@anov/3d 0.0.153 → 0.0.156

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/anov3d.js CHANGED
@@ -11,56 +11,52 @@ import { SceneControl, Vector3, utils } from '@anov/3d-core';
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  import EventBus from "./module/eventBus";
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  import { EWeatherType } from "./module/environment/weather/type";
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  import { object2Vector3 } from "./utils/index";
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- import Model from "./module/model";
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  import { defaultCameraParams } from "./index";
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  var Anov3D = /*#__PURE__*/_createClass(function Anov3D(opts) {
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- var _camera$fov, _camera$near, _camera$far, _opts$size$width, _opts$size, _opts$size$height, _opts$size2, _opts$size$width2, _opts$size3, _opts$size$height2, _opts$size4, _scene$controls, _opts$camera;
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  _classCallCheck(this, Anov3D);
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  _defineProperty(this, "zoomRatio", 1);
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  _defineProperty(this, "opts", void 0);
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  _defineProperty(this, "sceneControl", void 0);
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  _defineProperty(this, "eventBus", void 0);
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  _defineProperty(this, "EWeatherType", EWeatherType);
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- _defineProperty(this, "model", void 0);
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  this.opts = opts;
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- var _ref = opts || {},
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- _ref$camera = _ref.camera,
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- camera = _ref$camera === void 0 ? {} : _ref$camera;
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+ var _opts$camera = opts.camera,
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+ camera = _opts$camera === void 0 ? {} : _opts$camera,
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+ _opts$container = opts.container,
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+ clientWidth = _opts$container.clientWidth,
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+ clientHeight = _opts$container.clientHeight;
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  var cameraParams = {
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- fov: (_camera$fov = camera.fov) !== null && _camera$fov !== void 0 ? _camera$fov : defaultCameraParams.fov,
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- near: (_camera$near = camera.near) !== null && _camera$near !== void 0 ? _camera$near : defaultCameraParams.near,
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- far: (_camera$far = camera.far) !== null && _camera$far !== void 0 ? _camera$far : defaultCameraParams.far,
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+ fov: defaultCameraParams.fov,
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+ near: defaultCameraParams.near,
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+ far: defaultCameraParams.far,
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  position: camera.position ? new Vector3().fromArray(camera.position) : object2Vector3(defaultCameraParams.position)
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  };
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  var scene = new SceneControl({
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- orbitControls: opts.controls || {
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+ orbitControls: {
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  use: true
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  },
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  defCameraOps: _objectSpread({
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- aspect: ((_opts$size$width = opts === null || opts === void 0 || (_opts$size = opts.size) === null || _opts$size === void 0 ? void 0 : _opts$size.width) !== null && _opts$size$width !== void 0 ? _opts$size$width : opts.container.clientWidth) / ((_opts$size$height = opts === null || opts === void 0 || (_opts$size2 = opts.size) === null || _opts$size2 === void 0 ? void 0 : _opts$size2.height) !== null && _opts$size$height !== void 0 ? _opts$size$height : opts.container.clientHeight)
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+ aspect: clientWidth / clientHeight
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  }, cameraParams),
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  rendererOps: {
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  shadowMap: true,
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  size: {
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- width: (_opts$size$width2 = opts === null || opts === void 0 || (_opts$size3 = opts.size) === null || _opts$size3 === void 0 ? void 0 : _opts$size3.width) !== null && _opts$size$width2 !== void 0 ? _opts$size$width2 : opts.container.clientWidth,
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- height: (_opts$size$height2 = opts === null || opts === void 0 || (_opts$size4 = opts.size) === null || _opts$size4 === void 0 ? void 0 : _opts$size4.height) !== null && _opts$size$height2 !== void 0 ? _opts$size$height2 : opts.container.clientHeight
