@antv/l7-renderer 2.21.0 → 2.21.1

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@@ -1,18 +1,18 @@
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  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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- var _typedArrayCtorMap, _primitiveMap, _sizeFormatMap, _hintMap, _wrapModeMap, _depthFuncMap, _cullFaceMap, _blendEquationMap, _blendFuncMap, _stencilOpMap, _stencilFuncMap;
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+ var _blendFuncMap;
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  import { AddressMode, BlendFactor, BlendMode, BufferFrequencyHint, CompareFunction, CullMode, Format, PrimitiveTopology, StencilOp } from '@antv/g-device-api';
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  import { gl } from '@antv/l7-core';
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- export var typedArrayCtorMap = (_typedArrayCtorMap = {}, _defineProperty(_typedArrayCtorMap, gl.FLOAT, Float32Array), _defineProperty(_typedArrayCtorMap, gl.UNSIGNED_BYTE, Uint8Array), _defineProperty(_typedArrayCtorMap, gl.SHORT, Int16Array), _defineProperty(_typedArrayCtorMap, gl.UNSIGNED_SHORT, Uint16Array), _defineProperty(_typedArrayCtorMap, gl.INT, Int32Array), _defineProperty(_typedArrayCtorMap, gl.UNSIGNED_INT, Uint32Array), _typedArrayCtorMap);
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- export var primitiveMap = (_primitiveMap = {}, _defineProperty(_primitiveMap, gl.POINTS, PrimitiveTopology.POINTS), _defineProperty(_primitiveMap, gl.LINES, PrimitiveTopology.LINES), _defineProperty(_primitiveMap, gl.LINE_LOOP, PrimitiveTopology.LINES), _defineProperty(_primitiveMap, gl.LINE_STRIP, PrimitiveTopology.LINE_STRIP), _defineProperty(_primitiveMap, gl.TRIANGLES, PrimitiveTopology.TRIANGLES), _defineProperty(_primitiveMap, gl.TRIANGLE_FAN, PrimitiveTopology.TRIANGLES), _defineProperty(_primitiveMap, gl.TRIANGLE_STRIP, PrimitiveTopology.TRIANGLE_STRIP), _primitiveMap);
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- export var sizeFormatMap = (_sizeFormatMap = {}, _defineProperty(_sizeFormatMap, 1, Format.F32_R), _defineProperty(_sizeFormatMap, 2, Format.F32_RG), _defineProperty(_sizeFormatMap, 3, Format.F32_RGB), _defineProperty(_sizeFormatMap, 4, Format.F32_RGBA), _sizeFormatMap);
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- export var hintMap = (_hintMap = {}, _defineProperty(_hintMap, gl.STATIC_DRAW, BufferFrequencyHint.STATIC), _defineProperty(_hintMap, gl.DYNAMIC_DRAW, BufferFrequencyHint.DYNAMIC), _defineProperty(_hintMap, gl.STREAM_DRAW, BufferFrequencyHint.DYNAMIC), _hintMap);
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- export var wrapModeMap = (_wrapModeMap = {}, _defineProperty(_wrapModeMap, gl.REPEAT, AddressMode.REPEAT), _defineProperty(_wrapModeMap, gl.CLAMP_TO_EDGE, AddressMode.CLAMP_TO_EDGE), _defineProperty(_wrapModeMap, gl.MIRRORED_REPEAT, AddressMode.MIRRORED_REPEAT), _wrapModeMap);
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- export var depthFuncMap = (_depthFuncMap = {}, _defineProperty(_depthFuncMap, gl.NEVER, CompareFunction.NEVER), _defineProperty(_depthFuncMap, gl.ALWAYS, CompareFunction.ALWAYS), _defineProperty(_depthFuncMap, gl.LESS, CompareFunction.LESS), _defineProperty(_depthFuncMap, gl.LEQUAL, CompareFunction.LEQUAL), _defineProperty(_depthFuncMap, gl.GREATER, CompareFunction.GREATER), _defineProperty(_depthFuncMap, gl.GEQUAL, CompareFunction.GEQUAL), _defineProperty(_depthFuncMap, gl.EQUAL, CompareFunction.EQUAL), _defineProperty(_depthFuncMap, gl.NOTEQUAL, CompareFunction.NOTEQUAL), _depthFuncMap);
