@antv/l7-layers 2.8.36 → 2.8.37
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/plugins/DataMappingPlugin.d.ts +1 -0
- package/es/plugins/DataMappingPlugin.js +17 -9
- package/es/plugins/DataMappingPlugin.js.map +1 -1
- package/es/plugins/FeatureScalePlugin.d.ts +1 -2
- package/es/plugins/FeatureScalePlugin.js +42 -33
- package/es/plugins/FeatureScalePlugin.js.map +1 -1
- package/es/plugins/ShaderUniformPlugin.d.ts +1 -0
- package/es/plugins/ShaderUniformPlugin.js +12 -0
- package/es/plugins/ShaderUniformPlugin.js.map +1 -1
- package/es/polygon/models/extrude.js +1 -1
- package/lib/plugins/DataMappingPlugin.js +17 -9
- package/lib/plugins/DataMappingPlugin.js.map +1 -1
- package/lib/plugins/FeatureScalePlugin.js +43 -33
- package/lib/plugins/FeatureScalePlugin.js.map +1 -1
- package/lib/plugins/ShaderUniformPlugin.js +12 -0
- package/lib/plugins/ShaderUniformPlugin.js.map +1 -1
- package/lib/polygon/models/extrude.js +1 -1
- package/package.json +7 -5
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@@ -11,6 +11,7 @@ export default class DataMappingPlugin implements ILayerPlugin {
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private getArrowPoints;
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private mapping;
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private adjustData2Amap2Coordinates;
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private getLayerCenter;
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private adjustData2SimpleCoordinates;
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private unProjectCoordinates;
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private applyAttributeMapping;
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@@ -70,10 +70,10 @@ var DataMappingPlugin = (_dec = injectable(), _dec2 = inject(TYPES.IGlobalConfig
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if (attributesToRemapping.length) {
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if (filter !== null && filter !== void 0 && filter.needRemapping) {
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layer.setEncodedData(_this.mapping(attributes, filterData, undefined, bottomColor
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layer.setEncodedData(_this.mapping(layer, attributes, filterData, undefined, bottomColor));
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filter.needRemapping = false;
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} else {
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layer.setEncodedData(_this.mapping(attributesToRemapping, filterData, layer.getEncodedData(), bottomColor
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layer.setEncodedData(_this.mapping(layer, attributesToRemapping, filterData, layer.getEncodedData(), bottomColor));
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}
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layer.emit('remapping', null);
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@@ -98,7 +98,7 @@ var DataMappingPlugin = (_dec = injectable(), _dec2 = inject(TYPES.IGlobalConfig
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});
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}
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layer.setEncodedData(this.mapping(attributes, filterData, undefined, bottomColor
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layer.setEncodedData(this.mapping(layer, attributes, filterData, undefined, bottomColor));
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layer.emit('dataUpdate', null);
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}
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}, {
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@@ -111,10 +111,10 @@ var DataMappingPlugin = (_dec = injectable(), _dec2 = inject(TYPES.IGlobalConfig
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}
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}, {
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key: "mapping",
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-
value: function mapping(attributes, data, predata, minimumColor
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value: function mapping(layer, attributes, data, predata, minimumColor) {
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var _this3 = this;
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-
var _ref3 = layer
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var _ref3 = layer.getLayerConfig(),
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_ref3$arrow = _ref3.arrow,
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arrow = _ref3$arrow === void 0 ? {
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enable: false
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@@ -158,23 +158,25 @@ var DataMappingPlugin = (_dec = injectable(), _dec2 = inject(TYPES.IGlobalConfig
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return encodeRecord;
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});
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this.adjustData2Amap2Coordinates(mappedData);
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this.adjustData2Amap2Coordinates(mappedData, layer);
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this.adjustData2SimpleCoordinates(mappedData);
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return mappedData;
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}
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}, {
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key: "adjustData2Amap2Coordinates",
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value: function adjustData2Amap2Coordinates(mappedData) {
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value: function adjustData2Amap2Coordinates(mappedData, layer) {
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var _this4 = this;
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if (mappedData.length > 0 && this.mapService.version === Version['GAODE2.x']) {
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var layerCenter = this.getLayerCenter(layer);
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if (typeof mappedData[0].coordinates[0] === 'number') {
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mappedData.filter(function (d) {
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return !d.originCoordinates;
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}).map(function (d) {
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d.version = Version['GAODE2.x'];
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d.originCoordinates = _cloneDeep(d.coordinates);
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d.coordinates = _this4.mapService.
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d.coordinates = _this4.mapService.lngLatToCoordByLayer(d.coordinates, layerCenter);
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});
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} else {
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mappedData.filter(function (d) {
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@@ -182,11 +184,17 @@ var DataMappingPlugin = (_dec = injectable(), _dec2 = inject(TYPES.IGlobalConfig
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}).map(function (d) {
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d.version = Version['GAODE2.x'];
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d.originCoordinates = _cloneDeep(d.coordinates);
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d.coordinates = _this4.mapService.
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d.coordinates = _this4.mapService.lngLatToCoordsByLayer(d.coordinates, layerCenter);
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});
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}
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}
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}
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}, {
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key: "getLayerCenter",
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value: function getLayerCenter(layer) {
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var source = layer.getSource();
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return source.center;
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}
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}, {
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key: "adjustData2SimpleCoordinates",
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value: function adjustData2SimpleCoordinates(mappedData) {
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@@ -1 +1 @@
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1
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-
{"version":3,"sources":["../../src/plugins/DataMappingPlugin.ts"],"names":["TYPES","Version","isColor","normalize","rgb2arr","inject","injectable","DataMappingPlugin","IGlobalConfigService","IMapService","IFontService","layer","styleAttributeService","hooks","init","tap","generateMaping","beforeRenderData","dataState","dataMappingNeedUpdate","beforeRender","layerModelNeedUpdate","bottomColor","getBottomColor","attributes","getLayerStyleAttributes","filter","getLayerStyleAttribute","dataArray","getSource","data","attributesToRemapping","attribute","needRemapping","filterData","scale","record","applyAttributeMapping","length","setEncodedData","mapping","undefined","getEncodedData","emit","p1","p2","dir","normalizeDir","arrowPoint","predata","minimumColor","getLayerConfig","arrow","enable","mappedData","map","i","preRecord","encodeRecord","id","_id","coordinates","forEach","values","name","c","Array","isArray","shape","fontService","getIconFontKey","coords","getArrowPoints","splice","adjustData2Amap2Coordinates","adjustData2SimpleCoordinates","mapService","version","d","originCoordinates","lngLatToCoord","lngLatToCoords","SIMPLE","simpleCoordinate","unProjectCoordinates","simpleMapCoord","unproject","coord","c1","co","push","scalers","params","field","hasOwnProperty","type","mappingResult"],"mappings":";;;;;;;;;;;;;;AAAA,SAYEA,KAZF,QAaO,eAbP;AAcA,SAASC,OAAT,QAAwB,eAAxB;AACA,SAASC,OAAT,EAAkBC,SAAlB,EAA6BC,OAA7B,QAA2D,gBAA3D;AACA,SAASC,MAAT,EAAiBC,UAAjB,QAAmC,WAAnC;AAEA,OAAO,kBAAP;IAIqBC,iB,WADpBD,UAAU,E,UAERD,MAAM,CAACL,KAAK,CAACQ,oBAAP,C,UAGNH,MAAM,CAACL,KAAK,CAACS,WAAP,C,UAGNJ,MAAM,CAACL,KAAK,CAACU,YAAP,C;;;;;;;;;;;;;WAGP,eACEC,KADF,QAKE;AAAA;;AAAA,UAFEC,qBAEF,QAFEA,qBAEF;AACAD,MAAAA,KAAK,CAACE,KAAN,CAAYC,IAAZ,CAAiBC,GAAjB,CAAqB,mBAArB,EAA0C,YAAM;AAE9C,QAAA,KAAI,CAACC,cAAL,CAAoBL,KAApB,EAA2B;AAAEC,UAAAA,qBAAqB,EAArBA;AAAF,SAA3B;AACD,OAHD;AAKAD,MAAAA,KAAK,CAACE,KAAN,CAAYI,gBAAZ,CAA6BF,GAA7B,CAAiC,mBAAjC,EAAsD,YAAM;AAC1DJ,QAAAA,KAAK,CAACO,SAAN,CAAgBC,qBAAhB,GAAwC,KAAxC;;AACA,QAAA,KAAI,CAACH,cAAL,CAAoBL,KAApB,EAA2B;AAAEC,UAAAA,qBAAqB,EAArBA;AAAF,SAA3B;;AACA,eAAO,IAAP;AACD,OAJD;AAOAD,MAAAA,KAAK,CAACE,KAAN,CAAYO,YAAZ,CAAyBL,GAAzB,CAA6B,mBAA7B,EAAkD,YAAM;AACtD,YAAIJ,KAAK,CAACU,oBAAV,EAAgC;AAC9B;AACD;;AACD,YAAMC,WAAW,GAAGX,KAAK,CAACY,cAAN,EAApB;AACA,YAAMC,UAAU,GAAGZ,qBAAqB,CAACa,uBAAtB,MAAmD,EAAtE;AACA,YAAMC,MAAM,GAAGd,qBAAqB,CAACe,sBAAtB,CAA6C,QAA7C,CAAf;AACA,YAAQC,SAAR,GAAsBjB,KAAK,CAACkB,SAAN,GAAkBC,IAAxC,CAAQF,SAAR;AAEA,YAAMG,qBAAqB,GAAGP,UAAU,CAACE,MAAX,CAC5B,UAACM,SAAD;AAAA,iBAAeA,SAAS,CAACC,aAAzB;AAAA,SAD4B,CAA9B;AAGA,YAAIC,UAAU,GAAGN,SAAjB;;AAGA,YAAIF,MAAM,SAAN,IAAAA,MAAM,WAAN,IAAAA,MAAM,CAAEO,aAAR,IAAyBP,MAAzB,aAAyBA,MAAzB,eAAyBA,MAAM,CAAES,KAArC,EAA4C;AAC1CD,UAAAA,UAAU,GAAGN,SAAS,CAACF,MAAV,CAAiB,UAACU,MAAD,EAA4B;AACxD,mBAAO,KAAI,CAACC,qBAAL,CAA2BX,MAA3B,EAAmCU,MAAnC,EAA2Cd,WAA3C,EAAwD,CAAxD,CAAP;AACD,WAFY,CAAb;AAGD;;AAED,YAAIS,qBAAqB,CAACO,MAA1B,EAAkC;AAEhC,cAAIZ,MAAJ,aAAIA,MAAJ,eAAIA,MAAM,CAAEO,aAAZ,EAA2B;AACzBtB,YAAAA,KAAK,CAAC4B,cAAN,CACE,KAAI,CAACC,OAAL,CAAahB,UAAb,EAAyBU,UAAzB,EAAqCO,SAArC,EAAgDnB,WAAhD,EAA6DX,KAA7D,CADF;AAGAe,YAAAA,MAAM,CAACO,aAAP,GAAuB,KAAvB;AACD,WALD,MAKO;AACLtB,YAAAA,KAAK,CAAC4B,cAAN,CACE,KAAI,CAACC,OAAL,CACET,qBADF,EAEEG,UAFF,EAGEvB,KAAK,CAAC+B,cAAN,EAHF,EAIEpB,WAJF,EAKEX,KALF,CADF;AASD;;AAEDA,UAAAA,KAAK,CAACgC,IAAN,CAAW,WAAX,EAAwB,IAAxB;AACD;AACF,OA1CD;AA2CD;;;WACD,wBACEhC,KADF,SAKE;AAAA;;AAAA,UAFEC,qBAEF,SAFEA,qBAEF;AACA,UAAMU,WAAW,GAAGX,KAAK,CAACY,cAAN,EAApB;AACA,UAAMC,UAAU,GAAGZ,qBAAqB,CAACa,uBAAtB,MAAmD,EAAtE;AACA,UAAMC,MAAM,GAAGd,qBAAqB,CAACe,sBAAtB,CAA6C,QAA7C,CAAf;AACA,UAAQC,SAAR,GAAsBjB,KAAK,CAACkB,SAAN,GAAkBC,IAAxC,CAAQF,SAAR;AACA,UAAIM,UAAU,GAAGN,SAAjB;;AAEA,UAAIF,MAAJ,aAAIA,MAAJ,eAAIA,MAAM,CAAES,KAAZ,EAAmB;AACjBD,QAAAA,UAAU,GAAGN,SAAS,CAACF,MAAV,CAAiB,UAACU,MAAD,EAA4B;AACxD,iBAAO,MAAI,CAACC,qBAAL,CAA2BX,MAA3B,EAAmCU,MAAnC,EAA2Cd,WAA3C,EAAwD,CAAxD,CAAP;AACD,SAFY,CAAb;AAGD;;AACDX,MAAAA,KAAK,CAAC4B,cAAN,CACE,KAAKC,OAAL,CAAahB,UAAb,EAAyBU,UAAzB,EAAqCO,SAArC,EAAgDnB,WAAhD,EAA6DX,KAA7D,CADF;AAIAA,MAAAA,KAAK,CAACgC,IAAN,CAAW,YAAX,EAAyB,IAAzB;AACD;;;WAED,wBAAuBC,EAAvB,EAAqCC,EAArC,EAAmD;AACjD,UAAMC,GAAG,GAAG,CAACD,EAAE,CAAC,CAAD,CAAF,GAAQD,EAAE,CAAC,CAAD,CAAX,EAAgBC,EAAE,CAAC,CAAD,CAAF,GAAQD,EAAE,CAAC,CAAD,CAA1B,CAAZ;AACA,UAAMG,YAAY,GAAG5C,SAAS,CAAC2C,GAAD,CAA9B;AACA,UAAME,UAAU,GAAG,CACjBJ,EAAE,CAAC,CAAD,CAAF,GAAQG,YAAY,CAAC,CAAD,CAAZ,GAAkB,MADT,EAEjBH,EAAE,CAAC,CAAD,CAAF,GAAQG,YAAY,CAAC,CAAD,CAAZ,GAAkB,MAFT,CAAnB;AAIA,aAAOC,UAAP;AACD;;;WAED,iBACExB,UADF,EAEEM,IAFF,EAGEmB,OAHF,EAIEC,YAJF,EAKEvC,KALF,EAMoB;AAAA;;AAClB,kBAIIA,KAJJ,aAIIA,KAJJ,uBAIIA,KAAK,CAAEwC,cAAP,EAJJ;AAAA,8BACEC,KADF;AAAA,UACEA,KADF,4BACU;AACNC,QAAAA,MAAM,EAAE;AADF,OADV;;AAKA,UAAMC,UAAU,GAAGxB,IAAI,CAACyB,GAAL,CAAS,UAACnB,MAAD,EAAyBoB,CAAzB,EAA+B;AACzD,YAAMC,SAAS,GAAGR,OAAO,GAAGA,OAAO,CAACO,CAAD,CAAV,GAAgB,EAAzC;;AACA,YAAME,YAA4B;AAChCC,UAAAA,EAAE,EAAEvB,MAAM,CAACwB,GADqB;AAEhCC,UAAAA,WAAW,EAAEzB,MAAM,CAACyB;AAFY,WAG7BJ,SAH6B,CAAlC;;AAKAjC,QAAAA,UAAU,CACPE,MADH,CACU,UAACM,SAAD;AAAA,iBAAeA,SAAS,CAACG,KAAV,KA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{\n IEncodeFeature,\n IFontService,\n IGlobalConfigService,\n ILayer,\n ILayerPlugin,\n ILngLat,\n IMapService,\n IParseDataItem,\n IStyleAttribute,\n IStyleAttributeService,\n Position,\n TYPES,\n} from '@antv/l7-core';\nimport { Version } from '@antv/l7-maps';\nimport { isColor, normalize, rgb2arr, unProjectFlat } from '@antv/l7-utils';\nimport { inject, injectable } from 'inversify';\nimport { cloneDeep } from 'lodash';\nimport 'reflect-metadata';\nimport { ILineLayerStyleOptions } from '../core/interface';\n\n@injectable()\nexport default class DataMappingPlugin implements ILayerPlugin {\n @inject(TYPES.IGlobalConfigService)\n private readonly configService: IGlobalConfigService;\n\n @inject(TYPES.IMapService)\n private readonly mapService: IMapService;\n\n @inject(TYPES.IFontService)\n private readonly fontService: IFontService;\n\n public apply(\n layer: ILayer,\n {\n styleAttributeService,\n }: { styleAttributeService: IStyleAttributeService },\n ) {\n layer.hooks.init.tap('DataMappingPlugin', () => {\n // 初始化重新生成 map\n this.generateMaping(layer, { styleAttributeService });\n });\n\n layer.hooks.beforeRenderData.tap('DataMappingPlugin', () => {\n layer.dataState.dataMappingNeedUpdate = false;\n this.generateMaping(layer, { styleAttributeService });\n return true;\n });\n\n // remapping before render\n layer.hooks.beforeRender.tap('DataMappingPlugin', () => {\n if (layer.layerModelNeedUpdate) {\n return;\n }\n const bottomColor = layer.getBottomColor();\n const attributes = styleAttributeService.getLayerStyleAttributes() || [];\n const filter = styleAttributeService.getLayerStyleAttribute('filter');\n const { dataArray } = layer.getSource().data;\n\n const attributesToRemapping = attributes.filter(\n (attribute) => attribute.needRemapping, // 如果filter变化\n );\n let filterData = dataArray;\n\n // 数据过滤完 再执行数据映射\n if (filter?.needRemapping && filter?.scale) {\n filterData = dataArray.filter((record: IParseDataItem) => {\n return this.applyAttributeMapping(filter, record, bottomColor)[0];\n });\n }\n\n if (attributesToRemapping.length) {\n // 过滤数据\n if (filter?.needRemapping) {\n layer.setEncodedData(\n this.mapping(attributes, filterData, undefined, bottomColor, layer),\n );\n filter.needRemapping = false;\n } else {\n layer.setEncodedData(\n this.mapping(\n attributesToRemapping,\n filterData,\n layer.getEncodedData(),\n bottomColor,\n layer,\n ),\n );\n }\n // 处理文本更新\n layer.emit('remapping', null);\n }\n });\n }\n private generateMaping(\n layer: ILayer,\n {\n styleAttributeService,\n }: { styleAttributeService: IStyleAttributeService },\n ) {\n const bottomColor = layer.getBottomColor();\n const attributes = styleAttributeService.getLayerStyleAttributes() || [];\n const filter = styleAttributeService.getLayerStyleAttribute('filter');\n const { dataArray } = layer.getSource().data;\n let filterData = dataArray;\n // 数据过滤完 再执行数据映射\n if (filter?.scale) {\n filterData = dataArray.filter((record: IParseDataItem) => {\n return this.applyAttributeMapping(filter, record, bottomColor)[0];\n });\n }\n layer.setEncodedData(\n this.mapping(attributes, filterData, undefined, bottomColor, layer),\n );\n // 对外暴露事件\n layer.emit('dataUpdate', null);\n }\n\n private getArrowPoints(p1: Position, p2: Position) {\n const dir = [p2[0] - p1[0], p2[1] - p1[1]];\n const normalizeDir = normalize(dir);\n const arrowPoint = [\n p1[0] + normalizeDir[0] * 0.0001,\n p1[1] + normalizeDir[1] * 0.0001,\n ];\n return arrowPoint;\n }\n\n private mapping(\n attributes: IStyleAttribute[],\n data: IParseDataItem[],\n predata?: IEncodeFeature[],\n minimumColor?: string,\n layer?: ILayer,\n ): IEncodeFeature[] {\n const {\n arrow = {\n enable: false,\n },\n } = layer?.getLayerConfig() as ILineLayerStyleOptions;\n const mappedData = data.map((record: IParseDataItem, i) => {\n const preRecord = predata ? predata[i] : {};\n const encodeRecord: IEncodeFeature = {\n id: record._id,\n coordinates: record.coordinates,\n ...preRecord,\n };\n attributes\n .filter((attribute) => attribute.scale !== undefined)\n .forEach((attribute: IStyleAttribute) => {\n // console.log('record', record)\n let values = this.applyAttributeMapping(\n attribute,\n record,\n minimumColor,\n );\n // console.log('values', values)\n attribute.needRemapping = false;\n\n // TODO: 支持每个属性配置 postprocess\n if (attribute.name === 'color') {\n // console.log('attribute', attribute)\n values = values.map((c: unknown) => {\n return rgb2arr(c as string);\n });\n }\n // @ts-ignore\n encodeRecord[attribute.name] =\n Array.isArray(values) && values.length === 1 ? values[0] : values;\n\n // 增加对 layer/text/iconfont unicode 映射的解析\n if (attribute.name === 'shape') {\n encodeRecord.shape = this.fontService.getIconFontKey(\n encodeRecord[attribute.name] as string,\n );\n }\n });\n\n if (encodeRecord.shape === 'line' && arrow.enable) {\n // 只有在线图层且支持配置箭头的时候进行插入顶点的处理\n const coords = encodeRecord.coordinates as Position[];\n const arrowPoint = this.getArrowPoints(coords[0], coords[1]);\n encodeRecord.coordinates.splice(1, 0, arrowPoint, arrowPoint);\n }\n return encodeRecord;\n }) as IEncodeFeature[];\n // console.log('mappedData', mappedData)\n\n // 调整数据兼容 Amap2.0\n this.adjustData2Amap2Coordinates(mappedData);\n\n // 调整数据兼容 SimpleCoordinates\n this.adjustData2SimpleCoordinates(mappedData);\n\n return mappedData;\n }\n\n private adjustData2Amap2Coordinates(mappedData: IEncodeFeature[]) {\n // 根据地图的类型判断是否需要对点位数据进行处理, 若是高德2.0则需要对坐标进行相对偏移\n if (\n mappedData.length > 0 &&\n this.mapService.version === Version['GAODE2.x']\n ) {\n if (typeof mappedData[0].coordinates[0] === 'number') {\n // 单个的点数据\n // @ts-ignore\n mappedData\n // TODO: 避免经纬度被重复计算导致坐标位置偏移\n .filter((d) => !d.originCoordinates)\n .map((d) => {\n d.version = Version['GAODE2.x'];\n // @ts-ignore\n d.originCoordinates = cloneDeep(d.coordinates); // 为了兼容高德1.x 需要保存一份原始的经纬度坐标数据(许多上层逻辑依赖经纬度数据)\n // @ts-ignore\n d.coordinates = this.mapService.lngLatToCoord(d.coordinates);\n });\n } else {\n // 连续的线、面数据\n // @ts-ignore\n mappedData\n // TODO: 避免经纬度被重复计算导致坐标位置偏移\n .filter((d) => !d.originCoordinates)\n .map((d) => {\n d.version = Version['GAODE2.x'];\n // @ts-ignore\n d.originCoordinates = cloneDeep(d.coordinates); // 为了兼容高德1.x 需要保存一份原始的经纬度坐标数据(许多上层逻辑依赖经纬度数据)\n // @ts-ignore\n d.coordinates = this.mapService.lngLatToCoords(d.coordinates);\n });\n }\n }\n }\n\n private adjustData2SimpleCoordinates(mappedData: IEncodeFeature[]) {\n if (mappedData.length > 0 && this.mapService.version === Version.SIMPLE) {\n mappedData.map((d) => {\n if (!d.simpleCoordinate) {\n d.coordinates = this.unProjectCoordinates(d.coordinates);\n d.simpleCoordinate = true;\n }\n });\n }\n }\n\n private unProjectCoordinates(coordinates: any) {\n if (typeof coordinates[0] === 'number') {\n return this.mapService.simpleMapCoord.unproject(\n coordinates as [number, number],\n );\n }\n\n if (coordinates[0] && coordinates[0][0] instanceof Array) {\n // @ts-ignore\n const coords = [];\n coordinates.map((coord: any) => {\n // @ts-ignore\n const c1 = [];\n coord.map((co: any) => {\n c1.push(\n this.mapService.simpleMapCoord.unproject(co as [number, number]),\n );\n });\n // @ts-ignore\n coords.push(c1);\n });\n // @ts-ignore\n return coords;\n } else {\n // @ts-ignore\n const coords = [];\n // @ts-ignore\n coordinates.map((coord) => {\n coords.push(\n this.mapService.simpleMapCoord.unproject(coord as [number, number]),\n );\n });\n // @ts-ignore\n return coords;\n }\n }\n\n private applyAttributeMapping(\n attribute: IStyleAttribute,\n record: { [key: string]: unknown },\n minimumColor?: string,\n ) {\n if (!attribute.scale) {\n return [];\n }\n const scalers = attribute?.scale?.scalers || [];\n const params: unknown[] = [];\n\n scalers.forEach(({ field }) => {\n if (\n record.hasOwnProperty(field) ||\n attribute.scale?.type === 'variable'\n ) {\n // TODO:多字段,常量\n params.push(record[field]);\n }\n });\n // console.log('params', params)\n // console.log('attribute', attribute)\n\n const mappingResult = attribute.mapping ? attribute.mapping(params) : [];\n if (attribute.name === 'color' && !isColor(mappingResult[0])) {\n return [minimumColor];\n }\n return mappingResult;\n // return attribute.mapping ? attribute.mapping(params) : [];\n }\n}\n"],"file":"DataMappingPlugin.js"}
|
|
1
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+
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{\n IEncodeFeature,\n IFontService,\n IGlobalConfigService,\n ILayer,\n ILayerPlugin,\n ILngLat,\n IMapService,\n IParseDataItem,\n IStyleAttribute,\n IStyleAttributeService,\n Position,\n TYPES,\n} from '@antv/l7-core';\nimport { Version } from '@antv/l7-maps';\nimport { isColor, normalize, rgb2arr, unProjectFlat } from '@antv/l7-utils';\nimport { inject, injectable } from 'inversify';\nimport { cloneDeep } from 'lodash';\nimport 'reflect-metadata';\nimport { ILineLayerStyleOptions } from '../core/interface';\n\n@injectable()\nexport default class DataMappingPlugin implements ILayerPlugin {\n @inject(TYPES.IGlobalConfigService)\n private readonly configService: IGlobalConfigService;\n\n @inject(TYPES.IMapService)\n private readonly mapService: IMapService;\n\n @inject(TYPES.IFontService)\n private readonly fontService: IFontService;\n\n public apply(\n layer: ILayer,\n {\n styleAttributeService,\n }: { styleAttributeService: IStyleAttributeService },\n ) {\n layer.hooks.init.tap('DataMappingPlugin', () => {\n // 初始化重新生成 map\n this.generateMaping(layer, { styleAttributeService });\n });\n\n layer.hooks.beforeRenderData.tap('DataMappingPlugin', () => {\n layer.dataState.dataMappingNeedUpdate = false;\n this.generateMaping(layer, { styleAttributeService });\n return true;\n });\n\n // remapping before render\n layer.hooks.beforeRender.tap('DataMappingPlugin', () => {\n if (layer.layerModelNeedUpdate) {\n return;\n }\n const bottomColor = layer.getBottomColor();\n const attributes = styleAttributeService.getLayerStyleAttributes() || [];\n const filter = styleAttributeService.getLayerStyleAttribute('filter');\n const { dataArray } = layer.getSource().data;\n\n const attributesToRemapping = attributes.filter(\n (attribute) => attribute.needRemapping, // 如果filter变化\n );\n let filterData = dataArray;\n\n // 数据过滤完 再执行数据映射\n if (filter?.needRemapping && filter?.scale) {\n filterData = dataArray.filter((record: IParseDataItem) => {\n return this.applyAttributeMapping(filter, record, bottomColor)[0];\n });\n }\n\n if (attributesToRemapping.length) {\n // 过滤数据\n if (filter?.needRemapping) {\n layer.setEncodedData(\n this.mapping(layer, attributes, filterData, undefined, bottomColor),\n );\n filter.needRemapping = false;\n } else {\n layer.setEncodedData(\n this.mapping(\n layer,\n attributesToRemapping,\n filterData,\n layer.getEncodedData(),\n bottomColor,\n ),\n );\n }\n // 处理文本更新\n layer.emit('remapping', null);\n }\n });\n }\n private generateMaping(\n layer: ILayer,\n {\n styleAttributeService,\n }: { styleAttributeService: IStyleAttributeService },\n ) {\n const bottomColor = layer.getBottomColor();\n const attributes = styleAttributeService.getLayerStyleAttributes() || [];\n const filter = styleAttributeService.getLayerStyleAttribute('filter');\n const { dataArray } = layer.getSource().data;\n let filterData = dataArray;\n // 数据过滤完 再执行数据映射\n if (filter?.scale) {\n filterData = dataArray.filter((record: IParseDataItem) => {\n return this.applyAttributeMapping(filter, record, bottomColor)[0];\n });\n }\n layer.setEncodedData(\n this.mapping(layer, attributes, filterData, undefined, bottomColor),\n );\n // 对外暴露事件\n layer.emit('dataUpdate', null);\n }\n\n private getArrowPoints(p1: Position, p2: Position) {\n const dir = [p2[0] - p1[0], p2[1] - p1[1]];\n const normalizeDir = normalize(dir);\n const arrowPoint = [\n p1[0] + normalizeDir[0] * 0.0001,\n p1[1] + normalizeDir[1] * 0.0001,\n ];\n return arrowPoint;\n }\n\n private mapping(\n layer: ILayer,\n attributes: IStyleAttribute[],\n data: IParseDataItem[],\n predata?: IEncodeFeature[],\n minimumColor?: string,\n ): IEncodeFeature[] {\n const {\n arrow = {\n enable: false,\n },\n } = layer.getLayerConfig() as ILineLayerStyleOptions;\n const mappedData = data.map((record: IParseDataItem, i) => {\n const preRecord = predata ? predata[i] : {};\n const encodeRecord: IEncodeFeature = {\n id: record._id,\n coordinates: record.coordinates,\n ...preRecord,\n };\n attributes\n .filter((attribute) => attribute.scale !== undefined)\n .forEach((attribute: IStyleAttribute) => {\n // console.log('record', record)\n let values = this.applyAttributeMapping(\n attribute,\n record,\n minimumColor,\n );\n // console.log('values', values)\n attribute.needRemapping = false;\n\n // TODO: 支持每个属性配置 postprocess\n if (attribute.name === 'color') {\n // console.log('attribute', attribute)\n values = values.map((c: unknown) => {\n return rgb2arr(c as string);\n });\n }\n // @ts-ignore\n encodeRecord[attribute.name] =\n Array.isArray(values) && values.length === 1 ? values[0] : values;\n\n // 增加对 layer/text/iconfont unicode 映射的解析\n if (attribute.name === 'shape') {\n encodeRecord.shape = this.fontService.getIconFontKey(\n encodeRecord[attribute.name] as string,\n );\n }\n });\n\n if (encodeRecord.shape === 'line' && arrow.enable) {\n // 只有在线图层且支持配置箭头的时候进行插入顶点的处理\n const coords = encodeRecord.coordinates as Position[];\n const arrowPoint = this.getArrowPoints(coords[0], coords[1]);\n encodeRecord.coordinates.splice(1, 0, arrowPoint, arrowPoint);\n }\n return encodeRecord;\n }) as IEncodeFeature[];\n // console.log('mappedData', mappedData)\n\n // 调整数据兼容 Amap2.0\n this.adjustData2Amap2Coordinates(mappedData, layer);\n\n // 调整数据兼容 SimpleCoordinates\n this.adjustData2SimpleCoordinates(mappedData);\n\n return mappedData;\n }\n\n private adjustData2Amap2Coordinates(\n mappedData: IEncodeFeature[],\n layer: ILayer,\n ) {\n // 根据地图的类型判断是否需要对点位数据进行处理, 若是高德2.0则需要对坐标进行相对偏移\n if (\n mappedData.length > 0 &&\n this.mapService.version === Version['GAODE2.x']\n ) {\n const layerCenter = this.getLayerCenter(layer);\n if (typeof mappedData[0].coordinates[0] === 'number') {\n // 单个的点数据\n // @ts-ignore\n mappedData\n // TODO: 避免经纬度被重复计算导致坐标位置偏移\n .filter((d) => !d.originCoordinates)\n .map((d) => {\n d.version = Version['GAODE2.x'];\n // @ts-ignore\n d.originCoordinates = cloneDeep(d.coordinates); // 为了兼容高德1.x 需要保存一份原始的经纬度坐标数据(许多上层逻辑依赖经纬度数据)\n // @ts-ignore\n // d.coordinates = this.mapService.lngLatToCoord(d.coordinates);\n d.coordinates = this.mapService.lngLatToCoordByLayer(\n d.coordinates,\n layerCenter,\n );\n });\n } else {\n // 连续的线、面数据\n // @ts-ignore\n mappedData\n // TODO: 避免经纬度被重复计算导致坐标位置偏移\n .filter((d) => !d.originCoordinates)\n .map((d) => {\n d.version = Version['GAODE2.x'];\n // @ts-ignore\n d.originCoordinates = cloneDeep(d.coordinates); // 为了兼容高德1.x 需要保存一份原始的经纬度坐标数据(许多上层逻辑依赖经纬度数据)\n // @ts-ignore\n // d.coordinates = this.mapService.lngLatToCoords(d.coordinates);\n d.coordinates = this.mapService.lngLatToCoordsByLayer(\n d.coordinates,\n layerCenter,\n );\n });\n }\n }\n }\n\n private getLayerCenter(layer: ILayer) {\n const source = layer.getSource();\n return source.center;\n }\n\n private adjustData2SimpleCoordinates(mappedData: IEncodeFeature[]) {\n if (mappedData.length > 0 && this.mapService.version === Version.SIMPLE) {\n mappedData.map((d) => {\n if (!d.simpleCoordinate) {\n d.coordinates = this.unProjectCoordinates(d.coordinates);\n d.simpleCoordinate = true;\n }\n });\n }\n }\n\n private unProjectCoordinates(coordinates: any) {\n if (typeof coordinates[0] === 'number') {\n return this.mapService.simpleMapCoord.unproject(\n coordinates as [number, number],\n );\n }\n\n if (coordinates[0] && coordinates[0][0] instanceof Array) {\n // @ts-ignore\n const coords = [];\n coordinates.map((coord: any) => {\n // @ts-ignore\n const c1 = [];\n coord.map((co: any) => {\n c1.push(\n this.mapService.simpleMapCoord.unproject(co as [number, number]),\n );\n });\n // @ts-ignore\n coords.push(c1);\n });\n // @ts-ignore\n return coords;\n } else {\n // @ts-ignore\n const coords = [];\n // @ts-ignore\n coordinates.map((coord) => {\n coords.push(\n this.mapService.simpleMapCoord.unproject(coord as [number, number]),\n );\n });\n // @ts-ignore\n return coords;\n }\n }\n\n private applyAttributeMapping(\n attribute: IStyleAttribute,\n record: { [key: string]: unknown },\n minimumColor?: string,\n ) {\n if (!attribute.scale) {\n return [];\n }\n const scalers = attribute?.scale?.scalers || [];\n const params: unknown[] = [];\n\n scalers.forEach(({ field }) => {\n if (\n record.hasOwnProperty(field) ||\n attribute.scale?.type === 'variable'\n ) {\n // TODO:多字段,常量\n params.push(record[field]);\n }\n });\n // console.log('params', params)\n // console.log('attribute', attribute)\n\n const mappingResult = attribute.mapping ? attribute.mapping(params) : [];\n if (attribute.name === 'color' && !isColor(mappingResult[0])) {\n return [minimumColor];\n }\n return mappingResult;\n // return attribute.mapping ? attribute.mapping(params) : [];\n }\n}\n"],"file":"DataMappingPlugin.js"}