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+ width: clientWidth,
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+ height: clientHeight
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  }
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  },
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- reset: true,
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+ reset: false,
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  css2DRenderer: true,
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  css3DRenderer: true,
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  ambientLight: true
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- // fog: 'FogExp2' as any,
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  });
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  scene.render(opts.container);
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- (_scene$controls = scene.controls) === null || _scene$controls === void 0 || _scene$controls.target.copy((_opts$camera = opts.camera) !== null && _opts$camera !== void 0 && _opts$camera.target ? new Vector3().fromArray(opts.camera.target) : object2Vector3(defaultCameraParams.lookAt));
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+ scene.controls.target.copy(object2Vector3(defaultCameraParams.lookAt));
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  utils.emitter.emit('scene-completed', scene);
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  // 不考虑 tree-shaking
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  this.sceneControl = scene;
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  this.eventBus = new EventBus(this);
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- this.model = new Model();
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- this.opts.model && this.model.load(this.opts.model);
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  utils.storeManagement.set('event-bus', this.eventBus);
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  utils.emitter.emit('instantiation-completed', this);
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  });
@@ -1 +1 @@
1
- {"version":3,"names":["SceneControl","Vector3","utils","EventBus","EWeatherType","object2Vector3","Model","defaultCameraParams","Anov3D","_createClass","opts","_camera$fov","_camera$near","_camera$far","_opts$size$width","_opts$size","_opts$size$height","_opts$size2","_opts$size$width2","_opts$size3","_opts$size$height2","_opts$size4","_scene$controls","_opts$camera","_classCallCheck","_defineProperty","_ref","_ref$camera","camera","cameraParams","fov","near","far","position","fromArray","scene","orbitControls","controls","use","defCameraOps","_objectSpread","aspect","size","width","container","clientWidth","height","clientHeight","rendererOps","shadowMap","reset","css2DRenderer","css3DRenderer","ambientLight","render","target","copy","lookAt","emitter","emit","sceneControl","eventBus","model","load","storeManagement","set"],"sources":["../src/anov3d.ts"],"sourcesContent":["import { SceneControl, Vector3, lib, use, utils } from '@anov/3d-core'\nimport EventBus from './module/eventBus'\nimport { EWeatherType } from './module/environment/weather/type'\nimport type { InitOptions } from './applicationApi'\nimport { object2Vector3 } from './utils/index'\nimport Model from './module/model'\nimport { defaultCameraParams } from './index'\n\ntype Anov3DOptions = {\n container: HTMLElement\n size?: {\n width: number\n height: number\n }\n camera?: InitOptions['camera']\n environment?: InitOptions['environment']\n model?: InitOptions['model']\n controls?: InitOptions['controls']\n}\n\nclass Anov3D {\n zoomRatio = 1\n opts: Anov3DOptions\n sceneControl: SceneControl\n eventBus: EventBus\n EWeatherType: typeof EWeatherType = EWeatherType\n model: Model\n\n constructor(opts: Anov3DOptions) {\n this.opts = opts\n const { camera = {} } = opts || {}\n\n const cameraParams = {\n fov: camera.fov ?? defaultCameraParams.fov,\n near: camera.near ?? defaultCameraParams.near,\n far: camera.far ?? defaultCameraParams.far,\n position: camera.position ? new Vector3().fromArray(camera.position) : object2Vector3(defaultCameraParams.position),\n }\n\n const scene = new SceneControl({\n orbitControls: opts.controls || { use: true },\n defCameraOps: {\n aspect: (opts?.size?.width ?? opts.container.clientWidth) / (opts?.size?.height ?? opts.container.clientHeight),\n ...cameraParams,\n },\n rendererOps: {\n shadowMap: true,\n size: {\n width: opts?.size?.width ?? opts.container.clientWidth,\n height: opts?.size?.height ?? opts.container.clientHeight,\n },\n },\n reset: true,\n css2DRenderer: true,\n css3DRenderer: true,\n ambientLight: true,\n // fog: 'FogExp2' as any,\n })\n\n scene.render(opts.container)\n\n scene.controls?.target.copy(opts.camera?.target ? new Vector3().fromArray(opts.camera.target) : object2Vector3(defaultCameraParams.lookAt))\n\n utils.emitter.emit('scene-completed', scene)\n\n // 不考虑 tree-shaking\n this.sceneControl = scene\n\n this.eventBus = new EventBus(this)\n this.model = new Model()\n this.opts.model && (this.model.load(this.opts.model))\n\n utils.storeManagement.set('event-bus', this.eventBus)\n utils.emitter.emit('instantiation-completed', this)\n }\n}\n\nexport default