@antv/l7-layers 2.10.3 → 2.10.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (362) hide show
  1. package/es/Geometry/index.d.ts +3 -2
  2. package/es/Geometry/index.js +17 -27
  3. package/es/Geometry/models/billboard.d.ts +2 -2
  4. package/es/Geometry/models/billboard.js +37 -77
  5. package/es/Geometry/models/plane.d.ts +2 -2
  6. package/es/Geometry/models/plane.js +40 -80
  7. package/es/Geometry/models/sprite.d.ts +2 -2
  8. package/es/Geometry/models/sprite.js +45 -83
  9. package/es/canvas/index.d.ts +3 -2
  10. package/es/canvas/index.js +19 -29
  11. package/es/canvas/models/canvas.d.ts +2 -2
  12. package/es/canvas/models/canvas.js +15 -54
  13. package/es/citybuliding/building.d.ts +3 -2
  14. package/es/citybuliding/building.js +17 -26
  15. package/es/citybuliding/models/build.d.ts +2 -2
  16. package/es/citybuliding/models/build.js +25 -70
  17. package/es/core/BaseLayer.d.ts +18 -21
  18. package/es/core/BaseLayer.js +273 -382
  19. package/es/core/BaseModel.d.ts +2 -2
  20. package/es/core/BaseModel.js +6 -47
  21. package/es/core/triangulation.js +1 -8
  22. package/es/earth/index.d.ts +2 -2
  23. package/es/earth/index.js +9 -28
  24. package/es/earth/models/atmosphere.d.ts +2 -2
  25. package/es/earth/models/atmosphere.js +22 -67
  26. package/es/earth/models/base.d.ts +2 -2
  27. package/es/earth/models/base.js +43 -89
  28. package/es/earth/models/bloomsphere.d.ts +2 -2
  29. package/es/earth/models/bloomsphere.js +22 -67
  30. package/es/heatmap/index.d.ts +3 -2
  31. package/es/heatmap/index.js +22 -33
  32. package/es/heatmap/models/grid.d.ts +2 -2
  33. package/es/heatmap/models/grid.js +27 -68
  34. package/es/heatmap/models/grid3d.d.ts +2 -2
  35. package/es/heatmap/models/grid3d.js +28 -69
  36. package/es/heatmap/models/heatmap.d.ts +2 -2
  37. package/es/heatmap/models/heatmap.js +14 -40
  38. package/es/heatmap/models/hexagon.d.ts +2 -2
  39. package/es/heatmap/models/hexagon.js +28 -69
  40. package/es/image/index.d.ts +3 -2
  41. package/es/image/index.js +17 -27
  42. package/es/image/models/dataImage.d.ts +2 -2
  43. package/es/image/models/dataImage.js +54 -93
  44. package/es/image/models/image.d.ts +2 -2
  45. package/es/image/models/image.js +67 -108
  46. package/es/image/models/tileDataImage.d.ts +2 -2
  47. package/es/image/models/tileDataImage.js +43 -84
  48. package/es/index.d.ts +2 -2
  49. package/es/index.js +2 -2
  50. package/es/line/index.d.ts +4 -5
  51. package/es/line/index.js +25 -51
  52. package/es/line/models/arc.d.ts +2 -2
  53. package/es/line/models/arc.js +38 -73
  54. package/es/line/models/arc_3d.d.ts +2 -2
  55. package/es/line/models/arc_3d.js +34 -69
  56. package/es/line/models/earthArc_3d.d.ts +2 -2
  57. package/es/line/models/earthArc_3d.js +37 -72
  58. package/es/line/models/great_circle.d.ts +2 -2
  59. package/es/line/models/great_circle.js +29 -70
  60. package/es/line/models/half.d.ts +2 -2
  61. package/es/line/models/half.js +17 -40
  62. package/es/line/models/index.d.ts +1 -1
  63. package/es/line/models/index.js +2 -0
  64. package/es/line/models/line.d.ts +2 -2
  65. package/es/line/models/line.js +47 -79
  66. package/es/line/models/linearline.d.ts +2 -2
  67. package/es/line/models/linearline.js +31 -70
  68. package/es/line/models/simpleLine.d.ts +2 -2
  69. package/es/line/models/simpleLine.js +34 -71
  70. package/es/line/models/simpleTileLine.d.ts +2 -2
  71. package/es/line/models/simpleTileLine.js +30 -70
  72. package/es/line/models/tile.d.ts +2 -2
  73. package/es/line/models/tile.js +17 -40
  74. package/es/line/models/wall.d.ts +2 -2
  75. package/es/line/models/wall.js +22 -67
  76. package/es/mask/index.d.ts +4 -2
  77. package/es/mask/index.js +97 -27
  78. package/es/mask/models/fill.d.ts +2 -2
  79. package/es/mask/models/fill.js +16 -40
  80. package/es/mask/models/index.d.ts +1 -1
  81. package/es/mask/models/index.js +3 -1
  82. package/es/plugins/DataMappingPlugin.d.ts +2 -0
  83. package/es/plugins/DataMappingPlugin.js +152 -90
  84. package/es/plugins/DataSourcePlugin.js +30 -74
  85. package/es/plugins/FeatureScalePlugin.d.ts +1 -0
  86. package/es/plugins/FeatureScalePlugin.js +61 -85
  87. package/es/plugins/LayerModelPlugin.d.ts +2 -2
  88. package/es/plugins/LayerModelPlugin.js +37 -121
  89. package/es/plugins/LayerStylePlugin.js +6 -1
  90. package/es/plugins/MultiPassRendererPlugin.js +1 -1
  91. package/es/plugins/PixelPickingPlugin.js +1 -1
  92. package/es/plugins/RegisterStyleAttributePlugin.js +16 -1
  93. package/es/plugins/UpdateModelPlugin.js +0 -3
  94. package/es/plugins/UpdateStyleAttributePlugin.js +6 -3
  95. package/es/point/index.d.ts +4 -4
  96. package/es/point/index.js +23 -55
  97. package/es/point/models/earthExtrude.d.ts +2 -2
  98. package/es/point/models/earthExtrude.js +30 -73
  99. package/es/point/models/earthFill.d.ts +2 -2
  100. package/es/point/models/earthFill.js +21 -66
  101. package/es/point/models/extrude.d.ts +2 -2
  102. package/es/point/models/extrude.js +17 -40
  103. package/es/point/models/fill.d.ts +2 -2
  104. package/es/point/models/fill.js +20 -43
  105. package/es/point/models/fillmage.d.ts +2 -2
  106. package/es/point/models/fillmage.js +43 -82
  107. package/es/point/models/image.d.ts +2 -2
  108. package/es/point/models/image.js +31 -72
  109. package/es/point/models/index.d.ts +1 -1
  110. package/es/point/models/index.js +2 -0
  111. package/es/point/models/normal.d.ts +2 -2
  112. package/es/point/models/normal.js +30 -71
  113. package/es/point/models/radar.d.ts +2 -2
  114. package/es/point/models/radar.js +35 -75
  115. package/es/point/models/simplePoint.d.ts +2 -2
  116. package/es/point/models/simplePoint.js +29 -70
  117. package/es/point/models/text.d.ts +2 -3
  118. package/es/point/models/text.js +110 -183
  119. package/es/point/models/tile.d.ts +2 -2
  120. package/es/point/models/tile.js +35 -77
  121. package/es/point/models/tileText.d.ts +2 -2
  122. package/es/point/models/tileText.js +116 -151
  123. package/es/polygon/index.d.ts +3 -2
  124. package/es/polygon/index.js +24 -27
  125. package/es/polygon/models/extrude.d.ts +2 -2
  126. package/es/polygon/models/extrude.js +32 -69
  127. package/es/polygon/models/fill.d.ts +2 -2
  128. package/es/polygon/models/fill.js +43 -76
  129. package/es/polygon/models/index.d.ts +1 -1
  130. package/es/polygon/models/index.js +2 -0
  131. package/es/polygon/models/ocean.d.ts +2 -2
  132. package/es/polygon/models/ocean.js +28 -69
  133. package/es/polygon/models/tile.d.ts +2 -2
  134. package/es/polygon/models/tile.js +30 -70
  135. package/es/polygon/models/water.d.ts +2 -2
  136. package/es/polygon/models/water.js +28 -69
  137. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -1
  138. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +2 -1
  139. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +2 -1
  140. package/es/raster/index.d.ts +4 -3
  141. package/es/raster/index.js +22 -28
  142. package/es/raster/models/index.d.ts +1 -1
  143. package/es/raster/models/index.js +3 -1
  144. package/es/raster/models/raster.d.ts +2 -2
  145. package/es/raster/models/raster.js +13 -36
  146. package/es/raster/models/rasterRgb.d.ts +2 -2
  147. package/es/raster/models/rasterRgb.js +13 -36
  148. package/es/raster/models/rasterTile.d.ts +2 -2
  149. package/es/raster/models/rasterTile.js +36 -77
  150. package/es/raster/raster.d.ts +1 -1
  151. package/es/raster/raster.js +22 -42
  152. package/es/tile/interaction/TilePickService.d.ts +16 -0
  153. package/es/tile/interaction/TilePickService.js +129 -0
  154. package/es/tile/interaction/getRasterData.d.ts +2 -2
  155. package/es/tile/interaction/utils.js +11 -3
  156. package/es/tile/interface.d.ts +4 -5
  157. package/es/tile/manager/base.d.ts +12 -17
  158. package/es/tile/manager/base.js +47 -212
  159. package/es/tile/manager/layerManager.d.ts +19 -0
  160. package/es/tile/manager/layerManager.js +254 -0
  161. package/es/tile/manager/mapLayerManager.d.ts +7 -0
  162. package/es/tile/manager/mapLayerManager.js +119 -0
  163. package/es/tile/models/tileModel.d.ts +10 -0
  164. package/es/tile/models/tileModel.js +81 -0
  165. package/es/tile/render/TileRenderService.d.ts +10 -0
  166. package/es/tile/render/TileRenderService.js +68 -0
  167. package/es/tile/style/TileStyleService.d.ts +17 -0
  168. package/es/tile/style/TileStyleService.js +118 -0
  169. package/es/tile/style/constants.d.ts +13 -1
  170. package/es/tile/style/constants.js +15 -6
  171. package/es/tile/style/utils.d.ts +8 -1
  172. package/es/tile/style/utils.js +126 -0
  173. package/es/tile/tileFactory/base.d.ts +45 -0
  174. package/es/tile/tileFactory/base.js +403 -0
  175. package/es/tile/tileFactory/index.d.ts +4 -10
  176. package/es/tile/tileFactory/index.js +23 -30
  177. package/es/tile/tileFactory/layers/{RasterDataLayer.d.ts → rasterDataLayer.d.ts} +3 -3
  178. package/es/tile/tileFactory/layers/{RasterDataLayer.js → rasterDataLayer.js} +21 -33
  179. package/es/tile/tileFactory/layers/{TileDebugLayer.d.ts → tileTest.d.ts} +2 -2
  180. package/es/tile/tileFactory/layers/{TileDebugLayer.js → tileTest.js} +10 -23
  181. package/es/tile/tileFactory/layers/vectorLayer.d.ts +30 -0
  182. package/es/tile/tileFactory/layers/vectorLayer.js +253 -0
  183. package/es/tile/tileFactory/line.d.ts +12 -0
  184. package/es/tile/tileFactory/line.js +59 -0
  185. package/es/tile/tileFactory/mask.d.ts +12 -0
  186. package/es/tile/tileFactory/mask.js +60 -0
  187. package/es/tile/tileFactory/point.d.ts +12 -0
  188. package/es/tile/tileFactory/point.js +60 -0
  189. package/es/tile/tileFactory/polygon.d.ts +12 -0
  190. package/es/tile/tileFactory/polygon.js +59 -0
  191. package/es/tile/tileFactory/raster.d.ts +12 -0
  192. package/es/tile/tileFactory/raster.js +55 -0
  193. package/es/tile/tileFactory/rasterData.d.ts +12 -0
  194. package/es/tile/tileFactory/rasterData.js +81 -0
  195. package/es/tile/tileFactory/test.d.ts +12 -0
  196. package/es/tile/tileFactory/test.js +94 -0
  197. package/es/tile/tileLayer/MapTileLayer.d.ts +6 -0
  198. package/es/tile/tileLayer/MapTileLayer.js +48 -0
