@apholdings/jensen-code 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3061 -3061
- package/README.md +1 -1
- package/dist/cli/args.d.ts.map +1 -1
- package/dist/cli/args.js +6 -6
- package/dist/cli/args.js.map +1 -1
- package/dist/config.d.ts +17 -6
- package/dist/config.d.ts.map +1 -1
- package/dist/config.js +55 -28
- package/dist/config.js.map +1 -1
- package/dist/core/agent-session.d.ts.map +1 -1
- package/dist/core/agent-session.js +10 -0
- package/dist/core/agent-session.js.map +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/modes/interactive/components/assistant-message.d.ts +1 -6
- package/dist/modes/interactive/components/assistant-message.d.ts.map +1 -1
- package/dist/modes/interactive/components/assistant-message.js +10 -40
- package/dist/modes/interactive/components/assistant-message.js.map +1 -1
- package/dist/modes/interactive/components/custom-editor.d.ts +1 -0
- package/dist/modes/interactive/components/custom-editor.d.ts.map +1 -1
- package/dist/modes/interactive/components/custom-editor.js +5 -0
- package/dist/modes/interactive/components/custom-editor.js.map +1 -1
- package/dist/modes/interactive/components/tool-execution.d.ts.map +1 -1
- package/dist/modes/interactive/components/tool-execution.js +1 -2
- package/dist/modes/interactive/components/tool-execution.js.map +1 -1
- package/dist/modes/interactive/components/top-bar.d.ts.map +1 -1
- package/dist/modes/interactive/components/top-bar.js +1 -1
- package/dist/modes/interactive/components/top-bar.js.map +1 -1
- package/dist/modes/interactive/components/user-message.d.ts.map +1 -1
- package/dist/modes/interactive/components/user-message.js +1 -1
- package/dist/modes/interactive/components/user-message.js.map +1 -1
- package/dist/modes/interactive/interactive-mode.d.ts +6 -3
- package/dist/modes/interactive/interactive-mode.d.ts.map +1 -1
- package/dist/modes/interactive/interactive-mode.js +204 -86
- package/dist/modes/interactive/interactive-mode.js.map +1 -1
- package/dist/utils/frontmatter.d.ts.map +1 -1
- package/dist/utils/frontmatter.js +8 -4
- package/dist/utils/frontmatter.js.map +1 -1
- package/dist/utils/tools-manager.d.ts.map +1 -1
- package/dist/utils/tools-manager.js +2 -2
- package/dist/utils/tools-manager.js.map +1 -1
- package/docs/custom-provider.md +592 -592
- package/docs/session.md +412 -412
- package/examples/extensions/osgrep.ts +643 -0
- package/examples/extensions/subagent/agents.ts +150 -37
- package/examples/extensions/subagent/index.ts +634 -513
- package/package.json +3 -3
- package/examples/README.md +0 -25
- package/examples/extensions/README.md +0 -206
- package/examples/extensions/antigravity-image-gen.ts +0 -415
- package/examples/extensions/auto-commit-on-exit.ts +0 -49
- package/examples/extensions/bash-spawn-hook.ts +0 -30
- package/examples/extensions/bookmark.ts +0 -50
- package/examples/extensions/built-in-tool-renderer.ts +0 -246
- package/examples/extensions/claude-rules.ts +0 -86
- package/examples/extensions/commands.ts +0 -72
- package/examples/extensions/confirm-destructive.ts +0 -59
- package/examples/extensions/custom-compaction.ts +0 -114
- package/examples/extensions/custom-footer.ts +0 -64
- package/examples/extensions/custom-header.ts +0 -73
- package/examples/extensions/custom-provider-anthropic/index.ts +0 -604
- package/examples/extensions/custom-provider-anthropic/package-lock.json +0 -24
- package/examples/extensions/custom-provider-anthropic/package.json +0 -19
- package/examples/extensions/custom-provider-gitlab-duo/index.ts +0 -349
- package/examples/extensions/custom-provider-gitlab-duo/package.json +0 -16
- package/examples/extensions/custom-provider-gitlab-duo/test.ts +0 -82
- package/examples/extensions/custom-provider-qwen-cli/index.ts +0 -345
- package/examples/extensions/custom-provider-qwen-cli/package.json +0 -16
- package/examples/extensions/dirty-repo-guard.ts +0 -56
- package/examples/extensions/doom-overlay/README.md +0 -46
- package/examples/extensions/doom-overlay/doom/build/doom.js +0 -21
- package/examples/extensions/doom-overlay/doom/build/doom.wasm +0 -0
- package/examples/extensions/doom-overlay/doom/build.sh +0 -152
- package/examples/extensions/doom-overlay/doom/doomgeneric_pi.c +0 -72
- package/examples/extensions/doom-overlay/doom-component.ts +0 -132
- package/examples/extensions/doom-overlay/doom-engine.ts +0 -173
- package/examples/extensions/doom-overlay/doom-keys.ts +0 -104
- package/examples/extensions/doom-overlay/index.ts +0 -74
- package/examples/extensions/doom-overlay/wad-finder.ts +0 -51
- package/examples/extensions/dynamic-resources/SKILL.md +0 -8
- package/examples/extensions/dynamic-resources/dynamic.json +0 -79
- package/examples/extensions/dynamic-resources/dynamic.md +0 -5
- package/examples/extensions/dynamic-resources/index.ts +0 -15
- package/examples/extensions/dynamic-tools.ts +0 -74
- package/examples/extensions/event-bus.ts +0 -43
- package/examples/extensions/file-trigger.ts +0 -41
- package/examples/extensions/git-checkpoint.ts +0 -53
