@antv/l7-renderer 2.17.12 → 2.18.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +7 -8
- package/es/index.d.ts +0 -5
- package/es/index.js +0 -5
- package/es/regl/ReglAttribute.d.ts +0 -16
- package/es/regl/ReglAttribute.js +0 -45
- package/es/regl/ReglBuffer.d.ts +0 -17
- package/es/regl/ReglBuffer.js +0 -48
- package/es/regl/ReglElements.d.ts +0 -14
- package/es/regl/ReglElements.js +0 -42
- package/es/regl/ReglFramebuffer.d.ts +0 -16
- package/es/regl/ReglFramebuffer.js +0 -51
- package/es/regl/ReglModel.d.ts +0 -46
- package/es/regl/ReglModel.js +0 -347
- package/es/regl/ReglRenderbuffer.d.ts +0 -16
- package/es/regl/ReglRenderbuffer.js +0 -41
- package/es/regl/ReglTexture2D.d.ts +0 -22
- package/es/regl/ReglTexture2D.js +0 -125
- package/es/regl/constants.d.ts +0 -43
- package/es/regl/constants.js +0 -21
- package/es/regl/index.d.ts +0 -51
- package/es/regl/index.js +0 -276
- package/lib/index.js +0 -39
- package/lib/regl/ReglAttribute.js +0 -49
- package/lib/regl/ReglBuffer.js +0 -53
- package/lib/regl/ReglElements.js +0 -47
- package/lib/regl/ReglFramebuffer.js +0 -51
- package/lib/regl/ReglModel.js +0 -304
- package/lib/regl/ReglRenderbuffer.js +0 -44
- package/lib/regl/ReglTexture2D.js +0 -107
- package/lib/regl/constants.js +0 -170
- package/lib/regl/index.js +0 -237
package/es/regl/ReglModel.js
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import _typeof from "@babel/runtime/helpers/esm/typeof";
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import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
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import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
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import _createClass from "@babel/runtime/helpers/esm/createClass";
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import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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import { gl } from '@antv/l7-core';
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import { isPlainObject, isTypedArray } from 'lodash';
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import { blendEquationMap, blendFuncMap, cullFaceMap, depthFuncMap, primitiveMap, stencilFuncMap, stencilOpMap } from "./constants";
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/**
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* adaptor for regl.DrawCommand
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*/
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var ReglModel = /*#__PURE__*/function () {
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function ReglModel(reGl, options) {
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_classCallCheck(this, ReglModel);
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_defineProperty(this, "destroyed", false);
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_defineProperty(this, "uniforms", {});
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this.reGl = reGl;
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var vs = options.vs,
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fs = options.fs,
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attributes = options.attributes,
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uniforms = options.uniforms,
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primitive = options.primitive,
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count = options.count,
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elements = options.elements,
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depth = options.depth,
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cull = options.cull,
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instances = options.instances;
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var reglUniforms = {};
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this.options = options;
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if (uniforms) {
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this.uniforms = this.extractUniforms(uniforms);
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Object.keys(uniforms).forEach(function (uniformName) {
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// use regl prop API
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// @ts-ignore
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reglUniforms[uniformName] = reGl.prop(uniformName);
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});
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}
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var reglAttributes = {};
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Object.keys(attributes).forEach(function (name) {
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reglAttributes[name] = attributes[name].get();
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});
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var drawParams = {
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attributes: reglAttributes,
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frag: fs,
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uniforms: reglUniforms,
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vert: vs,
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// @ts-ignore
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colorMask: reGl.prop('colorMask'),
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lineWidth: 1,
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blend: {
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// @ts-ignore
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enable: reGl.prop('blend.enable'),
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// @ts-ignore
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func: reGl.prop('blend.func'),
