@anov/3d-ability 0.0.4-alpha1 → 0.0.4-alpha3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (124) hide show
  1. package/dist/animation/grow/grow.d.ts +10 -0
  2. package/dist/animation/grow/grow.js +95 -0
  3. package/dist/animation/grow/grow.js.map +1 -0
  4. package/dist/animation/grow/growStyle.d.ts +2 -0
  5. package/dist/animation/grow/growStyle.js +3 -0
  6. package/dist/animation/grow/growStyle.js.map +1 -0
  7. package/dist/animation/grow/index.d.ts +2 -0
  8. package/dist/animation/grow/index.js +3 -0
  9. package/dist/animation/grow/index.js.map +1 -0
  10. package/dist/animation/grow/style_down.d.ts +11 -0
  11. package/dist/animation/grow/style_down.js +91 -0
  12. package/dist/animation/grow/style_down.js.map +1 -0
  13. package/dist/animation/grow/style_up.d.ts +11 -0
  14. package/dist/animation/grow/style_up.js +94 -0
  15. package/dist/animation/grow/style_up.js.map +1 -0
  16. package/dist/animation/grow/type.d.ts +45 -0
  17. package/dist/animation/grow/type.js +42 -0
  18. package/dist/animation/grow/type.js.map +1 -0
  19. package/dist/animation/index.d.ts +1 -0
  20. package/dist/animation/index.js +2 -0
  21. package/dist/animation/index.js.map +1 -0
  22. package/dist/city/flyinglead.js +2 -0
  23. package/dist/city/flyinglead.js.map +1 -0
  24. package/dist/city/radar.js +2 -0
  25. package/dist/city/radar.js.map +1 -0
  26. package/dist/city/scanning.js +2 -0
  27. package/dist/city/scanning.js.map +1 -0
  28. package/dist/city/surroundLine.js +2 -0
  29. package/dist/city/surroundLine.js.map +1 -0
  30. package/dist/core/mouseDrawe.js +2 -1
  31. package/dist/core/mouseDrawe.js.map +1 -0
  32. package/dist/environment/cloud/cloud.js +2 -1
  33. package/dist/environment/cloud/cloud.js.map +1 -0
  34. package/dist/environment/cloud/index.js +2 -1
  35. package/dist/environment/cloud/index.js.map +1 -0
  36. package/dist/environment/rain.js +2 -1
  37. package/dist/environment/rain.js.map +1 -0
  38. package/dist/environment/{rainShder → rainShader}/index.js +2 -1
  39. package/dist/environment/rainShader/index.js.map +1 -0
  40. package/dist/environment/{rainShder → rainShader}/shader.js +2 -1
  41. package/dist/environment/rainShader/shader.js.map +1 -0
  42. package/dist/environment/shaderCloud/cloudMaterial.js +2 -1
  43. package/dist/environment/shaderCloud/cloudMaterial.js.map +1 -0
  44. package/dist/environment/shaderCloud/index.js +2 -1
  45. package/dist/environment/shaderCloud/index.js.map +1 -0
  46. package/dist/environment/shaderCloud/shader.js +2 -1
  47. package/dist/environment/shaderCloud/shader.js.map +1 -0
  48. package/dist/environment/{showShder → showShader}/index.js +2 -1
  49. package/dist/environment/showShader/index.js.map +1 -0
  50. package/dist/environment/{showShder → showShader}/shader.js +2 -1
  51. package/dist/environment/showShader/shader.js.map +1 -0
  52. package/dist/environment/sky/index.js +2 -1
  53. package/dist/environment/sky/index.js.map +1 -0
  54. package/dist/environment/snow.js +2 -1
  55. package/dist/environment/snow.js.map +1 -0
  56. package/dist/environment/sun/index.js +2 -1
  57. package/dist/environment/sun/index.js.map +1 -0
  58. package/dist/environment/utils/points.js +2 -1
  59. package/dist/environment/utils/points.js.map +1 -0
  60. package/dist/environment/volumetricCloud/cloudMaterial.js +2 -1
  61. package/dist/environment/volumetricCloud/cloudMaterial.js.map +1 -0
  62. package/dist/environment/volumetricCloud/inex.js +2 -1
  63. package/dist/environment/volumetricCloud/inex.js.map +1 -0
  64. package/dist/helper/view/index.js +2 -1
  65. package/dist/helper/view/index.js.map +1 -0
  66. package/dist/helper/view/utils.js +2 -1
  67. package/dist/helper/view/utils.js.map +1 -0
  68. package/dist/index.d.ts +5 -3
  69. package/dist/index.js +7 -4
  70. package/dist/index.js.map +1 -0
  71. package/dist/material/pristineGridMaterial/index.js +2 -1
  72. package/dist/material/pristineGridMaterial/index.js.map +1 -0
  73. package/dist/material/pristineGridMaterial/shader/fragment.js +2 -1
  74. package/dist/material/pristineGridMaterial/shader/fragment.js.map +1 -0
  75. package/dist/material/pristineGridMaterial/shader/vertex.js +2 -1
  76. package/dist/material/pristineGridMaterial/shader/vertex.js.map +1 -0
  77. package/dist/poi/assets.d.ts +2 -0
  78. package/dist/poi/assets.js +3 -0
  79. package/dist/poi/assets.js.map +1 -0
  80. package/dist/poi/index.d.ts +28 -0
  81. package/dist/poi/index.js +75 -0
  82. package/dist/poi/index.js.map +1 -0
  83. package/dist/poi/poiDom.d.ts +2 -0
  84. package/dist/poi/poiDom.js +36 -0
  85. package/dist/poi/poiDom.js.map +1 -0
  86. package/dist/postEffects/bloomPass.js +2 -1
  87. package/dist/postEffects/bloomPass.js.map +1 -0
  88. package/dist/postEffects/index.js +2 -1
  89. package/dist/postEffects/index.js.map +1 -0
  90. package/dist/postEffects/outlinePass.js +2 -1
