@anov/3d 0.0.4-alpha23 → 0.0.4-alpha25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (71) hide show
  1. package/dist/applicationApi.js +1 -1
  2. package/dist/applicationApi.js.map +1 -1
  3. package/dist/factory/3d.d.ts +51 -0
  4. package/dist/factory/3d.js +203 -0
  5. package/dist/factory/3d.js.map +1 -0
  6. package/dist/factory/globalData.d.ts +1 -0
  7. package/dist/factory/globalData.js +2 -0
  8. package/dist/factory/globalData.js.map +1 -0
  9. package/dist/factory/regionData.d.ts +26 -0
  10. package/dist/factory/regionData.js +130 -0
  11. package/dist/factory/regionData.js.map +1 -0
  12. package/dist/factory/unit/areaBoundingBox.d.ts +7 -0
  13. package/dist/factory/unit/areaBoundingBox.js +28 -0
  14. package/dist/factory/unit/areaBoundingBox.js.map +1 -0
  15. package/dist/factory/unit/circle.d.ts +15 -0
  16. package/dist/factory/unit/circle.js +88 -0
  17. package/dist/factory/unit/circle.js.map +1 -0
  18. package/dist/factory/unit/cylinder.d.ts +18 -0
  19. package/dist/factory/unit/cylinder.js +125 -0
  20. package/dist/factory/unit/cylinder.js.map +1 -0
  21. package/dist/factory/unit/glsl/wall/fragmentShader.glsl +30 -0
  22. package/dist/factory/unit/glsl/wall/vertexShader.glsl +6 -0
  23. package/dist/factory/unit/index.d.ts +2 -0
  24. package/dist/factory/unit/index.js +61 -0
  25. package/dist/factory/unit/index.js.map +1 -0
  26. package/dist/factory/unit/line.d.ts +13 -0
  27. package/dist/factory/unit/line.js +96 -0
  28. package/dist/factory/unit/line.js.map +1 -0
  29. package/dist/factory/unit/poi.d.ts +15 -0
  30. package/dist/factory/unit/poi.js +140 -0
  31. package/dist/factory/unit/poi.js.map +1 -0
  32. package/dist/factory/unit/point.d.ts +10 -0
  33. package/dist/factory/unit/point.js +71 -0
  34. package/dist/factory/unit/point.js.map +1 -0
  35. package/dist/factory/unit/wall.d.ts +14 -0
  36. package/dist/factory/unit/wall.js +113 -0
  37. package/dist/factory/unit/wall.js.map +1 -0
  38. package/dist/factory/utils/areaBoundingBox.d.ts +14 -0
  39. package/dist/factory/utils/areaBoundingBox.js +39 -0
  40. package/dist/factory/utils/areaBoundingBox.js.map +1 -0
  41. package/dist/factory/utils/base64.d.ts +1 -0
  42. package/dist/factory/utils/base64.js +2 -0
  43. package/dist/factory/utils/base64.js.map +1 -0
  44. package/dist/factory/utils/finirMaterial.d.ts +3 -0
  45. package/dist/factory/utils/finirMaterial.js +39 -0
  46. package/dist/factory/utils/finirMaterial.js.map +1 -0
  47. package/dist/factory/utils/fontMesh.d.ts +10 -0
  48. package/dist/factory/utils/fontMesh.js +48 -0
  49. package/dist/factory/utils/fontMesh.js.map +1 -0
  50. package/dist/factory/utils/index.d.ts +2 -0
  51. package/dist/factory/utils/index.js +24 -0
  52. package/dist/factory/utils/index.js.map +1 -0
  53. package/dist/factory/utils/switchMaterial.d.ts +17 -0
  54. package/dist/factory/utils/switchMaterial.js +108 -0
  55. package/dist/factory/utils/switchMaterial.js.map +1 -0
  56. package/dist/module/camera/index.js +15 -7
  57. package/dist/module/camera/index.js.map +1 -1
  58. package/dist/module/environment/index.d.ts +4 -1
  59. package/dist/module/environment/index.js +7 -2
  60. package/dist/module/environment/index.js.map +1 -1
  61. package/dist/module/environment/time/index.d.ts +3 -1
  62. package/dist/module/environment/time/index.js.map +1 -1
  63. package/dist/module/model/index.js +6 -0
  64. package/dist/module/model/index.js.map +1 -1
  65. package/dist/module/scene/index.d.ts +7 -3
  66. package/dist/module/scene/index.js +66 -36
  67. package/dist/module/scene/index.js.map +1 -1
  68. package/dist/sdkEntry.d.ts +5 -2
  69. package/dist/sdkEntry.js +86 -64
  70. package/dist/sdkEntry.js.map +1 -1
  71. package/package.json +3 -3
@@ -9,68 +9,98 @@ import { Grow } from '@anov/3d-ability';
9
9
  import { MessageType, sendToMessage } from "../../utils/messageFn";
10
10
  import { EMessageStatus } from "../../messageStatus";
11
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  export var Scene = /*#__PURE__*/function () {
12
- function Scene() {
12
+ function Scene(factory) {
13
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  _classCallCheck(this, Scene);
14
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  _defineProperty(this, "grow", void 0);
15
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  _defineProperty(this, "opt", void 0);
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+ _defineProperty(this, "factory", void 0);
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+ this.factory = factory;
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  this.grow = null;
17
- this.opt = null;
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+ this.opt = {};
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  }
19
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- // [API:场景进出场动画]
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+ // [API:场景进出场初始化]
21
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  _createClass(Scene, [{
22
- key: "growIn",
23
- value: function growIn(opt) {
24
+ key: "growInit",
25
+ value: function growInit(opt) {
24
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  var _this = this;
25
- return new Promise(function (res, _) {
26
- Object.assign(_this.opt, opt, {
27
+ return new Promise(function (res) {
28
