@anoki/fse-ui 1.0.548 → 1.0.550

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Files changed (216) hide show
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@@ -1 +1 @@
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@@ -1,2 +1,2 @@
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Q="PopperAnchor",N=s.forwardRef((e,o)=>{const{__scopePopper:t,virtualRef:r,...a}=e,n=K(Q,t),i=s.useRef(null),w=Z.useComposedRefs(o,i);return s.useEffect(()=>{n.onAnchorChange((r==null?void 0:r.current)||i.current)}),r?null:u.jsxRuntimeExports.jsx(G.Primitive.div,{...a,ref:w})});N.displayName=Q;var q="PopperContent",[je,Ee]=J(q),H=s.forwardRef((e,o)=>{var T,X,k,F,z,B;const{__scopePopper:t,side:r="bottom",sideOffset:a=0,align:n="center",alignOffset:i=0,arrowPadding:w=0,avoidCollisions:c=!0,collisionBoundary:p=[],collisionPadding:P=0,sticky:x="partial",hideWhenDetached:A=!1,updatePositionStrategy:v="optimized",onPlaced:f,...d}=e,C=K(q,t),[m,b]=s.useState(null),te=Z.useComposedRefs(o,y=>b(y)),[E,re]=s.useState(null),h=Ce.useSize(E),oe=(h==null?void 0:h.width)??0,M=(h==null?void 0:h.height)??0,ne=r+(n!=="center"?"-"+n:""),ie=typeof P=="number"?P:{top:0,right:0,bottom:0,left:0,...P},W=Array.isArray(p)?p:[p],ae=W.length>0,R={padding:ie,boundary:W.filter($e),altBoundary:ae},{refs:se,floatingStyles:I,placement:ce,isPositioned:O,middlewareData:g}=l.useFloating({strategy:"fixed",placement:ne,whileElementsMounted:(...y)=>be.autoUpdate(...y,{animationFrame:v==="always"}),elements:{reference:C.anchor},middleware:[l.offset({mainAxis:a+M,alignmentAxis:i}),c&&l.shift({mainAxis:!0,crossAxis:!1,limiter:x==="partial"?l.limitShift():void 0,...R}),c&&l.flip({...R}),l.size({...R,apply:({elements:y,rects:U,availableWidth:me,availableHeight:he})=>{const{width:ge,height:we}=U.reference,j=y.floating.style;j.setProperty("--radix-popper-available-width",`${me}px`),j.setProperty("--radix-popper-available-height",`${he}px`),j.setProperty("--radix-popper-anchor-width",`${ge}px`),j.setProperty("--radix-popper-anchor-height",`${we}px`)}}),E&&l.arrow({element:E,padding:w}),Ne({arrowWidth:oe,arrowHeight:M}),A&&l.hide({strategy:"referenceHidden",...R})]}),[Y,pe]=ee(ce),S=ve.useCallbackRef(f);L.useLayoutEffect(()=>{O&&(S==null||S())},[O,S]);const de=(T=g.arrow)==null?void 0:T.x,le=(X=g.arrow)==null?void 0:X.y,fe=((k=g.arrow)==null?void 0:k.centerOffset)!==0,[ue,xe]=s.useState();return L.useLayoutEffect(()=>{m&&xe(window.getComputedStyle(m).zIndex)},[m]),u.jsxRuntimeExports.jsx("div",{ref:se.setFloating,"data-radix-popper-content-wrapper":"",style:{...I,transform:O?I.transform:"translate(0, -200%)",minWidth:"max-content",zIndex:ue,"--radix-popper-transform-origin":[(F=g.transformOrigin)==null?void 0:F.x,(z=g.transformOrigin)==null?void 0:z.y].join(" "),...((B=g.hide)==null?void 0:B.referenceHidden)&&{visibility:"hidden",pointerEvents:"none"}},dir:e.dir,children:u.jsxRuntimeExports.jsx(je,{scope:t,placedSide:Y,onArrowChange:re,arrowX:de,arrowY:le,shouldHideArrow:fe,children:u.jsxRuntimeExports.jsx(G.Primitive.div,{"data-side":Y,"data-align":pe,...d,ref:te,style:{...d.style,animation:O?void 0:"none"}})})})});H.displayName=q;var V="PopperArrow",_e={top:"bottom",right:"left",bottom:"top",left:"right"},D=s.forwardRef(function(o,t){const{__scopePopper:r,...a}=o,n=Ee(V,r),i=_e[n.placedSide];return u.jsxRuntimeExports.jsx("span",{ref:n.onArrowChange,style:{position:"absolute",left:n.arrowX,top:n.arrowY,[i]:0,transformOrigin:{top:"",right:"0 0",bottom:"center 0",left:"100% 0"}[n.placedSide],transform:{top:"translateY(100%)",right:"translateY(50%) rotate(90deg) translateX(-50%)",bottom:"rotate(180deg)",left:"translateY(50%) rotate(-90deg) translateX(50%)"}[n.placedSide],visibility:n.shouldHideArrow?"hidden":void 0},children:u.jsxRuntimeExports.jsx(ye.Root,{...a,ref:t,style:{...a.style,display:"block"}})})});D.displayName=V;function $e(e){return e!==null}var Ne=e=>({name:"transformOrigin",options:e,fn(o){var C,m,b;const{placement:t,rects:r,middlewareData:a}=o,i=((C=a.arrow)==null?void 0:C.centerOffset)!==0,w=i?0:e.arrowWidth,c=i?0:e.arrowHeight,[p,P]=ee(t),x={start:"0%",center:"50%",end:"100%"}[P],A=(((m=a.arrow)==null?void 0:m.x)??0)+w/2,v=(((b=a.arrow)==null?void 0:b.y)??0)+c/2;let f="",d="";return p==="bottom"?(f=i?x:`${A}px`,d=`${-c}px`):p==="top"?(f=i?x:`${A}px`,d=`${r.floating.height+c}px`):p==="right"?(f=`${-c}px`,d=i?x:`${v}px`):p==="left"&&(f=`${r.floating.width+c}px`,d=i?x:`${v}px`),{data:{x:f,y:d}}}});function ee(e){const[o,t="center"]=e.split("-");return[o,t]}var qe=$,He=N,De=H,Me=D;exports.Anchor=He;exports.Arrow=Me;exports.Content=De;exports.Popper=$;exports.PopperAnchor=N;exports.PopperArrow=D;exports.PopperContent=H;exports.Root=qe;exports.createPopperScope=Oe;
2
+ //# sourceMappingURL=index.cjs368.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.cjs372.js","sources":["../node_modules/@radix-ui/react-popper/dist/index.mjs"],"sourcesContent":["\"use client\";\n\n// packages/react/popper/src/popper.tsx\nimport * as React from \"react\";\nimport {\n useFloating,\n autoUpdate,\n offset,\n shift,\n limitShift,\n hide,\n arrow as floatingUIarrow,\n flip,\n size\n} from \"@floating-ui/react-dom\";\nimport * as ArrowPrimitive from \"@radix-ui/react-arrow\";\nimport { useComposedRefs } from \"@radix-ui/react-compose-refs\";\nimport { createContextScope } from \"@radix-ui/react-context\";\nimport { Primitive } from \"@radix-ui/react-primitive\";\nimport { useCallbackRef } from \"@radix-ui/react-use-callback-ref\";\nimport { useLayoutEffect } from \"@radix-ui/react-use-layout-effect\";\nimport { useSize } from \"@radix-ui/react-use-size\";\nimport { jsx } from \"react/jsx-runtime\";\nvar SIDE_OPTIONS = [\"top\", \"right\", \"bottom\", \"left\"];\nvar ALIGN_OPTIONS = [\"start\", \"center\", \"end\"];\nvar POPPER_NAME = \"Popper\";\nvar [createPopperContext, createPopperScope] = createContextScope(POPPER_NAME);\nvar [PopperProvider, usePopperContext] = createPopperContext(POPPER_NAME);\nvar Popper = (props) => {\n const { __scopePopper, children } = props;\n const [anchor, setAnchor] = React.useState(null);\n return /* @__PURE__ */ jsx(PopperProvider, { scope: __scopePopper, anchor, onAnchorChange: setAnchor, children });\n};\nPopper.displayName = POPPER_NAME;\nvar ANCHOR_NAME = \"PopperAnchor\";\nvar PopperAnchor = React.forwardRef(\n (props, forwardedRef) => {\n const { __scopePopper, virtualRef, ...anchorProps } = props;\n const context = usePopperContext(ANCHOR_NAME, __scopePopper);\n const ref = React.useRef(null);\n const composedRefs = useComposedRefs(forwardedRef, ref);\n React.useEffect(() => {\n context.onAnchorChange(virtualRef?.current || ref.current);\n });\n return virtualRef ? null : /* @__PURE__ */ jsx(Primitive.div, { ...anchorProps, ref: composedRefs });\n }\n);\nPopperAnchor.displayName = ANCHOR_NAME;\nvar CONTENT_NAME = \"PopperContent\";\nvar [PopperContentProvider, useContentContext] = createPopperContext(CONTENT_NAME);\nvar PopperContent = React.forwardRef(\n (props, forwardedRef) => {\n const {\n __scopePopper,\n side = \"bottom\",\n sideOffset = 0,\n align = \"center\",\n alignOffset = 0,\n arrowPadding = 0,\n avoidCollisions = true,\n collisionBoundary = [],\n collisionPadding: collisionPaddingProp = 0,\n sticky = \"partial\",\n hideWhenDetached = false,\n updatePositionStrategy = \"optimized\",\n onPlaced,\n ...contentProps\n } = props;\n const context = usePopperContext(CONTENT_NAME, __scopePopper);\n const [content, setContent] = React.useState(null);\n const composedRefs = useComposedRefs(forwardedRef, (node) => setContent(node));\n const [arrow, setArrow] = React.useState(null);\n const arrowSize = useSize(arrow);\n const arrowWidth = arrowSize?.width ?? 0;\n const arrowHeight = arrowSize?.height ?? 0;\n const desiredPlacement = side + (align !== \"center\" ? \"-\" + align : \"\");\n const collisionPadding = typeof collisionPaddingProp === \"number\" ? collisionPaddingProp : { top: 0, right: 0, bottom: 0, left: 0, ...collisionPaddingProp };\n const boundary = Array.isArray(collisionBoundary) ? collisionBoundary : [collisionBoundary];\n const hasExplicitBoundaries = boundary.length > 0;\n const detectOverflowOptions = {\n padding: collisionPadding,\n boundary: boundary.filter(isNotNull),\n // with `strategy: 'fixed'`, this is the only way to get it to respect boundaries\n altBoundary: hasExplicitBoundaries\n };\n const { refs, floatingStyles, placement, isPositioned, middlewareData } = useFloating({\n // default to `fixed` strategy so users don't have to pick and we also avoid focus scroll issues\n strategy: \"fixed\",\n placement: desiredPlacement,\n whileElementsMounted: (...args) => {\n const cleanup = autoUpdate(...args, {\n animationFrame: updatePositionStrategy === \"always\"\n });\n return cleanup;\n },\n elements: {\n reference: context.anchor\n },\n middleware: [\n offset({ mainAxis: sideOffset + arrowHeight, alignmentAxis: alignOffset }),\n avoidCollisions && shift({\n mainAxis: true,\n crossAxis: false,\n limiter: sticky === \"partial\" ? limitShift() : void 0,\n ...detectOverflowOptions\n }),\n avoidCollisions && flip({ ...detectOverflowOptions }),\n size({\n ...detectOverflowOptions,\n apply: ({ elements, rects, availableWidth, availableHeight }) => {\n const { width: anchorWidth, height: anchorHeight } = rects.reference;\n const contentStyle = elements.floating.style;\n contentStyle.setProperty(\"--radix-popper-available-width\", `${availableWidth}px`);\n contentStyle.setProperty(\"--radix-popper-available-height\", `${availableHeight}px`);\n contentStyle.setProperty(\"--radix-popper-anchor-width\", `${anchorWidth}px`);\n contentStyle.setProperty(\"--radix-popper-anchor-height\", `${anchorHeight}px`);\n }\n }),\n arrow && floatingUIarrow({ element: arrow, padding: arrowPadding }),\n transformOrigin({ arrowWidth, arrowHeight }),\n hideWhenDetached && hide({ strategy: \"referenceHidden\", ...detectOverflowOptions })\n ]\n });\n const [placedSide, placedAlign] = getSideAndAlignFromPlacement(placement);\n const handlePlaced = useCallbackRef(onPlaced);\n useLayoutEffect(() => {\n if (isPositioned) {\n handlePlaced?.();\n }\n }, [isPositioned, handlePlaced]);\n const arrowX = middlewareData.arrow?.x;\n const arrowY = middlewareData.arrow?.y;\n const cannotCenterArrow = middlewareData.arrow?.centerOffset !== 0;\n const [contentZIndex, setContentZIndex] = React.useState();\n useLayoutEffect(() => {\n if (content) setContentZIndex(window.getComputedStyle(content).zIndex);\n }, [content]);\n return /* @__PURE__ */ jsx(\n \"div\",\n {\n ref: refs.setFloating,\n \"data-radix-popper-content-wrapper\": \"\",\n style: {\n ...floatingStyles,\n transform: isPositioned ? floatingStyles.transform : \"translate(0, -200%)\",\n // keep off the page when measuring\n minWidth: \"max-content\",\n zIndex: contentZIndex,\n [\"--radix-popper-transform-origin\"]: [\n middlewareData.transformOrigin?.x,\n middlewareData.transformOrigin?.y\n ].join(\" \"),\n // hide the content if using the hide middleware and should be hidden\n // set visibility to hidden and disable pointer events so the UI behaves\n // as if the PopperContent isn't there at all\n ...middlewareData.hide?.referenceHidden && {\n visibility: \"hidden\",\n pointerEvents: \"none\"\n }\n },\n dir: props.dir,\n children: /* @__PURE__ */ jsx(\n PopperContentProvider,\n {\n scope: __scopePopper,\n placedSide,\n onArrowChange: setArrow,\n arrowX,\n arrowY,\n shouldHideArrow: cannotCenterArrow,\n children: /* @__PURE__ */ jsx(\n Primitive.div,\n {\n \"data-side\": placedSide,\n \"data-align\": placedAlign,\n ...contentProps,\n ref: composedRefs,\n style: {\n ...contentProps.style,\n // if the PopperContent hasn't been placed yet (not all measurements done)\n // we prevent animations so that users's animation don't kick in too early referring wrong sides\n animation: !isPositioned ? \"none\" : void 0\n }\n }\n )\n }\n )\n }\n );\n }\n);\nPopperContent.displayName = CONTENT_NAME;\nvar ARROW_NAME = \"PopperArrow\";\nvar OPPOSITE_SIDE = {\n top: \"bottom\",\n right: \"left\",\n bottom: \"top\",\n left: \"right\"\n};\nvar PopperArrow = React.forwardRef(function PopperArrow2(props, forwardedRef) {\n const { __scopePopper, ...arrowProps } = props;\n const contentContext = useContentContext(ARROW_NAME, __scopePopper);\n const baseSide = OPPOSITE_SIDE[contentContext.placedSide];\n return (\n // we have to use an extra wrapper because `ResizeObserver` (used by `useSize`)\n // doesn't report size as we'd expect on SVG elements.\n // it reports their bounding box which is effectively the largest path inside the SVG.