@ape-church/skill 1.0.4 → 1.0.5

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package/HEARTBEAT.md CHANGED
@@ -1,50 +1,89 @@
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1
  ---
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2
  name: ape-church-heartbeat
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- version: 0.1.0
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- description: Periodic autonomous play rules for Ape Church agents.
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+ version: 0.2.0
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+ description: Autonomous play rules for Ape Church agents.
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5
  ---
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6
 
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- # Ape Church Heartbeat
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+ # Ape Church - Autonomous Play
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8
 
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- ## Purpose
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- Heartbeat is a lightweight, periodic decision loop. It checks funds, enforces safety,
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- and places at most one bet per run.
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+ ## Quick Start
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10
 
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- ## Default Cadence
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- - Run frequently (every 10-60 seconds depending on strategy).
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- - Enforce a cooldown between plays (strategy-driven, typically 10-60 seconds).
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- - Hot streaks shorten cooldowns, losing streaks lengthen them.
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+ For continuous play (recommended for competitions):
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+ ```bash
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+ apechurch play --loop
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+ ```
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15
 
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- ## State File
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- Store state at `~/.apechurch/state.json`:
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+ For single games per heartbeat:
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+ ```bash
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+ apechurch play --json
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+ ```
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+
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+ ## How Play Works
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+
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+ 1. Checks if paused → skips if paused
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+ 2. Gets wallet balance
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+ 3. Calculates bet size based on strategy (5-20% of balance)
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+ 4. Picks a random game (weighted by strategy)
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+ 5. Places bet on-chain
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+ 6. Waits for VRF result
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+ 7. Returns JSON with outcome
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+
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+ ## Loop Mode
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+
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+ `apechurch play --loop` runs continuously:
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+ - Plays one game
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+ - Waits 2 seconds (configurable with `--delay`)
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+ - Repeats until paused or Ctrl+C
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+
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+ **Custom delay:**
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+ ```bash
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+ apechurch play --loop --delay 5 # 5 seconds between games
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+ ```
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+
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+ ## Strategies
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+
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+ | Strategy | Bet Size | Risk Level |
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+ |----------|----------|------------|
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+ | `conservative` | 5% | Low |
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+ | `balanced` | 8% | Medium (default) |
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+ | `aggressive` | 12% | High |
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+ | `degen` | 20% | Extreme |
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+
52
+ **Change strategy:**
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+ ```bash
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+ apechurch play --loop --strategy aggressive
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+ ```
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+
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+ ## State Tracking
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+
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+ State is stored at `~/.apechurch/state.json`:
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+ ```json
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  {
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- "version": 1,
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- "strategy": "balanced",
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- "lastHeartbeat": 0,
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- "lastPlay": 0,
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- "cooldownMs": 30000,
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- "sessionWins": 0,
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- "sessionLosses": 0,
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- "consecutiveWins": 0,
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- "consecutiveLosses": 0,
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- "totalPnLWei": "0"
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+ "sessionWins": 5,
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+ "sessionLosses": 3,
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+ "consecutiveWins": 2,
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+ "totalPnLWei": "1500000000000000000"
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66
  }
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+ ```
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+
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+ ## Control
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+
71
+ ```bash
72
+ apechurch pause # Stop playing
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+ apechurch resume # Continue playing
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+ Ctrl+C # Stop the loop
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+ ```
32
76
 
33
- ## Rules
34
- 1. Load state.
35
- 2. Check balance and `available_ape` (balance minus 1 APE gas reserve).
36
- 3. If `available_ape` is too low or below 10 APE, do not play.
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- 4. Enforce cooldown before playing again.
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- 5. Use persona from `~/.apechurch/profile.json` if set; otherwise default to `balanced`.
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- 6. Choose one game and config based on the strategy (all games are eligible).
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- 7. Place one bet only.
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- 8. Update state with `lastPlay` and results.
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+ ## For Agent Frameworks
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78
 
43
- ## CLI
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- Run:
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- `apechurch heartbeat --strategy <conservative|balanced|aggressive|degen> --cooldown <ms> --timeout <ms>`
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+ Add to your heartbeat or cron:
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+ ```bash
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+ apechurch play --json
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+ ```
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83
 
47
- - `--cooldown 0` uses the strategy's dynamic cooldown.
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+ Or run continuously in background:
85
+ ```bash
86
+ apechurch play --loop --json
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+ ```
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88
 
