@antv/l7-layers 2.9.25-alpha.0 → 2.9.26-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (126) hide show
  1. package/es/heatmap/models/heatmap.js +1 -1
  2. package/es/tile/tileFactory/base.d.ts +1 -1
  3. package/es/tile/utils.js +1 -1
  4. package/lib/Geometry/index.js +114 -77
  5. package/lib/Geometry/models/billboard.js +232 -181
  6. package/lib/Geometry/models/index.js +18 -34
  7. package/lib/Geometry/models/plane.js +407 -278
  8. package/lib/Geometry/models/sprite.js +291 -189
  9. package/lib/canvas/index.js +101 -66
  10. package/lib/canvas/models/canvas.js +207 -140
  11. package/lib/canvas/models/index.js +12 -30
  12. package/lib/citybuliding/building.js +98 -63
  13. package/lib/citybuliding/models/build.js +192 -146
  14. package/lib/core/BaseLayer.js +1331 -814
  15. package/lib/core/BaseModel.js +457 -279
  16. package/lib/core/interface.js +40 -53
  17. package/lib/core/schema.js +21 -39
  18. package/lib/core/shape/Path.js +67 -79
  19. package/lib/core/shape/extrude.js +132 -91
  20. package/lib/core/triangulation.js +378 -196
  21. package/lib/earth/index.js +100 -62
  22. package/lib/earth/models/atmosphere.js +146 -112
  23. package/lib/earth/models/base.js +210 -150
  24. package/lib/earth/models/bloomsphere.js +146 -112
  25. package/lib/earth/utils.js +111 -91
  26. package/lib/heatmap/index.js +149 -92
  27. package/lib/heatmap/models/grid.js +118 -91
  28. package/lib/heatmap/models/grid3d.js +155 -123
  29. package/lib/heatmap/models/heatmap.js +475 -338
  30. package/lib/heatmap/models/hexagon.js +121 -92
  31. package/lib/heatmap/models/index.js +22 -37
  32. package/lib/heatmap/triangulation.js +31 -47
  33. package/lib/image/index.js +111 -74
  34. package/lib/image/models/dataImage.js +232 -174
  35. package/lib/image/models/image.js +175 -128
  36. package/lib/image/models/index.js +15 -32
  37. package/lib/index.js +263 -97
  38. package/lib/line/index.js +131 -85
  39. package/lib/line/models/arc.js +352 -237
  40. package/lib/line/models/arc_3d.js +334 -228
  41. package/lib/line/models/earthArc_3d.js +336 -228
  42. package/lib/line/models/great_circle.js +291 -200
  43. package/lib/line/models/half.js +286 -201
  44. package/lib/line/models/index.js +42 -50
  45. package/lib/line/models/line.js +428 -299
  46. package/lib/line/models/linearline.js +277 -203
  47. package/lib/line/models/simpleLine.js +239 -175
  48. package/lib/line/models/tile.js +348 -237
  49. package/lib/line/models/wall.js +327 -235
  50. package/lib/mask/index.js +92 -59
  51. package/lib/mask/models/fill.js +134 -82
  52. package/lib/mask/models/index.js +12 -30
  53. package/lib/plugins/DataMappingPlugin.js +342 -224
  54. package/lib/plugins/DataSourcePlugin.js +102 -87
  55. package/lib/plugins/FeatureScalePlugin.js +330 -240
  56. package/lib/plugins/LayerAnimateStylePlugin.js +61 -55
  57. package/lib/plugins/LayerModelPlugin.js +80 -73
  58. package/lib/plugins/LayerStylePlugin.js +48 -51
  59. package/lib/plugins/LightingPlugin.js +80 -68
  60. package/lib/plugins/MultiPassRendererPlugin.js +91 -65
  61. package/lib/plugins/PixelPickingPlugin.js +150 -109
  62. package/lib/plugins/RegisterStyleAttributePlugin.js +110 -110
  63. package/lib/plugins/ShaderUniformPlugin.js +118 -99
  64. package/lib/plugins/UpdateModelPlugin.js +40 -47
  65. package/lib/plugins/UpdateStyleAttributePlugin.js +93 -75
  66. package/lib/point/index.js +226 -150
  67. package/lib/point/models/earthExtrude.js +279 -201
  68. package/lib/point/models/earthFill.js +287 -202
  69. package/lib/point/models/extrude.js +299 -203
  70. package/lib/point/models/fill.js +406 -275
  71. package/lib/point/models/fillmage.js +365 -256
