@antha/gamepad-type 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE-CC0 +121 -0
- package/LICENSE-MIT +21 -0
- package/README.md +102 -0
- package/dist/create.d.ts +10 -0
- package/dist/create.js +20 -0
- package/dist/default-layouts.d.ts +8 -0
- package/dist/default-layouts.js +339 -0
- package/dist/default-models.d.ts +14 -0
- package/dist/default-models.js +46 -0
- package/dist/demo/elements/gamepad/vir-gamepad-axe.element.d.ts +7 -0
- package/dist/demo/elements/gamepad/vir-gamepad-axe.element.js +61 -0
- package/dist/demo/elements/gamepad/vir-gamepad-button.element.d.ts +7 -0
- package/dist/demo/elements/gamepad/vir-gamepad-button.element.js +87 -0
- package/dist/demo/elements/gamepad/vir-gamepad-input.element.d.ts +7 -0
- package/dist/demo/elements/gamepad/vir-gamepad-input.element.js +38 -0
- package/dist/demo/elements/gamepad/vir-gamepad-inputs.element.d.ts +20 -0
- package/dist/demo/elements/gamepad/vir-gamepad-inputs.element.js +110 -0
- package/dist/demo/elements/gamepad/vir-gamepad-name.element.d.ts +11 -0
- package/dist/demo/elements/gamepad/vir-gamepad-name.element.js +158 -0
- package/dist/demo/elements/gamepad/vir-gamepad.element.d.ts +8 -0
- package/dist/demo/elements/gamepad/vir-gamepad.element.js +41 -0
- package/dist/demo/elements/modals/vir-create-new-type.modal.element.d.ts +9 -0
- package/dist/demo/elements/modals/vir-create-new-type.modal.element.js +135 -0
- package/dist/demo/elements/modals/vir-edit-mappings.modal.element.d.ts +29 -0
- package/dist/demo/elements/modals/vir-edit-mappings.modal.element.js +185 -0
- package/dist/demo/elements/modals/vir-modal.element.d.ts +3 -0
- package/dist/demo/elements/modals/vir-modal.element.js +88 -0
- package/dist/demo/elements/vir-demo.element.d.ts +27 -0
- package/dist/demo/elements/vir-demo.element.js +469 -0
- package/dist/demo/events/modal-close.event.d.ts +1 -0
- package/dist/demo/events/modal-close.event.js +2 -0
- package/dist/demo/events/selected-gamepad-index-change.event.d.ts +1 -0
- package/dist/demo/events/selected-gamepad-index-change.event.js +2 -0
- package/dist/demo/gamepad-brand-color.d.ts +1 -0
- package/dist/demo/gamepad-brand-color.js +14 -0
- package/dist/demo/global-vars.d.ts +6 -0
- package/dist/demo/global-vars.js +3 -0
- package/dist/demo/overrides.d.ts +7 -0
- package/dist/demo/overrides.js +1 -0
- package/dist/demo/sentry-setup.d.ts +1 -0
- package/dist/demo/sentry-setup.js +11 -0
- package/dist/demo/util/casing.d.ts +1 -0
- package/dist/demo/util/casing.js +7 -0
- package/dist/demo/util/check-changes.d.ts +6 -0
- package/dist/demo/util/check-changes.js +28 -0
- package/dist/demo/util/local-save-data.d.ts +9 -0
- package/dist/demo/util/local-save-data.js +36 -0
- package/dist/demo/util/user-agent.d.ts +6 -0
- package/dist/demo/util/user-agent.js +2 -0
- package/dist/demo/util/window-listener.d.ts +1 -0
- package/dist/demo/util/window-listener.js +6 -0
- package/dist/find-matches.d.ts +42 -0