+ Object.assign(_this.opt, opt || {}, {
29
+ onGrowInitCompleted: function onGrowInitCompleted() {
30
+ console.log('------:onGrowInitCompleted');
31
+ sendToMessage(MessageType.Event, 'onGrowInitCompleted', EMessageStatus.Success);
32
+ },
27
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  onGrowInStart: function onGrowInStart() {
28
- opt.onGrowInStart && opt.onGrowInStart();
34
+ console.log('------:onGrowInStart');
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+
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+ // opt.onGrowInStart && opt.onGrowInStart()
29
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  sendToMessage(MessageType.Event, 'onGrowInStart', EMessageStatus.Success);
30
38
  },
31
39
  onGrowInCompleted: function onGrowInCompleted() {
32
- opt.onGrowInCompleted && opt.onGrowInCompleted();
40
+ console.log('------:onGrowInCompleted');
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+
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+ // opt.onGrowInCompleted && opt.onGrowInCompleted()
33
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  sendToMessage(MessageType.Event, 'onGrowInCompleted', EMessageStatus.Success);
34
- res({
35
- success: true
36
- });
44
+ },
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+ onGrowOutStart: function onGrowOutStart() {
46
+ // opt.onGrowOutStart && opt.onGrowOutStart()
47
+ console.log('------:onGrowOutStart');
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+ sendToMessage(MessageType.Event, 'onGrowOutStart', EMessageStatus.Success);
49
+ },
50
+ onGrowOutCompleted: function onGrowOutCompleted() {
51
+ // opt.onGrowOutCompleted && opt.onGrowOutCompleted()
52
+ console.log('------:onGrowOutCompleted');
53
+ sendToMessage(MessageType.Event, 'onGrowOutCompleted', EMessageStatus.Success);
37
54
  }
38
55
  });
39
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  _this.grow = new Grow(_this.opt);
40
- _this.grow.in();
57
+ res({
58
+ success: true
59
+ });
41
60
  });
42
61
  }
43
62
 
44
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  // [API:场景进出场动画]
45
64
  }, {
46
- key: "growOut",
47
- value: function growOut(opt) {
65
+ key: "growIn",
66
+ value: function growIn() {
48
67
  var _this2 = this;
49
- return new Promise(function (res, _) {
50
- // 未设置进场,不处理
51
- if (_this2.grow) {
52
- Object.assign(_this2.opt, opt, {
53
- onGrowOutStart: function onGrowOutStart() {
54
- opt.onGrowOutStart && opt.onGrowOutStart();
55
- sendToMessage(MessageType.Event, 'onGrowOutStart', EMessageStatus.Success);
56
- },
57
- onGrowOutCompleted: function onGrowOutCompleted() {
58
- opt.onGrowOutCompleted && opt.onGrowOutCompleted();
59
- sendToMessage(MessageType.Event, 'onGrowOutCompleted', EMessageStatus.Success);
60
- res({
61
- success: true
62
- });
63
- }
68
+ return new Promise(function (res) {
69
+ // 未初始化,不处理
70
+ if (_this2.grow) _this2.grow.in(function () {
71
+ res({
72
+ success: true
64
73
  });
65
- _this2.grow.out();
66
- } else {
67
- // eslint-disable-next-line prefer-promise-reject-errors
68
- _({
69
- message: 'scene not gorwIn'
74
+ });else res({
75
+ message: ' not scene grow init'
76
+ });
77
+ });
78
+ }
79
+
80
+ // [API:场景进出场动画]
81
+ }, {
82
+ key: "growOut",
83
+ value: function growOut() {
84
+ var _this3 = this;
85
+ return new Promise(function (res) {
86
+ // 未初始化,不处理
87
+ if (_this3.grow) _this3.grow.out(function () {
88
+ res({
89
+ success: true
70
90
  });
71
- }
91
+ });else res({
92
+ message: ' not scene grow init'
93
+ });
72
94
  });
73
95
  }
96
+
97
+ // temporary solution by lM
98
+ }, {
99
+ key: "toPage",
100
+ value: function toPage(params) {
101
+ console.log('params:', params);
102
+ this.factory.toggleTag(params.name);
103
+ }
74
104
  }]);
75
105
  return Scene;
76
106
  }();
@@ -1 +1 @@
1
- {"version":3,"names":["Grow","MessageType","sendToMessage","EMessageStatus","Scene","grow","opt","Promise","res","_","Object","assign","onGrowInStart","Event","Success","onGrowInCompleted","success","in","onGrowOutStart","onGrowOutCompleted","out","message"],"sources":["../../../src/module/scene/index.ts"],"sourcesContent":["import type { Vector3 } from '@anov/3d-core'\nimport type { GrowOption } from '@anov/3d-ability'\nimport { EEaseType, ESceneGrowType, Grow } from '@anov/3d-ability'\nimport { MessageType, sendToMessage } from '../../utils/messageFn'\nimport { EMessageStatus } from '../../messageStatus'\n\nexport class Scene {\n private grow: Grow\n private opt: GrowOption\n\n constructor() {\n this.grow = null\n this.opt = null\n }\n\n // [API:场景进出场动画]\n growIn(opt: GrowOption) {\n return new Promise ((res, _) => {\n Object.assign(this.opt, opt,\n {\n onGrowInStart: () => {\n opt.onGrowInStart && opt.onGrowInStart()\n sendToMessage(MessageType.Event, 'onGrowInStart', EMessageStatus.Success)\n },\n onGrowInCompleted: () => {\n opt.onGrowInCompleted && opt.onGrowInCompleted()\n sendToMessage(MessageType.Event, 'onGrowInCompleted', EMessageStatus.Success)\n res({ success: true })\n },\n })\n\n this.grow = new Grow(this.opt)\n this.grow.in()\n })\n }\n\n // [API:场景进出场动画]\n growOut(opt?: GrowOption) {\n return new Promise ((res, _) => {\n // 未设置进场,不处理\n if (this.grow) {\n Object.assign(this.opt, opt,\n {\n onGrowOutStart: () => {\n opt.onGrowOutStart && opt.onGrowOutStart()\n sendToMessage(MessageType.Event, 'onGrowOutStart', EMessageStatus.Success)\n },\n onGrowOutCompleted: () => {\n opt.onGrowOutCompleted && opt.onGrowOutCompleted()\n sendToMessage(MessageType.Event, 'onGrowOutCompleted', EMessageStatus.Success)\n res({ success: true })\n },\n })\n this.grow.out()\n }\n else {\n // eslint-disable-next-line prefer-promise-reject-errors\n _({ message: 'scene not gorwIn' })\n }\n })\n }\n}\n"],"mappings":";;;;;;;AAEA,SAAoCA,IAAI,QAAQ,kBAAkB;AAClE,SAASC,WAAW,EAAEC,aAAa;AACnC,SAASC,cAAc;AAEvB,WAAaC,KAAK;EAIhB,iBAAc;IAAA;IAAA;IAAA;IACZ,IAAI,CAACC,IAAI,GAAG,IAAI;IAChB,IAAI,CAACC,GAAG,GAAG,IAAI;EACjB;;EAEA;EAAA;IAAA;IAAA,OACA,gBAAOA,GAAe,EAAE;MAAA;MACtB,OAAO,IAAIC,OAAO,CAAE,UAACC,GAAG,EAAEC,CAAC,EAAK;QAC9BC,MAAM,CAACC,MAAM,CAAC,KAAI,CAACL,GAAG,EAAEA,GAAG,EACzB;UACEM,aAAa,EAAE,yBAAM;YACnBN,GAAG,CAACM,aAAa,IAAIN,GAAG,CAACM,aAAa,EAAE;YACxCV,aAAa,CAACD,WAAW,CAACY,KAAK,EAAE,eAAe,EAAEV,cAAc,CAACW,OAAO,CAAC;UAC3E,CAAC;UACDC,iBAAiB,EAAE,6BAAM;YACvBT,GAAG,CAACS,iBAAiB,IAAIT,GAAG,CAACS,iBAAiB,EAAE;YAChDb,aAAa,CAACD,WAAW,CAACY,KAAK,EAAE,mBAAmB,EAAEV,cAAc,CAACW,OAAO,CAAC;YAC7EN,GAAG,CAAC;cAAEQ,OAAO,EAAE;YAAK,CAAC,CAAC;UACxB;QACF,CAAC,CAAC;QAEJ,KAAI,CAACX,IAAI,GAAG,IAAIL,IAAI,CAAC,KAAI,CAACM,GAAG,CAAC;QAC9B,KAAI,CAACD,IAAI,CAACY,EAAE,EAAE;MAChB,CAAC,CAAC;IACJ;;IAEA;EAAA;IAAA;IAAA,OACA,iBAAQX,GAAgB,EAAE;MAAA;MACxB,OAAO,IAAIC,OAAO,CAAE,UAACC,GAAG,EAAEC,CAAC,EAAK;QAC9B;QACA,IAAI,MAAI,CAACJ,IAAI,EAAE;UACbK,MAAM,CAACC,MAAM,CAAC,MAAI,CAACL,GAAG,EAAEA,GAAG,EACzB;YACEY,cAAc,EAAE,0BAAM;cACpBZ,GAAG,CAACY,cAAc,IAAIZ,GAAG,CAACY,cAAc,EAAE;cAC1ChB,aAAa,CAACD,WAAW,CAACY,KAAK,EAAE,gBAAgB,EAAEV,cAAc,CAACW,OAAO,CAAC;YAC5E,CAAC;YACDK,kBAAkB,EAAE,8BAAM;cACxBb,GAAG,CAACa,kBAAkB,IAAIb,GAAG,CAACa,kBAAkB,EAAE;cAClDjB,aAAa,CAACD,WAAW,CAACY,KAAK,EAAE,oBAAoB,EAAEV,cAAc,CAACW,OAAO,CAAC;cAC9EN,GAAG,CAAC;gBAAEQ,OAAO,EAAE;cAAK,CAAC,CAAC;YACxB;UACF,CAAC,CAAC;UACJ,MAAI,CAACX,IAAI,CAACe,GAAG,EAAE;QACjB,CAAC,MACI;UACH;UACAX,CAAC,CAAC;YAAEY,OAAO,EAAE;UAAmB,CAAC,CAAC;QACpC;MACF,CAAC,CAAC;IACJ;EAAC;EAAA;AAAA"}
1
+ {"version":3,"names":["Grow","MessageType","sendToMessage","EMessageStatus","Scene","factory","grow","opt","Promise","res","Object","assign","onGrowInitCompleted","console","log","Event","Success","onGrowInStart","onGrowInCompleted","onGrowOutStart","onGrowOutCompleted","success","in","message","out","params","toggleTag","name"],"sources":["../../../src/module/scene/index.ts"],"sourcesContent":["import type { Vector3 } from '@anov/3d-core'\nimport type { GrowOption } from '@anov/3d-ability'\nimport { EEaseType, ESceneGrowType, Grow } from '@anov/3d-ability'\nimport { MessageType, sendToMessage } from '../../utils/messageFn'\nimport { EMessageStatus } from '../../messageStatus'\nimport type Factory3D from '../../factory/3d'\n\nexport class Scene {\n private grow: Grow\n private opt: GrowOption\n private factory: Factory3D\n\n constructor(factory: Factory3D) {\n this.factory = factory\n this.grow = null\n this.opt = {}\n }\n\n // [API:场景进出场初始化]\n growInit(opt?: GrowOption) {\n return new Promise ((res) => {\n Object.assign(this.opt, opt || {},\n {\n onGrowInitCompleted: () => {\n console.log('------:onGrowInitCompleted')\n sendToMessage(MessageType.Event, 'onGrowInitCompleted', EMessageStatus.Success)\n },\n onGrowInStart: () => {\n console.log('------:onGrowInStart')\n\n // opt.onGrowInStart && opt.onGrowInStart()\n sendToMessage(MessageType.Event, 'onGrowInStart', EMessageStatus.Success)\n },\n onGrowInCompleted: () => {\n console.log('------:onGrowInCompleted')\n\n // opt.onGrowInCompleted && opt.onGrowInCompleted()\n sendToMessage(MessageType.Event, 'onGrowInCompleted', EMessageStatus.Success)\n },\n onGrowOutStart: () => {\n // opt.onGrowOutStart && opt.onGrowOutStart()\n console.log('------:onGrowOutStart')\n sendToMessage(MessageType.Event, 'onGrowOutStart', EMessageStatus.Success)\n },\n onGrowOutCompleted: () => {\n // opt.onGrowOutCompleted && opt.onGrowOutCompleted()\n console.log('------:onGrowOutCompleted')\n sendToMessage(MessageType.Event, 'onGrowOutCompleted', EMessageStatus.Success)\n },\n })\n this.grow = new Grow(this.opt)\n res({ success: true })\n })\n }\n\n // [API:场景进出场动画]\n growIn() {\n return new Promise ((res) => {\n // 未初始化,不处理\n if (this.grow)\n this.grow.in(() => { res({ success: true }) })\n else res({ message: ' not scene grow init' })\n })\n }\n\n // [API:场景进出场动画]\n growOut() {\n return new Promise ((res) => {\n // 未初始化,不处理\n if (this.grow)\n this.grow.out(() => { res({ success: true }) })\n else res({ message: ' not scene grow init' })\n })\n }\n\n // temporary solution by lM\n toPage(params: any) {\n console.log('params:', params)\n this.factory.toggleTag(params.name)\n }\n}\n"],"mappings":";;;;;;;AAEA,SAAoCA,IAAI,QAAQ,kBAAkB;AAClE,SAASC,WAAW,EAAEC,aAAa;AACnC,SAASC,cAAc;AAGvB,WAAaC,KAAK;EAKhB,eAAYC,OAAkB,EAAE;IAAA;IAAA;IAAA;IAAA;IAC9B,IAAI,CAACA,OAAO,GAAGA,OAAO;IACtB,IAAI,CAACC,IAAI,GAAG,IAAI;IAChB,IAAI,CAACC,GAAG,GAAG,CAAC,CAAC;EACf;;EAEA;EAAA;IAAA;IAAA,OACA,kBAASA,GAAgB,EAAE;MAAA;MACzB,OAAO,IAAIC,OAAO,CAAE,UAACC,GAAG,EAAK;QAC3BC,MAAM,CAACC,MAAM,CAAC,KAAI,CAACJ,GAAG,EAAEA,GAAG,IAAI,CAAC,CAAC,EAC/B;UACEK,mBAAmB,EAAE,+BAAM;YACzBC,OAAO,CAACC,GAAG,CAAC,4BAA4B,CAAC;YACzCZ,aAAa,CAACD,WAAW,CAACc,KAAK,EAAE,qBAAqB,EAAEZ,cAAc,CAACa,OAAO,CAAC;UACjF,CAAC;UACDC,aAAa,EAAE,yBAAM;YACnBJ,OAAO,CAACC,GAAG,CAAC,sBAAsB,CAAC;;YAEnC;YACAZ,aAAa,CAACD,WAAW,CAACc,KAAK,EAAE,eAAe,EAAEZ,cAAc,CAACa,OAAO,CAAC;UAC3E,CAAC;UACDE,iBAAiB,EAAE,6BAAM;YACvBL,OAAO,CAACC,GAAG,CAAC,0BAA0B,CAAC;;YAEvC;YACAZ,aAAa,CAACD,WAAW,CAACc,KAAK,EAAE,mBAAmB,EAAEZ,cAAc,CAACa,OAAO,CAAC;UAC/E,CAAC;UACDG,cAAc,EAAE,0BAAM;YACpB;YACAN,OAAO,CAACC,GAAG,CAAC,uBAAuB,CAAC;YACpCZ,aAAa,CAACD,WAAW,CAACc,KAAK,EAAE,gBAAgB,EAAEZ,cAAc,CAACa,OAAO,CAAC;UAC5E,CAAC;UACDI,kBAAkB,EAAE,8BAAM;YACxB;YACAP,OAAO,CAACC,GAAG,CAAC,2BAA2B,CAAC;YACxCZ,aAAa,CAACD,WAAW,CAACc,KAAK,EAAE,oBAAoB,EAAEZ,cAAc,CAACa,OAAO,CAAC;UAChF;QACF,CAAC,CAAC;QACJ,KAAI,CAACV,IAAI,GAAG,IAAIN,IAAI,CAAC,KAAI,CAACO,GAAG,CAAC;QAC9BE,GAAG,CAAC;UAAEY,OAAO,EAAE;QAAK,CAAC,CAAC;MACxB,CAAC,CAAC;IACJ;;IAEA;EAAA;IAAA;IAAA,OACA,kBAAS;MAAA;MACP,OAAO,IAAIb,OAAO,CAAE,UAACC,GAAG,EAAK;QAC3B;QACA,IAAI,MAAI,CAACH,IAAI,EACX,MAAI,CAACA,IAAI,CAACgB,EAAE,CAAC,YAAM;UAAEb,GAAG,CAAC;YAAEY,OAAO,EAAE;UAAK,CAAC,CAAC;QAAC,CAAC,CAAC,MAC3CZ,GAAG,CAAC;UAAEc,OAAO,EAAE;QAAuB,CAAC,CAAC;MAC/C,CAAC,CAAC;IACJ;;IAEA;EAAA;IAAA;IAAA,OACA,mBAAU;MAAA;MACR,OAAO,IAAIf,OAAO,CAAE,UAACC,GAAG,EAAK;QAC3B;QACA,IAAI,MAAI,CAACH,IAAI,EACX,MAAI,CAACA,IAAI,CAACkB,GAAG,CAAC,YAAM;UAAEf,GAAG,CAAC;YAAEY,OAAO,EAAE;UAAK,CAAC,CAAC;QAAC,CAAC,CAAC,MAC5CZ,GAAG,CAAC;UAAEc,OAAO,EAAE;QAAuB,CAAC,CAAC;MAC/C,CAAC,CAAC;IACJ;;IAEA;EAAA;IAAA;IAAA,OACA,gBAAOE,MAAW,EAAE;MAClBZ,OAAO,CAACC,GAAG,CAAC,SAAS,EAAEW,MAAM,CAAC;MAC9B,IAAI,CAACpB,OAAO,CAACqB,SAAS,CAACD,MAAM,CAACE,IAAI,CAAC;IACrC;EAAC;EAAA;AAAA"}
@@ -1,6 +1,7 @@
1
1
  import { SceneControl } from '@anov/3d-core';
2
- import { Poi } from '@anov/3d-ability';
3
- import Environment from './module/environment';
2
+ import type { Poi } from '@anov/3d-ability';
3
+ import { HeatMap } from '@anov/3d-ability';
4
+ import type Environment from './module/environment';
4
5
  import EventBus from './module/eventBus';
5
6
  import Camera from './module/camera';
6
7
  import { EWeatherType } from './module/environment/weather/type';
@@ -25,9 +26,11 @@ declare class Anov3D {
25
26
  eventBus: EventBus;
26
27
  EWeatherType: typeof EWeatherType;
27
28
  poi: Poi;
29
+ heatMap: HeatMap;
28
30
  camera: Camera;
29
31
  scene: Scene;
30
32
  model: Model;
31
33
  constructor(opts: Anov3DOptions);
34
+ changeSceneEnvironment(openFlag?: boolean): void;
32
35
  }
33
36
  export default Anov3D;
package/dist/sdkEntry.js CHANGED
@@ -1,84 +1,106 @@
1
1
  function _typeof(obj) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }, _typeof(obj); }
2
2
  function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }
3
3
  function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }
4
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
4
5
  function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
5
6
  function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
6
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
7
7
  function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
8
8
  function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); }
9
9
  function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); }
10
10
  import { PMREMGenerator, SceneControl, Vector3, lib, use, utils } from '@anov/3d-core';
11
- import { Poi } from '@anov/3d-ability';
12
- import Environment from "./module/environment";
11
+ import { HeatMap } from '@anov/3d-ability';
13
12
  import EventBus from "./module/eventBus";
14
13
  import Camera from "./module/camera";
15
14
  import { EWeatherType } from "./module/environment/weather/type";
16
15
  import { object2Vector3 } from "./utils/index";
17
16
  import { Scene } from "./module/scene";
18
17
  import Model from "./module/model";
18
+ import Factory3D from "./factory/3d";
19
19
  import { defaultCameraParams } from "./index";
20
20
  var RoomEnvironment = lib.RoomEnvironment;
21
- var Anov3D = /*#__PURE__*/_createClass(function Anov3D(opts) {
22
- var _camera$fov, _camera$near, _camera$far, _opts$size$width, _opts$size, _opts$size$height, _opts$size2, _opts$size$width2, _opts$size3, _opts$size$height2, _opts$size4, _scene$controls;
23
- _classCallCheck(this, Anov3D);
24
- _defineProperty(this, "opts", void 0);
25
- _defineProperty(this, "sceneControl", void 0);
26
- _defineProperty(this, "environment", void 0);
27
- _defineProperty(this, "eventBus", void 0);
28
- _defineProperty(this, "EWeatherType", EWeatherType);
29
- _defineProperty(this, "poi", void 0);
30
- _defineProperty(this, "camera", void 0);
31
- _defineProperty(this, "scene", void 0);
32
- _defineProperty(this, "model", void 0);
33
- this.opts = opts;
34
- var _ref = opts || {},
35
- _ref$camera = _ref.camera,
36
- camera = _ref$camera === void 0 ? {} : _ref$camera;
37
- var cameraParams = {
38
- fov: (_camera$fov = camera.fov) !== null && _camera$fov !== void 0 ? _camera$fov : defaultCameraParams.fov,
39
- near: (_camera$near = camera.near) !== null && _camera$near !== void 0 ? _camera$near : defaultCameraParams.near,
40
- far: (_camera$far = camera.far) !== null && _camera$far !== void 0 ? _camera$far : defaultCameraParams.far,
41
- position: camera.position ? new Vector3().fromArray(camera.position) : object2Vector3(defaultCameraParams.position)
42
- };
43
- var scene = new SceneControl({
44
- orbitControls: true,
45
- defCameraOps: _objectSpread(_objectSpread({
46
