@anov/3d 0.0.83 → 0.0.84
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/factory/3d.d.ts +1 -0
- package/dist/factory/3d.js +13 -9
- package/dist/factory/3d.js.map +1 -1
- package/dist/factory/unit/glsl/highway/fragmentShader2.d.ts +2 -0
- package/dist/factory/unit/glsl/highway/fragmentShader2.js +4 -0
- package/dist/factory/unit/glsl/highway/fragmentShader2.js.map +1 -0
- package/dist/factory/unit/index.js +31 -0
- package/dist/factory/unit/index.js.map +1 -1
- package/dist/factory/unit/inspection/InspectionObject.js +2 -0
- package/dist/factory/unit/inspection/InspectionObject.js.map +1 -1
- package/dist/factory/unit/inspection/index.d.ts +4 -0
- package/dist/factory/unit/inspection/index.js +34 -1
- package/dist/factory/unit/inspection/index.js.map +1 -1
- package/dist/factory/unit/inspection/map.d.ts +11 -0
- package/dist/factory/unit/inspection/map.js +67 -0
- package/dist/factory/unit/inspection/map.js.map +1 -0
- package/package.json +1 -1
package/dist/factory/3d.d.ts
CHANGED
package/dist/factory/3d.js
CHANGED
|
@@ -111,6 +111,7 @@ var Factory3D = /*#__PURE__*/function () {
|
|
|
111
111
|
_defineProperty(this, "thermaLimaging", void 0);
|
|
112
112
|
_defineProperty(this, "eventHandleFn", new Map());
|
|
113
113
|
_defineProperty(this, "boxSkeyTexture", void 0);
|
|
114
|
+
_defineProperty(this, "mainCamera", void 0);
|
|
114
115
|
_defineProperty(this, "interactionManager", void 0);
|
|
115
116
|
this.option = option;
|
|
116
117
|
this.globalEventsAgent();
|
|
@@ -138,6 +139,10 @@ var Factory3D = /*#__PURE__*/function () {
|
|
|
138
139
|
// console.log(value.point)
|
|
139
140
|
// this.position = value.point
|
|
140
141
|
// })
|
|
142
|
+
|
|
143
|
+
gltf.scene.traverse(function (child) {
|
|
144
|
+
child.layers.enable(5);
|
|
145
|
+
});
|
|
141
146
|
scene.add(_this.realTreeModel);
|
|
142
147
|
return gltf;
|
|
143
148
|
});
|
|
@@ -173,6 +178,9 @@ var Factory3D = /*#__PURE__*/function () {
|
|
|
173
178
|
// this.position = value.point
|
|
174
179
|
// })
|
|
175
180
|
|
|
181
|
+
gltf.scene.traverse(function (child) {
|
|
182
|
+
child.layers.enable(5);
|
|
183
|
+
});
|
|
176
184
|
handleUnit.call(_this2);
|
|
177
185
|
return gltf;
|
|
178
186
|
});
|
|
@@ -354,22 +362,18 @@ var Factory3D = /*#__PURE__*/function () {
|
|
|
354
362
|
}, {
|
|
355
363
|
key: "toggleView",
|
|
356
364
|
value: function toggleView() {
|
|
365
|
+
// toggle to min camera
|
|
357
366
|
if (this.scene.cutoutCamera === this.inspection.minCamera) {
|
|
358
367
|
var cutoutCamera = this.inspection.minCamera;
|
|
359
|
-
this.scene.cutoutCamera = this.
|
|
368
|
+
this.scene.cutoutCamera = this.inspection.mapCamera;
|
|
369
|
+
this.mainCamera = this.scene.camera;
|
|
360
370
|
this.scene.camera = cutoutCamera;
|
|
361
|
-
// initPostEffects(this.scene.scene, this.scene.renderer, cutoutCamera, {
|
|
362
|
-
// type: 'main',
|
|
363
|
-
// })
|
|
364
371
|
} else {
|
|
365
|
-
|
|
372
|
+
// toggle to main camera
|
|
373
|
+
var mainCamera = this.mainCamera;
|
|
366
374
|
var _cutoutCamera = this.inspection.minCamera;
|
|
367
375
|
this.scene.camera = mainCamera;
|
|
368
376
|
this.scene.cutoutCamera = _cutoutCamera;
|
|
369
|
-
|
|
370
|
-
// initPostEffects(this.scene.scene, this.scene.renderer, cutoutCamera, {
|
|
371
|
-
// type: 'sub',
|
|
372
|
-
// })
|
|
373
377
|
}
|
|
374
378
|
}
|
|
375
379
|
}, {
|
package/dist/factory/3d.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"names":["AdditiveBlending","Color","EquirectangularReflectionMapping","InteractionManager","LoadingManager","Mesh","ModelLoader","PlaneGeometry","RepeatWrapping","SRGBColorSpace","ShaderChunk","ShaderMaterial","TextureLoader","Vector2","Vector3","Vector4","lib","use","utils","Camera","finirMaterialV1","handleUnit","toggleTag","globalEvents","SceneStyle","SceneTag","factoryGlobalObject","createRiseLayer","targetProgresspoints","frag","vert","vertexShader","logdepthbuf_pars_vertex","logdepthbuf_vertex","fragmentShader","logdepthbuf_pars_fragment","logdepthbuf_fragment","loadingManager","load","rgbeLoader","RGBELoader","emitter","resourcePath","resourcePath2","usePath","_Texture","_Texture2","_Texture3","wrapS","wrapT","repeat","set","uniforms","value","_Texture_ST","_Color","r","g","b","_ColorS","_TextureMask","_TexturePlane","_MaskUV","_ColorMask","_ColorMaskS","_Speed","_OP","_Time","material","transparent","Factory3D","option","overview","real","Map","globalEventsAgent","setFactory","scene","Promise","resolve","cameraUtil","camera","controls","control","layers","loadGLTF","gltf","realTreeModel","add","interactionManager","renderer","domElement","storeManagement","useframe","update","loadModel","onLoad","toneMappingExposure","visible","style","realModl","call","group","traverse","child","type","name","geometry","plane","rotation","x","Math","PI","position","renderOrder","scale","text","blending","opacity","depthTest","map","offset","tech","techModel","targerMeshName","Object","values","v","lookAt","texture1","texture2","uvScale","includes","thermaLimaging","pipeline","realGroundModel","setPath","texture","mapping","colorSpace","boxSkeyTexture","environment","background","params","tag","apply","forEach","eventKey","on","args","eventHandleFn","get","fn","cutoutCamera","inspection","minCamera","mainCamera","eventName","handleFn","push"],"sources":["../../src/factory/3d.ts"],"sourcesContent":["import type { DataTexture, Group, OrbitControls, SceneControl } from '@anov/3d-core'\nimport { AdditiveBlending, BoxGeometry, Color, EquirectangularReflectionMapping, InteractionManager, LoadingManager, Mesh, MeshBasicMaterial, ModelLoader, PlaneGeometry, RepeatWrapping, SRGBColorSpace, ShaderChunk, ShaderMaterial, TextureLoader, Vector2, Vector3, Vector4, lib, sRGBEncoding, use, utils } from '@anov/3d-core'\nimport { Camera, createBloomSelectedTool, initPostEffects } from '@anov/3d-ability'\nimport { finirMaterialV1 } from './utils/finirMaterial'\nimport handleUnit, { toggleTag } from './unit'\nimport type WallManage from './unit/wall'\nimport type LineManage from './unit/line'\nimport type CylinderManage from './unit/cylinder'\nimport type PoiManage from './unit/poi'\nimport type CircleManage from './unit/circle'\nimport type AreaBoundingBoxManage from './unit/areaBoundingBox'\nimport type Inspection from './unit/inspection'\nimport { globalEvents } from './globalData'\nimport { SceneStyle, SceneTag } from './utils/constant'\nimport switchMaterial from './utils/switchMaterial'\nimport factoryGlobalObject from './globalControl'\nimport { debounce } from './utils'\nimport createRiseLayer from './unit/layer/rise'\nimport { targetProgresspoints } from './unit/inspection/lineData'\n\nimport frag from './unit/glsl/heat/frag'\nimport vert from './unit/glsl/heat/ver'\n\ntype factory3dOption = {\n model: string\n environment: string\n decoderPath?: string\n controls?: any\n}\n\nconst vertexShader = `\n${ShaderChunk.logdepthbuf_pars_vertex}\nbool isPerspectiveMatrix(mat4) {\n return true;\n }\n varying vec2 vUv;\n varying vec3 vPosition;\n\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n vec4 worldPosition1 = modelMatrix * vec4(position, 1.0);\n vPosition = worldPosition1.xyz;\n ${ShaderChunk.logdepthbuf_vertex}\n }\n`\n\n// Fragment shader\nconst fragmentShader = `\n ${ShaderChunk.logdepthbuf_pars_fragment} \n\n uniform sampler2D _Texture;\n uniform sampler2D _TexturePlane;\n //uniform vec4 _Texture_ST;\n uniform vec4 _Color;\n uniform float _ColorS;\n uniform sampler2D _TextureMask;\n uniform float _MaskUV;\n uniform vec4 _ColorMask;\n uniform float _ColorMaskS;\n //uniform vec4 _Speed;\n //uniform float _OP;\n uniform float _Time; \n varying vec2 vUv;\n varying vec3 vPosition;\n\n\n\n void main() {\n vec4 _ColorMask_ =vec4(0.,0.6,1.,1.);\n\n vec3 temp_cast_0 = vec3(0.2);\n vec4 o = vec4(temp_cast_0, 1.0);\n vec2 uv_Texture = vUv * 10.0;\n vec4 tex2DNode1 = texture2D(_Texture, uv_Texture);\n vec4 tex2DNode2 = texture2D(_TexturePlane, uv_Texture);\n vec2 temp_cast_1 = vec2(_MaskUV)* 3.0;\n vec2 uv_TexCoord7 = vUv * temp_cast_1;\n vec2 panner6 = (vec2(_Time,_Time)+ uv_TexCoord7);\n o.rgb = ((tex2DNode2*0.1)+(_Color * tex2DNode1.r * _ColorS) + (_ColorMask_ * (tex2DNode1.r * texture2D(_TextureMask, panner6).r) * _ColorMaskS*10.)).rgb;\n //o.a = _OP;\n gl_FragColor = o;\n gl_FragColor.a = 1.0;\n \n if(vPosition.x>-550.0 && vPosition.x<550.0 && vPosition.z>-300.0 && vPosition.z<270.0){\n gl_FragColor.a = 0.0;\n }else{\n gl_FragColor.a = .85;\n }\n\n ${ShaderChunk.logdepthbuf_fragment}\n }\n`\n\nexport const loadingManager = new LoadingManager()\nconst load = new ModelLoader(loadingManager)\nconst rgbeLoader = new lib.RGBELoader(loadingManager)\nconst { emitter } = utils\n\nconst resourcePath = './'\nconst resourcePath2 = 'http://172.16.223.163:9000/anov-prod/anov-3d/factory/example/'\n\nexport const usePath = process.env.ENV === 'dev' ? resourcePath : resourcePath2\n\nconst _Texture = new TextureLoader().load(`${usePath}demo03.jpg`)\nconst _Texture2 = new TextureLoader().load(`${usePath}demo04.jpg`)\nconst _Texture3 = new TextureLoader().load(`${usePath}test04.jpg`)\n\n_Texture.wrapS = RepeatWrapping\n_Texture.wrapT = RepeatWrapping\n\n_Texture2.wrapS = RepeatWrapping\n_Texture2.wrapT = RepeatWrapping\n\n_Texture3.wrapS = RepeatWrapping\n_Texture3.wrapT = RepeatWrapping\n\n_Texture.repeat.set(5000, 5000)\n_Texture2.repeat.set(10, 10)\n_Texture3.repeat.set(5000, 5000)\n\nconst uniforms = {\n _Texture: { value: _Texture },\n _Texture_ST: { value: new Vector4() },\n _Color: { value: new Vector4(new Color('#096ddb').r, new Color('#096ddb').g, new Color('#096ddb').b, 0.5) },\n _ColorS: { value: 1 },\n _TextureMask: { value: _Texture2 },\n _TexturePlane: { value: _Texture3 },\n _MaskUV: { value: 1 },\n _ColorMask: { value: new Vector4(new Color('#fff').r, new Color('#fff').g, new Color('#fff').b, 1) },\n _ColorMaskS: { value: 1 },\n _Speed: { value: new Vector4(0.0, 0.2, 0, 0) },\n _OP: { value: 1.0 },\n _Time: { value: 1.0 },\n}\n\nconst material = new ShaderMaterial({\n uniforms,\n vertexShader,\n fragmentShader,\n transparent: true,\n // depthTest: false,\n})\n\nclass Factory3D {\n position: Vector3 = new Vector3(0, 0, 0)\n scene: SceneControl\n control: OrbitControls\n cameraUtil: Camera\n\n public loadingManager = loadingManager\n public tag = SceneTag.overview\n public style: SceneStyle = SceneStyle.real\n private option: factory3dOption\n wall: WallManage\n line: LineManage\n cylinder: CylinderManage\n poi: PoiManage\n circle: CircleManage\n areaBoundingBox: AreaBoundingBoxManage\n inspection: Inspection\n\n usePath = usePath\n\n private pipeline: Group\n private realModl: Group\n private techModel: Group\n private realGroundModel: Group\n private realTreeModel: Group\n private thermaLimaging: Group\n private eventHandleFn: Map<string, ((args?: any) => void)[]> = new Map()\n private boxSkeyTexture: DataTexture\n\n interactionManager: InteractionManager\n\n constructor(option: factory3dOption) {\n this.option = option\n this.globalEventsAgent()\n factoryGlobalObject.setFactory(this)\n }\n\n /**\n * render factory 3d scene\n */\n renderScene(scene: SceneControl) {\n return new Promise((resolve) => {\n this.scene = scene\n\n this.cameraUtil = new Camera(scene.camera!, scene.controls!, scene)\n this.control = scene.controls!\n scene.camera.layers.set(0)\n\n load.loadGLTF(`${this.usePath}landScap3.glb`, false, true, './draco/', (gltf) => {\n this.realTreeModel = (gltf.scene) as Group\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // console.log(value.point)\n // this.position = value.point\n // })\n scene.add(this.realTreeModel)\n\n return gltf\n })\n\n const interactionManager = new InteractionManager(\n this.scene.renderer,\n this.scene.camera,\n this.scene.renderer.domElement, // Modified By LM this.scene.cssRenderer.cssRenderer.domElement,\n )\n\n this.interactionManager = interactionManager\n\n utils.storeManagement.set('interactionManager', interactionManager)\n\n use.useframe(() => {\n interactionManager.update()\n })\n\n this.loadModel()\n\n loadingManager.onLoad = () => {\n resolve('success')\n }\n\n scene.renderer.toneMappingExposure = 0.4\n })\n }\n\n private loadModel() {\n // real model\n load.loadGLTF(`${this.usePath}222.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n gltf.scene.visible = SceneStyle.real === this.style\n\n this.realModl = gltf.scene as Group\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // console.log(value.point)\n // this.position = value.point\n // })\n\n handleUnit.call(this)\n\n return gltf\n })\n\n // tech model\n load.loadGLTF(`${this.usePath}2222.glb`, false, true, './draco/', (gltf) => {\n const group = gltf.scene\n\n use.useframe(() => {\n if (uniforms._Time.value > 0.5)\n uniforms._Time.value = 0\n\n uniforms._Time.value += 0.0008\n })\n\n group.traverse((child) => {\n // @ts-ignore\n if (child.type === 'Mesh') {\n if (child.name === '柱体') {\n // @ts-ignore\n child.visible = false\n const geometry = new PlaneGeometry(3000, 2000)\n const plane = new Mesh(geometry, material)\n plane.rotation.x = -Math.PI / 2\n\n plane.position.set(0, -1.5, 0)\n plane.renderOrder = -1\n\n group.add(plane)\n }\n\n else {\n // @ts-ignore\n child.material = finirMaterialV1\n }\n }\n })\n\n load.loadGLTF(`${this.usePath}plane.glb`, false, true, './draco/', (gltf) => {\n gltf.scene.scale.set(0.5, 0.5, 0.5)\n\n const text = new TextureLoader().load(`${this.usePath}roll.png`)\n\n text.wrapS = RepeatWrapping\n text.wrapT = RepeatWrapping\n\n text.repeat.set(1, 1)\n\n gltf.scene.traverse((child) => {\n if (child.type === 'Mesh') {\n // @ts-ignore\n child.material.blending = AdditiveBlending\n // @ts-ignore\n child.material.transparent = true\n // @ts-ignore\n child.material.opacity = 1\n // @ts-ignore\n child.material.depthTest = true\n\n // @ts-ignore\n child.material.map = text\n }\n })\n\n use.useframe(() => {\n text.offset.x += 0.01\n })\n\n group.add(gltf.scene)\n\n return gltf\n })\n\n createRiseLayer()\n\n this.scene.add(group)\n\n group.visible = SceneStyle.tech === this.style\n this.techModel = group as Group\n\n return gltf\n })\n\n const targerMeshName = Object.values(targetProgresspoints).map(v => v.lookAt)\n\n // thermaLimaging model\n load.loadGLTF(`${this.usePath}2222.glb`, false, true, './draco/', (gltf) => {\n const group = gltf.scene\n group.traverse((child) => {\n if (child.type === 'Mesh') {\n // @ts-ignore\n child.material = new ShaderMaterial({\n vertexShader: vert,\n fragmentShader: frag,\n uniforms: {\n texture1: { value: new TextureLoader(this.loadingManager).load(`${this.usePath}test01.jpg`) },\n texture2: { value: new TextureLoader(this.loadingManager).load(`${this.usePath}test02.jpg`) },\n uvScale: { value: new Vector2(1, 1) },\n },\n })\n\n child.layers.set(2)\n\n if (targerMeshName.includes(child.name))\n // @ts-ignore\n child.material.depthTest = false\n }\n })\n\n this.scene.add(group)\n\n this.thermaLimaging = group as Group\n\n return gltf\n })\n\n load.loadGLTF(`${this.usePath}guandao.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n this.pipeline = gltf.scene as Group\n return gltf\n })\n\n // ground\n load.loadGLTF(`${this.usePath}landScap.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // console.log(value.point)\n // this.position = value.point\n // })\n\n this.realGroundModel = gltf.scene as Group\n return gltf\n })\n rgbeLoader.setPath(`${this.usePath}`).load('demo.hdr', (texture) => {\n texture.mapping = EquirectangularReflectionMapping\n\n texture.colorSpace = SRGBColorSpace\n this.boxSkeyTexture = texture\n this.scene.scene.environment = texture\n this.scene.scene.background = new Color('#ccc')\n })\n }\n\n /**\n * toggle SceneStyle\n * @param params\n */\n toggleSceneStyle(params: SceneStyle) {\n if (this.style === params)\n return\n\n this.style = params\n\n if (this.style === SceneStyle.tech) {\n this.pipeline.visible = false\n this.techModel.visible = true\n this.realModl.visible = false\n this.realTreeModel.visible = false\n this.scene.scene.background = null\n this.realGroundModel && (this.realGroundModel.visible = false)\n\n this.scene.renderer.toneMappingExposure = 0.6\n }\n\n if (params === SceneStyle.real) {\n this.pipeline.visible = true\n this.techModel.visible = false\n this.realModl.visible = true\n this.realGroundModel && (this.realGroundModel.visible = true)\n this.realTreeModel && (this.realTreeModel.visible = true)\n this.scene.scene.background = new Color('#ccc')\n this.scene.scene.environment = this.boxSkeyTexture\n\n this.scene.renderer.toneMappingExposure = 0.4\n }\n }\n\n public toggleTag(tag: SceneTag) {\n if (this.tag === tag)\n return\n toggleTag[tag].apply(this, [this])\n }\n\n private globalEventsAgent() {\n globalEvents.forEach((eventKey) => {\n emitter.on(eventKey, (args) => {\n this.eventHandleFn.get(eventKey)?.forEach((fn) => {\n fn(args)\n })\n })\n })\n }\n\n /**\n * toggle view\n */\n toggleView() {\n if (this.scene.cutoutCamera === this.inspection.minCamera) {\n const cutoutCamera = this.inspection.minCamera\n this.scene.cutoutCamera = this.scene.camera\n this.scene.camera = cutoutCamera\n // initPostEffects(this.scene.scene, this.scene.renderer, cutoutCamera, {\n // type: 'main',\n // })\n }\n else {\n const mainCamera = this.scene.cutoutCamera\n const cutoutCamera = this.inspection.minCamera\n\n this.scene.camera = mainCamera\n this.scene.cutoutCamera = cutoutCamera\n\n // initPostEffects(this.scene.scene, this.scene.renderer, cutoutCamera, {\n // type: 'sub',\n // })\n }\n }\n\n addEventListener(eventName: string, handleFn: (args?: any) => void) {\n if (this.eventHandleFn.get(eventName))\n this.eventHandleFn.get(eventName).push(handleFn)\n\n else\n this.eventHandleFn.set(eventName, [handleFn])\n }\n}\n\nexport default Factory3D"],"mappings":";;;;;;;AACA,SAASA,gBAAgB,EAAeC,KAAK,EAAEC,gCAAgC,EAAEC,kBAAkB,EAAEC,cAAc,EAAEC,IAAI,EAAqBC,WAAW,EAAEC,aAAa,EAAEC,cAAc,EAAEC,cAAc,EAAEC,WAAW,EAAEC,cAAc,EAAEC,aAAa,EAAEC,OAAO,EAAEC,OAAO,EAAEC,OAAO,EAAEC,GAAG,EAAgBC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AACrU,SAASC,MAAM,QAAkD,kBAAkB;AACnF,SAASC,eAAe;AACxB,OAAOC,UAAU,IAAIC,SAAS,IAATA,UAAS;AAQ9B,SAASC,YAAY;AACrB,SAASC,UAAU,EAAEC,QAAQ;AAE7B,OAAOC,mBAAmB;AAE1B,OAAOC,eAAe;AACtB,SAASC,oBAAoB;AAE7B,OAAOC,IAAI;AACX,OAAOC,IAAI;AASX,IAAMC,YAAY,eAChBrB,WAAW,CAACsB,uBAAuB,yWAY3BtB,WAAW,CAACuB,kBAAkB,cAEvC;;AAED;AACA,IAAMC,cAAc,iBAChBxB,WAAW,CAACyB,yBAAyB,6iDAyC/BzB,WAAW,CAAC0B,oBAAoB,cAEzC;AAED,OAAO,IAAMC,cAAc,GAAG,IAAIjC,cAAc,EAAE;AAClD,IAAMkC,IAAI,GAAG,IAAIhC,WAAW,CAAC+B,cAAc,CAAC;AAC5C,IAAME,UAAU,GAAG,IAAIvB,GAAG,CAACwB,UAAU,CAACH,cAAc,CAAC;AACrD,IAAQI,OAAO,GAAKvB,KAAK,CAAjBuB,OAAO;AAEf,IAAMC,YAAY,GAAG,IAAI;AACzB,IAAMC,aAAa,GAAG,+DAA+D;AAErF,OAAO,IAAMC,OAAO,GAAG,QAA4BF,YAAY,GAAGC,aAAa;AAE/E,IAAME,QAAQ,GAAG,IAAIjC,aAAa,EAAE,CAAC0B,IAAI,WAAIM,OAAO,gBAAa;AACjE,IAAME,SAAS,GAAG,IAAIlC,aAAa,EAAE,CAAC0B,IAAI,WAAIM,OAAO,gBAAa;AAClE,IAAMG,SAAS,GAAG,IAAInC,aAAa,EAAE,CAAC0B,IAAI,WAAIM,OAAO,gBAAa;AAElEC,QAAQ,CAACG,KAAK,GAAGxC,cAAc;AAC/BqC,QAAQ,CAACI,KAAK,GAAGzC,cAAc;AAE/BsC,SAAS,CAACE,KAAK,GAAGxC,cAAc;AAChCsC,SAAS,CAACG,KAAK,GAAGzC,cAAc;AAEhCuC,SAAS,CAACC,KAAK,GAAGxC,cAAc;AAChCuC,SAAS,CAACE,KAAK,GAAGzC,cAAc;AAEhCqC,QAAQ,CAACK,MAAM,CAACC,GAAG,CAAC,IAAI,EAAE,IAAI,CAAC;AAC/BL,SAAS,CAACI,MAAM,CAACC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC;AAC5BJ,SAAS,CAACG,MAAM,CAACC,GAAG,CAAC,IAAI,EAAE,IAAI,CAAC;AAEhC,IAAMC,QAAQ,GAAG;EACfP,QAAQ,EAAE;IAAEQ,KAAK,EAAER;EAAS,CAAC;EAC7BS,WAAW,EAAE;IAAED,KAAK,EAAE,IAAItC,OAAO;EAAG,CAAC;EACrCwC,MAAM,EAAE;IAAEF,KAAK,EAAE,IAAItC,OAAO,CAAC,IAAId,KAAK,CAAC,SAAS,CAAC,CAACuD,CAAC,EAAE,IAAIvD,KAAK,CAAC,SAAS,CAAC,CAACwD,CAAC,EAAE,IAAIxD,KAAK,CAAC,SAAS,CAAC,CAACyD,CAAC,EAAE,GAAG;EAAE,CAAC;EAC3GC,OAAO,EAAE;IAAEN,KAAK,EAAE;EAAE,CAAC;EACrBO,YAAY,EAAE;IAAEP,KAAK,EAAEP;EAAU,CAAC;EAClCe,aAAa,EAAE;IAAER,KAAK,EAAEN;EAAU,CAAC;EACnCe,OAAO,EAAE;IAAET,KAAK,EAAE;EAAE,CAAC;EACrBU,UAAU,EAAE;IAAEV,KAAK,EAAE,IAAItC,OAAO,CAAC,IAAId,KAAK,CAAC,MAAM,CAAC,CAACuD,CAAC,EAAE,IAAIvD,KAAK,CAAC,MAAM,CAAC,CAACwD,CAAC,EAAE,IAAIxD,KAAK,CAAC,MAAM,CAAC,CAACyD,CAAC,EAAE,CAAC;EAAE,CAAC;EACpGM,WAAW,EAAE;IAAEX,KAAK,EAAE;EAAE,CAAC;EACzBY,MAAM,EAAE;IAAEZ,KAAK,EAAE,IAAItC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;EAAE,CAAC;EAC9CmD,GAAG,EAAE;IAAEb,KAAK,EAAE;EAAI,CAAC;EACnBc,KAAK,EAAE;IAAEd,KAAK,EAAE;EAAI;AACtB,CAAC;AAED,IAAMe,QAAQ,GAAG,IAAIzD,cAAc,CAAC;EAClCyC,QAAQ,EAARA,QAAQ;EACRrB,YAAY,EAAZA,YAAY;EACZG,cAAc,EAAdA,cAAc;EACdmC,WAAW,EAAE;EACb;AACF,CAAC,CAAC;AAAA,IAEIC,SAAS;EA+Bb,mBAAYC,MAAuB,EAAE;IAAA;IAAA,kCA9BjB,IAAIzD,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;IAAA;IAAA;IAAA;IAAA,wCAKhBuB,cAAc;IAAA,6BACzBZ,QAAQ,CAAC+C,QAAQ;IAAA,+BACHhD,UAAU,CAACiD,IAAI;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,iCAUhC7B,OAAO;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,uCAQ8C,IAAI8B,GAAG,EAAE;IAAA;IAAA;IAMtE,IAAI,CAACH,MAAM,GAAGA,MAAM;IACpB,IAAI,CAACI,iBAAiB,EAAE;IACxBjD,mBAAmB,CAACkD,UAAU,CAAC,IAAI,CAAC;EACtC;;EAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,qBAAYC,KAAmB,EAAE;MAAA;MAC/B,OAAO,IAAIC,OAAO,CAAC,UAACC,OAAO,EAAK;QAC9B,KAAI,CAACF,KAAK,GAAGA,KAAK;QAElB,KAAI,CAACG,UAAU,GAAG,IAAI7D,MAAM,CAAC0D,KAAK,CAACI,MAAM,EAAGJ,KAAK,CAACK,QAAQ,EAAGL,KAAK,CAAC;QACnE,KAAI,CAACM,OAAO,GAAGN,KAAK,CAACK,QAAS;QAC9BL,KAAK,CAACI,MAAM,CAACG,MAAM,CAACjC,GAAG,CAAC,CAAC,CAAC;QAE1Bb,IAAI,CAAC+C,QAAQ,WAAI,KAAI,CAACzC,OAAO,oBAAiB,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;UAC/E,KAAI,CAACC,aAAa,GAAID,IAAI,CAACT,KAAe;;UAE1C;;UAEA;UACA;UACA;UACA;UACAA,KAAK,CAACW,GAAG,CAAC,KAAI,CAACD,aAAa,CAAC;UAE7B,OAAOD,IAAI;QACb,CAAC,CAAC;QAEF,IAAMG,kBAAkB,GAAG,IAAItF,kBAAkB,CAC/C,KAAI,CAAC0E,KAAK,CAACa,QAAQ,EACnB,KAAI,CAACb,KAAK,CAACI,MAAM,EACjB,KAAI,CAACJ,KAAK,CAACa,QAAQ,CAACC,UAAU,CAC/B,CADiC;QACjC;;QAED,KAAI,CAACF,kBAAkB,GAAGA,kBAAkB;QAE5CvE,KAAK,CAAC0E,eAAe,CAACzC,GAAG,CAAC,oBAAoB,EAAEsC,kBAAkB,CAAC;QAEnExE,GAAG,CAAC4E,QAAQ,CAAC,YAAM;UACjBJ,kBAAkB,CAACK,MAAM,EAAE;QAC7B,CAAC,CAAC;QAEF,KAAI,CAACC,SAAS,EAAE;QAEhB1D,cAAc,CAAC2D,MAAM,GAAG,YAAM;UAC5BjB,OAAO,CAAC,SAAS,CAAC;QACpB,CAAC;QAEDF,KAAK,CAACa,QAAQ,CAACO,mBAAmB,GAAG,GAAG;MAC1C,CAAC,CAAC;IACJ;EAAC;IAAA;IAAA,OAED,qBAAoB;MAAA;MAClB;MACA3D,IAAI,CAAC+C,QAAQ,WAAI,IAAI,CAACzC,OAAO,cAAW,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;QACzE,MAAI,CAACT,KAAK,CAACW,GAAG,CAACF,IAAI,CAACT,KAAK,CAAC;QAE1BS,IAAI,CAACT,KAAK,CAACqB,OAAO,GAAG1E,UAAU,CAACiD,IAAI,KAAK,MAAI,CAAC0B,KAAK;QAEnD,MAAI,CAACC,QAAQ,GAAGd,IAAI,CAACT,KAAc;;QAEnC;;QAEA;QACA;QACA;QACA;;QAEAxD,UAAU,CAACgF,IAAI,CAAC,MAAI,CAAC;QAErB,OAAOf,IAAI;MACb,CAAC,CAAC;;MAEF;MACAhD,IAAI,CAAC+C,QAAQ,WAAI,IAAI,CAACzC,OAAO,eAAY,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;QAC1E,IAAMgB,KAAK,GAAGhB,IAAI,CAACT,KAAK;QAExB5D,GAAG,CAAC4E,QAAQ,CAAC,YAAM;UACjB,IAAIzC,QAAQ,CAACe,KAAK,CAACd,KAAK,GAAG,GAAG,EAC5BD,QAAQ,CAACe,KAAK,CAACd,KAAK,GAAG,CAAC;UAE1BD,QAAQ,CAACe,KAAK,CAACd,KAAK,IAAI,MAAM;QAChC,CAAC,CAAC;QAEFiD,KAAK,CAACC,QAAQ,CAAC,UAACC,KAAK,EAAK;UACxB;UACA,IAAIA,KAAK,CAACC,IAAI,KAAK,MAAM,EAAE;YACzB,IAAID,KAAK,CAACE,IAAI,KAAK,IAAI,EAAE;cACvB;cACAF,KAAK,CAACN,OAAO,GAAG,KAAK;cACrB,IAAMS,QAAQ,GAAG,IAAIpG,aAAa,CAAC,IAAI,EAAE,IAAI,CAAC;cAC9C,IAAMqG,KAAK,GAAG,IAAIvG,IAAI,CAACsG,QAAQ,EAAEvC,QAAQ,CAAC;cAC1CwC,KAAK,CAACC,QAAQ,CAACC,CAAC,GAAG,CAACC,IAAI,CAACC,EAAE,GAAG,CAAC;cAE/BJ,KAAK,CAACK,QAAQ,CAAC9D,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;cAC9ByD,KAAK,CAACM,WAAW,GAAG,CAAC,CAAC;cAEtBZ,KAAK,CAACd,GAAG,CAACoB,KAAK,CAAC;YAClB,CAAC,MAEI;cACH;cACAJ,KAAK,CAACpC,QAAQ,GAAGhD,eAAe;YAClC;UACF;QACF,CAAC,CAAC;QAEFkB,IAAI,CAAC+C,QAAQ,WAAI,MAAI,CAACzC,OAAO,gBAAa,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;UAC3EA,IAAI,CAACT,KAAK,CAACsC,KAAK,CAAChE,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC;UAEnC,IAAMiE,IAAI,GAAG,IAAIxG,aAAa,EAAE,CAAC0B,IAAI,WAAI,MAAI,CAACM,OAAO,cAAW;UAEhEwE,IAAI,CAACpE,KAAK,GAAGxC,cAAc;UAC3B4G,IAAI,CAACnE,KAAK,GAAGzC,cAAc;UAE3B4G,IAAI,CAAClE,MAAM,CAACC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;UAErBmC,IAAI,CAACT,KAAK,CAAC0B,QAAQ,CAAC,UAACC,KAAK,EAAK;YAC7B,IAAIA,KAAK,CAACC,IAAI,KAAK,MAAM,EAAE;cACzB;cACAD,KAAK,CAACpC,QAAQ,CAACiD,QAAQ,GAAGrH,gBAAgB;cAC1C;cACAwG,KAAK,CAACpC,QAAQ,CAACC,WAAW,GAAG,IAAI;cACjC;cACAmC,KAAK,CAACpC,QAAQ,CAACkD,OAAO,GAAG,CAAC;cAC1B;cACAd,KAAK,CAACpC,QAAQ,CAACmD,SAAS,GAAG,IAAI;;cAE/B;cACAf,KAAK,CAACpC,QAAQ,CAACoD,GAAG,GAAGJ,IAAI;YAC3B;UACF,CAAC,CAAC;UAEFnG,GAAG,CAAC4E,QAAQ,CAAC,YAAM;YACjBuB,IAAI,CAACK,MAAM,CAACX,CAAC,IAAI,IAAI;UACvB,CAAC,CAAC;UAEFR,KAAK,CAACd,GAAG,CAACF,IAAI,CAACT,KAAK,CAAC;UAErB,OAAOS,IAAI;QACb,CAAC,CAAC;QAEF3D,eAAe,EAAE;QAEjB,MAAI,CAACkD,KAAK,CAACW,GAAG,CAACc,KAAK,CAAC;QAErBA,KAAK,CAACJ,OAAO,GAAG1E,UAAU,CAACkG,IAAI,KAAK,MAAI,CAACvB,KAAK;QAC9C,MAAI,CAACwB,SAAS,GAAGrB,KAAc;QAE/B,OAAOhB,IAAI;MACb,CAAC,CAAC;MAEF,IAAMsC,cAAc,GAAGC,MAAM,CAACC,MAAM,CAAClG,oBAAoB,CAAC,CAAC4F,GAAG,CAAC,UAAAO,CAAC;QAAA,OAAIA,CAAC,CAACC,MAAM;MAAA,EAAC;;MAE7E;MACA1F,IAAI,CAAC+C,QAAQ,WAAI,IAAI,CAACzC,OAAO,eAAY,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;QAC1E,IAAMgB,KAAK,GAAGhB,IAAI,CAACT,KAAK;QACxByB,KAAK,CAACC,QAAQ,CAAC,UAACC,KAAK,EAAK;UACxB,IAAIA,KAAK,CAACC,IAAI,KAAK,MAAM,EAAE;YACzB;YACAD,KAAK,CAACpC,QAAQ,GAAG,IAAIzD,cAAc,CAAC;cAClCoB,YAAY,EAAED,IAAI;cAClBI,cAAc,EAAEL,IAAI;cACpBuB,QAAQ,EAAE;gBACR6E,QAAQ,EAAE;kBAAE5E,KAAK,EAAE,IAAIzC,aAAa,CAAC,MAAI,CAACyB,cAAc,CAAC,CAACC,IAAI,WAAI,MAAI,CAACM,OAAO;gBAAc,CAAC;gBAC7FsF,QAAQ,EAAE;kBAAE7E,KAAK,EAAE,IAAIzC,aAAa,CAAC,MAAI,CAACyB,cAAc,CAAC,CAACC,IAAI,WAAI,MAAI,CAACM,OAAO;gBAAc,CAAC;gBAC7FuF,OAAO,EAAE;kBAAE9E,KAAK,EAAE,IAAIxC,OAAO,CAAC,CAAC,EAAE,CAAC;gBAAE;cACtC;YACF,CAAC,CAAC;YAEF2F,KAAK,CAACpB,MAAM,CAACjC,GAAG,CAAC,CAAC,CAAC;YAEnB,IAAIyE,cAAc,CAACQ,QAAQ,CAAC5B,KAAK,CAACE,IAAI,CAAC;cACvC;cACEF,KAAK,CAACpC,QAAQ,CAACmD,SAAS,GAAG,KAAK;UACpC;QACF,CAAC,CAAC;QAEF,MAAI,CAAC1C,KAAK,CAACW,GAAG,CAACc,KAAK,CAAC;QAErB,MAAI,CAAC+B,cAAc,GAAG/B,KAAc;QAEpC,OAAOhB,IAAI;MACb,CAAC,CAAC;MAEFhD,IAAI,CAAC+C,QAAQ,WAAI,IAAI,CAACzC,OAAO,kBAAe,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;QAC7E,MAAI,CAACT,KAAK,CAACW,GAAG,CAACF,IAAI,CAACT,KAAK,CAAC;QAE1B,MAAI,CAACyD,QAAQ,GAAGhD,IAAI,CAACT,KAAc;QACnC,OAAOS,IAAI;MACb,CAAC,CAAC;;MAEF;MACAhD,IAAI,CAAC+C,QAAQ,WAAI,IAAI,CAACzC,OAAO,mBAAgB,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;QAC9E,MAAI,CAACT,KAAK,CAACW,GAAG,CAACF,IAAI,CAACT,KAAK,CAAC;;QAE1B;;QAEA;QACA;QACA;QACA;;QAEA,MAAI,CAAC0D,eAAe,GAAGjD,IAAI,CAACT,KAAc;QAC1C,OAAOS,IAAI;MACb,CAAC,CAAC;MACF/C,UAAU,CAACiG,OAAO,WAAI,IAAI,CAAC5F,OAAO,EAAG,CAACN,IAAI,CAAC,UAAU,EAAE,UAACmG,OAAO,EAAK;QAClEA,OAAO,CAACC,OAAO,GAAGxI,gCAAgC;QAElDuI,OAAO,CAACE,UAAU,GAAGlI,cAAc;QACnC,MAAI,CAACmI,cAAc,GAAGH,OAAO;QAC7B,MAAI,CAAC5D,KAAK,CAACA,KAAK,CAACgE,WAAW,GAAGJ,OAAO;QACtC,MAAI,CAAC5D,KAAK,CAACA,KAAK,CAACiE,UAAU,GAAG,IAAI7I,KAAK,CAAC,MAAM,CAAC;MACjD,CAAC,CAAC;IACJ;;IAEA;AACF;AACA;AACA;EAHE;IAAA;IAAA,OAIA,0BAAiB8I,MAAkB,EAAE;MACnC,IAAI,IAAI,CAAC5C,KAAK,KAAK4C,MAAM,EACvB;MAEF,IAAI,CAAC5C,KAAK,GAAG4C,MAAM;MAEnB,IAAI,IAAI,CAAC5C,KAAK,KAAK3E,UAAU,CAACkG,IAAI,EAAE;QAClC,IAAI,CAACY,QAAQ,CAACpC,OAAO,GAAG,KAAK;QAC7B,IAAI,CAACyB,SAAS,CAACzB,OAAO,GAAG,IAAI;QAC7B,IAAI,CAACE,QAAQ,CAACF,OAAO,GAAG,KAAK;QAC7B,IAAI,CAACX,aAAa,CAACW,OAAO,GAAG,KAAK;QAClC,IAAI,CAACrB,KAAK,CAACA,KAAK,CAACiE,UAAU,GAAG,IAAI;QAClC,IAAI,CAACP,eAAe,KAAK,IAAI,CAACA,eAAe,CAACrC,OAAO,GAAG,KAAK,CAAC;QAE9D,IAAI,CAACrB,KAAK,CAACa,QAAQ,CAACO,mBAAmB,GAAG,GAAG;MAC/C;MAEA,IAAI8C,MAAM,KAAKvH,UAAU,CAACiD,IAAI,EAAE;QAC9B,IAAI,CAAC6D,QAAQ,CAACpC,OAAO,GAAG,IAAI;QAC5B,IAAI,CAACyB,SAAS,CAACzB,OAAO,GAAG,KAAK;QAC9B,IAAI,CAACE,QAAQ,CAACF,OAAO,GAAG,IAAI;QAC5B,IAAI,CAACqC,eAAe,KAAK,IAAI,CAACA,eAAe,CAACrC,OAAO,GAAG,IAAI,CAAC;QAC7D,IAAI,CAACX,aAAa,KAAK,IAAI,CAACA,aAAa,CAACW,OAAO,GAAG,IAAI,CAAC;QACzD,IAAI,CAACrB,KAAK,CAACA,KAAK,CAACiE,UAAU,GAAG,IAAI7I,KAAK,CAAC,MAAM,CAAC;QAC/C,IAAI,CAAC4E,KAAK,CAACA,KAAK,CAACgE,WAAW,GAAG,IAAI,CAACD,cAAc;QAElD,IAAI,CAAC/D,KAAK,CAACa,QAAQ,CAACO,mBAAmB,GAAG,GAAG;MAC/C;IACF;EAAC;IAAA;IAAA,OAED,mBAAiB+C,GAAa,EAAE;MAC9B,IAAI,IAAI,CAACA,GAAG,KAAKA,GAAG,EAClB;MACF1H,UAAS,CAAC0H,GAAG,CAAC,CAACC,KAAK,CAAC,IAAI,EAAE,CAAC,IAAI,CAAC,CAAC;IACpC;EAAC;IAAA;IAAA,OAED,6BAA4B;MAAA;MAC1B1H,YAAY,CAAC2H,OAAO,CAAC,UAACC,QAAQ,EAAK;QACjC1G,OAAO,CAAC2G,EAAE,CAACD,QAAQ,EAAE,UAACE,IAAI,EAAK;UAAA;UAC7B,+BAAI,CAACC,aAAa,CAACC,GAAG,CAACJ,QAAQ,CAAC,0DAAhC,sBAAkCD,OAAO,CAAC,UAACM,EAAE,EAAK;YAChDA,EAAE,CAACH,IAAI,CAAC;UACV,CAAC,CAAC;QACJ,CAAC,CAAC;MACJ,CAAC,CAAC;IACJ;;IAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,sBAAa;MACX,IAAI,IAAI,CAACxE,KAAK,CAAC4E,YAAY,KAAK,IAAI,CAACC,UAAU,CAACC,SAAS,EAAE;QACzD,IAAMF,YAAY,GAAG,IAAI,CAACC,UAAU,CAACC,SAAS;QAC9C,IAAI,CAAC9E,KAAK,CAAC4E,YAAY,GAAG,IAAI,CAAC5E,KAAK,CAACI,MAAM;QAC3C,IAAI,CAACJ,KAAK,CAACI,MAAM,GAAGwE,YAAY;QAChC;QACA;QACA;MACF,CAAC,MACI;QACH,IAAMG,UAAU,GAAG,IAAI,CAAC/E,KAAK,CAAC4E,YAAY;QAC1C,IAAMA,aAAY,GAAG,IAAI,CAACC,UAAU,CAACC,SAAS;QAE9C,IAAI,CAAC9E,KAAK,CAACI,MAAM,GAAG2E,UAAU;QAC9B,IAAI,CAAC/E,KAAK,CAAC4E,YAAY,GAAGA,aAAY;;QAEtC;QACA;QACA;MACF;IACF;EAAC;IAAA;IAAA,OAED,0BAAiBI,SAAiB,EAAEC,QAA8B,EAAE;MAClE,IAAI,IAAI,CAACR,aAAa,CAACC,GAAG,CAACM,SAAS,CAAC,EACnC,IAAI,CAACP,aAAa,CAACC,GAAG,CAACM,SAAS,CAAC,CAACE,IAAI,CAACD,QAAQ,CAAC,MAGhD,IAAI,CAACR,aAAa,CAACnG,GAAG,CAAC0G,SAAS,EAAE,CAACC,QAAQ,CAAC,CAAC;IACjD;EAAC;EAAA;AAAA;AAGH,eAAexF,SAAS"}
