱",
|
|
20
|
+
"▱▰▰▱▱",
|
|
21
|
+
"▰▰▱▱▱",
|
|
22
|
+
"▰▱▱▱▱",
|
|
23
|
+
];
|
|
12
24
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frameWidth = Math.max(...this.frames.map((frame) => visibleWidth(frame)));
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13
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frameIntervalMs = 100;
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14
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currentFrame = 0;
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@@ -1 +1 @@
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1
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-
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type { TUI } from \"../tui.js\";\nimport { visibleWidth } from \"../utils.js\";\nimport { Text } from \"./text.js\";\n\nexport type LoaderState = \"idle\" | \"running\" | \"stopped\" | \"disposed\";\n\n/**\n * Loader component that updates with a moonwalking stickman animation.\n * Kept as a single-line loader so it still fits the current status row layout.\n */\nexport class Loader extends Text {\n\tprivate readonly frames = [\"▱▱▱\", \"▰▱▱\", \"▰▰▱\", \"▰▰▰\", \"▱▱▱\"];\n\n\tprivate readonly frameWidth = Math.max(...this.frames.map((frame) => visibleWidth(frame)));\n\n\tprivate readonly frameIntervalMs = 100;\n\n\tprivate currentFrame = 0;\n\tprivate intervalId: ReturnType<typeof setInterval> | null = null;\n\tprivate ui: TUI | null = null;\n\n\tprivate state: LoaderState = \"idle\";\n\tprivate epoch = 0;\n\tprivate startTime: number | null = null;\n\tprivate elapsedAtStop = 0;\n\n\tconstructor(\n\t\tui: TUI,\n\t\tprivate spinnerColorFn: (str: string) => string,\n\t\tprivate messageColorFn: (str: string) => string,\n\t\tprivate message: string = \"Loading...\",\n\t) {\n\t\tsuper(\"\", 1, 0);\n\t\tthis.ui = ui;\n\t\tthis.start();\n\t}\n\n\toverride render(width: number): string[] {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn [\"\"];\n\t\t}\n\n\t\tconst rawFrame = this.frames[this.currentFrame] ?? this.frames[0];\n\t\tconst paddedFrame = this.padFrame(rawFrame);\n\t\tconst frame = this.spinnerColorFn(paddedFrame);\n\t\tconst prefix = `${frame} ${this.messageColorFn(this.message)}`;\n\n\t\tlet elapsed = this.elapsedAtStop;\n\t\tif (this.state === \"running\" && this.startTime !== null) {\n\t\t\telapsed = performance.now() - this.startTime;\n\t\t}\n\n\t\tif (elapsed === 0 && this.state !== \"running\") {\n\t\t\tif (this.text !== prefix) {\n\t\t\t\tthis.setText(prefix);\n\t\t\t}\n\t\t\treturn super.render(width);\n\t\t}\n\n\t\tconst totalTenths = Math.floor(elapsed / 100);\n\t\tconst tenths = totalTenths % 10;\n\t\tconst totalSeconds = Math.floor(totalTenths / 10);\n\t\tconst seconds = totalSeconds % 60;\n\t\tconst minutes = Math.floor(totalSeconds / 60);\n\n\t\tconst minStr = minutes.toString().padStart(2, \"0\");\n\t\tconst secStr = seconds.toString().padStart(2, \"0\");\n\t\tconst timerStr = this.messageColorFn(`${minStr}:${secStr}.${tenths}`);\n\n\t\tconst contentWidth = Math.max(1, width - this.paddingX * 2);\n\t\tconst prefixWidth = visibleWidth(prefix);\n\t\tconst timerWidth = visibleWidth(timerStr);\n\n\t\tlet nextText: string;\n\t\tif (prefixWidth + timerWidth + 2 <= contentWidth) {\n\t\t\tconst padding = \" \".repeat(contentWidth - prefixWidth - timerWidth);\n\t\t\tnextText = prefix + padding + timerStr;\n\t\t} else {\n\t\t\tnextText = `${prefix} ${timerStr}`;\n\t\t}\n\n\t\tif (this.text !== nextText) {\n\t\t\tthis.setText(nextText);\n\t\t}\n\n\t\treturn super.render(width);\n\t}\n\n\tstart() {\n\t\tif (this.state === \"disposed\" || this.state === \"running\") {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.state = \"running\";\n\t\tthis.epoch++;\n\t\tthis.currentFrame = 0;\n\t\tthis.startTime = performance.now();\n\t\tthis.elapsedAtStop = 0;\n\n\t\tthis.updateDisplay();\n\n\t\tconst currentEpoch = this.epoch;\n\t\tthis.intervalId = setInterval(() => {\n\t\t\tif (this.epoch !== currentEpoch || this.state !== \"running\") {\n\t\t\t\tthis.cleanupInterval();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.currentFrame = (this.currentFrame + 1) % this.frames.length;\n\t\t\tthis.updateDisplay();\n\t\t}, this.frameIntervalMs);\n\t}\n\n\tstop() {\n\t\tif (this.state === \"disposed\" || this.state === \"stopped\" || this.state === \"idle\") {\n\t\t\treturn;\n\t\t}\n\n\t\tif (this.state === \"running\" && this.startTime !== null) {\n\t\t\tthis.elapsedAtStop = performance.now() - this.startTime;\n\t\t}\n\n\t\tthis.state = \"stopped\";\n\t\tthis.epoch++;\n\t\tthis.cleanupInterval();\n\t\tthis.updateDisplay();\n\t}\n\n\tdispose() {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn;\n\t\t}\n\n\t\tif (this.state === \"running\" && this.startTime !== null) {\n\t\t\tthis.elapsedAtStop = performance.now() - this.startTime;\n\t\t}\n\n\t\tthis.state = \"disposed\";\n\t\tthis.epoch++;\n\t\tthis.cleanupInterval();\n\t\tthis.ui = null;\n\t\tthis.cachedLines = undefined;\n\t\tthis.cachedText = undefined;\n\t\tthis.cachedWidth = undefined;\n\t\tthis.text = \"\";\n\t}\n\n\tsetMessage(message: string) {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.message = message;\n\t\tthis.updateDisplay();\n\t}\n\n\tprivate cleanupInterval() {\n\t\tif (this.intervalId) {\n\t\t\tclearInterval(this.intervalId);\n\t\t\tthis.intervalId = null;\n\t\t}\n\t}\n\n\tprivate padFrame(frame: string): string {\n\t\tconst padding = Math.max(0, this.frameWidth - visibleWidth(frame));\n\t\treturn frame + \" \".repeat(padding);\n\t}\n\n\tprivate updateDisplay() {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn;\n\t\t}\n\n\t\tif (this.ui) {\n\t\t\tthis.ui.requestRender();\n\t\t}\n\t}\n}\n"]}
|
|
1
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+
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null;\n\tprivate elapsedAtStop = 0;\n\n\tconstructor(\n\t\tui: TUI,\n\t\tprivate spinnerColorFn: (str: string) => string,\n\t\tprivate messageColorFn: (str: string) => string,\n\t\tprivate message: string = \"Loading...\",\n\t) {\n\t\tsuper(\"\", 1, 0);\n\t\tthis.ui = ui;\n\t\tthis.start();\n\t}\n\n\toverride render(width: number): string[] {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn [\"\"];\n\t\t}\n\n\t\tconst rawFrame = this.frames[this.currentFrame] ?? this.frames[0];\n\t\tconst paddedFrame = this.padFrame(rawFrame);\n\t\tconst frame = this.spinnerColorFn(paddedFrame);\n\t\tconst prefix = `${frame} ${this.messageColorFn(this.message)}`;\n\n\t\tlet elapsed = this.elapsedAtStop;\n\t\tif (this.state === \"running\" && this.startTime !== null) {\n\t\t\telapsed = performance.now() - this.startTime;\n\t\t}\n\n\t\tif (elapsed === 0 && this.state !== \"running\") {\n\t\t\tif (this.text !== prefix) {\n\t\t\t\tthis.setText(prefix);\n\t\t\t}\n\t\t\treturn super.render(width);\n\t\t}\n\n\t\tconst totalTenths = Math.floor(elapsed / 100);\n\t\tconst tenths = totalTenths % 10;\n\t\tconst totalSeconds = Math.floor(totalTenths / 10);\n\t\tconst seconds = totalSeconds % 60;\n\t\tconst minutes = Math.floor(totalSeconds / 60);\n\n\t\tconst minStr = minutes.toString().padStart(2, \"0\");\n\t\tconst secStr = seconds.toString().padStart(2, \"0\");\n\t\tconst timerStr = this.messageColorFn(`${minStr}:${secStr}.${tenths}`);\n\n\t\tconst contentWidth = Math.max(1, width - this.paddingX * 2);\n\t\tconst prefixWidth = visibleWidth(prefix);\n\t\tconst timerWidth = visibleWidth(timerStr);\n\n\t\tlet nextText: string;\n\t\tif (prefixWidth + timerWidth + 2 <= contentWidth) {\n\t\t\tconst padding = \" \".repeat(contentWidth - prefixWidth - timerWidth);\n\t\t\tnextText = prefix + padding + timerStr;\n\t\t} else {\n\t\t\tnextText = `${prefix} ${timerStr}`;\n\t\t}\n\n\t\tif (this.text !== nextText) {\n\t\t\tthis.setText(nextText);\n\t\t}\n\n\t\treturn super.render(width);\n\t}\n\n\tstart() {\n\t\tif (this.state === \"disposed\" || this.state === \"running\") {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.state = \"running\";\n\t\tthis.epoch++;\n\t\tthis.currentFrame = 0;\n\t\tthis.startTime = performance.now();\n\t\tthis.elapsedAtStop = 0;\n\n\t\tthis.updateDisplay();\n\n\t\tconst currentEpoch = this.epoch;\n\t\tthis.intervalId = setInterval(() => {\n\t\t\tif (this.epoch !== currentEpoch || this.state !