  199. package/es/tile/tileLayer/TileLayer.d.ts +22 -0
  200. package/es/tile/tileLayer/TileLayer.js +198 -0
  201. package/es/tile/tileLayer/base.d.ts +33 -0
  202. package/es/tile/tileLayer/base.js +212 -0
  203. package/es/tile/utils.d.ts +11 -1
  204. package/es/tile/utils.js +129 -0
  205. package/es/utils/dataMappingStyle.d.ts +4 -4
  206. package/es/utils/dataMappingStyle.js +18 -16
  207. package/es/utils/layerData.js +11 -5
  208. package/es/wind/index.d.ts +3 -2
  209. package/es/wind/index.js +17 -27
  210. package/es/wind/models/wind.d.ts +2 -2
  211. package/es/wind/models/wind.js +104 -123
  212. package/lib/Geometry/index.js +17 -29
  213. package/lib/Geometry/models/billboard.js +37 -79
  214. package/lib/Geometry/models/plane.js +40 -82
  215. package/lib/Geometry/models/sprite.js +45 -85
  216. package/lib/canvas/index.js +19 -31
  217. package/lib/canvas/models/canvas.js +15 -56
  218. package/lib/citybuliding/building.js +17 -28
  219. package/lib/citybuliding/models/build.js +25 -72
  220. package/lib/core/BaseLayer.js +268 -382
  221. package/lib/core/BaseModel.js +6 -48
  222. package/lib/core/triangulation.js +1 -8
  223. package/lib/earth/index.js +9 -30
  224. package/lib/earth/models/atmosphere.js +22 -69
  225. package/lib/earth/models/base.js +42 -90
  226. package/lib/earth/models/bloomsphere.js +22 -69
  227. package/lib/heatmap/index.js +22 -35
  228. package/lib/heatmap/models/grid.js +27 -70
  229. package/lib/heatmap/models/grid3d.js +28 -71
  230. package/lib/heatmap/models/heatmap.js +14 -40
  231. package/lib/heatmap/models/hexagon.js +28 -71
  232. package/lib/image/index.js +17 -29
  233. package/lib/image/models/dataImage.js +54 -95
  234. package/lib/image/models/image.js +67 -110
  235. package/lib/image/models/tileDataImage.js +43 -86
  236. package/lib/index.js +5 -5
  237. package/lib/line/index.js +26 -53
  238. package/lib/line/models/arc.js +38 -75
  239. package/lib/line/models/arc_3d.js +34 -71
  240. package/lib/line/models/earthArc_3d.js +37 -74
  241. package/lib/line/models/great_circle.js +29 -72
  242. package/lib/line/models/half.js +17 -40
  243. package/lib/line/models/index.js +3 -0
  244. package/lib/line/models/line.js +47 -81
  245. package/lib/line/models/linearline.js +31 -72
  246. package/lib/line/models/simpleLine.js +34 -73
  247. package/lib/line/models/simpleTileLine.js +30 -72
  248. package/lib/line/models/tile.js +17 -40
  249. package/lib/line/models/wall.js +22 -69
  250. package/lib/mask/index.js +99 -28
  251. package/lib/mask/models/fill.js +16 -40
  252. package/lib/mask/models/index.js +4 -1
  253. package/lib/plugins/DataMappingPlugin.js +149 -91
  254. package/lib/plugins/DataSourcePlugin.js +30 -76
  255. package/lib/plugins/FeatureScalePlugin.js +61 -87
  256. package/lib/plugins/LayerModelPlugin.js +41 -128
  257. package/lib/plugins/LayerStylePlugin.js +6 -1
  258. package/lib/plugins/MultiPassRendererPlugin.js +1 -1
  259. package/lib/plugins/PixelPickingPlugin.js +1 -1
  260. package/lib/plugins/RegisterStyleAttributePlugin.js +16 -1
  261. package/lib/plugins/UpdateModelPlugin.js +0 -3
  262. package/lib/plugins/UpdateStyleAttributePlugin.js +6 -3
  263. package/lib/point/index.js +24 -56
  264. package/lib/point/models/earthExtrude.js +30 -75
  265. package/lib/point/models/earthFill.js +21 -68
  266. package/lib/point/models/extrude.js +17 -40
  267. package/lib/point/models/fill.js +21 -44
  268. package/lib/point/models/fillmage.js +43 -84
  269. package/lib/point/models/image.js +31 -74
  270. package/lib/point/models/index.js +3 -0
  271. package/lib/point/models/normal.js +30 -73
  272. package/lib/point/models/radar.js +35 -77
  273. package/lib/point/models/simplePoint.js +29 -72
  274. package/lib/point/models/text.js +109 -183
  275. package/lib/point/models/tile.js +35 -79
  276. package/lib/point/models/tileText.js +115 -151
  277. package/lib/polygon/index.js +25 -29
  278. package/lib/polygon/models/extrude.js +32 -71
  279. package/lib/polygon/models/fill.js +43 -78
  280. package/lib/polygon/models/index.js +3 -0
  281. package/lib/polygon/models/ocean.js +28 -71
  282. package/lib/polygon/models/tile.js +30 -72
  283. package/lib/polygon/models/water.js +28 -71
  284. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +2 -1
  285. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +2 -1
  286. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +2 -1
  287. package/lib/raster/index.js +22 -30
  288. package/lib/raster/models/index.js +4 -1
  289. package/lib/raster/models/raster.js +13 -36
  290. package/lib/raster/models/rasterRgb.js +13 -36
  291. package/lib/raster/models/rasterTile.js +36 -79
  292. package/lib/raster/raster.js +22 -44
  293. package/lib/tile/interaction/TilePickService.js +143 -0
  294. package/lib/tile/interaction/utils.js +11 -3
  295. package/lib/tile/manager/base.js +47 -213
  296. package/lib/tile/manager/layerManager.js +275 -0
  297. package/lib/tile/manager/mapLayerManager.js +134 -0
  298. package/lib/tile/models/tileModel.js +94 -0
  299. package/lib/tile/render/TileRenderService.js +78 -0
  300. package/lib/tile/style/TileStyleService.js +133 -0
  301. package/lib/tile/style/constants.js +19 -8
  302. package/lib/tile/style/utils.js +140 -0
  303. package/lib/tile/tileFactory/base.js +427 -0
  304. package/lib/tile/tileFactory/index.js +24 -42
  305. package/lib/tile/tileFactory/layers/{RasterDataLayer.js → rasterDataLayer.js} +21 -35
  306. package/lib/tile/tileFactory/layers/{TileDebugLayer.js → tileTest.js} +11 -24
  307. package/lib/tile/tileFactory/layers/vectorLayer.js +268 -0
  308. package/lib/tile/tileFactory/line.js +70 -0
  309. package/lib/tile/tileFactory/mask.js +71 -0
  310. package/lib/tile/tileFactory/point.js +71 -0
  311. package/lib/tile/tileFactory/polygon.js +70 -0
  312. package/lib/tile/tileFactory/raster.js +68 -0
  313. package/lib/tile/tileFactory/rasterData.js +93 -0
  314. package/lib/tile/tileFactory/test.js +106 -0
  315. package/lib/tile/tileLayer/MapTileLayer.js +63 -0
  316. package/lib/tile/tileLayer/TileLayer.js +215 -0
  317. package/lib/tile/tileLayer/base.js +225 -0
  318. package/lib/tile/utils.js +148 -0
  319. package/lib/utils/dataMappingStyle.js +20 -18
  320. package/lib/utils/layerData.js +10 -4
  321. package/lib/wind/index.js +17 -29
  322. package/lib/wind/models/wind.js +104 -125
  323. package/package.json +7 -7
  324. package/es/core/LayerPickService.d.ts +0 -9
  325. package/es/core/LayerPickService.js +0 -85
  326. package/es/tile/service/TileLayerService.d.ts +0 -33
  327. package/es/tile/service/TileLayerService.js +0 -172
  328. package/es/tile/service/TilePickService.d.ts +0 -22
  329. package/es/tile/service/TilePickService.js +0 -148
  330. package/es/tile/service/TileSourceService.d.ts +0 -7
  331. package/es/tile/service/TileSourceService.js +0 -39
  332. package/es/tile/tileFactory/DebugTile.d.ts +0 -16
  333. package/es/tile/tileFactory/DebugTile.js +0 -100
  334. package/es/tile/tileFactory/ImageTile.d.ts +0 -14
  335. package/es/tile/tileFactory/ImageTile.js +0 -89
  336. package/es/tile/tileFactory/MaskTile.d.ts +0 -17
  337. package/es/tile/tileFactory/MaskTile.js +0 -98
  338. package/es/tile/tileFactory/RasterRGBTile.d.ts +0 -16
  339. package/es/tile/tileFactory/RasterRGBTile.js +0 -91
  340. package/es/tile/tileFactory/RasterTile.d.ts +0 -27
  341. package/es/tile/tileFactory/RasterTile.js +0 -186
  342. package/es/tile/tileFactory/Tile.d.ts +0 -34
  343. package/es/tile/tileFactory/Tile.js +0 -199
  344. package/es/tile/tileFactory/VectorTile.d.ts +0 -20
  345. package/es/tile/tileFactory/VectorTile.js +0 -152
  346. package/es/tile/tileFactory/util.d.ts +0 -6
  347. package/es/tile/tileFactory/util.js +0 -33
  348. package/es/tile/tileLayer/BaseLayer.d.ts +0 -46
  349. package/es/tile/tileLayer/BaseLayer.js +0 -358
  350. package/lib/core/LayerPickService.js +0 -96
  351. package/lib/tile/service/TileLayerService.js +0 -185
  352. package/lib/tile/service/TilePickService.js +0 -162
  353. package/lib/tile/service/TileSourceService.js +0 -59
  354. package/lib/tile/tileFactory/DebugTile.js +0 -115
  355. package/lib/tile/tileFactory/ImageTile.js +0 -104
  356. package/lib/tile/tileFactory/MaskTile.js +0 -113
  357. package/lib/tile/tileFactory/RasterRGBTile.js +0 -106
  358. package/lib/tile/tileFactory/RasterTile.js +0 -205
  359. package/lib/tile/tileFactory/Tile.js +0 -210
  360. package/lib/tile/tileFactory/VectorTile.js +0 -167
  361. package/lib/tile/tileFactory/util.js +0 -48
  362. package/lib/tile/tileLayer/BaseLayer.js +0 -373
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  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "preTextStyle", {});
116
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "buildModels", /*#__PURE__*/function () {
117
+ var _ref = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee(callbackModel) {
118
+ var _this$layer$getLayerC, usage;
119
+
120
+ return _regenerator.default.wrap(function _callee$(_context) {
121
+ while (1) {
122
+ switch (_context.prev = _context.next) {
123
+ case 0:
124
+ _this.mapping();
125
+
126
+ _this$layer$getLayerC = _this.layer.getLayerConfig(), usage = _this$layer$getLayerC.usage;
127
+
128
+ _this.layer.buildLayerModel({
129
+ moduleName: 'pointTileText_' + usage,
130
+ vertexShader: usage === 'basemap' ? text_map_vert : text_vert,
131
+ fragmentShader: usage === 'basemap' ? text_map_frag : text_frag,
132
+ triangulation: TextTriangulation.bind((0, _assertThisInitialized2.default)(_this)),
133
+ depth: {
134
+ enable: false
135
+ },
136
+ blend: _this.getBlend(),
137
+ pick: usage !== 'basemap'
138
+ }).then(function (model) {
139
+ callbackModel([model]);
140
+ }).catch(function (err) {
141
+ console.warn(err);
142
+ callbackModel([]);
143
+ });
144
+
145
+ case 3:
146
+ case "end":
147
+ return _context.stop();
148
+ }
149
+ }
150
+ }, _callee);
151
+ }));
152
+
153
+ return function (_x) {
154
+ return _ref.apply(this, arguments);
155
+ };
156
+ }());
116
157
  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "mapping", function () {
117
158
  _this.initGlyph();
118
159
 
