@antv/l7-layers 2.19.11 → 2.20.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/canvas/models/canvas.js +2 -2
- package/es/core/BaseLayer.d.ts +1 -1
- package/es/core/BaseLayer.js +18 -11
- package/es/core/BaseModel.d.ts +3 -1
- package/es/core/BaseModel.js +28 -4
- package/es/core/CommonStyleAttribute.d.ts +15 -0
- package/es/core/CommonStyleAttribute.js +21 -0
- package/es/core/TextureService.js +2 -2
- package/es/earth/index.js +1 -1
- package/es/geometry/index.js +1 -1
- package/es/geometry/models/billboard.js +1 -1
- package/es/geometry/models/plane.js +2 -2
- package/es/geometry/models/sprite.js +2 -2
- package/es/heatmap/index.js +1 -1
- package/es/heatmap/models/heatmap.js +4 -4
- package/es/image/models/image.js +1 -1
- package/es/line/index.js +1 -1
- package/es/line/models/arc.js +1 -1
- package/es/line/models/arc_3d.js +1 -1
- package/es/line/models/earthArc_3d.js +1 -1
- package/es/line/models/great_circle.js +1 -1
- package/es/line/models/line.js +1 -1
- package/es/line/models/linearline.js +1 -1
- package/es/line/models/wall.js +1 -1
- package/es/plugins/DataMappingPlugin.js +1 -1
- package/es/plugins/PixelPickingPlugin.d.ts +4 -1
- package/es/plugins/PixelPickingPlugin.js +91 -22
- package/es/plugins/RegisterStyleAttributePlugin.d.ts +0 -1
- package/es/plugins/RegisterStyleAttributePlugin.js +4 -22
- package/es/plugins/ShaderUniformPlugin.d.ts +2 -0
- package/es/plugins/ShaderUniformPlugin.js +74 -6
- package/es/point/index.js +1 -1
- package/es/point/models/fill.js +31 -7
- package/es/point/models/fillmage.js +1 -1
- package/es/point/models/image.js +1 -1
- package/es/point/models/normal.js +30 -12
- package/es/point/models/text.js +1 -1
- package/es/point/shaders/fill_frag.glsl +20 -14
- package/es/point/shaders/fill_vert.glsl +19 -18
- package/es/point/shaders/normal_frag.glsl +4 -3
- package/es/point/shaders/normal_vert.glsl +12 -11
- package/es/polygon/index.js +1 -1
- package/es/polygon/models/extrude.js +1 -1
- package/es/polygon/models/extrusion.js +1 -1
- package/es/polygon/models/ocean.js +3 -3
- package/es/polygon/models/water.js +1 -1
- package/es/raster/models/raster.js +2 -2
- package/es/raster/models/rasterRgb.js +1 -1
- package/es/raster/models/rasterTerrainRgb.js +1 -1
- package/es/tile/core/BaseLayer.js +4 -4
- package/es/tile/interaction/getRasterData.js +4 -4
- package/es/tile/service/TileLayerService.js +4 -4
- package/es/tile/service/TilePickService.js +3 -3
- package/es/tile/tile/Tile.d.ts +3 -0
- package/es/tile/tile/Tile.js +2 -2
- package/es/wind/models/wind.js +5 -6
- package/lib/canvas/index.js +2 -3
- package/lib/canvas/models/canvas.js +4 -5
- package/lib/canvas/models/index.js +1 -2
- package/lib/citybuliding/building.js +2 -3
- package/lib/citybuliding/models/build.js +2 -3
- package/lib/core/BaseLayer.js +19 -13
- package/lib/core/BaseModel.js +30 -7
- package/lib/core/CommonStyleAttribute.js +22 -0
- package/lib/core/LayerPickService.js +2 -3
- package/lib/core/TextureService.js +4 -5
- package/lib/core/constant.js +3 -5
- package/lib/core/interface.js +6 -11
- package/lib/core/schema.js +2 -3
- package/lib/core/shape/Path.js +3 -6
- package/lib/core/triangulation.js +2 -2
- package/lib/earth/index.js +3 -4
- package/lib/earth/models/atmosphere.js +2 -3
- package/lib/earth/models/base.js +2 -3
- package/lib/earth/models/bloomsphere.js +2 -3
- package/lib/earth/utils.js +3 -6
- package/lib/geometry/index.js +3 -4
- package/lib/geometry/models/billboard.js +3 -4
- package/lib/geometry/models/index.js +1 -2
- package/lib/geometry/models/plane.js +4 -5
- package/lib/geometry/models/sprite.js +4 -5
- package/lib/heatmap/index.js +3 -4
- package/lib/heatmap/models/grid.js +2 -3
- package/lib/heatmap/models/grid3d.js +2 -3
- package/lib/heatmap/models/heatmap.js +6 -7
- package/lib/heatmap/models/hexagon.js +2 -3
- package/lib/heatmap/models/index.js +1 -2
- package/lib/image/index.js +2 -3
- package/lib/image/models/image.js +3 -4
- package/lib/image/models/index.js +1 -2
- package/lib/line/index.js +3 -4
- package/lib/line/models/arc.js +3 -4
- package/lib/line/models/arc_3d.js +3 -4
- package/lib/line/models/earthArc_3d.js +3 -4
- package/lib/line/models/flow.js +2 -3
- package/lib/line/models/great_circle.js +3 -4
- package/lib/line/models/index.js +1 -2
- package/lib/line/models/line.js +3 -4
- package/lib/line/models/linearline.js +3 -4
- package/lib/line/models/simpleLine.js +2 -3
- package/lib/line/models/wall.js +3 -4
- package/lib/mask/index.js +2 -3
- package/lib/mask/models/fill.js +2 -3
- package/lib/mask/models/index.js +1 -2
- package/lib/plugins/DataMappingPlugin.js +3 -4
- package/lib/plugins/DataSourcePlugin.js +2 -3
- package/lib/plugins/FeatureScalePlugin.js +4 -5
- package/lib/plugins/LayerAnimateStylePlugin.js +2 -3
- package/lib/plugins/LayerMaskPlugin.js +2 -3
- package/lib/plugins/LayerModelPlugin.js +2 -3
- package/lib/plugins/LayerStylePlugin.js +2 -3
- package/lib/plugins/LightingPlugin.js +2 -3
- package/lib/plugins/MultiPassRendererPlugin.js +2 -3
- package/lib/plugins/PixelPickingPlugin.js +93 -25
- package/lib/plugins/RegisterStyleAttributePlugin.js +6 -25
- package/lib/plugins/ShaderUniformPlugin.js +75 -8
- package/lib/plugins/UpdateModelPlugin.js +2 -3
- package/lib/plugins/UpdateStyleAttributePlugin.js +2 -3
- package/lib/point/index.js +3 -4
- package/lib/point/models/billboard_point.js +2 -3
- package/lib/point/models/earthExtrude.js +2 -3
- package/lib/point/models/earthFill.js +2 -3
- package/lib/point/models/extrude.js +2 -3
- package/lib/point/models/fill.js +33 -10
- package/lib/point/models/fillmage.js +3 -4
- package/lib/point/models/image.js +3 -4
- package/lib/point/models/index.js +1 -2
- package/lib/point/models/normal.js +32 -15
- package/lib/point/models/radar.js +2 -3
- package/lib/point/models/text.js +3 -4
- package/lib/point/shaders/fill_frag.glsl +20 -14
- package/lib/point/shaders/fill_vert.glsl +19 -18
- package/lib/point/shaders/normal_frag.glsl +4 -3
- package/lib/point/shaders/normal_vert.glsl +12 -11
- package/lib/polygon/index.js +3 -4
- package/lib/polygon/models/extrude.js +3 -4
- package/lib/polygon/models/extrusion.js +3 -4
- package/lib/polygon/models/fill.js +2 -3
- package/lib/polygon/models/index.js +1 -2
- package/lib/polygon/models/ocean.js +5 -6
- package/lib/polygon/models/water.js +3 -4
- package/lib/raster/index.js +2 -3
- package/lib/raster/models/index.js +1 -2
- package/lib/raster/models/raster.js +4 -5
- package/lib/raster/models/rasterRgb.js +3 -4
- package/lib/raster/models/rasterTerrainRgb.js +3 -4
- package/lib/tile/core/BaseLayer.js +6 -7
- package/lib/tile/core/TileDebugLayer.js +2 -3
- package/lib/tile/interaction/getRasterData.js +4 -4
- package/lib/tile/service/TileLayerService.js +6 -7
- package/lib/tile/service/TilePickService.js +5 -6
- package/lib/tile/service/TileSourceService.js +4 -5
- package/lib/tile/tile/DebugTile.js +2 -3
- package/lib/tile/tile/ImageTile.js +2 -3
- package/lib/tile/tile/MaskTile.js +2 -3
- package/lib/tile/tile/RasterRGBTile.js +2 -3
- package/lib/tile/tile/RasterTerrainRGBTile.js +2 -3
- package/lib/tile/tile/RasterTile.js +2 -3
- package/lib/tile/tile/Tile.js +4 -5
- package/lib/tile/tile/VectorTile.js +2 -3
- package/lib/tile/utils/constants.js +2 -3
- package/lib/tile/utils/utils.js +1 -2
- package/lib/utils/blend.js +2 -3
- package/lib/utils/collision-index.js +2 -3
- package/lib/utils/extrude_polyline.js +2 -3
- package/lib/utils/grid-index.js +1 -2
- package/lib/utils/simpleLine.js +2 -3
- package/lib/wind/index.js +2 -3
- package/lib/wind/models/index.js +1 -2
- package/lib/wind/models/wind.js +7 -9
- package/lib/wind/models/windRender.js +4 -5
