@antv/l7-layers 2.8.24 → 2.8.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (71) hide show
  1. package/es/Geometry/index.d.ts +1 -1
  2. package/es/Geometry/index.js +14 -2
  3. package/es/Geometry/index.js.map +1 -1
  4. package/es/Geometry/models/index.d.ts +1 -1
  5. package/es/Geometry/models/index.js +3 -1
  6. package/es/Geometry/models/index.js.map +1 -1
  7. package/es/Geometry/models/sprite.d.ts +47 -0
  8. package/es/Geometry/models/sprite.js +305 -0
  9. package/es/Geometry/models/sprite.js.map +1 -0
  10. package/es/core/BaseLayer.d.ts +5 -0
  11. package/es/core/BaseLayer.js +49 -0
  12. package/es/core/BaseLayer.js.map +1 -1
  13. package/es/core/LayerGroup.d.ts +8 -0
  14. package/es/core/LayerGroup.js +66 -0
  15. package/es/core/LayerGroup.js.map +1 -0
  16. package/es/core/interface.d.ts +16 -1
  17. package/es/core/interface.js.map +1 -1
  18. package/es/core/triangulation.d.ts +1 -0
  19. package/es/core/triangulation.js +1 -0
  20. package/es/core/triangulation.js.map +1 -1
  21. package/es/imagetile/index.d.ts +2 -2
  22. package/es/imagetile/index.js +4 -4
  23. package/es/imagetile/index.js.map +1 -1
  24. package/es/imagetile/models/imagetile.d.ts +2 -2
  25. package/es/imagetile/models/imagetile.js +1 -15
  26. package/es/imagetile/models/imagetile.js.map +1 -1
  27. package/es/imagetile/utils/Tile.d.ts +2 -2
  28. package/es/imagetile/utils/Tile.js +3 -12
  29. package/es/imagetile/utils/Tile.js.map +1 -1
  30. package/es/line/models/line.js +15 -6
  31. package/es/line/models/line.js.map +1 -1
  32. package/es/mask/models/fill.js +1 -1
  33. package/es/mask/models/fill.js.map +1 -1
  34. package/es/plugins/DataMappingPlugin.d.ts +1 -0
  35. package/es/plugins/DataMappingPlugin.js +30 -7
  36. package/es/plugins/DataMappingPlugin.js.map +1 -1
  37. package/es/polygon/models/ocean.js +4 -4
  38. package/es/polygon/models/ocean.js.map +1 -1
  39. package/es/utils/extrude_polyline.d.ts +6 -0
  40. package/es/utils/extrude_polyline.js +29 -1
  41. package/es/utils/extrude_polyline.js.map +1 -1
  42. package/lib/Geometry/index.js +14 -2
  43. package/lib/Geometry/index.js.map +1 -1
  44. package/lib/Geometry/models/index.js +4 -1
  45. package/lib/Geometry/models/index.js.map +1 -1
  46. package/lib/Geometry/models/sprite.js +312 -0
  47. package/lib/Geometry/models/sprite.js.map +1 -0
  48. package/lib/core/BaseLayer.js +46 -0
  49. package/lib/core/BaseLayer.js.map +1 -1
  50. package/lib/core/LayerGroup.js +78 -0
  51. package/lib/core/LayerGroup.js.map +1 -0
  52. package/lib/core/interface.js.map +1 -1
  53. package/lib/core/triangulation.js +1 -0
  54. package/lib/core/triangulation.js.map +1 -1
  55. package/lib/imagetile/index.js +4 -4
  56. package/lib/imagetile/index.js.map +1 -1
  57. package/lib/imagetile/models/imagetile.js +1 -18
  58. package/lib/imagetile/models/imagetile.js.map +1 -1
  59. package/lib/imagetile/utils/Tile.js +3 -12
  60. package/lib/imagetile/utils/Tile.js.map +1 -1
  61. package/lib/line/models/line.js +15 -6
  62. package/lib/line/models/line.js.map +1 -1
  63. package/lib/mask/models/fill.js +1 -1
  64. package/lib/mask/models/fill.js.map +1 -1
  65. package/lib/plugins/DataMappingPlugin.js +29 -6
  66. package/lib/plugins/DataMappingPlugin.js.map +1 -1
  67. package/lib/polygon/models/ocean.js +4 -4
  68. package/lib/polygon/models/ocean.js.map +1 -1
  69. package/lib/utils/extrude_polyline.js +28 -1
  70. package/lib/utils/extrude_polyline.js.map +1 -1
  71. package/package.json +5 -5
@@ -14,6 +14,6 @@ export default class GeometryLayer extends BaseLayer<IGeometryLayerStyleOptions>
14
14
  };
15
15
  };
16
16
  };
17
- protected getDefaultConfig(): {};
17
+ protected getDefaultConfig(): {} | {};
18
18
  protected getModelType(): GeometryModelType;
19
19
  }
@@ -64,14 +64,26 @@ var GeometryLayer = function (_BaseLayer) {
64
64
  value: function getDefaultConfig() {
65
65
  var type = this.getModelType();
66
66
  var defaultConfig = {
67
- plane: {}
67
+ plane: {},
68
+ sprite: {}
68
69
  };
69
70
  return defaultConfig[type];
70
71
  }
71
72
  }, {
72
73
  key: "getModelType",
73
74
  value: function getModelType() {
74
- return 'plane';
75
+ var _shapeAttribute$scale;
76
+
77
+ var shapeAttribute = this.styleAttributeService.getLayerStyleAttribute('shape');
78
+ var shape = shapeAttribute === null || shapeAttribute === void 0 ? void 0 : (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field;
79
+
80
+ if (shape === 'plane') {
81
+ return 'plane';
82
+ } else if (shape === 'sprite') {
83
+ return 'sprite';
84
+ } else {
85
+ return 'plane';
86
+ }
75
87
  }
76
88
  }]);
77
89
 
