@antv/l7-layers 2.19.3 → 2.19.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (66) hide show
  1. package/es/index.d.ts +1 -1
  2. package/es/index.js +1 -1
  3. package/es/line/models/simpleLine.js +2 -2
  4. package/es/line/shaders/simple/simpleline_linear_frag.glsl +3 -2
  5. package/es/line/shaders/simple/simpleline_vert.glsl +0 -2
  6. package/es/plugins/LayerModelPlugin.js +1 -1
  7. package/es/plugins/RegisterStyleAttributePlugin.js +1 -1
  8. package/es/polygon/models/fill.js +12 -18
  9. package/es/tile/{tileLayer → core}/BaseLayer.js +6 -5
  10. package/es/tile/{tileFactory/layers → core}/TileDebugLayer.d.ts +2 -2
  11. package/es/tile/{tileFactory/layers → core}/TileDebugLayer.js +1 -1
  12. package/es/tile/service/TileLayerService.js +22 -26
  13. package/es/tile/{tileFactory → tile}/Tile.d.ts +3 -1
  14. package/es/tile/{tileFactory → tile}/Tile.js +29 -15
  15. package/es/tile/{tileFactory → tile}/VectorTile.js +10 -8
  16. package/lib/index.js +1 -1
  17. package/lib/line/models/simpleLine.js +2 -2
  18. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +3 -2
  19. package/lib/line/shaders/simple/simpleline_vert.glsl +0 -2
  20. package/lib/plugins/LayerModelPlugin.js +1 -1
  21. package/lib/plugins/RegisterStyleAttributePlugin.js +1 -1
  22. package/lib/polygon/models/fill.js +12 -18
  23. package/lib/tile/{tileLayer → core}/BaseLayer.js +7 -6
  24. package/lib/tile/{tileFactory/layers → core}/TileDebugLayer.js +1 -1
  25. package/lib/tile/service/TileLayerService.js +22 -26
  26. package/lib/tile/{tileFactory → tile}/Tile.js +29 -15
  27. package/lib/tile/{tileFactory → tile}/VectorTile.js +10 -8
  28. package/package.json +7 -7
  29. package/es/tile/manager/base.d.ts +0 -35
  30. package/es/tile/manager/base.js +0 -290
  31. package/es/tile/style/utils.d.ts +0 -2
  32. package/es/tile/style/utils.js +0 -13
  33. package/lib/tile/manager/base.js +0 -298
  34. package/lib/tile/style/utils.js +0 -20
  35. /package/es/tile/{tileLayer → core}/BaseLayer.d.ts +0 -0
  36. /package/es/tile/{tileFactory → tile}/DebugTile.d.ts +0 -0
  37. /package/es/tile/{tileFactory → tile}/DebugTile.js +0 -0
  38. /package/es/tile/{tileFactory → tile}/ImageTile.d.ts +0 -0
  39. /package/es/tile/{tileFactory → tile}/ImageTile.js +0 -0
  40. /package/es/tile/{tileFactory → tile}/MaskTile.d.ts +0 -0
  41. /package/es/tile/{tileFactory → tile}/MaskTile.js +0 -0
  42. /package/es/tile/{tileFactory → tile}/RasterRGBTile.d.ts +0 -0
  43. /package/es/tile/{tileFactory → tile}/RasterRGBTile.js +0 -0
  44. /package/es/tile/{tileFactory → tile}/RasterTerrainRGBTile.d.ts +0 -0
  45. /package/es/tile/{tileFactory → tile}/RasterTerrainRGBTile.js +0 -0
  46. /package/es/tile/{tileFactory → tile}/RasterTile.d.ts +0 -0
  47. /package/es/tile/{tileFactory → tile}/RasterTile.js +0 -0
  48. /package/es/tile/{tileFactory → tile}/VectorTile.d.ts +0 -0
  49. /package/es/tile/{tileFactory → tile}/index.d.ts +0 -0
  50. /package/es/tile/{tileFactory → tile}/index.js +0 -0
  51. /package/es/tile/{tileFactory → tile}/util.d.ts +0 -0
  52. /package/es/tile/{tileFactory → tile}/util.js +0 -0
  53. /package/es/tile/{style → utils}/constants.d.ts +0 -0
  54. /package/es/tile/{style → utils}/constants.js +0 -0
  55. /package/es/tile/{utils.d.ts → utils/utils.d.ts} +0 -0
  56. /package/es/tile/{utils.js → utils/utils.js} +0 -0
  57. /package/lib/tile/{tileFactory → tile}/DebugTile.js +0 -0
  58. /package/lib/tile/{tileFactory → tile}/ImageTile.js +0 -0
  59. /package/lib/tile/{tileFactory → tile}/MaskTile.js +0 -0
  60. /package/lib/tile/{tileFactory → tile}/RasterRGBTile.js +0 -0
  61. /package/lib/tile/{tileFactory → tile}/RasterTerrainRGBTile.js +0 -0
  62. /package/lib/tile/{tileFactory → tile}/RasterTile.js +0 -0
  63. /package/lib/tile/{tileFactory → tile}/index.js +0 -0
  64. /package/lib/tile/{tileFactory → tile}/util.js +0 -0
  65. /package/lib/tile/{style → utils}/constants.js +0 -0
  66. /package/lib/tile/{utils.js → utils/utils.js} +0 -0
package/es/index.d.ts CHANGED
@@ -9,7 +9,7 @@ import LineLayer from './line/index';
9
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  import PointLayer from './point';
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  import PolygonLayer from './polygon';
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  import RasterLayer from './raster';
12