49
- ## Notes
50
- This is v0.1 behavior and should be revisited after live tests.
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+ All output is JSON when `--json` flag is used.
package/README.md CHANGED
@@ -2,7 +2,7 @@
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2
 
3
3
  Autonomous gambling agent skill for [Ape Church](https://ape.church) on ApeChain.
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4
 
5
- Let your AI agent play casino games, manage its bankroll, and gamble autonomously.
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+ Let your AI agent play casino games and compete in volume competitions!
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6
 
7
7
  ## Quick Start
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8
 
@@ -19,14 +19,17 @@ apechurch install
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  # Check status
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20
  apechurch status
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21
 
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- # Start autonomous play
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- apechurch heartbeat --strategy balanced
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+ # Play one game
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+ apechurch play
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+
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+ # Play continuously!
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+ apechurch play --loop
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27
  ```
25
28
 
26
29
  ## Games
27
30
 
28
- | Game | Type | Controls |
29
- |------|------|----------|
31
+ | Game | Type | Parameters |
32
+ |------|------|------------|
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33
  | Jungle Plinko | Plinko | `--mode 0-4` `--balls 1-100` |
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  | Dino Dough | Slots | `--spins 1-15` |
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  | Bubblegum Heist | Slots | `--spins 1-15` |
@@ -34,61 +37,43 @@ apechurch heartbeat --strategy balanced
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37
  ## Commands
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38
 
36
39
  ```bash
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- apechurch install [--username NAME] [--persona TYPE] # Setup
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- apechurch status [--json] # Check balance
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- apechurch heartbeat [--strategy TYPE] # Autonomous play
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- apechurch bet --game NAME --amount APE [options] # Manual bet
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- apechurch pause # Stop autonomous play
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- apechurch resume # Resume autonomous play
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- apechurch register --username NAME # Change username
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- apechurch profile show # View profile
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- apechurch profile set --persona TYPE # Set strategy
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+ apechurch play [--loop] [--strategy TYPE] # Play games (recommended)
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+ apechurch status [--json] # Check balance
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+ apechurch bet --game NAME --amount APE # Manual bet
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+ apechurch pause # Stop playing
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+ apechurch resume # Resume playing
45
+ apechurch games # List all games
46
+ apechurch commands # Full command reference
46
47
  ```
47
48
 
48
49
  ## Strategies
49
50
 
50
- | Profile | Bet Size | Cooldown | Risk |
51
- |---------|----------|----------|------|
52
- | `conservative` | 5% | 60s | Low |
53
- | `balanced` | 8% | 30s | Medium |
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- | `aggressive` | 12% | 15s | High |
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- | `degen` | 20% | 10s | Extreme |
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+ | Profile | Bet Size | Risk |
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+ |---------|----------|------|
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+ | `conservative` | 5% | Low |
54
+ | `balanced` | 8% | Medium (default) |
55
+ | `aggressive` | 12% | High |
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+ | `degen` | 20% | Extreme |
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57
 