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- export var cullFaceMap = (_cullFaceMap = {}, _defineProperty(_cullFaceMap, gl.FRONT, CullMode.FRONT), _defineProperty(_cullFaceMap, gl.BACK, CullMode.BACK), _cullFaceMap);
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- export var blendEquationMap = (_blendEquationMap = {}, _defineProperty(_blendEquationMap, gl.FUNC_ADD, BlendMode.ADD), _defineProperty(_blendEquationMap, gl.MIN_EXT, BlendMode.MIN), _defineProperty(_blendEquationMap, gl.MAX_EXT, BlendMode.MAX), _defineProperty(_blendEquationMap, gl.FUNC_SUBTRACT, BlendMode.SUBSTRACT), _defineProperty(_blendEquationMap, gl.FUNC_REVERSE_SUBTRACT, BlendMode.REVERSE_SUBSTRACT), _blendEquationMap);
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- export var blendFuncMap = (_blendFuncMap = {}, _defineProperty(_blendFuncMap, gl.ZERO, BlendFactor.ZERO), _defineProperty(_blendFuncMap, gl.ONE, BlendFactor.ONE), _defineProperty(_blendFuncMap, gl.SRC_COLOR, BlendFactor.SRC), _defineProperty(_blendFuncMap, gl.ONE_MINUS_SRC_COLOR, BlendFactor.ONE_MINUS_SRC), _defineProperty(_blendFuncMap, gl.SRC_ALPHA, BlendFactor.SRC_ALPHA), _defineProperty(_blendFuncMap, gl.ONE_MINUS_SRC_ALPHA, BlendFactor.ONE_MINUS_SRC_ALPHA), _defineProperty(_blendFuncMap, gl.DST_COLOR, BlendFactor.DST), _defineProperty(_blendFuncMap, gl.ONE_MINUS_DST_COLOR, BlendFactor.ONE_MINUS_DST), _defineProperty(_blendFuncMap, gl.DST_ALPHA, BlendFactor.DST_ALPHA), _defineProperty(_blendFuncMap, gl.ONE_MINUS_DST_ALPHA, BlendFactor.ONE_MINUS_DST_ALPHA), _defineProperty(_blendFuncMap, gl.CONSTANT_COLOR, BlendFactor.CONST), _defineProperty(_blendFuncMap, gl.ONE_MINUS_CONSTANT_COLOR, BlendFactor.ONE_MINUS_CONSTANT), _defineProperty(_blendFuncMap, gl.CONSTANT_ALPHA, BlendFactor.CONST), _defineProperty(_blendFuncMap, gl.ONE_MINUS_CONSTANT_ALPHA, BlendFactor.ONE_MINUS_CONSTANT), _defineProperty(_blendFuncMap, gl.SRC_ALPHA_SATURATE, BlendFactor.SRC_ALPHA_SATURATE), _blendFuncMap);
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- export var stencilOpMap = (_stencilOpMap = {}, _defineProperty(_stencilOpMap, gl.REPLACE, StencilOp.REPLACE), _defineProperty(_stencilOpMap, gl.KEEP, StencilOp.KEEP), _defineProperty(_stencilOpMap, gl.ZERO, StencilOp.ZERO), _defineProperty(_stencilOpMap, gl.INVERT, StencilOp.INVERT), _defineProperty(_stencilOpMap, gl.INCR, StencilOp.INCREMENT_CLAMP), _defineProperty(_stencilOpMap, gl.DECR, StencilOp.DECREMENT_CLAMP), _defineProperty(_stencilOpMap, gl.INCR_WRAP, StencilOp.INCREMENT_WRAP), _defineProperty(_stencilOpMap, gl.DECR_WRAP, StencilOp.DECREMENT_WRAP), _stencilOpMap);
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- export var stencilFuncMap = (_stencilFuncMap = {}, _defineProperty(_stencilFuncMap, gl.ALWAYS, CompareFunction.ALWAYS), _defineProperty(_stencilFuncMap, gl.EQUAL, CompareFunction.EQUAL), _defineProperty(_stencilFuncMap, gl.GEQUAL, CompareFunction.GEQUAL), _defineProperty(_stencilFuncMap, gl.GREATER, CompareFunction.GREATER), _defineProperty(_stencilFuncMap, gl.LEQUAL, CompareFunction.LEQUAL), _defineProperty(_stencilFuncMap, gl.LESS, CompareFunction.LESS), _defineProperty(_stencilFuncMap, gl.NEVER, CompareFunction.NEVER), _defineProperty(_stencilFuncMap, gl.NOTEQUAL, CompareFunction.NOTEQUAL), _stencilFuncMap);
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+ export var typedArrayCtorMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.FLOAT, Float32Array), gl.UNSIGNED_BYTE, Uint8Array), gl.SHORT, Int16Array), gl.UNSIGNED_SHORT, Uint16Array), gl.INT, Int32Array), gl.UNSIGNED_INT, Uint32Array);
