@antv/l7-layers 2.19.10 → 2.19.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/core/BaseLayer.js +4 -4
- package/es/core/interface.d.ts +13 -9
- package/es/core/line_trangluation.d.ts +19 -0
- package/es/core/line_trangluation.js +91 -0
- package/es/core/shape/arrow.d.ts +25 -0
- package/es/core/shape/arrow.js +160 -0
- package/es/core/triangulation.d.ts +2 -8
- package/es/core/triangulation.js +6 -34
- package/es/line/index.js +2 -1
- package/es/line/models/arc.js +5 -3
- package/es/line/models/arc_3d.js +3 -1
- package/es/line/models/earthArc_3d.js +3 -1
- package/es/line/models/flow.js +4 -5
- package/es/line/models/line.js +2 -14
- package/es/line/shaders/dash/arc_dash_vert.glsl +2 -5
- package/es/line/shaders/flow/flow_line_vert.glsl +36 -6
- package/es/line/shaders/linear/arc_linear_vert.glsl +2 -3
- package/es/plugins/DataMappingPlugin.js +2 -19
- package/es/tile/tile/Tile.d.ts +0 -1
- package/lib/core/BaseLayer.js +4 -4
- package/lib/core/line_trangluation.js +99 -0
- package/lib/core/shape/arrow.js +174 -0
- package/lib/core/triangulation.js +6 -35
- package/lib/line/index.js +2 -1
- package/lib/line/models/arc.js +5 -3
- package/lib/line/models/arc_3d.js +3 -1
- package/lib/line/models/earthArc_3d.js +3 -1
- package/lib/line/models/flow.js +4 -5
- package/lib/line/models/line.js +2 -14
- package/lib/line/shaders/dash/arc_dash_vert.glsl +2 -5
- package/lib/line/shaders/flow/flow_line_vert.glsl +36 -6
- package/lib/line/shaders/linear/arc_linear_vert.glsl +2 -3
- package/lib/plugins/DataMappingPlugin.js +2 -19
- package/package.json +7 -7
package/lib/line/models/flow.js
CHANGED
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@@ -16,13 +16,13 @@ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/ge
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var _l7Core = require("@antv/l7-core");
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var _l7Utils = require("@antv/l7-utils");
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var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
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-
var
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var _line_trangluation = require("../../core/line_trangluation");
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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/* babel-plugin-inline-import '../shaders/flow/flow_line_frag.glsl' */
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var flow_line_frag = "#extension GL_OES_standard_derivatives : enable\n\nvarying vec4 v_color;\n\n\n// line texture\n\n#pragma include \"picking\"\n\nvoid main() {\ngl_FragColor = v_color;\ngl_FragColor = filterColor(gl_FragColor);\n}\n"; // linear simple line shader
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/* babel-plugin-inline-import '../shaders/flow/flow_line_vert.glsl' */
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var flow_line_vert = "attribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec4 a_Instance;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\n\nuniform mat4 u_ModelMatrix;\n\n\n#pragma include \"projection\"\n#pragma include \"picking\"\nvarying vec4 v_color;\nuniform float u_gap_width: 1.0;\nuniform float u_stroke_width: 1.0;\nuniform float u_stroke_opacity: 1.0;\n\n\nvoid main() {\n\n// \u900F\u660E\u5EA6\u8BA1\u7B97\n vec2 source = a_Instance.rg; // \u8D77\u59CB\u70B9\n vec2 target = a_Instance.ba; // \u7EC8\u70B9\n vec2 flowlineDir =
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var flow_line_vert = "attribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec4 a_Instance;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\n\nuniform mat4 u_ModelMatrix;\n\n\n#pragma include \"projection\"\n#pragma include \"project\"\n#pragma include \"picking\"\nvarying vec4 v_color;\nuniform float u_gap_width: 1.0;\nuniform float u_stroke_width: 1.0;\nuniform float u_stroke_opacity: 1.0;\n\nvec2 project_pixel_offset(vec2 offsets) {\n\n vec2 data = project_pixel(offsets);\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n // P20_2 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF3\n return data;\n }\n\n return vec2(data.x, -data.y);;\n}\n\nvec2 line_dir(vec2 target, vec2 source) {\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n // P20_2 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF3\n return normalize(target - source);\n }\n return normalize(ProjectFlat(target) - ProjectFlat(source));\n}\n\nfloat flag_gap() {\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n // P20_2 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF3\n return 1.;\n }\n return -1.;\n\n}\n\n\nvoid main() {\n\n// \u900F\u660E\u5EA6\u8BA1\u7B97\n vec2 source = a_Instance.rg; // \u8D77\u59CB\u70B9\n vec2 target = a_Instance.ba; // \u7EC8\u70B9\n vec2 flowlineDir = line_dir(target,source);\n vec2 perpendicularDir = vec2(flowlineDir.y, flowlineDir.x); // mapbox || \u9AD8\u5FB7\n\n\n vec2 position = mix(source, target, a_Position.x);\n \n float lengthCommon = length(project_position(vec4(target,0,1)) - project_position(vec4(source,0,1))); // \n vec2 offsetDistances = a_Size.x * project_pixel_offset(vec2(a_Position.y, a_Position.z)); // Mapbox || \u9AD8\u5FB7\n vec2 limitedOffsetDistances = clamp( \n offsetDistances,\n project_pixel(-lengthCommon*.2), project_pixel(lengthCommon*.2)\n );\n\n\n float startOffsetCommon = project_pixel(offsets[0]);\n float endOffsetCommon = project_pixel(offsets[1]);\n float endpointOffset = mix(\n clamp(startOffsetCommon, 0.0, lengthCommon*.2),\n -clamp(endOffsetCommon, 0.0, lengthCommon*.2),\n a_Position.x\n );\n\n vec2 normalsCommon = u_stroke_width * project_pixel_offset(vec2(a_Normal.x, a_Normal.y)); // mapbox || \u9AD8\u5FB7\n\n float gapCommon = flag_gap() * project_pixel(u_gap_width);\n vec3 offsetCommon = vec3(\n flowlineDir * (limitedOffsetDistances[1] + normalsCommon.y + endpointOffset * 1.05) -\n perpendicularDir * (limitedOffsetDistances[0] + gapCommon + normalsCommon.x),\n 0.0\n );\n\n\n vec4 project_pos = project_position(vec4(position.xy, 0, 1.0));\n\n vec4 fillColor = vec4(a_Color.rgb, a_Color.a * opacity);\n v_color = mix(fillColor, vec4(u_stroke.xyz, u_stroke.w * fillColor.w * u_stroke_opacity), a_Normal.z);\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy + offsetCommon.xy, 0., 1.0));\n\n\n\n setPickingColor(a_PickingColor);\n}\n";