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// @ts-ignore
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equation: reGl.prop('blend.equation'),
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// @ts-ignore
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color: reGl.prop('blend.color')
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},
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stencil: {
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// @ts-ignore
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enable: reGl.prop('stencil.enable'),
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// @ts-ignore
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mask: reGl.prop('stencil.mask'),
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// @ts-ignore
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func: reGl.prop('stencil.func'),
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// @ts-ignore
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opFront: reGl.prop('stencil.opFront'),
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// @ts-ignore
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opBack: reGl.prop('stencil.opBack')
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},
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primitive: primitiveMap[primitive === undefined ? gl.TRIANGLES : primitive]
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};
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if (instances) {
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drawParams.instances = instances;
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}
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// Tip:
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// elements 中可能包含 count,此时不应传入
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// count 和 elements 相比、count 优先
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if (count) {
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drawParams.count = count;
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} else if (elements) {
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drawParams.elements = elements.get();
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}
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this.initDepthDrawParams({
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depth: depth
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}, drawParams);
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// this.initBlendDrawParams({ blend }, drawParams);
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// this.initStencilDrawParams({ stencil }, drawParams);
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this.initCullDrawParams({
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cull: cull
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}, drawParams);
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this.drawCommand = reGl(drawParams);
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this.drawParams = drawParams;
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}
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_createClass(ReglModel, [{
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key: "updateAttributesAndElements",
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value: function updateAttributesAndElements(attributes, elements) {
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var reglAttributes = {};
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Object.keys(attributes).forEach(function (name) {
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reglAttributes[name] = attributes[name].get();
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});
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this.drawParams.attributes = reglAttributes;
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this.drawParams.elements = elements.get();
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this.drawCommand = this.reGl(this.drawParams);
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}
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}, {
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key: "updateAttributes",
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value: function updateAttributes(attributes) {
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var reglAttributes = {};
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Object.keys(attributes).forEach(function (name) {
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reglAttributes[name] = attributes[name].get();
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});
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this.drawParams.attributes = reglAttributes;
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this.drawCommand = this.reGl(this.drawParams);
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}
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}, {
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key: "addUniforms",
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value: function addUniforms(uniforms) {
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this.uniforms = _objectSpread(_objectSpread({}, this.uniforms), this.extractUniforms(uniforms));
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}
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}, {
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key: "draw",
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value: function draw(options, pick) {
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if (this.drawParams.attributes && Object.keys(this.drawParams.attributes).length === 0) {
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return;
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}