Anov3D"],"mappings":";;;;;;;;;AAAA,SAASA,YAAY,EAAEC,OAAO,EAAYC,KAAK,QAAQ,eAAe;AACtE,OAAOC,QAAQ;AACf,SAASC,YAAY;AAErB,SAASC,cAAc;AACvB,OAAOC,KAAK;AACZ,SAASC,mBAAmB;AAAiB,IAcvCC,MAAM,gBAAAC,YAAA,CAQV,SAAAD,OAAYE,IAAmB,EAAE;EAAA,IAAAC,WAAA,EAAAC,YAAA,EAAAC,WAAA,EAAAC,gBAAA,EAAAC,UAAA,EAAAC,iBAAA,EAAAC,WAAA,EAAAC,iBAAA,EAAAC,WAAA,EAAAC,kBAAA,EAAAC,WAAA,EAAAC,eAAA,EAAAC,YAAA;EAAAC,eAAA,OAAAhB,MAAA;EAAAiB,eAAA,oBAPrB,CAAC;EAAAA,eAAA;EAAAA,eAAA;EAAAA,eAAA;EAAAA,eAAA,uBAIuBrB,YAAY;EAAAqB,eAAA;EAI9C,IAAI,CAACf,IAAI,GAAGA,IAAI;EAChB,IAAAgB,IAAA,GAAwBhB,IAAI,IAAI,CAAC,CAAC;IAAAiB,WAAA,GAAAD,IAAA,CAA1BE,MAAM;IAANA,MAAM,GAAAD,WAAA,cAAG,CAAC,CAAC,GAAAA,WAAA;EAEnB,IAAME,YAAY,GAAG;IACnBC,GAAG,GAAAnB,WAAA,GAAEiB,MAAM,CAACE,GAAG,cAAAnB,WAAA,cAAAA,WAAA,GAAIJ,mBAAmB,CAACuB,GAAG;IAC1CC,IAAI,GAAAnB,YAAA,GAAEgB,MAAM,CAACG,IAAI,cAAAnB,YAAA,cAAAA,YAAA,GAAIL,mBAAmB,CAACwB,IAAI;IAC7CC,GAAG,GAAAnB,WAAA,GAAEe,MAAM,CAACI,GAAG,cAAAnB,WAAA,cAAAA,WAAA,GAAIN,mBAAmB,CAACyB,GAAG;IAC1CC,QAAQ,EAAEL,MAAM,CAACK,QAAQ,GAAG,IAAIhC,OAAO,CAAC,CAAC,CAACiC,SAAS,CAACN,MAAM,CAACK,QAAQ,CAAC,GAAG5B,cAAc,CAACE,mBAAmB,CAAC0B,QAAQ;EACpH,CAAC;EAED,IAAME,KAAK,GAAG,IAAInC,YAAY,CAAC;IAC7BoC,aAAa,EAAE1B,IAAI,CAAC2B,QAAQ,IAAI;MAAEC,GAAG,EAAE;IAAK,CAAC;IAC7CC,YAAY,EAAAC,aAAA;MACVC,MAAM,EAAE,EAAA3B,gBAAA,GAACJ,IAAI,aAAJA,IAAI,gBAAAK,UAAA,GAAJL,IAAI,CAAEgC,IAAI,cAAA3B,UAAA,uBAAVA,UAAA,CAAY4B,KAAK,cAAA7B,gBAAA,cAAAA,gBAAA,GAAIJ,IAAI,CAACkC,SAAS,CAACC,WAAW,MAAA7B,iBAAA,GAAKN,IAAI,aAAJA,IAAI,gBAAAO,WAAA,GAAJP,IAAI,CAAEgC,IAAI,cAAAzB,WAAA,uBAAVA,WAAA,CAAY6B,MAAM,cAAA9B,iBAAA,cAAAA,iBAAA,GAAIN,IAAI,CAACkC,SAAS,CAACG,YAAY;IAAC,GAC5GlB,YAAY,CAChB;IACDmB,WAAW,EAAE;MACXC,SAAS,EAAE,IAAI;MACfP,IAAI,EAAE;QACJC,KAAK,GAAAzB,iBAAA,GAAER,IAAI,aAAJA,IAAI,gBAAAS,WAAA,GAAJT,IAAI,CAAEgC,IAAI,cAAAvB,WAAA,uBAAVA,WAAA,CAAYwB,KAAK,cAAAzB,iBAAA,cAAAA,iBAAA,GAAIR,IAAI,CAACkC,SAAS,CAACC,WAAW;QACtDC,MAAM,GAAA1B,kBAAA,GAAEV,IAAI,aAAJA,IAAI,gBAAAW,WAAA,GAAJX,IAAI,CAAEgC,IAAI,cAAArB,WAAA,uBAAVA,WAAA,CAAYyB,MAAM,cAAA1B,kBAAA,cAAAA,kBAAA,GAAIV,IAAI,CAACkC,SAAS,CAACG;MAC/C;IACF,CAAC;IACDG,KAAK,EAAE,IAAI;IACXC,aAAa,EAAE,IAAI;IACnBC,aAAa,EAAE,IAAI;IACnBC,YAAY,EAAE;IACd;EACF,CAAC,CAAC;EAEFlB,KAAK,CAACmB,MAAM,CAAC5C,IAAI,CAACkC,SAAS,CAAC;EAE5B,CAAAtB,eAAA,GAAAa,KAAK,CAACE,QAAQ,cAAAf,eAAA,eAAdA,eAAA,CAAgBiC,MAAM,CAACC,IAAI,CAAC,CAAAjC,YAAA,GAAAb,IAAI,CAACkB,MAAM,cAAAL,YAAA,eAAXA,YAAA,CAAagC,MAAM,GAAG,IAAItD,OAAO,CAAC,CAAC,CAACiC,SAAS,CAACxB,IAAI,CAACkB,MAAM,CAAC2B,MAAM,CAAC,GAAGlD,cAAc,CAACE,mBAAmB,CAACkD,MAAM,CAAC,CAAC;EAE3IvD,KAAK,CAACwD,OAAO,CAACC,IAAI,CAAC,iBAAiB,EAAExB,KAAK,CAAC;;EAE5C;EACA,IAAI,CAACyB,YAAY,GAAGzB,KAAK;EAEzB,IAAI,CAAC0B,QAAQ,GAAG,IAAI1D,QAAQ,CAAC,IAAI,CAAC;EAClC,IAAI,CAAC2D,KAAK,GAAG,IAAIxD,KAAK,CAAC,CAAC;EACxB,IAAI,CAACI,IAAI,CAACoD,KAAK,IAAK,IAAI,CAACA,KAAK,CAACC,IAAI,CAAC,IAAI,CAACrD,IAAI,CAACoD,KAAK,CAAE;EAErD5D,KAAK,CAAC8D,eAAe,CAACC,GAAG,CAAC,WAAW,EAAE,IAAI,CAACJ,QAAQ,CAAC;EACrD3D,KAAK,CAACwD,OAAO,CAACC,IAAI,CAAC,yBAAyB,EAAE,IAAI,CAAC;AACrD,CAAC;AAGH,eAAenD,MAAM"}
1
+ {"version":3,"names":["SceneControl","Vector3","utils","EventBus","EWeatherType","object2Vector3","defaultCameraParams","Anov3D","_createClass","opts","_classCallCheck","_defineProperty","_opts$camera","camera","_opts$container","container","clientWidth","clientHeight","cameraParams","fov","near","far","position","fromArray","scene","orbitControls","use","defCameraOps","_objectSpread","aspect","rendererOps","shadowMap","size","width","height","reset","css2DRenderer","css3DRenderer","ambientLight","render","controls","target","copy","lookAt","emitter","emit","sceneControl","eventBus","storeManagement","set"],"sources":["../src/anov3d.ts"],"sourcesContent":["import { SceneControl, Vector3, utils } from '@anov/3d-core'\nimport EventBus from './module/eventBus'\nimport { EWeatherType } from './module/environment/weather/type'\nimport { object2Vector3 } from './utils/index'\nimport type { InitOptions } from './applicationApiType'\nimport { defaultCameraParams } from './index'\n\ntype Anov3DOptions = {\n container: HTMLElement\n camera?: InitOptions['camera']\n}\n\nclass Anov3D {\n zoomRatio = 1\n opts: Anov3DOptions\n sceneControl: SceneControl\n eventBus: EventBus\n EWeatherType: typeof EWeatherType = EWeatherType\n\n constructor(opts: Anov3DOptions) {\n this.opts = opts\n const { camera = {}, container: { clientWidth, clientHeight } } = opts\n const cameraParams = {\n fov: defaultCameraParams.fov,\n near: defaultCameraParams.near,\n far: defaultCameraParams.far,\n position: camera.position ? new Vector3().fromArray(camera.position) : object2Vector3(defaultCameraParams.position),\n }\n\n const scene = new SceneControl({\n orbitControls: { use: true },\n defCameraOps: {\n aspect: clientWidth / clientHeight,\n ...cameraParams,\n },\n rendererOps: {\n shadowMap: true,\n size: {\n width: clientWidth,\n height: clientHeight,\n },\n },\n reset: false,\n css2DRenderer: true,\n css3DRenderer: true,\n ambientLight: true,\n })\n\n scene.render(opts.container)\n scene.controls.target.copy(object2Vector3(defaultCameraParams.lookAt))\n\n utils.emitter.emit('scene-completed', scene)\n\n // 不考虑 tree-shaking\n this.sceneControl = scene\n this.eventBus = new EventBus(this)\n\n utils.storeManagement.set('event-bus', this.eventBus)\n utils.emitter.emit('instantiation-completed', this)\n }\n}\n\nexport default