@antv/l7-layers 2.20.20 → 2.21.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (113) hide show
  1. package/es/canvas/index.d.ts +13 -8
  2. package/es/canvas/index.js +63 -36
  3. package/es/canvas/models/canvas.d.ts +19 -14
  4. package/es/canvas/models/canvas.js +125 -139
  5. package/es/canvas/models/constants.d.ts +2 -0
  6. package/es/canvas/models/constants.js +6 -0
  7. package/es/canvas/models/index.d.ts +2 -5
  8. package/es/canvas/models/index.js +2 -5
  9. package/es/core/BaseLayer.d.ts +17 -19
  10. package/es/core/BaseLayer.js +88 -62
  11. package/es/core/BaseModel.js +15 -29
  12. package/es/core/LayerPickService.js +4 -5
  13. package/es/core/TextureService.js +1 -2
  14. package/es/core/interface.d.ts +31 -4
  15. package/es/core/shape/arrow.js +2 -6
  16. package/es/heatmap/models/heatmap.d.ts +0 -1
  17. package/es/heatmap/models/heatmap.js +2 -5
  18. package/es/index.d.ts +2 -1
  19. package/es/index.js +2 -89
  20. package/es/line/models/arc.js +5 -5
  21. package/es/line/models/arc_3d.js +4 -3
  22. package/es/line/models/great_circle.js +4 -4
  23. package/es/line/models/line.js +5 -8
  24. package/es/line/models/simple_line.js +1 -2
  25. package/es/line/models/wall.js +4 -3
  26. package/es/plugins/DataMappingPlugin.d.ts +4 -7
  27. package/es/plugins/DataMappingPlugin.js +8 -23
  28. package/es/plugins/DataSourcePlugin.d.ts +0 -1
  29. package/es/plugins/DataSourcePlugin.js +4 -7
  30. package/es/plugins/FeatureScalePlugin.d.ts +2 -5
  31. package/es/plugins/FeatureScalePlugin.js +4 -6
  32. package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -1
  33. package/es/plugins/LayerAnimateStylePlugin.js +2 -5
  34. package/es/plugins/LayerMaskPlugin.d.ts +0 -1
  35. package/es/plugins/LayerMaskPlugin.js +2 -8
  36. package/es/plugins/LayerModelPlugin.d.ts +0 -1
  37. package/es/plugins/LayerModelPlugin.js +13 -18
  38. package/es/plugins/LayerStylePlugin.d.ts +0 -1
  39. package/es/plugins/LayerStylePlugin.js +2 -5
  40. package/es/plugins/LightingPlugin.d.ts +0 -1
  41. package/es/plugins/LightingPlugin.js +2 -5
  42. package/es/plugins/MultiPassRendererPlugin.d.ts +0 -1
  43. package/es/plugins/MultiPassRendererPlugin.js +2 -5
  44. package/es/plugins/PixelPickingPlugin.d.ts +2 -6
  45. package/es/plugins/PixelPickingPlugin.js +4 -9
  46. package/es/plugins/RegisterStyleAttributePlugin.d.ts +2 -5
  47. package/es/plugins/RegisterStyleAttributePlugin.js +2 -5
  48. package/es/plugins/ShaderUniformPlugin.d.ts +7 -8
  49. package/es/plugins/ShaderUniformPlugin.js +16 -42
  50. package/es/plugins/UpdateModelPlugin.d.ts +0 -1
  51. package/es/plugins/UpdateModelPlugin.js +2 -5
  52. package/es/plugins/UpdateStyleAttributePlugin.d.ts +2 -5
  53. package/es/plugins/UpdateStyleAttributePlugin.js +2 -6
  54. package/es/plugins/index.d.ts +15 -0
  55. package/es/plugins/index.js +18 -0
  56. package/es/point/models/fill.d.ts +1 -1
  57. package/es/point/models/fill.js +6 -9
  58. package/es/point/models/fillImage.js +4 -3
  59. package/es/point/models/image.js +4 -3
  60. package/es/polygon/models/extrude.js +0 -1
  61. package/es/polygon/models/ocean.js +1 -2
  62. package/es/polygon/models/water.js +0 -2
  63. package/es/tile/core/BaseLayer.js +4 -5
  64. package/es/tile/interaction/getRasterData.js +0 -2
  65. package/es/tile/service/TileLayerService.d.ts +0 -1
  66. package/es/tile/service/TileLayerService.js +0 -1
  67. package/es/tile/service/TilePickService.d.ts +1 -1
  68. package/es/tile/service/TilePickService.js +2 -3
  69. package/es/tile/tile/Tile.js +8 -6
  70. package/lib/canvas/index.js +63 -37
  71. package/lib/canvas/models/canvas.js +125 -138
  72. package/lib/canvas/models/constants.js +12 -0
  73. package/lib/canvas/models/index.js +22 -7
  74. package/lib/core/BaseLayer.js +88 -62
  75. package/lib/core/BaseModel.js +14 -28
  76. package/lib/core/LayerPickService.js +4 -5
  77. package/lib/core/TextureService.js +1 -2
  78. package/lib/core/shape/arrow.js +2 -6
  79. package/lib/heatmap/models/heatmap.js +2 -5
  80. package/lib/index.js +9 -90
  81. package/lib/line/models/arc.js +4 -4
  82. package/lib/line/models/arc_3d.js +4 -3