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var uniforms = _objectSpread(_objectSpread({}, this.uniforms), this.extractUniforms(options.uniforms || {}));
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var reglDrawProps = {};
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Object.keys(uniforms).forEach(function (uniformName) {
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var type = _typeof(uniforms[uniformName]);
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if (type === 'boolean' || type === 'number' || Array.isArray(uniforms[uniformName]) ||
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// @ts-ignore
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uniforms[uniformName].BYTES_PER_ELEMENT) {
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reglDrawProps[uniformName] = uniforms[uniformName];
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} else {
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reglDrawProps[uniformName] = uniforms[uniformName].get();
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}
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});
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// 更新 blend
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// @ts-ignore
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reglDrawProps.blend = pick // picking 操作不应该使用 blend
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? this.getBlendDrawParams({
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blend: {
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enable: false
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}
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}) : this.getBlendDrawParams(options);
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// 更新stentil 配置
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// @ts-ignore
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reglDrawProps.stencil = this.getStencilDrawParams(options);
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// @ts-ignore
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reglDrawProps.colorMask = this.getColorMaskDrawParams(options, pick);
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// 在进行拾取操作的绘制中,不应该使用叠加模式 - picking 根据拾取的颜色作为判断的输入,而叠加模式会产生新的,在 id 序列中不存在的颜色
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this.drawCommand(reglDrawProps);
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}
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}, {
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key: "destroy",
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value: function destroy() {
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var _this$drawParams, _this$drawParams$elem;
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// @ts-ignore
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(_this$drawParams = this.drawParams) === null || _this$drawParams === void 0 ? void 0 : (_this$drawParams$elem = _this$drawParams.elements) === null || _this$drawParams$elem === void 0 ? void 0 : _this$drawParams$elem.destroy();
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if (this.options.attributes) {
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Object.values(this.options.attributes).forEach(function (attr) {
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// @ts-ignore
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attr === null || attr === void 0 ? void 0 : attr.destroy();
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});
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}
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this.destroyed = true;
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}
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/**
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* @see https://github.com/regl-project/regl/blob/gh-pages/API.md#depth-buffer
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*/
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}, {
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key: "initDepthDrawParams",
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value: function initDepthDrawParams(_ref, drawParams) {
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var depth = _ref.depth;
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if (depth) {
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drawParams.depth = {
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enable: depth.enable === undefined ? true : !!depth.enable,
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mask: depth.mask === undefined ? true : !!depth.mask,
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func: depthFuncMap[depth.func || gl.LESS],
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range: depth.range || [0, 1]
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};
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}
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}
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}, {
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key: "getBlendDrawParams",
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value: function getBlendDrawParams(_ref2) {
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var blend = _ref2.blend;
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var _ref3 = blend || {},
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enable = _ref3.enable,
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func = _ref3.func,
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equation = _ref3.equation,
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_ref3$color = _ref3.color,
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color = _ref3$color === void 0 ? [0, 0, 0, 0] : _ref3$color;
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// @ts-ignore
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return {