- package/dist/find-matches.js +77 -0
- package/dist/gamepad-layout.d.ts +29 -0
- package/dist/gamepad-layout.js +1 -0
- package/dist/gamepad-model.d.ts +67 -0
- package/dist/gamepad-model.js +69 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.js +8 -0
- package/dist/known-input.d.ts +126 -0
- package/dist/known-input.js +128 -0
- package/dist/system-versions.d.ts +25 -0
- package/dist/system-versions.js +26 -0
- package/dist/util/lowercase-keys.d.ts +2 -0
- package/dist/util/lowercase-keys.js +10 -0
- package/package.json +67 -0
|
@@ -0,0 +1,135 @@
|
|
|
1
|
+
import { assert } from '@augment-vir/assert';
|
|
2
|
+
import { waitForAnimationFrame } from '@augment-vir/web';
|
|
3
|
+
import { css, defineElement, defineElementEvent, html, listen } from 'element-vir';
|
|
4
|
+
import { ViraButton, ViraInput, noNativeFormStyles } from 'vira';
|
|
5
|
+
import { findMatchingGamepadModel } from '../../../index.js';
|
|
6
|
+
import { ModalClose } from '../../events/modal-close.event.js';
|
|
7
|
+
import { SelectedGamepadIndexChange } from '../../events/selected-gamepad-index-change.event.js';
|
|
8
|
+
import { kebabCaseToNameCase } from '../../util/casing.js';
|
|
9
|
+
import { VirModal } from './vir-modal.element.js';
|
|
10
|
+
export const VirCreateNewTypeModal = defineElement()({
|
|
11
|
+
tagName: 'vir-create-new-type-modal',
|
|
12
|
+
events: {
|
|
13
|
+
newModelCreate: defineElementEvent(),
|
|
14
|
+
},
|
|
15
|
+
styles: css `
|
|
16
|
+
.wrapper {
|
|
17
|
+
display: flex;
|
|
18
|
+
flex-direction: column;
|
|
19
|
+
align-items: stretch;
|
|
20
|
+
gap: 24px;
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
select {
|
|
24
|
+
${noNativeFormStyles};
|
|
25
|
+
flex-grow: 1;
|
|
26
|
+
cursor: pointer;
|
|
27
|
+
padding: 2px 4px;
|
|
28
|
+
font: inherit;
|
|
29
|
+
margin: 2px 0;
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
.selected-gamepad {
|
|
33
|
+
display: flex;
|
|
34
|
+
flex-direction: column;
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
.new-model-name {
|
|
38
|
+
display: flex;
|
|
39
|
+
flex-direction: column;
|
|
40
|
+
gap: 16px;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
${ViraInput} {
|
|
44
|
+
width: 100%;
|
|
45
|
+
}
|
|
46
|
+
`,
|
|
47
|
+
state() {
|
|
48
|
+
return {
|
|
49
|
+
newModelName: '',
|
|
50
|
+
};
|
|
51
|
+
},
|
|
52
|
+
init({ host }) {
|
|
53
|
+
setTimeout(async () => {
|
|
54
|
+
await waitForAnimationFrame();
|
|
55
|
+
const viraInput = host.shadowRoot.querySelector(ViraInput.tagName);
|
|
56
|
+
if (viraInput) {
|
|
57
|
+
assert.instanceOf(viraInput, ViraInput);
|
|
58
|
+
viraInput.shadowRoot.querySelector('input')?.select();
|
|
59
|
+
}
|
|
60
|
+
}, 0);
|
|
61
|
+
},
|
|
62
|
+
render({ inputs, dispatch, state, updateState, events }) {
|
|
63
|
+
const selectedDevice = inputs.gamepadDevices[inputs.selectedGamepadIndex];
|
|
64
|
+
if (!selectedDevice) {
|
|
65
|
+
return html `
|
|
66
|
+
No selected gamepad.