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/Geometry/index.ts"],"names":["BaseLayer","GeometryModels","GeometryLayer","modelType","getModelType","layerModel","models","initModels","buildModels","properties","opacity","type","minimum","maximum","defaultConfig","plane"],"mappings":";;;;;;;;;;;;AAAA,OAAOA,SAAP,MAAsB,mBAAtB;AAEA,OAAOC,cAAP,MAAkD,UAAlD;;IAEqBC,a;;;;;;;;;;;;;;;;2DAGG,e;;;;;;;WACtB,uBAAqB;AACnB,UAAMC,SAAS,GAAG,KAAKC,YAAL,EAAlB;AACA,WAAKC,UAAL,GAAkB,IAAIJ,cAAc,CAACE,SAAD,CAAlB,CAA8B,IAA9B,CAAlB;AACA,WAAKG,MAAL,GAAc,KAAKD,UAAL,CAAgBE,UAAhB,EAAd;AACD;;;WACD,yBAAuB;AACrB,WAAKD,MAAL,GAAc,KAAKD,UAAL,CAAgBG,WAAhB,EAAd;AACD;;;WAED,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACVC,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WACD,4BAA6B;AAC3B,UAAMF,IAAI,GAAG,KAAKP,YAAL,EAAb;AACA,UAAMU,aAAa,GAAG;AACpBC,QAAAA,KAAK,EAAE;AADa,OAAtB;AAGA,aAAOD,aAAa,CAACH,IAAD,CAApB;AACD;;;WAED,wBAA4C;AAC1C,aAAO,OAAP;AACD;;;;EAlCwCX,S;;SAAtBE,a","sourcesContent":["import BaseLayer from '../core/BaseLayer';\nimport { IGeometryLayerStyleOptions } from '../core/interface';\nimport GeometryModels, { GeometryModelType } from './models';\n\nexport default class GeometryLayer extends BaseLayer<\n IGeometryLayerStyleOptions\n> {\n public type: string = 'GeometryLayer';\n public buildModels() {\n const modelType = this.getModelType();\n this.layerModel = new GeometryModels[modelType](this);\n this.models = this.layerModel.initModels();\n }\n public rebuildModels() {\n this.models = this.layerModel.buildModels();\n }\n\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n protected getDefaultConfig() {\n const type = this.getModelType();\n const defaultConfig = {\n plane: {},\n };\n return defaultConfig[type];\n }\n\n protected getModelType(): GeometryModelType {\n return 'plane';\n }\n}\n"],"file":"index.js"}
1
+ {"version":3,"sources":["../../src/Geometry/index.ts"],"names":["BaseLayer","GeometryModels","GeometryLayer","modelType","getModelType","layerModel","models","initModels","buildModels","properties","opacity","type","minimum","maximum","defaultConfig","plane","sprite","shapeAttribute","styleAttributeService","getLayerStyleAttribute","shape","scale","field"],"mappings":";;;;;;;;;;;;AAAA,OAAOA,SAAP,MAAsB,mBAAtB;AAEA,OAAOC,cAAP,MAAkD,UAAlD;;IAEqBC,a;;;;;;;;;;;;;;;;2DAGG,e;;;;;;;WACtB,uBAAqB;AACnB,UAAMC,SAAS,GAAG,KAAKC,YAAL,EAAlB;AACA,WAAKC,UAAL,GAAkB,IAAIJ,cAAc,CAACE,SAAD,CAAlB,CAA8B,IAA9B,CAAlB;AACA,WAAKG,MAAL,GAAc,KAAKD,UAAL,CAAgBE,UAAhB,EAAd;AACD;;;WACD,yBAAuB;AACrB,WAAKD,MAAL,GAAc,KAAKD,UAAL,CAAgBG,WAAhB,EAAd;AACD;;;WAED,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACVC,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WACD,4BAA6B;AAC3B,UAAMF,IAAI,GAAG,KAAKP,YAAL,EAAb;AACA,UAAMU,aAAa,GAAG;AACpBC,QAAAA,KAAK,EAAE,EADa;AAEpBC,QAAAA,MAAM,EAAE;AAFY,OAAtB;AAIA,aAAOF,aAAa,CAACH,IAAD,CAApB;AACD;;;WAED,wBAA4C;AAAA;;AAC1C,UAAMM,cAAc,GAAG,KAAKC,qBAAL,CAA2BC,sBAA3B,CACrB,OADqB,CAAvB;AAGA,UAAMC,KAAK,GAAGH,cAAH,aAAGA,cAAH,gDAAGA,cAAc,CAAEI,KAAnB,0DAAG,sBAAuBC,KAArC;;AACA,UAAIF,KAAK,KAAK,OAAd,EAAuB;AACrB,eAAO,OAAP;AACD,OAFD,MAEO,IAAIA,KAAK,KAAK,QAAd,EAAwB;AAC7B,eAAO,QAAP;AACD,OAFM,MAEA;AACL,eAAO,OAAP;AACD;AACF;;;;EA7CwCpB,S;;SAAtBE,a","sourcesContent":["import BaseLayer from '../core/BaseLayer';\nimport { IGeometryLayerStyleOptions } from '../core/interface';\nimport GeometryModels, { GeometryModelType } from './models';\n\nexport default class GeometryLayer extends BaseLayer<\n IGeometryLayerStyleOptions\n> {\n public type: string = 'GeometryLayer';\n public buildModels() {\n const modelType = this.getModelType();\n this.layerModel = new GeometryModels[modelType](this);\n this.models = this.layerModel.initModels();\n }\n public rebuildModels() {\n this.models = this.layerModel.buildModels();\n }\n\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n protected getDefaultConfig() {\n const type = this.getModelType();\n const defaultConfig = {\n plane: {},\n sprite: {},\n };\n return defaultConfig[type];\n }\n\n protected getModelType(): GeometryModelType {\n const shapeAttribute = this.styleAttributeService.getLayerStyleAttribute(\n 'shape',\n );\n const shape = shapeAttribute?.scale?.field as GeometryModelType;\n if (shape === 'plane') {\n return 'plane';\n } else if (shape === 'sprite') {\n return 'sprite';\n } else {\n return 'plane';\n }\n }\n}\n"],"file":"index.js"}
@@ -1,4 +1,4 @@
1
- export declare type GeometryModelType = 'plane';
1
+ export declare type GeometryModelType = 'plane' | 'sprite';
2
2
  declare const GeometryModels: {
3
3
  [key in GeometryModelType]: any;
4
4
  };
@@ -1,6 +1,8 @@
1
1
  import PlaneModel from './plane';
2
+ import SpriteModel from './sprite';
2
3
  var GeometryModels = {
3
- plane: PlaneModel
4
+ plane: PlaneModel,
5
+ sprite: SpriteModel
4
6
  };
5
7
  export default GeometryModels;
6
8
  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/Geometry/models/index.ts"],"names":["PlaneModel","GeometryModels","plane"],"mappings":"AAAA,OAAOA,UAAP,MAAuB,SAAvB;AAGA,IAAMC,cAAmD,GAAG;AAC1DC,EAAAA,KAAK,EAAEF;AADmD,CAA5D;AAGA,eAAeC,cAAf","sourcesContent":["import PlaneModel from './plane';\nexport type GeometryModelType = 'plane';\n\nconst GeometryModels: { [key in GeometryModelType]: any } = {\n plane: PlaneModel,\n};\nexport default GeometryModels;\n"],"file":"index.js"}
1