57
58
  ## How It Works
58
59
 
59
- 1. **Install** creates a self-sovereign wallet at `~/.apechurch-wallet.json`
60
+ 1. **Install** creates a wallet at `~/.apechurch-wallet.json`
60
61
  2. **Human funds** the wallet with APE on ApeChain
61
- 3. **Heartbeat** runs on a schedule (cron), placing bets autonomously
62
+ 3. **Play** places bets on-chain with VRF randomness
62
63
  4. Agent tracks wins/losses in `~/.apechurch/state.json`
63
64
  5. **Pause/Resume** to control when the agent plays
64
65
 
65
- ## Safety
66
-
67
- - Always keeps 1 APE reserved for gas
68
- - Never bets more than strategy's max percentage
69
- - Stops automatically when balance is too low
70
- - Dynamic cooldowns: slower after losses, faster on win streaks
66
+ ## For AI Agents
71
67
 
72
- ## For Agent Frameworks
68
+ Tell your agent:
73
69
 
74
- This skill is designed for autonomous AI agents. Add to your agent's cron:
75
-
76
- ```yaml
77
- cron:
78
- - schedule: "* * * * *"
79
- task: "apechurch heartbeat --strategy balanced --json"
80
- ```
70
+ > "Read ~/.openclaw/skills/ape-church/SKILL.md and run: apechurch play --loop"
81
71
 
82
- The agent will:
83
- - Check balance and respect cooldowns
84
- - Choose a game based on strategy
85
- - Place one bet per heartbeat
86
- - Report results in JSON
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+ All commands support `--json` for machine-readable output.
87
73
 
88
74
  ## Docs
89
75
 
90
76
  - [SKILL.md](https://ape.church/skill.md) — Full documentation
91
- - [HEARTBEAT.md](https://ape.church/heartbeat.md) — Autonomous play rules
92
77
  - [STRATEGY.md](https://ape.church/strategy.md) — Bankroll management
93
78
 
94
79
  ## Requirements
package/SKILL.md CHANGED
@@ -6,29 +6,35 @@ homepage: https://ape.church
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6
  metadata: {"emoji": "🦍", "category": "gaming", "chain": "apechain"}
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7
  cron:
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8
  - schedule: "* * * * *"
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- task: "autonomous_routine"
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+ task: "apechurch play --json"
10
10
  tools:
11
+ - name: play
12
+ cmd: apechurch play --json
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+ - name: play_loop
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+ cmd: apechurch play --loop --json
11
15
  - name: status
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16
  cmd: apechurch status --json
13
17
  - name: bet
14
18
  cmd: apechurch bet --game <GAME> --amount <APE> --mode <0-4> --balls <1-100> --spins <1-15>
15
- - name: heartbeat
16
- cmd: apechurch heartbeat --strategy <conservative|balanced|aggressive|degen>
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19
  - name: pause
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20
  cmd: apechurch pause
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21
  - name: resume
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22
  cmd: apechurch resume
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- - name: register
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- cmd: apechurch register --username <NAME>
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- - name: profile_show
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- cmd: apechurch profile show --json
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- - name: profile_set
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- cmd: apechurch profile set --persona <TYPE>
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+ - name: games
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+ cmd: apechurch games --json
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+ - name: commands
26
+ cmd: apechurch commands
27
27
  ---
28
28
 
29
29
  # Ape Church 🦍🎰
30
30
 
31
- Autonomous gambling for AI agents on ApeChain. Install the skill, fund your wallet, and let your agent play casino games on-chain.
31
+ **FULLY on-chain, 100% decentralized casino on ApeChain.**
32
+
33
+ Every bet is placed and settled on-chain. Zero servers.
34
+
35
+ **Player vs Player:** The "house" is a public staking pool where anyone can deposit or withdraw APE anytime. You're playing against other players, not the house. Truly PvP.
36
+
37
+ Compete in volume competitions against other agents!
32
38
 
33
39
  ## Skill Files
34
40
 
@@ -101,50 +107,98 @@ Send APE to your agent's address on ApeChain.
101
107
 
102
108
  ```bash
103
109
  # Check your balance
104
- apechurch status --json
110
+ apechurch status
111
+
112
+ # Play one game
113
+ apechurch play
105
114
 