  91. package/dist/postEffects/outlinePass.js.map +1 -0
  92. package/dist/utils/index.js +2 -1
  93. package/dist/utils/index.js.map +1 -0
  94. package/package.json +2 -2
  95. package/dist/city/flyinglead.d.ts +0 -0
  96. package/dist/city/radar.d.ts +0 -0
  97. package/dist/city/scanning.d.ts +0 -0
  98. package/dist/city/surroundLine.d.ts +0 -0
  99. package/dist/core/mouseDrawe.d.ts +0 -2
  100. package/dist/environment/cloud/cloud.d.ts +0 -1
  101. package/dist/environment/cloud/index.d.ts +0 -7
  102. package/dist/environment/rain.d.ts +0 -20
  103. package/dist/environment/rainShder/index.d.ts +0 -8
  104. package/dist/environment/rainShder/shader.d.ts +0 -26
  105. package/dist/environment/shaderCloud/cloudMaterial.d.ts +0 -10
  106. package/dist/environment/shaderCloud/index.d.ts +0 -2
  107. package/dist/environment/shaderCloud/shader.d.ts +0 -5
  108. package/dist/environment/showShder/index.d.ts +0 -8
  109. package/dist/environment/showShder/shader.d.ts +0 -28
  110. package/dist/environment/sky/index.d.ts +0 -12
  111. package/dist/environment/snow.d.ts +0 -16
  112. package/dist/environment/sun/index.d.ts +0 -13
  113. package/dist/environment/utils/points.d.ts +0 -26
  114. package/dist/environment/volumetricCloud/cloudMaterial.d.ts +0 -3
  115. package/dist/environment/volumetricCloud/inex.d.ts +0 -8
  116. package/dist/helper/view/index.d.ts +0 -40
  117. package/dist/helper/view/utils.d.ts +0 -6
  118. package/dist/material/pristineGridMaterial/index.d.ts +0 -20
  119. package/dist/material/pristineGridMaterial/shader/fragment.d.ts +0 -2
  120. package/dist/material/pristineGridMaterial/shader/vertex.d.ts +0 -2
  121. package/dist/postEffects/bloomPass.d.ts +0 -5
  122. package/dist/postEffects/index.d.ts +0 -11
  123. package/dist/postEffects/outlinePass.d.ts +0 -16
  124. package/dist/utils/index.d.ts +0 -1
@@ -0,0 +1,10 @@
1
+ import type { GrowOption } from './type';
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+ export declare class Grow {
3
+ private objs;
4
+ private option;
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+ private growStyle;
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+ constructor(opt: GrowOption);
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+ in(): void;
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+ out(): void;
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+ _init(): void;
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+ }
@@ -0,0 +1,95 @@
1
+ function _typeof(obj) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }, _typeof(obj); }
2
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
3
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
4
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
5
+ function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
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+ function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); }
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+ function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); }
8
+ import { Object3D, Vector3, use } from '@anov/3d-core';
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+ import { EEaseType, ESceneGrowType } from "./type";
10
+ import { GrowStyleDown, GrowStyleUp } from "./growStyle";
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+
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+ // 生长动画对象
13
+ export var Grow = /*#__PURE__*/function () {
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+ function Grow(opt) {
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+ _classCallCheck(this, Grow);
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+ _defineProperty(this, "objs", void 0);
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+ _defineProperty(this, "option", void 0);
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+ _defineProperty(this, "growStyle", void 0);
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+ this.objs = [];
20
+ this.option = {
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+ tag: '*',
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+ // 可选,进场对象Tag, 默认 "*" 所有可见MESH对象,
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+ type: ESceneGrowType.Up,
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+ // 可选,进场动画类型,默认 ESceneGrowType.Up向上生长
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+ time: 0.5,
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+ // 可选,单对象进场时间,默认0.5秒
27
+ gapTime: 0.2,
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+ // 可选,多个对象之间间隔事件,默认0.2秒
29
+ ease: EEaseType.SineInOut,
30
+ // 可选,默认缓入缓出
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+ center: new Vector3(0, 0, 0),
32
+ // 可选,生长中心位置,默认[0,0,0]
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+ scale: 1,
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+ // 可选,倍速,默认为1。
35