- aspect: ((_opts$size$width = opts === null || opts === void 0 ? void 0 : (_opts$size = opts.size) === null || _opts$size === void 0 ? void 0 : _opts$size.width) !== null && _opts$size$width !== void 0 ? _opts$size$width : opts.container.clientWidth) / ((_opts$size$height = opts === null || opts === void 0 ? void 0 : (_opts$size2 = opts.size) === null || _opts$size2 === void 0 ? void 0 : _opts$size2.height) !== null && _opts$size$height !== void 0 ? _opts$size$height : opts.container.clientHeight)
47
- }, cameraParams), {}, {
48
- fov: 60
49
- }),
50
- rendererOps: {
51
- shadowMap: true,
52
- size: {
53
- width: (_opts$size$width2 = opts === null || opts === void 0 ? void 0 : (_opts$size3 = opts.size) === null || _opts$size3 === void 0 ? void 0 : _opts$size3.width) !== null && _opts$size$width2 !== void 0 ? _opts$size$width2 : opts.container.clientWidth,
54
- height: (_opts$size$height2 = opts === null || opts === void 0 ? void 0 : (_opts$size4 = opts.size) === null || _opts$size4 === void 0 ? void 0 : _opts$size4.height) !== null && _opts$size$height2 !== void 0 ? _opts$size$height2 : opts.container.clientHeight
55
- }
56
- },
57
- reset: true,
58
- css3DRenderer: true,
59
- ambientLight: true
60
- });
61
- scene.render(opts.container);
62
- use.useframe(function () {
63
- scene.renderer.render(scene.scene, scene.camera);
64
- });
65
- (_scene$controls = scene.controls) === null || _scene$controls === void 0 ? void 0 : _scene$controls.target.copy(camera.target ? new Vector3().fromArray(camera.target) : object2Vector3(defaultCameraParams.lookAt));
66
- utils.emitter.emit('scene-completed', scene);
67
- this.sceneControl = scene;
68
- this.environment = new Environment(opts.environment);
69
- this.poi = new Poi();
70
- this.eventBus = new EventBus();
71
- this.camera = new Camera(scene.camera, scene.controls);
72
- this.scene = new Scene();
73
- this.model = new Model();
74
- if (opts.model) {
75
- this.model.load(opts.model);
76
- var pmremGenerator = new PMREMGenerator(scene.renderer);
77
- pmremGenerator.compileEquirectangularShader();
78
- var roomEnvironment = new RoomEnvironment();
79
- scene.scene.environment = pmremGenerator.fromScene(roomEnvironment, 0.04).texture;
21
+ var Anov3D = /*#__PURE__*/function () {
22
+ function Anov3D(opts) {
23
+ var _camera$fov, _camera$near, _camera$far, _opts$size$width, _opts$size, _opts$size$height, _opts$size2, _opts$size$width2, _opts$size3, _opts$size$height2, _opts$size4, _scene$controls, _opts$camera;
24
+ _classCallCheck(this, Anov3D);
25
+ _defineProperty(this, "opts", void 0);
26
+ _defineProperty(this, "sceneControl", void 0);
27
+ _defineProperty(this, "environment", void 0);
28
+ _defineProperty(this, "eventBus", void 0);
29
+ _defineProperty(this, "EWeatherType", EWeatherType);
30
+ _defineProperty(this, "poi", void 0);
31
+ _defineProperty(this, "heatMap", void 0);
32
+ _defineProperty(this, "camera", void 0);
33
+ _defineProperty(this, "scene", void 0);
34
+ _defineProperty(this, "model", void 0);
35
+ this.opts = opts;
36
+ var _ref = opts || {},
37
+ _ref$camera = _ref.camera,
38
+ camera = _ref$camera === void 0 ? {} : _ref$camera;
39
+ var cameraParams = {
40
+ fov: (_camera$fov = camera.fov) !== null && _camera$fov !== void 0 ? _camera$fov : defaultCameraParams.fov,
41
+ near: (_camera$near = camera.near) !== null && _camera$near !== void 0 ? _camera$near : defaultCameraParams.near,
42
+ far: (_camera$far = camera.far) !== null && _camera$far !== void 0 ? _camera$far : defaultCameraParams.far,
43
+ position: camera.position ? new Vector3().fromArray(camera.position) : object2Vector3(defaultCameraParams.position)
44
+ };
45
+ var scene = new SceneControl({
46
+ orbitControls: true,
47
+ defCameraOps: _objectSpread(_objectSpread({
48
+ aspect: ((_opts$size$width = opts === null || opts === void 0 ? void 0 : (_opts$size = opts.size) === null || _opts$size === void 0 ? void 0 : _opts$size.width) !== null && _opts$size$width !== void 0 ? _opts$size$width : opts.container.clientWidth) / ((_opts$size$height = opts === null || opts === void 0 ? void 0 : (_opts$size2 = opts.size) === null || _opts$size2 === void 0 ? void 0 : _opts$size2.height) !== null && _opts$size$height !== void 0 ? _opts$size$height : opts.container.clientHeight)
49
+ }, cameraParams), {}, {
50
+ fov: 60
51
+ }),
52
+ rendererOps: {
53
+ shadowMap: true,
54
+ size: {
55
+ width: (_opts$size$width2 = opts === null || opts === void 0 ? void 0 : (_opts$size3 = opts.size) === null || _opts$size3 === void 0 ? void 0 : _opts$size3.width) !== null && _opts$size$width2 !== void 0 ? _opts$size$width2 : opts.container.clientWidth,
56
+ height: (_opts$size$height2 = opts === null || opts === void 0 ? void 0 : (_opts$size4 = opts.size) === null || _opts$size4 === void 0 ? void 0 : _opts$size4.height) !== null && _opts$size$height2 !== void 0 ? _opts$size$height2 : opts.container.clientHeight
57
+ }
58
+ },
59
+ reset: true,
60
+ css2DRenderer: true,
61
+ ambientLight: true
62
+ });
63
+ scene.render(opts.container);
64
+
65
+ // temporary solution by LM
66
+ var factory = new Factory3D({
67
+ model: this.opts.model,
68
+ environment: 'quarry_01_1k.hdr'
69
+ });
70
+ factory.renderScene(scene);
71
+ use.useframe(function () {
72
+ scene.renderer.render(scene.scene, scene.camera);
73
+ });
74
+ (_scene$controls = scene.controls) === null || _scene$controls === void 0 ? void 0 : _scene$controls.target.copy((_opts$camera = opts.camera) !== null && _opts$camera !== void 0 && _opts$camera.target ? new Vector3().fromArray(opts.camera.target) : object2Vector3(defaultCameraParams.lookAt));
