@anov/3d-ability 0.0.79 → 0.0.81
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
|
@@ -8,8 +8,12 @@ export declare class MaterialSwitchSystem extends Object3D implements MaterialSw
|
|
|
8
8
|
type: MaterialSwitchType;
|
|
9
9
|
originalMaterial: Map<any, any>;
|
|
10
10
|
private objects;
|
|
11
|
+
private oldObjects;
|
|
12
|
+
private RealObjects;
|
|
13
|
+
private FrameObjects;
|
|
14
|
+
private PureObjects;
|
|
15
|
+
private FresnelObjects;
|
|
11
16
|
private frame;
|
|
12
|
-
private box3;
|
|
13
17
|
uniforms: {
|
|
14
18
|
progress: {
|
|
15
19
|
value: number;
|
|
@@ -30,9 +34,9 @@ export declare class MaterialSwitchSystem extends Object3D implements MaterialSw
|
|
|
30
34
|
value: number;
|
|
31
35
|
};
|
|
32
36
|
};
|
|
33
|
-
|
|
34
|
-
constructor(objects: Object3D[]);
|
|
37
|
+
constructor();
|
|
35
38
|
private generate;
|
|
39
|
+
private allHide;
|
|
36
40
|
/**
|
|
37
41
|
* switch type
|
|
38
42
|
* @param type
|
|
@@ -12,7 +12,7 @@ function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.g
|
|
|
12
12
|
function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
|
|
13
13
|
function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : String(i); }
|
|
14
14
|
function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
|
|
15
|
-
import { Box3,
|
|
15
|
+
import { Box3, Object3D, Vector3, gsap } from '@anov/3d-core';
|
|
16
16
|
import { injectToBaseWrite, injectToFinirMaterial, injectToFrameFade, injectToRealFade } from "./inject";
|
|
17
17
|
/**
|
|
18
18
|
* 材质切换系统
|
|
@@ -20,15 +20,19 @@ import { injectToBaseWrite, injectToFinirMaterial, injectToFrameFade, injectToRe
|
|
|
20
20
|
export var MaterialSwitchSystem = /*#__PURE__*/function (_Object3D) {
|
|
21
21
|
_inherits(MaterialSwitchSystem, _Object3D);
|
|
22
22
|
var _super = _createSuper(MaterialSwitchSystem);
|
|
23
|
-
function MaterialSwitchSystem(
|
|
23
|
+
function MaterialSwitchSystem() {
|
|
24
24
|
var _this;
|
|
25
25
|
_classCallCheck(this, MaterialSwitchSystem);
|
|
26
26
|
_this = _super.call(this);
|
|
27
27
|
_defineProperty(_assertThisInitialized(_this), "type", 'Real');
|
|
28
28
|
_defineProperty(_assertThisInitialized(_this), "originalMaterial", new Map());
|
|
29
|
-
_defineProperty(_assertThisInitialized(_this), "objects",
|
|
29
|
+
_defineProperty(_assertThisInitialized(_this), "objects", new Map());
|
|
30
|
+
_defineProperty(_assertThisInitialized(_this), "oldObjects", new Map());
|
|
31
|
+
_defineProperty(_assertThisInitialized(_this), "RealObjects", new Map());
|
|
32
|
+
_defineProperty(_assertThisInitialized(_this), "FrameObjects", new Map());
|
|
33
|
+
_defineProperty(_assertThisInitialized(_this), "PureObjects", new Map());
|
|
34
|
+
_defineProperty(_assertThisInitialized(_this), "FresnelObjects", new Map());
|
|
30
35
|
_defineProperty(_assertThisInitialized(_this), "frame", null);
|
|
31
|
-
_defineProperty(_assertThisInitialized(_this), "box3", new Box3());
|
|
32
36
|
_defineProperty(_assertThisInitialized(_this), "uniforms", {
|
|
33
37
|
progress: {
|
|
34
38
|
value: 0.0
|
|
@@ -49,8 +53,6 @@ export var MaterialSwitchSystem = /*#__PURE__*/function (_Object3D) {
|
|
|
49
53
|
value: 0
|
|
50
54
|
}
|
|
51
55
|
});
|
|
52
|
-
_defineProperty(_assertThisInitialized(_this), "objectMap", new Map());
|
|
53
|
-
_this.objects = objects;
|
|
54
56
|
_this.generate();
|
|
55
57
|
return _this;
|
|
56
58
|
}
|
|
@@ -62,21 +64,25 @@ export var MaterialSwitchSystem = /*#__PURE__*/function (_Object3D) {
|
|
|
62
64
|
this.uniforms.isFresnelFadeIn.value = false;
|
|
63
65
|
this.uniforms.isPureFadeIn.value = false;
|
|
64
66
|
this.uniforms.isFrameFadeIn.value = false;
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
this.
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
this.
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
this.
|
|
79
|
-
|
|
67
|
+
}
|
|
68
|
+
}, {
|
|
69
|
+
key: "allHide",
|
|
70
|
+
value: function allHide() {
|
|
71
|
+
this.oldObjects.forEach(function (object) {
|
|
72
|
+
object.visible = false;
|
|
73
|
+
});
|
|
74
|
+
this.RealObjects.forEach(function (object) {
|
|
75
|
+
object.visible = false;
|
|
76
|
+
});
|
|
77
|
+
this.FrameObjects.forEach(function (object) {
|
|
78
|
+
object.visible = false;
|
|
79
|
+
});
|
|
80
|
+
this.PureObjects.forEach(function (object) {
|
|
81
|
+
object.visible = false;
|
|
82
|
+
});
|
|
83
|
+
this.FresnelObjects.forEach(function (object) {
|
|
84
|
+
object.visible = false;
|
|
85
|
+
});
|
|
80
86
|
}
|
|
81
87
|
|
|
82
88
|
/**
|
|
@@ -90,23 +96,36 @@ export var MaterialSwitchSystem = /*#__PURE__*/function (_Object3D) {
|
|
|
90
96
|
_this2 = this;
|
|
91
97
|
if (this.type === type) return;
|
|
92
98
|
(_this$frame = this.frame) === null || _this$frame === void 0 || _this$frame.kill();
|
|
93
|
-
this.