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+ export var primitiveMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.POINTS, PrimitiveTopology.POINTS), gl.LINES, PrimitiveTopology.LINES), gl.LINE_LOOP, PrimitiveTopology.LINES), gl.LINE_STRIP, PrimitiveTopology.LINE_STRIP), gl.TRIANGLES, PrimitiveTopology.TRIANGLES), gl.TRIANGLE_FAN, PrimitiveTopology.TRIANGLES), gl.TRIANGLE_STRIP, PrimitiveTopology.TRIANGLE_STRIP);
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+ export var sizeFormatMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty({}, 1, Format.F32_R), 2, Format.F32_RG), 3, Format.F32_RGB), 4, Format.F32_RGBA);
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+ export var hintMap = _defineProperty(_defineProperty(_defineProperty({}, gl.STATIC_DRAW, BufferFrequencyHint.STATIC), gl.DYNAMIC_DRAW, BufferFrequencyHint.DYNAMIC), gl.STREAM_DRAW, BufferFrequencyHint.DYNAMIC);
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+ export var wrapModeMap = _defineProperty(_defineProperty(_defineProperty({}, gl.REPEAT, AddressMode.REPEAT), gl.CLAMP_TO_EDGE, AddressMode.CLAMP_TO_EDGE), gl.MIRRORED_REPEAT, AddressMode.MIRRORED_REPEAT);
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+ export var depthFuncMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.NEVER, CompareFunction.NEVER), gl.ALWAYS, CompareFunction.ALWAYS), gl.LESS, CompareFunction.LESS), gl.LEQUAL, CompareFunction.LEQUAL), gl.GREATER, CompareFunction.GREATER), gl.GEQUAL, CompareFunction.GEQUAL), gl.EQUAL, CompareFunction.EQUAL), gl.NOTEQUAL, CompareFunction.NOTEQUAL);
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+ export var cullFaceMap = _defineProperty(_defineProperty({}, gl.FRONT, CullMode.FRONT), gl.BACK, CullMode.BACK);
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+ export var blendEquationMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.FUNC_ADD, BlendMode.ADD), gl.MIN_EXT, BlendMode.MIN), gl.MAX_EXT, BlendMode.MAX), gl.FUNC_SUBTRACT, BlendMode.SUBSTRACT), gl.FUNC_REVERSE_SUBTRACT, BlendMode.REVERSE_SUBSTRACT);
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+ export var blendFuncMap = (_blendFuncMap = {}, _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_blendFuncMap, gl.ZERO, BlendFactor.ZERO), gl.ONE, BlendFactor.ONE), gl.SRC_COLOR, BlendFactor.SRC), gl.ONE_MINUS_SRC_COLOR, BlendFactor.ONE_MINUS_SRC), gl.SRC_ALPHA, BlendFactor.SRC_ALPHA), gl.ONE_MINUS_SRC_ALPHA, BlendFactor.ONE_MINUS_SRC_ALPHA), gl.DST_COLOR, BlendFactor.DST), gl.ONE_MINUS_DST_COLOR, BlendFactor.ONE_MINUS_DST), gl.DST_ALPHA, BlendFactor.DST_ALPHA), gl.ONE_MINUS_DST_ALPHA, BlendFactor.ONE_MINUS_DST_ALPHA), _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_blendFuncMap, gl.CONSTANT_COLOR, BlendFactor.CONST), gl.ONE_MINUS_CONSTANT_COLOR, BlendFactor.ONE_MINUS_CONSTANT), gl.CONSTANT_ALPHA, BlendFactor.CONST), gl.ONE_MINUS_CONSTANT_ALPHA, BlendFactor.ONE_MINUS_CONSTANT), gl.SRC_ALPHA_SATURATE, BlendFactor.SRC_ALPHA_SATURATE));
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+ export var stencilOpMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.REPLACE, StencilOp.REPLACE), gl.KEEP, StencilOp.KEEP), gl.ZERO, StencilOp.ZERO), gl.INVERT, StencilOp.INVERT), gl.INCR, StencilOp.INCREMENT_CLAMP), gl.DECR, StencilOp.DECREMENT_CLAMP), gl.INCR_WRAP, StencilOp.INCREMENT_WRAP), gl.DECR_WRAP, StencilOp.DECREMENT_WRAP);
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+ export var stencilFuncMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.ALWAYS, CompareFunction.ALWAYS), gl.EQUAL, CompareFunction.EQUAL), gl.GEQUAL, CompareFunction.GEQUAL), gl.GREATER, CompareFunction.GREATER), gl.LEQUAL, CompareFunction.LEQUAL), gl.LESS, CompareFunction.LESS), gl.NEVER, CompareFunction.NEVER), gl.NOTEQUAL, CompareFunction.NOTEQUAL);
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  // export const filterMap: {