- package/examples/extensions/handoff.ts +0 -150
- package/examples/extensions/hello.ts +0 -25
- package/examples/extensions/inline-bash.ts +0 -94
- package/examples/extensions/input-transform.ts +0 -43
- package/examples/extensions/interactive-shell.ts +0 -196
- package/examples/extensions/mac-system-theme.ts +0 -47
- package/examples/extensions/message-renderer.ts +0 -59
- package/examples/extensions/minimal-mode.ts +0 -426
- package/examples/extensions/modal-editor.ts +0 -85
- package/examples/extensions/model-status.ts +0 -31
- package/examples/extensions/notify.ts +0 -55
- package/examples/extensions/overlay-qa-tests.ts +0 -1348
- package/examples/extensions/overlay-test.ts +0 -150
- package/examples/extensions/permission-gate.ts +0 -34
- package/examples/extensions/pirate.ts +0 -47
- package/examples/extensions/plan-mode/README.md +0 -65
- package/examples/extensions/plan-mode/index.ts +0 -340
- package/examples/extensions/plan-mode/utils.ts +0 -168
- package/examples/extensions/preset.ts +0 -398
- package/examples/extensions/protected-paths.ts +0 -30
- package/examples/extensions/provider-payload.ts +0 -14
- package/examples/extensions/qna.ts +0 -119
- package/examples/extensions/question.ts +0 -264
- package/examples/extensions/questionnaire.ts +0 -427
- package/examples/extensions/rainbow-editor.ts +0 -88
- package/examples/extensions/reload-runtime.ts +0 -37
- package/examples/extensions/rpc-demo.ts +0 -124
- package/examples/extensions/sandbox/index.ts +0 -318
- package/examples/extensions/sandbox/package-lock.json +0 -92
- package/examples/extensions/sandbox/package.json +0 -19
- package/examples/extensions/send-user-message.ts +0 -97
- package/examples/extensions/session-name.ts +0 -27
- package/examples/extensions/shutdown-command.ts +0 -63
- package/examples/extensions/snake.ts +0 -343
- package/examples/extensions/space-invaders.ts +0 -560
- package/examples/extensions/ssh.ts +0 -220
- package/examples/extensions/status-line.ts +0 -40
- package/examples/extensions/subagent/README.md +0 -172
- package/examples/extensions/subagent/agents/planner.md +0 -37
- package/examples/extensions/subagent/agents/reviewer.md +0 -35
- package/examples/extensions/subagent/agents/scout.md +0 -50
- package/examples/extensions/subagent/agents/worker.md +0 -24
- package/examples/extensions/subagent/prompts/implement-and-review.md +0 -10
- package/examples/extensions/subagent/prompts/implement.md +0 -10
- package/examples/extensions/subagent/prompts/scout-and-plan.md +0 -9
- package/examples/extensions/summarize.ts +0 -195
- package/examples/extensions/system-prompt-header.ts +0 -17
- package/examples/extensions/timed-confirm.ts +0 -70
- package/examples/extensions/titlebar-spinner.ts +0 -58
- package/examples/extensions/todo.ts +0 -299
- package/examples/extensions/tool-override.ts +0 -143
- package/examples/extensions/tools.ts +0 -146
- package/examples/extensions/trigger-compact.ts +0 -40
- package/examples/extensions/truncated-tool.ts +0 -192
- package/examples/extensions/widget-placement.ts +0 -17
- package/examples/extensions/with-deps/index.ts +0 -32
- package/examples/extensions/with-deps/package-lock.json +0 -31
- package/examples/extensions/with-deps/package.json +0 -22
- package/examples/rpc-extension-ui.ts +0 -632
- package/examples/sdk/01-minimal.ts +0 -22
- package/examples/sdk/02-custom-model.ts +0 -49
- package/examples/sdk/03-custom-prompt.ts +0 -55
- package/examples/sdk/04-skills.ts +0 -46
- package/examples/sdk/05-tools.ts +0 -56
- package/examples/sdk/06-extensions.ts +0 -88
- package/examples/sdk/07-context-files.ts +0 -40
- package/examples/sdk/08-prompt-templates.ts +0 -47
- package/examples/sdk/09-api-keys-and-oauth.ts +0 -48
- package/examples/sdk/10-settings.ts +0 -51
- package/examples/sdk/11-sessions.ts +0 -48
- package/examples/sdk/12-full-control.ts +0 -82
- package/examples/sdk/README.md +0 -145
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/**
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* Snake game extension - play snake with /snake command
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*/
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import type { ExtensionAPI } from "@apholdings/jensen-code";
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import { matchesKey, visibleWidth } from "@apholdings/jensen-tui";
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const GAME_WIDTH = 40;
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const GAME_HEIGHT = 15;
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const TICK_MS = 100;
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type Direction = "up" | "down" | "left" | "right";
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type Point = { x: number; y: number };
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interface GameState {
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snake: Point[];
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food: Point;