  83. package/lib/line/models/great_circle.js +4 -4
  84. package/lib/line/models/line.js +5 -8
  85. package/lib/line/models/simple_line.js +0 -1
  86. package/lib/line/models/wall.js +4 -3
  87. package/lib/plugins/DataMappingPlugin.js +7 -22
  88. package/lib/plugins/DataSourcePlugin.js +3 -6
  89. package/lib/plugins/FeatureScalePlugin.js +4 -6
  90. package/lib/plugins/LayerAnimateStylePlugin.js +2 -5
  91. package/lib/plugins/LayerMaskPlugin.js +2 -8
  92. package/lib/plugins/LayerModelPlugin.js +13 -18
  93. package/lib/plugins/LayerStylePlugin.js +2 -5
  94. package/lib/plugins/LightingPlugin.js +2 -5
  95. package/lib/plugins/MultiPassRendererPlugin.js +2 -5
  96. package/lib/plugins/PixelPickingPlugin.js +4 -9
  97. package/lib/plugins/RegisterStyleAttributePlugin.js +2 -5
  98. package/lib/plugins/ShaderUniformPlugin.js +15 -41
  99. package/lib/plugins/UpdateModelPlugin.js +2 -5
  100. package/lib/plugins/UpdateStyleAttributePlugin.js +2 -5
  101. package/lib/plugins/index.js +26 -0
  102. package/lib/point/models/fill.js +6 -9
  103. package/lib/point/models/fillImage.js +4 -3
  104. package/lib/point/models/image.js +4 -3
  105. package/lib/polygon/models/extrude.js +0 -1
  106. package/lib/polygon/models/ocean.js +0 -1
  107. package/lib/polygon/models/water.js +0 -2
  108. package/lib/tile/core/BaseLayer.js +4 -5
  109. package/lib/tile/interaction/getRasterData.js +0 -2
  110. package/lib/tile/service/TileLayerService.js +0 -1
  111. package/lib/tile/service/TilePickService.js +2 -3
  112. package/lib/tile/tile/Tile.js +8 -6
  113. package/package.json +18 -20
@@ -7,13 +7,10 @@ Object.defineProperty(exports, "__esModule", {
7
7
  exports.default = void 0;
8
8
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
9
9
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
10
- var _inversify = require("inversify");
11
- require("reflect-metadata");
12
- var _dec, _class;
13
10
  /**
14
11
  * 在初始化阶段完成属性的注册,以及首次根据 Layer 指定的三角化方法完成 indices 和 attribute 的创建
15
12
  */
16
- var UpdateStyleAttributePlugin = exports.default = (_dec = (0, _inversify.injectable)(), _dec(_class = /*#__PURE__*/function () {
13
+ var UpdateStyleAttributePlugin = exports.default = /*#__PURE__*/function () {
17
14
  function UpdateStyleAttributePlugin() {
18
15
  (0, _classCallCheck2.default)(this, UpdateStyleAttributePlugin);
19
16
  }
@@ -78,4 +75,4 @@ var UpdateStyleAttributePlugin = exports.default = (_dec = (0, _inversify.inject
78
75
  }
79
76
  }]);
80
77
  return UpdateStyleAttributePlugin;
81
- }()) || _class);
78
+ }();
@@ -0,0 +1,26 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+ Object.defineProperty(exports, "__esModule", {
5
+ value: true
6
+ });
7
+ exports.createPlugins = createPlugins;
8
+ var _DataMappingPlugin = _interopRequireDefault(require("./DataMappingPlugin"));
9
+ var _DataSourcePlugin = _interopRequireDefault(require("./DataSourcePlugin"));
10
+ var _FeatureScalePlugin = _interopRequireDefault(require("./FeatureScalePlugin"));
11
+ var _LayerAnimateStylePlugin = _interopRequireDefault(require("./LayerAnimateStylePlugin"));
12
+ var _LayerMaskPlugin = _interopRequireDefault(require("./LayerMaskPlugin"));
13
+ var _LayerModelPlugin = _interopRequireDefault(require("./LayerModelPlugin"));
14
+ var _LayerStylePlugin = _interopRequireDefault(require("./LayerStylePlugin"));
15
+ var _LightingPlugin = _interopRequireDefault(require("./LightingPlugin"));
16
+ var _MultiPassRendererPlugin = _interopRequireDefault(require("./MultiPassRendererPlugin"));
17
+ var _PixelPickingPlugin = _interopRequireDefault(require("./PixelPickingPlugin"));
18
+ var _RegisterStyleAttributePlugin = _interopRequireDefault(require("./RegisterStyleAttributePlugin"));
19
+ var _ShaderUniformPlugin = _interopRequireDefault(require("./ShaderUniformPlugin"));
20
+ var _UpdateModelPlugin = _interopRequireDefault(require("./UpdateModelPlugin"));
21
+ var _UpdateStyleAttributePlugin = _interopRequireDefault(require("./UpdateStyleAttributePlugin"));
22
+ // import ConfigSchemaValidationPlugin from './ConfigSchemaValidationPlugin';
23
+
24
+ function createPlugins() {
25