Anov3D"],"mappings":";;;;;;;;;AAAA,SAASA,YAAY,EAAEC,OAAO,EAAEC,KAAK,QAAQ,eAAe;AAC5D,OAAOC,QAAQ;AACf,SAASC,YAAY;AACrB,SAASC,cAAc;AAEvB,SAASC,mBAAmB;AAAiB,IAOvCC,MAAM,gBAAAC,YAAA,CAOV,SAAAD,OAAYE,IAAmB,EAAE;EAAAC,eAAA,OAAAH,MAAA;EAAAI,eAAA,oBANrB,CAAC;EAAAA,eAAA;EAAAA,eAAA;EAAAA,eAAA;EAAAA,eAAA,uBAIuBP,YAAY;EAG9C,IAAI,CAACK,IAAI,GAAGA,IAAI;EAChB,IAAAG,YAAA,GAAkEH,IAAI,CAA9DI,MAAM;IAANA,MAAM,GAAAD,YAAA,cAAG,CAAC,CAAC,GAAAA,YAAA;IAAAE,eAAA,GAA+CL,IAAI,CAAjDM,SAAS;IAAIC,WAAW,GAAAF,eAAA,CAAXE,WAAW;IAAEC,YAAY,GAAAH,eAAA,CAAZG,YAAY;EAC3D,IAAMC,YAAY,GAAG;IACnBC,GAAG,EAAEb,mBAAmB,CAACa,GAAG;IAC5BC,IAAI,EAAEd,mBAAmB,CAACc,IAAI;IAC9BC,GAAG,EAAEf,mBAAmB,CAACe,GAAG;IAC5BC,QAAQ,EAAET,MAAM,CAACS,QAAQ,GAAG,IAAIrB,OAAO,CAAC,CAAC,CAACsB,SAAS,CAACV,MAAM,CAACS,QAAQ,CAAC,GAAGjB,cAAc,CAACC,mBAAmB,CAACgB,QAAQ;EACpH,CAAC;EAED,IAAME,KAAK,GAAG,IAAIxB,YAAY,CAAC;IAC7ByB,aAAa,EAAE;MAAEC,GAAG,EAAE;IAAK,CAAC;IAC5BC,YAAY,EAAAC,aAAA;MACVC,MAAM,EAAEb,WAAW,GAAGC;IAAY,GAC/BC,YAAY,CAChB;IACDY,WAAW,EAAE;MACXC,SAAS,EAAE,IAAI;MACfC,IAAI,EAAE;QACJC,KAAK,EAAEjB,WAAW;QAClBkB,MAAM,EAAEjB;MACV;IACF,CAAC;IACDkB,KAAK,EAAE,KAAK;IACZC,aAAa,EAAE,IAAI;IACnBC,aAAa,EAAE,IAAI;IACnBC,YAAY,EAAE;EAChB,CAAC,CAAC;EAEFd,KAAK,CAACe,MAAM,CAAC9B,IAAI,CAACM,SAAS,CAAC;EAC5BS,KAAK,CAACgB,QAAQ,CAACC,MAAM,CAACC,IAAI,CAACrC,cAAc,CAACC,mBAAmB,CAACqC,MAAM,CAAC,CAAC;EAEtEzC,KAAK,CAAC0C,OAAO,CAACC,IAAI,CAAC,iBAAiB,EAAErB,KAAK,CAAC;;EAE5C;EACA,IAAI,CAACsB,YAAY,GAAGtB,KAAK;EACzB,IAAI,CAACuB,QAAQ,GAAG,IAAI5C,QAAQ,CAAC,IAAI,CAAC;EAElCD,KAAK,CAAC8C,eAAe,CAACC,GAAG,CAAC,WAAW,EAAE,IAAI,CAACF,QAAQ,CAAC;EACrD7C,KAAK,CAAC0C,OAAO,CAACC,IAAI,CAAC,yBAAyB,EAAE,IAAI,CAAC;AACrD,CAAC;AAGH,eAAetC,MAAM"}
@@ -11,18 +11,14 @@ import { utils } from '@anov/3d-core';
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  import { getFnByFnkey } from "./utils/index";
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  import { MessageType, sendToMessage } from "./utils/messageFn";
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  import { EMessageStatus } from "./messageStatus";
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- import Factory3D from "./factory/3d";
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- import Anov3D, { defaultCameraParams } from "./index";
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+ import Anov3D from "./index";
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  var storeManagement = utils.storeManagement;
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  var Application = /*#__PURE__*/function () {
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- function Application(opts, progressCb) {
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+ function Application(opts) {
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  _classCallCheck(this, Application);
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  _defineProperty(this, "container", void 0);
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  _defineProperty(this, "iEngine", void 0);
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- _defineProperty(this, "progressCb", void 0);
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- _defineProperty(this, "lastProgressCount", 0);
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  this.container = opts.el;
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- this.progressCb = progressCb;
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  sendToMessage({
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  messageType: MessageType.Api,
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  messageName: 'engineReady',
@@ -32,82 +28,28 @@ var Application = /*#__PURE__*/function () {
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  _createClass(Application, [{
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  key: "init",
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  value: function init(params, id) {
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- var _this = this;
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  try {
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- var _camera$fov, _camera$near, _camera$far, _params$size$width, _params$size, _params$size$height, _params$size2, _params$environment, _params$environment2, _set$zoomRatio;
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+ var _set$zoomRatio;
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  var _ref = params || {},
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  _ref$camera = _ref.camera,
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  camera = _ref$camera === void 0 ? {} : _ref$camera,
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  set = _ref.set;
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  var cameraParams = {
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- fov: (_camera$fov = camera.fov) !== null && _camera$fov !== void 0 ? _camera$fov : defaultCameraParams.fov,
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- near: (_camera$near = camera.near) !== null && _camera$near !== void 0 ? _camera$near : defaultCameraParams.near,
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- far: (_camera$far = camera.far) !== null && _camera$far !== void 0 ? _camera$far : defaultCameraParams.far,
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- position: camera.position,
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- target: camera.target
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+ position: camera.position
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  };
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  var anov3D = new Anov3D({