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var FlowLineModel = /*#__PURE__*/function (_BaseModel) {
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(0, _inherits2.default)(FlowLineModel, _BaseModel);
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var _super = _createSuper(FlowLineModel);
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@@ -43,8 +43,6 @@ var FlowLineModel = /*#__PURE__*/function (_BaseModel) {
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_ref$strokeOpacity = _ref.strokeOpacity,
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strokeOpacity = _ref$strokeOpacity === void 0 ? 1 : _ref$strokeOpacity;
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return (0, _objectSpread2.default)({
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-
// u_opacity: opacity,
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// u_offsets: offsets,
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u_gap_width: gapWidth,
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u_stroke_width: strokeWidth,
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u_stroke: (0, _l7Utils.rgb2arr)(stroke),
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@@ -84,7 +82,8 @@ var FlowLineModel = /*#__PURE__*/function (_BaseModel) {
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vertexShader: flow_line_vert,
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fragmentShader: flow_line_frag,
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inject: this.getInject(),
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triangulation:
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triangulation: _line_trangluation.FlowLineTriangulation,
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styleOption: this.layer.getLayerConfig().symbol,
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primitive: _l7Core.gl.TRIANGLES,
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depth: {
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enable: false
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package/lib/line/models/line.js
CHANGED
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@@ -103,14 +103,7 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
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_ref$linearDir = _ref.linearDir,
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linearDir = _ref$linearDir === void 0 ? _interface.LinearDir.VERTICAL : _ref$linearDir,
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_ref$blur = _ref.blur,
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blur = _ref$blur === void 0 ? [1, 1, 1] : _ref$blur
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_ref$arrow = _ref.arrow,
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arrow = _ref$arrow === void 0 ? {
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enable: false,
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arrowWidth: 2,
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arrowHeight: 3,
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tailWidth: 1
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} : _ref$arrow;
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blur = _ref$blur === void 0 ? [1, 1, 1] : _ref$blur;
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if (dashArray.length === 2) {
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dashArray.push(0, 0);
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}
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@@ -151,12 +144,7 @@ var LineModel = /*#__PURE__*/function (_BaseModel) {
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u_heightfixed: Number(heightfixed),
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// 顶点高度 scale
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u_vertexScale: vertexHeightScale,
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u_raisingHeight: Number(raisingHeight)
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// arrow
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u_arrow: Number(arrow.enable),
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u_arrowHeight: arrow.arrowHeight || 3,
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u_arrowWidth: arrow.arrowWidth || 2,
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u_tailWidth: arrow.tailWidth === undefined ? 1 : arrow.tailWidth
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u_raisingHeight: Number(raisingHeight)
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}, this.getStyleAttribute());
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}
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}, {
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@@ -13,9 +13,6 @@ uniform vec4 u_dash_array: [10.0, 5., 0, 0];
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uniform float u_lineDir: 1.0;
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varying vec4 v_dash_array;
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varying float v_distance_ratio;
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uniform float u_thetaOffset: 0.314;
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#pragma include "projection"
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#pragma include "project"