- package/lib/wind/models/windShader.js +6 -12
- package/package.json +7 -7
package/lib/core/BaseLayer.js
CHANGED
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@@ -47,7 +47,7 @@ var isEqual = _l7Utils.lodashUtil.isEqual,
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* 分配 layer id
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*/
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var layerIdCounter = 0;
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var BaseLayer = (_dec = (0, _l7Core.lazyInject)(_l7Core.TYPES.IGlobalConfigService), (_class = /*#__PURE__*/function (_ref) {
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var BaseLayer = exports.default = (_dec = (0, _l7Core.lazyInject)(_l7Core.TYPES.IGlobalConfigService), (_class = /*#__PURE__*/function (_ref) {
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(0, _inherits2.default)(BaseLayer, _ref);
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var _super = _createSuper(BaseLayer);
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// private pickingPassRender: IPass<'pixelPicking'>;
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@@ -381,7 +381,7 @@ var BaseLayer = (_dec = (0, _l7Core.lazyInject)(_l7Core.TYPES.IGlobalConfigServi
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id: this.id,
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type: this.type
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};
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-
(_this$debugService = this.debugService) === null || _this$debugService === void 0
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(_this$debugService = this.debugService) === null || _this$debugService === void 0 || _this$debugService.log(key, values);
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}
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}, {
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key: "updateModelData",
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@@ -957,6 +957,12 @@ var BaseLayer = (_dec = (0, _l7Core.lazyInject)(_l7Core.TYPES.IGlobalConfigServi
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if (this.isDestroyed) {
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return;
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}
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+
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// destroy all UBOs
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this.layerModel.uniformBuffers.forEach(function (buffer) {
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buffer.destroy();
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});
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// remove child layer
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this.layerChildren.map(function (child) {
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return child.destroy(false);
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this.hooks.beforeDestroy.call();
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// 清除sources事件
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this.layerSource.off('update', this.sourceEvent);
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(_this$multiPassRender = this.multiPassRenderer) === null || _this$multiPassRender === void 0
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(_this$multiPassRender = this.multiPassRenderer) === null || _this$multiPassRender === void 0 || _this$multiPassRender.destroy();
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this.textureService.destroy();
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// 清除所有属性以及关联的 vao == 销毁所有 => model this.models.forEach((model) => model.destroy());
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this.hooks.afterDestroy.call();
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// Tip: 清除各个图层自定义的 models 资源
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(_this$layerModel = this.layerModel) === null || _this$layerModel === void 0
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(_this$tileLayer = this.tileLayer) === null || _this$tileLayer === void 0
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(_this$layerModel = this.layerModel) === null || _this$layerModel === void 0 || _this$layerModel.clearModels(refresh);
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(_this$tileLayer = this.tileLayer) === null || _this$tileLayer === void 0 || _this$tileLayer.destroy();
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this.models = [];
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// 清除图层日志(如果有的话:非瓦片相关)
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(_this$debugService2 = this.debugService) === null || _this$debugService2 === void 0
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(_this$debugService2 = this.debugService) === null || _this$debugService2 === void 0 || _this$debugService2.removeLog(this.id);
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this.emit('remove', {
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target: this,
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type: 'remove'
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this.models.forEach(function (model) {
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return model.destroy();
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});
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(_this$layerModel2 = this.layerModel) === null || _this$layerModel2 === void 0
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(_this$layerModel2 = this.layerModel) === null || _this$layerModel2 === void 0 || _this$layerModel2.clearModels();
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this.models = [];
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}
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}, {
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value: function getLegend(name) {
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var _attribute$scale, _scales$0$option, _attribute$scale2;
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var attribute = this.styleAttributeService.getLayerStyleAttribute(name);
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var scales = (attribute === null || attribute === void 0
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var scales = (attribute === null || attribute === void 0 || (_attribute$scale = attribute.scale) === null || _attribute$scale === void 0 ? void 0 : _attribute$scale.scalers) || [];
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return {
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type: (_scales$0$option = scales[0].option) === null || _scales$0$option === void 0 ? void 0 : _scales$0$option.type,
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field: attribute === null || attribute === void 0
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field: attribute === null || attribute === void 0 || (_attribute$scale2 = attribute.scale) === null || _attribute$scale2 === void 0 ? void 0 : _attribute$scale2.field,
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items: this.getLegendItems(name)
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};
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}
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_this$shaderModuleSer = this.shaderModuleService.getModule(moduleName), vs = _this$shaderModuleSer.vs, fs = _this$shaderModuleSer.fs, uniforms = _this$shaderModuleSer.uniforms;
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createModel = this.rendererService.createModel;
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return _context3.abrupt("return", new Promise(function (resolve) {