+ distance: 1000,
36
+ // 可选,初始化UP/DOWN起始距离,默认1000
37
+ isRotate: true,
38
+ // 可选,初始化UP/DOWN起始旋转角度,默认true
39
+ isScale: true // 可选,初始化UP/DOWN起始缩放大小,默认true
40
+ };
41
+
42
+ Object.assign(this.option, opt || {});
43
+ this.growStyle = new GrowStyleUp(this.objs, this.option);
44
+ this._init();
45
+ }
46
+
47
+ // 生长
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+ _createClass(Grow, [{
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+ key: "in",
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+ value: function _in() {
51
+ this.growStyle.in();
52
+ }
53
+
54
+ // 消退
55
+ }, {
56
+ key: "out",
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+ value: function out() {
58
+ this.growStyle.out();
59
+ }
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+
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+ // 初始化
62
+ }, {
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+ key: "_init",
64
+ value: function _init() {
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+ var _this = this;
66
+ // ------- 1.初始化目标对象 --------
67
+ // 获取所有对象
68
+ if (this.option.tag === '*') {
69
+ use.useScene().scene.traverseVisible(function (object) {
70
+ if (object instanceof Object3D) _this.objs.push(object);
71
+ });
72
+ } else {
73
+ // 获取指定tag对象
74
+ use.useScene().scene.traverseVisible(function (object) {
75
+ if (object instanceof Object3D && object.userData.tag && Array.isArray(object.userData.tag) && object.userData.tag.includes(_this.option.tag)) _this.objs.push(object);
76
+ });
77
+ }
78
+ // ------- 2.初始化目标对象 生长前状态 --------
79
+ switch (this.option.type) {
80
+ case ESceneGrowType.Up:
81
+ this.growStyle = new GrowStyleUp(this.objs, this.option);
82
+ break;
83
+ case ESceneGrowType.Down:
84
+ this.growStyle = new GrowStyleDown(this.objs, this.option);
85
+ break;
86
+ default:
87
+ this.growStyle = new GrowStyleUp(this.objs, this.option);
88
+ break;
89
+ }
90
+ this.growStyle.init();
91
+ }
92
+ }]);
93
+ return Grow;
94
+ }();
95
+ //# sourceMappingURL=grow.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["Object3D","Vector3","use","EEaseType","ESceneGrowType","GrowStyleDown","GrowStyleUp","Grow","opt","objs","option","tag","type","Up","time","gapTime","ease","SineInOut","center","scale","distance","isRotate","isScale","Object","assign","growStyle","_init","in","out","useScene","scene","traverseVisible","object","push","userData","Array","isArray","includes","Down","init"],"sources":["../../../src/animation/grow/grow.ts"],"sourcesContent":["import { Object3D, Vector3, gsap, use } from '@anov/3d-core'\nimport type { GrowOption, IGrowStyle } from './type'\nimport { EEaseType, ESceneGrowType } from './type'\nimport { GrowStyleDown, GrowStyleUp } from './growStyle'\n\n// 生长动画对象\nexport class Grow {\n private objs: Array<Object3D>\n private option: GrowOption\n private growStyle: IGrowStyle\n\n constructor(opt: GrowOption) {\n this.objs = []\n this.option = {\n tag: '*', // 可选,进场对象Tag, 默认 \"*\" 所有可见MESH对象,\n type: ESceneGrowType.Up, // 可选,进场动画类型,默认 ESceneGrowType.Up向上生长\n time: 0.5, // 可选,单对象进场时间,默认0.5秒\n gapTime: 0.2, // 可选,多个对象之间间隔事件,默认0.2秒\n ease: EEaseType.SineInOut, // 可选,默认缓入缓出\n center: new Vector3(0, 0, 0), // 可选,生长中心位置,默认[0,0,0]\n scale: 1, // 可选,倍速,默认为1。\n distance: 1000, // 可选,初始化UP/DOWN起始距离,默认1000\n isRotate: true, // 可选,初始化UP/DOWN起始旋转角度,默认true\n isScale: true, // 可选,初始化UP/DOWN起始缩放大小,默认true\n }\n Object.assign(this.option, opt || {})\n this.growStyle = new GrowStyleUp(this.objs, this.option)\n this._init()\n }\n\n // 生长\n in() {\n this.growStyle.in()\n }\n\n // 消退\n out() {\n this.growStyle.out()\n }\n\n // 初始化\n _init() {\n // ------- 1.初始化目标对象 --------\n // 获取所有对象\n if (this.option.tag === '*') {\n use.useScene().scene!.traverseVisible((object) => {\n if (object instanceof Object3D)\n this.objs.push(object)\n })\n }\n else { // 获取指定tag对象\n use.useScene().scene!.traverseVisible((object) => {\n if (object instanceof Object3D && object.userData.tag && Array.isArray(object.userData.tag) && object.userData.tag.includes(this.option.tag))\n this.objs.push(object)\n })\n }\n // ------- 2.初始化目标对象 生长前状态 --------\n switch (this.option.type) {\n case ESceneGrowType.Up:\n this.growStyle = new GrowStyleUp(this.objs, this.option)\n break\n case ESceneGrowType.Down:\n this.growStyle = new GrowStyleDown(this.objs, this.option)\n break\n default:\n this.growStyle = new GrowStyleUp(this.objs, this.option)\n break\n }\n this.growStyle.init()\n }\n}\n"],"mappings":";;;;;;;AAAA,SAASA,QAAQ,EAAEC,OAAO,EAAQC,GAAG,QAAQ,eAAe;AAE5D,SAASC,SAAS,EAAEC,cAAc;AAClC,SAASC,aAAa,EAAEC,WAAW;;AAEnC;AACA,WAAaC,IAAI;EAKf,cAAYC,GAAe,EAAE;IAAA;IAAA;IAAA;IAAA;IAC3B,IAAI,CAACC,IAAI,GAAG,EAAE;IACd,IAAI,CAACC,MAAM,GAAG;MACZC,GAAG,EAAE,GAAG;MAAE;MACVC,IAAI,EAAER,cAAc,CAACS,EAAE;MAAE;MACzBC,IAAI,EAAE,GAAG;MAAE;MACXC,OAAO,EAAE,GAAG;MAAE;MACdC,IAAI,EAAEb,SAAS,CAACc,SAAS;MAAE;MAC3BC,MAAM,EAAE,IAAIjB,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;MAAE;MAC9BkB,KAAK,EAAE,CAAC;MAAE;MACVC,QAAQ,EAAE,IAAI;MAAE;MAChBC,QAAQ,EAAE,IAAI;MAAE;MAChBC,OAAO,EAAE,IAAI,CAAE;IACjB,CAAC;;IACDC,MAAM,CAACC,MAAM,CAAC,IAAI,CAACd,MAAM,EAAEF,GAAG,IAAI,CAAC,CAAC,CAAC;IACrC,IAAI,CAACiB,SAAS,GAAG,IAAInB,WAAW,CAAC,IAAI,CAACG,IAAI,EAAE,IAAI,CAACC,MAAM,CAAC;IACxD,IAAI,CAACgB,KAAK,EAAE;EACd;;EAEA;EAAA;IAAA;IAAA,OACA,eAAK;MACH,IAAI,CAACD,SAAS,CAACE,EAAE,EAAE;IACrB;;IAEA;EAAA;IAAA;IAAA,OACA,eAAM;MACJ,IAAI,CAACF,SAAS,CAACG,GAAG,EAAE;IACtB;;IAEA;EAAA;IAAA;IAAA,OACA,iBAAQ;MAAA;MACN;MACA;MACA,IAAI,IAAI,CAAClB,MAAM,CAACC,GAAG,KAAK,GAAG,EAAE;QAC3BT,GAAG,CAAC2B,QAAQ,EAAE,CAACC,KAAK,CAAEC,eAAe,CAAC,UAACC,MAAM,EAAK;UAChD,IAAIA,MAAM,YAAYhC,QAAQ,EAC5B,KAAI,CAACS,IAAI,CAACwB,IAAI,CAACD,MAAM,CAAC;QAC1B,CAAC,CAAC;MACJ,CAAC,MACI;QAAE;QACL9B,GAAG,CAAC2B,QAAQ,EAAE,CAACC,KAAK,CAAEC,eAAe,CAAC,UAACC,MAAM,EAAK;UAChD,IAAIA,MAAM,YAAYhC,QAAQ,IAAIgC,MAAM,CAACE,QAAQ,CAACvB,GAAG,IAAIwB,KAAK,CAACC,OAAO,CAACJ,MAAM,CAACE,QAAQ,CAACvB,GAAG,CAAC,IAAIqB,MAAM,CAACE,QAAQ,CAACvB,GAAG,CAAC0B,QAAQ,CAAC,KAAI,CAAC3B,MAAM,CAACC,GAAG,CAAC,EAC1I,KAAI,CAACF,IAAI,CAACwB,IAAI,CAACD,MAAM,CAAC;QAC1B,CAAC,CAAC;MACJ;MACA;MACA,QAAQ,IAAI,CAACtB,MAAM,CAACE,IAAI;QACtB,KAAKR,cAAc,CAACS,EAAE;UACpB,IAAI,CAACY,SAAS,GAAG,IAAInB,WAAW,CAAC,IAAI,CAACG,IAAI,EAAE,IAAI,CAACC,MAAM,CAAC;UACxD;QACF,KAAKN,cAAc,CAACkC,IAAI;UACtB,IAAI,CAACb,SAAS,GAAG,IAAIpB,aAAa,CAAC,IAAI,CAACI,IAAI,EAAE,IAAI,CAACC,MAAM,CAAC;UAC1D;QACF;UACE,IAAI,CAACe,SAAS,GAAG,IAAInB,WAAW,CAAC,IAAI,CAACG,IAAI,EAAE,IAAI,CAACC,MAAM,CAAC;UACxD;MAAK;MAET,IAAI,CAACe,SAAS,CAACc,IAAI,EAAE;IACvB;EAAC;EAAA;AAAA"}
@@ -0,0 +1,2 @@
1
+ export { GrowStyleDown } from './style_down';
2
+ export { GrowStyleUp } from './style_up';
@@ -0,0 +1,3 @@
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+ export { GrowStyleDown } from "./style_down";
2
+ export { GrowStyleUp } from "./style_up";
3
+ //# sourceMappingURL=growStyle.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["GrowStyleDown","GrowStyleUp"],"sources":["../../../src/animation/grow/growStyle.ts"],"sourcesContent":["export { GrowStyleDown } from './style_down'\nexport { GrowStyleUp } from './style_up'\n"],"mappings":"AAAA,SAASA,aAAa;AACtB,SAASC,WAAW"}
@@ -0,0 +1,2 @@
1
+ export * from './type';
2
+ export { Grow } from './grow';
@@ -0,0 +1,3 @@
1
+ export * from "./type";
2
+ export { Grow } from "./grow";
3
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["Grow"],"sources":["../../../src/animation/grow/index.ts"],"sourcesContent":["export * from './type'\nexport { Grow } from './grow'\n"],"mappings":"AAAA;AACA,SAASA,IAAI"}
@@ -0,0 +1,11 @@
1
+ import type { Object3D } from '@anov/3d-core';
2
+ import type { GrowOption, IGrowStyle } from './type';
3
+ export declare class GrowStyleDown implements IGrowStyle {
4
+ private _objs;
5
+ private _opt;
6
+ private maxDistance;
7
+ constructor(objs: Array<Object3D>, opt: GrowOption);
8
+ init(): void;
9
+ in(): void;
10
+ out(): void;
11
+ }
@@ -0,0 +1,91 @@
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+ function _typeof(obj) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }, _typeof(obj); }
2
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
3
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
4
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
5
+ function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
6
+ function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); }
7
+ function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); }
8
+ import { MathUtils, Vector3, gsap } from '@anov/3d-core';
9
+ // 私有变量reverse无效, 可能是GASP内部机制造成,还未解决!。
10
+ var tl;
11
+ // 向下掉落
12
+ export var GrowStyleDown = /*#__PURE__*/function () {
13
+ // private _tl:gsap.core.Timeline
14
+
15
+ function GrowStyleDown(objs, opt) {
16
+ _classCallCheck(this, GrowStyleDown);
17
+ _defineProperty(this, "_objs", void 0);
18
+ _defineProperty(this, "_opt", void 0);
19
+ _defineProperty(this, "maxDistance", void 0);
20
+ this._objs = objs;
21
+ this._opt = opt;
22
+ // this._tl = gsap.timeline();
23
+ this.maxDistance = 0;
24
+ }
25
+
26
+ // 对象初始化
27
+ _createClass(GrowStyleDown, [{
28
+ key: "init",
29
+ value: function init() {
30
+ var _this = this;
31
+ var max = this._opt.gapTime + this._opt.time;
32
+ this._objs.map(function (obj) {
33
+ // 统一为Vector3
34
+ if (Array.isArray(_this._opt.center)) _this._opt.center = new Vector3().fromArray(_this._opt.center);
35
+ // 找到对象最远距离
36
+ var distance = Math.abs(obj.position.distanceTo(_this._opt.center));
37
+ if (distance > _this.maxDistance) _this.maxDistance = distance;
38
+
39
+ // 计算排序延迟
40
+ obj.userData.growDelay = MathUtils.lerp(0, max, distance / _this.maxDistance);
41
+ // 距离
42
+ obj.position.y += _this._opt.distance;
43
+ // 旋转
44
+ _this._opt.isRotate && obj.rotateY(MathUtils.degToRad(270));
45
+ // 缩放
46
+ _this._opt.isScale && obj.scale.set(obj.scale.x * 0.1, obj.scale.y * 0.1, obj.scale.z * 0.1);
