@anov/3d 0.0.30 → 0.0.39

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (38) hide show
  1. package/dist/anov3d.js +6 -1
  2. package/dist/anov3d.js.map +1 -1
  3. package/dist/applicationApi.js +9 -1
  4. package/dist/applicationApi.js.map +1 -1
  5. package/dist/factory/3d.d.ts +7 -3
  6. package/dist/factory/3d.js +43 -32
  7. package/dist/factory/3d.js.map +1 -1
  8. package/dist/factory/regionData.js +10 -4
  9. package/dist/factory/regionData.js.map +1 -1
  10. package/dist/factory/unit/CameraPoi.d.ts +2 -2
  11. package/dist/factory/unit/CameraPoi.js +57 -45
  12. package/dist/factory/unit/CameraPoi.js.map +1 -1
  13. package/dist/factory/unit/circle.d.ts +1 -0
  14. package/dist/factory/unit/circle.js +25 -7
  15. package/dist/factory/unit/circle.js.map +1 -1
  16. package/dist/factory/unit/cylinder.d.ts +2 -0
  17. package/dist/factory/unit/cylinder.js +76 -13
  18. package/dist/factory/unit/cylinder.js.map +1 -1
  19. package/dist/factory/unit/districtLine.d.ts +11 -0
  20. package/dist/factory/unit/districtLine.js +73 -0
  21. package/dist/factory/unit/districtLine.js.map +1 -0
  22. package/dist/factory/unit/glsl/highway/fragmentShader.js +1 -1
  23. package/dist/factory/unit/glsl/highway/fragmentShader.js.map +1 -1
  24. package/dist/factory/unit/handle.js +1 -1
  25. package/dist/factory/unit/handle.js.map +1 -1
  26. package/dist/factory/unit/index.d.ts +2 -2
  27. package/dist/factory/unit/index.js +5 -19
  28. package/dist/factory/unit/index.js.map +1 -1
  29. package/dist/factory/unit/inspection/InspectionObject.d.ts +3 -0
  30. package/dist/factory/unit/inspection/InspectionObject.js +17 -47
  31. package/dist/factory/unit/inspection/InspectionObject.js.map +1 -1
  32. package/dist/factory/unit/inspection/index.js +18 -11
  33. package/dist/factory/unit/inspection/index.js.map +1 -1
  34. package/dist/factory/unit/poi.js +2 -1
  35. package/dist/factory/unit/poi.js.map +1 -1
  36. package/dist/factory/utils/fontMesh.js +2 -1
  37. package/dist/factory/utils/fontMesh.js.map +1 -1
  38. package/package.json +3 -3
package/dist/anov3d.js CHANGED
@@ -76,7 +76,12 @@ var Anov3D = /*#__PURE__*/function () {
76
76
  var pmremGenerator = new PMREMGenerator(renderer);
77
77
  pmremGenerator.compileEquirectangularShader();
78
78
  var roomEnvironment = new RoomEnvironment();
79
- if (openFlag) scene.environment = pmremGenerator.fromScene(roomEnvironment, 0.04).texture;else scene.environment = null;
79
+
80
+ // if (openFlag)
81
+ // // scene!.environment = pmremGenerator.fromScene(roomEnvironment, 0.04).texture
82
+
83
+ // else
84
+ // scene!.environment = null
80
85
  }
81
86
  }]);
82
87
  return Anov3D;
@@ -1 +1 @@
1
- {"version":3,"names":["PMREMGenerator","SceneControl","Vector3","lib","use","utils","EventBus","EWeatherType","object2Vector3","Model","defaultCameraParams","RoomEnvironment","Anov3D","opts","camera","cameraParams","fov","near","far","position","fromArray","scene","orbitControls","controls","defCameraOps","aspect","size","width","container","clientWidth","height","clientHeight","rendererOps","shadowMap","reset","css2DRenderer","ambientLight","render","target","copy","lookAt","emitter","emit","sceneControl","eventBus","model","load","changeSceneEnvironment","storeManagement","set","openFlag","useScene","renderer","pmremGenerator","compileEquirectangularShader","roomEnvironment","environment","fromScene","texture"],"sources":["../src/anov3d.ts"],"sourcesContent":["import { PMREMGenerator, SceneControl, Vector3, lib, use, utils } from '@anov/3d-core'\nimport EventBus from './module/eventBus'\nimport { EWeatherType } from './module/environment/weather/type'\nimport type { InitOptions } from './applicationApi'\nimport { object2Vector3 } from './utils/index'\nimport Model from './module/model'\nimport { defaultCameraParams } from './index'\n\ntype Anov3DOptions = {\n container: HTMLElement\n size?: {\n width: number\n height: number\n }\n camera?: InitOptions['camera']\n environment?: InitOptions['environment']\n model?: InitOptions['model']\n controls?: InitOptions['controls']\n}\n\nconst { RoomEnvironment } = lib\n\nclass Anov3D {\n opts: Anov3DOptions\n sceneControl: SceneControl\n eventBus: EventBus\n EWeatherType: typeof EWeatherType = EWeatherType\n model: Model\n\n constructor(opts: Anov3DOptions) {\n this.opts = opts\n const { camera = {} } = opts || {}\n\n const cameraParams = {\n fov: camera.fov ?? defaultCameraParams.fov,\n near: camera.near ?? defaultCameraParams.near,\n far: camera.far ?? defaultCameraParams.far,\n position: camera.position ? new Vector3().fromArray(camera.position) : object2Vector3(defaultCameraParams.position),\n }\n\n const scene = new SceneControl({\n orbitControls: opts.controls || { use: true },\n defCameraOps: {\n aspect: (opts?.size?.width ?? opts.container.clientWidth) / (opts?.size?.height ?? opts.container.clientHeight),\n ...cameraParams,\n fov: 60,\n },\n rendererOps: {\n shadowMap: true,\n size: {\n width: opts?.size?.width ?? opts.container.clientWidth,\n height: opts?.size?.height ?? opts.container.clientHeight,\n },\n },\n reset: true,\n css2DRenderer: true,\n ambientLight: true,\n })\n\n scene.render(opts.container)\n\n scene.controls?.target.copy(opts.camera?.target ? new Vector3().fromArray(opts.camera.target) : object2Vector3(defaultCameraParams.lookAt))\n\n utils.emitter.emit('scene-completed', scene)\n\n // 不考虑 tree-shaking\n this.sceneControl = scene\n\n this.eventBus = new EventBus()\n this.model = new Model()\n this.opts.model && (this.model.load(this.opts.model))\n this.changeSceneEnvironment()\n utils.storeManagement.set('event-bus', this.eventBus)\n\n utils.emitter.emit('instantiation-completed', this)\n }\n\n changeSceneEnvironment(openFlag = true) {\n const { renderer, scene } = use.useScene()\n const pmremGenerator = new PMREMGenerator(renderer!)\n pmremGenerator.compileEquirectangularShader()\n const roomEnvironment = new (RoomEnvironment as any)()\n\n if (openFlag)\n scene!.environment = pmremGenerator.fromScene(roomEnvironment, 0.04).texture\n\n else\n scene!.environment = null\n }\n}\n\nexport default Anov3D"],"mappings":";;;;;;;;;AAAA,SAASA,cAAc,EAAEC,YAAY,EAAEC,OAAO,EAAEC,GAAG,EAAEC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AACtF,OAAOC,QAAQ;AACf,SAASC,YAAY;AAErB,SAASC,cAAc;AACvB,OAAOC,KAAK;AACZ,SAASC,mBAAmB;AAc5B,IAAQC,eAAe,GAAKR,GAAG,CAAvBQ,eAAe;AAAQ,IAEzBC,MAAM;EAOV,gBAAYC,IAAmB,EAAE;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,sCAHGN,YAAY;IAAA;IAI9C,IAAI,CAACM,IAAI,GAAGA,IAAI;IAChB,WAAwBA,IAAI,IAAI,CAAC,CAAC;MAAA,mBAA1BC,MAAM;MAANA,MAAM,4BAAG,CAAC,CAAC;IAEnB,IAAMC,YAAY,GAAG;MACnBC,GAAG,iBAAEF,MAAM,CAACE,GAAG,qDAAIN,mBAAmB,CAACM,GAAG;MAC1CC,IAAI,kBAAEH,MAAM,CAACG,IAAI,uDAAIP,mBAAmB,CAACO,IAAI;MAC7CC,GAAG,iBAAEJ,MAAM,CAACI,GAAG,qDAAIR,mBAAmB,CAACQ,GAAG;MAC1CC,QAAQ,EAAEL,MAAM,CAACK,QAAQ,GAAG,IAAIjB,OAAO,EAAE,CAACkB,SAAS,CAACN,MAAM,CAACK,QAAQ,CAAC,GAAGX,cAAc,CAACE,mBAAmB,CAACS,QAAQ;IACpH,CAAC;IAED,IAAME,KAAK,GAAG,IAAIpB,YAAY,CAAC;MAC7BqB,aAAa,EAAET,IAAI,CAACU,QAAQ,IAAI;QAAEnB,GAAG,EAAE;MAAK,CAAC;MAC7CoB,YAAY;QACVC,MAAM,EAAE,qBAACZ,IAAI,aAAJA,IAAI,qCAAJA,IAAI,CAAEa,IAAI,+CAAV,WAAYC,KAAK,+DAAId,IAAI,CAACe,SAAS,CAACC,WAAW,0BAAKhB,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEa,IAAI,gDAAV,YAAYI,MAAM,iEAAIjB,IAAI,CAACe,SAAS,CAACG,YAAY;MAAC,GAC5GhB,YAAY;QACfC,GAAG,EAAE;MAAE,EACR;MACDgB,WAAW,EAAE;QACXC,SAAS,EAAE,IAAI;QACfP,IAAI,EAAE;UACJC,KAAK,uBAAEd,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEa,IAAI,gDAAV,YAAYC,KAAK,iEAAId,IAAI,CAACe,SAAS,CAACC,WAAW;UACtDC,MAAM,wBAAEjB,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEa,IAAI,gDAAV,YAAYI,MAAM,mEAAIjB,IAAI,CAACe,SAAS,CAACG;QAC/C;MACF,CAAC;MACDG,KAAK,EAAE,IAAI;MACXC,aAAa,EAAE,IAAI;MACnBC,YAAY,EAAE;IAChB,CAAC,CAAC;IAEFf,KAAK,CAACgB,MAAM,CAACxB,IAAI,CAACe,SAAS,CAAC;IAE5B,mBAAAP,KAAK,CAACE,QAAQ,oDAAd,gBAAgBe,MAAM,CAACC,IAAI,CAAC,gBAAA1B,IAAI,CAACC,MAAM,yCAAX,aAAawB,MAAM,GAAG,IAAIpC,OAAO,EAAE,CAACkB,SAAS,CAACP,IAAI,CAACC,MAAM,CAACwB,MAAM,CAAC,GAAG9B,cAAc,CAACE,mBAAmB,CAAC8B,MAAM,CAAC,CAAC;IAE3InC,KAAK,CAACoC,OAAO,CAACC,IAAI,CAAC,iBAAiB,EAAErB,KAAK,CAAC;;IAE5C;IACA,IAAI,CAACsB,YAAY,GAAGtB,KAAK;IAEzB,IAAI,CAACuB,QAAQ,GAAG,IAAItC,QAAQ,EAAE;IAC9B,IAAI,CAACuC,KAAK,GAAG,IAAIpC,KAAK,EAAE;IACxB,IAAI,CAACI,IAAI,CAACgC,KAAK,IAAK,IAAI,CAACA,KAAK,CAACC,IAAI,CAAC,IAAI,CAACjC,IAAI,CAACgC,KAAK,CAAE;IACrD,IAAI,CAACE,sBAAsB,EAAE;IAC7B1C,KAAK,CAAC2C,eAAe,CAACC,GAAG,CAAC,WAAW,EAAE,IAAI,CAACL,QAAQ,CAAC;IAErDvC,KAAK,CAACoC,OAAO,CAACC,IAAI,CAAC,yBAAyB,EAAE,IAAI,CAAC;EACrD;EAAC;IAAA;IAAA,OAED,kCAAwC;MAAA,IAAjBQ,QAAQ,uEAAG,IAAI;MACpC,oBAA4B9C,GAAG,CAAC+C,QAAQ,EAAE;QAAlCC,QAAQ,iBAARA,QAAQ;QAAE/B,KAAK,iBAALA,KAAK;MACvB,IAAMgC,cAAc,GAAG,IAAIrD,cAAc,CAACoD,QAAQ,CAAE;MACpDC,cAAc,CAACC,4BAA4B,EAAE;MAC7C,IAAMC,eAAe,GAAG,IAAK5C,eAAe,EAAU;MAEtD,IAAIuC,QAAQ,EACV7B,KAAK,CAAEmC,WAAW,GAAGH,cAAc,CAACI,SAAS,CAACF,eAAe,EAAE,IAAI,CAAC,CAACG,OAAO,MAG5ErC,KAAK,CAAEmC,WAAW,GAAG,IAAI;IAC7B;EAAC;EAAA;AAAA;AAGH,eAAe5C,MAAM"}
1