== \"running\") {\n\t\t\t\tthis.cleanupInterval();\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.currentFrame = (this.currentFrame + 1) % this.frames.length;\n\t\t\tthis.updateDisplay();\n\t\t}, this.frameIntervalMs);\n\t}\n\n\tstop() {\n\t\tif (this.state === \"disposed\" || this.state === \"stopped\" || this.state === \"idle\") {\n\t\t\treturn;\n\t\t}\n\n\t\tif (this.state === \"running\" && this.startTime !== null) {\n\t\t\tthis.elapsedAtStop = performance.now() - this.startTime;\n\t\t}\n\n\t\tthis.state = \"stopped\";\n\t\tthis.epoch++;\n\t\tthis.cleanupInterval();\n\t\tthis.updateDisplay();\n\t}\n\n\tdispose() {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn;\n\t\t}\n\n\t\tif (this.state === \"running\" && this.startTime !== null) {\n\t\t\tthis.elapsedAtStop = performance.now() - this.startTime;\n\t\t}\n\n\t\tthis.state = \"disposed\";\n\t\tthis.epoch++;\n\t\tthis.cleanupInterval();\n\t\tthis.ui = null;\n\t\tthis.cachedLines = undefined;\n\t\tthis.cachedText = undefined;\n\t\tthis.cachedWidth = undefined;\n\t\tthis.text = \"\";\n\t}\n\n\tsetMessage(message: string) {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn;\n\t\t}\n\n\t\tthis.message = message;\n\t\tthis.updateDisplay();\n\t}\n\n\tprivate cleanupInterval() {\n\t\tif (this.intervalId) {\n\t\t\tclearInterval(this.intervalId);\n\t\t\tthis.intervalId = null;\n\t\t}\n\t}\n\n\tprivate padFrame(frame: string): string {\n\t\tconst padding = Math.max(0, this.frameWidth - visibleWidth(frame));\n\t\treturn frame + \" \".repeat(padding);\n\t}\n\n\tprivate updateDisplay() {\n\t\tif (this.state === \"disposed\") {\n\t\t\treturn;\n\t\t}\n\n\t\tif (this.ui) {\n\t\t\tthis.ui.requestRender();\n\t\t}\n\t}\n}\n"]}
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@@ -1 +1 @@
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// Left/right padding\n\tprivate paddingY: number; // Top/bottom padding\n\tprivate defaultTextStyle?: DefaultTextStyle;\n\tprivate theme: MarkdownTheme;\n\tprivate defaultStylePrefix?: string;\n\n\t// Cache for rendered output\n\tprivate cachedText?: string;\n\tprivate cachedWidth?: number;\n\tprivate cachedLines?: string[];\n\n\tconstructor(\n\t\ttext: string,\n\t\tpaddingX: number,\n\t\tpaddingY: number,\n\t\ttheme: MarkdownTheme,\n\t\tdefaultTextStyle?: DefaultTextStyle,\n\t) {\n\t\tthis.text = text;\n\t\tthis.paddingX = paddingX;\n\t\tthis.paddingY = paddingY;\n\t\tthis.theme = theme;\n\t\tthis.defaultTextStyle = defaultTextStyle;\n\t}\n\n\tsetText(text: string): void {\n\t\tthis.text = text;\n\t\tthis.invalidate();\n\t}\n\n\tinvalidate(): void {\n\t\tthis.cachedText = undefined;\n\t\tthis.cachedWidth = undefined;\n\t\tthis.cachedLines = undefined;\n\t}\n\n\trender(width: number): string[] {\n\t\t// Check cache\n\t\tif (this.cachedLines && this.cachedText === this.text && this.cachedWidth === width) {\n\t\t\treturn this.cachedLines;\n\t\t}\n\n\t\t// Calculate available width for content (subtract horizontal padding)\n\t\tconst contentWidth = Math.max(1, width - this.paddingX * 2);\n\n\t\t// Don't render anything if there's no actual text\n\t\tif (!this.text || this.text.trim() === \"\") {\n\t\t\tconst result: string[] = [];\n\t\t\t// Update cache\n\t\t\tthis.cachedText = this.text;\n\t\t\tthis.cachedWidth = width;\n\t\t\tthis.cachedLines = result;\n\t\t\treturn result;\n\t\t}\n\n\t\t// Replace tabs with 3 spaces for consistent rendering\n\t\tconst normalizedText = this.text.replace(/\\t/g, \" \");\n\n\t\t// Parse markdown to HTML-like tokens\n\t\tconst tokens = marked.lexer(normalizedText);\n\n\t\t// Convert tokens to styled terminal output\n\t\tconst renderedLines: string[] = [];\n\n\t\tfor (let i = 0; i < tokens.length; i++) {\n\t\t\tconst token = tokens[i];\n\t\t\tconst nextToken = tokens[i + 1];\n\t\t\tconst tokenLines = this.renderToken(token, contentWidth, nextToken?.type);\n\t\t\trenderedLines.push(...tokenLines);\n\t\t}\n\n\t\t// Wrap lines (NO padding, NO background yet)\n\t\tconst wrappedLines: string[] = [];\n\t\tfor (const line of renderedLines) {\n\t\t\tif (isImageLine(line)) {\n\t\t\t\twrappedLines.push(line);\n\t\t\t} else {\n\t\t\t\twrappedLines.push(...wrapTextWithAnsi(line, contentWidth));\n\t\t\t}\n\t\t}\n\n\t\t// Add margins and background to each wrapped line\n\t\tconst leftMargin = \" \".repeat(this.paddingX);\n\t\tconst rightMargin = \" \".repeat(this.paddingX);\n\t\tconst bgFn = this.defaultTextStyle?.bgColor;\n\t\tconst contentLines: string[] = [];\n\n\t\tfor (const line of wrappedLines) {\n\t\t\tif (isImageLine(line)) {\n\t\t\t\tcontentLines.push(line);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tconst lineWithMargins = leftMargin + line + rightMargin;\n\n\t\t\tif (bgFn) {\n\t\t\t\tcontentLines.push(applyBackgroundToLine(lineWithMargins, width, bgFn));\n\t\t\t} else {\n\t\t\t\t// No background - just pad to width\n\t\t\t\tconst visibleLen = visibleWidth(lineWithMargins);\n\t\t\t\tconst paddingNeeded = Math.max(0, width - visibleLen);\n\t\t\t\tcontentLines.push(lineWithMargins + \" \".repeat(paddingNeeded));\n\t\t\t}\n\t\t}\n\n\t\t// Add top/bottom padding (empty lines)\n\t\tconst emptyLine = \" \".repeat(width);\n\t\tconst emptyLines: string[] = [];\n\t\tfor (let i = 0; i < this.paddingY; i++) {\n\t\t\tconst line = bgFn ? applyBackgroundToLine(emptyLine, width, bgFn) : emptyLine;\n\t\t\temptyLines.push(line);\n\t\t}\n\n\t\t// Combine top padding, content, and bottom padding\n\t\tconst result = [...emptyLines, ...contentLines, ...emptyLines];\n\n\t\t// Update cache\n\t\tthis.cachedText = this.text;\n\t\tthis.cachedWidth = width;\n\t\tthis.cachedLines = result;\n\n\t\treturn result.length > 0 ? result : [\"\"];\n\t}\n\n\t/**\n\t * Apply default text style to a string.\n\t * This is the base styling applied to all text content.\n\t * NOTE: Background color is NOT applied here - it's applied at the padding stage\n\t * to ensure it extends to the full line width.\n\t */\n\tprivate applyDefaultStyle(text: string): string {\n\t\tif (!this.defaultTextStyle) {\n\t\t\treturn text;\n\t\t}\n\n\t\tlet styled = text;\n\n\t\t// Apply foreground color (NOT background - that's applied at padding stage)\n\t\tif (this.defaultTextStyle.color) {\n\t\t\tstyled = this.defaultTextStyle.color(styled);\n\t\t}\n\n\t\t// Apply text decorations using this.theme\n\t\tif (this.defaultTextStyle.bold) {\n\t\t\tstyled = this.theme.bold(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.italic) {\n\t\t\tstyled = this.theme.italic(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.strikethrough) {\n\t\t\tstyled = this.theme.strikethrough(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.underline) {\n\t\t\tstyled = this.theme.underline(styled);\n\t\t}\n\n\t\treturn styled;\n\t}\n\n\tprivate getDefaultStylePrefix(): string {\n\t\tif (!this.defaultTextStyle) {\n\t\t\treturn \"\";\n\t\t}\n\n\t\tif (this.defaultStylePrefix !== undefined) {\n\t\t\treturn this.defaultStylePrefix;\n\t\t}\n\n\t\tconst sentinel = \"\\u0000\";\n\t\tlet styled = sentinel;\n\n\t\tif (this.defaultTextStyle.color) {\n\t\t\tstyled = this.defaultTextStyle.color(styled);\n\t\t}\n\n\t\tif (this.defaultTextStyle.bold) {\n\t\t\tstyled = this.theme.bold(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.italic) {\n\t\t\tstyled = this.theme.italic(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.strikethrough) {\n\t\t\tstyled = this.theme.strikethrough(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.underline) {\n\t\t\tstyled = this.theme.underline(styled);\n\t\t}\n\n\t\tconst sentinelIndex = styled.indexOf(sentinel);\n\t\tthis.defaultStylePrefix = sentinelIndex >= 0 ? styled.slice(0, sentinelIndex) : \"\";\n\t\treturn this.defaultStylePrefix;\n\t}\n\n\tprivate getStylePrefix(styleFn: (text: string) => string): string {\n\t\tconst sentinel = \"\\u0000\";\n\t\tconst styled = styleFn(sentinel);\n\t\tconst sentinelIndex = styled.indexOf(sentinel);\n\t\treturn sentinelIndex >= 0 ? styled.slice(0, sentinelIndex) : \"\";\n\t}\n\n\tprivate getDefaultInlineStyleContext(): InlineStyleContext {\n\t\treturn {\n\t\t\tapplyText: (text: string) => this.applyDefaultStyle(text),\n\t\t\tstylePrefix: this.getDefaultStylePrefix(),\n\t\t};\n\t}\n\n\tprivate renderToken(\n\t\ttoken: Token,\n\t\twidth: number,\n\t\tnextTokenType?: string,\n\t\tstyleContext?: InlineStyleContext,\n\t): string[] {\n\t\tconst lines: string[] = [];\n\n\t\tswitch (token.type) {\n\t\t\tcase \"heading\": {\n\t\t\t\tconst headingLevel = token.depth;\n\t\t\t\tconst headingPrefix = `${\"#\".repeat(headingLevel)} `;\n\t\t\t\tconst headingText = this.renderInlineTokens(token.tokens || [], styleContext);\n\t\t\t\tlet styledHeading: string;\n\t\t\t\tif (headingLevel === 1) {\n\t\t\t\t\tstyledHeading = this.theme.heading(this.theme.bold(this.theme.underline(headingText)));\n\t\t\t\t} else if (headingLevel === 2) {\n\t\t\t\t\tstyledHeading = this.theme.heading(this.theme.bold(headingText));\n\t\t\t\t} else {\n\t\t\t\t\tstyledHeading = this.theme.heading(this.theme.bold(headingPrefix + headingText));\n\t\t\t\t}\n\t\t\t\tlines.push(styledHeading);\n\t\t\t\tif (nextTokenType !