75
+ utils.emitter.emit('scene-completed', scene);
76
+
77
+ // 不考虑 tree-shaking
78
+ this.sceneControl = scene;
79
+ // this.environment = new Environment(this.changeSceneEnvironment, opts.environment) // temporary solution by LM
80
+ // this.poi = new Poi()
81
+ this.heatMap = new HeatMap();
82
+ this.eventBus = new EventBus();
83
+ this.camera = new Camera(scene.camera, scene.controls);
84
+ this.scene = new Scene(factory);
85
+ this.model = new Model();
86
+ // this.opts.model && (this.model.load(this.opts.model))
87
+ // this.changeSceneEnvironment()
88
+ utils.storeManagement.set('event-bus', this.eventBus);
80
89
  }
81
- utils.storeManagement.set('event-bus', this.eventBus);
82
- });
90
+ _createClass(Anov3D, [{
91
+ key: "changeSceneEnvironment",
92
+ value: function changeSceneEnvironment() {
93
+ var openFlag = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;
94
+ var _use$useScene = use.useScene(),
95
+ renderer = _use$useScene.renderer,
96
+ scene = _use$useScene.scene;
97
+ var pmremGenerator = new PMREMGenerator(renderer);
98
+ pmremGenerator.compileEquirectangularShader();
99
+ var roomEnvironment = new RoomEnvironment();
100
+ if (openFlag) scene.environment = pmremGenerator.fromScene(roomEnvironment, 0.04).texture;else scene.environment = null;
101
+ }
102
+ }]);
103
+ return Anov3D;
104
+ }();
83
105
  export default Anov3D;
84
106
  //# sourceMappingURL=sdkEntry.js.map
@@ -1 +1 @@
1
- {"version":3,"names":["PMREMGenerator","SceneControl","Vector3","lib","use","utils","Poi","Environment","EventBus","Camera","EWeatherType","object2Vector3","Scene","Model","defaultCameraParams","RoomEnvironment","Anov3D","opts","camera","cameraParams","fov","near","far","position","fromArray","scene","orbitControls","defCameraOps","aspect","size","width","container","clientWidth","height","clientHeight","rendererOps","shadowMap","reset","css3DRenderer","ambientLight","render","useframe","renderer","controls","target","copy","lookAt","emitter","emit","sceneControl","environment","poi","eventBus","model","load","pmremGenerator","compileEquirectangularShader","roomEnvironment","fromScene","texture","storeManagement","set"],"sources":["../src/sdkEntry.ts"],"sourcesContent":["import { PMREMGenerator, SceneControl, Vector3, lib, use, utils } from '@anov/3d-core'\nimport { Poi } from '@anov/3d-ability'\nimport Environment from './module/environment'\nimport EventBus from './module/eventBus'\nimport Camera from './module/camera'\nimport { EWeatherType } from './module/environment/weather/type'\nimport type { InitOptions } from './applicationApi'\nimport { object2Vector3 } from './utils/index'\nimport { Scene } from './module/scene'\nimport Model from './module/model'\nimport { defaultCameraParams } from './index'\n\nexport type Override<P, S> = Omit<P, keyof S> & S\n\ntype Anov3DOptions = {\n container: HTMLElement\n size?: {\n width: number\n height: number\n }\n camera?: InitOptions['camera']\n environment?: InitOptions['environment']\n model?: InitOptions['model']\n}\n\nconst { RoomEnvironment } = lib\n\nclass Anov3D {\n private opts: Anov3DOptions\n sceneControl: SceneControl\n environment: Environment\n eventBus: EventBus\n EWeatherType: typeof EWeatherType = EWeatherType\n poi: Poi\n camera: Camera\n scene: Scene\n model: Model\n\n constructor(opts: Anov3DOptions) {\n this.opts = opts\n const { camera = {} } = opts || {}\n\n const cameraParams = {\n fov: camera.fov ?? defaultCameraParams.fov,\n near: camera.near ?? defaultCameraParams.near,\n far: camera.far ?? defaultCameraParams.far,\n position: camera.position ? new Vector3().fromArray(camera.position) : object2Vector3(defaultCameraParams.position),\n }\n\n const scene = new SceneControl({\n orbitControls: true,\n defCameraOps: {\n aspect: (opts?.size?.width ?? opts.container.clientWidth) / (opts?.size?.height ?? opts.container.clientHeight),\n ...cameraParams,\n fov: 60,\n },\n rendererOps: {\n shadowMap: true,\n size: {\n width: opts?.size?.width ?? opts.container.clientWidth,\n height: opts?.size?.height ?? opts.container.clientHeight,\n },\n },\n reset: true,\n css3DRenderer: true,\n ambientLight: true,\n })\n\n scene.render(opts.container)\n\n use.useframe(() => {\n scene.renderer!.render(scene.scene!, scene.camera!)\n })\n\n scene.controls?.target.copy(camera.target ? new Vector3().fromArray(camera.target) : object2Vector3(defaultCameraParams.lookAt))\n\n utils.emitter.emit('scene-completed', scene)\n\n this.sceneControl = scene\n this.environment = new Environment(opts.environment)\n this.poi = new Poi()\n this.eventBus = new EventBus()\n this.camera = new Camera(scene.camera!, scene.controls!)\n this.scene = new Scene()\n this.model = new Model()\n\n if (opts.model) {\n this.model.load(opts.model)\n\n const pmremGenerator = new PMREMGenerator(scene.renderer!)