|
|
67
|
+
`;
|
|
68
|
+
}
|
|
69
|
+
const gamepadNameSelectTemplate = html `
|
|
70
|
+
<select
|
|
71
|
+
${listen('change', (event) => {
|
|
72
|
+
const element = event.currentTarget;
|
|
73
|
+
assert.instanceOf(element, HTMLSelectElement);
|
|
74
|
+
const value = Number(element.value);
|
|
75
|
+
if (!isNaN(value)) {
|
|
76
|
+
dispatch(new SelectedGamepadIndexChange(value));
|
|
77
|
+
}
|
|
78
|
+
})}
|
|
79
|
+
>
|
|
80
|
+
${inputs.gamepadDevices.map((gamepadDevice, gamepadIndex) => {
|
|
81
|
+
return html `
|
|
82
|
+
<option
|
|
83
|
+
?selected=${inputs.selectedGamepadIndex === gamepadIndex}
|
|
84
|
+
value=${String(gamepadIndex)}
|
|
85
|
+
title=${gamepadDevice.deviceName}
|
|
86
|
+
>
|
|
87
|
+
${gamepadIndex}: "${gamepadDevice.deviceName}"
|
|
88
|
+
</option>
|
|
89
|
+
`;
|
|
90
|
+
})}
|
|
91
|
+
</select>
|
|
92
|
+
`;
|
|
93
|
+
const { gamepadModel } = findMatchingGamepadModel({
|
|
94
|
+
gamepad: selectedDevice,
|
|
95
|
+
});
|
|
96
|
+
const currentModelTemplate = html `
|
|
97
|
+
<p>Current model: ${gamepadModel ? kebabCaseToNameCase(gamepadModel) : 'unknown'}</p>
|
|
98
|
+
`;
|
|
99
|
+
const currentNameMapTemplate = html `
|
|
100
|
+
<${ViraInput.assign({
|
|
101
|
+
placeholder: 'Enter a new model name',
|
|
102
|
+
value: state.newModelName,
|
|
103
|
+
disableBrowserHelps: true,
|
|
104
|
+
})}
|
|
105
|
+
${listen(ViraInput.events.valueChange, (event) => {
|
|
106
|
+
updateState({
|
|
107
|
+
newModelName: event.detail,
|
|
108
|
+
});
|
|
109
|
+
})}
|
|
110
|
+
></${ViraInput}>
|
|
111
|
+
<${ViraButton.assign({
|
|
112
|
+
text: 'Save',
|
|
113
|
+
})}
|
|
114
|
+
${listen('click', () => {
|
|
115
|
+
dispatch(new events.newModelCreate(state.newModelName));
|
|
116
|
+
dispatch(new ModalClose());
|
|
117
|
+
})}
|
|
118
|
+
></${ViraButton}>
|
|
119
|
+
`;
|
|
120
|
+
return html `
|
|
121
|
+
<${VirModal.assign({
|
|
122
|
+
modalTitle: 'Enter New Model',
|
|
123
|
+
})}>
|
|
124
|
+
<div class="wrapper">
|
|
125
|
+
<div class="selected-gamepad">
|
|
126
|
+
<span>Selected Gamepad by Name:</span>
|
|
127
|
+
${gamepadNameSelectTemplate}
|
|
128
|
+
</div>
|
|
129
|
+
<div class="current-model">${currentModelTemplate}</div>
|
|
130
|
+
<div class="new-model-name">${currentNameMapTemplate}</div>
|
|
131
|
+
</div>
|
|
132
|
+
</${VirModal}>
|
|
133
|
+
`;
|
|
134
|
+
},
|
|
135
|
+
});
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
import { type GamepadDevice, type GamepadInputValue, type InputDeviceHandler } from 'input-device-handler';
|
|
2
|
+
import { type GamepadLayout, type GamepadModelMap } from '../../../index.js';
|
|
3
|
+
export declare const VirEditMappingsModal: import("element-vir").DeclarativeElementDefinition<"vir-edit-mappings-modal", {
|
|
4
|
+
gamepadDevices: ReadonlyArray<Readonly<GamepadDevice>>;
|
|
5
|
+
savedGamepadLayouts: ReadonlyArray<Readonly<GamepadLayout>>;
|
|
6
|
+
selectedGamepadIndex: number;
|
|
7
|
+
selectedGamepadInput: Readonly<GamepadInputValue> | undefined;
|
|
8
|
+