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direction: Direction;
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nextDirection: Direction;
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score: number;
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gameOver: boolean;
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highScore: number;
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}
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function createInitialState(): GameState {
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const startX = Math.floor(GAME_WIDTH / 2);
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const startY = Math.floor(GAME_HEIGHT / 2);
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return {
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snake: [
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{ x: startX, y: startY },
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{ x: startX - 1, y: startY },
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{ x: startX - 2, y: startY },
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],
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food: spawnFood([{ x: startX, y: startY }]),
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direction: "right",
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nextDirection: "right",
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score: 0,
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gameOver: false,
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highScore: 0,
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};
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}
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function spawnFood(snake: Point[]): Point {
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let food: Point;
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do {
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food = {
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x: Math.floor(Math.random() * GAME_WIDTH),
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y: Math.floor(Math.random() * GAME_HEIGHT),
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};
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} while (snake.some((s) => s.x === food.x && s.y === food.y));
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return food;
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}
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class SnakeComponent {
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private state: GameState;
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private interval: ReturnType<typeof setInterval> | null = null;
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private onClose: () => void;
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private onSave: (state: GameState | null) => void;
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private tui: { requestRender: () => void };
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private cachedLines: string[] = [];
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private cachedWidth = 0;
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private version = 0;
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private cachedVersion = -1;
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private paused: boolean;
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constructor(
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tui: { requestRender: () => void },
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onClose: () => void,
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onSave: (state: GameState | null) => void,
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savedState?: GameState,
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) {
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this.tui = tui;
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if (savedState && !savedState.gameOver) {
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// Resume from saved state, start paused
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this.state = savedState;
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this.paused = true;
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} else {
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// New game or saved game was over
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this.state = createInitialState();
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if (savedState) {
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this.state.highScore = savedState.highScore;
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}
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this.paused = false;
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this.startGame();
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}