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  container: this.container,
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- model: params !== null && params !== void 0 && params.case ? '' : params === null || params === void 0 ? void 0 : params.model,
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- // temporary solution by LM
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- size: {
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- width: (_params$size$width = params === null || params === void 0 || (_params$size = params.size) === null || _params$size === void 0 ? void 0 : _params$size.width) !== null && _params$size$width !== void 0 ? _params$size$width : this.container.clientWidth,
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- height: (_params$size$height = params === null || params === void 0 || (_params$size2 = params.size) === null || _params$size2 === void 0 ? void 0 : _params$size2.height) !== null && _params$size$height !== void 0 ? _params$size$height : this.container.clientHeight
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- },
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- camera: _objectSpread({}, cameraParams),
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- environment: {
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- weather: params === null || params === void 0 || (_params$environment = params.environment) === null || _params$environment === void 0 ? void 0 : _params$environment.weather,
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- time: params === null || params === void 0 || (_params$environment2 = params.environment) === null || _params$environment2 === void 0 ? void 0 : _params$environment2.time
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- },
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- controls: params === null || params === void 0 ? void 0 : params.controls
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+ camera: _objectSpread({}, cameraParams)
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  });
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  this.iEngine = anov3D;
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  this.iEngine.zoomRatio = (_set$zoomRatio = set === null || set === void 0 ? void 0 : set.zoomRatio) !== null && _set$zoomRatio !== void 0 ? _set$zoomRatio : 1;
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  storeManagement.set('container', this.container);
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- var caseInstance = (params === null || params === void 0 ? void 0 : params.case) && this.loadCase(anov3D, params);
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- if (caseInstance) {
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- // @ts-ignore
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- this.iEngine.caseInstance = caseInstance;
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- caseInstance.loadingManager.onLoad = function () {
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- sendToMessage({
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- messageType: MessageType.Api,
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- messageName: 'core.init',
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- status: EMessageStatus.Success,
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- id: id
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- });
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- };
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- caseInstance.loadingManager.onProgress = function (_, loaded, total) {
80
- var progress = loaded / total;
81
- if (_this.progressCb && _this.lastProgressCount <= progress) {
82
- _this.progressCb(progress);
83
- _this.lastProgressCount = progress;
84
- }
85
- if (progress >= 1) {
86
- sendToMessage({
87
- messageType: MessageType.Api,
88
- messageName: 'core.init',
89
- status: EMessageStatus.Success,
90
- id: id
91
- });
92
- }
93
- sendToMessage({
94
- messageType: MessageType.Event,
95
- messageName: 'onInitProgress',
96
- status: EMessageStatus.Success,
97
- id: id
98
- }, {
99
- progress: progress
100
- });
101
- };
102
- } else {
103
- // 空场景,返回初始成功消息
104
- sendToMessage({
105
- messageType: MessageType.Api,
106
- messageName: 'core.init',
107
- status: EMessageStatus.Success,
108
- id: id
109
- });
110
- }
47
+ sendToMessage({
48
+ messageType: MessageType.Api,
49
+ messageName: 'core.init',
50
+ status: EMessageStatus.Success,
51
+ id: id
52
+ });
111
53
  } catch (error) {
112
54
  sendToMessage({
113
55
  messageType: MessageType.Api,
@@ -153,33 +95,14 @@ var Application = /*#__PURE__*/function () {
153
95
  value: function receiveMessage(eventName, cb) {
154
96
  utils.storeManagement.set(eventName, cb);
155
97
  }
156
-
157
- // 此方法 用于直接加载案例
158
- }, {
159
- key: "loadCase",
160
- value: function loadCase(anov3D, option) {
161
- switch (option.case) {
162
- case 'factory':
163
- // eslint-disable-next-line no-case-declarations
164
- var factory = new Factory3D({
165
- model: option.model,
166
- environment: option.envMaps.imgBox,
167
- decoderPath: option.decoderPath,
168
- controls: option.controls
169
- });
170
- factory.renderScene(anov3D.sceneControl);
171
- return factory;
172
- }
173
- }
174
98
  }]);
175
99
  return Application;
176
100
  }();
177
101
  /**
178
- * createInstance
102
+ * create an instance of Application
179
103
  * @returns
180
104
  */
181
105
