@antv/l7-layers 2.18.3 → 2.19.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (208) hide show
  1. package/es/citybuliding/models/build.js +1 -1
  2. package/es/citybuliding/shaders/build_vert.glsl +0 -1
  3. package/es/core/BaseLayer.js +3 -2
  4. package/es/core/BaseModel.js +4 -2
  5. package/es/core/CommonStyleAttribute.js +20 -0
  6. package/es/core/interface.d.ts +4 -0
  7. package/es/{Geometry → geometry}/models/billboard.js +1 -1
  8. package/es/{Geometry → geometry}/models/plane.js +1 -1
  9. package/es/{Geometry → geometry}/models/sprite.js +1 -1
  10. package/{lib/Geometry → es/geometry}/shaders/billboard_vert.glsl +1 -8
  11. package/es/geometry/shaders/plane_vert.glsl +31 -0
  12. package/es/{Geometry → geometry}/shaders/sprite_vert.glsl +2 -8
  13. package/es/heatmap/models/grid.js +1 -1
  14. package/es/heatmap/models/grid3d.js +1 -1
  15. package/es/heatmap/models/heatmap.js +1 -1
  16. package/es/heatmap/models/hexagon.js +1 -1
  17. package/es/heatmap/shaders/grid_vert.glsl +1 -1
  18. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +1 -1
  19. package/es/heatmap/shaders/hexagon_3d_vert.glsl +1 -1
  20. package/es/heatmap/shaders/hexagon_vert.glsl +1 -1
  21. package/es/image/models/image.js +1 -1
  22. package/es/image/shaders/image_vert.glsl +3 -7
  23. package/es/index.d.ts +1 -1
  24. package/es/index.js +1 -1
  25. package/es/line/models/arc.js +3 -3
  26. package/es/line/models/arc_3d.js +2 -2
  27. package/es/line/models/earthArc_3d.js +2 -2
  28. package/es/line/models/flow.js +1 -1
  29. package/es/line/models/great_circle.js +1 -1
  30. package/es/line/models/line.js +2 -2
  31. package/es/line/models/linearline.js +1 -1
  32. package/es/line/models/simpleLine.js +1 -1
  33. package/es/line/models/wall.js +1 -1
  34. package/es/line/shaders/dash/arc_dash_vert.glsl +3 -6
  35. package/es/line/shaders/dash/line_dash_vert.glsl +2 -1
  36. package/es/line/shaders/flow/flow_line_vert.glsl +2 -7
  37. package/es/line/shaders/line_arc2d_vert.glsl +1 -1
  38. package/es/line/shaders/line_arc_3d_vert.glsl +3 -8
  39. package/es/line/shaders/line_arc_great_circle_vert.glsl +4 -6
  40. package/es/line/shaders/line_arc_vert.glsl +3 -9
  41. package/es/line/shaders/line_bezier_vert.glsl +1 -1
  42. package/es/line/shaders/line_vert.glsl +1 -1
  43. package/es/line/shaders/linear/arc3d_linear_vert.glsl +2 -8
  44. package/es/line/shaders/linear/arc_linear_vert.glsl +3 -6
  45. package/es/line/shaders/linearLine/line_linear_vert.glsl +1 -1
  46. package/es/line/shaders/simple/simpleline_vert.glsl +1 -1
  47. package/es/line/shaders/wall/wall_vert.glsl +1 -1
  48. package/es/mask/models/fill.js +1 -1
  49. package/es/mask/shaders/mask_vert.glsl +1 -1
  50. package/es/plugins/FeatureScalePlugin.js +3 -0
  51. package/es/point/models/billboard_point.js +1 -1
  52. package/es/point/models/earthExtrude.js +1 -1
  53. package/es/point/models/earthFill.js +1 -1
  54. package/es/point/models/extrude.js +1 -1
  55. package/es/point/models/fill.js +1 -1
  56. package/es/point/models/fillmage.js +1 -1
  57. package/es/point/models/image.js +1 -1
  58. package/es/point/models/normal.js +1 -1
  59. package/es/point/models/radar.js +2 -2
  60. package/es/point/models/text.js +1 -1
  61. package/es/point/shaders/billboard_point_vert.glsl +2 -2
  62. package/es/point/shaders/earth/extrude_vert.glsl +1 -1
  63. package/es/point/shaders/earth/fill_vert.glsl +1 -1
  64. package/es/point/shaders/extrude/extrude_vert.glsl +2 -6
  65. package/es/point/shaders/fill_vert.glsl +3 -10
  66. package/es/point/shaders/image/fillImage_vert.glsl +2 -8
  67. package/es/point/shaders/image_vert.glsl +3 -6
