@antv/l7-layers 2.8.20 → 2.8.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/point/models/fillmage.js +20 -2
- package/es/point/models/fillmage.js.map +1 -1
- package/es/utils/updateShape.js +6 -0
- package/es/utils/updateShape.js.map +1 -1
- package/lib/point/models/fillmage.js +20 -2
- package/lib/point/models/fillmage.js.map +1 -1
- package/lib/utils/updateShape.js +6 -0
- package/lib/utils/updateShape.js.map +1 -1
- package/package.json +5 -5
|
@@ -17,7 +17,7 @@ import { getCullFace, getMask } from '@antv/l7-utils';
|
|
|
17
17
|
import BaseModel from '../../core/BaseModel';
|
|
18
18
|
import { PointFillTriangulation } from '../../core/triangulation';
|
|
19
19
|
var pointFillFrag = "uniform sampler2D u_texture;\nuniform vec2 u_textSize;\n\nuniform float u_additive;\n\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n\nvarying float v_radius;\n\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\nvarying vec2 v_uv; // \u672C\u8EAB\u7684 uv \u5750\u6807\nvarying vec2 v_Iconuv;\n\nvoid main() {\n\n float opacity = styleMappingMat[0][0];\n\n vec2 pos = v_Iconuv / u_textSize + v_uv / u_textSize * 64.;\n gl_FragColor = texture2D(u_texture, pos);\n gl_FragColor.a *= opacity;\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
|
|
20
|
-
var pointFillVert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Extrude;\nattribute float a_Size;\nattribute vec2 a_Uv;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform mat2 u_RotateMatrix;\nuniform float u_isMeter;\n\nvarying float v_radius;\nvarying vec2 v_uv; // \u672C\u8EAB\u7684 uv \u5750\u6807\nvarying vec2 v_Iconuv; // icon \u8D34\u56FE\u7684 uv \u5750\u6807\n\nuniform float u_opacity : 1;\nuniform vec2 u_offsets;\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec3 extrude = a_Extrude;\n\n v_uv = (a_Extrude.xy + 1.0)/2.0;\n v_uv.y = 1.0 - v_uv.y;\n v_Iconuv = a_Uv;\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - empty - empty - empty\n 0.0, 0.0, 0.0, 0.0, // empty - empty - empty - empty\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n\n vec2 textrueOffsets = vec2(0.0, 0.0);\n if(hasOffsets()) {\n vec2 valueXPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.r = pos2value(valueXPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n\n vec2 valueYPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.g = pos2value(valueYPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n } else {\n textrueOffsets = u_offsets;\n }\n\n // cal style mapping\n\n // radius(16-bit)\n v_radius = a_Size;\n\n // TODO: billboard\n // anti-alias\n \n\n vec2 offset = (u_RotateMatrix * extrude.xy * (a_Size) + textrueOffsets);\n vec3 aPosition = a_Position;\n if(u_isMeter < 1.0) {\n // \u4E0D\u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n offset = project_pixel(offset);\n } else {\n // \u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n aPosition.xy += offset;\n offset.x = 0.0;\n offset.y = 0.0;\n }\n }\n\n\n // vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(project_pos.xy + offset, 0.0, 1.0);\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n }\n \n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
20
|
+
var pointFillVert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Extrude;\nattribute float a_Size;\nattribute vec2 a_Uv;\nattribute float a_Rotate;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform mat2 u_RotateMatrix;\nuniform float u_isMeter;\n\nvarying float v_radius;\nvarying vec2 v_uv; // \u672C\u8EAB\u7684 uv \u5750\u6807\nvarying vec2 v_Iconuv; // icon \u8D34\u56FE\u7684 uv \u5750\u6807\n\nuniform float u_opacity : 1;\nuniform vec2 u_offsets;\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec3 extrude = a_Extrude;\n\n v_uv = (a_Extrude.xy + 1.0)/2.0;\n v_uv.y = 1.0 - v_uv.y;\n v_Iconuv = a_Uv;\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - empty - empty - empty\n 0.0, 0.0, 0.0, 0.0, // empty - empty - empty - empty\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n\n vec2 textrueOffsets = vec2(0.0, 0.0);\n if(hasOffsets()) {\n vec2 valueXPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.r = pos2value(valueXPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n\n vec2 valueYPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.g = pos2value(valueYPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n } else {\n textrueOffsets = u_offsets;\n }\n\n // cal style mapping\n\n // radius(16-bit)\n v_radius = a_Size;\n\n // TODO: billboard\n // anti-alias\n \n\n highp float angle_sin = sin(a_Rotate);\n highp float angle_cos = cos(a_Rotate);\n mat2 rotation_matrix = mat2(angle_cos, -1.0 * angle_sin, angle_sin, angle_cos);\n\n // vec2 offset = (u_RotateMatrix * extrude.xy * (a_Size) + textrueOffsets);\n vec2 offset = (rotation_matrix * u_RotateMatrix * extrude.xy * (a_Size) + textrueOffsets);\n vec3 aPosition = a_Position;\n if(u_isMeter < 1.0) {\n // \u4E0D\u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n offset = project_pixel(offset);\n } else {\n // \u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n aPosition.xy += offset;\n offset.x = 0.0;\n offset.y = 0.0;\n }\n }\n\n\n // vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(project_pos.xy + offset, 0.0, 1.0);\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n }\n \n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
21
21
|
import { Version } from '@antv/l7-maps';
|
|
22
22
|
|
|
23
23
|
var FillImageModel = function (_BaseModel) {
|
|
@@ -101,7 +101,7 @@ var FillImageModel = function (_BaseModel) {
|
|
|
101
101
|
rotateFlag = -1;
|
|
102
102
|
}
|
|
103
103
|
|
|
104
|
-
this.radian = rotation ? rotateFlag * Math.PI * rotation / 180 : rotateFlag * Math.PI * (this.mapService.getRotation() % 360) / 180;
|
|
104
|
+
this.radian = rotation !== undefined ? rotateFlag * Math.PI * rotation / 180 : rotateFlag * Math.PI * (this.mapService.getRotation() % 360) / 180;
|
|
105
105
|
|
|
106
106
|
if (this.dataTextureTest && this.dataTextureNeedUpdate({
|
|
107
107
|
opacity: opacity,
|
|
@@ -264,6 +264,24 @@ var FillImageModel = function (_BaseModel) {
|
|
|
264
264
|
value: function registerBuiltinAttributes() {
|
|
265
265
|
var _this2 = this;
|
|
266
266
|
|
|
267
|
+
this.styleAttributeService.registerStyleAttribute({
|
|
268
|
+
name: 'rotate',
|
|
269
|
+
type: AttributeType.Attribute,
|
|
270
|
+
descriptor: {
|
|
271
|
+
name: 'a_Rotate',
|
|
272
|
+
buffer: {
|
|
273
|
+
usage: gl.DYNAMIC_DRAW,
|
|
274
|
+
data: [],
|
|
275
|
+
type: gl.FLOAT
|
|
276
|
+
},
|
|
277
|
+
size: 1,
|
|
278
|
+
update: function update(feature, featureIdx, vertex, attributeIdx) {
|
|
279
|
+
var _feature$rotate = feature.rotate,
|
|
280
|
+
rotate = _feature$rotate === void 0 ? 0 : _feature$rotate;
|
|
281
|
+
return Array.isArray(rotate) ? [rotate[0]] : [rotate];
|
|
282
|
+
}
|
|
283
|
+
}
|
|
284
|
+
});
|
|
267
285
|
this.styleAttributeService.registerStyleAttribute({
|
|
268
286
|
name: 'uv',
|
|
269
287
|
type: AttributeType.Attribute,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../src/point/models/fillmage.ts"],"names":["AttributeType","gl","getCullFace","getMask","BaseModel","PointFillTriangulation","Version","FillImageModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","mag","min","mipmap","layer","renderLayers","LINEAR","LINEAR_MIPMAP_LINEAR","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","strokeOpacity","strokeWidth","stroke","offsets","blend","rotation","getDirty","bind","rotateFlag","mapService","version","radian","Math","PI","getRotation","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","length","flipY","format","LUMINANCE","type","FLOAT","u_isMeter","Number","isMeter","u_RotateMatrix","Float32Array","cos","sin","u_additive","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_texture","u_textSize","u_opacity","u_offsets","isOffsetStatic","styleAttributeService","createAttributesAndIndices","updateTexture","on","unit","L7MAP","GLOBEL","calMeter2Coord","buildModels","getSource","extent","minLng","minLat","maxLng","maxLat","center","MAPBOX","window","mapboxgl","MercatorCoordinate","coord","fromLngLat","lng","lat","offsetInMeters","offsetInMercatorCoordinateUnits","meterInMercatorCoordinateUnits","westCoord","x","y","z","westLnglat","toLngLat","meter2coord","m1","meterToCoord","m2","Boolean","mask","maskInside","getShaders","frag","vert","buildLayerModel","moduleName","vertexShader","fragmentShader","triangulation","depth","enable","getBlend","stencil","cull","face","pointFillFrag","pointFillVert","off","destroy","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","iconMap","getIconMap","shape","extrude","extrudeIndex","Array","isArray"],"mappings":";;;;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QASO,eATP;AAUA,SAASC,WAAT,EAAsBC,OAAtB,QAAqC,gBAArC;AACA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,sBAAT,QAAuC,0BAAvC;;;AAOA,SAASC,OAAT,QAAwB,eAAxB;;IAEqBC,c;;;;;;;;;;;;;;;;kEACU,C;;;;8DAEF,K;;6DACF,C;;oEA+SD,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADY;AAElBC,UAAAA,GAAG,EAAE,QAFa;AAGlBC,UAAAA,GAAG,EAAE,uBAHa;AAIlBC,UAAAA,MAAM,EAAE;AAJU,SAApB;;AAQA,cAAKC,KAAL,CAAWC,YAAX;;AACA;AACD;;AACD,YAAKT,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BC,QAAAA,GAAG,EAAEd,EAAE,CAACmB,MAFqB;AAI7BJ,QAAAA,GAAG,EAAEf,EAAE,CAACoB,oBAJqB;AAK7BC,QAAAA,gBAAgB,EAAE,KALW;AAM7BC,QAAAA,KAAK,EAAE,IANsB;AAO7BC,QAAAA,MAAM,EAAE,MAAKX,WAAL,CAAiBY,YAAjB,IAAiC,GAPZ;AAQ7BR,QAAAA,MAAM,EAAE;AARqB,OAAD,CAA9B;AAUD,K;;;;;;;WAtUD,wBAAqC;AACnC,iBAQI,KAAKC,KAAL,CAAWQ,cAAX,EARJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,oCAEEC,aAFF;AAAA,UAEEA,aAFF,mCAEkB,CAFlB;AAAA,kCAGEC,WAHF;AAAA,UAGEA,WAHF,iCAGgB,CAHhB;AAAA,6BAIEC,MAJF;AAAA,UAIEA,MAJF,4BAIW,eAJX;AAAA,8BAKEC,OALF;AAAA,UAKEA,OALF,6BAKY,CAAC,CAAD,EAAI,CAAJ,CALZ;AAAA,UAMEC,KANF,QAMEA,KANF;AAAA,UAOEC,QAPF,QAOEA,QAPF;;AAUA,UAAI,KAAKxB,eAAL,CAAqByB,QAArB,EAAJ,EAAqC;AACnC,aAAKxB,OAAL,CAAayB,IAAb;AACD;;AASD,UAAIC,UAAU,GAAG,CAAjB;;AACA,UACE,KAAKC,UAAL,CAAgBC,OAAhB,KAA4B,UAA5B,IACA,KAAKD,UAAL,CAAgBC,OAAhB,KAA4B,UAF9B,EAGE;AACAF,QAAAA,UAAU,GAAG,CAAC,CAAd;AACD;;AAED,WAAKG,MAAL,GAAcN,QAAQ,GACjBG,UAAU,GAAGI,IAAI,CAACC,EAAlB,GAAuBR,QAAxB,GAAoC,GADlB,GAEjBG,UAAU,GAAGI,IAAI,CAACC,EAAlB,IAAwB,KAAKJ,UAAL,CAAgBK,WAAhB,KAAgC,GAAxD,CAAD,GAAiE,GAFrE;;AAIA,UACE,KAAKC,eAAL,IACA,KAAKC,qBAAL,CAA2B;AACzBjB,QAAAA,OAAO,EAAPA,OADyB;AAEzBC,QAAAA,aAAa,EAAbA,aAFyB;AAGzBC,QAAAA,WAAW,EAAXA,WAHyB;AAIzBC,QAAAA,MAAM,EAANA,MAJyB;AAKzBC,QAAAA,OAAO,EAAPA;AALyB,OAA3B,CAFF,EASE;AAEA,aAAKc,oBAAL,CAA0B;AACxBlB,UAAAA,OAAO,EAAPA,OADwB;AAExBC,UAAAA,aAAa,EAAbA,aAFwB;AAGxBC,UAAAA,WAAW,EAAXA,WAHwB;AAIxBC,UAAAA,MAAM,EAANA,MAJwB;AAKxBC,UAAAA,OAAO,EAAPA;AALwB,SAA1B;AAQA,YAAMe,UAAU,GAAG,KAAK5B,KAAL,CAAW6B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQtC,IAAR,sBAAQA,IAAR;AAAA,YAAcW,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAK2B,QAAL,GAAgB3B,MAAhB;AAEA,aAAK4B,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBrC,IAAI,CAACyC,MAAL,GAAc,CAArC,GACI,KAAK7C,eAAL,CAAqB;AACnB8C,UAAAA,KAAK,EAAE,IADY;AAEnB1C,UAAAA,IAAI,EAAJA,IAFmB;AAGnB2C,UAAAA,MAAM,EAAEtD,EAAE,CAACuD,SAHQ;AAInBC,UAAAA,IAAI,EAAExD,EAAE,CAACyD,KAJU;AAKnBnC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKhB,eAAL,CAAqB;AACnB8C,UAAAA,KAAK,EAAE,IADY;AAEnB1C,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnB2C,UAAAA,MAAM,EAAEtD,EAAE,CAACuD,SAHQ;AAInBC,UAAAA,IAAI,EAAExD,EAAE,CAACyD,KAJU;AAKnBnC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AACD,aAAO;AACLmC,QAAAA,SAAS,EAAEC,MAAM,CAAC,KAAKC,OAAN,CADZ;AAELC,QAAAA,cAAc,EAAE,IAAIC,YAAJ,CAAiB,CAC/BvB,IAAI,CAACwB,GAAL,CAAS,KAAKzB,MAAd,CAD+B,EAE/BC,IAAI,CAACyB,GAAL,CAAS,KAAK1B,MAAd,CAF+B,EAG/B,CAACC,IAAI,CAACyB,GAAL,CAAS,KAAK1B,MAAd,CAH8B,EAI/BC,IAAI,CAACwB,GAAL,CAAS,KAAKzB,MAAd,CAJ+B,CAAjB,CAFX;AAQL2B,QAAAA,UAAU,EAAElC,KAAK,KAAK,UAAV,GAAuB,GAAvB,GAA6B,GARpC;AAULmC,QAAAA,aAAa,EAAE,KAAKf,WAVf;AAWLgB,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAXb;AAaLC,QAAAA,SAAS,EAAE,KAAK5D,OAbX;AAcL6D,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAK1D,WAAL,CAAiBY,YAAjB,IAAiC,GAAxC,CAdP;AAgBL+C,QAAAA,SAAS,EAAE,UAAS7C,OAAT,IAAoBA,OAApB,GAA8B,GAhBpC;AAiBL8C,QAAAA,SAAS,EAAE,KAAKC,cAAL,CAAoB3C,OAApB,IACNA,OADM,GAEP,CAAC,CAAD,EAAI,CAAJ;AAnBC,OAAP;AAqBD;;;WAED,wBAKE;AACA,aAAO,KAAK4C,qBAAL,CAA2BC,0BAA3B,CACL,KAAK1D,KAAL,CAAW6B,cAAX,EADK,EAEL1C,sBAFK,CAAP;AAID;;;WAED,sBAA8B;AAC5B,WAAKwE,aAAL;AACA,WAAKhE,WAAL,CAAiBiE,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;;AAEA,kBAEI,KAAK3D,KAAL,CAAWQ,cAAX,EAFJ;AAAA,6BACEqD,IADF;AAAA,UACEA,IADF,2BACS,QADT;;AAGA,UAAQzC,OAAR,GAAoB,KAAKD,UAAzB,CAAQC,OAAR;;AACA,UACEyC,IAAI,KAAK,OAAT,IACAzC,OAAO,KAAKhC,OAAO,CAAC0E,KADpB,IAEA1C,OAAO,KAAKhC,OAAO,CAAC2E,MAHtB,EAIE;AACA,aAAKpB,OAAL,GAAe,IAAf;AACA,aAAKqB,cAAL;AACD;;AAED,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAMD,0BAAwB;AAEtB,iDAAyC,KAAKjE,KAAL,CAAWkE,SAAX,GAAuBC,MAAhE;AAAA,UAAOC,MAAP;AAAA,UAAeC,MAAf;AAAA,UAAuBC,MAAvB;AAAA,UAA+BC,MAA/B;;AACA,UAAMC,MAAM,GAAG,CAAC,CAACJ,MAAM,GAAGE,MAAV,IAAoB,CAArB,EAAwB,CAACD,MAAM,GAAGE,MAAV,IAAoB,CAA5C,CAAf;AAEA,UAAQnD,OAAR,GAAoB,KAAKD,UAAzB,CAAQC,OAAR;;AACA,UAAIA,OAAO,KAAKhC,OAAO,CAACqF,MAApB,IAA8BC,MAAM,CAACC,QAAP,CAAgBC,kBAAlD,EAAsE;AACpE,YAAMC,KAAK,GAAGH,MAAM,CAACC,QAAP,CAAgBC,kBAAhB,CAAmCE,UAAnC,CACZ;AAAEC,UAAAA,GAAG,EAAEP,MAAM,CAAC,CAAD,CAAb;AAAkBQ,UAAAA,GAAG,EAAER,MAAM,CAAC,CAAD;AAA7B,SADY,EAEZ,CAFY,CAAd;AAIA,YAAMS,cAAc,GAAG,CAAvB;AACA,YAAMC,+BAA+B,GACnCD,cAAc,GAAGJ,KAAK,CAACM,8BAAN,EADnB;AAEA,YAAMC,SAAS,GAAG,IAAIV,MAAM,CAACC,QAAP,CAAgBC,kBAApB,CAChBC,KAAK,CAACQ,CAAN,GAAUH,+BADM,EAEhBL,KAAK,CAACS,CAFU,EAGhBT,KAAK,CAACU,CAHU,CAAlB;AAKA,YAAMC,UAAU,GAAGJ,SAAS,CAACK,QAAV,EAAnB;AAEA,aAAKC,WAAL,GAAmBlB,MAAM,CAAC,CAAD,CAAN,GAAYgB,UAAU,CAACT,GAA1C;AACA;AACD;;AAGD,UAAMY,EAAE,GAAG,KAAKxE,UAAL,CAAgByE,YAAhB,CAA6BpB,MAA7B,EAAqC,CAACJ,MAAD,EAASC,MAAT,CAArC,CAAX;AAEA,UAAMwB,EAAE,GAAG,KAAK1E,UAAL,CAAgByE,YAAhB,CAA6BpB,MAA7B,EAAqC,CAC9CF,MAAM,KAAKF,MAAX,GAAoBE,MAAM,GAAG,GAA7B,GAAmCA,MADW,EAE9CC,MAAM,KAAKF,MAAX,GAAoBA,MAAM,GAAG,GAA7B,GAAmCE,MAFW,CAArC,CAAX;AAIA,WAAKmB,WAAL,GAAmB,CAACC,EAAE,GAAGE,EAAN,IAAY,CAA/B;;AACA,UAAI,CAACC,OAAO,CAAC,KAAKJ,WAAN,CAAZ,EAAgC;AAE9B,aAAKA,WAAL,GAAmB,gBAAnB;AACD;AACF;;;WAED,uBAA+B;AAC7B,kBAGI,KAAK1F,KAAL,CAAWQ,cAAX,EAHJ;AAAA,6BACEuF,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAIA,6BAA6B,KAAKC,UAAL,EAA7B;AAAA,UAAQC,IAAR,oBAAQA,IAAR;AAAA,UAAcC,IAAd,oBAAcA,IAAd;AAAA,UAAoB5D,IAApB,oBAAoBA,IAApB;;AACA,aAAO,CACL,KAAKvC,KAAL,CAAWoG,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,eAAe9D,IADF;AAEzB+D,QAAAA,YAAY,EAAEH,IAFW;AAGzBI,QAAAA,cAAc,EAAEL,IAHS;AAIzBM,QAAAA,aAAa,EAAErH,sBAJU;AAKzBsH,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzB5F,QAAAA,KAAK,EAAE,KAAK6F,QAAL,EANkB;AAOzBC,QAAAA,OAAO,EAAE3H,OAAO,CAAC8G,IAAD,EAAOC,UAAP,CAPS;AAQzBa,QAAAA,IAAI,EAAE;AACJH,UAAAA,MAAM,EAAE,IADJ;AAEJI,UAAAA,IAAI,EAAE9H,WAAW,CAAC,KAAKmC,UAAL,CAAgBC,OAAjB;AAFb;AARmB,OAA3B,CADK,CAAP;AAeD;;;WAED,sBAAkE;AAChE,aAAO;AACL8E,QAAAA,IAAI,EAAEa,aADD;AAELZ,QAAAA,IAAI,EAAEa,aAFD;AAGLzE,QAAAA,IAAI,EAAE;AAHD,OAAP;AAKD;;;WAED,uBAAqB;AAAA;;AACnB,WAAK5C,WAAL,CAAiBsH,GAAjB,CAAqB,aAArB,EAAoC,KAAKtD,aAAzC;AACA,4BAAKnE,OAAL,gEAAc0H,OAAd;AACA,gCAAKhF,WAAL,wEAAkBgF,OAAlB;AACD;;;WAGD,qCAAsC;AAAA;;AACpC,WAAKzD,qBAAL,CAA2B0D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhD7E,QAAAA,IAAI,EAAEzD,aAAa,CAACuI,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,MADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEzI,EAAE,CAAC0I,YAFJ;AAGN/H,YAAAA,IAAI,EAAE,EAHA;AAIN6C,YAAAA,IAAI,EAAExD,EAAE,CAACyD;AAJH,WAFE;AAQVkF,UAAAA,IAAI,EAAE,CARI;AASVjI,UAAAA,MAAM,EAAE,gBACNkI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMC,OAAO,GAAG,MAAI,CAACpI,WAAL,CAAiBqI,UAAjB,EAAhB;;AACA,gBAAQC,KAAR,GAAkBN,OAAlB,CAAQM,KAAR;;AACA,wBAAiBF,OAAO,CAACE,KAAD,CAAP,IAA4B;AAAE5C,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA7C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AA0BA,WAAK7B,qBAAL,CAA2B0D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,SAD0C;AAEhD7E,QAAAA,IAAI,EAAEzD,aAAa,CAACuI,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,WADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEzI,EAAE,CAAC0I,YAFJ;AAGN/H,YAAAA,IAAI,EAAE,EAHA;AAIN6C,YAAAA,IAAI,EAAExD,EAAE,CAACyD;AAJH,WAFE;AAQVkF,UAAAA,IAAI,EAAE,CARI;AASVjI,UAAAA,MAAM,EAAE,gBACNkI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMI,OAAO,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAC,CAAX,EAAc,CAAd,EAAiB,CAAjB,EAAoB,CAAC,CAArB,EAAwB,CAAC,CAAzB,EAA4B,CAA5B,EAA+B,CAA/B,EAAkC,CAAC,CAAnC,EAAsC,CAAtC,CAAhB;AAEA,gBAAMC,YAAY,GAAIL,YAAY,GAAG,CAAhB,GAAqB,CAA1C;AACA,mBAAO,CACLI,OAAO,CAACC,YAAD,CADF,EAELD,OAAO,CAACC,YAAY,GAAG,CAAhB,CAFF,EAGLD,OAAO,CAACC,YAAY,GAAG,CAAhB,CAHF,CAAP;AAKD;AAvBS;AAHoC,OAAlD;AA+BA,WAAK1E,qBAAL,CAA2B0D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhD7E,QAAAA,IAAI,EAAEzD,aAAa,CAACuI,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAEzI,EAAE,CAAC0I,YAFJ;AAGN/H,YAAAA,IAAI,EAAE,EAHA;AAIN6C,YAAAA,IAAI,EAAExD,EAAE,CAACyD;AAJH,WAFE;AAQVkF,UAAAA,IAAI,EAAE,CARI;AASVjI,UAAAA,MAAM,EAAE,gBACNkI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AAEA,mBAAOU,KAAK,CAACC,OAAN,CAAcX,IAAd,IACH,CAACA,IAAI,CAAC,CAAD,CAAJ,GAAU,MAAI,CAAChC,WAAhB,CADG,GAEH,CAAEgC,IAAD,GAAmB,MAAI,CAAChC,WAAzB,CAFJ;AAGD;AApBS;AAHoC,OAAlD;AA0BD;;;;EAjTyCxG,S;;SAAvBG,c","sourcesContent":["import {\n AttributeType,\n gl,\n IAttribute,\n IElements,\n IEncodeFeature,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { getCullFace, getMask } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { IPointLayerStyleOptions } from '../../core/interface';\nimport { PointFillTriangulation } from '../../core/triangulation';\n// static pointLayer shader - not support animate\nimport pointFillFrag from '../shaders/image/fillImage_frag.glsl';\nimport pointFillVert from '../shaders/image/fillImage_vert.glsl';\n\nimport { isNumber } from 'lodash';\n\nimport { Version } from '@antv/l7-maps';\n\nexport default class FillImageModel extends BaseModel {\n public meter2coord: number = 1;\n private texture: ITexture2D;\n private isMeter: boolean = false;\n private radian: number = 0; // 旋转的弧度\n public getUninforms(): IModelUniform {\n const {\n opacity = 1,\n strokeOpacity = 1,\n strokeWidth = 0,\n stroke = 'rgba(0,0,0,0)',\n offsets = [0, 0],\n blend,\n rotation,\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n /**\n * rotateFlag\n * L7MAP 1\n * MAPBOX 1\n * GAODE2.x -1\n * GAODE1.x -1\n */\n let rotateFlag = 1;\n if (\n this.mapService.version === 'GAODE2.x' ||\n this.mapService.version === 'GAODE1.x'\n ) {\n rotateFlag = -1;\n }\n // 控制图标的旋转角度(绕 Z 轴旋转)\n this.radian = rotation\n ? (rotateFlag * Math.PI * rotation) / 180\n : (rotateFlag * Math.PI * (this.mapService.getRotation() % 360)) / 180;\n\n if (\n this.dataTextureTest &&\n this.dataTextureNeedUpdate({\n opacity,\n strokeOpacity,\n strokeWidth,\n stroke,\n offsets,\n })\n ) {\n // 判断当前的样式中哪些是需要进行数据映射的,哪些是常量,同时计算用于构建数据纹理的一些中间变量\n this.judgeStyleAttributes({\n opacity,\n strokeOpacity,\n strokeWidth,\n stroke,\n offsets,\n });\n\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n return {\n u_isMeter: Number(this.isMeter),\n u_RotateMatrix: new Float32Array([\n Math.cos(this.radian),\n Math.sin(this.radian),\n -Math.sin(this.radian),\n Math.cos(this.radian),\n ]),\n u_additive: blend === 'additive' ? 1.0 : 0.0,\n\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n\n u_texture: this.texture,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_offsets: this.isOffsetStatic(offsets)\n ? (offsets as [number, number])\n : [0, 0],\n };\n }\n\n public getAttribute(): {\n attributes: {\n [attributeName: string]: IAttribute;\n };\n elements: IElements;\n } {\n return this.styleAttributeService.createAttributesAndIndices(\n this.layer.getEncodedData(),\n PointFillTriangulation,\n );\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n const {\n unit = 'l7size',\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n const { version } = this.mapService;\n if (\n unit === 'meter' &&\n version !== Version.L7MAP &&\n version !== Version.GLOBEL\n ) {\n this.isMeter = true;\n this.calMeter2Coord();\n }\n\n return this.buildModels();\n }\n\n /**\n * 计算等面积点图层(unit meter)笛卡尔坐标标度与世界坐标标度的比例\n * @returns\n */\n public calMeter2Coord() {\n // @ts-ignore\n const [minLng, minLat, maxLng, maxLat] = this.layer.getSource().extent;\n const center = [(minLng + maxLng) / 2, (minLat + maxLat) / 2];\n\n const { version } = this.mapService;\n if (version === Version.MAPBOX && window.mapboxgl.MercatorCoordinate) {\n const coord = window.mapboxgl.MercatorCoordinate.fromLngLat(\n { lng: center[0], lat: center[1] },\n 0,\n );\n const offsetInMeters = 1;\n const offsetInMercatorCoordinateUnits =\n offsetInMeters * coord.meterInMercatorCoordinateUnits();\n const westCoord = new window.mapboxgl.MercatorCoordinate(\n coord.x - offsetInMercatorCoordinateUnits,\n coord.y,\n coord.z,\n );\n const westLnglat = westCoord.toLngLat();\n\n this.meter2coord = center[0] - westLnglat.lng;\n return;\n }\n\n // @ts-ignore\n const m1 = this.mapService.meterToCoord(center, [minLng, minLat]);\n // @ts-ignore\n const m2 = this.mapService.meterToCoord(center, [\n maxLng === minLng ? maxLng + 0.1 : maxLng,\n maxLat === minLat ? minLat + 0.1 : maxLat,\n ]);\n this.meter2coord = (m1 + m2) / 2;\n if (!Boolean(this.meter2coord)) {\n // Tip: 兼容单个数据导致的 m1、m2 为 NaN\n this.meter2coord = 7.70681090738883;\n }\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n const { frag, vert, type } = this.getShaders();\n return [\n this.layer.buildLayerModel({\n moduleName: 'pointfill_' + type,\n vertexShader: vert,\n fragmentShader: frag,\n triangulation: PointFillTriangulation,\n depth: { enable: false },\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n cull: {\n enable: true,\n face: getCullFace(this.mapService.version),\n },\n }),\n ];\n }\n\n public getShaders(): { frag: string; vert: string; type: string } {\n return {\n frag: pointFillFrag,\n vert: pointFillVert,\n type: 'normal',\n };\n }\n\n public clearModels() {\n this.iconService.off('imageUpdate', this.updateTexture);\n this.texture?.destroy();\n this.dataTexture?.destroy();\n }\n\n // overwrite baseModel func\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Uv',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { shape } = feature;\n const { x, y } = iconMap[shape as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'extrude',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Extrude',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];\n\n const extrudeIndex = (attributeIdx % 4) * 3;\n return [\n extrude[extrudeIndex],\n extrude[extrudeIndex + 1],\n extrude[extrudeIndex + 2],\n ];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 5 } = feature;\n // console.log('featureIdx', featureIdx, feature)\n return Array.isArray(size)\n ? [size[0] * this.meter2coord]\n : [(size as number) * this.meter2coord];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n mag: 'linear',\n min: 'linear mipmap nearest',\n mipmap: true,\n });\n // this.layer.render();\n // TODO: 更新完纹理后在更新的图层的时候需要更新所有的图层\n this.layer.renderLayers();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.LINEAR,\n // min: gl.LINEAR,\n min: gl.LINEAR_MIPMAP_LINEAR,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n mipmap: true,\n });\n };\n}\n"],"file":"fillmage.js"}