|
|
1
|
+
{"version":3,"names":["AdditiveBlending","Color","EquirectangularReflectionMapping","InteractionManager","LoadingManager","Mesh","ModelLoader","PlaneGeometry","RepeatWrapping","SRGBColorSpace","ShaderChunk","ShaderMaterial","TextureLoader","Vector2","Vector3","Vector4","lib","use","utils","Camera","finirMaterialV1","handleUnit","toggleTag","globalEvents","SceneStyle","SceneTag","factoryGlobalObject","createRiseLayer","targetProgresspoints","frag","vert","vertexShader","logdepthbuf_pars_vertex","logdepthbuf_vertex","fragmentShader","logdepthbuf_pars_fragment","logdepthbuf_fragment","loadingManager","load","rgbeLoader","RGBELoader","emitter","resourcePath","resourcePath2","usePath","_Texture","_Texture2","_Texture3","wrapS","wrapT","repeat","set","uniforms","value","_Texture_ST","_Color","r","g","b","_ColorS","_TextureMask","_TexturePlane","_MaskUV","_ColorMask","_ColorMaskS","_Speed","_OP","_Time","material","transparent","Factory3D","option","overview","real","Map","globalEventsAgent","setFactory","scene","Promise","resolve","cameraUtil","camera","controls","control","layers","loadGLTF","gltf","realTreeModel","traverse","child","enable","add","interactionManager","renderer","domElement","storeManagement","useframe","update","loadModel","onLoad","toneMappingExposure","visible","style","realModl","call","group","type","name","geometry","plane","rotation","x","Math","PI","position","renderOrder","scale","text","blending","opacity","depthTest","map","offset","tech","techModel","targerMeshName","Object","values","v","lookAt","texture1","texture2","uvScale","includes","thermaLimaging","pipeline","realGroundModel","setPath","texture","mapping","colorSpace","boxSkeyTexture","environment","background","params","tag","apply","forEach","eventKey","on","args","eventHandleFn","get","fn","cutoutCamera","inspection","minCamera","mapCamera","mainCamera","eventName","handleFn","push"],"sources":["../../src/factory/3d.ts"],"sourcesContent":["import type { DataTexture, Group, OrbitControls, SceneControl } from '@anov/3d-core'\nimport { AdditiveBlending, BoxGeometry, Color, EquirectangularReflectionMapping, InteractionManager, LoadingManager, Mesh, MeshBasicMaterial, ModelLoader, PlaneGeometry, RepeatWrapping, SRGBColorSpace, ShaderChunk, ShaderMaterial, TextureLoader, Vector2, Vector3, Vector4, lib, sRGBEncoding, use, utils } from '@anov/3d-core'\nimport { Camera, createBloomSelectedTool, initPostEffects } from '@anov/3d-ability'\nimport { finirMaterialV1 } from './utils/finirMaterial'\nimport handleUnit, { toggleTag } from './unit'\nimport type WallManage from './unit/wall'\nimport type LineManage from './unit/line'\nimport type CylinderManage from './unit/cylinder'\nimport type PoiManage from './unit/poi'\nimport type CircleManage from './unit/circle'\nimport type AreaBoundingBoxManage from './unit/areaBoundingBox'\nimport type Inspection from './unit/inspection'\nimport { globalEvents } from './globalData'\nimport { SceneStyle, SceneTag } from './utils/constant'\nimport switchMaterial from './utils/switchMaterial'\nimport factoryGlobalObject from './globalControl'\nimport { debounce } from './utils'\nimport createRiseLayer from './unit/layer/rise'\nimport { targetProgresspoints } from './unit/inspection/lineData'\n\nimport frag from './unit/glsl/heat/frag'\nimport vert from './unit/glsl/heat/ver'\n\ntype factory3dOption = {\n model: string\n environment: string\n decoderPath?: string\n controls?: any\n}\n\nconst vertexShader = `\n${ShaderChunk.logdepthbuf_pars_vertex}\nbool isPerspectiveMatrix(mat4) {\n return true;\n }\n varying vec2 vUv;\n varying vec3 vPosition;\n\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n vec4 worldPosition1 = modelMatrix * vec4(position, 1.0);\n vPosition = worldPosition1.xyz;\n ${ShaderChunk.logdepthbuf_vertex}\n }\n`\n\n// Fragment shader\nconst fragmentShader = `\n ${ShaderChunk.logdepthbuf_pars_fragment} \n\n uniform sampler2D _Texture;\n uniform sampler2D _TexturePlane;\n //uniform vec4 _Texture_ST;\n uniform vec4 _Color;\n uniform float _ColorS;\n uniform sampler2D _TextureMask;\n uniform float _MaskUV;\n uniform vec4 _ColorMask;\n uniform float _ColorMaskS;\n //uniform vec4 _Speed;\n //uniform float _OP;\n uniform float _Time; \n varying vec2 vUv;\n varying vec3 vPosition;\n\n\n\n void main() {\n vec4 _ColorMask_ =vec4(0.,0.6,1.,1.);\n\n vec3 temp_cast_0 = vec3(0.2);\n vec4 o = vec4(temp_cast_0, 1.0);\n vec2 uv_Texture = vUv * 10.0;\n vec4 tex2DNode1 = texture2D(_Texture, uv_Texture);\n vec4 tex2DNode2 = texture2D(_TexturePlane, uv_Texture);\n vec2 temp_cast_1 = vec2(_MaskUV)* 3.0;\n vec2 uv_TexCoord7 = vUv * temp_cast_1;\n vec2 panner6 = (vec2(_Time,_Time)+ uv_TexCoord7);\n o.rgb = ((tex2DNode2*0.1)+(_Color * tex2DNode1.r * _ColorS) + (_ColorMask_ * (tex2DNode1.r * texture2D(_TextureMask, panner6).r) * _ColorMaskS*10.)).rgb;\n //o.a = _OP;\n gl_FragColor = o;\n gl_FragColor.a = 1.0;\n \n if(vPosition.x>-550.0 && vPosition.x<550.0 && vPosition.z>-300.0 && vPosition.z<270.0){\n gl_FragColor.a = 0.0;\n }else{\n gl_FragColor.a = .85;\n }\n\n ${ShaderChunk.logdepthbuf_fragment}\n }\n`\n\nexport const loadingManager = new LoadingManager()\nconst load = new ModelLoader(loadingManager)\nconst rgbeLoader = new lib.RGBELoader(loadingManager)\nconst { emitter } = utils\n\nconst resourcePath = './'\nconst resourcePath2 = 'http://172.16.223.163:9000/anov-prod/anov-3d/factory/example/'\n\nexport const usePath = process.env.ENV === 'dev' ? resourcePath : resourcePath2\n\nconst _Texture = new TextureLoader().load(`${usePath}demo03.jpg`)\nconst _Texture2 = new TextureLoader().load(`${usePath}demo04.jpg`)\nconst _Texture3 = new TextureLoader().load(`${usePath}test04.jpg`)\n\n_Texture.wrapS = RepeatWrapping\n_Texture.wrapT = RepeatWrapping\n\n_Texture2.wrapS = RepeatWrapping\n_Texture2.wrapT = RepeatWrapping\n\n_Texture3.wrapS = RepeatWrapping\n_Texture3.wrapT = RepeatWrapping\n\n_Texture.repeat.set(5000, 5000)\n_Texture2.repeat.set(10, 10)\n_Texture3.repeat.set(5000, 5000)\n\nconst uniforms = {\n _Texture: { value: _Texture },\n _Texture_ST: { value: new Vector4() },\n _Color: { value: new Vector4(new Color('#096ddb').r, new Color('#096ddb').g, new Color('#096ddb').b, 0.5) },\n _ColorS: { value: 1 },\n _TextureMask: { value: _Texture2 },\n _TexturePlane: { value: _Texture3 },\n _MaskUV: { value: 1 },\n _ColorMask: { value: new Vector4(new Color('#fff').r, new Color('#fff').g, new Color('#fff').b, 1) },\n _ColorMaskS: { value: 1 },\n _Speed: { value: new Vector4(0.0, 0.2, 0, 0) },\n _OP: { value: 1.0 },\n _Time: { value: 1.0 },\n}\n\nconst material = new ShaderMaterial({\n uniforms,\n vertexShader,\n fragmentShader,\n transparent: true,\n // depthTest: false,\n})\n\nclass Factory3D {\n position: Vector3 = new Vector3(0, 0, 0)\n scene: SceneControl\n control: OrbitControls\n cameraUtil: Camera\n\n public loadingManager = loadingManager\n public tag = SceneTag.overview\n public style: SceneStyle = SceneStyle.real\n private option: factory3dOption\n wall: WallManage\n line: LineManage\n cylinder: CylinderManage\n poi: PoiManage\n circle: CircleManage\n areaBoundingBox: AreaBoundingBoxManage\n inspection: Inspection\n\n usePath = usePath\n\n private pipeline: Group\n private realModl: Group\n private techModel: Group\n private realGroundModel: Group\n private realTreeModel: Group\n private thermaLimaging: Group\n private eventHandleFn: Map<string, ((args?: any) => void)[]> = new Map()\n private boxSkeyTexture: DataTexture\n\n mainCamera: any\n\n interactionManager: InteractionManager\n\n constructor(option: factory3dOption) {\n this.option = option\n this.globalEventsAgent()\n factoryGlobalObject.setFactory(this)\n }\n\n /**\n * render factory 3d scene\n */\n renderScene(scene: SceneControl) {\n return new Promise((resolve) => {\n this.scene = scene\n\n this.cameraUtil = new Camera(scene.camera!, scene.controls!, scene)\n this.control = scene.controls!\n scene.camera.layers.set(0)\n\n load.loadGLTF(`${this.usePath}landScap3.glb`, false, true, './draco/', (gltf) => {\n this.realTreeModel = (gltf.scene) as Group\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // console.log(value.point)\n // this.position = value.point\n // })\n\n gltf.scene.traverse((child) => {\n child.layers.enable(5)\n })\n\n scene.add(this.realTreeModel)\n\n return gltf\n })\n\n const interactionManager = new InteractionManager(\n this.scene.renderer,\n this.scene.camera,\n this.scene.renderer.domElement, // Modified By LM this.scene.cssRenderer.cssRenderer.domElement,\n )\n\n this.interactionManager = interactionManager\n\n utils.storeManagement.set('interactionManager', interactionManager)\n\n use.useframe(() => {\n interactionManager.update()\n })\n\n this.loadModel()\n\n loadingManager.onLoad = () => {\n resolve('success')\n }\n\n scene.renderer.toneMappingExposure = 0.4\n })\n }\n\n private loadModel() {\n // real model\n load.loadGLTF(`${this.usePath}222.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n gltf.scene.visible = SceneStyle.real === this.style\n\n this.realModl = gltf.scene as Group\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // console.log(value.point)\n // this.position = value.point\n // })\n\n gltf.scene.traverse((child) => {\n child.layers.enable(5)\n })\n\n handleUnit.call(this)\n\n return gltf\n })\n\n // tech model\n load.loadGLTF(`${this.usePath}2222.glb`, false, true, './draco/', (gltf) => {\n const group = gltf.scene\n\n use.useframe(() => {\n if (uniforms._Time.value > 0.5)\n uniforms._Time.value = 0\n\n uniforms._Time.value += 0.0008\n })\n\n group.traverse((child) => {\n // @ts-ignore\n if (child.type === 'Mesh') {\n if (child.name === '柱体') {\n // @ts-ignore\n child.visible = false\n const geometry = new PlaneGeometry(3000, 2000)\n const plane = new Mesh(geometry, material)\n plane.rotation.x = -Math.PI / 2\n\n plane.position.set(0, -1.5, 0)\n plane.renderOrder = -1\n\n group.add(plane)\n }\n\n else {\n // @ts-ignore\n child.material = finirMaterialV1\n }\n }\n })\n\n load.loadGLTF(`${this.usePath}plane.glb`, false, true, './draco/', (gltf) => {\n gltf.scene.scale.set(0.5, 0.5, 0.5)\n\n const text = new TextureLoader().load(`${this.usePath}roll.png`)\n\n text.wrapS = RepeatWrapping\n text.wrapT = RepeatWrapping\n\n text.repeat.set(1, 1)\n\n gltf.scene.traverse((child) => {\n if (child.type === 'Mesh') {\n // @ts-ignore\n child.material.blending = AdditiveBlending\n // @ts-ignore\n child.material.transparent = true\n // @ts-ignore\n child.material.opacity = 1\n // @ts-ignore\n child.material.depthTest = true\n\n // @ts-ignore\n child.material.map = text\n }\n })\n\n use.useframe(() => {\n text.offset.x += 0.01\n })\n\n group.add(gltf.scene)\n\n return gltf\n })\n\n createRiseLayer()\n\n this.scene.add(group)\n\n group.visible = SceneStyle.tech === this.style\n this.techModel = group as Group\n\n return gltf\n })\n\n const targerMeshName = Object.values(targetProgresspoints).map(v => v.lookAt)\n\n // thermaLimaging model\n load.loadGLTF(`${this.usePath}2222.glb`, false, true, './draco/', (gltf) => {\n const group = gltf.scene\n group.traverse((child) => {\n if (child.type === 'Mesh') {\n // @ts-ignore\n child.material = new ShaderMaterial({\n vertexShader: vert,\n fragmentShader: frag,\n uniforms: {\n texture1: { value: new TextureLoader(this.loadingManager).load(`${this.usePath}test01.jpg`) },\n texture2: { value: new TextureLoader(this.loadingManager).load(`${this.usePath}test02.jpg`) },\n uvScale: { value: new Vector2(1, 1) },\n },\n })\n\n child.layers.set(2)\n\n if (targerMeshName.includes(child.name))\n // @ts-ignore\n child.material.depthTest = false\n }\n })\n\n this.scene.add(group)\n\n this.thermaLimaging = group as Group\n\n return gltf\n })\n\n load.loadGLTF(`${this.usePath}guandao.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n this.pipeline = gltf.scene as Group\n return gltf\n })\n\n // ground\n load.loadGLTF(`${this.usePath}landScap.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // console.log(value.point)\n // this.position = value.point\n // })\n\n this.realGroundModel = gltf.scene as Group\n return gltf\n })\n rgbeLoader.setPath(`${this.usePath}`).load('demo.hdr', (texture) => {\n texture.mapping = EquirectangularReflectionMapping\n\n texture.colorSpace = SRGBColorSpace\n this.boxSkeyTexture = texture\n this.scene.scene.environment = texture\n this.scene.scene.background = new Color('#ccc')\n })\n }\n\n /**\n * toggle SceneStyle\n * @param params\n */\n toggleSceneStyle(params: SceneStyle) {\n if (this.style === params)\n return\n\n this.style = params\n\n if (this.style === SceneStyle.tech) {\n this.pipeline.visible = false\n this.techModel.visible = true\n this.realModl.visible = false\n this.realTreeModel.visible = false\n this.scene.scene.background = null\n this.realGroundModel && (this.realGroundModel.visible = false)\n\n this.scene.renderer.toneMappingExposure = 0.6\n }\n\n if (params === SceneStyle.real) {\n this.pipeline.visible = true\n this.techModel.visible = false\n this.realModl.visible = true\n this.realGroundModel && (this.realGroundModel.visible = true)\n this.realTreeModel && (this.realTreeModel.visible = true)\n this.scene.scene.background = new Color('#ccc')\n this.scene.scene.environment = this.boxSkeyTexture\n\n this.scene.renderer.toneMappingExposure = 0.4\n }\n }\n\n public toggleTag(tag: SceneTag) {\n if (this.tag === tag)\n return\n toggleTag[tag].apply(this, [this])\n }\n\n private globalEventsAgent() {\n globalEvents.forEach((eventKey) => {\n emitter.on(eventKey, (args) => {\n this.eventHandleFn.get(eventKey)?.forEach((fn) => {\n fn(args)\n })\n })\n })\n }\n\n /**\n * toggle view\n */\n toggleView() {\n // toggle to min camera\n if (this.scene.cutoutCamera === this.inspection.minCamera) {\n const cutoutCamera = this.inspection.minCamera\n\n this.scene.cutoutCamera = this.inspection.mapCamera\n\n this.mainCamera = this.scene.camera\n this.scene.camera = cutoutCamera\n }\n else {\n // toggle to main camera\n const mainCamera = this.mainCamera\n const cutoutCamera = this.inspection.minCamera\n\n this.scene.camera = mainCamera\n this.scene.cutoutCamera = cutoutCamera\n }\n }\n\n addEventListener(eventName: string, handleFn: (args?: any) => void) {\n if (this.eventHandleFn.get(eventName))\n this.eventHandleFn.get(eventName).push(handleFn)\n\n else\n this.eventHandleFn.set(eventName, [handleFn])\n }\n}\n\nexport default Factory3D"],"mappings":";;;;;;;AACA,SAASA,gBAAgB,EAAeC,KAAK,EAAEC,gCAAgC,EAAEC,kBAAkB,EAAEC,cAAc,EAAEC,IAAI,EAAqBC,WAAW,EAAEC,aAAa,EAAEC,cAAc,EAAEC,cAAc,EAAEC,WAAW,EAAEC,cAAc,EAAEC,aAAa,EAAEC,OAAO,EAAEC,OAAO,EAAEC,OAAO,EAAEC,GAAG,EAAgBC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AACrU,SAASC,MAAM,QAAkD,kBAAkB;AACnF,SAASC,eAAe;AACxB,OAAOC,UAAU,IAAIC,SAAS,IAATA,UAAS;AAQ9B,SAASC,YAAY;AACrB,SAASC,UAAU,EAAEC,QAAQ;AAE7B,OAAOC,mBAAmB;AAE1B,OAAOC,eAAe;AACtB,SAASC,oBAAoB;AAE7B,OAAOC,IAAI;AACX,OAAOC,IAAI;AASX,IAAMC,YAAY,eAChBrB,WAAW,CAACsB,uBAAuB,yWAY3BtB,WAAW,CAACuB,kBAAkB,cAEvC;;AAED;AACA,IAAMC,cAAc,iBAChBxB,WAAW,CAACyB,yBAAyB,6iDAyC/BzB,WAAW,CAAC0B,oBAAoB,cAEzC;AAED,OAAO,IAAMC,cAAc,GAAG,IAAIjC,cAAc,EAAE;AAClD,IAAMkC,IAAI,GAAG,IAAIhC,WAAW,CAAC+B,cAAc,CAAC;AAC5C,IAAME,UAAU,GAAG,IAAIvB,GAAG,CAACwB,UAAU,CAACH,cAAc,CAAC;AACrD,IAAQI,OAAO,GAAKvB,KAAK,CAAjBuB,OAAO;AAEf,IAAMC,YAAY,GAAG,IAAI;AACzB,IAAMC,aAAa,GAAG,+DAA+D;AAErF,OAAO,IAAMC,OAAO,GAAG,QAA4BF,YAAY,GAAGC,aAAa;AAE/E,IAAME,QAAQ,GAAG,IAAIjC,aAAa,EAAE,CAAC0B,IAAI,WAAIM,OAAO,gBAAa;AACjE,IAAME,SAAS,GAAG,IAAIlC,aAAa,EAAE,CAAC0B,IAAI,WAAIM,OAAO,gBAAa;AAClE,IAAMG,SAAS,GAAG,IAAInC,aAAa,EAAE,CAAC0B,IAAI,WAAIM,OAAO,gBAAa;AAElEC,QAAQ,CAACG,KAAK,GAAGxC,cAAc;AAC/BqC,QAAQ,CAACI,KAAK,GAAGzC,cAAc;AAE/BsC,SAAS,CAACE,KAAK,GAAGxC,cAAc;AAChCsC,SAAS,CAACG,KAAK,GAAGzC,cAAc;AAEhCuC,SAAS,CAACC,KAAK,GAAGxC,cAAc;AAChCuC,SAAS,CAACE,KAAK,GAAGzC,cAAc;AAEhCqC,QAAQ,CAACK,MAAM,CAACC,GAAG,CAAC,IAAI,EAAE,IAAI,CAAC;AAC/BL,SAAS,CAACI,MAAM,CAACC,GAAG,CAAC,EAAE,EAAE,EAAE,CAAC;AAC5BJ,SAAS,CAACG,MAAM,CAACC,GAAG,CAAC,IAAI,EAAE,IAAI,CAAC;AAEhC,IAAMC,QAAQ,GAAG;EACfP,QAAQ,EAAE;IAAEQ,KAAK,EAAER;EAAS,CAAC;EAC7BS,WAAW,EAAE;IAAED,KAAK,EAAE,IAAItC,OAAO;EAAG,CAAC;EACrCwC,MAAM,EAAE;IAAEF,KAAK,EAAE,IAAItC,OAAO,CAAC,IAAId,KAAK,CAAC,SAAS,CAAC,CAACuD,CAAC,EAAE,IAAIvD,KAAK,CAAC,SAAS,CAAC,CAACwD,CAAC,EAAE,IAAIxD,KAAK,CAAC,SAAS,CAAC,CAACyD,CAAC,EAAE,GAAG;EAAE,CAAC;EAC3GC,OAAO,EAAE;IAAEN,KAAK,EAAE;EAAE,CAAC;EACrBO,YAAY,EAAE;IAAEP,KAAK,EAAEP;EAAU,CAAC;EAClCe,aAAa,EAAE;IAAER,KAAK,EAAEN;EAAU,CAAC;EACnCe,OAAO,EAAE;IAAET,KAAK,EAAE;EAAE,CAAC;EACrBU,UAAU,EAAE;IAAEV,KAAK,EAAE,IAAItC,OAAO,CAAC,IAAId,KAAK,CAAC,MAAM,CAAC,CAACuD,CAAC,EAAE,IAAIvD,KAAK,CAAC,MAAM,CAAC,CAACwD,CAAC,EAAE,IAAIxD,KAAK,CAAC,MAAM,CAAC,CAACyD,CAAC,EAAE,CAAC;EAAE,CAAC;EACpGM,WAAW,EAAE;IAAEX,KAAK,EAAE;EAAE,CAAC;EACzBY,MAAM,EAAE;IAAEZ,KAAK,EAAE,IAAItC,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;EAAE,CAAC;EAC9CmD,GAAG,EAAE;IAAEb,KAAK,EAAE;EAAI,CAAC;EACnBc,KAAK,EAAE;IAAEd,KAAK,EAAE;EAAI;AACtB,CAAC;AAED,IAAMe,QAAQ,GAAG,IAAIzD,cAAc,CAAC;EAClCyC,QAAQ,EAARA,QAAQ;EACRrB,YAAY,EAAZA,YAAY;EACZG,cAAc,EAAdA,cAAc;EACdmC,WAAW,EAAE;EACb;AACF,CAAC,CAAC;AAAA,IAEIC,SAAS;EAiCb,mBAAYC,MAAuB,EAAE;IAAA;IAAA,kCAhCjB,IAAIzD,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;IAAA;IAAA;IAAA;IAAA,wCAKhBuB,cAAc;IAAA,6BACzBZ,QAAQ,CAAC+C,QAAQ;IAAA,+BACHhD,UAAU,CAACiD,IAAI;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,iCAUhC7B,OAAO;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,uCAQ8C,IAAI8B,GAAG,EAAE;IAAA;IAAA;IAAA;IAQtE,IAAI,CAACH,MAAM,GAAGA,MAAM;IACpB,IAAI,CAACI,iBAAiB,EAAE;IACxBjD,mBAAmB,CAACkD,UAAU,CAAC,IAAI,CAAC;EACtC;;EAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,qBAAYC,KAAmB,EAAE;MAAA;MAC/B,OAAO,IAAIC,OAAO,CAAC,UAACC,OAAO,EAAK;QAC9B,KAAI,CAACF,KAAK,GAAGA,KAAK;QAElB,KAAI,CAACG,UAAU,GAAG,IAAI7D,MAAM,CAAC0D,KAAK,CAACI,MAAM,EAAGJ,KAAK,CAACK,QAAQ,EAAGL,KAAK,CAAC;QACnE,KAAI,CAACM,OAAO,GAAGN,KAAK,CAACK,QAAS;QAC9BL,KAAK,CAACI,MAAM,CAACG,MAAM,CAACjC,GAAG,CAAC,CAAC,CAAC;QAE1Bb,IAAI,CAAC+C,QAAQ,WAAI,KAAI,CAACzC,OAAO,oBAAiB,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;UAC/E,KAAI,CAACC,aAAa,GAAID,IAAI,CAACT,KAAe;;UAE1C;;UAEA;UACA;UACA;UACA;;UAEAS,IAAI,CAACT,KAAK,CAACW,QAAQ,CAAC,UAACC,KAAK,EAAK;YAC7BA,KAAK,CAACL,MAAM,CAACM,MAAM,CAAC,CAAC,CAAC;UACxB,CAAC,CAAC;UAEFb,KAAK,CAACc,GAAG,CAAC,KAAI,CAACJ,aAAa,CAAC;UAE7B,OAAOD,IAAI;QACb,CAAC,CAAC;QAEF,IAAMM,kBAAkB,GAAG,IAAIzF,kBAAkB,CAC/C,KAAI,CAAC0E,KAAK,CAACgB,QAAQ,EACnB,KAAI,CAAChB,KAAK,CAACI,MAAM,EACjB,KAAI,CAACJ,KAAK,CAACgB,QAAQ,CAACC,UAAU,CAC/B,CADiC;QACjC;;QAED,KAAI,CAACF,kBAAkB,GAAGA,kBAAkB;QAE5C1E,KAAK,CAAC6E,eAAe,CAAC5C,GAAG,CAAC,oBAAoB,EAAEyC,kBAAkB,CAAC;QAEnE3E,GAAG,CAAC+E,QAAQ,CAAC,YAAM;UACjBJ,kBAAkB,CAACK,MAAM,EAAE;QAC7B,CAAC,CAAC;QAEF,KAAI,CAACC,SAAS,EAAE;QAEhB7D,cAAc,CAAC8D,MAAM,GAAG,YAAM;UAC5BpB,OAAO,CAAC,SAAS,CAAC;QACpB,CAAC;QAEDF,KAAK,CAACgB,QAAQ,CAACO,mBAAmB,GAAG,GAAG;MAC1C,CAAC,CAAC;IACJ;EAAC;IAAA;IAAA,OAED,qBAAoB;MAAA;MAClB;MACA9D,IAAI,CAAC+C,QAAQ,WAAI,IAAI,CAACzC,OAAO,cAAW,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;QACzE,MAAI,CAACT,KAAK,CAACc,GAAG,CAACL,IAAI,CAACT,KAAK,CAAC;QAE1BS,IAAI,CAACT,KAAK,CAACwB,OAAO,GAAG7E,UAAU,CAACiD,IAAI,KAAK,MAAI,CAAC6B,KAAK;QAEnD,MAAI,CAACC,QAAQ,GAAGjB,IAAI,CAACT,KAAc;;QAEnC;;QAEA;QACA;QACA;QACA;;QAEAS,IAAI,CAACT,KAAK,CAACW,QAAQ,CAAC,UAACC,KAAK,EAAK;UAC7BA,KAAK,CAACL,MAAM,CAACM,MAAM,CAAC,CAAC,CAAC;QACxB,CAAC,CAAC;QAEFrE,UAAU,CAACmF,IAAI,CAAC,MAAI,CAAC;QAErB,OAAOlB,IAAI;MACb,CAAC,CAAC;;MAEF;MACAhD,IAAI,CAAC+C,QAAQ,WAAI,IAAI,CAACzC,OAAO,eAAY,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;QAC1E,IAAMmB,KAAK,GAAGnB,IAAI,CAACT,KAAK;QAExB5D,GAAG,CAAC+E,QAAQ,CAAC,YAAM;UACjB,IAAI5C,QAAQ,CAACe,KAAK,CAACd,KAAK,GAAG,GAAG,EAC5BD,QAAQ,CAACe,KAAK,CAACd,KAAK,GAAG,CAAC;UAE1BD,QAAQ,CAACe,KAAK,CAACd,KAAK,IAAI,MAAM;QAChC,CAAC,CAAC;QAEFoD,KAAK,CAACjB,QAAQ,CAAC,UAACC,KAAK,EAAK;UACxB;UACA,IAAIA,KAAK,CAACiB,IAAI,KAAK,MAAM,EAAE;YACzB,IAAIjB,KAAK,CAACkB,IAAI,KAAK,IAAI,EAAE;cACvB;cACAlB,KAAK,CAACY,OAAO,GAAG,KAAK;cACrB,IAAMO,QAAQ,GAAG,IAAIrG,aAAa,CAAC,IAAI,EAAE,IAAI,CAAC;cAC9C,IAAMsG,KAAK,GAAG,IAAIxG,IAAI,CAACuG,QAAQ,EAAExC,QAAQ,CAAC;cAC1CyC,KAAK,CAACC,QAAQ,CAACC,CAAC,GAAG,CAACC,IAAI,CAACC,EAAE,GAAG,CAAC;cAE/BJ,KAAK,CAACK,QAAQ,CAAC/D,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,CAAC;cAC9B0D,KAAK,CAACM,WAAW,GAAG,CAAC,CAAC;cAEtBV,KAAK,CAACd,GAAG,CAACkB,KAAK,CAAC;YAClB,CAAC,MAEI;cACH;cACApB,KAAK,CAACrB,QAAQ,GAAGhD,eAAe;YAClC;UACF;QACF,CAAC,CAAC;QAEFkB,IAAI,CAAC+C,QAAQ,WAAI,MAAI,CAACzC,OAAO,gBAAa,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;UAC3EA,IAAI,CAACT,KAAK,CAACuC,KAAK,CAACjE,GAAG,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC;UAEnC,IAAMkE,IAAI,GAAG,IAAIzG,aAAa,EAAE,CAAC0B,IAAI,WAAI,MAAI,CAACM,OAAO,cAAW;UAEhEyE,IAAI,CAACrE,KAAK,GAAGxC,cAAc;UAC3B6G,IAAI,CAACpE,KAAK,GAAGzC,cAAc;UAE3B6G,IAAI,CAACnE,MAAM,CAACC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;UAErBmC,IAAI,CAACT,KAAK,CAACW,QAAQ,CAAC,UAACC,KAAK,EAAK;YAC7B,IAAIA,KAAK,CAACiB,IAAI,KAAK,MAAM,EAAE;cACzB;cACAjB,KAAK,CAACrB,QAAQ,CAACkD,QAAQ,GAAGtH,gBAAgB;cAC1C;cACAyF,KAAK,CAACrB,QAAQ,CAACC,WAAW,GAAG,IAAI;cACjC;cACAoB,KAAK,CAACrB,QAAQ,CAACmD,OAAO,GAAG,CAAC;cAC1B;cACA9B,KAAK,CAACrB,QAAQ,CAACoD,SAAS,GAAG,IAAI;;cAE/B;cACA/B,KAAK,CAACrB,QAAQ,CAACqD,GAAG,GAAGJ,IAAI;YAC3B;UACF,CAAC,CAAC;UAEFpG,GAAG,CAAC+E,QAAQ,CAAC,YAAM;YACjBqB,IAAI,CAACK,MAAM,CAACX,CAAC,IAAI,IAAI;UACvB,CAAC,CAAC;UAEFN,KAAK,CAACd,GAAG,CAACL,IAAI,CAACT,KAAK,CAAC;UAErB,OAAOS,IAAI;QACb,CAAC,CAAC;QAEF3D,eAAe,EAAE;QAEjB,MAAI,CAACkD,KAAK,CAACc,GAAG,CAACc,KAAK,CAAC;QAErBA,KAAK,CAACJ,OAAO,GAAG7E,UAAU,CAACmG,IAAI,KAAK,MAAI,CAACrB,KAAK;QAC9C,MAAI,CAACsB,SAAS,GAAGnB,KAAc;QAE/B,OAAOnB,IAAI;MACb,CAAC,CAAC;MAEF,IAAMuC,cAAc,GAAGC,MAAM,CAACC,MAAM,CAACnG,oBAAoB,CAAC,CAAC6F,GAAG,CAAC,UAAAO,CAAC;QAAA,OAAIA,CAAC,CAACC,MAAM;MAAA,EAAC;;MAE7E;MACA3F,IAAI,CAAC+C,QAAQ,WAAI,IAAI,CAACzC,OAAO,eAAY,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;QAC1E,IAAMmB,KAAK,GAAGnB,IAAI,CAACT,KAAK;QACxB4B,KAAK,CAACjB,QAAQ,CAAC,UAACC,KAAK,EAAK;UACxB,IAAIA,KAAK,CAACiB,IAAI,KAAK,MAAM,EAAE;YACzB;YACAjB,KAAK,CAACrB,QAAQ,GAAG,IAAIzD,cAAc,CAAC;cAClCoB,YAAY,EAAED,IAAI;cAClBI,cAAc,EAAEL,IAAI;cACpBuB,QAAQ,EAAE;gBACR8E,QAAQ,EAAE;kBAAE7E,KAAK,EAAE,IAAIzC,aAAa,CAAC,MAAI,CAACyB,cAAc,CAAC,CAACC,IAAI,WAAI,MAAI,CAACM,OAAO;gBAAc,CAAC;gBAC7FuF,QAAQ,EAAE;kBAAE9E,KAAK,EAAE,IAAIzC,aAAa,CAAC,MAAI,CAACyB,cAAc,CAAC,CAACC,IAAI,WAAI,MAAI,CAACM,OAAO;gBAAc,CAAC;gBAC7FwF,OAAO,EAAE;kBAAE/E,KAAK,EAAE,IAAIxC,OAAO,CAAC,CAAC,EAAE,CAAC;gBAAE;cACtC;YACF,CAAC,CAAC;YAEF4E,KAAK,CAACL,MAAM,CAACjC,GAAG,CAAC,CAAC,CAAC;YAEnB,IAAI0E,cAAc,CAACQ,QAAQ,CAAC5C,KAAK,CAACkB,IAAI,CAAC;cACvC;cACElB,KAAK,CAACrB,QAAQ,CAACoD,SAAS,GAAG,KAAK;UACpC;QACF,CAAC,CAAC;QAEF,MAAI,CAAC3C,KAAK,CAACc,GAAG,CAACc,KAAK,CAAC;QAErB,MAAI,CAAC6B,cAAc,GAAG7B,KAAc;QAEpC,OAAOnB,IAAI;MACb,CAAC,CAAC;MAEFhD,IAAI,CAAC+C,QAAQ,WAAI,IAAI,CAACzC,OAAO,kBAAe,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;QAC7E,MAAI,CAACT,KAAK,CAACc,GAAG,CAACL,IAAI,CAACT,KAAK,CAAC;QAE1B,MAAI,CAAC0D,QAAQ,GAAGjD,IAAI,CAACT,KAAc;QACnC,OAAOS,IAAI;MACb,CAAC,CAAC;;MAEF;MACAhD,IAAI,CAAC+C,QAAQ,WAAI,IAAI,CAACzC,OAAO,mBAAgB,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAAC0C,IAAI,EAAK;QAC9E,MAAI,CAACT,KAAK,CAACc,GAAG,CAACL,IAAI,CAACT,KAAK,CAAC;;QAE1B;;QAEA;QACA;QACA;QACA;;QAEA,MAAI,CAAC2D,eAAe,GAAGlD,IAAI,CAACT,KAAc;QAC1C,OAAOS,IAAI;MACb,CAAC,CAAC;MACF/C,UAAU,CAACkG,OAAO,WAAI,IAAI,CAAC7F,OAAO,EAAG,CAACN,IAAI,CAAC,UAAU,EAAE,UAACoG,OAAO,EAAK;QAClEA,OAAO,CAACC,OAAO,GAAGzI,gCAAgC;QAElDwI,OAAO,CAACE,UAAU,GAAGnI,cAAc;QACnC,MAAI,CAACoI,cAAc,GAAGH,OAAO;QAC7B,MAAI,CAAC7D,KAAK,CAACA,KAAK,CAACiE,WAAW,GAAGJ,OAAO;QACtC,MAAI,CAAC7D,KAAK,CAACA,KAAK,CAACkE,UAAU,GAAG,IAAI9I,KAAK,CAAC,MAAM,CAAC;MACjD,CAAC,CAAC;IACJ;;IAEA;AACF;AACA;AACA;EAHE;IAAA;IAAA,OAIA,0BAAiB+I,MAAkB,EAAE;MACnC,IAAI,IAAI,CAAC1C,KAAK,KAAK0C,MAAM,EACvB;MAEF,IAAI,CAAC1C,KAAK,GAAG0C,MAAM;MAEnB,IAAI,IAAI,CAAC1C,KAAK,KAAK9E,UAAU,CAACmG,IAAI,EAAE;QAClC,IAAI,CAACY,QAAQ,CAAClC,OAAO,GAAG,KAAK;QAC7B,IAAI,CAACuB,SAAS,CAACvB,OAAO,GAAG,IAAI;QAC7B,IAAI,CAACE,QAAQ,CAACF,OAAO,GAAG,KAAK;QAC7B,IAAI,CAACd,aAAa,CAACc,OAAO,GAAG,KAAK;QAClC,IAAI,CAACxB,KAAK,CAACA,KAAK,CAACkE,UAAU,GAAG,IAAI;QAClC,IAAI,CAACP,eAAe,KAAK,IAAI,CAACA,eAAe,CAACnC,OAAO,GAAG,KAAK,CAAC;QAE9D,IAAI,CAACxB,KAAK,CAACgB,QAAQ,CAACO,mBAAmB,GAAG,GAAG;MAC/C;MAEA,IAAI4C,MAAM,KAAKxH,UAAU,CAACiD,IAAI,EAAE;QAC9B,IAAI,CAAC8D,QAAQ,CAAClC,OAAO,GAAG,IAAI;QAC5B,IAAI,CAACuB,SAAS,CAACvB,OAAO,GAAG,KAAK;QAC9B,IAAI,CAACE,QAAQ,CAACF,OAAO,GAAG,IAAI;QAC5B,IAAI,CAACmC,eAAe,KAAK,IAAI,CAACA,eAAe,CAACnC,OAAO,GAAG,IAAI,CAAC;QAC7D,IAAI,CAACd,aAAa,KAAK,IAAI,CAACA,aAAa,CAACc,OAAO,GAAG,IAAI,CAAC;QACzD,IAAI,CAACxB,KAAK,CAACA,KAAK,CAACkE,UAAU,GAAG,IAAI9I,KAAK,CAAC,MAAM,CAAC;QAC/C,IAAI,CAAC4E,KAAK,CAACA,KAAK,CAACiE,WAAW,GAAG,IAAI,CAACD,cAAc;QAElD,IAAI,CAAChE,KAAK,CAACgB,QAAQ,CAACO,mBAAmB,GAAG,GAAG;MAC/C;IACF;EAAC;IAAA;IAAA,OAED,mBAAiB6C,GAAa,EAAE;MAC9B,IAAI,IAAI,CAACA,GAAG,KAAKA,GAAG,EAClB;MACF3H,UAAS,CAAC2H,GAAG,CAAC,CAACC,KAAK,CAAC,IAAI,EAAE,CAAC,IAAI,CAAC,CAAC;IACpC;EAAC;IAAA;IAAA,OAED,6BAA4B;MAAA;MAC1B3H,YAAY,CAAC4H,OAAO,CAAC,UAACC,QAAQ,EAAK;QACjC3G,OAAO,CAAC4G,EAAE,CAACD,QAAQ,EAAE,UAACE,IAAI,EAAK;UAAA;UAC7B,+BAAI,CAACC,aAAa,CAACC,GAAG,CAACJ,QAAQ,CAAC,0DAAhC,sBAAkCD,OAAO,CAAC,UAACM,EAAE,EAAK;YAChDA,EAAE,CAACH,IAAI,CAAC;UACV,CAAC,CAAC;QACJ,CAAC,CAAC;MACJ,CAAC,CAAC;IACJ;;IAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,sBAAa;MACX;MACA,IAAI,IAAI,CAACzE,KAAK,CAAC6E,YAAY,KAAK,IAAI,CAACC,UAAU,CAACC,SAAS,EAAE;QACzD,IAAMF,YAAY,GAAG,IAAI,CAACC,UAAU,CAACC,SAAS;QAE9C,IAAI,CAAC/E,KAAK,CAAC6E,YAAY,GAAG,IAAI,CAACC,UAAU,CAACE,SAAS;QAEnD,IAAI,CAACC,UAAU,GAAG,IAAI,CAACjF,KAAK,CAACI,MAAM;QACnC,IAAI,CAACJ,KAAK,CAACI,MAAM,GAAGyE,YAAY;MAClC,CAAC,MACI;QACH;QACA,IAAMI,UAAU,GAAG,IAAI,CAACA,UAAU;QAClC,IAAMJ,aAAY,GAAG,IAAI,CAACC,UAAU,CAACC,SAAS;QAE9C,IAAI,CAAC/E,KAAK,CAACI,MAAM,GAAG6E,UAAU;QAC9B,IAAI,CAACjF,KAAK,CAAC6E,YAAY,GAAGA,aAAY;MACxC;IACF;EAAC;IAAA;IAAA,OAED,0BAAiBK,SAAiB,EAAEC,QAA8B,EAAE;MAClE,IAAI,IAAI,CAACT,aAAa,CAACC,GAAG,CAACO,SAAS,CAAC,EACnC,IAAI,CAACR,aAAa,CAACC,GAAG,CAACO,SAAS,CAAC,CAACE,IAAI,CAACD,QAAQ,CAAC,MAGhD,IAAI,CAACT,aAAa,CAACpG,GAAG,CAAC4G,SAAS,EAAE,CAACC,QAAQ,CAAC,CAAC;IACjD;EAAC;EAAA;AAAA;AAGH,eAAe1F,SAAS"}