== \"space\") {\n\t\t\t\t\tlines.push(\"\"); // Add spacing after headings (unless space token follows)\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"paragraph\": {\n\t\t\t\tconst paragraphText = this.renderInlineTokens(token.tokens || [], styleContext);\n\t\t\t\tlines.push(paragraphText);\n\t\t\t\t// Don't add spacing if next token is space or list\n\t\t\t\tif (nextTokenType && nextTokenType !== \"list\" && nextTokenType !== \"space\") {\n\t\t\t\t\tlines.push(\"\");\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"code\": {\n\t\t\t\tconst indent = this.theme.codeBlockIndent ?? \" \";\n\t\t\t\tlines.push(this.theme.codeBlockBorder(`\\`\\`\\`${token.lang || \"\"}`));\n\t\t\t\tif (this.theme.highlightCode) {\n\t\t\t\t\tconst highlightedLines = this.theme.highlightCode(token.text, token.lang);\n\t\t\t\t\tfor (const hlLine of highlightedLines) {\n\t\t\t\t\t\tlines.push(`${indent}${hlLine}`);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// Split code by newlines and style each line\n\t\t\t\t\tconst codeLines = token.text.split(\"\\n\");\n\t\t\t\t\tfor (const codeLine of codeLines) {\n\t\t\t\t\t\tlines.push(`${indent}${this.theme.codeBlock(codeLine)}`);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tlines.push(this.theme.codeBlockBorder(\"```\"));\n\t\t\t\tif (nextTokenType !== \"space\") {\n\t\t\t\t\tlines.push(\"\"); // Add spacing after code blocks (unless space token follows)\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"list\": {\n\t\t\t\tconst listLines = this.renderList(token as any, 0, styleContext);\n\t\t\t\tlines.push(...listLines);\n\t\t\t\t// Don't add spacing after lists if a space token follows\n\t\t\t\t// (the space token will handle it)\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"table\": {\n\t\t\t\tconst tableLines = this.renderTable(token as any, width, styleContext);\n\t\t\t\tlines.push(...tableLines);\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"blockquote\": {\n\t\t\t\tconst quoteStyle = (text: string) => this.theme.quote(this.theme.italic(text));\n\t\t\t\tconst quoteStylePrefix = this.getStylePrefix(quoteStyle);\n\t\t\t\tconst applyQuoteStyle = (line: string): string => {\n\t\t\t\t\tif (!quoteStylePrefix) {\n\t\t\t\t\t\treturn quoteStyle(line);\n\t\t\t\t\t}\n\t\t\t\t\tconst lineWithReappliedStyle = line.replace(/\\x1b\\[0m/g, `\\x1b[0m${quoteStylePrefix}`);\n\t\t\t\t\treturn quoteStyle(lineWithReappliedStyle);\n\t\t\t\t};\n\n\t\t\t\t// Calculate available width for quote content (subtract border \"│ \" = 2 chars)\n\t\t\t\tconst quoteContentWidth = Math.max(1, width - 2);\n\n\t\t\t\t// Blockquotes contain block-level tokens (paragraph, list, code, etc.), so render\n\t\t\t\t// children with renderToken() instead of renderInlineTokens().\n\t\t\t\t// Default message style should not apply inside blockquotes.\n\t\t\t\tconst quoteInlineStyleContext: InlineStyleContext = {\n\t\t\t\t\tapplyText: (text: string) => text,\n\t\t\t\t\tstylePrefix: \"\",\n\t\t\t\t};\n\t\t\t\tconst quoteTokens = token.tokens || [];\n\t\t\t\tconst renderedQuoteLines: string[] = [];\n\t\t\t\tfor (let i = 0; i < quoteTokens.length; i++) {\n\t\t\t\t\tconst quoteToken = quoteTokens[i];\n\t\t\t\t\tconst nextQuoteToken = quoteTokens[i + 1];\n\t\t\t\t\trenderedQuoteLines.push(\n\t\t\t\t\t\t...this.renderToken(quoteToken, quoteContentWidth, nextQuoteToken?.type, quoteInlineStyleContext),\n\t\t\t\t\t);\n\t\t\t\t}\n\n\t\t\t\t// Avoid rendering an extra empty quote line before the outer blockquote spacing.\n\t\t\t\twhile (renderedQuoteLines.length > 0 && renderedQuoteLines[renderedQuoteLines.length - 1] === \"\") {\n\t\t\t\t\trenderedQuoteLines.pop();\n\t\t\t\t}\n\n\t\t\t\tfor (const quoteLine of renderedQuoteLines) {\n\t\t\t\t\tconst styledLine = applyQuoteStyle(quoteLine);\n\t\t\t\t\tconst wrappedLines = wrapTextWithAnsi(styledLine, quoteContentWidth);\n\t\t\t\t\tfor (const wrappedLine of wrappedLines) {\n\t\t\t\t\t\tlines.push(this.theme.quoteBorder(\"│ \") + wrappedLine);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (nextTokenType !== \"space\") {\n\t\t\t\t\tlines.push(\"\"); // Add spacing after blockquotes (unless space token follows)\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"hr\":\n\t\t\t\tlines.push(this.theme.hr(\"─\".repeat(Math.min(width, 80))));\n\t\t\t\tif (nextTokenType !== \"space\") {\n\t\t\t\t\tlines.push(\"\"); // Add spacing after horizontal rules (unless space token follows)\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase \"html\":\n\t\t\t\t// Render HTML as plain text (escaped for terminal)\n\t\t\t\tif (\"raw\" in token && typeof token.raw === \"string\") {\n\t\t\t\t\tlines.push(this.applyDefaultStyle(token.raw.trim()));\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase \"space\":\n\t\t\t\t// Space tokens represent blank lines in markdown\n\t\t\t\tlines.push(\"\");\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\t// Handle any other token types as plain text\n\t\t\t\tif (\"text\" in token && typeof token.text === \"string\") {\n\t\t\t\t\tlines.push(token.text);\n\t\t\t\t}\n\t\t}\n\n\t\treturn lines;\n\t}\n\n\tprivate renderInlineTokens(tokens: Token[], styleContext?: InlineStyleContext): string {\n\t\tlet result = \"\";\n\t\tconst resolvedStyleContext = styleContext ?? this.getDefaultInlineStyleContext();\n\t\tconst { applyText, stylePrefix } = resolvedStyleContext;\n\t\tconst applyTextWithNewlines = (text: string): string => {\n\t\t\tconst segments: string[] = text.split(\"\\n\");\n\t\t\treturn segments.map((segment: string) => applyText(segment)).join(\"\\n\");\n\t\t};\n\n\t\tfor (const token of tokens) {\n\t\t\tswitch (token.type) {\n\t\t\t\tcase \"text\":\n\t\t\t\t\t// Text tokens in list items can have nested tokens for inline formatting\n\t\t\t\t\tif (token.tokens && token.tokens.length > 0) {\n\t\t\t\t\t\tresult += this.renderInlineTokens(token.tokens, resolvedStyleContext);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult += applyTextWithNewlines(token.text);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"paragraph\":\n\t\t\t\t\t// Paragraph tokens contain nested inline tokens\n\t\t\t\t\tresult += this.renderInlineTokens(token.tokens || [], resolvedStyleContext);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"strong\": {\n\t\t\t\t\tconst boldContent = this.renderInlineTokens(token.tokens || [], resolvedStyleContext);\n\t\t\t\t\tresult += this.theme.bold(boldContent) + stylePrefix;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"em\": {\n\t\t\t\t\tconst italicContent = this.renderInlineTokens(token.tokens || [], resolvedStyleContext);\n\t\t\t\t\tresult += this.theme.italic(italicContent) + stylePrefix;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"codespan\":\n\t\t\t\t\tresult += this.theme.code(token.text) + stylePrefix;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"link\": {\n\t\t\t\t\tconst linkText = this.renderInlineTokens(token.tokens || [], resolvedStyleContext);\n\t\t\t\t\t// If link text matches href, only show the link once\n\t\t\t\t\t// Compare raw text (token.text) not styled text (linkText) since linkText has ANSI codes\n\t\t\t\t\t// For mailto: links, strip the prefix before comparing (autolinked emails have\n\t\t\t\t\t// text=\"foo@bar.com\" but href=\"mailto:foo@bar.com\")\n\t\t\t\t\tconst hrefForComparison = token.href.startsWith(\"mailto:\") ? token.href.slice(7) : token.href;\n\t\t\t\t\tif (token.text === token.href || token.text === hrefForComparison) {\n\t\t\t\t\t\tresult += this.theme.link(this.theme.underline(linkText)) + stylePrefix;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult +=\n\t\t\t\t\t\t\tthis.theme.link(this.theme.underline(linkText)) +\n\t\t\t\t\t\t\tthis.theme.linkUrl(` (${token.href})`) +\n\t\t\t\t\t\t\tstylePrefix;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"br\":\n\t\t\t\t\tresult += \"\\n\";\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"del\": {\n\t\t\t\t\tconst delContent = this.renderInlineTokens(token.tokens || [], resolvedStyleContext);\n\t\t\t\t\tresult += this.theme.strikethrough(delContent) + stylePrefix;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"html\":\n\t\t\t\t\t// Render inline HTML as plain text\n\t\t\t\t\tif (\"raw\" in token && typeof token.raw === \"string\") {\n\t\t\t\t\t\tresult += applyTextWithNewlines(token.raw);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\n\t\t\t\tdefault:\n\t\t\t\t\t// Handle any other inline token types as plain text\n\t\t\t\t\tif (\"text\" in token && typeof token.text === \"string\") {\n\t\t\t\t\t\tresult += applyTextWithNewlines(token.text);\n\t\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\t/**\n\t * Render a list with proper nesting support\n\t */\n\tprivate renderList(\n\t\ttoken: Token & { items: any[]; ordered: boolean; start?: number },\n\t\tdepth: number,\n\t\tstyleContext?: InlineStyleContext,\n\t): string[] {\n\t\tconst lines: string[] = [];\n\t\tconst indent = \" \".repeat(depth);\n\t\t// Use the list's start property (defaults to 1 for ordered lists)\n\t\tconst startNumber = token.start ?? 