+ return [new _DataSourcePlugin.default(), new _RegisterStyleAttributePlugin.default(), new _FeatureScalePlugin.default(), new _DataMappingPlugin.default(), new _LayerStylePlugin.default(), new _LayerMaskPlugin.default(), new _UpdateStyleAttributePlugin.default(), new _UpdateModelPlugin.default(), new _MultiPassRendererPlugin.default(), new _ShaderUniformPlugin.default(), new _LayerAnimateStylePlugin.default(), new _LightingPlugin.default(), new _PixelPickingPlugin.default(), new _LayerModelPlugin.default()];
26
+ }
@@ -104,17 +104,14 @@ var FillModel = exports.default = /*#__PURE__*/function (_BaseModel) {
104
104
  key: "buildModels",
105
105
  value: function () {
106
106
  var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
107
- var _ref3, _ref3$animateOption, animateOption, _this$getShaders, frag, vert, type, model;
107
+ var _this$getShaders, frag, vert, type, model;
108
108
  return _regenerator.default.wrap(function _callee2$(_context2) {
109
109
  while (1) switch (_context2.prev = _context2.next) {
110
110
  case 0:
111
- _ref3 = this.layer.getLayerConfig(), _ref3$animateOption = _ref3.animateOption, animateOption = _ref3$animateOption === void 0 ? {
112
- enable: false
113
- } : _ref3$animateOption;
114
- _this$getShaders = this.getShaders(animateOption), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
111
+ _this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
115
112
  this.layer.triangulation = _l7Utils.PointFillTriangulation;
116
113
  this.initUniformsBuffer();
117
- _context2.next = 6;
114
+ _context2.next = 5;
118
115
  return this.layer.buildLayerModel({
119
116
  moduleName: type,
120
117
  vertexShader: vert,
@@ -125,10 +122,10 @@ var FillModel = exports.default = /*#__PURE__*/function (_BaseModel) {
125
122
  enable: false
126
123
  }
127
124
  });
128
- case 6:
125
+ case 5:
129
126
  model = _context2.sent;
130
127
  return _context2.abrupt("return", [model]);
131
- case 8:
128
+ case 7:
132
129
  case "end":
133
130
  return _context2.stop();
134
131
  }
@@ -145,7 +142,7 @@ var FillModel = exports.default = /*#__PURE__*/function (_BaseModel) {
145
142
  */
146
143
  }, {
147
144
  key: "getShaders",
148
- value: function getShaders(animateOption) {
145
+ value: function getShaders() {
149
146
  return {
150
147
  frag: pointFillFrag,
151
148
  vert: pointFillVert,
@@ -78,7 +78,8 @@ var FillImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
78
78
  _ref$unit = _ref.unit,
79
79
  unit = _ref$unit === void 0 ? 'pixel' : _ref$unit;
80
80
  if (this.rendererService.getDirty()) {
81
- this.texture.bind();
81
+ var _this$texture;
82
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.bind();
82
83
  }
83
84
  /**
84
85
  * rotateFlag
@@ -164,9 +165,9 @@ var FillImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
164
165
  }, {
165
166
  key: "clearModels",
166
167
  value: function clearModels() {
167
- var _this$texture;
168
+ var _this$texture2;
168
169
  this.iconService.off('imageUpdate', this.updateTexture);
169
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
170
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
170
171
  }
171
172
 
172
173
  // overwrite baseModel func
@@ -69,7 +69,8 @@ var ImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
69
69
  value: function getUninforms() {
70
70
  // ThreeJS 图层兼容
71
71
  if (this.rendererService.getDirty()) {
72
- this.texture.bind();
72
+ var _this$texture;
73
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.bind();
73
74
  }
74
75
  var commonInfo = this.getCommonUniformsInfo();
75
76
  var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
@@ -118,8 +119,8 @@ var ImageModel = exports.default = /*#__PURE__*/function (_BaseModel) {
118
119
  }, {
119
120
  key: "clearModels",
120
121
  value: function clearModels() {
121
- var _this$texture;
122
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
122
+ var _this$texture2;
123
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
123
124
  this.iconService.off('imageUpdate', this.updateTexture);
124
125
  }
125
126
  }, {
@@ -222,7 +222,6 @@ var ExtrudeModel = exports.default = /*#__PURE__*/function (_BaseModel) {
222
222
  update: function update(feature, featureIdx, vertex) {
223
223
  var lng = vertex[0];
224
224
