@antv/l7-renderer 2.18.2 → 2.19.0

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package/es/index.d.ts ADDED
@@ -0,0 +1,5 @@
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+ /**
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+ *
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+ */
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+ import ReglRendererService from './regl';
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+ export { ReglRendererService };
package/es/index.js ADDED
@@ -0,0 +1,5 @@
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+ /**
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+ *
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+ */
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+ import ReglRendererService from "./regl";
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+ export { ReglRendererService };
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+ import { IAttribute, IAttributeInitializationOptions } from '@antv/l7-core';
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+ import regl from 'regl';
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+ /**
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#attributes
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+ */
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+ export default class ReglAttribute implements IAttribute {
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+ private attribute;
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+ private buffer;
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+ constructor(gl: regl.Regl, options: IAttributeInitializationOptions);
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+ get(): regl.Attribute;
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+ updateBuffer(options: {
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+ data: number[] | number[][] | Uint8Array | Uint16Array | Uint32Array;
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+ offset: number;
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+ }): void;
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+ destroy(): void;
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+ }
@@ -0,0 +1,45 @@
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+ import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
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+ import _createClass from "@babel/runtime/helpers/esm/createClass";
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+ /**
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#attributes
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+ */
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+ var ReglAttribute = /*#__PURE__*/function () {
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+ function ReglAttribute(gl, options) {
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+ _classCallCheck(this, ReglAttribute);
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+ var buffer = options.buffer,
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+ offset = options.offset,
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+ stride = options.stride,
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+ normalized = options.normalized,
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+ size = options.size,
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+ divisor = options.divisor;
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+ this.buffer = buffer;
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+ this.attribute = {
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+ buffer: buffer.get(),
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+ offset: offset || 0,
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+ stride: stride || 0,
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+ normalized: normalized || false,
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+ divisor: divisor || 0
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+ };
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+ if (size) {
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+ this.attribute.size = size;
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+ }
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+ }
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+ _createClass(ReglAttribute, [{
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+ key: "get",
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+ value: function get() {
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+ return this.attribute;
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+ }
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+ }, {
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+ key: "updateBuffer",
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+ value: function updateBuffer(options) {
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+ this.buffer.subData(options);
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+ }
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+ }, {
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+ key: "destroy",
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+ value: function destroy() {
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+ this.buffer.destroy();
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+ }
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+ }]);
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+ return ReglAttribute;
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+ }();
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+ export { ReglAttribute as default };
@@ -0,0 +1,17 @@
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+ import { IBuffer, IBufferInitializationOptions } from '@antv/l7-core';
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+ import regl from 'regl';
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+ /**
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+ * adaptor for regl.Buffer
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#buffers
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+ */
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+ export default class ReglBuffer implements IBuffer {
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+ private buffer;
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+ private isDestroyed;
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+ constructor(reGl: regl.Regl, options: IBufferInitializationOptions);
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+ get(): regl.Buffer;
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+ destroy(): void;
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+ subData({ data, offset, }: {
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+ data: number[] | number[][] | Uint8Array | Uint16Array | Uint32Array;
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+ offset: number;
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+ }): void;
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+ }
@@ -0,0 +1,48 @@
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+ import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
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+ import _createClass from "@babel/runtime/helpers/esm/createClass";
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+ import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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+ import { gl } from '@antv/l7-core';
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+ import { dataTypeMap, usageMap } from "./constants";
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+
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+ /**
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+ * adaptor for regl.Buffer
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#buffers
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+ */
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+ var ReglBuffer = /*#__PURE__*/function () {