|
|
94
|
-
|
|
99
|
+
this.allHide();
|
|
100
|
+
this["".concat(type, "Objects")].forEach(function (object) {
|
|
101
|
+
object.visible = true;
|
|
102
|
+
});
|
|
103
|
+
this["".concat(this.type, "Objects")].forEach(function (object) {
|
|
104
|
+
object.visible = true;
|
|
95
105
|
});
|
|
96
|
-
this.objectMap.get(type).visible = true;
|
|
97
|
-
this.objectMap.get(this.type).visible = true;
|
|
98
106
|
this.uniforms.progress.value = 0.0;
|
|
99
107
|
this.uniforms["is".concat(this.type, "FadeIn")].value = false;
|
|
100
108
|
this.uniforms["is".concat(type, "FadeIn")].value = true;
|
|
109
|
+
var lastType = this.type;
|
|
101
110
|
this.frame = gsap.to(this.uniforms.progress, {
|
|
102
111
|
value: 1.0,
|
|
103
112
|
duration: 2.0,
|
|
104
113
|
ease: 'linear',
|
|
105
114
|
onComplete: function onComplete() {
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
115
|
+
_this2["".concat(lastType, "Objects")].forEach(function (object) {
|
|
116
|
+
object.visible = false;
|
|
117
|
+
});
|
|
118
|
+
|
|
119
|
+
// if (type === 'Real') {
|
|
120
|
+
// this.oldObjects.forEach((object) => {
|
|
121
|
+
// object.visible = true
|
|
122
|
+
// })
|
|
123
|
+
|
|
124
|
+
// this.RealObjects.forEach((object) => {
|
|
125
|
+
// object.visible = false
|
|
126
|
+
// })
|
|
127
|
+
// }
|
|
128
|
+
|
|
110
129
|
_this2.dispatchEvent({
|
|
111
130
|
type: 'onStyleChanged',
|
|
112
131
|
style: type
|
|
@@ -124,42 +143,34 @@ export var MaterialSwitchSystem = /*#__PURE__*/function (_Object3D) {
|
|
|
124
143
|
key: "addObject",
|
|
125
144
|
value: function addObject(object) {
|
|
126
145
|
var _this3 = this;
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
this.objectMap.get('Real').visible = false;
|
|
130
|
-
}
|
|
131
|
-
this.objects.push(object);
|
|
132
|
-
var oldObject = object.clone();
|
|
133
|
-
this.objectMap.get('Old').add(oldObject);
|
|
134
|
-
var realObject = object.clone();
|
|
135
|
-
this.generateRealObject(realObject);
|
|
136
|
-
this.objectMap.get('Real').add(realObject);
|
|
146
|
+
this.switchType('Real');
|
|
147
|
+
this.objects.set(object.uuid, object);
|
|
137
148
|
var finalObject = object.clone();
|
|
138
149
|
this.generateFinalObject(finalObject);
|
|
139
|
-
this.
|
|
150
|
+
this.FresnelObjects.set(object.uuid, finalObject);
|
|
151
|
+
this.add(finalObject);
|
|
140
152
|
var pureObject = object.clone();
|
|
141
153
|
this.generatePureObject(pureObject);
|
|
142
|
-
this.
|
|
154
|
+
this.PureObjects.set(object.uuid, pureObject);
|
|
155
|
+
this.add(pureObject);
|
|
143
156
|
var frameObject = object.clone();
|
|
144
157
|
this.generateFrameObject(frameObject);
|
|
145
|
-
this.
|
|
158
|
+
this.FrameObjects.set(object.uuid, frameObject);
|
|
159
|
+
this.add(frameObject);
|
|
146
160
|
object.traverse(function (child) {
|
|
147
161
|
if (child.type === 'Mesh') {
|
|
148
162
|
// only record the first material
|
|
149
163
|
if (!_this3.originalMaterial.has(child.uuid)) _this3.originalMaterial.set(child.uuid, child.material.clone());
|
|
150
|
-
var newMaterial = new MeshBasicMaterial({
|
|
151
|
-
color: new Color('#fff'),
|
|
152
|
-
transparent: true,
|
|
153
|
-
depthTest: false,
|
|
154
|
-
depthWrite: false,
|
|
155
|
-
opacity: 0
|
|
156
|
-
});
|
|
157
|
-
child.material = newMaterial;
|
|
158
164
|
}
|
|
159
165
|
});
|
|
160
|
-
|
|
161
|
-
|
|
166
|
+
var realObject = object;
|
|
167
|
+
this.generateRealObject(realObject);
|
|
168
|
+
this.RealObjects.set(object.uuid, realObject);
|
|
162
169
|
this.uniforms.maxSize.value = this.getMaxSize();
|
|
170
|
+
this.allHide();
|
|
171
|
+
this.RealObjects.forEach(function (object) {
|
|
172
|
+
object.visible = true;
|
|
173
|
+
});
|
|
163
174
|
}
|
|
164
175
|
|
|
165
176
|
/**
|
|
@@ -169,12 +180,19 @@ export var MaterialSwitchSystem = /*#__PURE__*/function (_Object3D) {
|
|
|
169
180
|
}, {
|
|
170
181
|
key: "removeObject",
|
|
171
182
|
value: function removeObject(object) {
|
|
172
|
-
this.objects.
|
|
173
|
-
this.
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
183
|
+
this.objects.delete(object.uuid);
|
|
184
|
+
var realObject = this.RealObjects.get(object.uuid);
|
|
185
|
+
var frameObject = this.FrameObjects.get(object.uuid);
|
|
186
|
+
var pureObject = this.PureObjects.get(object.uuid);
|
|
187
|
+
var fresnelObject = this.FresnelObjects.get(object.uuid);
|
|
188
|
+
realObject.removeFromParent();
|
|
189
|
+
frameObject.removeFromParent();
|
|
190
|
+
pureObject.removeFromParent();
|
|
191
|
+
fresnelObject.removeFromParent();
|
|
192
|
+
this.RealObjects.delete(object.uuid);
|
|
193
|
+
this.FrameObjects.delete(object.uuid);
|
|
194
|
+
this.PureObjects.delete(object.uuid);
|
|
195
|
+
this.FresnelObjects.delete(object.uuid);
|
|
178
196
|