  72. package/lib/point/models/image.js +241 -168
  73. package/lib/point/models/index.js +46 -52
  74. package/lib/point/models/normal.js +183 -134
  75. package/lib/point/models/radar.js +304 -211
  76. package/lib/point/models/simplePoint.js +194 -142
  77. package/lib/point/models/text.js +608 -385
  78. package/lib/point/models/tile.js +314 -223
  79. package/lib/point/shape/extrude.js +56 -52
  80. package/lib/polygon/index.js +154 -102
  81. package/lib/polygon/models/extrude.js +311 -223
  82. package/lib/polygon/models/fill.js +215 -153
  83. package/lib/polygon/models/index.js +46 -52
  84. package/lib/polygon/models/ocean.js +244 -173
  85. package/lib/polygon/models/tile.js +144 -100
  86. package/lib/polygon/models/water.js +222 -153
  87. package/lib/raster/buffers/triangulation.js +27 -40
  88. package/lib/raster/index.js +115 -75
  89. package/lib/raster/models/index.js +16 -33
  90. package/lib/raster/models/raster.js +178 -135
  91. package/lib/raster/raster.js +187 -132
  92. package/lib/tile/interface.js +4 -16
  93. package/lib/tile/manager/tileConfigManager.js +125 -86
  94. package/lib/tile/manager/tileLayerManager.js +313 -229
  95. package/lib/tile/manager/tilePickerManager.js +192 -123
  96. package/lib/tile/models/tileModel.js +71 -52
  97. package/lib/tile/tileFactory/base.js +432 -309
  98. package/lib/tile/tileFactory/index.js +51 -49
  99. package/lib/tile/tileFactory/line.js +65 -50
  100. package/lib/tile/tileFactory/point.js +65 -50
  101. package/lib/tile/tileFactory/polygon.js +65 -50
  102. package/lib/tile/tileFactory/raster.js +66 -54
  103. package/lib/tile/tileFactory/rasterData.js +88 -76
  104. package/lib/tile/tileFactory/rasterDataLayer.js +97 -62
  105. package/lib/tile/tileFactory/vectorLayer.js +168 -109
  106. package/lib/tile/tileLayer/baseTileLayer.js +420 -221
  107. package/lib/tile/tmsTileLayer.js +110 -67
  108. package/lib/tile/utils.js +110 -92
  109. package/lib/utils/blend.js +59 -79
  110. package/lib/utils/collision-index.js +107 -64
  111. package/lib/utils/dataMappingStyle.js +105 -60
  112. package/lib/utils/extrude_polyline.js +600 -398
  113. package/lib/utils/grid-index.js +163 -111
  114. package/lib/utils/layerData.js +130 -99
  115. package/lib/utils/multiPassRender.js +49 -41
  116. package/lib/utils/polylineNormal.js +148 -96
  117. package/lib/utils/simpleLine.js +100 -85
  118. package/lib/utils/symbol-layout.js +219 -116
  119. package/lib/utils/updateShape.js +15 -41
  120. package/lib/wind/index.js +109 -71
  121. package/lib/wind/models/index.js +12 -30
  122. package/lib/wind/models/utils.js +144 -105
  123. package/lib/wind/models/wind.js +333 -224
  124. package/lib/wind/models/windRender.js +329 -218
  125. package/lib/wind/models/windShader.js +23 -181
  126. package/package.json +6 -6
@@ -1,216 +1,318 @@
1
- var __create = Object.create;
2
- var __defProp = Object.defineProperty;
3
- var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
4
- var __getOwnPropNames = Object.getOwnPropertyNames;
5
- var __getProtoOf = Object.getPrototypeOf;
6
- var __hasOwnProp = Object.prototype.hasOwnProperty;
7
- var __export = (target, all) => {
8
- for (var name in all)
9
- __defProp(target, name, { get: all[name], enumerable: true });
10
- };
11
- var __copyProps = (to, from, except, desc) => {
12
- if (from && typeof from === "object" || typeof from === "function") {
13
- for (let key of __getOwnPropNames(from))
14
- if (!__hasOwnProp.call(to, key) && key !== except)
15
- __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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- }
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- return to;