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var scaleMap = (_scaleMap = {}, _defineProperty(_scaleMap, ScaleTypes.LINEAR, d3.scaleLinear), _defineProperty(_scaleMap, ScaleTypes.POWER, d3.scalePow), _defineProperty(_scaleMap, ScaleTypes.LOG, d3.scaleLog), _defineProperty(_scaleMap, ScaleTypes.IDENTITY, d3.scaleIdentity), _defineProperty(_scaleMap, ScaleTypes.TIME, d3.scaleTime), _defineProperty(_scaleMap, ScaleTypes.QUANTILE, d3.scaleQuantile), _defineProperty(_scaleMap, ScaleTypes.QUANTIZE, d3.scaleQuantize), _defineProperty(_scaleMap, ScaleTypes.THRESHOLD, d3.scaleThreshold), _defineProperty(_scaleMap, ScaleTypes.CAT, d3.scaleOrdinal), _scaleMap);
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var scaleMap = (_scaleMap = {}, _defineProperty(_scaleMap, ScaleTypes.LINEAR, d3.scaleLinear), _defineProperty(_scaleMap, ScaleTypes.POWER, d3.scalePow), _defineProperty(_scaleMap, ScaleTypes.LOG, d3.scaleLog), _defineProperty(_scaleMap, ScaleTypes.IDENTITY, d3.scaleIdentity), _defineProperty(_scaleMap, ScaleTypes.SEQUENTIAL, d3.scaleSequential), _defineProperty(_scaleMap, ScaleTypes.TIME, d3.scaleTime), _defineProperty(_scaleMap, ScaleTypes.QUANTILE, d3.scaleQuantile), _defineProperty(_scaleMap, ScaleTypes.QUANTIZE, d3.scaleQuantize), _defineProperty(_scaleMap, ScaleTypes.THRESHOLD, d3.scaleThreshold), _defineProperty(_scaleMap, ScaleTypes.CAT, d3.scaleOrdinal), _defineProperty(_scaleMap, ScaleTypes.DIVERGING, d3.scaleDiverging), _scaleMap);
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}\n private isNumber(n: any) {\n return !isNaN(parseFloat(n)) && isFinite(n);\n }\n\n private caculateScalesForAttributes(\n attributes: IStyleAttribute[],\n dataArray: IParseDataItem[],\n ) {\n this.scaleCache = {};\n attributes.forEach((attribute) => {\n if (attribute.scale) {\n // 创建Scale\n const attributeScale = attribute.scale;\n const type = attribute.name;\n attributeScale.names = this.parseFields(attribute!.scale!.field || []);\n const scales: IStyleScale[] = [];\n attributeScale.names.forEach((field: string | number) => {\n scales.push(this.getOrCreateScale(field, attribute, dataArray));\n });\n\n // 为scales 设置值区间\n if (scales.some((scale) => scale.type === StyleScaleType.VARIABLE)) {\n attributeScale.type = StyleScaleType.VARIABLE;\n scales.forEach((scale) => {\n // 如果设置了回调, 这不需要设置让range\n if (!attributeScale.callback) {\n if (attributeScale.values && attributeScale.values !== 'text') {\n if (\n scale.option?.type === 'linear' &&\n attributeScale.values.length > 2\n ) {\n const tick = scale.scale.ticks(attributeScale.values.length);\n if (type === 'color') {\n // TODO: 这里改变了值域,获取图例的时候有问题\n scale.scale.domain(tick);\n }\n }\n scale.scale.range(attributeScale.values); // 判断常量, 默认值\n } else if (scale.option?.type === 'cat') {\n // 如果没有设置初值且 类型为cat,range ==domain;\n\n scale.scale.range(scale.option.domain);\n }\n }\n });\n } else {\n // 设置attribute 常量值 常量直接在value取值\n attributeScale.type = StyleScaleType.CONSTANT;\n attributeScale.defaultValues = scales.map((scale, index) => {\n return scale.scale(attributeScale.names[index]);\n });\n }\n attributeScale.scalers = scales.map((scale: IStyleScale) => {\n return {\n field: scale.field,\n func: scale.scale,\n option: scale.option,\n };\n });\n\n attribute.needRescale = false;\n }\n });\n }\n private getOrCreateScale(\n field: string | number,\n attribute: IStyleAttribute,\n dataArray: IParseDataItem[],\n ) {\n const scalekey = [field, attribute.name].join('_');\n const values = attribute.scale?.values;\n // if 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scaleOption,\n };\n\n if (!data || !data.length) {\n if (scaleOption && scaleOption.type) {\n styleScale.scale = this.createDefaultScale(scaleOption);\n } else {\n styleScale.scale = d3.scaleOrdinal([field]);\n styleScale.type = StyleScaleType.CONSTANT;\n }\n return styleScale;\n }\n const firstValue = data!.find((d) => !isNil(d[field]))?.[field];\n // 常量 Scale\n if (this.isNumber(field) || (isNil(firstValue) && !scaleOption)) {\n styleScale.scale = d3.scaleOrdinal([field]);\n styleScale.type = StyleScaleType.CONSTANT;\n } else {\n // 根据数据类型判断 默认等分位,时间,和枚举类型\n let type =\n (scaleOption && scaleOption.type) || this.getDefaultType(firstValue);\n if (values === 'text') {\n // text 为内置变 如果是文本则为cat\n type = ScaleTypes.CAT;\n }\n const cfg = this.createDefaultScaleConfig(type, field, data);\n Object.assign(cfg, scaleOption);\n styleScale.scale = this.createDefaultScale(cfg);\n styleScale.option = cfg;\n }\n return styleScale;\n }\n\n private getDefaultType(firstValue: unknown) {\n let type = ScaleTypes.LINEAR;\n if (typeof firstValue === 'string') {\n type = dateRegex.test(firstValue) ? ScaleTypes.TIME : ScaleTypes.CAT;\n }\n return type;\n }\n\n private createDefaultScaleConfig(\n type: ScaleTypeName,\n field: string | number,\n data?: IParseDataItem[],\n ) {\n const cfg: IScale = {\n type,\n };\n const values = data?.map((item) => item[field]) || [];\n // 默认类型为 Quantile Scales https://github.com/d3/d3-scale#quantile-scales\n if (type !== ScaleTypes.CAT && type !== ScaleTypes.QUANTILE) {\n cfg.domain = extent(values);\n } else if (type === ScaleTypes.CAT) {\n cfg.domain = uniq(values);\n } else if (type === ScaleTypes.QUANTILE) {\n cfg.domain = values;\n }\n return cfg;\n }\n\n private createDefaultScale({ type, domain }: IScale) {\n // @ts-ignore\n const scale = scaleMap[type]();\n if (domain) {\n scale.domain(domain);\n }\n // TODO 其他属性支持\n return scale;\n }\n}\n"],"file":"FeatureScalePlugin.js"}
|
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1
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+
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[ScaleTypes.IDENTITY]: d3.scaleIdentity,\n [ScaleTypes.SEQUENTIAL]: d3.scaleSequential,\n [ScaleTypes.TIME]: d3.scaleTime,\n [ScaleTypes.QUANTILE]: d3.scaleQuantile,\n [ScaleTypes.QUANTIZE]: d3.scaleQuantize,\n [ScaleTypes.THRESHOLD]: d3.scaleThreshold,\n [ScaleTypes.CAT]: d3.scaleOrdinal,\n [ScaleTypes.DIVERGING]: d3.scaleDiverging,\n};\n\n/**\n * 根据 Source 原始数据为指定字段创建 Scale,保存在 StyleAttribute 上,供下游插件使用\n */\n@injectable()\nexport default class FeatureScalePlugin implements ILayerPlugin {\n @inject(TYPES.IGlobalConfigService)\n private readonly configService: IGlobalConfigService;\n // key = field_attribute name\n private scaleCache: {\n [field: string]: IStyleScale;\n } = {};\n\n private scaleOptions: IScaleOptions = {};\n\n public apply(\n layer: ILayer,\n {\n styleAttributeService,\n }: { styleAttributeService: IStyleAttributeService },\n ) {\n layer.hooks.init.tap('FeatureScalePlugin', () => {\n this.scaleOptions = layer.getScaleOptions();\n const attributes = styleAttributeService.getLayerStyleAttributes();\n const { dataArray } = layer.getSource().data;\n if (dataArray.length === 0) {\n return;\n }\n this.caculateScalesForAttributes(attributes || [], dataArray);\n });\n\n // 检测数据是否需要更新\n layer.hooks.beforeRenderData.tap('FeatureScalePlugin', () => {\n this.scaleOptions = layer.getScaleOptions();\n const attributes = styleAttributeService.getLayerStyleAttributes();\n const { dataArray } = layer.getSource().data;\n this.caculateScalesForAttributes(attributes || [], dataArray);\n layer.layerModelNeedUpdate = true;\n return true;\n });\n\n layer.hooks.beforeRender.tap('FeatureScalePlugin', () => {\n if (layer.layerModelNeedUpdate) {\n return;\n }\n this.scaleOptions = layer.getScaleOptions();\n const attributes = styleAttributeService.getLayerStyleAttributes();\n if (attributes) {\n const { dataArray } = layer.getSource().data;\n if (dataArray.length === 0) {\n return;\n }\n const attributesToRescale = attributes.filter(\n (attribute) => attribute.needRescale,\n );\n if (attributesToRescale.length) {\n this.caculateScalesForAttributes(attributesToRescale, dataArray);\n }\n }\n });\n }\n private isNumber(n: any) {\n return !isNaN(parseFloat(n)) && isFinite(n);\n }\n\n private caculateScalesForAttributes(\n attributes: IStyleAttribute[],\n dataArray: IParseDataItem[],\n ) {\n this.scaleCache = {};\n attributes.forEach((attribute) => {\n if (attribute.scale) {\n // 创建Scale\n const attributeScale = attribute.scale;\n const type = attribute.name;\n attributeScale.names = this.parseFields(attribute!.scale!.field || []);\n const scales: IStyleScale[] = [];\n // 为每个字段创建 Scale\n attributeScale.names.forEach((field: string | number) => {\n scales.push(\n this.createScale(\n field,\n attribute.name,\n attribute.scale?.values,\n dataArray,\n ),\n );\n });\n\n // 为scales 设置值区间 Range\n if (scales.some((scale) => scale.type === StyleScaleType.VARIABLE)) {\n attributeScale.type = StyleScaleType.VARIABLE;\n scales.forEach((scale) => {\n // 如果设置了回调, 这不需要设置range\n if (!attributeScale.callback) {\n if (\n attributeScale.values &&\n attributeScale.values !== 'text' &&\n scale.option?.type !== ScaleTypes.DIVERGING &&\n scale.option?.type !== ScaleTypes.SEQUENTIAL\n ) {\n scale.scale.range(attributeScale.values); // 判断常量, 默认值\n } else if (scale.option?.type === ScaleTypes.CAT) {\n // 如果没有设置初值且 类型为cat,range ==domain;\n scale.scale.range(scale.option.domain);\n } else if (\n scale.option?.type === ScaleTypes.DIVERGING ||\n scale.option?.type === ScaleTypes.SEQUENTIAL\n ) {\n scale.scale.interpolator(\n // @ts-ignore\n d3interpolate.interpolateRgbBasis(attributeScale.values),\n );\n }\n }\n });\n } else {\n // 设置attribute 常量值 常量直接在value取值\n attributeScale.type = StyleScaleType.CONSTANT;\n attributeScale.defaultValues = scales.map((scale, index) => {\n return scale.scale(attributeScale.names[index]);\n });\n }\n attributeScale.scalers = scales.map((scale: IStyleScale) => {\n return {\n field: scale.field,\n func: scale.scale,\n option: scale.option,\n };\n });\n\n attribute.needRescale = false;\n }\n });\n }\n\n /**\n * @example\n * 'w*h' => ['w', 'h']\n * 'w' => ['w']\n */\n private parseFields(\n field: string[] | string | number[] | number,\n ): string[] | number[] {\n if (Array.isArray(field)) {\n return field;\n }\n if (isString(field)) {\n return field.split('*');\n }\n return [field];\n }\n\n private createScale(\n field: string | number,\n name: string,\n values: unknown[] | string | undefined,\n data?: IParseDataItem[],\n ): IStyleScale {\n // scale 支持根据视觉通道和字段\n const scaleOption: IScale | undefined =\n this.scaleOptions[name] && this.scaleOptions[name]?.field === field\n ? this.scaleOptions[name] // TODO zi\n : this.scaleOptions[field];\n const styleScale: IStyleScale = {\n field,\n scale: undefined,\n type: StyleScaleType.VARIABLE,\n option: scaleOption,\n };\n\n if (!data || !data.length) {\n if (scaleOption && scaleOption.type) {\n styleScale.scale = this.createDefaultScale(scaleOption);\n } else {\n styleScale.scale = d3.scaleOrdinal([field]);\n styleScale.type = StyleScaleType.CONSTANT;\n }\n return styleScale;\n }\n const firstValue = data!.find((d) => !isNil(d[field]))?.[field];\n // 常量 Scale\n if (this.isNumber(field) || (isNil(firstValue) && !scaleOption)) {\n styleScale.scale = d3.scaleOrdinal([field]);\n styleScale.type = StyleScaleType.CONSTANT;\n } else {\n // 根据数据类型判断 默认等分位,时间,和枚举类型\n let type =\n (scaleOption && scaleOption.type) || this.getDefaultType(firstValue);\n if (values === 'text') {\n // text 为内置变 如果是文本则为cat\n type = ScaleTypes.CAT;\n }\n const cfg = this.createScaleConfig(type, field, scaleOption, data);\n\n styleScale.scale = this.createDefaultScale(cfg);\n styleScale.option = cfg;\n }\n return styleScale;\n }\n\n private getDefaultType(firstValue: unknown) {\n let type = ScaleTypes.LINEAR;\n if (typeof firstValue === 'string') {\n type = dateRegex.test(firstValue) ? ScaleTypes.TIME : ScaleTypes.CAT;\n }\n return type;\n }\n // 生成Scale 默认配置\n private createScaleConfig(\n type: ScaleTypeName,\n field: string | number,\n scaleOption: IScale | undefined,\n data?: IParseDataItem[],\n ) {\n const cfg: IScale = {\n type,\n };\n const values = data?.map((item) => item[field]) || [];\n if (scaleOption?.domain) {\n cfg.domain = scaleOption?.domain;\n }\n // 默认类型为 Quantile Scales https://github.com/d3/d3-scale#quantile-scales\n else if (\n type !== ScaleTypes.CAT &&\n type !== ScaleTypes.QUANTILE &&\n type !== ScaleTypes.DIVERGING\n ) {\n // linear/\n cfg.domain = extent(values);\n } else if (type === ScaleTypes.CAT) {\n cfg.domain = uniq(values);\n } else if (type === ScaleTypes.QUANTILE) {\n cfg.domain = values;\n } else if (type === ScaleTypes.DIVERGING) {\n const minMax = extent(values);\n const neutral =\n scaleOption?.neutral !== undefined\n ? scaleOption?.neutral\n : (minMax[0] + minMax[1]) / 2;\n cfg.domain = [minMax[0], neutral, minMax[1]];\n }\n return { ...cfg, ...scaleOption };\n }\n\n // 创建Scale 实例\n private createDefaultScale({ type, domain, unknown, clamp, nice }: IScale) {\n // @ts-ignore\n const scale = scaleMap[type]();\n if (domain && scale.domain) {\n scale.domain(domain);\n }\n if (unknown) {\n scale.unknown(unknown);\n }\n if (clamp !== undefined && scale.clamp) {\n scale.clamp(clamp);\n }\n if (nice !== undefined && scale.nice) {\n scale.nice(nice);\n }\n // TODO 其他属性支持\n return scale;\n }\n}\n"],"file":"FeatureScalePlugin.js"}
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@@ -36,6 +36,12 @@ var ShaderUniformPlugin = (_dec = injectable(), _dec2 = inject(TYPES.ICameraServ
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{"version":3,"sources":["../../src/plugins/ShaderUniformPlugin.ts"],"names":["CameraUniform","CoordinateUniform","TYPES","$window","inject","injectable","ShaderUniformPlugin","ICameraService","ICoordinateSystemService","IRendererService","IMapService","layer","version","mapService","mvp","sceneCenterMKT","hooks","beforeRender","tap","coordinateSystemService","refresh","map","customCoords","getMVPMatrix","getCustomCoordCenter","rendererService","getViewportSize","width","height","models","forEach","model","addUniforms","ProjectionMatrix","cameraService","getProjectionMatrix","ViewMatrix","getViewMatrix","ViewProjectionMatrix","getViewProjectionMatrix","Zoom","getZoom","ZoomScale","getZoomScale","FocalDistance","getFocalDistance","CameraPosition","getCameraPosition","CoordinateSystem","getCoordinateSystem","ViewportCenter","getViewportCenter","ViewportCenterProjection","getViewportCenterProjection","PixelsPerDegree","getPixelsPerDegree","PixelsPerDegree2","getPixelsPerDegree2","PixelsPerMeter","getPixelsPerMeter","Mvp","getModelMatrix","devicePixelRatio","getLayerConfig","pickingBuffer","Number","getShaderPickStat"],"mappings":";;;;;;;;;AAAA,SACEA,aADF,EAEEC,iBAFF,EASEC,KATF,QAUO,eAVP;AAWA,SAASC,OAAT,QAAwB,gBAAxB;AACA,SAASC,MAAT,EAAiBC,UAAjB,QAAmC,WAAnC;AACA,OAAO,kBAAP;IAUqBC,mB,WADpBD,UAAU,E,UAERD,MAAM,CAACF,KAAK,CAACK,cAAP,C,UAGNH,MAAM,CAACF,KAAK,CAACM,wBAAP,C,UAGNJ,MAAM,CAACF,KAAK,CAACO,gBAAP,C,UAGNL,MAAM,CAACF,KAAK,CAACQ,WAAP,C;;;;;;;;;;;;;;;WAGP,eAAaC,KAAb,EAA4B;AAAA;;AAC1B,UAAMC,OAAO,GAAG,KAAKC,UAAL,CAAgBD,OAAhC;AAEA,UAAIE,GAAG,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,EAAa,CAAb,EAAgB,CAAhB,EAAmB,CAAnB,EAAsB,CAAtB,EAAyB,CAAzB,EAA4B,CAA5B,EAA+B,CAA/B,EAAkC,CAAlC,EAAqC,CAArC,EAAwC,CAAxC,EAA2C,CAA3C,EAA8C,CAA9C,CAAV;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,CAArB;AACAJ,MAAAA,KAAK,CAACK,KAAN,CAAYC,YAAZ,CAAyBC,GAAzB,CAA6B,qBAA7B,EAAoD,YAAM;AAExD,QAAA,KAAI,CAACC,uBAAL,CAA6BC,OAA7B;;AAEA,YAAIR,OAAO,KAAK,UAAhB,EAA4B;