+ {"version":3,"names":["PMREMGenerator","SceneControl","Vector3","lib","use","utils","EventBus","EWeatherType","object2Vector3","Model","defaultCameraParams","RoomEnvironment","Anov3D","opts","camera","cameraParams","fov","near","far","position","fromArray","scene","orbitControls","controls","defCameraOps","aspect","size","width","container","clientWidth","height","clientHeight","rendererOps","shadowMap","reset","css2DRenderer","ambientLight","render","target","copy","lookAt","emitter","emit","sceneControl","eventBus","model","load","changeSceneEnvironment","storeManagement","set","openFlag","useScene","renderer","pmremGenerator","compileEquirectangularShader","roomEnvironment"],"sources":["../src/anov3d.ts"],"sourcesContent":["import { PMREMGenerator, SceneControl, Vector3, lib, use, utils } from '@anov/3d-core'\nimport EventBus from './module/eventBus'\nimport { EWeatherType } from './module/environment/weather/type'\nimport type { InitOptions } from './applicationApi'\nimport { object2Vector3 } from './utils/index'\nimport Model from './module/model'\nimport { defaultCameraParams } from './index'\n\ntype Anov3DOptions = {\n container: HTMLElement\n size?: {\n width: number\n height: number\n }\n camera?: InitOptions['camera']\n environment?: InitOptions['environment']\n model?: InitOptions['model']\n controls?: InitOptions['controls']\n}\n\nconst { RoomEnvironment } = lib\n\nclass Anov3D {\n opts: Anov3DOptions\n sceneControl: SceneControl\n eventBus: EventBus\n EWeatherType: typeof EWeatherType = EWeatherType\n model: Model\n\n constructor(opts: Anov3DOptions) {\n this.opts = opts\n const { camera = {} } = opts || {}\n\n const cameraParams = {\n fov: camera.fov ?? defaultCameraParams.fov,\n near: camera.near ?? defaultCameraParams.near,\n far: camera.far ?? defaultCameraParams.far,\n position: camera.position ? new Vector3().fromArray(camera.position) : object2Vector3(defaultCameraParams.position),\n }\n\n const scene = new SceneControl({\n orbitControls: opts.controls || { use: true },\n defCameraOps: {\n aspect: (opts?.size?.width ?? opts.container.clientWidth) / (opts?.size?.height ?? opts.container.clientHeight),\n ...cameraParams,\n fov: 60,\n },\n rendererOps: {\n shadowMap: true,\n size: {\n width: opts?.size?.width ?? opts.container.clientWidth,\n height: opts?.size?.height ?? opts.container.clientHeight,\n },\n },\n reset: true,\n css2DRenderer: true,\n ambientLight: true,\n })\n\n scene.render(opts.container)\n\n scene.controls?.target.copy(opts.camera?.target ? new Vector3().fromArray(opts.camera.target) : object2Vector3(defaultCameraParams.lookAt))\n\n utils.emitter.emit('scene-completed', scene)\n\n // 不考虑 tree-shaking\n this.sceneControl = scene\n\n this.eventBus = new EventBus()\n this.model = new Model()\n this.opts.model && (this.model.load(this.opts.model))\n this.changeSceneEnvironment()\n utils.storeManagement.set('event-bus', this.eventBus)\n\n utils.emitter.emit('instantiation-completed', this)\n }\n\n changeSceneEnvironment(openFlag = true) {\n const { renderer, scene } = use.useScene()\n const pmremGenerator = new PMREMGenerator(renderer!)\n pmremGenerator.compileEquirectangularShader()\n const roomEnvironment = new (RoomEnvironment as any)()\n\n // if (openFlag)\n // // scene!.environment = pmremGenerator.fromScene(roomEnvironment, 0.04).texture\n\n // else\n // scene!.environment = null\n }\n}\n\nexport default Anov3D"],"mappings":";;;;;;;;;AAAA,SAASA,cAAc,EAAEC,YAAY,EAAEC,OAAO,EAAEC,GAAG,EAAEC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AACtF,OAAOC,QAAQ;AACf,SAASC,YAAY;AAErB,SAASC,cAAc;AACvB,OAAOC,KAAK;AACZ,SAASC,mBAAmB;AAc5B,IAAQC,eAAe,GAAKR,GAAG,CAAvBQ,eAAe;AAAQ,IAEzBC,MAAM;EAOV,gBAAYC,IAAmB,EAAE;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,sCAHGN,YAAY;IAAA;IAI9C,IAAI,CAACM,IAAI,GAAGA,IAAI;IAChB,WAAwBA,IAAI,IAAI,CAAC,CAAC;MAAA,mBAA1BC,MAAM;MAANA,MAAM,4BAAG,CAAC,CAAC;IAEnB,IAAMC,YAAY,GAAG;MACnBC,GAAG,iBAAEF,MAAM,CAACE,GAAG,qDAAIN,mBAAmB,CAACM,GAAG;MAC1CC,IAAI,kBAAEH,MAAM,CAACG,IAAI,uDAAIP,mBAAmB,CAACO,IAAI;MAC7CC,GAAG,iBAAEJ,MAAM,CAACI,GAAG,qDAAIR,mBAAmB,CAACQ,GAAG;MAC1CC,QAAQ,EAAEL,MAAM,CAACK,QAAQ,GAAG,IAAIjB,OAAO,EAAE,CAACkB,SAAS,CAACN,MAAM,CAACK,QAAQ,CAAC,GAAGX,cAAc,CAACE,mBAAmB,CAACS,QAAQ;IACpH,CAAC;IAED,IAAME,KAAK,GAAG,IAAIpB,YAAY,CAAC;MAC7BqB,aAAa,EAAET,IAAI,CAACU,QAAQ,IAAI;QAAEnB,GAAG,EAAE;MAAK,CAAC;MAC7CoB,YAAY;QACVC,MAAM,EAAE,qBAACZ,IAAI,aAAJA,IAAI,qCAAJA,IAAI,CAAEa,IAAI,+CAAV,WAAYC,KAAK,+DAAId,IAAI,CAACe,SAAS,CAACC,WAAW,0BAAKhB,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEa,IAAI,gDAAV,YAAYI,MAAM,iEAAIjB,IAAI,CAACe,SAAS,CAACG,YAAY;MAAC,GAC5GhB,YAAY;QACfC,GAAG,EAAE;MAAE,EACR;MACDgB,WAAW,EAAE;QACXC,SAAS,EAAE,IAAI;QACfP,IAAI,EAAE;UACJC,KAAK,uBAAEd,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEa,IAAI,gDAAV,YAAYC,KAAK,iEAAId,IAAI,CAACe,SAAS,CAACC,WAAW;UACtDC,MAAM,wBAAEjB,IAAI,aAAJA,IAAI,sCAAJA,IAAI,CAAEa,IAAI,gDAAV,YAAYI,MAAM,mEAAIjB,IAAI,CAACe,SAAS,CAACG;QAC/C;MACF,CAAC;MACDG,KAAK,EAAE,IAAI;MACXC,aAAa,EAAE,IAAI;MACnBC,YAAY,EAAE;IAChB,CAAC,CAAC;IAEFf,KAAK,CAACgB,MAAM,CAACxB,IAAI,CAACe,SAAS,CAAC;IAE5B,mBAAAP,KAAK,CAACE,QAAQ,oDAAd,gBAAgBe,MAAM,CAACC,IAAI,CAAC,gBAAA1B,IAAI,CAACC,MAAM,yCAAX,aAAawB,MAAM,GAAG,IAAIpC,OAAO,EAAE,CAACkB,SAAS,CAACP,IAAI,CAACC,MAAM,CAACwB,MAAM,CAAC,GAAG9B,cAAc,CAACE,mBAAmB,CAAC8B,MAAM,CAAC,CAAC;IAE3InC,KAAK,CAACoC,OAAO,CAACC,IAAI,CAAC,iBAAiB,EAAErB,KAAK,CAAC;;IAE5C;IACA,IAAI,CAACsB,YAAY,GAAGtB,KAAK;IAEzB,IAAI,CAACuB,QAAQ,GAAG,IAAItC,QAAQ,EAAE;IAC9B,IAAI,CAACuC,KAAK,GAAG,IAAIpC,KAAK,EAAE;IACxB,IAAI,CAACI,IAAI,CAACgC,KAAK,IAAK,IAAI,CAACA,KAAK,CAACC,IAAI,CAAC,IAAI,CAACjC,IAAI,CAACgC,KAAK,CAAE;IACrD,IAAI,CAACE,sBAAsB,EAAE;IAC7B1C,KAAK,CAAC2C,eAAe,CAACC,GAAG,CAAC,WAAW,EAAE,IAAI,CAACL,QAAQ,CAAC;IAErDvC,KAAK,CAACoC,OAAO,CAACC,IAAI,CAAC,yBAAyB,EAAE,IAAI,CAAC;EACrD;EAAC;IAAA;IAAA,OAED,kCAAwC;MAAA,IAAjBQ,QAAQ,uEAAG,IAAI;MACpC,oBAA4B9C,GAAG,CAAC+C,QAAQ,EAAE;QAAlCC,QAAQ,iBAARA,QAAQ;QAAE/B,KAAK,iBAALA,KAAK;MACvB,IAAMgC,cAAc,GAAG,IAAIrD,cAAc,CAACoD,QAAQ,CAAE;MACpDC,cAAc,CAACC,4BAA4B,EAAE;MAC7C,IAAMC,eAAe,GAAG,IAAK5C,eAAe,EAAU;;MAEtD;MACA;;MAEA;MACA;IACF;EAAC;EAAA;AAAA;AAGH,eAAeC,MAAM"}
@@ -56,7 +56,15 @@ var Application = /*#__PURE__*/function () {
56
56
 
57
57
  // @ts-ignore
58
58
  this.iEngine.caseInstance = caseInstance;
59
- sendToMessage(MessageType.Api, 'core.init', EMessageStatus.Success, id);
59
+ caseInstance.loadingManager.onLoad = function () {
60
+ sendToMessage(MessageType.Api, 'core.init', EMessageStatus.Success, id);
61
+ };
62
+ caseInstance.loadingManager.onProgress = function (_, loaded, total) {
63
+ var progress = loaded / total;
64
+ sendToMessage(MessageType.Event, 'onInitProgress', EMessageStatus.Success, undefined, {
65
+ progress: progress
66
+ });
67
+ };
60
68
  } catch (error) {
61
69
  sendToMessage(MessageType.Api, 'core.init', EMessageStatus.EventHandleFailed);
62
70
  console.error(error);
@@ -1 +1 @@
1
- {"version":3,"names":["utils","getFnByFnkey","MessageType","sendToMessage","EMessageStatus","Factory3D","Anov3D","defaultCameraParams","Application","opts","container","el","Api","Success","params","id","camera","cameraParams","fov","near","far","position","target","anov3D","model","case","size","width","clientWidth","height","clientHeight","environment","weather","time","controls","iEngine","caseInstance","loadCase","error","EventHandleFailed","console","req","name","init","Error","fn","res","Promise","resolve","then","failMessage","message","eventName","cb","storeManagement","set","option","factory","envMaps","imgBox","decoderPath","renderScene","sceneControl","createInstance"],"sources":["../src/applicationApi.ts"],"sourcesContent":["import { utils } from '@anov/3d-core'\nimport { getFnByFnkey } from './utils/index'\nimport { MessageType, sendToMessage } from './utils/messageFn'\nimport { EMessageStatus } from './messageStatus'\nimport Factory3D from './factory/3d'\nimport Anov3D, { defaultCameraParams } from './index'\n\ntype ApplicationOptions = {\n el: HTMLElement\n}\n\nexport type InitOptions = {\n case?: string // 案例名称,用于兼容init直接加载项目\n camera?: {\n fov?: number\n near?: number\n far?: number\n position?: [\n number,\n number,\n number,\n ]\n target?: [\n number,\n number,\n number,\n ]\n }\n model?: string\n decoderPath?: string // DRACO压缩 资源文件路径\n size?: {\n width: number\n height: number\n }\n environment?: {\n weather?: string\n time?: number\n }\n envMaps: {\n use?: boolean\n imgBox?: Array<string> | string\n }\n controls: {\n // 相机缩放范围\n minDistance?: number\n maxDistance?: number\n // 上下旋转范围\n minPolarAngle?: number// 默认值0\n maxPolarAngle?: number\n // 左右旋转范围\n minAzimuthAngle?: number\n maxAzimuthAngle?: number\n }\n}\n\nclass Application {\n private container: HTMLElement\n iEngine: Anov3D | undefined\n\n constructor(opts: ApplicationOptions) {\n this.container = opts.el\n\n sendToMessage(MessageType.Api, 'engineReady', EMessageStatus.Success)\n }\n\n private init(params: InitOptions, id: string) {\n try {\n const { camera = {} } = params || {}\n\n const cameraParams = {\n fov: camera.fov ?? defaultCameraParams.fov,\n near: camera.near ?? defaultCameraParams.near,\n far: camera.far ?? defaultCameraParams.far,\n position: camera.position,\n target: camera.target,\n }\n\n const anov3D = new Anov3D({\n container: this.container,\n model: params.case ? '' : params?.model, // temporary solution by LM\n size: {\n width: params?.size?.width ?? this.container.clientWidth,\n height: params?.size?.height ?? this.container.clientHeight,\n },\n camera: {\n ...cameraParams,\n },\n environment: {\n weather: params?.environment?.weather,\n time: params?.environment?.time,\n },\n controls: params.controls,\n })\n\n this.iEngine = anov3D\n\n const caseInstance = this.loadCase(anov3D, params)\n\n // @ts-ignore\n this.iEngine.caseInstance = caseInstance\n\n sendToMessage(MessageType.Api, 'core.init', EMessageStatus.Success, id)\n }\n catch (error) {\n sendToMessage(MessageType.Api, 'core.init', EMessageStatus.EventHandleFailed)\n console.error(error)\n }\n }\n\n sendMessage(req: { name: string; id: string; params: any }) {\n if (req.name === 'Core.init' || req.name === 'core.init') {\n this.init(req.params, req.id)\n return\n }\n\n if (!this.iEngine)\n throw new Error('please init first!')