+ {"version":3,"sources":["../../../src/Geometry/models/index.ts"],"names":["PlaneModel","SpriteModel","GeometryModels","plane","sprite"],"mappings":"AAAA,OAAOA,UAAP,MAAuB,SAAvB;AACA,OAAOC,WAAP,MAAwB,UAAxB;AAGA,IAAMC,cAAmD,GAAG;AAC1DC,EAAAA,KAAK,EAAEH,UADmD;AAE1DI,EAAAA,MAAM,EAAEH;AAFkD,CAA5D;AAIA,eAAeC,cAAf","sourcesContent":["import PlaneModel from './plane';\nimport SpriteModel from './sprite';\nexport type GeometryModelType = 'plane' | 'sprite';\n\nconst GeometryModels: { [key in GeometryModelType]: any } = {\n plane: PlaneModel,\n sprite: SpriteModel,\n};\nexport default GeometryModels;\n"],"file":"index.js"}
@@ -0,0 +1,47 @@
1
+ import { IModelUniform, ITexture2D } from '@antv/l7-core';
2
+ import BaseModel from '../../core/BaseModel';
3
+ declare enum SPRITE_ANIMATE_DIR {
4
+ 'UP' = "up",
5
+ 'DOWN' = "down"
6
+ }
7
+ export default class SpriteModel extends BaseModel {
8
+ protected texture: ITexture2D;
9
+ protected mapTexture: string | undefined;
10
+ protected positions: number[];
11
+ protected indices: number[];
12
+ protected timer: number;
13
+ protected spriteTop: number;
14
+ protected spriteUpdate: number;
15
+ protected spriteAnimate: SPRITE_ANIMATE_DIR;
16
+ initSprite(radius?: number, spriteCount?: number, lng?: number, lat?: number): {
17
+ indices: number[];
18
+ positions: number[];
19
+ };
20
+ planeGeometryUpdateTriangulation: () => {
21
+ vertices: number[];
22
+ indices: number[];
23
+ size: number;
24
+ };
25
+ updateModel: () => void;
26
+ planeGeometryTriangulation: () => {
27
+ vertices: number[];
28
+ indices: number[];
29
+ size: number;
30
+ };
31
+ getUninforms(): IModelUniform;
32
+ clearModels(): void;
33
+ initModels(): import("@antv/l7-core").IModel[];
34
+ buildModels(): import("@antv/l7-core").IModel[];
35
+ updateTexture(mapTexture: string | undefined): void;
36
+ protected getConfigSchema(): {
37
+ properties: {
38
+ opacity: {
39
+ type: string;
40
+ minimum: number;
41
+ maximum: number;
42
+ };
43
+ };
44
+ };
45
+ protected registerBuiltinAttributes(): string;
46
+ }
47
+ export {};
@@ -0,0 +1,305 @@
1
+ import _slicedToArray from "@babel/runtime/helpers/slicedToArray";
2
+ import _toConsumableArray from "@babel/runtime/helpers/toConsumableArray";
3
+ import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
4
+ import _createClass from "@babel/runtime/helpers/createClass";
5
+ import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
6
+ import _inherits from "@babel/runtime/helpers/inherits";
7
+ import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
8
+ import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
9
+ import _defineProperty from "@babel/runtime/helpers/defineProperty";
10
+
11
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
12
+
13
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
14
+
15
+ import { gl } from '@antv/l7-core';
16
+ import { Version } from '@antv/l7-maps';
17
+ import BaseModel from '../../core/BaseModel';
18
+ var spriteFrag = "\nuniform sampler2D u_texture;\nuniform float u_mapFlag;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying float v_d;\n\n#pragma include \"picking\"\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n gl_FragColor = texture2D(u_texture, gl_PointCoord);\n gl_FragColor.a *= u_opacity;\n } else {\n gl_FragColor = vec4(v_Color, u_opacity);\n }\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
19
+ var spriteVert = "precision highp float;\n\nattribute vec3 a_Position;\nattribute vec3 a_Color;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float u_opacity;\nuniform float u_Scale;\nvarying vec3 v_Color;\nvarying float v_d;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\nvoid main() {\n v_Color = a_Color;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));\n }\n\n gl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n\n setPickingColor(a_PickingColor);\n}\n";
20
+ var SPRITE_ANIMATE_DIR;
21
+
22
+ (function (SPRITE_ANIMATE_DIR) {
23
+ SPRITE_ANIMATE_DIR["UP"] = "up";
24
+ SPRITE_ANIMATE_DIR["DOWN"] = "down";
25
+ })(SPRITE_ANIMATE_DIR || (SPRITE_ANIMATE_DIR = {}));
26
+
27
+ var SpriteModel = function (_BaseModel) {
28
+ _inherits(SpriteModel, _BaseModel);
29
+
30
+ var _super = _createSuper(SpriteModel);
31
+
32
+ function SpriteModel() {
33
+ var _this;
34
+
35
+ _classCallCheck(this, SpriteModel);
36
+
37
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
38
+ args[_key] = arguments[_key];
39
+ }
40
+
41
+ _this = _super.call.apply(_super, [this].concat(args));
42
+
43
+ _defineProperty(_assertThisInitialized(_this), "texture", void 0);
44
+
45
+ _defineProperty(_assertThisInitialized(_this), "mapTexture", void 0);
46
+
47
+ _defineProperty(_assertThisInitialized(_this), "positions", void 0);
48
+
49
+ _defineProperty(_assertThisInitialized(_this), "indices", void 0);
50
+
51
+ _defineProperty(_assertThisInitialized(_this), "timer", void 0);
52
+
53
+ _defineProperty(_assertThisInitialized(_this), "spriteTop", void 0);
54
+
55
+ _defineProperty(_assertThisInitialized(_this), "spriteUpdate", void 0);
56
+
57
+ _defineProperty(_assertThisInitialized(_this), "spriteAnimate", void 0);
58
+
59
+ _defineProperty(_assertThisInitialized(_this), "planeGeometryUpdateTriangulation", function () {
60
+ var updateZ = _this.spriteUpdate;
61
+ var bottomZ = -100000;
