@antha/input 0.19.0 → 0.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -23,7 +23,17 @@ export type AnthaMenuStateModState<MenuKey extends string = string> = MenuNavMod
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*
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* @category Internal
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*/
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-
export declare function
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export declare function popAnthaMenuState<MenuKey extends string>(currentState: Readonly<AnthaMenuState<MenuKey>> | undefined): AnthaMenuState<MenuKey>;
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/**
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* Opens `submenu` and appends the current menu to the return path so backing out of `submenu`
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* returns to it. When no menu is open, `submenu` opens with an empty return path.
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*
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* @category Internal
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*/
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export declare function pushAnthaMenuState<MenuKey extends string>(currentState: Readonly<AnthaMenuState<MenuKey>> | undefined, submenu: NoInfer<MenuKey>): {
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activeMenu: MenuKey;
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returnTo: MenuKey[];
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};
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/**
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* Resolves pause and back inputs into a menu-state transition.
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*
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@@ -8,12 +8,27 @@ import { isPlayerMenuNavigationAllowed, MenuNavBinding, } from './antha-menu-nav
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*
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* @category Internal
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*/
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export function
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export function popAnthaMenuState(currentState) {
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return {
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activeMenu: currentState?.returnTo.at(-1),
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returnTo: currentState?.returnTo.slice(0, -1) || [],
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};
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}
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/**
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* Opens `submenu` and appends the current menu to the return path so backing out of `submenu`
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* returns to it. When no menu is open, `submenu` opens with an empty return path.
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*
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* @category Internal
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*/
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export function pushAnthaMenuState(currentState, submenu) {
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return {
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activeMenu: submenu,
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returnTo: [
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...(currentState?.returnTo || []),
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...(check.isDefined(currentState?.activeMenu) ? [currentState.activeMenu] : []),
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],
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};
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}
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/**
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* Resolves pause and back inputs into a menu-state transition.
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*
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@@ -30,7 +45,7 @@ export function getAnthaMenuStateForNavigation({ menuExitWasTriggered, menuState
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: undefined;
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}
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return openPauseMenuWasTriggered || menuExitWasTriggered
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?
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? popAnthaMenuState(menuState)
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: undefined;
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}
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/**
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@antha/input",
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"version": "0.
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"version": "0.20.0",
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"description": "An Antha mod for handling inputs.",
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"keywords": [
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"vir",
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@@ -42,8 +42,8 @@
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"vira": "^32.0.0"
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},
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"devDependencies": {
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"@antha/engine": "^0.
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"@antha/gamepad-type": "^0.
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"@antha/engine": "^0.20.0",
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"@antha/gamepad-type": "^0.20.0",
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"@augment-vir/test": "^32.3.0",
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"@web/dev-server-esbuild": "^2.0.0",
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"@web/test-runner": "^1.0.0",
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@@ -54,8 +54,8 @@
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"typedoc": "^0.28.20"
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},
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"peerDependencies": {
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"@antha/engine": "^0.
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"@antha/gamepad-type": "^0.
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"@antha/engine": "^0.20.0",
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"@antha/gamepad-type": "^0.20.0",
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"element-vir": "^27"
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},
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"engines": {
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