47
+ });
48
+ this._opt.onGrowInit && this._opt.onGrowInit();
49
+ }
50
+ }, {
51
+ key: "in",
52
+ value: function _in() {
53
+ var _this2 = this;
54
+ this._opt.onGrowInStart && this._opt.onGrowInStart();
55
+ tl = gsap.timeline({
56
+ onComplete: this._opt.onGrowInCompleted,
57
+ onReverseComplete: this._opt.onGrowOutCompleted
58
+ });
59
+ this._objs.map(function (obj) {
60
+ tl.add(gsap.to(obj.position, {
61
+ y: obj.position.y - _this2._opt.distance,
62
+ duration: _this2._opt.time,
63
+ ease: _this2._opt.ease,
64
+ delay: obj.userData.growDelay
65
+ }), 0);
66
+ if (_this2._opt.isRotate) tl.add(gsap.to(obj.rotation, {
67
+ y: 0,
68
+ duration: _this2._opt.time,
69
+ ease: _this2._opt.ease,
70
+ delay: obj.userData.growDelay
71
+ }), 0);
72
+ if (_this2._opt.isScale) tl.add(gsap.to(obj.scale, {
73
+ x: 1,
74
+ y: 1,
75
+ z: 1,
76
+ duration: _this2._opt.time,
77
+ ease: _this2._opt.ease,
78
+ delay: obj.userData.growDelay
79
+ }), 0);
80
+ });
81
+ }
82
+ }, {
83
+ key: "out",
84
+ value: function out() {
85
+ this._opt.onGrowOutStart && this._opt.onGrowOutStart();
86
+ tl.timeScale(this._opt.scale).reverse();
87
+ }
88
+ }]);
89
+ return GrowStyleDown;
90
+ }();
91
+ //# sourceMappingURL=style_down.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["MathUtils","Vector3","gsap","tl","GrowStyleDown","objs","opt","_objs","_opt","maxDistance","max","gapTime","time","map","obj","Array","isArray","center","fromArray","distance","Math","abs","position","distanceTo","userData","growDelay","lerp","y","isRotate","rotateY","degToRad","isScale","scale","set","x","z","onGrowInit","onGrowInStart","timeline","onComplete","onGrowInCompleted","onReverseComplete","onGrowOutCompleted","add","to","duration","ease","delay","rotation","onGrowOutStart","timeScale","reverse"],"sources":["../../../src/animation/grow/style_down.ts"],"sourcesContent":["import type { Object3D } from '@anov/3d-core'\nimport { MathUtils, Vector3, gsap, use } from '@anov/3d-core'\nimport type { GrowOption, IGrowStyle } from './type'\n\n// 私有变量reverse无效, 可能是GASP内部机制造成,还未解决!。\nlet tl: gsap.core.Timeline\n// 向下掉落\nexport class GrowStyleDown implements IGrowStyle {\n private _objs: Array<Object3D>\n private _opt: GrowOption\n // private _tl:gsap.core.Timeline\n private maxDistance: number\n\n constructor(objs: Array<Object3D>, opt: GrowOption) {\n this._objs = objs\n this._opt = opt\n // this._tl = gsap.timeline();\n this.maxDistance = 0\n }\n\n // 对象初始化\n init(): void {\n const max = this._opt.gapTime + this._opt.time\n\n this._objs.map((obj) => {\n // 统一为Vector3\n if (Array.isArray(this._opt.center))\n this._opt.center = new Vector3().fromArray(this._opt.center as number[])\n // 找到对象最远距离\n const distance = Math.abs(obj.position.distanceTo(this._opt.center))\n if (distance > this.maxDistance)\n this.maxDistance = distance\n\n // 计算排序延迟\n obj.userData.growDelay = MathUtils.lerp(0, max, distance / this.maxDistance)\n // 距离\n obj.position.y += this._opt.distance\n // 旋转\n this._opt.isRotate && obj.rotateY(MathUtils.degToRad(270))\n // 缩放\n this._opt.isScale && obj.scale.set(obj.scale.x * 0.1, obj.scale.y * 0.1, obj.scale.z * 0.1)\n })\n\n this._opt.onGrowInit && this._opt.onGrowInit()\n }\n\n in(): void {\n this._opt.onGrowInStart && this._opt.onGrowInStart()\n\n tl = gsap.timeline({ onComplete: this._opt.onGrowInCompleted, onReverseComplete: this._opt.onGrowOutCompleted })\n\n this._objs.map((obj) => {\n tl.add(gsap.to(obj.position, { y: obj.position.y - this._opt.distance, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n if (this._opt.isRotate)\n tl.add(gsap.to(obj.rotation, { y: 0, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n if (this._opt.isScale)\n tl.add(gsap.to(obj.scale, { x: 1, y: 1, z: 1, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n })\n }\n\n out(): void {\n this._opt.onGrowOutStart && this._opt.onGrowOutStart()\n tl.timeScale(this._opt.scale).reverse()\n }\n}"],"mappings":";;;;;;;AACA,SAASA,SAAS,EAAEC,OAAO,EAAEC,IAAI,QAAa,eAAe;AAG7D;AACA,IAAIC,EAAsB;AAC1B;AACA,WAAaC,aAAa;EAGxB;;EAGA,uBAAYC,IAAqB,EAAEC,GAAe,EAAE;IAAA;IAAA;IAAA;IAAA;IAClD,IAAI,CAACC,KAAK,GAAGF,IAAI;IACjB,IAAI,CAACG,IAAI,GAAGF,GAAG;IACf;IACA,IAAI,CAACG,WAAW,GAAG,CAAC;EACtB;;EAEA;EAAA;IAAA;IAAA,OACA,gBAAa;MAAA;MACX,IAAMC,GAAG,GAAG,IAAI,CAACF,IAAI,CAACG,OAAO,GAAG,IAAI,CAACH,IAAI,CAACI,IAAI;MAE9C,IAAI,CAACL,KAAK,CAACM,GAAG,CAAC,UAACC,GAAG,EAAK;QACtB;QACA,IAAIC,KAAK,CAACC,OAAO,CAAC,KAAI,CAACR,IAAI,CAACS,MAAM,CAAC,EACjC,KAAI,CAACT,IAAI,CAACS,MAAM,GAAG,IAAIhB,OAAO,EAAE,CAACiB,SAAS,CAAC,KAAI,CAACV,IAAI,CAACS,MAAM,CAAa;QAC1E;QACA,IAAME,QAAQ,GAAGC,IAAI,CAACC,GAAG,CAACP,GAAG,CAACQ,QAAQ,CAACC,UAAU,CAAC,KAAI,CAACf,IAAI,CAACS,MAAM,CAAC,CAAC;QACpE,IAAIE,QAAQ,GAAG,KAAI,CAACV,WAAW,EAC7B,KAAI,CAACA,WAAW,GAAGU,QAAQ;;QAE7B;QACAL,GAAG,CAACU,QAAQ,CAACC,SAAS,GAAGzB,SAAS,CAAC0B,IAAI,CAAC,CAAC,EAAEhB,GAAG,EAAES,QAAQ,GAAG,KAAI,CAACV,WAAW,CAAC;QAC5E;