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enable: !!enable,
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func: {
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srcRGB: blendFuncMap[func && func.srcRGB || gl.SRC_ALPHA],
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srcAlpha: blendFuncMap[func && func.srcAlpha || gl.SRC_ALPHA],
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dstRGB: blendFuncMap[func && func.dstRGB || gl.ONE_MINUS_SRC_ALPHA],
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dstAlpha: blendFuncMap[func && func.dstAlpha || gl.ONE_MINUS_SRC_ALPHA]
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},
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equation: {
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rgb: blendEquationMap[equation && equation.rgb || gl.FUNC_ADD],
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alpha: blendEquationMap[equation && equation.alpha || gl.FUNC_ADD]
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},
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color: color
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};
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}
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/**
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* @see https://github.com/regl-project/regl/blob/gh-pages/API.md#stencil
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*/
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}, {
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key: "getStencilDrawParams",
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value: function getStencilDrawParams(_ref4) {
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var stencil = _ref4.stencil;
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var _ref5 = stencil || {},
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enable = _ref5.enable,
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_ref5$mask = _ref5.mask,
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mask = _ref5$mask === void 0 ? -1 : _ref5$mask,
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_ref5$func = _ref5.func,
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func = _ref5$func === void 0 ? {
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cmp: gl.ALWAYS,
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ref: 0,
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mask: -1
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} : _ref5$func,
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_ref5$opFront = _ref5.opFront,
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opFront = _ref5$opFront === void 0 ? {
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fail: gl.KEEP,
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zfail: gl.KEEP,
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zpass: gl.KEEP
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} : _ref5$opFront,
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_ref5$opBack = _ref5.opBack,
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opBack = _ref5$opBack === void 0 ? {
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fail: gl.KEEP,
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zfail: gl.KEEP,
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zpass: gl.KEEP
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} : _ref5$opBack;
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return {
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enable: !!enable,
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mask: mask,
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func: _objectSpread(_objectSpread({}, func), {}, {
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cmp: stencilFuncMap[func.cmp]
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}),
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opFront: {
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fail: stencilOpMap[opFront.fail],
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zfail: stencilOpMap[opFront.zfail],
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zpass: stencilOpMap[opFront.zpass]
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},
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opBack: {
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fail: stencilOpMap[opBack.fail],
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zfail: stencilOpMap[opBack.zfail],
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zpass: stencilOpMap[opBack.zpass]
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}
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};
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}
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}, {
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key: "getColorMaskDrawParams",
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value: function getColorMaskDrawParams(_ref6, pick) {
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var stencil = _ref6.stencil;
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// TODO: 重构相关参数
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// 掩膜模式下,颜色通道全部关闭
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var colorMask = stencil !== null && stencil !== void 0 && stencil.enable && stencil.opFront && !pick ? [false, false, false, false] : [true, true, true, true]; // 非掩码模式下,颜色通道全部开启
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return colorMask;
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}
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/**
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* @see https://github.com/regl-project/regl/blob/gh-pages/API.md#culling
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*/
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}, {