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- };
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- var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod));
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- var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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-
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- // src/Geometry/models/sprite.ts
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- var sprite_exports = {};
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- __export(sprite_exports, {
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- default: () => SpriteModel
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+ "use strict";
2
+
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+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
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+
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+ Object.defineProperty(exports, "__esModule", {
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+ value: true
26
7
  });
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- module.exports = __toCommonJS(sprite_exports);
28
- var import_l7_core = require("@antv/l7-core");
29
- var import_l7_maps = require("@antv/l7-maps");
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- var import_BaseModel = __toESM(require("../../core/BaseModel"));
31
- var import_sprite_frag = __toESM(require("../shaders/sprite_frag.glsl"));
32
- var import_sprite_vert = __toESM(require("../shaders/sprite_vert.glsl"));
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- var SpriteModel = class extends import_BaseModel.default {
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- constructor() {
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- super(...arguments);
36
- this.planeGeometryUpdateTriangulation = () => {
37
- const {
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- spriteBottom = -1e5
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- } = this.layer.getLayerConfig();
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- const updateZ = this.spriteUpdate;
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- const bottomZ = spriteBottom;
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- const topZ = this.spriteTop;
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- for (let i = 0; i < this.positions.length; i += 5) {
44
- if (this.spriteAnimate === "up" /* UP */) {
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- this.positions[i + 2] += updateZ;
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- if (this.positions[i + 2] > topZ) {
47
- this.positions[i + 2] = bottomZ;
8
+ exports.default = void 0;
9
+
10
+ var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
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+
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+ var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
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+
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+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
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+
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+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
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+
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+ var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
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+
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+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
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+