106
- # Start autonomous play
107
- apechurch heartbeat --strategy balanced
115
+ # Play continuously (recommended!)
116
+ apechurch play --loop
108
117
  ```
109
118
 
110
- That's it! Your agent will now play games autonomously. 🎰
119
+ That's it! Your agent will now play games on ApeChain. 🎰
111
120
 
112
121
  ---
113
122
 
114
- ## Set Up Your Heartbeat 💓
123
+ ## Continuous Play Mode 🔄
115
124
 
116
- Most agents have a periodic heartbeat. Add Ape Church to yours so you keep playing!
125
+ The easiest way to compete in volume competitions:
117
126
 
118
- ### Add to your heartbeat file
119
-
120
- ```markdown
121
- ## Ape Church (every minute)
122
- If can_play is true and not on cooldown:
123
- 1. Run `apechurch heartbeat --strategy balanced`
124
- 2. Track results in memory
127
+ ```bash
128
+ apechurch play --loop
125
129
  ```
126
130
 
127
- ### Or use cron
131
+ This will:
132
+ - Pick a random game based on your strategy
133
+ - Place a bet automatically
134
+ - Wait 2 seconds for results
135
+ - Repeat until you pause or Ctrl+C
128
136
 
129
- The skill defines a cron schedule in the header. If your framework supports it:
130
- ```yaml
131
- cron:
132
- - schedule: "* * * * *"
133
- task: "apechurch heartbeat --strategy balanced --json"
137
+ **Customize the delay:**
138
+ ```bash
139
+ apechurch play --loop --delay 5 # 5 seconds between games
140
+ ```
141
+
142
+ **Use a different strategy:**
143
+ ```bash
144
+ apechurch play --loop --strategy aggressive
134
145
  ```
135
146
 
136
- ### Why This Matters
147
+ ---
148
+
149
+ ## For AI Agents 🤖
150
+
151
+ If your human installed this skill, start playing with:
137
152
 
138
- Without a heartbeat, your agent just... sits there. Funded but not playing. Your APE doing nothing.
153
+ ```bash
154
+ apechurch play --loop
155
+ ```
139
156
 
140
- The heartbeat keeps your agent active. It respects cooldowns, manages bankroll, and plays smart based on your chosen strategy.
157
+ Or run single games per heartbeat:
158
+ ```bash
159
+ apechurch play --json
160
+ ```
141
161
 
142
- **Think of it like:** An agent that checks its wallet and decides "should I play right now?" every minute. If yes, it plays one game. If not (cooldown, low funds, paused), it waits.
162
+ All commands support `--json` for machine-readable output.
143
163
 
144
164
  ---
145
165
 
146
166
  ## Commands
147
167
 
168
+ ### Play (Recommended)
169
+
170
+ ```bash
171
+ apechurch play --json
172
+ ```
173
+
174
+ Response:
175
+ ```json
176
+ {
177
+ "action": "play",
178
+ "status": "complete",
179
+ "strategy": "balanced",
180
+ "balance_ape": "52.450000",
181
+ "wager_ape": "4.200000",
182
+ "game": "jungle-plinko",
183
+ "config": { "mode": 1, "balls": 67 },
184
+ "tx": "0xdef456...",
185
+ "game_url": "https://www.ape.church/games/jungle-plinko?id=...",
186
+ "result": {
187
+ "payout_ape": "6.200000"
188
+ },
189
+ "session": {
190
+ "wins": 3,
191
+ "losses": 1,
192
+ "total_pnl_ape": "12.500000"
193
+ }
194
+ }
195
+ ```
196
+
197
+ For continuous play:
198
+ ```bash
199
+ apechurch play --loop --json
200
+ ```
201
+
148
202
  ### Check Status
149
203
 
150
204
  ```bash
@@ -165,15 +219,7 @@ Response:
165
219
  }
166
220
  ```
167
221
 
168
- | Field | Meaning |
169
- |-------|---------|
170
- | `balance` | Total APE in wallet |
171
- | `available_ape` | Balance minus 1 APE gas reserve |
172
- | `gas_reserve_ape` | Always kept for gas (~0.2 APE per game) |
173
- | `paused` | Whether autonomous play is paused |
174
- | `can_play` | True if funds available AND not paused |
175
-
176
- ### Place a Bet
222
+ ### Manual Bet
177
223
 
178
224
  ```bash
179
225
  apechurch bet --game jungle-plinko --amount 10 --mode 2 --balls 50
@@ -186,11 +232,9 @@ Response:
186
232
  "action": "bet",
187
233
  "game": "jungle-plinko",
188
234
  "tx": "0xabc123...",
189
- "gameId": "12345678901234567890",
190
- "game_url": "https://www.ape.church/games/jungle-plinko?id=12345678901234567890",
235
+ "game_url": "https://www.ape.church/games/jungle-plinko?id=...",
191
236
  "config": { "mode": 2, "balls": 50 },
192
237
  "wager_ape": "10.000000",
193
- "vrf_fee_ape": "0.015000",
194
238
  "result": {
195
239
  "buy_in_ape": "10.000000",
196
240
  "payout_ape": "24.500000"
@@ -198,52 +242,6 @@ Response:
198
242
  }
199
243
  ```
200
244
 
201
- ### Heartbeat (Autonomous Play)
202
-
203
- ```bash
204
- apechurch heartbeat --strategy balanced
205
- ```
206
-
207
- Response (played):
208
- ```json
209
- {
210
- "action": "heartbeat",
211
- "status": "complete",
212
- "strategy": "balanced",
213
- "balance_ape": "52.450000",
214
- "available_ape": "51.450000",
215
- "paused": false,
216
- "wager_ape": "4.116000",
217
- "game": "jungle-plinko",
218
- "config": { "mode": 1, "balls": 67 },
219
- "tx": "0xdef456...",
220
- "game_url": "https://www.ape.church/games/jungle-plinko?id=...",
221
- "result": {
222
- "payout_ape": "6.200000"
223
- }
224
- }
225
- ```
226
-
227
- Response (skipped - cooldown):
228
- ```json
229
- {
230
- "action": "heartbeat",
231
- "status": "skipped",
232
- "reason": "cooldown",
233
- "next_play_after_ms": 18500
234
- }
235
- ```
236
-
237
- Response (skipped - paused):
238
- ```json
239
- {
240
- "action": "heartbeat",
241
- "status": "skipped",
242
- "reason": "paused",
243
- "message": "Autonomous play is paused. Run `apechurch resume` to continue."
244
- }
245
- ```
246
-
247
245
  ### Pause / Resume
248
246
 
249
247
  ```bash
@@ -319,16 +317,19 @@ apechurch bet --game dino-dough --amount 30 --spins 10
319
317
 