this.uniforms.maxSize.value = this.getMaxSize();
|
|
179
197
|
}
|
|
180
198
|
|
|
@@ -186,8 +204,11 @@ export var MaterialSwitchSystem = /*#__PURE__*/function (_Object3D) {
|
|
|
186
204
|
}, {
|
|
187
205
|
key: "getMaxSize",
|
|
188
206
|
value: function getMaxSize() {
|
|
189
|
-
|
|
190
|
-
|
|
207
|
+
var box3 = new Box3();
|
|
208
|
+
this.RealObjects.forEach(function (object) {
|
|
209
|
+
box3.expandByObject(object);
|
|
210
|
+
});
|
|
211
|
+
var size = box3.getSize(new Vector3());
|
|
191
212
|
var maxSize = Math.max(size.x, size.z);
|
|
192
213
|
return maxSize;
|
|
193
214
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"names":["Box3","Color","Group","MeshBasicMaterial","Object3D","Vector3","gsap","injectToBaseWrite","injectToFinirMaterial","injectToFrameFade","injectToRealFade","MaterialSwitchSystem","_Object3D","_inherits","_super","_createSuper","objects","_this","_classCallCheck","call","_defineProperty","_assertThisInitialized","Map","progress","value","isFresnelFadeIn","isRealFadeIn","isPureFadeIn","isFrameFadeIn","maxSize","generate","_createClass","key","uniforms","oldObject","finalObject","frameObject","pureObject","realObject","add","objectMap","set","switchType","type","_this$frame","_this2","frame","kill","forEach","object","visible","get","concat","to","duration","ease","onComplete","dispatchEvent","style","addObject","_this3","push","clone","generateRealObject","generateFinalObject","generatePureObject","generateFrameObject","traverse","child","originalMaterial","has","uuid","material","newMaterial","color","transparent","depthTest","depthWrite","opacity","userData","old","getMaxSize","removeObject","splice","indexOf","cloneGroup","children","entityParams","id","remove","box3","setFromObject","size","getSize","Math","max","x","z"],"sources":["../../../src/business/MaterialSwitch/MaterialSwitchSystem.ts"],"sourcesContent":["import { Box3, Color, Group, MeshBasicMaterial, Object3D, Vector3, gsap } from '@anov/3d-core'\nimport { disposeMaterial, injectToBaseWrite, injectToFinirMaterial, injectToFrameFade, injectToRealFade } from './inject'\nimport type { MaterialSwitchSystemInterface } from '.'\n\ntype MaterialSwitchType = 'Real' | 'Fresnel' | 'Frame' | 'Pure'\n\n/**\n * 材质切换系统\n */\nexport class MaterialSwitchSystem extends Object3D implements MaterialSwitchSystemInterface {\n public type: MaterialSwitchType = 'Real'\n public originalMaterial = new Map()\n\n private objects: Object3D[] = []\n private frame: gsap.core.Tween | null = null\n private box3 = new Box3()\n\n public uniforms = {\n progress: { value: 0.0 },\n isFresnelFadeIn: { value: false },\n isRealFadeIn: { value: false },\n isPureFadeIn: { value: false },\n isFrameFadeIn: { value: false },\n maxSize: { value: 0 },\n }\n\n private objectMap = new Map<string, Object3D>()\n\n constructor(objects: Object3D[]) {\n super()\n\n this.objects = objects\n this.generate()\n }\n\n private generate() {\n this.uniforms.progress.value = 1.0\n\n this.uniforms.isRealFadeIn.value = true\n this.uniforms.isFresnelFadeIn.value = false\n this.uniforms.isPureFadeIn.value = false\n this.uniforms.isFrameFadeIn.value = false\n\n const oldObject = new Group()\n const finalObject = new Group()\n const frameObject = new Group()\n const pureObject = new Group()\n const realObject = new Group()\n\n this.add(oldObject)\n this.add(finalObject)\n this.add(frameObject)\n this.add(pureObject)\n this.add(realObject)\n\n this.objectMap.set('Fresnel', finalObject)\n this.objectMap.set('Pure', pureObject)\n this.objectMap.set('Frame', frameObject)\n this.objectMap.set('Real', realObject)\n this.objectMap.set('Old', oldObject)\n }\n\n /**\n * switch type\n * @param type\n */\n public switchType(type: MaterialSwitchType) {\n if (this.type === type)\n return\n\n this.frame?.kill()\n\n this.objectMap.forEach((object) => {\n object.visible = false\n })\n\n this.objectMap.get(type).visible = true\n this.objectMap.get(this.type).visible = true\n\n this.uniforms.progress.value = 0.0\n this.uniforms[`is${this.type}FadeIn`].value = false\n this.uniforms[`is${type}FadeIn`].value = true\n\n this.frame = gsap.to(this.uniforms.progress, {\n value: 1.0,\n duration: 2.0,\n ease: 'linear',\n onComplete: () => {\n if (type === 'Real') {\n this.objectMap.get('Old').visible = true\n this.objectMap.get('Real').visible = false\n }\n\n this.dispatchEvent({\n type: 'onStyleChanged',\n style: type,\n })\n },\n })\n\n this.type = type\n }\n\n /**\n * add object\n * @param object\n */\n public addObject(object: Object3D) {\n if (this.type === 'Real') {\n this.objectMap.get('Old').visible = true\n this.objectMap.get('Real').visible = false\n }\n\n this.objects.push(object)\n\n const oldObject = object.clone()\n this.objectMap.get('Old').add(oldObject)\n\n