\n\n const fn = getFnByFnkey(this.iEngine, req.name, req.id) as any\n\n try {\n const res = fn(req.params)\n\n Promise.resolve(res).then((res) => {\n sendToMessage(MessageType.Api, req.name, EMessageStatus.Success, req.id, res)\n })\n }\n catch (error: any) {\n sendToMessage(MessageType.Api, req.name, EMessageStatus.EventHandleFailed, req.id, {\n failMessage: error.message,\n })\n }\n }\n\n receiveMessage(eventName: string, cb: (params: any) => void) {\n utils.storeManagement.set(eventName, cb)\n }\n\n // 此方法 用于直接加载案例\n private loadCase(anov3D: Anov3D, option: InitOptions) {\n switch (option.case) {\n case 'factory':\n\n // eslint-disable-next-line no-case-declarations\n const factory = new Factory3D({ model: option.model, environment: option.envMaps.imgBox as string, decoderPath: option.decoderPath, controls: option.controls })\n factory.renderScene(anov3D.sceneControl)\n return factory\n }\n }\n}\n\n/**\n * createInstance\n * @returns\n */\nexport const createInstance = (opts: ApplicationOptions): Application => {\n return new Application(opts)\n}\n"],"mappings":";;;;;;;;;AAAA,SAASA,KAAK,QAAQ,eAAe;AACrC,SAASC,YAAY;AACrB,SAASC,WAAW,EAAEC,aAAa;AACnC,SAASC,cAAc;AACvB,OAAOC,SAAS;AAChB,OAAOC,MAAM,IAAIC,mBAAmB;AAAiB,IAkD/CC,WAAW;EAIf,qBAAYC,IAAwB,EAAE;IAAA;IAAA;IAAA;IACpC,IAAI,CAACC,SAAS,GAAGD,IAAI,CAACE,EAAE;IAExBR,aAAa,CAACD,WAAW,CAACU,GAAG,EAAE,aAAa,EAAER,cAAc,CAACS,OAAO,CAAC;EACvE;EAAC;IAAA;IAAA,OAED,cAAaC,MAAmB,EAAEC,EAAU,EAAE;MAC5C,IAAI;QAAA;QACF,WAAwBD,MAAM,IAAI,CAAC,CAAC;UAAA,mBAA5BE,MAAM;UAANA,MAAM,4BAAG,CAAC,CAAC;QAEnB,IAAMC,YAAY,GAAG;UACnBC,GAAG,iBAAEF,MAAM,CAACE,GAAG,qDAAIX,mBAAmB,CAACW,GAAG;UAC1CC,IAAI,kBAAEH,MAAM,CAACG,IAAI,uDAAIZ,mBAAmB,CAACY,IAAI;UAC7CC,GAAG,iBAAEJ,MAAM,CAACI,GAAG,qDAAIb,mBAAmB,CAACa,GAAG;UAC1CC,QAAQ,EAAEL,MAAM,CAACK,QAAQ;UACzBC,MAAM,EAAEN,MAAM,CAACM;QACjB,CAAC;QAED,IAAMC,MAAM,GAAG,IAAIjB,MAAM,CAAC;UACxBI,SAAS,EAAE,IAAI,CAACA,SAAS;UACzBc,KAAK,EAAEV,MAAM,CAACW,IAAI,GAAG,EAAE,GAAGX,MAAM,aAANA,MAAM,uBAANA,MAAM,CAAEU,KAAK;UAAE;UACzCE,IAAI,EAAE;YACJC,KAAK,wBAAEb,MAAM,aAANA,MAAM,uCAANA,MAAM,CAAEY,IAAI,iDAAZ,aAAcC,KAAK,mEAAI,IAAI,CAACjB,SAAS,CAACkB,WAAW;YACxDC,MAAM,yBAAEf,MAAM,aAANA,MAAM,wCAANA,MAAM,CAAEY,IAAI,kDAAZ,cAAcG,MAAM,qEAAI,IAAI,CAACnB,SAAS,CAACoB;UACjD,CAAC;UACDd,MAAM,oBACDC,YAAY,CAChB;UACDc,WAAW,EAAE;YACXC,OAAO,EAAElB,MAAM,aAANA,MAAM,8CAANA,MAAM,CAAEiB,WAAW,wDAAnB,oBAAqBC,OAAO;YACrCC,IAAI,EAAEnB,MAAM,aAANA,MAAM,+CAANA,MAAM,CAAEiB,WAAW,yDAAnB,qBAAqBE;UAC7B,CAAC;UACDC,QAAQ,EAAEpB,MAAM,CAACoB;QACnB,CAAC,CAAC;QAEF,IAAI,CAACC,OAAO,GAAGZ,MAAM;QAErB,IAAMa,YAAY,GAAG,IAAI,CAACC,QAAQ,CAACd,MAAM,EAAET,MAAM,CAAC;;QAElD;QACA,IAAI,CAACqB,OAAO,CAACC,YAAY,GAAGA,YAAY;QAExCjC,aAAa,CAACD,WAAW,CAACU,GAAG,EAAE,WAAW,EAAER,cAAc,CAACS,OAAO,EAAEE,EAAE,CAAC;MACzE,CAAC,CACD,OAAOuB,KAAK,EAAE;QACZnC,aAAa,CAACD,WAAW,CAACU,GAAG,EAAE,WAAW,EAAER,cAAc,CAACmC,iBAAiB,CAAC;QAC7EC,OAAO,CAACF,KAAK,CAACA,KAAK,CAAC;MACtB;IACF;EAAC;IAAA;IAAA,OAED,qBAAYG,GAA8C,EAAE;MAC1D,IAAIA,GAAG,CAACC,IAAI,KAAK,WAAW,IAAID,GAAG,CAACC,IAAI,KAAK,WAAW,EAAE;QACxD,IAAI,CAACC,IAAI,CAACF,GAAG,CAAC3B,MAAM,EAAE2B,GAAG,CAAC1B,EAAE,CAAC;QAC7B;MACF;MAEA,IAAI,CAAC,IAAI,CAACoB,OAAO,EACf,MAAM,IAAIS,KAAK,CAAC,oBAAoB,CAAC;MAEvC,IAAMC,EAAE,GAAG5C,YAAY,CAAC,IAAI,CAACkC,OAAO,EAAEM,GAAG,CAACC,IAAI,EAAED,GAAG,CAAC1B,EAAE,CAAQ;MAE9D,IAAI;QACF,IAAM+B,GAAG,GAAGD,EAAE,CAACJ,GAAG,CAAC3B,MAAM,CAAC;QAE1BiC,OAAO,CAACC,OAAO,CAACF,GAAG,CAAC,CAACG,IAAI,CAAC,UAACH,GAAG,EAAK;UACjC3C,aAAa,CAACD,WAAW,CAACU,GAAG,EAAE6B,GAAG,CAACC,IAAI,EAAEtC,cAAc,CAACS,OAAO,EAAE4B,GAAG,CAAC1B,EAAE,EAAE+B,GAAG,CAAC;QAC/E,CAAC,CAAC;MACJ,CAAC,CACD,OAAOR,KAAU,EAAE;QACjBnC,aAAa,CAACD,WAAW,CAACU,GAAG,EAAE6B,GAAG,CAACC,IAAI,EAAEtC,cAAc,CAACmC,iBAAiB,EAAEE,GAAG,CAAC1B,EAAE,EAAE;UACjFmC,WAAW,EAAEZ,KAAK,CAACa;QACrB,CAAC,CAAC;MACJ;IACF;EAAC;IAAA;IAAA,OAED,wBAAeC,SAAiB,EAAEC,EAAyB,EAAE;MAC3DrD,KAAK,CAACsD,eAAe,CAACC,GAAG,CAACH,SAAS,EAAEC,EAAE,CAAC;IAC1C;;IAEA;EAAA;IAAA;IAAA,OACA,kBAAiB9B,MAAc,EAAEiC,MAAmB,EAAE;MACpD,QAAQA,MAAM,CAAC/B,IAAI;QACjB,KAAK,SAAS;UAEZ;UACA,IAAMgC,OAAO,GAAG,IAAIpD,SAAS,CAAC;YAAEmB,KAAK,EAAEgC,MAAM,CAAChC,KAAK;YAAEO,WAAW,EAAEyB,MAAM,CAACE,OAAO,CAACC,MAAgB;YAAEC,WAAW,EAAEJ,MAAM,CAACI,WAAW;YAAE1B,QAAQ,EAAEsB,MAAM,CAACtB;UAAS,CAAC,CAAC;UAChKuB,OAAO,CAACI,WAAW,CAACtC,MAAM,CAACuC,YAAY,CAAC;UACxC,OAAOL,OAAO;MAAA;IAEpB;EAAC;EAAA;AAAA;AAGH;AACA;AACA;AACA;AACA,OAAO,IAAMM,cAAc,GAAG,SAAjBA,cAAc,CAAItD,IAAwB,EAAkB;EACvE,OAAO,IAAID,WAAW,CAACC,IAAI,CAAC;AAC9B,CAAC"}
1
+ {"version":3,"names":["utils","getFnByFnkey","MessageType","sendToMessage","EMessageStatus","Factory3D","Anov3D","defaultCameraParams","Application","opts","container","el","Api","Success","params","id","camera","cameraParams","fov","near","far","position","target","anov3D","model","case","size","width","clientWidth","height","clientHeight","environment","weather","time","controls","iEngine","caseInstance","loadCase","loadingManager","onLoad","onProgress","_","loaded","total","progress","Event","undefined","error","EventHandleFailed","console","req","name","init","Error","fn","res","Promise","resolve","then","failMessage","message","eventName","cb","storeManagement","set","option","factory","envMaps","imgBox","decoderPath","renderScene","sceneControl","createInstance"],"sources":["../src/applicationApi.ts"],"sourcesContent":["import { utils } from '@anov/3d-core'\nimport { getFnByFnkey } from './utils/index'\nimport { MessageType, sendToMessage } from './utils/messageFn'\nimport { EMessageStatus } from './messageStatus'\nimport Factory3D from './factory/3d'\nimport Anov3D, { defaultCameraParams } from './index'\n\ntype ApplicationOptions = {\n el: HTMLElement\n}\n\nexport type InitOptions = {\n case?: string // 案例名称,用于兼容init直接加载项目\n camera?: {\n fov?: number\n near?: number\n far?: number\n position?: [\n number,\n number,\n number,\n ]\n target?: [\n number,\n number,\n number,\n ]\n }\n model?: string\n decoderPath?: string // DRACO压缩 资源文件路径\n size?: {\n width: number\n height: number\n }\n environment?: {\n weather?: string\n time?: number\n }\n envMaps: {\n use?: boolean\n imgBox?: Array<string> | string\n }\n controls: {\n // 相机缩放范围\n minDistance?: number\n maxDistance?: number\n // 上下旋转范围\n minPolarAngle?: number// 默认值0\n maxPolarAngle?: number\n // 左右旋转范围\n minAzimuthAngle?: number\n maxAzimuthAngle?: number\n }\n}\n\nclass Application {\n private container: HTMLElement\n iEngine: Anov3D | undefined\n\n constructor(opts: ApplicationOptions) {\n this.container = opts.el\n\n sendToMessage(MessageType.Api, 'engineReady', EMessageStatus.Success)\n }\n\n private init(params: InitOptions, id: string) {\n try {\n const { camera = {} } = params || {}\n\n const cameraParams = {\n fov: camera.fov ?? defaultCameraParams.fov,\n near: camera.near ?? defaultCameraParams.near,\n far: camera.far ?? defaultCameraParams.far,\n position: camera.position,\n target: camera.target,\n }\n\n const anov3D = new Anov3D({\n container: this.container,\n model: params.case ? '' : params?.model, // temporary solution by LM\n size: {\n width: params?.size?.width ?? this.container.clientWidth,\n height: params?.size?.height ?? this.container.clientHeight,\n },\n camera: {\n ...cameraParams,\n },\n environment: {\n weather: params?.environment?.weather,\n time: params?.environment?.time,\n },\n controls: params.controls,\n })\n\n this.iEngine = anov3D\n\n const caseInstance = this.loadCase(anov3D, params)\n\n // @ts-ignore\n this.iEngine.caseInstance = caseInstance\n\n caseInstance.loadingManager.onLoad = () => {\n sendToMessage(MessageType.Api, 'core.init', EMessageStatus.Success, id)\n }\n\n caseInstance.loadingManager.onProgress = (_, loaded, total) => {\n const progress = loaded / total\n\n sendToMessage(MessageType.Event, 'onInitProgress', EMessageStatus.Success, undefined, {\n progress,\n })\n }\n }\n catch (error) {\n sendToMessage(MessageType.Api, 'core.init', EMessageStatus.EventHandleFailed)\n console.error(error)\n }\n }\n\n sendMessage(req: { name: string; id: string; params: any }) {\n if (req.name === 'Core.init' || req.name === 'core.init') {\n this.init(req.params, req.id)\n return\n }\n\n if (!this.iEngine)\n throw new Error('please init first!')