\n pmremGenerator.compileEquirectangularShader()\n\n const roomEnvironment = new (RoomEnvironment as any)()\n scene.scene!.environment = pmremGenerator.fromScene(roomEnvironment, 0.04).texture\n }\n\n utils.storeManagement.set('event-bus', this.eventBus)\n }\n}\n\nexport default Anov3D"],"mappings":";;;;;;;;;AAAA,SAASA,cAAc,EAAEC,YAAY,EAAEC,OAAO,EAAEC,GAAG,EAAEC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AACtF,SAASC,GAAG,QAAQ,kBAAkB;AACtC,OAAOC,WAAW;AAClB,OAAOC,QAAQ;AACf,OAAOC,MAAM;AACb,SAASC,YAAY;AAErB,SAASC,cAAc;AACvB,SAASC,KAAK;AACd,OAAOC,KAAK;AACZ,SAASC,mBAAmB;AAe5B,IAAQC,eAAe,GAAKZ,GAAG,CAAvBY,eAAe;AAAQ,IAEzBC,MAAM,6BAWV,gBAAYC,IAAmB,EAAE;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA,sCANGP,YAAY;EAAA;EAAA;EAAA;EAAA;EAO9C,IAAI,CAACO,IAAI,GAAGA,IAAI;EAChB,WAAwBA,IAAI,IAAI,CAAC,CAAC;IAAA,mBAA1BC,MAAM;IAANA,MAAM,4BAAG,CAAC,CAAC;EAEnB,IAAMC,YAAY,GAAG;IACnBC,GAAG,iBAAEF,MAAM,CAACE,GAAG,qDAAIN,mBAAmB,CAACM,GAAG;IAC1CC,IAAI,kBAAEH,MAAM,CAACG,IAAI,uDAAIP,mBAAmB,CAACO,IAAI;IAC7CC,GAAG,iBAAEJ,MAAM,CAACI,GAAG,qDAAIR,mBAAmB,CAACQ,GAAG;IAC1CC,QAAQ,EAAEL,MAAM,CAACK,QAAQ,GAAG,IAAIrB,OAAO,EAAE,CAACsB,SAAS,CAACN,MAAM,CAACK,QAAQ,CAAC,GAAGZ,cAAc,CAACG,mBAAmB,CAACS,QAAQ;EACpH,CAAC;EAED,IAAME,KAAK,GAAG,IAAIxB,YAAY,CAAC;IAC7ByB,aAAa,EAAE,IAAI;IACnBC,YAAY;MACVC,MAAM,EAAE,qBAACX,IAAI,aAAJA,IAAI,qCAAJA,IAAI,CAAEY,IAAI,+CAAV,WAAYC,KAAK,+DAAIb,IAAI,CAACc,SAAS,CAACC,WAAW,0BAAKf,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEY,IAAI,gDAAV,YAAYI,MAAM,iEAAIhB,IAAI,CAACc,SAAS,CAACG,YAAY;IAAC,GAC5Gf,YAAY;MACfC,GAAG,EAAE;IAAE,EACR;IACDe,WAAW,EAAE;MACXC,SAAS,EAAE,IAAI;MACfP,IAAI,EAAE;QACJC,KAAK,uBAAEb,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEY,IAAI,gDAAV,YAAYC,KAAK,iEAAIb,IAAI,CAACc,SAAS,CAACC,WAAW;QACtDC,MAAM,wBAAEhB,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEY,IAAI,gDAAV,YAAYI,MAAM,mEAAIhB,IAAI,CAACc,SAAS,CAACG;MAC/C;IACF,CAAC;IACDG,KAAK,EAAE,IAAI;IACXC,aAAa,EAAE,IAAI;IACnBC,YAAY,EAAE;EAChB,CAAC,CAAC;EAEFd,KAAK,CAACe,MAAM,CAACvB,IAAI,CAACc,SAAS,CAAC;EAE5B3B,GAAG,CAACqC,QAAQ,CAAC,YAAM;IACjBhB,KAAK,CAACiB,QAAQ,CAAEF,MAAM,CAACf,KAAK,CAACA,KAAK,EAAGA,KAAK,CAACP,MAAM,CAAE;EACrD,CAAC,CAAC;EAEF,mBAAAO,KAAK,CAACkB,QAAQ,oDAAd,gBAAgBC,MAAM,CAACC,IAAI,CAAC3B,MAAM,CAAC0B,MAAM,GAAG,IAAI1C,OAAO,EAAE,CAACsB,SAAS,CAACN,MAAM,CAAC0B,MAAM,CAAC,GAAGjC,cAAc,CAACG,mBAAmB,CAACgC,MAAM,CAAC,CAAC;EAEhIzC,KAAK,CAAC0C,OAAO,CAACC,IAAI,CAAC,iBAAiB,EAAEvB,KAAK,CAAC;EAE5C,IAAI,CAACwB,YAAY,GAAGxB,KAAK;EACzB,IAAI,CAACyB,WAAW,GAAG,IAAI3C,WAAW,CAACU,IAAI,CAACiC,WAAW,CAAC;EACpD,IAAI,CAACC,GAAG,GAAG,IAAI7C,GAAG,EAAE;EACpB,IAAI,CAAC8C,QAAQ,GAAG,IAAI5C,QAAQ,EAAE;EAC9B,IAAI,CAACU,MAAM,GAAG,IAAIT,MAAM,CAACgB,KAAK,CAACP,MAAM,EAAGO,KAAK,CAACkB,QAAQ,CAAE;EACxD,IAAI,CAAClB,KAAK,GAAG,IAAIb,KAAK,EAAE;EACxB,IAAI,CAACyC,KAAK,GAAG,IAAIxC,KAAK,EAAE;EAExB,IAAII,IAAI,CAACoC,KAAK,EAAE;IACd,IAAI,CAACA,KAAK,CAACC,IAAI,CAACrC,IAAI,CAACoC,KAAK,CAAC;IAE3B,IAAME,cAAc,GAAG,IAAIvD,cAAc,CAACyB,KAAK,CAACiB,QAAQ,CAAE;IAC1Da,cAAc,CAACC,4BAA4B,EAAE;IAE7C,IAAMC,eAAe,GAAG,IAAK1C,eAAe,EAAU;IACtDU,KAAK,CAACA,KAAK,CAAEyB,WAAW,GAAGK,cAAc,CAACG,SAAS,CAACD,eAAe,EAAE,IAAI,CAAC,CAACE,OAAO;EACpF;EAEAtD,KAAK,CAACuD,eAAe,CAACC,GAAG,CAAC,WAAW,EAAE,IAAI,CAACT,QAAQ,CAAC;AACvD,CAAC;AAGH,eAAepC,MAAM"}
1
+ {"version":3,"names":["PMREMGenerator","SceneControl","Vector3","lib","use","utils","HeatMap","EventBus","Camera","EWeatherType","object2Vector3","Scene","Model","Factory3D","defaultCameraParams","RoomEnvironment","Anov3D","opts","camera","cameraParams","fov","near","far","position","fromArray","scene","orbitControls","defCameraOps","aspect","size","width","container","clientWidth","height","clientHeight","rendererOps","shadowMap","reset","css2DRenderer","ambientLight","render","factory","model","environment","renderScene","useframe","renderer","controls","target","copy","lookAt","emitter","emit","sceneControl","heatMap","eventBus","storeManagement","set","openFlag","useScene","pmremGenerator","compileEquirectangularShader","roomEnvironment","fromScene","texture"],"sources":["../src/sdkEntry.ts"],"sourcesContent":["import { PMREMGenerator, SceneControl, Vector3, lib, use, utils } from '@anov/3d-core'\nimport type { Poi } from '@anov/3d-ability'\nimport { HeatMap } from '@anov/3d-ability'\nimport type Environment from './module/environment'\nimport EventBus from './module/eventBus'\nimport Camera from './module/camera'\nimport { EWeatherType } from './module/environment/weather/type'\nimport type { InitOptions } from './applicationApi'\nimport { object2Vector3 } from './utils/index'\nimport { Scene } from './module/scene'\nimport Model from './module/model'\nimport Factory3D from './factory/3d'\nimport { defaultCameraParams } from './index'\n\nexport type Override<P, S> = Omit<P, keyof S> & S\n\ntype Anov3DOptions = {\n container: HTMLElement\n size?: {\n width: number\n height: number\n }\n camera?: InitOptions['camera']\n environment?: InitOptions['environment']\n model?: InitOptions['model']\n}\n\nconst { RoomEnvironment } = lib\n\nclass Anov3D {\n private opts: Anov3DOptions\n sceneControl: SceneControl\n environment: Environment\n eventBus: EventBus\n EWeatherType: typeof EWeatherType = EWeatherType\n poi: Poi\n heatMap: HeatMap\n camera: Camera\n scene: Scene\n model: Model\n\n constructor(opts: Anov3DOptions) {\n this.opts = opts\n const { camera = {} } = opts || {}\n\n const cameraParams = {\n fov: camera.fov ?? defaultCameraParams.fov,\n near: camera.near ?? defaultCameraParams.near,\n far: camera.far ?? defaultCameraParams.far,\n position: camera.position ? new Vector3().fromArray(camera.position) : object2Vector3(defaultCameraParams.position),\n }\n\n const scene = new SceneControl({\n orbitControls: true,\n defCameraOps: {\n aspect: (opts?.size?.width ?? opts.container.clientWidth) / (opts?.size?.height ?? opts.container.clientHeight),\n ...cameraParams,\n fov: 60,\n },\n rendererOps: {\n shadowMap: true,\n size: {\n width: opts?.size?.width ?? opts.container.clientWidth,\n height: opts?.size?.height ?? opts.container.clientHeight,\n },\n },\n reset: true,\n css2DRenderer: true,\n ambientLight: true,\n })\n\n scene.render(opts.container)\n\n // temporary solution by LM\n const factory = new Factory3D({ model: this.opts.model, environment: 'quarry_01_1k.hdr' })\n factory.renderScene(scene)\n\n use.useframe(() => {\n scene.renderer!.render(scene.scene!, scene.camera!)