  68. package/es/point/shaders/normal_vert.glsl +1 -1
  69. package/es/point/shaders/radar/radar_frag.glsl +0 -6
  70. package/es/point/shaders/radar/radar_vert.glsl +2 -9
  71. package/es/point/shaders/text_vert.glsl +2 -7
  72. package/es/polygon/index.js +5 -1
  73. package/es/polygon/models/extrude.js +3 -3
  74. package/es/polygon/models/extrusion.d.ts +17 -0
  75. package/es/polygon/models/extrusion.js +137 -0
  76. package/es/polygon/models/fill.js +2 -2
  77. package/es/polygon/models/index.d.ts +1 -1
  78. package/es/polygon/models/index.js +3 -1
  79. package/es/polygon/models/ocean.js +1 -1
  80. package/es/polygon/models/water.js +1 -1
  81. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +2 -10
  82. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +2 -8
  83. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +2 -8
  84. package/es/polygon/shaders/extrusion/polygon_extrusion_frag.glsl +13 -0
  85. package/es/polygon/shaders/extrusion/polygon_extrusion_vert.glsl +33 -0
  86. package/es/polygon/shaders/polygon_linear_vert.glsl +2 -7
  87. package/es/polygon/shaders/polygon_vert.glsl +3 -6
  88. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +2 -7
  89. package/es/polygon/shaders/water/polygon_water_vert.glsl +2 -6
  90. package/es/raster/models/raster.js +1 -1
  91. package/es/raster/models/rasterRgb.js +1 -1
  92. package/es/raster/models/rasterTerrainRgb.js +1 -1
  93. package/es/raster/shaders/raster_2d_vert.glsl +2 -6
  94. package/es/raster/shaders/raster_vert.glsl +2 -12
  95. package/es/raster/shaders/rater_terrain_rgb_vert.glsl +2 -7
  96. package/es/wind/models/wind.js +1 -1
  97. package/es/wind/shaders/wind_vert.glsl +3 -7
  98. package/lib/citybuliding/models/build.js +1 -1
  99. package/lib/citybuliding/shaders/build_vert.glsl +0 -1
  100. package/lib/core/BaseLayer.js +3 -2
  101. package/lib/core/BaseModel.js +4 -2
  102. package/lib/core/CommonStyleAttribute.js +20 -0
  103. package/lib/{Geometry → geometry}/models/billboard.js +1 -1
  104. package/lib/{Geometry → geometry}/models/plane.js +1 -1
  105. package/lib/{Geometry → geometry}/models/sprite.js +1 -1
  106. package/{es/Geometry → lib/geometry}/shaders/billboard_vert.glsl +1 -8
  107. package/lib/geometry/shaders/plane_vert.glsl +31 -0
  108. package/lib/{Geometry → geometry}/shaders/sprite_vert.glsl +2 -8
  109. package/lib/heatmap/models/grid.js +1 -1
  110. package/lib/heatmap/models/grid3d.js +1 -1
  111. package/lib/heatmap/models/heatmap.js +1 -1
  112. package/lib/heatmap/models/hexagon.js +1 -1
  113. package/lib/heatmap/shaders/grid_vert.glsl +1 -1
  114. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +1 -1
  115. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +1 -1
  116. package/lib/heatmap/shaders/hexagon_vert.glsl +1 -1
  117. package/lib/image/models/image.js +1 -1
  118. package/lib/image/shaders/image_vert.glsl +3 -7
  119. package/lib/index.js +2 -2
  120. package/lib/line/models/arc.js +3 -3
  121. package/lib/line/models/arc_3d.js +2 -2
  122. package/lib/line/models/earthArc_3d.js +2 -2
  123. package/lib/line/models/flow.js +1 -1
  124. package/lib/line/models/great_circle.js +1 -1
  125. package/lib/line/models/line.js +2 -2
  126. package/lib/line/models/linearline.js +1 -1
  127. package/lib/line/models/simpleLine.js +1 -1
  128. package/lib/line/models/wall.js +1 -1
  129. package/lib/line/shaders/dash/arc_dash_vert.glsl +3 -6
  130. package/lib/line/shaders/dash/line_dash_vert.glsl +2 -1
  131. package/lib/line/shaders/flow/flow_line_vert.glsl +2 -7
  132. package/lib/line/shaders/line_arc2d_vert.glsl +1 -1