\n /* @__PURE__ */ jsx(\n \"span\",\n {\n ref: contentContext.onArrowChange,\n style: {\n position: \"absolute\",\n left: contentContext.arrowX,\n top: contentContext.arrowY,\n [baseSide]: 0,\n transformOrigin: {\n top: \"\",\n right: \"0 0\",\n bottom: \"center 0\",\n left: \"100% 0\"\n }[contentContext.placedSide],\n transform: {\n top: \"translateY(100%)\",\n right: \"translateY(50%) rotate(90deg) translateX(-50%)\",\n bottom: `rotate(180deg)`,\n left: \"translateY(50%) rotate(-90deg) translateX(50%)\"\n }[contentContext.placedSide],\n visibility: contentContext.shouldHideArrow ? \"hidden\" : void 0\n },\n children: /* @__PURE__ */ jsx(\n ArrowPrimitive.Root,\n {\n ...arrowProps,\n ref: forwardedRef,\n style: {\n ...arrowProps.style,\n // ensures the element can be measured correctly (mostly for if SVG)\n display: \"block\"\n }\n }\n )\n }\n )\n );\n});\nPopperArrow.displayName = ARROW_NAME;\nfunction isNotNull(value) {\n return value !== null;\n}\nvar transformOrigin = (options) => ({\n name: \"transformOrigin\",\n options,\n fn(data) {\n const { placement, rects, middlewareData } = data;\n const cannotCenterArrow = middlewareData.arrow?.centerOffset !== 0;\n const isArrowHidden = cannotCenterArrow;\n const arrowWidth = isArrowHidden ? 0 : options.arrowWidth;\n const arrowHeight = isArrowHidden ? 0 : options.arrowHeight;\n const [placedSide, placedAlign] = getSideAndAlignFromPlacement(placement);\n const noArrowAlign = { start: \"0%\", center: \"50%\", end: \"100%\" }[placedAlign];\n const arrowXCenter = (middlewareData.arrow?.x ?? 0) + arrowWidth / 2;\n const arrowYCenter = (middlewareData.arrow?.y ?? 0) + arrowHeight / 2;\n let x = \"\";\n let y = \"\";\n if (placedSide === \"bottom\") {\n x = isArrowHidden ? noArrowAlign : `${arrowXCenter}px`;\n y = `${-arrowHeight}px`;\n } else if (placedSide === \"top\") {\n x = isArrowHidden ? noArrowAlign : `${arrowXCenter}px`;\n y = `${rects.floating.height + arrowHeight}px`;\n } else if (placedSide === \"right\") {\n x = `${-arrowHeight}px`;\n y = isArrowHidden ? noArrowAlign : `${arrowYCenter}px`;\n } else if (placedSide === \"left\") {\n x = `${rects.floating.width + arrowHeight}px`;\n y = isArrowHidden ? noArrowAlign : `${arrowYCenter}px`;\n }\n return { data: { x, y } };\n }\n});\nfunction getSideAndAlignFromPlacement(placement) {\n const [side, align = \"center\"] = placement.split(\"-\");\n return [side, align];\n}\nvar Root2 = Popper;\nvar Anchor = PopperAnchor;\nvar Content = PopperContent;\nvar Arrow = PopperArrow;\nexport {\n ALIGN_OPTIONS,\n Anchor,\n Arrow,\n Content,\n Popper,\n PopperAnchor,\n PopperArrow,\n PopperContent,\n Root2 as Root,\n SIDE_OPTIONS,\n createPopperScope\n};\n//# 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POPPER_NAME = \"Popper\";\nvar [createPopperContext, createPopperScope] = createContextScope(POPPER_NAME);\nvar [PopperProvider, usePopperContext] = createPopperContext(POPPER_NAME);\nvar Popper = (props) => {\n const { __scopePopper, children } = props;\n const [anchor, setAnchor] = React.useState(null);\n return /* @__PURE__ */ jsx(PopperProvider, { scope: __scopePopper, anchor, onAnchorChange: setAnchor, children });\n};\nPopper.displayName = POPPER_NAME;\nvar ANCHOR_NAME = \"PopperAnchor\";\nvar PopperAnchor = React.forwardRef(\n (props, forwardedRef) => {\n const { __scopePopper, virtualRef, ...anchorProps } = props;\n const context = usePopperContext(ANCHOR_NAME, __scopePopper);\n const ref = React.useRef(null);\n const composedRefs = useComposedRefs(forwardedRef, ref);\n React.useEffect(() => {\n context.onAnchorChange(virtualRef?.current || ref.current);\n });\n return virtualRef ? null : /* @__PURE__ */ jsx(Primitive.div, { ...anchorProps, ref: composedRefs });\n }\n);\nPopperAnchor.displayName = ANCHOR_NAME;\nvar CONTENT_NAME = \"PopperContent\";\nvar [PopperContentProvider, useContentContext] = createPopperContext(CONTENT_NAME);\nvar PopperContent = React.forwardRef(\n (props, forwardedRef) => {\n const {\n __scopePopper,\n side = \"bottom\",\n sideOffset = 0,\n align = \"center\",\n alignOffset = 0,\n arrowPadding = 0,\n avoidCollisions = true,\n collisionBoundary = [],\n collisionPadding: collisionPaddingProp = 0,\n sticky = \"partial\",\n hideWhenDetached = false,\n updatePositionStrategy = \"optimized\",\n onPlaced,\n ...contentProps\n } = props;\n const context = usePopperContext(CONTENT_NAME, __scopePopper);\n const [content, setContent] = React.useState(null);\n const composedRefs = useComposedRefs(forwardedRef, (node) => setContent(node));\n const [arrow, setArrow] = React.useState(null);\n const arrowSize = useSize(arrow);\n const arrowWidth = arrowSize?.width ?? 0;\n const arrowHeight = arrowSize?.height ?? 0;\n const desiredPlacement = side + (align !== \"center\" ? \"-\" + align : \"\");\n const collisionPadding = typeof collisionPaddingProp === \"number\" ? collisionPaddingProp : { top: 0, right: 0, bottom: 0, left: 0, ...collisionPaddingProp };\n const boundary = Array.isArray(collisionBoundary) ? collisionBoundary : [collisionBoundary];\n const hasExplicitBoundaries = boundary.length > 0;\n const detectOverflowOptions = {\n padding: collisionPadding,\n boundary: boundary.filter(isNotNull),\n // with `strategy: 'fixed'`, this is the only way to get it to respect boundaries\n altBoundary: hasExplicitBoundaries\n };\n const { refs, floatingStyles, placement, isPositioned, middlewareData } = useFloating({\n // default to `fixed` strategy so users don't have to pick and we also avoid focus scroll issues\n strategy: \"fixed\",\n placement: desiredPlacement,\n whileElementsMounted: (...args) => {\n const cleanup = autoUpdate(...args, {\n animationFrame: updatePositionStrategy === \"always\"\n });\n return cleanup;\n },\n elements: {\n reference: context.anchor\n },\n middleware: [\n offset({ mainAxis: sideOffset + arrowHeight, alignmentAxis: alignOffset }),\n avoidCollisions && shift({\n mainAxis: true,\n crossAxis: false,\n limiter: sticky === \"partial\" ? limitShift() : void 0,\n ...detectOverflowOptions\n }),\n avoidCollisions && flip({ ...detectOverflowOptions }),\n size({\n ...detectOverflowOptions,\n apply: ({ elements, rects, availableWidth, availableHeight }) => {\n const { width: anchorWidth, height: anchorHeight } = rects.reference;\n const contentStyle = elements.floating.style;\n contentStyle.setProperty(\"--radix-popper-available-width\", `${availableWidth}px`);\n contentStyle.setProperty(\"--radix-popper-available-height\", `${availableHeight}px`);\n contentStyle.setProperty(\"--radix-popper-anchor-width\", `${anchorWidth}px`);\n contentStyle.setProperty(\"--radix-popper-anchor-height\", `${anchorHeight}px`);\n }\n }),\n arrow && floatingUIarrow({ element: arrow, padding: arrowPadding }),\n transformOrigin({ arrowWidth, arrowHeight }),\n hideWhenDetached && hide({ strategy: \"referenceHidden\", ...detectOverflowOptions })\n ]\n });\n const [placedSide, placedAlign] = getSideAndAlignFromPlacement(placement);\n const handlePlaced = useCallbackRef(onPlaced);\n useLayoutEffect(() => {\n if (isPositioned) {\n handlePlaced?.