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this.onClose = onClose;
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this.onSave = onSave;
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}
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private startGame(): void {
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this.interval = setInterval(() => {
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if (!this.state.gameOver) {
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this.tick();
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this.version++;
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this.tui.requestRender();
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}
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}, TICK_MS);
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}
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private tick(): void {
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// Apply queued direction change
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this.state.direction = this.state.nextDirection;
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// Calculate new head position
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const head = this.state.snake[0];
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let newHead: Point;
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switch (this.state.direction) {
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case "up":
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newHead = { x: head.x, y: head.y - 1 };
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break;
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case "down":
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newHead = { x: head.x, y: head.y + 1 };
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break;
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case "left":
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newHead = { x: head.x - 1, y: head.y };
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break;
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case "right":
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newHead = { x: head.x + 1, y: head.y };
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break;
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}
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// Check wall collision
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if (newHead.x < 0 || newHead.x >= GAME_WIDTH || newHead.y < 0 || newHead.y >= GAME_HEIGHT) {
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this.state.gameOver = true;
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return;
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}
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// Check self collision
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if (this.state.snake.some((s) => s.x === newHead.x && s.y === newHead.y)) {
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this.state.gameOver = true;
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return;
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}
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// Move snake
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this.state.snake.unshift(newHead);
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// Check food collision
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if (newHead.x === this.state.food.x && newHead.y === this.state.food.y) {
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this.state.score += 10;
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if (this.state.score > this.state.highScore) {
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this.state.highScore = this.state.score;
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}
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this.state.food = spawnFood(this.state.snake);
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} else {
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this.state.snake.pop();
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}
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}
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handleInput(data: string): void {
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// If paused (resuming), wait for any key
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if (this.paused) {
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if (matchesKey(data, "escape") || data === "q" || data === "Q") {
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// Quit without clearing save
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this.dispose();
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this.onClose();
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return;
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}
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// Any other key resumes