  var lat = vertex[1];
225
- // console.log((lng - bounds[0]) / lngLen, (lat - bounds[1]) / latLen, vertex[4])
226
225
  // 临时 兼容高德V2
227
226
  return [(lng - bounds[0]) / lngLen, (lat - bounds[1]) / latLen, vertex[4]];
228
227
  }
@@ -25,7 +25,6 @@ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Re
25
25
  var ocean_frag = "\nlayout(std140) uniform commonUniforms {\n vec4 u_watercolor;\n vec4 u_watercolor2;\n float u_time;\n};\n\nin vec2 v_uv;\nin float v_opacity;\nout vec4 outputColor;\n\nfloat coast2water_fadedepth = 0.10;\nfloat large_waveheight = .750; // change to adjust the \"heavy\" waves\nfloat large_wavesize = 3.4; // factor to adjust the large wave size\nfloat small_waveheight = 0.6; // change to adjust the small random waves\nfloat small_wavesize = 0.5; // factor to ajust the small wave size\nfloat water_softlight_fact = 15.; // range [1..200] (should be << smaller than glossy-fact)\nfloat water_glossylight_fact= 120.; // range [1..200]\nfloat particle_amount = 70.;\n\nvec3 water_specularcolor = vec3(1.3, 1.3, 0.9); // specular Color (RGB) of the water-highlights\n#define light vec3(-0., sin(u_time*0.5)*.5 + .35, 2.8) // position of the sun\n\nuniform sampler2D u_texture1;\nuniform sampler2D u_texture2;\nuniform sampler2D u_texture3;\n\n \n\nfloat hash( float n ) {\n return fract(sin(n)*43758.5453123);\n}\n\n// 2d noise function\nfloat noise1( in vec2 x ) {\n vec2 p = floor(x);\n vec2 f = smoothstep(0.0, 1.0, fract(x));\n float n = p.x + p.y*57.0;\n return mix(mix( hash(n+ 0.0), hash(n+ 1.0),f.x),\n mix( hash(n+ 57.0), hash(n+ 58.0),f.x),f.y);\n}\n\nfloat noise(vec2 p) {\n return texture(SAMPLER_2D(u_texture2),p*vec2(1./256.)).x;\n}\n\nvec4 highness(vec2 p) {\n vec4 t = texture(SAMPLER_2D(u_texture1),fract(p));\n float clipped = -2.0-smoothstep(3.,10.,t.a)*6.9-smoothstep(10.,100.,t.a)*89.9-smoothstep(0.,10000.,t.a)*10000.0;\n return clamp(t, 0.0,3.0)+clamp(t/3.0-1.0, 0.0,1.0)+clamp(t/16.0-1.0, 0.0,1.0);\n}\n\nfloat height_map( vec2 p ) {\n vec4 height=highness(p);\n /*\n height = -0.5+\n 0.5*smoothstep(-100.,0.,-height)+\n 2.75*smoothstep(0.,2.,height)+\n 1.75*smoothstep(2.,4.,height)+\n 2.75*smoothstep(4.,16.,height)+\n 1.5*smoothstep(16.,1000.,height);\n */\n\n mat2 m = mat2( 0.9563*1.4, -0.2924*1.4, 0.2924*1.4, 0.9563*1.4 );\n //p = p*6.;\n float f = 0.6000*noise1( p ); p = m*p*1.1*6.;\n f += 0.2500*noise( p ); p = m*p*1.32;\n f += 0.1666*noise( p ); p = m*p*1.11;\n f += 0.0834*noise( p ); p = m*p*1.12;\n f += 0.0634*noise( p ); p = m*p*1.13;\n f += 0.0444*noise( p ); p = m*p*1.14;\n f += 0.0274*noise( p ); p = m*p*1.15;\n f += 0.0134*noise( p ); p = m*p*1.16;\n f += 0.0104*noise( p ); p = m*p*1.17;\n f += 0.0084*noise( p );\n f = .25*f+dot(height,vec4(-.03125,-.125,.25,.25))*.5;\n const float FLAT_LEVEL = 0.92525;\n //f = f*0.25+height*0.75;\n if (f<FLAT_LEVEL)\n f = f;\n else\n f = pow((f-FLAT_LEVEL)/(1.-FLAT_LEVEL), 2.)*(1.-FLAT_LEVEL)*2.0+FLAT_LEVEL; // makes a smooth coast-increase\n return clamp(f, 0., 10.);\n}\n\nvec3 plasma_quintic( float x ) {\n x = clamp( x, 0.0, 1.0);\n vec4 x1 = vec4( 1.0, x, x * x, x * x * x ); // 1 x x2 x3\n vec4 x2 = x1 * x1.w * x; // x4 x5 x6 x7\n return vec3(\n dot( x1.xyzw, vec4( +0.063861086, +1.992659096, -1.023901152, -0.490832805 ) ) + dot( x2.xy, vec2( +1.308442123, -0.914547012 ) ),\n dot( x1.xyzw, vec4( +0.049718590, -0.791144343, +2.892305078, +0.811726816 ) ) + dot( x2.xy, vec2( -4.686502417, +2.717794514 ) ),\n dot( x1.xyzw, vec4( +0.513275779, +1.580255060, -5.164414457, +4.559573646 ) ) + dot( x2.xy, vec2( -1.916810682, +0.570638854 ) ) );\n}\n\nvec4 color(vec2 p){\n vec4 c1 = vec4(1.7,1.6,.9,1);\n vec4 c2 = vec4(.2,.94,.1,1);\n vec4 c3 = vec4(.3,.2,.0,1);\n vec4 c4 = vec4(.99,.99,1.6,1);\n vec4 v = highness(p);\n float los = smoothstep(0.1,1.1,v.b);\n float his = smoothstep(3.5,6.5,v.b);\n float ces = smoothstep(1.,5.,v.a);\n vec4 lo = mix(c1,c2,los);\n vec4 hi = mix(c3,c4,his);\n vec4 ce = mix(lo,hi,ces);\n\n return vec4(plasma_quintic(ces),1).ragb;\n}\n\nvec3 terrain_map( vec2 p )\n{\n return color(p).rgb*0.75+0.25*vec3(0.7, .55, .4)+texture(SAMPLER_2D(u_texture3), fract(p*5.)).rgb*.5; // test-terrain is simply 'sandstone'\n}\n\nconst mat2 m = mat2( 0.72, -1.60, 1.60, 0.72 );\n\nfloat water_map( vec2 p, float height ) {\n vec2 p2 = p*large_wavesize;\n vec2 shift1 = 0.001*vec2( u_time*160.0*2.0, u_time*120.0*2.0 );\n vec2 shift2 = 0.001*vec2( u_time*190.0*2.0, -u_time*130.0*2.0 );\n\n // coarse crossing 'ocean' waves...