();\n }\n }, [isPositioned, handlePlaced]);\n const arrowX = middlewareData.arrow?.x;\n const arrowY = middlewareData.arrow?.y;\n const cannotCenterArrow = middlewareData.arrow?.centerOffset !== 0;\n const [contentZIndex, setContentZIndex] = React.useState();\n useLayoutEffect(() => {\n if (content) setContentZIndex(window.getComputedStyle(content).zIndex);\n }, [content]);\n return /* @__PURE__ */ jsx(\n \"div\",\n {\n ref: refs.setFloating,\n \"data-radix-popper-content-wrapper\": \"\",\n style: {\n ...floatingStyles,\n transform: isPositioned ? floatingStyles.transform : \"translate(0, -200%)\",\n // keep off the page when measuring\n minWidth: \"max-content\",\n zIndex: contentZIndex,\n [\"--radix-popper-transform-origin\"]: [\n middlewareData.transformOrigin?.x,\n middlewareData.transformOrigin?.y\n ].join(\" \"),\n // hide the content if using the hide middleware and should be hidden\n // set visibility to hidden and disable pointer events so the UI behaves\n // as if the PopperContent isn't there at all\n ...middlewareData.hide?.referenceHidden && {\n visibility: \"hidden\",\n pointerEvents: \"none\"\n }\n },\n dir: props.dir,\n children: /* @__PURE__ */ jsx(\n PopperContentProvider,\n {\n scope: __scopePopper,\n placedSide,\n onArrowChange: setArrow,\n arrowX,\n arrowY,\n shouldHideArrow: cannotCenterArrow,\n children: /* @__PURE__ */ jsx(\n Primitive.div,\n {\n \"data-side\": placedSide,\n \"data-align\": placedAlign,\n ...contentProps,\n ref: composedRefs,\n style: {\n ...contentProps.style,\n // if the PopperContent hasn't been placed yet (not all measurements done)\n // we prevent animations so that users's animation don't kick in too early referring wrong sides\n animation: !isPositioned ? \"none\" : void 0\n }\n }\n )\n }\n )\n }\n );\n }\n);\nPopperContent.displayName = CONTENT_NAME;\nvar ARROW_NAME = \"PopperArrow\";\nvar OPPOSITE_SIDE = {\n top: \"bottom\",\n right: \"left\",\n bottom: \"top\",\n left: \"right\"\n};\nvar PopperArrow = React.forwardRef(function PopperArrow2(props, forwardedRef) {\n const { __scopePopper, ...arrowProps } = props;\n const contentContext = useContentContext(ARROW_NAME, __scopePopper);\n const baseSide = OPPOSITE_SIDE[contentContext.placedSide];\n return (\n // we have to use an extra wrapper because `ResizeObserver` (used by `useSize`)\n // doesn't report size as we'd expect on SVG elements.\n // it reports their bounding box which is effectively the largest path inside the SVG.\n /* @__PURE__ */ jsx(\n \"span\",\n {\n ref: contentContext.onArrowChange,\n style: {\n position: \"absolute\",\n left: contentContext.arrowX,\n top: 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1
- "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const r=require("react"),v=require("./index.cjs337.js"),I=require("./index.cjs336.js"),M=require("./index.cjs351.js"),f=require("./index.cjs185.js");function _(s){const u=s+"CollectionProvider",[E,A]=v.createContextScope(u),[N,d]=E(u,{collectionRef:{current:null},itemMap:new Map}),p=c=>{const{scope:e,children:l}=c,t=r.useRef(null),o=r.useRef(new Map).current;return f.jsxRuntimeExports.jsx(N,{scope:e,itemMap:o,collectionRef:t,children:l})};p.displayName=u;const a=s+"CollectionSlot",T=M.createSlot(a),C=r.forwardRef((c,e)=>{const{scope:l,children:t}=c,o=d(a,l),n=I.useComposedRefs(e,o.collectionRef);return f.jsxRuntimeExports.jsx(T,{ref:n,children:t})});C.displayName=a;const m=s+"CollectionItemSlot",x="data-radix-collection-item",j=M.createSlot(m),R=r.forwardRef((c,e)=>{const{scope:l,children:t,...o}=c,n=r.useRef(null),S=I.useComposedRefs(e,n),i=d(m,l);return r.useEffect(()=>(i.itemMap.set(n,{ref:n,...o}),()=>void i.itemMap.delete(n))),f.jsxRuntimeExports.jsx(j,{[x]:"",ref:S,children:t})});R.displayName=m;function y(c){const e=d(s+"CollectionConsumer",c);return r.useCallback(()=>{const t=e.collectionRef.current;if(!t)return[];const o=Array.from(t.querySelectorAll(`[${x}]`));return Array.from(e.itemMap.values()).sort((i,O)=>o.indexOf(i.ref.current)-o.indexOf(O.ref.current))},[e.collectionRef,e.itemMap])}return[{Provider:p,Slot:C,ItemSlot:R},y,A]}exports.createCollection=_;
1
+ "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const r=require("react");function u(e){const o=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(e){for(const t in e)if(t!=="default"){const c=Object.getOwnPropertyDescriptor(e,t);Object.defineProperty(o,t,c.get?c:{enumerable:!0,get:()=>e[t]})}}return o.default=e,Object.freeze(o)}const a=u(r);var n=globalThis!=null&&globalThis.document?a.useLayoutEffect:()=>{};exports.useLayoutEffect=n;
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2
  //# sourceMappingURL=index.cjs370.js.map
@@ -1 +1 @@
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a.getDimensions(w),x=s==="y",v=x?"top":"left",y=x?"bottom":"right",A=x?"clientHeight":"clientWidth",b=i.reference[r]+i.reference[s]-m[s]-i.floating[r],p=m[s]-i.reference[s],O=await(a.getOffsetParent==null?void 0:a.getOffsetParent(w));let P=O?O[A]:0;(!P||!await(a.isElement==null?void 0:a.isElement(O)))&&(P=d.floating[A]||i.floating[r]);const T=b/2-p/2,R=P/2-u[r]/2-1,C=e.min(o[v],R),E=e.min(o[y],R),k=C,L=P-u[r]-E,S=P/2-u[r]/2+T,F=e.clamp(k,S,L),M=!h.arrow&&e.getAlignment(f)!=null&&S!==F&&i.reference[r]/2-(S<k?C:E)-u[r]/2<0,D=M?S<k?S-k:S-L:0;return{[s]:m[s]+D,data:{[s]:F,centerOffset:S-F-D,...M&&{alignmentOffset:D}},reset:M}}}),X=function(n){return n===void 0&&(n={}),{name:"flip",options:n,async fn(t){var 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'reference' : 'floating';\n const element = elements[altBoundary ? altContext : elementContext];\n const clippingClientRect = rectToClientRect(await platform.getClippingRect({\n element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))),\n boundary,\n rootBoundary,\n strategy\n }));\n const rect = elementContext === 'floating' ? {\n x,\n y,\n width: rects.floating.width,\n height: rects.floating.height\n } : rects.reference;\n const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));\n const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || {\n x: 1,\n y: 1\n } : {\n x: 1,\n y: 1\n };\n const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({\n elements,\n rect,\n offsetParent,\n strategy\n }) : rect);\n return {\n top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y,\n bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y,\n left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x,\n right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x\n };\n}\n\n/**\n * Provides data to position an inner element of the floating element so that it\n * appears centered to the reference element.