\n })\n\n scene.controls?.target.copy(opts.camera?.target ? new Vector3().fromArray(opts.camera.target) : object2Vector3(defaultCameraParams.lookAt))\n\n utils.emitter.emit('scene-completed', scene)\n\n // 不考虑 tree-shaking\n this.sceneControl = scene\n // this.environment = new Environment(this.changeSceneEnvironment, opts.environment) // temporary solution by LM\n // this.poi = new Poi()\n this.heatMap = new HeatMap()\n this.eventBus = new EventBus()\n this.camera = new Camera(scene.camera!, scene.controls!)\n this.scene = new Scene(factory)\n this.model = new Model()\n // this.opts.model && (this.model.load(this.opts.model))\n // this.changeSceneEnvironment()\n utils.storeManagement.set('event-bus', this.eventBus)\n }\n\n changeSceneEnvironment(openFlag = true) {\n const { renderer, scene } = use.useScene()\n const pmremGenerator = new PMREMGenerator(renderer!)\n pmremGenerator.compileEquirectangularShader()\n const roomEnvironment = new (RoomEnvironment as any)()\n\n if (openFlag)\n scene!.environment = pmremGenerator.fromScene(roomEnvironment, 0.04).texture\n\n else\n scene!.environment = null\n }\n}\n\nexport default Anov3D"],"mappings":";;;;;;;;;AAAA,SAASA,cAAc,EAAEC,YAAY,EAAEC,OAAO,EAAEC,GAAG,EAAEC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AAEtF,SAASC,OAAO,QAAQ,kBAAkB;AAE1C,OAAOC,QAAQ;AACf,OAAOC,MAAM;AACb,SAASC,YAAY;AAErB,SAASC,cAAc;AACvB,SAASC,KAAK;AACd,OAAOC,KAAK;AACZ,OAAOC,SAAS;AAChB,SAASC,mBAAmB;AAe5B,IAAQC,eAAe,GAAKZ,GAAG,CAAvBY,eAAe;AAAQ,IAEzBC,MAAM;EAYV,gBAAYC,IAAmB,EAAE;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,sCAPGR,YAAY;IAAA;IAAA;IAAA;IAAA;IAAA;IAQ9C,IAAI,CAACQ,IAAI,GAAGA,IAAI;IAChB,WAAwBA,IAAI,IAAI,CAAC,CAAC;MAAA,mBAA1BC,MAAM;MAANA,MAAM,4BAAG,CAAC,CAAC;IAEnB,IAAMC,YAAY,GAAG;MACnBC,GAAG,iBAAEF,MAAM,CAACE,GAAG,qDAAIN,mBAAmB,CAACM,GAAG;MAC1CC,IAAI,kBAAEH,MAAM,CAACG,IAAI,uDAAIP,mBAAmB,CAACO,IAAI;MAC7CC,GAAG,iBAAEJ,MAAM,CAACI,GAAG,qDAAIR,mBAAmB,CAACQ,GAAG;MAC1CC,QAAQ,EAAEL,MAAM,CAACK,QAAQ,GAAG,IAAIrB,OAAO,EAAE,CAACsB,SAAS,CAACN,MAAM,CAACK,QAAQ,CAAC,GAAGb,cAAc,CAACI,mBAAmB,CAACS,QAAQ;IACpH,CAAC;IAED,IAAME,KAAK,GAAG,IAAIxB,YAAY,CAAC;MAC7ByB,aAAa,EAAE,IAAI;MACnBC,YAAY;QACVC,MAAM,EAAE,qBAACX,IAAI,aAAJA,IAAI,qCAAJA,IAAI,CAAEY,IAAI,+CAAV,WAAYC,KAAK,+DAAIb,IAAI,CAACc,SAAS,CAACC,WAAW,0BAAKf,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEY,IAAI,gDAAV,YAAYI,MAAM,iEAAIhB,IAAI,CAACc,SAAS,CAACG,YAAY;MAAC,GAC5Gf,YAAY;QACfC,GAAG,EAAE;MAAE,EACR;MACDe,WAAW,EAAE;QACXC,SAAS,EAAE,IAAI;QACfP,IAAI,EAAE;UACJC,KAAK,uBAAEb,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEY,IAAI,gDAAV,YAAYC,KAAK,iEAAIb,IAAI,CAACc,SAAS,CAACC,WAAW;UACtDC,MAAM,wBAAEhB,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEY,IAAI,gDAAV,YAAYI,MAAM,mEAAIhB,IAAI,CAACc,SAAS,CAACG;QAC/C;MACF,CAAC;MACDG,KAAK,EAAE,IAAI;MACXC,aAAa,EAAE,IAAI;MACnBC,YAAY,EAAE;IAChB,CAAC,CAAC;IAEFd,KAAK,CAACe,MAAM,CAACvB,IAAI,CAACc,SAAS,CAAC;;IAE5B;IACA,IAAMU,OAAO,GAAG,IAAI5B,SAAS,CAAC;MAAE6B,KAAK,EAAE,IAAI,CAACzB,IAAI,CAACyB,KAAK;MAAEC,WAAW,EAAE;IAAmB,CAAC,CAAC;IAC1FF,OAAO,CAACG,WAAW,CAACnB,KAAK,CAAC;IAE1BrB,GAAG,CAACyC,QAAQ,CAAC,YAAM;MACjBpB,KAAK,CAACqB,QAAQ,CAAEN,MAAM,CAACf,KAAK,CAACA,KAAK,EAAGA,KAAK,CAACP,MAAM,CAAE;IACrD,CAAC,CAAC;IAEF,mBAAAO,KAAK,CAACsB,QAAQ,oDAAd,gBAAgBC,MAAM,CAACC,IAAI,CAAC,gBAAAhC,IAAI,CAACC,MAAM,yCAAX,aAAa8B,MAAM,GAAG,IAAI9C,OAAO,EAAE,CAACsB,SAAS,CAACP,IAAI,CAACC,MAAM,CAAC8B,MAAM,CAAC,GAAGtC,cAAc,CAACI,mBAAmB,CAACoC,MAAM,CAAC,CAAC;IAE3I7C,KAAK,CAAC8C,OAAO,CAACC,IAAI,CAAC,iBAAiB,EAAE3B,KAAK,CAAC;;IAE5C;IACA,IAAI,CAAC4B,YAAY,GAAG5B,KAAK;IACzB;IACA;IACA,IAAI,CAAC6B,OAAO,GAAG,IAAIhD,OAAO,EAAE;IAC5B,IAAI,CAACiD,QAAQ,GAAG,IAAIhD,QAAQ,EAAE;IAC9B,IAAI,CAACW,MAAM,GAAG,IAAIV,MAAM,CAACiB,KAAK,CAACP,MAAM,EAAGO,KAAK,CAACsB,QAAQ,CAAE;IACxD,IAAI,CAACtB,KAAK,GAAG,IAAId,KAAK,CAAC8B,OAAO,CAAC;IAC/B,IAAI,CAACC,KAAK,GAAG,IAAI9B,KAAK,EAAE;IACxB;IACA;IACAP,KAAK,CAACmD,eAAe,CAACC,GAAG,CAAC,WAAW,EAAE,IAAI,CAACF,QAAQ,CAAC;EACvD;EAAC;IAAA;IAAA,OAED,kCAAwC;MAAA,IAAjBG,QAAQ,uEAAG,IAAI;MACpC,oBAA4BtD,GAAG,CAACuD,QAAQ,EAAE;QAAlCb,QAAQ,iBAARA,QAAQ;QAAErB,KAAK,iBAALA,KAAK;MACvB,IAAMmC,cAAc,GAAG,IAAI5D,cAAc,CAAC8C,QAAQ,CAAE;MACpDc,cAAc,CAACC,4BAA4B,EAAE;MAC7C,IAAMC,eAAe,GAAG,IAAK/C,eAAe,EAAU;MAEtD,IAAI2C,QAAQ,EACVjC,KAAK,CAAEkB,WAAW,GAAGiB,cAAc,CAACG,SAAS,CAACD,eAAe,EAAE,IAAI,CAAC,CAACE,OAAO,MAG5EvC,KAAK,CAAEkB,WAAW,GAAG,IAAI;IAC7B;EAAC;EAAA;AAAA;AAGH,eAAe3B,MAAM"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@anov/3d",
3
- "version": "0.0.4-alpha23",
3
+ "version": "0.0.4-alpha25",
4
4
  "description": "",
5
5
  "author": "",
6
6
  "license": "MIT",
@@ -20,8 +20,8 @@
20
20
  "@tweenjs/tween.js": "^21.0.0",
21
21
  "localforage": "^1.10.0",
22
22
  "uuid": "^9.0.1",
23
- "@anov/3d-ability": "^0.0.4-alpha6",
24
- "@anov/3d-core": "^0.0.4-alpha17"
23
+ "@anov/3d-ability": "^0.0.4-alpha8",
24
+ "@anov/3d-core": "^0.0.4-alpha19"
25
25
  },
26
26
  "devDependencies": {
27
27
  "@types/uuid": "^9.0.7"