@antv/l7-layers 2.6.35 → 2.7.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (135) hide show
  1. package/es/core/BaseLayer.d.ts +1 -0
  2. package/es/core/BaseLayer.js +4 -0
  3. package/es/core/BaseLayer.js.map +1 -1
  4. package/es/core/interface.d.ts +60 -1
  5. package/es/core/interface.js.map +1 -1
  6. package/es/heatmap/index.d.ts +1 -4
  7. package/es/heatmap/index.js.map +1 -1
  8. package/es/heatmap/models/grid.js +9 -1
  9. package/es/heatmap/models/grid.js.map +1 -1
  10. package/es/heatmap/models/grid3d.js +9 -1
  11. package/es/heatmap/models/grid3d.js.map +1 -1
  12. package/es/heatmap/models/heatmap.js +29 -15
  13. package/es/heatmap/models/heatmap.js.map +1 -1
  14. package/es/heatmap/models/hexagon.js +9 -1
  15. package/es/heatmap/models/hexagon.js.map +1 -1
  16. package/es/image/index.d.ts +1 -4
  17. package/es/image/index.js.map +1 -1
  18. package/es/image/models/image.d.ts +3 -3
  19. package/es/image/models/image.js +9 -2
  20. package/es/image/models/image.js.map +1 -1
  21. package/es/index.d.ts +2 -1
  22. package/es/index.js +2 -1
  23. package/es/index.js.map +1 -1
  24. package/es/line/index.js +1 -1
  25. package/es/line/index.js.map +1 -1
  26. package/es/line/models/arc.js +8 -3
  27. package/es/line/models/arc.js.map +1 -1
  28. package/es/line/models/arc_3d.js +8 -3
  29. package/es/line/models/arc_3d.js.map +1 -1
  30. package/es/line/models/great_circle.js +13 -6
  31. package/es/line/models/great_circle.js.map +1 -1
  32. package/es/line/models/index.d.ts +1 -1
  33. package/es/line/models/index.js +1 -1
  34. package/es/line/models/index.js.map +1 -1
  35. package/es/line/models/line.js +12 -5
  36. package/es/line/models/line.js.map +1 -1
  37. package/es/line/models/simpleLine.js +10 -3
  38. package/es/line/models/simpleLine.js.map +1 -1
  39. package/es/mask/index.d.ts +21 -0
  40. package/es/mask/index.js +73 -0
  41. package/es/mask/index.js.map +1 -0
  42. package/es/mask/models/fill.d.ts +11 -0
  43. package/es/mask/models/fill.js +92 -0
  44. package/es/mask/models/fill.js.map +1 -0
  45. package/es/mask/models/index.d.ts +5 -0
  46. package/es/mask/models/index.js +6 -0
  47. package/es/mask/models/index.js.map +1 -0
  48. package/es/plugins/DataSourcePlugin.js +6 -2
  49. package/es/plugins/DataSourcePlugin.js.map +1 -1
  50. package/es/point/index.d.ts +1 -6
  51. package/es/point/index.js.map +1 -1
  52. package/es/point/models/fill.js +9 -1
  53. package/es/point/models/fill.js.map +1 -1
  54. package/es/point/models/image.js +12 -4
  55. package/es/point/models/image.js.map +1 -1
  56. package/es/point/models/index.js.map +1 -1
  57. package/es/point/models/normal.d.ts +2 -6
  58. package/es/point/models/normal.js +9 -1
  59. package/es/point/models/normal.js.map +1 -1
  60. package/es/point/models/simplePoint.d.ts +2 -10
  61. package/es/point/models/simplePoint.js +9 -1
  62. package/es/point/models/simplePoint.js.map +1 -1
  63. package/es/point/models/text.js +60 -46
  64. package/es/point/models/text.js.map +1 -1
  65. package/es/polygon/index.d.ts +1 -4
  66. package/es/polygon/index.js.map +1 -1
  67. package/es/polygon/models/extrude.js +8 -2
  68. package/es/polygon/models/extrude.js.map +1 -1
  69. package/es/polygon/models/fill.js +8 -2
  70. package/es/polygon/models/fill.js.map +1 -1
  71. package/es/raster/index.d.ts +1 -10
  72. package/es/raster/index.js.map +1 -1
  73. package/es/raster/models/raster.d.ts +3 -3
  74. package/es/raster/models/raster.js +13 -6
  75. package/es/raster/models/raster.js.map +1 -1
  76. package/lib/core/BaseLayer.js +3 -0
  77. package/lib/core/BaseLayer.js.map +1 -1
  78. package/lib/core/interface.js.map +1 -1
  79. package/lib/heatmap/index.js.map +1 -1
  80. package/lib/heatmap/models/grid.js +10 -1
  81. package/lib/heatmap/models/grid.js.map +1 -1
  82. package/lib/heatmap/models/grid3d.js +10 -1
  83. package/lib/heatmap/models/grid3d.js.map +1 -1
  84. package/lib/heatmap/models/heatmap.js +28 -14
  85. package/lib/heatmap/models/heatmap.js.map +1 -1
  86. package/lib/heatmap/models/hexagon.js +10 -1
  87. package/lib/heatmap/models/hexagon.js.map +1 -1
  88. package/lib/image/index.js.map +1 -1
  89. package/lib/image/models/image.js +8 -1
  90. package/lib/image/models/image.js.map +1 -1
  91. package/lib/index.js +8 -0
  92. package/lib/index.js.map +1 -1
  93. package/lib/line/index.js +1 -1
  94. package/lib/line/index.js.map +1 -1
  95. package/lib/line/models/arc.js +7 -2
  96. package/lib/line/models/arc.js.map +1 -1
  97. package/lib/line/models/arc_3d.js +7 -2
  98. package/lib/line/models/arc_3d.js.map +1 -1
  99. package/lib/line/models/great_circle.js +12 -5
  100. package/lib/line/models/great_circle.js.map +1 -1
  101. package/lib/line/models/index.js +1 -1
  102. package/lib/line/models/index.js.map +1 -1
  103. package/lib/line/models/line.js +11 -4
  104. package/lib/line/models/line.js.map +1 -1