|
|
1
|
+
{"version":3,"sources":["../../../src/point/models/fillmage.ts"],"names":["AttributeType","gl","getCullFace","getMask","BaseModel","PointFillTriangulation","Version","FillImageModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","mag","min","mipmap","layer","renderLayers","LINEAR","LINEAR_MIPMAP_LINEAR","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","strokeOpacity","strokeWidth","stroke","offsets","blend","rotation","getDirty","bind","rotateFlag","mapService","version","radian","undefined","Math","PI","getRotation","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","length","flipY","format","LUMINANCE","type","FLOAT","u_isMeter","Number","isMeter","u_RotateMatrix","Float32Array","cos","sin","u_additive","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_texture","u_textSize","u_opacity","u_offsets","isOffsetStatic","styleAttributeService","createAttributesAndIndices","updateTexture","on","unit","L7MAP","GLOBEL","calMeter2Coord","buildModels","getSource","extent","minLng","minLat","maxLng","maxLat","center","MAPBOX","window","mapboxgl","MercatorCoordinate","coord","fromLngLat","lng","lat","offsetInMeters","offsetInMercatorCoordinateUnits","meterInMercatorCoordinateUnits","westCoord","x","y","z","westLnglat","toLngLat","meter2coord","m1","meterToCoord","m2","Boolean","mask","maskInside","getShaders","frag","vert","buildLayerModel","moduleName","vertexShader","fragmentShader","triangulation","depth","enable","getBlend","stencil","cull","face","pointFillFrag","pointFillVert","off","destroy","registerStyleAttribute","name","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","rotate","Array","isArray","iconMap","getIconMap","shape","extrude","extrudeIndex"],"mappings":";;;;;;;;;;;;;;AAAA,SACEA,aADF,EAEEC,EAFF,QASO,eATP;AAUA,SAASC,WAAT,EAAsBC,OAAtB,QAAqC,gBAArC;AACA,OAAOC,SAAP,MAAsB,sBAAtB;AAEA,SAASC,sBAAT,QAAuC,0BAAvC;;;AAOA,SAASC,OAAT,QAAwB,eAAxB;;IAEqBC,c;;;;;;;;;;;;;;;;kEACU,C;;;;8DAEF,K;;6DACF,C;;oEAsUD,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADY;AAElBC,UAAAA,GAAG,EAAE,QAFa;AAGlBC,UAAAA,GAAG,EAAE,uBAHa;AAIlBC,UAAAA,MAAM,EAAE;AAJU,SAApB;;AAQA,cAAKC,KAAL,CAAWC,YAAX;;AACA;AACD;;AACD,YAAKT,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BC,QAAAA,GAAG,EAAEd,EAAE,CAACmB,MAFqB;AAI7BJ,QAAAA,GAAG,EAAEf,EAAE,CAACoB,oBAJqB;AAK7BC,QAAAA,gBAAgB,EAAE,KALW;AAM7BC,QAAAA,KAAK,EAAE,IANsB;AAO7BC,QAAAA,MAAM,EAAE,MAAKX,WAAL,CAAiBY,YAAjB,IAAiC,GAPZ;AAQ7BR,QAAAA,MAAM,EAAE;AARqB,OAAD,CAA9B;AAUD,K;;;;;;;WA7VD,wBAAqC;AACnC,iBAQI,KAAKC,KAAL,CAAWQ,cAAX,EARJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,oCAEEC,aAFF;AAAA,UAEEA,aAFF,mCAEkB,CAFlB;AAAA,kCAGEC,WAHF;AAAA,UAGEA,WAHF,iCAGgB,CAHhB;AAAA,6BAIEC,MAJF;AAAA,UAIEA,MAJF,4BAIW,eAJX;AAAA,8BAKEC,OALF;AAAA,UAKEA,OALF,6BAKY,CAAC,CAAD,EAAI,CAAJ,CALZ;AAAA,UAMEC,KANF,QAMEA,KANF;AAAA,UAOEC,QAPF,QAOEA,QAPF;;AAUA,UAAI,KAAKxB,eAAL,CAAqByB,QAArB,EAAJ,EAAqC;AACnC,aAAKxB,OAAL,CAAayB,IAAb;AACD;;AASD,UAAIC,UAAU,GAAG,CAAjB;;AACA,UACE,KAAKC,UAAL,CAAgBC,OAAhB,KAA4B,UAA5B,IACA,KAAKD,UAAL,CAAgBC,OAAhB,KAA4B,UAF9B,EAGE;AACAF,QAAAA,UAAU,GAAG,CAAC,CAAd;AACD;;AAED,WAAKG,MAAL,GACEN,QAAQ,KAAKO,SAAb,GACKJ,UAAU,GAAGK,IAAI,CAACC,EAAlB,GAAuBT,QAAxB,GAAoC,GADxC,GAEKG,UAAU,GAAGK,IAAI,CAACC,EAAlB,IAAwB,KAAKL,UAAL,CAAgBM,WAAhB,KAAgC,GAAxD,CAAD,GAAiE,GAHvE;;AAKA,UACE,KAAKC,eAAL,IACA,KAAKC,qBAAL,CAA2B;AACzBlB,QAAAA,OAAO,EAAPA,OADyB;AAEzBC,QAAAA,aAAa,EAAbA,aAFyB;AAGzBC,QAAAA,WAAW,EAAXA,WAHyB;AAIzBC,QAAAA,MAAM,EAANA,MAJyB;AAKzBC,QAAAA,OAAO,EAAPA;AALyB,OAA3B,CAFF,EASE;AAEA,aAAKe,oBAAL,CAA0B;AACxBnB,UAAAA,OAAO,EAAPA,OADwB;AAExBC,UAAAA,aAAa,EAAbA,aAFwB;AAGxBC,UAAAA,WAAW,EAAXA,WAHwB;AAIxBC,UAAAA,MAAM,EAANA,MAJwB;AAKxBC,UAAAA,OAAO,EAAPA;AALwB,SAA1B;AAQA,YAAMgB,UAAU,GAAG,KAAK7B,KAAL,CAAW8B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQvC,IAAR,sBAAQA,IAAR;AAAA,YAAcW,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAK4B,QAAL,GAAgB5B,MAAhB;AAEA,aAAK6B,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBtC,IAAI,CAAC0C,MAAL,GAAc,CAArC,GACI,KAAK9C,eAAL,CAAqB;AACnB+C,UAAAA,KAAK,EAAE,IADY;AAEnB3C,UAAAA,IAAI,EAAJA,IAFmB;AAGnB4C,UAAAA,MAAM,EAAEvD,EAAE,CAACwD,SAHQ;AAInBC,UAAAA,IAAI,EAAEzD,EAAE,CAAC0D,KAJU;AAKnBpC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKhB,eAAL,CAAqB;AACnB+C,UAAAA,KAAK,EAAE,IADY;AAEnB3C,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnB4C,UAAAA,MAAM,EAAEvD,EAAE,CAACwD,SAHQ;AAInBC,UAAAA,IAAI,EAAEzD,EAAE,CAAC0D,KAJU;AAKnBpC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AACD,aAAO;AACLoC,QAAAA,SAAS,EAAEC,MAAM,CAAC,KAAKC,OAAN,CADZ;AAELC,QAAAA,cAAc,EAAE,IAAIC,YAAJ,CAAiB,CAC/BvB,IAAI,CAACwB,GAAL,CAAS,KAAK1B,MAAd,CAD+B,EAE/BE,IAAI,CAACyB,GAAL,CAAS,KAAK3B,MAAd,CAF+B,EAG/B,CAACE,IAAI,CAACyB,GAAL,CAAS,KAAK3B,MAAd,CAH8B,EAI/BE,IAAI,CAACwB,GAAL,CAAS,KAAK1B,MAAd,CAJ+B,CAAjB,CAFX;AAQL4B,QAAAA,UAAU,EAAEnC,KAAK,KAAK,UAAV,GAAuB,GAAvB,GAA6B,GARpC;AAULoC,QAAAA,aAAa,EAAE,KAAKf,WAVf;AAWLgB,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAXb;AAaLC,QAAAA,SAAS,EAAE,KAAK7D,OAbX;AAcL8D,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAK3D,WAAL,CAAiBY,YAAjB,IAAiC,GAAxC,CAdP;AAgBLgD,QAAAA,SAAS,EAAE,UAAS9C,OAAT,IAAoBA,OAApB,GAA8B,GAhBpC;AAiBL+C,QAAAA,SAAS,EAAE,KAAKC,cAAL,CAAoB5C,OAApB,IACNA,OADM,GAEP,CAAC,CAAD,EAAI,CAAJ;AAnBC,OAAP;AAqBD;;;WAED,wBAKE;AACA,aAAO,KAAK6C,qBAAL,CAA2BC,0BAA3B,CACL,KAAK3D,KAAL,CAAW8B,cAAX,EADK,EAEL3C,sBAFK,CAAP;AAID;;;WAED,sBAA8B;AAC5B,WAAKyE,aAAL;AACA,WAAKjE,WAAL,CAAiBkE,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;;AAEA,kBAEI,KAAK5D,KAAL,CAAWQ,cAAX,EAFJ;AAAA,6BACEsD,IADF;AAAA,UACEA,IADF,2BACS,QADT;;AAGA,UAAQ1C,OAAR,GAAoB,KAAKD,UAAzB,CAAQC,OAAR;;AACA,UACE0C,IAAI,KAAK,OAAT,IACA1C,OAAO,KAAKhC,OAAO,CAAC2E,KADpB,IAEA3C,OAAO,KAAKhC,OAAO,CAAC4E,MAHtB,EAIE;AACA,aAAKpB,OAAL,GAAe,IAAf;AACA,aAAKqB,cAAL;AACD;;AAED,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAMD,0BAAwB;AAEtB,iDAAyC,KAAKlE,KAAL,CAAWmE,SAAX,GAAuBC,MAAhE;AAAA,UAAOC,MAAP;AAAA,UAAeC,MAAf;AAAA,UAAuBC,MAAvB;AAAA,UAA+BC,MAA/B;;AACA,UAAMC,MAAM,GAAG,CAAC,CAACJ,MAAM,GAAGE,MAAV,IAAoB,CAArB,EAAwB,CAACD,MAAM,GAAGE,MAAV,IAAoB,CAA5C,CAAf;AAEA,UAAQpD,OAAR,GAAoB,KAAKD,UAAzB,CAAQC,OAAR;;AACA,UAAIA,OAAO,KAAKhC,OAAO,CAACsF,MAApB,IAA8BC,MAAM,CAACC,QAAP,CAAgBC,kBAAlD,EAAsE;AACpE,YAAMC,KAAK,GAAGH,MAAM,CAACC,QAAP,CAAgBC,kBAAhB,CAAmCE,UAAnC,CACZ;AAAEC,UAAAA,GAAG,EAAEP,MAAM,CAAC,CAAD,CAAb;AAAkBQ,UAAAA,GAAG,EAAER,MAAM,CAAC,CAAD;AAA7B,SADY,EAEZ,CAFY,CAAd;AAIA,YAAMS,cAAc,GAAG,CAAvB;AACA,YAAMC,+BAA+B,GACnCD,cAAc,GAAGJ,KAAK,CAACM,8BAAN,EADnB;AAEA,YAAMC,SAAS,GAAG,IAAIV,MAAM,CAACC,QAAP,CAAgBC,kBAApB,CAChBC,KAAK,CAACQ,CAAN,GAAUH,+BADM,EAEhBL,KAAK,CAACS,CAFU,EAGhBT,KAAK,CAACU,CAHU,CAAlB;AAKA,YAAMC,UAAU,GAAGJ,SAAS,CAACK,QAAV,EAAnB;AAEA,aAAKC,WAAL,GAAmBlB,MAAM,CAAC,CAAD,CAAN,GAAYgB,UAAU,CAACT,GAA1C;AACA;AACD;;AAGD,UAAMY,EAAE,GAAG,KAAKzE,UAAL,CAAgB0E,YAAhB,CAA6BpB,MAA7B,EAAqC,CAACJ,MAAD,EAASC,MAAT,CAArC,CAAX;AAEA,UAAMwB,EAAE,GAAG,KAAK3E,UAAL,CAAgB0E,YAAhB,CAA6BpB,MAA7B,EAAqC,CAC9CF,MAAM,KAAKF,MAAX,GAAoBE,MAAM,GAAG,GAA7B,GAAmCA,MADW,EAE9CC,MAAM,KAAKF,MAAX,GAAoBA,MAAM,GAAG,GAA7B,GAAmCE,MAFW,CAArC,CAAX;AAIA,WAAKmB,WAAL,GAAmB,CAACC,EAAE,GAAGE,EAAN,IAAY,CAA/B;;AACA,UAAI,CAACC,OAAO,CAAC,KAAKJ,WAAN,CAAZ,EAAgC;AAE9B,aAAKA,WAAL,GAAmB,gBAAnB;AACD;AACF;;;WAED,uBAA+B;AAC7B,kBAGI,KAAK3F,KAAL,CAAWQ,cAAX,EAHJ;AAAA,6BACEwF,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAIA,6BAA6B,KAAKC,UAAL,EAA7B;AAAA,UAAQC,IAAR,oBAAQA,IAAR;AAAA,UAAcC,IAAd,oBAAcA,IAAd;AAAA,UAAoB5D,IAApB,oBAAoBA,IAApB;;AACA,aAAO,CACL,KAAKxC,KAAL,CAAWqG,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,eAAe9D,IADF;AAEzB+D,QAAAA,YAAY,EAAEH,IAFW;AAGzBI,QAAAA,cAAc,EAAEL,IAHS;AAIzBM,QAAAA,aAAa,EAAEtH,sBAJU;AAKzBuH,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzB7F,QAAAA,KAAK,EAAE,KAAK8F,QAAL,EANkB;AAOzBC,QAAAA,OAAO,EAAE5H,OAAO,CAAC+G,IAAD,EAAOC,UAAP,CAPS;AAQzBa,QAAAA,IAAI,EAAE;AACJH,UAAAA,MAAM,EAAE,IADJ;AAEJI,UAAAA,IAAI,EAAE/H,WAAW,CAAC,KAAKmC,UAAL,CAAgBC,OAAjB;AAFb;AARmB,OAA3B,CADK,CAAP;AAeD;;;WAED,sBAAkE;AAChE,aAAO;AACL+E,QAAAA,IAAI,EAAEa,aADD;AAELZ,QAAAA,IAAI,EAAEa,aAFD;AAGLzE,QAAAA,IAAI,EAAE;AAHD,OAAP;AAKD;;;WAED,uBAAqB;AAAA;;AACnB,WAAK7C,WAAL,CAAiBuH,GAAjB,CAAqB,aAArB,EAAoC,KAAKtD,aAAzC;AACA,4BAAKpE,OAAL,gEAAc2H,OAAd;AACA,gCAAKhF,WAAL,wEAAkBgF,OAAlB;AACD;;;WAGD,qCAAsC;AAAA;;AACpC,WAAKzD,qBAAL,CAA2B0D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,QAD0C;AAEhD7E,QAAAA,IAAI,EAAE1D,aAAa,CAACwI,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,UADI;AAEVG,UAAAA,MAAM,EAAE;AACNC,YAAAA,KAAK,EAAE1I,EAAE,CAAC2I,YADJ;AAENhI,YAAAA,IAAI,EAAE,EAFA;AAGN8C,YAAAA,IAAI,EAAEzD,EAAE,CAAC0D;AAHH,WAFE;AAOVkF,UAAAA,IAAI,EAAE,CAPI;AAQVlI,UAAAA,MAAM,EAAE,gBACNmI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,kCAAuBH,OAAvB,CAAQI,MAAR;AAAA,gBAAQA,MAAR,gCAAiB,CAAjB;AACA,mBAAOC,KAAK,CAACC,OAAN,CAAcF,MAAd,IAAwB,CAACA,MAAM,CAAC,CAAD,CAAP,CAAxB,GAAsC,CAACA,MAAD,CAA7C;AACD;AAhBS;AAHoC,OAAlD;AAsBA,WAAKtE,qBAAL,CAA2B0D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhD7E,QAAAA,IAAI,EAAE1D,aAAa,CAACwI,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,MADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1I,EAAE,CAAC2I,YAFJ;AAGNhI,YAAAA,IAAI,EAAE,EAHA;AAIN8C,YAAAA,IAAI,EAAEzD,EAAE,CAAC0D;AAJH,WAFE;AAQVkF,UAAAA,IAAI,EAAE,CARI;AASVlI,UAAAA,MAAM,EAAE,gBACNmI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMI,OAAO,GAAG,MAAI,CAACxI,WAAL,CAAiByI,UAAjB,EAAhB;;AACA,gBAAQC,KAAR,GAAkBT,OAAlB,CAAQS,KAAR;;AACA,wBAAiBF,OAAO,CAACE,KAAD,CAAP,IAA4B;AAAE/C,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA7C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AA0BA,WAAK7B,qBAAL,CAA2B0D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,SAD0C;AAEhD7E,QAAAA,IAAI,EAAE1D,aAAa,CAACwI,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,WADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1I,EAAE,CAAC2I,YAFJ;AAGNhI,YAAAA,IAAI,EAAE,EAHA;AAIN8C,YAAAA,IAAI,EAAEzD,EAAE,CAAC0D;AAJH,WAFE;AAQVkF,UAAAA,IAAI,EAAE,CARI;AASVlI,UAAAA,MAAM,EAAE,gBACNmI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMO,OAAO,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAC,CAAX,EAAc,CAAd,EAAiB,CAAjB,EAAoB,CAAC,CAArB,EAAwB,CAAC,CAAzB,EAA4B,CAA5B,EAA+B,CAA/B,EAAkC,CAAC,CAAnC,EAAsC,CAAtC,CAAhB;AAEA,gBAAMC,YAAY,GAAIR,YAAY,GAAG,CAAhB,GAAqB,CAA1C;AACA,mBAAO,CACLO,OAAO,CAACC,YAAD,CADF,EAELD,OAAO,CAACC,YAAY,GAAG,CAAhB,CAFF,EAGLD,OAAO,CAACC,YAAY,GAAG,CAAhB,CAHF,CAAP;AAKD;AAvBS;AAHoC,OAAlD;AA+BA,WAAK7E,qBAAL,CAA2B0D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhD7E,QAAAA,IAAI,EAAE1D,aAAa,CAACwI,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVF,UAAAA,IAAI,EAAE,QADI;AAEVG,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1I,EAAE,CAAC2I,YAFJ;AAGNhI,YAAAA,IAAI,EAAE,EAHA;AAIN8C,YAAAA,IAAI,EAAEzD,EAAE,CAAC0D;AAJH,WAFE;AAQVkF,UAAAA,IAAI,EAAE,CARI;AASVlI,UAAAA,MAAM,EAAE,gBACNmI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AAEA,mBAAOM,KAAK,CAACC,OAAN,CAAcP,IAAd,IACH,CAACA,IAAI,CAAC,CAAD,CAAJ,GAAU,MAAI,CAAChC,WAAhB,CADG,GAEH,CAAEgC,IAAD,GAAmB,MAAI,CAAChC,WAAzB,CAFJ;AAGD;AApBS;AAHoC,OAAlD;AA0BD;;;;EAxUyCzG,S;;SAAvBG,c","sourcesContent":["import {\n AttributeType,\n gl,\n IAttribute,\n IElements,\n IEncodeFeature,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { getCullFace, getMask } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { IPointLayerStyleOptions } from '../../core/interface';\nimport { PointFillTriangulation } from '../../core/triangulation';\n// static pointLayer shader - not support animate\nimport pointFillFrag from '../shaders/image/fillImage_frag.glsl';\nimport pointFillVert from '../shaders/image/fillImage_vert.glsl';\n\nimport { isNumber } from 'lodash';\n\nimport { Version } from '@antv/l7-maps';\n\nexport default class FillImageModel extends BaseModel {\n public meter2coord: number = 1;\n private texture: ITexture2D;\n private isMeter: boolean = false;\n private radian: number = 0; // 旋转的弧度\n public getUninforms(): IModelUniform {\n const {\n opacity = 1,\n strokeOpacity = 1,\n strokeWidth = 0,\n stroke = 'rgba(0,0,0,0)',\n offsets = [0, 0],\n blend,\n rotation,\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n /**\n * rotateFlag\n * L7MAP 1\n * MAPBOX 1\n * GAODE2.x -1\n * GAODE1.x -1\n */\n let rotateFlag = 1;\n if (\n this.mapService.version === 'GAODE2.x' ||\n this.mapService.version === 'GAODE1.x'\n ) {\n rotateFlag = -1;\n }\n // 控制图标的旋转角度(绕 Z 轴旋转)\n this.radian =\n rotation !== undefined\n ? (rotateFlag * Math.PI * rotation) / 180\n : (rotateFlag * Math.PI * (this.mapService.getRotation() % 360)) / 180;\n\n if (\n this.dataTextureTest &&\n this.dataTextureNeedUpdate({\n opacity,\n strokeOpacity,\n strokeWidth,\n stroke,\n offsets,\n })\n ) {\n // 判断当前的样式中哪些是需要进行数据映射的,哪些是常量,同时计算用于构建数据纹理的一些中间变量\n this.judgeStyleAttributes({\n opacity,\n strokeOpacity,\n strokeWidth,\n stroke,\n offsets,\n });\n\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n return {\n u_isMeter: Number(this.isMeter),\n u_RotateMatrix: new Float32Array([\n Math.cos(this.radian),\n Math.sin(this.radian),\n -Math.sin(this.radian),\n Math.cos(this.radian),\n ]),\n u_additive: blend === 'additive' ? 1.0 : 0.0,\n\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n\n u_texture: this.texture,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_offsets: this.isOffsetStatic(offsets)\n ? (offsets as [number, number])\n : [0, 0],\n };\n }\n\n public getAttribute(): {\n attributes: {\n [attributeName: string]: IAttribute;\n };\n elements: IElements;\n } {\n return this.styleAttributeService.createAttributesAndIndices(\n this.layer.getEncodedData(),\n PointFillTriangulation,\n );\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n const {\n unit = 'l7size',\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n const { version } = this.mapService;\n if (\n unit === 'meter' &&\n version !== Version.L7MAP &&\n version !== Version.GLOBEL\n ) {\n this.isMeter = true;\n this.calMeter2Coord();\n }\n\n return this.buildModels();\n }\n\n /**\n * 计算等面积点图层(unit meter)笛卡尔坐标标度与世界坐标标度的比例\n * @returns\n */\n public calMeter2Coord() {\n // @ts-ignore\n const [minLng, minLat, maxLng, maxLat] = this.layer.getSource().extent;\n const center = [(minLng + maxLng) / 2, (minLat + maxLat) / 2];\n\n const { version } = this.mapService;\n if (version === Version.MAPBOX && window.mapboxgl.MercatorCoordinate) {\n const coord = window.mapboxgl.MercatorCoordinate.fromLngLat(\n { lng: center[0], lat: center[1] },\n 0,\n );\n const offsetInMeters = 1;\n const offsetInMercatorCoordinateUnits =\n offsetInMeters * coord.meterInMercatorCoordinateUnits();\n const westCoord = new window.mapboxgl.MercatorCoordinate(\n coord.x - offsetInMercatorCoordinateUnits,\n coord.y,\n coord.z,\n );\n const westLnglat = westCoord.toLngLat();\n\n this.meter2coord = center[0] - westLnglat.lng;\n return;\n }\n\n // @ts-ignore\n const m1 = this.mapService.meterToCoord(center, [minLng, minLat]);\n // @ts-ignore\n const m2 = this.mapService.meterToCoord(center, [\n maxLng === minLng ? maxLng + 0.1 : maxLng,\n maxLat === minLat ? minLat + 0.1 : maxLat,\n ]);\n this.meter2coord = (m1 + m2) / 2;\n if (!Boolean(this.meter2coord)) {\n // Tip: 兼容单个数据导致的 m1、m2 为 NaN\n this.meter2coord = 7.70681090738883;\n }\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n const { frag, vert, type } = this.getShaders();\n return [\n this.layer.buildLayerModel({\n moduleName: 'pointfill_' + type,\n vertexShader: vert,\n fragmentShader: frag,\n triangulation: PointFillTriangulation,\n depth: { enable: false },\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n cull: {\n enable: true,\n face: getCullFace(this.mapService.version),\n },\n }),\n ];\n }\n\n public getShaders(): { frag: string; vert: string; type: string } {\n return {\n frag: pointFillFrag,\n vert: pointFillVert,\n type: 'normal',\n };\n }\n\n public clearModels() {\n this.iconService.off('imageUpdate', this.updateTexture);\n this.texture?.destroy();\n this.dataTexture?.destroy();\n }\n\n // overwrite baseModel func\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'rotate',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Rotate',\n buffer: {\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { rotate = 0 } = feature;\n return Array.isArray(rotate) ? [rotate[0]] : [rotate as number];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Uv',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { shape } = feature;\n const { x, y } = iconMap[shape as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'extrude',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Extrude',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];\n\n const extrudeIndex = (attributeIdx % 4) * 3;\n return [\n extrude[extrudeIndex],\n extrude[extrudeIndex + 1],\n extrude[extrudeIndex + 2],\n ];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 5 } = feature;\n // console.log('featureIdx', featureIdx, feature)\n return Array.isArray(size)\n ? [size[0] * this.meter2coord]\n : [(size as number) * this.meter2coord];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n mag: 'linear',\n min: 'linear mipmap nearest',\n mipmap: true,\n });\n // this.layer.render();\n // TODO: 更新完纹理后在更新的图层的时候需要更新所有的图层\n this.layer.renderLayers();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.LINEAR,\n // min: gl.LINEAR,\n min: gl.LINEAR_MIPMAP_LINEAR,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n mipmap: true,\n });\n };\n}\n"],"file":"fillmage.js"}
|
package/es/utils/updateShape.js
CHANGED
|
@@ -1,9 +1,15 @@
|
|
|
1
1
|
var shapeUpdateList = [['circle', 'cylinder'], ['square', 'cylinder'], ['triangle', 'cylinder'], ['pentagon', 'cylinder'], ['hexagon', 'cylinder'], ['octogon', 'cylinder'], ['hexagram', 'cylinder'], ['rhombus', 'cylinder'], ['vesica', 'cylinder']];
|
|
2
2
|
export function updateShape(layer, lastShape, currentShape) {
|
|
3
3
|
if (typeof lastShape === 'string' && typeof currentShape === 'string' && lastShape !== currentShape) {
|
|
4
|
+
if (layer.type === 'PointLayer') {
|
|
5
|
+
layer.dataState.dataSourceNeedUpdate = true;
|
|
6
|
+
return;
|
|
7
|
+
}
|
|
8
|
+
|
|
4
9
|
shapeUpdateList.map(function (shapes) {
|
|
5
10
|
if (shapes.includes(lastShape) && shapes.includes(currentShape)) {
|
|
6
11
|
layer.dataState.dataSourceNeedUpdate = true;
|
|
12
|
+
return;
|
|
7
13
|
}
|
|
8
14
|
});
|
|
9
15
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/utils/updateShape.ts"],"names":["shapeUpdateList","updateShape","layer","lastShape","currentShape","
|
|
1
|
+
{"version":3,"sources":["../../src/utils/updateShape.ts"],"names":["shapeUpdateList","updateShape","layer","lastShape","currentShape","type","dataState","dataSourceNeedUpdate","map","shapes","includes"],"mappings":"AAGA,IAAMA,eAAe,GAAG,CAEtB,CAAC,QAAD,EAAW,UAAX,CAFsB,EAGtB,CAAC,QAAD,EAAW,UAAX,CAHsB,EAItB,CAAC,UAAD,EAAa,UAAb,CAJsB,EAKtB,CAAC,UAAD,EAAa,UAAb,CALsB,EAMtB,CAAC,SAAD,EAAY,UAAZ,CANsB,EAOtB,CAAC,SAAD,EAAY,UAAZ,CAPsB,EAQtB,CAAC,UAAD,EAAa,UAAb,CARsB,EAStB,CAAC,SAAD,EAAY,UAAZ,CATsB,EAUtB,CAAC,QAAD,EAAW,UAAX,CAVsB,CAAxB;AAYA,OAAO,SAASC,WAAT,CACLC,KADK,EAELC,SAFK,EAGLC,YAHK,EAIC;AACN,MACE,OAAOD,SAAP,KAAqB,QAArB,IACA,OAAOC,YAAP,KAAwB,QADxB,IAEAD,SAAS,KAAKC,YAHhB,EAIE;AACA,QAAIF,KAAK,CAACG,IAAN,KAAe,YAAnB,EAAiC;AAC/BH,MAAAA,KAAK,CAACI,SAAN,CAAgBC,oBAAhB,GAAuC,IAAvC;AACA;AACD;;AAEDP,IAAAA,eAAe,CAACQ,GAAhB,CAAoB,UAACC,MAAD,EAAY;AAC9B,UAAIA,MAAM,CAACC,QAAP,CAAgBP,SAAhB,KAA8BM,MAAM,CAACC,QAAP,CAAgBN,YAAhB,CAAlC,EAAiE;AAE/DF,QAAAA,KAAK,CAACI,SAAN,CAAgBC,oBAAhB,GAAuC,IAAvC;AACA;AACD;AACF,KAND;AAOD;AACF","sourcesContent":["import { ILayer, StyleAttributeField } from '@antv/l7-core';\n// TODO: shapeUpdateList 存储一系列的 shape 类型\n// 当这一系列的 shape 相互切换的时候需要重构 layer 的 model (顶点数据集)\nconst shapeUpdateList = [\n // PointLayer\n ['circle', 'cylinder'],\n ['square', 'cylinder'],\n ['triangle', 'cylinder'],\n ['pentagon', 'cylinder'],\n ['hexagon', 'cylinder'],\n ['octogon', 'cylinder'],\n ['hexagram', 'cylinder'],\n ['rhombus', 'cylinder'],\n ['vesica', 'cylinder'],\n];\nexport function updateShape(\n layer: ILayer,\n lastShape: StyleAttributeField | undefined,\n currentShape: StyleAttributeField | undefined,\n): void {\n if (\n typeof lastShape === 'string' &&\n typeof currentShape === 'string' &&\n lastShape !== currentShape\n ) {\n if (layer.type === 'PointLayer') {\n layer.dataState.dataSourceNeedUpdate = true;\n return;\n }\n\n shapeUpdateList.map((shapes) => {\n if (shapes.includes(lastShape) && shapes.includes(currentShape)) {\n // TODO: dataSourceNeedUpdate 借用数据更新时更新 layer model 的工作流\n layer.dataState.dataSourceNeedUpdate = true;\n return;\n }\n });\n }\n}\n"],"file":"updateShape.js"}
|
|
@@ -40,7 +40,7 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
|
|
|
40
40
|
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
41
41
|
|
|
42
42
|