- import TileDebugLayer from './tile/tileFactory/layers/TileDebugLayer';
12
+ import TileDebugLayer from './tile/core/TileDebugLayer';
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  import EarthLayer from './earth';
14
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  import MaskLayer from './mask';
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  import WindLayer from './wind';
package/es/index.js CHANGED
@@ -10,7 +10,7 @@ import LineLayer from "./line/index";
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  import PointLayer from "./point";
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  import PolygonLayer from "./polygon";
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  import RasterLayer from "./raster";
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- import TileDebugLayer from "./tile/tileFactory/layers/TileDebugLayer";
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+ import TileDebugLayer from "./tile/core/TileDebugLayer";
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  import EarthLayer from "./earth";
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  import MaskLayer from "./mask";
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  import WindLayer from "./wind";
@@ -14,9 +14,9 @@ import { SimpleLineTriangulation } from "../../core/triangulation";
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  /* babel-plugin-inline-import '../shaders/simple/simpleline_frag.glsl' */
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  var simple_line_frag = "\nvarying vec4 v_color;\nvoid main() {\n gl_FragColor = v_color;\n\n}\n"; // linear simple line shader
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  /* babel-plugin-inline-import '../shaders/simple/simpleline_linear_frag.glsl' */
17
- var simle_linear_frag = "uniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float opacity;\nvoid main() {\n gl_FragColor = mix(u_sourceColor, u_targetColor, v_distanceScale);\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n";
17
+ var simle_linear_frag = "uniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nvarying float v_distanceScale;\nuniform float u_opacity: 1.0;\nvoid main() {\n gl_FragColor = mix(u_sourceColor, u_targetColor, v_distanceScale);\n gl_FragColor.a *= u_opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n";
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  /* babel-plugin-inline-import '../shaders/simple/simpleline_vert.glsl' */
19
- var simple_line_vert = "attribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Position;\n\nattribute float a_Total_Distance;\nattribute float a_Distance;\n\nuniform mat4 u_ModelMatrix;\n\n\nuniform float u_opacity: 1.0;\nuniform float u_vertexScale: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\n\n\n#pragma include \"projection\"\n\nvarying vec4 v_color;\nvarying float v_distanceScale;\n\nvoid main() {\n\n v_color = a_Color; \n v_distanceScale = a_Distance / a_Total_Distance;\n v_color = vec4(a_Color.xyz, a_Color.w * u_opacity); \n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, project_pixel(a_Size.y) + h * 0.2, 1.0));\n } else {\n float lineHeight = a_Size.y;\n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n h *= 2.0/pow(2.0, 20.0 - u_Zoom);\n }\n\n // #define COORDINATE_SYSTEM_P20 5.0\n // #define COORDINATE_SYSTEM_P20_OFFSET 6.0\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, lineHeight + h, 1.0));\n gl_PointSize = 10.0;\n }\n}\n";
19
+ var simple_line_vert = "attribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Position;\n\nattribute float a_Total_Distance;\nattribute float a_Distance;\n\nuniform mat4 u_ModelMatrix;\n\n\nuniform float u_opacity: 1.0;\nuniform float u_vertexScale: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\n\n\n#pragma include \"projection\"\n\nvarying vec4 v_color;\nvarying float v_distanceScale;\n\nvoid main() {\n\n v_color = a_Color; \n v_distanceScale = a_Distance / a_Total_Distance;\n v_color = vec4(a_Color.xyz, a_Color.w * u_opacity); \n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, project_pixel(a_Size.y) + h * 0.2, 1.0));\n } else {\n float lineHeight = a_Size.y;\n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n h *= 2.0/pow(2.0, 20.0 - u_Zoom);\n }\n\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, lineHeight + h, 1.0));\n gl_PointSize = 10.0;\n }\n}\n";
20