const realObject = object.clone()\n this.generateRealObject(realObject)\n this.objectMap.get('Real').add(realObject)\n\n const finalObject = object.clone()\n this.generateFinalObject(finalObject)\n this.objectMap.get('Fresnel').add(finalObject)\n\n const pureObject = object.clone()\n this.generatePureObject(pureObject)\n this.objectMap.get('Pure').add(pureObject)\n\n const frameObject = object.clone()\n this.generateFrameObject(frameObject)\n this.objectMap.get('Frame').add(frameObject)\n\n object.traverse((child: any) => {\n if (child.type === 'Mesh') {\n // only record the first material\n if (!this.originalMaterial.has(child.uuid))\n this.originalMaterial.set(child.uuid, child.material.clone())\n const newMaterial = new MeshBasicMaterial({ color: new Color('#fff'), transparent: true, depthTest: false, depthWrite: false, opacity: 0 })\n child.material = newMaterial\n }\n })\n\n object.userData.old = oldObject\n object.traverse = object.userData.old.traverse\n\n this.uniforms.maxSize.value = this.getMaxSize()\n }\n\n /**\n * remove object\n * @param object\n */\n public removeObject(object: Object3D) {\n this.objects.splice(this.objects.indexOf(object), 1)\n\n this.objectMap.forEach((cloneGroup) => {\n cloneGroup.children.forEach((child) => {\n if (child.userData.entityParams.id === object.userData.entityParams.id)\n cloneGroup.remove(child)\n })\n })\n\n this.uniforms.maxSize.value = this.getMaxSize()\n }\n\n /**\n * get max size\n * @param object\n * @returns\n */\n private getMaxSize() {\n this.box3.setFromObject(this.objectMap.get('Real'))\n const size = this.box3.getSize(new Vector3())\n const maxSize = Math.max(size.x, size.z)\n return maxSize\n }\n\n /**\n * generate final object\n * @param object\n */\n private generateFinalObject(object: Object3D) {\n injectToFinirMaterial(object, this.uniforms)\n }\n\n /**\n * generate real object\n * @param object\n */\n private generateRealObject(object: Object3D) {\n injectToRealFade(object, this.uniforms)\n }\n\n /**\n * generate pure object\n * @param object\n */\n private generatePureObject(object: Object3D) {\n injectToBaseWrite(object, this.uniforms)\n }\n\n /**\n * generate frame object\n * @param object\n */\n private generateFrameObject(object: Object3D) {\n injectToFrameFade(object, this.uniforms)\n }\n}\n"],"mappings":";;;;;;;;;;;;;;AAAA,SAASA,IAAI,EAAEC,KAAK,EAAEC,KAAK,EAAEC,iBAAiB,EAAEC,QAAQ,EAAEC,OAAO,EAAEC,IAAI,QAAQ,eAAe;AAC9F,SAA0BC,iBAAiB,EAAEC,qBAAqB,EAAEC,iBAAiB,EAAEC,gBAAgB;AAKvG;AACA;AACA;AACA,WAAaC,oBAAoB,0BAAAC,SAAA;EAAAC,SAAA,CAAAF,oBAAA,EAAAC,SAAA;EAAA,IAAAE,MAAA,GAAAC,YAAA,CAAAJ,oBAAA;EAmB/B,SAAAA,qBAAYK,OAAmB,EAAE;IAAA,IAAAC,KAAA;IAAAC,eAAA,OAAAP,oBAAA;IAC/BM,KAAA,GAAAH,MAAA,CAAAK,IAAA;IAAOC,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,WAnByB,MAAM;IAAAG,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,uBACd,IAAIK,GAAG,CAAC,CAAC;IAAAF,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,cAEL,EAAE;IAAAG,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,YACQ,IAAI;IAAAG,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,WAC7B,IAAIjB,IAAI,CAAC,CAAC;IAAAoB,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,eAEP;MAChBM,QAAQ,EAAE;QAAEC,KAAK,EAAE;MAAI,CAAC;MACxBC,eAAe,EAAE;QAAED,KAAK,EAAE;MAAM,CAAC;MACjCE,YAAY,EAAE;QAAEF,KAAK,EAAE;MAAM,CAAC;MAC9BG,YAAY,EAAE;QAAEH,KAAK,EAAE;MAAM,CAAC;MAC9BI,aAAa,EAAE;QAAEJ,KAAK,EAAE;MAAM,CAAC;MAC/BK,OAAO,EAAE;QAAEL,KAAK,EAAE;MAAE;IACtB,CAAC;IAAAJ,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,gBAEmB,IAAIK,GAAG,CAAmB,CAAC;IAK7CL,KAAA,CAAKD,OAAO,GAAGA,OAAO;IACtBC,KAAA,CAAKa,QAAQ,CAAC,CAAC;IAAA,OAAAb,KAAA;EACjB;EAACc,YAAA,CAAApB,oBAAA;IAAAqB,GAAA;IAAAR,KAAA,EAED,SAAAM,SAAA,EAAmB;MACjB,IAAI,CAACG,QAAQ,CAACV,QAAQ,CAACC,KAAK,GAAG,GAAG;MAElC,IAAI,CAACS,QAAQ,CAACP,YAAY,CAACF,KAAK,GAAG,IAAI;MACvC,IAAI,CAACS,QAAQ,CAACR,eAAe,CAACD,KAAK,GAAG,KAAK;MAC3C,IAAI,CAACS,QAAQ,CAACN,YAAY,CAACH,KAAK,GAAG,KAAK;MACxC,IAAI,CAACS,QAAQ,CAACL,aAAa,CAACJ,KAAK,GAAG,KAAK;MAEzC,IAAMU,SAAS,GAAG,IAAIhC,KAAK,CAAC,CAAC;MAC7B,IAAMiC,WAAW,GAAG,IAAIjC,KAAK,CAAC,CAAC;MAC/B,IAAMkC,WAAW,GAAG,IAAIlC,KAAK,CAAC,CAAC;MAC/B,IAAMmC,UAAU,GAAG,IAAInC,KAAK,CAAC,CAAC;MAC9B,IAAMoC,UAAU,GAAG,IAAIpC,KAAK,CAAC,CAAC;MAE9B,IAAI,CAACqC,GAAG,CAACL,SAAS,CAAC;MACnB,IAAI,CAACK,GAAG,CAACJ,WAAW,CAAC;MACrB,IAAI,CAACI,GAAG,CAACH,WAAW,CAAC;MACrB,IAAI,CAACG,GAAG,CAACF,UAAU,CAAC;MACpB,IAAI,CAACE,GAAG,CAACD,UAAU,CAAC;MAEpB,IAAI,CAACE,SAAS,CAACC,GAAG,CAAC,SAAS,EAAEN,WAAW,CAAC;MAC1C,IAAI,CAACK,SAAS,CAACC,GAAG,CAAC,MAAM,EAAEJ,UAAU,CAAC;MACtC,IAAI,CAACG,SAAS,CAACC,GAAG,CAAC,OAAO,EAAEL,WAAW,CAAC;MACxC,IAAI,CAACI,SAAS,CAACC,GAAG,CAAC,MAAM,EAAEH,UAAU,CAAC;MACtC,IAAI,CAACE,SAAS,CAACC,GAAG,CAAC,KAAK,EAAEP,SAAS,CAAC;IACtC;;IAEA;AACF;AACA;AACA;EAHE;IAAAF,GAAA;IAAAR,KAAA,EAIA,SAAAkB,WAAkBC,IAAwB,