1;\n\n\t\tfor (let i = 0; i < token.items.length; i++) {\n\t\t\tconst item = token.items[i];\n\t\t\tconst bullet = token.ordered ? `${startNumber + i}. ` : \"- \";\n\n\t\t\t// Process item tokens to handle nested lists\n\t\t\tconst itemLines = this.renderListItem(item.tokens || [], depth, styleContext);\n\n\t\t\tif (itemLines.length > 0) {\n\t\t\t\t// First line - check if it's a nested list\n\t\t\t\t// A nested list will start with indent (spaces) followed by cyan bullet\n\t\t\t\tconst firstLine = itemLines[0];\n\t\t\t\tconst isNestedList = /^\\s+\\x1b\\[36m[-\\d]/.test(firstLine); // starts with spaces + cyan + bullet char\n\n\t\t\t\tif (isNestedList) {\n\t\t\t\t\t// This is a nested list, just add it as-is (already has full indent)\n\t\t\t\t\tlines.push(firstLine);\n\t\t\t\t} else {\n\t\t\t\t\t// Regular text content - add indent and bullet\n\t\t\t\t\tlines.push(indent + this.theme.listBullet(bullet) + firstLine);\n\t\t\t\t}\n\n\t\t\t\t// Rest of the lines\n\t\t\t\tfor (let j = 1; j < itemLines.length; j++) {\n\t\t\t\t\tconst line = itemLines[j];\n\t\t\t\t\tconst isNestedListLine = /^\\s+\\x1b\\[36m[-\\d]/.test(line); // starts with spaces + cyan + bullet char\n\n\t\t\t\t\tif (isNestedListLine) {\n\t\t\t\t\t\t// Nested list line - already has full indent\n\t\t\t\t\t\tlines.push(line);\n\t\t\t\t\t} else {\n\t\t\t\t\t\t// Regular content - add parent indent + 2 spaces for continuation\n\t\t\t\t\t\tlines.push(`${indent} ${line}`);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tlines.push(indent + this.theme.listBullet(bullet));\n\t\t\t}\n\t\t}\n\n\t\treturn lines;\n\t}\n\n\t/**\n\t * Render list item tokens, handling nested lists\n\t * Returns lines WITHOUT the parent indent (renderList will add it)\n\t */\n\tprivate renderListItem(tokens: Token[], parentDepth: number, styleContext?: InlineStyleContext): string[] {\n\t\tconst lines: string[] = [];\n\n\t\tfor (const token of tokens) {\n\t\t\tif (token.type === \"list\") {\n\t\t\t\t// Nested list - render with one additional indent level\n\t\t\t\t// These lines will have their own indent, so we just add them as-is\n\t\t\t\tconst nestedLines = this.renderList(token as any, parentDepth + 1, styleContext);\n\t\t\t\tlines.push(...nestedLines);\n\t\t\t} else if (token.type === \"text\") {\n\t\t\t\t// Text content (may have inline tokens)\n\t\t\t\tconst text =\n\t\t\t\t\ttoken.tokens && token.tokens.length > 0\n\t\t\t\t\t\t? this.renderInlineTokens(token.tokens, styleContext)\n\t\t\t\t\t\t: token.text || \"\";\n\t\t\t\tlines.push(text);\n\t\t\t} else if (token.type === \"paragraph\") {\n\t\t\t\t// Paragraph in list item\n\t\t\t\tconst text = this.renderInlineTokens(token.tokens || [], styleContext);\n\t\t\t\tlines.push(text);\n\t\t\t} else if (token.type === \"code\") {\n\t\t\t\t// Code block in list item\n\t\t\t\tconst indent = this.theme.codeBlockIndent ?? \" \";\n\t\t\t\tlines.push(this.theme.codeBlockBorder(`\\`\\`\\`${token.lang || \"\"}`));\n\t\t\t\tif (this.theme.highlightCode) {\n\t\t\t\t\tconst highlightedLines = this.theme.highlightCode(token.text, token.lang);\n\t\t\t\t\tfor (const hlLine of highlightedLines) {\n\t\t\t\t\t\tlines.push(`${indent}${hlLine}`);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tconst codeLines = token.text.split(\"\\n\");\n\t\t\t\t\tfor (const codeLine of codeLines) {\n\t\t\t\t\t\tlines.push(`${indent}${this.theme.codeBlock(codeLine)}`);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tlines.push(this.theme.codeBlockBorder(\"```\"));\n\t\t\t} else {\n\t\t\t\t// Other token types - try to render as inline\n\t\t\t\tconst text = this.renderInlineTokens([token], styleContext);\n\t\t\t\tif (text) {\n\t\t\t\t\tlines.push(text);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn lines;\n\t}\n\n\t/**\n\t * Get the visible width of the longest word in a string.\n\t */\n\tprivate getLongestWordWidth(text: string, maxWidth?: number): number {\n\t\tconst words = text.split(/\\s+/).filter((word) => word.length > 0);\n\t\tlet longest = 0;\n\t\tfor (const word of words) {\n\t\t\tlongest = Math.max(longest, visibleWidth(word));\n\t\t}\n\t\tif (maxWidth === undefined) {\n\t\t\treturn longest;\n\t\t}\n\t\treturn Math.min(longest, maxWidth);\n\t}\n\n\t/**\n\t * Wrap a table cell to fit into a column.\n\t *\n\t * Delegates to wrapTextWithAnsi() so ANSI codes + long tokens are handled\n\t * consistently with the rest of the renderer.\n\t */\n\tprivate wrapCellText(text: string, maxWidth: number): string[] {\n\t\treturn wrapTextWithAnsi(text, Math.max(1, maxWidth));\n\t}\n\n\t/**\n\t * Render a table with width-aware cell wrapping.\n\t * Cells that don't fit are wrapped to multiple lines.\n\t */\n\tprivate renderTable(\n\t\ttoken: Token & { header: any[]; rows: any[][]; raw?: string },\n\t\tavailableWidth: number,\n\t\tstyleContext?: InlineStyleContext,\n\t): string[] {\n\t\tconst lines: string[] = [];\n\t\tconst numCols = token.header.length;\n\n\t\tif (numCols === 0) {\n\t\t\treturn lines;\n\t\t}\n\n\t\t// Calculate border overhead: \"│ \" + (n-1) * \" │ \" + \" │\"\n\t\t// = 2 + (n-1) * 3 + 2 = 3n + 1\n\t\tconst borderOverhead = 3 * numCols + 1;\n\t\tconst availableForCells = availableWidth - borderOverhead;\n\t\tif (availableForCells < numCols) {\n\t\t\t// Too narrow to render a stable table. Fall back to raw markdown.\n\t\t\tconst fallbackLines = token.raw ? wrapTextWithAnsi(token.raw, availableWidth) : [];\n\t\t\tfallbackLines.push(\"\");\n\t\t\treturn fallbackLines;\n\t\t}\n\n\t\tconst maxUnbrokenWordWidth = 30;\n\n\t\t// Calculate natural column widths (what each column needs without constraints)\n\t\tconst naturalWidths: number[] = [];\n\t\tconst minWordWidths: number[] = [];\n\t\tfor (let i = 0; i < numCols; i++) {\n\t\t\tconst headerText = this.renderInlineTokens(token.header[i].tokens || [], styleContext);\n\t\t\tnaturalWidths[i] = visibleWidth(headerText);\n\t\t\tminWordWidths[i] = Math.max(1, this.getLongestWordWidth(headerText, maxUnbrokenWordWidth));\n\t\t}\n\t\tfor (const row of token.rows) {\n\t\t\tfor (let i = 0; i < row.length; i++) {\n\t\t\t\tconst cellText = this.renderInlineTokens(row[i].tokens || [], styleContext);\n\t\t\t\tnaturalWidths[i] = Math.max(naturalWidths[i] || 0, visibleWidth(cellText));\n\t\t\t\tminWordWidths[i] = Math.max(\n\t\t\t\t\tminWordWidths[i] || 1,\n\t\t\t\t\tthis.getLongestWordWidth(cellText, maxUnbrokenWordWidth),\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\tlet minColumnWidths = minWordWidths;\n\t\tlet minCellsWidth = minColumnWidths.reduce((a, b) => a + b, 0);\n\n\t\tif (minCellsWidth > availableForCells) {\n\t\t\tminColumnWidths = new Array(numCols).fill(1);\n\t\t\tconst remaining = availableForCells - numCols;\n\n\t\t\tif (remaining > 0) {\n\t\t\t\tconst totalWeight = minWordWidths.reduce((total, width) => total + Math.max(0, width - 1), 0);\n\t\t\t\tconst growth = minWordWidths.map((width) => {\n\t\t\t\t\tconst weight = Math.max(0, width - 1);\n\t\t\t\t\treturn totalWeight > 0 ? Math.floor((weight / totalWeight) * remaining) : 0;\n\t\t\t\t});\n\n\t\t\t\tfor (let i = 0; i < numCols; i++) {\n\t\t\t\t\tminColumnWidths[i] += growth[i] ?? 