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+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
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+
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+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
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+
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+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
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+
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+ var _l7Core = require("@antv/l7-core");
29
+
30
+ var _l7Maps = require("@antv/l7-maps");
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+
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+ var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
33
+
34
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
35
+
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+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
37
+
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+ /* babel-plugin-inline-import '../shaders/sprite_frag.glsl' */
39
+ var spriteFrag = "\nuniform sampler2D u_texture;\nuniform float u_mapFlag;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying float v_d;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n gl_FragColor = texture2D(u_texture, gl_PointCoord);\n gl_FragColor.a *= u_opacity;\n } else {\n gl_FragColor = vec4(v_Color, u_opacity);\n }\n}\n";
40
+
41
+ /* babel-plugin-inline-import '../shaders/sprite_vert.glsl' */
42
+ var spriteVert = "precision highp float;\n\nattribute vec3 a_Position;\nattribute vec3 a_Color;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float u_opacity;\nuniform float u_Scale;\nvarying vec3 v_Color;\nvarying float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));\n }\n\n gl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
43
+ var SPRITE_ANIMATE_DIR;
44
+
45
+ (function (SPRITE_ANIMATE_DIR) {
46
+ SPRITE_ANIMATE_DIR["UP"] = "up";
47
+ SPRITE_ANIMATE_DIR["DOWN"] = "down";
48
+ })(SPRITE_ANIMATE_DIR || (SPRITE_ANIMATE_DIR = {}));
49
+
50
+ var SpriteModel = /*#__PURE__*/function (_BaseModel) {
51
+ (0, _inherits2.default)(SpriteModel, _BaseModel);
52
+
53
+ var _super = _createSuper(SpriteModel);
54
+
55
+ function SpriteModel() {
56
+ var _this;
57
+
58
+ (0, _classCallCheck2.default)(this, SpriteModel);
59
+
60
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
61
+ args[_key] = arguments[_key];
62
+ }
63
+
64
+ _this = _super.call.apply(_super, [this].concat(args));
65
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "planeGeometryUpdateTriangulation", function () {
66
+ var _ref = _this.layer.getLayerConfig(),
67
+ _ref$spriteBottom = _ref.spriteBottom,
68
+ spriteBottom = _ref$spriteBottom === void 0 ? -100000 : _ref$spriteBottom;
69
+
70
+ var updateZ = _this.spriteUpdate; // const bottomZ = -100000;
71
+
72
+ var bottomZ = spriteBottom;
73
+ var topZ = _this.spriteTop;
74
+
75
+ for (var i = 0; i < _this.positions.length; i += 5) {
76
+ if (_this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
77
+ _this.positions[i + 2] += updateZ;
78
+
79
+ if (_this.positions[i + 2] > topZ) {
80
+ _this.positions[i + 2] = bottomZ;
48
81
  }
49
82
  } else {
50
- this.positions[i + 2] -= updateZ;
51
- if (this.positions[i + 2] < bottomZ) {
52
- this.positions[i + 2] = topZ;
83
+ _this.positions[i + 2] -= updateZ;
84
+
85
+ if (_this.positions[i + 2] < bottomZ) {
86
+ _this.positions[i + 2] = topZ;
53
87
  }
54
88
  }
55
89
  }
90
+
56
91
  return {
57
- vertices: this.positions,
58
- indices: this.indices,
92
+ vertices: _this.positions,
93
+ indices: _this.indices,
59
94
  size: 5
60
95
  };
61
- };