  133. package/lib/line/shaders/line_arc_3d_vert.glsl +3 -8
  134. package/lib/line/shaders/line_arc_great_circle_vert.glsl +4 -6
  135. package/lib/line/shaders/line_arc_vert.glsl +3 -9
  136. package/lib/line/shaders/line_bezier_vert.glsl +1 -1
  137. package/lib/line/shaders/line_vert.glsl +1 -1
  138. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +2 -8
  139. package/lib/line/shaders/linear/arc_linear_vert.glsl +3 -6
  140. package/lib/line/shaders/linearLine/line_linear_vert.glsl +1 -1
  141. package/lib/line/shaders/simple/simpleline_vert.glsl +1 -1
  142. package/lib/line/shaders/wall/wall_vert.glsl +1 -1
  143. package/lib/mask/models/fill.js +1 -1
  144. package/lib/mask/shaders/mask_vert.glsl +1 -1
  145. package/lib/plugins/FeatureScalePlugin.js +3 -0
  146. package/lib/point/models/billboard_point.js +1 -1
  147. package/lib/point/models/earthExtrude.js +1 -1
  148. package/lib/point/models/earthFill.js +1 -1
  149. package/lib/point/models/extrude.js +1 -1
  150. package/lib/point/models/fill.js +1 -1
  151. package/lib/point/models/fillmage.js +1 -1
  152. package/lib/point/models/image.js +1 -1
  153. package/lib/point/models/normal.js +1 -1
  154. package/lib/point/models/radar.js +2 -2
  155. package/lib/point/models/text.js +1 -1
  156. package/lib/point/shaders/billboard_point_vert.glsl +2 -2
  157. package/lib/point/shaders/earth/extrude_vert.glsl +1 -1
  158. package/lib/point/shaders/earth/fill_vert.glsl +1 -1
  159. package/lib/point/shaders/extrude/extrude_vert.glsl +2 -6
  160. package/lib/point/shaders/fill_vert.glsl +3 -10
  161. package/lib/point/shaders/image/fillImage_vert.glsl +2 -8
  162. package/lib/point/shaders/image_vert.glsl +3 -6
  163. package/lib/point/shaders/normal_vert.glsl +1 -1
  164. package/lib/point/shaders/radar/radar_frag.glsl +0 -6
  165. package/lib/point/shaders/radar/radar_vert.glsl +2 -9
  166. package/lib/point/shaders/text_vert.glsl +2 -7
  167. package/lib/polygon/index.js +5 -1
  168. package/lib/polygon/models/extrude.js +3 -3
  169. package/lib/polygon/models/extrusion.js +144 -0
  170. package/lib/polygon/models/fill.js +2 -2
  171. package/lib/polygon/models/index.js +3 -1
  172. package/lib/polygon/models/ocean.js +1 -1
  173. package/lib/polygon/models/water.js +1 -1
  174. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +2 -10
  175. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +2 -8
  176. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +2 -8
  177. package/lib/polygon/shaders/extrusion/polygon_extrusion_frag.glsl +13 -0
  178. package/lib/polygon/shaders/extrusion/polygon_extrusion_vert.glsl +33 -0
  179. package/lib/polygon/shaders/polygon_linear_vert.glsl +2 -7
  180. package/lib/polygon/shaders/polygon_vert.glsl +3 -6
  181. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +2 -7
  182. package/lib/polygon/shaders/water/polygon_water_vert.glsl +2 -6
  183. package/lib/raster/models/raster.js +1 -1
  184. package/lib/raster/models/rasterRgb.js +1 -1
  185. package/lib/raster/models/rasterTerrainRgb.js +1 -1
  186. package/lib/raster/shaders/raster_2d_vert.glsl +2 -6
  187. package/lib/raster/shaders/raster_vert.glsl +2 -12
  188. package/lib/raster/shaders/rater_terrain_rgb_vert.glsl +2 -7
  189. package/lib/wind/models/wind.js +1 -1
  190. package/lib/wind/shaders/wind_vert.glsl +3 -7
  191. package/package.json +7 -7
  192. package/es/Geometry/shaders/plane_vert.glsl +0 -53
  193. package/lib/Geometry/shaders/plane_vert.glsl +0 -53
  194. /package/es/{Geometry → geometry}/index.d.ts +0 -0
  195. /package/es/{Geometry → geometry}/index.js +0 -0
  196. /package/es/{Geometry → geometry}/models/billboard.d.ts +0 -0