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this.paused = false;
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this.startGame();
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return;
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}
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// ESC to pause and save
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if (matchesKey(data, "escape")) {
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this.dispose();
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this.onSave(this.state);
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this.onClose();
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return;
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}
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if (data === "q" || data === "Q") {
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this.dispose();
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this.onSave(null); // Clear saved state
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this.onClose();
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return;
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}
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// Arrow keys or WASD
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if (matchesKey(data, "up") || data === "w" || data === "W") {
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if (this.state.direction !== "down") this.state.nextDirection = "up";
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} else if (matchesKey(data, "down") || data === "s" || data === "S") {
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if (this.state.direction !== "up") this.state.nextDirection = "down";
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} else if (matchesKey(data, "right") || data === "d" || data === "D") {
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if (this.state.direction !== "left") this.state.nextDirection = "right";
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} else if (matchesKey(data, "left") || data === "a" || data === "A") {
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if (this.state.direction !== "right") this.state.nextDirection = "left";
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}
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// Restart on game over
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if (this.state.gameOver && (data === "r" || data === "R" || data === " ")) {
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const highScore = this.state.highScore;
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this.state = createInitialState();
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this.state.highScore = highScore;
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this.onSave(null); // Clear saved state on restart
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this.version++;
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this.tui.requestRender();
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}
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201
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}
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202
|
-
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203
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invalidate(): void {
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204
|
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this.cachedWidth = 0;
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205
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}
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206
|
-
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207
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render(width: number): string[] {
|
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208
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if (width === this.cachedWidth && this.cachedVersion === this.version) {
|
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209
|
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return this.cachedLines;
|
|
210
|
-
}
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211
|
-
|
|
212
|
-
const lines: string[] = [];
|
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213
|
-
|
|
214
|
-
// Each game cell is 2 chars wide to appear square (terminal cells are ~2:1 aspect)
|
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215
|
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const cellWidth = 2;
|
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216
|
-
const effectiveWidth = Math.min(GAME_WIDTH, Math.floor((width - 4) / cellWidth));
|
|
217
|
-
const effectiveHeight = GAME_HEIGHT;
|
|
218
|
-
|
|
219
|
-
// Colors
|
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220
|
-
const dim = (s: string) => `\x1b[2m${s}\x1b[22m`;
|
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221
|
-
const green = (s: string) => `\x1b[32m${s}\x1b[0m`;