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+ function ReglBuffer(reGl, options) {
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+ _classCallCheck(this, ReglBuffer);
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+ _defineProperty(this, "isDestroyed", false);
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+ var data = options.data,
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+ usage = options.usage,
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+ type = options.type;
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+ this.buffer = reGl.buffer({
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+ data: data,
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+ usage: usageMap[usage || gl.STATIC_DRAW],
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+ type: dataTypeMap[type || gl.UNSIGNED_BYTE]
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+ // length: 0,
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+ });
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+ }
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+ _createClass(ReglBuffer, [{
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+ key: "get",
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+ value: function get() {
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+ return this.buffer;
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+ }
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+ }, {
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+ key: "destroy",
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+ value: function destroy() {
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+ if (!this.isDestroyed) {
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+ this.buffer.destroy();
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+ }
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+ this.isDestroyed = true;
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+ }
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+ }, {
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+ key: "subData",
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+ value: function subData(_ref) {
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+ var data = _ref.data,
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+ offset = _ref.offset;
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+ this.buffer.subdata(data, offset);
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+ }
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+ }]);
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+ return ReglBuffer;
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+ }();
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+ export { ReglBuffer as default };
@@ -0,0 +1,14 @@
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+ import { IElements, IElementsInitializationOptions } from '@antv/l7-core';
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+ import regl from 'regl';
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+ /**
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#elements
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+ */
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+ export default class ReglElements implements IElements {
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+ private elements;
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+ constructor(reGl: regl.Regl, options: IElementsInitializationOptions);
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+ get(): regl.Elements;
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+ subData({ data, }: {
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+ data: number[] | number[][] | Uint8Array | Uint16Array | Uint32Array;
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+ }): void;
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+ destroy(): void;
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+ }
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+ import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
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+ import _createClass from "@babel/runtime/helpers/esm/createClass";
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+ import { gl } from '@antv/l7-core';
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+ import { dataTypeMap, usageMap } from "./constants";
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+
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+ /**
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#elements
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+ */
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+ var ReglElements = /*#__PURE__*/function () {
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+ function ReglElements(reGl, options) {
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+ _classCallCheck(this, ReglElements);
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+ var data = options.data,
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+ usage = options.usage,
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+ type = options.type,
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+ count = options.count;
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+ this.elements = reGl.elements({
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+ data: data,
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+ usage: usageMap[usage || gl.STATIC_DRAW],
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+ type: dataTypeMap[type || gl.UNSIGNED_BYTE],
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+ count: count
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+ });
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+ }
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+ _createClass(ReglElements, [{
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+ key: "get",
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+ value: function get() {
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+ return this.elements;
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+ }
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+ }, {
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+ key: "subData",
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+ value: function subData(_ref) {
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+ var data = _ref.data;
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+ this.elements.subdata(data);
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+ }
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+ }, {
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+ key: "destroy",
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+ value: function destroy() {
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+ // this.elements.destroy();
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+ }
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+ }]);
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+ return ReglElements;
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+ }();
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+ export { ReglElements as default };
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+ import { IFramebuffer, IFramebufferInitializationOptions } from '@antv/l7-core';
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+ import regl from 'regl';
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+ /**
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+ * adaptor for regl.Framebuffer
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#framebuffers
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+ */
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+ export default class ReglFramebuffer implements IFramebuffer {
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+ private framebuffer;
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+ constructor(reGl: regl.Regl, options: IFramebufferInitializationOptions);
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+ get(): regl.Framebuffer;