\n float f = 0.6000*noise( p );\n f += 0.2500*noise( p*m );\n f += 0.1666*noise( p*m*m );\n float wave = sin(p2.x*0.622+p2.y*0.622+shift2.x*4.269)*large_waveheight*f*height*height ;\n\n p *= small_wavesize;\n f = 0.;\n float amp = 1.0, s = .5;\n for (int i=0; i<9; i++)\n { p = m*p*.947; f -= amp*abs(sin((noise( p+shift1*s )-.5)*2.)); amp = amp*.59; s*=-1.329; }\n \n return wave+f*small_waveheight;\n}\n\nfloat nautic(vec2 p) {\n p *= 18.;\n float f = 0.;\n float amp = 1.0, s = .5;\n for (int i=0; i<3; i++)\n { p = m*p*1.2; f += amp*abs(smoothstep(0., 1., noise( p+u_time*s ))-.5); amp = amp*.5; s*=-1.227; }\n return pow(1.-f, 5.);\n}\n\nfloat particles(vec2 p) {\n p *= 200.;\n float f = 0.;\n float amp = 1.0, s = 1.5;\n for (int i=0; i<3; i++)\n { p = m*p*1.2; f += amp*noise( p+u_time*s ); amp = amp*.5; s*=-1.227; }\n return pow(f*.35, 7.)*particle_amount;\n}\n\nfloat test_shadow( vec2 xy, float height) {\n vec3 r0 = vec3(xy, height);\n vec3 rd = normalize( light - r0 );\n \n float hit = 1.0;\n float t = 0.001;\n for (int j=1; j<25; j++)\n {\n vec3 p = r0 + t*rd;\n float h = height_map( p.xy );\n float height_diff = p.z - h;\n if (height_diff<0.0)\n {\n return 0.0;\n }\n t += 0.01+height_diff*.02;\n hit = min(hit, 2.*height_diff/t); // soft shaddow \n }\n return hit;\n}\n\nvec3 CalcTerrain(vec2 uv, float height) {\n vec3 col = terrain_map( uv );\n vec2 iResolution = vec2(512.);\n float h1 = height_map(uv-vec2(0., 0.5)/ iResolution.xy);\n float h2 = height_map(uv+vec2(0., 0.5)/ iResolution.xy);\n float h3 = height_map(uv-vec2(0.5, 0.)/ iResolution.xy);\n float h4 = height_map(uv+vec2(0.5, 0.)/ iResolution.xy);\n vec3 norm = normalize(vec3(h3-h4, h1-h2, 1.));\n vec3 r0 = vec3(uv, height);\n vec3 rd = normalize( light - r0 );\n float grad = dot(norm, rd);\n col *= grad+pow(grad, 8.);\n float terrainshade = test_shadow( uv, height );\n col = mix(col*.25, col, terrainshade);\n return col;\n}\n\n\nvoid main() {\n vec3 watercolor = u_watercolor.rgb;\n vec3 watercolor2 = u_watercolor2.rgb;\n vec2 uv = v_uv;\n float WATER_LEVEL = 0.84; // Water level (range: 0.0 - 2.0)\n float deepwater_fadedepth = 0.4 + coast2water_fadedepth;\n float height = height_map( uv );\n vec3 col;\n\n float waveheight = clamp(WATER_LEVEL*3.-1.5, 0., 1.);\n float level = WATER_LEVEL + .2*water_map(uv*15. + vec2(u_time*.1), waveheight);\n if (height > level)\n {\n col = CalcTerrain(uv, height);\n }\n if (height <= level)\n {\n vec2 dif = vec2(.0, .01);\n vec2 pos = uv*15. + vec2(u_time*.01);\n float h1 = water_map(pos-dif,waveheight);\n float h2 = water_map(pos+dif,waveheight);\n float h3 = water_map(pos-dif.yx,waveheight);\n float h4 = water_map(pos+dif.yx,waveheight);\n vec3 normwater = normalize(vec3(h3-h4, h1-h2, .125)); // norm-vector of the 'bumpy' water-plane\n uv += normwater.xy*.002*(level-height);\n \n col = CalcTerrain(uv, height);\n\n float coastfade = clamp((level-height)/coast2water_fadedepth, 0., 1.);\n float coastfade2= clamp((level-height)/deepwater_fadedepth, 0., 1.);\n float intensity = col.r*.2126+col.g*.7152+col.b*.0722;\n watercolor = mix(watercolor*intensity, watercolor2, smoothstep(0., 1., coastfade2));\n\n vec3 r0 = vec3(uv, WATER_LEVEL);\n vec3 rd = normalize( light - r0 ); // ray-direction to the light from water-position\n float grad = dot(normwater, rd); // dot-product of norm-vector and light-direction\n float specular = pow(grad, water_softlight_fact); // used for soft highlights \n float specular2= pow(grad, water_glossylight_fact); // used for glossy highlights\n float gradpos = dot(vec3(0., 0., 1.), rd);\n float specular1= smoothstep(0., 1., pow(gradpos, 5.)); // used for diffusity (some darker corona around light's specular reflections...) \n float watershade = test_shadow( uv, level );\n watercolor *= 2.2+watershade;\n watercolor += (.2+.8*watershade) * ((grad-1.0)*.5+specular) * .25;\n watercolor /= (1.+specular1*1.25);\n watercolor += watershade*specular2*water_specularcolor;\n watercolor += watershade*coastfade*(1.-coastfade2)*(vec3(.5, .6, .7)*nautic(uv)+vec3(1., 1., 1.)*particles(uv));\n \n col = mix(col, watercolor, coastfade);\n }\n \n outputColor = vec4(col, v_opacity); \n}\n";