@@ -128,26 +169,26 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
128
169
  (0, _createClass2.default)(TextModel, [{
129
170
  key: "getUninforms",
130
171
  value: function getUninforms() {
131
- var _ref = this.layer.getLayerConfig(),
132
- _ref$opacity = _ref.opacity,
133
- opacity = _ref$opacity === void 0 ? 1.0 : _ref$opacity,
134
- _ref$stroke = _ref.stroke,
135
- stroke = _ref$stroke === void 0 ? '#fff' : _ref$stroke,
136
- _ref$strokeWidth = _ref.strokeWidth,
137
- strokeWidth = _ref$strokeWidth === void 0 ? 0 : _ref$strokeWidth,
138
- _ref$textAnchor = _ref.textAnchor,
139
- textAnchor = _ref$textAnchor === void 0 ? 'center' : _ref$textAnchor,
140
- _ref$textAllowOverlap = _ref.textAllowOverlap,
141
- textAllowOverlap = _ref$textAllowOverlap === void 0 ? false : _ref$textAllowOverlap,
142
- _ref$halo = _ref.halo,
143
- halo = _ref$halo === void 0 ? 0.5 : _ref$halo,
144
- _ref$gamma = _ref.gamma,
145
- gamma = _ref$gamma === void 0 ? 2.0 : _ref$gamma,
146
- usage = _ref.usage,
147
- _ref$color = _ref.color,
148
- color = _ref$color === void 0 ? '#fff' : _ref$color,
149
- _ref$size = _ref.size,
150
- size = _ref$size === void 0 ? 1 : _ref$size;
172
+ var _ref2 = this.layer.getLayerConfig(),
173
+ _ref2$opacity = _ref2.opacity,
174
+ opacity = _ref2$opacity === void 0 ? 1.0 : _ref2$opacity,
175
+ _ref2$stroke = _ref2.stroke,
176
+ stroke = _ref2$stroke === void 0 ? '#fff' : _ref2$stroke,
177
+ _ref2$strokeWidth = _ref2.strokeWidth,
178
+ strokeWidth = _ref2$strokeWidth === void 0 ? 0 : _ref2$strokeWidth,
179
+ _ref2$textAnchor = _ref2.textAnchor,
180
+ textAnchor = _ref2$textAnchor === void 0 ? 'center' : _ref2$textAnchor,
181
+ _ref2$textAllowOverla = _ref2.textAllowOverlap,
182
+ textAllowOverlap = _ref2$textAllowOverla === void 0 ? false : _ref2$textAllowOverla,
183
+ _ref2$halo = _ref2.halo,
184
+ halo = _ref2$halo === void 0 ? 0.5 : _ref2$halo,
185
+ _ref2$gamma = _ref2.gamma,
186
+ gamma = _ref2$gamma === void 0 ? 2.0 : _ref2$gamma,
187
+ usage = _ref2.usage,
188
+ _ref2$color = _ref2.color,
189
+ color = _ref2$color === void 0 ? '#fff' : _ref2$color,
190
+ _ref2$size = _ref2.size,
191
+ size = _ref2$size === void 0 ? 1 : _ref2$size;
151
192
 