savedGamepadModelMap: Readonly<GamepadModelMap>;
|
|
9
|
+
inputDeviceHandler: Readonly<InputDeviceHandler>;
|
|
10
|
+
}, {
|
|
11
|
+
cleanup: undefined | (() => void);
|
|
12
|
+
}, {
|
|
13
|
+
inputMapSave: import("element-vir").DefineEvent<Readonly<{
|
|
14
|
+
inputName: string;
|
|
15
|
+
mappedName: string;
|
|
16
|
+
}>>;
|
|
17
|
+
selectedGamepadInputChange: import("element-vir").DefineEvent<Readonly<Readonly<{
|
|
18
|
+
deviceName: string;
|
|
19
|
+
deviceKey: import("input-device-handler").GamepadInputDeviceKey;
|
|
20
|
+
deviceType: import("input-device-handler").InputDeviceType;
|
|
21
|
+
inputName: string;
|
|
22
|
+
inputValue: number;
|
|
23
|
+
details: Readonly<Readonly<{
|
|
24
|
+
inputName: string;
|
|
25
|
+
value: number;
|
|
26
|
+
inputType: import("input-device-handler").DeviceInputType;
|
|
27
|
+
}>>;
|
|
28
|
+
}>> | undefined>;
|
|
29
|
+
}, "vir-edit-mappings-modal-", "vir-edit-mappings-modal-", readonly [], readonly []>;
|
|
@@ -0,0 +1,185 @@
|
|
|
1
|
+
import { assert } from '@augment-vir/assert';
|
|
2
|
+
import { waitForAnimationFrame } from '@augment-vir/web';
|
|
3
|
+
import { css, defineElement, defineElementEvent, html, listen } from 'element-vir';
|
|
4
|
+
import { CurrentInputsChangedEvent, } from 'input-device-handler';
|
|
5
|
+
import { ViraInput, noNativeFormStyles } from 'vira';
|
|
6
|
+
import { findMatchingGamepadLayout, findMatchingGamepadModel, } from '../../../index.js';
|
|
7
|
+
import { SelectedGamepadIndexChange } from '../../events/selected-gamepad-index-change.event.js';
|
|
8
|
+
import { kebabCaseToNameCase } from '../../util/casing.js';
|
|
9
|
+
import { VirGamepadInput } from '../gamepad/vir-gamepad-input.element.js';
|
|
10
|
+
import { VirModal } from './vir-modal.element.js';
|
|
11
|
+
export const VirEditMappingsModal = defineElement()({
|
|
12
|
+
tagName: 'vir-edit-mappings-modal',
|
|
13
|
+
events: {
|
|
14
|
+
inputMapSave: defineElementEvent(),
|
|
15
|
+
selectedGamepadInputChange: defineElementEvent(),
|
|
16
|
+
},
|
|
17
|
+
styles: css `
|
|
18
|
+
.wrapper {
|
|
19
|
+
display: flex;
|
|
20
|
+
flex-direction: column;
|
|
21
|
+
align-items: stretch;
|
|
22
|
+
gap: 24px;
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
select {
|
|
26
|
+
${noNativeFormStyles};
|
|
27
|
+
flex-grow: 1;
|
|
28
|
+
cursor: pointer;
|
|
29
|
+
padding: 2px 4px;
|
|
30
|
+
font: inherit;
|
|
31
|
+
margin: 2px 0;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
.selected-gamepad {
|
|
35
|
+
display: flex;
|
|
36
|
+
flex-direction: column;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
.current-input {
|
|
40
|
+
display: flex;
|
|
41
|
+
justify-content: center;
|
|
42
|
+
}
|
|
43
|
+
`,
|
|
44
|
+
state() {
|
|
45
|
+
return {
|
|
46
|
+
cleanup: undefined,
|
|
47
|
+
};
|
|
48
|
+
},
|
|
49
|
+
init({ state, updateState, inputs, host, dispatch, events }) {
|
|
50
|
+
function focusInput() {
|
|
51
|
+
setTimeout(async () => {
|
|
52
|
+
await waitForAnimationFrame();
|
|
53
|
+