26
26
  /* babel-plugin-inline-import '../shaders/ocean/ocean_vert.glsl' */
27
27
  var ocean_vert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 14) in vec2 a_uv;\n\nlayout(std140) uniform commonUniforms {\n vec4 u_watercolor;\n vec4 u_watercolor2;\n float u_time;\n};\n\n\nout vec2 v_uv;\nout float v_opacity;\n\n#pragma include \"projection\"\n\nvoid main() {\n v_uv = a_uv;\n v_opacity = opacity;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xyz, 1.0));\n}\n\n";
28
- var isNumber = _l7Utils.lodashUtil.isNumber;
29
28
  var OceanModel = exports.default = /*#__PURE__*/function (_BaseModel) {
30
29
  (0, _inherits2.default)(OceanModel, _BaseModel);
31
30
  var _super = _createSuper(OceanModel);
@@ -15,7 +15,6 @@ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits
15
15
  var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
16
16
  var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
17
17
  var _l7Core = require("@antv/l7-core");
18
- var _l7Utils = require("@antv/l7-utils");
19
18
  var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
20
19
  var _CommonStyleAttribute = require("../../core/CommonStyleAttribute");
21
20
  var _triangulation = require("../../core/triangulation");
@@ -25,7 +24,6 @@ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Re
25
24
  var water_frag = "uniform sampler2D u_texture;\nlayout(std140) uniform commonUniforms {\n float u_speed;\n float u_time;\n};\n\nout vec4 outputColor;\n\n\nin vec4 v_Color;\nin vec2 v_uv;\n\nfloat rand(vec2 n) { return 0.5 + 0.5 * fract(sin(dot(n.xy, vec2(12.9898, 78.233)))* 43758.5453); }\n\nfloat water(vec3 p) {\n float t = u_time * u_speed;\n p.z += t * 2.; p.x += t * 2.;\n vec3 c1 = texture(SAMPLER_2D(u_texture), p.xz / 30.).xyz;\n p.z += t * 3.; p.x += t * 0.52;\n vec3 c2 = texture(SAMPLER_2D(u_texture), p.xz / 30.).xyz;\n p.z += t * 4.; p.x += t * 0.8;\n vec3 c3 = texture(SAMPLER_2D(u_texture), p.xz / 30.).xyz;\n c1 += c2 - c3;\n float z = (c1.x + c1.y + c1.z) / 3.;\n return p.y + z / 4.;\n}\n\nfloat map(vec3 p) {\n float d = 100.0;\n d = water(p);\n return d;\n}\n\nfloat intersect(vec3 ro, vec3 rd) {\n float d = 0.0;\n for (int i = 0; i <= 100; i++) {\n float h = map(ro + rd * d);\n if (h < 0.1) return d;\n d += h;\n }\n return 0.0;\n}\n\nvec3 norm(vec3 p) {\n float eps = .1;\n return normalize(vec3(\n map(p + vec3(eps, 0, 0)) - map(p + vec3(-eps, 0, 0)),\n map(p + vec3(0, eps, 0)) - map(p + vec3(0, -eps, 0)),\n map(p + vec3(0, 0, eps)) - map(p + vec3(0, 0, -eps))\n ));\n} \n\nfloat calSpc() {\n vec3 l1 = normalize(vec3(1, 1, 1));\n vec3 ro = vec3(-3, 20, -8);\n vec3 rc = vec3(0, 0, 0);\n vec3 ww = normalize(rc - ro);\n vec3 uu = normalize(cross(vec3(0,1,0), ww));\n vec3 vv = normalize(cross(rc - ro, uu));\n vec3 rd = normalize(uu * v_uv.x + vv * v_uv.y + ww);\n float d = intersect(ro, rd);\n vec3 p = ro + rd * d;\n vec3 n = norm(p);\n float spc = pow(max(0.0, dot(reflect(l1, n), rd)), 30.0);\n return spc;\n}\n\nvoid main() {\n\n outputColor = v_Color;\n float spc = calSpc();\n outputColor += spc * 0.4;\n}\n";
26
25
  /* babel-plugin-inline-import '../shaders/water/polygon_water_vert.glsl' */
27
26
  var water_vert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 14) in vec2 a_uv;\nlayout(std140) uniform commonUniforms {\n float u_speed;\n float u_time;\n};\nout vec4 v_Color;\nout vec2 v_uv;\n\n\n#pragma include \"projection\"\n\nvoid main() {\n v_uv = a_uv;\n v_Color = a_Color;\n v_Color.a *= opacity;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xyz, 1.0));\n}\n\n";
28
- var isNumber = _l7Utils.lodashUtil.isNumber;
29
27
  var WaterModel = exports.default = /*#__PURE__*/function (_BaseModel) {
30
28
  (0, _inherits2.default)(WaterModel, _BaseModel);
31
29
  var _super = _createSuper(WaterModel);
@@ -10,7 +10,6 @@ var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/
10
10
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
11