62
+ var topZ = _this.spriteTop;
63
+
64
+ for (var i = 0; i < _this.positions.length; i += 5) {
65
+ if (_this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
66
+ _this.positions[i + 2] += updateZ;
67
+
68
+ if (_this.positions[i + 2] > topZ) {
69
+ _this.positions[i + 2] = bottomZ;
70
+ }
71
+ } else {
72
+ _this.positions[i + 2] -= updateZ;
73
+
74
+ if (_this.positions[i + 2] < bottomZ) {
75
+ _this.positions[i + 2] = topZ;
76
+ }
77
+ }
78
+ }
79
+
80
+ return {
81
+ vertices: _this.positions,
82
+ indices: _this.indices,
83
+ size: 5
84
+ };
85
+ });
86
+
87
+ _defineProperty(_assertThisInitialized(_this), "updateModel", function () {
88
+ var attributes = _this.layer.createAttrubutes({
89
+ triangulation: _this.planeGeometryUpdateTriangulation
90
+ });
91
+
92
+ _this.layer.models.map(function (m) {
93
+ m.updateAttributes(attributes);
94
+ });
95
+
96
+ _this.layer.renderLayers();
97
+
98
+ _this.timer = requestAnimationFrame(_this.updateModel);
99
+ });
100
+
101
+ _defineProperty(_assertThisInitialized(_this), "planeGeometryTriangulation", function () {
102
+ var _this2;
103
+
104
+ var _ref = _this.layer.getLayerConfig(),
105
+ _ref$center = _ref.center,
106
+ center = _ref$center === void 0 ? [120, 30] : _ref$center,
107
+ _ref$spriteCount = _ref.spriteCount,
108
+ spriteCount = _ref$spriteCount === void 0 ? 100 : _ref$spriteCount,
109
+ _ref$spriteRadius = _ref.spriteRadius,
110
+ spriteRadius = _ref$spriteRadius === void 0 ? 10 : _ref$spriteRadius;
111
+
112
+ var _this$initSprite = (_this2 = _this).initSprite.apply(_this2, [spriteRadius, spriteCount].concat(_toConsumableArray(center))),
113
+ indices = _this$initSprite.indices,
114
+ positions = _this$initSprite.positions;
115
+
116
+ _this.positions = positions;
117
+ _this.indices = indices;
118
+ return {
119
+ vertices: positions,
120
+ indices: indices,
121
+ size: 5
122
+ };
123
+ });
124
+
125
+ return _this;
126
+ }
127
+
128
+ _createClass(SpriteModel, [{
129
+ key: "initSprite",
130
+ value: function initSprite() {
131
+ var radius = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 10;
132
+ var spriteCount = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 100;
133
+ var lng = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 120;
134
+ var lat = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 30;
135
+ var indices = [];
136
+ var positions = [];
137
+ var mapService = this.mapService;
138
+ var heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
139
+
140
+ for (var i = 0; i < spriteCount; i++) {
141
+ var height = Math.random() * heightLimit;
142
+ positions.push.apply(positions, _toConsumableArray(getPos(height)));
143
+ }
144
+
145
+ for (var _i = 0; _i < spriteCount; _i++) {
146
+ indices.push(_i);
147
+ }
148
+
149
+ function getPos(z) {
150
+ var randomX = radius * Math.random();
151
+ var randomY = radius * Math.random();
152
+ var x = -radius / 2 + randomX;
153
+ var y = -radius / 2 + randomY;
154
+
155
+ if (mapService.version === Version['GAODE2.x']) {
156
+ var _ref2 = mapService.lngLatToCoord([x + lng, -y + lat]),
157
+ _ref3 = _slicedToArray(_ref2, 2),
158
+ a = _ref3[0],
159
+ b = _ref3[1];
160
+
161
+ return [a, b, z, 0, 0];
162
+ } else {
163
+ return [x + lng, -y + lat, z, 0, 0];
164
+ }
165
+ }
166
+
167
+ return {
168
+ indices: indices,
169
+ positions: positions
170
+ };
171
+ }
172
+ }, {
173
+ key: "getUninforms",
174
+ value: function getUninforms() {
175
+ var _ref4 = this.layer.getLayerConfig(),
176
+ opacity = _ref4.opacity,
177
+ mapTexture = _ref4.mapTexture,
178
+ _ref4$spriteScale = _ref4.spriteScale,
179
+ spriteScale = _ref4$spriteScale === void 0 ? 1 : _ref4$spriteScale;
180
+
181
+ if (this.mapTexture !== mapTexture) {
182
+ var _this$texture;
183
+
184
+ this.mapTexture = mapTexture;
185
+ (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
186
+ this.updateTexture(mapTexture);
187
+ }
188
+
189
+ return {
190
+ u_opacity: opacity || 1,
191
+ u_mapFlag: mapTexture ? 1 : 0,
192
+ u_texture: this.texture,
193
+ u_Scale: spriteScale
194
+ };
195
+ }
196
+ }, {
197
+ key: "clearModels",
198
+ value: function clearModels() {
199
+ var _this$texture2;
200
+
201
+ cancelAnimationFrame(this.timer);
202
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 ? void 0 : _this$texture2.destroy();
203
+ }
204
+ }, {
205
+ key: "initModels",
206
+ value: function initModels() {
207
+ var _this3 = this;
208
+
209
+ var _ref5 = this.layer.getLayerConfig(),
210
+ mapTexture = _ref5.mapTexture,
211
+ _ref5$spriteTop = _ref5.spriteTop,
212
+ spriteTop = _ref5$spriteTop === void 0 ? 5000000 : _ref5$spriteTop,
213
+ _ref5$spriteUpdate = _ref5.spriteUpdate,
214
+ spriteUpdate = _ref5$spriteUpdate === void 0 ? 10000 : _ref5$spriteUpdate,
215
+ _ref5$spriteAnimate = _ref5.spriteAnimate,
216
+ spriteAnimate = _ref5$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref5$spriteAnimate;
217
+
218
+ this.mapTexture = mapTexture;
219
+ this.spriteTop = spriteTop;
220
+ this.spriteUpdate = spriteUpdate;
221
+ spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
222