0;\n\t\t\t\t}\n\n\t\t\t\tconst allocated = growth.reduce((total, width) => total + width, 0);\n\t\t\t\tlet leftover = remaining - allocated;\n\t\t\t\tfor (let i = 0; leftover > 0 && i < numCols; i++) {\n\t\t\t\t\tminColumnWidths[i]++;\n\t\t\t\t\tleftover--;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tminCellsWidth = minColumnWidths.reduce((a, b) => a + b, 0);\n\t\t}\n\n\t\t// Calculate column widths that fit within available width\n\t\tconst totalNaturalWidth = naturalWidths.reduce((a, b) => a + b, 0) + borderOverhead;\n\t\tlet columnWidths: number[];\n\n\t\tif (totalNaturalWidth <= availableWidth) {\n\t\t\t// Everything fits naturally\n\t\t\tcolumnWidths = naturalWidths.map((width, index) => Math.max(width, minColumnWidths[index]));\n\t\t} else {\n\t\t\t// Need to shrink columns to fit\n\t\t\tconst totalGrowPotential = naturalWidths.reduce((total, width, index) => {\n\t\t\t\treturn total + Math.max(0, width - minColumnWidths[index]);\n\t\t\t}, 0);\n\t\t\tconst extraWidth = Math.max(0, availableForCells - minCellsWidth);\n\t\t\tcolumnWidths = minColumnWidths.map((minWidth, index) => {\n\t\t\t\tconst naturalWidth = naturalWidths[index];\n\t\t\t\tconst minWidthDelta = Math.max(0, naturalWidth - minWidth);\n\t\t\t\tlet grow = 0;\n\t\t\t\tif (totalGrowPotential > 0) {\n\t\t\t\t\tgrow = Math.floor((minWidthDelta / totalGrowPotential) * extraWidth);\n\t\t\t\t}\n\t\t\t\treturn minWidth + grow;\n\t\t\t});\n\n\t\t\t// Adjust for rounding errors - distribute remaining space\n\t\t\tconst allocated = columnWidths.reduce((a, b) => a + b, 0);\n\t\t\tlet remaining = availableForCells - allocated;\n\t\t\twhile (remaining > 0) {\n\t\t\t\tlet grew = false;\n\t\t\t\tfor (let i = 0; i < numCols && remaining > 0; i++) {\n\t\t\t\t\tif (columnWidths[i] < naturalWidths[i]) {\n\t\t\t\t\t\tcolumnWidths[i]++;\n\t\t\t\t\t\tremaining--;\n\t\t\t\t\t\tgrew = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (!grew) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Render top border\n\t\tconst topBorderCells = columnWidths.map((w) => \"─\".repeat(w));\n\t\tlines.push(`┌─${topBorderCells.join(\"─┬─\")}─┐`);\n\n\t\t// Render header with wrapping\n\t\tconst headerCellLines: string[][] = token.header.map((cell, i) => {\n\t\t\tconst text = this.renderInlineTokens(cell.tokens || [], styleContext);\n\t\t\treturn this.wrapCellText(text, columnWidths[i]);\n\t\t});\n\t\tconst headerLineCount = Math.max(...headerCellLines.map((c) => c.length));\n\n\t\tfor (let lineIdx = 0; lineIdx < headerLineCount; lineIdx++) {\n\t\t\tconst rowParts = headerCellLines.map((cellLines, colIdx) => {\n\t\t\t\tconst text = cellLines[lineIdx] || \"\";\n\t\t\t\tconst padded = text + \" \".repeat(Math.max(0, columnWidths[colIdx] - visibleWidth(text)));\n\t\t\t\treturn this.theme.bold(padded);\n\t\t\t});\n\t\t\tlines.push(`│ ${rowParts.join(\" │ \")} │`);\n\t\t}\n\n\t\t// Render separator\n\t\tconst separatorCells = columnWidths.map((w) => \"─\".repeat(w));\n\t\tconst separatorLine = `├─${separatorCells.join(\"─┼─\")}─┤`;\n\t\tlines.push(separatorLine);\n\n\t\t// Render rows with wrapping\n\t\tfor (let rowIndex = 0; rowIndex < token.rows.length; rowIndex++) {\n\t\t\tconst row = token.rows[rowIndex];\n\t\t\tconst rowCellLines: string[][] = row.map((cell, i) => {\n\t\t\t\tconst text = this.renderInlineTokens(cell.tokens || [], styleContext);\n\t\t\t\treturn this.wrapCellText(text, columnWidths[i]);\n\t\t\t});\n\t\t\tconst rowLineCount = Math.max(...rowCellLines.map((c) => c.length));\n\n\t\t\tfor (let lineIdx = 0; lineIdx < rowLineCount; lineIdx++) {\n\t\t\t\tconst rowParts = rowCellLines.map((cellLines, colIdx) => {\n\t\t\t\t\tconst text = cellLines[lineIdx] || \"\";\n\t\t\t\t\treturn text + \" \".repeat(Math.max(0, columnWidths[colIdx] - visibleWidth(text)));\n\t\t\t\t});\n\t\t\t\tlines.push(`│ ${rowParts.join(\" │ \")} │`);\n\t\t\t}\n\n\t\t\tif (rowIndex < token.rows.length - 1) {\n\t\t\t\tlines.push(separatorLine);\n\t\t\t}\n\t\t}\n\n\t\t// Render bottom border\n\t\tconst bottomBorderCells = columnWidths.map((w) => \"─\".repeat(w));\n\t\tlines.push(`└─${bottomBorderCells.join(\"─┴─\")}─┘`);\n\n\t\tlines.push(\"\"); // Add spacing after table\n\t\treturn lines;\n\t}\n}\n"]}
|
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1
|
+
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// Left/right padding\n\tprivate paddingY: number; // Top/bottom padding\n\tprivate defaultTextStyle?: DefaultTextStyle;\n\tprivate theme: MarkdownTheme;\n\tprivate defaultStylePrefix?: string;\n\n\t// Cache for rendered output\n\tprivate cachedText?: string;\n\tprivate cachedWidth?: number;\n\tprivate cachedLines?: string[];\n\n\tconstructor(\n\t\ttext: string,\n\t\tpaddingX: number,\n\t\tpaddingY: number,\n\t\ttheme: MarkdownTheme,\n\t\tdefaultTextStyle?: DefaultTextStyle,\n\t) {\n\t\tthis.text = text;\n\t\tthis.paddingX = paddingX;\n\t\tthis.paddingY = paddingY;\n\t\tthis.theme = theme;\n\t\tthis.defaultTextStyle = defaultTextStyle;\n\t}\n\n\tsetText(text: string): void {\n\t\tthis.text = text;\n\t\tthis.invalidate();\n\t}\n\n\tinvalidate(): void {\n\t\tthis.cachedText = undefined;\n\t\tthis.cachedWidth = undefined;\n\t\tthis.cachedLines = undefined;\n\t}\n\n\trender(width: number): string[] {\n\t\t// Check cache\n\t\tif (this.cachedLines && this.cachedText === this.text && this.cachedWidth === width) {\n\t\t\treturn this.cachedLines;\n\t\t}\n\n\t\t// Calculate available width for content (subtract horizontal padding)\n\t\tconst contentWidth = Math.max(1, width - this.paddingX * 2);\n\n\t\t// Don't render anything if there's no actual text\n\t\tif (!this.text || this.text.trim() === \"\") {\n\t\t\tconst result: string[] = [];\n\t\t\t// Update cache\n\t\t\tthis.cachedText = this.text;\n\t\t\tthis.cachedWidth = width;\n\t\t\tthis.cachedLines = result;\n\t\t\treturn result;\n\t\t}\n\n\t\t// Replace tabs with 3 spaces for consistent rendering\n\t\tconst normalizedText = this.text.replace(/\\t/g, \" \");\n\n\t\t// Parse markdown to HTML-like tokens\n\t\tconst tokens = marked.lexer(normalizedText);\n\n\t\t// Convert tokens to styled terminal output\n\t\tconst renderedLines: string[] = [];\n\n\t\tfor (let i = 0; i < tokens.length; i++) {\n\t\t\tconst token = tokens[i];\n\t\t\tconst nextToken = tokens[i + 1];\n\t\t\tconst tokenLines = this.renderToken(token, contentWidth, nextToken?.type);\n\t\t\trenderedLines.push(...tokenLines);\n\t\t}\n\n\t\t// Wrap lines (NO padding, NO background yet)\n\t\tconst wrappedLines: string[] = [];\n\t\tfor (const line of renderedLines) {\n\t\t\tif (isImageLine(line)) {\n\t\t\t\twrappedLines.push(line);\n\t\t\t} else {\n\t\t\t\twrappedLines.push(...wrapTextWithAnsi(line, contentWidth));\n\t\t\t}\n\t\t}\n\n\t\t// Add margins and background to each wrapped line\n\t\tconst leftMargin = \" \".repeat(this.paddingX);\n\t\tconst rightMargin = \" \".repeat(this.paddingX);\n\t\tconst bgFn = this.defaultTextStyle?.bgColor;\n\t\tconst contentLines: string[] = [];\n\n\t\tfor (const line of wrappedLines) {\n\t\t\tif (isImageLine(line)) {\n\t\t\t\tcontentLines.push(line);\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tconst lineWithMargins = leftMargin + line + rightMargin;\n\n\t\t\tif (bgFn) {\n\t\t\t\tcontentLines.push(applyBackgroundToLine(lineWithMargins, width, bgFn));\n\t\t\t} else {\n\t\t\t\t// No background - just pad to width\n\t\t\t\tconst visibleLen = visibleWidth(lineWithMargins);\n\t\t\t\tconst paddingNeeded = Math.max(0, width - visibleLen);\n\t\t\t\tcontentLines.push(lineWithMargins + \" \".repeat(paddingNeeded));\n\t\t\t}\n\t\t}\n\n\t\t// Add top/bottom padding (empty lines)\n\t\tconst emptyLine = \" \".repeat(width);\n\t\tconst emptyLines: string[] = [];\n\t\tfor (let i = 0; i < this.paddingY; i++) {\n\t\t\tconst line = bgFn ? applyBackgroundToLine(emptyLine, width, bgFn) : emptyLine;\n\t\t\temptyLines.push(line);\n\t\t}\n\n\t\t// Combine top padding, content, and bottom padding\n\t\tconst result = [...emptyLines, ...contentLines, ...emptyLines];\n\n\t\t// Update cache\n\t\tthis.cachedText = this.text;\n\t\tthis.cachedWidth = width;\n\t\tthis.cachedLines = result;\n\n\t\treturn result.length > 0 ? result : [\"\"];\n\t}\n\n\t/**\n\t * Apply default text style to a string.\n\t * This is the base styling applied to all text content.\n\t * NOTE: Background color is NOT applied here - it's applied at the padding stage\n\t * to ensure it extends to the full line width.