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  var isNumber = lodashUtil.isNumber;
21
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  var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
22
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  _inherits(SimpleLineModel, _BaseModel);
@@ -1,7 +1,8 @@
1
1
  uniform vec4 u_sourceColor;
2
2
  uniform vec4 u_targetColor;
3
- uniform float opacity;
3
+ varying float v_distanceScale;
4
+ uniform float u_opacity: 1.0;
4
5
  void main() {
5
6
  gl_FragColor = mix(u_sourceColor, u_targetColor, v_distanceScale);
6
- gl_FragColor.a *= opacity; // 全局透明度
7
+ gl_FragColor.a *= u_opacity; // 全局透明度
7
8
  }
@@ -39,8 +39,6 @@ void main() {
39
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  h *= 2.0/pow(2.0, 20.0 - u_Zoom);
40
40
  }
41
41
 
42
- // #define COORDINATE_SYSTEM_P20 5.0
43
- // #define COORDINATE_SYSTEM_P20_OFFSET 6.0
44
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  // amap1.x
45
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  if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {
46
44
  // 保持高度相对不变
@@ -6,7 +6,7 @@ import _regeneratorRuntime from "@babel/runtime/regenerator";
6
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  import { IDebugLog, ILayerStage } from '@antv/l7-core';
7
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  import { injectable } from 'inversify';
8
8
  import 'reflect-metadata';
9
- import TileLayer from "../tile/tileLayer/BaseLayer";
9
+ import TileLayer from "../tile/core/BaseLayer";
10
10
  /**
11
11
  * Layer Model 初始化,更新,销毁
12
12
  */
@@ -4,7 +4,7 @@ var _dec, _class;
4
4
  import { AttributeType, gl } from '@antv/l7-core';
5
5
  import { injectable } from 'inversify';
6
6
  import 'reflect-metadata';
7
- import { isTileGroup } from "../tile/utils";
7
+ import { isTileGroup } from "../tile/utils/utils";
8
8
 
9
9
  /**
10
10
  * 在初始化阶段完成属性的注册,以及首次根据 Layer 指定的三角化方法完成 indices 和 attribute 的创建
@@ -67,14 +67,13 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
67
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  key: "buildModels",
68
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  value: function () {
69
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  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
70
- var _this$getModelParams, frag, vert, triangulation, type, _ref2, _ref2$workerEnabled, workerEnabled, enablePicking, model;
70
+ var _this$getModelParams, frag, vert, triangulation, type, model;
71
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  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
72
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  while (1) switch (_context2.prev = _context2.next) {
73
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  case 0:
74
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  _this$getModelParams = this.getModelParams(), frag = _this$getModelParams.frag, vert = _this$getModelParams.vert, triangulation = _this$getModelParams.triangulation, type = _this$getModelParams.type;
75
- _ref2 = this.layer.getLayerConfig(), _ref2$workerEnabled = _ref2.workerEnabled, workerEnabled = _ref2$workerEnabled === void 0 ? false : _ref2$workerEnabled, enablePicking = _ref2.enablePicking;
76
75
  this.layer.triangulation = triangulation;
77
- _context2.next = 5;
76
+ _context2.next = 4;
78
77
  return this.layer.buildLayerModel({
79
78
  moduleName: type,
80
79
  vertexShader: vert,
@@ -84,17 +83,12 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
84
83
  primitive: gl.TRIANGLES,
85
84
  depth: {
86
85
  enable: false
87
- },
88
- workerEnabled: workerEnabled,
89
- workerOptions: {
90
- modelType: type,
91
- enablePicking: enablePicking
92
86
  }
93
87
  });
94
- case 5:
88
+ case 4:
95
89
  model = _context2.sent;
96
90
  return _context2.abrupt("return", [model]);
97
- case 7:
91
+ case 6:
98
92
  case "end":
99
93
  return _context2.stop();
100
94
  }
@@ -108,12 +102,12 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
108
102
  }, {
109
103
  key: "registerBuiltinAttributes",
110
104
  value: function registerBuiltinAttributes() {
111
- var _ref3 = this.layer.getLayerConfig(),
112
- _ref3$opacityLinear = _ref3.opacityLinear,
113
- opacityLinear = _ref3$opacityLinear === void 0 ? {
105
+ var _ref2 = this.layer.getLayerConfig(),
106
+ _ref2$opacityLinear = _ref2.opacityLinear,
107