QACAK,GAAG,CAACQ,QAAQ,CAACK,CAAC,IAAI,KAAI,CAACnB,IAAI,CAACW,QAAQ;QACpC;QACA,KAAI,CAACX,IAAI,CAACoB,QAAQ,IAAId,GAAG,CAACe,OAAO,CAAC7B,SAAS,CAAC8B,QAAQ,CAAC,GAAG,CAAC,CAAC;QAC1D;QACA,KAAI,CAACtB,IAAI,CAACuB,OAAO,IAAIjB,GAAG,CAACkB,KAAK,CAACC,GAAG,CAACnB,GAAG,CAACkB,KAAK,CAACE,CAAC,GAAG,GAAG,EAAEpB,GAAG,CAACkB,KAAK,CAACL,CAAC,GAAG,GAAG,EAAEb,GAAG,CAACkB,KAAK,CAACG,CAAC,GAAG,GAAG,CAAC;MAC7F,CAAC,CAAC;MAEF,IAAI,CAAC3B,IAAI,CAAC4B,UAAU,IAAI,IAAI,CAAC5B,IAAI,CAAC4B,UAAU,EAAE;IAChD;EAAC;IAAA;IAAA,OAED,eAAW;MAAA;MACT,IAAI,CAAC5B,IAAI,CAAC6B,aAAa,IAAI,IAAI,CAAC7B,IAAI,CAAC6B,aAAa,EAAE;MAEpDlC,EAAE,GAAGD,IAAI,CAACoC,QAAQ,CAAC;QAAEC,UAAU,EAAE,IAAI,CAAC/B,IAAI,CAACgC,iBAAiB;QAAEC,iBAAiB,EAAE,IAAI,CAACjC,IAAI,CAACkC;MAAmB,CAAC,CAAC;MAEhH,IAAI,CAACnC,KAAK,CAACM,GAAG,CAAC,UAACC,GAAG,EAAK;QACtBX,EAAE,CAACwC,GAAG,CAACzC,IAAI,CAAC0C,EAAE,CAAC9B,GAAG,CAACQ,QAAQ,EAAE;UAAEK,CAAC,EAAEb,GAAG,CAACQ,QAAQ,CAACK,CAAC,GAAG,MAAI,CAACnB,IAAI,CAACW,QAAQ;UAAE0B,QAAQ,EAAE,MAAI,CAACrC,IAAI,CAACI,IAAI;UAAEkC,IAAI,EAAE,MAAI,CAACtC,IAAI,CAACsC,IAAI;UAAEC,KAAK,EAAEjC,GAAG,CAACU,QAAQ,CAACC;QAAU,CAAC,CAAC,EAAE,CAAC,CAAC;QAC3J,IAAI,MAAI,CAACjB,IAAI,CAACoB,QAAQ,EACpBzB,EAAE,CAACwC,GAAG,CAACzC,IAAI,CAAC0C,EAAE,CAAC9B,GAAG,CAACkC,QAAQ,EAAE;UAAErB,CAAC,EAAE,CAAC;UAAEkB,QAAQ,EAAE,MAAI,CAACrC,IAAI,CAACI,IAAI;UAAEkC,IAAI,EAAE,MAAI,CAACtC,IAAI,CAACsC,IAAI;UAAEC,KAAK,EAAEjC,GAAG,CAACU,QAAQ,CAACC;QAAU,CAAC,CAAC,EAAE,CAAC,CAAC;QAC3H,IAAI,MAAI,CAACjB,IAAI,CAACuB,OAAO,EACnB5B,EAAE,CAACwC,GAAG,CAACzC,IAAI,CAAC0C,EAAE,CAAC9B,GAAG,CAACkB,KAAK,EAAE;UAAEE,CAAC,EAAE,CAAC;UAAEP,CAAC,EAAE,CAAC;UAAEQ,CAAC,EAAE,CAAC;UAAEU,QAAQ,EAAE,MAAI,CAACrC,IAAI,CAACI,IAAI;UAAEkC,IAAI,EAAE,MAAI,CAACtC,IAAI,CAACsC,IAAI;UAAEC,KAAK,EAAEjC,GAAG,CAACU,QAAQ,CAACC;QAAU,CAAC,CAAC,EAAE,CAAC,CAAC;MACtI,CAAC,CAAC;IACJ;EAAC;IAAA;IAAA,OAED,eAAY;MACV,IAAI,CAACjB,IAAI,CAACyC,cAAc,IAAI,IAAI,CAACzC,IAAI,CAACyC,cAAc,EAAE;MACtD9C,EAAE,CAAC+C,SAAS,CAAC,IAAI,CAAC1C,IAAI,CAACwB,KAAK,CAAC,CAACmB,OAAO,EAAE;IACzC;EAAC;EAAA;AAAA"}
@@ -0,0 +1,11 @@
1
+ import type { Object3D } from '@anov/3d-core';
2
+ import type { GrowOption, IGrowStyle } from './type';
3
+ export declare class GrowStyleUp implements IGrowStyle {
4
+ private _objs;
5
+ private _opt;
6
+ private maxDistance;
7
+ constructor(objs: Array<Object3D>, opt: GrowOption);
8
+ init(): void;
9
+ in(): void;
10
+ out(): void;
11
+ }
@@ -0,0 +1,94 @@
1
+ function _typeof(obj) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }, _typeof(obj); }
2
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
3
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
4
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
5
+ function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
6
+ function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); }
7
+ function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); }
8
+ import { MathUtils, Vector3, gsap } from '@anov/3d-core';
9
+ // 私有变量reverse无效, 可能是GASP内部机制造成,还未解决!。
10
+ var tl;
11
+ // 向上生长
12
+ export var GrowStyleUp = /*#__PURE__*/function () {
13
+ // private _tl:gsap.core.Timeline
14
+
15
+ function GrowStyleUp(objs, opt) {
16
+ _classCallCheck(this, GrowStyleUp);
17
+ _defineProperty(this, "_objs", void 0);
18
+ _defineProperty(this, "_opt", void 0);
19
+ _defineProperty(this, "maxDistance", void 0);
20
+ this._objs = objs;
21
+ this._opt = opt;
22
+ // this._tl = gsap.timeline();
23
+ this.maxDistance = 0;
24
+ }
25
+
26
+ // 对象初始化
27
+ _createClass(GrowStyleUp, [{
28
+ key: "init",
29
+ value: function init() {
30
+ var _this = this;
31
+ var max = this._opt.gapTime + this._opt.time;
32
+ this._objs.map(function (obj) {
33
+ // 统一为Vector3
34
+ if (Array.isArray(_this._opt.center)) _this._opt.center = new Vector3().fromArray(_this._opt.center);
35
+ // 找到对象最远距离
36
+ var distance = Math.abs(obj.position.distanceTo(_this._opt.center));
37
+ if (distance > _this.maxDistance) _this.maxDistance = distance;
38
+
39
+ // 计算排序延迟
40
+ obj.userData.growDelay = MathUtils.lerp(0, max, distance / _this.maxDistance);
41
+ // 距离
42
+ obj.position.y -= _this._opt.distance;
43
+ // 旋转
44
+ _this._opt.isRotate && obj.rotateY(MathUtils.degToRad(270));
45
+ // 缩放
46
+ _this._opt.isScale && obj.scale.set(obj.scale.x * 0.1, obj.scale.y * 0.1, obj.scale.z * 0.1);
47
+ });
48
+ this._opt.onGrowInit && this._opt.onGrowInit();
49
+ }
50
+ }, {
51
+ key: "in",
52
+ value: function _in() {
53
+ var _this2 = this;
54
+ this._opt.onGrowInStart && this._opt.onGrowInStart();
55
+ tl = gsap.timeline({
56
+ onComplete: this._opt.onGrowInCompleted,
57
+ onReverseComplete: this._opt.onGrowOutCompleted
58
+ });
59
+ this._objs.map(function (obj) {
60
+ // 距离
61
+ tl.add(gsap.to(obj.position, {
62
+ y: obj.position.y + _this2._opt.distance,
63
+ duration: _this2._opt.time,
64
+ ease: _this2._opt.ease,
65
+ delay: obj.userData.growDelay
66
+ }), 0);
67
+ // 旋转
68
+ if (_this2._opt.isRotate) tl.add(gsap.to(obj.rotation, {
69