\n\n const fn = getFnByFnkey(this.iEngine, req.name, req.id) as any\n\n try {\n const res = fn(req.params)\n\n Promise.resolve(res).then((res) => {\n sendToMessage(MessageType.Api, req.name, EMessageStatus.Success, req.id, res)\n })\n }\n catch (error: any) {\n sendToMessage(MessageType.Api, req.name, EMessageStatus.EventHandleFailed, req.id, {\n failMessage: error.message,\n })\n }\n }\n\n receiveMessage(eventName: string, cb: (params: any) => void) {\n utils.storeManagement.set(eventName, cb)\n }\n\n // 此方法 用于直接加载案例\n private loadCase(anov3D: Anov3D, option: InitOptions) {\n switch (option.case) {\n case 'factory':\n\n // eslint-disable-next-line no-case-declarations\n const factory = new Factory3D({ model: option.model, environment: option.envMaps.imgBox as string, decoderPath: option.decoderPath, controls: option.controls })\n factory.renderScene(anov3D.sceneControl)\n return factory\n }\n }\n}\n\n/**\n * createInstance\n * @returns\n */\nexport const createInstance = (opts: ApplicationOptions): Application => {\n return new Application(opts)\n}\n"],"mappings":";;;;;;;;;AAAA,SAASA,KAAK,QAAQ,eAAe;AACrC,SAASC,YAAY;AACrB,SAASC,WAAW,EAAEC,aAAa;AACnC,SAASC,cAAc;AACvB,OAAOC,SAAS;AAChB,OAAOC,MAAM,IAAIC,mBAAmB;AAAiB,IAkD/CC,WAAW;EAIf,qBAAYC,IAAwB,EAAE;IAAA;IAAA;IAAA;IACpC,IAAI,CAACC,SAAS,GAAGD,IAAI,CAACE,EAAE;IAExBR,aAAa,CAACD,WAAW,CAACU,GAAG,EAAE,aAAa,EAAER,cAAc,CAACS,OAAO,CAAC;EACvE;EAAC;IAAA;IAAA,OAED,cAAaC,MAAmB,EAAEC,EAAU,EAAE;MAC5C,IAAI;QAAA;QACF,WAAwBD,MAAM,IAAI,CAAC,CAAC;UAAA,mBAA5BE,MAAM;UAANA,MAAM,4BAAG,CAAC,CAAC;QAEnB,IAAMC,YAAY,GAAG;UACnBC,GAAG,iBAAEF,MAAM,CAACE,GAAG,qDAAIX,mBAAmB,CAACW,GAAG;UAC1CC,IAAI,kBAAEH,MAAM,CAACG,IAAI,uDAAIZ,mBAAmB,CAACY,IAAI;UAC7CC,GAAG,iBAAEJ,MAAM,CAACI,GAAG,qDAAIb,mBAAmB,CAACa,GAAG;UAC1CC,QAAQ,EAAEL,MAAM,CAACK,QAAQ;UACzBC,MAAM,EAAEN,MAAM,CAACM;QACjB,CAAC;QAED,IAAMC,MAAM,GAAG,IAAIjB,MAAM,CAAC;UACxBI,SAAS,EAAE,IAAI,CAACA,SAAS;UACzBc,KAAK,EAAEV,MAAM,CAACW,IAAI,GAAG,EAAE,GAAGX,MAAM,aAANA,MAAM,uBAANA,MAAM,CAAEU,KAAK;UAAE;UACzCE,IAAI,EAAE;YACJC,KAAK,wBAAEb,MAAM,aAANA,MAAM,uCAANA,MAAM,CAAEY,IAAI,iDAAZ,aAAcC,KAAK,mEAAI,IAAI,CAACjB,SAAS,CAACkB,WAAW;YACxDC,MAAM,yBAAEf,MAAM,aAANA,MAAM,wCAANA,MAAM,CAAEY,IAAI,kDAAZ,cAAcG,MAAM,qEAAI,IAAI,CAACnB,SAAS,CAACoB;UACjD,CAAC;UACDd,MAAM,oBACDC,YAAY,CAChB;UACDc,WAAW,EAAE;YACXC,OAAO,EAAElB,MAAM,aAANA,MAAM,8CAANA,MAAM,CAAEiB,WAAW,wDAAnB,oBAAqBC,OAAO;YACrCC,IAAI,EAAEnB,MAAM,aAANA,MAAM,+CAANA,MAAM,CAAEiB,WAAW,yDAAnB,qBAAqBE;UAC7B,CAAC;UACDC,QAAQ,EAAEpB,MAAM,CAACoB;QACnB,CAAC,CAAC;QAEF,IAAI,CAACC,OAAO,GAAGZ,MAAM;QAErB,IAAMa,YAAY,GAAG,IAAI,CAACC,QAAQ,CAACd,MAAM,EAAET,MAAM,CAAC;;QAElD;QACA,IAAI,CAACqB,OAAO,CAACC,YAAY,GAAGA,YAAY;QAExCA,YAAY,CAACE,cAAc,CAACC,MAAM,GAAG,YAAM;UACzCpC,aAAa,CAACD,WAAW,CAACU,GAAG,EAAE,WAAW,EAAER,cAAc,CAACS,OAAO,EAAEE,EAAE,CAAC;QACzE,CAAC;QAEDqB,YAAY,CAACE,cAAc,CAACE,UAAU,GAAG,UAACC,CAAC,EAAEC,MAAM,EAAEC,KAAK,EAAK;UAC7D,IAAMC,QAAQ,GAAGF,MAAM,GAAGC,KAAK;UAE/BxC,aAAa,CAACD,WAAW,CAAC2C,KAAK,EAAE,gBAAgB,EAAEzC,cAAc,CAACS,OAAO,EAAEiC,SAAS,EAAE;YACpFF,QAAQ,EAARA;UACF,CAAC,CAAC;QACJ,CAAC;MACH,CAAC,CACD,OAAOG,KAAK,EAAE;QACZ5C,aAAa,CAACD,WAAW,CAACU,GAAG,EAAE,WAAW,EAAER,cAAc,CAAC4C,iBAAiB,CAAC;QAC7EC,OAAO,CAACF,KAAK,CAACA,KAAK,CAAC;MACtB;IACF;EAAC;IAAA;IAAA,OAED,qBAAYG,GAA8C,EAAE;MAC1D,IAAIA,GAAG,CAACC,IAAI,KAAK,WAAW,IAAID,GAAG,CAACC,IAAI,KAAK,WAAW,EAAE;QACxD,IAAI,CAACC,IAAI,CAACF,GAAG,CAACpC,MAAM,EAAEoC,GAAG,CAACnC,EAAE,CAAC;QAC7B;MACF;MAEA,IAAI,CAAC,IAAI,CAACoB,OAAO,EACf,MAAM,IAAIkB,KAAK,CAAC,oBAAoB,CAAC;MAEvC,IAAMC,EAAE,GAAGrD,YAAY,CAAC,IAAI,CAACkC,OAAO,EAAEe,GAAG,CAACC,IAAI,EAAED,GAAG,CAACnC,EAAE,CAAQ;MAE9D,IAAI;QACF,IAAMwC,GAAG,GAAGD,EAAE,CAACJ,GAAG,CAACpC,MAAM,CAAC;QAE1B0C,OAAO,CAACC,OAAO,CAACF,GAAG,CAAC,CAACG,IAAI,CAAC,UAACH,GAAG,EAAK;UACjCpD,aAAa,CAACD,WAAW,CAACU,GAAG,EAAEsC,GAAG,CAACC,IAAI,EAAE/C,cAAc,CAACS,OAAO,EAAEqC,GAAG,CAACnC,EAAE,EAAEwC,GAAG,CAAC;QAC/E,CAAC,CAAC;MACJ,CAAC,CACD,OAAOR,KAAU,EAAE;QACjB5C,aAAa,CAACD,WAAW,CAACU,GAAG,EAAEsC,GAAG,CAACC,IAAI,EAAE/C,cAAc,CAAC4C,iBAAiB,EAAEE,GAAG,CAACnC,EAAE,EAAE;UACjF4C,WAAW,EAAEZ,KAAK,CAACa;QACrB,CAAC,CAAC;MACJ;IACF;EAAC;IAAA;IAAA,OAED,wBAAeC,SAAiB,EAAEC,EAAyB,EAAE;MAC3D9D,KAAK,CAAC+D,eAAe,CAACC,GAAG,CAACH,SAAS,EAAEC,EAAE,CAAC;IAC1C;;IAEA;EAAA;IAAA;IAAA,OACA,kBAAiBvC,MAAc,EAAE0C,MAAmB,EAAE;MACpD,QAAQA,MAAM,CAACxC,IAAI;QACjB,KAAK,SAAS;UAEZ;UACA,IAAMyC,OAAO,GAAG,IAAI7D,SAAS,CAAC;YAAEmB,KAAK,EAAEyC,MAAM,CAACzC,KAAK;YAAEO,WAAW,EAAEkC,MAAM,CAACE,OAAO,CAACC,MAAgB;YAAEC,WAAW,EAAEJ,MAAM,CAACI,WAAW;YAAEnC,QAAQ,EAAE+B,MAAM,CAAC/B;UAAS,CAAC,CAAC;UAChKgC,OAAO,CAACI,WAAW,CAAC/C,MAAM,CAACgD,YAAY,CAAC;UACxC,OAAOL,OAAO;MAAA;IAEpB;EAAC;EAAA;AAAA;AAGH;AACA;AACA;AACA;AACA,OAAO,IAAMM,cAAc,GAAG,SAAjBA,cAAc,CAAI/D,IAAwB,EAAkB;EACvE,OAAO,IAAID,WAAW,CAACC,IAAI,CAAC;AAC9B,CAAC"}
@@ -1,5 +1,5 @@
1
1
  import type { OrbitControls, SceneControl } from '@anov/3d-core';
2
- import { InteractionManager, Vector3 } from '@anov/3d-core';
2
+ import { InteractionManager, LoadingManager, Vector3 } from '@anov/3d-core';
3
3
  import { Camera } from '@anov/3d-ability';
4
4
  import type WallManage from './unit/wall';
5
5
  import type LineManage from './unit/line';
@@ -12,13 +12,17 @@ import { SceneStyle, SceneTag } from './utils/constant';
12
12
  declare type factory3dOption = {
13
13
  model: string;
14
14
  environment: string;
15
+ decoderPath?: string;
16
+ controls?: any;
15
17
  };
16
- export declare const usePath = "./";
18
+ export declare const loadingManager: LoadingManager;
19
+ export declare const usePath = "http://172.16.223.163:9000/anov-prod/anov-3d/factory/example/";
17
20
  declare class Factory3D {
18
21
  position: Vector3;
19
22
  scene: SceneControl;
20
23
  control: OrbitControls;
21
24
  cameraUtil: Camera;
25
+ loadingManager: LoadingManager;
22
26
  tag: SceneTag;
23
27
  style: SceneStyle;
24
28
  private option;
@@ -43,7 +47,7 @@ declare class Factory3D {
43
47
  /**
44
48
  * render factory 3d scene
45
49
  */
46
- renderScene(scene: SceneControl): void;
50
+ renderScene(scene: SceneControl): Promise<unknown>;
47
51
  private loadModel;
48
52
  /**
49
53
  * toggle SceneStyle
@@ -5,8 +5,8 @@ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _d
5
5
  function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
6
6
  function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); }
7
7
  function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); }
8
- import { Color, EquirectangularReflectionMapping, InteractionManager, ModelLoader, ShaderMaterial, TextureLoader, Vector2, Vector3, lib, use, utils } from '@anov/3d-core';
9
- import { Camera, initPostEffects } from '@anov/3d-ability';
8
+ import { Color, EquirectangularReflectionMapping, InteractionManager, LoadingManager, ModelLoader, SRGBColorSpace, ShaderMaterial, TextureLoader, Vector2, Vector3, lib, use, utils } from '@anov/3d-core';
9
+ import { Camera } from '@anov/3d-ability';
10
10
  import { finirMaterialV1 } from "./utils/finirMaterial";
11
11
  import handleUnit, { toggleTag as _toggleTag } from "./unit";
12
12
  import { globalEvents } from "./globalData";
@@ -14,12 +14,13 @@ import { SceneStyle, SceneTag } from "./utils/constant";
14
14
  import factoryGlobalObject from "./globalControl";
15
15
  import frag from "./unit/glsl/heat/frag";
16
16
  import vert from "./unit/glsl/heat/ver";
17
- var load = new ModelLoader();
18
- var rgbeLoader = new lib.RGBELoader();
17
+ export var loadingManager = new LoadingManager();
18
+ var load = new ModelLoader(loadingManager);
19
+ var rgbeLoader = new lib.RGBELoader(loadingManager);
19
20
  var emitter = utils.emitter;
20
21
  var resourcePath = './';
21
22
  var resourcePath2 = 'http://172.16.223.163:9000/anov-prod/anov-3d/factory/example/';
22
- export var usePath = resourcePath;
23
+ export var usePath = resourcePath2;
23
24
  var Factory3D = /*#__PURE__*/function () {
24
25
  function Factory3D(option) {
25
26
  _classCallCheck(this, Factory3D);
@@ -27,6 +28,7 @@ var Factory3D = /*#__PURE__*/function () {
27
28
  _defineProperty(this, "scene", void 0);
28
29
  _defineProperty(this, "control", void 0);
29
30
  _defineProperty(this, "cameraUtil", void 0);
31
+ _defineProperty(this, "loadingManager", loadingManager);
30
32
  _defineProperty(this, "tag", SceneTag.overview);
31
33
  _defineProperty(this, "style", SceneStyle.real);
32
34
  _defineProperty(this, "option", void 0);
@@ -59,31 +61,36 @@ var Factory3D = /*#__PURE__*/function () {
59
61
  key: "renderScene",
60
62
  value: function renderScene(scene) {
61
63
  var _this = this;
62
- this.scene = scene;
63
- this.cameraUtil = new Camera(scene.camera, scene.controls, scene);
64
- this.control = scene.controls;
65
- scene.camera.layers.set(0);
66
- load.loadGLTF("".concat(this.usePath, "landScap3.glb"), false, true, './draco/', function (gltf) {
67
- _this.realTreeModel = gltf.scene;
64
+ return new Promise(function (resolve) {
65
+ _this.scene = scene;
66
+ _this.cameraUtil = new Camera(scene.camera, scene.controls, scene);
67
+ _this.control = scene.controls;
68
+ scene.camera.layers.set(0);
69
+ load.loadGLTF("".concat(_this.usePath, "landScap3.glb"), false, true, './draco/', function (gltf) {
70
+ _this.realTreeModel = gltf.scene;
68
71
 
69
- // this.interactionManager.add(gltf.scene)
72
+ // this.interactionManager.add(gltf.scene)
70
73
 
71
- // gltf.scene.addEventListener('click', (value) => {
72
- // this.position = value.point
73
- // })
74
- scene.add(_this.realTreeModel);
75
- return gltf;
76
- });
77
- var interactionManager = new InteractionManager(this.scene.renderer, this.scene.camera, this.scene.renderer.domElement) // Modified By LM this.scene.cssRenderer.cssRenderer.domElement,
78
- ;
74
+ // gltf.scene.addEventListener('click', (value) => {
75
+ // this.position = value.point
76
+ // })
77
+ scene.add(_this.realTreeModel);
78
+ return gltf;
79
+ });
80
+ var interactionManager = new InteractionManager(_this.scene.renderer, _this.scene.camera, _this.scene.renderer.domElement) // Modified By LM this.scene.cssRenderer.cssRenderer.domElement,
81
+ ;
79
82
 
80
- this.interactionManager = interactionManager;
81
- utils.storeManagement.set('interactionManager', interactionManager);
82
- use.useframe(function () {
83
- interactionManager.update();
83
+ _this.interactionManager = interactionManager;
84
+ utils.storeManagement.set('interactionManager', interactionManager);
85
+ use.useframe(function () {
86
+ interactionManager.update();
87
+ });
88
+ _this.loadModel();
89
+ loadingManager.onLoad = function () {
90
+ resolve('success');
91
+ };
92
+ scene.renderer.toneMappingExposure = 0.4;
84
93
  });
85
- this.loadModel();