  105. package/lib/line/models/simpleLine.js +9 -2
  106. package/lib/line/models/simpleLine.js.map +1 -1
  107. package/lib/mask/index.js +86 -0
  108. package/lib/mask/index.js.map +1 -0
  109. package/lib/mask/models/fill.js +107 -0
  110. package/lib/mask/models/fill.js.map +1 -0
  111. package/lib/mask/models/index.js +17 -0
  112. package/lib/mask/models/index.js.map +1 -0
  113. package/lib/plugins/DataSourcePlugin.js +6 -2
  114. package/lib/plugins/DataSourcePlugin.js.map +1 -1
  115. package/lib/point/index.js.map +1 -1
  116. package/lib/point/models/fill.js +10 -1
  117. package/lib/point/models/fill.js.map +1 -1
  118. package/lib/point/models/image.js +13 -4
  119. package/lib/point/models/image.js.map +1 -1
  120. package/lib/point/models/index.js.map +1 -1
  121. package/lib/point/models/normal.js +10 -1
  122. package/lib/point/models/normal.js.map +1 -1
  123. package/lib/point/models/simplePoint.js +10 -1
  124. package/lib/point/models/simplePoint.js.map +1 -1
  125. package/lib/point/models/text.js +59 -45
  126. package/lib/point/models/text.js.map +1 -1
  127. package/lib/polygon/index.js.map +1 -1
  128. package/lib/polygon/models/extrude.js +9 -2
  129. package/lib/polygon/models/extrude.js.map +1 -1
  130. package/lib/polygon/models/fill.js +9 -2
  131. package/lib/polygon/models/fill.js.map +1 -1
  132. package/lib/raster/index.js.map +1 -1
  133. package/lib/raster/models/raster.js +12 -5
  134. package/lib/raster/models/raster.js.map +1 -1
  135. package/package.json +5 -5
@@ -1 +1 @@
1
- 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{\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n ITexture2D,\n} from '@antv/l7-core';\n\nimport { rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions, lineStyleType } from '../../core/interface';\nimport { LineArcTriangulation } from '../../core/triangulation';\n// import line_arc_frag from '../shaders/line_arc_frag.glsl';\nimport line_arc_frag from '../shaders/line_arc_great_circle_frag.glsl';\nimport line_arc2d_vert from '../shaders/line_arc_great_circle_vert.glsl';\nconst lineStyleObj: { [key: string]: number } = {\n solid: 0.0,\n dash: 1.0,\n};\n\nexport default class GreatCircleModel extends BaseModel {\n protected texture: ITexture2D;\n public getUninforms(): IModelUniform {\n const {\n opacity,\n sourceColor,\n targetColor,\n textureBlend = 'normal',\n lineType = 'solid',\n dashArray = [10, 5],\n lineTexture = false,\n iconStep = 100,\n segmentNumber = 30,\n } = this.layer.getLayerConfig() as Partial<ILineLayerStyleOptions>;\n // console.log('opacity', opacity)\n if (dashArray.length === 2) {\n dashArray.push(0, 0);\n }\n\n if (this.rendererService.getDirty()) {\n this.texture.bind();\n }\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: 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1
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IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(): IModel[] {\n this.updateTexture();\n this.iconService.on('imageUpdate', this.updateTexture);\n\n return this.buildModels();\n }\n\n public clearModels() {\n this.texture?.destroy();\n this.dataTexture?.destroy();\n this.iconService.off('imageUpdate', this.updateTexture);\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n return [\n this.layer.buildLayerModel({\n moduleName: 'greatcircleline',\n vertexShader: line_arc2d_vert,\n fragmentShader: line_arc_frag,\n triangulation: LineArcTriangulation,\n depth: { enable: false },\n blend: this.getBlend(),\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // 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[size[0]] : [size as number];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'instance', // 弧线起始点信息\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Instance',\n buffer: {\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 4,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3], vertex[4], vertex[5], vertex[6]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n // console.log('icon feature', feature)\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"great_circle.js"}
@@ -28,7 +28,7 @@ var LineModels = {
28
28
  greatcircle: _great_circle.default,
29
29
  wall: _wall.default,
30
30
  line: _line.default,
31
- simpleline: _simpleLine.default
31
+ simple: _simpleLine.default
32
32
  };
33
33
  var _default = LineModels;
34
34
  exports.default = _default;