+ y: 0,
70
+ duration: _this2._opt.time,
71
+ ease: _this2._opt.ease,
72
+ delay: obj.userData.growDelay
73
+ }), 0);
74
+ // 缩放
75
+ if (_this2._opt.isScale) tl.add(gsap.to(obj.scale, {
76
+ x: 1,
77
+ y: 1,
78
+ z: 1,
79
+ duration: _this2._opt.time,
80
+ ease: _this2._opt.ease,
81
+ delay: obj.userData.growDelay
82
+ }), 0);
83
+ });
84
+ }
85
+ }, {
86
+ key: "out",
87
+ value: function out() {
88
+ this._opt.onGrowOutStart && this._opt.onGrowOutStart();
89
+ tl.timeScale(this._opt.scale).reverse();
90
+ }
91
+ }]);
92
+ return GrowStyleUp;
93
+ }();
94
+ //# sourceMappingURL=style_up.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["MathUtils","Vector3","gsap","tl","GrowStyleUp","objs","opt","_objs","_opt","maxDistance","max","gapTime","time","map","obj","Array","isArray","center","fromArray","distance","Math","abs","position","distanceTo","userData","growDelay","lerp","y","isRotate","rotateY","degToRad","isScale","scale","set","x","z","onGrowInit","onGrowInStart","timeline","onComplete","onGrowInCompleted","onReverseComplete","onGrowOutCompleted","add","to","duration","ease","delay","rotation","onGrowOutStart","timeScale","reverse"],"sources":["../../../src/animation/grow/style_up.ts"],"sourcesContent":["import type { Object3D } from '@anov/3d-core'\nimport { MathUtils, Vector3, gsap, use } from '@anov/3d-core'\nimport type { GrowOption, IGrowStyle } from './type'\n\n// 私有变量reverse无效, 可能是GASP内部机制造成,还未解决!。\nlet tl: gsap.core.Timeline\n// 向上生长\nexport class GrowStyleUp implements IGrowStyle {\n private _objs: Array<Object3D>\n private _opt: GrowOption\n // private _tl:gsap.core.Timeline\n private maxDistance: number\n\n constructor(objs: Array<Object3D>, opt: GrowOption) {\n this._objs = objs\n this._opt = opt\n // this._tl = gsap.timeline();\n this.maxDistance = 0\n }\n\n // 对象初始化\n init(): void {\n const max = this._opt.gapTime + this._opt.time\n\n this._objs.map((obj) => {\n // 统一为Vector3\n if (Array.isArray(this._opt.center))\n this._opt.center = new Vector3().fromArray(this._opt.center as number[])\n // 找到对象最远距离\n const distance = Math.abs(obj.position.distanceTo(this._opt.center))\n if (distance > this.maxDistance)\n this.maxDistance = distance\n\n // 计算排序延迟\n obj.userData.growDelay = MathUtils.lerp(0, max, distance / this.maxDistance)\n // 距离\n obj.position.y -= this._opt.distance\n // 旋转\n this._opt.isRotate && obj.rotateY(MathUtils.degToRad(270))\n // 缩放\n this._opt.isScale && obj.scale.set(obj.scale.x * 0.1, obj.scale.y * 0.1, obj.scale.z * 0.1)\n })\n\n this._opt.onGrowInit && this._opt.onGrowInit()\n }\n\n in(): void {\n this._opt.onGrowInStart && this._opt.onGrowInStart()\n\n tl = gsap.timeline({ onComplete: this._opt.onGrowInCompleted, onReverseComplete: this._opt.onGrowOutCompleted })\n\n this._objs.map((obj) => {\n // 距离\n tl.add(gsap.to(obj.position, { y: obj.position.y + this._opt.distance, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n // 旋转\n if (this._opt.isRotate)\n tl.add(gsap.to(obj.rotation, { y: 0, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n // 缩放\n if (this._opt.isScale)\n tl.add(gsap.to(obj.scale, { x: 1, y: 1, z: 1, duration: this._opt.time, ease: this._opt.ease, delay: obj.userData.growDelay }), 0)\n })\n }\n\n out(): void {\n this._opt.onGrowOutStart && this._opt.onGrowOutStart()\n tl.timeScale(this._opt.scale).reverse()\n 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@@ -0,0 +1,45 @@
1
+ import type { Vector3 } from '@anov/3d-core';
2
+ export interface IGrowStyle {
3
+ init(): void;
4
+ in(): void;
5
+ out(): void;
6
+ }
7
+ export interface GrowOption {
8
+ tag: string;
9
+ type: ESceneGrowType;
10
+ time: number;
11
+ gapTime: number;
12
+ ease: string;
13
+ center: Vector3 | Array<number>;
14
+ scale: number;
15
+ distance: number;
16
+ isRotate: boolean;
17
+ isScale: boolean;
18
+ onGrowInit?(): void;
19
+ onGrowInStart?(): void;
20
+ onGrowInCompleted?(): void;
21
+ onGrowOutStart?(): void;
22
+ onGrowOutCompleted?(): void;
23
+ }
24
+ export declare enum ESceneGrowType {
25
+ Up = 0,
26
+ Down = 1
27
+ }
28
+ export declare const EEaseType: {
29
+ Linear: string;
30
+ SineIn: string;
31
+ SineOut: string;
32
+ SineInOut: string;
33
+ BackIn: string;
34
+ BackOut: string;
35
+ BackInOut: string;
36
+ BounceIn: string;
37
+ BounceOut: string;
38
+ BounceInOut: string;
39
+ ExpoIn: string;
40
+ ExpoOut: string;
41
+ ExpoInOut: string;
42
+ ElasticIn: string;
43
+ ElasticOut: string;
44
+ ElasticInOut: string;
45
+ };
@@ -0,0 +1,42 @@
1
+ // 生长动画类型
2
+ export var ESceneGrowType;
3
+
4
+ // 动画ease类型
5
+ (function (ESceneGrowType) {
6
+ ESceneGrowType[ESceneGrowType["Up"] = 0] = "Up";
7
+ ESceneGrowType[ESceneGrowType["Down"] = 1] = "Down";
8
+ })(ESceneGrowType || (ESceneGrowType = {}));
9
+ export var EEaseType = {
10
+ Linear: 'none',
11
+ // 均速
12
+ SineIn: 'sine.in',
13
+ // 缓入
14
+ SineOut: 'sine.out',
15
+ // 缓出
16