+ var createTexture2D = this.rendererService.createTexture2D;
223
+ this.texture = createTexture2D({
224
+ height: 0,
225
+ width: 0
226
+ });
227
+ this.updateTexture(mapTexture);
228
+ setTimeout(function () {
229
+ _this3.updateModel();
230
+ }, 100);
231
+ return [this.layer.buildLayerModel({
232
+ moduleName: 'geometry_sprite',
233
+ vertexShader: spriteVert,
234
+ fragmentShader: spriteFrag,
235
+ triangulation: this.planeGeometryTriangulation,
236
+ primitive: gl.POINTS,
237
+ depth: {
238
+ enable: false
239
+ },
240
+ blend: this.getBlend()
241
+ })];
242
+ }
243
+ }, {
244
+ key: "buildModels",
245
+ value: function buildModels() {
246
+ return this.initModels();
247
+ }
248
+ }, {
249
+ key: "updateTexture",
250
+ value: function updateTexture(mapTexture) {
251
+ var _this4 = this;
252
+
253
+ var createTexture2D = this.rendererService.createTexture2D;
254
+
255
+ if (mapTexture) {
256
+ var img = new Image();
257
+ img.crossOrigin = 'anonymous';
258
+
259
+ img.onload = function () {
260
+ _this4.texture = createTexture2D({
261
+ data: img,
262
+ width: img.width,
263
+ height: img.height,
264
+ wrapS: gl.CLAMP_TO_EDGE,
265
+ wrapT: gl.CLAMP_TO_EDGE
266
+ });
267
+
268
+ _this4.layerService.updateLayerRenderList();
269
+
270
+ _this4.layerService.renderLayers();
271
+ };
272
+
273
+ img.src = mapTexture;
274
+ } else {
275
+ this.texture = createTexture2D({
276
+ width: 0,
277
+ height: 0
278
+ });
279
+ }
280
+ }
281
+ }, {
282
+ key: "getConfigSchema",
283
+ value: function getConfigSchema() {
284
+ return {
285
+ properties: {
286
+ opacity: {
287
+ type: 'number',
288
+ minimum: 0,
289
+ maximum: 1
290
+ }
291
+ }
292
+ };
293
+ }
294
+ }, {
295
+ key: "registerBuiltinAttributes",
296
+ value: function registerBuiltinAttributes() {
297
+ return '';
298
+ }
299
+ }]);
300
+
301
+ return SpriteModel;
302
+ }(BaseModel);
303
+
304
+ export { SpriteModel as default };
305
+ //# sourceMappingURL=sprite.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/Geometry/models/sprite.ts"],"names":["gl","Version","BaseModel","SPRITE_ANIMATE_DIR","SpriteModel","updateZ","spriteUpdate","bottomZ","topZ","spriteTop","i","positions","length","spriteAnimate","UP","vertices","indices","size","attributes","layer","createAttrubutes","triangulation","planeGeometryUpdateTriangulation","models","map","m","updateAttributes","renderLayers","timer","requestAnimationFrame","updateModel","getLayerConfig","center","spriteCount","spriteRadius","initSprite","radius","lng","lat","mapService","heightLimit","height","Math","random","push","getPos","z","randomX","randomY","x","y","version","lngLatToCoord","a","b","opacity","mapTexture","spriteScale","texture","destroy","updateTexture","u_opacity","u_mapFlag","u_texture","u_Scale","cancelAnimationFrame","DOWN","createTexture2D","rendererService","width","setTimeout","buildLayerModel","moduleName","vertexShader","spriteVert","fragmentShader","spriteFrag","planeGeometryTriangulation","primitive","POINTS","depth","enable","blend","getBlend","initModels","img","Image","crossOrigin","onload","data","wrapS","CLAMP_TO_EDGE","wrapT","layerService","updateLayerRenderList","src","properties","type","minimum","maximum"],"mappings":";;;;;;;;;;;;;;AAAA,SAEEA,EAFF,QAQO,eARP;AASA,SAASC,OAAT,QAAwB,eAAxB;AAEA,OAAOC,SAAP,MAAsB,sBAAtB;;;IAKKC,kB;;WAAAA,kB;AAAAA,EAAAA,kB;AAAAA,EAAAA,kB;GAAAA,kB,KAAAA,kB;;IAKgBC,W;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;uFA8CuB,YAAM;AAC9C,UAAMC,OAAO,GAAG,MAAKC,YAArB;AACA,UAAMC,OAAO,GAAG,CAAC,MAAjB;AACA,UAAMC,IAAI,GAAG,MAAKC,SAAlB;;AAEA,WAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAG,MAAKC,SAAL,CAAeC,MAAnC,EAA2CF,CAAC,IAAI,CAAhD,EAAmD;AACjD,YAAI,MAAKG,aAAL,KAAuBV,kBAAkB,CAACW,EAA9C,EAAkD;AAChD,gBAAKH,SAAL,CAAeD,CAAC,GAAG,CAAnB,KAAyBL,OAAzB;;AACA,cAAI,MAAKM,SAAL,CAAeD,CAAC,GAAG,CAAnB,IAAwBF,IAA5B,EAAkC;AAChC,kBAAKG,SAAL,CAAeD,CAAC,GAAG,CAAnB,IAAwBH,OAAxB;AACD;AACF,SALD,MAKO;AACL,gBAAKI,SAAL,CAAeD,CAAC,GAAG,CAAnB,KAAyBL,OAAzB;;AACA,cAAI,MAAKM,SAAL,CAAeD,CAAC,GAAG,CAAnB,IAAwBH,OAA5B,EAAqC;AACnC,kBAAKI,SAAL,CAAeD,CAAC,GAAG,CAAnB,IAAwBF,IAAxB;AACD;AACF;AACF;;AAED,aAAO;AACLO,QAAAA,QAAQ,EAAE,MAAKJ,SADV;AAELK,QAAAA,OAAO,EAAE,MAAKA,OAFT;AAGLC,QAAAA,IAAI,EAAE;AAHD,OAAP;AAKD,K;;kEAEoB,YAAM;AAEzB,UAAMC,UAAU,GAAG,MAAKC,KAAL,CAAWC,gBAAX,CAA4B;AAC7CC,QAAAA,aAAa,EAAE,MAAKC;AADyB,OAA5B,CAAnB;;AAGA,YAAKH,KAAL,CAAWI,MAAX,CAAkBC,GAAlB,CAAsB,UAACC,CAAD,EAAO;AAC3BA,QAAAA,CAAC,CAACC,gBAAF,CAAmBR,UAAnB;AACD,OAFD;;AAGA,YAAKC,KAAL,CAAWQ,YAAX;;AAEA,YAAKC,KAAL,GAAaC,qBAAqB,CAAC,MAAKC,WAAN,CAAlC;AACD,K;;iFAEmC,YAAM;AAAA;;AACxC,iBAII,MAAKX,KAAL,CAAWY,cAAX,EAJJ;AAAA,6BACEC,MADF;AAAA,UACEA,MADF,4BACW,CAAC,GAAD,EAAM,EAAN,CADX;AAAA,kCAEEC,WAFF;AAAA,UAEEA,WAFF,iCAEgB,GAFhB;AAAA,mCAGEC,YAHF;AAAA,UAGEA,YAHF,kCAGiB,EAHjB;;AAMA,6BAA+B,iBAAKC,UAAL,gBAC7BD,YAD6B,EAE7BD,WAF6B,4BAG1BD,MAH0B,GAA/B;AAAA,UAAQhB,OAAR,oBAAQA,OAAR;AAAA,UAAiBL,SAAjB,oBAAiBA,SAAjB;;AAKA,YAAKA,SAAL,GAAiBA,SAAjB;AACA,YAAKK,OAAL,GAAeA,OAAf;AACA,aAAO;AACLD,QAAAA,QAAQ,EAAEJ,SADL;AAELK,QAAAA,OAAO,EAAPA,OAFK;AAGLC,QAAAA,IAAI,EAAE;AAHD,OAAP;AAKD,K;;;;;;;WA9FD,sBAAuE;AAAA,UAArDmB,MAAqD,uEAA5C,EAA4C;AAAA