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{"version":3,"sources":["../../src/plugins/ShaderUniformPlugin.ts"],"names":["CameraUniform","CoordinateUniform","TYPES","$window","inject","injectable","ShaderUniformPlugin","ICameraService","ICoordinateSystemService","IRendererService","IMapService","layer","version","mapService","mvp","sceneCenterMKT","hooks","beforeRender","tap","coordinateSystemService","refresh","layerCenter","getLayerCenter","map","customCoords","setCenter","setCustomCoordCenter","getMVPMatrix","getCustomCoordCenter","rendererService","getViewportSize","width","height","models","forEach","model","addUniforms","ProjectionMatrix","cameraService","getProjectionMatrix","ViewMatrix","getViewMatrix","ViewProjectionMatrix","getViewProjectionMatrix","Zoom","getZoom","ZoomScale","getZoomScale","FocalDistance","getFocalDistance","CameraPosition","getCameraPosition","CoordinateSystem","getCoordinateSystem","ViewportCenter","getViewportCenter","ViewportCenterProjection","getViewportCenterProjection","PixelsPerDegree","getPixelsPerDegree","PixelsPerDegree2","getPixelsPerDegree2","PixelsPerMeter","getPixelsPerMeter","Mvp","getModelMatrix","devicePixelRatio","getLayerConfig","pickingBuffer","Number","getShaderPickStat","source","getSource","center"],"mappings":";;;;;;;;;AAAA,SACEA,aADF,EAEEC,iBAFF,EASEC,KATF,QAUO,eAVP;AAWA,SAASC,OAAT,QAAwB,gBAAxB;AACA,SAASC,MAAT,EAAiBC,UAAjB,QAAmC,WAAnC;AACA,OAAO,kBAAP;IAUqBC,mB,WADpBD,UAAU,E,UAERD,MAAM,CAACF,KAAK,CAACK,cAAP,C,UAGNH,MAAM,CAACF,KAAK,CAACM,wBAAP,C,UAGNJ,MAAM,CAACF,KAAK,CAACO,gBAAP,C,UAGNL,MAAM,CAACF,KAAK,CAACQ,WAAP,C;;;;;;;;;;;;;;;WAGP,eAAaC,KAAb,EAA4B;AAAA;;AAC1B,UAAMC,OAAO,GAAG,KAAKC,UAAL,CAAgBD,OAAhC;AAEA,UAAIE,GAAG,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,EAAa,CAAb,EAAgB,CAAhB,EAAmB,CAAnB,EAAsB,CAAtB,EAAyB,CAAzB,EAA4B,CAA5B,EAA+B,CAA/B,EAAkC,CAAlC,EAAqC,CAArC,EAAwC,CAAxC,EAA2C,CAA3C,EAA8C,CAA9C,CAAV;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,CAArB;AACAJ,MAAAA,KAAK,CAACK,KAAN,CAAYC,YAAZ,CAAyBC,GAAzB,CAA6B,qBAA7B,EAAoD,YAAM;AAExD,QAAA,KAAI,CAACC,uBAAL,CAA6BC,OAA7B;;AAEA,YAAIR,OAAO,KAAK,UAAhB,EAA4B;AAC1B,cAAMS,WAAW,GAAG,KAAI,CAACC,cAAL,CAAoBX,KAApB,CAApB;;AAEA,UAAA,KAAI,CAACE,UAAL,CAAgBU,GAAhB,CAAoBC,YAApB,CAAiCC,SAAjC,CAA2CJ,WAA3C;;AAEA,UAAA,KAAI,CAACR,UAAL,CAAgBa,oBAAhB,CAAqCL,WAArC;;AAEAP,UAAAA,GAAG,GAAG,KAAI,CAACD,UAAL,CAAgBU,GAAhB,CAAoBC,YAApB,CAAiCG,YAAjC,EAAN;AAGAZ,UAAAA,cAAc,GAAG,KAAI,CAACF,UAAL,CAAgBe,oBAAhB,EAAjB;AACD;;AAED,oCAA0B,KAAI,CAACC,eAAL,CAAqBC,eAArB,EAA1B;AAAA,YAAQC,KAAR,yBAAQA,KAAR;AAAA,YAAeC,MAAf,yBAAeA,MAAf;;AACArB,QAAAA,KAAK,CAACsB,MAAN,CAAaC,OAAb,CAAqB,UAACC,KAAD,EAAW;AAAA;;AAC9BA,UAAAA,KAAK,CAACC,WAAN,+DAEGpC,aAAa,CAACqC,gBAFjB,EAEoC,KAAI,CAACC,aAAL,CAAmBC,mBAAnB,EAFpC,uCAGGvC,aAAa,CAACwC,UAHjB,EAG8B,KAAI,CAACF,aAAL,CAAmBG,aAAnB,EAH9B,uCAIGzC,aAAa,CAAC0C,oBAJjB,EAIwC,KAAI,CAACJ,aAAL,CAAmBK,uBAAnB,EAJxC,uCAKG3C,aAAa,CAAC4C,IALjB,EAKwB,KAAI,CAACN,aAAL,CAAmBO,OAAnB,EALxB,uCAMG7C,aAAa,CAAC8C,SANjB,EAM6B,KAAI,CAACR,aAAL,CAAmBS,YAAnB,EAN7B,uCAOG/C,aAAa,CAACgD,aAPjB,EAOiC,KAAI,CAACV,aAAL,CAAmBW,gBAAnB,EAPjC,uCAQGjD,aAAa,CAACkD,cARjB,EAQkC,KAAI,CAACZ,aAAL,CAAmBa,iBAAnB,EARlC,uCAUGlD,iBAAiB,CAACmD,gBAVrB,EAUwC,KAAI,CAACjC,uBAAL,CAA6BkC,mBAA7B,EAVxC,uCAWGpD,iBAAiB,CAACqD,cAXrB,EAWsC,KAAI,CAACnC,uBAAL,CAA6BoC,iBAA7B,EAXtC,uCAYGtD,iBAAiB,CAACuD,wBAZrB,EAYgD,KAAI,CAACrC,uBAAL,CAA6BsC,2BAA7B,EAZhD,uCAaGxD,iBAAiB,CAACyD,eAbrB,EAauC,KAAI,CAACvC,uBAAL,CAA6BwC,kBAA7B,EAbvC,uCAcG1D,iBAAiB,CAAC2D,gBAdrB,EAcwC,KAAI,CAACzC,uBAAL,CAA6B0C,mBAA7B,EAdxC,uCAeG5D,iBAAiB,CAAC6D,cAfrB,EAesC,KAAI,CAAC3C,uBAAL,CAA6B4C,iBAA7B,EAftC,uCAiBG9D,iBAAiB,CAAC+D,GAjBrB,EAiB2BlD,GAjB3B,2DAkBoBC,cAlBpB,yDAoBkB,CAACgB,KAAD,EAAQC,MAAR,CApBlB,wDAqBiB,KAAI,CAACM,aAAL,CAAmB2B,cAAnB,EArBjB,6DAsBsB9D,OAAO,CAAC+D,gBAtB9B,0DAwBmBvD,KAAK,CAACwD,cAAN,GAAuBC,aAAvB,IAAwC,CAxB3D,uDA0BgBC,MAAM,CAAC1D,KAAK,CAAC2D,iBAAN,EAAD,CA1BtB;AA4BD,SA7BD;AAgCD,OAlDD;AAmDD;;;WAED,wBAAuB3D,KAAvB,EAAsC;AACpC,UAAM4D,MAAM,GAAG5D,KAAK,CAAC6D,SAAN,EAAf;AACA,aAAOD,MAAM,CAACE,MAAd;AACD;;;;;;;;;;;;;;;;;;;;;;;;;SA1EkBnE,mB","sourcesContent":["import {\n CameraUniform,\n CoordinateUniform,\n ICameraService,\n ICoordinateSystemService,\n ILayer,\n ILayerPlugin,\n IMapService,\n IRendererService,\n TYPES,\n} from '@antv/l7-core';\nimport { $window } from '@antv/l7-utils';\nimport { inject, injectable } from 'inversify';\nimport 'reflect-metadata';\n\n/**\n * 在渲染之前需要获取当前 Shader 所需 Uniform,例如:\n * 1. 从相机服务中获取 View & ProjectionMatrix,当前缩放等级等等\n * 2. 从坐标系服务中获取当前坐标系,例如是否是偏移坐标系\n * @see https://yuque.antfin-inc.com/yuqi.pyq/fgetpa/doml91\n * 3. 当前 Layer 本身的样式属性\n */\n@injectable()\nexport default class ShaderUniformPlugin implements ILayerPlugin {\n @inject(TYPES.ICameraService)\n private readonly cameraService: ICameraService;\n\n @inject(TYPES.ICoordinateSystemService)\n private readonly coordinateSystemService: ICoordinateSystemService;\n\n @inject(TYPES.IRendererService)\n private readonly rendererService: IRendererService;\n\n @inject(TYPES.IMapService)\n private readonly mapService: IMapService;\n\n public apply(layer: ILayer) {\n const version = this.mapService.version;\n\n let mvp = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]; // default matrix (for gaode2.x)\n let sceneCenterMKT = [0, 0];\n layer.hooks.beforeRender.tap('ShaderUniformPlugin', () => {\n // 重新计算坐标系参数\n this.coordinateSystemService.refresh();\n\n if (version === 'GAODE2.x') {\n const layerCenter = this.getLayerCenter(layer);\n // @ts-ignore\n this.mapService.map.customCoords.setCenter(layerCenter);\n // @ts-ignore\n this.mapService.setCustomCoordCenter(layerCenter);\n // @ts-ignore\n mvp = this.mapService.map.customCoords.getMVPMatrix();\n // mvp = amapCustomCoords.getMVPMatrix()\n // @ts-ignore\n sceneCenterMKT = this.mapService.getCustomCoordCenter();\n }\n\n const { width, height } = this.rendererService.getViewportSize();\n layer.models.forEach((model) => {\n model.addUniforms({\n // 相机参数,包含 VP 矩阵、缩放等级\n [CameraUniform.ProjectionMatrix]: this.cameraService.getProjectionMatrix(),\n [CameraUniform.ViewMatrix]: this.cameraService.getViewMatrix(),\n [CameraUniform.ViewProjectionMatrix]: this.cameraService.getViewProjectionMatrix(),\n [CameraUniform.Zoom]: this.cameraService.getZoom(),\n [CameraUniform.ZoomScale]: this.cameraService.getZoomScale(),\n [CameraUniform.FocalDistance]: this.cameraService.getFocalDistance(),\n [CameraUniform.CameraPosition]: this.cameraService.getCameraPosition(),\n // 坐标系参数\n [CoordinateUniform.CoordinateSystem]: this.coordinateSystemService.getCoordinateSystem(),\n [CoordinateUniform.ViewportCenter]: this.coordinateSystemService.getViewportCenter(),\n [CoordinateUniform.ViewportCenterProjection]: this.coordinateSystemService.getViewportCenterProjection(),\n [CoordinateUniform.PixelsPerDegree]: this.coordinateSystemService.getPixelsPerDegree(),\n [CoordinateUniform.PixelsPerDegree2]: this.coordinateSystemService.getPixelsPerDegree2(),\n [CoordinateUniform.PixelsPerMeter]: this.coordinateSystemService.getPixelsPerMeter(),\n // 坐标系是高德2.0的时候单独计算\n [CoordinateUniform.Mvp]: mvp,\n u_SceneCenterMKT: sceneCenterMKT,\n // 其他参数,例如视口大小、DPR 等\n u_ViewportSize: [width, height],\n u_ModelMatrix: this.cameraService.getModelMatrix(),\n u_DevicePixelRatio: $window.devicePixelRatio,\n // u_ModelMatrix: [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],\n u_PickingBuffer: layer.getLayerConfig().pickingBuffer || 0,\n // TODO: 当前地图是否在拖动\n u_shaderPick: Number(layer.getShaderPickStat()),\n });\n });\n\n // TODO:脏检查,决定是否需要渲染\n });\n }\n\n private getLayerCenter(layer: ILayer) {\n const source = layer.getSource();\n return source.center;\n }\n}\n"],"file":"ShaderUniformPlugin.js"}
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@@ -16,7 +16,7 @@ import { getMask, rgb2arr } from '@antv/l7-utils';
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var polygonExtrudeFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0]; \n float isSide = styleMappingMat[0][3];\n float sidey = styleMappingMat[3][0];\n float lightWeight = styleMappingMat[3][1];\n\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n\n if(u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n gl_FragColor = v_Color;\n }\n\n } else {\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n\n gl_FragColor = v_Color;\n }\n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
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var polygonExtrudeVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - isSide\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[3][0] = a_uvs[2];\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n
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var polygonExtrudeVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - isSide\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[3][0] = a_uvs[2];\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n // project_pos.z += 500000.0; // amap1\n\n // project_pos.z += (500000.0 * 4.0)/pow(2.0, 21.0 - u_Zoom); // mapbox\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xyz * vec3(1.0, 1.0, -1.0), 1.0));\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n // v_Color = a_Color;\n v_Color = vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n styleMappingMat[3][1] = lightWeight;\n\n setPickingColor(a_PickingColor);\n}\n";
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var polygonExtrudeTexFrag = "uniform sampler2D u_texture;\nuniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float isSide = styleMappingMat[0][3];\n float lightWeight = styleMappingMat[3][1];\n float topU = styleMappingMat[2][2];\n float topV = styleMappingMat[2][3];\n\n float sidey = styleMappingMat[3][0];\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n\n if(u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n gl_FragColor = v_Color;\n }\n } else {\n\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n\n gl_FragColor = texture2D(u_texture, vec2(topU, topV));\n }\n \n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
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var polygonExtrudeTexVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n v_Color = a_Color;\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - a_Position.z(judge side by a_Position.z)\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1] - u - v\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n \n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[2][2] = a_uvs[0];\n styleMappingMat[2][3] = 1.0 - a_uvs[1];\n styleMappingMat[3][0] = a_uvs[2];\n\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n // project_pos.z += 500000.0; // amap1\n\n // project_pos.z += (500000.0 * 4.0)/pow(2.0, 21.0 - u_Zoom); // mapbox\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xyz * vec3(1.0, 1.0, -1.0), 1.0));\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n styleMappingMat[3][1] = lightWeight;\n\n setPickingColor(a_PickingColor);\n}\n";
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var polygonExtrudePickLightFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float isSide = styleMappingMat[0][3];\n float sidey = styleMappingMat[3][0];\n float lightWeight = styleMappingMat[3][1];\n\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n \n if( u_linearColor == 1.0) {\n // side use linear\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n // side notuse linear\n gl_FragColor = v_Color;\n }\n } else {\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n gl_FragColor = v_Color;\n }\n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColorAlpha(gl_FragColor, lightWeight);\n}\n";
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@@ -87,10 +87,10 @@ var DataMappingPlugin = (_dec = (0, _inversify.injectable)(), _dec2 = (0, _inver
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if (filter !== null && filter !== void 0 && filter.needRemapping) {
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layer.setEncodedData(_this.mapping(attributes, filterData, undefined, bottomColor
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layer.setEncodedData(_this.mapping(layer, attributes, filterData, undefined, bottomColor));
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layer.setEncodedData(_this.mapping(attributesToRemapping, filterData, layer.getEncodedData(), bottomColor
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layer.setEncodedData(_this.mapping(layer, attributesToRemapping, filterData, layer.getEncodedData(), bottomColor));
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layer.setEncodedData(this.mapping(attributes, filterData, undefined, bottomColor
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layer.setEncodedData(this.mapping(layer, attributes, filterData, undefined, bottomColor));
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value: function mapping(attributes, data, predata, minimumColor
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value: function mapping(layer, attributes, data, predata, minimumColor) {
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arrow = _ref3$arrow === void 0 ? {
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enable: false
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return encodeRecord;
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this.adjustData2Amap2Coordinates(mappedData);
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}, {
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key: "adjustData2Amap2Coordinates",
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value: function adjustData2Amap2Coordinates(mappedData) {
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value: function adjustData2Amap2Coordinates(mappedData, layer) {
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if (mappedData.length > 0 && this.mapService.version === _l7Maps.Version['GAODE2.x']) {
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if (typeof mappedData[0].coordinates[0] === 'number') {
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}).map(function (d) {
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d.version = _l7Maps.Version['GAODE2.x'];
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d.originCoordinates = (0, _cloneDeep2.default)(d.coordinates);
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d.coordinates = _this4.mapService.