86
- scene.renderer.toneMappingExposure = 0.4;
87
94
  }
88
95
  }, {
89
96
  key: "loadModel",
@@ -132,10 +139,10 @@ var Factory3D = /*#__PURE__*/function () {
132
139
  fragmentShader: frag,
133
140
  uniforms: {
134
141
  texture1: {
135
- value: new TextureLoader().load('./test01.jpg')
142
+ value: new TextureLoader(_this2.loadingManager).load("".concat(_this2.usePath, "test01.jpg"))
136
143
  },
137
144
  texture2: {
138
- value: new TextureLoader().load('./test02.jpg')
145
+ value: new TextureLoader(_this2.loadingManager).load("".concat(_this2.usePath, "test02.jpg"))
139
146
  },
140
147
  uvScale: {
141
148
  value: new Vector2(1, 1)
@@ -172,6 +179,7 @@ var Factory3D = /*#__PURE__*/function () {
172
179
  });
173
180
  rgbeLoader.setPath("".concat(this.usePath)).load('demo.hdr', function (texture) {
174
181
  texture.mapping = EquirectangularReflectionMapping;
182
+ texture.colorSpace = SRGBColorSpace;
175
183
  _this2.boxSkeyTexture = texture;
176
184
  _this2.scene.scene.environment = texture;
177
185
  _this2.scene.scene.background = new Color('#ccc');
@@ -237,15 +245,18 @@ var Factory3D = /*#__PURE__*/function () {
237
245
  var cutoutCamera = this.inspection.minCamera;
238
246
  this.scene.cutoutCamera = this.scene.camera;
239
247
  this.scene.camera = cutoutCamera;
240
- initPostEffects(this.scene.scene, this.scene.renderer, cutoutCamera);
248
+ // initPostEffects(this.scene.scene, this.scene.renderer, cutoutCamera, {
249
+ // type: 'main',
250
+ // })
241
251
  } else {
242
252
  var mainCamera = this.scene.cutoutCamera;
243
253
  var _cutoutCamera = this.inspection.minCamera;
244
254
  this.scene.camera = mainCamera;
245
255
  this.scene.cutoutCamera = _cutoutCamera;
246
- initPostEffects(this.scene.scene, this.scene.renderer, _cutoutCamera, {
247
- type: 'sub'
248
- });
256
+
257
+ // initPostEffects(this.scene.scene, this.scene.renderer, cutoutCamera, {
258
+ // type: 'sub',
259
+ // })
249
260
  }
250
261
  }
251
262
  }, {
@@ -1 +1 @@
1
- {"version":3,"names":["Color","EquirectangularReflectionMapping","InteractionManager","ModelLoader","ShaderMaterial","TextureLoader","Vector2","Vector3","lib","use","utils","Camera","initPostEffects","finirMaterialV1","handleUnit","toggleTag","globalEvents","SceneStyle","SceneTag","factoryGlobalObject","frag","vert","load","rgbeLoader","RGBELoader","emitter","resourcePath","resourcePath2","usePath","Factory3D","option","overview","real","Map","globalEventsAgent","setFactory","scene","cameraUtil","camera","controls","control","layers","set","loadGLTF","gltf","realTreeModel","add","interactionManager","renderer","domElement","storeManagement","useframe","update","loadModel","toneMappingExposure","visible","style","realModl","call","group","traverse","child","type","material","tech","techModel","vertexShader","fragmentShader","uniforms","texture1","value","texture2","uvScale","depthTest","depthWrite","thermaLimaging","pipeline","realGroundModel","setPath","texture","mapping","boxSkeyTexture","environment","background","params","tag","apply","forEach","eventKey","on","args","eventHandleFn","get","fn","cutoutCamera","inspection","minCamera","mainCamera","eventName","handleFn","push"],"sources":["../../src/factory/3d.ts"],"sourcesContent":["import type { DataTexture, Group, OrbitControls, SceneControl } from '@anov/3d-core'\nimport { BoxGeometry, Color, EquirectangularReflectionMapping, InteractionManager, Mesh, MeshBasicMaterial, ModelLoader, ShaderMaterial, TextureLoader, Vector2, Vector3, lib, use, utils } from '@anov/3d-core'\nimport { Camera, initPostEffects } from '@anov/3d-ability'\nimport { finirMaterialV1 } from './utils/finirMaterial'\nimport handleUnit, { toggleTag } from './unit'\nimport type WallManage from './unit/wall'\nimport type LineManage from './unit/line'\nimport type CylinderManage from './unit/cylinder'\nimport type PoiManage from './unit/poi'\nimport type CircleManage from './unit/circle'\nimport type AreaBoundingBoxManage from './unit/areaBoundingBox'\nimport type Inspection from './unit/inspection'\nimport { globalEvents } from './globalData'\nimport { SceneStyle, SceneTag } from './utils/constant'\nimport switchMaterial from './utils/switchMaterial'\nimport factoryGlobalObject from './globalControl'\nimport { debounce } from './utils'\n\nimport frag from './unit/glsl/heat/frag'\nimport vert from './unit/glsl/heat/ver'\n\ntype factory3dOption = {\n model: string\n environment: string\n}\n\nconst load = new ModelLoader()\nconst rgbeLoader = new lib.RGBELoader()\nconst { emitter } = utils\n\nconst resourcePath = './'\nconst resourcePath2 = 'http://172.16.223.163:9000/anov-prod/anov-3d/factory/example/'\n\nexport const usePath = resourcePath\n\nclass Factory3D {\n position: Vector3 = new Vector3(0, 0, 0)\n scene: SceneControl\n control: OrbitControls\n cameraUtil: Camera\n\n public tag = SceneTag.overview\n public style: SceneStyle = SceneStyle.real\n private option: factory3dOption\n wall: WallManage\n line: LineManage\n cylinder: CylinderManage\n poi: PoiManage\n circle: CircleManage\n areaBoundingBox: AreaBoundingBoxManage\n inspection: Inspection\n\n usePath = usePath\n\n private pipeline: Group\n private realModl: Group\n private techModel: Group\n private realGroundModel: Group\n private realTreeModel: Group\n private thermaLimaging: Group\n private eventHandleFn: Map<string, ((args?: any) => void)[]> = new Map()\n private boxSkeyTexture: DataTexture\n\n interactionManager: InteractionManager\n\n constructor(option: factory3dOption) {\n this.option = option\n this.globalEventsAgent()\n factoryGlobalObject.setFactory(this)\n }\n\n /**\n * render factory 3d scene\n */\n renderScene(scene: SceneControl) {\n this.scene = scene\n\n this.cameraUtil = new Camera(scene.camera!, scene.controls!, scene)\n this.control = scene.controls!\n scene.camera.layers.set(0)\n\n load.loadGLTF(`${this.usePath}landScap3.glb`, false, true, './draco/', (gltf) => {\n this.realTreeModel = (gltf.scene) as Group\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // this.position = value.point\n // })\n scene.add(this.realTreeModel)\n\n return gltf\n })\n\n const interactionManager = new InteractionManager(\n this.scene.renderer,\n this.scene.camera,\n this.scene.renderer.domElement, // Modified By LM this.scene.cssRenderer.cssRenderer.domElement,\n )\n\n this.interactionManager = interactionManager\n\n utils.storeManagement.set('interactionManager', interactionManager)\n\n use.useframe(() => {\n interactionManager.update()\n })\n\n this.loadModel()\n scene.renderer.toneMappingExposure = 0.4\n }\n\n private loadModel() {\n // real model\n load.loadGLTF(`${this.usePath}222.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n gltf.scene.visible = SceneStyle.real === this.style\n\n this.realModl = gltf.scene as Group\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // this.position = value.point\n // })\n\n handleUnit.call(this)\n return gltf\n })\n\n // tech model\n load.loadGLTF(`${this.usePath}2222.glb`, false, true, './draco/', (gltf) => {\n const group = gltf.scene\n group.traverse((child) => {\n // @ts-ignore\n if (child.type === 'Mesh') {\n // @ts-ignore\n child.material = finirMaterialV1\n }\n })\n\n this.scene.add(group)\n\n group.visible = SceneStyle.tech === this.style\n this.techModel = group as Group\n\n return gltf\n })\n\n // thermaLimaging model\n load.loadGLTF(`${this.usePath}2222.glb`, false, true, './draco/', (gltf) => {\n const group = gltf.scene\n group.traverse((child) => {\n if (child.type === 'Mesh') {\n // @ts-ignore\n child.material = new ShaderMaterial({\n vertexShader: vert,\n fragmentShader: frag,\n uniforms: {\n texture1: { value: new TextureLoader().load('./test01.jpg') },\n texture2: { value: new TextureLoader().load('./test02.jpg') },\n uvScale: { value: new Vector2(1, 1) },\n },\n depthTest: false,\n depthWrite: false,\n })\n\n child.layers.set(2)\n }\n })\n\n this.scene.add(group)\n\n this.thermaLimaging = group as Group\n\n return gltf\n })\n\n load.loadGLTF(`${this.usePath}guandao.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n this.pipeline = gltf.scene as Group\n return gltf\n })\n\n // ground\n load.loadGLTF(`${this.usePath}landScap.