@anoki/fse-ui 1.0.0-beta1.39.9 → 1.0.0-beta1.40

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1255) hide show
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Fallback to `0` in this case.\n let width = parseFloat(css.width) || 0;\n let height = parseFloat(css.height) || 0;\n const hasOffset = isHTMLElement(element);\n const offsetWidth = hasOffset ? element.offsetWidth : width;\n const offsetHeight = hasOffset ? element.offsetHeight : height;\n const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight;\n if (shouldFallback) {\n width = offsetWidth;\n height = offsetHeight;\n }\n return {\n width,\n height,\n $: shouldFallback\n };\n}\n\nfunction unwrapElement(element) {\n return !isElement(element) ? element.contextElement : element;\n}\n\nfunction getScale(element) {\n const domElement = unwrapElement(element);\n if (!isHTMLElement(domElement)) {\n return createCoords(1);\n }\n const rect = domElement.getBoundingClientRect();\n const {\n width,\n height,\n $\n } = getCssDimensions(domElement);\n let x = ($ ? round(rect.width) : rect.width) / width;\n let y = ($ ? round(rect.height) : rect.height) / height;\n\n // 0, NaN, or Infinity should always fallback to 1.\n\n if (!x || !Number.isFinite(x)) {\n x = 1;\n }\n if (!y || !Number.isFinite(y)) {\n y = 1;\n }\n return {\n x,\n y\n };\n}\n\nconst noOffsets = /*#__PURE__*/createCoords(0);\nfunction getVisualOffsets(element) {\n const win = getWindow(element);\n if (!isWebKit() || !win.visualViewport) {\n return noOffsets;\n }\n return {\n x: win.visualViewport.offsetLeft,\n y: win.visualViewport.offsetTop\n };\n}\nfunction shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) {\n if (isFixed === void 0) {\n isFixed = false;\n }\n if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) {\n return false;\n }\n return isFixed;\n}\n\nfunction getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) {\n if (includeScale === void 0) {\n includeScale = false;\n }\n if (isFixedStrategy === void 0) {\n isFixedStrategy = false;\n }\n const clientRect = element.getBoundingClientRect();\n const domElement = unwrapElement(element);\n let scale = createCoords(1);\n if (includeScale) {\n if (offsetParent) {\n if (isElement(offsetParent)) {\n scale = getScale(offsetParent);\n }\n } else {\n scale = getScale(element);\n }\n }\n const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0);\n let x = (clientRect.left + visualOffsets.x) / scale.x;\n let y = (clientRect.top + visualOffsets.y) / scale.y;\n let width = clientRect.width / scale.x;\n let height = clientRect.height / scale.y;\n if (domElement) {\n const win = getWindow(domElement);\n const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent;\n let currentWin = win;\n let currentIFrame = getFrameElement(currentWin);\n while (currentIFrame && offsetParent && offsetWin !== currentWin) {\n const iframeScale = getScale(currentIFrame);\n const iframeRect = currentIFrame.getBoundingClientRect();\n const css = getComputedStyle(currentIFrame);\n const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x;\n const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y;\n x *= iframeScale.x;\n y *= iframeScale.y;\n width *= iframeScale.x;\n height *= iframeScale.y;\n x += left;\n y += top;\n currentWin = getWindow(currentIFrame);\n currentIFrame = getFrameElement(currentWin);\n }\n }\n return rectToClientRect({\n width,\n height,\n x,\n y\n });\n}\n\n// If <html> has a CSS width greater than the viewport, then this will be\n// incorrect for RTL.\nfunction getWindowScrollBarX(element, rect) {\n const leftScroll = getNodeScroll(element).scrollLeft;\n if (!rect) {\n return getBoundingClientRect(getDocumentElement(element)).left + leftScroll;\n }\n return rect.left + leftScroll;\n}\n\nfunction getHTMLOffset(documentElement, scroll, ignoreScrollbarX) {\n if (ignoreScrollbarX === void 0) {\n ignoreScrollbarX = false;\n }\n const htmlRect = documentElement.getBoundingClientRect();\n const x = htmlRect.left + scroll.scrollLeft - (ignoreScrollbarX ? 