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  // [key: string]: FilterMode;
@@ -1,21 +1,21 @@
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  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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- var _primitiveMap, _usageMap, _dataTypeMap, _formatMap, _mipmapMap, _filterMap, _wrapModeMap, _colorSpaceMap, _depthFuncMap, _blendEquationMap, _blendFuncMap, _stencilFuncMap, _stencilOpMap, _cullFaceMap;
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+ var _blendFuncMap;
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  /**
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  * @desc 由于 regl 使用大量字符串而非 WebGL 常量,因此需要映射
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  */
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  import { gl } from '@antv/l7-core';
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  // @see https://github.com/regl-project/regl/blob/gh-pages/lib/constants/primitives.json
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- export var primitiveMap = (_primitiveMap = {}, _defineProperty(_primitiveMap, gl.POINTS, 'points'), _defineProperty(_primitiveMap, gl.LINES, 'lines'), _defineProperty(_primitiveMap, gl.LINE_LOOP, 'line loop'), _defineProperty(_primitiveMap, gl.LINE_STRIP, 'line strip'), _defineProperty(_primitiveMap, gl.TRIANGLES, 'triangles'), _defineProperty(_primitiveMap, gl.TRIANGLE_FAN, 'triangle fan'), _defineProperty(_primitiveMap, gl.TRIANGLE_STRIP, 'triangle strip'), _primitiveMap);
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- export var usageMap = (_usageMap = {}, _defineProperty(_usageMap, gl.STATIC_DRAW, 'static'), _defineProperty(_usageMap, gl.DYNAMIC_DRAW, 'dynamic'), _defineProperty(_usageMap, gl.STREAM_DRAW, 'stream'), _usageMap);
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- export var dataTypeMap = (_dataTypeMap = {}, _defineProperty(_dataTypeMap, gl.BYTE, 'int8'), _defineProperty(_dataTypeMap, gl.INT, 'int32'), _defineProperty(_dataTypeMap, gl.UNSIGNED_BYTE, 'uint8'), _defineProperty(_dataTypeMap, gl.UNSIGNED_SHORT, 'uint16'), _defineProperty(_dataTypeMap, gl.UNSIGNED_INT, 'uint32'), _defineProperty(_dataTypeMap, gl.FLOAT, 'float'), _dataTypeMap);
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- export var formatMap = (_formatMap = {}, _defineProperty(_formatMap, gl.ALPHA, 'alpha'), _defineProperty(_formatMap, gl.LUMINANCE, 'luminance'), _defineProperty(_formatMap, gl.LUMINANCE_ALPHA, 'luminance alpha'), _defineProperty(_formatMap, gl.RGB, 'rgb'), _defineProperty(_formatMap, gl.RGBA, 'rgba'), _defineProperty(_formatMap, gl.RGBA4, 'rgba4'), _defineProperty(_formatMap, gl.RGB5_A1, 'rgb5 a1'), _defineProperty(_formatMap, gl.RGB565, 'rgb565'), _defineProperty(_formatMap, gl.DEPTH_COMPONENT, 'depth'), _defineProperty(_formatMap, gl.DEPTH_STENCIL, 'depth stencil'), _formatMap);
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- export var mipmapMap = (_mipmapMap = {}, _defineProperty(_mipmapMap, gl.DONT_CARE, 'dont care'), _defineProperty(_mipmapMap, gl.NICEST, 'nice'), _defineProperty(_mipmapMap, gl.FASTEST, 'fast'), _mipmapMap);
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- export var filterMap = (_filterMap = {}, _defineProperty(_filterMap, gl.NEAREST, 'nearest'), _defineProperty(_filterMap, gl.LINEAR, 'linear'), _defineProperty(_filterMap, gl.LINEAR_MIPMAP_LINEAR, 'mipmap'), _defineProperty(_filterMap, gl.NEAREST_MIPMAP_LINEAR, 'nearest mipmap linear'), _defineProperty(_filterMap, gl.LINEAR_MIPMAP_NEAREST, 'linear mipmap nearest'), _defineProperty(_filterMap, gl.NEAREST_MIPMAP_NEAREST, 'nearest mipmap nearest'), _filterMap);