+ opacityLinear = _ref2$opacityLinear === void 0 ? {
114
108
  enable: false,
115
109
  dir: 'in'
116
- } : _ref3$opacityLinear;
110
+ } : _ref2$opacityLinear;
117
111
  if (opacityLinear.enable) {
118
112
  this.styleAttributeService.registerStyleAttribute({
119
113
  name: 'linear',
@@ -137,11 +131,11 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
137
131
  }, {
138
132
  key: "getModelParams",
139
133
  value: function getModelParams() {
140
- var _ref4 = this.layer.getLayerConfig(),
141
- _ref4$opacityLinear = _ref4.opacityLinear,
142
- opacityLinear = _ref4$opacityLinear === void 0 ? {
134
+ var _ref3 = this.layer.getLayerConfig(),
135
+ _ref3$opacityLinear = _ref3.opacityLinear,
136
+ opacityLinear = _ref3$opacityLinear === void 0 ? {
143
137
  enable: false
144
- } : _ref4$opacityLinear;
138
+ } : _ref3$opacityLinear;
145
139
  if (opacityLinear.enable) {
146
140
  return {
147
141
  frag: polygon_linear_frag,
@@ -7,8 +7,8 @@ import { TYPES } from '@antv/l7-core';
7
7
  import { lodashUtil } from '@antv/l7-utils';
8
8
  import { TileLayerService } from "../service/TileLayerService";
9
9
  import { TilePickService } from "../service/TilePickService";
10
- import { ProxyFuncs } from "../style/constants";
11
- import { getTileFactory } from "../tileFactory";
10
+ import { getTileFactory } from "../tile";
11
+ import { ProxyFuncs } from "../utils/constants";
12
12
  var debounce = lodashUtil.debounce;
13
13
  var BaseTileLayer = /*#__PURE__*/function () {
14
14
  // 瓦片是否加载成功
@@ -225,9 +225,11 @@ var BaseTileLayer = /*#__PURE__*/function () {
225
225
  }) // 过滤未发生变化的
226
226
  .filter(function (tile) {
227
227
  return tile.data;
228
- }).filter(function (tile) {
228
+ }) //
229
+ .filter(function (tile) {
229
230
  return tile.z >= minZoom && tile.z < maxZoom;
230
- }).map( /*#__PURE__*/function () {
231
+ }) // 过滤不可见见
232
+ .map( /*#__PURE__*/function () {
231
233
  var _ref = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee(tile) {
232
234
  var tileInstance, tileLayer;
233
235
  return _regeneratorRuntime.wrap(function _callee$(_context) {
@@ -252,7 +254,6 @@ var BaseTileLayer = /*#__PURE__*/function () {
252
254
  break;
253
255
  case 9:
254
256
  // 已加载瓦片
255
-
256
257
  _this3.tileLayerService.updateTileVisible(tile);
257
258
  _this3.tilePickService.setPickState();
258
259
  _this3.layerService.reRender();
@@ -1,5 +1,5 @@
1
- import BaseLayer from '../../../core/BaseLayer';
2
- import { IBaseLayerStyleOptions } from '../../../core/interface';
1
+ import BaseLayer from '../../core/BaseLayer';
2
+ import { IBaseLayerStyleOptions } from '../../core/interface';
3
3
  export default class TileDebugLayer extends BaseLayer<IBaseLayerStyleOptions> {
4
4
  type: string;
5
5
  zIndex: number;
@@ -9,7 +9,7 @@ import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
9
9
  import _regeneratorRuntime from "@babel/runtime/regenerator";
10
10
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
11
11
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
- import BaseLayer from "../../../core/BaseLayer";
12
+ import BaseLayer from "../../core/BaseLayer";
13
13
  var TileDebugLayer = /*#__PURE__*/function (_BaseLayer) {
14
14
  _inherits(TileDebugLayer, _BaseLayer);
15
15
  var _super = _createSuper(TileDebugLayer);
@@ -67,30 +67,23 @@ export var TileLayerService = /*#__PURE__*/function () {
67
67
  key: "updateTileVisible",
68
68
  value: function updateTileVisible(sourceTile) {
69
69
  var tile = this.getTile(sourceTile.key);
70
- // if(sourceTile.isVisible) {
71
- // // 不可见 => 可见 兄弟节点加载完成
72
- // if(sourceTile.parent) {
73
- // const flag = this.isChildrenLoaded(sourceTile.parent)
74
- // tile?.updateVisible(flag);
75
- // } else {
76
- // tile?.updateVisible(true);
77
- // }
78
-
79
- // } else {
80
- // // 可见 => 不可见 兄弟节点加载完成
81
- // if(sourceTile.parent) {
82
- // const flag = this.isChildrenLoaded(sourceTile.parent)
83
- // tile?.updateVisible(!flag);
84
- // } else {
85
- // tile?.updateVisible(false);
86
- // }
87
- // }
88
- tile === null || tile === void 0 ? void 0 : tile.updateVisible(sourceTile.isVisible);
89
- // if (sourceTile.isVisible) {
90
- // tile?.updateVisible(sourceTile.isVisible);
91
- // } else {
92
- // this.removeTile(sourceTile.key);
93
- // }
70
+ if (sourceTile.isVisible) {
71
+ // 不可见 => 可见 兄弟节点加载完成
72
+ if (sourceTile.parent) {
73