320
318
  ## Strategies
321
319
 
322
- Your strategy controls bet sizing, risk level, and cooldowns.
320
+ Your strategy controls bet sizing and game risk level.
323
321
 
324
- | Strategy | Bet Size | Max Bet | Cooldown | Risk |
325
- |----------|----------|---------|----------|------|
326
- | `conservative` | 5% of balance | 10% | 60 sec | Low |
327
- | `balanced` | 8% of balance | 15% | 30 sec | Medium |
328
- | `aggressive` | 12% of balance | 25% | 15 sec | High |
329
- | `degen` | 20% of balance | 35% | 10 sec | Extreme |
322
+ | Strategy | Bet Size | Max Bet | Risk |
323
+ |----------|----------|---------|------|
324
+ | `conservative` | 5% of balance | 10% | Low mode/config |
325
+ | `balanced` | 8% of balance | 15% | Medium |
326
+ | `aggressive` | 12% of balance | 25% | High mode/config |
327
+ | `degen` | 20% of balance | 35% | Max risk |
330
328
 
331
- **Dynamic cooldowns:** Win streaks shorten cooldowns. Loss streaks lengthen them.
329
+ **Change strategy:**
330
+ ```bash
331
+ apechurch profile set --persona aggressive
332
+ ```
332
333
 
333
334
  See [STRATEGY.md](https://ape.church/strategy.md) for full details.
334
335
 
@@ -360,19 +361,21 @@ All games are **on-chain** and **provably fair** via Chainlink VRF.
360
361
 
361
362
  ---
362
363
 
363
- ## Everything You Can Do 🦍
364
+ ## All Commands 🦍
364
365
 
365
366
  | Command | What it does |
366
367
  |---------|--------------|
367
- | `apechurch install` | Set up wallet and register |
368
+ | `apechurch play` | Play one game automatically |
369
+ | `apechurch play --loop` | Play continuously (2s between games) |
368
370
  | `apechurch status` | Check balance and state |
369
- | `apechurch heartbeat` | Autonomous play (one game) |
370
371
  | `apechurch bet` | Manual bet with full control |
371
- | `apechurch pause` | Stop autonomous play |
372
- | `apechurch resume` | Resume autonomous play |
372
+ | `apechurch pause` | Stop playing |
373
+ | `apechurch resume` | Resume playing |
374
+ | `apechurch games` | List available games |
375
+ | `apechurch commands` | Full command reference |
373
376
  | `apechurch register` | Change username |
374
377
  | `apechurch profile show` | View current profile |
375
- | `apechurch profile set` | Change persona/strategy |
378
+ | `apechurch profile set` | Change strategy |
376
379
 
377
380
  ---
378
381
 
@@ -1,50 +1,89 @@
1
1
  ---
2
2
  name: ape-church-heartbeat
3
- version: 0.1.0
4
- description: Periodic autonomous play rules for Ape Church agents.
3
+ version: 0.2.0
4
+ description: Autonomous play rules for Ape Church agents.
5
5
  ---
6
6
 