,UAAxCH,WAAwC,uEAA1B,GAA0B;AAAA,UAArBI,GAAqB,uEAAf,GAAe;AAAA,UAAVC,GAAU,uEAAJ,EAAI;AACrE,UAAMtB,OAAO,GAAG,EAAhB;AACA,UAAML,SAAS,GAAG,EAAlB;AACA,UAAM4B,UAAU,GAAG,KAAKA,UAAxB;AACA,UAAMC,WAAW,GACf,KAAK3B,aAAL,KAAuBV,kBAAkB,CAACW,EAA1C,GACI,CAAC,KAAKL,SADV,GAEI,KAAKA,SAHX;;AAIA,WAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGuB,WAApB,EAAiCvB,CAAC,EAAlC,EAAsC;AACpC,YAAM+B,MAAM,GAAGC,IAAI,CAACC,MAAL,KAAgBH,WAA/B;AACA7B,QAAAA,SAAS,CAACiC,IAAV,OAAAjC,SAAS,qBAASkC,MAAM,CAACJ,MAAD,CAAf,EAAT;AACD;;AACD,WAAK,IAAI/B,EAAC,GAAG,CAAb,EAAgBA,EAAC,GAAGuB,WAApB,EAAiCvB,EAAC,EAAlC,EAAsC;AACpCM,QAAAA,OAAO,CAAC4B,IAAR,CAAalC,EAAb;AACD;;AAED,eAASmC,MAAT,CAAgBC,CAAhB,EAA2B;AACzB,YAAMC,OAAO,GAAGX,MAAM,GAAGM,IAAI,CAACC,MAAL,EAAzB;AACA,YAAMK,OAAO,GAAGZ,MAAM,GAAGM,IAAI,CAACC,MAAL,EAAzB;AACA,YAAMM,CAAC,GAAG,CAACb,MAAD,GAAU,CAAV,GAAcW,OAAxB;AACA,YAAMG,CAAC,GAAG,CAACd,MAAD,GAAU,CAAV,GAAcY,OAAxB;;AACA,YAAIT,UAAU,CAACY,OAAX,KAAuBlD,OAAO,CAAC,UAAD,CAAlC,EAAgD;AAE9C,sBAAesC,UAAU,CAACa,aAAX,CAAyB,CAACH,CAAC,GAAGZ,GAAL,EAAU,CAACa,CAAD,GAAKZ,GAAf,CAAzB,CAAf;AAAA;AAAA,cAAOe,CAAP;AAAA,cAAUC,CAAV;;AAIA,iBAAO,CAACD,CAAD,EAAIC,CAAJ,EAAOR,CAAP,EAAU,CAAV,EAAa,CAAb,CAAP;AACD,SAPD,MAOO;AACL,iBAAO,CAACG,CAAC,GAAGZ,GAAL,EAAU,CAACa,CAAD,GAAKZ,GAAf,EAAoBQ,CAApB,EAAuB,CAAvB,EAA0B,CAA1B,CAAP;AACD;AACF;;AAED,aAAO;AAAE9B,QAAAA,OAAO,EAAPA,OAAF;AAAWL,QAAAA,SAAS,EAATA;AAAX,OAAP;AACD;;;WA8DD,wBAAqC;AACnC,kBAII,KAAKQ,KAAL,CAAWY,cAAX,EAJJ;AAAA,UACEwB,OADF,SACEA,OADF;AAAA,UAEEC,UAFF,SAEEA,UAFF;AAAA,oCAGEC,WAHF;AAAA,UAGEA,WAHF,kCAGgB,CAHhB;;AAKA,UAAI,KAAKD,UAAL,KAAoBA,UAAxB,EAAoC;AAAA;;AAClC,aAAKA,UAAL,GAAkBA,UAAlB;AACA,8BAAKE,OAAL,gEAAcC,OAAd;AACA,aAAKC,aAAL,CAAmBJ,UAAnB;AACD;;AACD,aAAO;AACLK,QAAAA,SAAS,EAAEN,OAAO,IAAI,CADjB;AAELO,QAAAA,SAAS,EAAEN,UAAU,GAAG,CAAH,GAAO,CAFvB;AAGLO,QAAAA,SAAS,EAAE,KAAKL,OAHX;AAILM,QAAAA,OAAO,EAAEP;AAJJ,OAAP;AAMD;;;WAED,uBAA2B;AAAA;;AACzBQ,MAAAA,oBAAoB,CAAC,KAAKrC,KAAN,CAApB;AACA,6BAAK8B,OAAL,kEAAcC,OAAd;AACD;;;WAED,sBAAoB;AAAA;;AAClB,kBAKI,KAAKxC,KAAL,CAAWY,cAAX,EALJ;AAAA,UACEyB,UADF,SACEA,UADF;AAAA,kCAEE/C,SAFF;AAAA,UAEEA,SAFF,gCAEc,OAFd;AAAA,qCAGEH,YAHF;AAAA,UAGEA,YAHF,mCAGiB,KAHjB;AAAA,sCAIEO,aAJF;AAAA,UAIEA,aAJF,oCAIkBV,kBAAkB,CAAC+D,IAJrC;;AAMA,WAAKV,UAAL,GAAkBA,UAAlB;AACA,WAAK/C,SAAL,GAAiBA,SAAjB;AACA,WAAKH,YAAL,GAAoBA,YAApB;AACAO,MAAAA,aAAa,KAAK,IAAlB,GACK,KAAKA,aAAL,GAAqBV,kBAAkB,CAACW,EAD7C,GAEK,KAAKD,aAAL,GAAqBV,kBAAkB,CAAC+D,IAF7C;AAIA,UAAQC,eAAR,GAA4B,KAAKC,eAAjC,CAAQD,eAAR;AACA,WAAKT,OAAL,GAAeS,eAAe,CAAC;AAC7B1B,QAAAA,MAAM,EAAE,CADqB;AAE7B4B,QAAAA,KAAK,EAAE;AAFsB,OAAD,CAA9B;AAKA,WAAKT,aAAL,CAAmBJ,UAAnB;AAEAc,MAAAA,UAAU,CAAC,YAAM;AACf,QAAA,MAAI,CAACxC,WAAL;AACD,OAFS,EAEP,GAFO,CAAV;AAIA,aAAO,CACL,KAAKX,KAAL,CAAWoD,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,iBADa;AAEzBC,QAAAA,YAAY,EAAEC,UAFW;AAGzBC,QAAAA,cAAc,EAAEC,UAHS;AAIzBvD,QAAAA,aAAa,EAAE,KAAKwD,0BAJK;AAKzBC,QAAAA,SAAS,EAAE9E,EAAE,CAAC+E,MALW;AAMzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SANkB;AAOzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL;AAPkB,OAA3B,CADK,CAAP;AAWD;;;WAED,uBAAqB;AACnB,aAAO,KAAKC,UAAL,EAAP;AACD;;;WAED,uBAAqB5B,UAArB,EAA2D;AAAA;;AACzD,UAAQW,eAAR,GAA4B,KAAKC,eAAjC,CAAQD,eAAR;;AAEA,UAAIX,UAAJ,EAAgB;AACd,YAAM6B,GAAG,GAAG,IAAIC,KAAJ,EAAZ;AACAD,QAAAA,GAAG,CAACE,WAAJ,GAAkB,WAAlB;;AACAF,QAAAA,GAAG,CAACG,MAAJ,GAAa,YAAM;AACjB,UAAA,MAAI,CAAC9B,OAAL,GAAeS,eAAe,CAAC;AAC7BsB,YAAAA,IAAI,EAAEJ,GADuB;AAE7BhB,YAAAA,KAAK,EAAEgB,GAAG,CAAChB,KAFkB;AAG7B5B,YAAAA,MAAM,EAAE4C,GAAG,CAAC5C,MAHiB;AAI7BiD,YAAAA,KAAK,EAAE1F,EAAE,CAAC2F,aAJmB;AAK7BC,YAAAA,KAAK,EAAE5F,EAAE,CAAC2F;AALmB,WAAD,CAA9B;;AAOA,UAAA,MAAI,CAACE,YAAL,CAAkBC,qBAAlB;;AACA,UAAA,MAAI,CAACD,YAAL,CAAkBlE,YAAlB;AACD,SAVD;;AAWA0D,QAAAA,GAAG,CAACU,GAAJ,GAAUvC,UAAV;AACD,OAfD,MAeO;AACL,aAAKE,OAAL,GAAeS,eAAe,CAAC;AAC7BE,UAAAA,KAAK,EAAE,CADsB;AAE7B5B,UAAAA,MAAM,EAAE;AAFqB,SAAD,CAA9B;AAID;AACF;;;WAED,2BAA4B;AAC1B,aAAO;AACLuD,QAAAA,UAAU,EAAE;AACVzC,UAAAA,OAAO,EAAE;AACP0C,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WAED,qCAAsC;AACpC,aAAO,EAAP;AACD;;;;EArNsCjG,S;;SAApBE,W","sourcesContent":["import {\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { Version } from '@antv/l7-maps';\n\nimport BaseModel from '../../core/BaseModel';\nimport { IGeometryLayerStyleOptions } from '../../core/interface';\nimport spriteFrag from '../shaders/sprite_frag.glsl';\nimport spriteVert from '../shaders/sprite_vert.glsl';\n\nenum SPRITE_ANIMATE_DIR {\n 'UP' = 'up',\n 'DOWN' = 'down',\n}\n\nexport default class SpriteModel extends BaseModel {\n protected texture: ITexture2D;\n protected mapTexture: string | undefined;\n protected positions: number[];\n protected indices: number[];\n protected timer: number;\n protected spriteTop: number;\n protected spriteUpdate: number;\n protected spriteAnimate: SPRITE_ANIMATE_DIR;\n\n public initSprite(radius = 10, spriteCount = 100, lng = 120, lat = 30) {\n const indices = [];\n const positions = [];\n const mapService = this.mapService;\n const heightLimit =\n this.spriteAnimate === SPRITE_ANIMATE_DIR.UP\n ? -this.spriteTop\n : this.spriteTop;\n for (let i = 0; i < spriteCount; i++) {\n const height = Math.random() * heightLimit;\n