152
193
  var _this$fontService = this.fontService,
153
194
  canvas = _this$fontService.canvas,
@@ -176,83 +217,21 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
176
217
  }
177
218
  }, {
178
219
  key: "initModels",
179
- value: function () {
180
- var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
181
- var _ref2, _ref2$textAnchor, textAnchor, _ref2$textAllowOverla, textAllowOverlap;
182
-
183
- return _regenerator.default.wrap(function _callee$(_context) {
184
- while (1) {
185
- switch (_context.prev = _context.next) {
186
- case 0:
187
- this.extent = this.textExtent();
188
- _ref2 = this.layer.getLayerConfig(), _ref2$textAnchor = _ref2.textAnchor, textAnchor = _ref2$textAnchor === void 0 ? 'center' : _ref2$textAnchor, _ref2$textAllowOverla = _ref2.textAllowOverlap, textAllowOverlap = _ref2$textAllowOverla === void 0 ? true : _ref2$textAllowOverla;
189
- this.preTextStyle = {
190
- textAnchor: textAnchor,
191
- textAllowOverlap: textAllowOverlap
192
- };
193
- _context.next = 5;
194
- return this.buildModels();
195
-
196
- case 5:
197
- return _context.abrupt("return", _context.sent);
198
-
199
- case 6:
200
- case "end":
201
- return _context.stop();
202
- }
203
- }
204
- }, _callee, this);
205
- }));
206
-
207
- function initModels() {
208
- return _initModels.apply(this, arguments);
209
- }
210
-
211
- return initModels;
212
- }()
213
- }, {
214
- key: "buildModels",
215
- value: function () {
216
- var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
217
- var _this$layer$getLayerC, usage, model;
218
-
219
- return _regenerator.default.wrap(function _callee2$(_context2) {
220
- while (1) {
221
- switch (_context2.prev = _context2.next) {
222
- case 0:
223
- this.mapping();
224
- _this$layer$getLayerC = this.layer.getLayerConfig(), usage = _this$layer$getLayerC.usage;
225
- _context2.next = 4;
226
- return this.layer.buildLayerModel({
227
- moduleName: 'pointTileText_' + usage,
228
- vertexShader: usage === 'basemap' ? text_map_vert : text_vert,
229
- fragmentShader: usage === 'basemap' ? text_map_frag : text_frag,
230
- triangulation: TextTriangulation.bind(this),
231
- depth: {
232
- enable: false
233
- },
234
- blend: this.getBlend(),
235
- pick: usage !== 'basemap'
236
- });
237
-
238
- case 4:
239
- model = _context2.sent;
240
- return _context2.abrupt("return", [model]);
241
-
242
- case 6:
243
- case "end":
244
- return _context2.stop();
245
- }
246
- }
247
- }, _callee2, this);
248
- }));
220
+ value: function initModels(callbackModel) {
221
+ this.extent = this.textExtent();
249
222
 