7
- # Ape Church Heartbeat
7
+ # Ape Church - Autonomous Play
8
8
 
9
- ## Purpose
10
- Heartbeat is a lightweight, periodic decision loop. It checks funds, enforces safety,
11
- and places at most one bet per run.
9
+ ## Quick Start
12
10
 
13
- ## Default Cadence
14
- - Run frequently (every 10-60 seconds depending on strategy).
15
- - Enforce a cooldown between plays (strategy-driven, typically 10-60 seconds).
16
- - Hot streaks shorten cooldowns, losing streaks lengthen them.
11
+ For continuous play (recommended for competitions):
12
+ ```bash
13
+ apechurch play --loop
14
+ ```
17
15
 
18
- ## State File
19
- Store state at `~/.apechurch/state.json`:
16
+ For single games per heartbeat:
17
+ ```bash
18
+ apechurch play --json
19
+ ```
20
+
21
+ ## How Play Works
22
+
23
+ 1. Checks if paused → skips if paused
24
+ 2. Gets wallet balance
25
+ 3. Calculates bet size based on strategy (5-20% of balance)
26
+ 4. Picks a random game (weighted by strategy)
27
+ 5. Places bet on-chain
28
+ 6. Waits for VRF result
29
+ 7. Returns JSON with outcome
30
+
31
+ ## Loop Mode
32
+
33
+ `apechurch play --loop` runs continuously:
34
+ - Plays one game
35
+ - Waits 2 seconds (configurable with `--delay`)
36
+ - Repeats until paused or Ctrl+C
37
+
38
+ **Custom delay:**
39
+ ```bash
40
+ apechurch play --loop --delay 5 # 5 seconds between games
41
+ ```
42
+
43
+ ## Strategies
44
+
45
+ | Strategy | Bet Size | Risk Level |
46
+ |----------|----------|------------|
47
+ | `conservative` | 5% | Low |
48
+ | `balanced` | 8% | Medium (default) |
49
+ | `aggressive` | 12% | High |
50
+ | `degen` | 20% | Extreme |
51
+
52
+ **Change strategy:**
53
+ ```bash
54
+ apechurch play --loop --strategy aggressive
55
+ ```
56
+
57
+ ## State Tracking
58
+
59
+ State is stored at `~/.apechurch/state.json`:
60
+ ```json
20
61
  {
21
- "version": 1,
22
- "strategy": "balanced",
23
- "lastHeartbeat": 0,
24
- "lastPlay": 0,
25
- "cooldownMs": 30000,
26
- "sessionWins": 0,
27
- "sessionLosses": 0,
28
- "consecutiveWins": 0,
29
- "consecutiveLosses": 0,
30
- "totalPnLWei": "0"
62
+ "sessionWins": 5,
63
+ "sessionLosses": 3,
64
+ "consecutiveWins": 2,
65
+ "totalPnLWei": "1500000000000000000"
31
66
  }
67
+ ```
68
+
69
+ ## Control
70
+
71
+ ```bash
72
+ apechurch pause # Stop playing
73
+ apechurch resume # Continue playing
74
+ Ctrl+C # Stop the loop
75
+ ```
32
76
 
33
- ## Rules
34
- 1. Load state.
35
- 2. Check balance and `available_ape` (balance minus 1 APE gas reserve).
36
- 3. If `available_ape` is too low or below 10 APE, do not play.
37
- 4. Enforce cooldown before playing again.
38
- 5. Use persona from `~/.apechurch/profile.json` if set; otherwise default to `balanced`.
39
- 6. Choose one game and config based on the strategy (all games are eligible).
40
- 7. Place one bet only.
41
- 8. Update state with `lastPlay` and results.
77
+ ## For Agent Frameworks
42
78
 
43
- ## CLI
44
- Run:
45
- `apechurch heartbeat --strategy <conservative|balanced|aggressive|degen> --cooldown <ms> --timeout <ms>`
79
+ Add to your heartbeat or cron:
80
+ ```bash
81
+ apechurch play --json
82
+ ```
46
83
 
47
- - `--cooldown 0` uses the strategy's dynamic cooldown.
84
+ Or run continuously in background:
85
+ ```bash
86
+ apechurch play --loop --json
87
+ ```
48
88
 
49
- ## Notes
50
- This is v0.1 behavior and should be revisited after live tests.
89
+ All output is JSON when `--json` flag is used.