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
12
12
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
13
- var _l7Core = require("@antv/l7-core");
14
13
  var _l7Utils = require("@antv/l7-utils");
15
14
  var _TileLayerService = require("../service/TileLayerService");
16
15
  var _TilePickService = require("../service/TilePickService");
@@ -62,10 +61,10 @@ var BaseTileLayer = exports.default = /*#__PURE__*/function () {
62
61
  (0, _defineProperty2.default)(this, "viewchange", debounce(this.mapchange, 24));
63
62
  this.parent = parent;
64
63
  var container = this.parent.getContainer();
65
- this.rendererService = container.get(_l7Core.TYPES.IRendererService);
66
- this.layerService = container.get(_l7Core.TYPES.ILayerService);
67
- this.mapService = container.get(_l7Core.TYPES.IMapService);
68
- this.pickingService = container.get(_l7Core.TYPES.IPickingService);
64
+ this.rendererService = container.rendererService;
65
+ this.layerService = container.layerService;
66
+ this.mapService = container.mapService;
67
+ this.pickingService = container.pickingService;
69
68
 
70
69
  // 初始化瓦片管理服务
71
70
  this.tileLayerService = new _TileLayerService.TileLayerService({
@@ -45,8 +45,6 @@ function readPixel(x, y, rendererService) {
45
45
  var _getViewportSize = getViewportSize(),
46
46
  width = _getViewportSize.width,
47
47
  height = _getViewportSize.height;
48
- width *= _l7Utils.DOM.DPR;
49
- height *= _l7Utils.DOM.DPR;
50
48
  if (xInDevicePixel > width - 1 * _l7Utils.DOM.DPR || xInDevicePixel < 0 || yInDevicePixel > height - 1 * _l7Utils.DOM.DPR || yInDevicePixel < 0) {
51
49
  return false;
52
50
  }
@@ -11,7 +11,6 @@ var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/
11
11
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
12
12
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
13
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
14
- require("reflect-metadata");
15
14
  var TileLayerService = exports.TileLayerService = /*#__PURE__*/function () {
16
15
  function TileLayerService(_ref) {
17
16
  var rendererService = _ref.rendererService,
@@ -12,7 +12,6 @@ var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/
12
12
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
13
13
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
14
14
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
15
- var _l7Core = require("@antv/l7-core");
16
15
  var _l7Utils = require("@antv/l7-utils");
17
16
  var _TileSourceService = require("./TileSourceService");
18
17
  var SELECT = 'select';
@@ -49,7 +48,7 @@ var TilePickService = exports.TilePickService = /*#__PURE__*/function () {
49
48
  while (1) switch (_context.prev = _context.next) {
50
49
  case 0:
51
50
  container = this.parent.getContainer();
52
- pickingService = container.get(_l7Core.TYPES.IPickingService);
51
+ pickingService = container.pickingService;
53
52
  if (!(layer.type === 'RasterLayer')) {
54
53
  _context.next = 8;
55
54
  break;
@@ -177,7 +176,7 @@ var TilePickService = exports.TilePickService = /*#__PURE__*/function () {
177
176
  // eslint-disable-next-line @typescript-eslint/no-unused-vars
178
177
  }, {
179
178
  key: "pickRasterLayer",
180
- value: function pickRasterLayer(layer, target, parent) {
179
+ value: function pickRasterLayer() {
181
180
  return false;
182
181
  }
183
182
  }]);
@@ -125,8 +125,8 @@ var Tile = exports.default = /*#__PURE__*/function (_EventEmitter) {
125
125
  }).shape('fill').color('#0f0').style({
126
126
  opacity: 0.5
127
127
  });
128
- container = (0, _l7Core.createLayerContainer)(this.parent.sceneContainer);
129
- mask.setContainer(container, this.parent.sceneContainer);
128
+ container = (0, _l7Core.createLayerContainer)(this.parent.container);
129
+ mask.setContainer(container);
130
130
  _context.next = 5;
131
131
  return mask.init();
132
132
  case 5:
@@ -155,8 +155,8 @@ var Tile = exports.default = /*#__PURE__*/function (_EventEmitter) {
155
155
  return _regenerator.default.wrap(function _callee2$(_context2) {
156
156
  while (1) switch (_context2.prev = _context2.next) {
157
157
  case 0:
158
- container = (0, _l7Core.createLayerContainer)(this.parent.sceneContainer);
159