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+ destroy(): void;
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+ resize({ width, height }: {
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+ width: number;
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+ height: number;
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+ }): void;
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+ }
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+ import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
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+ import _createClass from "@babel/runtime/helpers/esm/createClass";
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+ /**
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+ * adaptor for regl.Framebuffer
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#framebuffers
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+ */
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+ var ReglFramebuffer = /*#__PURE__*/function () {
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+ function ReglFramebuffer(reGl, options) {
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+ _classCallCheck(this, ReglFramebuffer);
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+ var width = options.width,
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+ height = options.height,
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+ color = options.color,
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+ colors = options.colors;
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+ var framebufferOptions = {
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+ width: width,
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+ height: height
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+ };
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+ if (Array.isArray(colors)) {
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+ framebufferOptions.colors = colors.map(function (c) {
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+ return c.get();
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+ });
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+ }
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+ if (color && typeof color !== 'boolean') {
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+ framebufferOptions.color = color.get();
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+ }
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+
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+ // TODO: depth & stencil
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+
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+ this.framebuffer = reGl.framebuffer(framebufferOptions);
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+ }
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+ _createClass(ReglFramebuffer, [{
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+ key: "get",
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+ value: function get() {
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+ return this.framebuffer;
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+ }
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+ }, {
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+ key: "destroy",
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+ value: function destroy() {
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+ this.framebuffer.destroy();
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+ }
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+ }, {
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+ key: "resize",
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+ value: function resize(_ref) {
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+ var width = _ref.width,
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+ height = _ref.height;
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+ this.framebuffer.resize(width, height);
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+ }
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+ }]);
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+ return ReglFramebuffer;
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+ }();
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+ export { ReglFramebuffer as default };
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+ import { IAttribute, IElements, IModel, IModelDrawOptions, IModelInitializationOptions, IUniform } from '@antv/l7-core';
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+ import regl from 'regl';
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+ /**
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+ * adaptor for regl.DrawCommand
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+ */
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+ export default class ReglModel implements IModel {
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+ private reGl;
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+ private destroyed;
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+ private drawCommand;
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+ private drawParams;
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+ private options;
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+ private uniforms;
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+ constructor(reGl: regl.Regl, options: IModelInitializationOptions);
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+ updateAttributesAndElements(attributes: {
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+ [key: string]: IAttribute;
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+ }, elements: IElements): void;
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+ updateAttributes(attributes: {
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+ [key: string]: IAttribute;
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+ }): void;
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+ addUniforms(uniforms: {
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+ [key: string]: IUniform;
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+ }): void;
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+ draw(options: IModelDrawOptions, pick?: boolean): void;
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+ destroy(): void;
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+ /**
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#depth-buffer
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+ */
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+ private initDepthDrawParams;
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+ private getBlendDrawParams;
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+ /**
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#stencil
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+ */
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+ private getStencilDrawParams;
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+ private getColorMaskDrawParams;
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+ /**
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#culling
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+ */
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+ private initCullDrawParams;
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+ /**
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+ * 考虑结构体命名, eg:
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+ * a: { b: 1 } -> 'a.b'
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+ * a: [ { b: 1 } ] -> 'a[0].b'
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+ */
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+ private extractUniforms;
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+ private extractUniformsRecursively;
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+ }
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+ import _typeof from "@babel/runtime/helpers/esm/typeof";