EAAE;MAAA,IAAAC,WAAA;QAAAC,MAAA;MAC1C,IAAI,IAAI,CAACF,IAAI,KAAKA,IAAI,EACpB;MAEF,CAAAC,WAAA,OAAI,CAACE,KAAK,cAAAF,WAAA,eAAVA,WAAA,CAAYG,IAAI,CAAC,CAAC;MAElB,IAAI,CAACP,SAAS,CAACQ,OAAO,CAAC,UAACC,MAAM,EAAK;QACjCA,MAAM,CAACC,OAAO,GAAG,KAAK;MACxB,CAAC,CAAC;MAEF,IAAI,CAACV,SAAS,CAACW,GAAG,CAACR,IAAI,CAAC,CAACO,OAAO,GAAG,IAAI;MACvC,IAAI,CAACV,SAAS,CAACW,GAAG,CAAC,IAAI,CAACR,IAAI,CAAC,CAACO,OAAO,GAAG,IAAI;MAE5C,IAAI,CAACjB,QAAQ,CAACV,QAAQ,CAACC,KAAK,GAAG,GAAG;MAClC,IAAI,CAACS,QAAQ,MAAAmB,MAAA,CAAM,IAAI,CAACT,IAAI,YAAS,CAACnB,KAAK,GAAG,KAAK;MACnD,IAAI,CAACS,QAAQ,MAAAmB,MAAA,CAAMT,IAAI,YAAS,CAACnB,KAAK,GAAG,IAAI;MAE7C,IAAI,CAACsB,KAAK,GAAGxC,IAAI,CAAC+C,EAAE,CAAC,IAAI,CAACpB,QAAQ,CAACV,QAAQ,EAAE;QAC3CC,KAAK,EAAE,GAAG;QACV8B,QAAQ,EAAE,GAAG;QACbC,IAAI,EAAE,QAAQ;QACdC,UAAU,EAAE,SAAAA,WAAA,EAAM;UAChB,IAAIb,IAAI,KAAK,MAAM,EAAE;YACnBE,MAAI,CAACL,SAAS,CAACW,GAAG,CAAC,KAAK,CAAC,CAACD,OAAO,GAAG,IAAI;YACxCL,MAAI,CAACL,SAAS,CAACW,GAAG,CAAC,MAAM,CAAC,CAACD,OAAO,GAAG,KAAK;UAC5C;UAEAL,MAAI,CAACY,aAAa,CAAC;YACjBd,IAAI,EAAE,gBAAgB;YACtBe,KAAK,EAAEf;UACT,CAAC,CAAC;QACJ;MACF,CAAC,CAAC;MAEF,IAAI,CAACA,IAAI,GAAGA,IAAI;IAClB;;IAEA;AACF;AACA;AACA;EAHE;IAAAX,GAAA;IAAAR,KAAA,EAIA,SAAAmC,UAAiBV,MAAgB,EAAE;MAAA,IAAAW,MAAA;MACjC,IAAI,IAAI,CAACjB,IAAI,KAAK,MAAM,EAAE;QACxB,IAAI,CAACH,SAAS,CAACW,GAAG,CAAC,KAAK,CAAC,CAACD,OAAO,GAAG,IAAI;QACxC,IAAI,CAACV,SAAS,CAACW,GAAG,CAAC,MAAM,CAAC,CAACD,OAAO,GAAG,KAAK;MAC5C;MAEA,IAAI,CAAClC,OAAO,CAAC6C,IAAI,CAACZ,MAAM,CAAC;MAEzB,IAAMf,SAAS,GAAGe,MAAM,CAACa,KAAK,CAAC,CAAC;MAChC,IAAI,CAACtB,SAAS,CAACW,GAAG,CAAC,KAAK,CAAC,CAACZ,GAAG,CAACL,SAAS,CAAC;MAExC,IAAMI,UAAU,GAAGW,MAAM,CAACa,KAAK,CAAC,CAAC;MACjC,IAAI,CAACC,kBAAkB,CAACzB,UAAU,CAAC;MACnC,IAAI,CAACE,SAAS,CAACW,GAAG,CAAC,MAAM,CAAC,CAACZ,GAAG,CAACD,UAAU,CAAC;MAE1C,IAAMH,WAAW,GAAGc,MAAM,CAACa,KAAK,CAAC,CAAC;MAClC,IAAI,CAACE,mBAAmB,CAAC7B,WAAW,CAAC;MACrC,IAAI,CAACK,SAAS,CAACW,GAAG,CAAC,SAAS,CAAC,CAACZ,GAAG,CAACJ,WAAW,CAAC;MAE9C,IAAME,UAAU,GAAGY,MAAM,CAACa,KAAK,CAAC,CAAC;MACjC,IAAI,CAACG,kBAAkB,CAAC5B,UAAU,CAAC;MACnC,IAAI,CAACG,SAAS,CAACW,GAAG,CAAC,MAAM,CAAC,CAACZ,GAAG,CAACF,UAAU,CAAC;MAE1C,IAAMD,WAAW,GAAGa,MAAM,CAACa,KAAK,CAAC,CAAC;MAClC,IAAI,CAACI,mBAAmB,CAAC9B,WAAW,CAAC;MACrC,IAAI,CAACI,SAAS,CAACW,GAAG,CAAC,OAAO,CAAC,CAACZ,GAAG,CAACH,WAAW,CAAC;MAE5Ca,MAAM,CAACkB,QAAQ,CAAC,UAACC,KAAU,EAAK;QAC9B,IAAIA,KAAK,CAACzB,IAAI,KAAK,MAAM,EAAE;UACzB;UACA,IAAI,CAACiB,MAAI,CAACS,gBAAgB,CAACC,GAAG,CAACF,KAAK,CAACG,IAAI,CAAC,EACxCX,MAAI,CAACS,gBAAgB,CAAC5B,GAAG,CAAC2B,KAAK,CAACG,IAAI,EAAEH,KAAK,CAACI,QAAQ,CAACV,KAAK,CAAC,CAAC,CAAC;UAC/D,IAAMW,WAAW,GAAG,IAAItE,iBAAiB,CAAC;YAAEuE,KAAK,EAAE,IAAIzE,KAAK,CAAC,MAAM,CAAC;YAAE0E,WAAW,EAAE,IAAI;YAAEC,SAAS,EAAE,KAAK;YAAEC,UAAU,EAAE,KAAK;YAAEC,OAAO,EAAE;UAAE,CAAC,CAAC;UAC3IV,KAAK,CAACI,QAAQ,GAAGC,WAAW;QAC9B;MACF,CAAC,CAAC;MAEFxB,MAAM,CAAC8B,QAAQ,CAACC,GAAG,GAAG9C,SAAS;MAC/Be,MAAM,CAACkB,QAAQ,GAAGlB,MAAM,CAAC8B,QAAQ,CAACC,GAAG,CAACb,QAAQ;MAE9C,IAAI,CAAClC,QAAQ,CAACJ,OAAO,CAACL,KAAK,GAAG,IAAI,CAACyD,UAAU,CAAC,CAAC;IACjD;;IAEA;AACF;AACA;AACA;EAHE;IAAAjD,GAAA;IAAAR,KAAA,EAIA,SAAA0D,aAAoBjC,MAAgB,EAAE;MACpC,IAAI,CAACjC,OAAO,CAACmE,MAAM,CAAC,IAAI,CAACnE,OAAO,CAACoE,OAAO,CAACnC,MAAM,CAAC,EAAE,CAAC,CAAC;MAEpD,IAAI,CAACT,SAAS,CAACQ,OAAO,CAAC,UAACqC,UAAU,EAAK;QACrCA,UAAU,CAACC,QAAQ,CAACtC,OAAO,CAAC,UAACoB,KAAK,EAAK;UACrC,IAAIA,KAAK,CAACW,QAAQ,CAACQ,YAAY,CAACC,EAAE,KAAKvC,MAAM,CAAC8B,QAAQ,CAACQ,YAAY,CAACC,EAAE,EACpEH,UAAU,CAACI,MAAM,CAACrB,KAAK,CAAC;QAC5B,CAAC,CAAC;MACJ,CAAC,CAAC;MAEF,IAAI,CAACnC,QAAQ,CAACJ,OAAO,CAACL,KAAK,GAAG,IAAI,CAACyD,UAAU,CAAC,CAAC;IACjD;;IAEA;AACF;AACA;AACA;AACA;EAJE;IAAAjD,GAAA;IAAAR,KAAA,EAKA,SAAAyD,WAAA,EAAqB;MACnB,IAAI,CAACS,IAAI,CAACC,aAAa,CAAC,IAAI,CAACnD,SAAS,CAACW,GAAG,CAAC,MAAM,CAAC,CAAC;MACnD,IAAMyC,IAAI,GAAG,IAAI,CAACF,IAAI,CAACG,OAAO,CAAC,IAAIxF,OAAO,CAAC,CAAC,CAAC;MAC7C,IAAMwB,OAAO,GAAGiE,IAAI,CAACC,GAAG,CAACH,IAAI,CAACI,CAAC,EAAEJ,IAAI,CAACK,CAAC,CAAC;MACxC,OAAOpE,OAAO;IAChB;;IAEA;AACF;AACA;AACA;EAHE;IAAAG,GAAA;IAAAR,KAAA,EAIA,SAAAwC,oBAA4Bf,MAAgB,EAAE;MAC5CzC,qBAAqB,CAACyC,MAAM,EAAE,IAAI,CAAChB,QAAQ,CAAC;IAC9C;;IAEA;AACF;AACA;AACA;EAHE;IAAAD,GAAA;IAAAR,KAAA,EAIA,SAAAuC,mBAA2Bd,MAAgB,EAAE;MAC3CvC,gBAAgB,CAACuC,MAAM,EAAE,IAAI,CAAChB,QAAQ,CAAC;IACzC;;IAEA;AACF;AACA;AACA;EAHE;IAAAD,GAAA;IAAAR,KAAA,EAIA,SAAAyC,mBAA2BhB,MAAgB,EAAE;MAC3C1C,iBAAiB,CAAC0C,MAAM,EAAE,IAAI,CAAChB,QAAQ,CAAC;IAC1C;;IAEA;AACF;AACA;AACA;EAHE;IAAAD,GAAA;IAAAR,KAAA,EAIA,SAAA0C,oBAA4BjB,MAAgB,EAAE;MAC5CxC,iBAAiB,CAACwC,MAAM,EAAE,IAAI,CAAChB,QAAQ,CAAC;IAC1C;EAAC;EAAA,OAAAtB,oBAAA;AAAA,EAxMuCP,QAAQ"}
|
|
1
|
+