+ var flag = this.isChildrenLoaded(sourceTile.parent);
74
+ tile === null || tile === void 0 ? void 0 : tile.updateVisible(flag);
75
+ } else {
76
+ tile === null || tile === void 0 ? void 0 : tile.updateVisible(true);
77
+ }
78
+ } else {
79
+ // 可见 => 不可见 兄弟节点加载完成
80
+ if (sourceTile.parent) {
81
+ var _flag = this.isChildrenLoaded(sourceTile.parent);
82
+ tile === null || tile === void 0 ? void 0 : tile.updateVisible(!_flag);
83
+ } else {
84
+ tile === null || tile === void 0 ? void 0 : tile.updateVisible(false);
85
+ }
86
+ }
94
87
  }
95
88
  }, {
96
89
  key: "isParentLoaded",
@@ -114,9 +107,12 @@ export var TileLayerService = /*#__PURE__*/function () {
114
107
  if (childrenTile.length === 0) {
115
108
  return true;
116
109
  }
117
- return childrenTile.some(function (tile) {
110
+ return childrenTile.every(function (tile) {
118
111
  var tileLayer = _this.getTile(tile === null || tile === void 0 ? void 0 : tile.key);
119
- return (tileLayer === null || tileLayer === void 0 ? void 0 : tileLayer.isLoaded) === false;
112
+ if (!tileLayer) {
113
+ return true;
114
+ }
115
+ return (tileLayer === null || tileLayer === void 0 ? void 0 : tileLayer.isLoaded) === true;
120
116
  });
121
117
  }
122
118
  }, {
@@ -1,6 +1,8 @@
1
1
  import { ILayer, ILngLat, ITile } from '@antv/l7-core';
2
2
  import { SourceTile } from '@antv/l7-utils';
3
- export default abstract class Tile implements ITile {
3
+ import { EventEmitter } from 'eventemitter3';
4
+ export type TileEventType = 'loaded';
5
+ export default abstract class Tile extends EventEmitter implements ITile {
4
6
  x: number;
5
7
  y: number;
6
8
  z: number;
@@ -3,24 +3,36 @@ import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
3
3
  import _slicedToArray from "@babel/runtime/helpers/esm/slicedToArray";
4
4
  import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
5
5
  import _createClass from "@babel/runtime/helpers/esm/createClass";
6
+ import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
7
+ import _inherits from "@babel/runtime/helpers/esm/inherits";
8
+ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
9
+ import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
6
10
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
7
11
  import _regeneratorRuntime from "@babel/runtime/regenerator";
12
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
13
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
8
14
  import { createLayerContainer } from '@antv/l7-core';
15
+ import { EventEmitter } from 'eventemitter3';
9
16
  import PolygonLayer from "../../polygon";
10
17
  import { isNeedMask } from "./util";
11
- var Tile = /*#__PURE__*/function () {
18
+ var Tile = /*#__PURE__*/function (_EventEmitter) {
19
+ _inherits(Tile, _EventEmitter);
20
+ var _super = _createSuper(Tile);
12
21
  function Tile(sourceTile, parent) {
22
+ var _this;
13
23
  _classCallCheck(this, Tile);
14
- _defineProperty(this, "visible", true);
15
- _defineProperty(this, "layers", []);
16
- _defineProperty(this, "isLoaded", false);
17
- _defineProperty(this, "tileMaskLayers", []);
18
- this.parent = parent;
19
- this.sourceTile = sourceTile;
20
- this.x = sourceTile.x;
21
- this.y = sourceTile.y;
22
- this.z = sourceTile.z;
23
- this.key = "".concat(this.x, "_").concat(this.y, "_").concat(this.z);
24
+ _this = _super.call(this);
25
+ _defineProperty(_assertThisInitialized(_this), "visible", true);
26
+ _defineProperty(_assertThisInitialized(_this), "layers", []);
27
+ _defineProperty(_assertThisInitialized(_this), "isLoaded", false);
28
+ _defineProperty(_assertThisInitialized(_this), "tileMaskLayers", []);
29
+ _this.parent = parent;
30
+ _this.sourceTile = sourceTile;
31
+ _this.x = sourceTile.x;
32
+ _this.y = sourceTile.y;
33
+ _this.z = sourceTile.z;
34
+ _this.key = "".concat(_this.x, "_").concat(_this.y, "_").concat(_this.z);
35
+ return _this;
24
36
  }
25
37
  _createClass(Tile, [{
26
38
  key: "getLayers",
@@ -64,7 +76,7 @@ var Tile = /*#__PURE__*/function () {
64
76
  }, {
65
77
  key: "getMaskLayer",
66
78
  value: function getMaskLayer() {
67
- var _this = this;
79
+ var _this2 = this;
68
80
  var _this$parent$getLayer = this.parent.getLayerConfig(),
69
81
  maskLayers = _this$parent$getLayer.maskLayers;
70
82
  var layers = [];
@@ -75,7 +87,7 @@ var Tile = /*#__PURE__*/function () {
75
87
  return layer;
76
88
  }
77
89
  var tileLayer = layer.tileLayer;