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+ import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
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+ import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
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+ import _createClass from "@babel/runtime/helpers/esm/createClass";
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+ import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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+ import { gl } from '@antv/l7-core';
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+ import { lodashUtil } from '@antv/l7-utils';
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+ import { blendEquationMap, blendFuncMap, cullFaceMap, depthFuncMap, primitiveMap, stencilFuncMap, stencilOpMap } from "./constants";
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+ var isPlainObject = lodashUtil.isPlainObject,
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+ isTypedArray = lodashUtil.isTypedArray;
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+
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+ /**
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+ * adaptor for regl.DrawCommand
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+ */
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+ var ReglModel = /*#__PURE__*/function () {
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+ function ReglModel(reGl, options) {
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+ _classCallCheck(this, ReglModel);
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+ _defineProperty(this, "destroyed", false);
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+ _defineProperty(this, "uniforms", {});
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+ this.reGl = reGl;
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+ var vs = options.vs,
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+ fs = options.fs,
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+ attributes = options.attributes,
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+ uniforms = options.uniforms,
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+ primitive = options.primitive,
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+ count = options.count,
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+ elements = options.elements,
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+ depth = options.depth,
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+ cull = options.cull,
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+ instances = options.instances;
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+ var reglUniforms = {};
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+ this.options = options;
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+ if (uniforms) {
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+ this.uniforms = this.extractUniforms(uniforms);
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+ Object.keys(uniforms).forEach(function (uniformName) {
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+ // use regl prop API
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+ // @ts-ignore
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+ reglUniforms[uniformName] = reGl.prop(uniformName);
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+ });
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+ }
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+ var reglAttributes = {};
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+ Object.keys(attributes).forEach(function (name) {
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+ reglAttributes[name] = attributes[name].get();
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+ });
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+ var drawParams = {
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+ attributes: reglAttributes,
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+ frag: fs,
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+ uniforms: reglUniforms,
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+ vert: vs,
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+ // @ts-ignore
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+ colorMask: reGl.prop('colorMask'),
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+ lineWidth: 1,
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+ blend: {
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+ // @ts-ignore
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+ enable: reGl.prop('blend.enable'),
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+ // @ts-ignore
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+ func: reGl.prop('blend.func'),
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+ // @ts-ignore
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+ equation: reGl.prop('blend.equation'),
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+ // @ts-ignore
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+ color: reGl.prop('blend.color')
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+ },
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+ stencil: {
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+ // @ts-ignore
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+ enable: reGl.prop('stencil.enable'),
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+ // @ts-ignore
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+ mask: reGl.prop('stencil.mask'),
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+ // @ts-ignore
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+ func: reGl.prop('stencil.func'),
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+ // @ts-ignore
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+ opFront: reGl.prop('stencil.opFront'),
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+ // @ts-ignore
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+ opBack: reGl.prop('stencil.opBack')
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+ },
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+ primitive: primitiveMap[primitive === undefined ? gl.TRIANGLES : primitive]
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+ };
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+ if (instances) {
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+ drawParams.instances = instances;
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+ }
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+
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+ // Tip:
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+ // elements 中可能包含 count,此时不应传入
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+ // count 和 elements 相比、count 优先
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+ if (count) {
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+ drawParams.count = count;
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+ } else if (elements) {
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+ drawParams.elements = elements.get();
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+ }
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+ this.initDepthDrawParams({
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+ depth: depth
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+ }, drawParams);
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+ // this.initBlendDrawParams({ blend }, drawParams);
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+ // this.initStencilDrawParams({ stencil }, drawParams);
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+ this.initCullDrawParams({
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+ cull: cull
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+ }, drawParams);
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+ this.drawCommand = reGl(drawParams);
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+ this.drawParams = drawParams;
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+ }
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+ _createClass(ReglModel, [{