\n\t */\n\tprivate applyDefaultStyle(text: string): string {\n\t\tif (!this.defaultTextStyle) {\n\t\t\treturn text;\n\t\t}\n\n\t\tlet styled = text;\n\n\t\t// Apply foreground color (NOT background - that's applied at padding stage)\n\t\tif (this.defaultTextStyle.color) {\n\t\t\tstyled = this.defaultTextStyle.color(styled);\n\t\t}\n\n\t\t// Apply text decorations using this.theme\n\t\tif (this.defaultTextStyle.bold) {\n\t\t\tstyled = this.theme.bold(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.italic) {\n\t\t\tstyled = this.theme.italic(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.strikethrough) {\n\t\t\tstyled = this.theme.strikethrough(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.underline) {\n\t\t\tstyled = this.theme.underline(styled);\n\t\t}\n\n\t\treturn styled;\n\t}\n\n\tprivate getDefaultStylePrefix(): string {\n\t\tif (!this.defaultTextStyle) {\n\t\t\treturn \"\";\n\t\t}\n\n\t\tif (this.defaultStylePrefix !== undefined) {\n\t\t\treturn this.defaultStylePrefix;\n\t\t}\n\n\t\tconst sentinel = \"\\u0000\";\n\t\tlet styled = sentinel;\n\n\t\tif (this.defaultTextStyle.color) {\n\t\t\tstyled = this.defaultTextStyle.color(styled);\n\t\t}\n\n\t\tif (this.defaultTextStyle.bold) {\n\t\t\tstyled = this.theme.bold(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.italic) {\n\t\t\tstyled = this.theme.italic(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.strikethrough) {\n\t\t\tstyled = this.theme.strikethrough(styled);\n\t\t}\n\t\tif (this.defaultTextStyle.underline) {\n\t\t\tstyled = this.theme.underline(styled);\n\t\t}\n\n\t\tconst sentinelIndex = styled.indexOf(sentinel);\n\t\tthis.defaultStylePrefix = sentinelIndex >= 0 ? styled.slice(0, sentinelIndex) : \"\";\n\t\treturn this.defaultStylePrefix;\n\t}\n\n\tprivate getStylePrefix(styleFn: (text: string) => string): string {\n\t\tconst sentinel = \"\\u0000\";\n\t\tconst styled = styleFn(sentinel);\n\t\tconst sentinelIndex = styled.indexOf(sentinel);\n\t\treturn sentinelIndex >= 0 ? styled.slice(0, sentinelIndex) : \"\";\n\t}\n\n\tprivate getDefaultInlineStyleContext(): InlineStyleContext {\n\t\treturn {\n\t\t\tapplyText: (text: string) => this.applyDefaultStyle(text),\n\t\t\tstylePrefix: this.getDefaultStylePrefix(),\n\t\t};\n\t}\n\n\tprivate renderToken(\n\t\ttoken: Token,\n\t\twidth: number,\n\t\tnextTokenType?: string,\n\t\tstyleContext?: InlineStyleContext,\n\t): string[] {\n\t\tconst lines: string[] = [];\n\n\t\tswitch (token.type) {\n\t\t\tcase \"heading\": {\n\t\t\t\tconst headingLevel = token.depth;\n\t\t\t\tconst headingPrefix = `${\"#\".repeat(headingLevel)} `;\n\t\t\t\tconst headingText = this.renderInlineTokens(token.tokens || [], styleContext);\n\t\t\t\tlet styledHeading: string;\n\t\t\t\tif (headingLevel === 1) {\n\t\t\t\t\tstyledHeading = this.theme.heading(this.theme.bold(this.theme.underline(headingText)));\n\t\t\t\t} else if (headingLevel === 2) {\n\t\t\t\t\tstyledHeading = this.theme.heading(this.theme.bold(headingText));\n\t\t\t\t} else {\n\t\t\t\t\tstyledHeading = this.theme.heading(this.theme.bold(headingPrefix + headingText));\n\t\t\t\t}\n\t\t\t\tlines.push(styledHeading);\n\t\t\t\tif (nextTokenType !== \"space\") {\n\t\t\t\t\tlines.push(\"\"); // Add spacing after headings (unless space token follows)\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"paragraph\": {\n\t\t\t\tconst paragraphText = this.renderInlineTokens(token.tokens || [], styleContext);\n\t\t\t\tlines.push(paragraphText);\n\t\t\t\t// Don't add spacing if next token is space or list\n\t\t\t\tif (nextTokenType && nextTokenType !== \"list\" && nextTokenType !== \"space\") {\n\t\t\t\t\tlines.push(\"\");\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"code\": {\n\t\t\t\tconst indent = this.theme.codeBlockIndent ?? \" \";\n\t\t\t\tlines.push(this.theme.codeBlockBorder(`\\`\\`\\`${token.lang || \"\"}`));\n\t\t\t\tif (this.theme.highlightCode) {\n\t\t\t\t\tconst highlightedLines = this.theme.highlightCode(token.text, token.lang);\n\t\t\t\t\tfor (const hlLine of highlightedLines) {\n\t\t\t\t\t\tlines.push(`${indent}${hlLine}`);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\t// Split code by newlines and style each line\n\t\t\t\t\tconst codeLines = token.text.split(\"\\n\");\n\t\t\t\t\tfor (const codeLine of codeLines) {\n\t\t\t\t\t\tlines.push(`${indent}${this.theme.codeBlock(codeLine)}`);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tlines.push(this.theme.codeBlockBorder(\"```\"));\n\t\t\t\tif (nextTokenType !== \"space\") {\n\t\t\t\t\tlines.push(\"\"); // Add spacing after code blocks (unless space token follows)\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"list\": {\n\t\t\t\tconst listLines = this.renderList(token as any, 0, styleContext);\n\t\t\t\tlines.push(...listLines);\n\t\t\t\t// Don't add spacing after lists if a space token follows\n\t\t\t\t// (the space token will handle it)\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"table\": {\n\t\t\t\tconst tableLines = this.renderTable(token as any, width, styleContext);\n\t\t\t\tlines.push(...tableLines);\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"blockquote\": {\n\t\t\t\tconst quoteStyle = (text: string) => this.theme.quote(this.theme.italic(text));\n\t\t\t\tconst quoteStylePrefix = this.getStylePrefix(quoteStyle);\n\t\t\t\tconst applyQuoteStyle = (line: string): string => {\n\t\t\t\t\tif (!quoteStylePrefix) {\n\t\t\t\t\t\treturn quoteStyle(line);\n\t\t\t\t\t}\n\t\t\t\t\tconst lineWithReappliedStyle = line.replace(/\\x1b\\[0m/g, `\\x1b[0m${quoteStylePrefix}`);\n\t\t\t\t\treturn quoteStyle(lineWithReappliedStyle);\n\t\t\t\t};\n\n\t\t\t\t// Calculate available width for quote content (subtract border \"│ \" = 2 chars)\n\t\t\t\tconst quoteContentWidth = Math.max(1, width - 2);\n\n\t\t\t\t// Blockquotes contain block-level tokens (paragraph, list, code, etc.), so render\n\t\t\t\t// children with renderToken() instead of renderInlineTokens().\n\t\t\t\t// Default message style should not apply inside blockquotes.\n\t\t\t\tconst quoteInlineStyleContext: InlineStyleContext = {\n\t\t\t\t\tapplyText: (text: string) => text,\n\t\t\t\t\tstylePrefix: \"\",\n\t\t\t\t};\n\t\t\t\tconst quoteTokens = token.tokens || [];\n\t\t\t\tconst renderedQuoteLines: string[] = [];\n\t\t\t\tfor (let i = 0; i < quoteTokens.length; i++) {\n\t\t\t\t\tconst quoteToken = quoteTokens[i];\n\t\t\t\t\tconst nextQuoteToken = quoteTokens[i + 1];\n\t\t\t\t\trenderedQuoteLines.push(\n\t\t\t\t\t\t...this.renderToken(quoteToken, quoteContentWidth, nextQuoteToken?.type, quoteInlineStyleContext),\n\t\t\t\t\t);\n\t\t\t\t}\n\n\t\t\t\t// Avoid rendering an extra empty quote line before the outer blockquote spacing.\n\t\t\t\twhile (renderedQuoteLines.length > 0 && renderedQuoteLines[renderedQuoteLines.length - 1] === \"\") {\n\t\t\t\t\trenderedQuoteLines.pop();\n\t\t\t\t}\n\n\t\t\t\tfor (const quoteLine of renderedQuoteLines) {\n\t\t\t\t\tconst styledLine = applyQuoteStyle(quoteLine);\n\t\t\t\t\tconst wrappedLines = wrapTextWithAnsi(styledLine, quoteContentWidth);\n\t\t\t\t\tfor (const wrappedLine of wrappedLines) {\n\t\t\t\t\t\tlines.push(this.theme.quoteBorder(\"│ \") + wrappedLine);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (nextTokenType !== \"space\") {\n\t\t\t\t\tlines.push(\"\"); // Add spacing after blockquotes (unless space token follows)\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tcase \"hr\":\n\t\t\t\tlines.push(this.theme.hr(\"─\".repeat(Math.min(width, 80))));\n\t\t\t\tif (nextTokenType !