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { ShaderChunk } from '@anov/3d-core';
|
|
2
|
+
var fragmentShader = /* glsl */"\n".concat(ShaderChunk.logdepthbuf_pars_fragment, "\n\nuniform float u_time;\nvarying vec2 vUv;\n\nvoid main() {\n vec2 adjustedUv = vec2(vUv.x, vUv.y - 0.25);\n if(adjustedUv.x> .0 && adjustedUv.x<u_time+0.01){\n gl_FragColor =vec4(1.0, 0.0, 0.0, 1.0);\n }else{\n gl_FragColor = vec4(vec3(1.0, 1.0, 1.0), 10.0); \n }\n\n ").concat(ShaderChunk.logdepthbuf_fragment, "\n}\n");
|
|
3
|
+
export default fragmentShader;
|
|
4
|
+
//# sourceMappingURL=fragmentShader2.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"names":["ShaderChunk","fragmentShader","logdepthbuf_pars_fragment","logdepthbuf_fragment"],"sources":["../../../../../src/factory/unit/glsl/highway/fragmentShader2.ts"],"sourcesContent":["import { ShaderChunk } from '@anov/3d-core'\n\nconst fragmentShader = /* glsl */ `\n${ShaderChunk.logdepthbuf_pars_fragment}\n\nuniform float u_time;\nvarying vec2 vUv;\n\nvoid main() {\n vec2 adjustedUv = vec2(vUv.x, vUv.y - 0.25);\n if(adjustedUv.x> .0 && adjustedUv.x<u_time+0.01){\n gl_FragColor =vec4(1.0, 0.0, 0.0, 1.0);\n }else{\n gl_FragColor = vec4(vec3(1.0, 1.0, 1.0), 10.0); \n }\n\n ${ShaderChunk.logdepthbuf_fragment}\n}\n`\n\nexport default fragmentShader"],"mappings":"AAAA,SAASA,WAAW,QAAQ,eAAe;AAE3C,IAAMC,cAAc,GAAG,sBACrBD,WAAW,CAACE,yBAAyB,sUAajCF,WAAW,CAACG,oBAAoB,UAErC;AAED,eAAeF,cAAc"}
|
|
@@ -112,30 +112,61 @@ var toggleStandBy = function toggleStandBy() {
|
|
|
112
112
|
});
|
|
113
113
|
};
|
|
114
114
|
export var toggleTag = (_toggleTag = {}, _defineProperty(_toggleTag, SceneTag.overview, function () {
|
|
115
|
+
if (this.scene.cutoutCamera !== this.inspection.minCamera) {
|
|
116
|
+
var mainCamera = this.mainCamera;
|
|
117
|
+
var cutoutCamera = this.inspection.minCamera;
|
|
118
|
+
this.scene.camera = mainCamera;
|
|
119
|
+
this.scene.cutoutCamera = cutoutCamera;
|
|
120
|
+
}
|
|
121
|
+
this.scene.camera = this.mainCamera;
|
|
115
122
|
this.scene.controls.enableRotate = true;
|
|
116
123
|
this.scene.controls.enableZoom = true;
|
|
117
124
|
this.tag = SceneTag.overview;
|
|
118
125
|
this.toggleSceneStyle(SceneStyle.real);
|
|
119
126
|
toggleOverview.apply(this);
|
|
120
127
|
}), _defineProperty(_toggleTag, SceneTag['people-management'], function () {
|
|
128
|
+
if (this.scene.cutoutCamera !== this.inspection.minCamera) {
|
|
129
|
+
var mainCamera = this.mainCamera;
|
|
130
|
+
var cutoutCamera = this.inspection.minCamera;
|
|
131
|
+
this.scene.camera = mainCamera;
|
|
132
|
+
this.scene.cutoutCamera = cutoutCamera;
|
|
133
|
+
}
|
|
121
134
|
this.scene.controls.enableRotate = true;
|
|
122
135
|
this.scene.controls.enableZoom = true;
|
|
123
136
|
this.tag = SceneTag['people-management'];
|
|
124
137
|
this.toggleSceneStyle(SceneStyle.tech);
|
|
125
138
|
togglePeopleManagemen.apply(this);
|
|
126
139
|
}), _defineProperty(_toggleTag, SceneTag['smart-inspection'], function () {
|
|
140
|
+
if (this.scene.cutoutCamera !== this.inspection.minCamera) {
|
|
141
|
+
var mainCamera = this.mainCamera;
|
|
142
|
+
var cutoutCamera = this.inspection.minCamera;
|
|
143
|
+
this.scene.camera = mainCamera;
|
|
144
|
+
this.scene.cutoutCamera = cutoutCamera;
|
|
145
|
+
}
|
|
127
146
|
this.scene.controls.enableRotate = false;
|
|
128
147
|
this.scene.controls.enableZoom = false;
|
|
129
148
|
this.tag = SceneTag['smart-inspection'];
|
|
130
149
|
this.toggleSceneStyle(SceneStyle.real);
|
|
131
150
|
toggleSmartInspection.apply(this);
|
|
132
151
|
}), _defineProperty(_toggleTag, SceneTag['security-operation'], function () {
|
|
152
|
+
if (this.scene.cutoutCamera !== this.inspection.minCamera) {
|
|
153
|
+
var mainCamera = this.mainCamera;
|
|
154
|
+
var cutoutCamera = this.inspection.minCamera;
|
|
155
|
+
this.scene.camera = mainCamera;
|
|
156
|
+
this.scene.cutoutCamera = cutoutCamera;
|
|
157
|
+
}
|
|
133
158
|
this.scene.controls.enableRotate = true;
|
|
134
159
|
this.scene.controls.enableZoom = true;
|
|
135
160
|
this.tag = SceneTag['security-operation'];
|
|
136
161
|
this.toggleSceneStyle(SceneStyle.real);
|
|
137
162
|
toggleSecurityOperation.apply(this);
|
|
138
163
|
}), _defineProperty(_toggleTag, SceneTag.standBy, function () {
|
|
164
|
+
if (this.scene.cutoutCamera !== this.inspection.minCamera) {
|
|
165
|
+
var mainCamera = this.mainCamera;
|
|
166
|
+
var cutoutCamera = this.inspection.minCamera;
|
|
167
|
+
this.scene.camera = mainCamera;
|
|
168
|
+
this.scene.cutoutCamera = cutoutCamera;
|
|
169
|
+
}
|
|
139
170
|
this.scene.controls.enableRotate = true;
|
|
140
171
|
this.scene.controls.enableZoom = true;
|
|
141
172
|
this.tag = SceneTag.standBy;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"names":["utils","SceneStyle","SceneTag","MessageType","sendToMessage","EMessageStatus","WallManage","CylinderManage","PoiManage","CircleManage","AreaBoundingBoxManage","Inspection","CameraPoi","DistrictLineManage","RegionPlane","emitter","showOverview","poi","generatePoi","closeOverview","wall","wallMesh","forEach","mesh","visible","remove","showPeopleManagemen","cylinder","cylinderMesh","closePeopleManagemen","circle","showSmartInspection","inspection","show","closeSmartInspection","hide","closeCameraPoiInspection","cameraPoi","showCameraPoiInspection","generateObject","toggleOverview","districtLine","isShow","generateLine","removeHighLightLine","scene","camera","layers","disable","apply","regionPlane","planeMesh","togglePeopleManagemen","enable","toggleSmartInspection","toggleSecurityOperation","toggleStandBy","toggleTag","overview","controls","enableRotate","enableZoom","tag","toggleSceneStyle","real","tech","standBy","handleUnit","generateWall","generateCylinder","on","data","Event","Success","undefined","type","generateCircle","belongTo","setHighLightLine","areaBoundingBox","generateBoundingBox","addEventListener","args","item"],"sources":["../../../src/factory/unit/index.ts"],"sourcesContent":["import { utils } from '@anov/3d-core'\nimport { SceneStyle, SceneTag } from '../utils/constant'\n\nimport { MessageType, sendToMessage } from '../../utils/messageFn'\nimport { EMessageStatus } from '../../messageStatus'\nimport WallManage from './wall'\nimport CylinderManage from './cylinder'\nimport PoiManage from './poi'\nimport CircleManage from './circle'\nimport AreaBoundingBoxManage from './areaBoundingBox'\nimport Inspection from './inspection'\nimport CameraPoi from './CameraPoi'\nimport DistrictLineManage from './districtLine'\nimport RegionPlane from './region'\n\nconst { emitter } = utils\n\n// 临时优化\n\nconst showOverview = function () {\n this.poi.generatePoi()\n}\n\nconst closeOverview = function () {\n this.wall.wallMesh.forEach((mesh) => {\n mesh.visible = false\n })\n\n this.poi.remove()\n}\n\nconst showPeopleManagemen = function () {\n this.cylinder.cylinderMesh.forEach((mesh) => {\n mesh.visible = true\n })\n}\n\nconst closePeopleManagemen = function () {\n this.cylinder.cylinderMesh.forEach((mesh) => {\n mesh.visible = false\n })\n\n this.circle.remove()\n}\n\nconst showSmartInspection = function () {\n this.inspection.show()\n}\n\nconst closeSmartInspection = function () {\n this.inspection.hide()\n}\n\nconst closeCameraPoiInspection = function () {\n this.cameraPoi?.remove()\n}\nconst showCameraPoiInspection = function () {\n this.cameraPoi?.generateObject()\n}\n\nconst toggleOverview = function () {\n if (!this.districtLine.isShow)\n this.districtLine.generateLine()\n else\n this.districtLine.removeHighLightLine()\n\n this.scene.camera.layers.disable(28)\n showOverview.apply(this)\n closePeopleManagemen.apply(this)\n closeSmartInspection.apply(this)\n closeCameraPoiInspection.apply(this)\n\n this.regionPlane.planeMesh.forEach((mesh) => {\n mesh.visible = true\n })\n}\n\nconst togglePeopleManagemen = function () {\n if (!this.districtLine.isShow)\n this.districtLine.generateLine()\n\n this.scene.camera.layers.enable(28)\n showPeopleManagemen.apply(this)\n closeOverview.apply(this)\n closeSmartInspection.apply(this)\n closeCameraPoiInspection.apply(this)\n\n this.regionPlane.planeMesh.forEach((mesh) => {\n mesh.visible = false\n })\n}\n\nconst toggleSmartInspection = function () {\n this.districtLine.remove()\n this.scene.camera.layers.disable(28)\n showSmartInspection.apply(this)\n closeOverview.apply(this)\n closePeopleManagemen.apply(this)\n closeCameraPoiInspection.apply(this)\n\n this.regionPlane.planeMesh.forEach((mesh) => {\n mesh.visible = false\n })\n}\n\nconst toggleSecurityOperation = function () {\n this.districtLine.remove()\n this.scene.camera.layers.disable(28)\n showCameraPoiInspection.apply(this)\n closeOverview.apply(this)\n closePeopleManagemen.apply(this)\n closeSmartInspection.apply(this)\n\n this.regionPlane.planeMesh.forEach((mesh) => {\n mesh.visible = false\n })\n}\n\nconst toggleStandBy = function () {\n this.districtLine.remove()\n this.scene.camera.layers.disable(28)\n closeOverview.apply(this)\n closePeopleManagemen.apply(this)\n closeSmartInspection.apply(this)\n closeCameraPoiInspection.apply(this)\n\n this.regionPlane.planeMesh.forEach((mesh) => {\n mesh.visible = false\n })\n}\n\nexport const toggleTag = {\n [SceneTag.overview]() {\n this.scene.controls.enableRotate = true\n this.scene.controls.enableZoom = true\n this.tag = SceneTag.overview\n this.toggleSceneStyle(SceneStyle.real)\n toggleOverview.apply(this)\n },\n [SceneTag['people-management']]() {\n this.scene.controls.enableRotate = true\n this.scene.controls.enableZoom = true\n this.tag = SceneTag['people-management']\n this.toggleSceneStyle(SceneStyle.tech)\n togglePeopleManagemen.apply(this)\n },\n [SceneTag['smart-inspection']]() {\n this.scene.controls.enableRotate = false\n this.scene.controls.enableZoom = false\n\n this.tag = SceneTag['smart-inspection']\n this.toggleSceneStyle(SceneStyle.real)\n toggleSmartInspection.apply(this)\n },\n [SceneTag['security-operation']]() {\n this.scene.controls.enableRotate = true\n this.scene.controls.enableZoom = true\n this.tag = SceneTag['security-operation']\n this.toggleSceneStyle(SceneStyle.real)\n toggleSecurityOperation.apply(this)\n },\n [SceneTag.standBy]() {\n this.scene.controls.enableRotate = true\n this.scene.controls.enableZoom = true\n this.tag = SceneTag.standBy\n this.toggleSceneStyle(SceneStyle.real)\n toggleStandBy.apply(this)\n },\n}\n\nconst handleUnit = function () {\n // 围栏\n const wall = new WallManage(this, { visible: false })\n wall.generateWall()\n this.wall = wall\n\n // 圆柱\n const cylinder = new CylinderManage(this, {\n visible: false,\n })\n cylinder.generateCylinder()\n\n this.cylinder = cylinder\n\n const regionPlane = new RegionPlane(this)\n this.regionPlane = regionPlane\n\n // POI\n const poi = new PoiManage(this)\n poi.generatePoi()\n this.poi = poi\n\n // people\n const circle = new CircleManage(this)\n this.circle = circle\n\n const districtLine = new DistrictLineManage(this)\n this.districtLine = districtLine\n\n this.districtLine.generateLine()\n\n emitter.on('peoplemanagement-camera-enter', (data: any) => {\n sendToMessage(MessageType.Event, 'onClick', EMessageStatus.Success, undefined, {\n type: 'Bar',\n ...data,\n })\n this.circle.generateCircle(data?.belongTo)\n this.districtLine.setHighLightLine(data?.belongTo)\n })\n\n emitter.on('peoplemanagement-person-click', (data: any) => {\n sendToMessage(MessageType.Event, 'onClick', EMessageStatus.Success, undefined, {\n type: 'POI',\n ...data,\n })\n })\n\n // boundingBox\n const areaBoundingBox = new AreaBoundingBoxManage()\n areaBoundingBox.generateBoundingBox()\n this.areaBoundingBox = areaBoundingBox\n\n const inspection = new Inspection(this)\n this.inspection = inspection\n\n const cameraPoi = new CameraPoi(this)\n this.cameraPoi = cameraPoi\n\n // some global events handle\n this.addEventListener('peoplemanagement-camera-out', (args) => {\n if (this.tag !== SceneTag['people-management'])\n return\n cylinder.cylinderMesh.forEach((item) => {\n item.visible = true\n })\n this.circle.remove()\n })\n\n emitter.on('peoplemanagement-control-maxDistance', () => {\n sendToMessage(MessageType.Event, 'onCancel', EMessageStatus.Success, undefined, { })\n })\n}\n\nexport default handleUnit\n"],"mappings":";;;;;;;AAAA,SAASA,KAAK,QAAQ,eAAe;AACrC,SAASC,UAAU,EAAEC,QAAQ;AAE7B,SAASC,WAAW,EAAEC,aAAa;AACnC,SAASC,cAAc;AACvB,OAAOC,UAAU;AACjB,OAAOC,cAAc;AACrB,OAAOC,SAAS;AAChB,OAAOC,YAAY;AACnB,OAAOC,qBAAqB;AAC5B,OAAOC,UAAU;AACjB,OAAOC,SAAS;AAChB,OAAOC,kBAAkB;AACzB,OAAOC,WAAW;AAElB,IAAQC,OAAO,GAAKf,KAAK,CAAjBe,OAAO;;AAEf;;AAEA,IAAMC,YAAY,GAAG,SAAfA,YAAY,GAAe;EAC/B,IAAI,CAACC,GAAG,CAACC,WAAW,EAAE;AACxB,CAAC;AAED,IAAMC,aAAa,GAAG,SAAhBA,aAAa,GAAe;EAChC,IAAI,CAACC,IAAI,CAACC,QAAQ,CAACC,OAAO,CAAC,UAACC,IAAI,EAAK;IACnCA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;EAEF,IAAI,CAACP,GAAG,CAACQ,MAAM,EAAE;AACnB,CAAC;AAED,IAAMC,mBAAmB,GAAG,SAAtBA,mBAAmB,GAAe;EACtC,IAAI,CAACC,QAAQ,CAACC,YAAY,CAACN,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,IAAI;EACrB,CAAC,CAAC;AACJ,CAAC;AAED,IAAMK,oBAAoB,GAAG,SAAvBA,oBAAoB,GAAe;EACvC,IAAI,CAACF,QAAQ,CAACC,YAAY,CAACN,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;EAEF,IAAI,CAACM,MAAM,CAACL,MAAM,EAAE;AACtB,CAAC;AAED,IAAMM,mBAAmB,GAAG,SAAtBA,mBAAmB,GAAe;EACtC,IAAI,CAACC,UAAU,CAACC,IAAI,EAAE;AACxB,CAAC;AAED,IAAMC,oBAAoB,GAAG,SAAvBA,oBAAoB,GAAe;EACvC,IAAI,CAACF,UAAU,CAACG,IAAI,EAAE;AACxB,CAAC;AAED,IAAMC,wBAAwB,GAAG,SAA3BA,wBAAwB,GAAe;EAAA;EAC3C,uBAAI,CAACC,SAAS,oDAAd,gBAAgBZ,MAAM,EAAE;AAC1B,CAAC;AACD,IAAMa,uBAAuB,GAAG,SAA1BA,uBAAuB,GAAe;EAAA;EAC1C,wBAAI,CAACD,SAAS,qDAAd,iBAAgBE,cAAc,EAAE;AAClC,CAAC;AAED,IAAMC,cAAc,GAAG,SAAjBA,cAAc,GAAe;EACjC,IAAI,CAAC,IAAI,CAACC,YAAY,CAACC,MAAM,EAC3B,IAAI,CAACD,YAAY,CAACE,YAAY,EAAE,MAEhC,IAAI,CAACF,YAAY,CAACG,mBAAmB,EAAE;EAEzC,IAAI,CAACC,KAAK,CAACC,MAAM,CAACC,MAAM,CAACC,OAAO,CAAC,EAAE,CAAC;EACpChC,YAAY,CAACiC,KAAK,CAAC,IAAI,CAAC;EACxBpB,oBAAoB,CAACoB,KAAK,CAAC,IAAI,CAAC;EAChCf,oBAAoB,CAACe,KAAK,CAAC,IAAI,CAAC;EAChCb,wBAAwB,CAACa,KAAK,CAAC,IAAI,CAAC;EAEpC,IAAI,CAACC,WAAW,CAACC,SAAS,CAAC7B,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,IAAI;EACrB,CAAC,CAAC;AACJ,CAAC;AAED,IAAM4B,qBAAqB,GAAG,SAAxBA,qBAAqB,GAAe;EACxC,IAAI,CAAC,IAAI,CAACX,YAAY,CAACC,MAAM,EAC3B,IAAI,CAACD,YAAY,CAACE,YAAY,EAAE;EAElC,IAAI,CAACE,KAAK,CAACC,MAAM,CAACC,MAAM,CAACM,MAAM,CAAC,EAAE,CAAC;EACnC3B,mBAAmB,CAACuB,KAAK,CAAC,IAAI,CAAC;EAC/B9B,aAAa,CAAC8B,KAAK,CAAC,IAAI,CAAC;EACzBf,oBAAoB,CAACe,KAAK,CAAC,IAAI,CAAC;EAChCb,wBAAwB,CAACa,KAAK,CAAC,IAAI,CAAC;EAEpC,IAAI,CAACC,WAAW,CAACC,SAAS,CAAC7B,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;AACJ,CAAC;AAED,IAAM8B,qBAAqB,GAAG,SAAxBA,qBAAqB,GAAe;EACxC,IAAI,CAACb,YAAY,CAAChB,MAAM,EAAE;EAC1B,IAAI,CAACoB,KAAK,CAACC,MAAM,CAACC,MAAM,CAACC,OAAO,CAAC,EAAE,CAAC;EACpCjB,mBAAmB,CAACkB,KAAK,CAAC,IAAI,CAAC;EAC/B9B,aAAa,CAAC8B,KAAK,CAAC,IAAI,CAAC;EACzBpB,oBAAoB,CAACoB,KAAK,CAAC,IAAI,CAAC;EAChCb,wBAAwB,CAACa,KAAK,CAAC,IAAI,CAAC;EAEpC,IAAI,CAACC,WAAW,CAACC,SAAS,CAAC7B,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;AACJ,CAAC;AAED,IAAM+B,uBAAuB,GAAG,SAA1BA,uBAAuB,GAAe;EAC1C,IAAI,CAACd,YAAY,CAAChB,MAAM,EAAE;EAC1B,IAAI,CAACoB,KAAK,CAACC,MAAM,CAACC,MAAM,CAACC,OAAO,CAAC,EAAE,CAAC;EACpCV,uBAAuB,CAACW,KAAK,CAAC,IAAI,CAAC;EACnC9B,aAAa,CAAC8B,KAAK,CAAC,IAAI,CAAC;EACzBpB,oBAAoB,CAACoB,KAAK,CAAC,IAAI,CAAC;EAChCf,oBAAoB,CAACe,KAAK,CAAC,IAAI,CAAC;EAEhC,IAAI,CAACC,WAAW,CAACC,SAAS,CAAC7B,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;AACJ,CAAC;AAED,IAAMgC,aAAa,GAAG,SAAhBA,aAAa,GAAe;EAChC,IAAI,CAACf,YAAY,CAAChB,MAAM,EAAE;EAC1B,IAAI,CAACoB,KAAK,CAACC,MAAM,CAACC,MAAM,CAACC,OAAO,CAAC,EAAE,CAAC;EACpC7B,aAAa,CAAC8B,KAAK,CAAC,IAAI,CAAC;EACzBpB,oBAAoB,CAACoB,KAAK,CAAC,IAAI,CAAC;EAChCf,oBAAoB,CAACe,KAAK,CAAC,IAAI,CAAC;EAChCb,wBAAwB,CAACa,KAAK,CAAC,IAAI,CAAC;EAEpC,IAAI,CAACC,WAAW,CAACC,SAAS,CAAC7B,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;AACJ,CAAC;AAED,OAAO,IAAMiC,SAAS,iDACnBvD,QAAQ,CAACwD,QAAQ,cAAI;EACpB,IAAI,CAACb,KAAK,CAACc,QAAQ,CAACC,YAAY,GAAG,IAAI;EACvC,IAAI,CAACf,KAAK,CAACc,QAAQ,CAACE,UAAU,GAAG,IAAI;EACrC,IAAI,CAACC,GAAG,GAAG5D,QAAQ,CAACwD,QAAQ;EAC5B,IAAI,CAACK,gBAAgB,CAAC9D,UAAU,CAAC+D,IAAI,CAAC;EACtCxB,cAAc,CAACS,KAAK,CAAC,IAAI,CAAC;AAC5B,CAAC,+BACA/C,QAAQ,CAAC,mBAAmB,CAAC,cAAI;EAChC,IAAI,CAAC2C,KAAK,CAACc,QAAQ,CAACC,YAAY,GAAG,IAAI;EACvC,IAAI,CAACf,KAAK,CAACc,QAAQ,CAACE,UAAU,GAAG,IAAI;EACrC,IAAI,CAACC,GAAG,GAAG5D,QAAQ,CAAC,mBAAmB,CAAC;EACxC,IAAI,CAAC6D,gBAAgB,CAAC9D,UAAU,CAACgE,IAAI,CAAC;EACtCb,qBAAqB,CAACH,KAAK,CAAC,IAAI,CAAC;AACnC,CAAC,+BACA/C,QAAQ,CAAC,kBAAkB,CAAC,cAAI;EAC/B,IAAI,CAAC2C,KAAK,CAACc,QAAQ,CAACC,YAAY,GAAG,KAAK;EACxC,IAAI,CAACf,KAAK,CAACc,QAAQ,CAACE,UAAU,GAAG,KAAK;EAEtC,IAAI,CAACC,GAAG,GAAG5D,QAAQ,CAAC,kBAAkB,CAAC;EACvC,IAAI,CAAC6D,gBAAgB,CAAC9D,UAAU,CAAC+D,IAAI,CAAC;EACtCV,qBAAqB,CAACL,KAAK,CAAC,IAAI,CAAC;AACnC,CAAC,+BACA/C,QAAQ,CAAC,oBAAoB,CAAC,cAAI;EACjC,IAAI,CAAC2C,KAAK,CAACc,QAAQ,CAACC,YAAY,GAAG,IAAI;EACvC,IAAI,CAACf,KAAK,CAACc,QAAQ,CAACE,UAAU,GAAG,IAAI;EACrC,IAAI,CAACC,GAAG,GAAG5D,QAAQ,CAAC,oBAAoB,CAAC;EACzC,IAAI,CAAC6D,gBAAgB,CAAC9D,UAAU,CAAC+D,IAAI,CAAC;EACtCT,uBAAuB,CAACN,KAAK,CAAC,IAAI,CAAC;AACrC,CAAC,+BACA/C,QAAQ,CAACgE,OAAO,cAAI;EACnB,IAAI,CAACrB,KAAK,CAACc,QAAQ,CAACC,YAAY,GAAG,IAAI;EACvC,IAAI,CAACf,KAAK,CAACc,QAAQ,CAACE,UAAU,GAAG,IAAI;EACrC,IAAI,CAACC,GAAG,GAAG5D,QAAQ,CAACgE,OAAO;EAC3B,IAAI,CAACH,gBAAgB,CAAC9D,UAAU,CAAC+D,IAAI,CAAC;EACtCR,aAAa,CAACP,KAAK,CAAC,IAAI,CAAC;AAC3B,CAAC,cACF;AAED,IAAMkB,UAAU,GAAG,SAAbA,UAAU,GAAe;EAAA;EAC7B;EACA,IAAM/C,IAAI,GAAG,IAAId,UAAU,CAAC,IAAI,EAAE;IAAEkB,OAAO,EAAE;EAAM,CAAC,CAAC;EACrDJ,IAAI,CAACgD,YAAY,EAAE;EACnB,IAAI,CAAChD,IAAI,GAAGA,IAAI;;EAEhB;EACA,IAAMO,QAAQ,GAAG,IAAIpB,cAAc,CAAC,IAAI,EAAE;IACxCiB,OAAO,EAAE;EACX,CAAC,CAAC;EACFG,QAAQ,CAAC0C,gBAAgB,EAAE;EAE3B,IAAI,CAAC1C,QAAQ,GAAGA,QAAQ;EAExB,IAAMuB,WAAW,GAAG,IAAIpC,WAAW,CAAC,IAAI,CAAC;EACzC,IAAI,CAACoC,WAAW,GAAGA,WAAW;;EAE9B;EACA,IAAMjC,GAAG,GAAG,IAAIT,SAAS,CAAC,IAAI,CAAC;EAC/BS,GAAG,CAACC,WAAW,EAAE;EACjB,IAAI,CAACD,GAAG,GAAGA,GAAG;;EAEd;EACA,IAAMa,MAAM,GAAG,IAAIrB,YAAY,CAAC,IAAI,CAAC;EACrC,IAAI,CAACqB,MAAM,GAAGA,MAAM;EAEpB,IAAMW,YAAY,GAAG,IAAI5B,kBAAkB,CAAC,IAAI,CAAC;EACjD,IAAI,CAAC4B,YAAY,GAAGA,YAAY;EAEhC,IAAI,CAACA,YAAY,CAACE,YAAY,EAAE;EAEhC5B,OAAO,CAACuD,EAAE,CAAC,+BAA+B,EAAE,UAACC,IAAS,EAAK;IACzDnE,aAAa,CAACD,WAAW,CAACqE,KAAK,EAAE,SAAS,EAAEnE,cAAc,CAACoE,OAAO,EAAEC,SAAS;MAC3EC,IAAI,EAAE;IAAK,GACRJ,IAAI,EACP;IACF,KAAI,CAACzC,MAAM,CAAC8C,cAAc,CAACL,IAAI,aAAJA,IAAI,uBAAJA,IAAI,CAAEM,QAAQ,CAAC;IAC1C,KAAI,CAACpC,YAAY,CAACqC,gBAAgB,CAACP,IAAI,aAAJA,IAAI,uBAAJA,IAAI,CAAEM,QAAQ,CAAC;EACpD,CAAC,CAAC;EAEF9D,OAAO,CAACuD,EAAE,CAAC,+BAA+B,EAAE,UAACC,IAAS,EAAK;IACzDnE,aAAa,CAACD,WAAW,CAACqE,KAAK,EAAE,SAAS,EAAEnE,cAAc,CAACoE,OAAO,EAAEC,SAAS;MAC3EC,IAAI,EAAE;IAAK,GACRJ,IAAI,EACP;EACJ,CAAC,CAAC;;EAEF;EACA,IAAMQ,eAAe,GAAG,IAAIrE,qBAAqB,EAAE;EACnDqE,eAAe,CAACC,mBAAmB,EAAE;EACrC,IAAI,CAACD,eAAe,GAAGA,eAAe;EAEtC,IAAM/C,UAAU,GAAG,IAAIrB,UAAU,CAAC,IAAI,CAAC;EACvC,IAAI,CAACqB,UAAU,GAAGA,UAAU;EAE5B,IAAMK,SAAS,GAAG,IAAIzB,SAAS,CAAC,IAAI,CAAC;EACrC,IAAI,CAACyB,SAAS,GAAGA,SAAS;;EAE1B;EACA,IAAI,CAAC4C,gBAAgB,CAAC,6BAA6B,EAAE,UAACC,IAAI,EAAK;IAC7D,IAAI,KAAI,CAACpB,GAAG,KAAK5D,QAAQ,CAAC,mBAAmB,CAAC,EAC5C;IACFyB,QAAQ,CAACC,YAAY,CAACN,OAAO,CAAC,UAAC6D,IAAI,EAAK;MACtCA,IAAI,CAAC3D,OAAO,GAAG,IAAI;IACrB,CAAC,CAAC;IACF,KAAI,CAACM,MAAM,CAACL,MAAM,EAAE;EACtB,CAAC,CAAC;EAEFV,OAAO,CAACuD,EAAE,CAAC,sCAAsC,EAAE,YAAM;IACvDlE,aAAa,CAACD,WAAW,CAACqE,KAAK,EAAE,UAAU,EAAEnE,cAAc,CAACoE,OAAO,EAAEC,SAAS,EAAE,CAAE,CAAC,CAAC;EACtF,CAAC,CAAC;AACJ,CAAC;AAED,eAAeP,UAAU"}
|
|
1
|
+