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../src/line/models/index.ts"],"names":["LineModels","arc","ArcModel","arcmini","ArcMiniModel","arc3d","Arc3DModel","greatcircle","GreatCircleModel","wall","LineWallModel","line","LineModel","simpleline","SimpleLineModel"],"mappings":";;;;;;;;;AAAA;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;AAWA,IAAMA,UAA2C,GAAG;AAClDC,EAAAA,GAAG,EAAEC,YAD6C;AAElDC,EAAAA,OAAO,EAAEC,gBAFyC;AAGlDC,EAAAA,KAAK,EAAEC,eAH2C;AAIlDC,EAAAA,WAAW,EAAEC,qBAJqC;AAKlDC,EAAAA,IAAI,EAAEC,aAL4C;AAMlDC,EAAAA,IAAI,EAAEC,aAN4C;AAOlDC,EAAAA,UAAU,EAAEC;AAPsC,CAApD;eAUed,U","sourcesContent":["import ArcModel from './arc';\nimport Arc3DModel from './arc_3d';\nimport ArcMiniModel from './arcmini';\nimport GreatCircleModel from './great_circle';\nimport LineModel from './line';\nimport SimpleLineModel from './simpleLine';\nimport LineWallModel from './wall';\n\nexport type LineModelType =\n | 'arc'\n | 'arcmini'\n | 'arc3d'\n | 'greatcircle'\n | 'wall'\n | 'simpleline'\n | 'line';\n\nconst LineModels: { [key in LineModelType]: any } = {\n arc: ArcModel,\n arcmini: ArcMiniModel,\n arc3d: Arc3DModel,\n greatcircle: GreatCircleModel,\n wall: LineWallModel,\n line: LineModel,\n simpleline: SimpleLineModel,\n};\n\nexport default LineModels;\n"],"file":"index.js"}
1
+ {"version":3,"sources":["../../../src/line/models/index.ts"],"names":["LineModels","arc","ArcModel","arcmini","ArcMiniModel","arc3d","Arc3DModel","greatcircle","GreatCircleModel","wall","LineWallModel","line","LineModel","simple","SimpleLineModel"],"mappings":";;;;;;;;;AAAA;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;AAWA,IAAMA,UAA2C,GAAG;AAClDC,EAAAA,GAAG,EAAEC,YAD6C;AAElDC,EAAAA,OAAO,EAAEC,gBAFyC;AAGlDC,EAAAA,KAAK,EAAEC,eAH2C;AAIlDC,EAAAA,WAAW,EAAEC,qBAJqC;AAKlDC,EAAAA,IAAI,EAAEC,aAL4C;AAMlDC,EAAAA,IAAI,EAAEC,aAN4C;AAOlDC,EAAAA,MAAM,EAAEC;AAP0C,CAApD;eAUed,U","sourcesContent":["import ArcModel from './arc';\nimport Arc3DModel from './arc_3d';\nimport ArcMiniModel from './arcmini';\nimport GreatCircleModel from './great_circle';\nimport LineModel from './line';\nimport SimpleLineModel from './simpleLine';\nimport LineWallModel from './wall';\n\nexport type LineModelType =\n | 'arc'\n | 'arcmini'\n | 'arc3d'\n | 'greatcircle'\n | 'wall'\n | 'simple'\n | 'line';\n\nconst LineModels: { [key in LineModelType]: any } = {\n arc: ArcModel,\n arcmini: ArcMiniModel,\n arc3d: Arc3DModel,\n greatcircle: GreatCircleModel,\n wall: LineWallModel,\n line: LineModel,\n simple: SimpleLineModel,\n};\n\nexport default LineModels;\n"],"file":"index.js"}
@@ -205,6 +205,12 @@ var LineModel = function (_BaseModel) {
205
205
  }, {
206
206
  key: "buildModels",
207
207
  value: function buildModels() {
208
+ var _ref3 = this.layer.getLayerConfig(),
209
+ _ref3$mask = _ref3.mask,
210
+ mask = _ref3$mask === void 0 ? false : _ref3$mask,
211
+ _ref3$maskInside = _ref3.maskInside,
212
+ maskInside = _ref3$maskInside === void 0 ? true : _ref3$maskInside;
213
+
208
214
  return [this.layer.buildLayerModel({
209
215
  moduleName: 'line',
210
216
  vertexShader: line_vert,
@@ -214,7 +220,8 @@ var LineModel = function (_BaseModel) {
214
220
  blend: this.getBlend(),
215
221
  depth: {
216
222
  enable: false
217
- }
223
+ },
224
+ stencil: (0, _l7Utils.getMask)(mask, maskInside)
218
225
  })];
219
226
  }
220
227
  }, {
@@ -320,12 +327,12 @@ var LineModel = function (_BaseModel) {
320
327
 
321
328
  var texture = feature.texture;
322
329
 
323
- var _ref3 = iconMap[texture] || {
330
+ var _ref4 = iconMap[texture] || {
324
331
  x: 0,
325
332
  y: 0
326
333
  },
327
- x = _ref3.x,
328
- y = _ref3.y;
334
+ x = _ref4.x,
335
+ y = _ref4.y;
329
336
 
330
337
  return [x, y];
331
338
  }
@@ -1 +1 @@
1
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this.styleAttributeService.registerStyleAttribute({\n name: 'distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3]];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n // @ts-ignore\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'miter',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Miter',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[4]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'uv',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_iconMapUV',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const iconMap = this.iconService.getIconMap();\n const { texture } = feature;\n const { x, y } = iconMap[texture as string] || { x: 0, y: 0 };\n return [x, y];\n },\n },\n });\n }\n\n private updateTexture = () => {\n const { createTexture2D } = this.rendererService;\n if (this.texture) {\n this.texture.update({\n data: this.iconService.getCanvas(),\n });\n this.layer.render();\n return;\n }\n this.texture = createTexture2D({\n data: this.iconService.getCanvas(),\n mag: gl.NEAREST,\n min: gl.NEAREST,\n premultiplyAlpha: false,\n width: 1024,\n height: this.iconService.canvasHeight || 128,\n });\n };\n}\n"],"file":"line.js"}
@@ -131,8 +131,14 @@ var SimpleLineModel = function (_BaseModel) {
131
131
  }, {
132
132
  key: "buildModels",
133
133
  value: function buildModels() {
134
+ var _ref3 = this.layer.getLayerConfig(),
135
+ _ref3$mask = _ref3.mask,
136
+ mask = _ref3$mask === void 0 ? false : _ref3$mask,
137
+ _ref3$maskInside = _ref3.maskInside,
138
+ maskInside = _ref3$maskInside === void 0 ? true : _ref3$maskInside;
139
+
134
140
  return [this.layer.buildLayerModel({
135
- moduleName: 'line',
141
+ moduleName: 'simpleline',
136
142