== \"space\") {\n\t\t\t\t\tlines.push(\"\"); // Add spacing after horizontal rules (unless space token follows)\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase \"html\":\n\t\t\t\t// Render HTML as plain text (escaped for terminal)\n\t\t\t\tif (\"raw\" in token && typeof token.raw === \"string\") {\n\t\t\t\t\tlines.push(this.applyDefaultStyle(token.raw.trim()));\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase \"space\":\n\t\t\t\t// Space tokens represent blank lines in markdown\n\t\t\t\tlines.push(\"\");\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\t// Handle any other token types as plain text\n\t\t\t\tif (\"text\" in token && typeof token.text === \"string\") {\n\t\t\t\t\tlines.push(token.text);\n\t\t\t\t}\n\t\t}\n\n\t\treturn lines;\n\t}\n\n\tprivate renderInlineTokens(tokens: Token[], styleContext?: InlineStyleContext): string {\n\t\tlet result = \"\";\n\t\tconst resolvedStyleContext = styleContext ?? this.getDefaultInlineStyleContext();\n\t\tconst { applyText, stylePrefix } = resolvedStyleContext;\n\t\tconst applyTextWithNewlines = (text: string): string => {\n\t\t\tconst segments: string[] = text.split(\"\\n\");\n\t\t\treturn segments.map((segment: string) => applyText(segment)).join(\"\\n\");\n\t\t};\n\n\t\tfor (const token of tokens) {\n\t\t\tswitch (token.type) {\n\t\t\t\tcase \"text\":\n\t\t\t\t\t// Text tokens in list items can have nested tokens for inline formatting\n\t\t\t\t\tif (token.tokens && token.tokens.length > 0) {\n\t\t\t\t\t\tresult += this.renderInlineTokens(token.tokens, resolvedStyleContext);\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult += applyTextWithNewlines(token.text);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"paragraph\":\n\t\t\t\t\t// Paragraph tokens contain nested inline tokens\n\t\t\t\t\tresult += this.renderInlineTokens(token.tokens || [], resolvedStyleContext);\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"strong\": {\n\t\t\t\t\tconst boldContent = this.renderInlineTokens(token.tokens || [], resolvedStyleContext);\n\t\t\t\t\tresult += this.theme.bold(boldContent) + stylePrefix;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"em\": {\n\t\t\t\t\tconst italicContent = this.renderInlineTokens(token.tokens || [], resolvedStyleContext);\n\t\t\t\t\tresult += this.theme.italic(italicContent) + stylePrefix;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"codespan\":\n\t\t\t\t\tresult += this.theme.code(token.text) + stylePrefix;\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"link\": {\n\t\t\t\t\tconst linkText = this.renderInlineTokens(token.tokens || [], resolvedStyleContext);\n\t\t\t\t\t// If link text matches href, only show the link once\n\t\t\t\t\t// Compare raw text (token.text) not styled text (linkText) since linkText has ANSI codes\n\t\t\t\t\t// For mailto: links, strip the prefix before comparing (autolinked emails have\n\t\t\t\t\t// text=\"foo@bar.com\" but href=\"mailto:foo@bar.com\")\n\t\t\t\t\tconst hrefForComparison = token.href.startsWith(\"mailto:\") ? token.href.slice(7) : token.href;\n\t\t\t\t\tif (token.text === token.href || token.text === hrefForComparison) {\n\t\t\t\t\t\tresult += this.theme.link(this.theme.underline(linkText)) + stylePrefix;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tresult +=\n\t\t\t\t\t\t\tthis.theme.link(this.theme.underline(linkText)) +\n\t\t\t\t\t\t\tthis.theme.linkUrl(` (${token.href})`) +\n\t\t\t\t\t\t\tstylePrefix;\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"br\":\n\t\t\t\t\tresult += \"\\n\";\n\t\t\t\t\tbreak;\n\n\t\t\t\tcase \"del\": {\n\t\t\t\t\tconst delContent = this.renderInlineTokens(token.tokens || [], resolvedStyleContext);\n\t\t\t\t\tresult += this.theme.strikethrough(delContent) + stylePrefix;\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\n\t\t\t\tcase \"html\":\n\t\t\t\t\t// Render inline HTML as plain text\n\t\t\t\t\tif (\"raw\" in token && typeof token.raw === \"string\") {\n\t\t\t\t\t\tresult += applyTextWithNewlines(token.raw);\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\n\t\t\t\tdefault:\n\t\t\t\t\t// Handle any other inline token types as plain text\n\t\t\t\t\tif (\"text\" in token && typeof token.text === \"string\") {\n\t\t\t\t\t\tresult += applyTextWithNewlines(token.text);\n\t\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn result;\n\t}\n\n\t/**\n\t * Render a list with proper nesting support\n\t */\n\tprivate renderList(\n\t\ttoken: Token & { items: any[]; ordered: boolean; start?: number },\n\t\tdepth: number,\n\t\tstyleContext?: InlineStyleContext,\n\t): string[] {\n\t\tconst lines: string[] = [];\n\t\tconst indent = \" \".repeat(depth);\n\t\t// Use the list's start property (defaults to 1 for ordered lists)\n\t\tconst startNumber = token.start ?? 1;\n\n\t\tfor (let i = 0; i < token.items.length; i++) {\n\t\t\tconst item = token.items[i];\n\t\t\tconst bullet = token.ordered ? `${startNumber + i}. ` : \"• \";\n\n\t\t\t// Process item tokens to handle nested lists\n\t\t\tconst itemLines = this.renderListItem(item.tokens || [], depth, styleContext);\n\n\t\t\tif (itemLines.length > 0) {\n\t\t\t\t// First line - check if it's a nested list\n\t\t\t\t// A nested list will start with indent (spaces) followed by styled bullet\n\t\t\t\tconst firstLine = itemLines[0];\n\t\t\t\tconst isNestedList = /^\\s+(?:\\x1b\\[[\\d;]*m)*[•\\-\\d]/.test(firstLine);\n\n\t\t\t\tif (isNestedList) {\n\t\t\t\t\t// This is a nested list, just add it as-is (already has full indent)\n\t\t\t\t\tlines.push(firstLine);\n\t\t\t\t} else {\n\t\t\t\t\t// Regular text content - add indent and bullet\n\t\t\t\t\tlines.push(indent + this.theme.listBullet(bullet) + firstLine);\n\t\t\t\t}\n\n\t\t\t\t// Rest of the lines\n\t\t\t\tfor (let j = 1; j < itemLines.length; j++) {\n\t\t\t\t\tconst line = itemLines[j];\n\t\t\t\t\tconst isNestedListLine = /^\\s+(?:\\x1b\\[[\\d;]*m)*[•\\-\\d]/.test(line);\n\n\t\t\t\t\tif (isNestedListLine) {\n\t\t\t\t\t\t// Nested list line - already has full indent\n\t\t\t\t\t\tlines.push(line);\n\t\t\t\t\t} else {\n\t\t\t\t\t\t// Regular content - add parent indent + 2 spaces for continuation\n\t\t\t\t\t\tlines.push(`${indent} ${line}`);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\tlines.push(indent + this.theme.listBullet(bullet));\n\t\t\t}\n\t\t}\n\n\t\treturn lines;\n\t}\n\n\t/**\n\t * Render list item tokens, handling nested lists\n\t * Returns lines WITHOUT the parent indent (renderList will add it)\n\t */\n\tprivate renderListItem(tokens: Token[], parentDepth: number, styleContext?: InlineStyleContext): string[] {\n\t\tconst lines: string[] = [];\n\n\t\tfor (const token of tokens) {\n\t\t\tif (token.type === \"list\") {\n\t\t\t\t// Nested list - render with one additional indent level\n\t\t\t\t// These lines will have their own indent, so we just add them as-is\n\t\t\t\tconst nestedLines = this.renderList(token as any, parentDepth + 1, styleContext);\n\t\t\t\tlines.push(...nestedLines);\n\t\t\t} else if (token.type === \"text\") {\n\t\t\t\t// Text content (may have inline tokens)\n\t\t\t\tconst text =\n\t\t\t\t\ttoken.tokens && token.tokens.length > 0\n\t\t\t\t\t\t? this.renderInlineTokens(token.tokens, styleContext)\n\t\t\t\t\t\t: token.text || \"\";\n\t\t\t\tlines.push(text);\n\t\t\t} else if (token.type === \"paragraph\") {\n\t\t\t\t// Paragraph in list item\n\t\t\t\tconst text = this.renderInlineTokens(token.tokens || [], styleContext);\n\t\t\t\tlines.push(text);\n\t\t\t} else if (token.type === \"code\") {\n\t\t\t\t// Code block in list item\n\t\t\t\tconst indent = this.theme.codeBlockIndent ?? \" \";\n\t\t\t\tlines.push(this.theme.codeBlockBorder(`\\`\\`\\`${token.lang || \"\"}`));\n\t\t\t\tif (this.theme.highlightCode) {\n\t\t\t\t\tconst highlightedLines = this.theme.highlightCode(token.text, token.lang);\n\t\t\t\t\tfor (const hlLine of highlightedLines) {\n\t\t\t\t\t\tlines.push(`${indent}${hlLine}`);\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\tconst codeLines = token.text.split(\"\\n\");\n\t\t\t\t\tfor (const codeLine of codeLines) {\n\t\t\t\t\t\tlines.push(`${indent}${this.theme.codeBlock(codeLine)}`);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tlines.push(this.theme.codeBlockBorder(\"```\"));\n\t\t\t} else {\n\t\t\t\t// Other token types - try to render as inline\n\t\t\t\tconst text = this.renderInlineTokens([token], styleContext);\n\t\t\t\tif (text) {\n\t\t\t\t\tlines.push(text);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn lines;\n\t}\n\n\t/**\n\t * Get the visible width of the longest word in a string.\n\t */\n\tprivate getLongestWordWidth(text: string, maxWidth?: number): number {\n\t\tconst words = text.split(/\\s+/).filter((word) => word.length > 0);\n\t\tlet longest = 0;\n\t\tfor (const word of words) {\n\t\t\tlongest = Math.max(longest, visibleWidth(word));\n\t\t}\n\t\tif (maxWidth === undefined) {\n\t\t\treturn longest;\n\t\t}\n\t\treturn Math.min(longest, maxWidth);\n\t}\n\n\t/**\n\t * Wrap a table cell to fit into a column.\n\t *\n\t * Delegates to wrapTextWithAnsi() so ANSI codes + long tokens are handled\n\t * consistently with the rest of the renderer.\n\t */\n\tprivate wrapCellText(text: string, maxWidth: number): string[] {\n\t\treturn wrapTextWithAnsi(text, Math.max(1, maxWidth));\n\t}\n\n\t/**\n\t * Render a table with width-aware cell wrapping.\n\t * Cells that don't fit are wrapped to multiple lines.