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#pragma include "picking"
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v_distance_ratio = segmentIndex / segmentNumber;
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vec4 curr = project_position(vec4(interpolate(source, target, segmentRatio,
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vec4 next = project_position(vec4(interpolate(source, target, nextSegmentRatio,
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vec4 curr = project_position(vec4(interpolate(source, target, segmentRatio, thetaOffset), 0.0, 1.0));
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vec4 next = project_position(vec4(interpolate(source, target, nextSegmentRatio, thetaOffset), 0.0, 1.0));
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vec2 offset = project_pixel(getExtrusionOffset((next.xy - curr.xy) * indexDir, a_Position.y));
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#pragma include "projection"
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#pragma include "project"
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#pragma include "picking"
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varying vec4 v_color;
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uniform float u_gap_width: 1.0;
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uniform float u_stroke_width: 1.0;
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uniform float u_stroke_opacity: 1.0;
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vec2 project_pixel_offset(vec2 offsets) {
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vec2 data = project_pixel(offsets);
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if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {
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// P20_2 坐标系下,为了和 Web 墨卡托坐标系统一,zoom 默认减3
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return data;
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}
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return vec2(data.x, -data.y);;
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}
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vec2 line_dir(vec2 target, vec2 source) {
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if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {
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// P20_2 坐标系下,为了和 Web 墨卡托坐标系统一,zoom 默认减3
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return normalize(target - source);
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}
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return normalize(ProjectFlat(target) - ProjectFlat(source));
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}
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float flag_gap() {
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if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {
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// P20_2 坐标系下,为了和 Web 墨卡托坐标系统一,zoom 默认减3
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return 1.;
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}
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return -1.;
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}
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void main() {
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// 透明度计算
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vec2 source = a_Instance.rg; // 起始点
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vec2 target = a_Instance.ba; // 终点
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vec2 flowlineDir =
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vec2 perpendicularDir = vec2(
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vec2 flowlineDir = line_dir(target,source);
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vec2 perpendicularDir = vec2(flowlineDir.y, flowlineDir.x); // mapbox || 高德
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vec2 position = mix(source, target, a_Position.x);
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float lengthCommon = length(project_position(vec4(target,0,1)) - project_position(vec4(source,0,1))); //
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vec2 offsetDistances = a_Size.x *
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vec2 offsetDistances = a_Size.x * project_pixel_offset(vec2(a_Position.y, a_Position.z)); // Mapbox || 高德
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vec2 limitedOffsetDistances = clamp(
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offsetDistances,
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project_pixel(-lengthCommon*.
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project_pixel(-lengthCommon*.2), project_pixel(lengthCommon*.2)
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);
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a_Position.x
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vec2 normalsCommon = u_stroke_width *
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vec2 normalsCommon = u_stroke_width * project_pixel_offset(vec2(a_Normal.x, a_Normal.y)); // mapbox || 高德
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float gapCommon =
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float gapCommon = flag_gap() * project_pixel(u_gap_width);
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vec3 offsetCommon = vec3(
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flowlineDir * (limitedOffsetDistances[1] + normalsCommon.y + endpointOffset * 1.05) -
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perpendicularDir * (limitedOffsetDistances[0] + gapCommon + normalsCommon.x),
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uniform float u_lineDir: 1.0;