  export var createInstance = function createInstance(opts) {
182
- var progressCb = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {};
183
- return new Application(opts, progressCb !== null && progressCb !== void 0 ? progressCb : function () {});
106
+ return new Application(opts);
184
107
  };
185
108
  //# sourceMappingURL=applicationApi.js.map
@@ -1 +1 @@
1
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'' : params?.model, // temporary solution by LM\n size: {\n width: params?.size?.width ?? this.container.clientWidth,\n height: params?.size?.height ?? this.container.clientHeight,\n },\n camera: {\n ...cameraParams,\n },\n environment: {\n weather: params?.environment?.weather,\n time: params?.environment?.time,\n },\n controls: params?.controls,\n })\n\n this.iEngine = anov3D\n this.iEngine.zoomRatio = set?.zoomRatio ?? 1\n\n storeManagement.set('container', this.container)\n const caseInstance = params?.case && this.loadCase(anov3D, params)\n\n if (caseInstance) {\n // @ts-ignore\n this.iEngine.caseInstance = caseInstance\n\n caseInstance.loadingManager.onLoad = () => {\n sendToMessage({\n messageType: MessageType.Api,\n messageName: 'core.init',\n status: EMessageStatus.Success,\n id,\n })\n }\n\n caseInstance.loadingManager.onProgress = (_, loaded, total) => {\n const progress = loaded / total\n\n if (this.progressCb && this.lastProgressCount <= progress) {\n this.progressCb(progress)\n this.lastProgressCount = progress\n }\n\n if (progress >= 1) {\n sendToMessage({\n messageType: MessageType.Api,\n messageName: 'core.init',\n status: EMessageStatus.Success,\n id,\n })\n }\n\n sendToMessage(\n {\n messageType: MessageType.Event,\n messageName: 'onInitProgress',\n status: EMessageStatus.Success,\n id,\n },\n {\n progress,\n })\n }\n }\n else {\n // 空场景,返回初始成功消息\n sendToMessage({\n messageType: MessageType.Api,\n messageName: 'core.init',\n status: EMessageStatus.Success,\n id,\n })\n }\n }\n catch (error) {\n sendToMessage({\n messageType: MessageType.Api,\n messageName: 'core.init',\n status: EMessageStatus.EventHandleFailed,\n id,\n })\n console.error(error)\n }\n }\n\n sendMessage(req: { name: string; id: string; params: any }) {\n if (req.name === 'Core.init' || req.name === 'core.init') {\n this.init(req.params, req.id)\n return\n }\n\n if (!this.iEngine)\n throw new Error('please init first!')\n\n const fn = getFnByFnkey(this.iEngine, req.name, req.id) as any\n\n try {\n const res = fn(req.params)\n\n Promise.resolve(res).then((res) => {\n sendToMessage({\n messageType: MessageType.Api,\n messageName: req.name,\n status: EMessageStatus.Success,\n id: req.id,\n }, res)\n })\n }\n catch (error: any) {\n sendToMessage({\n messageType: MessageType.Api,\n messageName: req.name,\n status: EMessageStatus.EventHandleFailed,\n id: req.id,\n }, {\n failMessage: error.message,\n })\n }\n }\n\n receiveMessage(eventName: string, cb: (params: any) => void) {\n utils.storeManagement.set(eventName, cb)\n }\n\n // 此方法 用于直接加载案例\n private loadCase(anov3D: Anov3D, option: InitOptions) {\n switch (option.case) {\n case 'factory':\n\n // eslint-disable-next-line no-case-declarations\n const factory = new Factory3D({ model: option.model, environment: option.envMaps.imgBox as string, decoderPath: option.decoderPath, controls: option.controls })\n factory.renderScene(anov3D.sceneControl)\n return factory\n }\n }\n}\n\n/**\n * createInstance\n * @returns\n */\nexport const createInstance = (opts: ApplicationOptions, progressCb = () => {}): Application => {\n return new Application(opts, progressCb ?? 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1
+ {"version":3,"names":["utils","getFnByFnkey","MessageType","sendToMessage","EMessageStatus","Anov3D","storeManagement","Application","opts","_classCallCheck","_defineProperty","container","el","messageType","Api","messageName","status","Success","_createClass","key","value","init","params","id","_set$zoomRatio","_ref","_ref$camera","camera","set","cameraParams","position","anov3D","_objectSpread","iEngine","zoomRatio","error","EventHandleFailed","console","sendMessage","req","name","Error","fn","res","Promise","resolve","then","failMessage","message","receiveMessage","eventName","cb","createInstance"],"sources":["../src/applicationApi.ts"],"sourcesContent":["import { utils } from '@anov/3d-core'\nimport { getFnByFnkey } from './utils/index'\nimport { MessageType, sendToMessage } from './utils/messageFn'\nimport { EMessageStatus } from './messageStatus'\nimport type { InitOptions } from './applicationApiType'\nimport Anov3D, { defaultCameraParams } from './index'\n\nconst { storeManagement } = utils\n\ntype ApplicationOptions = {\n el: HTMLElement\n}\n\nclass Application {\n container: HTMLElement\n iEngine: Anov3D\n\n constructor(opts: ApplicationOptions) {\n this.container = opts.el\n\n sendToMessage({\n messageType: MessageType.Api,\n messageName: 'engineReady',\n status: EMessageStatus.Success,\n })\n }\n\n private init(params: InitOptions, id: string) {\n try {\n const { camera = {}, set } = params || {}\n\n const cameraParams = {\n position: camera.position,\n }\n\n const anov3D = new Anov3D({\n container: this.container,\n camera: {\n ...cameraParams,\n },\n })\n\n this.iEngine = anov3D\n this.iEngine.zoomRatio = set?.zoomRatio ?? 