250
- function buildModels() {
251
- return _buildModels.apply(this, arguments);
252
- }
223
+ var _ref3 = this.layer.getLayerConfig(),
224
+ _ref3$textAnchor = _ref3.textAnchor,
225
+ textAnchor = _ref3$textAnchor === void 0 ? 'center' : _ref3$textAnchor,
226
+ _ref3$textAllowOverla = _ref3.textAllowOverlap,
227
+ textAllowOverlap = _ref3$textAllowOverla === void 0 ? true : _ref3$textAllowOverla;
253
228
 
254
- return buildModels;
255
- }()
229
+ this.preTextStyle = {
230
+ textAnchor: textAnchor,
231
+ textAllowOverlap: textAllowOverlap
232
+ };
233
+ this.buildModels(callbackModel);
234
+ }
256
235
  }, {
257
236
  key: "clearModels",
258
237
  value: function clearModels() {
@@ -334,11 +313,11 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
334
313
  }, {
335
314
  key: "initTextFont",
336
315
  value: function initTextFont() {
337
- var _ref3 = this.layer.getLayerConfig(),
338
- _ref3$fontWeight = _ref3.fontWeight,
339
- fontWeight = _ref3$fontWeight === void 0 ? '400' : _ref3$fontWeight,
340
- _ref3$fontFamily = _ref3.fontFamily,
341
- fontFamily = _ref3$fontFamily === void 0 ? 'sans-serif' : _ref3$fontFamily;
316
+ var _ref4 = this.layer.getLayerConfig(),
317
+ _ref4$fontWeight = _ref4.fontWeight,
318
+ fontWeight = _ref4$fontWeight === void 0 ? '400' : _ref4$fontWeight,
319
+ _ref4$fontFamily = _ref4.fontFamily,
320
+ fontFamily = _ref4$fontFamily === void 0 ? 'sans-serif' : _ref4$fontFamily;
342
321
 