var pointFillFrag = "uniform sampler2D u_texture;\nuniform vec2 u_textSize;\n\nuniform float u_additive;\n\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n\nvarying float v_radius;\n\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\nvarying vec2 v_uv; // \u672C\u8EAB\u7684 uv \u5750\u6807\nvarying vec2 v_Iconuv;\n\nvoid main() {\n\n float opacity = styleMappingMat[0][0];\n\n vec2 pos = v_Iconuv / u_textSize + v_uv / u_textSize * 64.;\n gl_FragColor = texture2D(u_texture, pos);\n gl_FragColor.a *= opacity;\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
|
|
43
|
-
var pointFillVert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Extrude;\nattribute float a_Size;\nattribute vec2 a_Uv;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform mat2 u_RotateMatrix;\nuniform float u_isMeter;\n\nvarying float v_radius;\nvarying vec2 v_uv; // \u672C\u8EAB\u7684 uv \u5750\u6807\nvarying vec2 v_Iconuv; // icon \u8D34\u56FE\u7684 uv \u5750\u6807\n\nuniform float u_opacity : 1;\nuniform vec2 u_offsets;\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec3 extrude = a_Extrude;\n\n v_uv = (a_Extrude.xy + 1.0)/2.0;\n v_uv.y = 1.0 - v_uv.y;\n v_Iconuv = a_Uv;\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - empty - empty - empty\n 0.0, 0.0, 0.0, 0.0, // empty - empty - empty - empty\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n\n vec2 textrueOffsets = vec2(0.0, 0.0);\n if(hasOffsets()) {\n vec2 valueXPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.r = pos2value(valueXPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n\n vec2 valueYPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.g = pos2value(valueYPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n } else {\n textrueOffsets = u_offsets;\n }\n\n // cal style mapping\n\n // radius(16-bit)\n v_radius = a_Size;\n\n // TODO: billboard\n // anti-alias\n \n\n vec2 offset = (u_RotateMatrix * extrude.xy * (a_Size) + textrueOffsets);\n vec3 aPosition = a_Position;\n if(u_isMeter < 1.0) {\n // \u4E0D\u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n offset = project_pixel(offset);\n } else {\n // \u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n aPosition.xy += offset;\n offset.x = 0.0;\n offset.y = 0.0;\n }\n }\n\n\n // vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(project_pos.xy + offset, 0.0, 1.0);\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n }\n \n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
43
|
+
var pointFillVert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Extrude;\nattribute float a_Size;\nattribute vec2 a_Uv;\nattribute float a_Rotate;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform mat2 u_RotateMatrix;\nuniform float u_isMeter;\n\nvarying float v_radius;\nvarying vec2 v_uv; // \u672C\u8EAB\u7684 uv \u5750\u6807\nvarying vec2 v_Iconuv; // icon \u8D34\u56FE\u7684 uv \u5750\u6807\n\nuniform float u_opacity : 1;\nuniform vec2 u_offsets;\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\n\nvoid main() {\n vec3 extrude = a_Extrude;\n\n v_uv = (a_Extrude.xy + 1.0)/2.0;\n v_uv.y = 1.0 - v_uv.y;\n v_Iconuv = a_Uv;\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - empty - empty - empty\n 0.0, 0.0, 0.0, 0.0, // empty - empty - empty - empty\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n\n vec2 textrueOffsets = vec2(0.0, 0.0);\n if(hasOffsets()) {\n vec2 valueXPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.r = pos2value(valueXPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n\n vec2 valueYPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.g = pos2value(valueYPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n } else {\n textrueOffsets = u_offsets;\n }\n\n // cal style mapping\n\n // radius(16-bit)\n v_radius = a_Size;\n\n // TODO: billboard\n // anti-alias\n \n\n highp float angle_sin = sin(a_Rotate);\n highp float angle_cos = cos(a_Rotate);\n mat2 rotation_matrix = mat2(angle_cos, -1.0 * angle_sin, angle_sin, angle_cos);\n\n // vec2 offset = (u_RotateMatrix * extrude.xy * (a_Size) + textrueOffsets);\n vec2 offset = (rotation_matrix * u_RotateMatrix * extrude.xy * (a_Size) + textrueOffsets);\n vec3 aPosition = a_Position;\n if(u_isMeter < 1.0) {\n // \u4E0D\u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n offset = project_pixel(offset);\n } else {\n // \u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n aPosition.xy += offset;\n offset.x = 0.0;\n offset.y = 0.0;\n }\n }\n\n\n // vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(project_pos.xy + offset, 0.0, 1.0);\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n }\n \n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, 0.0, 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
44
44
|
|
|
45
45
|
var FillImageModel = function (_BaseModel) {
|
|
46
46
|
(0, _inherits2.default)(FillImageModel, _BaseModel);
|
|
@@ -117,7 +117,7 @@ var FillImageModel = function (_BaseModel) {
|
|
|
117
117
|
rotateFlag = -1;
|
|
118
118
|
}
|
|
119
119
|
|
|
120
|
-
this.radian = rotation ? rotateFlag * Math.PI * rotation / 180 : rotateFlag * Math.PI * (this.mapService.getRotation() % 360) / 180;
|
|
120
|
+
this.radian = rotation !== undefined ? rotateFlag * Math.PI * rotation / 180 : rotateFlag * Math.PI * (this.mapService.getRotation() % 360) / 180;
|
|
121
121
|
|
|
122
122
|
if (this.dataTextureTest && this.dataTextureNeedUpdate({
|
|
123
123
|
opacity: opacity,
|
|
@@ -280,6 +280,24 @@ var FillImageModel = function (_BaseModel) {
|
|
|
280
280
|
value: function registerBuiltinAttributes() {
|
|
281
281
|
var _this2 = this;
|
|
282
282
|
|
|
283
|
+
this.styleAttributeService.registerStyleAttribute({
|
|
284
|
+
name: 'rotate',
|
|
285
|
+
type: _l7Core.AttributeType.Attribute,
|
|
286
|
+
descriptor: {
|
|
287
|
+
name: 'a_Rotate',
|
|
288
|
+
buffer: {
|
|
289
|
+
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
290
|
+
data: [],
|
|
291
|
+
type: _l7Core.gl.FLOAT
|
|
292
|
+
},
|
|
293
|
+
size: 1,
|
|
294
|
+
update: function update(feature, featureIdx, vertex, attributeIdx) {
|
|
295
|
+
var _feature$rotate = feature.rotate,
|
|
296
|
+
rotate = _feature$rotate === void 0 ? 0 : _feature$rotate;
|
|
297
|
+
return Array.isArray(rotate) ? [rotate[0]] : [rotate];
|
|
298
|
+
}
|
|
299
|
+
}
|
|
300
|
+
});
|
|
283
301
|
this.styleAttributeService.registerStyleAttribute({
|
|
284
302
|
name: 'uv',
|
|
285
303
|
type: _l7Core.AttributeType.Attribute,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../src/point/models/fillmage.ts"],"names":["FillImageModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","mag","min","mipmap","layer","renderLayers","gl","LINEAR","LINEAR_MIPMAP_LINEAR","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","strokeOpacity","strokeWidth","stroke","offsets","blend","rotation","getDirty","bind","rotateFlag","mapService","version","radian","Math","PI","getRotation","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","length","flipY","format","LUMINANCE","type","FLOAT","u_isMeter","Number","isMeter","u_RotateMatrix","Float32Array","cos","sin","u_additive","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_texture","u_textSize","u_opacity","u_offsets","isOffsetStatic","styleAttributeService","createAttributesAndIndices","PointFillTriangulation","updateTexture","on","unit","Version","L7MAP","GLOBEL","calMeter2Coord","buildModels","getSource","extent","minLng","minLat","maxLng","maxLat","center","MAPBOX","window","mapboxgl","MercatorCoordinate","coord","fromLngLat","lng","lat","offsetInMeters","offsetInMercatorCoordinateUnits","meterInMercatorCoordinateUnits","westCoord","x","y","z","westLnglat","toLngLat","meter2coord","m1","meterToCoord","m2","Boolean","mask","maskInside","getShaders","frag","vert","buildLayerModel","moduleName","vertexShader","fragmentShader","triangulation","depth","enable","getBlend","stencil","cull","face","pointFillFrag","pointFillVert","off","destroy","registerStyleAttribute","name","AttributeType","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","iconMap","getIconMap","shape","extrude","extrudeIndex","Array","isArray","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;;AAUA;;AACA;;AAEA;;AAOA;;;;;;;;;IAEqBA,c;;;;;;;;;;;;;;;8FACU,C;;0FAEF,K;yFACF,C;gGA+SD,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADY;AAElBC,UAAAA,GAAG,EAAE,QAFa;AAGlBC,UAAAA,GAAG,EAAE,uBAHa;AAIlBC,UAAAA,MAAM,EAAE;AAJU,SAApB;;AAQA,cAAKC,KAAL,CAAWC,YAAX;;AACA;AACD;;AACD,YAAKT,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BC,QAAAA,GAAG,EAAEK,WAAGC,MAFqB;AAI7BL,QAAAA,GAAG,EAAEI,WAAGE,oBAJqB;AAK7BC,QAAAA,gBAAgB,EAAE,KALW;AAM7BC,QAAAA,KAAK,EAAE,IANsB;AAO7BC,QAAAA,MAAM,EAAE,MAAKZ,WAAL,CAAiBa,YAAjB,IAAiC,GAPZ;AAQ7BT,QAAAA,MAAM,EAAE;AARqB,OAAD,CAA9B;AAUD,K;;;;;;WAtUD,wBAAqC;AACnC,iBAQI,KAAKC,KAAL,CAAWS,cAAX,EARJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,oCAEEC,aAFF;AAAA,UAEEA,aAFF,mCAEkB,CAFlB;AAAA,kCAGEC,WAHF;AAAA,UAGEA,WAHF,iCAGgB,CAHhB;AAAA,6BAIEC,MAJF;AAAA,UAIEA,MAJF,4BAIW,eAJX;AAAA,8BAKEC,OALF;AAAA,UAKEA,OALF,6BAKY,CAAC,CAAD,EAAI,CAAJ,CALZ;AAAA,UAMEC,KANF,QAMEA,KANF;AAAA,UAOEC,QAPF,QAOEA,QAPF;;AAUA,UAAI,KAAKzB,eAAL,CAAqB0B,QAArB,EAAJ,EAAqC;AACnC,aAAKzB,OAAL,CAAa0B,IAAb;AACD;;AASD,UAAIC,UAAU,GAAG,CAAjB;;AACA,UACE,KAAKC,UAAL,CAAgBC,OAAhB,KAA4B,UAA5B,IACA,KAAKD,UAAL,CAAgBC,OAAhB,KAA4B,UAF9B,EAGE;AACAF,QAAAA,UAAU,GAAG,CAAC,CAAd;AACD;;AAED,WAAKG,MAAL,GAAcN,QAAQ,GACjBG,UAAU,GAAGI,IAAI,CAACC,EAAlB,GAAuBR,QAAxB,GAAoC,GADlB,GAEjBG,UAAU,GAAGI,IAAI,CAACC,EAAlB,IAAwB,KAAKJ,UAAL,CAAgBK,WAAhB,KAAgC,GAAxD,CAAD,GAAiE,GAFrE;;AAIA,UACE,KAAKC,eAAL,IACA,KAAKC,qBAAL,CAA2B;AACzBjB,QAAAA,OAAO,EAAPA,OADyB;AAEzBC,QAAAA,aAAa,EAAbA,aAFyB;AAGzBC,QAAAA,WAAW,EAAXA,WAHyB;AAIzBC,QAAAA,MAAM,EAANA,MAJyB;AAKzBC,QAAAA,OAAO,EAAPA;AALyB,OAA3B,CAFF,EASE;AAEA,aAAKc,oBAAL,CAA0B;AACxBlB,UAAAA,OAAO,EAAPA,OADwB;AAExBC,UAAAA,aAAa,EAAbA,aAFwB;AAGxBC,UAAAA,WAAW,EAAXA,WAHwB;AAIxBC,UAAAA,MAAM,EAANA,MAJwB;AAKxBC,UAAAA,OAAO,EAAPA;AALwB,SAA1B;AAQA,YAAMe,UAAU,GAAG,KAAK7B,KAAL,CAAW8B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQvC,IAAR,sBAAQA,IAAR;AAAA,YAAcY,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAK2B,QAAL,GAAgB3B,MAAhB;AAEA,aAAK4B,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBtC,IAAI,CAAC0C,MAAL,GAAc,CAArC,GACI,KAAK9C,eAAL,CAAqB;AACnB+C,UAAAA,KAAK,EAAE,IADY;AAEnB3C,UAAAA,IAAI,EAAJA,IAFmB;AAGnB4C,UAAAA,MAAM,EAAEpC,WAAGqC,SAHQ;AAInBC,UAAAA,IAAI,EAAEtC,WAAGuC,KAJU;AAKnBnC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKjB,eAAL,CAAqB;AACnB+C,UAAAA,KAAK,EAAE,IADY;AAEnB3C,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnB4C,UAAAA,MAAM,EAAEpC,WAAGqC,SAHQ;AAInBC,UAAAA,IAAI,EAAEtC,WAAGuC,KAJU;AAKnBnC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AACD,aAAO;AACLmC,QAAAA,SAAS,EAAEC,MAAM,CAAC,KAAKC,OAAN,CADZ;AAELC,QAAAA,cAAc,EAAE,IAAIC,YAAJ,CAAiB,CAC/BvB,IAAI,CAACwB,GAAL,CAAS,KAAKzB,MAAd,CAD+B,EAE/BC,IAAI,CAACyB,GAAL,CAAS,KAAK1B,MAAd,CAF+B,EAG/B,CAACC,IAAI,CAACyB,GAAL,CAAS,KAAK1B,MAAd,CAH8B,EAI/BC,IAAI,CAACwB,GAAL,CAAS,KAAKzB,MAAd,CAJ+B,CAAjB,CAFX;AAQL2B,QAAAA,UAAU,EAAElC,KAAK,KAAK,UAAV,GAAuB,GAAvB,GAA6B,GARpC;AAULmC,QAAAA,aAAa,EAAE,KAAKf,WAVf;AAWLgB,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAXb;AAaLC,QAAAA,SAAS,EAAE,KAAK7D,OAbX;AAcL8D,