\n * @see https://floating-ui.com/docs/arrow\n */\nconst arrow = options => ({\n name: 'arrow',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n platform,\n elements,\n middlewareData\n } = state;\n // Since `element` is required, we don't Partial<> the type.\n const {\n element,\n padding = 0\n } = evaluate(options, state) || {};\n if (element == null) {\n return {};\n }\n const paddingObject = getPaddingObject(padding);\n const coords = {\n x,\n y\n };\n const axis = getAlignmentAxis(placement);\n const length = getAxisLength(axis);\n const arrowDimensions = await platform.getDimensions(element);\n const isYAxis = axis === 'y';\n const minProp = isYAxis ? 'top' : 'left';\n const maxProp = isYAxis ? 'bottom' : 'right';\n const clientProp = isYAxis ? 'clientHeight' : 'clientWidth';\n const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length];\n const startDiff = coords[axis] - rects.reference[axis];\n const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element));\n let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0;\n\n // DOM platform can return `window` as the `offsetParent`.\n if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) {\n clientSize = elements.floating[clientProp] || rects.floating[length];\n }\n const centerToReference = endDiff / 2 - startDiff / 2;\n\n // If the padding is large enough that it causes the arrow to no longer be\n // centered, modify the padding so that it is centered.\n const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1;\n const minPadding = min(paddingObject[minProp], largestPossiblePadding);\n const maxPadding = min(paddingObject[maxProp], largestPossiblePadding);\n\n // Make sure the arrow doesn't overflow the floating element if the center\n // point is outside the floating element's bounds.\n const min$1 = minPadding;\n const max = clientSize - arrowDimensions[length] - maxPadding;\n const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference;\n const offset = clamp(min$1, center, max);\n\n // If the reference is small enough that the arrow's padding causes it to\n // to point to nothing for an aligned placement, adjust the offset of the\n // floating element itself. To ensure `shift()` continues to take action,\n // a single reset is performed when this is true.\n const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0;\n const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0;\n return {\n [axis]: coords[axis] + alignmentOffset,\n data: {\n [axis]: offset,\n centerOffset: center - offset - alignmentOffset,\n ...(shouldAddOffset && {\n alignmentOffset\n })\n },\n reset: shouldAddOffset\n };\n }\n});\n\nfunction getPlacementList(alignment, autoAlignment, allowedPlacements) {\n const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement);\n return allowedPlacementsSortedByAlignment.filter(placement => {\n if (alignment) {\n return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false);\n }\n return true;\n });\n}\n/**\n * Optimizes the visibility of the floating element by choosing the placement\n * that has the most space available automatically, without needing to specify a\n * preferred placement. Alternative to `flip`.\n * @see https://floating-ui.com/docs/autoPlacement\n */\nconst autoPlacement = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'autoPlacement',\n options,\n async fn(state) {\n var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE;\n const {\n rects,\n middlewareData,\n placement,\n platform,\n elements\n } = state;\n const {\n crossAxis = false,\n alignment,\n allowedPlacements = placements,\n autoAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements;\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0;\n const currentPlacement = placements$1[currentIndex];\n if (currentPlacement == null) {\n return {};\n }\n const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)));\n\n // Make `computeCoords` start from the right place.\n if (placement !== currentPlacement) {\n return {\n reset: {\n placement: placements$1[0]\n }\n };\n }\n const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]];\n const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), {\n placement: currentPlacement,\n overflows: currentOverflows\n }];\n const nextPlacement = placements$1[currentIndex + 1];\n\n // There are more placements to check.\n if (nextPlacement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n const placementsSortedByMostSpace = allOverflows.map(d => {\n const alignment = getAlignment(d.placement);\n return [d.placement, alignment && crossAxis ?\n // Check along the mainAxis and main crossAxis side.\n d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) :\n // Check only the mainAxis.\n d.overflows[0], d.overflows];\n }).sort((a, b) => a[1] - b[1]);\n const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0,\n // Aligned placements should not check their opposite crossAxis\n // side.\n getAlignment(d[0]) ? 2 : 3).every(v => v <= 0));\n const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0];\n if (resetPlacement !== placement) {\n return {\n data: {\n index: currentIndex + 1,\n overflows: allOverflows\n },\n reset: {\n placement: resetPlacement\n }\n };\n }\n return {};\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by flipping the `placement`\n * in order to keep it in view when the preferred placement(s) will overflow the\n * clipping boundary. Alternative to `autoPlacement`.\n * @see https://floating-ui.com/docs/flip\n */\nconst flip = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'flip',\n options,\n async fn(state) {\n var _middlewareData$arrow, _middlewareData$flip;\n const {\n placement,\n middlewareData,\n rects,\n initialPlacement,\n platform,\n elements\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true,\n fallbackPlacements: specifiedFallbackPlacements,\n fallbackStrategy = 'bestFit',\n fallbackAxisSideDirection = 'none',\n flipAlignment = true,\n ...detectOverflowOptions\n } = evaluate(options, state);\n\n // If a reset by the arrow was caused due to an alignment offset being\n // added, we should skip any logic now since `flip()` has already done its\n // work.