78
- var tile = tileLayer.getTile(_this.sourceTile.key);
90
+ var tile = tileLayer.getTile(_this2.sourceTile.key);
79
91
  var l = tile === null || tile === void 0 ? void 0 : tile.getLayers()[0];
80
92
  if (l) {
81
93
  layers.push(l);
@@ -102,7 +114,9 @@ var Tile = /*#__PURE__*/function () {
102
114
  type: 'geojson',
103
115
  featureId: 'id'
104
116
  }
105
- }).shape('fill');
117
+ }).shape('fill').style({
118
+ opacity: 0.5
119
+ });
106
120
  container = createLayerContainer(this.parent.sceneContainer);
107
121
  mask.setContainer(container, this.parent.sceneContainer);
108
122
  _context.next = 5;
@@ -226,5 +240,5 @@ var Tile = /*#__PURE__*/function () {
226
240
  }
227
241
  }]);
228
242
  return Tile;
229
- }();
243
+ }(EventEmitter);
230
244
  export { Tile as default };
@@ -30,12 +30,13 @@ var VectorTile = /*#__PURE__*/function (_Tile) {
30
30
  vectorLayer = getTileLayer(this.parent.type);
31
31
  sourceOptions = this.getSourceOption();
32
32
  if (sourceOptions) {
33
- _context.next = 7;
33
+ _context.next = 8;
34
34
  break;
35
35
  }
36
36
  this.isLoaded = true;
37
+ this.emit('loaded');
37
38
  return _context.abrupt("return");
38
- case 7:
39
+ case 8:
39
40
  layer = new vectorLayer(_objectSpread({}, layerOptions)).source(sourceOptions.data, sourceOptions.options); // 初始化数据映射
40
41
  Object.keys(attributes).forEach(function (type) {
41
42
  var _attributes$attr, _attributes$attr2;
@@ -43,19 +44,20 @@ var VectorTile = /*#__PURE__*/function (_Tile) {
43
44
  // @ts-ignore
44
45
  layer[attr]((_attributes$attr = attributes[attr]) === null || _attributes$attr === void 0 ? void 0 : _attributes$attr.field, (_attributes$attr2 = attributes[attr]) === null || _attributes$attr2 === void 0 ? void 0 : _attributes$attr2.values);
45
46
  });
46
- _context.next = 11;
47
+ _context.next = 12;
47
48
  return this.addLayer(layer);
48
- case 11:
49
+ case 12:
49
50
  if (!layerOptions.tileMask) {
50
- _context.next = 14;
51
+ _context.next = 15;
51
52
  break;
52
53
  }
53
- _context.next = 14;
54
+ _context.next = 15;
54
55
  return this.addTileMask();
55
- case 14:
56
+ case 15:
56
57
  this.setLayerMinMaxZoom(layer);
57
58
  this.isLoaded = true;
58
- case 16:
59
+ this.emit('loaded');
60
+ case 18:
59
61
  case "end":
60
62
  return _context.stop();
61
63
  }
package/lib/index.js CHANGED
@@ -123,7 +123,7 @@ var _index = _interopRequireDefault(require("./line/index"));
123
123
  var _point = _interopRequireDefault(require("./point"));
124
124
  var _polygon = _interopRequireDefault(require("./polygon"));
125
125
  var _raster = _interopRequireDefault(require("./raster"));
126
- var _TileDebugLayer = _interopRequireDefault(require("./tile/tileFactory/layers/TileDebugLayer"));
126
+ var _TileDebugLayer = _interopRequireDefault(require("./tile/core/TileDebugLayer"));
127
127
  var _earth = _interopRequireDefault(require("./earth"));
128
128
  var _mask = _interopRequireDefault(require("./mask"));
129
129
  var _wind = _interopRequireDefault(require("./wind"));
@@ -21,9 +21,9 @@ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Re
21
21
  /* babel-plugin-inline-import '../shaders/simple/simpleline_frag.glsl' */
22
22
  var simple_line_frag = "\nvarying vec4 v_color;\nvoid main() {\n gl_FragColor = v_color;\n\n}\n"; // linear simple line shader
23
23
  /* babel-plugin-inline-import '../shaders/simple/simpleline_linear_frag.glsl' */
24
- var simle_linear_frag = "uniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float opacity;\nvoid main() {\n gl_FragColor = mix(u_sourceColor, u_targetColor, v_distanceScale);\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n";
24
+ var simle_linear_frag = "uniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nvarying float v_distanceScale;\nuniform float u_opacity: 1.0;\nvoid main() {\n gl_FragColor = mix(u_sourceColor, u_targetColor, v_distanceScale);\n gl_FragColor.a *= u_opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n";
25
25
  /* babel-plugin-inline-import '../shaders/simple/simpleline_vert.glsl' */
26