const viraInput = host.shadowRoot.querySelector(ViraInput.tagName);
|
|
54
|
+
if (viraInput) {
|
|
55
|
+
assert.instanceOf(viraInput, ViraInput);
|
|
56
|
+
viraInput.shadowRoot.querySelector('input')?.select();
|
|
57
|
+
}
|
|
58
|
+
}, 0);
|
|
59
|
+
}
|
|
60
|
+
focusInput();
|
|
61
|
+
if (!state.cleanup) {
|
|
62
|
+
const cleanup = inputs.inputDeviceHandler.listen(CurrentInputsChangedEvent, (event) => {
|
|
63
|
+
const selectedDevice = inputs.gamepadDevices[inputs.selectedGamepadIndex];
|
|
64
|
+
if (!selectedDevice) {
|
|
65
|
+
return;
|
|
66
|
+
}
|
|
67
|
+
const newInputs = event.detail.inputs.newInputs
|
|
68
|
+
.filter((newInput) => newInput.deviceKey === selectedDevice.deviceKey)
|
|
69
|
+
.sort((a, b) => Math.abs(b.inputValue) - Math.abs(a.inputValue));
|
|
70
|
+
if (!newInputs.length) {
|
|
71
|
+
return;
|
|
72
|
+
}
|
|
73
|
+
const firstNewInput = newInputs[0];
|
|
74
|
+
if (firstNewInput &&
|
|
75
|
+
inputs.selectedGamepadInput?.inputName !== firstNewInput.inputName) {
|
|
76
|
+
focusInput();
|
|
77
|
+
dispatch(new events.selectedGamepadInputChange(firstNewInput));
|
|
78
|
+
}
|
|
79
|
+
});
|
|
80
|
+
updateState({
|
|
81
|
+
cleanup,
|
|
82
|
+
});
|
|
83
|
+
}
|
|
84
|
+
},
|
|
85
|
+
cleanup({ state, updateState }) {
|
|
86
|
+
state.cleanup?.();
|
|
87
|
+
updateState({
|
|
88
|
+
cleanup: undefined,
|
|
89
|
+
});
|
|
90
|
+
},
|
|
91
|
+
render({ inputs, dispatch, events }) {
|
|
92
|
+
const selectedDevice = inputs.gamepadDevices[inputs.selectedGamepadIndex];
|
|
93
|
+
if (!selectedDevice) {
|
|
94
|
+
return html `
|
|
95
|
+
No selected gamepad.
|
|
96
|
+
`;
|
|
97
|
+
}
|
|
98
|
+
const { gamepadBrand } = findMatchingGamepadModel({
|
|
99
|
+
gamepad: selectedDevice.deviceName,
|
|
100
|
+
gamepadModelMap: inputs.savedGamepadModelMap,
|
|
101
|
+
});
|
|
102
|
+
if (inputs.selectedGamepadInput &&
|
|
103
|
+
(selectedDevice.deviceKey !== inputs.selectedGamepadInput.deviceKey ||
|
|
104
|
+
selectedDevice.deviceName !== inputs.selectedGamepadInput.deviceName)) {
|
|
105
|
+
dispatch(new events.selectedGamepadInputChange(undefined));
|
|
106
|
+
}
|
|
107
|
+
const gamepadTypeSelectTemplate = html `
|
|
108
|
+
<select
|
|
109
|
+
${listen('change', (event) => {
|
|
110
|
+
const element = event.currentTarget;
|
|
111
|
+
assert.instanceOf(element, HTMLSelectElement);
|
|
112
|
+
const value = Number(element.value);
|
|
113
|
+
if (!isNaN(value)) {
|
|
114
|
+
dispatch(new SelectedGamepadIndexChange(value));
|
|
115
|
+
}
|
|
116
|
+
})}
|
|
117
|
+
>
|
|
118
|
+
${inputs.gamepadDevices.map((gamepadDevice, gamepadIndex) => {
|
|
119
|
+
const { gamepadModel } = findMatchingGamepadModel({
|
|
120
|
+
gamepad: gamepadDevice.deviceName,
|
|
121
|
+
gamepadModelMap: inputs.savedGamepadModelMap,
|
|
122
|
+
});
|
|
123
|
+
return html `
|
|
124
|
+
<option
|
|
125
|
+
?selected=${inputs.selectedGamepadIndex === gamepadIndex}
|
|
126
|
+
value=${String(gamepadIndex)}
|
|
127
|
+
>
|
|
128
|
+
${gamepadIndex}:
|
|
129
|
+