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAK3D,WAAL,CAAiBa,YAAjB,IAAiC,GAAxC,CAdP;AAgBL+C,QAAAA,SAAS,EAAE,wBAAS7C,OAAT,IAAoBA,OAApB,GAA8B,GAhBpC;AAiBL8C,QAAAA,SAAS,EAAE,KAAKC,cAAL,CAAoB3C,OAApB,IACNA,OADM,GAEP,CAAC,CAAD,EAAI,CAAJ;AAnBC,OAAP;AAqBD;;;WAED,wBAKE;AACA,aAAO,KAAK4C,qBAAL,CAA2BC,0BAA3B,CACL,KAAK3D,KAAL,CAAW8B,cAAX,EADK,EAEL8B,qCAFK,CAAP;AAID;;;WAED,sBAA8B;AAC5B,WAAKC,aAAL;AACA,WAAKlE,WAAL,CAAiBmE,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;;AAEA,kBAEI,KAAK7D,KAAL,CAAWS,cAAX,EAFJ;AAAA,6BACEsD,IADF;AAAA,UACEA,IADF,2BACS,QADT;;AAGA,UAAQ1C,OAAR,GAAoB,KAAKD,UAAzB,CAAQC,OAAR;;AACA,UACE0C,IAAI,KAAK,OAAT,IACA1C,OAAO,KAAK2C,gBAAQC,KADpB,IAEA5C,OAAO,KAAK2C,gBAAQE,MAHtB,EAIE;AACA,aAAKtB,OAAL,GAAe,IAAf;AACA,aAAKuB,cAAL;AACD;;AAED,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAMD,0BAAwB;AAEtB,+DAAyC,KAAKpE,KAAL,CAAWqE,SAAX,GAAuBC,MAAhE;AAAA,UAAOC,MAAP;AAAA,UAAeC,MAAf;AAAA,UAAuBC,MAAvB;AAAA,UAA+BC,MAA/B;;AACA,UAAMC,MAAM,GAAG,CAAC,CAACJ,MAAM,GAAGE,MAAV,IAAoB,CAArB,EAAwB,CAACD,MAAM,GAAGE,MAAV,IAAoB,CAA5C,CAAf;AAEA,UAAQrD,OAAR,GAAoB,KAAKD,UAAzB,CAAQC,OAAR;;AACA,UAAIA,OAAO,KAAK2C,gBAAQY,MAApB,IAA8BC,MAAM,CAACC,QAAP,CAAgBC,kBAAlD,EAAsE;AACpE,YAAMC,KAAK,GAAGH,MAAM,CAACC,QAAP,CAAgBC,kBAAhB,CAAmCE,UAAnC,CACZ;AAAEC,UAAAA,GAAG,EAAEP,MAAM,CAAC,CAAD,CAAb;AAAkBQ,UAAAA,GAAG,EAAER,MAAM,CAAC,CAAD;AAA7B,SADY,EAEZ,CAFY,CAAd;AAIA,YAAMS,cAAc,GAAG,CAAvB;AACA,YAAMC,+BAA+B,GACnCD,cAAc,GAAGJ,KAAK,CAACM,8BAAN,EADnB;AAEA,YAAMC,SAAS,GAAG,IAAIV,MAAM,CAACC,QAAP,CAAgBC,kBAApB,CAChBC,KAAK,CAACQ,CAAN,GAAUH,+BADM,EAEhBL,KAAK,CAACS,CAFU,EAGhBT,KAAK,CAACU,CAHU,CAAlB;AAKA,YAAMC,UAAU,GAAGJ,SAAS,CAACK,QAAV,EAAnB;AAEA,aAAKC,WAAL,GAAmBlB,MAAM,CAAC,CAAD,CAAN,GAAYgB,UAAU,CAACT,GAA1C;AACA;AACD;;AAGD,UAAMY,EAAE,GAAG,KAAK1E,UAAL,CAAgB2E,YAAhB,CAA6BpB,MAA7B,EAAqC,CAACJ,MAAD,EAASC,MAAT,CAArC,CAAX;AAEA,UAAMwB,EAAE,GAAG,KAAK5E,UAAL,CAAgB2E,YAAhB,CAA6BpB,MAA7B,EAAqC,CAC9CF,MAAM,KAAKF,MAAX,GAAoBE,MAAM,GAAG,GAA7B,GAAmCA,MADW,EAE9CC,MAAM,KAAKF,MAAX,GAAoBA,MAAM,GAAG,GAA7B,GAAmCE,MAFW,CAArC,CAAX;AAIA,WAAKmB,WAAL,GAAmB,CAACC,EAAE,GAAGE,EAAN,IAAY,CAA/B;;AACA,UAAI,CAACC,OAAO,CAAC,KAAKJ,WAAN,CAAZ,EAAgC;AAE9B,aAAKA,WAAL,GAAmB,gBAAnB;AACD;AACF;;;WAED,uBAA+B;AAC7B,kBAGI,KAAK7F,KAAL,CAAWS,cAAX,EAHJ;AAAA,6BACEyF,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAIA,6BAA6B,KAAKC,UAAL,EAA7B;AAAA,UAAQC,IAAR,oBAAQA,IAAR;AAAA,UAAcC,IAAd,oBAAcA,IAAd;AAAA,UAAoB9D,IAApB,oBAAoBA,IAApB;;AACA,aAAO,CACL,KAAKxC,KAAL,CAAWuG,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,eAAehE,IADF;AAEzBiE,QAAAA,YAAY,EAAEH,IAFW;AAGzBI,QAAAA,cAAc,EAAEL,IAHS;AAIzBM,QAAAA,aAAa,EAAE/C,qCAJU;AAKzBgD,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzB9F,QAAAA,KAAK,EAAE,KAAK+F,QAAL,EANkB;AAOzBC,QAAAA,OAAO,EAAE,sBAAQb,IAAR,EAAcC,UAAd,CAPgB;AAQzBa,QAAAA,IAAI,EAAE;AACJH,UAAAA,MAAM,EAAE,IADJ;AAEJI,UAAAA,IAAI,EAAE,0BAAY,KAAK7F,UAAL,CAAgBC,OAA5B;AAFF;AARmB,OAA3B,CADK,CAAP;AAeD;;;WAED,sBAAkE;AAChE,aAAO;AACLgF,QAAAA,IAAI,EAAEa,aADD;AAELZ,QAAAA,IAAI,EAAEa,aAFD;AAGL3E,QAAAA,IAAI,EAAE;AAHD,OAAP;AAKD;;;WAED,uBAAqB;AAAA;;AACnB,WAAK7C,WAAL,CAAiByH,GAAjB,CAAqB,aAArB,EAAoC,KAAKvD,aAAzC;AACA,4BAAKrE,OAAL,gEAAc6H,OAAd;AACA,gCAAKlF,WAAL,wEAAkBkF,OAAlB;AACD;;;WAGD,qCAAsC;AAAA;;AACpC,WAAK3D,qBAAL,CAA2B4D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhD/E,QAAAA,IAAI,EAAEgF,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVH,UAAAA,IAAI,EAAE,MADI;AAEVI,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1H,WAAG2H,YAFJ;AAGNnI,YAAAA,IAAI,EAAE,EAHA;AAIN8C,YAAAA,IAAI,EAAEtC,WAAGuC;AAJH,WAFE;AAQVqF,UAAAA,IAAI,EAAE,CARI;AASVrI,UAAAA,MAAM,EAAE,gBACNsI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMC,OAAO,GAAG,MAAI,CAACxI,WAAL,CAAiByI,UAAjB,EAAhB;;AACA,gBAAQC,KAAR,GAAkBN,OAAlB,CAAQM,KAAR;;AACA,wBAAiBF,OAAO,CAACE,KAAD,CAAP,IAA4B;AAAE7C,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA7C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AA0BA,WAAK/B,qBAAL,CAA2B4D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,SAD0C;AAEhD/E,QAAAA,IAAI,EAAEgF,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVH,UAAAA,IAAI,EAAE,WADI;AAEVI,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1H,WAAG2H,YAFJ;AAGNnI,YAAAA,IAAI,EAAE,EAHA;AAIN8C,YAAAA,IAAI,EAAEtC,WAAGuC;AAJH,WAFE;AAQVqF,UAAAA,IAAI,EAAE,CARI;AASVrI,UAAAA,MAAM,EAAE,gBACNsI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMI,OAAO,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAC,CAAX,EAAc,CAAd,EAAiB,CAAjB,EAAoB,CAAC,CAArB,EAAwB,CAAC,CAAzB,EAA4B,CAA5B,EAA+B,CAA/B,EAAkC,CAAC,CAAnC,EAAsC,CAAtC,CAAhB;AAEA,gBAAMC,YAAY,GAAIL,YAAY,GAAG,CAAhB,GAAqB,CAA1C;AACA,mBAAO,CACLI,OAAO,CAACC,YAAD,CADF,EAELD,OAAO,CAACC,YAAY,GAAG,CAAhB,CAFF,EAGLD,OAAO,CAACC,YAAY,GAAG,CAAhB,CAHF,CAAP;AAKD;AAvBS;AAHoC,OAAlD;AA+BA,WAAK7E,qBAAL,CAA2B4D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhD/E,QAAAA,IAAI,EAAEgF,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVH,UAAAA,IAAI,EAAE,QADI;AAEVI,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE1H,WAAG2H,YAFJ;AAGNnI,YAAAA,IAAI,EAAE,EAHA;AAIN8C,YAAAA,IAAI,EAAEtC,WAAGuC;AAJH,WAFE;AAQVqF,UAAAA,IAAI,EAAE,CARI;AASVrI,UAAAA,MAAM,EAAE,gBACNsI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AAEA,mBAAOU,KAAK,CAACC,OAAN,CAAcX,IAAd,IACH,CAACA,IAAI,CAAC,CAAD,CAAJ,GAAU,MAAI,CAACjC,WAAhB,CADG,GAEH,CAAEiC,IAAD,GAAmB,MAAI,CAACjC,WAAzB,CAFJ;AAGD;AApBS;AAHoC,OAAlD;AA0BD;;;EAjTyC6C,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IAttribute,\n IElements,\n IEncodeFeature,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { getCullFace, getMask } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { IPointLayerStyleOptions } from '../../core/interface';\nimport { PointFillTriangulation } from '../../core/triangulation';\n// static pointLayer shader - not support animate\nimport pointFillFrag from '../shaders/image/fillImage_frag.glsl';\nimport pointFillVert from '../shaders/image/fillImage_vert.glsl';\n\nimport { isNumber } from 'lodash';\n\nimport { Version } from '@antv/l7-maps';\n\nexport default class FillImageModel extends BaseModel {\n public meter2coord: number = 1;\n private texture: ITexture2D;\n private isMeter: boolean = false;\n private radian: number = 0; // 旋转的弧度\n public getUninforms(): IModelUniform {\n const {\n opacity = 1,\n strokeOpacity = 1,\n strokeWidth = 0,\n stroke = 'rgba(0,0,0,0)',\n offsets = [0, 0],\n blend,\n rotation,\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n /**\n * rotateFlag\n * L7MAP 1\n * MAPBOX 1\n * GAODE2.x -1\n * GAODE1.x -1\n */\n let rotateFlag = 1;\n if (\n this.mapService.version === 'GAODE2.x' ||\n this.mapService.version === 'GAODE1.x'\n ) {\n rotateFlag = -1;\n }\n // 控制图标的旋转角度(绕 Z 轴旋转)\n this.radian = rotation\n ? (rotateFlag * Math.PI * rotation) / 180\n : (rotateFlag * Math.PI * (this.mapService.getRotation() % 360)) / 180;\n\n if (\n this.dataTextureTest &&\n this.dataTextureNeedUpdate({\n opacity,\n strokeOpacity,\n strokeWidth,\n stroke,\n offsets,\n })\n ) {\n // 判断当前的样式中哪些是需要进行数据映射的,哪些是常量,同时计算用于构建数据纹理的一些中间变量\n this.judgeStyleAttributes({\n opacity,\n strokeOpacity,\n strokeWidth,\n stroke,\n offsets,\n });\n\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n return {\n u_isMeter: Number(this.isMeter),\n u_RotateMatrix: new Float32Array([\n Math.cos(this.radian),\n Math.sin(this.radian),\n -Math.sin(this.radian),\n Math.cos(this.radian),\n ]),\n u_additive: blend === 'additive' ? 1.0 : 0.0,\n\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n\n u_texture: this.texture,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_offsets: this.isOffsetStatic(offsets)\n ? (offsets as [number, number])\n : [0, 0],\n };\n }\n\n public getAttribute(): {\n attributes: {\n [attributeName: string]: IAttribute;\n };\n elements: IElements;\n } {\n return this.styleAttributeService.createAttributesAndIndices(\n this.layer.getEncodedData(),\n PointFillTriangulation,\n );\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n const {\n unit = 'l7size',\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n const { version } = this.mapService;\n if (\n unit === 'meter' &&\n version !== Version.L7MAP &&\n version !== Version.GLOBEL\n ) {\n this.isMeter = true;\n this.calMeter2Coord();\n }\n\n return this.buildModels();\n }\n\n /**\n * 计算等面积点图层(unit meter)笛卡尔坐标标度与世界坐标标度的比例\n * @returns\n */\n public calMeter2Coord() {\n // @ts-ignore\n const [minLng, minLat, maxLng, maxLat] = this.layer.getSource().extent;\n const center = [(minLng + maxLng) / 2, (minLat + maxLat) / 2];\n\n const { version } = this.mapService;\n if (version === Version.MAPBOX && window.mapboxgl.MercatorCoordinate) {\n const coord = window.mapboxgl.MercatorCoordinate.fromLngLat(\n { lng: center[0], lat: center[1] },\n 0,\n );\n const offsetInMeters = 1;\n const offsetInMercatorCoordinateUnits =\n offsetInMeters * coord.meterInMercatorCoordinateUnits();\n const westCoord = new window.mapboxgl.MercatorCoordinate(\n coord.x - offsetInMercatorCoordinateUnits,\n coord.y,\n coord.z,\n );\n const westLnglat = westCoord.toLngLat();\n\n this.meter2coord = center[0] - westLnglat.lng;\n return;\n }\n\n // @ts-ignore\n const m1 = this.mapService.meterToCoord(center, [minLng, minLat]);\n // @ts-ignore\n const m2 = this.mapService.meterToCoord(center, [\n maxLng === minLng ? maxLng + 0.1 : maxLng,\n maxLat === minLat ? minLat + 0.1 : maxLat,\n ]);\n this.meter2coord = (m1 + m2) / 2;\n if (!Boolean(this.meter2coord)) {\n // Tip: 兼容单个数据导致的 m1、m2 为 NaN\n this.meter2coord = 7.70681090738883;\n }\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n const { frag, vert, type } = this.getShaders();\n return [\n this.layer.buildLayerModel({\n moduleName: 'pointfill_' + type,\n vertexShader: vert,\n fragmentShader: frag,\n triangulation: PointFillTriangulation,\n depth: { enable: false },\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n cull: {\n enable: true,\n face: getCullFace(this.mapService.version),\n },\n }),\n ];\n }\n\n public getShaders(): { frag: string; vert: string; type: string } {\n return {\n frag: pointFillFrag,\n vert: pointFillVert,\n type: 'normal',\n };\n }\n\n public clearModels() {\n this.iconService.off('imageUpdate', this.updateTexture);\n this.texture?.destroy();\n this.dataTexture?.destroy();\n }\n\n // overwrite baseModel func\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Uv',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { shape } = feature;\n const { x, y } = iconMap[shape as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'extrude',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Extrude',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];\n\n const extrudeIndex = (attributeIdx % 4) * 3;\n return [\n extrude[extrudeIndex],\n extrude[extrudeIndex + 1],\n extrude[extrudeIndex + 2],\n ];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 5 } = feature;\n // console.log('featureIdx', featureIdx, feature)\n return Array.isArray(size)\n ? [size[0] * this.meter2coord]\n : [(size as number) * this.meter2coord];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n mag: 'linear',\n min: 'linear mipmap nearest',\n mipmap: true,\n });\n // this.layer.render();\n // TODO: 更新完纹理后在更新的图层的时候需要更新所有的图层\n this.layer.renderLayers();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.LINEAR,\n // min: gl.LINEAR,\n min: gl.LINEAR_MIPMAP_LINEAR,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n mipmap: true,\n });\n };\n}\n"],"file":"fillmage.js"}