  197. /package/es/{Geometry → geometry}/models/index.d.ts +0 -0
  198. /package/es/{Geometry → geometry}/models/index.js +0 -0
  199. /package/es/{Geometry → geometry}/models/plane.d.ts +0 -0
  200. /package/es/{Geometry → geometry}/models/sprite.d.ts +0 -0
  201. /package/es/{Geometry → geometry}/shaders/billboard_frag.glsl +0 -0
  202. /package/es/{Geometry → geometry}/shaders/plane_frag.glsl +0 -0
  203. /package/es/{Geometry → geometry}/shaders/sprite_frag.glsl +0 -0
  204. /package/lib/{Geometry → geometry}/index.js +0 -0
  205. /package/lib/{Geometry → geometry}/models/index.js +0 -0
  206. /package/lib/{Geometry → geometry}/shaders/billboard_frag.glsl +0 -0
  207. /package/lib/{Geometry → geometry}/shaders/plane_frag.glsl +0 -0
  208. /package/lib/{Geometry → geometry}/shaders/sprite_frag.glsl +0 -0
@@ -1,53 +0,0 @@
1
- precision highp float;
2
- uniform mat4 u_ModelMatrix;
3
-
4
- uniform mat4 u_Mvp;
5
- uniform float u_opacity;
6
- uniform float u_terrainClipHeight;
7
-
8
- attribute vec3 a_Position;
9
- attribute vec2 a_Uv;
10
- attribute vec3 a_Color;
11
-
12
- varying vec3 v_Color;
13
- varying vec2 v_uv;
14
- varying float v_clip;
15
-
16
- #pragma include "projection"
17
- #pragma include "picking"
18
- void main() {
19
- v_Color = a_Color;
20
- v_uv = a_Uv;
21
-
22
- vec4 project_pos = project_position(vec4(a_Position, 1.0));
23
-
24
- v_clip = 1.0;
25
- if(a_Position.z < u_terrainClipHeight) {
26
- v_clip = 0.0;
27
- }
28
-
29
- // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));
30
-
31
- // float x = 1.0;
32
- // float y = 0.0;
33
- // float z = 0.0;
34
- // mat3 translateMatrix = mat3(
35
- // 1.0, 0.0, 0.0
36
- // 0.0, 1.0, 0.0
37
- // -project_pos.x, -project_pos.y, 1.0
38
- // );
39
- // mat4 translateMatrix = mat4(
40
- // 1.0, 0.0, 0.0, 0.0 ,
41
- // 0.0, 1.0, 0.0, 0.0,
42
- // 0.0, 0.0, 1.0, 0.0,
43
- // 1.0, 0.0, 0.0, 1.0
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- // );
45
-
46
- if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
47
- gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));
48
- } else {
49
- gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));
50
- }
51
-
52
- setPickingColor(a_PickingColor);
53
- }
@@ -1,53 +0,0 @@
1
- precision highp float;
2
- uniform mat4 u_ModelMatrix;
3
-
4
- uniform mat4 u_Mvp;
5
- uniform float u_opacity;
6
- uniform float u_terrainClipHeight;
7
-
8
- attribute vec3 a_Position;
9
- attribute vec2 a_Uv;
10
- attribute vec3 a_Color;
11
-
12
- varying vec3 v_Color;
13
- varying vec2 v_uv;
14
- varying float v_clip;
15
-
16
- #pragma include "projection"
17
- #pragma include "picking"
18
- void main() {
19
- v_Color = a_Color;
20
- v_uv = a_Uv;
21
-
22
- vec4 project_pos = project_position(vec4(a_Position, 1.0));
23
-
24
- v_clip = 1.0;
25
- if(a_Position.z < u_terrainClipHeight) {
26
- v_clip = 0.0;
27
- }
28
-
29
- // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));
30
-
31
- // float x = 1.0;
32
- // float y = 0.0;
33
- // float z = 0.0;
34
- // mat3 translateMatrix = mat3(
35
- // 1.0, 0.0, 0.0
36
- // 0.0, 1.0, 0.0
37
- // -project_pos.x, -project_pos.y, 1.0
38
- // );
39
- // mat4 translateMatrix = mat4(
40
- // 1.0, 0.0, 0.0, 0.0 ,
41
- // 0.0, 1.0, 0.0, 0.0,
42
- // 0.0, 0.0, 1.0, 0.0,
43
- // 1.0, 0.0, 0.0, 1.0
44
- // );
45
-
46
- if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
47
- gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));
48
- } else {
49
- gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));
50
- }
51
-
52
- setPickingColor(a_PickingColor);
53
- }
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