- var simple_line_vert = "attribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Position;\n\nattribute float a_Total_Distance;\nattribute float a_Distance;\n\nuniform mat4 u_ModelMatrix;\n\n\nuniform float u_opacity: 1.0;\nuniform float u_vertexScale: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\n\n\n#pragma include \"projection\"\n\nvarying vec4 v_color;\nvarying float v_distanceScale;\n\nvoid main() {\n\n v_color = a_Color; \n v_distanceScale = a_Distance / a_Total_Distance;\n v_color = vec4(a_Color.xyz, a_Color.w * u_opacity); \n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, project_pixel(a_Size.y) + h * 0.2, 1.0));\n } else {\n float lineHeight = a_Size.y;\n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n h *= 2.0/pow(2.0, 20.0 - u_Zoom);\n }\n\n // #define COORDINATE_SYSTEM_P20 5.0\n // #define COORDINATE_SYSTEM_P20_OFFSET 6.0\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, lineHeight + h, 1.0));\n gl_PointSize = 10.0;\n }\n}\n";
26
+ var simple_line_vert = "attribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Position;\n\nattribute float a_Total_Distance;\nattribute float a_Distance;\n\nuniform mat4 u_ModelMatrix;\n\n\nuniform float u_opacity: 1.0;\nuniform float u_vertexScale: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\n\n\n#pragma include \"projection\"\n\nvarying vec4 v_color;\nvarying float v_distanceScale;\n\nvoid main() {\n\n v_color = a_Color; \n v_distanceScale = a_Distance / a_Total_Distance;\n v_color = vec4(a_Color.xyz, a_Color.w * u_opacity); \n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, project_pixel(a_Size.y) + h * 0.2, 1.0));\n } else {\n float lineHeight = a_Size.y;\n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n h *= 2.0/pow(2.0, 20.0 - u_Zoom);\n }\n\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, lineHeight + h, 1.0));\n gl_PointSize = 10.0;\n }\n}\n";
27
27
  var isNumber = _l7Utils.lodashUtil.isNumber;
28
28
  var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
29
29
  (0, _inherits2.default)(SimpleLineModel, _BaseModel);
@@ -1,7 +1,8 @@
1
1
  uniform vec4 u_sourceColor;
2
2
  uniform vec4 u_targetColor;
3
- uniform float opacity;
3
+ varying float v_distanceScale;
4
+ uniform float u_opacity: 1.0;
4
5
  void main() {
5
6
  gl_FragColor = mix(u_sourceColor, u_targetColor, v_distanceScale);
6
- gl_FragColor.a *= opacity; // 全局透明度
7
+ gl_FragColor.a *= u_opacity; // 全局透明度
7
8
  }
@@ -39,8 +39,6 @@ void main() {
39
39
  h *= 2.0/pow(2.0, 20.0 - u_Zoom);
40
40
  }
41
41
 
42
- // #define COORDINATE_SYSTEM_P20 5.0
43
- // #define COORDINATE_SYSTEM_P20_OFFSET 6.0
44
42
  // amap1.x
45
43
  if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {
46
44
  // 保持高度相对不变
@@ -12,7 +12,7 @@ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/creat
12
12
  var _l7Core = require("@antv/l7-core");
13
13
  var _inversify = require("inversify");
14
14
  require("reflect-metadata");
15
- var _BaseLayer = _interopRequireDefault(require("../tile/tileLayer/BaseLayer"));
15
+ var _BaseLayer = _interopRequireDefault(require("../tile/core/BaseLayer"));
16
16
  var _dec, _class;
17
17
  /**
18
18
  * Layer Model 初始化,更新,销毁
@@ -10,7 +10,7 @@ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/creat
10
10
  var _l7Core = require("@antv/l7-core");
11
11
  var _inversify = require("inversify");
12
12
  require("reflect-metadata");
13
- var _utils = require("../tile/utils");
13
+ var _utils = require("../tile/utils/utils");
14
14
  var _dec, _class;
15
15
  /**
16
16
  * 在初始化阶段完成属性的注册,以及首次根据 Layer 指定的三角化方法完成 indices 和 attribute 的创建
@@ -74,14 +74,13 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
74
74
  key: "buildModels",
75
75
  value: function () {
76
76
  var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
77
- var _this$getModelParams, frag, vert, triangulation, type, _ref2, _ref2$workerEnabled, workerEnabled, enablePicking, model;
77
+ var _this$getModelParams, frag, vert, triangulation, type, model;
78
78
  return _regenerator.default.wrap(function _callee2$(_context2) {
79
79
  while (1) switch (_context2.prev = _context2.next) {
80
80
  case 0:
81
81
  _this$getModelParams = this.getModelParams(), frag = _this$getModelParams.frag, vert = _this$getModelParams.vert, triangulation = _this$getModelParams.triangulation, type = _this$getModelParams.type;
82
- _ref2 = this.layer.getLayerConfig(), _ref2$workerEnabled = _ref2.workerEnabled, workerEnabled = _ref2$workerEnabled === void 0 ? false : _ref2$workerEnabled, enablePicking = _ref2.enablePicking;
83
82
  this.layer.triangulation = triangulation;
84
- _context2.next = 5;
83
+ _context2.next = 4;
85
84
  return this.layer.buildLayerModel({
86
85