343
322
  var data = this.layer.getEncodedData();
344
323
  var characterSet = [];
@@ -383,11 +362,11 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
383
362
 
384
363
  var mapping = this.fontService.mapping;
385
364
 
386
- var _ref4 = this.layer.getLayerConfig(),
387
- _ref4$spacing = _ref4.spacing,
388
- spacing = _ref4$spacing === void 0 ? 2 : _ref4$spacing,
389
- _ref4$textAnchor = _ref4.textAnchor,
390
- textAnchor = _ref4$textAnchor === void 0 ? 'center' : _ref4$textAnchor;
365
+ var _ref5 = this.layer.getLayerConfig(),
366
+ _ref5$spacing = _ref5.spacing,
367
+ spacing = _ref5$spacing === void 0 ? 2 : _ref5$spacing,
368
+ _ref5$textAnchor = _ref5.textAnchor,
369
+ textAnchor = _ref5$textAnchor === void 0 ? 'center' : _ref5$textAnchor;
391
370
 
392
371
  var data = this.layer.getEncodedData();
393
372
  this.glyphInfo = data.map(function (feature) {
@@ -423,11 +402,11 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
423
402
  value: function filterGlyphs() {
424
403
  var _this3 = this;
425
404
 
426
- var _ref5 = this.layer.getLayerConfig(),
427
- _ref5$padding = _ref5.padding,
428
- padding = _ref5$padding === void 0 ? [4, 4] : _ref5$padding,
429
- _ref5$textAllowOverla = _ref5.textAllowOverlap,
430
- textAllowOverlap = _ref5$textAllowOverla === void 0 ? false : _ref5$textAllowOverla;
405
+ var _ref6 = this.layer.getLayerConfig(),
406
+ _ref6$padding = _ref6.padding,
407
+ padding = _ref6$padding === void 0 ? [4, 4] : _ref6$padding,
408
+ _ref6$textAllowOverla = _ref6.textAllowOverlap,
409
+ textAllowOverlap = _ref6$textAllowOverla === void 0 ? false : _ref6$textAllowOverla;
431
410
 
432
411
  if (textAllowOverlap) {
433
412
  // 如果允许文本覆盖
@@ -512,47 +491,32 @@ var TextModel = /*#__PURE__*/function (_BaseModel) {
512
491
  }
513
492
  }, {
514
493
  key: "reBuildModel",
515
- value: function () {
516
- var _reBuildModel = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee3() {
517
- var _this$layer$getLayerC3, usage, model;
518
-
519
- return _regenerator.default.wrap(function _callee3$(_context3) {
520
- while (1) {
521
- switch (_context3.prev = _context3.next) {
522
- case 0:
523
- _this$layer$getLayerC3 = this.layer.getLayerConfig(), usage = _this$layer$getLayerC3.usage;
524
- this.filterGlyphs();
525
- _context3.next = 4;
526
- return this.layer.buildLayerModel({
527
- moduleName: 'pointTileText_' + usage,
528
- vertexShader: usage === 'basemap' ? text_map_vert : text_vert,
529
- fragmentShader: usage === 'basemap' ? text_map_frag : text_frag,
530
- triangulation: TextTriangulation.bind(this),
531
- depth: {
532
- enable: false
533
- },
534
- blend: this.getBlend(),
535
- pick: usage !== 'basemap'
536
- });
537
-
538
- case 4:
539
- model = _context3.sent;
540
- return _context3.abrupt("return", [model]);
541
-
542
- case 6:
543
- case "end":
544
- return _context3.stop();
545
- }
546
- }
547
- }, _callee3, this);
548
- }));
549
-
550
- function reBuildModel() {
551
- return _reBuildModel.apply(this, arguments);
552
- }
553
-
554
- return reBuildModel;
555
- }()
494
+ value: function reBuildModel() {
495
+ var _this4 = this;
496
+
497
+ var _this$layer$getLayerC3 = this.layer.getLayerConfig(),
498
+ usage = _this$layer$getLayerC3.usage;
499
+
500
+ this.filterGlyphs();
501
+ this.layer.buildLayerModel({
502
+ moduleName: 'pointTileText_' + usage,
503
+ vertexShader: usage === 'basemap' ? text_map_vert : text_vert,
504
+ fragmentShader: usage === 'basemap' ? text_map_frag : text_frag,
505
+ triangulation: TextTriangulation.bind(this),
506
+ depth: {
507
+ enable: false
508
+ },
509
+ blend: this.getBlend(),
510
+ pick: usage !== 'basemap'
511
+ }).then(function (model) {
512
+ _this4.layer.models = [model];
513
+
514
+ _this4.layerService.throttleRenderLayers();
515
+ }).catch(function (err) {
516
+ console.warn(err);
517
+ _this4.layer.models = [];
518
+ });
519
+ }
556
520
  }]);
557
521
  return TextModel;
558
522
  }(_BaseModel2.default);
@@ -7,10 +7,6 @@ Object.defineProperty(exports, "__esModule", {
7
7
  });
8
8
  exports.default = void 0;
9
9
 
10
- var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
11
-
12
- var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
13
-
14
10
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
15
11
 
16
12
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
@@ -27,6 +23,8 @@ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/de
27
23
 
28
24
  var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
29
25
 
26
+ var _utils = require("../tile/utils");
27
+
30
28
  var _models = _interopRequireDefault(require("./models/"));
31
29
 
32
30
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
@@ -54,37 +52,35 @@ var PolygonLayer = /*#__PURE__*/function (_BaseLayer) {
54
52
 