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// console.log(this.encodedData)
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var _this10$styleAttribut = _this10.styleAttributeService.createAttributesAndIndices(_this10.encodedData, triangulation, styleOption),
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attributes = _this10$styleAttribut.attributes,
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elements = _this10$styleAttribut.elements,
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fs: fs,
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vs: vs,
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elements: elements,
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blend: _blend.BlendTypes[_l7Core.BlendType.normal]
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blend: _blend.BlendTypes[_l7Core.BlendType.normal],
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uniformBuffers: [].concat((0, _toConsumableArray2.default)(_this10.layerModel.uniformBuffers), (0, _toConsumableArray2.default)(_this10.rendererService.uniformBuffers)),
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textures: _this10.layerModel.textures
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}, rest);
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if (count) {
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enumerable: true,
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writable: true,
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initializer: null
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})), _class));
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exports.default = BaseLayer;
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})), _class));
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package/lib/core/BaseModel.js
CHANGED
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var _l7Utils = require("@antv/l7-utils");
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var _blend = require("../utils/blend");
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var _stencil = require("../utils/stencil");
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var _CommonStyleAttribute = require("./CommonStyleAttribute");
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var _constant = require("./constant");
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var _CommonStyleAttribute = require("./CommonStyleAttribute");
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var _dec, _class, _descriptor;
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var shaderLocationMap = {
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opacity: _CommonStyleAttribute.ShaderLocation.OPACITY,
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stroke: _CommonStyleAttribute.ShaderLocation.STROKE,
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offsets: _CommonStyleAttribute.ShaderLocation.OFFSETS,
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rotation: _CommonStyleAttribute.ShaderLocation.ROTATION,
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extrusionBase: _CommonStyleAttribute.ShaderLocation.EXTRUSION_BASE
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};
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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var BaseModel = (_dec = (0, _l7Core.lazyInject)(_l7Core.TYPES.IGlobalConfigService), (_class = /*#__PURE__*/function () {
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var BaseModel = exports.default = (_dec = (0, _l7Core.lazyInject)(_l7Core.TYPES.IGlobalConfigService), (_class = /*#__PURE__*/function () {
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// @lazyInject(TYPES.IIconService)
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// protected readonly iconService: IIconService;
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function BaseModel(layer) {
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(0, _defineProperty2.default)(this, "uniformBuffers", []);
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(0, _defineProperty2.default)(this, "preStyleAttribute", {});
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(0, _defineProperty2.default)(this, "encodeStyleAttribute", {});
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(0, _initializerDefineProperty2.default)(this, "configService", _descriptor, this);
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value: function getInject() {
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var encodeStyleAttribute = this.layer.encodeStyleAttribute;
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var str = '';
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// a_Position = 0
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// a_Color = 1
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// a_PickingColor = 2
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var uniforms = [];
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str += "\n #ifdef USE_ATTRIBUTE_".concat(key.toUpperCase(), "\n
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str += "\n #ifdef USE_ATTRIBUTE_".concat(key.toUpperCase(), "\n layout(location = ").concat(shaderLocationMap[key], ") in ").concat(_constant.DefaultUniformStyleType[key], " a_").concat(key.charAt(0).toUpperCase() + key.slice(1), ";\n #endif\n\n ");
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innerStr += "\n\n #ifdef USE_ATTRIBUTE_".concat(key.toUpperCase(), "\n ").concat(_constant.DefaultUniformStyleType[key], " ").concat(key, " = a_").concat(key.charAt(0).toUpperCase() + key.slice(1), ";\n #else\n ").concat(_constant.DefaultUniformStyleType[key], " ").concat(key, " = u_").concat(key, ";\n #endif\n\n ");
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@@ -276,5 +300,4 @@ var BaseModel = (_dec = (0, _l7Core.lazyInject)(_l7Core.TYPES.IGlobalConfigServi
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})), _class));
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@@ -3,8 +3,25 @@
|
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Object.defineProperty(exports, "__esModule", {
|
|
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value: true
|
|
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|
});
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exports.ShaderLocation = void 0;
|
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|
exports.getCommonStyleAttributeOptions = getCommonStyleAttributeOptions;
|
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var _l7Core = require("@antv/l7-core");
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var ShaderLocation = exports.ShaderLocation = /*#__PURE__*/function (ShaderLocation) {
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ShaderLocation[ShaderLocation["POSITION"] = 0] = "POSITION";
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ShaderLocation[ShaderLocation["COLOR"] = 1] = "COLOR";
|
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ShaderLocation[ShaderLocation["VERTEX_ID"] = 2] = "VERTEX_ID";
|
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ShaderLocation[ShaderLocation["PICKING_COLOR"] = 3] = "PICKING_COLOR";
|
|
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ShaderLocation[ShaderLocation["STROKE"] = 4] = "STROKE";
|
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ShaderLocation[ShaderLocation["OPACITY"] = 5] = "OPACITY";
|
|
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ShaderLocation[ShaderLocation["OFFSETS"] = 6] = "OFFSETS";
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ShaderLocation[ShaderLocation["ROTATION"] = 7] = "ROTATION";
|