  moduleName: type,
87
86
  vertexShader: vert,
@@ -91,17 +90,12 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
91
90
  primitive: _l7Core.gl.TRIANGLES,
92
91
  depth: {
93
92
  enable: false
94
- },
95
- workerEnabled: workerEnabled,
96
- workerOptions: {
97
- modelType: type,
98
- enablePicking: enablePicking
99
93
  }
100
94
  });
101
- case 5:
95
+ case 4:
102
96
  model = _context2.sent;
103
97
  return _context2.abrupt("return", [model]);
104
- case 7:
98
+ case 6:
105
99
  case "end":
106
100
  return _context2.stop();
107
101
  }
@@ -115,12 +109,12 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
115
109
  }, {
116
110
  key: "registerBuiltinAttributes",
117
111
  value: function registerBuiltinAttributes() {
118
- var _ref3 = this.layer.getLayerConfig(),
119
- _ref3$opacityLinear = _ref3.opacityLinear,
120
- opacityLinear = _ref3$opacityLinear === void 0 ? {
112
+ var _ref2 = this.layer.getLayerConfig(),
113
+ _ref2$opacityLinear = _ref2.opacityLinear,
114
+ opacityLinear = _ref2$opacityLinear === void 0 ? {
121
115
  enable: false,
122
116
  dir: 'in'
123
- } : _ref3$opacityLinear;
117
+ } : _ref2$opacityLinear;
124
118
  if (opacityLinear.enable) {
125
119
  this.styleAttributeService.registerStyleAttribute({
126
120
  name: 'linear',
@@ -144,11 +138,11 @@ var FillModel = /*#__PURE__*/function (_BaseModel) {
144
138
  }, {
145
139
  key: "getModelParams",
146
140
  value: function getModelParams() {
147
- var _ref4 = this.layer.getLayerConfig(),
148
- _ref4$opacityLinear = _ref4.opacityLinear,
149
- opacityLinear = _ref4$opacityLinear === void 0 ? {
141
+ var _ref3 = this.layer.getLayerConfig(),
142
+ _ref3$opacityLinear = _ref3.opacityLinear,
143
+ opacityLinear = _ref3$opacityLinear === void 0 ? {
150
144
  enable: false
151
- } : _ref4$opacityLinear;
145
+ } : _ref3$opacityLinear;
152
146
  if (opacityLinear.enable) {
153
147
  return {
154
148
  frag: polygon_linear_frag,
@@ -14,8 +14,8 @@ var _l7Core = require("@antv/l7-core");
14
14
  var _l7Utils = require("@antv/l7-utils");
15
15
  var _TileLayerService = require("../service/TileLayerService");
16
16
  var _TilePickService = require("../service/TilePickService");
17
- var _constants = require("../style/constants");
18
- var _tileFactory = require("../tileFactory");
17
+ var _tile = require("../tile");
18
+ var _constants = require("../utils/constants");
19
19
  var debounce = _l7Utils.lodashUtil.debounce;
20
20
  var BaseTileLayer = /*#__PURE__*/function () {
21
21
  // 瓦片是否加载成功
@@ -232,9 +232,11 @@ var BaseTileLayer = /*#__PURE__*/function () {
232
232
  }) // 过滤未发生变化的
233
233
  .filter(function (tile) {
234
234
  return tile.data;
235
- }).filter(function (tile) {
235
+ }) //
236
+ .filter(function (tile) {
236
237
  return tile.z >= minZoom && tile.z < maxZoom;
237
- }).map( /*#__PURE__*/function () {
238
+ }) // 过滤不可见见
239
+ .map( /*#__PURE__*/function () {
238
240
  var _ref = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee(tile) {
239
241
  var tileInstance, tileLayer;
240
242
  return _regenerator.default.wrap(function _callee$(_context) {
@@ -244,7 +246,7 @@ var BaseTileLayer = /*#__PURE__*/function () {
244
246
  _context.next = 9;
245
247
  break;
246
248
  }
247
- tileInstance = (0, _tileFactory.getTileFactory)(_this3.parent);
249
+ tileInstance = (0, _tile.getTileFactory)(_this3.parent);
248
250
  tileLayer = new tileInstance(tile, _this3.parent);
249
251
  _context.next = 5;
250
252
  return tileLayer.initTileLayer();
@@ -259,7 +261,6 @@ var BaseTileLayer = /*#__PURE__*/function () {
259
261
  break;
260
262
  case 9:
261
263
  // 已加载瓦片
262
-
263
264
  _this3.tileLayerService.updateTileVisible(tile);
264
265
  _this3.tilePickService.setPickState();
265
266
  _this3.layerService.reRender();
@@ -14,7 +14,7 @@ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits
14
14
  var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
15
15
  var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
16
16
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
17
- var _BaseLayer2 = _interopRequireDefault(require("../../../core/BaseLayer"));
17
+ var _BaseLayer2 = _interopRequireDefault(require("../../core/BaseLayer"));
18
18
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
19
19
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
20
20
  var TileDebugLayer = /*#__PURE__*/function (_BaseLayer) {