\n // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643\n if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n const side = getSide(placement);\n const initialSideAxis = getSideAxis(initialPlacement);\n const isBasePlacement = getSide(initialPlacement) === initialPlacement;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement));\n const hasFallbackAxisSideDirection = fallbackAxisSideDirection !== 'none';\n if (!specifiedFallbackPlacements && hasFallbackAxisSideDirection) {\n fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl));\n }\n const placements = [initialPlacement, ...fallbackPlacements];\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const overflows = [];\n let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];\n if (checkMainAxis) {\n overflows.push(overflow[side]);\n }\n if (checkCrossAxis) {\n const sides = getAlignmentSides(placement, rects, rtl);\n overflows.push(overflow[sides[0]], overflow[sides[1]]);\n }\n overflowsData = [...overflowsData, {\n placement,\n overflows\n }];\n\n // One or more sides is overflowing.\n if (!overflows.every(side => side <= 0)) {\n var _middlewareData$flip2, _overflowsData$filter;\n const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;\n const nextPlacement = placements[nextIndex];\n if (nextPlacement) {\n // Try next placement and re-run the lifecycle.\n return {\n data: {\n index: nextIndex,\n overflows: overflowsData\n },\n reset: {\n placement: nextPlacement\n }\n };\n }\n\n // First, find the candidates that fit on the mainAxis side of overflow,\n // then find the placement that fits the best on the main crossAxis side.\n let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement;\n\n // Otherwise fallback.\n if (!resetPlacement) {\n switch (fallbackStrategy) {\n case 'bestFit':\n {\n var _overflowsData$filter2;\n const placement = (_overflowsData$filter2 = overflowsData.filter(d => {\n if (hasFallbackAxisSideDirection) {\n const currentSideAxis = getSideAxis(d.placement);\n return currentSideAxis === initialSideAxis ||\n // Create a bias to the `y` side axis due to horizontal\n // reading directions favoring greater width.\n currentSideAxis === 'y';\n }\n return true;\n }).map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$filter2[0];\n if (placement) {\n resetPlacement = placement;\n }\n break;\n }\n case 'initialPlacement':\n resetPlacement = initialPlacement;\n break;\n }\n }\n if (placement !== resetPlacement) {\n return {\n reset: {\n placement: resetPlacement\n }\n };\n }\n }\n return {};\n }\n };\n};\n\nfunction getSideOffsets(overflow, rect) {\n return {\n top: overflow.top - rect.height,\n right: overflow.right - rect.width,\n bottom: overflow.bottom - rect.height,\n left: overflow.left - rect.width\n };\n}\nfunction isAnySideFullyClipped(overflow) {\n return sides.some(side => overflow[side] >= 0);\n}\n/**\n * Provides data to hide the floating element in applicable situations, such as\n * when it is not in the same clipping context as the reference element.\n * @see https://floating-ui.com/docs/hide\n */\nconst hide = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'hide',\n options,\n async fn(state) {\n const {\n rects\n } = state;\n const {\n strategy = 'referenceHidden',\n ...detectOverflowOptions\n } = evaluate(options, state);\n switch (strategy) {\n case 'referenceHidden':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n elementContext: 'reference'\n });\n const offsets = getSideOffsets(overflow, rects.reference);\n return {\n data: {\n referenceHiddenOffsets: offsets,\n referenceHidden: isAnySideFullyClipped(offsets)\n }\n };\n }\n case 'escaped':\n {\n const overflow = await detectOverflow(state, {\n ...detectOverflowOptions,\n altBoundary: true\n });\n const offsets = getSideOffsets(overflow, rects.floating);\n return {\n data: {\n escapedOffsets: offsets,\n escaped: isAnySideFullyClipped(offsets)\n }\n };\n }\n default:\n {\n return {};\n }\n }\n }\n };\n};\n\nfunction getBoundingRect(rects) {\n const minX = min(...rects.map(rect => rect.left));\n const minY = min(...rects.map(rect => rect.top));\n const maxX = max(...rects.map(rect => rect.right));\n const maxY = max(...rects.map(rect => rect.bottom));\n return {\n x: minX,\n y: minY,\n width: maxX - minX,\n height: maxY - minY\n };\n}\nfunction getRectsByLine(rects) {\n const sortedRects = rects.slice().sort((a, b) => a.y - b.y);\n const groups = [];\n let prevRect = null;\n for (let i = 0; i < sortedRects.length; i++) {\n const rect = sortedRects[i];\n if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) {\n groups.push([rect]);\n } else {\n groups[groups.length - 1].push(rect);\n }\n prevRect = rect;\n }\n return groups.map(rect => rectToClientRect(getBoundingRect(rect)));\n}\n/**\n * Provides improved positioning for inline reference elements that can span\n * over multiple lines, such as hyperlinks or range selections.\n * @see https://floating-ui.com/docs/inline\n */\nconst inline = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'inline',\n options,\n async fn(state) {\n const {\n placement,\n elements,\n rects,\n platform,\n strategy\n } = state;\n // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a\n // ClientRect's bounds, despite the event listener being triggered. A\n // padding of 2 seems to handle this issue.\n const {\n padding = 2,\n x,\n y\n } = evaluate(options, state);\n const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []);\n const clientRects = getRectsByLine(nativeClientRects);\n const fallback = rectToClientRect(getBoundingRect(nativeClientRects));\n const paddingObject = getPaddingObject(padding);\n function getBoundingClientRect() {\n // There are two rects and they are disjoined.\n if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) {\n // Find the first rect in which the point is fully inside.\n return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback;\n }\n\n // There are 2 or more connected rects.