  vertexShader: line_vert,
137
143
  fragmentShader: line_frag,
138
144
  triangulation: _triangulation.SimpleLineTriangulation,
@@ -140,7 +146,8 @@ var SimpleLineModel = function (_BaseModel) {
140
146
  blend: this.getBlend(),
141
147
  depth: {
142
148
  enable: false
143
- }
149
+ },
150
+ stencil: (0, _l7Utils.getMask)(mask, maskInside)
144
151
  })];
145
152
  }
146
153
  }, {
@@ -1 +1 @@
1
- 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{\n AttributeType,\n gl,\n IAnimateOption,\n IEncodeFeature,\n ILayerConfig,\n IModel,\n IModelUniform,\n} from '@antv/l7-core';\n\nimport { rgb2arr } from '@antv/l7-utils';\nimport { isNumber } from 'lodash';\nimport BaseModel from '../../core/BaseModel';\nimport { ILineLayerStyleOptions } from '../../core/interface';\nimport { SimpleLineTriangulation } from '../../core/triangulation';\nimport line_frag from '../shaders/simpleline_frag.glsl';\nimport line_vert from '../shaders/simpleline_vert.glsl';\nexport default class SimpleLineModel extends BaseModel {\n public getUninforms(): IModelUniform {\n const {\n opacity,\n sourceColor,\n targetColor,\n vertexHeightScale = 20.0,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n // 转化渐变色\n let useLinearColor = 0; // 默认不生效\n let sourceColorArr = [0, 0, 0, 0];\n let targetColorArr = [0, 0, 0, 0];\n if (sourceColor && targetColor) {\n sourceColorArr = rgb2arr(sourceColor);\n targetColorArr = rgb2arr(targetColor);\n useLinearColor = 1;\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n return {\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n\n // 顶点高度 scale\n u_vertexScale: vertexHeightScale,\n };\n }\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(): IModel[] {\n return this.buildModels();\n }\n\n public clearModels() {\n this.dataTexture?.destroy();\n }\n\n public buildModels(): IModel[] {\n return [\n this.layer.buildLayerModel({\n moduleName: 'line',\n vertexShader: line_vert,\n fragmentShader: line_frag,\n triangulation: SimpleLineTriangulation,\n primitive: gl.LINES, // gl.LINES gl.TRIANGLES\n blend: this.getBlend(),\n depth: { enable: false },\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3]];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n // @ts-ignore\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'miter',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Miter',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[4]];\n },\n },\n });\n }\n}\n"],"file":"simpleLine.js"}
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useLinearColor = 1;\n }\n\n if (this.dataTextureTest && this.dataTextureNeedUpdate({ opacity })) {\n this.judgeStyleAttributes({ opacity });\n const encodeData = this.layer.getEncodedData();\n const { data, width, height } = this.calDataFrame(\n this.cellLength,\n encodeData,\n this.cellProperties,\n );\n this.rowCount = height; // 当前数据纹理有多少行\n\n this.dataTexture =\n this.cellLength > 0 && data.length > 0\n ? this.createTexture2D({\n flipY: true,\n data,\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width,\n height,\n })\n : this.createTexture2D({\n flipY: true,\n data: [1],\n format: gl.LUMINANCE,\n type: gl.FLOAT,\n width: 1,\n height: 1,\n });\n }\n\n return {\n u_dataTexture: this.dataTexture, // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]\n u_cellTypeLayout: this.getCellTypeLayout(),\n u_opacity: isNumber(opacity) ? opacity : 1.0,\n\n // 渐变色支持参数\n u_linearColor: useLinearColor,\n u_sourceColor: sourceColorArr,\n u_targetColor: targetColorArr,\n\n // 顶点高度 scale\n u_vertexScale: vertexHeightScale,\n };\n }\n public getAnimateUniforms(): IModelUniform {\n const { animateOption } = this.layer.getLayerConfig() as ILayerConfig;\n return {\n u_aimate: this.animateOption2Array(animateOption as IAnimateOption),\n u_time: this.layer.getLayerAnimateTime(),\n };\n }\n\n public initModels(): IModel[] {\n return this.buildModels();\n }\n\n public clearModels() {\n this.dataTexture?.destroy();\n }\n\n public buildModels(): IModel[] {\n const {\n mask = false,\n maskInside = true,\n } = this.layer.getLayerConfig() as ILineLayerStyleOptions;\n\n return [\n this.layer.buildLayerModel({\n moduleName: 'simpleline',\n vertexShader: line_vert,\n fragmentShader: line_frag,\n triangulation: SimpleLineTriangulation,\n primitive: gl.LINES, // gl.LINES gl.TRIANGLES\n blend: this.getBlend(),\n depth: { enable: false },\n stencil: getMask(mask, maskInside),\n }),\n ];\n }\n protected registerBuiltinAttributes() {\n this.styleAttributeService.registerStyleAttribute({\n name: 'distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[3]];\n },\n },\n });\n this.styleAttributeService.registerStyleAttribute({\n name: 'total_distance',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Total_Distance',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[5]];\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'size',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Size',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.DYNAMIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 