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|
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ShaderLocation[ShaderLocation["EXTRUSION_BASE"] = 8] = "EXTRUSION_BASE";
|
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|
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ShaderLocation[ShaderLocation["SIZE"] = 9] = "SIZE";
|
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|
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ShaderLocation[ShaderLocation["SHAPE"] = 10] = "SHAPE";
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ShaderLocation[ShaderLocation["EXTRUDE"] = 11] = "EXTRUDE";
|
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ShaderLocation[ShaderLocation["MAX"] = 12] = "MAX";
|
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return ShaderLocation;
|
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}({});
|
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25
|
function getCommonStyleAttributeOptions(name) {
|
|
9
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|
switch (name) {
|
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// // roate
|
|
@@ -14,6 +31,7 @@ function getCommonStyleAttributeOptions(name) {
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type: _l7Core.AttributeType.Attribute,
|
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descriptor: {
|
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name: 'a_Rotation',
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shaderLocation: ShaderLocation.ROTATION,
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buffer: {
|
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|
usage: _l7Core.gl.DYNAMIC_DRAW,
|
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|
data: [],
|
|
@@ -33,6 +51,7 @@ function getCommonStyleAttributeOptions(name) {
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|
type: _l7Core.AttributeType.Attribute,
|
|
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|
descriptor: {
|
|
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|
name: 'a_Stroke',
|
|
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|
+
shaderLocation: ShaderLocation.STROKE,
|
|
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|
buffer: {
|
|
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56
|
// give the WebGL driver a hint that this buffer may change
|
|
38
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|
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
@@ -53,6 +72,7 @@ function getCommonStyleAttributeOptions(name) {
|
|
|
53
72
|
type: _l7Core.AttributeType.Attribute,
|
|
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|
descriptor: {
|
|
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74
|
name: 'a_Opacity',
|
|
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|
+
shaderLocation: ShaderLocation.OPACITY,
|
|
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|
buffer: {
|
|
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|
// give the WebGL driver a hint that this buffer may change
|
|
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78
|
usage: _l7Core.gl.STATIC_DRAW,
|
|
@@ -73,6 +93,7 @@ function getCommonStyleAttributeOptions(name) {
|
|
|
73
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|
type: _l7Core.AttributeType.Attribute,
|
|
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94
|
descriptor: {
|
|
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|
name: 'a_ExtrusionBase',
|
|
96
|
+
shaderLocation: ShaderLocation.EXTRUSION_BASE,
|
|
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97
|
buffer: {
|
|
77
98
|
// give the WebGL driver a hint that this buffer may change
|
|
78
99
|
usage: _l7Core.gl.STATIC_DRAW,
|
|
@@ -93,6 +114,7 @@ function getCommonStyleAttributeOptions(name) {
|
|
|
93
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|
type: _l7Core.AttributeType.Attribute,
|
|
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|
descriptor: {
|
|
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|
name: 'a_Offsets',
|
|
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|
+
shaderLocation: ShaderLocation.OFFSETS,
|
|
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|
buffer: {
|
|
97
119
|
// give the WebGL driver a hint that this buffer may change
|
|
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|
usage: _l7Core.gl.STATIC_DRAW,
|
|
@@ -11,7 +11,7 @@ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/cl
|
|
|
11
11
|
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
|
|
12
12
|
var _l7Core = require("@antv/l7-core");
|
|
13
13
|
var _l7Utils = require("@antv/l7-utils");
|
|
14
|
-
var BaseLayerPickService = /*#__PURE__*/function () {
|
|
14
|
+
var BaseLayerPickService = exports.default = /*#__PURE__*/function () {
|
|
15
15
|
function BaseLayerPickService(layer) {
|
|
16
16
|
(0, _classCallCheck2.default)(this, BaseLayerPickService);
|
|
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17
|
this.layer = layer;
|
|
@@ -133,5 +133,4 @@ var BaseLayerPickService = /*#__PURE__*/function () {
|
|
|
133
133
|
}
|
|
134
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|
}]);
|
|
135
135
|
return BaseLayerPickService;
|
|
136
|
-
}();
|
|
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|
-
exports.default = BaseLayerPickService;
|
|
136
|
+
}();
|
|
@@ -9,7 +9,7 @@ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/cl
|
|
|
9
9
|
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
|
|
10
10
|
var _l7Core = require("@antv/l7-core");
|
|
11
11
|
var _l7Utils = require("@antv/l7-utils");
|
|
12
|
-
var TextureService = /*#__PURE__*/function () {
|
|
12
|
+
var TextureService = exports.default = /*#__PURE__*/function () {
|
|
13
13
|
function TextureService(layer) {
|
|
14
14
|
(0, _classCallCheck2.default)(this, TextureService);
|
|
15
15
|
this.layer = layer;
|
|
@@ -53,7 +53,7 @@ var TextureService = /*#__PURE__*/function () {
|
|
|
53
53
|
key: "destroy",
|
|
54
54
|
value: function destroy() {
|
|
55
55
|
var _this$colorTexture;
|
|
56
|
-
(_this$colorTexture = this.colorTexture) === null || _this$colorTexture === void 0
|
|
56
|
+
(_this$colorTexture = this.colorTexture) === null || _this$colorTexture === void 0 || _this$colorTexture.destroy();
|
|
57
57
|
}
|
|
58
58
|
}, {
|
|
59
59
|
key: "getColorRampBar",
|
|
@@ -75,9 +75,8 @@ var TextureService = /*#__PURE__*/function () {
|
|
|
75
75
|
key: "getTextureKey",
|
|
76
76
|
value: function getTextureKey(colorRamp, domain) {
|
|
77
77
|
var _colorRamp$positions;
|
|
78
|
-
return "".concat(colorRamp.colors.join('_'), "_").concat(colorRamp === null || colorRamp === void 0
|
|
78
|
+
return "".concat(colorRamp.colors.join('_'), "_").concat(colorRamp === null || colorRamp === void 0 || (_colorRamp$positions = colorRamp.positions) === null || _colorRamp$positions === void 0 ? void 0 : _colorRamp$positions.join('_'), "_").concat(colorRamp.type, "_").concat(domain === null || domain === void 0 ? void 0 : domain.join('_'));
|
|
79
79
|
}
|
|
80
80
|
}]);
|
|
81
81
|
return TextureService;
|
|
82
|
-
}();
|
|
83
|
-
exports.default = TextureService;
|
|
82
|
+
}();
|
package/lib/core/constant.js
CHANGED
|
@@ -4,7 +4,7 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
4
4
|
value: true
|
|
5
5
|
});
|
|
6
6
|
exports.DefaultUniformStyleValue = exports.DefaultUniformStyleType = void 0;
|
|
7
|
-
var DefaultUniformStyleValue = {
|
|
7
|
+
var DefaultUniformStyleValue = exports.DefaultUniformStyleValue = {
|
|
8
8
|
opacity: 1,
|
|
9
9
|
stroke: [1, 0, 0, 1],
|
|
10
10
|
offsets: [0, 0],
|
|
@@ -13,8 +13,7 @@ var DefaultUniformStyleValue = {
|
|
|
13
13
|
strokeOpacity: 1,
|
|
14
14
|
thetaOffset: 0.314
|
|
15
15
|
};
|
|
16
|
-
exports.