62
- this.updateModel = () => {
63
- const attributes = this.layer.createAttrubutes({
64
- triangulation: this.planeGeometryUpdateTriangulation
96
+ });
97
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "updateModel", function () {
98
+ // @ts-ignore
99
+ var attributes = _this.layer.createAttrubutes({
100
+ triangulation: _this.planeGeometryUpdateTriangulation
65
101
  });
66
- this.layer.models.map((m) => {
102
+
103
+ _this.layer.models.map(function (m) {
67
104
  m.updateAttributes(attributes);
68
105
  });
69
- this.layer.renderLayers();
70
- this.timer = requestAnimationFrame(this.updateModel);
71
- };
72
- this.planeGeometryTriangulation = () => {
73
- const {
74
- center = [120, 30],
75
- spriteCount = 100,
76
- spriteRadius = 10
77
- } = this.layer.getLayerConfig();
78
- const { indices, positions } = this.initSprite(spriteRadius, spriteCount, ...center);
79
- this.positions = positions;
80
- this.indices = indices;
106
+
107
+ _this.layer.renderLayers();
108
+
109
+ _this.timer = requestAnimationFrame(_this.updateModel);
110
+ });
111
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "planeGeometryTriangulation", function () {
112
+ var _this2;
113
+
114
+ var _ref2 = _this.layer.getLayerConfig(),
115
+ _ref2$center = _ref2.center,
116
+ center = _ref2$center === void 0 ? [120, 30] : _ref2$center,
117
+ _ref2$spriteCount = _ref2.spriteCount,
118
+ spriteCount = _ref2$spriteCount === void 0 ? 100 : _ref2$spriteCount,
119
+ _ref2$spriteRadius = _ref2.spriteRadius,
120
+ spriteRadius = _ref2$spriteRadius === void 0 ? 10 : _ref2$spriteRadius;
121
+
122
+ var _this$initSprite = (_this2 = _this).initSprite.apply(_this2, [spriteRadius, spriteCount].concat((0, _toConsumableArray2.default)(center))),
123
+ indices = _this$initSprite.indices,
124
+ positions = _this$initSprite.positions;
125
+
126
+ _this.positions = positions;
127
+ _this.indices = indices;
81
128
  return {
82
129
  vertices: positions,
83
- indices,
130
+ indices: indices,
84
131
  size: 5
85
132
  };
86
- };
133
+ });
134
+ return _this;
87
135
  }
88
- initSprite(radius = 10, spriteCount = 100, lng = 120, lat = 30) {
89
- const indices = [];
90
- const positions = [];
91
- const mapService = this.mapService;
92
- const heightLimit = this.spriteAnimate === "up" /* UP */ ? -this.spriteTop : this.spriteTop;
93
- for (let i = 0; i < spriteCount; i++) {
94
- const height = Math.random() * heightLimit;
95
- positions.push(...getPos(height));
96
- }
97
- for (let i = 0; i < spriteCount; i++) {
98
- indices.push(i);
136
+
137
+ (0, _createClass2.default)(SpriteModel, [{
138
+ key: "initSprite",
139
+ value: function initSprite() {
140
+ var radius = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 10;
141
+ var spriteCount = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 100;
142
+ var lng = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 120;
143
+ var lat = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 30;
144
+ var indices = [];
145
+ var positions = [];
146
+ var mapService = this.mapService;
147
+ var heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
148
+
149
+ for (var i = 0; i < spriteCount; i++) {
150
+ var height = Math.random() * heightLimit;
151
+ positions.push.apply(positions, (0, _toConsumableArray2.default)(getPos(height)));
152
+ }
153
+
154
+ for (var _i = 0; _i < spriteCount; _i++) {
155
+ indices.push(_i);
156
+ }
157
+
158
+ function getPos(z) {
159
+ var randomX = radius * Math.random();
160
+ var randomY = radius * Math.random();
161
+ var x = -radius / 2 + randomX;
162
+ var y = -radius / 2 + randomY;
163
+
164
+ if (mapService.version === _l7Maps.Version['GAODE2.x']) {
165
+ // @ts-ignore
166