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key: "initCullDrawParams",
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value: function initCullDrawParams(_ref7, drawParams) {
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var cull = _ref7.cull;
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if (cull) {
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var enable = cull.enable,
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_cull$face = cull.face,
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face = _cull$face === void 0 ? gl.BACK : _cull$face;
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|
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}]);
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|
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return ReglModel;
|
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|
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}();
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export { ReglModel as default };
|
|
@@ -1,16 +0,0 @@
|
|
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1
|
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import { IRenderbuffer, IRenderbufferInitializationOptions } from '@antv/l7-core';
|
|
2
|
-
import regl from 'l7regl';
|
|
3
|
-
/**
|
|
4
|
-
* adaptor for regl.Renderbuffer
|
|
5
|
-
* @see https://github.com/regl-project/regl/blob/gh-pages/API.md#renderbuffers
|
|
6
|
-
*/
|
|
7
|
-
export default class ReglRenderbuffer implements IRenderbuffer {
|
|
8
|
-
private renderbuffer;
|
|
9
|
-
constructor(reGl: regl.Regl, options: IRenderbufferInitializationOptions);
|
|
10
|
-
get(): regl.Renderbuffer;
|
|
11
|
-
destroy(): void;
|
|
12
|
-
resize({ width, height }: {
|
|
13
|
-
width: number;
|
|
14
|
-
height: number;
|
|
15
|
-
}): void;
|
|
16
|
-
}
|
|
@@ -1,41 +0,0 @@
|
|
|
1
|
-
import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
|
|
2
|
-
import _createClass from "@babel/runtime/helpers/esm/createClass";
|
|
3
|
-
import { formatMap } from "./constants";
|
|
4
|
-
|
|
5
|
-
/**
|
|
6
|
-
* adaptor for regl.Renderbuffer
|
|
7
|
-
* @see https://github.com/regl-project/regl/blob/gh-pages/API.md#renderbuffers
|
|
8
|
-
*/
|
|
9
|
-
var ReglRenderbuffer = /*#__PURE__*/function () {
|
|
10
|
-
function ReglRenderbuffer(reGl, options) {
|
|
11
|
-
_classCallCheck(this, ReglRenderbuffer);
|
|
12
|
-
var width = options.width,
|
|
13
|
-
height = options.height,
|
|
14
|
-
format = options.format;
|
|
15
|
-
this.renderbuffer = reGl.renderbuffer({
|
|
16
|
-
width: width,
|
|
17
|
-
height: height,
|
|
18
|
-
format: formatMap[format]
|
|
19
|
-
});
|
|
20
|
-
}
|
|
21
|
-
_createClass(ReglRenderbuffer, [{
|
|
22
|
-
key: "get",
|
|
23
|
-
value: function get() {
|
|
24
|
-
return this.renderbuffer;
|
|
25
|
-
}
|
|
26
|
-
}, {
|
|
27
|
-
key: "destroy",
|
|
28
|
-
value: function destroy() {
|
|
29
|
-
this.renderbuffer.destroy();
|
|
30
|
-
}
|
|
31
|
-
}, {
|
|
32
|
-
key: "resize",
|
|
33
|
-
value: function resize(_ref) {
|
|
34
|
-
var width = _ref.width,
|
|
35
|
-
height = _ref.height;
|
|
36
|
-
this.renderbuffer.resize(width, height);
|
|
37
|
-
}
|
|
38
|
-
}]);
|
|
39
|
-
return ReglRenderbuffer;
|
|
40
|
-
}();
|
|
41
|
-
export { ReglRenderbuffer as default };
|
|
@@ -1,22 +0,0 @@
|
|
|
1
|
-
import { ITexture2D, ITexture2DInitializationOptions } from '@antv/l7-core';
|
|
2
|
-
import regl from 'l7regl';
|
|
3
|
-
/**
|
|
4
|
-
* adaptor for regl.Buffer
|
|
5
|
-
* @see https://github.com/regl-project/regl/blob/gh-pages/API.md#buffers
|
|
6
|
-
*/
|
|
7
|
-
export default class ReglTexture2D implements ITexture2D {
|
|
8
|
-
private texture;
|
|
9
|
-
private width;
|
|
10
|
-
private height;
|
|
11
|
-
private isDestroy;
|
|
12
|
-
constructor(reGl: regl.Regl, options: ITexture2DInitializationOptions);
|
|
13
|
-
get(): regl.Texture2D;
|
|
14
|
-
update(props?: regl.Texture2DOptions): void;
|
|
15
|
-
bind(): void;
|
|
16
|
-
resize({ width, height }: {
|
|
17
|
-
width: number;
|
|
18
|
-
height: number;
|
|
19
|
-
}): void;
|
|
20
|
-
getSize(): [number, number];
|
|
21
|
-
destroy(): void;
|
|
22
|
-
}
|
package/es/regl/ReglTexture2D.js
DELETED
|
@@ -1,125 +0,0 @@
|
|
|
1
|
-
import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
|
|
2
|
-
import _createClass from "@babel/runtime/helpers/esm/createClass";
|
|
3
|
-
import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
|
|
4
|
-
import { gl } from '@antv/l7-core';
|
|
5
|
-
import { colorSpaceMap, dataTypeMap, filterMap, formatMap, mipmapMap, wrapModeMap } from "./constants";
|
|
6
|
-
|
|
7
|
-
/**
|
|
8
|
-
* adaptor for regl.Buffer
|
|
9
|
-
* @see https://github.com/regl-project/regl/blob/gh-pages/API.md#buffers
|
|
10
|
-
*/
|
|
11
|
-
var ReglTexture2D = /*#__PURE__*/function () {
|
|
12
|
-
function ReglTexture2D(reGl, options) {
|
|
13
|
-
_classCallCheck(this, ReglTexture2D);
|
|
14
|
-
_defineProperty(this, "isDestroy", false);
|
|
15
|
-
var data = options.data,
|
|
16
|
-
_options$type = options.type,
|
|
17
|
-
type = _options$type === void 0 ? gl.UNSIGNED_BYTE : _options$type,
|
|
18
|
-
width = options.width,
|
|
19
|
-
height = options.height,
|
|
20
|
-
_options$flipY = options.flipY,
|
|
21
|
-
flipY = _options$flipY === void 0 ? false : _options$flipY,
|
|
22
|
-
_options$format = options.format,
|
|
23
|
-
format = _options$format === void 0 ? gl.RGBA : _options$format,
|
|
24
|
-
_options$mipmap = options.mipmap,
|
|
25
|
-
mipmap = _options$mipmap === void 0 ? false : _options$mipmap,
|
|
26
|
-
_options$wrapS = options.wrapS,
|
|
27
|
-
wrapS = _options$wrapS === void 0 ? gl.CLAMP_TO_EDGE : _options$wrapS,
|
|
28
|
-
_options$wrapT = options.wrapT,
|
|
29
|
-
wrapT = _options$wrapT === void 0 ? gl.CLAMP_TO_EDGE : _options$wrapT,
|
|
30
|
-
_options$aniso = options.aniso,
|
|
31
|
-