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d.coordinates = _this4.mapService.lngLatToCoordByLayer(d.coordinates, layerCenter);
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} else {
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mappedData.filter(function (d) {
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}).map(function (d) {
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d.version = _l7Maps.Version['GAODE2.x'];
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d.originCoordinates = (0, _cloneDeep2.default)(d.coordinates);
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d.coordinates = _this4.mapService.
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d.coordinates = _this4.mapService.lngLatToCoordsByLayer(d.coordinates, layerCenter);
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}, {
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key: "getLayerCenter",
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value: function getLayerCenter(layer) {
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}
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}, {
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key: "adjustData2SimpleCoordinates",
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value: function adjustData2SimpleCoordinates(mappedData) {
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@@ -1 +1 @@
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1
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{"version":3,"sources":["../../src/plugins/DataMappingPlugin.ts"],"names":["DataMappingPlugin","TYPES","IGlobalConfigService","IMapService","IFontService","layer","styleAttributeService","hooks","init","tap","generateMaping","beforeRenderData","dataState","dataMappingNeedUpdate","beforeRender","layerModelNeedUpdate","bottomColor","getBottomColor","attributes","getLayerStyleAttributes","filter","getLayerStyleAttribute","dataArray","getSource","data","attributesToRemapping","attribute","needRemapping","filterData","scale","record","applyAttributeMapping","length","setEncodedData","mapping","undefined","getEncodedData","emit","p1","p2","dir","normalizeDir","arrowPoint","predata","minimumColor","getLayerConfig","arrow","enable","mappedData","map","i","preRecord","encodeRecord","id","_id","coordinates","forEach","values","name","c","Array","isArray","shape","fontService","getIconFontKey","coords","getArrowPoints","splice","adjustData2Amap2Coordinates","adjustData2SimpleCoordinates","mapService","version","Version","d","originCoordinates","lngLatToCoord","lngLatToCoords","SIMPLE","simpleCoordinate","unProjectCoordinates","simpleMapCoord","unproject","coord","c1","co","push","scalers","params","field","hasOwnProperty","type","mappingResult"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;AAAA;;AAcA;;AACA;;AACA;;AAEA;;;;;;;;IAIqBA,iB,WADpB,4B,UAEE,uBAAOC,cAAMC,oBAAb,C,UAGA,uBAAOD,cAAME,WAAb,C,UAGA,uBAAOF,cAAMG,YAAb,C;;;;;;;;;;WAGD,eACEC,KADF,QAKE;AAAA;;AAAA,UAFEC,qBAEF,QAFEA,qBAEF;AACAD,MAAAA,KAAK,CAACE,KAAN,CAAYC,IAAZ,CAAiBC,GAAjB,CAAqB,mBAArB,EAA0C,YAAM;AAE9C,QAAA,KAAI,CAACC,cAAL,CAAoBL,KAApB,EAA2B;AAAEC,UAAAA,qBAAqB,EAArBA;AAAF,SAA3B;AACD,OAHD;AAKAD,MAAAA,KAAK,CAACE,KAAN,CAAYI,gBAAZ,CAA6BF,GAA7B,CAAiC,mBAAjC,EAAsD,YAAM;AAC1DJ,QAAAA,KAAK,CAACO,SAAN,CAAgBC,qBAAhB,GAAwC,KAAxC;;AACA,QAAA,KAAI,CAACH,cAAL,CAAoBL,KAApB,EAA2B;AAAEC,UAAAA,qBAAqB,EAArBA;AAAF,SAA3B;;AACA,eAAO,IAAP;AACD,OAJD;AAOAD,MAAAA,KAAK,CAACE,KAAN,CAAYO,YAAZ,CAAyBL,GAAzB,CAA6B,mBAA7B,EAAkD,YAAM;AACtD,YAAIJ,KAAK,CAACU,oBAAV,EAAgC;AAC9B;AACD;;AACD,YAAMC,WAAW,GAAGX,KAAK,CAACY,cAAN,EAApB;AACA,YAAMC,UAAU,GAAGZ,qBAAqB,CAACa,uBAAtB,MAAmD,EAAtE;AACA,YAAMC,MAAM,GAAGd,qBAAqB,CAACe,sBAAtB,CAA6C,QAA7C,CAAf;AACA,YAAQC,SAAR,GAAsBjB,KAAK,CAACkB,SAAN,GAAkBC,IAAxC,CAAQF,SAAR;AAEA,YAAMG,qBAAqB,GAAGP,UAAU,CAACE,MAAX,CAC5B,UAACM,SAAD;AAAA,iBAAeA,SAAS,CAACC,aAAzB;AAAA,SAD4B,CAA9B;AAGA,YAAIC,UAAU,GAAGN,SAAjB;;AAGA,YAAIF,MAAM,SAAN,IAAAA,MAAM,WAAN,IAAAA,MAAM,CAAEO,aAAR,IAAyBP,MAAzB,aAAyBA,MAAzB,eAAyBA,MAAM,CAAES,KAArC,EAA4C;AAC1CD,UAAAA,UAAU,GAAGN,SAAS,CAACF,MAAV,CAAiB,UAACU,MAAD,EAA4B;AACxD,mBAAO,KAAI,CAACC,qBAAL,CAA2BX,MAA3B,EAAmCU,MAAnC,EAA2Cd,WAA3C,EAAwD,CAAxD,CAAP;AACD,WAFY,CAAb;AAGD;;AAED,YAAIS,qBAAqB,CAACO,MAA1B,EAAkC;AAEhC,cAAIZ,MAAJ,aAAIA,MAAJ,eAAIA,MAAM,CAAEO,aAAZ,EAA2B;AACzBtB,YAAAA,KAAK,CAAC4B,cAAN,CACE,KAAI,CAACC,OAAL,CAAahB,UAAb,EAAyBU,UAAzB,EAAqCO,SAArC,EAAgDnB,WAAhD,EAA6DX,KAA7D,CADF;AAGAe,YAAAA,MAAM,CAACO,aAAP,GAAuB,KAAvB;AACD,WALD,MAKO;AACLtB,YAAAA,KAAK,CAAC4B,cAAN,CACE,KAAI,CAACC,OAAL,CACET,qBADF,EAEEG,UAFF,EAGEvB,KAAK,CAAC+B,cAAN,EAHF,EAIEpB,WAJF,EAKEX,KALF,CADF;AASD;;AAEDA,UAAAA,KAAK,CAACgC,IAAN,CAAW,WAAX,EAAwB,IAAxB;AACD;AACF,OA1CD;AA2CD;;;WACD,wBACEhC,KADF,SAKE;AAAA;;AAAA,UAFEC,qBAEF,SAFEA,qBAEF;AACA,UAAMU,WAAW,GAAGX,KAAK,CAACY,cAAN,EAApB;AACA,UAAMC,UAAU,GAAGZ,qBAAqB,CAACa,uBAAtB,MAAmD,EAAtE;AACA,UAAMC,MAAM,GAAGd,qBAAqB,CAACe,sBAAtB,CAA6C,QAA7C,CAAf;AACA,UAAQC,SAAR,GAAsBjB,KAAK,CAACkB,SAAN,GAAkBC,IAAxC,CAAQF,SAAR;AACA,UAAIM,UAAU,GAAGN,SAAjB;;AAEA,UAAIF,MAAJ,aAAIA,MAAJ,eAAIA,MAAM,CAAES,KAAZ,EAAmB;AACjBD,QAAAA,UAAU,GAAGN,SAAS,CAACF,MAAV,CAAiB,UAACU,MAAD,EAA4B;AACxD,iBAAO,MAAI,CAACC,qBAAL,CAA2BX,MAA3B,EAAmCU,MAAnC,EAA2Cd,WAA3C,EAAwD,CAAxD,CAAP;AACD,SAFY,CAAb;AAGD;;AACDX,MAAAA,KAAK,CAAC4B,cAAN,CACE,KAAKC,OAAL,CAAahB,UAAb,EAAyBU,UAAzB,EAAqCO,SAArC,EAAgDnB,WAAhD,EAA6DX,KAA7D,CADF;AAIAA,MAAAA,KAAK,CAACgC,IAAN,CAAW,YAAX,EAAyB,IAAzB;AACD;;;WAED,wBAAuBC,EAAvB,EAAqCC,EAArC,EAAmD;AACjD,UAAMC,GAAG,GAAG,CAACD,EAAE,CAAC,CAAD,CAAF,GAAQD,EAAE,CAAC,CAAD,CAAX,EAAgBC,EAAE,CAAC,CAAD,CAAF,GAAQD,EAAE,CAAC,CAAD,CAA1B,CAAZ;AACA,UAAMG,YAAY,GAAG,wBAAUD,GAAV,CAArB;AACA,UAAME,UAAU,GAAG,CACjBJ,EAAE,CAAC,CAAD,CAAF,GAAQG,YAAY,CAAC,CAAD,CAAZ,GAAkB,MADT,EAEjBH,EAAE,CAAC,CAAD,CAAF,GAAQG,YAAY,CAAC,CAAD,CAAZ,GAAkB,MAFT,CAAnB;AAIA,aAAOC,UAAP;AACD;;;WAED,iBACExB,UADF,EAEEM,IAFF,EAGEmB,OAHF,EAIEC,YAJF,EAKEvC,KALF,EAMoB;AAAA;;AAClB,kBAIIA,KAJJ,aAIIA,KAJJ,uBAIIA,KAAK,CAAEwC,cAAP,EAJJ;AAAA,8BACEC,KADF;AAAA,UACEA,KADF,4BACU;AACNC,QAAAA,MAAM,EAAE;AADF,OADV;;AAKA,UAAMC,UAAU,GAAGxB,IAAI,CAACyB,GAAL,CAAS,UAACnB,MAAD,EAAyBoB,CAAzB,EAA+B;AACzD,YAAMC,SAAS,GAAGR,OAAO,GAAGA,OAAO,CAACO,CAAD,CAAV,GAAgB,EAAzC;;AACA,YAAME,YAA4B;AAChCC,UAAAA,EAAE,EAAEvB,MAAM,CAACwB,GADqB;AAEhCC,UAAAA,WAAW,EAAEzB,MAAM,CAACyB;AAFY,WAG7BJ,SAH6B,CAAlC;;AAKAjC,QAAAA,UAAU,CACPE,MADH,CACU,UAACM,SAAD;AAAA,iBAAeA,SAAS,CAACG,KAAV,KAAoBM,SAAnC;AAAA,SADV,EAEGqB,OAFH,CAEW,UAAC9B,SAAD,EAAgC;AAEvC,cAAI+B,MAAM,GAAG,MAAI,CAAC1B,qBAAL,CACXL,SADW,EAEXI,MAFW,EAGXc,YAHW,CAAb;;AAMAlB,UAAAA,SAAS,CAACC,aAAV,GAA0B,KAA1B;;AAGA,cAAID,SAAS,CAACgC,IAAV,KAAmB,OAAvB,EA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{\n IEncodeFeature,\n IFontService,\n IGlobalConfigService,\n ILayer,\n ILayerPlugin,\n ILngLat,\n IMapService,\n IParseDataItem,\n IStyleAttribute,\n IStyleAttributeService,\n Position,\n TYPES,\n} from '@antv/l7-core';\nimport { Version } from '@antv/l7-maps';\nimport { isColor, normalize, rgb2arr, unProjectFlat } from '@antv/l7-utils';\nimport { inject, injectable } from 'inversify';\nimport { cloneDeep } from 'lodash';\nimport 'reflect-metadata';\nimport { ILineLayerStyleOptions } from '../core/interface';\n\n@injectable()\nexport default class DataMappingPlugin implements ILayerPlugin {\n @inject(TYPES.IGlobalConfigService)\n private readonly configService: IGlobalConfigService;\n\n @inject(TYPES.IMapService)\n private readonly mapService: IMapService;\n\n @inject(TYPES.IFontService)\n private readonly fontService: IFontService;\n\n public apply(\n layer: ILayer,\n {\n styleAttributeService,\n }: { styleAttributeService: IStyleAttributeService },\n ) {\n layer.hooks.init.tap('DataMappingPlugin', () => {\n // 初始化重新生成 map\n this.generateMaping(layer, { styleAttributeService });\n });\n\n layer.hooks.beforeRenderData.tap('DataMappingPlugin', () => {\n layer.dataState.dataMappingNeedUpdate = false;\n this.generateMaping(layer, { styleAttributeService });\n return true;\n });\n\n // remapping before render\n layer.hooks.beforeRender.tap('DataMappingPlugin', () => {\n if (layer.layerModelNeedUpdate) {\n return;\n }\n const bottomColor = layer.getBottomColor();\n const attributes = styleAttributeService.getLayerStyleAttributes() || [];\n const filter = styleAttributeService.getLayerStyleAttribute('filter');\n const { dataArray } = layer.getSource().data;\n\n const attributesToRemapping = attributes.filter(\n (attribute) => attribute.needRemapping, // 如果filter变化\n );\n let filterData = dataArray;\n\n // 数据过滤完 再执行数据映射\n if (filter?.needRemapping && filter?.scale) {\n filterData = dataArray.filter((record: IParseDataItem) => {\n return this.applyAttributeMapping(filter, record, bottomColor)[0];\n });\n }\n\n if (attributesToRemapping.length) {\n // 过滤数据\n if (filter?.needRemapping) {\n layer.setEncodedData(\n this.mapping(attributes, filterData, undefined, bottomColor, layer),\n );\n filter.needRemapping = false;\n } else {\n layer.setEncodedData(\n this.mapping(\n attributesToRemapping,\n filterData,\n layer.getEncodedData(),\n bottomColor,\n layer,\n ),\n );\n }\n // 处理文本更新\n layer.emit('remapping', null);\n }\n });\n }\n private generateMaping(\n layer: ILayer,\n {\n styleAttributeService,\n }: { styleAttributeService: IStyleAttributeService },\n ) {\n const bottomColor = layer.getBottomColor();\n const attributes = styleAttributeService.getLayerStyleAttributes() || [];\n const filter = styleAttributeService.getLayerStyleAttribute('filter');\n const { dataArray } = layer.getSource().data;\n let filterData = dataArray;\n // 数据过滤完 再执行数据映射\n if (filter?.scale) {\n filterData = dataArray.filter((record: IParseDataItem) => {\n return this.applyAttributeMapping(filter, record, bottomColor)[0];\n });\n }\n layer.setEncodedData(\n this.mapping(attributes, filterData, undefined, bottomColor, layer),\n );\n // 对外暴露事件\n layer.emit('dataUpdate', null);\n }\n\n private getArrowPoints(p1: Position, p2: Position) {\n const dir = [p2[0] - p1[0], p2[1] - p1[1]];\n const normalizeDir = normalize(dir);\n const arrowPoint = [\n p1[0] + normalizeDir[0] * 0.0001,\n p1[1] + normalizeDir[1] * 0.0001,\n ];\n return arrowPoint;\n }\n\n private mapping(\n attributes: IStyleAttribute[],\n data: IParseDataItem[],\n predata?: IEncodeFeature[],\n minimumColor?: string,\n layer?: ILayer,\n ): IEncodeFeature[] {\n const {\n arrow = {\n enable: false,\n },\n } = layer?.getLayerConfig() as ILineLayerStyleOptions;\n const mappedData = data.map((record: IParseDataItem, i) => {\n const preRecord = predata ? predata[i] : {};\n const encodeRecord: IEncodeFeature = {\n id: record._id,\n coordinates: record.coordinates,\n ...preRecord,\n };\n attributes\n .filter((attribute) => attribute.scale !== undefined)\n .forEach((attribute: IStyleAttribute) => {\n // console.log('record', record)\n let values = this.applyAttributeMapping(\n attribute,\n record,\n minimumColor,\n );\n // console.log('values', values)\n attribute.needRemapping = false;\n\n // TODO: 支持每个属性配置 postprocess\n if (attribute.name === 'color') {\n // console.log('attribute', attribute)\n values = values.map((c: unknown) => {\n return rgb2arr(c as string);\n });\n }\n // @ts-ignore\n encodeRecord[attribute.name] =\n Array.isArray(values) && values.length === 1 ? values[0] : values;\n\n // 增加对 layer/text/iconfont unicode 映射的解析\n if (attribute.name === 'shape') {\n encodeRecord.shape = this.fontService.getIconFontKey(\n encodeRecord[attribute.name] as string,\n );\n }\n });\n\n if (encodeRecord.shape === 'line' && arrow.enable) {\n // 只有在线图层且支持配置箭头的时候进行插入顶点的处理\n const coords = encodeRecord.coordinates as Position[];\n const arrowPoint = this.getArrowPoints(coords[0], coords[1]);\n encodeRecord.coordinates.splice(1, 0, arrowPoint, arrowPoint);\n }\n return encodeRecord;\n }) as IEncodeFeature[];\n // console.log('mappedData', mappedData)\n\n // 调整数据兼容 Amap2.0\n this.adjustData2Amap2Coordinates(mappedData);\n\n // 调整数据兼容 SimpleCoordinates\n this.adjustData2SimpleCoordinates(mappedData);\n\n return mappedData;\n }\n\n private adjustData2Amap2Coordinates(mappedData: IEncodeFeature[]) {\n // 根据地图的类型判断是否需要对点位数据进行处理, 若是高德2.0则需要对坐标进行相对偏移\n if (\n mappedData.length > 0 &&\n this.mapService.version === Version['GAODE2.x']\n ) {\n if (typeof mappedData[0].coordinates[0] === 'number') {\n // 单个的点数据\n // @ts-ignore\n mappedData\n // TODO: 避免经纬度被重复计算导致坐标位置偏移\n .filter((d) => !d.originCoordinates)\n .map((d) => {\n d.version = Version['GAODE2.x'];\n // @ts-ignore\n d.originCoordinates = cloneDeep(d.coordinates); // 为了兼容高德1.x 需要保存一份原始的经纬度坐标数据(许多上层逻辑依赖经纬度数据)\n // @ts-ignore\n d.coordinates = this.mapService.lngLatToCoord(d.coordinates);\n });\n } else {\n // 连续的线、面数据\n // @ts-ignore\n mappedData\n // TODO: 避免经纬度被重复计算导致坐标位置偏移\n .filter((d) => !d.originCoordinates)\n .map((d) => {\n d.version = Version['GAODE2.x'];\n // @ts-ignore\n d.originCoordinates = cloneDeep(d.coordinates); // 为了兼容高德1.x 需要保存一份原始的经纬度坐标数据(许多上层逻辑依赖经纬度数据)\n // @ts-ignore\n d.coordinates = this.mapService.lngLatToCoords(d.coordinates);\n });\n }\n }\n }\n\n private adjustData2SimpleCoordinates(mappedData: IEncodeFeature[]) {\n if (mappedData.length > 0 && this.mapService.version === Version.SIMPLE) {\n mappedData.map((d) => {\n if (!d.simpleCoordinate) {\n d.coordinates = this.unProjectCoordinates(d.coordinates);\n d.simpleCoordinate = true;\n }\n });\n }\n }\n\n private unProjectCoordinates(coordinates: any) {\n if (typeof coordinates[0] === 'number') {\n return this.mapService.simpleMapCoord.unproject(\n coordinates as [number, number],\n );\n }\n\n if (coordinates[0] && coordinates[0][0] instanceof Array) {\n // @ts-ignore\n const coords = [];\n coordinates.map((coord: any) => {\n // @ts-ignore\n const c1 = [];\n coord.map((co: any) => {\n c1.push(\n this.mapService.simpleMapCoord.unproject(co as [number, number]),\n );\n });\n // @ts-ignore\n coords.push(c1);\n });\n // @ts-ignore\n return coords;\n } else {\n // @ts-ignore\n const coords = [];\n // @ts-ignore\n coordinates.map((coord) => {\n coords.push(\n this.mapService.simpleMapCoord.unproject(coord as [number, number]),\n );\n });\n // @ts-ignore\n return coords;\n }\n }\n\n private applyAttributeMapping(\n attribute: IStyleAttribute,\n record: { [key: string]: unknown },\n minimumColor?: string,\n ) {\n if (!attribute.scale) {\n return [];\n }\n const scalers = attribute?.scale?.scalers || [];\n const params: unknown[] = [];\n\n scalers.forEach(({ field }) => {\n if (\n record.hasOwnProperty(field) ||\n attribute.scale?.type === 'variable'\n ) {\n // TODO:多字段,常量\n params.push(record[field]);\n }\n });\n // console.log('params', params)\n // console.log('attribute', attribute)\n\n const mappingResult = attribute.mapping ? attribute.mapping(params) : [];\n if (attribute.name === 'color' && !isColor(mappingResult[0])) {\n return [minimumColor];\n }\n return mappingResult;\n // return attribute.mapping ? attribute.mapping(params) : [];\n }\n}\n"],"file":"DataMappingPlugin.js"}
|
|
1
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+
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{\n IEncodeFeature,\n IFontService,\n IGlobalConfigService,\n ILayer,\n ILayerPlugin,\n ILngLat,\n IMapService,\n IParseDataItem,\n IStyleAttribute,\n IStyleAttributeService,\n Position,\n TYPES,\n} from '@antv/l7-core';\nimport { Version } from '@antv/l7-maps';\nimport { isColor, normalize, rgb2arr, unProjectFlat } from '@antv/l7-utils';\nimport { inject, injectable } from 'inversify';\nimport { cloneDeep } from 'lodash';\nimport 'reflect-metadata';\nimport { ILineLayerStyleOptions } from '../core/interface';\n\n@injectable()\nexport default class DataMappingPlugin implements ILayerPlugin {\n @inject(TYPES.IGlobalConfigService)\n private readonly configService: IGlobalConfigService;\n\n @inject(TYPES.IMapService)\n private readonly mapService: IMapService;\n\n @inject(TYPES.IFontService)\n private readonly fontService: IFontService;\n\n public apply(\n layer: ILayer,\n {\n styleAttributeService,\n }: { styleAttributeService: IStyleAttributeService },\n ) {\n layer.hooks.init.tap('DataMappingPlugin', () => {\n // 初始化重新生成 map\n this.generateMaping(layer, { styleAttributeService });\n });\n\n layer.hooks.beforeRenderData.tap('DataMappingPlugin', () => {\n layer.dataState.dataMappingNeedUpdate = false;\n this.generateMaping(layer, { styleAttributeService });\n return true;\n });\n\n // remapping before render\n layer.hooks.beforeRender.tap('DataMappingPlugin', () => {\n if (layer.layerModelNeedUpdate) {\n return;\n }\n const bottomColor = layer.getBottomColor();\n const attributes = styleAttributeService.getLayerStyleAttributes() || [];\n const filter = styleAttributeService.getLayerStyleAttribute('filter');\n const { dataArray } = layer.getSource().data;\n\n const attributesToRemapping = attributes.filter(\n (attribute) => attribute.needRemapping, // 如果filter变化\n );\n let filterData = dataArray;\n\n // 数据过滤完 再执行数据映射\n if (filter?.needRemapping && filter?.scale) {\n filterData = dataArray.filter((record: IParseDataItem) => {\n return this.applyAttributeMapping(filter, record, bottomColor)[0];\n });\n }\n\n if (attributesToRemapping.length) {\n // 过滤数据\n if (filter?.needRemapping) {\n layer.setEncodedData(\n this.mapping(layer, attributes, filterData, undefined, bottomColor),\n );\n filter.needRemapping = false;\n } else {\n layer.setEncodedData(\n this.mapping(\n layer,\n attributesToRemapping,\n filterData,\n layer.getEncodedData(),\n bottomColor,\n ),\n );\n }\n // 处理文本更新\n layer.emit('remapping', null);\n }\n });\n }\n private generateMaping(\n layer: ILayer,\n {\n styleAttributeService,\n }: { styleAttributeService: IStyleAttributeService },\n ) {\n const bottomColor = layer.getBottomColor();\n const attributes = styleAttributeService.getLayerStyleAttributes() || [];\n const filter = styleAttributeService.getLayerStyleAttribute('filter');\n const { dataArray } = layer.getSource().data;\n let filterData = dataArray;\n // 数据过滤完 再执行数据映射\n if (filter?.scale) {\n filterData = dataArray.filter((record: IParseDataItem) => {\n return this.applyAttributeMapping(filter, record, bottomColor)[0];\n });\n }\n layer.setEncodedData(\n this.mapping(layer, attributes, filterData, undefined, bottomColor),\n );\n // 对外暴露事件\n layer.emit('dataUpdate', null);\n }\n\n private getArrowPoints(p1: Position, p2: Position) {\n const dir = [p2[0] - p1[0], p2[1] - p1[1]];\n const normalizeDir = normalize(dir);\n const arrowPoint = [\n p1[0] + normalizeDir[0] * 0.0001,\n p1[1] + normalizeDir[1] * 0.0001,\n ];\n return arrowPoint;\n }\n\n private mapping(\n layer: ILayer,\n attributes: IStyleAttribute[],\n data: IParseDataItem[],\n predata?: IEncodeFeature[],\n minimumColor?: string,\n ): IEncodeFeature[] {\n const {\n arrow = {\n enable: false,\n },\n } = layer.getLayerConfig() as ILineLayerStyleOptions;\n const mappedData = data.map((record: IParseDataItem, i) => {\n const preRecord = predata ? predata[i] : {};\n const encodeRecord: IEncodeFeature = {\n id: record._id,\n coordinates: record.coordinates,\n ...preRecord,\n };\n attributes\n .filter((attribute) => attribute.scale !== undefined)\n .forEach((attribute: IStyleAttribute) => {\n // console.log('record', record)\n let values = this.applyAttributeMapping(\n attribute,\n record,\n minimumColor,\n );\n // console.log('values', values)\n attribute.needRemapping = false;\n\n // TODO: 支持每个属性配置 postprocess\n if (attribute.name === 'color') {\n // console.log('attribute', attribute)\n values = values.map((c: unknown) => {\n return rgb2arr(c as string);\n });\n }\n // @ts-ignore\n encodeRecord[attribute.name] =\n Array.isArray(values) && values.length === 1 ? values[0] : values;\n\n // 增加对 layer/text/iconfont unicode 映射的解析\n if (attribute.name === 'shape') {\n encodeRecord.shape = this.fontService.getIconFontKey(\n encodeRecord[attribute.name] as string,\n );\n }\n });\n\n if (encodeRecord.shape === 'line' && arrow.enable) {\n // 只有在线图层且支持配置箭头的时候进行插入顶点的处理\n const coords = encodeRecord.coordinates as Position[];\n const arrowPoint = this.getArrowPoints(coords[0], coords[1]);\n encodeRecord.coordinates.splice(1, 0, arrowPoint, arrowPoint);\n }\n return encodeRecord;\n }) as IEncodeFeature[];\n // console.log('mappedData', mappedData)\n\n // 调整数据兼容 Amap2.0\n this.adjustData2Amap2Coordinates(mappedData, layer);\n\n // 调整数据兼容 SimpleCoordinates\n this.adjustData2SimpleCoordinates(mappedData);\n\n return mappedData;\n }\n\n private adjustData2Amap2Coordinates(\n mappedData: IEncodeFeature[],\n layer: ILayer,\n ) {\n // 根据地图的类型判断是否需要对点位数据进行处理, 若是高德2.0则需要对坐标进行相对偏移\n if (\n mappedData.length > 0 &&\n this.mapService.version === Version['GAODE2.x']\n ) {\n const layerCenter = this.getLayerCenter(layer);\n if (typeof mappedData[0].coordinates[0] === 'number') {\n // 单个的点数据\n // @ts-ignore\n mappedData\n // TODO: 避免经纬度被重复计算导致坐标位置偏移\n .filter((d) => !d.originCoordinates)\n .map((d) => {\n d.version = Version['GAODE2.x'];\n // @ts-ignore\n d.originCoordinates = cloneDeep(d.coordinates); // 为了兼容高德1.x 需要保存一份原始的经纬度坐标数据(许多上层逻辑依赖经纬度数据)\n // @ts-ignore\n // d.coordinates = this.mapService.lngLatToCoord(d.coordinates);\n d.coordinates = this.mapService.lngLatToCoordByLayer(\n d.coordinates,\n layerCenter,\n );\n });\n } else {\n // 连续的线、面数据\n // @ts-ignore\n mappedData\n // TODO: 避免经纬度被重复计算导致坐标位置偏移\n .filter((d) => !d.originCoordinates)\n .map((d) => {\n d.version = Version['GAODE2.x'];\n // @ts-ignore\n d.originCoordinates = cloneDeep(d.coordinates); // 为了兼容高德1.x 需要保存一份原始的经纬度坐标数据(许多上层逻辑依赖经纬度数据)\n // @ts-ignore\n // d.coordinates = this.mapService.lngLatToCoords(d.coordinates);\n d.coordinates = this.mapService.lngLatToCoordsByLayer(\n d.coordinates,\n layerCenter,\n );\n });\n }\n }\n }\n\n private getLayerCenter(layer: ILayer) {\n const source = layer.getSource();\n return source.center;\n }\n\n private adjustData2SimpleCoordinates(mappedData: IEncodeFeature[]) {\n if (mappedData.length > 0 && this.mapService.version === Version.SIMPLE) {\n mappedData.map((d) => {\n if (!d.simpleCoordinate) {\n d.coordinates = this.unProjectCoordinates(d.coordinates);\n d.simpleCoordinate = true;\n }\n });\n }\n }\n\n private unProjectCoordinates(coordinates: any) {\n if (typeof coordinates[0] === 'number') {\n return this.mapService.simpleMapCoord.unproject(\n coordinates as [number, number],\n );\n }\n\n if (coordinates[0] && coordinates[0][0] instanceof Array) {\n // @ts-ignore\n const coords = [];\n coordinates.map((coord: any) => {\n // @ts-ignore\n const c1 = [];\n coord.map((co: any) => {\n c1.push(\n this.mapService.simpleMapCoord.unproject(co as [number, number]),\n );\n });\n // @ts-ignore\n coords.push(c1);\n });\n // @ts-ignore\n return coords;\n } else {\n // @ts-ignore\n const coords = [];\n // @ts-ignore\n coordinates.map((coord) => {\n coords.push(\n this.mapService.simpleMapCoord.unproject(coord as [number, number]),\n );\n });\n // @ts-ignore\n return coords;\n }\n }\n\n private applyAttributeMapping(\n attribute: IStyleAttribute,\n record: { [key: string]: unknown },\n minimumColor?: string,\n ) {\n if (!attribute.scale) {\n return [];\n }\n const scalers = attribute?.scale?.scalers || [];\n const params: unknown[] = [];\n\n scalers.forEach(({ field }) => {\n if (\n record.hasOwnProperty(field) ||\n attribute.scale?.type === 'variable'\n ) {\n // TODO:多字段,常量\n params.push(record[field]);\n }\n });\n // console.log('params', params)\n // console.log('attribute', attribute)\n\n const mappingResult = attribute.mapping ? attribute.mapping(params) : [];\n if (attribute.name === 'color' && !isColor(mappingResult[0])) {\n return [minimumColor];\n }\n return mappingResult;\n // return attribute.mapping ? attribute.mapping(params) : [];\n }\n}\n"],"file":"DataMappingPlugin.js"}
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function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
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var scaleMap = (_scaleMap = {}, (0, _defineProperty2.default)(_scaleMap, _l7Core.ScaleTypes.LINEAR, d3.scaleLinear), (0, _defineProperty2.default)(_scaleMap, _l7Core.ScaleTypes.POWER, d3.scalePow), (0, _defineProperty2.default)(_scaleMap, _l7Core.ScaleTypes.LOG, d3.scaleLog), (0, _defineProperty2.default)(_scaleMap, _l7Core.ScaleTypes.IDENTITY, d3.scaleIdentity), (0, _defineProperty2.default)(_scaleMap, _l7Core.ScaleTypes.TIME, d3.scaleTime), (0, _defineProperty2.default)(_scaleMap, _l7Core.ScaleTypes.QUANTILE, d3.scaleQuantile), (0, _defineProperty2.default)(_scaleMap, _l7Core.ScaleTypes.QUANTIZE, d3.scaleQuantize), (0, _defineProperty2.default)(_scaleMap, _l7Core.ScaleTypes.THRESHOLD, d3.scaleThreshold), (0, _defineProperty2.default)(_scaleMap, _l7Core.ScaleTypes.CAT, d3.scaleOrdinal), _scaleMap);
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var FeatureScalePlugin = (_dec = (0, _inversify.injectable)(), _dec2 = (0, _inversify.inject)(_l7Core.TYPES.IGlobalConfigService), _dec(_class = (_class2 = function () {
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+
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+
if (nice !== undefined && scale.nice) {
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scale.nice(nice);
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}
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+
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return scale;
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}
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}]);
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@@ -1 +1 @@
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1
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-