{"version":3,"names":["Box3","Object3D","Vector3","gsap","injectToBaseWrite","injectToFinirMaterial","injectToFrameFade","injectToRealFade","MaterialSwitchSystem","_Object3D","_inherits","_super","_createSuper","_this","_classCallCheck","call","_defineProperty","_assertThisInitialized","Map","progress","value","isFresnelFadeIn","isRealFadeIn","isPureFadeIn","isFrameFadeIn","maxSize","generate","_createClass","key","uniforms","allHide","oldObjects","forEach","object","visible","RealObjects","FrameObjects","PureObjects","FresnelObjects","switchType","type","_this$frame","_this2","frame","kill","concat","lastType","to","duration","ease","onComplete","dispatchEvent","style","addObject","_this3","objects","set","uuid","finalObject","clone","generateFinalObject","add","pureObject","generatePureObject","frameObject","generateFrameObject","traverse","child","originalMaterial","has","material","realObject","generateRealObject","getMaxSize","removeObject","delete","get","fresnelObject","removeFromParent","box3","expandByObject","size","getSize","Math","max","x","z"],"sources":["../../../src/business/MaterialSwitch/MaterialSwitchSystem.ts"],"sourcesContent":["import { Box3, Color, Group, MeshBasicMaterial, Object3D, Vector3, gsap } from '@anov/3d-core'\nimport { disposeMaterial, injectToBaseWrite, injectToFinirMaterial, injectToFrameFade, injectToRealFade } from './inject'\nimport type { MaterialSwitchSystemInterface } from '.'\n\ntype MaterialSwitchType = 'Real' | 'Fresnel' | 'Frame' | 'Pure'\n\n/**\n * 材质切换系统\n */\nexport class MaterialSwitchSystem extends Object3D implements MaterialSwitchSystemInterface {\n public type: MaterialSwitchType = 'Real'\n public originalMaterial = new Map()\n\n private objects = new Map<string, Object3D>()\n private oldObjects = new Map<string, Object3D>()\n private RealObjects = new Map<string, Object3D>()\n private FrameObjects = new Map<string, Object3D>()\n private PureObjects = new Map<string, Object3D>()\n private FresnelObjects = new Map<string, Object3D>()\n\n private frame: gsap.core.Tween | null = null\n public uniforms = {\n progress: { value: 0.0 },\n isFresnelFadeIn: { value: false },\n isRealFadeIn: { value: false },\n isPureFadeIn: { value: false },\n isFrameFadeIn: { value: false },\n maxSize: { value: 0 },\n }\n\n constructor() {\n super()\n\n this.generate()\n }\n\n private generate() {\n this.uniforms.progress.value = 1.0\n\n this.uniforms.isRealFadeIn.value = true\n this.uniforms.isFresnelFadeIn.value = false\n this.uniforms.isPureFadeIn.value = false\n this.uniforms.isFrameFadeIn.value = false\n }\n\n private allHide() {\n this.oldObjects.forEach((object) => {\n object.visible = false\n })\n\n this.RealObjects.forEach((object) => {\n object.visible = false\n })\n\n this.FrameObjects.forEach((object) => {\n object.visible = false\n })\n\n this.PureObjects.forEach((object) => {\n object.visible = false\n })\n\n this.FresnelObjects.forEach((object) => {\n object.visible = false\n })\n }\n\n /**\n * switch type\n * @param type\n */\n public switchType(type: MaterialSwitchType) {\n if (this.type === type)\n return\n\n this.frame?.kill()\n\n this.allHide()\n\n this[`${type}Objects`].forEach((object) => {\n object.visible = true\n })\n\n this[`${this.type}Objects`].forEach((object) => {\n object.visible = true\n })\n\n this.uniforms.progress.value = 0.0\n this.uniforms[`is${this.type}FadeIn`].value = false\n this.uniforms[`is${type}FadeIn`].value = true\n\n const lastType = this.type\n\n this.frame = gsap.to(this.uniforms.progress, {\n value: 1.0,\n duration: 2.0,\n ease: 'linear',\n onComplete: () => {\n this[`${lastType}Objects`].forEach((object) => {\n object.visible = false\n })\n\n // if (type === 'Real') {\n // this.oldObjects.forEach((object) => {\n // object.visible = true\n // })\n\n // this.RealObjects.forEach((object) => {\n // object.visible = false\n // })\n // }\n\n this.dispatchEvent({\n type: 'onStyleChanged',\n style: type,\n })\n },\n })\n\n this.type = type\n }\n\n /**\n * add object\n * @param object\n */\n public addObject(object: Object3D) {\n this.switchType('Real')\n\n this.objects.set(object.uuid, object)\n\n const finalObject = object.clone()\n this.generateFinalObject(finalObject)\n this.FresnelObjects.set(object.uuid, finalObject)\n this.add(finalObject)\n\n const pureObject = object.clone()\n this.generatePureObject(pureObject)\n this.PureObjects.set(object.uuid, pureObject)\n this.add(pureObject)\n\n const frameObject = object.clone()\n this.generateFrameObject(frameObject)\n this.FrameObjects.set(object.uuid, frameObject)\n this.add(frameObject)\n\n object.traverse((child: any) => {\n if (child.type === 'Mesh') {\n // only record the first material\n if (!this.originalMaterial.has(child.uuid))\n this.originalMaterial.set(child.uuid, child.material.clone())\n }\n })\n\n const realObject = object\n this.generateRealObject(realObject)\n this.RealObjects.set(object.uuid, realObject)\n\n this.uniforms.maxSize.value = this.getMaxSize()\n\n this.allHide()\n this.RealObjects.forEach((object) => {\n