\n if (clientRects.length >= 2) {\n if (getSideAxis(placement) === 'y') {\n const firstRect = clientRects[0];\n const lastRect = clientRects[clientRects.length - 1];\n const isTop = getSide(placement) === 'top';\n const top = firstRect.top;\n const bottom = lastRect.bottom;\n const left = isTop ? firstRect.left : lastRect.left;\n const right = isTop ? firstRect.right : lastRect.right;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n const isLeftSide = getSide(placement) === 'left';\n const maxRight = max(...clientRects.map(rect => rect.right));\n const minLeft = min(...clientRects.map(rect => rect.left));\n const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight);\n const top = measureRects[0].top;\n const bottom = measureRects[measureRects.length - 1].bottom;\n const left = minLeft;\n const right = maxRight;\n const width = right - left;\n const height = bottom - top;\n return {\n top,\n bottom,\n left,\n right,\n width,\n height,\n x: left,\n y: top\n };\n }\n return fallback;\n }\n const resetRects = await platform.getElementRects({\n reference: {\n getBoundingClientRect\n },\n floating: elements.floating,\n strategy\n });\n if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) {\n return {\n reset: {\n rects: resetRects\n }\n };\n }\n return {};\n }\n };\n};\n\n// For type backwards-compatibility, the `OffsetOptions` type was also\n// Derivable.\n\nasync function convertValueToCoords(state, options) {\n const {\n placement,\n platform,\n elements\n } = state;\n const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating));\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isVertical = getSideAxis(placement) === 'y';\n const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1;\n const crossAxisMulti = rtl && isVertical ? -1 : 1;\n const rawValue = evaluate(options, state);\n\n // eslint-disable-next-line prefer-const\n let {\n mainAxis,\n crossAxis,\n alignmentAxis\n } = typeof rawValue === 'number' ? {\n mainAxis: rawValue,\n crossAxis: 0,\n alignmentAxis: null\n } : {\n mainAxis: rawValue.mainAxis || 0,\n crossAxis: rawValue.crossAxis || 0,\n alignmentAxis: rawValue.alignmentAxis\n };\n if (alignment && typeof alignmentAxis === 'number') {\n crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis;\n }\n return isVertical ? {\n x: crossAxis * crossAxisMulti,\n y: mainAxis * mainAxisMulti\n } : {\n x: mainAxis * mainAxisMulti,\n y: crossAxis * crossAxisMulti\n };\n}\n\n/**\n * Modifies the placement by translating the floating element along the\n * specified axes.\n * A number (shorthand for `mainAxis` or distance), or an axes configuration\n * object may be passed.\n * @see https://floating-ui.com/docs/offset\n */\nconst offset = function (options) {\n if (options === void 0) {\n options = 0;\n }\n return {\n name: 'offset',\n options,\n async fn(state) {\n var _middlewareData$offse, _middlewareData$arrow;\n const {\n x,\n y,\n placement,\n middlewareData\n } = state;\n const diffCoords = await convertValueToCoords(state, options);\n\n // If the placement is the same and the arrow caused an alignment offset\n // then we don't need to change the positioning coordinates.\n if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) {\n return {};\n }\n return {\n x: x + diffCoords.x,\n y: y + diffCoords.y,\n data: {\n ...diffCoords,\n placement\n }\n };\n }\n };\n};\n\n/**\n * Optimizes the visibility of the floating element by shifting it in order to\n * keep it in view when it will overflow the clipping boundary.\n * @see https://floating-ui.com/docs/shift\n */\nconst shift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'shift',\n options,\n async fn(state) {\n const {\n x,\n y,\n placement\n } = state;\n const {\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = false,\n limiter = {\n fn: _ref => {\n let {\n x,\n y\n } = _ref;\n return {\n x,\n y\n };\n }\n },\n ...detectOverflowOptions\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const crossAxis = getSideAxis(getSide(placement));\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n if (checkMainAxis) {\n const minSide = mainAxis === 'y' ? 'top' : 'left';\n const maxSide = mainAxis === 'y' ? 'bottom' : 'right';\n const min = mainAxisCoord + overflow[minSide];\n const max = mainAxisCoord - overflow[maxSide];\n mainAxisCoord = clamp(min, mainAxisCoord, max);\n }\n if (checkCrossAxis) {\n const minSide = crossAxis === 'y' ? 'top' : 'left';\n const maxSide = crossAxis === 'y' ? 'bottom' : 'right';\n const min = crossAxisCoord + overflow[minSide];\n const max = crossAxisCoord - overflow[maxSide];\n crossAxisCoord = clamp(min, crossAxisCoord, max);\n }\n const limitedCoords = limiter.fn({\n ...state,\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n });\n return {\n ...limitedCoords,\n data: {\n x: limitedCoords.x - x,\n y: limitedCoords.y - y,\n enabled: {\n [mainAxis]: checkMainAxis,\n [crossAxis]: checkCrossAxis\n }\n }\n };\n }\n };\n};\n/**\n * Built-in `limiter` that will stop `shift()` at a certain point.\n */\nconst limitShift = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n options,\n fn(state) {\n const {\n x,\n y,\n placement,\n rects,\n middlewareData\n } = state;\n const {\n offset = 0,\n mainAxis: checkMainAxis = true,\n crossAxis: checkCrossAxis = true\n } = evaluate(options, state);\n const coords = {\n x,\n y\n };\n const crossAxis = getSideAxis(placement);\n const mainAxis = getOppositeAxis(crossAxis);\n let mainAxisCoord = coords[mainAxis];\n let crossAxisCoord = coords[crossAxis];\n const rawOffset = evaluate(offset, state);\n const computedOffset = typeof rawOffset === 'number' ? {\n mainAxis: rawOffset,\n crossAxis: 0\n } : {\n mainAxis: 0,\n crossAxis: 0,\n ...rawOffset\n };\n if (checkMainAxis) {\n const len = mainAxis === 'y' ? 'height' : 'width';\n const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis;\n const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis;\n if (mainAxisCoord < limitMin) {\n mainAxisCoord = limitMin;\n } else if (mainAxisCoord > limitMax) {\n mainAxisCoord = limitMax;\n }\n }\n if (checkCrossAxis) {\n var _middlewareData$offse, _middlewareData$offse2;\n const len = mainAxis === 'y' ? 'width' : 'height';\n const isOriginSide = ['top', 'left'].includes(getSide(placement));\n const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis);\n const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0);\n if (crossAxisCoord < limitMin) {\n crossAxisCoord = limitMin;\n } else if (crossAxisCoord > limitMax) {\n crossAxisCoord = limitMax;\n }\n }\n return {\n [mainAxis]: mainAxisCoord,\n [crossAxis]: crossAxisCoord\n };\n }\n };\n};\n\n/**\n * Provides data that allows you to change the size of the floating element —\n * for instance, prevent it from overflowing the clipping boundary or match the\n * width of the reference element.