+ var _ref3 = mapService.lngLatToCoord([x + lng, -y + lat]),
167
+ _ref4 = (0, _slicedToArray2.default)(_ref3, 2),
168
+ a = _ref4[0],
169
+ b = _ref4[1];
170
+
171
+ return [a, b, z, 0, 0];
172
+ } else {
173
+ return [x + lng, -y + lat, z, 0, 0];
174
+ }
175
+ }
176
+
177
+ return {
178
+ indices: indices,
179
+ positions: positions
180
+ };
99
181
  }
100
- function getPos(z) {
101
- const randomX = radius * Math.random();
102
- const randomY = radius * Math.random();
103
- const x = -radius / 2 + randomX;
104
- const y = -radius / 2 + randomY;
105
- if (mapService.version === import_l7_maps.Version["GAODE2.x"]) {
106
- const [a, b] = mapService.lngLatToCoord([x + lng, -y + lat]);
107
- return [a, b, z, 0, 0];
108
- } else {
109
- return [x + lng, -y + lat, z, 0, 0];
182
+ }, {
183
+ key: "getUninforms",
184
+ value: function getUninforms() {
185
+ var _ref5 = this.layer.getLayerConfig(),
186
+ opacity = _ref5.opacity,
187
+ mapTexture = _ref5.mapTexture,
188
+ _ref5$spriteScale = _ref5.spriteScale,
189
+ spriteScale = _ref5$spriteScale === void 0 ? 1 : _ref5$spriteScale;
190
+
191
+ if (this.mapTexture !== mapTexture) {
192
+ var _this$texture;
193
+
194
+ this.mapTexture = mapTexture;
195
+ (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
196
+ this.updateTexture(mapTexture);
110
197
  }
198
+
199
+ return {
200
+ u_opacity: opacity || 1,
201
+ u_mapFlag: mapTexture ? 1 : 0,
202
+ u_texture: this.texture,
203
+ u_Scale: spriteScale
204
+ };
111
205
  }
112
- return { indices, positions };
113
- }
114
- getUninforms() {
115
- var _a;
116
- const {
117
- opacity,
118
- mapTexture,
119
- spriteScale = 1
120
- } = this.layer.getLayerConfig();
121
- if (this.mapTexture !== mapTexture) {
206
+ }, {
207
+ key: "clearModels",
208
+ value: function clearModels() {
209
+ var _this$texture2;
210
+
211
+ cancelAnimationFrame(this.timer);
212
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 ? void 0 : _this$texture2.destroy();
213
+ }
214
+ }, {
215
+ key: "initModels",
216
+ value: function initModels(callbackModel) {
217
+ var _this3 = this;
218
+
219
+ var _ref6 = this.layer.getLayerConfig(),
220
+ mapTexture = _ref6.mapTexture,
221
+ _ref6$spriteTop = _ref6.spriteTop,
222
+ spriteTop = _ref6$spriteTop === void 0 ? 5000000 : _ref6$spriteTop,
223
+ _ref6$spriteUpdate = _ref6.spriteUpdate,
224
+ spriteUpdate = _ref6$spriteUpdate === void 0 ? 10000 : _ref6$spriteUpdate,
225
+ _ref6$spriteAnimate = _ref6.spriteAnimate,
226
+ spriteAnimate = _ref6$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref6$spriteAnimate;
227
+
122
228
  this.mapTexture = mapTexture;
123
- (_a = this.texture) == null ? void 0 : _a.destroy();
229
+ this.spriteTop = spriteTop;
230
+ this.spriteUpdate = spriteUpdate;
231
+ spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
232
+ var createTexture2D = this.rendererService.createTexture2D;
233
+ this.texture = createTexture2D({
234
+ height: 0,
235
+ width: 0
236
+ });
124
237
  this.updateTexture(mapTexture);
238
+ setTimeout(function () {
239
+ _this3.updateModel();
240
+ }, 100);
241
+ this.layer.buildLayerModel({
242
+ moduleName: 'geometrySprite',
243
+ vertexShader: spriteVert,
244
+ fragmentShader: spriteFrag,
245
+ triangulation: this.planeGeometryTriangulation,
246
+ primitive: _l7Core.gl.POINTS,
247
+ depth: {
248
+ enable: false
249
+ },
250
+ blend: this.getBlend()
251
+ }).then(function (model) {
252
+ callbackModel([model]);
253
+ }).catch(function (err) {
254
+ console.warn(err);
255
+ callbackModel([]);
256
+ });
125
257
  }
126
- return {
127
- u_opacity: opacity || 1,
128
- u_mapFlag: mapTexture ? 1 : 0,
129
- u_texture: this.texture,
130
- u_Scale: spriteScale
131