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- export var wrapModeMap = (_wrapModeMap = {}, _defineProperty(_wrapModeMap, gl.REPEAT, 'repeat'), _defineProperty(_wrapModeMap, gl.CLAMP_TO_EDGE, 'clamp'), _defineProperty(_wrapModeMap, gl.MIRRORED_REPEAT, 'mirror'), _wrapModeMap);
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- export var colorSpaceMap = (_colorSpaceMap = {}, _defineProperty(_colorSpaceMap, gl.NONE, 'none'), _defineProperty(_colorSpaceMap, gl.BROWSER_DEFAULT_WEBGL, 'browser'), _colorSpaceMap);
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- export var depthFuncMap = (_depthFuncMap = {}, _defineProperty(_depthFuncMap, gl.NEVER, 'never'), _defineProperty(_depthFuncMap, gl.ALWAYS, 'always'), _defineProperty(_depthFuncMap, gl.LESS, 'less'), _defineProperty(_depthFuncMap, gl.LEQUAL, 'lequal'), _defineProperty(_depthFuncMap, gl.GREATER, 'greater'), _defineProperty(_depthFuncMap, gl.GEQUAL, 'gequal'), _defineProperty(_depthFuncMap, gl.EQUAL, 'equal'), _defineProperty(_depthFuncMap, gl.NOTEQUAL, 'notequal'), _depthFuncMap);
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- export var blendEquationMap = (_blendEquationMap = {}, _defineProperty(_blendEquationMap, gl.FUNC_ADD, 'add'), _defineProperty(_blendEquationMap, gl.MIN_EXT, 'min'), _defineProperty(_blendEquationMap, gl.MAX_EXT, 'max'), _defineProperty(_blendEquationMap, gl.FUNC_SUBTRACT, 'subtract'), _defineProperty(_blendEquationMap, gl.FUNC_REVERSE_SUBTRACT, 'reverse subtract'), _blendEquationMap);
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- export var blendFuncMap = (_blendFuncMap = {}, _defineProperty(_blendFuncMap, gl.ZERO, 'zero'), _defineProperty(_blendFuncMap, gl.ONE, 'one'), _defineProperty(_blendFuncMap, gl.SRC_COLOR, 'src color'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_SRC_COLOR, 'one minus src color'), _defineProperty(_blendFuncMap, gl.SRC_ALPHA, 'src alpha'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_SRC_ALPHA, 'one minus src alpha'), _defineProperty(_blendFuncMap, gl.DST_COLOR, 'dst color'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_DST_COLOR, 'one minus dst color'), _defineProperty(_blendFuncMap, gl.DST_ALPHA, 'dst alpha'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_DST_ALPHA, 'one minus dst alpha'), _defineProperty(_blendFuncMap, gl.CONSTANT_COLOR, 'constant color'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_CONSTANT_COLOR, 'one minus constant color'), _defineProperty(_blendFuncMap, gl.CONSTANT_ALPHA, 'constant alpha'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_CONSTANT_ALPHA, 'one minus constant alpha'), _defineProperty(_blendFuncMap, gl.SRC_ALPHA_SATURATE, 'src alpha saturate'), _blendFuncMap);
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- export var stencilFuncMap = (_stencilFuncMap = {}, _defineProperty(_stencilFuncMap, gl.NEVER, 'never'), _defineProperty(_stencilFuncMap, gl.ALWAYS, 'always'), _defineProperty(_stencilFuncMap, gl.LESS, 'less'), _defineProperty(_stencilFuncMap, gl.LEQUAL, 'lequal'), _defineProperty(_stencilFuncMap, gl.GREATER, 'greater'), _defineProperty(_stencilFuncMap, gl.GEQUAL, 'gequal'), _defineProperty(_stencilFuncMap, gl.EQUAL, 'equal'), _defineProperty(_stencilFuncMap, gl.NOTEQUAL, 'notequal'), _stencilFuncMap);
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- export var stencilOpMap = (_stencilOpMap = {}, _defineProperty(_stencilOpMap, gl.ZERO, 'zero'), _defineProperty(_stencilOpMap, gl.KEEP, 'keep'), _defineProperty(_stencilOpMap, gl.REPLACE, 'replace'), _defineProperty(_stencilOpMap, gl.INVERT, 'invert'), _defineProperty(_stencilOpMap, gl.INCR, 'increment'), _defineProperty(_stencilOpMap, gl.DECR, 'decrement'), _defineProperty(_stencilOpMap, gl.INCR_WRAP, 'increment wrap'), _defineProperty(_stencilOpMap, gl.DECR_WRAP, 'decrement wrap'), _stencilOpMap);