\n\t */\n\tprivate renderTable(\n\t\ttoken: Token & { header: any[]; rows: any[][]; raw?: string },\n\t\tavailableWidth: number,\n\t\tstyleContext?: InlineStyleContext,\n\t): string[] {\n\t\tconst lines: string[] = [];\n\t\tconst numCols = token.header.length;\n\n\t\tif (numCols === 0) {\n\t\t\treturn lines;\n\t\t}\n\n\t\t// Calculate border overhead: \"│ \" + (n-1) * \" │ \" + \" │\"\n\t\t// = 2 + (n-1) * 3 + 2 = 3n + 1\n\t\tconst borderOverhead = 3 * numCols + 1;\n\t\tconst availableForCells = availableWidth - borderOverhead;\n\t\tif (availableForCells < numCols) {\n\t\t\t// Too narrow to render a stable table. Fall back to raw markdown.\n\t\t\tconst fallbackLines = token.raw ? wrapTextWithAnsi(token.raw, availableWidth) : [];\n\t\t\tfallbackLines.push(\"\");\n\t\t\treturn fallbackLines;\n\t\t}\n\n\t\tconst maxUnbrokenWordWidth = 30;\n\n\t\t// Calculate natural column widths (what each column needs without constraints)\n\t\tconst naturalWidths: number[] = [];\n\t\tconst minWordWidths: number[] = [];\n\t\tfor (let i = 0; i < numCols; i++) {\n\t\t\tconst headerText = this.renderInlineTokens(token.header[i].tokens || [], styleContext);\n\t\t\tnaturalWidths[i] = visibleWidth(headerText);\n\t\t\tminWordWidths[i] = Math.max(1, this.getLongestWordWidth(headerText, maxUnbrokenWordWidth));\n\t\t}\n\t\tfor (const row of token.rows) {\n\t\t\tfor (let i = 0; i < row.length; i++) {\n\t\t\t\tconst cellText = this.renderInlineTokens(row[i].tokens || [], styleContext);\n\t\t\t\tnaturalWidths[i] = Math.max(naturalWidths[i] || 0, visibleWidth(cellText));\n\t\t\t\tminWordWidths[i] = Math.max(\n\t\t\t\t\tminWordWidths[i] || 1,\n\t\t\t\t\tthis.getLongestWordWidth(cellText, maxUnbrokenWordWidth),\n\t\t\t\t);\n\t\t\t}\n\t\t}\n\n\t\tlet minColumnWidths = minWordWidths;\n\t\tlet minCellsWidth = minColumnWidths.reduce((a, b) => a + b, 0);\n\n\t\tif (minCellsWidth > availableForCells) {\n\t\t\tminColumnWidths = new Array(numCols).fill(1);\n\t\t\tconst remaining = availableForCells - numCols;\n\n\t\t\tif (remaining > 0) {\n\t\t\t\tconst totalWeight = minWordWidths.reduce((total, width) => total + Math.max(0, width - 1), 0);\n\t\t\t\tconst growth = minWordWidths.map((width) => {\n\t\t\t\t\tconst weight = Math.max(0, width - 1);\n\t\t\t\t\treturn totalWeight > 0 ? Math.floor((weight / totalWeight) * remaining) : 0;\n\t\t\t\t});\n\n\t\t\t\tfor (let i = 0; i < numCols; i++) {\n\t\t\t\t\tminColumnWidths[i] += growth[i] ?? 0;\n\t\t\t\t}\n\n\t\t\t\tconst allocated = growth.reduce((total, width) => total + width, 0);\n\t\t\t\tlet leftover = remaining - allocated;\n\t\t\t\tfor (let i = 0; leftover > 0 && i < numCols; i++) {\n\t\t\t\t\tminColumnWidths[i]++;\n\t\t\t\t\tleftover--;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tminCellsWidth = minColumnWidths.reduce((a, b) => a + b, 0);\n\t\t}\n\n\t\t// Calculate column widths that fit within available width\n\t\tconst totalNaturalWidth = naturalWidths.reduce((a, b) => a + b, 0) + borderOverhead;\n\t\tlet columnWidths: number[];\n\n\t\tif (totalNaturalWidth <= availableWidth) {\n\t\t\t// Everything fits naturally\n\t\t\tcolumnWidths = naturalWidths.map((width, index) => Math.max(width, minColumnWidths[index]));\n\t\t} else {\n\t\t\t// Need to shrink columns to fit\n\t\t\tconst totalGrowPotential = naturalWidths.reduce((total, width, index) => {\n\t\t\t\treturn total + Math.max(0, width - minColumnWidths[index]);\n\t\t\t}, 0);\n\t\t\tconst extraWidth = Math.max(0, availableForCells - minCellsWidth);\n\t\t\tcolumnWidths = minColumnWidths.map((minWidth, index) => {\n\t\t\t\tconst naturalWidth = naturalWidths[index];\n\t\t\t\tconst minWidthDelta = Math.max(0, naturalWidth - minWidth);\n\t\t\t\tlet grow = 0;\n\t\t\t\tif (totalGrowPotential > 0) {\n\t\t\t\t\tgrow = Math.floor((minWidthDelta / totalGrowPotential) * extraWidth);\n\t\t\t\t}\n\t\t\t\treturn minWidth + grow;\n\t\t\t});\n\n\t\t\t// Adjust for rounding errors - distribute remaining space\n\t\t\tconst allocated = columnWidths.reduce((a, b) => a + b, 0);\n\t\t\tlet remaining = availableForCells - allocated;\n\t\t\twhile (remaining > 0) {\n\t\t\t\tlet grew = false;\n\t\t\t\tfor (let i = 0; i < numCols && remaining > 0; i++) {\n\t\t\t\t\tif (columnWidths[i] < naturalWidths[i]) {\n\t\t\t\t\t\tcolumnWidths[i]++;\n\t\t\t\t\t\tremaining--;\n\t\t\t\t\t\tgrew = true;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\tif (!grew) {\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Render top border\n\t\tconst topBorderCells = columnWidths.map((w) => \"─\".repeat(w));\n\t\tlines.push(`┌─${topBorderCells.join(\"─┬─\")}─┐`);\n\n\t\t// Render header with wrapping\n\t\tconst headerCellLines: string[][] = token.header.map((cell, i) => {\n\t\t\tconst text = this.renderInlineTokens(cell.tokens || [], styleContext);\n\t\t\treturn this.wrapCellText(text, columnWidths[i]);\n\t\t});\n\t\tconst headerLineCount = Math.max(...headerCellLines.map((c) => c.length));\n\n\t\tfor (let lineIdx = 0; lineIdx < headerLineCount; lineIdx++) {\n\t\t\tconst rowParts = headerCellLines.map((cellLines, colIdx) => {\n\t\t\t\tconst text = cellLines[lineIdx] || \"\";\n\t\t\t\tconst padded = text + \" \".repeat(Math.max(0, columnWidths[colIdx] - visibleWidth(text)));\n\t\t\t\treturn this.theme.bold(padded);\n\t\t\t});\n\t\t\tlines.push(`│ ${rowParts.join(\" │ \")} │`);\n\t\t}\n\n\t\t// Render separator\n\t\tconst separatorCells = columnWidths.map((w) => \"─\".repeat(w));\n\t\tconst separatorLine = `├─${separatorCells.join(\"─┼─\")}─┤`;\n\t\tlines.push(separatorLine);\n\n\t\t// Render rows with wrapping\n\t\tfor (let rowIndex = 0; rowIndex < token.rows.length; rowIndex++) {\n\t\t\tconst row = token.rows[rowIndex];\n\t\t\tconst rowCellLines: string[][] = row.map((cell, i) => {\n\t\t\t\tconst text = this.renderInlineTokens(cell.tokens || [], styleContext);\n\t\t\t\treturn this.wrapCellText(text, columnWidths[i]);\n\t\t\t});\n\t\t\tconst rowLineCount = Math.max(...rowCellLines.map((c) => c.length));\n\n\t\t\tfor (let lineIdx = 0; lineIdx < rowLineCount; lineIdx++) {\n\t\t\t\tconst rowParts = rowCellLines.map((cellLines, colIdx) => {\n\t\t\t\t\tconst text = cellLines[lineIdx] || \"\";\n\t\t\t\t\treturn text + \" \".repeat(Math.max(0, columnWidths[colIdx] - visibleWidth(text)));\n\t\t\t\t});\n\t\t\t\tlines.push(`│ ${rowParts.join(\" │ \")} │`);\n\t\t\t}\n\n\t\t\tif (rowIndex < token.rows.length - 1) {\n\t\t\t\tlines.push(separatorLine);\n\t\t\t}\n\t\t}\n\n\t\t// Render bottom border\n\t\tconst bottomBorderCells = columnWidths.map((w) => \"─\".repeat(w));\n\t\tlines.push(`└─${bottomBorderCells.join(\"─┴─\")}─┘`);\n\n\t\tlines.push(\"\"); // Add spacing after table\n\t\treturn lines;\n\t}\n}\n"]}
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@@ -391,14 +391,14 @@ export class Markdown {
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const startNumber = token.start ?? 1;
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for (let i = 0; i < token.items.length; i++) {
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const item = token.items[i];
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-
const bullet = token.ordered ? `${startNumber + i}. ` : "
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+
const bullet = token.ordered ? `${startNumber + i}. ` : "• ";
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395
|
// Process item tokens to handle nested lists
|
|
396
396
|
const itemLines = this.renderListItem(item.tokens || [], depth, styleContext);
|
|
397
397
|
if (itemLines.length > 0) {
|
|
398
398
|
// First line - check if it's a nested list
|
|
399
|
-
// A nested list will start with indent (spaces) followed by
|
|
399
|
+
// A nested list will start with indent (spaces) followed by styled bullet
|
|
400
400
|
const firstLine = itemLines[0];
|
|
401
|
-
const isNestedList = /^\s
|
|
401
|
+
const isNestedList = /^\s+(?:\x1b\[[\d;]*m)*[•\-\d]/.test(firstLine);
|
|
402
402
|
if (isNestedList) {
|
|
403
403
|
// This is a nested list, just add it as-is (already has full indent)
|
|
404
404
|
lines.push(firstLine);
|
|
@@ -410,7 +410,7 @@ export class Markdown {
|
|
|
410
410
|
// Rest of the lines
|
|
411
411
|
for (let j = 1; j < itemLines.length; j++) {
|
|
412
412
|
const line = itemLines[j];
|
|
413
|
-
const isNestedListLine = /^\s
|
|
413
|
+
const isNestedListLine = /^\s+(?:\x1b\[[\d;]*m)*[•\-\d]/.test(line);
|
|
414
414
|
if (isNestedListLine) {
|
|
415
415
|
// Nested list line - already has full indent
|
|
416
416
|
lines.push(line);
|