|
|
17
|
-
var DefaultUniformStyleType = {
|
|
16
|
+
var DefaultUniformStyleType = exports.DefaultUniformStyleType = {
|
|
18
17
|
opacity: 'float',
|
|
19
18
|
stroke: 'vec4',
|
|
20
19
|
offsets: 'vec2',
|
|
@@ -23,5 +22,4 @@ var DefaultUniformStyleType = {
|
|
|
23
22
|
extrusionBase: 'float',
|
|
24
23
|
strokeOpacity: 'float',
|
|
25
24
|
thetaOffset: 'float'
|
|
26
|
-
};
|
|
27
|
-
exports.DefaultUniformStyleType = DefaultUniformStyleType;
|
|
25
|
+
};
|
package/lib/core/interface.js
CHANGED
|
@@ -4,19 +4,17 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
4
4
|
value: true
|
|
5
5
|
});
|
|
6
6
|
exports.lineStyleType = exports.TextureBlend = exports.SizeUnitType = exports.LinearDir = exports.CanvasUpdateType = void 0;
|
|
7
|
-
var lineStyleType = /*#__PURE__*/function (lineStyleType) {
|
|
7
|
+
var lineStyleType = exports.lineStyleType = /*#__PURE__*/function (lineStyleType) {
|
|
8
8
|
lineStyleType[lineStyleType["solid"] = 0] = "solid";
|
|
9
9
|
lineStyleType[lineStyleType["dash"] = 1] = "dash";
|
|
10
10
|
return lineStyleType;
|
|
11
11
|
}({});
|
|
12
|
-
exports.
|
|
13
|
-
var LinearDir = /*#__PURE__*/function (LinearDir) {
|
|
12
|
+
var LinearDir = exports.LinearDir = /*#__PURE__*/function (LinearDir) {
|
|
14
13
|
LinearDir["VERTICAL"] = "vertical";
|
|
15
14
|
LinearDir["HORIZONTAL"] = "horizontal";
|
|
16
15
|
return LinearDir;
|
|
17
16
|
}({});
|
|
18
|
-
exports.
|
|
19
|
-
var TextureBlend = /*#__PURE__*/function (TextureBlend) {
|
|
17
|
+
var TextureBlend = exports.TextureBlend = /*#__PURE__*/function (TextureBlend) {
|
|
20
18
|
TextureBlend["NORMAL"] = "normal";
|
|
21
19
|
TextureBlend["REPLACE"] = "replace";
|
|
22
20
|
return TextureBlend;
|
|
@@ -24,16 +22,13 @@ var TextureBlend = /*#__PURE__*/function (TextureBlend) {
|
|
|
24
22
|
/**
|
|
25
23
|
* 基础图层类型定义
|
|
26
24
|
*/
|
|
27
|
-
exports.
|
|
28
|
-
var SizeUnitType = /*#__PURE__*/function (SizeUnitType) {
|
|
25
|
+
var SizeUnitType = exports.SizeUnitType = /*#__PURE__*/function (SizeUnitType) {
|
|
29
26
|
SizeUnitType[SizeUnitType["pixel"] = 0] = "pixel";
|
|
30
27
|
SizeUnitType[SizeUnitType["meter"] = 1] = "meter";
|
|
31
28
|
return SizeUnitType;
|
|
32
29
|
}({}); // 栅格瓦片图层
|
|
33
|
-
exports.
|
|
34
|
-
var CanvasUpdateType = /*#__PURE__*/function (CanvasUpdateType) {
|
|
30
|
+
var CanvasUpdateType = exports.CanvasUpdateType = /*#__PURE__*/function (CanvasUpdateType) {
|
|
35
31
|
CanvasUpdateType["ALWAYS"] = "always";
|
|
36
32
|
CanvasUpdateType["DRAGEND"] = "dragend";
|
|
37
33
|
return CanvasUpdateType;
|
|
38
|
-
}({});
|
|
39
|
-
exports.CanvasUpdateType = CanvasUpdateType;
|
|
34
|
+
}({});
|
package/lib/core/schema.js
CHANGED
|
@@ -7,7 +7,7 @@ exports.default = void 0;
|
|
|
7
7
|
/**
|
|
8
8
|
* BaseLayer Schema
|
|
9
9
|
*/
|
|
10
|
-
var _default = {
|
|
10
|
+
var _default = exports.default = {
|
|
11
11
|
properties: {
|
|
12
12
|
enablePicking: {
|
|
13
13
|
type: 'boolean'
|
|
@@ -28,5 +28,4 @@ var _default = {
|
|
|
28
28
|
}]
|
|
29
29
|
}
|
|
30
30
|
}
|
|
31
|
-
};
|
|
32
|
-
exports.default = _default;
|
|
31
|
+
};
|
package/lib/core/shape/Path.js
CHANGED
|
@@ -14,7 +14,7 @@ exports.square = square;
|
|
|
14
14
|
exports.triangle = triangle;
|
|
15
15
|
var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
|
|
16
16
|
var _geometryShape;
|
|
17
|
-
var ShapeType3D = /*#__PURE__*/function (ShapeType3D) {
|
|
17
|
+
var ShapeType3D = exports.ShapeType3D = /*#__PURE__*/function (ShapeType3D) {
|
|
18
18
|
ShapeType3D["CYLINDER"] = "cylinder";
|
|
19
19
|
ShapeType3D["SQUARECOLUMN"] = "squareColumn";
|
|
20
20
|
ShapeType3D["TRIANGLECOLUMN"] = "triangleColumn";
|
|
@@ -22,8 +22,7 @@ var ShapeType3D = /*#__PURE__*/function (ShapeType3D) {
|
|
|
22
22
|
ShapeType3D["PENTAGONCOLUMN"] = "pentagonColumn";
|
|
23
23
|
return ShapeType3D;
|
|
24
24
|
}({});
|
|
25
|
-
exports.