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- export var cullFaceMap = (_cullFaceMap = {}, _defineProperty(_cullFaceMap, gl.FRONT, 'front'), _defineProperty(_cullFaceMap, gl.BACK, 'back'), _cullFaceMap);
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+ export var primitiveMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.POINTS, 'points'), gl.LINES, 'lines'), gl.LINE_LOOP, 'line loop'), gl.LINE_STRIP, 'line strip'), gl.TRIANGLES, 'triangles'), gl.TRIANGLE_FAN, 'triangle fan'), gl.TRIANGLE_STRIP, 'triangle strip');
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+ export var usageMap = _defineProperty(_defineProperty(_defineProperty({}, gl.STATIC_DRAW, 'static'), gl.DYNAMIC_DRAW, 'dynamic'), gl.STREAM_DRAW, 'stream');
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+ export var dataTypeMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.BYTE, 'int8'), gl.INT, 'int32'), gl.UNSIGNED_BYTE, 'uint8'), gl.UNSIGNED_SHORT, 'uint16'), gl.UNSIGNED_INT, 'uint32'), gl.FLOAT, 'float');
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+ export var formatMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.ALPHA, 'alpha'), gl.LUMINANCE, 'luminance'), gl.LUMINANCE_ALPHA, 'luminance alpha'), gl.RGB, 'rgb'), gl.RGBA, 'rgba'), gl.RGBA4, 'rgba4'), gl.RGB5_A1, 'rgb5 a1'), gl.RGB565, 'rgb565'), gl.DEPTH_COMPONENT, 'depth'), gl.DEPTH_STENCIL, 'depth stencil');
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+ export var mipmapMap = _defineProperty(_defineProperty(_defineProperty({}, gl.DONT_CARE, 'dont care'), gl.NICEST, 'nice'), gl.FASTEST, 'fast');
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+ export var filterMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.NEAREST, 'nearest'), gl.LINEAR, 'linear'), gl.LINEAR_MIPMAP_LINEAR, 'mipmap'), gl.NEAREST_MIPMAP_LINEAR, 'nearest mipmap linear'), gl.LINEAR_MIPMAP_NEAREST, 'linear mipmap nearest'), gl.NEAREST_MIPMAP_NEAREST, 'nearest mipmap nearest');
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+ export var wrapModeMap = _defineProperty(_defineProperty(_defineProperty({}, gl.REPEAT, 'repeat'), gl.CLAMP_TO_EDGE, 'clamp'), gl.MIRRORED_REPEAT, 'mirror');
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+ export var colorSpaceMap = _defineProperty(_defineProperty({}, gl.NONE, 'none'), gl.BROWSER_DEFAULT_WEBGL, 'browser');
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+ export var depthFuncMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.NEVER, 'never'), gl.ALWAYS, 'always'), gl.LESS, 'less'), gl.LEQUAL, 'lequal'), gl.GREATER, 'greater'), gl.GEQUAL, 'gequal'), gl.EQUAL, 'equal'), gl.NOTEQUAL, 'notequal');
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+ export var blendEquationMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.FUNC_ADD, 'add'), gl.MIN_EXT, 'min'), gl.MAX_EXT, 'max'), gl.FUNC_SUBTRACT, 'subtract'), gl.FUNC_REVERSE_SUBTRACT, 'reverse subtract');
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+ export var blendFuncMap = (_blendFuncMap = {}, _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_blendFuncMap, gl.ZERO, 'zero'), gl.ONE, 'one'), gl.SRC_COLOR, 'src color'), gl.ONE_MINUS_SRC_COLOR, 'one minus src color'), gl.SRC_ALPHA, 'src alpha'), gl.ONE_MINUS_SRC_ALPHA, 'one minus src alpha'), gl.DST_COLOR, 'dst color'), gl.ONE_MINUS_DST_COLOR, 'one minus dst color'), gl.DST_ALPHA, 'dst alpha'), gl.ONE_MINUS_DST_ALPHA, 'one minus dst alpha'), _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_blendFuncMap, gl.CONSTANT_COLOR, 'constant color'), gl.ONE_MINUS_CONSTANT_COLOR, 'one minus constant color'), gl.CONSTANT_ALPHA, 'constant alpha'), gl.ONE_MINUS_CONSTANT_ALPHA, 'one minus constant alpha'), gl.SRC_ALPHA_SATURATE, 'src alpha saturate'));