aniso = _options$aniso === void 0 ? 0 : _options$aniso,
|
|
32
|
-
_options$alignment = options.alignment,
|
|
33
|
-
alignment = _options$alignment === void 0 ? 1 : _options$alignment,
|
|
34
|
-
_options$premultiplyA = options.premultiplyAlpha,
|
|
35
|
-
premultiplyAlpha = _options$premultiplyA === void 0 ? false : _options$premultiplyA,
|
|
36
|
-
_options$mag = options.mag,
|
|
37
|
-
mag = _options$mag === void 0 ? gl.NEAREST : _options$mag,
|
|
38
|
-
_options$min = options.min,
|
|
39
|
-
min = _options$min === void 0 ? gl.NEAREST : _options$min,
|
|
40
|
-
_options$colorSpace = options.colorSpace,
|
|
41
|
-
colorSpace = _options$colorSpace === void 0 ? gl.BROWSER_DEFAULT_WEBGL : _options$colorSpace,
|
|
42
|
-
_options$x = options.x,
|
|
43
|
-
x = _options$x === void 0 ? 0 : _options$x,
|
|
44
|
-
_options$y = options.y,
|
|
45
|
-
y = _options$y === void 0 ? 0 : _options$y,
|
|
46
|
-
_options$copy = options.copy,
|
|
47
|
-
copy = _options$copy === void 0 ? false : _options$copy;
|
|
48
|
-
this.width = width;
|
|
49
|
-
this.height = height;
|
|
50
|
-
var textureOptions = {
|
|
51
|
-
width: width,
|
|
52
|
-
height: height,
|
|
53
|
-
// @ts-ignore
|
|
54
|
-
type: dataTypeMap[type],
|
|
55
|
-
format: formatMap[format],
|
|
56
|
-
wrapS: wrapModeMap[wrapS],
|
|
57
|
-
wrapT: wrapModeMap[wrapT],
|
|
58
|
-
// @ts-ignore
|
|
59
|
-
mag: filterMap[mag],
|
|
60
|
-
min: filterMap[min],
|
|
61
|
-
alignment: alignment,
|
|
62
|
-
flipY: flipY,
|
|
63
|
-
colorSpace: colorSpaceMap[colorSpace],
|
|
64
|
-
premultiplyAlpha: premultiplyAlpha,
|
|
65
|
-
aniso: aniso,
|
|
66
|
-
// copy pixels from current bind framebuffer
|
|
67
|
-
x: x,
|
|
68
|
-
y: y,
|
|
69
|
-
copy: copy
|
|
70
|
-
};
|
|
71
|
-
if (data) {
|
|
72
|
-
// @ts-ignore
|
|
73
|
-
textureOptions.data = data;
|
|
74
|
-
}
|
|
75
|
-
if (typeof mipmap === 'number') {
|
|
76
|
-
textureOptions.mipmap = mipmapMap[mipmap];
|
|
77
|
-
} else if (typeof mipmap === 'boolean') {
|
|
78
|
-
textureOptions.mipmap = mipmap;
|
|
79
|
-
}
|
|
80
|
-
this.texture = reGl.texture(textureOptions);
|
|
81
|
-
}
|
|
82
|
-
_createClass(ReglTexture2D, [{
|
|
83
|
-
key: "get",
|
|
84
|
-
value: function get() {
|
|
85
|
-
return this.texture;
|
|
86
|
-
}
|
|
87
|
-
}, {
|
|
88
|
-
key: "update",
|
|
89
|
-
value: function update() {
|
|
90
|
-
var props = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
|
91
|
-
this.texture(props);
|
|
92
|
-
}
|
|
93
|
-
}, {
|
|
94
|
-
key: "bind",
|
|
95
|
-
value: function bind() {
|
|
96
|
-
// @ts-ignore
|
|
97
|
-
this.texture._texture.bind();
|
|
98
|
-
}
|
|
99
|
-
}, {
|
|
100
|
-
key: "resize",
|
|
101
|
-
value: function resize(_ref) {
|
|
102
|
-
var width = _ref.width,
|
|
103
|
-
height = _ref.height;
|
|
104
|
-
this.texture.resize(width, height);
|
|
105
|
-
this.width = width;
|
|
106
|
-
this.height = height;
|
|
107
|
-
}
|
|
108
|
-
}, {
|
|
109
|
-
key: "getSize",
|
|
110
|
-
value: function getSize() {
|
|
111
|
-
return [this.width, this.height];
|
|
112
|
-
}
|
|
113
|
-
}, {
|
|
114
|
-
key: "destroy",
|
|
115
|
-
value: function destroy() {
|
|
116
|
-
if (!this.isDestroy) {
|
|
117
|
-
var _this$texture;
|
|
118
|
-
(_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
|
|
119
|
-
}
|
|
120
|
-
this.isDestroy = true;
|
|
121
|
-
}
|
|
122
|
-
}]);
|
|
123
|
-
return ReglTexture2D;
|
|
124
|
-
}();
|
|
125
|
-
export { ReglTexture2D as default };
|
package/es/regl/constants.d.ts
DELETED
|
@@ -1,43 +0,0 @@
|
|
|
1
|
-
import regl from 'l7regl';
|
|
2
|
-
export declare const primitiveMap: {
|
|
3
|
-
[key: string]: 'points' | 'lines' | 'line loop' | 'line strip' | 'triangles' | 'triangle strip' | 'triangle fan';
|
|
4
|
-
};
|
|
5
|
-
export declare const usageMap: {
|
|
6
|
-
[key: string]: 'static' | 'dynamic' | 'stream';
|
|
7
|
-
};
|
|
8
|
-
export declare const dataTypeMap: {
|
|
9
|
-
[key: string]: 'int8' | 'int16' | 'int32' | 'uint8' | 'uint16' | 'uint32' | 'float';
|
|
10
|
-
};
|
|
11
|
-
export declare const formatMap: {
|
|
12
|
-
[key: string]: 'alpha' | 'luminance' | 'luminance alpha' | 'rgb' | 'rgba' | 'rgba4' | 'rgb5 a1' | 'rgb565' | 'depth' | 'depth stencil';
|
|
13
|
-
};
|
|
14
|
-
export declare const mipmapMap: {
|
|
15
|
-
[key: string]: 'dont care' | 'nice' | 'fast';
|
|
16
|
-
};
|
|
17
|
-
export declare const filterMap: {
|
|
18
|
-
[key: string]: 'nearest' | 'linear' | 'mipmap' | 'nearest mipmap linear' | 'linear mipmap nearest' | 'nearest mipmap nearest';
|
|
19
|
-
};
|
|
20
|
-
export declare const wrapModeMap: {
|
|
21
|
-
[key: string]: 'repeat' | 'clamp' | 'mirror';
|
|
22
|
-
};
|
|
23
|
-
export declare const colorSpaceMap: {
|
|
24
|
-
[key: string]: 'none' | 'browser';
|
|
25
|
-
};
|
|
26
|
-
export declare const depthFuncMap: {
|
|
27
|
-
[key: string]: 'never' | 'always' | 'less' | 'lequal' | 'greater' | 'gequal' | 'equal' | 'notequal';
|
|
28
|
-
};
|
|
29
|
-
export declare const blendEquationMap: {
|
|
30
|
-
[key: string]: regl.BlendingEquation;
|
|
31
|
-
};
|
|
32
|
-
export declare const blendFuncMap: {
|
|
33
|
-
[key: string]: regl.BlendingFunction;
|
|
34
|
-
};
|
|
35
|
-
export declare const stencilFuncMap: {
|
|
36
|
-
[key: string]: regl.ComparisonOperatorType;
|
|
37
|
-
};
|
|
38
|
-
export declare const stencilOpMap: {
|
|
39
|
-
[key: string]: regl.StencilOperationType;
|
|
40
|
-
};
|
|
41
|
-
export declare const cullFaceMap: {
|
|
42
|
-
[key: string]: regl.FaceOrientationType;
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-
};
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package/es/regl/constants.js
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@@ -1,21 +0,0 @@
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1
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-
import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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2