1\n\n storeManagement.set('container', this.container)\n\n sendToMessage({\n messageType: MessageType.Api,\n messageName: 'core.init',\n status: EMessageStatus.Success,\n id,\n })\n }\n\n catch (error) {\n sendToMessage({\n messageType: MessageType.Api,\n messageName: 'core.init',\n status: EMessageStatus.EventHandleFailed,\n id,\n })\n console.error(error)\n }\n }\n\n sendMessage(req: { name: string; id: string; params: any }) {\n if (req.name === 'Core.init' || req.name === 'core.init') {\n this.init(req.params, req.id)\n return\n }\n\n if (!this.iEngine)\n throw new Error('please init first!')\n\n const fn = getFnByFnkey(this.iEngine, req.name, req.id) as any\n\n try {\n const res = fn(req.params)\n\n Promise.resolve(res).then((res) => {\n sendToMessage({\n messageType: MessageType.Api,\n messageName: req.name,\n status: EMessageStatus.Success,\n id: req.id,\n }, res)\n })\n }\n catch (error: any) {\n sendToMessage({\n messageType: MessageType.Api,\n messageName: req.name,\n status: EMessageStatus.EventHandleFailed,\n id: req.id,\n }, {\n failMessage: error.message,\n })\n }\n }\n\n receiveMessage(eventName: string, cb: (params: any) => void) {\n utils.storeManagement.set(eventName, cb)\n }\n}\n\n/**\n * create an instance of Application\n * @returns\n */\nexport const createInstance = (opts: ApplicationOptions): Application => {\n return new Application(opts)\n}\n"],"mappings":";;;;;;;;;AAAA,SAASA,KAAK,QAAQ,eAAe;AACrC,SAASC,YAAY;AACrB,SAASC,WAAW,EAAEC,aAAa;AACnC,SAASC,cAAc;AAEvB,OAAOC,MAAM;AAEb,IAAQC,eAAe,GAAKN,KAAK,CAAzBM,eAAe;AAAU,IAM3BC,WAAW;EAIf,SAAAA,YAAYC,IAAwB,EAAE;IAAAC,eAAA,OAAAF,WAAA;IAAAG,eAAA;IAAAA,eAAA;IACpC,IAAI,CAACC,SAAS,GAAGH,IAAI,CAACI,EAAE;IAExBT,aAAa,CAAC;MACZU,WAAW,EAAEX,WAAW,CAACY,GAAG;MAC5BC,WAAW,EAAE,aAAa;MAC1BC,MAAM,EAAEZ,cAAc,CAACa;IACzB,CAAC,CAAC;EACJ;EAACC,YAAA,CAAAX,WAAA;IAAAY,GAAA;IAAAC,KAAA,EAED,SAAAC,KAAaC,MAAmB,EAAEC,EAAU,EAAE;MAC5C,IAAI;QAAA,IAAAC,cAAA;QACF,IAAAC,IAAA,GAA6BH,MAAM,IAAI,CAAC,CAAC;UAAAI,WAAA,GAAAD,IAAA,CAAjCE,MAAM;UAANA,MAAM,GAAAD,WAAA,cAAG,CAAC,CAAC,GAAAA,WAAA;UAAEE,GAAG,GAAAH,IAAA,CAAHG,GAAG;QAExB,IAAMC,YAAY,GAAG;UACnBC,QAAQ,EAAEH,MAAM,CAACG;QACnB,CAAC;QAED,IAAMC,MAAM,GAAG,IAAI1B,MAAM,CAAC;UACxBM,SAAS,EAAE,IAAI,CAACA,SAAS;UACzBgB,MAAM,EAAAK,aAAA,KACDH,YAAY;QAEnB,CAAC,CAAC;QAEF,IAAI,CAACI,OAAO,GAAGF,MAAM;QACrB,IAAI,CAACE,OAAO,CAACC,SAAS,IAAAV,cAAA,GAAGI,GAAG,aAAHA,GAAG,uBAAHA,GAAG,CAAEM,SAAS,cAAAV,cAAA,cAAAA,cAAA,GAAI,CAAC;QAE5ClB,eAAe,CAACsB,GAAG,CAAC,WAAW,EAAE,IAAI,CAACjB,SAAS,CAAC;QAEhDR,aAAa,CAAC;UACZU,WAAW,EAAEX,WAAW,CAACY,GAAG;UAC5BC,WAAW,EAAE,WAAW;UACxBC,MAAM,EAAEZ,cAAc,CAACa,OAAO;UAC9BM,EAAE,EAAFA;QACF,CAAC,CAAC;MACJ,CAAC,CAED,OAAOY,KAAK,EAAE;QACZhC,aAAa,CAAC;UACZU,WAAW,EAAEX,WAAW,CAACY,GAAG;UAC5BC,WAAW,EAAE,WAAW;UACxBC,MAAM,EAAEZ,cAAc,CAACgC,iBAAiB;UACxCb,EAAE,EAAFA;QACF,CAAC,CAAC;QACFc,OAAO,CAACF,KAAK,CAACA,KAAK,CAAC;MACtB;IACF;EAAC;IAAAhB,GAAA;IAAAC,KAAA,EAED,SAAAkB,YAAYC,GAA8C,EAAE;MAC1D,IAAIA,GAAG,CAACC,IAAI,KAAK,WAAW,IAAID,GAAG,CAACC,IAAI,KAAK,WAAW,EAAE;QACxD,IAAI,CAACnB,IAAI,CAACkB,GAAG,CAACjB,MAAM,EAAEiB,GAAG,CAAChB,EAAE,CAAC;QAC7B;MACF;MAEA,IAAI,CAAC,IAAI,CAACU,OAAO,EACf,MAAM,IAAIQ,KAAK,CAAC,oBAAoB,CAAC;MAEvC,IAAMC,EAAE,GAAGzC,YAAY,CAAC,IAAI,CAACgC,OAAO,EAAEM,GAAG,CAACC,IAAI,EAAED,GAAG,CAAChB,EAAE,CAAQ;MAE9D,IAAI;QACF,IAAMoB,GAAG,GAAGD,EAAE,CAACH,GAAG,CAACjB,MAAM,CAAC;QAE1BsB,OAAO,CAACC,OAAO,CAACF,GAAG,CAAC,CAACG,IAAI,CAAC,UAACH,GAAG,EAAK;UACjCxC,aAAa,CAAC;YACZU,WAAW,EAAEX,WAAW,CAACY,GAAG;YAC5BC,WAAW,EAAEwB,GAAG,CAACC,IAAI;YACrBxB,MAAM,EAAEZ,cAAc,CAACa,OAAO;YAC9BM,EAAE,EAAEgB,GAAG,CAAChB;UACV,CAAC,EAAEoB,GAAG,CAAC;QACT,CAAC,CAAC;MACJ,CAAC,CACD,OAAOR,KAAU,EAAE;QACjBhC,aAAa,CAAC;UACZU,WAAW,EAAEX,WAAW,CAACY,GAAG;UAC5BC,WAAW,EAAEwB,GAAG,CAACC,IAAI;UACrBxB,MAAM,EAAEZ,cAAc,CAACgC,iBAAiB;UACxCb,EAAE,EAAEgB,GAAG,CAAChB;QACV,CAAC,EAAE;UACDwB,WAAW,EAAEZ,KAAK,CAACa;QACrB,CAAC,CAAC;MACJ;IACF;EAAC;IAAA7B,GAAA;IAAAC,KAAA,EAED,SAAA6B,eAAeC,SAAiB,EAAEC,EAAyB,EAAE;MAC3DnD,KAAK,CAACM,eAAe,CAACsB,GAAG,CAACsB,SAAS,EAAEC,EAAE,CAAC;IAC1C;EAAC;EAAA,OAAA5C,WAAA;AAAA;AAGH;AACA;AACA;AACA;AACA,OAAO,IAAM6C,cAAc,GAAG,SAAjBA,cAAcA,CAAI5C,IAAwB,EAAkB;EACvE,OAAO,IAAID,WAAW,CAACC,IAAI,CAAC;AAC9B,CAAC"}
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=applicationApiType.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":[],"sources":["../src/applicationApiType.ts"],"sourcesContent":["export type InitOptions = {\n camera?: {\n position?: [\n number,\n number,\n number,\n ]\n }\n set?: {\n zoomRatio?: number\n }\n}\n"],"mappings":""}
@@ -232,7 +232,8 @@ var InspectionObject = /*#__PURE__*/function () {
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  _context2.next = 3;
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  return this.loadModel();
234
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  case 3:
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- this.control = utils.moveWithLine(this.model, curve, 10, {
235
+ this.control = utils.moveWithLine(this.model, curve, {
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+ speed: 10,
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  groundCurve: this.inspection.groundCurve
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  });
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  this.model.position.copy(curve.getPointAt(0));
@@ -489,14 +490,15 @@ var InspectionObject = /*#__PURE__*/function () {
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  var _this7 = this;
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  var currentPosition = this.model.position;
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  var upCurve = new LineCurve3(currentPosition, new Vector3(currentPosition.x, currentPosition.y + 20, currentPosition.z));