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uniform float u_thetaOffset: 0.314;
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uniform vec4 u_sourceColor;
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uniform vec4 u_targetColor;
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float indexDir = mix(-1.0, 1.0, step(segmentIndex, 0.0));
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float nextSegmentRatio = getSegmentRatio(segmentIndex + indexDir);
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float d_distance_ratio;
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vec4 curr = project_position(vec4(interpolate(source, target, segmentRatio,
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vec4 next = project_position(vec4(interpolate(source, target, nextSegmentRatio,
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vec4 curr = project_position(vec4(interpolate(source, target, segmentRatio, thetaOffset), 0.0, 1.0));
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vec4 next = project_position(vec4(interpolate(source, target, nextSegmentRatio, thetaOffset), 0.0, 1.0));
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// v_normal = getNormal((next.xy - curr.xy) * indexDir, a_Position.y);
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//unProjCustomCoord
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@@ -147,11 +147,6 @@ var DataMappingPlugin = (_dec = (0, _inversify.injectable)(), _dec2 = (0, _inver
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key: "mapping",
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value: function mapping(layer, attributes, data, predata) {
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var _this3 = this;
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var _ref5 = layer.getLayerConfig(),
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_ref5$arrow = _ref5.arrow,
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arrow = _ref5$arrow === void 0 ? {
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enable: false
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} : _ref5$arrow;
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var usedAttributes = attributes.filter(function (attribute) {
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return attribute.scale !== undefined;
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}).filter(function (attribute) {
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@@ -179,18 +174,6 @@ var DataMappingPlugin = (_dec = (0, _inversify.injectable)(), _dec2 = (0, _inver
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encodeRecord.shape = _this3.fontService.getIconFontKey(encodeRecord[attribute.name]);
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}
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});
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if (arrow.enable && encodeRecord.shape === 'line') {
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|
-
// 只有在线图层且支持配置箭头的时候进行插入顶点的处理
|
|
184
|
-
var coords = encodeRecord.coordinates;
|
|
185
|
-
// @ts-ignore
|
|
186
|
-
if (layer.arrowInsertCount < layer.encodeDataLength) {
|
|
187
|
-
// Tip: arrowInsert 的判断用于确保每一条线数据 arrow 的属性点只会被植入一次
|
|
188
|
-
var arrowPoint = _this3.getArrowPoints(coords[0], coords[1]);
|
|
189
|
-
encodeRecord.coordinates.splice(1, 0, arrowPoint, arrowPoint);
|
|
190
|
-
// @ts-ignore
|
|
191
|
-
layer.arrowInsertCount++;
|
|
192
|
-
}
|
|
193
|
-
}
|
|
194
177
|
return encodeRecord;
|
|
195
178
|
});
|
|
196
179
|
attributes.forEach(function (attribute) {
|
|
@@ -280,9 +263,9 @@ var DataMappingPlugin = (_dec = (0, _inversify.injectable)(), _dec2 = (0, _inver
|
|
|
280
263
|
}
|
|
281
264
|
var scalers = (attribute === null || attribute === void 0 ? void 0 : (_attribute$scale = attribute.scale) === null || _attribute$scale === void 0 ? void 0 : _attribute$scale.scalers) || [];
|
|
282
265
|
var params = [];
|
|
283
|
-
scalers.forEach(function (
|
|
266
|
+
scalers.forEach(function (_ref5) {
|
|
284
267
|
var _attribute$scale2;
|
|
285
|
-
var field =
|
|
268
|
+
var field = _ref5.field;
|
|
286
269
|
if (record.hasOwnProperty(field) || ((_attribute$scale2 = attribute.scale) === null || _attribute$scale2 === void 0 ? void 0 : _attribute$scale2.type) === 'variable') {
|
|
287
270
|
// TODO:多字段,常量
|
|
288
271
|
params.push(record[field]);
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@antv/l7-layers",
|
|
3
|
-
"version": "2.19.
|
|
3
|
+
"version": "2.19.11",
|
|
4
4
|
"description": "L7's collection of built-in layers",
|
|
5
5
|
"main": "lib/index.js",
|
|
6
6
|
"module": "es/index.js",
|
|
@@ -27,10 +27,10 @@
|
|
|
27
27
|
"license": "ISC",
|
|
28
28
|
"dependencies": {
|
|
29
29
|
"@antv/async-hook": "^2.2.9",
|
|
30
|
-
"@antv/l7-core": "2.19.
|
|
31
|
-
"@antv/l7-maps": "2.19.
|
|
32
|
-
"@antv/l7-source": "2.19.
|
|
33
|
-
"@antv/l7-utils": "2.19.
|
|
30
|
+
"@antv/l7-core": "2.19.11",
|
|
31
|
+
"@antv/l7-maps": "2.19.11",
|
|
32
|
+
"@antv/l7-source": "2.19.11",
|
|
33
|
+
"@antv/l7-utils": "2.19.11",
|
|
34
34
|
"@babel/runtime": "^7.7.7",
|
|
35
35
|
"@mapbox/martini": "^0.2.0",
|
|
36
36
|
"@turf/clone": "^6.5.0",
|
|
@@ -52,7 +52,7 @@
|
|
|
52
52
|
"reflect-metadata": "^0.1.13"
|
|
53
53
|
},
|
|
54
54
|
"devDependencies": {
|
|
55
|
-
"@antv/l7-test-utils": "2.19.
|
|
55
|
+
"@antv/l7-test-utils": "2.19.11",
|
|
56
56
|
"@types/d3-array": "^2.0.0",
|
|
57
57
|
"@types/d3-color": "^1.2.2",
|
|
58
58
|
"@types/d3-interpolate": "1.1.6",
|
|
@@ -61,7 +61,7 @@
|
|
|
61
61
|
"@types/gl-matrix": "^2.4.5",
|
|
62
62
|
"@types/lodash": "^4.14.138"
|
|
63
63
|
},
|
|
64
|
-
"gitHead": "
|
|
64
|
+
"gitHead": "a16cafc9907fb3a118ee97df82832c88e114446d",
|
|
65
65
|
"publishConfig": {
|
|
66
66
|
"access": "public"
|
|
67
67
|
}
|