+ SineInOut: 'sine.inOut',
17
+ // 缓入缓出
18
+ BackIn: 'back.in(1.7)',
19
+ // 回退入
20
+ BackOut: 'back.out(1.7)',
21
+ // 回退出
22
+ BackInOut: 'back.inOut(1.7)',
23
+ // 回退入回退出
24
+ BounceIn: 'bounce.in',
25
+ // 硬弹跳入,步伐越来越大,类似三级跳远,
26
+ BounceOut: 'bounce.out',
27
+ // 硬弹跳出,步伐越来越小,类似乒乓球掉落到停止
28
+ BounceInOut: 'bounce.inOut',
29
+ // 弹跳入弹跳出
30
+ ExpoIn: 'expo.in',
31
+ // 缓入, 类似SineIn * 4倍效果
32
+ ExpoOut: 'expo.out',
33
+ // 缓出, 类似SineOut * 4倍效果
34
+ ExpoInOut: 'expo.inOut',
35
+ // 缓入缓出, 类似SineInOut * 4倍效果
36
+ ElasticIn: 'elastic.in(1,0.3)',
37
+ // 弹入,软回弹,类似橡胶
38
+ ElasticOut: 'elastic.out(1,0.3)',
39
+ // 弹出,软回弹,类似橡胶
40
+ ElasticInOut: 'elastic.inOut(1,0.3)' // 弹入弹出,软回弹,类似橡胶
41
+ };
42
+ //# sourceMappingURL=type.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["ESceneGrowType","EEaseType","Linear","SineIn","SineOut","SineInOut","BackIn","BackOut","BackInOut","BounceIn","BounceOut","BounceInOut","ExpoIn","ExpoOut","ExpoInOut","ElasticIn","ElasticOut","ElasticInOut"],"sources":["../../../src/animation/grow/type.ts"],"sourcesContent":["import type { Vector3 } from '@anov/3d-core'\n\nexport interface IGrowStyle {\n init(): void\n in(): void\n out(): void\n}\n\nexport interface GrowOption {\n tag: string // 可选,进场对象Tag, 默认 \"*\" 所有对象,\n type: ESceneGrowType // 可选,进场动画类型,默认 ESceneGrowType.Up向上生长\n time: number // 可选,单对象进场时间,默认0.5秒\n gapTime: number // 可选,多个对象之间间隔事件,默认0.2秒\n ease: string // 可选,默认缓入缓出\n center: Vector3 | Array<number> // 可选,生长中心位置,默认[0,0,0]\n scale: number // 可选,出场倍数,是进场时间的几倍,默认为1, 注意:进场无效。\n distance: number // 可选,初始化UP/DOWN起始距离,默认1000\n isRotate: boolean // 可选,初始化UP/DOWN起始旋转角度,默认270\n isScale: boolean // 可选,初始化UP/DOWN起始缩放大小,默认0.1\n onGrowInit?(): void // 可选,初始化\n onGrowInStart?(): void // 可选,生长开始回调\n onGrowInCompleted?(): void // 可选,生长完成回调\n onGrowOutStart?(): void // 可选,消失开始回调\n onGrowOutCompleted?(): void // 可选,消失完成回调\n}\n\n// 生长动画类型\nexport enum ESceneGrowType {\n Up,\n Down,\n}\n\n// 动画ease类型\nexport const EEaseType = {\n Linear: 'none', // 均速\n SineIn: 'sine.in', // 缓入\n SineOut: 'sine.out', // 缓出\n SineInOut: 'sine.inOut', // 缓入缓出\n BackIn: 'back.in(1.7)', // 回退入\n BackOut: 'back.out(1.7)', // 回退出\n BackInOut: 'back.inOut(1.7)', // 回退入回退出\n BounceIn: 'bounce.in', // 硬弹跳入,步伐越来越大,类似三级跳远,\n BounceOut: 'bounce.out', // 硬弹跳出,步伐越来越小,类似乒乓球掉落到停止\n BounceInOut: 'bounce.inOut', // 弹跳入弹跳出\n ExpoIn: 'expo.in', // 缓入, 类似SineIn * 4倍效果\n ExpoOut: 'expo.out', // 缓出, 类似SineOut * 4倍效果\n ExpoInOut: 'expo.inOut', // 缓入缓出, 类似SineInOut * 4倍效果\n ElasticIn: 'elastic.in(1,0.3)', // 弹入,软回弹,类似橡胶\n ElasticOut: 'elastic.out(1,0.3)', // 弹出,软回弹,类似橡胶\n ElasticInOut: 'elastic.inOut(1,0.3)', // 弹入弹出,软回弹,类似橡胶\n}"],"mappings":"AA0BA;AACA,WAAYA,cAAc;;AAK1B;AAAA,WALYA,cAAc;EAAdA,cAAc,CAAdA,cAAc;EAAdA,cAAc,CAAdA,cAAc;AAAA,GAAdA,cAAc,KAAdA,cAAc;AAM1B,OAAO,IAAMC,SAAS,GAAG;EACvBC,MAAM,EAAE,MAAM;EAAE;EAChBC,MAAM,EAAE,SAAS;EAAE;EACnBC,OAAO,EAAE,UAAU;EAAE;EACrBC,SAAS,EAAE,YAAY;EAAE;EACzBC,MAAM,EAAE,cAAc;EAAE;EACxBC,OAAO,EAAE,eAAe;EAAE;EAC1BC,SAAS,EAAE,iBAAiB;EAAE;EAC9BC,QAAQ,EAAE,WAAW;EAAE;EACvBC,SAAS,EAAE,YAAY;EAAE;EACzBC,WAAW,EAAE,cAAc;EAAE;EAC7BC,MAAM,EAAE,SAAS;EAAE;EACnBC,OAAO,EAAE,UAAU;EAAE;EACrBC,SAAS,EAAE,YAAY;EAAE;EACzBC,SAAS,EAAE,mBAAmB;EAAE;EAChCC,UAAU,EAAE,oBAAoB;EAAE;EAClCC,YAAY,EAAE,sBAAsB,CAAE;AACxC,CAAC"}
@@ -0,0 +1 @@
1
+ export * from './grow';
@@ -0,0 +1,2 @@
1
+ export * from "./grow";
2
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":[],"sources":["../../src/animation/index.ts"],"sourcesContent":["export * from './grow'"],"mappings":"AAAA"}
@@ -0,0 +1,2 @@
1
+
2
+ //# sourceMappingURL=flyinglead.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":[],"sources":["../../src/city/flyinglead.ts"],"sourcesContent":[""],"mappings":""}
@@ -0,0 +1,2 @@
1
+
2
+ //# sourceMappingURL=radar.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":[],"sources":["../../src/city/radar.ts"],"sourcesContent":[""],"mappings":""}
@@ -0,0 +1,2 @@
1
+
2
+ //# sourceMappingURL=scanning.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":[],"sources":["../../src/city/scanning.ts"],"sourcesContent":[""],"mappings":""}
@@ -0,0 +1,2 @@
1
+
2
+ //# sourceMappingURL=surroundLine.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":[],"sources":["../../src/city/surroundLine.ts"],"sourcesContent":[""],"mappings":""}
@@ -1 +1,2 @@
1
- export var mouseDraweLine = function mouseDraweLine(camera, object3ds) {};
1
+ export var mouseDraweLine = function mouseDraweLine(camera, object3ds) {};
2
+ //# sourceMappingURL=mouseDrawe.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"names":["mouseDraweLine","camera","object3ds"],"sources":["../../src/core/mouseDrawe.ts"],"sourcesContent":["import type { Object3D, PerspectiveCamera } from '@anov/3d-core'\n\nexport const mouseDraweLine = (camera: PerspectiveCamera, object3ds: Object3D[]) => {\n\n}"],"mappings":"AAEA,OAAO,IAAMA,cAAc,GAAG,SAAjBA,cAAc,CAAIC,MAAyB,EAAEC,SAAqB,EAAK,CAEpF,CAAC"}