2,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n const { size = 1 } = feature;\n return Array.isArray(size) ? [size[0], size[1]] : [size as number, 0];\n },\n },\n });\n\n // point layer size;\n this.styleAttributeService.registerStyleAttribute({\n name: 'normal',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Normal',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 3,\n // @ts-ignore\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n normal: number[],\n ) => {\n return normal;\n },\n },\n });\n\n this.styleAttributeService.registerStyleAttribute({\n name: 'miter',\n type: AttributeType.Attribute,\n descriptor: {\n name: 'a_Miter',\n buffer: {\n // give the WebGL driver a hint that this buffer may change\n usage: gl.STATIC_DRAW,\n data: [],\n type: gl.FLOAT,\n },\n size: 1,\n update: (\n feature: IEncodeFeature,\n featureIdx: number,\n vertex: number[],\n attributeIdx: number,\n ) => {\n return [vertex[4]];\n },\n },\n });\n }\n}\n"],"file":"simpleLine.js"}
@@ -0,0 +1,86 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.default = void 0;
9
+
10
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
+
12
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
+
14
+ var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
15
+
16
+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
17
+
18
+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
19
+
20
+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
21
+
22
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
23
+
24
+ var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
25
+
26
+ var _models = _interopRequireDefault(require("./models"));
27
+
28
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
29
+
30
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
31
+
32
+ var MaskLayer = function (_BaseLayer) {
33
+ (0, _inherits2.default)(MaskLayer, _BaseLayer);
34
+
35
+ var _super = _createSuper(MaskLayer);
36
+
37
+ function MaskLayer() {
38
+ var _this;
39
+
40
+ (0, _classCallCheck2.default)(this, MaskLayer);
41
+
42
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
43
+ args[_key] = arguments[_key];
44
+ }
45
+
46
+ _this = _super.call.apply(_super, [this].concat(args));
47
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'MaskLayer');
48
+ return _this;
49
+ }
50
+
51
+ (0, _createClass2.default)(MaskLayer, [{
52
+ key: "buildModels",
53
+ value: function buildModels() {
54
+ var shape = this.getModelType();
55
+ this.layerModel = new _models.default[shape](this);
56
+ this.models = this.layerModel.initModels();
57
+ }
58
+ }, {
59
+ key: "rebuildModels",
60
+ value: function rebuildModels() {
61
+ this.models = this.layerModel.buildModels();
62
+ }
63
+ }, {
64
+ key: "getConfigSchema",
65
+ value: function getConfigSchema() {
66
+ return {
67
+ properties: {
68
+ opacity: {
69
+ type: 'number',
70
+ minimum: 0,
71
+ maximum: 1
72
+ }
73
+ }
74
+ };
75
+ }
76
+ }, {
77
+ key: "getModelType",
78
+ value: function getModelType() {
79
+ return 'fill';
80
+ }
81
+ }]);
82
+ return MaskLayer;
83
+ }(_BaseLayer2.default);
84
+
85
+ exports.default = MaskLayer;
86
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../src/mask/index.ts"],"names":["MaskLayer","shape","getModelType","layerModel","MaskModels","models","initModels","buildModels","properties","opacity","type","minimum","maximum","BaseLayer"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;AAAA;;AACA;;;;;;IAMqBA,S;;;;;;;;;;;;;;;uFACG,W;;;;;;WACtB,uBAAqB;AACnB,UAAMC,KAAK,GAAG,KAAKC,YAAL,EAAd;AACA,WAAKC,UAAL,GAAkB,IAAIC,gBAAWH,KAAX,CAAJ,CAAsB,IAAtB,CAAlB;AACA,WAAKI,MAAL,GAAc,KAAKF,UAAL,CAAgBG,UAAhB,EAAd;AACD;;;WACD,yBAAuB;AACrB,WAAKD,MAAL,GAAc,KAAKF,UAAL,CAAgBI,WAAhB,EAAd;AACD;;;WACD,2BAA4B;AAC1B,aAAO;AACLC,QAAAA,UAAU,EAAE;AACVC,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAE,QADC;AAEPC,YAAAA,OAAO,EAAE,CAFF;AAGPC,YAAAA,OAAO,EAAE;AAHF;AADC;AADP,OAAP;AASD;;;WAED,wBAAwC;AACtC,aAAO,MAAP;AACD;;;EAxBoCC,mB","sourcesContent":["import BaseLayer from '../core/BaseLayer';\nimport MaskModels, { MaskModelType } from './models';\n\ninterface IMaskLayerStyleOptions {\n opacity: number;\n}\n\nexport default class MaskLayer extends BaseLayer<IMaskLayerStyleOptions> {\n public type: string = 'MaskLayer';\n public buildModels() {\n const shape = this.getModelType();\n this.layerModel = new MaskModels[shape](this);\n this.models = this.layerModel.initModels();\n }\n public rebuildModels() {\n this.models = this.layerModel.buildModels();\n }\n protected getConfigSchema() {\n return {\n properties: {\n opacity: {\n type: 'number',\n minimum: 0,\n maximum: 1,\n },\n },\n };\n }\n\n protected getModelType(): MaskModelType {\n return 'fill';\n }\n}\n"],"file":"index.js"}
@@ -0,0 +1,107 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.default = void 0;
9
+
10
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