55
53
  (0, _createClass2.default)(PolygonLayer, [{
56
54
  key: "buildModels",
57
- value: function () {
58
- var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
59
- var shape;
60
- return _regenerator.default.wrap(function _callee$(_context) {
61
- while (1) {
62
- switch (_context.prev = _context.next) {
63
- case 0:
64
- shape = this.getModelType();
65
- this.layerModel = new _models.default[shape](this);
66
- _context.next = 4;
67
- return this.initLayerModels();
68
-
69
- case 4:
70
- case "end":
71
- return _context.stop();
72
- }
73
- }
74
- }, _callee, this);
75
- }));
76
-
77
- function buildModels() {
78
- return _buildModels.apply(this, arguments);
79
- }
55
+ value: function buildModels() {
56
+ var _this2 = this;
80
57
 
81
- return buildModels;
82
- }()
58
+ var shape = this.getModelType();
59
+ this.layerModel = new _models.default[shape](this);
60
+ this.layerModel.initModels(function (models) {
61
+ _this2.dispatchModelLoad(models);
62
+ });
63
+ }
64
+ }, {
65
+ key: "rebuildModels",
66
+ value: function rebuildModels() {
67
+ var _this3 = this;
68
+
69
+ this.layerModel.buildModels(function (models) {
70
+ _this3.dispatchModelLoad(models);
71
+ });
72
+ }
83
73
  }, {
84
74
  key: "getModelType",
85
75
  value: function getModelType() {
86
76
  var _shapeAttribute$scale;
87
77
 
78
+ var parserType = this.layerSource.getParserType();
79
+
80
+ if ((0, _utils.isVectorTile)(parserType)) {
81
+ return 'vectorpolygon';
82
+ }
83
+
88
84
  var shapeAttribute = this.styleAttributeService.getLayerStyleAttribute('shape');
89
85
  var shape = shapeAttribute === null || shapeAttribute === void 0 ? void 0 : (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field;
90
86
 
@@ -7,12 +7,8 @@ Object.defineProperty(exports, "__esModule", {
7
7
  });
8
8
  exports.default = void 0;
9
9
 
10
- var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
11
-
12
10
  var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
13
11
 
14
- var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
15
-
16
12
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
17
13
 
18
14
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
@@ -38,19 +34,19 @@ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflec
38
34
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
39
35
 
40
36
  /* babel-plugin-inline-import '../shaders/extrude/polygon_extrude_frag.glsl' */
41
- var polygonExtrudeFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0]; \n float isSide = styleMappingMat[0][3];\n float sidey = styleMappingMat[3][0];\n float lightWeight = styleMappingMat[3][1];\n\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n\n if(u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n gl_FragColor = v_Color;\n }\n\n } else {\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n\n gl_FragColor = v_Color;\n }\n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n"; // extrude
37
+ var polygonExtrudeFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0]; \n float isSide = styleMappingMat[0][3];\n float sidey = styleMappingMat[3][0];\n float lightWeight = styleMappingMat[3][1];\n\n // Tip: \u90E8\u5206\u673A\u578B GPU \u8BA1\u7B97\u7CBE\u5EA6\u517C\u5BB9\n if(isSide < 0.999) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n\n if(u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n gl_FragColor = v_Color;\n }\n\n } else {\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n\n gl_FragColor = v_Color;\n }\n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n"; // extrude
42
38
 
43
39
  /* babel-plugin-inline-import '../shaders/extrude/polygon_extrude_vert.glsl' */
44
40
  var polygonExtrudeVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - isSide\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[3][0] = a_uvs[2];\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n // project_pos.z += 500000.0; // amap1\n\n // project_pos.z += (500000.0 * 4.0)/pow(2.0, 21.0 - u_Zoom); // mapbox\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xyz * vec3(1.0, 1.0, -1.0), 1.0));\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n // v_Color = a_Color;\n v_Color = vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n styleMappingMat[3][1] = lightWeight;\n\n setPickingColor(a_PickingColor);\n}\n";
45
41
 
46
42
  /* babel-plugin-inline-import '../shaders/extrude/polygon_extrudetex_frag.glsl' */
47
- var polygonExtrudeTexFrag = "uniform sampler2D u_texture;\nuniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float isSide = styleMappingMat[0][3];\n float lightWeight = styleMappingMat[3][1];\n float topU = styleMappingMat[2][2];\n float topV = styleMappingMat[2][3];\n\n float sidey = styleMappingMat[3][0];\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n\n if(u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n gl_FragColor = v_Color;\n }\n } else {\n\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n\n gl_FragColor = texture2D(u_texture, vec2(topU, topV));\n }\n \n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n"; // texture
43
+ var polygonExtrudeTexFrag = "uniform sampler2D u_texture;\nuniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float isSide = styleMappingMat[0][3];\n float lightWeight = styleMappingMat[3][1];\n float topU = styleMappingMat[2][2];\n float topV = styleMappingMat[2][3];\n\n float sidey = styleMappingMat[3][0];\n // Tip: \u90E8\u5206\u673A\u578B GPU \u8BA1\u7B97\u7CBE\u5EA6\u517C\u5BB9\n if(isSide < 0.999) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n\n if(u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n gl_FragColor = v_Color;\n }\n } else {\n\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n\n gl_FragColor = texture2D(u_texture, vec2(topU, topV));\n }\n \n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColor(gl_FragColor);\n}\n"; // texture
48
44
 
49
45
  /* babel-plugin-inline-import '../shaders/extrude/polygon_extrudetex_vert.glsl' */
50
46
  var polygonExtrudeTexVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n v_Color = a_Color;\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - a_Position.z(judge side by a_Position.z)\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1] - u - v\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n \n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[2][2] = a_uvs[0];\n styleMappingMat[2][3] = 1.0 - a_uvs[1];\n styleMappingMat[3][0] = a_uvs[2];\n\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n // project_pos.z += 500000.0; // amap1\n\n // project_pos.z += (500000.0 * 4.0)/pow(2.0, 21.0 - u_Zoom); // mapbox\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xyz * vec3(1.0, 1.0, -1.0), 1.0));\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n styleMappingMat[3][1] = lightWeight;\n\n setPickingColor(a_PickingColor);\n}\n"; // extrude picking
51
47
 