{"version":3,"names":["utils","SceneStyle","SceneTag","MessageType","sendToMessage","EMessageStatus","WallManage","CylinderManage","PoiManage","CircleManage","AreaBoundingBoxManage","Inspection","CameraPoi","DistrictLineManage","RegionPlane","emitter","showOverview","poi","generatePoi","closeOverview","wall","wallMesh","forEach","mesh","visible","remove","showPeopleManagemen","cylinder","cylinderMesh","closePeopleManagemen","circle","showSmartInspection","inspection","show","closeSmartInspection","hide","closeCameraPoiInspection","cameraPoi","showCameraPoiInspection","generateObject","toggleOverview","districtLine","isShow","generateLine","removeHighLightLine","scene","camera","layers","disable","apply","regionPlane","planeMesh","togglePeopleManagemen","enable","toggleSmartInspection","toggleSecurityOperation","toggleStandBy","toggleTag","overview","cutoutCamera","minCamera","mainCamera","controls","enableRotate","enableZoom","tag","toggleSceneStyle","real","tech","standBy","handleUnit","generateWall","generateCylinder","on","data","Event","Success","undefined","type","generateCircle","belongTo","setHighLightLine","areaBoundingBox","generateBoundingBox","addEventListener","args","item"],"sources":["../../../src/factory/unit/index.ts"],"sourcesContent":["import { utils } from '@anov/3d-core'\nimport { SceneStyle, SceneTag } from '../utils/constant'\n\nimport { MessageType, sendToMessage } from '../../utils/messageFn'\nimport { EMessageStatus } from '../../messageStatus'\nimport WallManage from './wall'\nimport CylinderManage from './cylinder'\nimport PoiManage from './poi'\nimport CircleManage from './circle'\nimport AreaBoundingBoxManage from './areaBoundingBox'\nimport Inspection from './inspection'\nimport CameraPoi from './CameraPoi'\nimport DistrictLineManage from './districtLine'\nimport RegionPlane from './region'\n\nconst { emitter } = utils\n\n// 临时优化\n\nconst showOverview = function () {\n this.poi.generatePoi()\n}\n\nconst closeOverview = function () {\n this.wall.wallMesh.forEach((mesh) => {\n mesh.visible = false\n })\n\n this.poi.remove()\n}\n\nconst showPeopleManagemen = function () {\n this.cylinder.cylinderMesh.forEach((mesh) => {\n mesh.visible = true\n })\n}\n\nconst closePeopleManagemen = function () {\n this.cylinder.cylinderMesh.forEach((mesh) => {\n mesh.visible = false\n })\n\n this.circle.remove()\n}\n\nconst showSmartInspection = function () {\n this.inspection.show()\n}\n\nconst closeSmartInspection = function () {\n this.inspection.hide()\n}\n\nconst closeCameraPoiInspection = function () {\n this.cameraPoi?.remove()\n}\nconst showCameraPoiInspection = function () {\n this.cameraPoi?.generateObject()\n}\n\nconst toggleOverview = function () {\n if (!this.districtLine.isShow)\n this.districtLine.generateLine()\n else\n this.districtLine.removeHighLightLine()\n\n this.scene.camera.layers.disable(28)\n showOverview.apply(this)\n closePeopleManagemen.apply(this)\n closeSmartInspection.apply(this)\n closeCameraPoiInspection.apply(this)\n\n this.regionPlane.planeMesh.forEach((mesh) => {\n mesh.visible = true\n })\n}\n\nconst togglePeopleManagemen = function () {\n if (!this.districtLine.isShow)\n this.districtLine.generateLine()\n\n this.scene.camera.layers.enable(28)\n showPeopleManagemen.apply(this)\n closeOverview.apply(this)\n closeSmartInspection.apply(this)\n closeCameraPoiInspection.apply(this)\n\n this.regionPlane.planeMesh.forEach((mesh) => {\n mesh.visible = false\n })\n}\n\nconst toggleSmartInspection = function () {\n this.districtLine.remove()\n this.scene.camera.layers.disable(28)\n showSmartInspection.apply(this)\n closeOverview.apply(this)\n closePeopleManagemen.apply(this)\n closeCameraPoiInspection.apply(this)\n\n this.regionPlane.planeMesh.forEach((mesh) => {\n mesh.visible = false\n })\n}\n\nconst toggleSecurityOperation = function () {\n this.districtLine.remove()\n this.scene.camera.layers.disable(28)\n showCameraPoiInspection.apply(this)\n closeOverview.apply(this)\n closePeopleManagemen.apply(this)\n closeSmartInspection.apply(this)\n\n this.regionPlane.planeMesh.forEach((mesh) => {\n mesh.visible = false\n })\n}\n\nconst toggleStandBy = function () {\n this.districtLine.remove()\n this.scene.camera.layers.disable(28)\n closeOverview.apply(this)\n closePeopleManagemen.apply(this)\n closeSmartInspection.apply(this)\n closeCameraPoiInspection.apply(this)\n\n this.regionPlane.planeMesh.forEach((mesh) => {\n mesh.visible = false\n })\n}\n\nexport const toggleTag = {\n [SceneTag.overview]() {\n if (this.scene.cutoutCamera !== this.inspection.minCamera) {\n const mainCamera = this.mainCamera\n const cutoutCamera = this.inspection.minCamera\n\n this.scene.camera = mainCamera\n this.scene.cutoutCamera = cutoutCamera\n }\n this.scene.camera = this.mainCamera\n this.scene.controls.enableRotate = true\n this.scene.controls.enableZoom = true\n this.tag = SceneTag.overview\n this.toggleSceneStyle(SceneStyle.real)\n toggleOverview.apply(this)\n },\n [SceneTag['people-management']]() {\n if (this.scene.cutoutCamera !== this.inspection.minCamera) {\n const mainCamera = this.mainCamera\n const cutoutCamera = this.inspection.minCamera\n\n this.scene.camera = mainCamera\n this.scene.cutoutCamera = cutoutCamera\n }\n this.scene.controls.enableRotate = true\n this.scene.controls.enableZoom = true\n this.tag = SceneTag['people-management']\n this.toggleSceneStyle(SceneStyle.tech)\n togglePeopleManagemen.apply(this)\n },\n [SceneTag['smart-inspection']]() {\n if (this.scene.cutoutCamera !== this.inspection.minCamera) {\n const mainCamera = this.mainCamera\n const cutoutCamera = this.inspection.minCamera\n\n this.scene.camera = mainCamera\n this.scene.cutoutCamera = cutoutCamera\n }\n this.scene.controls.enableRotate = false\n this.scene.controls.enableZoom = false\n\n this.tag = SceneTag['smart-inspection']\n this.toggleSceneStyle(SceneStyle.real)\n toggleSmartInspection.apply(this)\n },\n [SceneTag['security-operation']]() {\n if (this.scene.cutoutCamera !== this.inspection.minCamera) {\n const mainCamera = this.mainCamera\n const cutoutCamera = this.inspection.minCamera\n\n this.scene.camera = mainCamera\n this.scene.cutoutCamera = cutoutCamera\n }\n this.scene.controls.enableRotate = true\n this.scene.controls.enableZoom = true\n this.tag = SceneTag['security-operation']\n this.toggleSceneStyle(SceneStyle.real)\n toggleSecurityOperation.apply(this)\n },\n [SceneTag.standBy]() {\n if (this.scene.cutoutCamera !== this.inspection.minCamera) {\n const mainCamera = this.mainCamera\n const cutoutCamera = this.inspection.minCamera\n\n this.scene.camera = mainCamera\n this.scene.cutoutCamera = cutoutCamera\n }\n this.scene.controls.enableRotate = true\n this.scene.controls.enableZoom = true\n this.tag = SceneTag.standBy\n this.toggleSceneStyle(SceneStyle.real)\n toggleStandBy.apply(this)\n },\n}\n\nconst handleUnit = function () {\n // 围栏\n const wall = new WallManage(this, { visible: false })\n wall.generateWall()\n this.wall = wall\n\n // 圆柱\n const cylinder = new CylinderManage(this, {\n visible: false,\n })\n cylinder.generateCylinder()\n\n this.cylinder = cylinder\n\n const regionPlane = new RegionPlane(this)\n this.regionPlane = regionPlane\n\n // POI\n const poi = new PoiManage(this)\n poi.generatePoi()\n this.poi = poi\n\n // people\n const circle = new CircleManage(this)\n this.circle = circle\n\n const districtLine = new DistrictLineManage(this)\n this.districtLine = districtLine\n\n this.districtLine.generateLine()\n\n emitter.on('peoplemanagement-camera-enter', (data: any) => {\n sendToMessage(MessageType.Event, 'onClick', EMessageStatus.Success, undefined, {\n type: 'Bar',\n ...data,\n })\n this.circle.generateCircle(data?.belongTo)\n this.districtLine.setHighLightLine(data?.belongTo)\n })\n\n emitter.on('peoplemanagement-person-click', (data: any) => {\n sendToMessage(MessageType.Event, 'onClick', EMessageStatus.Success, undefined, {\n type: 'POI',\n ...data,\n })\n })\n\n // boundingBox\n const areaBoundingBox = new AreaBoundingBoxManage()\n areaBoundingBox.generateBoundingBox()\n this.areaBoundingBox = areaBoundingBox\n\n const inspection = new Inspection(this)\n this.inspection = inspection\n\n const cameraPoi = new CameraPoi(this)\n this.cameraPoi = cameraPoi\n\n // some global events handle\n this.addEventListener('peoplemanagement-camera-out', (args) => {\n if (this.tag !== SceneTag['people-management'])\n return\n cylinder.cylinderMesh.forEach((item) => {\n item.visible = true\n })\n this.circle.remove()\n })\n\n emitter.on('peoplemanagement-control-maxDistance', () => {\n sendToMessage(MessageType.Event, 'onCancel', EMessageStatus.Success, undefined, { })\n })\n}\n\nexport default handleUnit\n"],"mappings":";;;;;;;AAAA,SAASA,KAAK,QAAQ,eAAe;AACrC,SAASC,UAAU,EAAEC,QAAQ;AAE7B,SAASC,WAAW,EAAEC,aAAa;AACnC,SAASC,cAAc;AACvB,OAAOC,UAAU;AACjB,OAAOC,cAAc;AACrB,OAAOC,SAAS;AAChB,OAAOC,YAAY;AACnB,OAAOC,qBAAqB;AAC5B,OAAOC,UAAU;AACjB,OAAOC,SAAS;AAChB,OAAOC,kBAAkB;AACzB,OAAOC,WAAW;AAElB,IAAQC,OAAO,GAAKf,KAAK,CAAjBe,OAAO;;AAEf;;AAEA,IAAMC,YAAY,GAAG,SAAfA,YAAY,GAAe;EAC/B,IAAI,CAACC,GAAG,CAACC,WAAW,EAAE;AACxB,CAAC;AAED,IAAMC,aAAa,GAAG,SAAhBA,aAAa,GAAe;EAChC,IAAI,CAACC,IAAI,CAACC,QAAQ,CAACC,OAAO,CAAC,UAACC,IAAI,EAAK;IACnCA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;EAEF,IAAI,CAACP,GAAG,CAACQ,MAAM,EAAE;AACnB,CAAC;AAED,IAAMC,mBAAmB,GAAG,SAAtBA,mBAAmB,GAAe;EACtC,IAAI,CAACC,QAAQ,CAACC,YAAY,CAACN,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,IAAI;EACrB,CAAC,CAAC;AACJ,CAAC;AAED,IAAMK,oBAAoB,GAAG,SAAvBA,oBAAoB,GAAe;EACvC,IAAI,CAACF,QAAQ,CAACC,YAAY,CAACN,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;EAEF,IAAI,CAACM,MAAM,CAACL,MAAM,EAAE;AACtB,CAAC;AAED,IAAMM,mBAAmB,GAAG,SAAtBA,mBAAmB,GAAe;EACtC,IAAI,CAACC,UAAU,CAACC,IAAI,EAAE;AACxB,CAAC;AAED,IAAMC,oBAAoB,GAAG,SAAvBA,oBAAoB,GAAe;EACvC,IAAI,CAACF,UAAU,CAACG,IAAI,EAAE;AACxB,CAAC;AAED,IAAMC,wBAAwB,GAAG,SAA3BA,wBAAwB,GAAe;EAAA;EAC3C,uBAAI,CAACC,SAAS,oDAAd,gBAAgBZ,MAAM,EAAE;AAC1B,CAAC;AACD,IAAMa,uBAAuB,GAAG,SAA1BA,uBAAuB,GAAe;EAAA;EAC1C,wBAAI,CAACD,SAAS,qDAAd,iBAAgBE,cAAc,EAAE;AAClC,CAAC;AAED,IAAMC,cAAc,GAAG,SAAjBA,cAAc,GAAe;EACjC,IAAI,CAAC,IAAI,CAACC,YAAY,CAACC,MAAM,EAC3B,IAAI,CAACD,YAAY,CAACE,YAAY,EAAE,MAEhC,IAAI,CAACF,YAAY,CAACG,mBAAmB,EAAE;EAEzC,IAAI,CAACC,KAAK,CAACC,MAAM,CAACC,MAAM,CAACC,OAAO,CAAC,EAAE,CAAC;EACpChC,YAAY,CAACiC,KAAK,CAAC,IAAI,CAAC;EACxBpB,oBAAoB,CAACoB,KAAK,CAAC,IAAI,CAAC;EAChCf,oBAAoB,CAACe,KAAK,CAAC,IAAI,CAAC;EAChCb,wBAAwB,CAACa,KAAK,CAAC,IAAI,CAAC;EAEpC,IAAI,CAACC,WAAW,CAACC,SAAS,CAAC7B,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,IAAI;EACrB,CAAC,CAAC;AACJ,CAAC;AAED,IAAM4B,qBAAqB,GAAG,SAAxBA,qBAAqB,GAAe;EACxC,IAAI,CAAC,IAAI,CAACX,YAAY,CAACC,MAAM,EAC3B,IAAI,CAACD,YAAY,CAACE,YAAY,EAAE;EAElC,IAAI,CAACE,KAAK,CAACC,MAAM,CAACC,MAAM,CAACM,MAAM,CAAC,EAAE,CAAC;EACnC3B,mBAAmB,CAACuB,KAAK,CAAC,IAAI,CAAC;EAC/B9B,aAAa,CAAC8B,KAAK,CAAC,IAAI,CAAC;EACzBf,oBAAoB,CAACe,KAAK,CAAC,IAAI,CAAC;EAChCb,wBAAwB,CAACa,KAAK,CAAC,IAAI,CAAC;EAEpC,IAAI,CAACC,WAAW,CAACC,SAAS,CAAC7B,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;AACJ,CAAC;AAED,IAAM8B,qBAAqB,GAAG,SAAxBA,qBAAqB,GAAe;EACxC,IAAI,CAACb,YAAY,CAAChB,MAAM,EAAE;EAC1B,IAAI,CAACoB,KAAK,CAACC,MAAM,CAACC,MAAM,CAACC,OAAO,CAAC,EAAE,CAAC;EACpCjB,mBAAmB,CAACkB,KAAK,CAAC,IAAI,CAAC;EAC/B9B,aAAa,CAAC8B,KAAK,CAAC,IAAI,CAAC;EACzBpB,oBAAoB,CAACoB,KAAK,CAAC,IAAI,CAAC;EAChCb,wBAAwB,CAACa,KAAK,CAAC,IAAI,CAAC;EAEpC,IAAI,CAACC,WAAW,CAACC,SAAS,CAAC7B,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;AACJ,CAAC;AAED,IAAM+B,uBAAuB,GAAG,SAA1BA,uBAAuB,GAAe;EAC1C,IAAI,CAACd,YAAY,CAAChB,MAAM,EAAE;EAC1B,IAAI,CAACoB,KAAK,CAACC,MAAM,CAACC,MAAM,CAACC,OAAO,CAAC,EAAE,CAAC;EACpCV,uBAAuB,CAACW,KAAK,CAAC,IAAI,CAAC;EACnC9B,aAAa,CAAC8B,KAAK,CAAC,IAAI,CAAC;EACzBpB,oBAAoB,CAACoB,KAAK,CAAC,IAAI,CAAC;EAChCf,oBAAoB,CAACe,KAAK,CAAC,IAAI,CAAC;EAEhC,IAAI,CAACC,WAAW,CAACC,SAAS,CAAC7B,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;AACJ,CAAC;AAED,IAAMgC,aAAa,GAAG,SAAhBA,aAAa,GAAe;EAChC,IAAI,CAACf,YAAY,CAAChB,MAAM,EAAE;EAC1B,IAAI,CAACoB,KAAK,CAACC,MAAM,CAACC,MAAM,CAACC,OAAO,CAAC,EAAE,CAAC;EACpC7B,aAAa,CAAC8B,KAAK,CAAC,IAAI,CAAC;EACzBpB,oBAAoB,CAACoB,KAAK,CAAC,IAAI,CAAC;EAChCf,oBAAoB,CAACe,KAAK,CAAC,IAAI,CAAC;EAChCb,wBAAwB,CAACa,KAAK,CAAC,IAAI,CAAC;EAEpC,IAAI,CAACC,WAAW,CAACC,SAAS,CAAC7B,OAAO,CAAC,UAACC,IAAI,EAAK;IAC3CA,IAAI,CAACC,OAAO,GAAG,KAAK;EACtB,CAAC,CAAC;AACJ,CAAC;AAED,OAAO,IAAMiC,SAAS,iDACnBvD,QAAQ,CAACwD,QAAQ,cAAI;EACpB,IAAI,IAAI,CAACb,KAAK,CAACc,YAAY,KAAK,IAAI,CAAC3B,UAAU,CAAC4B,SAAS,EAAE;IACzD,IAAMC,UAAU,GAAG,IAAI,CAACA,UAAU;IAClC,IAAMF,YAAY,GAAG,IAAI,CAAC3B,UAAU,CAAC4B,SAAS;IAE9C,IAAI,CAACf,KAAK,CAACC,MAAM,GAAGe,UAAU;IAC9B,IAAI,CAAChB,KAAK,CAACc,YAAY,GAAGA,YAAY;EACxC;EACA,IAAI,CAACd,KAAK,CAACC,MAAM,GAAG,IAAI,CAACe,UAAU;EACnC,IAAI,CAAChB,KAAK,CAACiB,QAAQ,CAACC,YAAY,GAAG,IAAI;EACvC,IAAI,CAAClB,KAAK,CAACiB,QAAQ,CAACE,UAAU,GAAG,IAAI;EACrC,IAAI,CAACC,GAAG,GAAG/D,QAAQ,CAACwD,QAAQ;EAC5B,IAAI,CAACQ,gBAAgB,CAACjE,UAAU,CAACkE,IAAI,CAAC;EACtC3B,cAAc,CAACS,KAAK,CAAC,IAAI,CAAC;AAC5B,CAAC,+BACA/C,QAAQ,CAAC,mBAAmB,CAAC,cAAI;EAChC,IAAI,IAAI,CAAC2C,KAAK,CAACc,YAAY,KAAK,IAAI,CAAC3B,UAAU,CAAC4B,SAAS,EAAE;IACzD,IAAMC,UAAU,GAAG,IAAI,CAACA,UAAU;IAClC,IAAMF,YAAY,GAAG,IAAI,CAAC3B,UAAU,CAAC4B,SAAS;IAE9C,IAAI,CAACf,KAAK,CAACC,MAAM,GAAGe,UAAU;IAC9B,IAAI,CAAChB,KAAK,CAACc,YAAY,GAAGA,YAAY;EACxC;EACA,IAAI,CAACd,KAAK,CAACiB,QAAQ,CAACC,YAAY,GAAG,IAAI;EACvC,IAAI,CAAClB,KAAK,CAACiB,QAAQ,CAACE,UAAU,GAAG,IAAI;EACrC,IAAI,CAACC,GAAG,GAAG/D,QAAQ,CAAC,mBAAmB,CAAC;EACxC,IAAI,CAACgE,gBAAgB,CAACjE,UAAU,CAACmE,IAAI,CAAC;EACtChB,qBAAqB,CAACH,KAAK,CAAC,IAAI,CAAC;AACnC,CAAC,+BACA/C,QAAQ,CAAC,kBAAkB,CAAC,cAAI;EAC/B,IAAI,IAAI,CAAC2C,KAAK,CAACc,YAAY,KAAK,IAAI,CAAC3B,UAAU,CAAC4B,SAAS,EAAE;IACzD,IAAMC,UAAU,GAAG,IAAI,CAACA,UAAU;IAClC,IAAMF,YAAY,GAAG,IAAI,CAAC3B,UAAU,CAAC4B,SAAS;IAE9C,IAAI,CAACf,KAAK,CAACC,MAAM,GAAGe,UAAU;IAC9B,IAAI,CAAChB,KAAK,CAACc,YAAY,GAAGA,YAAY;EACxC;EACA,IAAI,CAACd,KAAK,CAACiB,QAAQ,CAACC,YAAY,GAAG,KAAK;EACxC,IAAI,CAAClB,KAAK,CAACiB,QAAQ,CAACE,UAAU,GAAG,KAAK;EAEtC,IAAI,CAACC,GAAG,GAAG/D,QAAQ,CAAC,kBAAkB,CAAC;EACvC,IAAI,CAACgE,gBAAgB,CAACjE,UAAU,CAACkE,IAAI,CAAC;EACtCb,qBAAqB,CAACL,KAAK,CAAC,IAAI,CAAC;AACnC,CAAC,+BACA/C,QAAQ,CAAC,oBAAoB,CAAC,cAAI;EACjC,IAAI,IAAI,CAAC2C,KAAK,CAACc,YAAY,KAAK,IAAI,CAAC3B,UAAU,CAAC4B,SAAS,EAAE;IACzD,IAAMC,UAAU,GAAG,IAAI,CAACA,UAAU;IAClC,IAAMF,YAAY,GAAG,IAAI,CAAC3B,UAAU,CAAC4B,SAAS;IAE9C,IAAI,CAACf,KAAK,CAACC,MAAM,GAAGe,UAAU;IAC9B,IAAI,CAAChB,KAAK,CAACc,YAAY,GAAGA,YAAY;EACxC;EACA,IAAI,CAACd,KAAK,CAACiB,QAAQ,CAACC,YAAY,GAAG,IAAI;EACvC,IAAI,CAAClB,KAAK,CAACiB,QAAQ,CAACE,UAAU,GAAG,IAAI;EACrC,IAAI,CAACC,GAAG,GAAG/D,QAAQ,CAAC,oBAAoB,CAAC;EACzC,IAAI,CAACgE,gBAAgB,CAACjE,UAAU,CAACkE,IAAI,CAAC;EACtCZ,uBAAuB,CAACN,KAAK,CAAC,IAAI,CAAC;AACrC,CAAC,+BACA/C,QAAQ,CAACmE,OAAO,cAAI;EACnB,IAAI,IAAI,CAACxB,KAAK,CAACc,YAAY,KAAK,IAAI,CAAC3B,UAAU,CAAC4B,SAAS,EAAE;IACzD,IAAMC,UAAU,GAAG,IAAI,CAACA,UAAU;IAClC,IAAMF,YAAY,GAAG,IAAI,CAAC3B,UAAU,CAAC4B,SAAS;IAE9C,IAAI,CAACf,KAAK,CAACC,MAAM,GAAGe,UAAU;IAC9B,IAAI,CAAChB,KAAK,CAACc,YAAY,GAAGA,YAAY;EACxC;EACA,IAAI,CAACd,KAAK,CAACiB,QAAQ,CAACC,YAAY,GAAG,IAAI;EACvC,IAAI,CAAClB,KAAK,CAACiB,QAAQ,CAACE,UAAU,GAAG,IAAI;EACrC,IAAI,CAACC,GAAG,GAAG/D,QAAQ,CAACmE,OAAO;EAC3B,IAAI,CAACH,gBAAgB,CAACjE,UAAU,CAACkE,IAAI,CAAC;EACtCX,aAAa,CAACP,KAAK,CAAC,IAAI,CAAC;AAC3B,CAAC,cACF;AAED,IAAMqB,UAAU,GAAG,SAAbA,UAAU,GAAe;EAAA;EAC7B;EACA,IAAMlD,IAAI,GAAG,IAAId,UAAU,CAAC,IAAI,EAAE;IAAEkB,OAAO,EAAE;EAAM,CAAC,CAAC;EACrDJ,IAAI,CAACmD,YAAY,EAAE;EACnB,IAAI,CAACnD,IAAI,GAAGA,IAAI;;EAEhB;EACA,IAAMO,QAAQ,GAAG,IAAIpB,cAAc,CAAC,IAAI,EAAE;IACxCiB,OAAO,EAAE;EACX,CAAC,CAAC;EACFG,QAAQ,CAAC6C,gBAAgB,EAAE;EAE3B,IAAI,CAAC7C,QAAQ,GAAGA,QAAQ;EAExB,IAAMuB,WAAW,GAAG,IAAIpC,WAAW,CAAC,IAAI,CAAC;EACzC,IAAI,CAACoC,WAAW,GAAGA,WAAW;;EAE9B;EACA,IAAMjC,GAAG,GAAG,IAAIT,SAAS,CAAC,IAAI,CAAC;EAC/BS,GAAG,CAACC,WAAW,EAAE;EACjB,IAAI,CAACD,GAAG,GAAGA,GAAG;;EAEd;EACA,IAAMa,MAAM,GAAG,IAAIrB,YAAY,CAAC,IAAI,CAAC;EACrC,IAAI,CAACqB,MAAM,GAAGA,MAAM;EAEpB,IAAMW,YAAY,GAAG,IAAI5B,kBAAkB,CAAC,IAAI,CAAC;EACjD,IAAI,CAAC4B,YAAY,GAAGA,YAAY;EAEhC,IAAI,CAACA,YAAY,CAACE,YAAY,EAAE;EAEhC5B,OAAO,CAAC0D,EAAE,CAAC,+BAA+B,EAAE,UAACC,IAAS,EAAK;IACzDtE,aAAa,CAACD,WAAW,CAACwE,KAAK,EAAE,SAAS,EAAEtE,cAAc,CAACuE,OAAO,EAAEC,SAAS;MAC3EC,IAAI,EAAE;IAAK,GACRJ,IAAI,EACP;IACF,KAAI,CAAC5C,MAAM,CAACiD,cAAc,CAACL,IAAI,aAAJA,IAAI,uBAAJA,IAAI,CAAEM,QAAQ,CAAC;IAC1C,KAAI,CAACvC,YAAY,CAACwC,gBAAgB,CAACP,IAAI,aAAJA,IAAI,uBAAJA,IAAI,CAAEM,QAAQ,CAAC;EACpD,CAAC,CAAC;EAEFjE,OAAO,CAAC0D,EAAE,CAAC,+BAA+B,EAAE,UAACC,IAAS,EAAK;IACzDtE,aAAa,CAACD,WAAW,CAACwE,KAAK,EAAE,SAAS,EAAEtE,cAAc,CAACuE,OAAO,EAAEC,SAAS;MAC3EC,IAAI,EAAE;IAAK,GACRJ,IAAI,EACP;EACJ,CAAC,CAAC;;EAEF;EACA,IAAMQ,eAAe,GAAG,IAAIxE,qBAAqB,EAAE;EACnDwE,eAAe,CAACC,mBAAmB,EAAE;EACrC,IAAI,CAACD,eAAe,GAAGA,eAAe;EAEtC,IAAMlD,UAAU,GAAG,IAAIrB,UAAU,CAAC,IAAI,CAAC;EACvC,IAAI,CAACqB,UAAU,GAAGA,UAAU;EAE5B,IAAMK,SAAS,GAAG,IAAIzB,SAAS,CAAC,IAAI,CAAC;EACrC,IAAI,CAACyB,SAAS,GAAGA,SAAS;;EAE1B;EACA,IAAI,CAAC+C,gBAAgB,CAAC,6BAA6B,EAAE,UAACC,IAAI,EAAK;IAC7D,IAAI,KAAI,CAACpB,GAAG,KAAK/D,QAAQ,CAAC,mBAAmB,CAAC,EAC5C;IACFyB,QAAQ,CAACC,YAAY,CAACN,OAAO,CAAC,UAACgE,IAAI,EAAK;MACtCA,IAAI,CAAC9D,OAAO,GAAG,IAAI;IACrB,CAAC,CAAC;IACF,KAAI,CAACM,MAAM,CAACL,MAAM,EAAE;EACtB,CAAC,CAAC;EAEFV,OAAO,CAAC0D,EAAE,CAAC,sCAAsC,EAAE,YAAM;IACvDrE,aAAa,CAACD,WAAW,CAACwE,KAAK,EAAE,UAAU,EAAEtE,cAAc,CAACuE,OAAO,EAAEC,SAAS,EAAE,CAAE,CAAC,CAAC;EACtF,CAAC,CAAC;AACJ,CAAC;AAED,eAAeP,UAAU"}
|
|
@@ -167,6 +167,7 @@ var InspectionObject = /*#__PURE__*/function () {
|
|
|
167
167
|
this.stop();
|
|
168
168
|
use.useframe(function () {
|
|
169
169
|
_this2.inspection.groundMaterial.uniforms.u_time.value = _this2.getSportsProgress - 0.01;
|
|
170
|
+
_this2.inspection.mapMaterial.uniforms.u_time.value = _this2.getSportsProgress - 0.01;
|
|
170
171
|
sendToMessage(MessageType.Event, 'onInspectProgress', EMessageStatus.Success, undefined, {
|
|
171
172
|
percentage: _this2.getSportsProgress
|
|
172
173
|
});
|
|
@@ -373,6 +374,7 @@ var InspectionObject = /*#__PURE__*/function () {
|
|
|
373
374
|
}));
|
|
374
375
|
this.inspection.gobal.scene.add(tempPathMesh);
|
|
375
376
|
this.tempPathMesh = tempPathMesh;
|
|
377
|
+
tempPathMesh.layers.enable(5);
|
|
376
378
|
this.temp.repeat.set(curve.getLength() / 500, 2);
|
|
377
379
|
this.tempDemo = use.useframe(function () {
|
|
378
380
|
_this4.temp.offset.x -= -0.0009;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"names":["Clock","Color","EdgesGeometry","Group","LineBasicMaterial","LineCurve3","LineSegments","Matrix4","Mesh","MeshBasicMaterial","MirroredRepeatWrapping","ModelLoader","Quaternion","RepeatWrapping","TextureLoader","Vector3","use","utils","SpritePoi","Tween","createFinirMaterial","usePath","MessageType","sendToMessage","EMessageStatus","isCheck","targetProgresspoints","TubeGeometryV2","modelLoader","InspectionObject","inspection","targetQuaternion","mesh","cb","clock","quaternion","equals","animation","useframe","delta","getDelta","step","rotateTowards","temp","load","wrapS","wrapT","repeat","set","rotation","Math","PI","loadGLTF","glb","div","document","createElement","style","position","img","src","span","innerText","top","left","transform","color","fontSize","fontWeight","appendChild","poi","width","height","img2","poi2","scale","fly1","scene","getObjectByName","fly2","fly3","fly4","copy","clone","add","z","getSportsProgress","isLock","stop","checkAnimation","group","minCamera","y","rotateY","model","gobal","interactionManager","traverse","child","layers","enable","curve","loadModel","control","moveWithLine","groundCurve","getPointAt","groundMaterial","uniforms","u_time","value","Event","Success","undefined","percentage","getProgress","targetMesh","updateMatrixWorld","localForward","worldForward","applyQuaternion","normalize","target","direction","sub","setFromUnitVectors","dotProduct","dot","angleRadians","acos","angleDegrees","flipQuaternion","setFromAxisAngle","multiply","lastFromPositin","currentPositin","targetPosition","vTo","vFrom","Promise","resolve","emitter","on","data","progress","isAnimation","key","Object","keys","find","p","num","parseFloat","targetMeshId","lookAt","pipeline","realModl","contineMove","setTimeout","currentAnchor","anchorObject","get","name","material","rotationMatrix","startQuaternion","targetMeshPosition","Number","up","setFromRotationMatrix","forwardTween","t","to","onUpdate","obj","slerp","backwardTween","onComplete","finirMesh","finirMaterialV2","type","lineSegments","geometry","visible","subscription","then","start","off","currentPosition","tube","tempPathMesh","map","transparent","depthTest","getLength","tempDemo","offset","x","dispose","removeFromParent","targetProgress","startRotate","tempPathMeshtargetPosition","generateTempPathMesh","generateTempPath","upCurve","upControl","loop","lookat","addEventListener","tempCurve","tempControl","lastPosition","downCurve","downControl","rotationMatrix2","targetQuaternion2","targetPosition2","cleanTempPathMesh","setProgress","contine","speed","setSpeed","emit"],"sources":["../../../../src/factory/unit/inspection/InspectionObject.ts"],"sourcesContent":["import type { Camera, Curve } from '@anov/3d-core'\nimport { BoxGeometry, Clock, Color, EdgesGeometry, Group, LineBasicMaterial, LineCurve3, LineSegments, Matrix4, Mesh, MeshBasicMaterial, MirroredRepeatWrapping, ModelLoader, Quaternion, RepeatWrapping, ShaderChunk, ShaderMaterial, TextureLoader, TubeGeometry, Vector3, use, utils } from '@anov/3d-core'\nimport type { Css2DPoi } from '@anov/3d-ability'\nimport { SpritePoi, addColorifyPass, createHighSelectedTool } from '@anov/3d-ability'\nimport { Tween } from '@tweenjs/tween.js'\nimport { createFinirMaterial } from '../../utils/finirMaterial'\nimport { usePath } from '../../3d'\nimport { MessageType, sendToMessage } from '../../../utils/messageFn'\nimport { EMessageStatus } from '../../../messageStatus'\nimport { invertMap } from '../handle'\nimport fragmentShader from '../glsl/highway/fragmentShader'\nimport vertexShader from '../glsl/highway/vertexShader'\nimport { isCheck, targetProgresspoints } from './lineData'\nimport TubeGeometryV2 from './tubeGeometry'\n\nconst modelLoader = new ModelLoader()\n\nclass InspectionObject {\n model\n private inspection\n private control\n private tempLine\n private isLock = false\n private isAnimation = false\n walkCurveMesh\n tempPathMesh\n css2d: Css2DPoi\n temp\n tempDemo\n\n constructor(inspection) {\n this.inspection = inspection\n\n const temp = new TextureLoader().load(`${usePath}test07.png`)\n temp.wrapS = RepeatWrapping\n temp.wrapT = MirroredRepeatWrapping\n temp.repeat.set(1, 2)\n temp.rotation = Math.PI\n\n this.temp = temp\n }\n\n private async loadModel() {\n const glb = await (await modelLoader.loadGLTF(`${usePath}car.glb`, false, true, './draco/'))\n\n const div = document.createElement('div')\n div.style.position = 'relative'\n\n const img = document.createElement('img')\n img.src = `${usePath}aerialVehicle02.png`\n\n const span = document.createElement('span')\n span.innerText = '巡检无人机'\n span.style.position = 'absolute'\n span.style.top = '10px'\n span.style.left = '50%'\n span.style.transform = 'translateX(-30%)'\n\n span.style.color = 'white'\n span.style.fontSize = '20px'\n span.style.fontWeight = 'bold'\n\n div.appendChild(img)\n div.appendChild(span)\n\n const poi = new SpritePoi(div, {\n width: 100 * 2,\n height: 40 * 2,\n })\n\n const img2 = document.createElement('img')\n img2.src = `${usePath}aerialVehicle01.png`\n\n const poi2 = new SpritePoi(img2, {\n width: 200 * 2,\n height: 80 * 2,\n })\n\n poi.scale.set(100, 40, 1)\n poi2.scale.set(200, 80, 1)\n\n const fly1 = glb.scene.getObjectByName('fly1')\n const fly2 = glb.scene.getObjectByName('fly1_1')\n const fly3 = glb.scene.getObjectByName('fly1_2')\n const fly4 = glb.scene.getObjectByName('fly1_3')\n\n use.useframe(() => {\n poi.position.copy(glb.scene.position.clone().add(new Vector3(0, 10, 0)))\n poi2.position.copy(glb.scene.position.clone().add(new Vector3(0, 10, 0)))\n\n fly1.rotation.z += 1.3\n fly2.rotation.z += 1.3\n fly3.rotation.z += 1.3\n fly4.rotation.z += 1.3\n\n if (isCheck(this.getSportsProgress)\n && !this.isLock) {\n this.stop()\n this.checkAnimation(this.getSportsProgress)\n }\n })\n\n const group = new Group()\n group.add(glb.scene)\n group.add(poi)\n group.add(this.inspection.minCamera)\n\n this.inspection.minCamera.position.copy(glb.scene.position)\n this.inspection.minCamera.position.z -= 15\n this.inspection.minCamera.position.y += 4\n this.inspection.minCamera.rotateY(Math.PI)\n\n this.model = group\n\n this.inspection.gobal.interactionManager.add(poi)\n\n // poi.addEventListener('click', () => {\n // group.add(poi2)\n // poi.visible = false\n // })\n\n glb.scene.scale.set(5, 5, 5)\n glb.scene.traverse((child) => {\n child.layers.enable(2)\n })\n\n this.inspection.gobal.scene.add(this.model)\n }\n\n async startMove(curve) {\n if (!this.model)\n await this.loadModel()\n\n this.control = utils.moveWithLine(this.model, curve, 10, {\n groundCurve: this.inspection.groundCurve,\n })\n\n this.model.position.copy(curve.getPointAt(0))\n\n this.stop()\n\n use.useframe(() => {\n this.inspection.groundMaterial.uniforms.u_time.value = this.getSportsProgress - 0.01\n sendToMessage(MessageType.Event, 'onInspectProgress', EMessageStatus.Success, undefined, {\n percentage: this.getSportsProgress,\n })\n })\n }\n\n get getSportsProgress() {\n if (!this.control)\n return 0\n\n return this.control.getProgress()\n }\n\n private getTargetQuaternion(targetMesh: Group) {\n targetMesh.updateMatrixWorld(true)\n const localForward = new Vector3(0, 0, -1)\n const worldForward = localForward.applyQuaternion(targetMesh.quaternion.clone()).normalize()\n\n const target = targetMesh.position.clone()\n const direction = target.sub(this.model.position).normalize()\n\n const targetQuaternion = new Quaternion().setFromUnitVectors(worldForward, direction)\n\n const dotProduct = worldForward.dot(direction)\n const angleRadians = Math.acos(dotProduct)\n const angleDegrees = angleRadians * (180 / Math.PI)\n\n // todo: some problem\n if (angleDegrees < 60) {\n const flipQuaternion = new Quaternion()\n flipQuaternion.setFromAxisAngle(new Vector3(0, 1, 0), Math.PI)\n targetQuaternion.multiply(flipQuaternion)\n }\n }\n\n private getTargetQuaternionV2(lastFromPositin: Vector3, currentPositin: Vector3, targetPosition: Vector3) {\n const vTo = targetPosition.clone().sub(currentPositin).normalize()\n const vFrom = currentPositin.clone().sub(lastFromPositin).normalize()\n\n const targetQuaternion = new Quaternion().setFromUnitVectors(vFrom, vTo)\n\n const flipQuaternion = new Quaternion()\n flipQuaternion.setFromAxisAngle(new Vector3(0, 1, 0), Math.PI)\n targetQuaternion.multiply(flipQuaternion)\n\n return targetQuaternion\n }\n\n subscription() {\n return new Promise((resolve) => {\n utils.emitter.on('continue', (data) => {\n resolve(data)\n })\n })\n }\n\n private checkAnimation(progress: number) {\n this.isLock = true\n this.isAnimation = true\n\n const key = Object.keys(targetProgresspoints).find((p) => {\n const num = parseFloat(p)\n if (progress >= num && progress < num + 0.01)\n return true\n })\n\n const targetMeshId = targetProgresspoints[key].lookAt\n\n let targetMesh: Group | null = null\n\n if (targetMeshId === 'GY_GD_guandaofamen_5')\n targetMesh = this.inspection.gobal.pipeline.getObjectByName(targetMeshId) as Group\n\n else\n targetMesh = this.inspection.gobal.realModl.getObjectByName(targetMeshId) as Group\n\n if (!targetMesh) {\n this.contineMove()\n this.isAnimation = false\n setTimeout(() => {\n this.isLock = false\n }, 500)\n return\n }\n\n const currentAnchor = this.inspection.anchorObject.get(targetProgresspoints[key].name)\n\n currentAnchor.traverse((child) => {\n if (child.name === 'cylinder')\n child.material = new MeshBasicMaterial({ color: new Color('yellow') })\n else\n child.material = new MeshBasicMaterial({ color: new Color('#facb2b') })\n })\n\n setTimeout(() => {\n const rotationMatrix = new Matrix4()\n\n const targetQuaternion = new Quaternion()\n const startQuaternion = this.model.quaternion.clone()\n\n const targetMeshPosition = targetMesh.position.clone()\n targetMeshPosition.y = targetMeshPosition.y + ((Number(key) === 0.04 || Number(key) === 0.68 || Number(key) === 0.40) ? 