positions.push(...getPos(height));\n }\n for (let i = 0; i < spriteCount; i++) {\n indices.push(i);\n }\n\n function getPos(z: number) {\n const randomX = radius * Math.random();\n const randomY = radius * Math.random();\n const x = -radius / 2 + randomX;\n const y = -radius / 2 + randomY;\n if (mapService.version === Version['GAODE2.x']) {\n // @ts-ignore\n const [a, b] = mapService.lngLatToCoord([x + lng, -y + lat]) as [\n number,\n number,\n ];\n return [a, b, z, 0, 0];\n } else {\n return [x + lng, -y + lat, z, 0, 0];\n }\n }\n\n return { indices, positions };\n }\n\n public planeGeometryUpdateTriangulation = () => {\n const updateZ = this.spriteUpdate;\n const bottomZ = -100000;\n const topZ = this.spriteTop;\n\n for (let i = 0; i < this.positions.length; i += 5) {\n if (this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {\n this.positions[i + 2] += updateZ;\n if (this.positions[i + 2] > topZ) {\n this.positions[i + 2] = bottomZ;\n }\n } else {\n this.positions[i + 2] -= updateZ;\n if (this.positions[i + 2] < bottomZ) {\n this.positions[i + 2] = topZ;\n }\n }\n }\n\n return {\n vertices: this.positions,\n indices: this.indices,\n size: 5,\n };\n };\n\n public updateModel = () => {\n // @ts-ignore\n const attributes = this.layer.createAttrubutes({\n triangulation: this.planeGeometryUpdateTriangulation,\n });\n this.layer.models.map((m) => {\n m.updateAttributes(attributes);\n });\n this.layer.renderLayers();\n\n this.timer = requestAnimationFrame(this.updateModel);\n };\n\n public planeGeometryTriangulation = () => {\n const {\n center = [120, 30],\n spriteCount = 100,\n spriteRadius = 10,\n } = this.layer.getLayerConfig() as IGeometryLayerStyleOptions;\n\n const { indices, positions } = this.initSprite(\n spriteRadius,\n spriteCount,\n ...center,\n );\n this.positions = positions;\n this.indices = indices;\n return {\n vertices: positions,\n indices,\n size: 5,\n };\n };\n\n public getUninforms(): IModelUniform {\n const {\n opacity,\n mapTexture,\n spriteScale = 1,\n } = this.layer.getLayerConfig() as IGeometryLayerStyleOptions;\n if (this.mapTexture !== mapTexture) {\n this.mapTexture = mapTexture;\n this.texture?.destroy();\n this.updateTexture(mapTexture);\n }\n return {\n u_opacity: opacity || 1,\n u_mapFlag: mapTexture ? 1 : 0,\n u_texture: this.texture,\n u_Scale: spriteScale,\n };\n }\n\n public clearModels(): void {\n cancelAnimationFrame(this.timer);\n this.texture?.destroy();\n }\n\n public initModels() {\n const {\n mapTexture,\n spriteTop = 5000000,\n spriteUpdate = 10000,\n spriteAnimate = SPRITE_ANIMATE_DIR.DOWN,\n } = this.layer.getLayerConfig() as IGeometryLayerStyleOptions;\n this.mapTexture = mapTexture;\n this.spriteTop = spriteTop;\n this.spriteUpdate = spriteUpdate;\n spriteAnimate === 'up'\n ? (this.spriteAnimate = SPRITE_ANIMATE_DIR.UP)\n : (this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN);\n\n const { createTexture2D } = this.rendererService;\n this.texture = createTexture2D({\n height: 0,\n width: 0,\n });\n\n this.updateTexture(mapTexture);\n\n setTimeout(() => {\n this.updateModel();\n }, 100);\n\n return [\n this.layer.buildLayerModel({\n moduleName: 'geometry_sprite',\n vertexShader: spriteVert,\n fragmentShader: spriteFrag,\n triangulation: this.planeGeometryTriangulation,\n primitive: gl.POINTS,\n depth: { enable: false },\n blend: this.getBlend(),\n }),\n ];\n }\n\n public buildModels() {\n return this.initModels();\n }\n\n public updateTexture(mapTexture: string | undefined): void {\n const { createTexture2D } = this.rendererService;\n\n if (mapTexture) {\n const img = new Image();\n img.crossOrigin = 'anonymous';\n img.onload = () => {\n this.texture = createTexture2D({\n data: img,\n width: img.width,\n height: img.height,\n wrapS: gl.CLAMP_TO_EDGE,\n wrapT: gl.CLAMP_TO_EDGE,\n });\n this.layerService.updateLayerRenderList();\n this.layerService.renderLayers();\n };\n img.src = mapTexture;\n } else {\n this.texture = createTexture2D({\n width: 0,\n height: 0,\n });\n }\n }\n\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n\n protected registerBuiltinAttributes() {\n return '';\n }\n}\n"],"file":"sprite.js"}
@@ -19,6 +19,7 @@ export default class BaseLayer<ChildLayerStyleOptions = {}> extends EventEmitter
19
19
  rendering: boolean;
20
20
  clusterZoom: number;
21
21
  layerType?: string | undefined;
22
+ isLayerGroup: boolean;
22
23
  dataState: IDataState;
23
24
  hooks: {
24
25
  init: SyncBailHook;
@@ -49,6 +50,7 @@ export default class BaseLayer<ChildLayerStyleOptions = {}> extends EventEmitter
49
50
  };
50
51
  sceneContainer: Container | undefined;
51
52
  layerChildren: ILayer[];
53
+ masks: ILayer[];
52
54
  protected readonly configService: IGlobalConfigService;
53
55
  protected shaderModuleService: IShaderModuleService;
54
56
  protected cameraService: ICameraService;
@@ -84,6 +86,8 @@ export default class BaseLayer<ChildLayerStyleOptions = {}> extends EventEmitter
84
86
  private bottomColor;
85
87
  private isDestroied;
86
88
  constructor(config?: Partial<ILayerConfig & ChildLayerStyleOptions>);
89