|
|
26
|
-
var ShapeType2D = /*#__PURE__*/function (ShapeType2D) {
|
|
25
|
+
var ShapeType2D = exports.ShapeType2D = /*#__PURE__*/function (ShapeType2D) {
|
|
27
26
|
ShapeType2D["CIRCLE"] = "circle";
|
|
28
27
|
ShapeType2D["SQUARE"] = "square";
|
|
29
28
|
ShapeType2D["TRIANGLE"] = "triangle";
|
|
@@ -36,7 +35,6 @@ var ShapeType2D = /*#__PURE__*/function (ShapeType2D) {
|
|
|
36
35
|
* @param pointCount 顶点个数 3 => 三角形
|
|
37
36
|
* @param start 顶点起始角度 调整图形的方向
|
|
38
37
|
*/
|
|
39
|
-
exports.ShapeType2D = ShapeType2D;
|
|
40
38
|
function polygonPath(pointCount) {
|
|
41
39
|
var start = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
|
|
42
40
|
var step = Math.PI * 2 / pointCount;
|
|
@@ -67,5 +65,4 @@ function hexagon() {
|
|
|
67
65
|
function pentagon() {
|
|
68
66
|
return polygonPath(5);
|
|
69
67
|
}
|
|
70
|
-
var geometryShape = (_geometryShape = {}, (0, _defineProperty2.default)(_geometryShape, ShapeType2D.CIRCLE, circle), (0, _defineProperty2.default)(_geometryShape, ShapeType2D.HEXAGON, hexagon), (0, _defineProperty2.default)(_geometryShape, ShapeType2D.TRIANGLE, triangle), (0, _defineProperty2.default)(_geometryShape, ShapeType2D.SQUARE, square), (0, _defineProperty2.default)(_geometryShape, ShapeType2D.PENTAGON, pentagon), (0, _defineProperty2.default)(_geometryShape, ShapeType3D.CYLINDER, circle), (0, _defineProperty2.default)(_geometryShape, ShapeType3D.HEXAGONCOLUMN, hexagon), (0, _defineProperty2.default)(_geometryShape, ShapeType3D.TRIANGLECOLUMN, triangle), (0, _defineProperty2.default)(_geometryShape, ShapeType3D.SQUARECOLUMN, square), (0, _defineProperty2.default)(_geometryShape, ShapeType3D.PENTAGONCOLUMN, pentagon), _geometryShape);
|
|
71
|
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exports.geometryShape = geometryShape;
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var geometryShape = exports.geometryShape = (_geometryShape = {}, (0, _defineProperty2.default)(_geometryShape, ShapeType2D.CIRCLE, circle), (0, _defineProperty2.default)(_geometryShape, ShapeType2D.HEXAGON, hexagon), (0, _defineProperty2.default)(_geometryShape, ShapeType2D.TRIANGLE, triangle), (0, _defineProperty2.default)(_geometryShape, ShapeType2D.SQUARE, square), (0, _defineProperty2.default)(_geometryShape, ShapeType2D.PENTAGON, pentagon), (0, _defineProperty2.default)(_geometryShape, ShapeType3D.CYLINDER, circle), (0, _defineProperty2.default)(_geometryShape, ShapeType3D.HEXAGONCOLUMN, hexagon), (0, _defineProperty2.default)(_geometryShape, ShapeType3D.TRIANGLECOLUMN, triangle), (0, _defineProperty2.default)(_geometryShape, ShapeType3D.SQUARECOLUMN, square), (0, _defineProperty2.default)(_geometryShape, ShapeType3D.PENTAGONCOLUMN, pentagon), _geometryShape);
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@@ -33,8 +33,8 @@ var _utils = require("../earth/utils");
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var _extrude_polyline = _interopRequireDefault(require("../utils/extrude_polyline"));
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var _extrude = _interopRequireWildcard(require("./shape/extrude"));
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function _getRequireWildcardCache(
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function _interopRequireWildcard(
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function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(e) { return e ? t : r; })(e); }
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function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != _typeof(e) && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && Object.prototype.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
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var GeometryCache = {};
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package/lib/earth/index.js
CHANGED
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@@ -26,7 +26,7 @@ var EarthModels = {
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bloomSphere: _bloomsphere.default
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var earthLayerTypes = ['base', 'atomSphere', 'bloomSphere'];
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var EarthLayer = /*#__PURE__*/function (_BaseLayer) {
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var EarthLayer = exports.default = /*#__PURE__*/function (_BaseLayer) {
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var shape = (shapeAttribute === null || shapeAttribute === void 0
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var shape = (shapeAttribute === null || shapeAttribute === void 0 || (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field) || 'base';
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@@ -96,5 +96,4 @@ var EarthLayer = /*#__PURE__*/function (_BaseLayer) {
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}(_BaseLayer2.default);
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exports.default = EarthLayer;
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}(_BaseLayer2.default);
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@@ -23,7 +23,7 @@ var atmoSphereFrag = "\nuniform float u_opacity;\nuniform vec3 u_CameraPosition;
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/* babel-plugin-inline-import '../shaders/atmosphere_vert.glsl' */
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var atmoSphereVert = "\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute vec2 a_Uv;\nattribute vec4 a_Color;\nuniform vec3 u_CameraPosition;\nvarying float v_CamreaDistance;\n\nuniform mat4 u_ViewProjectionMatrix;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_ViewMatrix;\n\nvarying vec3 vVertexNormal;\nvarying vec4 v_Color;\nvarying float v_offset;\n\nvoid main() {\n float EARTH_RADIUS = 100.0;\n \n v_Color = a_Color;\n\n v_offset = min(((length(u_CameraPosition) - EARTH_RADIUS)/600.0) * 0.5 + 0.4, 1.0);\n vVertexNormal = a_Normal;\n\n gl_Position = u_ViewProjectionMatrix * u_ModelMatrix * vec4(a_Position, 1.0);\n}\n";
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var isNumber = _l7Utils.lodashUtil.isNumber;