|
|
1
|
+
{"version":3,"sources":["../../../src/point/models/fillmage.ts"],"names":["FillImageModel","createTexture2D","rendererService","texture","update","data","iconService","getCanvas","mag","min","mipmap","layer","renderLayers","gl","LINEAR","LINEAR_MIPMAP_LINEAR","premultiplyAlpha","width","height","canvasHeight","getLayerConfig","opacity","strokeOpacity","strokeWidth","stroke","offsets","blend","rotation","getDirty","bind","rotateFlag","mapService","version","radian","undefined","Math","PI","getRotation","dataTextureTest","dataTextureNeedUpdate","judgeStyleAttributes","encodeData","getEncodedData","calDataFrame","cellLength","cellProperties","rowCount","dataTexture","length","flipY","format","LUMINANCE","type","FLOAT","u_isMeter","Number","isMeter","u_RotateMatrix","Float32Array","cos","sin","u_additive","u_dataTexture","u_cellTypeLayout","getCellTypeLayout","u_texture","u_textSize","u_opacity","u_offsets","isOffsetStatic","styleAttributeService","createAttributesAndIndices","PointFillTriangulation","updateTexture","on","unit","Version","L7MAP","GLOBEL","calMeter2Coord","buildModels","getSource","extent","minLng","minLat","maxLng","maxLat","center","MAPBOX","window","mapboxgl","MercatorCoordinate","coord","fromLngLat","lng","lat","offsetInMeters","offsetInMercatorCoordinateUnits","meterInMercatorCoordinateUnits","westCoord","x","y","z","westLnglat","toLngLat","meter2coord","m1","meterToCoord","m2","Boolean","mask","maskInside","getShaders","frag","vert","buildLayerModel","moduleName","vertexShader","fragmentShader","triangulation","depth","enable","getBlend","stencil","cull","face","pointFillFrag","pointFillVert","off","destroy","registerStyleAttribute","name","AttributeType","Attribute","descriptor","buffer","usage","DYNAMIC_DRAW","size","feature","featureIdx","vertex","attributeIdx","rotate","Array","isArray","iconMap","getIconMap","shape","extrude","extrudeIndex","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;AAAA;;AAUA;;AACA;;AAEA;;AAOA;;;;;;;;;IAEqBA,c;;;;;;;;;;;;;;;8FACU,C;;0FAEF,K;yFACF,C;gGAsUD,YAAM;AAC5B,UAAQC,eAAR,GAA4B,MAAKC,eAAjC,CAAQD,eAAR;;AACA,UAAI,MAAKE,OAAT,EAAkB;AAChB,cAAKA,OAAL,CAAaC,MAAb,CAAoB;AAClBC,UAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADY;AAElBC,UAAAA,GAAG,EAAE,QAFa;AAGlBC,UAAAA,GAAG,EAAE,uBAHa;AAIlBC,UAAAA,MAAM,EAAE;AAJU,SAApB;;AAQA,cAAKC,KAAL,CAAWC,YAAX;;AACA;AACD;;AACD,YAAKT,OAAL,GAAeF,eAAe,CAAC;AAC7BI,QAAAA,IAAI,EAAE,MAAKC,WAAL,CAAiBC,SAAjB,EADuB;AAE7BC,QAAAA,GAAG,EAAEK,WAAGC,MAFqB;AAI7BL,QAAAA,GAAG,EAAEI,WAAGE,oBAJqB;AAK7BC,QAAAA,gBAAgB,EAAE,KALW;AAM7BC,QAAAA,KAAK,EAAE,IANsB;AAO7BC,QAAAA,MAAM,EAAE,MAAKZ,WAAL,CAAiBa,YAAjB,IAAiC,GAPZ;AAQ7BT,QAAAA,MAAM,EAAE;AARqB,OAAD,CAA9B;AAUD,K;;;;;;WA7VD,wBAAqC;AACnC,iBAQI,KAAKC,KAAL,CAAWS,cAAX,EARJ;AAAA,8BACEC,OADF;AAAA,UACEA,OADF,6BACY,CADZ;AAAA,oCAEEC,aAFF;AAAA,UAEEA,aAFF,mCAEkB,CAFlB;AAAA,kCAGEC,WAHF;AAAA,UAGEA,WAHF,iCAGgB,CAHhB;AAAA,6BAIEC,MAJF;AAAA,UAIEA,MAJF,4BAIW,eAJX;AAAA,8BAKEC,OALF;AAAA,UAKEA,OALF,6BAKY,CAAC,CAAD,EAAI,CAAJ,CALZ;AAAA,UAMEC,KANF,QAMEA,KANF;AAAA,UAOEC,QAPF,QAOEA,QAPF;;AAUA,UAAI,KAAKzB,eAAL,CAAqB0B,QAArB,EAAJ,EAAqC;AACnC,aAAKzB,OAAL,CAAa0B,IAAb;AACD;;AASD,UAAIC,UAAU,GAAG,CAAjB;;AACA,UACE,KAAKC,UAAL,CAAgBC,OAAhB,KAA4B,UAA5B,IACA,KAAKD,UAAL,CAAgBC,OAAhB,KAA4B,UAF9B,EAGE;AACAF,QAAAA,UAAU,GAAG,CAAC,CAAd;AACD;;AAED,WAAKG,MAAL,GACEN,QAAQ,KAAKO,SAAb,GACKJ,UAAU,GAAGK,IAAI,CAACC,EAAlB,GAAuBT,QAAxB,GAAoC,GADxC,GAEKG,UAAU,GAAGK,IAAI,CAACC,EAAlB,IAAwB,KAAKL,UAAL,CAAgBM,WAAhB,KAAgC,GAAxD,CAAD,GAAiE,GAHvE;;AAKA,UACE,KAAKC,eAAL,IACA,KAAKC,qBAAL,CAA2B;AACzBlB,QAAAA,OAAO,EAAPA,OADyB;AAEzBC,QAAAA,aAAa,EAAbA,aAFyB;AAGzBC,QAAAA,WAAW,EAAXA,WAHyB;AAIzBC,QAAAA,MAAM,EAANA,MAJyB;AAKzBC,QAAAA,OAAO,EAAPA;AALyB,OAA3B,CAFF,EASE;AAEA,aAAKe,oBAAL,CAA0B;AACxBnB,UAAAA,OAAO,EAAPA,OADwB;AAExBC,UAAAA,aAAa,EAAbA,aAFwB;AAGxBC,UAAAA,WAAW,EAAXA,WAHwB;AAIxBC,UAAAA,MAAM,EAANA,MAJwB;AAKxBC,UAAAA,OAAO,EAAPA;AALwB,SAA1B;AAQA,YAAMgB,UAAU,GAAG,KAAK9B,KAAL,CAAW+B,cAAX,EAAnB;;AACA,iCAAgC,KAAKC,YAAL,CAC9B,KAAKC,UADyB,EAE9BH,UAF8B,EAG9B,KAAKI,cAHyB,CAAhC;AAAA,YAAQxC,IAAR,sBAAQA,IAAR;AAAA,YAAcY,KAAd,sBAAcA,KAAd;AAAA,YAAqBC,MAArB,sBAAqBA,MAArB;;AAKA,aAAK4B,QAAL,GAAgB5B,MAAhB;AAEA,aAAK6B,WAAL,GACE,KAAKH,UAAL,GAAkB,CAAlB,IAAuBvC,IAAI,CAAC2C,MAAL,GAAc,CAArC,GACI,KAAK/C,eAAL,CAAqB;AACnBgD,UAAAA,KAAK,EAAE,IADY;AAEnB5C,UAAAA,IAAI,EAAJA,IAFmB;AAGnB6C,UAAAA,MAAM,EAAErC,WAAGsC,SAHQ;AAInBC,UAAAA,IAAI,EAAEvC,WAAGwC,KAJU;AAKnBpC,UAAAA,KAAK,EAALA,KALmB;AAMnBC,UAAAA,MAAM,EAANA;AANmB,SAArB,CADJ,GASI,KAAKjB,eAAL,CAAqB;AACnBgD,UAAAA,KAAK,EAAE,IADY;AAEnB5C,UAAAA,IAAI,EAAE,CAAC,CAAD,CAFa;AAGnB6C,UAAAA,MAAM,EAAErC,WAAGsC,SAHQ;AAInBC,UAAAA,IAAI,EAAEvC,WAAGwC,KAJU;AAKnBpC,UAAAA,KAAK,EAAE,CALY;AAMnBC,UAAAA,MAAM,EAAE;AANW,SAArB,CAVN;AAkBD;;AACD,aAAO;AACLoC,QAAAA,SAAS,EAAEC,MAAM,CAAC,KAAKC,OAAN,CADZ;AAELC,QAAAA,cAAc,EAAE,IAAIC,YAAJ,CAAiB,CAC/BvB,IAAI,CAACwB,GAAL,CAAS,KAAK1B,MAAd,CAD+B,EAE/BE,IAAI,CAACyB,GAAL,CAAS,KAAK3B,MAAd,CAF+B,EAG/B,CAACE,IAAI,CAACyB,GAAL,CAAS,KAAK3B,MAAd,CAH8B,EAI/BE,IAAI,CAACwB,GAAL,CAAS,KAAK1B,MAAd,CAJ+B,CAAjB,CAFX;AAQL4B,QAAAA,UAAU,EAAEnC,KAAK,KAAK,UAAV,GAAuB,GAAvB,GAA6B,GARpC;AAULoC,QAAAA,aAAa,EAAE,KAAKf,WAVf;AAWLgB,QAAAA,gBAAgB,EAAE,KAAKC,iBAAL,EAXb;AAaLC,QAAAA,SAAS,EAAE,KAAK9D,OAbX;AAcL+D,QAAAA,UAAU,EAAE,CAAC,IAAD,EAAO,KAAK5D,WAAL,CAAiBa,YAAjB,IAAiC,GAAxC,CAdP;AAgBLgD,QAAAA,SAAS,EAAE,wBAAS9C,OAAT,IAAoBA,OAApB,GAA8B,GAhBpC;AAiBL+C,QAAAA,SAAS,EAAE,KAAKC,cAAL,CAAoB5C,OAApB,IACNA,OADM,GAEP,CAAC,CAAD,EAAI,CAAJ;AAnBC,OAAP;AAqBD;;;WAED,wBAKE;AACA,aAAO,KAAK6C,qBAAL,CAA2BC,0BAA3B,CACL,KAAK5D,KAAL,CAAW+B,cAAX,EADK,EAEL8B,qCAFK,CAAP;AAID;;;WAED,sBAA8B;AAC5B,WAAKC,aAAL;AACA,WAAKnE,WAAL,CAAiBoE,EAAjB,CAAoB,aAApB,EAAmC,KAAKD,aAAxC;;AAEA,kBAEI,KAAK9D,KAAL,CAAWS,cAAX,EAFJ;AAAA,6BACEuD,IADF;AAAA,UACEA,IADF,2BACS,QADT;;AAGA,UAAQ3C,OAAR,GAAoB,KAAKD,UAAzB,CAAQC,OAAR;;AACA,UACE2C,IAAI,KAAK,OAAT,IACA3C,OAAO,KAAK4C,gBAAQC,KADpB,IAEA7C,OAAO,KAAK4C,gBAAQE,MAHtB,EAIE;AACA,aAAKtB,OAAL,GAAe,IAAf;AACA,aAAKuB,cAAL;AACD;;AAED,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAMD,0BAAwB;AAEtB,+DAAyC,KAAKrE,KAAL,CAAWsE,SAAX,GAAuBC,MAAhE;AAAA,UAAOC,MAAP;AAAA,UAAeC,MAAf;AAAA,UAAuBC,MAAvB;AAAA,UAA+BC,MAA/B;;AACA,UAAMC,MAAM,GAAG,CAAC,CAACJ,MAAM,GAAGE,MAAV,IAAoB,CAArB,EAAwB,CAACD,MAAM,GAAGE,MAAV,IAAoB,CAA5C,CAAf;AAEA,UAAQtD,OAAR,GAAoB,KAAKD,UAAzB,CAAQC,OAAR;;AACA,UAAIA,OAAO,KAAK4C,gBAAQY,MAApB,IAA8BC,MAAM,CAACC,QAAP,CAAgBC,kBAAlD,EAAsE;AACpE,YAAMC,KAAK,GAAGH,MAAM,CAACC,QAAP,CAAgBC,kBAAhB,CAAmCE,UAAnC,CACZ;AAAEC,UAAAA,GAAG,EAAEP,MAAM,CAAC,CAAD,CAAb;AAAkBQ,UAAAA,GAAG,EAAER,MAAM,CAAC,CAAD;AAA7B,SADY,EAEZ,CAFY,CAAd;AAIA,YAAMS,cAAc,GAAG,CAAvB;AACA,YAAMC,+BAA+B,GACnCD,cAAc,GAAGJ,KAAK,CAACM,8BAAN,EADnB;AAEA,YAAMC,SAAS,GAAG,IAAIV,MAAM,CAACC,QAAP,CAAgBC,kBAApB,CAChBC,KAAK,CAACQ,CAAN,GAAUH,+BADM,EAEhBL,KAAK,CAACS,CAFU,EAGhBT,KAAK,CAACU,CAHU,CAAlB;AAKA,YAAMC,UAAU,GAAGJ,SAAS,CAACK,QAAV,EAAnB;AAEA,aAAKC,WAAL,GAAmBlB,MAAM,CAAC,CAAD,CAAN,GAAYgB,UAAU,CAACT,GAA1C;AACA;AACD;;AAGD,UAAMY,EAAE,GAAG,KAAK3E,UAAL,CAAgB4E,YAAhB,CAA6BpB,MAA7B,EAAqC,CAACJ,MAAD,EAASC,MAAT,CAArC,CAAX;AAEA,UAAMwB,EAAE,GAAG,KAAK7E,UAAL,CAAgB4E,YAAhB,CAA6BpB,MAA7B,EAAqC,CAC9CF,MAAM,KAAKF,MAAX,GAAoBE,MAAM,GAAG,GAA7B,GAAmCA,MADW,EAE9CC,MAAM,KAAKF,MAAX,GAAoBA,MAAM,GAAG,GAA7B,GAAmCE,MAFW,CAArC,CAAX;AAIA,WAAKmB,WAAL,GAAmB,CAACC,EAAE,GAAGE,EAAN,IAAY,CAA/B;;AACA,UAAI,CAACC,OAAO,CAAC,KAAKJ,WAAN,CAAZ,EAAgC;AAE9B,aAAKA,WAAL,GAAmB,gBAAnB;AACD;AACF;;;WAED,uBAA+B;AAC7B,kBAGI,KAAK9F,KAAL,CAAWS,cAAX,EAHJ;AAAA,6BACE0F,IADF;AAAA,UACEA,IADF,2BACS,KADT;AAAA,mCAEEC,UAFF;AAAA,UAEEA,UAFF,iCAEe,IAFf;;AAIA,6BAA6B,KAAKC,UAAL,EAA7B;AAAA,UAAQC,IAAR,oBAAQA,IAAR;AAAA,UAAcC,IAAd,oBAAcA,IAAd;AAAA,UAAoB9D,IAApB,oBAAoBA,IAApB;;AACA,aAAO,CACL,KAAKzC,KAAL,CAAWwG,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,eAAehE,IADF;AAEzBiE,QAAAA,YAAY,EAAEH,IAFW;AAGzBI,QAAAA,cAAc,EAAEL,IAHS;AAIzBM,QAAAA,aAAa,EAAE/C,qCAJU;AAKzBgD,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SALkB;AAMzB/F,QAAAA,KAAK,EAAE,KAAKgG,QAAL,EANkB;AAOzBC,QAAAA,OAAO,EAAE,sBAAQb,IAAR,EAAcC,UAAd,CAPgB;AAQzBa,QAAAA,IAAI,EAAE;AACJH,UAAAA,MAAM,EAAE,IADJ;AAEJI,UAAAA,IAAI,EAAE,0BAAY,KAAK9F,UAAL,CAAgBC,OAA5B;AAFF;AARmB,OAA3B,CADK,CAAP;AAeD;;;WAED,sBAAkE;AAChE,aAAO;AACLiF,QAAAA,IAAI,EAAEa,aADD;AAELZ,QAAAA,IAAI,EAAEa,aAFD;AAGL3E,QAAAA,IAAI,EAAE;AAHD,OAAP;AAKD;;;WAED,uBAAqB;AAAA;;AACnB,WAAK9C,WAAL,CAAiB0H,GAAjB,CAAqB,aAArB,EAAoC,KAAKvD,aAAzC;AACA,4BAAKtE,OAAL,gEAAc8H,OAAd;AACA,gCAAKlF,WAAL,wEAAkBkF,OAAlB;AACD;;;WAGD,qCAAsC;AAAA;;AACpC,WAAK3D,qBAAL,CAA2B4D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,QAD0C;AAEhD/E,QAAAA,IAAI,EAAEgF,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVH,UAAAA,IAAI,EAAE,UADI;AAEVI,UAAAA,MAAM,EAAE;AACNC,YAAAA,KAAK,EAAE3H,WAAG4H,YADJ;AAENpI,YAAAA,IAAI,EAAE,EAFA;AAGN+C,YAAAA,IAAI,EAAEvC,WAAGwC;AAHH,WAFE;AAOVqF,UAAAA,IAAI,EAAE,CAPI;AAQVtI,UAAAA,MAAM,EAAE,gBACNuI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,kCAAuBH,OAAvB,CAAQI,MAAR;AAAA,gBAAQA,MAAR,gCAAiB,CAAjB;AACA,mBAAOC,KAAK,CAACC,OAAN,CAAcF,MAAd,IAAwB,CAACA,MAAM,CAAC,CAAD,CAAP,CAAxB,GAAsC,CAACA,MAAD,CAA7C;AACD;AAhBS;AAHoC,OAAlD;AAsBA,WAAKzE,qBAAL,CAA2B4D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,IAD0C;AAEhD/E,QAAAA,IAAI,EAAEgF,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVH,UAAAA,IAAI,EAAE,MADI;AAEVI,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE3H,WAAG4H,YAFJ;AAGNpI,YAAAA,IAAI,EAAE,EAHA;AAIN+C,YAAAA,IAAI,EAAEvC,WAAGwC;AAJH,WAFE;AAQVqF,UAAAA,IAAI,EAAE,CARI;AASVtI,UAAAA,MAAM,EAAE,gBACNuI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMI,OAAO,GAAG,MAAI,CAAC5I,WAAL,CAAiB6I,UAAjB,EAAhB;;AACA,gBAAQC,KAAR,GAAkBT,OAAlB,CAAQS,KAAR;;AACA,wBAAiBF,OAAO,CAACE,KAAD,CAAP,IAA4B;AAAEhD,cAAAA,CAAC,EAAE,CAAL;AAAQC,cAAAA,CAAC,EAAE;AAAX,aAA7C;AAAA,gBAAQD,CAAR,SAAQA,CAAR;AAAA,gBAAWC,CAAX,SAAWA,CAAX;;AACA,mBAAO,CAACD,CAAD,EAAIC,CAAJ,CAAP;AACD;AAnBS;AAHoC,OAAlD;AA0BA,WAAK/B,qBAAL,CAA2B4D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,SAD0C;AAEhD/E,QAAAA,IAAI,EAAEgF,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVH,UAAAA,IAAI,EAAE,WADI;AAEVI,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE3H,WAAG4H,YAFJ;AAGNpI,YAAAA,IAAI,EAAE,EAHA;AAIN+C,YAAAA,IAAI,EAAEvC,WAAGwC;AAJH,WAFE;AAQVqF,UAAAA,IAAI,EAAE,CARI;AASVtI,UAAAA,MAAM,EAAE,gBACNuI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gBAAMO,OAAO,GAAG,CAAC,CAAD,EAAI,CAAJ,EAAO,CAAP,EAAU,CAAC,CAAX,EAAc,CAAd,EAAiB,CAAjB,EAAoB,CAAC,CAArB,EAAwB,CAAC,CAAzB,EAA4B,CAA5B,EAA+B,CAA/B,EAAkC,CAAC,CAAnC,EAAsC,CAAtC,CAAhB;AAEA,gBAAMC,YAAY,GAAIR,YAAY,GAAG,CAAhB,GAAqB,CAA1C;AACA,mBAAO,CACLO,OAAO,CAACC,YAAD,CADF,EAELD,OAAO,CAACC,YAAY,GAAG,CAAhB,CAFF,EAGLD,OAAO,CAACC,YAAY,GAAG,CAAhB,CAHF,CAAP;AAKD;AAvBS;AAHoC,OAAlD;AA+BA,WAAKhF,qBAAL,CAA2B4D,sBAA3B,CAAkD;AAChDC,QAAAA,IAAI,EAAE,MAD0C;AAEhD/E,QAAAA,IAAI,EAAEgF,sBAAcC,SAF4B;AAGhDC,QAAAA,UAAU,EAAE;AACVH,UAAAA,IAAI,EAAE,QADI;AAEVI,UAAAA,MAAM,EAAE;AAENC,YAAAA,KAAK,EAAE3H,WAAG4H,YAFJ;AAGNpI,YAAAA,IAAI,EAAE,EAHA;AAIN+C,YAAAA,IAAI,EAAEvC,WAAGwC;AAJH,WAFE;AAQVqF,UAAAA,IAAI,EAAE,CARI;AASVtI,UAAAA,MAAM,EAAE,gBACNuI,OADM,EAENC,UAFM,EAGNC,MAHM,EAINC,YAJM,EAKH;AACH,gCAAqBH,OAArB,CAAQD,IAAR;AAAA,gBAAQA,IAAR,8BAAe,CAAf;AAEA,mBAAOM,KAAK,CAACC,OAAN,CAAcP,IAAd,IACH,CAACA,IAAI,CAAC,CAAD,CAAJ,GAAU,MAAI,CAACjC,WAAhB,CADG,GAEH,CAAEiC,IAAD,GAAmB,MAAI,CAACjC,WAAzB,CAFJ;AAGD;AApBS;AAHoC,OAAlD;AA0BD;;;EAxUyC8C,mB","sourcesContent":["import {\n AttributeType,\n gl,\n IAttribute,\n IElements,\n IEncodeFeature,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\nimport { getCullFace, getMask } from '@antv/l7-utils';\nimport BaseModel from '../../core/BaseModel';\nimport { IPointLayerStyleOptions } from '../../core/interface';\nimport { PointFillTriangulation } from '../../core/triangulation';\n// static pointLayer shader - not support animate\nimport pointFillFrag from '../shaders/image/fillImage_frag.glsl';\nimport pointFillVert from '../shaders/image/fillImage_vert.glsl';\n\nimport { isNumber } from 'lodash';\n\nimport { Version } from '@antv/l7-maps';\n\nexport default class FillImageModel extends BaseModel {\n public meter2coord: number = 1;\n private texture: ITexture2D;\n private isMeter: boolean = false;\n private radian: number = 0; // 旋转的弧度\n public getUninforms(): IModelUniform {\n const {\n opacity = 1,\n strokeOpacity = 1,\n strokeWidth = 0,\n stroke = 'rgba(0,0,0,0)',\n offsets = [0, 0],\n blend,\n rotation,\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n /**\n * rotateFlag\n * L7MAP 1\n * MAPBOX 1\n * GAODE2.x -1\n * GAODE1.x -1\n */\n let rotateFlag = 1;\n if (\n this.mapService.version === 'GAODE2.x' ||\n this.mapService.version === 'GAODE1.x'\n ) {\n rotateFlag = -1;\n }\n // 控制图标的旋转角度(绕 Z 轴旋转)\n this.radian =\n rotation !== undefined\n ? (rotateFlag * Math.PI * rotation) / 180\n : (rotateFlag * Math.PI * (this.mapService.getRotation() % 360)) / 180;\n\n if (\n this.dataTextureTest &&\n this.dataTextureNeedUpdate({\n opacity,\n strokeOpacity,\n strokeWidth,\n stroke,\n offsets,\n })\n ) {\n // 判断当前的样式中哪些是需要进行数据映射的,哪些是常量,同时计算用于构建数据纹理的一些中间变量\n this.judgeStyleAttributes({\n opacity,\n strokeOpacity,\n strokeWidth,\n stroke,\n offsets,\n });\n\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n return {\n u_isMeter: Number(this.isMeter),\n u_RotateMatrix: new Float32Array([\n Math.cos(this.radian),\n Math.sin(this.radian),\n -Math.sin(this.radian),\n Math.cos(this.radian),\n ]),\n u_additive: blend === 'additive' ? 1.0 : 0.0,\n\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n\n u_texture: this.texture,\n u_textSize: [1024, this.iconService.canvasHeight || 128],\n\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n u_offsets: this.isOffsetStatic(offsets)\n ? (offsets as [number, number])\n : [0, 0],\n };\n }\n\n public getAttribute(): {\n attributes: {\n [attributeName: string]: IAttribute;\n };\n elements: IElements;\n } {\n return this.styleAttributeService.createAttributesAndIndices(\n this.layer.getEncodedData(),\n PointFillTriangulation,\n );\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n const {\n unit = 'l7size',\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n const { version } = this.mapService;\n if (\n unit === 'meter' &&\n version !== Version.L7MAP &&\n version !== Version.GLOBEL\n ) {\n this.isMeter = true;\n this.calMeter2Coord();\n }\n\n return this.buildModels();\n }\n\n /**\n * 计算等面积点图层(unit meter)笛卡尔坐标标度与世界坐标标度的比例\n * @returns\n */\n public calMeter2Coord() {\n // @ts-ignore\n const [minLng, minLat, maxLng, maxLat] = this.layer.getSource().extent;\n const center = [(minLng + maxLng) / 2, (minLat + maxLat) / 2];\n\n const { version } = this.mapService;\n if (version === Version.MAPBOX && window.mapboxgl.MercatorCoordinate) {\n const coord = window.mapboxgl.MercatorCoordinate.fromLngLat(\n { lng: center[0], lat: center[1] },\n 0,\n );\n const offsetInMeters = 1;\n const offsetInMercatorCoordinateUnits =\n offsetInMeters * coord.meterInMercatorCoordinateUnits();\n const westCoord = new window.mapboxgl.MercatorCoordinate(\n coord.x - offsetInMercatorCoordinateUnits,\n coord.y,\n coord.z,\n );\n const westLnglat = westCoord.toLngLat();\n\n this.meter2coord = center[0] - westLnglat.lng;\n return;\n }\n\n // @ts-ignore\n const m1 = this.mapService.meterToCoord(center, [minLng, minLat]);\n // @ts-ignore\n const m2 = this.mapService.meterToCoord(center, [\n maxLng === minLng ? maxLng + 0.1 : maxLng,\n maxLat === minLat ? minLat + 0.1 : maxLat,\n ]);\n this.meter2coord = (m1 + m2) / 2;\n if (!Boolean(this.meter2coord)) {\n // Tip: 兼容单个数据导致的 m1、m2 为 NaN\n this.meter2coord = 7.70681090738883;\n }\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as IPointLayerStyleOptions;\n const { frag, vert, type } = this.getShaders();\n return [\n this.layer.buildLayerModel({\n moduleName: 'pointfill_' + type,\n vertexShader: vert,\n fragmentShader: frag,\n triangulation: PointFillTriangulation,\n depth: { enable: false },\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n cull: {\n enable: true,\n face: getCullFace(this.mapService.version),\n },\n }),\n ];\n }\n\n public getShaders(): { frag: string; vert: string; type: string } {\n return {\n frag: pointFillFrag,\n vert: pointFillVert,\n type: 'normal',\n };\n }\n\n public clearModels() {\n this.iconService.off('imageUpdate', this.updateTexture);\n this.texture?.destroy();\n this.dataTexture?.destroy();\n }\n\n // overwrite baseModel func\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'rotate',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Rotate',\n buffer: {\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { rotate = 0 } = feature;\n return Array.isArray(rotate) ? [rotate[0]] : [rotate as number];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Uv',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { shape } = feature;\n const { x, y } = iconMap[shape as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'extrude',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Extrude',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];\n\n const extrudeIndex = (attributeIdx % 4) * 3;\n return [\n extrude[extrudeIndex],\n extrude[extrudeIndex + 1],\n extrude[extrudeIndex + 2],\n ];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 5 } = feature;\n // console.log('featureIdx', featureIdx, feature)\n return Array.isArray(size)\n ? [size[0] * this.meter2coord]\n : [(size as number) * this.meter2coord];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n mag: 'linear',\n min: 'linear mipmap nearest',\n mipmap: true,\n });\n // this.layer.render();\n // TODO: 更新完纹理后在更新的图层的时候需要更新所有的图层\n this.layer.renderLayers();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.LINEAR,\n // min: gl.LINEAR,\n min: gl.LINEAR_MIPMAP_LINEAR,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n mipmap: true,\n });\n };\n}\n"],"file":"fillmage.js"}
|
package/lib/utils/updateShape.js
CHANGED
|
@@ -8,9 +8,15 @@ var shapeUpdateList = [['circle', 'cylinder'], ['square', 'cylinder'], ['triangl
|
|
|
8
8
|
|
|
9
9
|
function updateShape(layer, lastShape, currentShape) {
|
|
10
10
|
if (typeof lastShape === 'string' && typeof currentShape === 'string' && lastShape !== currentShape) {
|
|
11
|
+
if (layer.type === 'PointLayer') {
|
|
12
|
+
layer.dataState.dataSourceNeedUpdate = true;
|
|
13
|
+
return;
|
|
14
|
+
}
|
|
15
|
+
|
|
11
16
|
shapeUpdateList.map(function (shapes) {
|
|
12
17
|
if (shapes.includes(lastShape) && shapes.includes(currentShape)) {
|
|
13
18
|
layer.dataState.dataSourceNeedUpdate = true;
|
|
19
|
+
return;
|
|
14
20
|
}
|
|
15
21
|
});
|
|
16
22
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/utils/updateShape.ts"],"names":["shapeUpdateList","updateShape","layer","lastShape","currentShape","
|
|
1
|
+
{"version":3,"sources":["../../src/utils/updateShape.ts"],"names":["shapeUpdateList","updateShape","layer","lastShape","currentShape","type","dataState","dataSourceNeedUpdate","map","shapes","includes"],"mappings":";;;;;;AAGA,IAAMA,eAAe,GAAG,CAEtB,CAAC,QAAD,EAAW,UAAX,CAFsB,EAGtB,CAAC,QAAD,EAAW,UAAX,CAHsB,EAItB,CAAC,UAAD,EAAa,UAAb,CAJsB,EAKtB,CAAC,UAAD,EAAa,UAAb,CALsB,EAMtB,CAAC,SAAD,EAAY,UAAZ,CANsB,EAOtB,CAAC,SAAD,EAAY,UAAZ,CAPsB,EAQtB,CAAC,UAAD,EAAa,UAAb,CARsB,EAStB,CAAC,SAAD,EAAY,UAAZ,CATsB,EAUtB,CAAC,QAAD,EAAW,UAAX,CAVsB,CAAxB;;AAYO,SAASC,WAAT,CACLC,KADK,EAELC,SAFK,EAGLC,YAHK,EAIC;AACN,MACE,OAAOD,SAAP,KAAqB,QAArB,IACA,OAAOC,YAAP,KAAwB,QADxB,IAEAD,SAAS,KAAKC,YAHhB,EAIE;AACA,QAAIF,KAAK,CAACG,IAAN,KAAe,YAAnB,EAAiC;AAC/BH,MAAAA,KAAK,CAACI,SAAN,CAAgBC,oBAAhB,GAAuC,IAAvC;AACA;AACD;;AAEDP,IAAAA,eAAe,CAACQ,GAAhB,CAAoB,UAACC,MAAD,EAAY;AAC9B,UAAIA,MAAM,CAACC,QAAP,CAAgBP,SAAhB,KAA8BM,MAAM,CAACC,QAAP,CAAgBN,YAAhB,CAAlC,EAAiE;AAE/DF,QAAAA,KAAK,CAACI,SAAN,CAAgBC,oBAAhB,GAAuC,IAAvC;AACA;AACD;AACF,KAND;AAOD;AACF","sourcesContent":["import { ILayer, StyleAttributeField } from '@antv/l7-core';\n// TODO: shapeUpdateList 存储一系列的 shape 类型\n// 当这一系列的 shape 相互切换的时候需要重构 layer 的 model (顶点数据集)\nconst shapeUpdateList = [\n // PointLayer\n ['circle', 'cylinder'],\n ['square', 'cylinder'],\n ['triangle', 'cylinder'],\n ['pentagon', 'cylinder'],\n ['hexagon', 'cylinder'],\n ['octogon', 'cylinder'],\n ['hexagram', 'cylinder'],\n ['rhombus', 'cylinder'],\n ['vesica', 'cylinder'],\n];\nexport function updateShape(\n layer: ILayer,\n lastShape: StyleAttributeField | undefined,\n currentShape: StyleAttributeField | undefined,\n): void {\n if (\n typeof lastShape === 'string' &&\n typeof currentShape === 'string' &&\n lastShape !== currentShape\n ) {\n if (layer.type === 'PointLayer') {\n layer.dataState.dataSourceNeedUpdate = true;\n return;\n }\n\n shapeUpdateList.map((shapes) => {\n if (shapes.includes(lastShape) && shapes.includes(currentShape)) {\n // TODO: dataSourceNeedUpdate 借用数据更新时更新 layer model 的工作流\n layer.dataState.dataSourceNeedUpdate = true;\n return;\n }\n });\n }\n}\n"],"file":"updateShape.js"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@antv/l7-layers",
|
|
3
|
-
"version": "2.8.
|
|
3
|
+
"version": "2.8.21",
|
|
4
4
|
"description": "L7's collection of built-in layers",
|
|
5
5
|
"main": "lib/index.js",
|
|
6
6
|
"module": "es/index.js",
|
|
@@ -24,9 +24,9 @@
|
|
|
24
24
|
"license": "ISC",
|
|
25
25
|
"dependencies": {
|
|
26
26
|
"@antv/geo-coord": "^1.0.8",
|
|
27
|
-
"@antv/l7-core": "^2.8.
|
|
28
|
-
"@antv/l7-source": "^2.8.
|
|
29
|
-
"@antv/l7-utils": "^2.8.
|
|
27
|
+
"@antv/l7-core": "^2.8.21",
|
|
28
|
+
"@antv/l7-source": "^2.8.21",
|
|
29
|
+
"@antv/l7-utils": "^2.8.21",
|
|
30
30
|
"@babel/runtime": "^7.7.7",
|
|
31
31
|
"@mapbox/martini": "^0.2.0",
|
|
32
32
|
"@turf/meta": "^6.0.2",
|
|
@@ -52,7 +52,7 @@
|
|
|
52
52
|
"@types/gl-matrix": "^2.4.5",
|
|
53
53
|
"@types/lodash": "^4.14.138"
|
|
54
54
|
},
|
|
55
|
-
"gitHead": "
|
|
55
|
+
"gitHead": "3d71d65fa170a14b2d69217a397691d049804a9f",
|
|
56
56
|
"publishConfig": {
|
|
57
57
|
"access": "public"
|
|
58
58
|
}
|