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scaleOption,\n };\n\n if (!data || !data.length) {\n if (scaleOption && scaleOption.type) {\n styleScale.scale = this.createDefaultScale(scaleOption);\n } else {\n styleScale.scale = d3.scaleOrdinal([field]);\n styleScale.type = StyleScaleType.CONSTANT;\n }\n return styleScale;\n }\n const firstValue = data!.find((d) => !isNil(d[field]))?.[field];\n // 常量 Scale\n if (this.isNumber(field) || (isNil(firstValue) && !scaleOption)) {\n styleScale.scale = d3.scaleOrdinal([field]);\n styleScale.type = StyleScaleType.CONSTANT;\n } else {\n // 根据数据类型判断 默认等分位,时间,和枚举类型\n let type =\n (scaleOption && scaleOption.type) || this.getDefaultType(firstValue);\n if (values === 'text') {\n // text 为内置变 如果是文本则为cat\n type = ScaleTypes.CAT;\n }\n const cfg = this.createDefaultScaleConfig(type, field, data);\n Object.assign(cfg, scaleOption);\n styleScale.scale = this.createDefaultScale(cfg);\n styleScale.option = cfg;\n }\n return styleScale;\n }\n\n private getDefaultType(firstValue: unknown) {\n let type = ScaleTypes.LINEAR;\n if (typeof firstValue === 'string') {\n type = dateRegex.test(firstValue) ? ScaleTypes.TIME : ScaleTypes.CAT;\n }\n return type;\n }\n\n private createDefaultScaleConfig(\n type: ScaleTypeName,\n field: string | number,\n data?: IParseDataItem[],\n ) {\n const cfg: IScale = {\n type,\n };\n const values = data?.map((item) => item[field]) || [];\n // 默认类型为 Quantile Scales https://github.com/d3/d3-scale#quantile-scales\n if (type !== ScaleTypes.CAT && type !== ScaleTypes.QUANTILE) {\n cfg.domain = extent(values);\n } else if (type === ScaleTypes.CAT) {\n cfg.domain = uniq(values);\n } else if (type === ScaleTypes.QUANTILE) {\n cfg.domain = values;\n }\n return cfg;\n }\n\n private createDefaultScale({ type, domain }: IScale) {\n // @ts-ignore\n const scale = scaleMap[type]();\n if (domain) {\n scale.domain(domain);\n }\n // TODO 其他属性支持\n return scale;\n }\n}\n"],"file":"FeatureScalePlugin.js"}
|
|
1
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+
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styleAttributeService.getLayerStyleAttributes();\n const { dataArray } = layer.getSource().data;\n if (dataArray.length === 0) {\n return;\n }\n this.caculateScalesForAttributes(attributes || [], dataArray);\n });\n\n // 检测数据是否需要更新\n layer.hooks.beforeRenderData.tap('FeatureScalePlugin', () => {\n this.scaleOptions = layer.getScaleOptions();\n const attributes = styleAttributeService.getLayerStyleAttributes();\n const { dataArray } = layer.getSource().data;\n this.caculateScalesForAttributes(attributes || [], dataArray);\n layer.layerModelNeedUpdate = true;\n return true;\n });\n\n layer.hooks.beforeRender.tap('FeatureScalePlugin', () => {\n if (layer.layerModelNeedUpdate) {\n return;\n }\n this.scaleOptions = layer.getScaleOptions();\n const attributes = styleAttributeService.getLayerStyleAttributes();\n if (attributes) {\n const { dataArray } = layer.getSource().data;\n if (dataArray.length === 0) {\n return;\n }\n const attributesToRescale = attributes.filter(\n (attribute) => attribute.needRescale,\n );\n if (attributesToRescale.length) {\n this.caculateScalesForAttributes(attributesToRescale, dataArray);\n }\n }\n });\n }\n private isNumber(n: any) {\n return !isNaN(parseFloat(n)) && isFinite(n);\n }\n\n private caculateScalesForAttributes(\n attributes: IStyleAttribute[],\n dataArray: IParseDataItem[],\n ) {\n this.scaleCache = {};\n attributes.forEach((attribute) => {\n if (attribute.scale) {\n // 创建Scale\n const attributeScale = attribute.scale;\n const type = attribute.name;\n attributeScale.names = this.parseFields(attribute!.scale!.field || []);\n const scales: IStyleScale[] = [];\n // 为每个字段创建 Scale\n attributeScale.names.forEach((field: string | number) => {\n scales.push(\n this.createScale(\n field,\n attribute.name,\n attribute.scale?.values,\n dataArray,\n ),\n );\n });\n\n // 为scales 设置值区间 Range\n if (scales.some((scale) => scale.type === StyleScaleType.VARIABLE)) {\n attributeScale.type = StyleScaleType.VARIABLE;\n scales.forEach((scale) => {\n // 如果设置了回调, 这不需要设置range\n if (!attributeScale.callback) {\n if (\n attributeScale.values &&\n attributeScale.values !== 'text' &&\n scale.option?.type !== ScaleTypes.DIVERGING &&\n scale.option?.type !== ScaleTypes.SEQUENTIAL\n ) {\n scale.scale.range(attributeScale.values); // 判断常量, 默认值\n } else if (scale.option?.type === ScaleTypes.CAT) {\n // 如果没有设置初值且 类型为cat,range ==domain;\n scale.scale.range(scale.option.domain);\n } else if (\n scale.option?.type === ScaleTypes.DIVERGING ||\n scale.option?.type === ScaleTypes.SEQUENTIAL\n ) {\n scale.scale.interpolator(\n // @ts-ignore\n d3interpolate.interpolateRgbBasis(attributeScale.values),\n );\n }\n }\n });\n } else {\n // 设置attribute 常量值 常量直接在value取值\n attributeScale.type = StyleScaleType.CONSTANT;\n attributeScale.defaultValues = scales.map((scale, index) => {\n return scale.scale(attributeScale.names[index]);\n });\n }\n attributeScale.scalers = scales.map((scale: IStyleScale) => {\n return {\n field: scale.field,\n func: scale.scale,\n option: scale.option,\n };\n });\n\n attribute.needRescale = false;\n }\n });\n }\n\n /**\n * @example\n * 'w*h' => ['w', 'h']\n * 'w' => ['w']\n */\n private parseFields(\n field: string[] | string | number[] | number,\n ): string[] | number[] {\n if (Array.isArray(field)) {\n return field;\n }\n if (isString(field)) {\n return field.split('*');\n }\n return [field];\n }\n\n private createScale(\n field: string | number,\n name: string,\n values: unknown[] | string | undefined,\n data?: IParseDataItem[],\n ): IStyleScale {\n // scale 支持根据视觉通道和字段\n const scaleOption: IScale | undefined =\n this.scaleOptions[name] && this.scaleOptions[name]?.field === field\n ? this.scaleOptions[name] // TODO zi\n : this.scaleOptions[field];\n const styleScale: IStyleScale = {\n field,\n scale: undefined,\n type: StyleScaleType.VARIABLE,\n option: scaleOption,\n };\n\n if (!data || !data.length) {\n if (scaleOption && scaleOption.type) {\n styleScale.scale = this.createDefaultScale(scaleOption);\n } else {\n styleScale.scale = d3.scaleOrdinal([field]);\n styleScale.type = StyleScaleType.CONSTANT;\n }\n return styleScale;\n }\n const firstValue = data!.find((d) => !isNil(d[field]))?.[field];\n // 常量 Scale\n if (this.isNumber(field) || (isNil(firstValue) && !scaleOption)) {\n styleScale.scale = d3.scaleOrdinal([field]);\n styleScale.type = StyleScaleType.CONSTANT;\n } else {\n // 根据数据类型判断 默认等分位,时间,和枚举类型\n let type =\n (scaleOption && scaleOption.type) || this.getDefaultType(firstValue);\n if (values === 'text') {\n // text 为内置变 如果是文本则为cat\n type = ScaleTypes.CAT;\n }\n const cfg = this.createScaleConfig(type, field, scaleOption, data);\n\n styleScale.scale = this.createDefaultScale(cfg);\n styleScale.option = cfg;\n }\n return styleScale;\n }\n\n private getDefaultType(firstValue: unknown) {\n let type = ScaleTypes.LINEAR;\n if (typeof firstValue === 'string') {\n type = dateRegex.test(firstValue) ? ScaleTypes.TIME : ScaleTypes.CAT;\n }\n return type;\n }\n // 生成Scale 默认配置\n private createScaleConfig(\n type: ScaleTypeName,\n field: string | number,\n scaleOption: IScale | undefined,\n data?: IParseDataItem[],\n ) {\n const cfg: IScale = {\n type,\n };\n const values = data?.map((item) => item[field]) || [];\n if (scaleOption?.domain) {\n cfg.domain = scaleOption?.domain;\n }\n // 默认类型为 Quantile Scales https://github.com/d3/d3-scale#quantile-scales\n else if (\n type !== ScaleTypes.CAT &&\n type !== ScaleTypes.QUANTILE &&\n type !== ScaleTypes.DIVERGING\n ) {\n // linear/\n cfg.domain = extent(values);\n } else if (type === ScaleTypes.CAT) {\n cfg.domain = uniq(values);\n } else if (type === ScaleTypes.QUANTILE) {\n cfg.domain = values;\n } else if (type === ScaleTypes.DIVERGING) {\n const minMax = extent(values);\n const neutral =\n scaleOption?.neutral !== undefined\n ? scaleOption?.neutral\n : (minMax[0] + minMax[1]) / 2;\n cfg.domain = [minMax[0], neutral, minMax[1]];\n }\n return { ...cfg, ...scaleOption };\n }\n\n // 创建Scale 实例\n private createDefaultScale({ type, domain, unknown, clamp, nice }: IScale) {\n // @ts-ignore\n const scale = scaleMap[type]();\n if (domain && scale.domain) {\n scale.domain(domain);\n }\n if (unknown) {\n scale.unknown(unknown);\n }\n if (clamp !== undefined && scale.clamp) {\n scale.clamp(clamp);\n }\n if (nice !== undefined && scale.nice) {\n scale.nice(nice);\n }\n // TODO 其他属性支持\n return scale;\n }\n}\n"],"file":"FeatureScalePlugin.js"}
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@@ -50,6 +50,12 @@ var ShaderUniformPlugin = (_dec = (0, _inversify.injectable)(), _dec2 = (0, _inv
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{"version":3,"sources":["../../src/plugins/ShaderUniformPlugin.ts"],"names":["ShaderUniformPlugin","TYPES","ICameraService","ICoordinateSystemService","IRendererService","IMapService","layer","version","mapService","mvp","sceneCenterMKT","hooks","beforeRender","tap","coordinateSystemService","refresh","map","customCoords","getMVPMatrix","getCustomCoordCenter","rendererService","getViewportSize","width","height","models","forEach","model","addUniforms","CameraUniform","ProjectionMatrix","cameraService","getProjectionMatrix","ViewMatrix","getViewMatrix","ViewProjectionMatrix","getViewProjectionMatrix","Zoom","getZoom","ZoomScale","getZoomScale","FocalDistance","getFocalDistance","CameraPosition","getCameraPosition","CoordinateUniform","CoordinateSystem","getCoordinateSystem","ViewportCenter","getViewportCenter","ViewportCenterProjection","getViewportCenterProjection","PixelsPerDegree","getPixelsPerDegree","PixelsPerDegree2","getPixelsPerDegree2","PixelsPerMeter","getPixelsPerMeter","Mvp","getModelMatrix","$window","devicePixelRatio","getLayerConfig","pickingBuffer","Number","getShaderPickStat"],"mappings":";;;;;;;;;;;;;;;;;;;;;AAAA;;AAWA;;AACA;;AACA;;;;IAUqBA,mB,WADpB,4B,UAEE,uBAAOC,cAAMC,cAAb,C,UAGA,uBAAOD,cAAME,wBAAb,C,UAGA,uBAAOF,cAAMG,gBAAb,C,UAGA,uBAAOH,cAAMI,WAAb,C;;;;;;;;;;;WAGD,eAAaC,KAAb,EAA4B;AAAA;;AAC1B,UAAMC,OAAO,GAAG,KAAKC,UAAL,CAAgBD,OAAhC;AAEA,UAAIE,GAAG,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,EAAa,CAAb,EAAgB,CAAhB,EAAmB,CAAnB,EAAsB,CAAtB,EAAyB,CAAzB,EAA4B,CAA5B,EAA+B,CAA/B,EAAkC,CAAlC,EAAqC,CAArC,EAAwC,CAAxC,EAA2C,CAA3C,EAA8C,CAA9C,CAAV;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,CAArB;AACAJ,MAAAA,KAAK,CAACK,KAAN,CAAYC,YAAZ,CAAyBC,GAAzB,CAA6B,qBAA7B,EAAoD,YAAM;AAExD,QAAA,KAAI,CAACC,uBAAL,CAA6BC,OAA7B;;AAEA,YAAIR,OAAO,KAAK,UAAhB,EAA4B;
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{"version":3,"sources":["../../src/plugins/ShaderUniformPlugin.ts"],"names":["ShaderUniformPlugin","TYPES","ICameraService","ICoordinateSystemService","IRendererService","IMapService","layer","version","mapService","mvp","sceneCenterMKT","hooks","beforeRender","tap","coordinateSystemService","refresh","layerCenter","getLayerCenter","map","customCoords","setCenter","setCustomCoordCenter","getMVPMatrix","getCustomCoordCenter","rendererService","getViewportSize","width","height","models","forEach","model","addUniforms","CameraUniform","ProjectionMatrix","cameraService","getProjectionMatrix","ViewMatrix","getViewMatrix","ViewProjectionMatrix","getViewProjectionMatrix","Zoom","getZoom","ZoomScale","getZoomScale","FocalDistance","getFocalDistance","CameraPosition","getCameraPosition","CoordinateUniform","CoordinateSystem","getCoordinateSystem","ViewportCenter","getViewportCenter","ViewportCenterProjection","getViewportCenterProjection","PixelsPerDegree","getPixelsPerDegree","PixelsPerDegree2","getPixelsPerDegree2","PixelsPerMeter","getPixelsPerMeter","Mvp","getModelMatrix","$window","devicePixelRatio","getLayerConfig","pickingBuffer","Number","getShaderPickStat","source","getSource","center"],"mappings":";;;;;;;;;;;;;;;;;;;;;AAAA;;AAWA;;AACA;;AACA;;;;IAUqBA,mB,WADpB,4B,UAEE,uBAAOC,cAAMC,cAAb,C,UAGA,uBAAOD,cAAME,wBAAb,C,UAGA,uBAAOF,cAAMG,gBAAb,C,UAGA,uBAAOH,cAAMI,WAAb,C;;;;;;;;;;;WAGD,eAAaC,KAAb,EAA4B;AAAA;;AAC1B,UAAMC,OAAO,GAAG,KAAKC,UAAL,CAAgBD,OAAhC;AAEA,UAAIE,GAAG,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAV,EAAa,CAAb,EAAgB,CAAhB,EAAmB,CAAnB,EAAsB,CAAtB,EAAyB,CAAzB,EAA4B,CAA5B,EAA+B,CAA/B,EAAkC,CAAlC,EAAqC,CAArC,EAAwC,CAAxC,EAA2C,CAA3C,EAA8C,CAA9C,CAAV;AACA,UAAIC,cAAc,GAAG,CAAC,CAAD,EAAI,CAAJ,CAArB;AACAJ,MAAAA,KAAK,CAACK,KAAN,CAAYC,YAAZ,CAAyBC,GAAzB,CAA6B,qBAA7B,EAAoD,YAAM;AAExD,QAAA,KAAI,CAACC,uBAAL,CAA6BC,OAA7B;;AAEA,YAAIR,OAAO,KAAK,UAAhB,EAA4B;AAC1B,cAAMS,WAAW,GAAG,KAAI,CAACC,cAAL,CAAoBX,KAApB,CAApB;;AAEA,UAAA,KAAI,CAACE,UAAL,CAAgBU,GAAhB,CAAoBC,YAApB,CAAiCC,SAAjC,CAA2CJ,WAA3C;;AAEA,UAAA,KAAI,CAACR,UAAL,CAAgBa,oBAAhB,CAAqCL,WAArC;;AAEAP,UAAAA,GAAG,GAAG,KAAI,CAACD,UAAL,CAAgBU,GAAhB,CAAoBC,YAApB,CAAiCG,YAAjC,EAAN;AAGAZ,UAAAA,cAAc,GAAG,KAAI,CAACF,UAAL,CAAgBe,oBAAhB,EAAjB;AACD;;AAED,oCAA0B,KAAI,CAACC,eAAL,CAAqBC,eAArB,EAA1B;AAAA,YAAQC,KAAR,yBAAQA,KAAR;AAAA,YAAeC,MAAf,yBAAeA,MAAf;;AACArB,QAAAA,KAAK,CAACsB,MAAN,CAAaC,OAAb,CAAqB,UAACC,KAAD,EAAW;AAAA;;AAC9BA,UAAAA,KAAK,CAACC,WAAN,6EAEGC,sBAAcC,gBAFjB,EAEoC,KAAI,CAACC,aAAL,CAAmBC,mBAAnB,EAFpC,qDAGGH,sBAAcI,UAHjB,EAG8B,KAAI,CAACF,aAAL,CAAmBG,aAAnB,EAH9B,qDAIGL,sBAAcM,oBAJjB,EAIwC,KAAI,CAACJ,aAAL,CAAmBK,uBAAnB,EAJxC,qDAKGP,sBAAcQ,IALjB,EAKwB,KAAI,CAACN,aAAL,CAAmBO,OAAnB,EALxB,qDAMGT,sBAAcU,SANjB,EAM6B,KAAI,CAACR,aAAL,CAAmBS,YAAnB,EAN7B,qDAOGX,sBAAcY,aAPjB,EAOiC,KAAI,CAACV,aAAL,CAAmBW,gBAAnB,EAPjC,qDAQGb,sBAAcc,cARjB,EAQkC,KAAI,CAACZ,aAAL,CAAmBa,iBAAnB,EARlC,qDAUGC,0BAAkBC,gBAVrB,EAUwC,KAAI,CAACnC,uBAAL,CAA6BoC,mBAA7B,EAVxC,qDAWGF,0BAAkBG,cAXrB,EAWsC,KAAI,CAACrC,uBAAL,CAA6BsC,iBAA7B,EAXtC,qDAYGJ,0BAAkBK,wBAZrB,EAYgD,KAAI,CAACvC,uBAAL,CAA6BwC,2BAA7B,EAZhD,qDAaGN,0BAAkBO,eAbrB,EAauC,KAAI,CAACzC,uBAAL,CAA6B0C,kBAA7B,EAbvC,qDAcGR,0BAAkBS,gBAdrB,EAcwC,KAAI,CAAC3C,uBAAL,CAA6B4C,mBAA7B,EAdxC,qDAeGV,0BAAkBW,cAfrB,EAesC,KAAI,CAAC7C,uBAAL,CAA6B8C,iBAA7B,EAftC,qDAiBGZ,0BAAkBa,GAjBrB,EAiB2BpD,GAjB3B,yEAkBoBC,cAlBpB,uEAoBkB,CAACgB,KAAD,EAAQC,MAAR,CApBlB,sEAqBiB,KAAI,CAACO,aAAL,CAAmB4B,cAAnB,EArBjB,2EAsBsBC,iBAAQC,gBAtB9B,wEAwBmB1D,KAAK,CAAC2D,cAAN,GAAuBC,aAAvB,IAAwC,CAxB3D,qEA0BgBC,MAAM,CAAC7D,KAAK,CAAC8D,iBAAN,EAAD,CA1BtB;AA4BD,SA7BD;AAgCD,OAlDD;AAmDD;;;WAED,wBAAuB9D,KAAvB,EAAsC;AACpC,UAAM+D,MAAM,GAAG/D,KAAK,CAACgE,SAAN,EAAf;AACA,aAAOD,MAAM,CAACE,MAAd;AACD","sourcesContent":["import {\n CameraUniform,\n CoordinateUniform,\n ICameraService,\n ICoordinateSystemService,\n ILayer,\n ILayerPlugin,\n IMapService,\n IRendererService,\n TYPES,\n} from '@antv/l7-core';\nimport { $window } from '@antv/l7-utils';\nimport { inject, injectable } from 'inversify';\nimport 'reflect-metadata';\n\n/**\n * 在渲染之前需要获取当前 Shader 所需 Uniform,例如:\n * 1. 