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- var upControl = utils.moveWithLine(this.model, upCurve, 10, {
493
- loop: false,
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+ var upControl = utils.moveWithLine(this.model, upCurve, {
494
+ speed: 10,
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+ repeat: 1,
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  lookat: false
495
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  });
496
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  this.compassInfo.horizontalSpeed = 0;
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  this.compassInfo.verticalSpeed = 10;
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  upControl.addEventListener('end', function () {
499
- _this7.control.contine();
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+ _this7.control.continue();
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  _this7.compassInfo.verticalSpeed = 0;
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  _this7.compassInfo.horizontalSpeed = 10;
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  });
@@ -519,8 +521,9 @@ var InspectionObject = /*#__PURE__*/function () {
519
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  _this8.generateTempPathMesh(_this8.generateTempPath(new Vector3(_this8.model.position.x, 1.1, _this8.model.position.z), tempPathMeshtargetPosition));
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  var currentPosition = _this8.model.position;
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  var upCurve = new LineCurve3(currentPosition, new Vector3(currentPosition.x, currentPosition.y + 50, currentPosition.z));
522
- var upControl = utils.moveWithLine(_this8.model, upCurve, 10, {
523
- loop: false,
524
+ var upControl = utils.moveWithLine(_this8.model, upCurve, {
525
+ speed: 10,
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+ repeat: 1,
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  lookat: targetPosition
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  });
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  _this8.compassInfo.verticalSpeed = 10;
@@ -529,8 +532,9 @@ var InspectionObject = /*#__PURE__*/function () {
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  // up end
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  upControl.addEventListener('end', function () {
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  var tempCurve = _this8.generateTempPath(currentPosition, new Vector3(targetPosition.x, targetPosition.y + 50, targetPosition.z));
532
- var tempControl = utils.moveWithLine(_this8.model, tempCurve, 60, {
533
- loop: false,
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+ var tempControl = utils.moveWithLine(_this8.model, tempCurve, {
536
+ speed: 60,
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+ repeat: 1,
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  lookat: false
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  });
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  _this8.compassInfo.verticalSpeed = 0;
@@ -540,8 +544,9 @@ var InspectionObject = /*#__PURE__*/function () {
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  tempControl.addEventListener('end', function () {
541
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  var lastPosition = _this8.model.position;
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  var downCurve = new LineCurve3(lastPosition, new Vector3(lastPosition.x, lastPosition.y - 50, lastPosition.z));
543
- var downControl = utils.moveWithLine(_this8.model, downCurve, 10, {
544
- loop: false,
547
+ var downControl = utils.moveWithLine(_this8.model, downCurve, {
548
+ speed: 10,
549
+ repeat: 1,
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  lookat: false
546
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  });
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  _this8.compassInfo.verticalSpeed = 10;
@@ -559,7 +564,7 @@ var InspectionObject = /*#__PURE__*/function () {
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  _this8.cleanTempPathMesh();
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  _this8.isAnimation = false;
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  _this8.control.setProgress(targetProgress);
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- _this8.control.contine();
567
+ _this8.control.continue();
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  _this8.compassInfo.verticalSpeed = 0;
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  _this8.compassInfo.horizontalSpeed = 10;
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  }, 500);
@@ -583,7 +588,7 @@ var InspectionObject = /*#__PURE__*/function () {
583
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  key: "contineMove",
584
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  value: function contineMove() {
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  if (!this.control) throw new Error('control not init');
586
- if (this.contineCount === 0) this.takeOffAnimation();else this.control.contine();
591
+ if (this.contineCount === 0) this.takeOffAnimation();else this.control.continue();
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  this.contineCount++;
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  this.isStartUp = true;
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  utils.emitter.emit('continue', true);