- };
132
- }
133
- clearModels() {
134
- var _a;
135
- cancelAnimationFrame(this.timer);
136
- (_a = this.texture) == null ? void 0 : _a.destroy();
137
- }
138
- initModels(callbackModel) {
139
- const {
140
- mapTexture,
141
- spriteTop = 5e6,
142
- spriteUpdate = 1e4,
143
- spriteAnimate = "down" /* DOWN */
144
- } = this.layer.getLayerConfig();
145
- this.mapTexture = mapTexture;
146
- this.spriteTop = spriteTop;
147
- this.spriteUpdate = spriteUpdate;
148
- spriteAnimate === "up" ? this.spriteAnimate = "up" /* UP */ : this.spriteAnimate = "down" /* DOWN */;
149
- const { createTexture2D } = this.rendererService;
150
- this.texture = createTexture2D({
151
- height: 0,
152
- width: 0
153
- });
154
- this.updateTexture(mapTexture);
155
- setTimeout(() => {
156
- this.updateModel();
157
- }, 100);
158
- this.layer.buildLayerModel({
159
- moduleName: "geometrySprite",
160
- vertexShader: import_sprite_vert.default,
161
- fragmentShader: import_sprite_frag.default,
162
- triangulation: this.planeGeometryTriangulation,
163
- primitive: import_l7_core.gl.POINTS,
164
- depth: { enable: false },
165
- blend: this.getBlend()
166
- }).then((model) => {
167
- callbackModel([model]);
168
- }).catch((err) => {
169
- console.warn(err);
170
- callbackModel([]);
171
- });
172
- }
173
- buildModels(callbackModel) {
174
- this.initModels(callbackModel);
175
- }
176
- updateTexture(mapTexture) {
177
- const { createTexture2D } = this.rendererService;
178
- if (mapTexture) {
179
- const img = new Image();
180
- img.crossOrigin = "anonymous";
181
- img.onload = () => {
258
+ }, {
259
+ key: "buildModels",
260
+ value: function buildModels(callbackModel) {
261
+ this.initModels(callbackModel);
262
+ }
263
+ }, {
264
+ key: "updateTexture",
265
+ value: function updateTexture(mapTexture) {
266
+ var _this4 = this;
267
+
268
+ var createTexture2D = this.rendererService.createTexture2D;
269
+
270
+ if (mapTexture) {
271
+ var img = new Image();
272
+ img.crossOrigin = 'anonymous';
273
+
274
+ img.onload = function () {
275
+ _this4.texture = createTexture2D({
276
+ data: img,
277
+ width: img.width,
278
+ height: img.height,
279
+ wrapS: _l7Core.gl.CLAMP_TO_EDGE,
280
+ wrapT: _l7Core.gl.CLAMP_TO_EDGE
281
+ });
282
+
283
+ _this4.layerService.updateLayerRenderList();
284
+
285
+ _this4.layerService.renderLayers();
286
+ };
287
+
288
+ img.src = mapTexture;
289
+ } else {
182
290
  this.texture = createTexture2D({
183
- data: img,
184
- width: img.width,
185
- height: img.height,
186
- wrapS: import_l7_core.gl.CLAMP_TO_EDGE,
187
- wrapT: import_l7_core.gl.CLAMP_TO_EDGE
291
+ width: 0,
292
+ height: 0
188
293
  });
189
- this.layerService.updateLayerRenderList();
190
- this.layerService.renderLayers();
191
- };
192
- img.src = mapTexture;
193
- } else {
194
- this.texture = createTexture2D({
195
- width: 0,
196
- height: 0
197
- });
294
+ }
198
295
  }
199
- }
200
- getConfigSchema() {
201
- return {
202
- properties: {
203
- opacity: {
204
- type: "number",
205
- minimum: 0,
206
- maximum: 1
296
+ }, {
297
+ key: "getConfigSchema",
298
+ value: function getConfigSchema() {
299
+ return {
300
+ properties: {
301
+ opacity: {
302
+ type: 'number',
303
+ minimum: 0,
304
+ maximum: 1
305
+ }
207
306
  }
208
- }
209
- };
210
- }
211
- registerBuiltinAttributes() {
212
- return "";
213
- }
214
- };
215
- // Annotate the CommonJS export names for ESM import in node:
216
- 0 && (module.exports = {});
307
+ };
308
+ }
309
+ }, {
310
+ key: "registerBuiltinAttributes",
311
+ value: function registerBuiltinAttributes() {
312
+ return '';
313
+ }
314
+ }]);
315
+ return SpriteModel;
316
+ }(_BaseModel2.default);
317
+
318
+ exports.default = SpriteModel;