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-
var _primitiveMap, _usageMap, _dataTypeMap, _formatMap, _mipmapMap, _filterMap, _wrapModeMap, _colorSpaceMap, _depthFuncMap, _blendEquationMap, _blendFuncMap, _stencilFuncMap, _stencilOpMap, _cullFaceMap;
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/**
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4
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* @desc 由于 regl 使用大量字符串而非 WebGL 常量,因此需要映射
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5
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-
*/
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6
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import { gl } from '@antv/l7-core';
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7
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// @see https://github.com/regl-project/regl/blob/gh-pages/lib/constants/primitives.json
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8
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export var primitiveMap = (_primitiveMap = {}, _defineProperty(_primitiveMap, gl.POINTS, 'points'), _defineProperty(_primitiveMap, gl.LINES, 'lines'), _defineProperty(_primitiveMap, gl.LINE_LOOP, 'line loop'), _defineProperty(_primitiveMap, gl.LINE_STRIP, 'line strip'), _defineProperty(_primitiveMap, gl.TRIANGLES, 'triangles'), _defineProperty(_primitiveMap, gl.TRIANGLE_FAN, 'triangle fan'), _defineProperty(_primitiveMap, gl.TRIANGLE_STRIP, 'triangle strip'), _primitiveMap);
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9
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export var usageMap = (_usageMap = {}, _defineProperty(_usageMap, gl.STATIC_DRAW, 'static'), _defineProperty(_usageMap, gl.DYNAMIC_DRAW, 'dynamic'), _defineProperty(_usageMap, gl.STREAM_DRAW, 'stream'), _usageMap);
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export var dataTypeMap = (_dataTypeMap = {}, _defineProperty(_dataTypeMap, gl.BYTE, 'int8'), _defineProperty(_dataTypeMap, gl.UNSIGNED_INT, 'int16'), _defineProperty(_dataTypeMap, gl.INT, 'int32'), _defineProperty(_dataTypeMap, gl.UNSIGNED_BYTE, 'uint8'), _defineProperty(_dataTypeMap, gl.UNSIGNED_SHORT, 'uint16'), _defineProperty(_dataTypeMap, gl.UNSIGNED_INT, 'uint32'), _defineProperty(_dataTypeMap, gl.FLOAT, 'float'), _dataTypeMap);
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export var formatMap = (_formatMap = {}, _defineProperty(_formatMap, gl.ALPHA, 'alpha'), _defineProperty(_formatMap, gl.LUMINANCE, 'luminance'), _defineProperty(_formatMap, gl.LUMINANCE_ALPHA, 'luminance alpha'), _defineProperty(_formatMap, gl.RGB, 'rgb'), _defineProperty(_formatMap, gl.RGBA, 'rgba'), _defineProperty(_formatMap, gl.RGBA4, 'rgba4'), _defineProperty(_formatMap, gl.RGB5_A1, 'rgb5 a1'), _defineProperty(_formatMap, gl.RGB565, 'rgb565'), _defineProperty(_formatMap, gl.DEPTH_COMPONENT, 'depth'), _defineProperty(_formatMap, gl.DEPTH_STENCIL, 'depth stencil'), _formatMap);
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12
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export var mipmapMap = (_mipmapMap = {}, _defineProperty(_mipmapMap, gl.DONT_CARE, 'dont care'), _defineProperty(_mipmapMap, gl.NICEST, 'nice'), _defineProperty(_mipmapMap, gl.FASTEST, 'fast'), _mipmapMap);
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13
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export var filterMap = (_filterMap = {}, _defineProperty(_filterMap, gl.NEAREST, 'nearest'), _defineProperty(_filterMap, gl.LINEAR, 'linear'), _defineProperty(_filterMap, gl.LINEAR_MIPMAP_LINEAR, 'mipmap'), _defineProperty(_filterMap, gl.NEAREST_MIPMAP_LINEAR, 'nearest mipmap linear'), _defineProperty(_filterMap, gl.LINEAR_MIPMAP_NEAREST, 'linear mipmap nearest'), _defineProperty(_filterMap, gl.NEAREST_MIPMAP_NEAREST, 'nearest mipmap nearest'), _filterMap);
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export var wrapModeMap = (_wrapModeMap = {}, _defineProperty(_wrapModeMap, gl.REPEAT, 'repeat'), _defineProperty(_wrapModeMap, gl.CLAMP_TO_EDGE, 'clamp'), _defineProperty(_wrapModeMap, gl.MIRRORED_REPEAT, 'mirror'), _wrapModeMap);
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export var colorSpaceMap = (_colorSpaceMap = {}, _defineProperty(_colorSpaceMap, gl.NONE, 'none'), _defineProperty(_colorSpaceMap, gl.BROWSER_DEFAULT_WEBGL, 'browser'), _colorSpaceMap);
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export var depthFuncMap = (_depthFuncMap = {}, _defineProperty(_depthFuncMap, gl.NEVER, 'never'), _defineProperty(_depthFuncMap, gl.ALWAYS, 'always'), _defineProperty(_depthFuncMap, gl.LESS, 'less'), _defineProperty(_depthFuncMap, gl.LEQUAL, 'lequal'), _defineProperty(_depthFuncMap, gl.GREATER, 'greater'), _defineProperty(_depthFuncMap, gl.GEQUAL, 'gequal'), _defineProperty(_depthFuncMap, gl.EQUAL, 'equal'), _defineProperty(_depthFuncMap, gl.NOTEQUAL, 'notequal'), _depthFuncMap);
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export var blendEquationMap = (_blendEquationMap = {}, _defineProperty(_blendEquationMap, gl.FUNC_ADD, 'add'), _defineProperty(_blendEquationMap, gl.MIN_EXT, 'min'), _defineProperty(_blendEquationMap, gl.MAX_EXT, 'max'), _defineProperty(_blendEquationMap, gl.FUNC_SUBTRACT, 'subtract'), _defineProperty(_blendEquationMap, gl.FUNC_REVERSE_SUBTRACT, 'reverse subtract'), _blendEquationMap);