${gamepadModel ? kebabCaseToNameCase(gamepadModel) : 'unknown'}
|
|
130
|
+
</option>
|
|
131
|
+
`;
|
|
132
|
+
})}
|
|
133
|
+
</select>
|
|
134
|
+
`;
|
|
135
|
+
const currentInput = inputs.selectedGamepadInput
|
|
136
|
+
? selectedDevice.deviceDetails.inputsByName[inputs.selectedGamepadInput.inputName]
|
|
137
|
+
: undefined;
|
|
138
|
+
const currentInputTemplate = currentInput
|
|
139
|
+
? html `
|
|
140
|
+
<${VirGamepadInput.assign({
|
|
141
|
+
gamepadLayout: undefined,
|
|
142
|
+
gamepadInput: currentInput,
|
|
143
|
+
gamepadBrand,
|
|
144
|
+
})}></${VirGamepadInput}>
|
|
145
|
+
`
|
|
146
|
+
: html `
|
|
147
|
+
<p>Press an input on this gamepad to map it.</p>
|
|
148
|
+
`;
|
|
149
|
+
const matchingLayout = findMatchingGamepadLayout({
|
|
150
|
+
gamepad: selectedDevice,
|
|
151
|
+
layouts: inputs.savedGamepadLayouts,
|
|
152
|
+
gamepadModelMap: inputs.savedGamepadModelMap,
|
|
153
|
+
});
|
|
154
|
+
const currentNameMapTemplate = currentInput
|
|
155
|
+
? html `
|
|
156
|
+
<${ViraInput.assign({
|
|
157
|
+
placeholder: 'Enter an input name',
|
|
158
|
+
value: matchingLayout?.inputMappings[currentInput.inputName] || '',
|
|
159
|
+
disableBrowserHelps: true,
|
|
160
|
+
})}
|
|
161
|
+
${listen(ViraInput.events.valueChange, (event) => {
|
|
162
|
+
dispatch(new events.inputMapSave({
|
|
163
|
+
inputName: currentInput.inputName,
|
|
164
|
+
mappedName: event.detail,
|
|
165
|
+
}));
|
|
166
|
+
})}
|
|
167
|
+
></${ViraInput}>
|
|
168
|
+
`
|
|
169
|
+
: '';
|
|
170
|
+
return html `
|
|
171
|
+
<${VirModal.assign({
|
|
172
|
+
modalTitle: 'Edit Mappings',
|
|
173
|
+
})}>
|
|
174
|
+
<div class="wrapper">
|
|
175
|
+
<div class="selected-gamepad">
|
|
176
|
+
<span>Selected Gamepad:</span>
|
|
177
|
+
${gamepadTypeSelectTemplate}
|
|
178
|
+
</div>
|
|
179
|
+
<div class="current-input">${currentInputTemplate}</div>
|
|
180
|
+
<div class="current-mapping">${currentNameMapTemplate}</div>
|
|
181
|
+
</div>
|
|
182
|
+
</${VirModal}>
|
|
183
|
+
`;
|
|
184
|
+
},
|
|
185
|
+
});
|
|
@@ -0,0 +1,88 @@
|
|
|
1
|
+
import { css, defineElement, html, listen } from 'element-vir';
|
|
2
|
+
import { CloseX24Icon, ViraIcon, noNativeFormStyles, noNativeSpacing } from 'vira';
|
|
3
|
+
import { ModalClose } from '../../events/modal-close.event.js';
|
|
4
|
+
export const VirModal = defineElement()({
|
|
5
|
+
tagName: 'vir-modal',
|
|
6
|
+
styles: css `
|
|
7
|
+
.background {
|
|
8
|
+
display: flex;
|
|
9
|
+
justify-content: center;
|
|
10
|
+
align-items: center;
|
|
11
|
+
position: fixed;
|
|
12
|
+
top: 0;
|
|
13
|
+
left: 0;
|
|
14
|
+
z-index: 9999;
|
|
15
|
+
width: 100vw;
|
|
16
|
+
height: 100vh;
|
|
17
|
+
background-color: rgba(0, 0, 0, 0.8);
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
.modal-wrapper {
|
|
21
|
+
background-color: white;
|
|
22
|
+
border: 4px solid #ddd;
|
|
23
|
+
border-radius: 16px;
|
|
24
|
+
padding: 0 0 32px 16px;
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
h1 {
|
|
28
|
+
${noNativeSpacing};
|