- mask.setContainer(container, this.parent.sceneContainer);
158
+ container = (0, _l7Core.createLayerContainer)(this.parent.container);
159
+ mask.setContainer(container);
160
160
  _context2.next = 4;
161
161
  return mask.init();
162
162
  case 4:
@@ -183,8 +183,8 @@ var Tile = exports.default = /*#__PURE__*/function (_EventEmitter) {
183
183
  case 0:
184
184
  // set flag
185
185
  layer.isTileLayer = true;
186
- container = (0, _l7Core.createLayerContainer)(this.parent.sceneContainer);
187
- layer.setContainer(container, this.parent.sceneContainer);
186
+ container = (0, _l7Core.createLayerContainer)(this.parent.container);
187
+ layer.setContainer(container);
188
188
  this.layers.push(layer);
189
189
  _context3.next = 6;
190
190
  return layer.init();
@@ -221,6 +221,7 @@ var Tile = exports.default = /*#__PURE__*/function (_EventEmitter) {
221
221
  value: function getMainLayer() {
222
222
  return this.layers[0];
223
223
  }
224
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
224
225
  }, {
225
226
  key: "getFeatures",
226
227
  value: function getFeatures(sourceLayer) {
@@ -232,6 +233,7 @@ var Tile = exports.default = /*#__PURE__*/function (_EventEmitter) {
232
233
  * @param id
233
234
  * @returns
234
235
  */
236
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
235
237
  }, {
236
238
  key: "getFeatureById",
237
239
  value: function getFeatureById(id) {
package/package.json CHANGED
@@ -1,13 +1,15 @@
1
1
  {
2
2
  "name": "@antv/l7-layers",
3
- "version": "2.20.20",
3
+ "version": "2.21.0",
4
4
  "description": "L7's collection of built-in layers",
5
- "main": "lib/index.js",
6
- "module": "es/index.js",
7
- "types": "es/index.d.ts",
5
+ "license": "ISC",
6
+ "author": "xiaoiver",
8
7
  "sideEffects": [
9
8
  "./es/index.js"
10
9
  ],
10
+ "main": "lib/index.js",
11
+ "module": "es/index.js",
12
+ "types": "es/index.d.ts",
11
13
  "files": [
12
14
  "dist",
13
15
  "lib",
@@ -15,22 +17,20 @@
15
17
  "README.md"
16
18
  ],
17
19
  "scripts": {
18
- "tsc": "tsc --project tsconfig.build.json",
19
- "clean": "rimraf dist; rimraf es; rimraf lib;",
20
20
  "build": "father build",
21
21
  "build:cjs": "BABEL_ENV=cjs babel src --root-mode upward --out-dir lib --source-maps --extensions .ts,.tsx --delete-dir-on-start --no-comments",
22
22
  "build:esm": "BABEL_ENV=esm babel src --root-mode upward --out-dir es --source-maps --extensions .ts,.tsx --delete-dir-on-start --no-comments",
23
- "watch": "BABEL_ENV=cjs babel src --watch --root-mode upward --out-dir lib --source-maps --extensions .ts,.tsx --delete-dir-on-start --no-comments",
24
- "sync": "tnpm sync"
23
+ "clean": "rimraf dist; rimraf es; rimraf lib;",
24
+ "sync": "tnpm sync",
25
+ "tsc": "tsc --project tsconfig.build.json",
26
+ "watch": "BABEL_ENV=cjs babel src --watch --root-mode upward --out-dir lib --source-maps --extensions .ts,.tsx --delete-dir-on-start --no-comments"
25
27
  },
26
- "author": "xiaoiver",
27
- "license": "ISC",
28
28
  "dependencies": {
29
29
  "@antv/async-hook": "^2.2.9",
30
- "@antv/l7-core": "2.20.20",
31
- "@antv/l7-maps": "2.20.20",
32
- "@antv/l7-source": "2.20.20",
33
- "@antv/l7-utils": "2.20.20",
30
+ "@antv/l7-core": "2.21.0",
31
+ "@antv/l7-maps": "2.21.0",
32
+ "@antv/l7-source": "2.21.0",
33
+ "@antv/l7-utils": "2.21.0",
34
34
  "@babel/runtime": "^7.7.7",
35
35
  "@mapbox/martini": "^0.2.0",
36
36
  "@turf/clone": "^6.5.0",
@@ -47,12 +47,10 @@
47
47
  "extrude-polyline": "^1.0.6",
48
48
  "gl-matrix": "^3.1.0",
49
49
  "gl-vec2": "^1.3.0",
50
- "inversify": "^5.0.1",
51
- "polyline-miter-util": "^1.0.1",
52
- "reflect-metadata": "^0.1.13"
50
+ "polyline-miter-util": "^1.0.1"
53
51
  },
54
52
  "devDependencies": {
55
- "@antv/l7-test-utils": "2.20.20",
53
+ "@antv/l7-test-utils": "2.21.0",
56
54
  "@types/d3-array": "^2.0.0",
57
55
  "@types/d3-color": "^1.2.2",
58
56
  "@types/d3-interpolate": "1.1.6",
@@ -61,8 +59,8 @@
61
59
  "@types/gl-matrix": "^2.4.5",
62
60
  "@types/lodash": "^4.14.138"
63
61
  },
64
- "gitHead": "1966dbadf9efee8d69d22beb4d89947c158da634",
65
62
  "publishConfig": {
66
63
  "access": "public"
67
- }
64
+ },
65
+ "gitHead": "7fa1b00b5262c98bb4cceef4eaf87a7b10af7e29"
68
66
  }