从相机服务中获取 View & ProjectionMatrix,当前缩放等级等等\n * 2. 从坐标系服务中获取当前坐标系,例如是否是偏移坐标系\n * @see https://yuque.antfin-inc.com/yuqi.pyq/fgetpa/doml91\n * 3. 当前 Layer 本身的样式属性\n */\n@injectable()\nexport default class ShaderUniformPlugin implements ILayerPlugin {\n @inject(TYPES.ICameraService)\n private readonly cameraService: ICameraService;\n\n @inject(TYPES.ICoordinateSystemService)\n private readonly coordinateSystemService: ICoordinateSystemService;\n\n @inject(TYPES.IRendererService)\n private readonly rendererService: IRendererService;\n\n @inject(TYPES.IMapService)\n private readonly mapService: IMapService;\n\n public apply(layer: ILayer) {\n const version = this.mapService.version;\n\n let mvp = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]; // default matrix (for gaode2.x)\n let sceneCenterMKT = [0, 0];\n layer.hooks.beforeRender.tap('ShaderUniformPlugin', () => {\n // 重新计算坐标系参数\n this.coordinateSystemService.refresh();\n\n if (version === 'GAODE2.x') {\n const layerCenter = this.getLayerCenter(layer);\n // @ts-ignore\n this.mapService.map.customCoords.setCenter(layerCenter);\n // @ts-ignore\n this.mapService.setCustomCoordCenter(layerCenter);\n // @ts-ignore\n mvp = this.mapService.map.customCoords.getMVPMatrix();\n // mvp = amapCustomCoords.getMVPMatrix()\n // @ts-ignore\n sceneCenterMKT = this.mapService.getCustomCoordCenter();\n }\n\n const { width, height } = this.rendererService.getViewportSize();\n layer.models.forEach((model) => {\n model.addUniforms({\n // 相机参数,包含 VP 矩阵、缩放等级\n [CameraUniform.ProjectionMatrix]: this.cameraService.getProjectionMatrix(),\n [CameraUniform.ViewMatrix]: this.cameraService.getViewMatrix(),\n [CameraUniform.ViewProjectionMatrix]: this.cameraService.getViewProjectionMatrix(),\n [CameraUniform.Zoom]: this.cameraService.getZoom(),\n [CameraUniform.ZoomScale]: this.cameraService.getZoomScale(),\n [CameraUniform.FocalDistance]: this.cameraService.getFocalDistance(),\n [CameraUniform.CameraPosition]: this.cameraService.getCameraPosition(),\n // 坐标系参数\n [CoordinateUniform.CoordinateSystem]: this.coordinateSystemService.getCoordinateSystem(),\n [CoordinateUniform.ViewportCenter]: this.coordinateSystemService.getViewportCenter(),\n [CoordinateUniform.ViewportCenterProjection]: this.coordinateSystemService.getViewportCenterProjection(),\n [CoordinateUniform.PixelsPerDegree]: this.coordinateSystemService.getPixelsPerDegree(),\n [CoordinateUniform.PixelsPerDegree2]: this.coordinateSystemService.getPixelsPerDegree2(),\n [CoordinateUniform.PixelsPerMeter]: this.coordinateSystemService.getPixelsPerMeter(),\n // 坐标系是高德2.0的时候单独计算\n [CoordinateUniform.Mvp]: mvp,\n u_SceneCenterMKT: sceneCenterMKT,\n // 其他参数,例如视口大小、DPR 等\n u_ViewportSize: [width, height],\n u_ModelMatrix: this.cameraService.getModelMatrix(),\n u_DevicePixelRatio: $window.devicePixelRatio,\n // u_ModelMatrix: [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],\n u_PickingBuffer: layer.getLayerConfig().pickingBuffer || 0,\n // TODO: 当前地图是否在拖动\n u_shaderPick: Number(layer.getShaderPickStat()),\n });\n });\n\n // TODO:脏检查,决定是否需要渲染\n });\n }\n\n private getLayerCenter(layer: ILayer) {\n const source = layer.getSource();\n return source.center;\n }\n}\n"],"file":"ShaderUniformPlugin.js"}
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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var polygonExtrudeFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0]; \n float isSide = styleMappingMat[0][3];\n float sidey = styleMappingMat[3][0];\n float lightWeight = styleMappingMat[3][1];\n\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n\n if(u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n gl_FragColor = v_Color;\n }\n\n } else {\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n\n gl_FragColor = v_Color;\n }\n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
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var polygonExtrudeVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - isSide\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[3][0] = a_uvs[2];\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n
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+
var polygonExtrudeVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - isSide\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[3][0] = a_uvs[2];\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n // project_pos.z += 500000.0; // amap1\n\n // project_pos.z += (500000.0 * 4.0)/pow(2.0, 21.0 - u_Zoom); // mapbox\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xyz * vec3(1.0, 1.0, -1.0), 1.0));\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n // v_Color = a_Color;\n v_Color = vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n styleMappingMat[3][1] = lightWeight;\n\n setPickingColor(a_PickingColor);\n}\n";
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var polygonExtrudeTexFrag = "uniform sampler2D u_texture;\nuniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float isSide = styleMappingMat[0][3];\n float lightWeight = styleMappingMat[3][1];\n float topU = styleMappingMat[2][2];\n float topV = styleMappingMat[2][3];\n\n float sidey = styleMappingMat[3][0];\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n\n if(u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n gl_FragColor = v_Color;\n }\n } else {\n\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n\n gl_FragColor = texture2D(u_texture, vec2(topU, topV));\n }\n \n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
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var polygonExtrudeTexVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n v_Color = a_Color;\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - a_Position.z(judge side by a_Position.z)\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1] - u - v\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n \n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[2][2] = a_uvs[0];\n styleMappingMat[2][3] = 1.0 - a_uvs[1];\n styleMappingMat[3][0] = a_uvs[2];\n\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n // project_pos.z += 500000.0; // amap1\n\n // project_pos.z += (500000.0 * 4.0)/pow(2.0, 21.0 - u_Zoom); // mapbox\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xyz * vec3(1.0, 1.0, -1.0), 1.0));\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n styleMappingMat[3][1] = lightWeight;\n\n setPickingColor(a_PickingColor);\n}\n";
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42
42
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var polygonExtrudePickLightFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float isSide = styleMappingMat[0][3];\n float sidey = styleMappingMat[3][0];\n float lightWeight = styleMappingMat[3][1];\n\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n \n if( u_linearColor == 1.0) {\n // side use linear\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n // side notuse linear\n gl_FragColor = v_Color;\n }\n } else {\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n gl_FragColor = v_Color;\n }\n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColorAlpha(gl_FragColor, lightWeight);\n}\n";
|
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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2
2
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"name": "@antv/l7-layers",
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3
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-
"version": "2.8.
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3
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+
"version": "2.8.37",
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4
4
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"description": "L7's collection of built-in layers",
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5
5
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"main": "lib/index.js",
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6
6
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"module": "es/index.js",
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@@ -23,14 +23,15 @@
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"author": "xiaoiver",
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24
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"license": "ISC",
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"dependencies": {
|
|
26
|
-
"@antv/l7-core": "^2.8.
|
|
27
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-
"@antv/l7-source": "^2.8.
|
|
28
|
-
"@antv/l7-utils": "^2.8.
|
|
26
|
+
"@antv/l7-core": "^2.8.37",
|
|
27
|
+
"@antv/l7-source": "^2.8.37",
|
|
28
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+
"@antv/l7-utils": "^2.8.37",
|
|
29
29
|
"@babel/runtime": "^7.7.7",
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|
30
30
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"@mapbox/martini": "^0.2.0",
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"@turf/meta": "^6.0.2",
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32
32
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"d3-array": "1",
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33
33
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"d3-color": "^1.4.0",
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34
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+
"d3-interpolate": "2",
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"d3-scale": "2",
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35
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"earcut": "^2.2.1",
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36
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"eventemitter3": "^4.0.0",
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@@ -46,12 +47,13 @@
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"devDependencies": {
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48
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"@types/d3-array": "^2.0.0",
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49
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"@types/d3-color": "^1.2.2",
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+
"@types/d3-interpolate": "2.0.2",
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51
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"@types/d3-scale": "^2.1.1",
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52
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"@types/earcut": "^2.1.0",
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51
53
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"@types/gl-matrix": "^2.4.5",
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54
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"@types/lodash": "^4.14.138"
|
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53
55
|
},
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54
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-
"gitHead": "
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|
56
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+
"gitHead": "0bba063b65ba328a428be978b347a48daafd2994",
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"publishConfig": {
|
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"access": "public"
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}
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