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+ key: "updateAttributesAndElements",
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+ value: function updateAttributesAndElements(attributes, elements) {
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+ var reglAttributes = {};
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+ Object.keys(attributes).forEach(function (name) {
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+ reglAttributes[name] = attributes[name].get();
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+ });
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+ this.drawParams.attributes = reglAttributes;
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+ this.drawParams.elements = elements.get();
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+ this.drawCommand = this.reGl(this.drawParams);
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+ }
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+ }, {
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+ key: "updateAttributes",
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+ value: function updateAttributes(attributes) {
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+ var reglAttributes = {};
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+ Object.keys(attributes).forEach(function (name) {
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+ reglAttributes[name] = attributes[name].get();
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+ });
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+ this.drawParams.attributes = reglAttributes;
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+ this.drawCommand = this.reGl(this.drawParams);
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+ }
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+ }, {
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+ key: "addUniforms",
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+ value: function addUniforms(uniforms) {
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+ this.uniforms = _objectSpread(_objectSpread({}, this.uniforms), this.extractUniforms(uniforms));
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+ }
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+ }, {
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+ key: "draw",
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+ value: function draw(options, pick) {
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+ if (this.drawParams.attributes && Object.keys(this.drawParams.attributes).length === 0) {
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+ return;
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+ }
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+ var uniforms = _objectSpread(_objectSpread({}, this.uniforms), this.extractUniforms(options.uniforms || {}));
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+ var reglDrawProps = {};
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+ Object.keys(uniforms).forEach(function (uniformName) {
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+ var type = _typeof(uniforms[uniformName]);
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+ if (type === 'boolean' || type === 'number' || Array.isArray(uniforms[uniformName]) ||
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+ // @ts-ignore
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+ uniforms[uniformName].BYTES_PER_ELEMENT) {
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+ reglDrawProps[uniformName] = uniforms[uniformName];
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+ } else {
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+ reglDrawProps[uniformName] = uniforms[uniformName].get();
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+ }
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+ });
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+ // 更新 blend
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+ // @ts-ignore
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+ reglDrawProps.blend = pick // picking 操作不应该使用 blend
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+ ? this.getBlendDrawParams({
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+ blend: {
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+ enable: false
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+ }
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+ }) : this.getBlendDrawParams(options);
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+
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+ // 更新stentil 配置
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+ // @ts-ignore
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+ reglDrawProps.stencil = this.getStencilDrawParams(options);
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+ // @ts-ignore
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+ reglDrawProps.colorMask = this.getColorMaskDrawParams(options, pick);
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+
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+ // 在进行拾取操作的绘制中,不应该使用叠加模式 - picking 根据拾取的颜色作为判断的输入,而叠加模式会产生新的,在 id 序列中不存在的颜色
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+ this.drawCommand(reglDrawProps);
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+ }
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+ }, {
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+ key: "destroy",
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+ value: function destroy() {
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+ var _this$drawParams, _this$drawParams$elem;
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+ // @ts-ignore
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+ (_this$drawParams = this.drawParams) === null || _this$drawParams === void 0 ? void 0 : (_this$drawParams$elem = _this$drawParams.elements) === null || _this$drawParams$elem === void 0 ? void 0 : _this$drawParams$elem.destroy();
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+ if (this.options.attributes) {
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+ Object.values(this.options.attributes).forEach(function (attr) {
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+ // @ts-ignore
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+ attr === null || attr === void 0 ? void 0 : attr.destroy();
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+ });
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+ }
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+ this.destroyed = true;
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+ }
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+
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+ /**
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#depth-buffer
179
+ */
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+ }, {
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+ key: "initDepthDrawParams",
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+ value: function initDepthDrawParams(_ref, drawParams) {
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+ var depth = _ref.depth;
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+ if (depth) {
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+ drawParams.depth = {
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+ enable: depth.enable === undefined ? true : !!depth.enable,
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+ mask: depth.mask === undefined ? true : !!depth.mask,
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+ func: depthFuncMap[depth.func || gl.LESS],
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+ range: depth.range || [0, 1]
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+ };
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+ }
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+ }
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+ }, {
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+ key: "getBlendDrawParams",
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+ value: function getBlendDrawParams(_ref2) {