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var EarthAtomSphereModel = /*#__PURE__*/function (_BaseModel) {
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var EarthAtomSphereModel = exports.default = /*#__PURE__*/function (_BaseModel) {
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(0, _inherits2.default)(EarthAtomSphereModel, _BaseModel);
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var _super = _createSuper(EarthAtomSphereModel);
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function EarthAtomSphereModel() {
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}(_BaseModel2.default);
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}(_BaseModel2.default);
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package/lib/earth/models/base.js
CHANGED
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@@ -23,7 +23,7 @@ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Re
|
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|
var baseFrag = "\nuniform sampler2D u_texture;\n\nvarying vec2 v_texCoord;\nvarying float v_lightWeight;\n\n\nvoid main() {\n\n vec4 color = texture2D(u_texture,vec2(v_texCoord.x,v_texCoord.y));\n color.xyz = color.xyz * v_lightWeight;\n gl_FragColor = color;\n}\n";
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/* babel-plugin-inline-import '../shaders/base_vert.glsl' */
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var baseVert = "// attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute vec2 a_Uv;\nvarying vec2 v_texCoord;\n\n// attribute vec2 a_Extrude;\n// attribute float a_Size;\n// attribute float a_Shape;\n\nuniform vec3 u_CameraPosition;\nuniform mat4 u_ViewProjectionMatrix;\nuniform mat4 u_ModelMatrix;\nuniform float u_ambientRatio : 0.5;\nuniform float u_diffuseRatio : 0.3;\nuniform float u_specularRatio : 0.2;\nuniform vec3 u_sunLight: [1.0, -10.5, 12.0];\n\n\n\nfloat calc_lighting(vec4 pos) {\n\n vec3 worldPos = vec3(pos * u_ModelMatrix);\n\n vec3 worldNormal = a_Normal;\n\n // cal light weight\n vec3 viewDir = normalize(u_CameraPosition - worldPos);\n\n vec3 lightDir = normalize(u_sunLight);\n\n vec3 halfDir = normalize(viewDir+lightDir);\n // lambert\n float lambert = dot(worldNormal, lightDir);\n // specular\n float specular = pow(max(0.0, dot(worldNormal, halfDir)), 32.0);\n //sum to light weight\n float lightWeight = u_ambientRatio + u_diffuseRatio * lambert + u_specularRatio * specular;\n\n return lightWeight;\n}\n\nvarying float v_lightWeight;\nvoid main() {\n\n v_texCoord = a_Uv;\n\n float lightWeight = calc_lighting(vec4(a_Position, 1.0));\n v_lightWeight = lightWeight;\n\n gl_Position = u_ViewProjectionMatrix * u_ModelMatrix * vec4(a_Position, 1.0);\n}\n";
|
|
26
|
-
var BaseEarthModel = /*#__PURE__*/function (_BaseModel) {
|
|
26
|
+
var BaseEarthModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
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|
(0, _inherits2.default)(BaseEarthModel, _BaseModel);
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|
var _super = _createSuper(BaseEarthModel);
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|
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|
function BaseEarthModel() {
|
|
@@ -214,5 +214,4 @@ var BaseEarthModel = /*#__PURE__*/function (_BaseModel) {
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|
}
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|
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}]);
|
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return BaseEarthModel;
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|
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}(_BaseModel2.default);
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|
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exports.default = BaseEarthModel;
|
|
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|
+
}(_BaseModel2.default);
|
|
@@ -23,7 +23,7 @@ var bloomSphereFrag = "\nuniform float u_opacity;\nuniform vec3 u_CameraPosition
|
|
|
23
23
|
/* babel-plugin-inline-import '../shaders/bloomsphere_vert.glsl' */
|
|
24
24
|
var bloomSphereVert = "\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute vec2 a_Uv;\nattribute vec4 a_Color;\nuniform vec3 u_CameraPosition;\nuniform mat4 u_ViewProjectionMatrix;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_ViewMatrix;\n\nvarying vec3 vVertexNormal;\nvarying vec4 v_Color;\n\nvoid main() {\n v_Color = a_Color;\n\n vVertexNormal = a_Normal;\n\n gl_Position = u_ViewProjectionMatrix * u_ModelMatrix * vec4(a_Position, 1.0);\n}\n";
|
|
25
25
|
var isNumber = _l7Utils.lodashUtil.isNumber;
|
|
26
|
-
var EarthBloomSphereModel = /*#__PURE__*/function (_BaseModel) {
|
|
26
|
+
var EarthBloomSphereModel = exports.default = /*#__PURE__*/function (_BaseModel) {
|
|
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27
|
(0, _inherits2.default)(EarthBloomSphereModel, _BaseModel);
|
|
28
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|
var _super = _createSuper(EarthBloomSphereModel);
|
|
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29
|
function EarthBloomSphereModel() {
|
|
@@ -155,5 +155,4 @@ var EarthBloomSphereModel = /*#__PURE__*/function (_BaseModel) {
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|
|
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|
}
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|
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|
}]);
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return EarthBloomSphereModel;
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|
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}(_BaseModel2.default);
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|
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|
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exports.default = EarthBloomSphereModel;
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|
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|
+
}(_BaseModel2.default);
|
package/lib/earth/utils.js
CHANGED
|
@@ -12,18 +12,15 @@ var _glMatrix = require("gl-matrix");
|
|
|
12
12
|
// 该文件专门记录地球模式的数值
|
|
13
13
|
|
|
14
14
|
// 地球网格半径
|
|
15
|
-
var EARTH_RADIUS = 100;
|
|
16
|
-
exports.