20 : 0)\n\n rotationMatrix.lookAt(targetMeshPosition, this.model.position, this.model.up)\n targetQuaternion.setFromRotationMatrix(rotationMatrix)\n\n const forwardTween = new Tween({ t: 0 })\n .to({ t: 1 }, 2000)\n .onUpdate((obj) => {\n this.model.quaternion.copy(startQuaternion).slerp(targetQuaternion, obj.t)\n })\n\n const backwardTween = new Tween({ t: 1 })\n .to({ t: 0 }, 2000)\n .onUpdate((obj) => {\n this.model.quaternion.copy(startQuaternion).slerp(targetQuaternion, obj.t)\n })\n\n forwardTween.onComplete(() => {\n let finirMesh: Group | null = null\n\n sendToMessage(MessageType.Event, 'onReachTarget', EMessageStatus.Success, undefined, {\n target: targetProgresspoints[key].name,\n })\n\n if (Number(key) === 0.04 || Number(key) === 0.68 || Number(key) === 0.40)\n (this.inspection.minCamera as Camera).layers.set(2)\n\n if (Number(key) === 0.15 || Number(key) === 0.24) {\n (this.inspection.minCamera as Camera).layers.enable(3)\n // @ts-ignore\n if (!targetMesh.finirMesh) {\n finirMesh = targetMesh.clone() as any as Group\n\n const finirMaterialV2 = createFinirMaterial('yellow', 5.3)\n\n finirMesh.traverse((child) => {\n child.layers.set(3)\n\n if (child.type === 'Mesh') {\n // @ts-ignore\n child.material = finirMaterialV2\n\n // @ts-ignore\n const lineSegments = new LineSegments(new EdgesGeometry(child.geometry as any), new LineBasicMaterial({ color: 'yellow' }))\n\n lineSegments.layers.set(3)\n finirMesh.add(lineSegments)\n }\n })\n\n // @ts-ignore\n targetMesh.finirMesh = finirMesh\n\n this.inspection.gobal.scene.add(finirMesh)\n }\n else {\n // @ts-ignore\n finirMesh = targetMesh.finirMesh\n\n finirMesh.visible = true\n }\n }\n\n // 异常点\n if (Number(key) === 0.15 || Number(key) === 0.24) {\n this.subscription().then((data) => {\n if (data) {\n finirMesh.visible = false\n backwardTween.start()\n\n utils.emitter.off('continue')\n }\n })\n }\n else {\n setTimeout(() => {\n if (Number(key) === 0.04 || Number(key) === 0.68 || Number(key) === 0.40)\n (this.inspection.minCamera as Camera).layers.set(0)\n\n // if (Number(key) === 0.40)\n // finirMesh.visible = false\n\n backwardTween.start()\n }, 6000)\n }\n })\n\n setTimeout(() => {\n forwardTween.start()\n }, 1000)\n\n backwardTween.onComplete(() => {\n this.isAnimation = false\n this.contineMove()\n\n currentAnchor.traverse((child) => {\n if (child.name === 'cylinder')\n child.material = new MeshBasicMaterial({ color: new Color('#cdccca') })\n else\n child.material = new MeshBasicMaterial({ color: new Color('#fff') })\n })\n\n setTimeout(() => {\n this.isLock = false\n }, 500)\n })\n }, 1000)\n }\n\n generateTempPath(currentPosition: Vector3, targetPosition: Vector3) {\n return new LineCurve3(currentPosition, targetPosition)\n }\n\n private startRotate = (targetQuaternion: Quaternion, mesh: Group, cb: () => void) => {\n const clock = new Clock()\n\n if (mesh.quaternion.equals(targetQuaternion))\n return cb()\n\n const animation = use.useframe(() => {\n const delta = clock.getDelta()\n if (!mesh.quaternion.equals(targetQuaternion)) {\n const step = 1 * delta\n mesh.quaternion.rotateTowards(targetQuaternion, step)\n }\n else {\n animation()\n cb()\n }\n },\n )\n }\n\n private generateTempPathMesh(curve: Curve<Vector3>) {\n // @ts-ignore\n const tube = new TubeGeometryV2(curve, 100, 5, 2, false)\n const tempPathMesh = new Mesh(tube, new MeshBasicMaterial({ map: this.temp, transparent: true, depthTest: true }))\n\n this.inspection.gobal.scene.add(tempPathMesh)\n this.tempPathMesh = tempPathMesh\n\n this.temp.repeat.set(curve.getLength() / 500, 2)\n this.tempDemo = use.useframe(() => {\n this.temp.offset.x -= -0.0009\n })\n }\n\n private cleanTempPathMesh() {\n if (this.tempPathMesh) {\n this.tempDemo()\n this.tempPathMesh.geometry.dispose()\n this.tempPathMesh.material.dispose();\n (this.tempPathMesh as Mesh).removeFromParent()\n }\n }\n\n gotoTarget(targetPosition: Vector3, targetProgress: number) {\n if (this.isAnimation)\n return\n\n this.isAnimation = true\n\n this.control.stop()\n\n const rotationMatrix = new Matrix4()\n const targetQuaternion = new Quaternion()\n\n rotationMatrix.lookAt(targetPosition, this.model.position, this.model.up)\n targetQuaternion.setFromRotationMatrix(rotationMatrix)\n\n this.startRotate(targetQuaternion, this.model,\n () => {\n const tempPathMeshtargetPosition = new Vector3(targetPosition.x, 1.1, targetPosition.z)\n this.generateTempPathMesh(this.generateTempPath(new Vector3(this.model.position.x, 1.1, this.model.position.z), tempPathMeshtargetPosition))\n\n const currentPosition = this.model.position\n const upCurve = new LineCurve3(currentPosition, new Vector3(currentPosition.x, currentPosition.y + 50, currentPosition.z))\n const upControl = utils.moveWithLine(this.model, upCurve, 10, { loop: false, lookat: targetPosition })\n\n // up end\n upControl.addEventListener('end', () => {\n const tempCurve = this.generateTempPath(currentPosition, new Vector3(targetPosition.x, targetPosition.y + 50, targetPosition.z))\n const tempControl = utils.moveWithLine(this.model, tempCurve, 60, { loop: false, lookat: false })\n\n // temp end\n tempControl.addEventListener('end', () => {\n const lastPosition = this.model.position\n const downCurve = new LineCurve3(lastPosition, new Vector3(lastPosition.x, lastPosition.y - 50, lastPosition.z))\n const downControl = utils.moveWithLine(this.model, downCurve, 10, { loop: false, lookat: false })\n\n // down end\n downControl.addEventListener('end', () => {\n const rotationMatrix2 = new Matrix4()\n const targetQuaternion2 = new Quaternion()\n\n const targetPosition2 = this.inspection.curve.getPointAt((targetProgress + 0.01) % 1)\n\n rotationMatrix2.lookAt(targetPosition2, this.model.position, this.model.up)\n targetQuaternion2.setFromRotationMatrix(rotationMatrix2)\n\n this.startRotate(targetQuaternion2, this.model, () => {\n setTimeout(() => {\n this.cleanTempPathMesh()\n this.isAnimation = false\n this.control.setProgress(targetProgress)\n this.control.contine()\n }, 500)\n })\n })\n })\n })\n })\n }\n\n setSpeed(speed: number) {\n if (this.control)\n this.control.setSpeed(speed)\n }\n\n stop() {\n if (this.control)\n this.control.stop()\n }\n\n contineMove() {\n if (this.control)\n this.control.contine()\n\n utils.emitter.emit('continue', true)\n }\n\n /**\n * todo: now temporarily not implemented\n */\n dispose() { }\n}\n\nexport default InspectionObject"],"mappings":";+CACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,SAAsBA,KAAK,EAAEC,KAAK,EAAEC,aAAa,EAAEC,KAAK,EAAEC,iBAAiB,EAAEC,UAAU,EAAEC,YAAY,EAAEC,OAAO,EAAEC,IAAI,EAAEC,iBAAiB,EAAEC,sBAAsB,EAAEC,WAAW,EAAEC,UAAU,EAAEC,cAAc,EAA+BC,aAAa,EAAgBC,OAAO,EAAEC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AAE9S,SAASC,SAAS,QAAiD,kBAAkB;AACrF,SAASC,KAAK,QAAQ,mBAAmB;AACzC,SAASC,mBAAmB;AAC5B,SAASC,OAAO;AAChB,SAASC,WAAW,EAAEC,aAAa;AACnC,SAASC,cAAc;AAIvB,SAASC,OAAO,EAAEC,oBAAoB;AACtC,OAAOC,cAAc;AAErB,IAAMC,WAAW,GAAG,IAAIjB,WAAW,EAAE;AAAA,IAE/BkB,gBAAgB;EAapB,0BAAYC,UAAU,EAAE;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,gCARP,KAAK;IAAA,qCACA,KAAK;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,qCA8UL,UAACC,gBAA4B,EAAEC,IAAW,EAAEC,EAAc,EAAK;MACnF,IAAMC,KAAK,GAAG,IAAIlC,KAAK,EAAE;MAEzB,IAAIgC,IAAI,CAACG,UAAU,CAACC,MAAM,CAACL,gBAAgB,CAAC,EAC1C,OAAOE,EAAE,EAAE;MAEb,IAAMI,SAAS,GAAGrB,GAAG,CAACsB,QAAQ,CAAC,YAAM;QACnC,IAAMC,KAAK,GAAGL,KAAK,CAACM,QAAQ,EAAE;QAC9B,IAAI,CAACR,IAAI,CAACG,UAAU,CAACC,MAAM,CAACL,gBAAgB,CAAC,EAAE;UAC7C,IAAMU,IAAI,GAAG,CAAC,GAAGF,KAAK;UACtBP,IAAI,CAACG,UAAU,CAACO,aAAa,CAACX,gBAAgB,EAAEU,IAAI,CAAC;QACvD,CAAC,MACI;UACHJ,SAAS,EAAE;UACXJ,EAAE,EAAE;QACN;MACF,CAAC,CACA;IACH,CAAC;IAxVC,IAAI,CAACH,UAAU,GAAGA,UAAU;IAE5B,IAAMa,IAAI,GAAG,IAAI7B,aAAa,EAAE,CAAC8B,IAAI,WAAIvB,OAAO,gBAAa;IAC7DsB,IAAI,CAACE,KAAK,GAAGhC,cAAc;IAC3B8B,IAAI,CAACG,KAAK,GAAGpC,sBAAsB;IACnCiC,IAAI,CAACI,MAAM,CAACC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;IACrBL,IAAI,CAACM,QAAQ,GAAGC,IAAI,CAACC,EAAE;IAEvB,IAAI,CAACR,IAAI,GAAGA,IAAI;EAClB;EAAC;IAAA;IAAA;MAAA,4EAED;QAAA;QAAA;QAAA;UAAA;YAAA;cAAA;cAAA,OAC2Bf,WAAW,CAACwB,QAAQ,WAAI/B,OAAO,cAAW,KAAK,EAAE,IAAI,EAAE,UAAU,CAAC;YAAA;cAAA;cAAA;YAAA;cAArFgC,GAAG;cAEHC,GAAG,GAAGC,QAAQ,CAACC,aAAa,CAAC,KAAK,CAAC;cACzCF,GAAG,CAACG,KAAK,CAACC,QAAQ,GAAG,UAAU;cAEzBC,GAAG,GAAGJ,QAAQ,CAACC,aAAa,CAAC,KAAK,CAAC;cACzCG,GAAG,CAACC,GAAG,aAAMvC,OAAO,wBAAqB;cAEnCwC,IAAI,GAAGN,QAAQ,CAACC,aAAa,CAAC,MAAM,CAAC;cAC3CK,IAAI,CAACC,SAAS,GAAG,OAAO;cACxBD,IAAI,CAACJ,KAAK,CAACC,QAAQ,GAAG,UAAU;cAChCG,IAAI,CAACJ,KAAK,CAACM,GAAG,GAAG,MAAM;cACvBF,IAAI,CAACJ,KAAK,CAACO,IAAI,GAAG,KAAK;cACvBH,IAAI,CAACJ,KAAK,CAACQ,SAAS,GAAG,kBAAkB;cAEzCJ,IAAI,CAACJ,KAAK,CAACS,KAAK,GAAG,OAAO;cAC1BL,IAAI,CAACJ,KAAK,CAACU,QAAQ,GAAG,MAAM;cAC5BN,IAAI,CAACJ,KAAK,CAACW,UAAU,GAAG,MAAM;cAE9Bd,GAAG,CAACe,WAAW,CAACV,GAAG,CAAC;cACpBL,GAAG,CAACe,WAAW,CAACR,IAAI,CAAC;cAEfS,GAAG,GAAG,IAAIpD,SAAS,CAACoC,GAAG,EAAE;gBAC7BiB,KAAK,EAAE,GAAG,GAAG,CAAC;gBACdC,MAAM,EAAE,EAAE,GAAG;cACf,CAAC,CAAC;cAEIC,IAAI,GAAGlB,QAAQ,CAACC,aAAa,CAAC,KAAK,CAAC;cAC1CiB,IAAI,CAACb,GAAG,aAAMvC,OAAO,wBAAqB;cAEpCqD,IAAI,GAAG,IAAIxD,SAAS,CAACuD,IAAI,EAAE;gBAC/BF,KAAK,EAAE,GAAG,GAAG,CAAC;gBACdC,MAAM,EAAE,EAAE,GAAG;cACf,CAAC,CAAC;cAEFF,GAAG,CAACK,KAAK,CAAC3B,GAAG,CAAC,GAAG,EAAE,EAAE,EAAE,CAAC,CAAC;cACzB0B,IAAI,CAACC,KAAK,CAAC3B,GAAG,CAAC,GAAG,EAAE,EAAE,EAAE,CAAC,CAAC;cAEpB4B,IAAI,GAAGvB,GAAG,CAACwB,KAAK,CAACC,eAAe,CAAC,MAAM,CAAC;cACxCC,IAAI,GAAG1B,GAAG,CAACwB,KAAK,CAACC,eAAe,CAAC,QAAQ,CAAC;cAC1CE,IAAI,GAAG3B,GAAG,CAACwB,KAAK,CAACC,eAAe,CAAC,QAAQ,CAAC;cAC1CG,IAAI,GAAG5B,GAAG,CAACwB,KAAK,CAACC,eAAe,CAAC,QAAQ,CAAC;cAEhD9D,GAAG,CAACsB,QAAQ,CAAC,YAAM;gBACjBgC,GAAG,CAACZ,QAAQ,CAACwB,IAAI,CAAC7B,GAAG,CAACwB,KAAK,CAACnB,QAAQ,CAACyB,KAAK,EAAE,CAACC,GAAG,CAAC,IAAIrE,OAAO,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;gBACxE2D,IAAI,CAAChB,QAAQ,CAACwB,IAAI,CAAC7B,GAAG,CAACwB,KAAK,CAACnB,QAAQ,CAACyB,KAAK,EAAE,CAACC,GAAG,CAAC,IAAIrE,OAAO,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;gBAEzE6D,IAAI,CAAC3B,QAAQ,CAACoC,CAAC,IAAI,GAAG;gBACtBN,IAAI,CAAC9B,QAAQ,CAACoC,CAAC,IAAI,GAAG;gBACtBL,IAAI,CAAC/B,QAAQ,CAACoC,CAAC,IAAI,GAAG;gBACtBJ,IAAI,CAAChC,QAAQ,CAACoC,CAAC,IAAI,GAAG;gBAEtB,IAAI5D,OAAO,CAAC,KAAI,CAAC6D,iBAAiB,CAAC,IAC9B,CAAC,KAAI,CAACC,MAAM,EAAE;kBACjB,KAAI,CAACC,IAAI,EAAE;kBACX,KAAI,CAACC,cAAc,CAAC,KAAI,CAACH,iBAAiB,CAAC;gBAC7C;cACF,CAAC,CAAC;cAEII,KAAK,GAAG,IAAIvF,KAAK,EAAE;cACzBuF,KAAK,CAACN,GAAG,CAAC/B,GAAG,CAACwB,KAAK,CAAC;cACpBa,KAAK,CAACN,GAAG,CAACd,GAAG,CAAC;cACdoB,KAAK,CAACN,GAAG,CAAC,IAAI,CAACtD,UAAU,CAAC6D,SAAS,CAAC;cAEpC,IAAI,CAAC7D,UAAU,CAAC6D,SAAS,CAACjC,QAAQ,CAACwB,IAAI,CAAC7B,GAAG,CAACwB,KAAK,CAACnB,QAAQ,CAAC;cAC3D,IAAI,CAAC5B,UAAU,CAAC6D,SAAS,CAACjC,QAAQ,CAAC2B,CAAC,IAAI,EAAE;cAC1C,IAAI,CAACvD,UAAU,CAAC6D,SAAS,CAACjC,QAAQ,CAACkC,CAAC,IAAI,CAAC;cACzC,IAAI,CAAC9D,UAAU,CAAC6D,SAAS,CAACE,OAAO,CAAC3C,IAAI,CAACC,EAAE,CAAC;cAE1C,IAAI,CAAC2C,KAAK,GAAGJ,KAAK;cAElB,IAAI,CAAC5D,UAAU,CAACiE,KAAK,CAACC,kBAAkB,CAACZ,GAAG,CAACd,GAAG,CAAC;;cAEjD;cACA;cACA;cACA;;cAEAjB,GAAG,CAACwB,KAAK,CAACF,KAAK,CAAC3B,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;cAC5BK,GAAG,CAACwB,KAAK,CAACoB,QAAQ,CAAC,UAACC,KAAK,EAAK;gBAC5BA,KAAK,CAACC,MAAM,CAACC,MAAM,CAAC,CAAC,CAAC;cACxB,CAAC,CAAC;cAEF,IAAI,CAACtE,UAAU,CAACiE,KAAK,CAAClB,KAAK,CAACO,GAAG,CAAC,IAAI,CAACU,KAAK,CAAC;YAAA;YAAA;cAAA;UAAA;QAAA;MAAA,CAC5C;MAAA;QAAA;MAAA;MAAA;IAAA;EAAA;IAAA;IAAA;MAAA,4EAED,kBAAgBO,KAAK;QAAA;QAAA;UAAA;YAAA;cAAA,IACd,IAAI,CAACP,KAAK;gBAAA;gBAAA;cAAA;cAAA;cAAA,OACP,IAAI,CAACQ,SAAS,EAAE;YAAA;cAExB,IAAI,CAACC,OAAO,GAAGtF,KAAK,CAACuF,YAAY,CAAC,IAAI,CAACV,KAAK,EAAEO,KAAK,EAAE,EAAE,EAAE;gBACvDI,WAAW,EAAE,IAAI,CAAC3E,UAAU,CAAC2E;cAC/B,CAAC,CAAC;cAEF,IAAI,CAACX,KAAK,CAACpC,QAAQ,CAACwB,IAAI,CAACmB,KAAK,CAACK,UAAU,CAAC,CAAC,CAAC,CAAC;cAE7C,IAAI,CAAClB,IAAI,EAAE;cAEXxE,GAAG,CAACsB,QAAQ,CAAC,YAAM;gBACjB,MAAI,CAACR,UAAU,CAAC6E,cAAc,CAACC,QAAQ,CAACC,MAAM,CAACC,KAAK,GAAG,MAAI,CAACxB,iBAAiB,GAAG,IAAI;gBACpF/D,aAAa,CAACD,WAAW,CAACyF,KAAK,EAAE,mBAAmB,EAAEvF,cAAc,CAACwF,OAAO,EAAEC,SAAS,EAAE;kBACvFC,UAAU,EAAE,MAAI,CAAC5B;gBACnB,CAAC,CAAC;cACJ,CAAC,CAAC;YAAA;YAAA;cAAA;UAAA;QAAA;MAAA,CACH;MAAA;QAAA;MAAA;MAAA;IAAA;EAAA;IAAA;IAAA,KAED,eAAwB;MACtB,IAAI,CAAC,IAAI,CAACiB,OAAO,EACf,OAAO,CAAC;MAEV,OAAO,IAAI,CAACA,OAAO,CAACY,WAAW,EAAE;IACnC;EAAC;IAAA;IAAA,OAED,6BAA4BC,UAAiB,EAAE;MAC7CA,UAAU,CAACC,iBAAiB,CAAC,IAAI,CAAC;MAClC,IAAMC,YAAY,GAAG,IAAIvG,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;MAC1C,IAAMwG,YAAY,GAAGD,YAAY,CAACE,eAAe,CAACJ,UAAU,CAACjF,UAAU,CAACgD,KAAK,EAAE,CAAC,CAACsC,SAAS,EAAE;MAE5F,IAAMC,MAAM,GAAGN,UAAU,CAAC1D,QAAQ,CAACyB,KAAK,EAAE;MAC1C,IAAMwC,SAAS,GAAGD,MAAM,CAACE,GAAG,CAAC,IAAI,CAAC9B,KAAK,CAACpC,QAAQ,CAAC,CAAC+D,SAAS,EAAE;MAE7D,IAAM1F,gBAAgB,GAAG,IAAInB,UAAU,EAAE,CAACiH,kBAAkB,CAACN,YAAY,EAAEI,SAAS,CAAC;MAErF,IAAMG,UAAU,GAAGP,YAAY,CAACQ,GAAG,CAACJ,SAAS,CAAC;MAC9C,IAAMK,YAAY,GAAG9E,IAAI,CAAC+E,IAAI,CAACH,UAAU,CAAC;MAC1C,IAAMI,YAAY,GAAGF,YAAY,IAAI,GAAG,GAAG9E,IAAI,CAACC,EAAE,CAAC;;MAEnD;MACA,IAAI+E,YAAY,GAAG,EAAE,EAAE;QACrB,IAAMC,cAAc,GAAG,IAAIvH,UAAU,EAAE;QACvCuH,cAAc,CAACC,gBAAgB,CAAC,IAAIrH,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAEmC,IAAI,CAACC,EAAE,CAAC;QAC9DpB,gBAAgB,CAACsG,QAAQ,CAACF,cAAc,CAAC;MAC3C;IACF;EAAC;IAAA;IAAA,OAED,+BAA8BG,eAAwB,EAAEC,cAAuB,EAAEC,cAAuB,EAAE;MACxG,IAAMC,GAAG,GAAGD,cAAc,CAACrD,KAAK,EAAE,CAACyC,GAAG,CAACW,cAAc,CAAC,CAACd,SAAS,EAAE;MAClE,IAAMiB,KAAK,GAAGH,cAAc,CAACpD,KAAK,EAAE,CAACyC,GAAG,CAACU,eAAe,CAAC,CAACb,SAAS,EAAE;MAErE,IAAM1F,gBAAgB,GAAG,IAAInB,UAAU,EAAE,CAACiH,kBAAkB,CAACa,KAAK,EAAED,GAAG,CAAC;MAExE,IAAMN,cAAc,GAAG,IAAIvH,UAAU,EAAE;MACvCuH,cAAc,CAACC,gBAAgB,CAAC,IAAIrH,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAEmC,IAAI,CAACC,EAAE,CAAC;MAC9DpB,gBAAgB,CAACsG,QAAQ,CAACF,cAAc,CAAC;MAEzC,OAAOpG,gBAAgB;IACzB;EAAC;IAAA;IAAA,OAED,wBAAe;MACb,OAAO,IAAI4G,OAAO,CAAC,UAACC,OAAO,EAAK;QAC9B3H,KAAK,CAAC4H,OAAO,CAACC,EAAE,CAAC,UAAU,EAAE,UAACC,IAAI,EAAK;UACrCH,OAAO,CAACG,IAAI,CAAC;QACf,CAAC,CAAC;MACJ,CAAC,CAAC;IACJ;EAAC;IAAA;IAAA,OAED,wBAAuBC,QAAgB,EAAE;MAAA;MACvC,IAAI,CAACzD,MAAM,GAAG,IAAI;MAClB,IAAI,CAAC0D,WAAW,GAAG,IAAI;MAEvB,IAAMC,GAAG,GAAGC,MAAM,CAACC,IAAI,CAAC1H,oBAAoB,CAAC,CAAC2H,IAAI,CAAC,UAACC,CAAC,EAAK;QACxD,IAAMC,GAAG,GAAGC,UAAU,CAACF,CAAC,CAAC;QACzB,IAAIN,QAAQ,IAAIO,GAAG,IAAIP,QAAQ,GAAGO,GAAG,GAAG,IAAI,EAC1C,OAAO,IAAI;MACf,CAAC,CAAC;MAEF,IAAME,YAAY,GAAG/H,oBAAoB,CAACwH,GAAG,CAAC,CAACQ,MAAM;MAErD,IAAItC,UAAwB,GAAG,IAAI;MAEnC,IAAIqC,YAAY,KAAK,sBAAsB,EACzCrC,UAAU,GAAG,IAAI,CAACtF,UAAU,CAACiE,KAAK,CAAC4D,QAAQ,CAAC7E,eAAe,CAAC2E,YAAY,CAAU,MAGlFrC,UAAU,GAAG,IAAI,CAACtF,UAAU,CAACiE,KAAK,CAAC6D,QAAQ,CAAC9E,eAAe,CAAC2E,YAAY,CAAU;MAEpF,IAAI,CAACrC,UAAU,EAAE;QACf,IAAI,CAACyC,WAAW,EAAE;QAClB,IAAI,CAACZ,WAAW,GAAG,KAAK;QACxBa,UAAU,CAAC,YAAM;UACf,MAAI,CAACvE,MAAM,GAAG,KAAK;QACrB,CAAC,EAAE,GAAG,CAAC;QACP;MACF;MAEA,IAAMwE,aAAa,GAAG,IAAI,CAACjI,UAAU,CAACkI,YAAY,CAACC,GAAG,CAACvI,oBAAoB,CAACwH,GAAG,CAAC,CAACgB,IAAI,CAAC;MAEtFH,aAAa,CAAC9D,QAAQ,CAAC,UAACC,KAAK,EAAK;QAChC,IAAIA,KAAK,CAACgE,IAAI,KAAK,UAAU,EAC3BhE,KAAK,CAACiE,QAAQ,GAAG,IAAI1J,iBAAiB,CAAC;UAAEyD,KAAK,EAAE,IAAIjE,KAAK,CAAC,QAAQ;QAAE,CAAC,CAAC,MAEtEiG,KAAK,CAACiE,QAAQ,GAAG,IAAI1J,iBAAiB,CAAC;UAAEyD,KAAK,EAAE,IAAIjE,KAAK,CAAC,SAAS;QAAE,CAAC,CAAC;MAC3E,CAAC,CAAC;MAEF6J,UAAU,CAAC,YAAM;QACf,IAAMM,cAAc,GAAG,IAAI7J,OAAO,EAAE;QAEpC,IAAMwB,gBAAgB,GAAG,IAAInB,UAAU,EAAE;QACzC,IAAMyJ,eAAe,GAAG,MAAI,CAACvE,KAAK,CAAC3D,UAAU,CAACgD,KAAK,EAAE;QAErD,IAAMmF,kBAAkB,GAAGlD,UAAU,CAAC1D,QAAQ,CAACyB,KAAK,EAAE;QACtDmF,kBAAkB,CAAC1E,CAAC,GAAG0E,kBAAkB,CAAC1E,CAAC,IAAK2E,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,GAAI,EAAE,GAAG,CAAC,CAAC;QAE/HkB,cAAc,CAACV,MAAM,CAACY,kBAAkB,EAAE,MAAI,CAACxE,KAAK,CAACpC,QAAQ,EAAE,MAAI,CAACoC,KAAK,CAAC0E,EAAE,CAAC;QAC7EzI,gBAAgB,CAAC0I,qBAAqB,CAACL,cAAc,CAAC;QAEtD,IAAMM,YAAY,GAAG,IAAIvJ,KAAK,CAAC;UAAEwJ,CAAC,EAAE;QAAE,CAAC,CAAC,CACrCC,EAAE,CAAC;UAAED,CAAC,EAAE;QAAE,CAAC,EAAE,IAAI,CAAC,CAClBE,QAAQ,CAAC,UAACC,GAAG,EAAK;UACjB,MAAI,CAAChF,KAAK,CAAC3D,UAAU,CAAC+C,IAAI,CAACmF,eAAe,CAAC,CAACU,KAAK,CAAChJ,gBAAgB,EAAE+I,GAAG,CAACH,CAAC,CAAC;QAC5E,CAAC,CAAC;QAEJ,IAAMK,aAAa,GAAG,IAAI7J,KAAK,CAAC;UAAEwJ,CAAC,EAAE;QAAE,CAAC,CAAC,CACtCC,EAAE,CAAC;UAAED,CAAC,EAAE;QAAE,CAAC,EAAE,IAAI,CAAC,CAClBE,QAAQ,CAAC,UAACC,GAAG,EAAK;UACjB,MAAI,CAAChF,KAAK,CAAC3D,UAAU,CAAC+C,IAAI,CAACmF,eAAe,CAAC,CAACU,KAAK,CAAChJ,gBAAgB,EAAE+I,GAAG,CAACH,CAAC,CAAC;QAC5E,CAAC,CAAC;QAEJD,YAAY,CAACO,UAAU,CAAC,YAAM;UAC5B,IAAIC,SAAuB,GAAG,IAAI;UAElC3J,aAAa,CAACD,WAAW,CAACyF,KAAK,EAAE,eAAe,EAAEvF,cAAc,CAACwF,OAAO,EAAEC,SAAS,EAAE;YACnFS,MAAM,EAAEhG,oBAAoB,CAACwH,GAAG,CAAC,CAACgB;UACpC,CAAC,CAAC;UAEF,IAAIK,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,EACrE,MAAI,CAACpH,UAAU,CAAC6D,SAAS,CAAYQ,MAAM,CAACnD,GAAG,CAAC,CAAC,CAAC;UAErD,IAAIuH,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,EAAE;YAC/C,MAAI,CAACpH,UAAU,CAAC6D,SAAS,CAAYQ,MAAM,CAACC,MAAM,CAAC,CAAC,CAAC;YACtD;YACA,IAAI,CAACgB,UAAU,CAAC8D,SAAS,EAAE;cACzBA,SAAS,GAAG9D,UAAU,CAACjC,KAAK,EAAkB;cAE9C,IAAMgG,eAAe,GAAG/J,mBAAmB,CAAC,QAAQ,EAAE,GAAG,CAAC;cAE1D8J,SAAS,CAACjF,QAAQ,CAAC,UAACC,KAAK,EAAK;gBAC5BA,KAAK,CAACC,MAAM,CAACnD,GAAG,CAAC,CAAC,CAAC;gBAEnB,IAAIkD,KAAK,CAACkF,IAAI,KAAK,MAAM,EAAE;kBACzB;kBACAlF,KAAK,CAACiE,QAAQ,GAAGgB,eAAe;;kBAEhC;kBACA,IAAME,YAAY,GAAG,IAAI/K,YAAY,CAAC,IAAIJ,aAAa,CAACgG,KAAK,CAACoF,QAAQ,CAAQ,EAAE,IAAIlL,iBAAiB,CAAC;oBAAE8D,KAAK,EAAE;kBAAS,CAAC,CAAC,CAAC;kBAE3HmH,YAAY,CAAClF,MAAM,CAACnD,GAAG,CAAC,CAAC,CAAC;kBAC1BkI,SAAS,CAAC9F,GAAG,CAACiG,YAAY,CAAC;gBAC7B;cACF,CAAC,CAAC;;cAEF;cACAjE,UAAU,CAAC8D,SAAS,GAAGA,SAAS;cAEhC,MAAI,CAACpJ,UAAU,CAACiE,KAAK,CAAClB,KAAK,CAACO,GAAG,CAAC8F,SAAS,CAAC;YAC5C,CAAC,MACI;cACH;cACAA,SAAS,GAAG9D,UAAU,CAAC8D,SAAS;cAEhCA,SAAS,CAACK,OAAO,GAAG,IAAI;YAC1B;UACF;;UAEA;UACA,IAAIhB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,EAAE;YAChD,MAAI,CAACsC,YAAY,EAAE,CAACC,IAAI,CAAC,UAAC1C,IAAI,EAAK;cACjC,IAAIA,IAAI,EAAE;gBACRmC,SAAS,CAACK,OAAO,GAAG,KAAK;gBACzBP,aAAa,CAACU,KAAK,EAAE;gBAErBzK,KAAK,CAAC4H,OAAO,CAAC8C,GAAG,CAAC,UAAU,CAAC;cAC/B;YACF,CAAC,CAAC;UACJ,CAAC,MACI;YACH7B,UAAU,CAAC,YAAM;cACf,IAAIS,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,EACrE,MAAI,CAACpH,UAAU,CAAC6D,SAAS,CAAYQ,MAAM,CAACnD,GAAG,CAAC,CAAC,CAAC;;cAErD;cACA;;cAEAgI,aAAa,CAACU,KAAK,EAAE;YACvB,CAAC,EAAE,IAAI,CAAC;UACV;QACF,CAAC,CAAC;QAEF5B,UAAU,CAAC,YAAM;UACfY,YAAY,CAACgB,KAAK,EAAE;QACtB,CAAC,EAAE,IAAI,CAAC;QAERV,aAAa,CAACC,UAAU,CAAC,YAAM;UAC7B,MAAI,CAAChC,WAAW,GAAG,KAAK;UACxB,MAAI,CAACY,WAAW,EAAE;UAElBE,aAAa,CAAC9D,QAAQ,CAAC,UAACC,KAAK,EAAK;YAChC,IAAIA,KAAK,CAACgE,IAAI,KAAK,UAAU,EAC3BhE,KAAK,CAACiE,QAAQ,GAAG,IAAI1J,iBAAiB,CAAC;cAAEyD,KAAK,EAAE,IAAIjE,KAAK,CAAC,SAAS;YAAE,CAAC,CAAC,MAEvEiG,KAAK,CAACiE,QAAQ,GAAG,IAAI1J,iBAAiB,CAAC;cAAEyD,KAAK,EAAE,IAAIjE,KAAK,CAAC,MAAM;YAAE,CAAC,CAAC;UACxE,CAAC,CAAC;UAEF6J,UAAU,CAAC,YAAM;YACf,MAAI,CAACvE,MAAM,GAAG,KAAK;UACrB,CAAC,EAAE,GAAG,CAAC;QACT,CAAC,CAAC;MACJ,CAAC,EAAE,IAAI,CAAC;IACV;EAAC;IAAA;IAAA,OAED,0BAAiBqG,eAAwB,EAAEpD,cAAuB,EAAE;MAClE,OAAO,IAAInI,UAAU,CAACuL,eAAe,EAAEpD,cAAc,CAAC;IACxD;EAAC;IAAA;IAAA,OAsBD,8BAA6BnC,KAAqB,EAAE;MAAA;MAClD;MACA,IAAMwF,IAAI,GAAG,IAAIlK,cAAc,CAAC0E,KAAK,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC;MACxD,IAAMyF,YAAY,GAAG,IAAItL,IAAI,CAACqL,IAAI,EAAE,IAAIpL,iBAAiB,CAAC;QAAEsL,GAAG,EAAE,IAAI,CAACpJ,IAAI;QAAEqJ,WAAW,EAAE,IAAI;QAAEC,SAAS,EAAE;MAAK,CAAC,CAAC,CAAC;MAElH,IAAI,CAACnK,UAAU,CAACiE,KAAK,CAAClB,KAAK,CAACO,GAAG,CAAC0G,YAAY,CAAC;MAC7C,IAAI,CAACA,YAAY,GAAGA,YAAY;MAEhC,IAAI,CAACnJ,IAAI,CAACI,MAAM,CAACC,GAAG,CAACqD,KAAK,CAAC6F,SAAS,EAAE,GAAG,GAAG,EAAE,CAAC,CAAC;MAChD,IAAI,CAACC,QAAQ,GAAGnL,GAAG,CAACsB,QAAQ,CAAC,YAAM;QACjC,MAAI,CAACK,IAAI,CAACyJ,MAAM,CAACC,CAAC,IAAI,CAAC,MAAM;MAC/B,CAAC,CAAC;IACJ;EAAC;IAAA;IAAA,OAED,6BAA4B;MAC1B,IAAI,IAAI,CAACP,YAAY,EAAE;QACrB,IAAI,CAACK,QAAQ,EAAE;QACf,IAAI,CAACL,YAAY,CAACR,QAAQ,CAACgB,OAAO,EAAE;QACpC,IAAI,CAACR,YAAY,CAAC3B,QAAQ,CAACmC,OAAO,EAAE;QACnC,IAAI,CAACR,YAAY,CAAUS,gBAAgB,EAAE;MAChD;IACF;EAAC;IAAA;IAAA,OAED,oBAAW/D,cAAuB,EAAEgE,cAAsB,EAAE;MAAA;MAC1D,IAAI,IAAI,CAACvD,WAAW,EAClB;MAEF,IAAI,CAACA,WAAW,GAAG,IAAI;MAEvB,IAAI,CAAC1C,OAAO,CAACf,IAAI,EAAE;MAEnB,IAAM4E,cAAc,GAAG,IAAI7J,OAAO,EAAE;MACpC,IAAMwB,gBAAgB,GAAG,IAAInB,UAAU,EAAE;MAEzCwJ,cAAc,CAACV,MAAM,CAAClB,cAAc,EAAE,IAAI,CAAC1C,KAAK,CAACpC,QAAQ,EAAE,IAAI,CAACoC,KAAK,CAAC0E,EAAE,CAAC;MACzEzI,gBAAgB,CAAC0I,qBAAqB,CAACL,cAAc,CAAC;MAEtD,IAAI,CAACqC,WAAW,CAAC1K,gBAAgB,EAAE,IAAI,CAAC+D,KAAK,EAC3C,YAAM;QACJ,IAAM4G,0BAA0B,GAAG,IAAI3L,OAAO,CAACyH,cAAc,CAAC6D,CAAC,EAAE,GAAG,EAAE7D,cAAc,CAACnD,CAAC,CAAC;QACvF,MAAI,CAACsH,oBAAoB,CAAC,MAAI,CAACC,gBAAgB,CAAC,IAAI7L,OAAO,CAAC,MAAI,CAAC+E,KAAK,CAACpC,QAAQ,CAAC2I,CAAC,EAAE,GAAG,EAAE,MAAI,CAACvG,KAAK,CAACpC,QAAQ,CAAC2B,CAAC,CAAC,EAAEqH,0BAA0B,CAAC,CAAC;QAE5I,IAAMd,eAAe,GAAG,MAAI,CAAC9F,KAAK,CAACpC,QAAQ;QAC3C,IAAMmJ,OAAO,GAAG,IAAIxM,UAAU,CAACuL,eAAe,EAAE,IAAI7K,OAAO,CAAC6K,eAAe,CAACS,CAAC,EAAET,eAAe,CAAChG,CAAC,GAAG,EAAE,EAAEgG,eAAe,CAACvG,CAAC,CAAC,CAAC;QAC1H,IAAMyH,SAAS,GAAG7L,KAAK,CAACuF,YAAY,CAAC,MAAI,CAACV,KAAK,EAAE+G,OAAO,EAAE,EAAE,EAAE;UAAEE,IAAI,EAAE,KAAK;UAAEC,MAAM,EAAExE;QAAe,CAAC,CAAC;;QAEtG;QACAsE,SAAS,CAACG,gBAAgB,CAAC,KAAK,EAAE,YAAM;UACtC,IAAMC,SAAS,GAAG,MAAI,CAACN,gBAAgB,CAAChB,eAAe,EAAE,IAAI7K,OAAO,CAACyH,cAAc,CAAC6D,CAAC,EAAE7D,cAAc,CAAC5C,CAAC,GAAG,EAAE,EAAE4C,cAAc,CAACnD,CAAC,CAAC,CAAC;UAChI,IAAM8H,WAAW,GAAGlM,KAAK,CAACuF,YAAY,CAAC,MAAI,CAACV,KAAK,EAAEoH,SAAS,EAAE,EAAE,EAAE;YAAEH,IAAI,EAAE,KAAK;YAAEC,MAAM,EAAE;UAAM,CAAC,CAAC;;UAEjG;UACAG,WAAW,CAACF,gBAAgB,CAAC,KAAK,EAAE,YAAM;YACxC,IAAMG,YAAY,GAAG,MAAI,CAACtH,KAAK,CAACpC,QAAQ;YACxC,IAAM2J,SAAS,GAAG,IAAIhN,UAAU,CAAC+M,YAAY,EAAE,IAAIrM,OAAO,CAACqM,YAAY,CAACf,CAAC,EAAEe,YAAY,CAACxH,CAAC,GAAG,EAAE,EAAEwH,YAAY,CAAC/H,CAAC,CAAC,CAAC;YAChH,IAAMiI,WAAW,GAAGrM,KAAK,CAACuF,YAAY,CAAC,MAAI,CAACV,KAAK,EAAEuH,SAAS,EAAE,EAAE,EAAE;cAAEN,IAAI,EAAE,KAAK;cAAEC,MAAM,EAAE;YAAM,CAAC,CAAC;;YAEjG;YACAM,WAAW,CAACL,gBAAgB,CAAC,KAAK,EAAE,YAAM;cACxC,IAAMM,eAAe,GAAG,IAAIhN,OAAO,EAAE;cACrC,IAAMiN,iBAAiB,GAAG,IAAI5M,UAAU,EAAE;cAE1C,IAAM6M,eAAe,GAAG,MAAI,CAAC3L,UAAU,CAACuE,KAAK,CAACK,UAAU,CAAC,CAAC8F,cAAc,GAAG,IAAI,IAAI,CAAC,CAAC;cAErFe,eAAe,CAAC7D,MAAM,CAAC+D,eAAe,EAAE,MAAI,CAAC3H,KAAK,CAACpC,QAAQ,EAAE,MAAI,CAACoC,KAAK,CAAC0E,EAAE,CAAC;cAC3EgD,iBAAiB,CAAC/C,qBAAqB,CAAC8C,eAAe,CAAC;cAExD,MAAI,CAACd,WAAW,CAACe,iBAAiB,EAAE,MAAI,CAAC1H,KAAK,EAAE,YAAM;gBACpDgE,UAAU,CAAC,YAAM;kBACf,MAAI,CAAC4D,iBAAiB,EAAE;kBACxB,MAAI,CAACzE,WAAW,GAAG,KAAK;kBACxB,MAAI,CAAC1C,OAAO,CAACoH,WAAW,CAACnB,cAAc,CAAC;kBACxC,MAAI,CAACjG,OAAO,CAACqH,OAAO,EAAE;gBACxB,CAAC,EAAE,GAAG,CAAC;cACT,CAAC,CAAC;YACJ,CAAC,CAAC;UACJ,CAAC,CAAC;QACJ,CAAC,CAAC;MACJ,CAAC,CAAC;IACN;EAAC;IAAA;IAAA,OAED,kBAASC,KAAa,EAAE;MACtB,IAAI,IAAI,CAACtH,OAAO,EACd,IAAI,CAACA,OAAO,CAACuH,QAAQ,CAACD,KAAK,CAAC;IAChC;EAAC;IAAA;IAAA,OAED,gBAAO;MACL,IAAI,IAAI,CAACtH,OAAO,EACd,IAAI,CAACA,OAAO,CAACf,IAAI,EAAE;IACvB;EAAC;IAAA;IAAA,OAED,uBAAc;MACZ,IAAI,IAAI,CAACe,OAAO,EACd,IAAI,CAACA,OAAO,CAACqH,OAAO,EAAE;MAExB3M,KAAK,CAAC4H,OAAO,CAACkF,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC;IACtC;;IAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,mBAAU,CAAE;EAAC;EAAA;AAAA;AAGf,eAAelM,gBAAgB"}
|
|
1
|
+
{"version":3,"names":["Clock","Color","EdgesGeometry","Group","LineBasicMaterial","LineCurve3","LineSegments","Matrix4","Mesh","MeshBasicMaterial","MirroredRepeatWrapping","ModelLoader","Quaternion","RepeatWrapping","TextureLoader","Vector3","use","utils","SpritePoi","Tween","createFinirMaterial","usePath","MessageType","sendToMessage","EMessageStatus","isCheck","targetProgresspoints","TubeGeometryV2","modelLoader","InspectionObject","inspection","targetQuaternion","mesh","cb","clock","quaternion","equals","animation","useframe","delta","getDelta","step","rotateTowards","temp","load","wrapS","wrapT","repeat","set","rotation","Math","PI","loadGLTF","glb","div","document","createElement","style","position","img","src","span","innerText","top","left","transform","color","fontSize","fontWeight","appendChild","poi","width","height","img2","poi2","scale","fly1","scene","getObjectByName","fly2","fly3","fly4","copy","clone","add","z","getSportsProgress","isLock","stop","checkAnimation","group","minCamera","y","rotateY","model","gobal","interactionManager","traverse","child","layers","enable","curve","loadModel","control","moveWithLine","groundCurve","getPointAt","groundMaterial","uniforms","u_time","value","mapMaterial","Event","Success","undefined","percentage","getProgress","targetMesh","updateMatrixWorld","localForward","worldForward","applyQuaternion","normalize","target","direction","sub","setFromUnitVectors","dotProduct","dot","angleRadians","acos","angleDegrees","flipQuaternion","setFromAxisAngle","multiply","lastFromPositin","currentPositin","targetPosition","vTo","vFrom","Promise","resolve","emitter","on","data","progress","isAnimation","key","Object","keys","find","p","num","parseFloat","targetMeshId","lookAt","pipeline","realModl","contineMove","setTimeout","currentAnchor","anchorObject","get","name","material","rotationMatrix","startQuaternion","targetMeshPosition","Number","up","setFromRotationMatrix","forwardTween","t","to","onUpdate","obj","slerp","backwardTween","onComplete","finirMesh","finirMaterialV2","type","lineSegments","geometry","visible","subscription","then","start","off","currentPosition","tube","tempPathMesh","map","transparent","depthTest","getLength","tempDemo","offset","x","dispose","removeFromParent","targetProgress","startRotate","tempPathMeshtargetPosition","generateTempPathMesh","generateTempPath","upCurve","upControl","loop","lookat","addEventListener","tempCurve","tempControl","lastPosition","downCurve","downControl","rotationMatrix2","targetQuaternion2","targetPosition2","cleanTempPathMesh","setProgress","contine","speed","setSpeed","emit"],"sources":["../../../../src/factory/unit/inspection/InspectionObject.ts"],"sourcesContent":["import type { Camera, Curve } from '@anov/3d-core'\nimport { BoxGeometry, Clock, Color, EdgesGeometry, Group, LineBasicMaterial, LineCurve3, LineSegments, Matrix4, Mesh, MeshBasicMaterial, MirroredRepeatWrapping, ModelLoader, Quaternion, RepeatWrapping, ShaderChunk, ShaderMaterial, TextureLoader, TubeGeometry, Vector3, use, utils } from '@anov/3d-core'\nimport type { Css2DPoi } from '@anov/3d-ability'\nimport { SpritePoi, addColorifyPass, createHighSelectedTool } from '@anov/3d-ability'\nimport { Tween } from '@tweenjs/tween.js'\nimport { createFinirMaterial } from '../../utils/finirMaterial'\nimport { usePath } from '../../3d'\nimport { MessageType, sendToMessage } from '../../../utils/messageFn'\nimport { EMessageStatus } from '../../../messageStatus'\nimport { invertMap } from '../handle'\nimport fragmentShader from '../glsl/highway/fragmentShader'\nimport vertexShader from '../glsl/highway/vertexShader'\nimport { isCheck, targetProgresspoints } from './lineData'\nimport TubeGeometryV2 from './tubeGeometry'\n\nconst modelLoader = new ModelLoader()\n\nclass InspectionObject {\n model\n private inspection\n private control\n private tempLine\n private isLock = false\n private isAnimation = false\n walkCurveMesh\n tempPathMesh\n css2d: Css2DPoi\n temp\n tempDemo\n\n constructor(inspection) {\n this.inspection = inspection\n\n