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+ export var stencilFuncMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.NEVER, 'never'), gl.ALWAYS, 'always'), gl.LESS, 'less'), gl.LEQUAL, 'lequal'), gl.GREATER, 'greater'), gl.GEQUAL, 'gequal'), gl.EQUAL, 'equal'), gl.NOTEQUAL, 'notequal');
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+ export var stencilOpMap = _defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty(_defineProperty({}, gl.ZERO, 'zero'), gl.KEEP, 'keep'), gl.REPLACE, 'replace'), gl.INVERT, 'invert'), gl.INCR, 'increment'), gl.DECR, 'decrement'), gl.INCR_WRAP, 'increment wrap'), gl.DECR_WRAP, 'decrement wrap');
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+ export var cullFaceMap = _defineProperty(_defineProperty({}, gl.FRONT, 'front'), gl.BACK, 'back');
package/es/regl/index.js CHANGED
@@ -198,7 +198,6 @@ var ReglRendererService = /*#__PURE__*/function () {
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  // wireframe
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  'ANGLE_instanced_arrays' // VSM shadow map
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  ],
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-
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  optionalExtensions: ['oes_texture_float_linear', 'OES_texture_float', 'EXT_texture_filter_anisotropic', 'EXT_blend_minmax', 'WEBGL_depth_texture', 'WEBGL_lose_context'],
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  profile: true,
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  onDone: function onDone(err, r) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@antv/l7-renderer",
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- "version": "2.21.0",
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+ "version": "2.21.1",
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  "description": "",
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  "license": "ISC",
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  "author": "xiaoiver",
@@ -25,17 +25,17 @@
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  },
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  "dependencies": {
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  "@antv/g-device-api": "^1.6.4",
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- "@antv/l7-core": "2.21.0",
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- "@antv/l7-utils": "2.21.0",
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+ "@antv/l7-core": "2.21.1",
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+ "@antv/l7-utils": "2.21.1",
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  "@babel/runtime": "^7.7.7",
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  "regl": "1.6.1"
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  },
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  "devDependencies": {
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- "@antv/l7-test-utils": "2.21.0",
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+ "@antv/l7-test-utils": "2.21.1",
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  "gl": "^6.0.2"
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  },
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "7fa1b00b5262c98bb4cceef4eaf87a7b10af7e29"
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+ "gitHead": "1e0d2e5920f479f77095a2c5eddda8a8d7ac9e0f"
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  }