object.visible = true\n })\n }\n\n /**\n * remove object\n * @param object\n */\n public removeObject(object: Object3D) {\n this.objects.delete(object.uuid)\n\n const realObject = this.RealObjects.get(object.uuid)\n const frameObject = this.FrameObjects.get(object.uuid)\n const pureObject = this.PureObjects.get(object.uuid)\n const fresnelObject = this.FresnelObjects.get(object.uuid)\n\n realObject.removeFromParent()\n frameObject.removeFromParent()\n pureObject.removeFromParent()\n fresnelObject.removeFromParent()\n\n this.RealObjects.delete(object.uuid)\n this.FrameObjects.delete(object.uuid)\n this.PureObjects.delete(object.uuid)\n this.FresnelObjects.delete(object.uuid)\n\n this.uniforms.maxSize.value = this.getMaxSize()\n }\n\n /**\n * get max size\n * @param object\n * @returns\n */\n private getMaxSize() {\n const box3 = new Box3()\n this.RealObjects.forEach((object) => {\n box3.expandByObject(object)\n })\n\n const size = box3.getSize(new Vector3())\n const maxSize = Math.max(size.x, size.z)\n return maxSize\n }\n\n /**\n * generate final object\n * @param object\n */\n private generateFinalObject(object: Object3D) {\n injectToFinirMaterial(object, this.uniforms)\n }\n\n /**\n * generate real object\n * @param object\n */\n private generateRealObject(object: Object3D) {\n injectToRealFade(object, this.uniforms)\n }\n\n /**\n * generate pure object\n * @param object\n */\n private generatePureObject(object: Object3D) {\n injectToBaseWrite(object, this.uniforms)\n }\n\n /**\n * generate frame object\n * @param object\n */\n private generateFrameObject(object: Object3D) {\n injectToFrameFade(object, this.uniforms)\n }\n}\n"],"mappings":";;;;;;;;;;;;;;AAAA,SAASA,IAAI,EAAmCC,QAAQ,EAAEC,OAAO,EAAEC,IAAI,QAAQ,eAAe;AAC9F,SAA0BC,iBAAiB,EAAEC,qBAAqB,EAAEC,iBAAiB,EAAEC,gBAAgB;AAKvG;AACA;AACA;AACA,WAAaC,oBAAoB,0BAAAC,SAAA;EAAAC,SAAA,CAAAF,oBAAA,EAAAC,SAAA;EAAA,IAAAE,MAAA,GAAAC,YAAA,CAAAJ,oBAAA;EAqB/B,SAAAA,qBAAA,EAAc;IAAA,IAAAK,KAAA;IAAAC,eAAA,OAAAN,oBAAA;IACZK,KAAA,GAAAF,MAAA,CAAAI,IAAA;IAAOC,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,WArByB,MAAM;IAAAG,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,uBACd,IAAIK,GAAG,CAAC,CAAC;IAAAF,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,cAEjB,IAAIK,GAAG,CAAmB,CAAC;IAAAF,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,iBACxB,IAAIK,GAAG,CAAmB,CAAC;IAAAF,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,kBAC1B,IAAIK,GAAG,CAAmB,CAAC;IAAAF,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,mBAC1B,IAAIK,GAAG,CAAmB,CAAC;IAAAF,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,kBAC5B,IAAIK,GAAG,CAAmB,CAAC;IAAAF,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,qBACxB,IAAIK,GAAG,CAAmB,CAAC;IAAAF,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,YAEZ,IAAI;IAAAG,eAAA,CAAAC,sBAAA,CAAAJ,KAAA,eAC1B;MAChBM,QAAQ,EAAE;QAAEC,KAAK,EAAE;MAAI,CAAC;MACxBC,eAAe,EAAE;QAAED,KAAK,EAAE;MAAM,CAAC;MACjCE,YAAY,EAAE;QAAEF,KAAK,EAAE;MAAM,CAAC;MAC9BG,YAAY,EAAE;QAAEH,KAAK,EAAE;MAAM,CAAC;MAC9BI,aAAa,EAAE;QAAEJ,KAAK,EAAE;MAAM,CAAC;MAC/BK,OAAO,EAAE;QAAEL,KAAK,EAAE;MAAE;IACtB,CAAC;IAKCP,KAAA,CAAKa,QAAQ,CAAC,CAAC;IAAA,OAAAb,KAAA;EACjB;EAACc,YAAA,CAAAnB,oBAAA;IAAAoB,GAAA;IAAAR,KAAA,EAED,SAAAM,SAAA,EAAmB;MACjB,IAAI,CAACG,QAAQ,CAACV,QAAQ,CAACC,KAAK,GAAG,GAAG;MAElC,IAAI,CAACS,QAAQ,CAACP,YAAY,CAACF,KAAK,GAAG,IAAI;MACvC,IAAI,CAACS,QAAQ,CAACR,eAAe,CAACD,KAAK,GAAG,KAAK;MAC3C,IAAI,CAACS,QAAQ,CAACN,YAAY,CAACH,KAAK,GAAG,KAAK;MACxC,IAAI,CAACS,QAAQ,CAACL,aAAa,CAACJ,KAAK,GAAG,KAAK;IAC3C;EAAC;IAAAQ,GAAA;IAAAR,KAAA,EAED,SAAAU,QAAA,EAAkB;MAChB,IAAI,CAACC,UAAU,CAACC,OAAO,CAAC,UAACC,MAAM,EAAK;QAClCA,MAAM,CAACC,OAAO,GAAG,KAAK;MACxB,CAAC,CAAC;MAEF,IAAI,CAACC,WAAW,CAACH,OAAO,CAAC,UAACC,MAAM,EAAK;QACnCA,MAAM,CAACC,OAAO,GAAG,KAAK;MACxB,CAAC,CAAC;MAEF,IAAI,CAACE,YAAY,CAACJ,OAAO,CAAC,UAACC,MAAM,EAAK;QACpCA,MAAM,CAACC,OAAO,GAAG,KAAK;MACxB,CAAC,CAAC;MAEF,IAAI,CAACG,WAAW,CAACL,OAAO,CAAC,UAACC,MAAM,EAAK;QACnCA,MAAM,CAACC,OAAO,GAAG,KAAK;MACxB,CAAC,CAAC;MAEF,IAAI,CAACI,cAAc,CAACN,OAAO,CAAC,UAACC,MAAM,EAAK;QACtCA,MAAM,CAACC,OAAO,GAAG,KAAK;MACxB,CAAC,CAAC;IACJ;;IAEA;AACF;AACA;AACA;EAHE;IAAAN,GAAA;IAAAR,KAAA,EAIA,SAAAmB,WAAkBC,IAAwB,EAAE;MAAA,IAAAC,WAAA;QAAAC,MAAA;MAC1C,IAAI,IAAI,CAACF,IAAI,KAAKA,IAAI,EACpB;MAEF,CAAAC,WAAA,OAAI,CAACE,KAAK,cAAAF,WAAA,eAAVA,WAAA,CAAYG,IAAI,CAAC,CAAC;MAElB,IAAI,CAACd,OAAO,CAAC,CAAC;MAEd,IAAI,IAAAe,MAAA,CAAIL,IAAI,aAAU,CAACR,OAAO,CAAC,UAACC,MAAM,EAAK;QACzCA,MAAM,CAACC,OAAO,GAAG,IAAI;MACvB,CAAC,CAAC;MAEF,IAAI,IAAAW,MAAA,CAAI,IAAI,CAACL,IAAI,aAAU,CAACR,OAAO,CAAC,UAACC,MAAM,EAAK;QAC9CA,MAAM,CAACC,OAAO,GAAG,IAAI;MACvB,CAAC,CAAC;MAEF,IAAI,CAACL,QAAQ,CAACV,QAAQ,CAACC,KAAK,GAAG,GAAG;MAClC,IAAI,CAACS,QAAQ,MAAAgB,MAAA,CAAM,IAAI,CAACL,IAAI,YAAS,CAACpB,KAAK,GAAG,KAAK;MACnD,IAAI,CAACS,QAAQ,MAAAgB,MAAA,CAAML,IAAI,YAAS,CAACpB,KAAK