const temp = new TextureLoader().load(`${usePath}test07.png`)\n temp.wrapS = RepeatWrapping\n temp.wrapT = MirroredRepeatWrapping\n temp.repeat.set(1, 2)\n temp.rotation = Math.PI\n\n this.temp = temp\n }\n\n private async loadModel() {\n const glb = await (await modelLoader.loadGLTF(`${usePath}car.glb`, false, true, './draco/'))\n\n const div = document.createElement('div')\n div.style.position = 'relative'\n\n const img = document.createElement('img')\n img.src = `${usePath}aerialVehicle02.png`\n\n const span = document.createElement('span')\n span.innerText = '巡检无人机'\n span.style.position = 'absolute'\n span.style.top = '10px'\n span.style.left = '50%'\n span.style.transform = 'translateX(-30%)'\n\n span.style.color = 'white'\n span.style.fontSize = '20px'\n span.style.fontWeight = 'bold'\n\n div.appendChild(img)\n div.appendChild(span)\n\n const poi = new SpritePoi(div, {\n width: 100 * 2,\n height: 40 * 2,\n })\n\n const img2 = document.createElement('img')\n img2.src = `${usePath}aerialVehicle01.png`\n\n const poi2 = new SpritePoi(img2, {\n width: 200 * 2,\n height: 80 * 2,\n })\n\n poi.scale.set(100, 40, 1)\n poi2.scale.set(200, 80, 1)\n\n const fly1 = glb.scene.getObjectByName('fly1')\n const fly2 = glb.scene.getObjectByName('fly1_1')\n const fly3 = glb.scene.getObjectByName('fly1_2')\n const fly4 = glb.scene.getObjectByName('fly1_3')\n\n use.useframe(() => {\n poi.position.copy(glb.scene.position.clone().add(new Vector3(0, 10, 0)))\n poi2.position.copy(glb.scene.position.clone().add(new Vector3(0, 10, 0)))\n\n fly1.rotation.z += 1.3\n fly2.rotation.z += 1.3\n fly3.rotation.z += 1.3\n fly4.rotation.z += 1.3\n\n if (isCheck(this.getSportsProgress)\n && !this.isLock) {\n this.stop()\n this.checkAnimation(this.getSportsProgress)\n }\n })\n\n const group = new Group()\n group.add(glb.scene)\n group.add(poi)\n group.add(this.inspection.minCamera)\n\n this.inspection.minCamera.position.copy(glb.scene.position)\n this.inspection.minCamera.position.z -= 15\n this.inspection.minCamera.position.y += 4\n this.inspection.minCamera.rotateY(Math.PI)\n\n this.model = group\n\n this.inspection.gobal.interactionManager.add(poi)\n\n // poi.addEventListener('click', () => {\n // group.add(poi2)\n // poi.visible = false\n // })\n\n glb.scene.scale.set(5, 5, 5)\n glb.scene.traverse((child) => {\n child.layers.enable(2)\n })\n\n this.inspection.gobal.scene.add(this.model)\n }\n\n async startMove(curve) {\n if (!this.model)\n await this.loadModel()\n\n this.control = utils.moveWithLine(this.model, curve, 10, {\n groundCurve: this.inspection.groundCurve,\n })\n\n this.model.position.copy(curve.getPointAt(0))\n\n this.stop()\n\n use.useframe(() => {\n this.inspection.groundMaterial.uniforms.u_time.value = this.getSportsProgress - 0.01\n this.inspection.mapMaterial.uniforms.u_time.value = this.getSportsProgress - 0.01\n sendToMessage(MessageType.Event, 'onInspectProgress', EMessageStatus.Success, undefined, {\n percentage: this.getSportsProgress,\n })\n })\n }\n\n get getSportsProgress() {\n if (!this.control)\n return 0\n\n return this.control.getProgress()\n }\n\n private getTargetQuaternion(targetMesh: Group) {\n targetMesh.updateMatrixWorld(true)\n const localForward = new Vector3(0, 0, -1)\n const worldForward = localForward.applyQuaternion(targetMesh.quaternion.clone()).normalize()\n\n const target = targetMesh.position.clone()\n const direction = target.sub(this.model.position).normalize()\n\n const targetQuaternion = new Quaternion().setFromUnitVectors(worldForward, direction)\n\n const dotProduct = worldForward.dot(direction)\n const angleRadians = Math.acos(dotProduct)\n const angleDegrees = angleRadians * (180 / Math.PI)\n\n // todo: some problem\n if (angleDegrees < 60) {\n const flipQuaternion = new Quaternion()\n flipQuaternion.setFromAxisAngle(new Vector3(0, 1, 0), Math.PI)\n targetQuaternion.multiply(flipQuaternion)\n }\n }\n\n private getTargetQuaternionV2(lastFromPositin: Vector3, currentPositin: Vector3, targetPosition: Vector3) {\n const vTo = targetPosition.clone().sub(currentPositin).normalize()\n const vFrom = currentPositin.clone().sub(lastFromPositin).normalize()\n\n const targetQuaternion = new Quaternion().setFromUnitVectors(vFrom, vTo)\n\n const flipQuaternion = new Quaternion()\n flipQuaternion.setFromAxisAngle(new Vector3(0, 1, 0), Math.PI)\n targetQuaternion.multiply(flipQuaternion)\n\n return targetQuaternion\n }\n\n subscription() {\n return new Promise((resolve) => {\n utils.emitter.on('continue', (data) => {\n resolve(data)\n })\n })\n }\n\n private checkAnimation(progress: number) {\n this.isLock = true\n this.isAnimation = true\n\n const key = Object.keys(targetProgresspoints).find((p) => {\n const num = parseFloat(p)\n if (progress >= num && progress < num + 0.01)\n return true\n })\n\n const targetMeshId = targetProgresspoints[key].lookAt\n\n let targetMesh: Group | null = null\n\n if (targetMeshId === 'GY_GD_guandaofamen_5')\n targetMesh = this.inspection.gobal.pipeline.getObjectByName(targetMeshId) as Group\n\n else\n targetMesh = this.inspection.gobal.realModl.getObjectByName(targetMeshId) as Group\n\n if (!targetMesh) {\n this.contineMove()\n this.isAnimation = false\n setTimeout(() => {\n this.isLock = false\n }, 500)\n return\n }\n\n const currentAnchor = this.inspection.anchorObject.get(targetProgresspoints[key].name)\n\n currentAnchor.traverse((child) => {\n if (child.name === 'cylinder')\n child.material = new MeshBasicMaterial({ color: new Color('yellow') })\n else\n child.material = new MeshBasicMaterial({ color: new Color('#facb2b') })\n })\n\n setTimeout(() => {\n const rotationMatrix = new Matrix4()\n\n const targetQuaternion = new Quaternion()\n const startQuaternion = this.model.quaternion.clone()\n\n const targetMeshPosition = targetMesh.position.clone()\n targetMeshPosition.y = targetMeshPosition.y + ((Number(key) === 0.04 || Number(key) === 0.68 || Number(key) === 0.40) ? 20 : 0)\n\n rotationMatrix.lookAt(targetMeshPosition, this.model.position, this.model.up)\n targetQuaternion.setFromRotationMatrix(rotationMatrix)\n\n const forwardTween = new Tween({ t: 0 })\n .to({ t: 1 }, 2000)\n .onUpdate((obj) => {\n this.model.quaternion.copy(startQuaternion).slerp(targetQuaternion, obj.t)\n })\n\n const backwardTween = new Tween({ t: 1 })\n .to({ t: 0 }, 2000)\n .onUpdate((obj) => {\n this.model.quaternion.copy(startQuaternion).slerp(targetQuaternion, obj.t)\n })\n\n forwardTween.onComplete(() => {\n let finirMesh: Group | null = null\n\n sendToMessage(MessageType.Event, 'onReachTarget', EMessageStatus.Success, undefined, {\n target: targetProgresspoints[key].name,\n })\n\n if (Number(key) === 0.04 || Number(key) === 0.68 || Number(key) === 0.40)\n (this.inspection.minCamera as Camera).layers.set(2)\n\n if (Number(key) === 0.15 || Number(key) === 0.24) {\n (this.inspection.minCamera as Camera).layers.enable(3)\n // @ts-ignore\n if (!targetMesh.finirMesh) {\n finirMesh = targetMesh.clone() as any as Group\n\n const finirMaterialV2 = createFinirMaterial('yellow', 5.3)\n\n finirMesh.traverse((child) => {\n child.layers.set(3)\n\n if (child.type === 'Mesh') {\n // @ts-ignore\n child.material = finirMaterialV2\n\n // @ts-ignore\n const lineSegments = new LineSegments(new EdgesGeometry(child.geometry as any), new LineBasicMaterial({ color: 'yellow' }))\n\n lineSegments.layers.set(3)\n finirMesh.add(lineSegments)\n }\n })\n\n // @ts-ignore\n targetMesh.finirMesh = finirMesh\n\n this.inspection.gobal.scene.add(finirMesh)\n }\n else {\n // @ts-ignore\n finirMesh = targetMesh.finirMesh\n\n finirMesh.visible = true\n }\n }\n\n // 异常点\n if (Number(key) === 0.15 || Number(key) === 0.24) {\n this.subscription().then((data) => {\n if (data) {\n finirMesh.visible = false\n backwardTween.start()\n\n utils.emitter.off('continue')\n }\n })\n }\n else {\n setTimeout(() => {\n if (Number(key) === 0.04 || Number(key) === 0.68 || Number(key) === 0.40)\n (this.inspection.minCamera as Camera).layers.set(0)\n\n // if (Number(key) === 0.40)\n // finirMesh.visible = false\n\n backwardTween.start()\n }, 6000)\n }\n })\n\n setTimeout(() => {\n forwardTween.start()\n }, 1000)\n\n backwardTween.onComplete(() => {\n this.isAnimation = false\n this.contineMove()\n\n currentAnchor.traverse((child) => {\n if (child.name === 'cylinder')\n child.material = new MeshBasicMaterial({ color: new Color('#cdccca') })\n else\n child.material = new MeshBasicMaterial({ color: new Color('#fff') })\n })\n\n setTimeout(() => {\n this.isLock = false\n }, 500)\n })\n }, 1000)\n }\n\n generateTempPath(currentPosition: Vector3, targetPosition: Vector3) {\n return new LineCurve3(currentPosition, targetPosition)\n }\n\n private startRotate = (targetQuaternion: Quaternion, mesh: Group, cb: () => void) => {\n const clock = new Clock()\n\n if (mesh.quaternion.equals(targetQuaternion))\n return cb()\n\n const animation = use.useframe(() => {\n const delta = clock.getDelta()\n if (!mesh.quaternion.equals(targetQuaternion)) {\n const step = 1 * delta\n mesh.quaternion.rotateTowards(targetQuaternion, step)\n }\n else {\n animation()\n cb()\n }\n },\n )\n }\n\n private generateTempPathMesh(curve: Curve<Vector3>) {\n // @ts-ignore\n const tube = new TubeGeometryV2(curve, 100, 5, 2, false)\n const tempPathMesh = new Mesh(tube, new MeshBasicMaterial({ map: this.temp, transparent: true, depthTest: true }))\n\n this.inspection.gobal.scene.add(tempPathMesh)\n this.tempPathMesh = tempPathMesh\n\n tempPathMesh.layers.enable(5)\n\n this.temp.repeat.set(curve.getLength() / 500, 2)\n this.tempDemo = use.useframe(() => {\n this.temp.offset.x -= -0.0009\n })\n }\n\n private cleanTempPathMesh() {\n if (this.tempPathMesh) {\n this.tempDemo()\n this.tempPathMesh.geometry.dispose()\n this.tempPathMesh.material.dispose();\n (this.tempPathMesh as Mesh).removeFromParent()\n }\n }\n\n gotoTarget(targetPosition: Vector3, targetProgress: number) {\n if (this.isAnimation)\n return\n\n this.isAnimation = true\n\n this.control.stop()\n\n const rotationMatrix = new Matrix4()\n const targetQuaternion = new Quaternion()\n\n rotationMatrix.lookAt(targetPosition, this.model.position, this.model.up)\n targetQuaternion.setFromRotationMatrix(rotationMatrix)\n\n this.startRotate(targetQuaternion, this.model,\n () => {\n const tempPathMeshtargetPosition = new Vector3(targetPosition.x, 1.1, targetPosition.z)\n this.generateTempPathMesh(this.generateTempPath(new Vector3(this.model.position.x, 1.1, this.model.position.z), tempPathMeshtargetPosition))\n\n const currentPosition = this.model.position\n const upCurve = new LineCurve3(currentPosition, new Vector3(currentPosition.x, currentPosition.y + 50, currentPosition.z))\n const upControl = utils.moveWithLine(this.model, upCurve, 10, { loop: false, lookat: targetPosition })\n\n // up end\n upControl.addEventListener('end', () => {\n const tempCurve = this.generateTempPath(currentPosition, new Vector3(targetPosition.x, targetPosition.y + 50, targetPosition.z))\n const tempControl = utils.moveWithLine(this.model, tempCurve, 60, { loop: false, lookat: false })\n\n // temp end\n tempControl.addEventListener('end', () => {\n const lastPosition = this.model.position\n const downCurve = new LineCurve3(lastPosition, new Vector3(lastPosition.x, lastPosition.y - 50, lastPosition.z))\n const downControl = utils.moveWithLine(this.model, downCurve, 10, { loop: false, lookat: false })\n\n // down end\n downControl.addEventListener('end', () => {\n const rotationMatrix2 = new Matrix4()\n const targetQuaternion2 = new Quaternion()\n\n const targetPosition2 = this.inspection.curve.getPointAt((targetProgress + 0.01) % 1)\n\n rotationMatrix2.lookAt(targetPosition2, this.model.position, this.model.up)\n targetQuaternion2.setFromRotationMatrix(rotationMatrix2)\n\n this.startRotate(targetQuaternion2, this.model, () => {\n setTimeout(() => {\n this.cleanTempPathMesh()\n this.isAnimation = false\n this.control.setProgress(targetProgress)\n this.control.contine()\n }, 500)\n })\n })\n })\n })\n })\n }\n\n setSpeed(speed: number) {\n if (this.control)\n this.control.setSpeed(speed)\n }\n\n stop() {\n if (this.control)\n this.control.stop()\n }\n\n contineMove() {\n if (this.control)\n this.control.contine()\n\n utils.emitter.emit('continue', true)\n }\n\n /**\n * todo: now temporarily not implemented\n */\n dispose() { }\n}\n\nexport default InspectionObject"],"mappings":";+CACA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,SAAsBA,KAAK,EAAEC,KAAK,EAAEC,aAAa,EAAEC,KAAK,EAAEC,iBAAiB,EAAEC,UAAU,EAAEC,YAAY,EAAEC,OAAO,EAAEC,IAAI,EAAEC,iBAAiB,EAAEC,sBAAsB,EAAEC,WAAW,EAAEC,UAAU,EAAEC,cAAc,EAA+BC,aAAa,EAAgBC,OAAO,EAAEC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AAE9S,SAASC,SAAS,QAAiD,kBAAkB;AACrF,SAASC,KAAK,QAAQ,mBAAmB;AACzC,SAASC,mBAAmB;AAC5B,SAASC,OAAO;AAChB,SAASC,WAAW,EAAEC,aAAa;AACnC,SAASC,cAAc;AAIvB,SAASC,OAAO,EAAEC,oBAAoB;AACtC,OAAOC,cAAc;AAErB,IAAMC,WAAW,GAAG,IAAIjB,WAAW,EAAE;AAAA,IAE/BkB,gBAAgB;EAapB,0BAAYC,UAAU,EAAE;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,gCARP,KAAK;IAAA,qCACA,KAAK;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,qCA+UL,UAACC,gBAA4B,EAAEC,IAAW,EAAEC,EAAc,EAAK;MACnF,IAAMC,KAAK,GAAG,IAAIlC,KAAK,EAAE;MAEzB,IAAIgC,IAAI,CAACG,UAAU,CAACC,MAAM,CAACL,gBAAgB,CAAC,EAC1C,OAAOE,EAAE,EAAE;MAEb,IAAMI,SAAS,GAAGrB,GAAG,CAACsB,QAAQ,CAAC,YAAM;QACnC,IAAMC,KAAK,GAAGL,KAAK,CAACM,QAAQ,EAAE;QAC9B,IAAI,CAACR,IAAI,CAACG,UAAU,CAACC,MAAM,CAACL,gBAAgB,CAAC,EAAE;UAC7C,IAAMU,IAAI,GAAG,CAAC,GAAGF,KAAK;UACtBP,IAAI,CAACG,UAAU,CAACO,aAAa,CAACX,gBAAgB,EAAEU,IAAI,CAAC;QACvD,CAAC,MACI;UACHJ,SAAS,EAAE;UACXJ,EAAE,EAAE;QACN;MACF,CAAC,CACA;IACH,CAAC;IAzVC,IAAI,CAACH,UAAU,GAAGA,UAAU;IAE5B,IAAMa,IAAI,GAAG,IAAI7B,aAAa,EAAE,CAAC8B,IAAI,WAAIvB,OAAO,gBAAa;IAC7DsB,IAAI,CAACE,KAAK,GAAGhC,cAAc;IAC3B8B,IAAI,CAACG,KAAK,GAAGpC,sBAAsB;IACnCiC,IAAI,CAACI,MAAM,CAACC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC;IACrBL,IAAI,CAACM,QAAQ,GAAGC,IAAI,CAACC,EAAE;IAEvB,IAAI,CAACR,IAAI,GAAGA,IAAI;EAClB;EAAC;IAAA;IAAA;MAAA,4EAED;QAAA;QAAA;QAAA;UAAA;YAAA;cAAA;cAAA,OAC2Bf,WAAW,CAACwB,QAAQ,WAAI/B,OAAO,cAAW,KAAK,EAAE,IAAI,EAAE,UAAU,CAAC;YAAA;cAAA;cAAA;YAAA;cAArFgC,GAAG;cAEHC,GAAG,GAAGC,QAAQ,CAACC,aAAa,CAAC,KAAK,CAAC;cACzCF,GAAG,CAACG,KAAK,CAACC,QAAQ,GAAG,UAAU;cAEzBC,GAAG,GAAGJ,QAAQ,CAACC,aAAa,CAAC,KAAK,CAAC;cACzCG,GAAG,CAACC,GAAG,aAAMvC,OAAO,wBAAqB;cAEnCwC,IAAI,GAAGN,QAAQ,CAACC,aAAa,CAAC,MAAM,CAAC;cAC3CK,IAAI,CAACC,SAAS,GAAG,OAAO;cACxBD,IAAI,CAACJ,KAAK,CAACC,QAAQ,GAAG,UAAU;cAChCG,IAAI,CAACJ,KAAK,CAACM,GAAG,GAAG,MAAM;cACvBF,IAAI,CAACJ,KAAK,CAACO,IAAI,GAAG,KAAK;cACvBH,IAAI,CAACJ,KAAK,CAACQ,SAAS,GAAG,kBAAkB;cAEzCJ,IAAI,CAACJ,KAAK,CAACS,KAAK,GAAG,OAAO;cAC1BL,IAAI,CAACJ,KAAK,CAACU,QAAQ,GAAG,MAAM;cAC5BN,IAAI,CAACJ,KAAK,CAACW,UAAU,GAAG,MAAM;cAE9Bd,GAAG,CAACe,WAAW,CAACV,GAAG,CAAC;cACpBL,GAAG,CAACe,WAAW,CAACR,IAAI,CAAC;cAEfS,GAAG,GAAG,IAAIpD,SAAS,CAACoC,GAAG,EAAE;gBAC7BiB,KAAK,EAAE,GAAG,GAAG,CAAC;gBACdC,MAAM,EAAE,EAAE,GAAG;cACf,CAAC,CAAC;cAEIC,IAAI,GAAGlB,QAAQ,CAACC,aAAa,CAAC,KAAK,CAAC;cAC1CiB,IAAI,CAACb,GAAG,aAAMvC,OAAO,wBAAqB;cAEpCqD,IAAI,GAAG,IAAIxD,SAAS,CAACuD,IAAI,EAAE;gBAC/BF,KAAK,EAAE,GAAG,GAAG,CAAC;gBACdC,MAAM,EAAE,EAAE,GAAG;cACf,CAAC,CAAC;cAEFF,GAAG,CAACK,KAAK,CAAC3B,GAAG,CAAC,GAAG,EAAE,EAAE,EAAE,CAAC,CAAC;cACzB0B,IAAI,CAACC,KAAK,CAAC3B,GAAG,CAAC,GAAG,EAAE,EAAE,EAAE,CAAC,CAAC;cAEpB4B,IAAI,GAAGvB,GAAG,CAACwB,KAAK,CAACC,eAAe,CAAC,MAAM,CAAC;cACxCC,IAAI,GAAG1B,GAAG,CAACwB,KAAK,CAACC,eAAe,CAAC,QAAQ,CAAC;cAC1CE,IAAI,GAAG3B,GAAG,CAACwB,KAAK,CAACC,eAAe,CAAC,QAAQ,CAAC;cAC1CG,IAAI,GAAG5B,GAAG,CAACwB,KAAK,CAACC,eAAe,CAAC,QAAQ,CAAC;cAEhD9D,GAAG,CAACsB,QAAQ,CAAC,YAAM;gBACjBgC,GAAG,CAACZ,QAAQ,CAACwB,IAAI,CAAC7B,GAAG,CAACwB,KAAK,CAACnB,QAAQ,CAACyB,KAAK,EAAE,CAACC,GAAG,CAAC,IAAIrE,OAAO,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;gBACxE2D,IAAI,CAAChB,QAAQ,CAACwB,IAAI,CAAC7B,GAAG,CAACwB,KAAK,CAACnB,QAAQ,CAACyB,KAAK,EAAE,CAACC,GAAG,CAAC,IAAIrE,OAAO,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;gBAEzE6D,IAAI,CAAC3B,QAAQ,CAACoC,CAAC,IAAI,GAAG;gBACtBN,IAAI,CAAC9B,QAAQ,CAACoC,CAAC,IAAI,GAAG;gBACtBL,IAAI,CAAC/B,QAAQ,CAACoC,CAAC,IAAI,GAAG;gBACtBJ,IAAI,CAAChC,QAAQ,CAACoC,CAAC,IAAI,GAAG;gBAEtB,IAAI5D,OAAO,CAAC,KAAI,CAAC6D,iBAAiB,CAAC,IAC9B,CAAC,KAAI,CAACC,MAAM,EAAE;kBACjB,KAAI,CAACC,IAAI,EAAE;kBACX,KAAI,CAACC,cAAc,CAAC,KAAI,CAACH,iBAAiB,CAAC;gBAC7C;cACF,CAAC,CAAC;cAEII,KAAK,GAAG,IAAIvF,KAAK,EAAE;cACzBuF,KAAK,CAACN,GAAG,CAAC/B,GAAG,CAACwB,KAAK,CAAC;cACpBa,KAAK,CAACN,GAAG,CAACd,GAAG,CAAC;cACdoB,KAAK,CAACN,GAAG,CAAC,IAAI,CAACtD,UAAU,CAAC6D,SAAS,CAAC;cAEpC,IAAI,CAAC7D,UAAU,CAAC6D,SAAS,CAACjC,QAAQ,CAACwB,IAAI,CAAC7B,GAAG,CAACwB,KAAK,CAACnB,QAAQ,CAAC;cAC3D,IAAI,CAAC5B,UAAU,CAAC6D,SAAS,CAACjC,QAAQ,CAAC2B,CAAC,IAAI,EAAE;cAC1C,IAAI,CAACvD,UAAU,CAAC6D,SAAS,CAACjC,QAAQ,CAACkC,CAAC,IAAI,CAAC;cACzC,IAAI,CAAC9D,UAAU,CAAC6D,SAAS,CAACE,OAAO,CAAC3C,IAAI,CAACC,EAAE,CAAC;cAE1C,IAAI,CAAC2C,KAAK,GAAGJ,KAAK;cAElB,IAAI,CAAC5D,UAAU,CAACiE,KAAK,CAACC,kBAAkB,CAACZ,GAAG,CAACd,GAAG,CAAC;;cAEjD;cACA;cACA;cACA;;cAEAjB,GAAG,CAACwB,KAAK,CAACF,KAAK,CAAC3B,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;cAC5BK,GAAG,CAACwB,KAAK,CAACoB,QAAQ,CAAC,UAACC,KAAK,EAAK;gBAC5BA,KAAK,CAACC,MAAM,CAACC,MAAM,CAAC,CAAC,CAAC;cACxB,CAAC,CAAC;cAEF,IAAI,CAACtE,UAAU,CAACiE,KAAK,CAAClB,KAAK,CAACO,GAAG,CAAC,IAAI,CAACU,KAAK,CAAC;YAAA;YAAA;cAAA;UAAA;QAAA;MAAA,CAC5C;MAAA;QAAA;MAAA;MAAA;IAAA;EAAA;IAAA;IAAA;MAAA,4EAED,kBAAgBO,KAAK;QAAA;QAAA;UAAA;YAAA;cAAA,IACd,IAAI,CAACP,KAAK;gBAAA;gBAAA;cAAA;cAAA;cAAA,OACP,IAAI,CAACQ,SAAS,EAAE;YAAA;cAExB,IAAI,CAACC,OAAO,GAAGtF,KAAK,CAACuF,YAAY,CAAC,IAAI,CAACV,KAAK,EAAEO,KAAK,EAAE,EAAE,EAAE;gBACvDI,WAAW,EAAE,IAAI,CAAC3E,UAAU,CAAC2E;cAC/B,CAAC,CAAC;cAEF,IAAI,CAACX,KAAK,CAACpC,QAAQ,CAACwB,IAAI,CAACmB,KAAK,CAACK,UAAU,CAAC,CAAC,CAAC,CAAC;cAE7C,IAAI,CAAClB,IAAI,EAAE;cAEXxE,GAAG,CAACsB,QAAQ,CAAC,YAAM;gBACjB,MAAI,CAACR,UAAU,CAAC6E,cAAc,CAACC,QAAQ,CAACC,MAAM,CAACC,KAAK,GAAG,MAAI,CAACxB,iBAAiB,GAAG,IAAI;gBACpF,MAAI,CAACxD,UAAU,CAACiF,WAAW,CAACH,QAAQ,CAACC,MAAM,CAACC,KAAK,GAAG,MAAI,CAACxB,iBAAiB,GAAG,IAAI;gBACjF/D,aAAa,CAACD,WAAW,CAAC0F,KAAK,EAAE,mBAAmB,EAAExF,cAAc,CAACyF,OAAO,EAAEC,SAAS,EAAE;kBACvFC,UAAU,EAAE,MAAI,CAAC7B;gBACnB,CAAC,CAAC;cACJ,CAAC,CAAC;YAAA;YAAA;cAAA;UAAA;QAAA;MAAA,CACH;MAAA;QAAA;MAAA;MAAA;IAAA;EAAA;IAAA;IAAA,KAED,eAAwB;MACtB,IAAI,CAAC,IAAI,CAACiB,OAAO,EACf,OAAO,CAAC;MAEV,OAAO,IAAI,CAACA,OAAO,CAACa,WAAW,EAAE;IACnC;EAAC;IAAA;IAAA,OAED,6BAA4BC,UAAiB,EAAE;MAC7CA,UAAU,CAACC,iBAAiB,CAAC,IAAI,CAAC;MAClC,IAAMC,YAAY,GAAG,IAAIxG,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;MAC1C,IAAMyG,YAAY,GAAGD,YAAY,CAACE,eAAe,CAACJ,UAAU,CAAClF,UAAU,CAACgD,KAAK,EAAE,CAAC,CAACuC,SAAS,EAAE;MAE5F,IAAMC,MAAM,GAAGN,UAAU,CAAC3D,QAAQ,CAACyB,KAAK,EAAE;MAC1C,IAAMyC,SAAS,GAAGD,MAAM,CAACE,GAAG,CAAC,IAAI,CAAC/B,KAAK,CAACpC,QAAQ,CAAC,CAACgE,SAAS,EAAE;MAE7D,IAAM3F,gBAAgB,GAAG,IAAInB,UAAU,EAAE,CAACkH,kBAAkB,CAACN,YAAY,EAAEI,SAAS,CAAC;MAErF,IAAMG,UAAU,GAAGP,YAAY,CAACQ,GAAG,CAACJ,SAAS,CAAC;MAC9C,IAAMK,YAAY,GAAG/E,IAAI,CAACgF,IAAI,CAACH,UAAU,CAAC;MAC1C,IAAMI,YAAY,GAAGF,YAAY,IAAI,GAAG,GAAG/E,IAAI,CAACC,EAAE,CAAC;;MAEnD;MACA,IAAIgF,YAAY,GAAG,EAAE,EAAE;QACrB,IAAMC,cAAc,GAAG,IAAIxH,UAAU,EAAE;QACvCwH,cAAc,CAACC,gBAAgB,CAAC,IAAItH,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAEmC,IAAI,CAACC,EAAE,CAAC;QAC9DpB,gBAAgB,CAACuG,QAAQ,CAACF,cAAc,CAAC;MAC3C;IACF;EAAC;IAAA;IAAA,OAED,+BAA8BG,eAAwB,EAAEC,cAAuB,EAAEC,cAAuB,EAAE;MACxG,IAAMC,GAAG,GAAGD,cAAc,CAACtD,KAAK,EAAE,CAAC0C,GAAG,CAACW,cAAc,CAAC,CAACd,SAAS,EAAE;MAClE,IAAMiB,KAAK,GAAGH,cAAc,CAACrD,KAAK,EAAE,CAAC0C,GAAG,CAACU,eAAe,CAAC,CAACb,SAAS,EAAE;MAErE,IAAM3F,gBAAgB,GAAG,IAAInB,UAAU,EAAE,CAACkH,kBAAkB,CAACa,KAAK,EAAED,GAAG,CAAC;MAExE,IAAMN,cAAc,GAAG,IAAIxH,UAAU,EAAE;MACvCwH,cAAc,CAACC,gBAAgB,CAAC,IAAItH,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAEmC,IAAI,CAACC,EAAE,CAAC;MAC9DpB,gBAAgB,CAACuG,QAAQ,CAACF,cAAc,CAAC;MAEzC,OAAOrG,gBAAgB;IACzB;EAAC;IAAA;IAAA,OAED,wBAAe;MACb,OAAO,IAAI6G,OAAO,CAAC,UAACC,OAAO,EAAK;QAC9B5H,KAAK,CAAC6H,OAAO,CAACC,EAAE,CAAC,UAAU,EAAE,UAACC,IAAI,EAAK;UACrCH,OAAO,CAACG,IAAI,CAAC;QACf,CAAC,CAAC;MACJ,CAAC,CAAC;IACJ;EAAC;IAAA;IAAA,OAED,wBAAuBC,QAAgB,EAAE;MAAA;MACvC,IAAI,CAAC1D,MAAM,GAAG,IAAI;MAClB,IAAI,CAAC2D,WAAW,GAAG,IAAI;MAEvB,IAAMC,GAAG,GAAGC,MAAM,CAACC,IAAI,CAAC3H,oBAAoB,CAAC,CAAC4H,IAAI,CAAC,UAACC,CAAC,EAAK;QACxD,IAAMC,GAAG,GAAGC,UAAU,CAACF,CAAC,CAAC;QACzB,IAAIN,QAAQ,IAAIO,GAAG,IAAIP,QAAQ,GAAGO,GAAG,GAAG,IAAI,EAC1C,OAAO,IAAI;MACf,CAAC,CAAC;MAEF,IAAME,YAAY,GAAGhI,oBAAoB,CAACyH,GAAG,CAAC,CAACQ,MAAM;MAErD,IAAItC,UAAwB,GAAG,IAAI;MAEnC,IAAIqC,YAAY,KAAK,sBAAsB,EACzCrC,UAAU,GAAG,IAAI,CAACvF,UAAU,CAACiE,KAAK,CAAC6D,QAAQ,CAAC9E,eAAe,CAAC4E,YAAY,CAAU,MAGlFrC,UAAU,GAAG,IAAI,CAACvF,UAAU,CAACiE,KAAK,CAAC8D,QAAQ,CAAC/E,eAAe,CAAC4E,YAAY,CAAU;MAEpF,IAAI,CAACrC,UAAU,EAAE;QACf,IAAI,CAACyC,WAAW,EAAE;QAClB,IAAI,CAACZ,WAAW,GAAG,KAAK;QACxBa,UAAU,CAAC,YAAM;UACf,MAAI,CAACxE,MAAM,GAAG,KAAK;QACrB,CAAC,EAAE,GAAG,CAAC;QACP;MACF;MAEA,IAAMyE,aAAa,GAAG,IAAI,CAAClI,UAAU,CAACmI,YAAY,CAACC,GAAG,CAACxI,oBAAoB,CAACyH,GAAG,CAAC,CAACgB,IAAI,CAAC;MAEtFH,aAAa,CAAC/D,QAAQ,CAAC,UAACC,KAAK,EAAK;QAChC,IAAIA,KAAK,CAACiE,IAAI,KAAK,UAAU,EAC3BjE,KAAK,CAACkE,QAAQ,GAAG,IAAI3J,iBAAiB,CAAC;UAAEyD,KAAK,EAAE,IAAIjE,KAAK,CAAC,QAAQ;QAAE,CAAC,CAAC,MAEtEiG,KAAK,CAACkE,QAAQ,GAAG,IAAI3J,iBAAiB,CAAC;UAAEyD,KAAK,EAAE,IAAIjE,KAAK,CAAC,SAAS;QAAE,CAAC,CAAC;MAC3E,CAAC,CAAC;MAEF8J,UAAU,CAAC,YAAM;QACf,IAAMM,cAAc,GAAG,IAAI9J,OAAO,EAAE;QAEpC,IAAMwB,gBAAgB,GAAG,IAAInB,UAAU,EAAE;QACzC,IAAM0J,eAAe,GAAG,MAAI,CAACxE,KAAK,CAAC3D,UAAU,CAACgD,KAAK,EAAE;QAErD,IAAMoF,kBAAkB,GAAGlD,UAAU,CAAC3D,QAAQ,CAACyB,KAAK,EAAE;QACtDoF,kBAAkB,CAAC3E,CAAC,GAAG2E,kBAAkB,CAAC3E,CAAC,IAAK4E,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,GAAI,EAAE,GAAG,CAAC,CAAC;QAE/HkB,cAAc,CAACV,MAAM,CAACY,kBAAkB,EAAE,MAAI,CAACzE,KAAK,CAACpC,QAAQ,EAAE,MAAI,CAACoC,KAAK,CAAC2E,EAAE,CAAC;QAC7E1I,gBAAgB,CAAC2I,qBAAqB,CAACL,cAAc,CAAC;QAEtD,IAAMM,YAAY,GAAG,IAAIxJ,KAAK,CAAC;UAAEyJ,CAAC,EAAE;QAAE,CAAC,CAAC,CACrCC,EAAE,CAAC;UAAED,CAAC,EAAE;QAAE,CAAC,EAAE,IAAI,CAAC,CAClBE,QAAQ,CAAC,UAACC,GAAG,EAAK;UACjB,MAAI,CAACjF,KAAK,CAAC3D,UAAU,CAAC+C,IAAI,CAACoF,eAAe,CAAC,CAACU,KAAK,CAACjJ,gBAAgB,EAAEgJ,GAAG,CAACH,CAAC,CAAC;QAC5E,CAAC,CAAC;QAEJ,IAAMK,aAAa,GAAG,IAAI9J,KAAK,CAAC;UAAEyJ,CAAC,EAAE;QAAE,CAAC,CAAC,CACtCC,EAAE,CAAC;UAAED,CAAC,EAAE;QAAE,CAAC,EAAE,IAAI,CAAC,CAClBE,QAAQ,CAAC,UAACC,GAAG,EAAK;UACjB,MAAI,CAACjF,KAAK,CAAC3D,UAAU,CAAC+C,IAAI,CAACoF,eAAe,CAAC,CAACU,KAAK,CAACjJ,gBAAgB,EAAEgJ,GAAG,CAACH,CAAC,CAAC;QAC5E,CAAC,CAAC;QAEJD,YAAY,CAACO,UAAU,CAAC,YAAM;UAC5B,IAAIC,SAAuB,GAAG,IAAI;UAElC5J,aAAa,CAACD,WAAW,CAAC0F,KAAK,EAAE,eAAe,EAAExF,cAAc,CAACyF,OAAO,EAAEC,SAAS,EAAE;YACnFS,MAAM,EAAEjG,oBAAoB,CAACyH,GAAG,CAAC,CAACgB;UACpC,CAAC,CAAC;UAEF,IAAIK,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,EACrE,MAAI,CAACrH,UAAU,CAAC6D,SAAS,CAAYQ,MAAM,CAACnD,GAAG,CAAC,CAAC,CAAC;UAErD,IAAIwH,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,EAAE;YAC/C,MAAI,CAACrH,UAAU,CAAC6D,SAAS,CAAYQ,MAAM,CAACC,MAAM,CAAC,CAAC,CAAC;YACtD;YACA,IAAI,CAACiB,UAAU,CAAC8D,SAAS,EAAE;cACzBA,SAAS,GAAG9D,UAAU,CAAClC,KAAK,EAAkB;cAE9C,IAAMiG,eAAe,GAAGhK,mBAAmB,CAAC,QAAQ,EAAE,GAAG,CAAC;cAE1D+J,SAAS,CAAClF,QAAQ,CAAC,UAACC,KAAK,EAAK;gBAC5BA,KAAK,CAACC,MAAM,CAACnD,GAAG,CAAC,CAAC,CAAC;gBAEnB,IAAIkD,KAAK,CAACmF,IAAI,KAAK,MAAM,EAAE;kBACzB;kBACAnF,KAAK,CAACkE,QAAQ,GAAGgB,eAAe;;kBAEhC;kBACA,IAAME,YAAY,GAAG,IAAIhL,YAAY,CAAC,IAAIJ,aAAa,CAACgG,KAAK,CAACqF,QAAQ,CAAQ,EAAE,IAAInL,iBAAiB,CAAC;oBAAE8D,KAAK,EAAE;kBAAS,CAAC,CAAC,CAAC;kBAE3HoH,YAAY,CAACnF,MAAM,CAACnD,GAAG,CAAC,CAAC,CAAC;kBAC1BmI,SAAS,CAAC/F,GAAG,CAACkG,YAAY,CAAC;gBAC7B;cACF,CAAC,CAAC;;cAEF;cACAjE,UAAU,CAAC8D,SAAS,GAAGA,SAAS;cAEhC,MAAI,CAACrJ,UAAU,CAACiE,KAAK,CAAClB,KAAK,CAACO,GAAG,CAAC+F,SAAS,CAAC;YAC5C,CAAC,MACI;cACH;cACAA,SAAS,GAAG9D,UAAU,CAAC8D,SAAS;cAEhCA,SAAS,CAACK,OAAO,GAAG,IAAI;YAC1B;UACF;;UAEA;UACA,IAAIhB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,EAAE;YAChD,MAAI,CAACsC,YAAY,EAAE,CAACC,IAAI,CAAC,UAAC1C,IAAI,EAAK;cACjC,IAAIA,IAAI,EAAE;gBACRmC,SAAS,CAACK,OAAO,GAAG,KAAK;gBACzBP,aAAa,CAACU,KAAK,EAAE;gBAErB1K,KAAK,CAAC6H,OAAO,CAAC8C,GAAG,CAAC,UAAU,CAAC;cAC/B;YACF,CAAC,CAAC;UACJ,CAAC,MACI;YACH7B,UAAU,CAAC,YAAM;cACf,IAAIS,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,IAAIqB,MAAM,CAACrB,GAAG,CAAC,KAAK,IAAI,EACrE,MAAI,CAACrH,UAAU,CAAC6D,SAAS,CAAYQ,MAAM,CAACnD,GAAG,CAAC,CAAC,CAAC;;cAErD;cACA;;cAEAiI,aAAa,CAACU,KAAK,EAAE;YACvB,CAAC,EAAE,IAAI,CAAC;UACV;QACF,CAAC,CAAC;QAEF5B,UAAU,CAAC,YAAM;UACfY,YAAY,CAACgB,KAAK,EAAE;QACtB,CAAC,EAAE,IAAI,CAAC;QAERV,aAAa,CAACC,UAAU,CAAC,YAAM;UAC7B,MAAI,CAAChC,WAAW,GAAG,KAAK;UACxB,MAAI,CAACY,WAAW,EAAE;UAElBE,aAAa,CAAC/D,QAAQ,CAAC,UAACC,KAAK,EAAK;YAChC,IAAIA,KAAK,CAACiE,IAAI,KAAK,UAAU,EAC3BjE,KAAK,CAACkE,QAAQ,GAAG,IAAI3J,iBAAiB,CAAC;cAAEyD,KAAK,EAAE,IAAIjE,KAAK,CAAC,SAAS;YAAE,CAAC,CAAC,MAEvEiG,KAAK,CAACkE,QAAQ,GAAG,IAAI3J,iBAAiB,CAAC;cAAEyD,KAAK,EAAE,IAAIjE,KAAK,CAAC,MAAM;YAAE,CAAC,CAAC;UACxE,CAAC,CAAC;UAEF8J,UAAU,CAAC,YAAM;YACf,MAAI,CAACxE,MAAM,GAAG,KAAK;UACrB,CAAC,EAAE,GAAG,CAAC;QACT,CAAC,CAAC;MACJ,CAAC,EAAE,IAAI,CAAC;IACV;EAAC;IAAA;IAAA,OAED,0BAAiBsG,eAAwB,EAAEpD,cAAuB,EAAE;MAClE,OAAO,IAAIpI,UAAU,CAACwL,eAAe,EAAEpD,cAAc,CAAC;IACxD;EAAC;IAAA;IAAA,OAsBD,8BAA6BpC,KAAqB,EAAE;MAAA;MAClD;MACA,IAAMyF,IAAI,GAAG,IAAInK,cAAc,CAAC0E,KAAK,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC;MACxD,IAAM0F,YAAY,GAAG,IAAIvL,IAAI,CAACsL,IAAI,EAAE,IAAIrL,iBAAiB,CAAC;QAAEuL,GAAG,EAAE,IAAI,CAACrJ,IAAI;QAAEsJ,WAAW,EAAE,IAAI;QAAEC,SAAS,EAAE;MAAK,CAAC,CAAC,CAAC;MAElH,IAAI,CAACpK,UAAU,CAACiE,KAAK,CAAClB,KAAK,CAACO,GAAG,CAAC2G,YAAY,CAAC;MAC7C,IAAI,CAACA,YAAY,GAAGA,YAAY;MAEhCA,YAAY,CAAC5F,MAAM,CAACC,MAAM,CAAC,CAAC,CAAC;MAE7B,IAAI,CAACzD,IAAI,CAACI,MAAM,CAACC,GAAG,CAACqD,KAAK,CAAC8F,SAAS,EAAE,GAAG,GAAG,EAAE,CAAC,CAAC;MAChD,IAAI,CAACC,QAAQ,GAAGpL,GAAG,CAACsB,QAAQ,CAAC,YAAM;QACjC,MAAI,CAACK,IAAI,CAAC0J,MAAM,CAACC,CAAC,IAAI,CAAC,MAAM;MAC/B,CAAC,CAAC;IACJ;EAAC;IAAA;IAAA,OAED,6BAA4B;MAC1B,IAAI,IAAI,CAACP,YAAY,EAAE;QACrB,IAAI,CAACK,QAAQ,EAAE;QACf,IAAI,CAACL,YAAY,CAACR,QAAQ,CAACgB,OAAO,EAAE;QACpC,IAAI,CAACR,YAAY,CAAC3B,QAAQ,CAACmC,OAAO,EAAE;QACnC,IAAI,CAACR,YAAY,CAAUS,gBAAgB,EAAE;MAChD;IACF;EAAC;IAAA;IAAA,OAED,oBAAW/D,cAAuB,EAAEgE,cAAsB,EAAE;MAAA;MAC1D,IAAI,IAAI,CAACvD,WAAW,EAClB;MAEF,IAAI,CAACA,WAAW,GAAG,IAAI;MAEvB,IAAI,CAAC3C,OAAO,CAACf,IAAI,EAAE;MAEnB,IAAM6E,cAAc,GAAG,IAAI9J,OAAO,EAAE;MACpC,IAAMwB,gBAAgB,GAAG,IAAInB,UAAU,EAAE;MAEzCyJ,cAAc,CAACV,MAAM,CAAClB,cAAc,EAAE,IAAI,CAAC3C,KAAK,CAACpC,QAAQ,EAAE,IAAI,CAACoC,KAAK,CAAC2E,EAAE,CAAC;MACzE1I,gBAAgB,CAAC2I,qBAAqB,CAACL,cAAc,CAAC;MAEtD,IAAI,CAACqC,WAAW,CAAC3K,gBAAgB,EAAE,IAAI,CAAC+D,KAAK,EAC3C,YAAM;QACJ,IAAM6G,0BAA0B,GAAG,IAAI5L,OAAO,CAAC0H,cAAc,CAAC6D,CAAC,EAAE,GAAG,EAAE7D,cAAc,CAACpD,CAAC,CAAC;QACvF,MAAI,CAACuH,oBAAoB,CAAC,MAAI,CAACC,gBAAgB,CAAC,IAAI9L,OAAO,CAAC,MAAI,CAAC+E,KAAK,CAACpC,QAAQ,CAAC4I,CAAC,EAAE,GAAG,EAAE,MAAI,CAACxG,KAAK,CAACpC,QAAQ,CAAC2B,CAAC,CAAC,EAAEsH,0BAA0B,CAAC,CAAC;QAE5I,IAAMd,eAAe,GAAG,MAAI,CAAC/F,KAAK,CAACpC,QAAQ;QAC3C,IAAMoJ,OAAO,GAAG,IAAIzM,UAAU,CAACwL,eAAe,EAAE,IAAI9K,OAAO,CAAC8K,eAAe,CAACS,CAAC,EAAET,eAAe,CAACjG,CAAC,GAAG,EAAE,EAAEiG,eAAe,CAACxG,CAAC,CAAC,CAAC;QAC1H,IAAM0H,SAAS,GAAG9L,KAAK,CAACuF,YAAY,CAAC,MAAI,CAACV,KAAK,EAAEgH,OAAO,EAAE,EAAE,EAAE;UAAEE,IAAI,EAAE,KAAK;UAAEC,MAAM,EAAExE;QAAe,CAAC,CAAC;;QAEtG;QACAsE,SAAS,CAACG,gBAAgB,CAAC,KAAK,EAAE,YAAM;UACtC,IAAMC,SAAS,GAAG,MAAI,CAACN,gBAAgB,CAAChB,eAAe,EAAE,IAAI9K,OAAO,CAAC0H,cAAc,CAAC6D,CAAC,EAAE7D,cAAc,CAAC7C,CAAC,GAAG,EAAE,EAAE6C,cAAc,CAACpD,CAAC,CAAC,CAAC;UAChI,IAAM+H,WAAW,GAAGnM,KAAK,CAACuF,YAAY,CAAC,MAAI,CAACV,KAAK,EAAEqH,SAAS,EAAE,EAAE,EAAE;YAAEH,IAAI,EAAE,KAAK;YAAEC,MAAM,EAAE;UAAM,CAAC,CAAC;;UAEjG;UACAG,WAAW,CAACF,gBAAgB,CAAC,KAAK,EAAE,YAAM;YACxC,IAAMG,YAAY,GAAG,MAAI,CAACvH,KAAK,CAACpC,QAAQ;YACxC,IAAM4J,SAAS,GAAG,IAAIjN,UAAU,CAACgN,YAAY,EAAE,IAAItM,OAAO,CAACsM,YAAY,CAACf,CAAC,EAAEe,YAAY,CAACzH,CAAC,GAAG,EAAE,EAAEyH,YAAY,CAAChI,CAAC,CAAC,CAAC;YAChH,IAAMkI,WAAW,GAAGtM,KAAK,CAACuF,YAAY,CAAC,MAAI,CAACV,KAAK,EAAEwH,SAAS,EAAE,EAAE,EAAE;cAAEN,IAAI,EAAE,KAAK;cAAEC,MAAM,EAAE;YAAM,CAAC,CAAC;;YAEjG;YACAM,WAAW,CAACL,gBAAgB,CAAC,KAAK,EAAE,YAAM;cACxC,IAAMM,eAAe,GAAG,IAAIjN,OAAO,EAAE;cACrC,IAAMkN,iBAAiB,GAAG,IAAI7M,UAAU,EAAE;cAE1C,IAAM8M,eAAe,GAAG,MAAI,CAAC5L,UAAU,CAACuE,KAAK,CAACK,UAAU,CAAC,CAAC+F,cAAc,GAAG,IAAI,IAAI,CAAC,CAAC;cAErFe,eAAe,CAAC7D,MAAM,CAAC+D,eAAe,EAAE,MAAI,CAAC5H,KAAK,CAACpC,QAAQ,EAAE,MAAI,CAACoC,KAAK,CAAC2E,EAAE,CAAC;cAC3EgD,iBAAiB,CAAC/C,qBAAqB,CAAC8C,eAAe,CAAC;cAExD,MAAI,CAACd,WAAW,CAACe,iBAAiB,EAAE,MAAI,CAAC3H,KAAK,EAAE,YAAM;gBACpDiE,UAAU,CAAC,YAAM;kBACf,MAAI,CAAC4D,iBAAiB,EAAE;kBACxB,MAAI,CAACzE,WAAW,GAAG,KAAK;kBACxB,MAAI,CAAC3C,OAAO,CAACqH,WAAW,CAACnB,cAAc,CAAC;kBACxC,MAAI,CAAClG,OAAO,CAACsH,OAAO,EAAE;gBACxB,CAAC,EAAE,GAAG,CAAC;cACT,CAAC,CAAC;YACJ,CAAC,CAAC;UACJ,CAAC,CAAC;QACJ,CAAC,CAAC;MACJ,CAAC,CAAC;IACN;EAAC;IAAA;IAAA,OAED,kBAASC,KAAa,EAAE;MACtB,IAAI,IAAI,CAACvH,OAAO,EACd,IAAI,CAACA,OAAO,CAACwH,QAAQ,CAACD,KAAK,CAAC;IAChC;EAAC;IAAA;IAAA,OAED,gBAAO;MACL,IAAI,IAAI,CAACvH,OAAO,EACd,IAAI,CAACA,OAAO,CAACf,IAAI,EAAE;IACvB;EAAC;IAAA;IAAA,OAED,uBAAc;MACZ,IAAI,IAAI,CAACe,OAAO,EACd,IAAI,CAACA,OAAO,CAACsH,OAAO,EAAE;MAExB5M,KAAK,CAAC6H,OAAO,CAACkF,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC;IACtC;;IAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,mBAAU,CAAE;EAAC;EAAA;AAAA;AAGf,eAAenM,gBAAgB"}