\n * @see https://floating-ui.com/docs/size\n */\nconst size = function (options) {\n if (options === void 0) {\n options = {};\n }\n return {\n name: 'size',\n options,\n async fn(state) {\n var _state$middlewareData, _state$middlewareData2;\n const {\n placement,\n rects,\n platform,\n elements\n } = state;\n const {\n apply = () => {},\n ...detectOverflowOptions\n } = evaluate(options, state);\n const overflow = await detectOverflow(state, detectOverflowOptions);\n const side = getSide(placement);\n const alignment = getAlignment(placement);\n const isYAxis = getSideAxis(placement) === 'y';\n const {\n width,\n height\n } = rects.floating;\n let heightSide;\n let widthSide;\n if (side === 'top' || side === 'bottom') {\n heightSide = side;\n widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right';\n } else {\n widthSide = side;\n heightSide = alignment === 'end' ? 'top' : 'bottom';\n }\n const maximumClippingHeight = height - overflow.top - overflow.bottom;\n const maximumClippingWidth = width - overflow.left - overflow.right;\n const overflowAvailableHeight = min(height - overflow[heightSide], maximumClippingHeight);\n const overflowAvailableWidth = min(width - overflow[widthSide], maximumClippingWidth);\n const noShift = !state.middlewareData.shift;\n let availableHeight = overflowAvailableHeight;\n let availableWidth = overflowAvailableWidth;\n if ((_state$middlewareData = state.middlewareData.shift) != null && _state$middlewareData.enabled.x) {\n availableWidth = maximumClippingWidth;\n }\n if ((_state$middlewareData2 = state.middlewareData.shift) != null && _state$middlewareData2.enabled.y) {\n availableHeight = maximumClippingHeight;\n }\n if (noShift && !alignment) {\n const xMin = max(overflow.left, 0);\n const xMax = max(overflow.right, 0);\n const yMin = max(overflow.top, 0);\n const yMax = max(overflow.bottom, 0);\n if (isYAxis) {\n availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right));\n } else {\n availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom));\n }\n }\n await apply({\n ...state,\n availableWidth,\n availableHeight\n });\n const nextDimensions = await platform.getDimensions(elements.floating);\n if (width !== nextDimensions.width || height !== nextDimensions.height) {\n return {\n reset: {\n rects: true\n }\n };\n }\n return {};\n }\n };\n};\n\nexport { arrow, autoPlacement, computePosition, detectOverflow, flip, hide, inline, limitShift, offset, shift, size 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4
- padding-right: `).concat(a,"px ").concat(n,`;
5
- }
6
- body[`).concat(r,`] {
7
- overflow: hidden `).concat(n,`;
8
- overscroll-behavior: contain;
9
- `).concat([c&&"position: relative ".concat(n,";"),e==="margin"&&`
10
- padding-left: `.concat(i,`px;
11
- padding-top: `).concat(l,`px;
12
- padding-right: `).concat(d,`px;
13
- margin-left:0;
14
- margin-top:0;
15
- margin-right: `).concat(a,"px ").concat(n,`;
16
- `),e==="padding"&&"padding-right: ".concat(a,"px ").concat(n,";")].filter(Boolean).join(""),`
17
- }
18
-
19
- .`).concat(o.zeroRightClassName,` {
20
- right: `).concat(a,"px ").concat(n,`;
21
- }
22
-
23
- .`).concat(o.fullWidthClassName,` {
24
- margin-right: `).concat(a,"px ").concat(n,`;
25
- }
26
-
27
- .`).concat(o.zeroRightClassName," .").concat(o.zeroRightClassName,` {
28
- right: 0 `).concat(n,`;
29
- }
30
-
31
- .`).concat(o.fullWidthClassName," .").concat(o.fullWidthClassName,` {
32
- margin-right: 0 `).concat(n,`;
33
- }
34
-
35
- body[`).concat(r,`] {
36
- `).concat(o.removedBarSizeVariable,": ").concat(a,`px;
37
- }
38
- `)},s=function(){var t=parseInt(document.body.getAttribute(r)||"0",10);return isFinite(t)?t:0},g=function(){u.useEffect(function(){return document.body.setAttribute(r,(s()+1).toString()),function(){var t=s()-1;t<=0?document.body.removeAttribute(r):document.body.setAttribute(r,t.toString())}},[])},y=function(t){var c=t.noRelative,e=t.noImportant,n=t.gapMode,i=n===void 0?"margin":n;g();var l=u.useMemo(function(){return p.getGapWidth(i)},[i]);return u.createElement(m,{styles:h(l,!c,i,e?"":"!important")})};exports.RemoveScrollBar=y;exports.lockAttribute=r;exports.useLockAttribute=g;
1
+ "use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const b=["top","right","bottom","left"],a=Math.min,f=Math.max,A=Math.round,P=Math.floor,O=t=>({x:t,y:t}),y={left:"right",right:"left",bottom:"top",top:"bottom"},S={start:"end",end:"start"};function M(t,e,n){return f(t,a(e,n))}function j(t,e){return typeof t=="function"?t(e):t}function l(t){return t.split("-")[0]}function u(t){return t.split("-")[1]}function m(t){return t==="x"?"y":"x"}function p(t){return t==="y"?"height":"width"}function d(t){return["top","bottom"].includes(l(t))?"y":"x"}function h(t){return m(d(t))}function C(t,e,n){n===void 0&&(n=!1);const r=u(t),o=h(t),i=p(o);let s=o==="x"?r===(n?"end":"start")?"right":"left":r==="start"?"bottom":"top";return e.reference[i]>e.floating[i]&&(s=g(s)),[s,g(s)]}function w(t){const e=g(t);return[c(t),e,c(e)]}function c(t){return t.replace(/start|end/g,e=>S[e])}function L(t,e,n){const r=["left","right"],o=["right","left"],i=["top","bottom"],s=["bottom","top"];switch(t){case"top":case"bottom":return n?e?o:r:e?r:o;case"left":case"right":return e?i:s;default:return[]}}function T(t,e,n,r){const o=u(t);let i=L(l(t),n==="start",r);return o&&(i=i.map(s=>s+"-"+o),e&&(i=i.concat(i.map(c)))),i}function g(t){return t.replace(/left|right|bottom|top/g,e=>y[e])}function x(t){return{top:0,right:0,bottom:0,left:0,...t}}function E(t){return typeof t!="number"?x(t):{top:t,right:t,bottom:t,left:t}}function R(t){const{x:e,y:n,width:r,height:o}=t;return{width:r,height:o,top:n,left:e,right:e+r,bottom:n+o,x:e,y:n}}exports.clamp=M;exports.createCoords=O;exports.evaluate=j;exports.expandPaddingObject=x;exports.floor=P;exports.getAlignment=u;exports.getAlignmentAxis=h;exports.getAlignmentSides=C;exports.getAxisLength=p;exports.getExpandedPlacements=w;exports.getOppositeAlignmentPlacement=c;exports.getOppositeAxis=m;exports.getOppositeAxisPlacements=T;exports.getOppositePlacement=g;exports.getPaddingObject=E;exports.getSide=l;exports.getSideAxis=d;exports.max=f;exports.min=a;exports.rectToClientRect=R;exports.round=A;exports.sides=b;
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2
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