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export var blendFuncMap = (_blendFuncMap = {}, _defineProperty(_blendFuncMap, gl.ZERO, 'zero'), _defineProperty(_blendFuncMap, gl.ONE, 'one'), _defineProperty(_blendFuncMap, gl.SRC_COLOR, 'src color'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_SRC_COLOR, 'one minus src color'), _defineProperty(_blendFuncMap, gl.SRC_ALPHA, 'src alpha'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_SRC_ALPHA, 'one minus src alpha'), _defineProperty(_blendFuncMap, gl.DST_COLOR, 'dst color'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_DST_COLOR, 'one minus dst color'), _defineProperty(_blendFuncMap, gl.DST_ALPHA, 'dst alpha'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_DST_ALPHA, 'one minus dst alpha'), _defineProperty(_blendFuncMap, gl.CONSTANT_COLOR, 'constant color'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_CONSTANT_COLOR, 'one minus constant color'), _defineProperty(_blendFuncMap, gl.CONSTANT_ALPHA, 'constant alpha'), _defineProperty(_blendFuncMap, gl.ONE_MINUS_CONSTANT_ALPHA, 'one minus constant alpha'), _defineProperty(_blendFuncMap, gl.SRC_ALPHA_SATURATE, 'src alpha saturate'), _blendFuncMap);
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export var stencilFuncMap = (_stencilFuncMap = {}, _defineProperty(_stencilFuncMap, gl.NEVER, 'never'), _defineProperty(_stencilFuncMap, gl.ALWAYS, 'always'), _defineProperty(_stencilFuncMap, gl.LESS, 'less'), _defineProperty(_stencilFuncMap, gl.LEQUAL, 'lequal'), _defineProperty(_stencilFuncMap, gl.GREATER, 'greater'), _defineProperty(_stencilFuncMap, gl.GEQUAL, 'gequal'), _defineProperty(_stencilFuncMap, gl.EQUAL, 'equal'), _defineProperty(_stencilFuncMap, gl.NOTEQUAL, 'notequal'), _stencilFuncMap);
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export var stencilOpMap = (_stencilOpMap = {}, _defineProperty(_stencilOpMap, gl.ZERO, 'zero'), _defineProperty(_stencilOpMap, gl.KEEP, 'keep'), _defineProperty(_stencilOpMap, gl.REPLACE, 'replace'), _defineProperty(_stencilOpMap, gl.INVERT, 'invert'), _defineProperty(_stencilOpMap, gl.INCR, 'increment'), _defineProperty(_stencilOpMap, gl.DECR, 'decrement'), _defineProperty(_stencilOpMap, gl.INCR_WRAP, 'increment wrap'), _defineProperty(_stencilOpMap, gl.DECR_WRAP, 'decrement wrap'), _stencilOpMap);
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21
|
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export var cullFaceMap = (_cullFaceMap = {}, _defineProperty(_cullFaceMap, gl.FRONT, 'front'), _defineProperty(_cullFaceMap, gl.BACK, 'back'), _cullFaceMap);
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package/es/regl/index.d.ts
DELETED
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|
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1
|
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/**
|
|
2
|
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* render w/ regl
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* @see https://github.com/regl-project/regl/blob/gh-pages/API.md
|
|
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|
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*/
|
|
5
|
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import { IAttribute, IAttributeInitializationOptions, IBuffer, IBufferInitializationOptions, IClearOptions, IElements, IElementsInitializationOptions, IExtensions, IFramebuffer, IFramebufferInitializationOptions, IModel, IModelInitializationOptions, IReadPixelsOptions, IRenderConfig, IRendererService, ITexture2D, ITexture2DInitializationOptions } from '@antv/l7-core';
|
|
6
|
-
import regl from 'l7regl';
|
|
7
|
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import 'reflect-metadata';
|
|
8
|
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import ReglFramebuffer from './ReglFramebuffer';
|
|
9
|
-
/**
|
|
10
|
-
* regl renderer
|
|
11
|
-
*/
|
|
12
|
-
export default class ReglRendererService implements IRendererService {
|
|
13
|
-
extensionObject: IExtensions;
|
|
14
|
-
private gl;
|
|
15
|
-
private $container;
|
|
16
|
-
private canvas;
|
|
17
|
-
private width;
|
|
18
|
-
private height;
|
|
19
|
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private isDirty;
|
|
20
|
-
init(canvas: HTMLCanvasElement, cfg: IRenderConfig, gl?: regl.Regl): Promise<void>;
|
|
21
|
-
getPointSizeRange(): any;
|
|
22
|
-
testExtension(name: string): boolean;
|
|
23
|
-
createModel: (options: IModelInitializationOptions) => IModel;
|
|
24
|
-
createAttribute: (options: IAttributeInitializationOptions) => IAttribute;
|
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25
|
-
createBuffer: (options: IBufferInitializationOptions) => IBuffer;
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26
|
-
createElements: (options: IElementsInitializationOptions) => IElements;
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27
|
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createTexture2D: (options: ITexture2DInitializationOptions) => ITexture2D;
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28
|
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createFramebuffer: (options: IFramebufferInitializationOptions) => ReglFramebuffer;
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|
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useFramebuffer: (framebuffer: IFramebuffer | null, drawCommands: () => void) => void;
|
|
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|
-
clear: (options: IClearOptions) => void;
|
|
31
|
-
viewport: ({ x, y, width, height, }: {
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|
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|
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x: number;
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|
-
y: number;
|
|
34
|
-
width: number;
|
|
35
|
-
height: number;
|
|
36
|
-
}) => void;
|
|
37
|
-
readPixels: (options: IReadPixelsOptions) => Uint8Array;
|
|
38
|
-
getViewportSize: () => {
|
|
39
|
-
width: number;
|
|
40
|
-
height: number;
|
|
41
|
-
};
|
|
42
|
-
getContainer: () => HTMLElement | null;
|
|
43
|
-
getCanvas: () => HTMLCanvasElement;
|
|
44
|
-
getGLContext: () => WebGLRenderingContext;
|
|
45
|
-
setState(): void;
|
|
46
|
-
setBaseState(): void;
|
|
47
|
-
setCustomLayerDefaults(): void;
|
|
48
|
-
setDirty(flag: boolean): void;
|
|
49
|
-
getDirty(): boolean;
|
|
50
|
-
destroy: () => void;
|
|
51
|
-
}
|