|
29
|
+
font-size: 1.8em;
|
|
30
|
+
margin-top: 8px;
|
|
31
|
+
margin-bottom: 16px;
|
|
32
|
+
flex-grow: 1;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
.slot-wrapper {
|
|
36
|
+
margin: 0 32px 16px 16px;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
.close-x {
|
|
40
|
+
${noNativeFormStyles};
|
|
41
|
+
padding: 2px;
|
|
42
|
+
font-family: monospace;
|
|
43
|
+
color: #aaa;
|
|
44
|
+
cursor: pointer;
|
|
45
|
+
transition: 100ms;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
.close-x:hover {
|
|
49
|
+
color: black;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
header {
|
|
53
|
+
display: flex;
|
|
54
|
+
align-items: flex-start;
|
|
55
|
+
}
|
|
56
|
+
`,
|
|
57
|
+
render({ inputs, dispatch }) {
|
|
58
|
+
return html `
|
|
59
|
+
<div
|
|
60
|
+
class="background"
|
|
61
|
+
${listen('mousedown', (event) => {
|
|
62
|
+
if (event.target === event.currentTarget) {
|
|
63
|
+
dispatch(new ModalClose());
|
|
64
|
+
}
|
|
65
|
+
})}
|
|
66
|
+
>
|
|
67
|
+
<div class="modal-wrapper">
|
|
68
|
+
<header>
|
|
69
|
+
<h1>${inputs.modalTitle}</h1>
|
|
70
|
+
<button
|
|
71
|
+
class="close-x"
|
|
72
|
+
${listen('click', () => {
|
|
73
|
+
dispatch(new ModalClose());
|
|
74
|
+
})}
|
|
75
|
+
>
|
|
76
|
+
<${ViraIcon.assign({
|
|
77
|
+
icon: CloseX24Icon,
|
|
78
|
+
})}></${ViraIcon}>
|
|
79
|
+
</button>
|
|
80
|
+
</header>
|
|
81
|
+
<div class="slot-wrapper">
|
|
82
|
+
<slot></slot>
|
|
83
|
+
</div>
|
|
84
|
+
</div>
|
|
85
|
+
</div>
|
|
86
|
+
`;
|
|
87
|
+
},
|
|
88
|
+
});
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { type GamepadDevice, type GamepadInputValue, InputDeviceHandler } from 'input-device-handler';
|
|
2
|
+
import { type GamepadLayout } from '../../index.js';
|
|
3
|
+
import { type GamepadOverrides } from '../overrides.js';
|
|
4
|
+
declare enum EditMode {
|
|
5
|
+
None = "none",
|
|
6
|
+
Mappings = "mappings",
|
|
7
|
+
CreateType = "create-type"
|
|
8
|
+
}
|
|
9
|
+
export declare const VirDemo: import("element-vir").DeclarativeElementDefinition<"vir-demo", {}, {
|
|
10
|
+
deviceHandler: InputDeviceHandler;
|
|
11
|
+
gamepadDevices: ReadonlyArray<Readonly<GamepadDevice>>;
|
|
12
|
+
newInputs: {
|
|
13
|
+
timestamp: number;
|
|
14
|
+
devices: ReadonlyArray<string>;
|
|
15
|
+
};
|
|
16
|
+
gamepadIndexForEditing: number;
|
|
17
|
+
inputForEditing: Readonly<GamepadInputValue> | undefined;
|
|
18
|
+
savedGamepadLayouts: import("element-vir").AsyncProp<readonly Readonly<GamepadLayout>[], void>;
|
|
19
|
+
submittedChanges: import("element-vir").AsyncProp<Readonly<import("../util/check-changes.js").ChangedEntries> | undefined, void>;
|
|
20
|
+
savedGamepadModelMap: import("element-vir").AsyncProp<Readonly<Readonly<{
|
|
21
|
+
[x: string]: string;
|
|
22
|
+
}>>, void>;
|
|
23
|
+
overrides: undefined | GamepadOverrides;
|
|
24
|
+
editMode: EditMode;
|
|
25
|
+
cleanup: (() => void) | undefined;
|
|
26
|
+
}, {}, "vir-demo-", "vir-demo-", readonly [], readonly []>;
|
|
27
|
+
export {};
|