+ addMaskLayer(maskLayer: ILayer): void;
90
+ removeMaskLayer(maskLayer: ILayer): void;
87
91
  getLayerConfig(): Partial<ILayerConfig & import("@antv/l7-core").ISceneConfig & ChildLayerStyleOptions>;
88
92
  updateLayerConfig(configToUpdate: Partial<ILayerConfig | ChildLayerStyleOptions>): void;
89
93
  /**
@@ -172,6 +176,7 @@ export default class BaseLayer<ChildLayerStyleOptions = {}> extends EventEmitter
172
176
  }): void;
173
177
  boxSelect(box: [number, number, number, number], cb: (...args: any[]) => void): void;
174
178
  buildLayerModel(options: ILayerModelInitializationOptions & Partial<IModelInitializationOptions>): IModel;
179
+ createAttrubutes(options: ILayerModelInitializationOptions & Partial<IModelInitializationOptions>): any;
175
180
  getTime(): number;
176
181
  setAnimateStartTime(): void;
177
182
  stopAnimate(): void;
@@ -88,6 +88,8 @@ var BaseLayer = (_dec = lazyInject(TYPES.IGlobalConfigService), (_class = functi
88
88
 
89
89
  _defineProperty(_assertThisInitialized(_this), "layerType", void 0);
90
90
 
91
+ _defineProperty(_assertThisInitialized(_this), "isLayerGroup", false);
92
+
91
93
  _defineProperty(_assertThisInitialized(_this), "dataState", {
92
94
  dataSourceNeedUpdate: false,
93
95
  dataMappingNeedUpdate: false,
@@ -128,6 +130,8 @@ var BaseLayer = (_dec = lazyInject(TYPES.IGlobalConfigService), (_class = functi
128
130
 
129
131
  _defineProperty(_assertThisInitialized(_this), "layerChildren", []);
130
132
 
133
+ _defineProperty(_assertThisInitialized(_this), "masks", []);
134
+
131
135
  _initializerDefineProperty(_assertThisInitialized(_this), "configService", _descriptor, _assertThisInitialized(_this));
132
136
 
133
137
  _defineProperty(_assertThisInitialized(_this), "shaderModuleService", void 0);
@@ -207,6 +211,22 @@ var BaseLayer = (_dec = lazyInject(TYPES.IGlobalConfigService), (_class = functi
207
211
  }
208
212
 
209
213
  _createClass(BaseLayer, [{
214
+ key: "addMaskLayer",
215
+ value: function addMaskLayer(maskLayer) {
216
+ this.masks.push(maskLayer);
217
+ }
218
+ }, {
219
+ key: "removeMaskLayer",
220
+ value: function removeMaskLayer(maskLayer) {
221
+ var layerIndex = this.masks.indexOf(maskLayer);
222
+
223
+ if (layerIndex > -1) {
224
+ this.masks.splice(layerIndex, 1);
225
+ }
226
+
227
+ maskLayer.destroy();
228
+ }
229
+ }, {
210
230
  key: "getLayerConfig",
211
231
  value: function getLayerConfig() {
212
232
  return this.configService.getLayerConfig(this.id);
@@ -461,6 +481,8 @@ var BaseLayer = (_dec = lazyInject(TYPES.IGlobalConfigService), (_class = functi
461
481
  value: function style(options) {
462
482
  var _this4 = this;
463
483
 
484
+ var lastConfig = this.getLayerConfig();
485
+
464
486
  var passes = options.passes,
465
487
  rest = _objectWithoutProperties(options, _excluded);
466
488
 
@@ -481,6 +503,11 @@ var BaseLayer = (_dec = lazyInject(TYPES.IGlobalConfigService), (_class = functi
481
503
  this.styleNeedUpdate = true;
482
504
  }
483
505
 
506
+ if (lastConfig && lastConfig.mask === true && options.mask === false) {
507
+ this.clearModels();
508
+ this.models = this.layerModel.buildModels();
509
+ }
510
+
484
511
  return this;
485
512
  }
486
513
  }, {
@@ -836,15 +863,26 @@ var BaseLayer = (_dec = lazyInject(TYPES.IGlobalConfigService), (_class = functi
836
863
  }, {
837
864
  key: "destroy",
838
865
  value: function destroy() {
866
+ var _this$layerModel;
867
+
839
868
  if (this.isDestroied) {
840
869
  return;
841
870
  }
842
871
 
872
+ this.layerChildren.map(function (child) {
873
+ return child.destroy();
874
+ });
875
+ this.layerChildren = [];
876
+ this.masks.map(function (mask) {
877
+ return mask.destroy();
878
+ });
879
+ this.masks = [];
843
880
  this.hooks.beforeDestroy.call();
844
881
  this.layerSource.off('update', this.sourceEvent);
845
882
  this.multiPassRenderer.destroy();
846
883
  this.styleAttributeService.clearAllAttributes();
847
884
  this.hooks.afterDestroy.call();
885
+ (_this$layerModel = this.layerModel) === null || _this$layerModel === void 0 ? void 0 : _this$layerModel.clearModels();
848
886
  this.models = [];
849
887
  this.layerService.cleanRemove(this);
850
888
  this.emit('remove', {
@@ -870,6 +908,7 @@ var BaseLayer = (_dec = lazyInject(TYPES.IGlobalConfigService), (_class = functi
870
908
  return model.destroy();
871
909
  });
872
910
  this.layerModel.clearModels();
911
+ this.models = [];
873
912
  }
874
913
  }, {
875
914
  key: "isDirty",
@@ -1008,6 +1047,16 @@ var BaseLayer = (_dec = lazyInject(TYPES.IGlobalConfigService), (_class = functi
1008
1047
  blend: BlendTypes[BlendType.normal]
1009
1048
  }, rest));
1010
1049
  }
1050
+ }, {
1051
+ key: "createAttrubutes",
1052
+ value: function createAttrubutes(options) {
1053
+ var triangulation = options.triangulation;
1054
+
1055
+ var _this$styleAttributeS5 = this.styleAttributeService.createAttributes(this.encodedData, triangulation),
1056
+ attributes = _this$styleAttributeS5.attributes;
1057
+
1058
+ return attributes;
1059
+ }
1011
1060
  }, {
1012
1061
  key: "getTime",
1013
1062
  value: function getTime() {