|
|
17
|
-
var
|
|
18
|
-
exports.EARTH_SEGMENTS = EARTH_SEGMENTS;
|
|
19
|
-
var EARTH_RADIUS_OUTER = 40;
|
|
15
|
+
var EARTH_RADIUS = exports.EARTH_RADIUS = 100;
|
|
16
|
+
var EARTH_SEGMENTS = exports.EARTH_SEGMENTS = 36;
|
|
17
|
+
var EARTH_RADIUS_OUTER = exports.EARTH_RADIUS_OUTER = 40;
|
|
20
18
|
|
|
21
19
|
/**
|
|
22
20
|
* 角度转弧度
|
|
23
21
|
* @param deg
|
|
24
22
|
* @returns
|
|
25
23
|
*/
|
|
26
|
-
exports.EARTH_RADIUS_OUTER = EARTH_RADIUS_OUTER;
|
|
27
24
|
function torad(deg) {
|
|
28
25
|
return deg / 180 * Math.acos(-1);
|
|
29
26
|
}
|
package/lib/geometry/index.js
CHANGED
|
@@ -18,7 +18,7 @@ var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
|
|
|
18
18
|
var _models = _interopRequireDefault(require("./models"));
|
|
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19
|
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
|
|
20
20
|
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
|
21
|
-
var GeometryLayer = /*#__PURE__*/function (_BaseLayer) {
|
|
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|
+
var GeometryLayer = exports.default = /*#__PURE__*/function (_BaseLayer) {
|
|
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22
|
(0, _inherits2.default)(GeometryLayer, _BaseLayer);
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|
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23
|
var _super = _createSuper(GeometryLayer);
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|
function GeometryLayer() {
|
|
@@ -83,7 +83,7 @@ var GeometryLayer = /*#__PURE__*/function (_BaseLayer) {
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|
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|
value: function getModelType() {
|
|
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|
var _shapeAttribute$scale;
|
|
85
85
|
var shapeAttribute = this.styleAttributeService.getLayerStyleAttribute('shape');
|
|
86
|
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var shape = shapeAttribute === null || shapeAttribute === void 0
|
|
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|
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var shape = shapeAttribute === null || shapeAttribute === void 0 || (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field;
|
|
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|
if (shape === 'plane') {
|
|
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|
return 'plane';
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|
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} else if (shape === 'sprite') {
|
|
@@ -96,5 +96,4 @@ var GeometryLayer = /*#__PURE__*/function (_BaseLayer) {
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|
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|
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|
}]);
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|
return GeometryLayer;
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|
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}(_BaseLayer2.default);
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exports.default = GeometryLayer;
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|
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}(_BaseLayer2.default);
|
|
@@ -23,7 +23,7 @@ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Re
|
|
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|
var planeFrag = "\nuniform sampler2D u_texture;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying vec2 v_uv;\n\n#pragma include \"picking\"\nvoid main() {\n gl_FragColor = texture2D(u_texture, vec2(v_uv.x, 1.0 - v_uv.y));\n gl_FragColor.a *= u_opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
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|
/* babel-plugin-inline-import '../shaders/billboard_vert.glsl' */
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|
var planeVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity;\nuniform vec2 u_size: [1.0, 1.0];\nuniform mat2 u_RotateMatrix;\n\nattribute vec3 a_Extrude;\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nattribute vec3 a_Color;\n\nvarying vec3 v_Color;\nvarying vec2 v_uv;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\nvoid main() {\n vec3 extrude = a_Extrude;\n v_Color = a_Color;\n v_uv = a_Uv;\n\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n // \u8BA1\u7B97\u7ECF\u7EAC\u5EA6\u70B9\u4F4D\u5750\u6807\n vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n\n // \u8BA1\u7B97\u7ED5 z \u8F74\u65CB\u8F6C\u540E\u7684\u504F\u79FB\n vec2 offsetXY = project_pixel(u_RotateMatrix * vec2(extrude.x * u_size.x, 0.0));\n // \u7ED5 z \u8F74\u65CB\u8F6C\n float x = project_pos.x + offsetXY.x;\n float y = project_pos.y + offsetXY.y;\n // z \u8F74\u4E0D\u53C2\u4E0E\u65CB\u8F6C\n float z = project_pixel(extrude.y * u_size.y + raiseHeight);\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(x , y, z , 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
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|
-
var BillBoardModel = /*#__PURE__*/function (_BaseModel) {
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|
+
var BillBoardModel = exports.default = /*#__PURE__*/function (_BaseModel) {
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|
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var _super = _createSuper(BillBoardModel);
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|
function BillBoardModel() {
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|
@@ -86,7 +86,7 @@ var BillBoardModel = /*#__PURE__*/function (_BaseModel) {
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(_this$texture = this.texture) === null || _this$texture === void 0
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(_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
|
|
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|
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}, {
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|
@@ -214,5 +214,4 @@ var BillBoardModel = /*#__PURE__*/function (_BaseModel) {
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|
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}]);
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|
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return BillBoardModel;
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}(_BaseModel2.default);
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|
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|
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exports.default = BillBoardModel;
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|
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}(_BaseModel2.default);
|
|
@@ -24,7 +24,7 @@ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Re
|
|
|
24
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|
var planeFrag = "\nuniform sampler2D u_texture;\nuniform float u_mapFlag;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying vec2 v_uv;\nvarying float v_clip;\n\n#pragma include \"picking\"\nvoid main() {\n // gl_FragColor = vec4(v_Color, u_opacity);\n if(u_mapFlag > 0.0) {\n gl_FragColor = texture2D(u_texture, vec2(v_uv.x, 1.0 - v_uv.y));\n gl_FragColor.a *= u_opacity;\n } else {\n // gl_FragColor = vec4(v_uv, 0.0, u_opacity);\n gl_FragColor = vec4(v_Color, u_opacity);\n }\n gl_FragColor.a *= v_clip;\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
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|
25
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|
/* babel-plugin-inline-import '../shaders/plane_vert.glsl' */
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|
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|
var planeVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\n\nuniform float u_opacity;\nuniform float u_terrainClipHeight;\n\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nattribute vec3 a_Color;\n\nvarying vec3 v_Color;\nvarying vec2 v_uv;\nvarying float v_clip;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\nvoid main() {\n v_Color = a_Color;\n v_uv = a_Uv;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_clip = 1.0;\n if(a_Position.z < u_terrainClipHeight) {\n v_clip = 0.0;\n }\n \n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy, a_Position.z, 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
|
|
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|
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var PlaneModel = /*#__PURE__*/function (_BaseModel) {
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|
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var PlaneModel = exports.default = /*#__PURE__*/function (_BaseModel) {
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|
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|
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(_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
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this.terrainImage = null;
|
|
148
|
-
(_this$texture2 = this.texture) === null || _this$texture2 === void 0
|
|
148
|
+
(_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
|
|
149
149
|
}
|
|
150
150
|
}, {
|
|
151
151
|
key: "initModels",
|
|
@@ -378,5 +378,4 @@ var PlaneModel = /*#__PURE__*/function (_BaseModel) {
|
|
|
378
378
|
}
|
|
379
379
|
}]);
|
|
380
380
|
return PlaneModel;
|
|
381
|
-
}(_BaseModel2.default);
|
|
382
|
-
exports.default = PlaneModel;
|
|
381
|
+
}(_BaseModel2.default);
|