,GAAG,IAAI;MAE7C,IAAM0B,QAAQ,GAAG,IAAI,CAACN,IAAI;MAE1B,IAAI,CAACG,KAAK,GAAGxC,IAAI,CAAC4C,EAAE,CAAC,IAAI,CAAClB,QAAQ,CAACV,QAAQ,EAAE;QAC3CC,KAAK,EAAE,GAAG;QACV4B,QAAQ,EAAE,GAAG;QACbC,IAAI,EAAE,QAAQ;QACdC,UAAU,EAAE,SAAAA,WAAA,EAAM;UAChBR,MAAI,IAAAG,MAAA,CAAIC,QAAQ,aAAU,CAACd,OAAO,CAAC,UAACC,MAAM,EAAK;YAC7CA,MAAM,CAACC,OAAO,GAAG,KAAK;UACxB,CAAC,CAAC;;UAEF;UACA;UACA;UACA;;UAEA;UACA;UACA;UACA;;UAEAQ,MAAI,CAACS,aAAa,CAAC;YACjBX,IAAI,EAAE,gBAAgB;YACtBY,KAAK,EAAEZ;UACT,CAAC,CAAC;QACJ;MACF,CAAC,CAAC;MAEF,IAAI,CAACA,IAAI,GAAGA,IAAI;IAClB;;IAEA;AACF;AACA;AACA;EAHE;IAAAZ,GAAA;IAAAR,KAAA,EAIA,SAAAiC,UAAiBpB,MAAgB,EAAE;MAAA,IAAAqB,MAAA;MACjC,IAAI,CAACf,UAAU,CAAC,MAAM,CAAC;MAEvB,IAAI,CAACgB,OAAO,CAACC,GAAG,CAACvB,MAAM,CAACwB,IAAI,EAAExB,MAAM,CAAC;MAErC,IAAMyB,WAAW,GAAGzB,MAAM,CAAC0B,KAAK,CAAC,CAAC;MAClC,IAAI,CAACC,mBAAmB,CAACF,WAAW,CAAC;MACrC,IAAI,CAACpB,cAAc,CAACkB,GAAG,CAACvB,MAAM,CAACwB,IAAI,EAAEC,WAAW,CAAC;MACjD,IAAI,CAACG,GAAG,CAACH,WAAW,CAAC;MAErB,IAAMI,UAAU,GAAG7B,MAAM,CAAC0B,KAAK,CAAC,CAAC;MACjC,IAAI,CAACI,kBAAkB,CAACD,UAAU,CAAC;MACnC,IAAI,CAACzB,WAAW,CAACmB,GAAG,CAACvB,MAAM,CAACwB,IAAI,EAAEK,UAAU,CAAC;MAC7C,IAAI,CAACD,GAAG,CAACC,UAAU,CAAC;MAEpB,IAAME,WAAW,GAAG/B,MAAM,CAAC0B,KAAK,CAAC,CAAC;MAClC,IAAI,CAACM,mBAAmB,CAACD,WAAW,CAAC;MACrC,IAAI,CAAC5B,YAAY,CAACoB,GAAG,CAACvB,MAAM,CAACwB,IAAI,EAAEO,WAAW,CAAC;MAC/C,IAAI,CAACH,GAAG,CAACG,WAAW,CAAC;MAErB/B,MAAM,CAACiC,QAAQ,CAAC,UAACC,KAAU,EAAK;QAC9B,IAAIA,KAAK,CAAC3B,IAAI,KAAK,MAAM,EAAE;UACzB;UACA,IAAI,CAACc,MAAI,CAACc,gBAAgB,CAACC,GAAG,CAACF,KAAK,CAACV,IAAI,CAAC,EACxCH,MAAI,CAACc,gBAAgB,CAACZ,GAAG,CAACW,KAAK,CAACV,IAAI,EAAEU,KAAK,CAACG,QAAQ,CAACX,KAAK,CAAC,CAAC,CAAC;QACjE;MACF,CAAC,CAAC;MAEF,IAAMY,UAAU,GAAGtC,MAAM;MACzB,IAAI,CAACuC,kBAAkB,CAACD,UAAU,CAAC;MACnC,IAAI,CAACpC,WAAW,CAACqB,GAAG,CAACvB,MAAM,CAACwB,IAAI,EAAEc,UAAU,CAAC;MAE7C,IAAI,CAAC1C,QAAQ,CAACJ,OAAO,CAACL,KAAK,GAAG,IAAI,CAACqD,UAAU,CAAC,CAAC;MAE/C,IAAI,CAAC3C,OAAO,CAAC,CAAC;MACd,IAAI,CAACK,WAAW,CAACH,OAAO,CAAC,UAACC,MAAM,EAAK;QACnCA,MAAM,CAACC,OAAO,GAAG,IAAI;MACvB,CAAC,CAAC;IACJ;;IAEA;AACF;AACA;AACA;EAHE;IAAAN,GAAA;IAAAR,KAAA,EAIA,SAAAsD,aAAoBzC,MAAgB,EAAE;MACpC,IAAI,CAACsB,OAAO,CAACoB,MAAM,CAAC1C,MAAM,CAACwB,IAAI,CAAC;MAEhC,IAAMc,UAAU,GAAG,IAAI,CAACpC,WAAW,CAACyC,GAAG,CAAC3C,MAAM,CAACwB,IAAI,CAAC;MACpD,IAAMO,WAAW,GAAG,IAAI,CAAC5B,YAAY,CAACwC,GAAG,CAAC3C,MAAM,CAACwB,IAAI,CAAC;MACtD,IAAMK,UAAU,GAAG,IAAI,CAACzB,WAAW,CAACuC,GAAG,CAAC3C,MAAM,CAACwB,IAAI,CAAC;MACpD,IAAMoB,aAAa,GAAG,IAAI,CAACvC,cAAc,CAACsC,GAAG,CAAC3C,MAAM,CAACwB,IAAI,CAAC;MAE1Dc,UAAU,CAACO,gBAAgB,CAAC,CAAC;MAC7Bd,WAAW,CAACc,gBAAgB,CAAC,CAAC;MAC9BhB,UAAU,CAACgB,gBAAgB,CAAC,CAAC;MAC7BD,aAAa,CAACC,gBAAgB,CAAC,CAAC;MAEhC,IAAI,CAAC3C,WAAW,CAACwC,MAAM,CAAC1C,MAAM,CAACwB,IAAI,CAAC;MACpC,IAAI,CAACrB,YAAY,CAACuC,MAAM,CAAC1C,MAAM,CAACwB,IAAI,CAAC;MACrC,IAAI,CAACpB,WAAW,CAACsC,MAAM,CAAC1C,MAAM,CAACwB,IAAI,CAAC;MACpC,IAAI,CAACnB,cAAc,CAACqC,MAAM,CAAC1C,MAAM,CAACwB,IAAI,CAAC;MAEvC,IAAI,CAAC5B,QAAQ,CAACJ,OAAO,CAACL,KAAK,GAAG,IAAI,CAACqD,UAAU,CAAC,CAAC;IACjD;;IAEA;AACF;AACA;AACA;AACA;EAJE;IAAA7C,GAAA;IAAAR,KAAA,EAKA,SAAAqD,WAAA,EAAqB;MACnB,IAAMM,IAAI,GAAG,IAAI/E,IAAI,CAAC,CAAC;MACvB,IAAI,CAACmC,WAAW,CAACH,OAAO,CAAC,UAACC,MAAM,EAAK;QACnC8C,IAAI,CAACC,cAAc,CAAC/C,MAAM,CAAC;MAC7B,CAAC,CAAC;MAEF,IAAMgD,IAAI,GAAGF,IAAI,CAACG,OAAO,CAAC,IAAIhF,OAAO,CAAC,CAAC,CAAC;MACxC,IAAMuB,OAAO,GAAG0D,IAAI,CAACC,GAAG,CAACH,IAAI,CAACI,CAAC,EAAEJ,IAAI,CAACK,CAAC,CAAC;MACxC,OAAO7D,OAAO;IAChB;;IAEA;AACF;AACA;AACA;EAHE;IAAAG,GAAA;IAAAR,KAAA,EAIA,SAAAwC,oBAA4B3B,MAAgB,EAAE;MAC5C5B,qBAAqB,CAAC4B,MAAM,EAAE,IAAI,CAACJ,QAAQ,CAAC;IAC9C;;IAEA;AACF;AACA;AACA;EAHE;IAAAD,GAAA;IAAAR,KAAA,EAIA,SAAAoD,mBAA2BvC,MAAgB,EAAE;MAC3C1B,gBAAgB,CAAC0B,MAAM,EAAE,IAAI,CAACJ,QAAQ,CAAC;IACzC;;IAEA;AACF;AACA;AACA;EAHE;IAAAD,GAAA;IAAAR,KAAA,EAIA,SAAA2C,mBAA2B9B,MAAgB,EAAE;MAC3C7B,iBAAiB,CAAC6B,MAAM,EAAE,IAAI,CAACJ,QAAQ,CAAC;IAC1C;;IAEA;AACF;AACA;AACA;EAHE;IAAAD,GAAA;IAAAR,KAAA,EAIA,SAAA6C,oBAA4BhC,MAAgB,EAAE;MAC5C3B,iBAAiB,CAAC2B,MAAM,EAAE,IAAI,CAACJ,QAAQ,CAAC;IAC1C;EAAC;EAAA,OAAArB,oBAAA;AAAA,EApOuCP,QAAQ"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@anov/3d-ability",
|
|
3
|
-
"version": "0.0.
|
|
3
|
+
"version": "0.0.81",
|
|
4
4
|
"description": "",
|
|
5
5
|
"author": "",
|
|
6
6
|
"license": "MIT",
|
|
@@ -16,7 +16,7 @@
|
|
|
16
16
|
"package.json"
|
|
17
17
|
],
|
|
18
18
|
"peerDependencies": {
|
|
19
|
-
"@anov/3d-core": "^0.0.
|
|
19
|
+
"@anov/3d-core": "^0.0.56"
|
|
20
20
|
},
|
|
21
21
|
"dependencies": {
|
|
22
22
|
"@types/suncalc": "^1.9.2",
|
|
@@ -32,7 +32,7 @@
|
|
|
32
32
|
"devDependencies": {
|
|
33
33
|
"@types/javascript-state-machine": "^2.4.6",
|
|
34
34
|
"@types/lodash": "^4.14.196",
|
|
35
|
-
"@anov/3d-core": "^0.0.
|
|
35
|
+
"@anov/3d-core": "^0.0.56"
|
|
36
36
|
},
|
|
37
37
|
"scripts": {
|
|
38
38
|
"build": "father build",
|