|
|
@@ -14,6 +14,9 @@ declare class Inspection {
|
|
|
14
14
|
minCamera: PerspectiveCamera;
|
|
15
15
|
InspectionPathObject: Object3D;
|
|
16
16
|
groundMaterial: any;
|
|
17
|
+
mapMaterial: any;
|
|
18
|
+
map: any;
|
|
19
|
+
mapCamera: any;
|
|
17
20
|
constructor(gobal: Factory3D);
|
|
18
21
|
/**
|
|
19
22
|
* generate inspection path
|
|
@@ -29,6 +32,7 @@ declare class Inspection {
|
|
|
29
32
|
*/
|
|
30
33
|
private makeGroundRoad;
|
|
31
34
|
private anchorMesh;
|
|
35
|
+
private setMapView;
|
|
32
36
|
private setInspectionCamera;
|
|
33
37
|
get getPathLength(): any;
|
|
34
38
|
startInspection(line: any): void;
|
|
@@ -5,10 +5,11 @@ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _d
|
|
|
5
5
|
function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
|
|
6
6
|
function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); }
|
|
7
7
|
function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); }
|
|
8
|
-
import { Color, CylinderGeometry, Group, Mesh, MeshBasicMaterial, PerspectiveCamera, ShaderMaterial, TubeGeometry, use, utils } from '@anov/3d-core';
|
|
8
|
+
import { Color, CylinderGeometry, Group, Mesh, MeshBasicMaterial, OrthographicCamera, PerspectiveCamera, ShaderMaterial, TubeGeometry, use, utils } from '@anov/3d-core';
|
|
9
9
|
import { RoundLineGeometry, initPostEffects } from '@anov/3d-ability';
|
|
10
10
|
import fragmentShader from "../glsl/highway/fragmentShader";
|
|
11
11
|
import vertexShader from "../glsl/highway/vertexShader";
|
|
12
|
+
import fragmentShader2 from "../glsl/highway/fragmentShader2";
|
|
12
13
|
import { observe } from "../../utils/observe";
|
|
13
14
|
import { flyLinePoints, groundLinePoints, targetProgresspoints } from "./lineData";
|
|
14
15
|
import InspectionObject from "./InspectionObject";
|
|
@@ -46,6 +47,9 @@ var Inspection = /*#__PURE__*/function () {
|
|
|
46
47
|
_defineProperty(this, "minCamera", void 0);
|
|
47
48
|
_defineProperty(this, "InspectionPathObject", void 0);
|
|
48
49
|
_defineProperty(this, "groundMaterial", void 0);
|
|
50
|
+
_defineProperty(this, "mapMaterial", void 0);
|
|
51
|
+
_defineProperty(this, "map", void 0);
|
|
52
|
+
_defineProperty(this, "mapCamera", void 0);
|
|
49
53
|
this.gobal = gobal;
|
|
50
54
|
this.generateInspectionPath();
|
|
51
55
|
this.makeGroundRoad();
|
|
@@ -159,13 +163,27 @@ var Inspection = /*#__PURE__*/function () {
|
|
|
159
163
|
fragmentShader: fragmentShader
|
|
160
164
|
});
|
|
161
165
|
var mesh2 = new Mesh(tube, groundMaterial);
|
|
166
|
+
var mapMaterial = new ShaderMaterial({
|
|
167
|
+
transparent: true,
|
|
168
|
+
uniforms: {
|
|
169
|
+
u_time: {
|
|
170
|
+
value: 0
|
|
171
|
+
}
|
|
172
|
+
},
|
|
173
|
+
vertexShader: vertexShader,
|
|
174
|
+
fragmentShader: fragmentShader2
|
|
175
|
+
});
|
|
176
|
+
var mesh3 = new Mesh(tube, mapMaterial);
|
|
177
|
+
mesh3.layers.set(5);
|
|
162
178
|
var groundGroup = new Group();
|
|
179
|
+
groundGroup.add(mesh3);
|
|
163
180
|
groundGroup.add(mesh2);
|
|
164
181
|
groundGroup.position.y = 3;
|
|
165
182
|
this.groundCurve = groundLine.curve;
|
|
166
183
|
this.line = groundGroup;
|
|
167
184
|
this.gobal.scene.add(groundGroup);
|
|
168
185
|
this.groundMaterial = groundMaterial;
|
|
186
|
+
this.mapMaterial = mapMaterial;
|
|
169
187
|
this.anchorMesh();
|
|
170
188
|
}
|
|
171
189
|
}, {
|
|
@@ -193,6 +211,20 @@ var Inspection = /*#__PURE__*/function () {
|
|
|
193
211
|
this.anchorGroup = anchorGroup;
|
|
194
212
|
this.gobal.scene.add(anchorGroup);
|
|
195
213
|
}
|
|
214
|
+
}, {
|
|
215
|
+
key: "setMapView",
|
|
216
|
+
value: function setMapView() {
|
|
217
|
+
var width = window.innerWidth;
|
|
218
|
+
var height = window.innerHeight;
|
|
219
|
+
var k = width / height;
|
|
220
|
+
var s = 273;
|
|
221
|
+
var camera = new OrthographicCamera(-s * k + 5, s * k, s - 35, -s + 40, 1, 1000);
|
|
222
|
+
camera.position.set(0, 400, 0);
|
|
223
|
+
camera.lookAt(0, 0, 0);
|
|
224
|
+
camera.layers.set(5);
|
|
225
|
+
this.gobal.scene.add(camera);
|
|
226
|
+
this.mapCamera = camera;
|
|
227
|
+
}
|
|
196
228
|
}, {
|
|
197
229
|
key: "setInspectionCamera",
|
|
198
230
|
value: function setInspectionCamera() {
|
|
@@ -212,6 +244,7 @@ var Inspection = /*#__PURE__*/function () {
|
|
|
212
244
|
this.gobal.scene.add(minCamera);
|
|
213
245
|
this.minCamera = minCamera;
|
|
214
246
|
this.minCamera.layers.set(0);
|
|
247
|
+
this.setMapView();
|
|
215
248
|
}
|
|
216
249
|
}, {
|
|
217
250
|
key: "getPathLength",
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"names":["Color","CylinderGeometry","Group","Mesh","MeshBasicMaterial","PerspectiveCamera","ShaderMaterial","TubeGeometry","use","utils","RoundLineGeometry","initPostEffects","fragmentShader","vertexShader","observe","flyLinePoints","groundLinePoints","targetProgresspoints","InspectionObject","storeManagement","viewInfoPro","width","height","top","left","viewInfoDev","viewInfo","Inspection","gobal","Map","generateInspectionPath","makeGroundRoad","setInspectionCamera","inspectionObject","startInspection","curve","hide","scale","window","app","envServer","scaleRatio","get","querySelector","getBoundingClientRect","viewElement","document","createElement","style","position","cursor","addEventListener","toggleView","handleObserve","setTimeout","flyLine","radius","close","params","target","highlight","currentAnchor","anchorObject","traverse","child","name","material","color","groundLine","tube","groundMaterial","transparent","uniforms","u_time","value","alpha","centerColor","sideColor","otherColor","mesh2","groundGroup","add","y","groundCurve","line","scene","anchorMesh","anchorGroup","Object","keys","forEach","key","demoPoints","getPointAt","Number","singleAnchorGroup","cylinder","cylinder1","set","x","z","minCamera","innerWidth","innerHeight","cutoutCamera","cutoutArea","layers","getLength","startMove","targetProgress","targetPosition","gotoTarget","isHide","body","appendChild","cutout","visible","model","contains","removeChild","camera","renderer","type","cutMain","check","useframe"],"sources":["../../../../src/factory/unit/inspection/index.ts"],"sourcesContent":["import type { Object3D, Vector3 } from '@anov/3d-core'\nimport { Color, CylinderGeometry, Group, Mesh, MeshBasicMaterial, MirroredRepeatWrapping, PerspectiveCamera, PlaneGeometry, RepeatWrapping, ShaderChunk, ShaderMaterial, TextureLoader, TubeGeometry, lib, use, utils } from '@anov/3d-core'\nimport { RoundLineGeometry, addColorifyPass, createBloomSelectedTool, createHighSelectedTool, initPostEffects } from '@anov/3d-ability'\nimport type Factory3D from '../../3d'\nimport { usePath } from '../../3d'\nimport fragmentShader from '../glsl/highway/fragmentShader'\nimport vertexShader from '../glsl/highway/vertexShader'\nimport { observe } from '../../utils/observe'\nimport { flyLinePoints, groundLinePoints, targetProgresspoints } from './lineData'\nimport InspectionObject from './InspectionObject'\n\nconst { storeManagement } = utils\n\nconst viewInfoPro = {\n width: 502,\n height: 256,\n top: 110,\n left: 40,\n}\n\nconst viewInfoDev = {\n width: 300,\n height: 200,\n top: 50,\n left: 0,\n}\n\nconst viewInfo = process.env.ENV === 'dev' ? viewInfoDev : viewInfoPro\n\nclass Inspection {\n gobal: Factory3D\n inspectionObject\n curve\n groundCurve\n line: Group\n viewElement: HTMLDivElement\n isHide = true\n anchorObject: Map<string, Group> = new Map()\n anchorGroup: Group\n minCamera: PerspectiveCamera\n InspectionPathObject: Object3D\n groundMaterial\n\n constructor(gobal: Factory3D) {\n this.gobal = gobal\n this.generateInspectionPath()\n this.makeGroundRoad()\n this.setInspectionCamera()\n\n this.inspectionObject = new InspectionObject(this)\n\n this.startInspection(this.curve)\n\n this.hide()\n\n const scale = (window as any)?.app?.envServer?.scaleRatio ?? 1\n const { left, top } = storeManagement.get<HTMLElement>('container').querySelector('canvas').getBoundingClientRect()\n\n const viewElement = document.createElement('div')\n viewElement.style.position = 'absolute'\n viewElement.style.width = `${viewInfo.width * scale}px`\n viewElement.style.height = `${viewInfo.height * scale}px`\n viewElement.style.cursor = 'pointer'\n viewElement.style.top = `${(viewInfo.top) * scale + top}px`\n viewElement.style.left = `${(viewInfo.left) * scale + left}px`\n\n viewElement.addEventListener('click', () => {\n this.gobal.toggleView()\n })\n\n const handleObserve = () => {\n setTimeout(() => {\n const scale = (window as any)?.app?.envServer?.scaleRatio ?? 1\n const { left, top } = storeManagement.get<HTMLElement>('container').querySelector('canvas').getBoundingClientRect()\n\n viewElement.style.width = `${viewInfo.width * scale}px`\n viewElement.style.height = `${viewInfo.height * scale}px`\n viewElement.style.top = `${(viewInfo.top) * scale + top}px`\n viewElement.style.left = `${(viewInfo.left) * scale + left}px`\n }, 500)\n }\n\n document.querySelector('.cml-panel-container') && observe(document.querySelector('.cml-panel-container'), () => {\n handleObserve()\n })\n\n this.viewElement = viewElement\n }\n\n /**\n * generate inspection path\n * @param linePosition\n */\n private generateInspectionPath() {\n const flyLine = new RoundLineGeometry(flyLinePoints, {\n radius: 20,\n close: true,\n })\n\n this.curve = flyLine.curve\n }\n\n setSelectedAnchorObject(params: { target: string; highlight: boolean }) {\n const { target, highlight } = params\n const currentAnchor = this.anchorObject.get(target) as any\n\n if (!currentAnchor)\n return\n\n if (highlight) {\n currentAnchor.traverse((child) => {\n if (child.name === 'cylinder')\n child.material = new MeshBasicMaterial({ color: new Color('yellow') })\n else\n child.material = new MeshBasicMaterial({ color: new Color('#facb2b') })\n })\n }\n else {\n currentAnchor.traverse((child) => {\n if (child.name === 'cylinder')\n child.material = new MeshBasicMaterial({ color: new Color('#cdccca') })\n else\n child.material = new MeshBasicMaterial({ color: new Color('#fff') })\n })\n }\n }\n\n /**\n * make ground road\n */\n private makeGroundRoad() {\n const groundLine = new RoundLineGeometry(groundLinePoints, {\n radius: 20,\n close: true,\n })\n\n const tube = new TubeGeometry(groundLine.curve, 10000, 4, 2, false)\n const groundMaterial = new ShaderMaterial({\n transparent: true,\n uniforms: {\n u_time: {\n value: 0,\n },\n alpha: {\n value: 0.6,\n },\n centerColor: {\n value: new Color(0xFFFFFF),\n },\n sideColor: {\n value: new Color('#F75332'),\n },\n otherColor: {\n value: new Color('#D23F22'),\n },\n },\n vertexShader,\n fragmentShader,\n })\n const mesh2 = new Mesh(tube, groundMaterial)\n\n const groundGroup = new Group()\n\n groundGroup.add(mesh2)\n groundGroup.position.y = 3\n\n this.groundCurve = groundLine.curve\n this.line = groundGroup\n this.gobal.scene.add(groundGroup)\n this.groundMaterial = groundMaterial\n\n this.anchorMesh()\n }\n\n private anchorMesh() {\n const anchorGroup = new Group()\n\n Object.keys(targetProgresspoints).forEach((key) => {\n const demoPoints = this.groundCurve.getPointAt(Number(key))\n const singleAnchorGroup = new Group()\n\n const cylinder = new Mesh(new CylinderGeometry(10, 10, 2, 64), new MeshBasicMaterial({ color: new Color('#cdccca') }))\n const cylinder1 = new Mesh(new CylinderGeometry(5, 5, 1, 64), new MeshBasicMaterial({ color: new Color('#fff') }))\n cylinder1.position.y = 2\n\n cylinder.name = 'cylinder'\n cylinder1.name = 'cylinder1'\n\n singleAnchorGroup.add(cylinder, cylinder1)\n singleAnchorGroup.position.set(demoPoints.x, demoPoints.y + 5, demoPoints.z)\n\n this.anchorObject.set(targetProgresspoints[key].name, singleAnchorGroup)\n anchorGroup.add(singleAnchorGroup)\n })\n this.anchorGroup = anchorGroup\n this.gobal.scene.add(anchorGroup)\n }\n\n private setInspectionCamera() {\n let minCamera\n\n if (this.minCamera) {\n minCamera = this.minCamera\n }\n else {\n minCamera = new PerspectiveCamera(30,\n window.innerWidth / window.innerHeight\n , 0.1, 1000)\n }\n\n this.gobal.scene.cutoutCamera = minCamera\n\n this.gobal.scene.cutoutArea = { x: viewInfo.left, y: viewInfo.top, width: viewInfo.width, height: viewInfo.height }\n this.gobal.scene.add(minCamera)\n\n this.minCamera = minCamera\n\n this.minCamera.layers.set(0)\n }\n\n get getPathLength() {\n return this.curve.getLength()\n }\n\n startInspection(line) {\n this.setInspectionCamera()\n this.inspectionObject.startMove(line)\n }\n\n goToInspectionTarget(targetProgress: number) {\n const targetPosition = this.curve.getPointAt(targetProgress)\n this.inspectionObject.gotoTarget(targetPosition, targetProgress)\n }\n\n show() {\n this.isHide = false\n\n document.body.appendChild(this.viewElement)\n this.gobal.scene.cutout = true\n this.anchorGroup.visible = true\n this.line.visible = true\n this.inspectionObject.model && (this.inspectionObject.model.visible = true)\n }\n\n hide() {\n this.isHide = true\n\n if (this.viewElement && document.body.contains(this.viewElement))\n document.body.removeChild(this.viewElement)\n\n if (this.gobal.scene.camera === this.minCamera) {\n this.gobal.scene.camera = this.gobal.scene.cutoutCamera\n this.gobal.scene.cutoutCamera = this.minCamera\n\n initPostEffects(this.gobal.scene.scene, this.gobal.scene.renderer, this.gobal.scene.cutoutCamera, {\n type: 'sub',\n })\n }\n\n this.gobal.scene.cutout = false\n this.gobal.scene.cutMain(this.gobal.scene.renderer)\n this.line.visible = false\n this.anchorGroup.visible = false\n\n // this.addeHighSelected([])\n const check = use.useframe(() => {\n if (this.inspectionObject.model) {\n this.inspectionObject.model.visible = false\n check()\n }\n })\n }\n}\n\nexport default Inspection"],"mappings":";;;;;;;AACA,SAASA,KAAK,EAAEC,gBAAgB,EAAEC,KAAK,EAAEC,IAAI,EAAEC,iBAAiB,EAA0BC,iBAAiB,EAA8CC,cAAc,EAAiBC,YAAY,EAAOC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AAC5O,SAASC,iBAAiB,EAAoEC,eAAe,QAAQ,kBAAkB;AAGvI,OAAOC,cAAc;AACrB,OAAOC,YAAY;AACnB,SAASC,OAAO;AAChB,SAASC,aAAa,EAAEC,gBAAgB,EAAEC,oBAAoB;AAC9D,OAAOC,gBAAgB;AAEvB,IAAQC,eAAe,GAAKV,KAAK,CAAzBU,eAAe;AAEvB,IAAMC,WAAW,GAAG;EAClBC,KAAK,EAAE,GAAG;EACVC,MAAM,EAAE,GAAG;EACXC,GAAG,EAAE,GAAG;EACRC,IAAI,EAAE;AACR,CAAC;AAED,IAAMC,WAAW,GAAG;EAClBJ,KAAK,EAAE,GAAG;EACVC,MAAM,EAAE,GAAG;EACXC,GAAG,EAAE,EAAE;EACPC,IAAI,EAAE;AACR,CAAC;AAED,IAAME,QAAQ,GAAG,QAA4BD,WAAW,GAAGL,WAAW;AAAA,IAEhEO,UAAU;EAcd,oBAAYC,KAAgB,EAAE;IAAA;MAAA;MAAA;MAAA;MAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,gCAPrB,IAAI;IAAA,sCACsB,IAAIC,GAAG,EAAE;IAAA;IAAA;IAAA;IAAA;IAO1C,IAAI,CAACD,KAAK,GAAGA,KAAK;IAClB,IAAI,CAACE,sBAAsB,EAAE;IAC7B,IAAI,CAACC,cAAc,EAAE;IACrB,IAAI,CAACC,mBAAmB,EAAE;IAE1B,IAAI,CAACC,gBAAgB,GAAG,IAAIf,gBAAgB,CAAC,IAAI,CAAC;IAElD,IAAI,CAACgB,eAAe,CAAC,IAAI,CAACC,KAAK,CAAC;IAEhC,IAAI,CAACC,IAAI,EAAE;IAEX,IAAMC,KAAK,uCAAIC,MAAM,2DAAP,QAAiBC,GAAG,yEAApB,YAAsBC,SAAS,0DAA/B,sBAAiCC,UAAU,yEAAI,CAAC;IAC9D,4BAAsBtB,eAAe,CAACuB,GAAG,CAAc,WAAW,CAAC,CAACC,aAAa,CAAC,QAAQ,CAAC,CAACC,qBAAqB,EAAE;MAA3GpB,IAAI,yBAAJA,IAAI;MAAED,GAAG,yBAAHA,GAAG;IAEjB,IAAMsB,WAAW,GAAGC,QAAQ,CAACC,aAAa,CAAC,KAAK,CAAC;IACjDF,WAAW,CAACG,KAAK,CAACC,QAAQ,GAAG,UAAU;IACvCJ,WAAW,CAACG,KAAK,CAAC3B,KAAK,aAAMK,QAAQ,CAACL,KAAK,GAAGgB,KAAK,OAAI;IACvDQ,WAAW,CAACG,KAAK,CAAC1B,MAAM,aAAMI,QAAQ,CAACJ,MAAM,GAAGe,KAAK,OAAI;IACzDQ,WAAW,CAACG,KAAK,CAACE,MAAM,GAAG,SAAS;IACpCL,WAAW,CAACG,KAAK,CAACzB,GAAG,aAAOG,QAAQ,CAACH,GAAG,GAAIc,KAAK,GAAGd,GAAG,OAAI;IAC3DsB,WAAW,CAACG,KAAK,CAACxB,IAAI,aAAOE,QAAQ,CAACF,IAAI,GAAIa,KAAK,GAAGb,IAAI,OAAI;IAE9DqB,WAAW,CAACM,gBAAgB,CAAC,OAAO,EAAE,YAAM;MAC1C,KAAI,CAACvB,KAAK,CAACwB,UAAU,EAAE;IACzB,CAAC,CAAC;IAEF,IAAMC,aAAa,GAAG,SAAhBA,aAAa,GAAS;MAC1BC,UAAU,CAAC,YAAM;QAAA;QACf,IAAMjB,KAAK,yCAAIC,MAAM,6DAAP,SAAiBC,GAAG,0EAApB,aAAsBC,SAAS,0DAA/B,sBAAiCC,UAAU,2EAAI,CAAC;QAC9D,6BAAsBtB,eAAe,CAACuB,GAAG,CAAc,WAAW,CAAC,CAACC,aAAa,CAAC,QAAQ,CAAC,CAACC,qBAAqB,EAAE;UAA3GpB,IAAI,0BAAJA,IAAI;UAAED,GAAG,0BAAHA,GAAG;QAEjBsB,WAAW,CAACG,KAAK,CAAC3B,KAAK,aAAMK,QAAQ,CAACL,KAAK,GAAGgB,KAAK,OAAI;QACvDQ,WAAW,CAACG,KAAK,CAAC1B,MAAM,aAAMI,QAAQ,CAACJ,MAAM,GAAGe,KAAK,OAAI;QACzDQ,WAAW,CAACG,KAAK,CAACzB,GAAG,aAAOG,QAAQ,CAACH,GAAG,GAAIc,KAAK,GAAGd,GAAG,OAAI;QAC3DsB,WAAW,CAACG,KAAK,CAACxB,IAAI,aAAOE,QAAQ,CAACF,IAAI,GAAIa,KAAK,GAAGb,IAAI,OAAI;MAChE,CAAC,EAAE,GAAG,CAAC;IACT,CAAC;IAEDsB,QAAQ,CAACH,aAAa,CAAC,sBAAsB,CAAC,IAAI7B,OAAO,CAACgC,QAAQ,CAACH,aAAa,CAAC,sBAAsB,CAAC,EAAE,YAAM;MAC9GU,aAAa,EAAE;IACjB,CAAC,CAAC;IAEF,IAAI,CAACR,WAAW,GAAGA,WAAW;EAChC;;EAEA;AACF;AACA;AACA;EAHE;IAAA;IAAA,OAIA,kCAAiC;MAC/B,IAAMU,OAAO,GAAG,IAAI7C,iBAAiB,CAACK,aAAa,EAAE;QACnDyC,MAAM,EAAE,EAAE;QACVC,KAAK,EAAE;MACT,CAAC,CAAC;MAEF,IAAI,CAACtB,KAAK,GAAGoB,OAAO,CAACpB,KAAK;IAC5B;EAAC;IAAA;IAAA,OAED,iCAAwBuB,MAA8C,EAAE;MACtE,IAAQC,MAAM,GAAgBD,MAAM,CAA5BC,MAAM;QAAEC,SAAS,GAAKF,MAAM,CAApBE,SAAS;MACzB,IAAMC,aAAa,GAAG,IAAI,CAACC,YAAY,CAACpB,GAAG,CAACiB,MAAM,CAAQ;MAE1D,IAAI,CAACE,aAAa,EAChB;MAEF,IAAID,SAAS,EAAE;QACbC,aAAa,CAACE,QAAQ,CAAC,UAACC,KAAK,EAAK;UAChC,IAAIA,KAAK,CAACC,IAAI,KAAK,UAAU,EAC3BD,KAAK,CAACE,QAAQ,GAAG,IAAI9D,iBAAiB,CAAC;YAAE+D,KAAK,EAAE,IAAInE,KAAK,CAAC,QAAQ;UAAE,CAAC,CAAC,MAEtEgE,KAAK,CAACE,QAAQ,GAAG,IAAI9D,iBAAiB,CAAC;YAAE+D,KAAK,EAAE,IAAInE,KAAK,CAAC,SAAS;UAAE,CAAC,CAAC;QAC3E,CAAC,CAAC;MACJ,CAAC,MACI;QACH6D,aAAa,CAACE,QAAQ,CAAC,UAACC,KAAK,EAAK;UAChC,IAAIA,KAAK,CAACC,IAAI,KAAK,UAAU,EAC3BD,KAAK,CAACE,QAAQ,GAAG,IAAI9D,iBAAiB,CAAC;YAAE+D,KAAK,EAAE,IAAInE,KAAK,CAAC,SAAS;UAAE,CAAC,CAAC,MAEvEgE,KAAK,CAACE,QAAQ,GAAG,IAAI9D,iBAAiB,CAAC;YAAE+D,KAAK,EAAE,IAAInE,KAAK,CAAC,MAAM;UAAE,CAAC,CAAC;QACxE,CAAC,CAAC;MACJ;IACF;;IAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,0BAAyB;MACvB,IAAMoE,UAAU,GAAG,IAAI1D,iBAAiB,CAACM,gBAAgB,EAAE;QACzDwC,MAAM,EAAE,EAAE;QACVC,KAAK,EAAE;MACT,CAAC,CAAC;MAEF,IAAMY,IAAI,GAAG,IAAI9D,YAAY,CAAC6D,UAAU,CAACjC,KAAK,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC;MACnE,IAAMmC,cAAc,GAAG,IAAIhE,cAAc,CAAC;QACxCiE,WAAW,EAAE,IAAI;QACjBC,QAAQ,EAAE;UACRC,MAAM,EAAE;YACNC,KAAK,EAAE;UACT,CAAC;UACDC,KAAK,EAAE;YACLD,KAAK,EAAE;UACT,CAAC;UACDE,WAAW,EAAE;YACXF,KAAK,EAAE,IAAI1E,KAAK,CAAC,QAAQ;UAC3B,CAAC;UACD6E,SAAS,EAAE;YACTH,KAAK,EAAE,IAAI1E,KAAK,CAAC,SAAS;UAC5B,CAAC;UACD8E,UAAU,EAAE;YACVJ,KAAK,EAAE,IAAI1E,KAAK,CAAC,SAAS;UAC5B;QACF,CAAC;QACDa,YAAY,EAAZA,YAAY;QACZD,cAAc,EAAdA;MACF,CAAC,CAAC;MACF,IAAMmE,KAAK,GAAG,IAAI5E,IAAI,CAACkE,IAAI,EAAEC,cAAc,CAAC;MAE5C,IAAMU,WAAW,GAAG,IAAI9E,KAAK,EAAE;MAE/B8E,WAAW,CAACC,GAAG,CAACF,KAAK,CAAC;MACtBC,WAAW,CAAC/B,QAAQ,CAACiC,CAAC,GAAG,CAAC;MAE1B,IAAI,CAACC,WAAW,GAAGf,UAAU,CAACjC,KAAK;MACnC,IAAI,CAACiD,IAAI,GAAGJ,WAAW;MACvB,IAAI,CAACpD,KAAK,CAACyD,KAAK,CAACJ,GAAG,CAACD,WAAW,CAAC;MACjC,IAAI,CAACV,cAAc,GAAGA,cAAc;MAEpC,IAAI,CAACgB,UAAU,EAAE;IACnB;EAAC;IAAA;IAAA,OAED,sBAAqB;MAAA;MACnB,IAAMC,WAAW,GAAG,IAAIrF,KAAK,EAAE;MAE/BsF,MAAM,CAACC,IAAI,CAACxE,oBAAoB,CAAC,CAACyE,OAAO,CAAC,UAACC,GAAG,EAAK;QACjD,IAAMC,UAAU,GAAG,MAAI,CAACT,WAAW,CAACU,UAAU,CAACC,MAAM,CAACH,GAAG,CAAC,CAAC;QAC3D,IAAMI,iBAAiB,GAAG,IAAI7F,KAAK,EAAE;QAErC,IAAM8F,QAAQ,GAAG,IAAI7F,IAAI,CAAC,IAAIF,gBAAgB,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,IAAIG,iBAAiB,CAAC;UAAE+D,KAAK,EAAE,IAAInE,KAAK,CAAC,SAAS;QAAE,CAAC,CAAC,CAAC;QACtH,IAAMiG,SAAS,GAAG,IAAI9F,IAAI,CAAC,IAAIF,gBAAgB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,IAAIG,iBAAiB,CAAC;UAAE+D,KAAK,EAAE,IAAInE,KAAK,CAAC,MAAM;QAAE,CAAC,CAAC,CAAC;QAClHiG,SAAS,CAAChD,QAAQ,CAACiC,CAAC,GAAG,CAAC;QAExBc,QAAQ,CAAC/B,IAAI,GAAG,UAAU;QAC1BgC,SAAS,CAAChC,IAAI,GAAG,WAAW;QAE5B8B,iBAAiB,CAACd,GAAG,CAACe,QAAQ,EAAEC,SAAS,CAAC;QAC1CF,iBAAiB,CAAC9C,QAAQ,CAACiD,GAAG,CAACN,UAAU,CAACO,CAAC,EAAEP,UAAU,CAACV,CAAC,GAAG,CAAC,EAAEU,UAAU,CAACQ,CAAC,CAAC;QAE5E,MAAI,CAACtC,YAAY,CAACoC,GAAG,CAACjF,oBAAoB,CAAC0E,GAAG,CAAC,CAAC1B,IAAI,EAAE8B,iBAAiB,CAAC;QACxER,WAAW,CAACN,GAAG,CAACc,iBAAiB,CAAC;MACpC,CAAC,CAAC;MACF,IAAI,CAACR,WAAW,GAAGA,WAAW;MAC9B,IAAI,CAAC3D,KAAK,CAACyD,KAAK,CAACJ,GAAG,CAACM,WAAW,CAAC;IACnC;EAAC;IAAA;IAAA,OAED,+BAA8B;MAC5B,IAAIc,SAAS;MAEb,IAAI,IAAI,CAACA,SAAS,EAAE;QAClBA,SAAS,GAAG,IAAI,CAACA,SAAS;MAC5B,CAAC,MACI;QACHA,SAAS,GAAG,IAAIhG,iBAAiB,CAAC,EAAE,EAClCiC,MAAM,CAACgE,UAAU,GAAGhE,MAAM,CAACiE,WAAW,EACpC,GAAG,EAAE,IAAI,CAAC;MAChB;MAEA,IAAI,CAAC3E,KAAK,CAACyD,KAAK,CAACmB,YAAY,GAAGH,SAAS;MAEzC,IAAI,CAACzE,KAAK,CAACyD,KAAK,CAACoB,UAAU,GAAG;QAAEN,CAAC,EAAEzE,QAAQ,CAACF,IAAI;QAAE0D,CAAC,EAAExD,QAAQ,CAACH,GAAG;QAAEF,KAAK,EAAEK,QAAQ,CAACL,KAAK;QAAEC,MAAM,EAAEI,QAAQ,CAACJ;MAAO,CAAC;MACnH,IAAI,CAACM,KAAK,CAACyD,KAAK,CAACJ,GAAG,CAACoB,SAAS,CAAC;MAE/B,IAAI,CAACA,SAAS,GAAGA,SAAS;MAE1B,IAAI,CAACA,SAAS,CAACK,MAAM,CAACR,GAAG,CAAC,CAAC,CAAC;IAC9B;EAAC;IAAA;IAAA,KAED,eAAoB;MAClB,OAAO,IAAI,CAAC/D,KAAK,CAACwE,SAAS,EAAE;IAC/B;EAAC;IAAA;IAAA,OAED,yBAAgBvB,IAAI,EAAE;MACpB,IAAI,CAACpD,mBAAmB,EAAE;MAC1B,IAAI,CAACC,gBAAgB,CAAC2E,SAAS,CAACxB,IAAI,CAAC;IACvC;EAAC;IAAA;IAAA,OAED,8BAAqByB,cAAsB,EAAE;MAC3C,IAAMC,cAAc,GAAG,IAAI,CAAC3E,KAAK,CAAC0D,UAAU,CAACgB,cAAc,CAAC;MAC5D,IAAI,CAAC5E,gBAAgB,CAAC8E,UAAU,CAACD,cAAc,EAAED,cAAc,CAAC;IAClE;EAAC;IAAA;IAAA,OAED,gBAAO;MACL,IAAI,CAACG,MAAM,GAAG,KAAK;MAEnBlE,QAAQ,CAACmE,IAAI,CAACC,WAAW,CAAC,IAAI,CAACrE,WAAW,CAAC;MAC3C,IAAI,CAACjB,KAAK,CAACyD,KAAK,CAAC8B,MAAM,GAAG,IAAI;MAC9B,IAAI,CAAC5B,WAAW,CAAC6B,OAAO,GAAG,IAAI;MAC/B,IAAI,CAAChC,IAAI,CAACgC,OAAO,GAAG,IAAI;MACxB,IAAI,CAACnF,gBAAgB,CAACoF,KAAK,KAAK,IAAI,CAACpF,gBAAgB,CAACoF,KAAK,CAACD,OAAO,GAAG,IAAI,CAAC;IAC7E;EAAC;IAAA;IAAA,OAED,gBAAO;MAAA;MACL,IAAI,CAACJ,MAAM,GAAG,IAAI;MAElB,IAAI,IAAI,CAACnE,WAAW,IAAIC,QAAQ,CAACmE,IAAI,CAACK,QAAQ,CAAC,IAAI,CAACzE,WAAW,CAAC,EAC9DC,QAAQ,CAACmE,IAAI,CAACM,WAAW,CAAC,IAAI,CAAC1E,WAAW,CAAC;MAE7C,IAAI,IAAI,CAACjB,KAAK,CAACyD,KAAK,CAACmC,MAAM,KAAK,IAAI,CAACnB,SAAS,EAAE;QAC9C,IAAI,CAACzE,KAAK,CAACyD,KAAK,CAACmC,MAAM,GAAG,IAAI,CAAC5F,KAAK,CAACyD,KAAK,CAACmB,YAAY;QACvD,IAAI,CAAC5E,KAAK,CAACyD,KAAK,CAACmB,YAAY,GAAG,IAAI,CAACH,SAAS;QAE9C1F,eAAe,CAAC,IAAI,CAACiB,KAAK,CAACyD,KAAK,CAACA,KAAK,EAAE,IAAI,CAACzD,KAAK,CAACyD,KAAK,CAACoC,QAAQ,EAAE,IAAI,CAAC7F,KAAK,CAACyD,KAAK,CAACmB,YAAY,EAAE;UAChGkB,IAAI,EAAE;QACR,CAAC,CAAC;MACJ;MAEA,IAAI,CAAC9F,KAAK,CAACyD,KAAK,CAAC8B,MAAM,GAAG,KAAK;MAC/B,IAAI,CAACvF,KAAK,CAACyD,KAAK,CAACsC,OAAO,CAAC,IAAI,CAAC/F,KAAK,CAACyD,KAAK,CAACoC,QAAQ,CAAC;MACnD,IAAI,CAACrC,IAAI,CAACgC,OAAO,GAAG,KAAK;MACzB,IAAI,CAAC7B,WAAW,CAAC6B,OAAO,GAAG,KAAK;;MAEhC;MACA,IAAMQ,KAAK,GAAGpH,GAAG,CAACqH,QAAQ,CAAC,YAAM;QAC/B,IAAI,MAAI,CAAC5F,gBAAgB,CAACoF,KAAK,EAAE;UAC/B,MAAI,CAACpF,gBAAgB,CAACoF,KAAK,CAACD,OAAO,GAAG,KAAK;UAC3CQ,KAAK,EAAE;QACT;MACF,CAAC,CAAC;IACJ;EAAC;EAAA;AAAA;AAGH,eAAejG,UAAU"}
|
|
1
|
+