+
12
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
+
14
+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
15
+
16
+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
17
+
18
+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
19
+
20
+ var _isNumber2 = _interopRequireDefault(require("lodash/isNumber"));
21
+
22
+ var _l7Core = require("@antv/l7-core");
23
+
24
+ var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
25
+
26
+ var _triangulation = require("../../core/triangulation");
27
+
28
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
29
+
30
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
31
+
32
+ var mask_frag = "uniform float u_opacity;\nvarying vec4 v_Color;\n\nvoid main() {\n gl_FragColor = v_Color;\n gl_FragColor.a *= u_opacity;\n}\n";
33
+ var mask_vert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\n\n#pragma include \"projection\"\n\nvoid main() {\n\n v_Color = a_Color;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n}\n\n";
34
+
35
+ var MaskModel = function (_BaseModel) {
36
+ (0, _inherits2.default)(MaskModel, _BaseModel);
37
+
38
+ var _super = _createSuper(MaskModel);
39
+
40
+ function MaskModel() {
41
+ (0, _classCallCheck2.default)(this, MaskModel);
42
+ return _super.apply(this, arguments);
43
+ }
44
+
45
+ (0, _createClass2.default)(MaskModel, [{
46
+ key: "getUninforms",
47
+ value: function getUninforms() {
48
+ var _ref = this.layer.getLayerConfig(),
49
+ _ref$opacity = _ref.opacity,
50
+ opacity = _ref$opacity === void 0 ? 0 : _ref$opacity;
51
+
52
+ return {
53
+ u_opacity: (0, _isNumber2.default)(opacity) ? opacity : 0.0
54
+ };
55
+ }
56
+ }, {
57
+ key: "initModels",
58
+ value: function initModels() {
59
+ this.layer.zIndex = -1000;
60
+ return this.buildModels();
61
+ }
62
+ }, {
63
+ key: "buildModels",
64
+ value: function buildModels() {
65
+ return [this.layer.buildLayerModel({
66
+ moduleName: 'mask',
67
+ vertexShader: mask_vert,
68
+ fragmentShader: mask_frag,
69
+ triangulation: _triangulation.polygonTriangulation,
70
+ blend: this.getBlend(),
71
+ depth: {
72
+ enable: false
73
+ },
74
+ stencil: {
75
+ enable: true,
76
+ mask: 0xff,
77
+ func: {
78
+ cmp: _l7Core.gl.ALWAYS,
79
+ ref: 1,
80
+ mask: 0xff
81
+ },
82
+ opFront: {
83
+ fail: _l7Core.gl.REPLACE,
84
+ zfail: _l7Core.gl.REPLACE,
85
+ zpass: _l7Core.gl.REPLACE
86
+ }
87
+ }
88
+ })];
89
+ }
90
+ }, {
91
+ key: "clearModels",
92
+ value: function clearModels() {
93
+ var _this$dataTexture;
94
+
95
+ (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
96
+ }
97
+ }, {
98
+ key: "registerBuiltinAttributes",
99
+ value: function registerBuiltinAttributes() {
100
+ return '';
101
+ }
102
+ }]);
103
+ return MaskModel;
104
+ }(_BaseModel2.default);
105
+
106
+ exports.default = MaskModel;
107
+ //# sourceMappingURL=fill.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/mask/models/fill.ts"],"names":["MaskModel","layer","getLayerConfig","opacity","u_opacity","zIndex","buildModels","buildLayerModel","moduleName","vertexShader","mask_vert","fragmentShader","mask_frag","triangulation","polygonTriangulation","blend","getBlend","depth","enable","stencil","mask","func","cmp","gl","ALWAYS","ref","opFront","fail","REPLACE","zfail","zpass","dataTexture","destroy","BaseModel"],"mappings":";;;;;;;;;;;;;;;;;;;;;AAAA;;AAEA;;AACA;;;;;;;;;IAMqBA,S;;;;;;;;;;;;WACnB,wBAAsB;AACpB,iBAAwB,KAAKC,KAAL,CAAWC,cAAX,EAAxB;AAAA,8BAAQC,OAAR;AAAA,UAAQA,OAAR,6BAAkB,CAAlB;;AACA,aAAO;AACLC,QAAAA,SAAS,EAAE,wBAASD,OAAT,IAAoBA,OAApB,GAA8B;AADpC,OAAP;AAGD;;;WAED,sBAA8B;AAE5B,WAAKF,KAAL,CAAWI,MAAX,GAAoB,CAAC,IAArB;AACA,aAAO,KAAKC,WAAL,EAAP;AACD;;;WAED,uBAA+B;AAC7B,aAAO,CACL,KAAKL,KAAL,CAAWM,eAAX,CAA2B;AACzBC,QAAAA,UAAU,EAAE,MADa;AAEzBC,QAAAA,YAAY,EAAEC,SAFW;AAGzBC,QAAAA,cAAc,EAAEC,SAHS;AAIzBC,QAAAA,aAAa,EAAEC,mCAJU;AAKzBC,QAAAA,KAAK,EAAE,KAAKC,QAAL,EALkB;AAMzBC,QAAAA,KAAK,EAAE;AAAEC,UAAAA,MAAM,EAAE;AAAV,SANkB;AAQzBC,QAAAA,OAAO,EAAE;AACPD,UAAAA,MAAM,EAAE,IADD;AAEPE,UAAAA,IAAI,EAAE,IAFC;AAGPC,UAAAA,IAAI,EAAE;AACJC,YAAAA,GAAG,EAAEC,WAAGC,MADJ;AAEJC,YAAAA,GAAG,EAAE,CAFD;AAGJL,YAAAA,IAAI,EAAE;AAHF,WAHC;AAQPM,UAAAA,OAAO,EAAE;AACPC,YAAAA,IAAI,EAAEJ,WAAGK,OADF;AAEPC,YAAAA,KAAK,EAAEN,WAAGK,OAFH;AAGPE,YAAAA,KAAK,EAAEP,WAAGK;AAHH;AARF;AARgB,OAA3B,CADK,CAAP;AAyBD;;;WAED,uBAAqB;AAAA;;AACnB,gCAAKG,WAAL,wEAAkBC,OAAlB;AACD;;;WAED,qCAAsC;AACpC,aAAO,EAAP;AACD;;;EAhDoCC,mB","sourcesContent":["import { gl, IModel } from '@antv/l7-core';\nimport { isNumber } from 'lodash';\nimport BaseModel, { styleSingle } from '../../core/BaseModel';\nimport { polygonTriangulation } from '../../core/triangulation';\nimport mask_frag from '../shaders/mask_frag.glsl';\nimport mask_vert from '../shaders/mask_vert.glsl';\ninterface IMaskStyleOptions {\n opacity: styleSingle;\n}\nexport default class MaskModel extends BaseModel {\n public getUninforms() {\n const { opacity = 0 } = this.layer.getLayerConfig() as IMaskStyleOptions;\n return {\n u_opacity: isNumber(opacity) ? opacity : 0.0,\n };\n }\n\n public initModels(): IModel[] {\n // TODO: 瓦片组件默认在最下层\n this.layer.zIndex = -1000;\n return this.buildModels();\n }\n\n public buildModels(): IModel[] {\n return [\n this.layer.buildLayerModel({\n moduleName: 'mask',\n vertexShader: mask_vert,\n fragmentShader: mask_frag,\n triangulation: polygonTriangulation,\n blend: this.getBlend(),\n depth: { enable: false },\n\n stencil: {\n enable: true,\n mask: 0xff,\n func: {\n cmp: gl.ALWAYS,\n ref: 1,\n mask: 0xff,\n },\n opFront: {\n fail: gl.REPLACE,\n zfail: gl.REPLACE,\n zpass: gl.REPLACE,\n },\n },\n }),\n ];\n }\n\n public clearModels() {\n this.dataTexture?.destroy();\n }\n\n protected registerBuiltinAttributes() {\n return '';\n }\n}\n"],"file":"fill.js"}
@@ -0,0 +1,17 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.default = void 0;
9
+
10
+ var _fill = _interopRequireDefault(require("./fill"));
11
+
12
+ var MaskModels = {
13
+ fill: _fill.default
14
+ };
15
+ var _default = MaskModels;
16
+ exports.default = _default;
17
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/mask/models/index.ts"],"names":["MaskModels","fill","FillModel"],"mappings":";;;;;;;;;AAAA;;AAIA,IAAMA,UAA2C,GAAG;AAClDC,EAAAA,IAAI,EAAEC;AAD4C,CAApD;eAGeF,U","sourcesContent":["import FillModel from './fill';\n\nexport type MaskModelType = 'fill';\n\nconst MaskModels: { [key in MaskModelType]: any } = {\n fill: FillModel,\n};\nexport default MaskModels;\n"],"file":"index.js"}
@@ -78,8 +78,12 @@ var DataSourcePlugin = (_dec = (0, _inversify.injectable)(), _dec(_class = funct
78
78
  var newZoom = this.mapService.getZoom() - 1;
79
79
  var dataSourceNeedUpdate = layer.dataState.dataSourceNeedUpdate;
80
80
 
81
- if (cluster && (dataSourceNeedUpdate || Math.abs(zoom - newZoom) > 1) && maxZoom > zoom) {
82
- source.updateClusterData(Math.floor(newZoom));
81
+ if (cluster && (dataSourceNeedUpdate || Math.abs(layer.clusterZoom - newZoom) >= 1) && maxZoom > layer.clusterZoom) {
82
+ if (zoom !== Math.floor(newZoom)) {
83
+ source.updateClusterData(Math.round(newZoom));
84
+ }
85
+
86
+ layer.clusterZoom = newZoom;
83
87
  return true;
84
88
  }
85
89
 
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/plugins/DataSourcePlugin.ts"],"names":["DataSourcePlugin","layer","mapService","getContainer","get","TYPES","IMapService","hooks","init","tap","source","getSource","sourceOption","data","DEFAULT_DATA","options","DEFAULT_PARSER","setSource","Source","updateClusterData","beforeRenderData","neeUpdateCluster","dataSourceNeedUpdate","dataState","cluster","clusterOptions","zoom","maxZoom","newZoom","getZoom","Math","abs","floor"],"mappings":";;;;;;;;;;;;;;;;;AAAA;;AAOA;;AACA;;AACA;;;;;;;;IAGqBA,gB,WADpB,4B;;;;;;;;WAGC,eAAaC,KAAb,EAA4B;AAAA;;AAC1B,WAAKC,UAAL,GAAkBD,KAAK,CAACE,YAAN,GAAqBC,GAArB,CAAsCC,cAAMC,WAA5C,CAAlB;AACAL,MAAAA,KAAK,CAACM,KAAN,CAAYC,IAAZ,CAAiBC,GAAjB,CAAqB,kBAArB,EAAyC,YAAM;AAC7C,YAAMC,MAAM,GAAGT,KAAK,CAACU,SAAN,EAAf;;AACA,YAAI,CAACD,MAAL,EAAa;AAEX,qBAA0BT,KAAK,CAACW,YAAN,IAAsB;AAC9CC,YAAAA,IAAI,EAAEC,sBADwC;AAE9CC,YAAAA,OAAO,EAAEC;AAFqC,WAAhD;AAAA,cAAQH,IAAR,QAAQA,IAAR;AAAA,cAAcE,OAAd,QAAcA,OAAd;;AAIAd,UAAAA,KAAK,CAACgB,SAAN,CAAgB,IAAIC,iBAAJ,CAAWL,IAAX,EAAiBE,OAAjB,CAAhB;AACD;;AAED,QAAA,KAAI,CAACI,iBAAL,CAAuBlB,KAAvB;AACD,OAZD;AAeAA,MAAAA,KAAK,CAACM,KAAN,CAAYa,gBAAZ,CAA6BX,GAA7B,CAAiC,kBAAjC,EAAqD,YAAM;AACzD,YAAMY,gBAAgB,GAAG,KAAI,CAACF,iBAAL,CAAuBlB,KAAvB,CAAzB;;AACA,YAAMqB,oBAAoB,GAAGrB,KAAK,CAACsB,SAAN,CAAgBD,oBAA7C;AACArB,QAAAA,KAAK,CAACsB,SAAN,CAAgBD,oBAAhB,GAAuC,KAAvC;AACA,eAAOD,gBAAgB,IAAIC,oBAA3B;AACD,OALD;AAMD;;;WAED,2BAA0BrB,KAA1B,EAAkD;AAChD,UAAMS,MAAM,GAAGT,KAAK,CAACU,SAAN,EAAf;AACA,UAAMa,OAAO,GAAGd,MAAM,CAACc,OAAvB;AACA,kCAAmCd,MAAM,CAACe,cAA1C;AAAA,yDAAQC,IAAR;AAAA,UAAQA,IAAR,uCAAe,CAAf;AAAA,yDAAkBC,OAAlB;AAAA,UAAkBA,OAAlB,uCAA4B,EAA5B;AACA,UAAMC,OAAO,GAAG,KAAK1B,UAAL,CAAgB2B,OAAhB,KAA4B,CAA5C;AACA,UAAMP,oBAAoB,GAAGrB,KAAK,CAACsB,SAAN,CAAgBD,oBAA7C;;AAEA,UACEE,OAAO,KACNF,oBAAoB,IAAIQ,IAAI,CAACC,GAAL,CAASL,IAAI,GAAGE,OAAhB,IAA2B,CAD7C,CAAP,IAEAD,OAAO,GAAGD,IAHZ,EAIE;AACAhB,QAAAA,MAAM,CAACS,iBAAP,CAAyBW,IAAI,CAACE,KAAL,CAAWJ,OAAX,CAAzB;AACA,eAAO,IAAP;AACD;;AACD,aAAO,KAAP;AACD","sourcesContent":["import {\n ILayer,\n ILayerPlugin,\n ILngLat,\n IMapService,\n TYPES,\n} from '@antv/l7-core';\nimport Source, { DEFAULT_DATA, DEFAULT_PARSER } from '@antv/l7-source';\nimport { injectable } from 'inversify';\nimport 'reflect-metadata';\n\n@injectable()\nexport default class DataSourcePlugin implements ILayerPlugin {\n protected mapService: IMapService;\n public apply(layer: ILayer) {\n this.mapService = layer.getContainer().get<IMapService>(TYPES.IMapService);\n layer.hooks.init.tap('DataSourcePlugin', () => {\n const source = layer.getSource();\n if (!source) {\n // TODO: 允许用户不使用 layer 的 source 方法,在这里传入一个默认的替换的默认数据\n const { data, options } = layer.sourceOption || {\n data: DEFAULT_DATA,\n options: DEFAULT_PARSER,\n };\n layer.setSource(new Source(data, options));\n }\n\n this.updateClusterData(layer);\n });\n\n // 检测数据是否需要更新\n layer.hooks.beforeRenderData.tap('DataSourcePlugin', () => {\n const neeUpdateCluster = this.updateClusterData(layer);\n const dataSourceNeedUpdate = layer.dataState.dataSourceNeedUpdate;\n layer.dataState.dataSourceNeedUpdate = false;\n return neeUpdateCluster || dataSourceNeedUpdate;\n });\n }\n\n private updateClusterData(layer: ILayer): boolean {\n const source = layer.getSource();\n const cluster = source.cluster;\n const { zoom = 0, maxZoom = 16 } = source.clusterOptions;\n const newZoom = this.mapService.getZoom() - 1;\n const dataSourceNeedUpdate = layer.dataState.dataSourceNeedUpdate;\n // 如果 dataSource 有更新,跳过 zoom 的判断,直接更新一次\n if (\n cluster &&\n (dataSourceNeedUpdate || Math.abs(zoom - newZoom) > 1) &&\n maxZoom > zoom\n ) {\n source.updateClusterData(Math.floor(newZoom));\n return true;\n }\n return false;\n }\n}\n"],"file":"DataSourcePlugin.js"}
1
+ {"version":3,"sources":["../../src/plugins/DataSourcePlugin.ts"],"names":["DataSourcePlugin","layer","mapService","getContainer","get","TYPES","IMapService","hooks","init","tap","source","getSource","sourceOption","data","DEFAULT_DATA","options","DEFAULT_PARSER","setSource","Source","updateClusterData","beforeRenderData","neeUpdateCluster","dataSourceNeedUpdate","dataState","cluster","clusterOptions","zoom","maxZoom","newZoom","getZoom","Math","abs","clusterZoom","floor","round"],"mappings":";;;;;;;;;;;;;;;;;AAAA;;AAOA;;AACA;;AACA;;;;;;;;IAGqBA,gB,WADpB,4B;;;;;;;;WAGC,eAAaC,KAAb,EAA4B;AAAA;;AAC1B,WAAKC,UAAL,GAAkBD,KAAK,CAACE,YAAN,GAAqBC,GAArB,CAAsCC,cAAMC,WAA5C,CAAlB;AACAL,MAAAA,KAAK,CAACM,KAAN,CAAYC,IAAZ,CAAiBC,GAAjB,CAAqB,kBAArB,EAAyC,YAAM;AAC7C,YAAMC,MAAM,GAAGT,KAAK,CAACU,SAAN,EAAf;;AACA,YAAI,CAACD,MAAL,EAAa;AAEX,qBAA0BT,KAAK,CAACW,YAAN,IAAsB;AAC9CC,YAAAA,IAAI,EAAEC,sBADwC;AAE9CC,YAAAA,OAAO,EAAEC;AAFqC,WAAhD;AAAA,cAAQH,IAAR,QAAQA,IAAR;AAAA,cAAcE,OAAd,QAAcA,OAAd;;AAIAd,UAAAA,KAAK,CAACgB,SAAN,CAAgB,IAAIC,iBAAJ,CAAWL,IAAX,EAAiBE,OAAjB,CAAhB;AACD;;AAED,QAAA,KAAI,CAACI,iBAAL,CAAuBlB,KAAvB;AACD,OAZD;AAeAA,MAAAA,KAAK,CAACM,KAAN,CAAYa,gBAAZ,CAA6BX,GAA7B,CAAiC,kBAAjC,EAAqD,YAAM;AACzD,YAAMY,gBAAgB,GAAG,KAAI,CAACF,iBAAL,CAAuBlB,KAAvB,CAAzB;;AACA,YAAMqB,oBAAoB,GAAGrB,KAAK,CAACsB,SAAN,CAAgBD,oBAA7C;AACArB,QAAAA,KAAK,CAACsB,SAAN,CAAgBD,oBAAhB,GAAuC,KAAvC;AACA,eAAOD,gBAAgB,IAAIC,oBAA3B;AACD,OALD;AAMD;;;WAED,2BAA0BrB,KAA1B,EAAkD;AAChD,UAAMS,MAAM,GAAGT,KAAK,CAACU,SAAN,EAAf;AACA,UAAMa,OAAO,GAAGd,MAAM,CAACc,OAAvB;AACA,kCAAmCd,MAAM,CAACe,cAA1C;AAAA,yDAAQC,IAAR;AAAA,UAAQA,IAAR,uCAAe,CAAf;AAAA,yDAAkBC,OAAlB;AAAA,UAAkBA,OAAlB,uCAA4B,EAA5B;AACA,UAAMC,OAAO,GAAG,KAAK1B,UAAL,CAAgB2B,OAAhB,KAA4B,CAA5C;AACA,UAAMP,oBAAoB,GAAGrB,KAAK,CAACsB,SAAN,CAAgBD,oBAA7C;;AAEA,UACEE,OAAO,KACNF,oBAAoB,IAAIQ,IAAI,CAACC,GAAL,CAAS9B,KAAK,CAAC+B,WAAN,GAAoBJ,OAA7B,KAAyC,CAD3D,CAAP,IAEAD,OAAO,GAAG1B,KAAK,CAAC+B,WAHlB,EAIE;AAEA,YAAIN,IAAI,KAAKI,IAAI,CAACG,KAAL,CAAWL,OAAX,CAAb,EAAkC;AAChClB,UAAAA,MAAM,CAACS,iBAAP,CAAyBW,IAAI,CAACI,KAAL,CAAWN,OAAX,CAAzB;AACD;;AACD3B,QAAAA,KAAK,CAAC+B,WAAN,GAAoBJ,OAApB;AACA,eAAO,IAAP;AACD;;AACD,aAAO,KAAP;AACD","sourcesContent":["import {\n ILayer,\n ILayerPlugin,\n ILngLat,\n IMapService,\n TYPES,\n} from '@antv/l7-core';\nimport Source, { DEFAULT_DATA, DEFAULT_PARSER } from '@antv/l7-source';\nimport { injectable } from 'inversify';\nimport 'reflect-metadata';\n\n@injectable()\nexport default class DataSourcePlugin implements ILayerPlugin {\n protected mapService: IMapService;\n public apply(layer: ILayer) {\n this.mapService = layer.getContainer().get<IMapService>(TYPES.IMapService);\n layer.hooks.init.tap('DataSourcePlugin', () => {\n const source = layer.getSource();\n if (!source) {\n // TODO: 允许用户不使用 layer 的 source 方法,在这里传入一个默认的替换的默认数据\n const { data, options } = layer.sourceOption || {\n data: DEFAULT_DATA,\n options: DEFAULT_PARSER,\n };\n layer.setSource(new Source(data, options));\n }\n\n this.updateClusterData(layer);\n });\n\n // 检测数据是否需要更新\n layer.hooks.beforeRenderData.tap('DataSourcePlugin', () => {\n const neeUpdateCluster = this.updateClusterData(layer);\n const dataSourceNeedUpdate = layer.dataState.dataSourceNeedUpdate;\n layer.dataState.dataSourceNeedUpdate = false;\n return neeUpdateCluster || dataSourceNeedUpdate;\n });\n }\n\n private updateClusterData(layer: ILayer): boolean {\n const source = layer.getSource();\n const cluster = source.cluster;\n const { zoom = 0, maxZoom = 16 } = source.clusterOptions;\n const newZoom = this.mapService.getZoom() - 1;\n const dataSourceNeedUpdate = layer.dataState.dataSourceNeedUpdate;\n // 如果 dataSource 有更新,跳过 zoom 的判断,直接更新一次\n if (\n cluster &&\n (dataSourceNeedUpdate || Math.abs(layer.clusterZoom - newZoom) >= 1) &&\n maxZoom > layer.clusterZoom\n ) {\n // TODO 判断数据是否更新\n if (zoom !== Math.floor(newZoom)) {\n source.updateClusterData(Math.round(newZoom));\n }\n layer.clusterZoom = newZoom;\n return true;\n }\n return false;\n }\n}\n"],"file":"DataSourcePlugin.js"}