52
48
  /* babel-plugin-inline-import '../shaders/extrude/polygon_extrude_picklight_frag.glsl' */
53
- var polygonExtrudePickLightFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float isSide = styleMappingMat[0][3];\n float sidey = styleMappingMat[3][0];\n float lightWeight = styleMappingMat[3][1];\n\n if(isSide < 1.0) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n \n if( u_linearColor == 1.0) {\n // side use linear\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n // side notuse linear\n gl_FragColor = v_Color;\n }\n } else {\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n gl_FragColor = v_Color;\n }\n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColorAlpha(gl_FragColor, lightWeight);\n}\n";
49
+ var polygonExtrudePickLightFrag = "uniform float u_opacity: 1.0;\nuniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\nuniform float u_linearColor: 0;\n\nuniform float u_topsurface: 1.0;\nuniform float u_sidesurface: 1.0;\n\nvarying vec4 v_Color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\n#pragma include \"picking\"\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float isSide = styleMappingMat[0][3];\n float sidey = styleMappingMat[3][0];\n float lightWeight = styleMappingMat[3][1];\n\n // Tip: \u90E8\u5206\u673A\u578B GPU \u8BA1\u7B97\u7CBE\u5EA6\u517C\u5BB9\n if(isSide < 0.999) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n \n if( u_linearColor == 1.0) {\n // side use linear\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n gl_FragColor = linearColor;\n } else {\n // side notuse linear\n gl_FragColor = v_Color;\n }\n } else {\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n gl_FragColor = v_Color;\n }\n\n gl_FragColor.a *= opacity;\n gl_FragColor = filterColorAlpha(gl_FragColor, lightWeight);\n}\n";
54
50
 
55
51
  /* babel-plugin-inline-import '../shaders/extrude/polygon_extrude_picklight_vert.glsl' */
56
52
  var polygonExtrudePickLightVert = "precision highp float;\n\n#define ambientRatio 0.5\n#define diffuseRatio 0.3\n#define specularRatio 0.2\n\nattribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec3 a_uvs;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nvarying vec4 v_Color;\nuniform float u_heightfixed: 0.0; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\nuniform float u_raisingHeight: 0.0;\nuniform float u_opacity: 1.0;\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - isSide\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // sidey\n );\n styleMappingMat[0][3] = a_Position.z;\n styleMappingMat[3][0] = a_uvs[2];\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // gl_Position = u_Mvp * (vec4(project_pos.xyz * vec3(1.0, 1.0, -1.0), 1.0));\n gl_Position = u_Mvp * (vec4(project_pos.xyz, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xyz, 1.0));\n }\n\n float lightWeight = calc_lighting(pos);\n // v_Color = a_Color;\n v_Color = vec4(a_Color.rgb * lightWeight, a_Color.w);\n\n styleMappingMat[3][1] = lightWeight;\n\n setPickingColor(a_PickingColor);\n}\n";
@@ -145,72 +141,37 @@ var ExtrudeModel = /*#__PURE__*/function (_BaseModel) {
145
141
  }
146
142
  }, {
147
143
  key: "initModels",
148
- value: function () {
149
- var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
150
- return _regenerator.default.wrap(function _callee$(_context) {
151
- while (1) {
152
- switch (_context.prev = _context.next) {
153
- case 0:
154
- this.loadTexture();
155
- _context.next = 3;
156
- return this.buildModels();
157
-
158
- case 3:
159
- return _context.abrupt("return", _context.sent);
160
-
161
- case 4:
162
- case "end":
163
- return _context.stop();
164
- }
165
- }
166
- }, _callee, this);
167
- }));
168
-
169
- function initModels() {
170
- return _initModels.apply(this, arguments);
171
- }
172
-
173
- return initModels;
174
- }()
144
+ value: function initModels(callbackModel) {
145
+ this.loadTexture();
146
+ this.buildModels(callbackModel);
147
+ }
175
148
  }, {
176
149
  key: "buildModels",
177
- value: function () {
178
- var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
179
- var _ref2, _ref2$mask, mask, _ref2$maskInside, maskInside, _this$getShaders, frag, vert, type, model;
180
-
181
- return _regenerator.default.wrap(function _callee2$(_context2) {
182
- while (1) {
183
- switch (_context2.prev = _context2.next) {
184
- case 0:
185
- _ref2 = this.layer.getLayerConfig(), _ref2$mask = _ref2.mask, mask = _ref2$mask === void 0 ? false : _ref2$mask, _ref2$maskInside = _ref2.maskInside, maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
186
- _this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
187
- _context2.next = 4;
188
- return this.layer.buildLayerModel({
189
- moduleName: type,
190
- vertexShader: vert,
191
- fragmentShader: frag,
192
- triangulation: _triangulation.PolygonExtrudeTriangulation,
193
- stencil: (0, _l7Utils.getMask)(mask, maskInside)
194
- });
195
-
196
- case 4:
197
- model = _context2.sent;
198
- return _context2.abrupt("return", [model]);
199
-
200
- case 6:
201
- case "end":
202
- return _context2.stop();
203
- }
204
- }
205
- }, _callee2, this);
206
- }));
207
-
208
- function buildModels() {
209
- return _buildModels.apply(this, arguments);
210
- }
211
-
212
- return buildModels;
213
- }()
150
+ value: function buildModels(callbackModel) {
151
+ var _ref2 = this.layer.getLayerConfig(),
152
+ _ref2$mask = _ref2.mask,
153
+ mask = _ref2$mask === void 0 ? false : _ref2$mask,
154
+ _ref2$maskInside = _ref2.maskInside,
155
+ maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
156
+
157
+ var _this$getShaders = this.getShaders(),
158
+ frag = _this$getShaders.frag,
159
+ vert = _this$getShaders.vert,
160
+ type = _this$getShaders.type;
161
+
162
+ this.layer.buildLayerModel({
163
+ moduleName: type,
164
+ vertexShader: vert,
165
+ fragmentShader: frag,
166
+ triangulation: _triangulation.PolygonExtrudeTriangulation,
167
+ stencil: (0, _l7Utils.getMask)(mask, maskInside)
168
+ }).then(function (model) {
169
+ callbackModel([model]);
170
+ }).catch(function (err) {
171
+ console.warn(err);
172
+ callbackModel([]);
173
+ });
174
+ }
214
175
  }, {
215
176
  key: "getShaders",
216
177
  value: function getShaders() {