{"version":3,"names":["Color","CylinderGeometry","Group","Mesh","MeshBasicMaterial","OrthographicCamera","PerspectiveCamera","ShaderMaterial","TubeGeometry","use","utils","RoundLineGeometry","initPostEffects","fragmentShader","vertexShader","fragmentShader2","observe","flyLinePoints","groundLinePoints","targetProgresspoints","InspectionObject","storeManagement","viewInfoPro","width","height","top","left","viewInfoDev","viewInfo","Inspection","gobal","Map","generateInspectionPath","makeGroundRoad","setInspectionCamera","inspectionObject","startInspection","curve","hide","scale","window","app","envServer","scaleRatio","get","querySelector","getBoundingClientRect","viewElement","document","createElement","style","position","cursor","addEventListener","toggleView","handleObserve","setTimeout","flyLine","radius","close","params","target","highlight","currentAnchor","anchorObject","traverse","child","name","material","color","groundLine","tube","groundMaterial","transparent","uniforms","u_time","value","alpha","centerColor","sideColor","otherColor","mesh2","mapMaterial","mesh3","layers","set","groundGroup","add","y","groundCurve","line","scene","anchorMesh","anchorGroup","Object","keys","forEach","key","demoPoints","getPointAt","Number","singleAnchorGroup","cylinder","cylinder1","x","z","innerWidth","innerHeight","k","s","camera","lookAt","mapCamera","minCamera","cutoutCamera","cutoutArea","setMapView","getLength","startMove","targetProgress","targetPosition","gotoTarget","isHide","body","appendChild","cutout","visible","model","contains","removeChild","renderer","type","cutMain","check","useframe"],"sources":["../../../../src/factory/unit/inspection/index.ts"],"sourcesContent":["import type { Object3D, Vector3 } from '@anov/3d-core'\nimport { Color, CylinderGeometry, Group, Mesh, MeshBasicMaterial, MirroredRepeatWrapping, OrthographicCamera, PerspectiveCamera, PlaneGeometry, RepeatWrapping, ShaderChunk, ShaderMaterial, TextureLoader, TubeGeometry, lib, use, utils } from '@anov/3d-core'\nimport { RoundLineGeometry, addColorifyPass, createBloomSelectedTool, createHighSelectedTool, initPostEffects } from '@anov/3d-ability'\nimport type Factory3D from '../../3d'\nimport { usePath } from '../../3d'\nimport fragmentShader from '../glsl/highway/fragmentShader'\nimport vertexShader from '../glsl/highway/vertexShader'\nimport fragmentShader2 from '../glsl/highway/fragmentShader2'\nimport { observe } from '../../utils/observe'\nimport { flyLinePoints, groundLinePoints, targetProgresspoints } from './lineData'\nimport InspectionObject from './InspectionObject'\nimport InspectionMap from './map'\n\nconst { storeManagement } = utils\n\nconst viewInfoPro = {\n width: 502,\n height: 256,\n top: 110,\n left: 40,\n}\n\nconst viewInfoDev = {\n width: 300,\n height: 200,\n top: 50,\n left: 0,\n}\n\nconst viewInfo = process.env.ENV === 'dev' ? viewInfoDev : viewInfoPro\n\nclass Inspection {\n gobal: Factory3D\n inspectionObject\n curve\n groundCurve\n line: Group\n viewElement: HTMLDivElement\n isHide = true\n anchorObject: Map<string, Group> = new Map()\n anchorGroup: Group\n minCamera: PerspectiveCamera\n InspectionPathObject: Object3D\n groundMaterial\n mapMaterial: any\n map\n mapCamera\n\n constructor(gobal: Factory3D) {\n this.gobal = gobal\n this.generateInspectionPath()\n this.makeGroundRoad()\n this.setInspectionCamera()\n\n this.inspectionObject = new InspectionObject(this)\n\n this.startInspection(this.curve)\n\n this.hide()\n\n const scale = (window as any)?.app?.envServer?.scaleRatio ?? 1\n const { left, top } = storeManagement.get<HTMLElement>('container').querySelector('canvas').getBoundingClientRect()\n\n const viewElement = document.createElement('div')\n viewElement.style.position = 'absolute'\n viewElement.style.width = `${viewInfo.width * scale}px`\n viewElement.style.height = `${viewInfo.height * scale}px`\n viewElement.style.cursor = 'pointer'\n viewElement.style.top = `${(viewInfo.top) * scale + top}px`\n viewElement.style.left = `${(viewInfo.left) * scale + left}px`\n\n viewElement.addEventListener('click', () => {\n this.gobal.toggleView()\n })\n\n const handleObserve = () => {\n setTimeout(() => {\n const scale = (window as any)?.app?.envServer?.scaleRatio ?? 1\n const { left, top } = storeManagement.get<HTMLElement>('container').querySelector('canvas').getBoundingClientRect()\n\n viewElement.style.width = `${viewInfo.width * scale}px`\n viewElement.style.height = `${viewInfo.height * scale}px`\n viewElement.style.top = `${(viewInfo.top) * scale + top}px`\n viewElement.style.left = `${(viewInfo.left) * scale + left}px`\n }, 500)\n }\n\n document.querySelector('.cml-panel-container') && observe(document.querySelector('.cml-panel-container'), () => {\n handleObserve()\n })\n\n this.viewElement = viewElement\n }\n\n /**\n * generate inspection path\n * @param linePosition\n */\n private generateInspectionPath() {\n const flyLine = new RoundLineGeometry(flyLinePoints, {\n radius: 20,\n close: true,\n })\n\n this.curve = flyLine.curve\n }\n\n setSelectedAnchorObject(params: { target: string; highlight: boolean }) {\n const { target, highlight } = params\n const currentAnchor = this.anchorObject.get(target) as any\n\n if (!currentAnchor)\n return\n\n if (highlight) {\n currentAnchor.traverse((child) => {\n if (child.name === 'cylinder')\n child.material = new MeshBasicMaterial({ color: new Color('yellow') })\n else\n child.material = new MeshBasicMaterial({ color: new Color('#facb2b') })\n })\n }\n else {\n currentAnchor.traverse((child) => {\n if (child.name === 'cylinder')\n child.material = new MeshBasicMaterial({ color: new Color('#cdccca') })\n else\n child.material = new MeshBasicMaterial({ color: new Color('#fff') })\n })\n }\n }\n\n /**\n * make ground road\n */\n private makeGroundRoad() {\n const groundLine = new RoundLineGeometry(groundLinePoints, {\n radius: 20,\n close: true,\n })\n\n const tube = new TubeGeometry(groundLine.curve, 10000, 4, 2, false)\n const groundMaterial = new ShaderMaterial({\n transparent: true,\n uniforms: {\n u_time: {\n value: 0,\n },\n alpha: {\n value: 0.6,\n },\n centerColor: {\n value: new Color(0xFFFFFF),\n },\n sideColor: {\n value: new Color('#F75332'),\n },\n otherColor: {\n value: new Color('#D23F22'),\n },\n },\n vertexShader,\n fragmentShader,\n })\n const mesh2 = new Mesh(tube, groundMaterial)\n\n const mapMaterial = new ShaderMaterial({\n transparent: true,\n uniforms: {\n u_time: {\n value: 0,\n },\n },\n vertexShader,\n fragmentShader: fragmentShader2,\n })\n\n const mesh3 = new Mesh(tube, mapMaterial)\n\n mesh3.layers.set(5)\n\n const groundGroup = new Group()\n\n groundGroup.add(mesh3)\n groundGroup.add(mesh2)\n groundGroup.position.y = 3\n\n this.groundCurve = groundLine.curve\n this.line = groundGroup\n this.gobal.scene.add(groundGroup)\n\n this.groundMaterial = groundMaterial\n this.mapMaterial = mapMaterial\n\n this.anchorMesh()\n }\n\n private anchorMesh() {\n const anchorGroup = new Group()\n\n Object.keys(targetProgresspoints).forEach((key) => {\n const demoPoints = this.groundCurve.getPointAt(Number(key))\n const singleAnchorGroup = new Group()\n\n const cylinder = new Mesh(new CylinderGeometry(10, 10, 2, 64), new MeshBasicMaterial({ color: new Color('#cdccca') }))\n const cylinder1 = new Mesh(new CylinderGeometry(5, 5, 1, 64), new MeshBasicMaterial({ color: new Color('#fff') }))\n cylinder1.position.y = 2\n\n cylinder.name = 'cylinder'\n cylinder1.name = 'cylinder1'\n\n singleAnchorGroup.add(cylinder, cylinder1)\n singleAnchorGroup.position.set(demoPoints.x, demoPoints.y + 5, demoPoints.z)\n\n this.anchorObject.set(targetProgresspoints[key].name, singleAnchorGroup)\n anchorGroup.add(singleAnchorGroup)\n })\n this.anchorGroup = anchorGroup\n this.gobal.scene.add(anchorGroup)\n }\n\n private setMapView() {\n const width = window.innerWidth\n const height = window.innerHeight\n const k = width / height\n const s = 273\n\n const camera = new OrthographicCamera(-s * k + 5, s * k, s - 35, -s + 40, 1, 1000)\n\n camera.position.set(0, 400, 0)\n camera.lookAt(0, 0, 0)\n\n camera.layers.set(5)\n\n this.gobal.scene.add(camera)\n\n this.mapCamera = camera\n }\n\n private setInspectionCamera() {\n let minCamera\n\n if (this.minCamera) {\n minCamera = this.minCamera\n }\n else {\n minCamera = new PerspectiveCamera(30,\n window.innerWidth / window.innerHeight\n , 0.1, 1000)\n }\n\n this.gobal.scene.cutoutCamera = minCamera\n\n this.gobal.scene.cutoutArea = { x: viewInfo.left, y: viewInfo.top, width: viewInfo.width, height: viewInfo.height }\n this.gobal.scene.add(minCamera)\n\n this.minCamera = minCamera\n\n this.minCamera.layers.set(0)\n\n this.setMapView()\n }\n\n get getPathLength() {\n return this.curve.getLength()\n }\n\n startInspection(line) {\n this.setInspectionCamera()\n this.inspectionObject.startMove(line)\n }\n\n goToInspectionTarget(targetProgress: number) {\n const targetPosition = this.curve.getPointAt(targetProgress)\n this.inspectionObject.gotoTarget(targetPosition, targetProgress)\n }\n\n show() {\n this.isHide = false\n\n document.body.appendChild(this.viewElement)\n this.gobal.scene.cutout = true\n this.anchorGroup.visible = true\n this.line.visible = true\n this.inspectionObject.model && (this.inspectionObject.model.visible = true)\n }\n\n hide() {\n this.isHide = true\n\n if (this.viewElement && document.body.contains(this.viewElement))\n document.body.removeChild(this.viewElement)\n\n if (this.gobal.scene.camera === this.minCamera) {\n this.gobal.scene.camera = this.gobal.scene.cutoutCamera\n this.gobal.scene.cutoutCamera = this.minCamera\n\n initPostEffects(this.gobal.scene.scene, this.gobal.scene.renderer, this.gobal.scene.cutoutCamera, {\n type: 'sub',\n })\n }\n\n this.gobal.scene.cutout = false\n this.gobal.scene.cutMain(this.gobal.scene.renderer)\n this.line.visible = false\n this.anchorGroup.visible = false\n\n // this.addeHighSelected([])\n const check = use.useframe(() => {\n if (this.inspectionObject.model) {\n this.inspectionObject.model.visible = false\n check()\n }\n })\n }\n}\n\nexport default Inspection"],"mappings":";;;;;;;AACA,SAASA,KAAK,EAAEC,gBAAgB,EAAEC,KAAK,EAAEC,IAAI,EAAEC,iBAAiB,EAA0BC,kBAAkB,EAAEC,iBAAiB,EAA8CC,cAAc,EAAiBC,YAAY,EAAOC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AAChQ,SAASC,iBAAiB,EAAoEC,eAAe,QAAQ,kBAAkB;AAGvI,OAAOC,cAAc;AACrB,OAAOC,YAAY;AACnB,OAAOC,eAAe;AACtB,SAASC,OAAO;AAChB,SAASC,aAAa,EAAEC,gBAAgB,EAAEC,oBAAoB;AAC9D,OAAOC,gBAAgB;AAGvB,IAAQC,eAAe,GAAKX,KAAK,CAAzBW,eAAe;AAEvB,IAAMC,WAAW,GAAG;EAClBC,KAAK,EAAE,GAAG;EACVC,MAAM,EAAE,GAAG;EACXC,GAAG,EAAE,GAAG;EACRC,IAAI,EAAE;AACR,CAAC;AAED,IAAMC,WAAW,GAAG;EAClBJ,KAAK,EAAE,GAAG;EACVC,MAAM,EAAE,GAAG;EACXC,GAAG,EAAE,EAAE;EACPC,IAAI,EAAE;AACR,CAAC;AAED,IAAME,QAAQ,GAAG,QAA4BD,WAAW,GAAGL,WAAW;AAAA,IAEhEO,UAAU;EAiBd,oBAAYC,KAAgB,EAAE;IAAA;MAAA;MAAA;MAAA;MAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,gCAVrB,IAAI;IAAA,sCACsB,IAAIC,GAAG,EAAE;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAU1C,IAAI,CAACD,KAAK,GAAGA,KAAK;IAClB,IAAI,CAACE,sBAAsB,EAAE;IAC7B,IAAI,CAACC,cAAc,EAAE;IACrB,IAAI,CAACC,mBAAmB,EAAE;IAE1B,IAAI,CAACC,gBAAgB,GAAG,IAAIf,gBAAgB,CAAC,IAAI,CAAC;IAElD,IAAI,CAACgB,eAAe,CAAC,IAAI,CAACC,KAAK,CAAC;IAEhC,IAAI,CAACC,IAAI,EAAE;IAEX,IAAMC,KAAK,uCAAIC,MAAM,2DAAP,QAAiBC,GAAG,yEAApB,YAAsBC,SAAS,0DAA/B,sBAAiCC,UAAU,yEAAI,CAAC;IAC9D,4BAAsBtB,eAAe,CAACuB,GAAG,CAAc,WAAW,CAAC,CAACC,aAAa,CAAC,QAAQ,CAAC,CAACC,qBAAqB,EAAE;MAA3GpB,IAAI,yBAAJA,IAAI;MAAED,GAAG,yBAAHA,GAAG;IAEjB,IAAMsB,WAAW,GAAGC,QAAQ,CAACC,aAAa,CAAC,KAAK,CAAC;IACjDF,WAAW,CAACG,KAAK,CAACC,QAAQ,GAAG,UAAU;IACvCJ,WAAW,CAACG,KAAK,CAAC3B,KAAK,aAAMK,QAAQ,CAACL,KAAK,GAAGgB,KAAK,OAAI;IACvDQ,WAAW,CAACG,KAAK,CAAC1B,MAAM,aAAMI,QAAQ,CAACJ,MAAM,GAAGe,KAAK,OAAI;IACzDQ,WAAW,CAACG,KAAK,CAACE,MAAM,GAAG,SAAS;IACpCL,WAAW,CAACG,KAAK,CAACzB,GAAG,aAAOG,QAAQ,CAACH,GAAG,GAAIc,KAAK,GAAGd,GAAG,OAAI;IAC3DsB,WAAW,CAACG,KAAK,CAACxB,IAAI,aAAOE,QAAQ,CAACF,IAAI,GAAIa,KAAK,GAAGb,IAAI,OAAI;IAE9DqB,WAAW,CAACM,gBAAgB,CAAC,OAAO,EAAE,YAAM;MAC1C,KAAI,CAACvB,KAAK,CAACwB,UAAU,EAAE;IACzB,CAAC,CAAC;IAEF,IAAMC,aAAa,GAAG,SAAhBA,aAAa,GAAS;MAC1BC,UAAU,CAAC,YAAM;QAAA;QACf,IAAMjB,KAAK,yCAAIC,MAAM,6DAAP,SAAiBC,GAAG,0EAApB,aAAsBC,SAAS,0DAA/B,sBAAiCC,UAAU,2EAAI,CAAC;QAC9D,6BAAsBtB,eAAe,CAACuB,GAAG,CAAc,WAAW,CAAC,CAACC,aAAa,CAAC,QAAQ,CAAC,CAACC,qBAAqB,EAAE;UAA3GpB,IAAI,0BAAJA,IAAI;UAAED,GAAG,0BAAHA,GAAG;QAEjBsB,WAAW,CAACG,KAAK,CAAC3B,KAAK,aAAMK,QAAQ,CAACL,KAAK,GAAGgB,KAAK,OAAI;QACvDQ,WAAW,CAACG,KAAK,CAAC1B,MAAM,aAAMI,QAAQ,CAACJ,MAAM,GAAGe,KAAK,OAAI;QACzDQ,WAAW,CAACG,KAAK,CAACzB,GAAG,aAAOG,QAAQ,CAACH,GAAG,GAAIc,KAAK,GAAGd,GAAG,OAAI;QAC3DsB,WAAW,CAACG,KAAK,CAACxB,IAAI,aAAOE,QAAQ,CAACF,IAAI,GAAIa,KAAK,GAAGb,IAAI,OAAI;MAChE,CAAC,EAAE,GAAG,CAAC;IACT,CAAC;IAEDsB,QAAQ,CAACH,aAAa,CAAC,sBAAsB,CAAC,IAAI7B,OAAO,CAACgC,QAAQ,CAACH,aAAa,CAAC,sBAAsB,CAAC,EAAE,YAAM;MAC9GU,aAAa,EAAE;IACjB,CAAC,CAAC;IAEF,IAAI,CAACR,WAAW,GAAGA,WAAW;EAChC;;EAEA;AACF;AACA;AACA;EAHE;IAAA;IAAA,OAIA,kCAAiC;MAC/B,IAAMU,OAAO,GAAG,IAAI9C,iBAAiB,CAACM,aAAa,EAAE;QACnDyC,MAAM,EAAE,EAAE;QACVC,KAAK,EAAE;MACT,CAAC,CAAC;MAEF,IAAI,CAACtB,KAAK,GAAGoB,OAAO,CAACpB,KAAK;IAC5B;EAAC;IAAA;IAAA,OAED,iCAAwBuB,MAA8C,EAAE;MACtE,IAAQC,MAAM,GAAgBD,MAAM,CAA5BC,MAAM;QAAEC,SAAS,GAAKF,MAAM,CAApBE,SAAS;MACzB,IAAMC,aAAa,GAAG,IAAI,CAACC,YAAY,CAACpB,GAAG,CAACiB,MAAM,CAAQ;MAE1D,IAAI,CAACE,aAAa,EAChB;MAEF,IAAID,SAAS,EAAE;QACbC,aAAa,CAACE,QAAQ,CAAC,UAACC,KAAK,EAAK;UAChC,IAAIA,KAAK,CAACC,IAAI,KAAK,UAAU,EAC3BD,KAAK,CAACE,QAAQ,GAAG,IAAIhE,iBAAiB,CAAC;YAAEiE,KAAK,EAAE,IAAIrE,KAAK,CAAC,QAAQ;UAAE,CAAC,CAAC,MAEtEkE,KAAK,CAACE,QAAQ,GAAG,IAAIhE,iBAAiB,CAAC;YAAEiE,KAAK,EAAE,IAAIrE,KAAK,CAAC,SAAS;UAAE,CAAC,CAAC;QAC3E,CAAC,CAAC;MACJ,CAAC,MACI;QACH+D,aAAa,CAACE,QAAQ,CAAC,UAACC,KAAK,EAAK;UAChC,IAAIA,KAAK,CAACC,IAAI,KAAK,UAAU,EAC3BD,KAAK,CAACE,QAAQ,GAAG,IAAIhE,iBAAiB,CAAC;YAAEiE,KAAK,EAAE,IAAIrE,KAAK,CAAC,SAAS;UAAE,CAAC,CAAC,MAEvEkE,KAAK,CAACE,QAAQ,GAAG,IAAIhE,iBAAiB,CAAC;YAAEiE,KAAK,EAAE,IAAIrE,KAAK,CAAC,MAAM;UAAE,CAAC,CAAC;QACxE,CAAC,CAAC;MACJ;IACF;;IAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,0BAAyB;MACvB,IAAMsE,UAAU,GAAG,IAAI3D,iBAAiB,CAACO,gBAAgB,EAAE;QACzDwC,MAAM,EAAE,EAAE;QACVC,KAAK,EAAE;MACT,CAAC,CAAC;MAEF,IAAMY,IAAI,GAAG,IAAI/D,YAAY,CAAC8D,UAAU,CAACjC,KAAK,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC;MACnE,IAAMmC,cAAc,GAAG,IAAIjE,cAAc,CAAC;QACxCkE,WAAW,EAAE,IAAI;QACjBC,QAAQ,EAAE;UACRC,MAAM,EAAE;YACNC,KAAK,EAAE;UACT,CAAC;UACDC,KAAK,EAAE;YACLD,KAAK,EAAE;UACT,CAAC;UACDE,WAAW,EAAE;YACXF,KAAK,EAAE,IAAI5E,KAAK,CAAC,QAAQ;UAC3B,CAAC;UACD+E,SAAS,EAAE;YACTH,KAAK,EAAE,IAAI5E,KAAK,CAAC,SAAS;UAC5B,CAAC;UACDgF,UAAU,EAAE;YACVJ,KAAK,EAAE,IAAI5E,KAAK,CAAC,SAAS;UAC5B;QACF,CAAC;QACDc,YAAY,EAAZA,YAAY;QACZD,cAAc,EAAdA;MACF,CAAC,CAAC;MACF,IAAMoE,KAAK,GAAG,IAAI9E,IAAI,CAACoE,IAAI,EAAEC,cAAc,CAAC;MAE5C,IAAMU,WAAW,GAAG,IAAI3E,cAAc,CAAC;QACrCkE,WAAW,EAAE,IAAI;QACjBC,QAAQ,EAAE;UACRC,MAAM,EAAE;YACNC,KAAK,EAAE;UACT;QACF,CAAC;QACD9D,YAAY,EAAZA,YAAY;QACZD,cAAc,EAAEE;MAClB,CAAC,CAAC;MAEF,IAAMoE,KAAK,GAAG,IAAIhF,IAAI,CAACoE,IAAI,EAAEW,WAAW,CAAC;MAEzCC,KAAK,CAACC,MAAM,CAACC,GAAG,CAAC,CAAC,CAAC;MAEnB,IAAMC,WAAW,GAAG,IAAIpF,KAAK,EAAE;MAE/BoF,WAAW,CAACC,GAAG,CAACJ,KAAK,CAAC;MACtBG,WAAW,CAACC,GAAG,CAACN,KAAK,CAAC;MACtBK,WAAW,CAACnC,QAAQ,CAACqC,CAAC,GAAG,CAAC;MAE1B,IAAI,CAACC,WAAW,GAAGnB,UAAU,CAACjC,KAAK;MACnC,IAAI,CAACqD,IAAI,GAAGJ,WAAW;MACvB,IAAI,CAACxD,KAAK,CAAC6D,KAAK,CAACJ,GAAG,CAACD,WAAW,CAAC;MAEjC,IAAI,CAACd,cAAc,GAAGA,cAAc;MACpC,IAAI,CAACU,WAAW,GAAGA,WAAW;MAE9B,IAAI,CAACU,UAAU,EAAE;IACnB;EAAC;IAAA;IAAA,OAED,sBAAqB;MAAA;MACnB,IAAMC,WAAW,GAAG,IAAI3F,KAAK,EAAE;MAE/B4F,MAAM,CAACC,IAAI,CAAC5E,oBAAoB,CAAC,CAAC6E,OAAO,CAAC,UAACC,GAAG,EAAK;QACjD,IAAMC,UAAU,GAAG,MAAI,CAACT,WAAW,CAACU,UAAU,CAACC,MAAM,CAACH,GAAG,CAAC,CAAC;QAC3D,IAAMI,iBAAiB,GAAG,IAAInG,KAAK,EAAE;QAErC,IAAMoG,QAAQ,GAAG,IAAInG,IAAI,CAAC,IAAIF,gBAAgB,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,IAAIG,iBAAiB,CAAC;UAAEiE,KAAK,EAAE,IAAIrE,KAAK,CAAC,SAAS;QAAE,CAAC,CAAC,CAAC;QACtH,IAAMuG,SAAS,GAAG,IAAIpG,IAAI,CAAC,IAAIF,gBAAgB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,IAAIG,iBAAiB,CAAC;UAAEiE,KAAK,EAAE,IAAIrE,KAAK,CAAC,MAAM;QAAE,CAAC,CAAC,CAAC;QAClHuG,SAAS,CAACpD,QAAQ,CAACqC,CAAC,GAAG,CAAC;QAExBc,QAAQ,CAACnC,IAAI,GAAG,UAAU;QAC1BoC,SAAS,CAACpC,IAAI,GAAG,WAAW;QAE5BkC,iBAAiB,CAACd,GAAG,CAACe,QAAQ,EAAEC,SAAS,CAAC;QAC1CF,iBAAiB,CAAClD,QAAQ,CAACkC,GAAG,CAACa,UAAU,CAACM,CAAC,EAAEN,UAAU,CAACV,CAAC,GAAG,CAAC,EAAEU,UAAU,CAACO,CAAC,CAAC;QAE5E,MAAI,CAACzC,YAAY,CAACqB,GAAG,CAAClE,oBAAoB,CAAC8E,GAAG,CAAC,CAAC9B,IAAI,EAAEkC,iBAAiB,CAAC;QACxER,WAAW,CAACN,GAAG,CAACc,iBAAiB,CAAC;MACpC,CAAC,CAAC;MACF,IAAI,CAACR,WAAW,GAAGA,WAAW;MAC9B,IAAI,CAAC/D,KAAK,CAAC6D,KAAK,CAACJ,GAAG,CAACM,WAAW,CAAC;IACnC;EAAC;IAAA;IAAA,OAED,sBAAqB;MACnB,IAAMtE,KAAK,GAAGiB,MAAM,CAACkE,UAAU;MAC/B,IAAMlF,MAAM,GAAGgB,MAAM,CAACmE,WAAW;MACjC,IAAMC,CAAC,GAAGrF,KAAK,GAAGC,MAAM;MACxB,IAAMqF,CAAC,GAAG,GAAG;MAEb,IAAMC,MAAM,GAAG,IAAIzG,kBAAkB,CAAC,CAACwG,CAAC,GAAGD,CAAC,GAAG,CAAC,EAAEC,CAAC,GAAGD,CAAC,EAAEC,CAAC,GAAG,EAAE,EAAE,CAACA,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,IAAI,CAAC;MAElFC,MAAM,CAAC3D,QAAQ,CAACkC,GAAG,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC;MAC9ByB,MAAM,CAACC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;MAEtBD,MAAM,CAAC1B,MAAM,CAACC,GAAG,CAAC,CAAC,CAAC;MAEpB,IAAI,CAACvD,KAAK,CAAC6D,KAAK,CAACJ,GAAG,CAACuB,MAAM,CAAC;MAE5B,IAAI,CAACE,SAAS,GAAGF,MAAM;IACzB;EAAC;IAAA;IAAA,OAED,+BAA8B;MAC5B,IAAIG,SAAS;MAEb,IAAI,IAAI,CAACA,SAAS,EAAE;QAClBA,SAAS,GAAG,IAAI,CAACA,SAAS;MAC5B,CAAC,MACI;QACHA,SAAS,GAAG,IAAI3G,iBAAiB,CAAC,EAAE,EAClCkC,MAAM,CAACkE,UAAU,GAAGlE,MAAM,CAACmE,WAAW,EACpC,GAAG,EAAE,IAAI,CAAC;MAChB;MAEA,IAAI,CAAC7E,KAAK,CAAC6D,KAAK,CAACuB,YAAY,GAAGD,SAAS;MAEzC,IAAI,CAACnF,KAAK,CAAC6D,KAAK,CAACwB,UAAU,GAAG;QAAEX,CAAC,EAAE5E,QAAQ,CAACF,IAAI;QAAE8D,CAAC,EAAE5D,QAAQ,CAACH,GAAG;QAAEF,KAAK,EAAEK,QAAQ,CAACL,KAAK;QAAEC,MAAM,EAAEI,QAAQ,CAACJ;MAAO,CAAC;MACnH,IAAI,CAACM,KAAK,CAAC6D,KAAK,CAACJ,GAAG,CAAC0B,SAAS,CAAC;MAE/B,IAAI,CAACA,SAAS,GAAGA,SAAS;MAE1B,IAAI,CAACA,SAAS,CAAC7B,MAAM,CAACC,GAAG,CAAC,CAAC,CAAC;MAE5B,IAAI,CAAC+B,UAAU,EAAE;IACnB;EAAC;IAAA;IAAA,KAED,eAAoB;MAClB,OAAO,IAAI,CAAC/E,KAAK,CAACgF,SAAS,EAAE;IAC/B;EAAC;IAAA;IAAA,OAED,yBAAgB3B,IAAI,EAAE;MACpB,IAAI,CAACxD,mBAAmB,EAAE;MAC1B,IAAI,CAACC,gBAAgB,CAACmF,SAAS,CAAC5B,IAAI,CAAC;IACvC;EAAC;IAAA;IAAA,OAED,8BAAqB6B,cAAsB,EAAE;MAC3C,IAAMC,cAAc,GAAG,IAAI,CAACnF,KAAK,CAAC8D,UAAU,CAACoB,cAAc,CAAC;MAC5D,IAAI,CAACpF,gBAAgB,CAACsF,UAAU,CAACD,cAAc,EAAED,cAAc,CAAC;IAClE;EAAC;IAAA;IAAA,OAED,gBAAO;MACL,IAAI,CAACG,MAAM,GAAG,KAAK;MAEnB1E,QAAQ,CAAC2E,IAAI,CAACC,WAAW,CAAC,IAAI,CAAC7E,WAAW,CAAC;MAC3C,IAAI,CAACjB,KAAK,CAAC6D,KAAK,CAACkC,MAAM,GAAG,IAAI;MAC9B,IAAI,CAAChC,WAAW,CAACiC,OAAO,GAAG,IAAI;MAC/B,IAAI,CAACpC,IAAI,CAACoC,OAAO,GAAG,IAAI;MACxB,IAAI,CAAC3F,gBAAgB,CAAC4F,KAAK,KAAK,IAAI,CAAC5F,gBAAgB,CAAC4F,KAAK,CAACD,OAAO,GAAG,IAAI,CAAC;IAC7E;EAAC;IAAA;IAAA,OAED,gBAAO;MAAA;MACL,IAAI,CAACJ,MAAM,GAAG,IAAI;MAElB,IAAI,IAAI,CAAC3E,WAAW,IAAIC,QAAQ,CAAC2E,IAAI,CAACK,QAAQ,CAAC,IAAI,CAACjF,WAAW,CAAC,EAC9DC,QAAQ,CAAC2E,IAAI,CAACM,WAAW,CAAC,IAAI,CAAClF,WAAW,CAAC;MAE7C,IAAI,IAAI,CAACjB,KAAK,CAAC6D,KAAK,CAACmB,MAAM,KAAK,IAAI,CAACG,SAAS,EAAE;QAC9C,IAAI,CAACnF,KAAK,CAAC6D,KAAK,CAACmB,MAAM,GAAG,IAAI,CAAChF,KAAK,CAAC6D,KAAK,CAACuB,YAAY;QACvD,IAAI,CAACpF,KAAK,CAAC6D,KAAK,CAACuB,YAAY,GAAG,IAAI,CAACD,SAAS;QAE9CrG,eAAe,CAAC,IAAI,CAACkB,KAAK,CAAC6D,KAAK,CAACA,KAAK,EAAE,IAAI,CAAC7D,KAAK,CAAC6D,KAAK,CAACuC,QAAQ,EAAE,IAAI,CAACpG,KAAK,CAAC6D,KAAK,CAACuB,YAAY,EAAE;UAChGiB,IAAI,EAAE;QACR,CAAC,CAAC;MACJ;MAEA,IAAI,CAACrG,KAAK,CAAC6D,KAAK,CAACkC,MAAM,GAAG,KAAK;MAC/B,IAAI,CAAC/F,KAAK,CAAC6D,KAAK,CAACyC,OAAO,CAAC,IAAI,CAACtG,KAAK,CAAC6D,KAAK,CAACuC,QAAQ,CAAC;MACnD,IAAI,CAACxC,IAAI,CAACoC,OAAO,GAAG,KAAK;MACzB,IAAI,CAACjC,WAAW,CAACiC,OAAO,GAAG,KAAK;;MAEhC;MACA,IAAMO,KAAK,GAAG5H,GAAG,CAAC6H,QAAQ,CAAC,YAAM;QAC/B,IAAI,MAAI,CAACnG,gBAAgB,CAAC4F,KAAK,EAAE;UAC/B,MAAI,CAAC5F,gBAAgB,CAAC4F,KAAK,CAACD,OAAO,GAAG,KAAK;UAC3CO,KAAK,EAAE;QACT;MACF,CAAC,CAAC;IACJ;EAAC;EAAA;AAAA;AAGH,eAAexG,UAAU"}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { type Curve, Group, ShaderMaterial, type Vector3 } from '@anov/3d-core';
|
|
2
|
+
import type Inspection from './';
|
|
3
|
+
declare class InspectionMap {
|
|
4
|
+
map: Group;
|
|
5
|
+
inspection: Inspection;
|
|
6
|
+
groundMaterial: ShaderMaterial;
|
|
7
|
+
constructor(inspection: any);
|
|
8
|
+
generate(line: Curve<Vector3>): void;
|
|
9
|
+
private generateMapPlane;
|
|
10
|
+
}
|
|
11
|
+
export default InspectionMap;
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
function _typeof(obj) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }, _typeof(obj); }
|
|
2
|
+
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
|
|
3
|
+
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
|
|
4
|
+
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
|
|
5
|
+
function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
|
|
6
|
+
function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); }
|
|
7
|
+
function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); }
|
|
8
|
+
import { Color, Group, Mesh, MeshBasicMaterial, PlaneGeometry, ShaderMaterial, TubeGeometry } from '@anov/3d-core';
|
|
9
|
+
import fragmentShader from "../glsl/highway/fragmentShader";
|
|
10
|
+
import vertexShader from "../glsl/highway/vertexShader";
|
|
11
|
+
var InspectionMap = /*#__PURE__*/function () {
|
|
12
|
+
function InspectionMap(inspection) {
|
|
13
|
+
_classCallCheck(this, InspectionMap);
|
|
14
|
+
_defineProperty(this, "map", new Group());
|
|
15
|
+
_defineProperty(this, "inspection", void 0);
|
|
16
|
+
_defineProperty(this, "groundMaterial", void 0);
|
|
17
|
+
this.inspection = inspection;
|
|
18
|
+
}
|
|
19
|
+
_createClass(InspectionMap, [{
|
|
20
|
+
key: "generate",
|
|
21
|
+
value: function generate(line) {
|
|
22
|
+
this.generateMapPlane();
|
|
23
|
+
var tube = new TubeGeometry(line, 10000, 4, 2, false);
|
|
24
|
+
var groundMaterial = new ShaderMaterial({
|
|
25
|
+
transparent: true,
|
|
26
|
+
uniforms: {
|
|
27
|
+
u_time: {
|
|
28
|
+
value: 0
|
|
29
|
+
},
|
|
30
|
+
alpha: {
|
|
31
|
+
value: 0.6
|
|
32
|
+
},
|
|
33
|
+
centerColor: {
|
|
34
|
+
value: new Color(0xFFFFFF)
|
|
35
|
+
},
|
|
36
|
+
sideColor: {
|
|
37
|
+
value: new Color('#F75332')
|
|
38
|
+
},
|
|
39
|
+
otherColor: {
|
|
40
|
+
value: new Color('#D23F22')
|
|
41
|
+
}
|
|
42
|
+
},
|
|
43
|
+
vertexShader: vertexShader,
|
|
44
|
+
fragmentShader: fragmentShader
|
|
45
|
+
});
|
|
46
|
+
var path = new Mesh(tube, groundMaterial);
|
|
47
|
+
this.map.add(path);
|
|
48
|
+
this.groundMaterial = groundMaterial;
|
|
49
|
+
this.map.traverse(function (child) {
|
|
50
|
+
console.log(child);
|
|
51
|
+
child.layers.set(5);
|
|
52
|
+
});
|
|
53
|
+
this.inspection.gobal.scene.add(this.map);
|
|
54
|
+
}
|
|
55
|
+
}, {
|
|
56
|
+
key: "generateMapPlane",
|
|
57
|
+
value: function generateMapPlane() {
|
|
58
|
+
var mapPlane = new Mesh(new PlaneGeometry(2000, 1500), new MeshBasicMaterial({
|
|
59
|
+
color: new Color('red')
|
|
60
|
+
}));
|
|
61
|
+
this.map.add(mapPlane);
|
|
62
|
+
}
|
|
63
|
+
}]);
|
|
64
|
+
return InspectionMap;
|
|
65
|
+
}();
|
|
66
|
+
export default InspectionMap;
|
|
67
|
+
//# sourceMappingURL=map.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"names":["Color","Group","Mesh","MeshBasicMaterial","PlaneGeometry","ShaderMaterial","TubeGeometry","fragmentShader","vertexShader","InspectionMap","inspection","line","generateMapPlane","tube","groundMaterial","transparent","uniforms","u_time","value","alpha","centerColor","sideColor","otherColor","path","map","add","traverse","child","console","log","layers","set","gobal","scene","mapPlane","color"],"sources":["../../../../src/factory/unit/inspection/map.ts"],"sourcesContent":["import { Color, type Curve, Group, Mesh, MeshBasicMaterial, PlaneGeometry, ShaderMaterial, TubeGeometry, type Vector3 } from '@anov/3d-core'\nimport fragmentShader from '../glsl/highway/fragmentShader'\nimport vertexShader from '../glsl/highway/vertexShader'\nimport type Inspection from './'\n\nclass InspectionMap {\n map: Group = new Group()\n inspection: Inspection\n groundMaterial: ShaderMaterial\n\n constructor(inspection) {\n this.inspection = inspection\n }\n\n generate(line: Curve<Vector3>) {\n this.generateMapPlane()\n\n const tube = new TubeGeometry(line, 10000, 4, 2, false)\n const groundMaterial = new ShaderMaterial({\n transparent: true,\n uniforms: {\n u_time: {\n value: 0,\n },\n alpha: {\n value: 0.6,\n },\n centerColor: {\n value: new Color(0xFFFFFF),\n },\n sideColor: {\n value: new Color('#F75332'),\n },\n otherColor: {\n value: new Color('#D23F22'),\n },\n },\n vertexShader,\n fragmentShader,\n })\n const path = new Mesh(tube, groundMaterial)\n\n this.map.add(path)\n this.groundMaterial = groundMaterial\n\n this.map.traverse((child) => {\n console.log(child)\n child.layers.set(5)\n })\n this.inspection.gobal.scene.add(this.map)\n }\n\n private generateMapPlane() {\n const mapPlane = new Mesh(new PlaneGeometry(2000, 1500), new MeshBasicMaterial({ color: new Color('red') }))\n this.map.add(mapPlane)\n }\n}\n\nexport default InspectionMap"],"mappings":";;;;;;;AAAA,SAASA,KAAK,EAAcC,KAAK,EAAEC,IAAI,EAAEC,iBAAiB,EAAEC,aAAa,EAAEC,cAAc,EAAEC,YAAY,QAAsB,eAAe;AAC5I,OAAOC,cAAc;AACrB,OAAOC,YAAY;AAAoC,IAGjDC,aAAa;EAKjB,uBAAYC,UAAU,EAAE;IAAA;IAAA,6BAJX,IAAIT,KAAK,EAAE;IAAA;IAAA;IAKtB,IAAI,CAACS,UAAU,GAAGA,UAAU;EAC9B;EAAC;IAAA;IAAA,OAED,kBAASC,IAAoB,EAAE;MAC7B,IAAI,CAACC,gBAAgB,EAAE;MAEvB,IAAMC,IAAI,GAAG,IAAIP,YAAY,CAACK,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC;MACvD,IAAMG,cAAc,GAAG,IAAIT,cAAc,CAAC;QACxCU,WAAW,EAAE,IAAI;QACjBC,QAAQ,EAAE;UACRC,MAAM,EAAE;YACNC,KAAK,EAAE;UACT,CAAC;UACDC,KAAK,EAAE;YACLD,KAAK,EAAE;UACT,CAAC;UACDE,WAAW,EAAE;YACXF,KAAK,EAAE,IAAIlB,KAAK,CAAC,QAAQ;UAC3B,CAAC;UACDqB,SAAS,EAAE;YACTH,KAAK,EAAE,IAAIlB,KAAK,CAAC,SAAS;UAC5B,CAAC;UACDsB,UAAU,EAAE;YACVJ,KAAK,EAAE,IAAIlB,KAAK,CAAC,SAAS;UAC5B;QACF,CAAC;QACDQ,YAAY,EAAZA,YAAY;QACZD,cAAc,EAAdA;MACF,CAAC,CAAC;MACF,IAAMgB,IAAI,GAAG,IAAIrB,IAAI,CAACW,IAAI,EAAEC,cAAc,CAAC;MAE3C,IAAI,CAACU,GAAG,CAACC,GAAG,CAACF,IAAI,CAAC;MAClB,IAAI,CAACT,cAAc,GAAGA,cAAc;MAEpC,IAAI,CAACU,GAAG,CAACE,QAAQ,CAAC,UAACC,KAAK,EAAK;QAC3BC,OAAO,CAACC,GAAG,CAACF,KAAK,CAAC;QAClBA,KAAK,CAACG,MAAM,CAACC,GAAG,CAAC,CAAC,CAAC;MACrB,CAAC,CAAC;MACF,IAAI,CAACrB,UAAU,CAACsB,KAAK,CAACC,KAAK,CAACR,GAAG,CAAC,IAAI,CAACD,GAAG,CAAC;IAC3C;EAAC;IAAA;IAAA,OAED,4BAA2B;MACzB,IAAMU,QAAQ,GAAG,IAAIhC,IAAI,CAAC,IAAIE,aAAa,CAAC,IAAI,EAAE,IAAI,CAAC,EAAE,IAAID,iBAAiB,CAAC;QAAEgC,KAAK,EAAE,IAAInC,KAAK,CAAC,KAAK;MAAE,CAAC,CAAC,CAAC;MAC5G,IAAI,CAACwB,GAAG,CAACC,GAAG,CAACS,QAAQ,CAAC;IACxB;EAAC;EAAA;AAAA;AAGH,eAAezB,aAAa"}
|