|
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222
|
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const red = (s: string) => `\x1b[31m${s}\x1b[0m`;
|
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223
|
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const yellow = (s: string) => `\x1b[33m${s}\x1b[0m`;
|
|
224
|
-
const bold = (s: string) => `\x1b[1m${s}\x1b[22m`;
|
|
225
|
-
|
|
226
|
-
const boxWidth = effectiveWidth * cellWidth;
|
|
227
|
-
|
|
228
|
-
// Helper to pad content inside box
|
|
229
|
-
const boxLine = (content: string) => {
|
|
230
|
-
const contentLen = visibleWidth(content);
|
|
231
|
-
const padding = Math.max(0, boxWidth - contentLen);
|
|
232
|
-
return dim(" │") + content + " ".repeat(padding) + dim("│");
|
|
233
|
-
};
|
|
234
|
-
|
|
235
|
-
// Top border
|
|
236
|
-
lines.push(this.padLine(dim(` ╭${"─".repeat(boxWidth)}╮`), width));
|
|
237
|
-
|
|
238
|
-
// Header with score
|
|
239
|
-
const scoreText = `Score: ${bold(yellow(String(this.state.score)))}`;
|
|
240
|
-
const highText = `High: ${bold(yellow(String(this.state.highScore)))}`;
|
|
241
|
-
const title = `${bold(green("SNAKE"))} │ ${scoreText} │ ${highText}`;
|
|
242
|
-
lines.push(this.padLine(boxLine(title), width));
|
|
243
|
-
|
|
244
|
-
// Separator
|
|
245
|
-
lines.push(this.padLine(dim(` ├${"─".repeat(boxWidth)}┤`), width));
|
|
246
|
-
|
|
247
|
-
// Game grid
|
|
248
|
-
for (let y = 0; y < effectiveHeight; y++) {
|
|
249
|
-
let row = "";
|
|
250
|
-
for (let x = 0; x < effectiveWidth; x++) {
|
|
251
|
-
const isHead = this.state.snake[0].x === x && this.state.snake[0].y === y;
|
|
252
|
-
const isBody = this.state.snake.slice(1).some((s) => s.x === x && s.y === y);
|
|
253
|
-
const isFood = this.state.food.x === x && this.state.food.y === y;
|
|
254
|
-
|
|
255
|
-
if (isHead) {
|
|
256
|
-
row += green("██"); // Snake head (2 chars)
|
|
257
|
-
} else if (isBody) {
|
|
258
|
-
row += green("▓▓"); // Snake body (2 chars)
|
|
259
|
-
} else if (isFood) {
|
|
260
|
-
row += red("◆ "); // Food (2 chars)
|
|
261
|
-
} else {
|
|
262
|
-
row += " "; // Empty cell (2 spaces)
|
|
263
|
-
}
|
|
264
|
-
}
|
|
265
|
-
lines.push(this.padLine(dim(" │") + row + dim("│"), width));
|
|
266
|
-
}
|
|
267
|
-
|
|
268
|
-
// Separator
|
|
269
|
-
lines.push(this.padLine(dim(` ├${"─".repeat(boxWidth)}┤`), width));
|
|
270
|
-
|
|
271
|
-
// Footer
|
|
272
|
-
let footer: string;
|
|
273
|
-
if (this.paused) {
|
|
274
|
-
footer = `${yellow(bold("PAUSED"))} Press any key to continue, ${bold("Q")} to quit`;
|
|
275
|
-
} else if (this.state.gameOver) {
|
|
276
|
-
footer = `${red(bold("GAME OVER!"))} Press ${bold("R")} to restart, ${bold("Q")} to quit`;
|
|
277
|
-
} else {
|
|
278
|
-
footer = `↑↓←→ or WASD to move, ${bold("ESC")} pause, ${bold("Q")} quit`;
|
|
279
|
-
}
|
|
280
|
-
lines.push(this.padLine(boxLine(footer), width));
|
|
281
|
-
|
|
282
|
-
// Bottom border
|
|
283
|
-
lines.push(this.padLine(dim(` ╰${"─".repeat(boxWidth)}╯`), width));
|
|
284
|
-
|
|
285
|
-
this.cachedLines = lines;
|
|
286
|
-
this.cachedWidth = width;
|
|
287
|
-
this.cachedVersion = this.version;
|
|
288
|
-
|
|
289
|
-
return lines;
|
|
290
|
-
}
|
|
291
|
-
|
|
292
|
-
private padLine(line: string, width: number): string {
|
|
293
|
-
// Calculate visible length (strip ANSI codes)
|
|
294
|
-
const visibleLen = line.replace(/\x1b\[[0-9;]*m/g, "").length;
|
|
295
|
-
const padding = Math.max(0, width - visibleLen);
|
|
296
|
-
return line + " ".repeat(padding);
|
|
297
|
-
}
|
|
298
|
-
|
|
299
|
-
dispose(): void {
|
|
300
|
-
if (this.interval) {
|
|
301
|
-
clearInterval(this.interval);
|
|
302
|
-
this.interval = null;
|
|
303
|
-
}
|
|
304
|
-
}
|
|
305
|
-
}
|
|
306
|
-
|
|
307
|
-
const SNAKE_SAVE_TYPE = "snake-save";
|
|
308
|
-
|
|
309
|
-
export default function (pi: ExtensionAPI) {
|
|
310
|
-
pi.registerCommand("snake", {
|
|
311
|
-
description: "Play Snake!",
|
|
312
|
-
|
|
313
|
-
handler: async (_args, ctx) => {
|
|
314
|
-
if (!ctx.hasUI) {
|
|
315
|
-
ctx.ui.notify("Snake requires interactive mode", "error");
|
|
316
|
-
return;
|
|
317
|
-
}
|
|
318
|
-
|
|
319
|
-
// Load saved state from session
|
|
320
|
-
const entries = ctx.sessionManager.getEntries();
|
|
321
|
-
let savedState: GameState | undefined;
|
|
322
|
-
for (let i = entries.length - 1; i >= 0; i--) {
|
|
323
|
-
const entry = entries[i];
|
|
324
|
-
if (entry.type === "custom" && entry.customType === SNAKE_SAVE_TYPE) {
|
|
325
|
-
savedState = entry.data as GameState;
|
|
326
|
-
break;
|
|
327
|
-
}
|
|
328
|
-
}
|
|
329
|
-
|
|
330
|
-
await ctx.ui.custom((tui, _theme, _kb, done) => {
|
|
331
|
-
return new SnakeComponent(
|
|
332
|
-
tui,
|
|
333
|
-
() => done(undefined),
|
|
334
|
-
(state) => {
|
|
335
|
-
// Save or clear state
|
|
336
|
-
pi.appendEntry(SNAKE_SAVE_TYPE, state);
|
|
337
|
-
},
|
|
338
|
-
savedState,
|
|
339
|
-
);
|
|
340
|
-
});
|
|
341
|
-
},
|
|
342
|
-
});
|
|
343
|
-
}
|