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // this.position = value.point\n // })\n\n this.realGroundModel = gltf.scene as Group\n return gltf\n })\n\n rgbeLoader.setPath(`${this.usePath}`).load('demo.hdr', (texture) => {\n texture.mapping = EquirectangularReflectionMapping\n\n this.boxSkeyTexture = texture\n this.scene.scene.environment = texture\n this.scene.scene.background = new Color('#ccc')\n })\n }\n\n /**\n * toggle SceneStyle\n * @param params\n */\n toggleSceneStyle(params: SceneStyle) {\n if (this.style === params)\n return\n\n this.style = params\n\n if (this.style === SceneStyle.tech) {\n this.pipeline.visible = false\n this.techModel.visible = true\n this.realModl.visible = false\n this.realTreeModel.visible = false\n this.scene.scene.background = null\n this.realGroundModel && (this.realGroundModel.visible = false)\n\n this.scene.renderer.toneMappingExposure = 0.6\n }\n\n if (params === SceneStyle.real) {\n this.pipeline.visible = true\n this.techModel.visible = false\n this.realModl.visible = true\n this.realGroundModel && (this.realGroundModel.visible = true)\n this.realTreeModel && (this.realTreeModel.visible = true)\n this.scene.scene.background = new Color('#ccc')\n this.scene.scene.environment = this.boxSkeyTexture\n\n this.scene.renderer.toneMappingExposure = 0.4\n }\n }\n\n public toggleTag(tag: SceneTag) {\n if (this.tag === tag)\n return\n toggleTag[tag].apply(this, [this])\n }\n\n private globalEventsAgent() {\n globalEvents.forEach((eventKey) => {\n emitter.on(eventKey, (args) => {\n this.eventHandleFn.get(eventKey)?.forEach((fn) => {\n fn(args)\n })\n })\n })\n }\n\n /**\n * toggle view\n */\n toggleView() {\n if (this.scene.cutoutCamera === this.inspection.minCamera) {\n const cutoutCamera = this.inspection.minCamera\n this.scene.cutoutCamera = this.scene.camera\n this.scene.camera = cutoutCamera\n initPostEffects(this.scene.scene, this.scene.renderer, cutoutCamera)\n }\n else {\n const mainCamera = this.scene.cutoutCamera\n const cutoutCamera = this.inspection.minCamera\n\n this.scene.camera = mainCamera\n this.scene.cutoutCamera = cutoutCamera\n\n initPostEffects(this.scene.scene, this.scene.renderer, cutoutCamera, {\n type: 'sub',\n })\n }\n }\n\n addEventListener(eventName: string, handleFn: (args?: any) => void) {\n if (this.eventHandleFn.get(eventName))\n this.eventHandleFn.get(eventName).push(handleFn)\n\n else\n this.eventHandleFn.set(eventName, [handleFn])\n }\n}\n\nexport default Factory3D"],"mappings":";;;;;;;AACA,SAAsBA,KAAK,EAAEC,gCAAgC,EAAEC,kBAAkB,EAA2BC,WAAW,EAAEC,cAAc,EAAEC,aAAa,EAAEC,OAAO,EAAEC,OAAO,EAAEC,GAAG,EAAEC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AAChN,SAASC,MAAM,EAAEC,eAAe,QAAQ,kBAAkB;AAC1D,SAASC,eAAe;AACxB,OAAOC,UAAU,IAAIC,SAAS,IAATA,UAAS;AAQ9B,SAASC,YAAY;AACrB,SAASC,UAAU,EAAEC,QAAQ;AAE7B,OAAOC,mBAAmB;AAG1B,OAAOC,IAAI;AACX,OAAOC,IAAI;AAOX,IAAMC,IAAI,GAAG,IAAInB,WAAW,EAAE;AAC9B,IAAMoB,UAAU,GAAG,IAAIf,GAAG,CAACgB,UAAU,EAAE;AACvC,IAAQC,OAAO,GAAKf,KAAK,CAAjBe,OAAO;AAEf,IAAMC,YAAY,GAAG,IAAI;AACzB,IAAMC,aAAa,GAAG,+DAA+D;AAErF,OAAO,IAAMC,OAAO,GAAGF,YAAY;AAAA,IAE7BG,SAAS;EA8Bb,mBAAYC,MAAuB,EAAE;IAAA;IAAA,kCA7BjB,IAAIvB,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;IAAA;IAAA;IAAA;IAAA,6BAK3BW,QAAQ,CAACa,QAAQ;IAAA,+BACHd,UAAU,CAACe,IAAI;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,iCAUhCJ,OAAO;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,uCAQ8C,IAAIK,GAAG,EAAE;IAAA;IAAA;IAMtE,IAAI,CAACH,MAAM,GAAGA,MAAM;IACpB,IAAI,CAACI,iBAAiB,EAAE;IACxBf,mBAAmB,CAACgB,UAAU,CAAC,IAAI,CAAC;EACtC;;EAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,qBAAYC,KAAmB,EAAE;MAAA;MAC/B,IAAI,CAACA,KAAK,GAAGA,KAAK;MAElB,IAAI,CAACC,UAAU,GAAG,IAAI1B,MAAM,CAACyB,KAAK,CAACE,MAAM,EAAGF,KAAK,CAACG,QAAQ,EAAGH,KAAK,CAAC;MACnE,IAAI,CAACI,OAAO,GAAGJ,KAAK,CAACG,QAAS;MAC9BH,KAAK,CAACE,MAAM,CAACG,MAAM,CAACC,GAAG,CAAC,CAAC,CAAC;MAE1BpB,IAAI,CAACqB,QAAQ,WAAI,IAAI,CAACf,OAAO,oBAAiB,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACgB,IAAI,EAAK;QAC/E,KAAI,CAACC,aAAa,GAAID,IAAI,CAACR,KAAe;;QAE1C;;QAEA;QACA;QACA;QACAA,KAAK,CAACU,GAAG,CAAC,KAAI,CAACD,aAAa,CAAC;QAE7B,OAAOD,IAAI;MACb,CAAC,CAAC;MAEF,IAAMG,kBAAkB,GAAG,IAAI7C,kBAAkB,CAC/C,IAAI,CAACkC,KAAK,CAACY,QAAQ,EACnB,IAAI,CAACZ,KAAK,CAACE,MAAM,EACjB,IAAI,CAACF,KAAK,CAACY,QAAQ,CAACC,UAAU,CAC/B,CADiC;MACjC;;MAED,IAAI,CAACF,kBAAkB,GAAGA,kBAAkB;MAE5CrC,KAAK,CAACwC,eAAe,CAACR,GAAG,CAAC,oBAAoB,EAAEK,kBAAkB,CAAC;MAEnEtC,GAAG,CAAC0C,QAAQ,CAAC,YAAM;QACjBJ,kBAAkB,CAACK,MAAM,EAAE;MAC7B,CAAC,CAAC;MAEF,IAAI,CAACC,SAAS,EAAE;MAChBjB,KAAK,CAACY,QAAQ,CAACM,mBAAmB,GAAG,GAAG;IAC1C;EAAC;IAAA;IAAA,OAED,qBAAoB;MAAA;MAClB;MACAhC,IAAI,CAACqB,QAAQ,WAAI,IAAI,CAACf,OAAO,cAAW,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACgB,IAAI,EAAK;QACzE,MAAI,CAACR,KAAK,CAACU,GAAG,CAACF,IAAI,CAACR,KAAK,CAAC;QAE1BQ,IAAI,CAACR,KAAK,CAACmB,OAAO,GAAGtC,UAAU,CAACe,IAAI,KAAK,MAAI,CAACwB,KAAK;QAEnD,MAAI,CAACC,QAAQ,GAAGb,IAAI,CAACR,KAAc;;QAEnC;;QAEA;QACA;QACA;;QAEAtB,UAAU,CAAC4C,IAAI,CAAC,MAAI,CAAC;QACrB,OAAOd,IAAI;MACb,CAAC,CAAC;;MAEF;MACAtB,IAAI,CAACqB,QAAQ,WAAI,IAAI,CAACf,OAAO,eAAY,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACgB,IAAI,EAAK;QAC1E,IAAMe,KAAK,GAAGf,IAAI,CAACR,KAAK;QACxBuB,KAAK,CAACC,QAAQ,CAAC,UAACC,KAAK,EAAK;UACxB;UACA,IAAIA,KAAK,CAACC,IAAI,KAAK,MAAM,EAAE;YACzB;YACAD,KAAK,CAACE,QAAQ,GAAGlD,eAAe;UAClC;QACF,CAAC,CAAC;QAEF,MAAI,CAACuB,KAAK,CAACU,GAAG,CAACa,KAAK,CAAC;QAErBA,KAAK,CAACJ,OAAO,GAAGtC,UAAU,CAAC+C,IAAI,KAAK,MAAI,CAACR,KAAK;QAC9C,MAAI,CAACS,SAAS,GAAGN,KAAc;QAE/B,OAAOf,IAAI;MACb,CAAC,CAAC;;MAEF;MACAtB,IAAI,CAACqB,QAAQ,WAAI,IAAI,CAACf,OAAO,eAAY,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACgB,IAAI,EAAK;QAC1E,IAAMe,KAAK,GAAGf,IAAI,CAACR,KAAK;QACxBuB,KAAK,CAACC,QAAQ,CAAC,UAACC,KAAK,EAAK;UACxB,IAAIA,KAAK,CAACC,IAAI,KAAK,MAAM,EAAE;YACzB;YACAD,KAAK,CAACE,QAAQ,GAAG,IAAI3D,cAAc,CAAC;cAClC8D,YAAY,EAAE7C,IAAI;cAClB8C,cAAc,EAAE/C,IAAI;cACpBgD,QAAQ,EAAE;gBACRC,QAAQ,EAAE;kBAAEC,KAAK,EAAE,IAAIjE,aAAa,EAAE,CAACiB,IAAI,CAAC,cAAc;gBAAE,CAAC;gBAC7DiD,QAAQ,EAAE;kBAAED,KAAK,EAAE,IAAIjE,aAAa,EAAE,CAACiB,IAAI,CAAC,cAAc;gBAAE,CAAC;gBAC7DkD,OAAO,EAAE;kBAAEF,KAAK,EAAE,IAAIhE,OAAO,CAAC,CAAC,EAAE,CAAC;gBAAE;cACtC,CAAC;cACDmE,SAAS,EAAE,KAAK;cAChBC,UAAU,EAAE;YACd,CAAC,CAAC;YAEFb,KAAK,CAACpB,MAAM,CAACC,GAAG,CAAC,CAAC,CAAC;UACrB;QACF,CAAC,CAAC;QAEF,MAAI,CAACN,KAAK,CAACU,GAAG,CAACa,KAAK,CAAC;QAErB,MAAI,CAACgB,cAAc,GAAGhB,KAAc;QAEpC,OAAOf,IAAI;MACb,CAAC,CAAC;MAEFtB,IAAI,CAACqB,QAAQ,WAAI,IAAI,CAACf,OAAO,kBAAe,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACgB,IAAI,EAAK;QAC7E,MAAI,CAACR,KAAK,CAACU,GAAG,CAACF,IAAI,CAACR,KAAK,CAAC;QAE1B,MAAI,CAACwC,QAAQ,GAAGhC,IAAI,CAACR,KAAc;QACnC,OAAOQ,IAAI;MACb,CAAC,CAAC;;MAEF;MACAtB,IAAI,CAACqB,QAAQ,WAAI,IAAI,CAACf,OAAO,mBAAgB,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACgB,IAAI,EAAK;QAC9E,MAAI,CAACR,KAAK,CAACU,GAAG,CAACF,IAAI,CAACR,KAAK,CAAC;;QAE1B;;QAEA;QACA;QACA;;QAEA,MAAI,CAACyC,eAAe,GAAGjC,IAAI,CAACR,KAAc;QAC1C,OAAOQ,IAAI;MACb,CAAC,CAAC;MAEFrB,UAAU,CAACuD,OAAO,WAAI,IAAI,CAAClD,OAAO,EAAG,CAACN,IAAI,CAAC,UAAU,EAAE,UAACyD,OAAO,EAAK;QAClEA,OAAO,CAACC,OAAO,GAAG/E,gCAAgC;QAElD,MAAI,CAACgF,cAAc,GAAGF,OAAO;QAC7B,MAAI,CAAC3C,KAAK,CAACA,KAAK,CAAC8C,WAAW,GAAGH,OAAO;QACtC,MAAI,CAAC3C,KAAK,CAACA,KAAK,CAAC+C,UAAU,GAAG,IAAInF,KAAK,CAAC,MAAM,CAAC;MACjD,CAAC,CAAC;IACJ;;IAEA;AACF;AACA;AACA;EAHE;IAAA;IAAA,OAIA,0BAAiBoF,MAAkB,EAAE;MACnC,IAAI,IAAI,CAAC5B,KAAK,KAAK4B,MAAM,EACvB;MAEF,IAAI,CAAC5B,KAAK,GAAG4B,MAAM;MAEnB,IAAI,IAAI,CAAC5B,KAAK,KAAKvC,UAAU,CAAC+C,IAAI,EAAE;QAClC,IAAI,CAACY,QAAQ,CAACrB,OAAO,GAAG,KAAK;QAC7B,IAAI,CAACU,SAAS,CAACV,OAAO,GAAG,IAAI;QAC7B,IAAI,CAACE,QAAQ,CAACF,OAAO,GAAG,KAAK;QAC7B,IAAI,CAACV,aAAa,CAACU,OAAO,GAAG,KAAK;QAClC,IAAI,CAACnB,KAAK,CAACA,KAAK,CAAC+C,UAAU,GAAG,IAAI;QAClC,IAAI,CAACN,eAAe,KAAK,IAAI,CAACA,eAAe,CAACtB,OAAO,GAAG,KAAK,CAAC;QAE9D,IAAI,CAACnB,KAAK,CAACY,QAAQ,CAACM,mBAAmB,GAAG,GAAG;MAC/C;MAEA,IAAI8B,MAAM,KAAKnE,UAAU,CAACe,IAAI,EAAE;QAC9B,IAAI,CAAC4C,QAAQ,CAACrB,OAAO,GAAG,IAAI;QAC5B,IAAI,CAACU,SAAS,CAACV,OAAO,GAAG,KAAK;QAC9B,IAAI,CAACE,QAAQ,CAACF,OAAO,GAAG,IAAI;QAC5B,IAAI,CAACsB,eAAe,KAAK,IAAI,CAACA,eAAe,CAACtB,OAAO,GAAG,IAAI,CAAC;QAC7D,IAAI,CAACV,aAAa,KAAK,IAAI,CAACA,aAAa,CAACU,OAAO,GAAG,IAAI,CAAC;QACzD,IAAI,CAACnB,KAAK,CAACA,KAAK,CAAC+C,UAAU,GAAG,IAAInF,KAAK,CAAC,MAAM,CAAC;QAC/C,IAAI,CAACoC,KAAK,CAACA,KAAK,CAAC8C,WAAW,GAAG,IAAI,CAACD,cAAc;QAElD,IAAI,CAAC7C,KAAK,CAACY,QAAQ,CAACM,mBAAmB,GAAG,GAAG;MAC/C;IACF;EAAC;IAAA;IAAA,OAED,mBAAiB+B,GAAa,EAAE;MAC9B,IAAI,IAAI,CAACA,GAAG,KAAKA,GAAG,EAClB;MACFtE,UAAS,CAACsE,GAAG,CAAC,CAACC,KAAK,CAAC,IAAI,EAAE,CAAC,IAAI,CAAC,CAAC;IACpC;EAAC;IAAA;IAAA,OAED,6BAA4B;MAAA;MAC1BtE,YAAY,CAACuE,OAAO,CAAC,UAACC,QAAQ,EAAK;QACjC/D,OAAO,CAACgE,EAAE,CAACD,QAAQ,EAAE,UAACE,IAAI,EAAK;UAAA;UAC7B,+BAAI,CAACC,aAAa,CAACC,GAAG,CAACJ,QAAQ,CAAC,0DAAhC,sBAAkCD,OAAO,CAAC,UAACM,EAAE,EAAK;YAChDA,EAAE,CAACH,IAAI,CAAC;UACV,CAAC,CAAC;QACJ,CAAC,CAAC;MACJ,CAAC,CAAC;IACJ;;IAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,sBAAa;MACX,IAAI,IAAI,CAACtD,KAAK,CAAC0D,YAAY,KAAK,IAAI,CAACC,UAAU,CAACC,SAAS,EAAE;QACzD,IAAMF,YAAY,GAAG,IAAI,CAACC,UAAU,CAACC,SAAS;QAC9C,IAAI,CAAC5D,KAAK,CAAC0D,YAAY,GAAG,IAAI,CAAC1D,KAAK,CAACE,MAAM;QAC3C,IAAI,CAACF,KAAK,CAACE,MAAM,GAAGwD,YAAY;QAChClF,eAAe,CAAC,IAAI,CAACwB,KAAK,CAACA,KAAK,EAAE,IAAI,CAACA,KAAK,CAACY,QAAQ,EAAE8C,YAAY,CAAC;MACtE,CAAC,MACI;QACH,IAAMG,UAAU,GAAG,IAAI,CAAC7D,KAAK,CAAC0D,YAAY;QAC1C,IAAMA,aAAY,GAAG,IAAI,CAACC,UAAU,CAACC,SAAS;QAE9C,IAAI,CAAC5D,KAAK,CAACE,MAAM,GAAG2D,UAAU;QAC9B,IAAI,CAAC7D,KAAK,CAAC0D,YAAY,GAAGA,aAAY;QAEtClF,eAAe,CAAC,IAAI,CAACwB,KAAK,CAACA,KAAK,EAAE,IAAI,CAACA,KAAK,CAACY,QAAQ,EAAE8C,aAAY,EAAE;UACnEhC,IAAI,EAAE;QACR,CAAC,CAAC;MACJ;IACF;EAAC;IAAA;IAAA,OAED,0BAAiBoC,SAAiB,EAAEC,QAA8B,EAAE;MAClE,IAAI,IAAI,CAACR,aAAa,CAACC,GAAG,CAACM,SAAS,CAAC,EACnC,IAAI,CAACP,aAAa,CAACC,GAAG,CAACM,SAAS,CAAC,CAACE,IAAI,CAACD,QAAQ,CAAC,MAGhD,IAAI,CAACR,aAAa,CAACjD,GAAG,CAACwD,SAAS,EAAE,CAACC,QAAQ,CAAC,CAAC;IACjD;EAAC;EAAA;AAAA;AAGH,eAAetE,SAAS"}
1