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+ var blend = _ref2.blend;
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+ var _ref3 = blend || {},
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+ enable = _ref3.enable,
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+ func = _ref3.func,
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+ equation = _ref3.equation,
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+ _ref3$color = _ref3.color,
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+ color = _ref3$color === void 0 ? [0, 0, 0, 0] : _ref3$color;
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+ // @ts-ignore
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+ return {
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+ enable: !!enable,
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+ func: {
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+ srcRGB: blendFuncMap[func && func.srcRGB || gl.SRC_ALPHA],
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+ srcAlpha: blendFuncMap[func && func.srcAlpha || gl.SRC_ALPHA],
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+ dstRGB: blendFuncMap[func && func.dstRGB || gl.ONE_MINUS_SRC_ALPHA],
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+ dstAlpha: blendFuncMap[func && func.dstAlpha || gl.ONE_MINUS_SRC_ALPHA]
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+ },
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+ equation: {
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+ rgb: blendEquationMap[equation && equation.rgb || gl.FUNC_ADD],
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+ alpha: blendEquationMap[equation && equation.alpha || gl.FUNC_ADD]
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+ },
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+ color: color
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+ };
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+ }
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+ /**
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+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#stencil
221
+ */
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+ }, {
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+ key: "getStencilDrawParams",
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+ value: function getStencilDrawParams(_ref4) {
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+ var stencil = _ref4.stencil;
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+ var _ref5 = stencil || {},
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+ enable = _ref5.enable,
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+ _ref5$mask = _ref5.mask,
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+ mask = _ref5$mask === void 0 ? -1 : _ref5$mask,
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+ _ref5$func = _ref5.func,
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+ func = _ref5$func === void 0 ? {
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+ cmp: gl.ALWAYS,
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+ ref: 0,
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+ mask: -1
235
+ } : _ref5$func,
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+ _ref5$opFront = _ref5.opFront,
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+ opFront = _ref5$opFront === void 0 ? {
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+ fail: gl.KEEP,
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+ zfail: gl.KEEP,
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+ zpass: gl.KEEP
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+ } : _ref5$opFront,
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+ _ref5$opBack = _ref5.opBack,
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+ opBack = _ref5$opBack === void 0 ? {
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+ fail: gl.KEEP,
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+ zfail: gl.KEEP,
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+ zpass: gl.KEEP
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+ } : _ref5$opBack;
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+ return {
249
+ enable: !!enable,
250
+ mask: mask,
251
+ func: _objectSpread(_objectSpread({}, func), {}, {
252
+ cmp: stencilFuncMap[func.cmp]
253
+ }),
254
+ opFront: {
255
+ fail: stencilOpMap[opFront.fail],
256
+ zfail: stencilOpMap[opFront.zfail],
257
+ zpass: stencilOpMap[opFront.zpass]
258
+ },
259
+ opBack: {
260
+ fail: stencilOpMap[opBack.fail],
261
+ zfail: stencilOpMap[opBack.zfail],
262
+ zpass: stencilOpMap[opBack.zpass]
263
+ }
264
+ };
265
+ }
266
+ }, {
267
+ key: "getColorMaskDrawParams",
268
+ value: function getColorMaskDrawParams(_ref6, pick) {
269
+ var stencil = _ref6.stencil;
270
+ // TODO: 重构相关参数
271
+ // 掩膜模式下,颜色通道全部关闭
272
+ var colorMask = stencil !== null && stencil !== void 0 && stencil.enable && stencil.opFront && !pick ? [false, false, false, false] : [true, true, true, true]; // 非掩码模式下,颜色通道全部开启
273
+ return colorMask;
274
+ }
275
+
276
+ /**
277
+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#culling
278
+ */
279
+ }, {
280
+ key: "initCullDrawParams",
281
+ value: function initCullDrawParams(_ref7, drawParams) {
282
+ var cull = _ref7.cull;
283
+ if (cull) {
284
+ var enable = cull.enable,
285
+ _cull$face = cull.face,
286
+ face = _cull$face === void 0 ? gl.BACK : _cull$face;
287
+ drawParams.cull = {
288
+ enable: !!enable,
289
+ face: cullFaceMap[face]
290
+ };
291
+ }
292
+ }
293
+
294
+ /**
295
+ * 考虑结构体命名, eg:
296
+ * a: { b: 1 } -> 'a.b'
297
+ * a: [ { b: 1 } ] -> 'a[0].b'
298
+ */
299
+ }, {
300
+ key: "extractUniforms",
301
+ value: function extractUniforms(uniforms) {
302
+ var _this = this;
303
+ var extractedUniforms = {};
304
+ Object.keys(uniforms).forEach(function (uniformName) {
305
+ _this.extractUniformsRecursively(uniformName, uniforms[uniformName], extractedUniforms, '');
306
+ });
307
+ return extractedUniforms;
308
+ }
309
+ }, {
310
+ key: "extractUniformsRecursively",
311
+ value: function extractUniformsRecursively(uniformName, uniformValue, uniforms, prefix) {
312
+ var _this2 = this;
313
+ if (uniformValue === null || typeof uniformValue === 'number' ||
314
+ // u_A: 1
315
+ typeof uniformValue === 'boolean' ||
316
+ // u_A: false
317
+ Array.isArray(uniformValue) && typeof uniformValue[0] === 'number' ||
318
+ // u_A: [1, 2, 3]
319
+ isTypedArray(uniformValue) ||
320
+ // u_A: Float32Array
321
+ // @ts-ignore
322
+ uniformValue === '' || 'resize' in uniformValue) {
323
+ uniforms["".concat(prefix && prefix + '.').concat(uniformName)] = uniformValue;
324
+ return;
325
+ }
326
+
327
+ // u_Struct.a.b.c
328
+ if (isPlainObject(uniformValue)) {
329
+ Object.keys(uniformValue).forEach(function (childName) {
330
+ _this2.extractUniformsRecursively(childName,
331
+ // @ts-ignore
332
+ uniformValue[childName], uniforms, "".concat(prefix && prefix + '.').concat(uniformName));
333
+ });
334
+ }
335
+
336
+ // u_Struct[0].a
337
+ if (Array.isArray(uniformValue)) {
338
+ uniformValue.forEach(function (child, idx) {
339
+ Object.keys(child).forEach(function (childName) {
340
+ _this2.extractUniformsRecursively(childName,
341
+ // @ts-ignore
342
+ child[childName], uniforms, "".concat(prefix && prefix + '.').concat(uniformName, "[").concat(idx, "]"));
343
+ });
344
+ });
345
+ }
346
+ }
347
+ }]);
348
+ return ReglModel;
349
+ }();
350
+ export { ReglModel as default };
@@ -0,0 +1,16 @@
1
+ import { IRenderbuffer, IRenderbufferInitializationOptions } from '@antv/l7-core';
2
+ import regl from 'regl';
3
+ /**
4
+ * adaptor for regl.Renderbuffer
5
+ * @see https://github.com/regl-project/regl/blob/gh-pages/API.md#renderbuffers
6
+ */
7
+ export default class ReglRenderbuffer implements IRenderbuffer {
8
+ private renderbuffer;
9
+ constructor(reGl: regl.Regl, options: IRenderbufferInitializationOptions);
10
+ get(): regl.Renderbuffer;
11
+ destroy(): void;
12
+ resize({ width, height }: {
13
+ width: number;
14
+ height: number;
15
+ }): void;
16
+ }