+ {"version":3,"names":["Color","EquirectangularReflectionMapping","InteractionManager","LoadingManager","ModelLoader","SRGBColorSpace","ShaderMaterial","TextureLoader","Vector2","Vector3","lib","use","utils","Camera","finirMaterialV1","handleUnit","toggleTag","globalEvents","SceneStyle","SceneTag","factoryGlobalObject","frag","vert","loadingManager","load","rgbeLoader","RGBELoader","emitter","resourcePath","resourcePath2","usePath","Factory3D","option","overview","real","Map","globalEventsAgent","setFactory","scene","Promise","resolve","cameraUtil","camera","controls","control","layers","set","loadGLTF","gltf","realTreeModel","add","interactionManager","renderer","domElement","storeManagement","useframe","update","loadModel","onLoad","toneMappingExposure","visible","style","realModl","call","group","traverse","child","type","material","tech","techModel","vertexShader","fragmentShader","uniforms","texture1","value","texture2","uvScale","depthTest","depthWrite","thermaLimaging","pipeline","realGroundModel","setPath","texture","mapping","colorSpace","boxSkeyTexture","environment","background","params","tag","apply","forEach","eventKey","on","args","eventHandleFn","get","fn","cutoutCamera","inspection","minCamera","mainCamera","eventName","handleFn","push"],"sources":["../../src/factory/3d.ts"],"sourcesContent":["import type { DataTexture, Group, OrbitControls, SceneControl } from '@anov/3d-core'\nimport { BoxGeometry, Color, EquirectangularReflectionMapping, InteractionManager, LoadingManager, Mesh, MeshBasicMaterial, ModelLoader, SRGBColorSpace, ShaderMaterial, TextureLoader, Vector2, Vector3, lib, sRGBEncoding, use, utils } from '@anov/3d-core'\nimport { Camera, createBloomSelectedTool, initPostEffects } from '@anov/3d-ability'\nimport { finirMaterialV1 } from './utils/finirMaterial'\nimport handleUnit, { toggleTag } from './unit'\nimport type WallManage from './unit/wall'\nimport type LineManage from './unit/line'\nimport type CylinderManage from './unit/cylinder'\nimport type PoiManage from './unit/poi'\nimport type CircleManage from './unit/circle'\nimport type AreaBoundingBoxManage from './unit/areaBoundingBox'\nimport type Inspection from './unit/inspection'\nimport { globalEvents } from './globalData'\nimport { SceneStyle, SceneTag } from './utils/constant'\nimport switchMaterial from './utils/switchMaterial'\nimport factoryGlobalObject from './globalControl'\nimport { debounce } from './utils'\n\nimport frag from './unit/glsl/heat/frag'\nimport vert from './unit/glsl/heat/ver'\n\ntype factory3dOption = {\n model: string\n environment: string\n decoderPath?: string\n controls?: any\n}\n\nexport const loadingManager = new LoadingManager()\nconst load = new ModelLoader(loadingManager)\nconst rgbeLoader = new lib.RGBELoader(loadingManager)\nconst { emitter } = utils\n\nconst resourcePath = './'\nconst resourcePath2 = 'http://172.16.223.163:9000/anov-prod/anov-3d/factory/example/'\n\nexport const usePath = resourcePath2\n\nclass Factory3D {\n position: Vector3 = new Vector3(0, 0, 0)\n scene: SceneControl\n control: OrbitControls\n cameraUtil: Camera\n\n public loadingManager = loadingManager\n public tag = SceneTag.overview\n public style: SceneStyle = SceneStyle.real\n private option: factory3dOption\n wall: WallManage\n line: LineManage\n cylinder: CylinderManage\n poi: PoiManage\n circle: CircleManage\n areaBoundingBox: AreaBoundingBoxManage\n inspection: Inspection\n\n usePath = usePath\n\n private pipeline: Group\n private realModl: Group\n private techModel: Group\n private realGroundModel: Group\n private realTreeModel: Group\n private thermaLimaging: Group\n private eventHandleFn: Map<string, ((args?: any) => void)[]> = new Map()\n private boxSkeyTexture: DataTexture\n\n interactionManager: InteractionManager\n\n constructor(option: factory3dOption) {\n this.option = option\n this.globalEventsAgent()\n factoryGlobalObject.setFactory(this)\n }\n\n /**\n * render factory 3d scene\n */\n renderScene(scene: SceneControl) {\n return new Promise((resolve) => {\n this.scene = scene\n\n this.cameraUtil = new Camera(scene.camera!, scene.controls!, scene)\n this.control = scene.controls!\n scene.camera.layers.set(0)\n\n load.loadGLTF(`${this.usePath}landScap3.glb`, false, true, './draco/', (gltf) => {\n this.realTreeModel = (gltf.scene) as Group\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // this.position = value.point\n // })\n scene.add(this.realTreeModel)\n\n return gltf\n })\n\n const interactionManager = new InteractionManager(\n this.scene.renderer,\n this.scene.camera,\n this.scene.renderer.domElement, // Modified By LM this.scene.cssRenderer.cssRenderer.domElement,\n )\n\n this.interactionManager = interactionManager\n\n utils.storeManagement.set('interactionManager', interactionManager)\n\n use.useframe(() => {\n interactionManager.update()\n })\n\n this.loadModel()\n\n loadingManager.onLoad = () => {\n resolve('success')\n }\n\n scene.renderer.toneMappingExposure = 0.4\n })\n }\n\n private loadModel() {\n // real model\n load.loadGLTF(`${this.usePath}222.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n gltf.scene.visible = SceneStyle.real === this.style\n\n this.realModl = gltf.scene as Group\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // this.position = value.point\n // })\n\n handleUnit.call(this)\n\n return gltf\n })\n\n // tech model\n load.loadGLTF(`${this.usePath}2222.glb`, false, true, './draco/', (gltf) => {\n const group = gltf.scene\n group.traverse((child) => {\n // @ts-ignore\n if (child.type === 'Mesh') {\n // @ts-ignore\n child.material = finirMaterialV1\n }\n })\n\n this.scene.add(group)\n\n group.visible = SceneStyle.tech === this.style\n this.techModel = group as Group\n\n return gltf\n })\n\n // thermaLimaging model\n load.loadGLTF(`${this.usePath}2222.glb`, false, true, './draco/', (gltf) => {\n const group = gltf.scene\n group.traverse((child) => {\n if (child.type === 'Mesh') {\n // @ts-ignore\n child.material = new ShaderMaterial({\n vertexShader: vert,\n fragmentShader: frag,\n uniforms: {\n texture1: { value: new TextureLoader(this.loadingManager).load(`${this.usePath}test01.jpg`) },\n texture2: { value: new TextureLoader(this.loadingManager).load(`${this.usePath}test02.jpg`) },\n uvScale: { value: new Vector2(1, 1) },\n },\n depthTest: false,\n depthWrite: false,\n })\n\n child.layers.set(2)\n }\n })\n\n this.scene.add(group)\n\n this.thermaLimaging = group as Group\n\n return gltf\n })\n\n load.loadGLTF(`${this.usePath}guandao.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n this.pipeline = gltf.scene as Group\n return gltf\n })\n\n // ground\n load.loadGLTF(`${this.usePath}landScap.glb`, false, true, './draco/', (gltf) => {\n this.scene.add(gltf.scene)\n\n // this.interactionManager.add(gltf.scene)\n\n // gltf.scene.addEventListener('click', (value) => {\n // this.position = value.point\n // })\n\n this.realGroundModel = gltf.scene as Group\n return gltf\n })\n rgbeLoader.setPath(`${this.usePath}`).load('demo.hdr', (texture) => {\n texture.mapping = EquirectangularReflectionMapping\n\n texture.colorSpace = SRGBColorSpace\n this.boxSkeyTexture = texture\n this.scene.scene.environment = texture\n this.scene.scene.background = new Color('#ccc')\n })\n }\n\n /**\n * toggle SceneStyle\n * @param params\n */\n toggleSceneStyle(params: SceneStyle) {\n if (this.style === params)\n return\n\n this.style = params\n\n if (this.style === SceneStyle.tech) {\n this.pipeline.visible = false\n this.techModel.visible = true\n this.realModl.visible = false\n this.realTreeModel.visible = false\n this.scene.scene.background = null\n this.realGroundModel && (this.realGroundModel.visible = false)\n\n this.scene.renderer.toneMappingExposure = 0.6\n }\n\n if (params === SceneStyle.real) {\n this.pipeline.visible = true\n this.techModel.visible = false\n this.realModl.visible = true\n this.realGroundModel && (this.realGroundModel.visible = true)\n this.realTreeModel && (this.realTreeModel.visible = true)\n this.scene.scene.background = new Color('#ccc')\n this.scene.scene.environment = this.boxSkeyTexture\n\n this.scene.renderer.toneMappingExposure = 0.4\n }\n }\n\n public toggleTag(tag: SceneTag) {\n if (this.tag === tag)\n return\n toggleTag[tag].apply(this, [this])\n }\n\n private globalEventsAgent() {\n globalEvents.forEach((eventKey) => {\n emitter.on(eventKey, (args) => {\n this.eventHandleFn.get(eventKey)?.forEach((fn) => {\n fn(args)\n })\n })\n })\n }\n\n /**\n * toggle view\n */\n toggleView() {\n if (this.scene.cutoutCamera === this.inspection.minCamera) {\n const cutoutCamera = this.inspection.minCamera\n this.scene.cutoutCamera = this.scene.camera\n this.scene.camera = cutoutCamera\n // initPostEffects(this.scene.scene, this.scene.renderer, cutoutCamera, {\n // type: 'main',\n // })\n }\n else {\n const mainCamera = this.scene.cutoutCamera\n const cutoutCamera = this.inspection.minCamera\n\n this.scene.camera = mainCamera\n this.scene.cutoutCamera = cutoutCamera\n\n // initPostEffects(this.scene.scene, this.scene.renderer, cutoutCamera, {\n // type: 'sub',\n // })\n }\n }\n\n addEventListener(eventName: string, handleFn: (args?: any) => void) {\n if (this.eventHandleFn.get(eventName))\n this.eventHandleFn.get(eventName).push(handleFn)\n\n else\n this.eventHandleFn.set(eventName, [handleFn])\n }\n}\n\nexport default Factory3D"],"mappings":";;;;;;;AACA,SAAsBA,KAAK,EAAEC,gCAAgC,EAAEC,kBAAkB,EAAEC,cAAc,EAA2BC,WAAW,EAAEC,cAAc,EAAEC,cAAc,EAAEC,aAAa,EAAEC,OAAO,EAAEC,OAAO,EAAEC,GAAG,EAAgBC,GAAG,EAAEC,KAAK,QAAQ,eAAe;AAC9P,SAASC,MAAM,QAAkD,kBAAkB;AACnF,SAASC,eAAe;AACxB,OAAOC,UAAU,IAAIC,SAAS,IAATA,UAAS;AAQ9B,SAASC,YAAY;AACrB,SAASC,UAAU,EAAEC,QAAQ;AAE7B,OAAOC,mBAAmB;AAG1B,OAAOC,IAAI;AACX,OAAOC,IAAI;AASX,OAAO,IAAMC,cAAc,GAAG,IAAIpB,cAAc,EAAE;AAClD,IAAMqB,IAAI,GAAG,IAAIpB,WAAW,CAACmB,cAAc,CAAC;AAC5C,IAAME,UAAU,GAAG,IAAIf,GAAG,CAACgB,UAAU,CAACH,cAAc,CAAC;AACrD,IAAQI,OAAO,GAAKf,KAAK,CAAjBe,OAAO;AAEf,IAAMC,YAAY,GAAG,IAAI;AACzB,IAAMC,aAAa,GAAG,+DAA+D;AAErF,OAAO,IAAMC,OAAO,GAAGD,aAAa;AAAA,IAE9BE,SAAS;EA+Bb,mBAAYC,MAAuB,EAAE;IAAA;IAAA,kCA9BjB,IAAIvB,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;IAAA;IAAA;IAAA;IAAA,wCAKhBc,cAAc;IAAA,6BACzBJ,QAAQ,CAACc,QAAQ;IAAA,+BACHf,UAAU,CAACgB,IAAI;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,iCAUhCJ,OAAO;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA;IAAA,uCAQ8C,IAAIK,GAAG,EAAE;IAAA;IAAA;IAMtE,IAAI,CAACH,MAAM,GAAGA,MAAM;IACpB,IAAI,CAACI,iBAAiB,EAAE;IACxBhB,mBAAmB,CAACiB,UAAU,CAAC,IAAI,CAAC;EACtC;;EAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,qBAAYC,KAAmB,EAAE;MAAA;MAC/B,OAAO,IAAIC,OAAO,CAAC,UAACC,OAAO,EAAK;QAC9B,KAAI,CAACF,KAAK,GAAGA,KAAK;QAElB,KAAI,CAACG,UAAU,GAAG,IAAI5B,MAAM,CAACyB,KAAK,CAACI,MAAM,EAAGJ,KAAK,CAACK,QAAQ,EAAGL,KAAK,CAAC;QACnE,KAAI,CAACM,OAAO,GAAGN,KAAK,CAACK,QAAS;QAC9BL,KAAK,CAACI,MAAM,CAACG,MAAM,CAACC,GAAG,CAAC,CAAC,CAAC;QAE1BtB,IAAI,CAACuB,QAAQ,WAAI,KAAI,CAACjB,OAAO,oBAAiB,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACkB,IAAI,EAAK;UAC/E,KAAI,CAACC,aAAa,GAAID,IAAI,CAACV,KAAe;;UAE1C;;UAEA;UACA;UACA;UACAA,KAAK,CAACY,GAAG,CAAC,KAAI,CAACD,aAAa,CAAC;UAE7B,OAAOD,IAAI;QACb,CAAC,CAAC;QAEF,IAAMG,kBAAkB,GAAG,IAAIjD,kBAAkB,CAC/C,KAAI,CAACoC,KAAK,CAACc,QAAQ,EACnB,KAAI,CAACd,KAAK,CAACI,MAAM,EACjB,KAAI,CAACJ,KAAK,CAACc,QAAQ,CAACC,UAAU,CAC/B,CADiC;QACjC;;QAED,KAAI,CAACF,kBAAkB,GAAGA,kBAAkB;QAE5CvC,KAAK,CAAC0C,eAAe,CAACR,GAAG,CAAC,oBAAoB,EAAEK,kBAAkB,CAAC;QAEnExC,GAAG,CAAC4C,QAAQ,CAAC,YAAM;UACjBJ,kBAAkB,CAACK,MAAM,EAAE;QAC7B,CAAC,CAAC;QAEF,KAAI,CAACC,SAAS,EAAE;QAEhBlC,cAAc,CAACmC,MAAM,GAAG,YAAM;UAC5BlB,OAAO,CAAC,SAAS,CAAC;QACpB,CAAC;QAEDF,KAAK,CAACc,QAAQ,CAACO,mBAAmB,GAAG,GAAG;MAC1C,CAAC,CAAC;IACJ;EAAC;IAAA;IAAA,OAED,qBAAoB;MAAA;MAClB;MACAnC,IAAI,CAACuB,QAAQ,WAAI,IAAI,CAACjB,OAAO,cAAW,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACkB,IAAI,EAAK;QACzE,MAAI,CAACV,KAAK,CAACY,GAAG,CAACF,IAAI,CAACV,KAAK,CAAC;QAE1BU,IAAI,CAACV,KAAK,CAACsB,OAAO,GAAG1C,UAAU,CAACgB,IAAI,KAAK,MAAI,CAAC2B,KAAK;QAEnD,MAAI,CAACC,QAAQ,GAAGd,IAAI,CAACV,KAAc;;QAEnC;;QAEA;QACA;QACA;;QAEAvB,UAAU,CAACgD,IAAI,CAAC,MAAI,CAAC;QAErB,OAAOf,IAAI;MACb,CAAC,CAAC;;MAEF;MACAxB,IAAI,CAACuB,QAAQ,WAAI,IAAI,CAACjB,OAAO,eAAY,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACkB,IAAI,EAAK;QAC1E,IAAMgB,KAAK,GAAGhB,IAAI,CAACV,KAAK;QACxB0B,KAAK,CAACC,QAAQ,CAAC,UAACC,KAAK,EAAK;UACxB;UACA,IAAIA,KAAK,CAACC,IAAI,KAAK,MAAM,EAAE;YACzB;YACAD,KAAK,CAACE,QAAQ,GAAGtD,eAAe;UAClC;QACF,CAAC,CAAC;QAEF,MAAI,CAACwB,KAAK,CAACY,GAAG,CAACc,KAAK,CAAC;QAErBA,KAAK,CAACJ,OAAO,GAAG1C,UAAU,CAACmD,IAAI,KAAK,MAAI,CAACR,KAAK;QAC9C,MAAI,CAACS,SAAS,GAAGN,KAAc;QAE/B,OAAOhB,IAAI;MACb,CAAC,CAAC;;MAEF;MACAxB,IAAI,CAACuB,QAAQ,WAAI,IAAI,CAACjB,OAAO,eAAY,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACkB,IAAI,EAAK;QAC1E,IAAMgB,KAAK,GAAGhB,IAAI,CAACV,KAAK;QACxB0B,KAAK,CAACC,QAAQ,CAAC,UAACC,KAAK,EAAK;UACxB,IAAIA,KAAK,CAACC,IAAI,KAAK,MAAM,EAAE;YACzB;YACAD,KAAK,CAACE,QAAQ,GAAG,IAAI9D,cAAc,CAAC;cAClCiE,YAAY,EAAEjD,IAAI;cAClBkD,cAAc,EAAEnD,IAAI;cACpBoD,QAAQ,EAAE;gBACRC,QAAQ,EAAE;kBAAEC,KAAK,EAAE,IAAIpE,aAAa,CAAC,MAAI,CAACgB,cAAc,CAAC,CAACC,IAAI,WAAI,MAAI,CAACM,OAAO;gBAAc,CAAC;gBAC7F8C,QAAQ,EAAE;kBAAED,KAAK,EAAE,IAAIpE,aAAa,CAAC,MAAI,CAACgB,cAAc,CAAC,CAACC,IAAI,WAAI,MAAI,CAACM,OAAO;gBAAc,CAAC;gBAC7F+C,OAAO,EAAE;kBAAEF,KAAK,EAAE,IAAInE,OAAO,CAAC,CAAC,EAAE,CAAC;gBAAE;cACtC,CAAC;cACDsE,SAAS,EAAE,KAAK;cAChBC,UAAU,EAAE;YACd,CAAC,CAAC;YAEFb,KAAK,CAACrB,MAAM,CAACC,GAAG,CAAC,CAAC,CAAC;UACrB;QACF,CAAC,CAAC;QAEF,MAAI,CAACR,KAAK,CAACY,GAAG,CAACc,KAAK,CAAC;QAErB,MAAI,CAACgB,cAAc,GAAGhB,KAAc;QAEpC,OAAOhB,IAAI;MACb,CAAC,CAAC;MAEFxB,IAAI,CAACuB,QAAQ,WAAI,IAAI,CAACjB,OAAO,kBAAe,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACkB,IAAI,EAAK;QAC7E,MAAI,CAACV,KAAK,CAACY,GAAG,CAACF,IAAI,CAACV,KAAK,CAAC;QAE1B,MAAI,CAAC2C,QAAQ,GAAGjC,IAAI,CAACV,KAAc;QACnC,OAAOU,IAAI;MACb,CAAC,CAAC;;MAEF;MACAxB,IAAI,CAACuB,QAAQ,WAAI,IAAI,CAACjB,OAAO,mBAAgB,KAAK,EAAE,IAAI,EAAE,UAAU,EAAE,UAACkB,IAAI,EAAK;QAC9E,MAAI,CAACV,KAAK,CAACY,GAAG,CAACF,IAAI,CAACV,KAAK,CAAC;;QAE1B;;QAEA;QACA;QACA;;QAEA,MAAI,CAAC4C,eAAe,GAAGlC,IAAI,CAACV,KAAc;QAC1C,OAAOU,IAAI;MACb,CAAC,CAAC;MACFvB,UAAU,CAAC0D,OAAO,WAAI,IAAI,CAACrD,OAAO,EAAG,CAACN,IAAI,CAAC,UAAU,EAAE,UAAC4D,OAAO,EAAK;QAClEA,OAAO,CAACC,OAAO,GAAGpF,gCAAgC;QAElDmF,OAAO,CAACE,UAAU,GAAGjF,cAAc;QACnC,MAAI,CAACkF,cAAc,GAAGH,OAAO;QAC7B,MAAI,CAAC9C,KAAK,CAACA,KAAK,CAACkD,WAAW,GAAGJ,OAAO;QACtC,MAAI,CAAC9C,KAAK,CAACA,KAAK,CAACmD,UAAU,GAAG,IAAIzF,KAAK,CAAC,MAAM,CAAC;MACjD,CAAC,CAAC;IACJ;;IAEA;AACF;AACA;AACA;EAHE;IAAA;IAAA,OAIA,0BAAiB0F,MAAkB,EAAE;MACnC,IAAI,IAAI,CAAC7B,KAAK,KAAK6B,MAAM,EACvB;MAEF,IAAI,CAAC7B,KAAK,GAAG6B,MAAM;MAEnB,IAAI,IAAI,CAAC7B,KAAK,KAAK3C,UAAU,CAACmD,IAAI,EAAE;QAClC,IAAI,CAACY,QAAQ,CAACrB,OAAO,GAAG,KAAK;QAC7B,IAAI,CAACU,SAAS,CAACV,OAAO,GAAG,IAAI;QAC7B,IAAI,CAACE,QAAQ,CAACF,OAAO,GAAG,KAAK;QAC7B,IAAI,CAACX,aAAa,CAACW,OAAO,GAAG,KAAK;QAClC,IAAI,CAACtB,KAAK,CAACA,KAAK,CAACmD,UAAU,GAAG,IAAI;QAClC,IAAI,CAACP,eAAe,KAAK,IAAI,CAACA,eAAe,CAACtB,OAAO,GAAG,KAAK,CAAC;QAE9D,IAAI,CAACtB,KAAK,CAACc,QAAQ,CAACO,mBAAmB,GAAG,GAAG;MAC/C;MAEA,IAAI+B,MAAM,KAAKxE,UAAU,CAACgB,IAAI,EAAE;QAC9B,IAAI,CAAC+C,QAAQ,CAACrB,OAAO,GAAG,IAAI;QAC5B,IAAI,CAACU,SAAS,CAACV,OAAO,GAAG,KAAK;QAC9B,IAAI,CAACE,QAAQ,CAACF,OAAO,GAAG,IAAI;QAC5B,IAAI,CAACsB,eAAe,KAAK,IAAI,CAACA,eAAe,CAACtB,OAAO,GAAG,IAAI,CAAC;QAC7D,IAAI,CAACX,aAAa,KAAK,IAAI,CAACA,aAAa,CAACW,OAAO,GAAG,IAAI,CAAC;QACzD,IAAI,CAACtB,KAAK,CAACA,KAAK,CAACmD,UAAU,GAAG,IAAIzF,KAAK,CAAC,MAAM,CAAC;QAC/C,IAAI,CAACsC,KAAK,CAACA,KAAK,CAACkD,WAAW,GAAG,IAAI,CAACD,cAAc;QAElD,IAAI,CAACjD,KAAK,CAACc,QAAQ,CAACO,mBAAmB,GAAG,GAAG;MAC/C;IACF;EAAC;IAAA;IAAA,OAED,mBAAiBgC,GAAa,EAAE;MAC9B,IAAI,IAAI,CAACA,GAAG,KAAKA,GAAG,EAClB;MACF3E,UAAS,CAAC2E,GAAG,CAAC,CAACC,KAAK,CAAC,IAAI,EAAE,CAAC,IAAI,CAAC,CAAC;IACpC;EAAC;IAAA;IAAA,OAED,6BAA4B;MAAA;MAC1B3E,YAAY,CAAC4E,OAAO,CAAC,UAACC,QAAQ,EAAK;QACjCnE,OAAO,CAACoE,EAAE,CAACD,QAAQ,EAAE,UAACE,IAAI,EAAK;UAAA;UAC7B,+BAAI,CAACC,aAAa,CAACC,GAAG,CAACJ,QAAQ,CAAC,0DAAhC,sBAAkCD,OAAO,CAAC,UAACM,EAAE,EAAK;YAChDA,EAAE,CAACH,IAAI,CAAC;UACV,CAAC,CAAC;QACJ,CAAC,CAAC;MACJ,CAAC,CAAC;IACJ;;IAEA;AACF;AACA;EAFE;IAAA;IAAA,OAGA,sBAAa;MACX,IAAI,IAAI,CAAC1D,KAAK,CAAC8D,YAAY,KAAK,IAAI,CAACC,UAAU,CAACC,SAAS,EAAE;QACzD,IAAMF,YAAY,GAAG,IAAI,CAACC,UAAU,CAACC,SAAS;QAC9C,IAAI,CAAChE,KAAK,CAAC8D,YAAY,GAAG,IAAI,CAAC9D,KAAK,CAACI,MAAM;QAC3C,IAAI,CAACJ,KAAK,CAACI,MAAM,GAAG0D,YAAY;QAChC;QACA;QACA;MACF,CAAC,MACI;QACH,IAAMG,UAAU,GAAG,IAAI,CAACjE,KAAK,CAAC8D,YAAY;QAC1C,IAAMA,aAAY,GAAG,IAAI,CAACC,UAAU,CAACC,SAAS;QAE9C,IAAI,CAAChE,KAAK,CAACI,MAAM,GAAG6D,UAAU;QAC9B,IAAI,CAACjE,KAAK,CAAC8D,YAAY,GAAGA,aAAY;;QAEtC;QACA;QACA;MACF;IACF;EAAC;IAAA;IAAA,OAED,0BAAiBI,SAAiB,EAAEC,QAA8B,EAAE;MAClE,IAAI,IAAI,CAACR,aAAa,CAACC,GAAG,CAACM,SAAS,CAAC,EACnC,IAAI,CAACP,aAAa,CAACC,GAAG,CAACM,SAAS,CAAC,CAACE,IAAI,CAACD,QAAQ,CAAC,MAGhD,IAAI,CAACR,aAAa,CAACnD,GAAG,CAAC0D,SAAS,EAAE,CAACC,QAAQ,CAAC,CAAC;IACjD;EAAC;EAAA;AAAA;AAGH,eAAe1E,SAAS"}
@@ -8,6 +8,7 @@ export var regionMap = {
8
8
  id: '1',
9
9
  title: '重整装置区',
10
10
  area: [[-483.562, 0, -225.624], [-145.997, 0, -225.624], [-145.997, 0, -59.401], [-483.562, 0, -59.401]],
11
+ maxHigh: 1000,
11
12
  poi: {
12
13
  id: '1',
13
14
  position: [-314.01113070, 0.55000000, -146.54350582],
@@ -72,6 +73,7 @@ export var regionMap = {
72
73
  id: '2',
73
74
  title: '常减压装置区',
74
75
  area: [[-140.123, 0, -225.604], [206.547, 0, -225.624], [206.547, 0, -59.401], [-140.123, 0, -59.401]],
76
+ maxHigh: 1000,
75
77
  poi: {
76
78
  id: '2',
77
79
  position: [28.89784048, 0.55000000, -144.28157517],
@@ -136,6 +138,7 @@ export var regionMap = {
136
138
  id: '3',
137
139
  title: '原油罐区',
138
140
  area: [[240.584, 0, -225.624], [475.523, 0, -225.624], [475.543, 0, -59.401], [240.584, 0, -59.401]],
141
+ maxHigh: 1000,
139
142
  poi: {
140
143
  id: '3',
141
144
  position: [359.58372139, 0.55000000, -144.28157517],
@@ -176,6 +179,7 @@ export var regionMap = {
176
179
  id: '4',
177
180
  title: '催化裂化装置区',
178
181
  area: [[-483.562, 0, -49.812], [-145.997, 0, -49.812], [-145.997, 0, 115.799], [-483.562, 0, 115.799]],
182
+ maxHigh: 1000,
179
183
  poi: {
180
184
  id: '4',
181
185
  position: [-322.57300372, 0.55000000, 31.81516361],
@@ -252,6 +256,7 @@ export var regionMap = {
252
256
  id: '5',
253
257
  title: '加氢裂化装置区',
254
258
  area: [[-483.562, 0, 124.634], [-145.997, 0, 124.634], [-145.997, 0, 218.589], [-483.562, 0, 218.589]],
259
+ maxHigh: 1000,
255
260
  poi: {
256
261
  id: '5',
257
262
  position: [-307.04992341, 0.55000000, 168.90578924],
@@ -262,19 +267,19 @@ export var regionMap = {
262
267
  name: '李梦雅',
263
268
  dep: '生产技术',
264
269
  online: true,
265
- position: [-203.90000000, 0.62500079, -4.70000000]
270
+ position: [-219.29636564, 0.62500079, 171.94423797]
266
271
  }, {
267
272
  id: '31',
268
273
  name: '张连营',
269
274
  dep: '运输装卸',
270
275
  online: true,
271
- position: [-428.40000000, 0.62500079, 96.90000000]
276
+ position: [-393.97653099, 0.62500079, 145.08266863]
272
277
  }, {
273
278
  id: '32',
274
279
  name: '张子成',
275
280
  dep: '运输装卸',
276
281
  online: true,
277
- position: [-408.30000000, 0.62500079, -37.20000000]
282
+ position: [-454.81735573, 0.62500079, 198.95572783]
278
283
  }],
279
284
  camera: {
280
285
  id: '5',
@@ -286,6 +291,7 @@ export var regionMap = {
286
291
  id: '6',
287
292
  title: '焦化装置区',
288
293
  area: [[-140.100, 0, -49.802], [316.508, 0, -49.802], [316.508, 0, 218.847], [-140.100, 0, 218.847]],
294
+ maxHigh: 300,
289
295
  poi: {
290
296
  id: '6',
291
297
  position: [76.84192138, 0.55000332, 95.89826158],
@@ -356,7 +362,7 @@ export var regionMap = {
356
362
  id: '7',
357
363
  title: '办公区',
358
364
  area: [[340.501, 0, -44.710], [482.570, 0, -44.710], [482.570, 0, 227.641], [340.501, 0, 227.641]],
359
- maxHigh: 100,
365
+ maxHigh: 1000,
360
366
  people: [{
361
367
  id: '49',
362
368
  name: '毕古元',