0 :\n // RTL <body> scrollbar.\n getWindowScrollBarX(documentElement, htmlRect));\n const y = htmlRect.top + scroll.scrollTop;\n return {\n x,\n y\n };\n}\n\nfunction convertOffsetParentRelativeRectToViewportRelativeRect(_ref) {\n let {\n elements,\n rect,\n offsetParent,\n strategy\n } = _ref;\n const isFixed = strategy === 'fixed';\n const documentElement = getDocumentElement(offsetParent);\n const topLayer = elements ? isTopLayer(elements.floating) : false;\n if (offsetParent === documentElement || topLayer && isFixed) {\n return rect;\n }\n let scroll = {\n scrollLeft: 0,\n scrollTop: 0\n };\n let scale = createCoords(1);\n const offsets = createCoords(0);\n const isOffsetParentAnElement = isHTMLElement(offsetParent);\n if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) {\n if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) {\n scroll = getNodeScroll(offsetParent);\n }\n if (isHTMLElement(offsetParent)) {\n const offsetRect = getBoundingClientRect(offsetParent);\n scale = getScale(offsetParent);\n offsets.x = offsetRect.x + offsetParent.clientLeft;\n offsets.y = offsetRect.y + offsetParent.clientTop;\n }\n }\n const htmlOffset = documentElement && !isOffsetParentAnElement && !isFixed ? 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[event.changedTouches[0].clientX, event.changedTouches[0].clientY] : [0, 0];\n};\nexport var getDeltaXY = function (event) { return [event.deltaX, event.deltaY]; };\nvar extractRef = function (ref) {\n return ref && 'current' in ref ? ref.current : ref;\n};\nvar deltaCompare = function (x, y) { return x[0] === y[0] && x[1] === y[1]; };\nvar generateStyle = function (id) { return \"\\n .block-interactivity-\".concat(id, \" {pointer-events: none;}\\n .allow-interactivity-\").concat(id, \" {pointer-events: all;}\\n\"); };\nvar idCounter = 0;\nvar lockStack = [];\nexport function RemoveScrollSideCar(props) {\n var shouldPreventQueue = React.useRef([]);\n var touchStartRef = React.useRef([0, 0]);\n var activeAxis = React.useRef();\n var id = React.useState(idCounter++)[0];\n var Style = React.useState(styleSingleton)[0];\n var lastProps = React.useRef(props);\n React.useEffect(function () {\n lastProps.current = props;\n }, [props]);\n React.useEffect(function () {\n if (props.inert) {\n document.body.classList.add(\"block-interactivity-\".concat(id));\n var allow_1 = __spreadArray([props.lockRef.current], (props.shards || []).map(extractRef), true).filter(Boolean);\n allow_1.forEach(function (el) { return el.classList.add(\"allow-interactivity-\".concat(id)); });\n return function () {\n document.body.classList.remove(\"block-interactivity-\".concat(id));\n allow_1.forEach(function (el) { return el.classList.remove(\"allow-interactivity-\".concat(id)); });\n };\n }\n return;\n }, [props.inert, props.lockRef.current, props.shards]);\n var shouldCancelEvent = React.useCallback(function (event, parent) {\n if (('touches' in event && event.touches.length === 2) || (event.type === 'wheel' && event.ctrlKey)) {\n return !lastProps.current.allowPinchZoom;\n }\n var touch = getTouchXY(event);\n var touchStart = touchStartRef.current;\n var deltaX = 'deltaX' in event ? event.deltaX : touchStart[0] - touch[0];\n var deltaY = 'deltaY' in event ? event.deltaY : touchStart[1] - touch[1];\n var currentAxis;\n var target = event.target;\n var moveDirection = Math.abs(deltaX) > Math.abs(deltaY) ? 'h' : 'v';\n // allow horizontal touch move on Range inputs. They will not cause any scroll\n if ('touches' in event && moveDirection === 'h' && target.type === 'range') {\n return false;\n }\n var canBeScrolledInMainDirection = locationCouldBeScrolled(moveDirection, target);\n if (!canBeScrolledInMainDirection) {\n return true;\n }\n if (canBeScrolledInMainDirection) {\n currentAxis = moveDirection;\n }\n else {\n currentAxis = moveDirection === 'v' ? 'h' : 'v';\n canBeScrolledInMainDirection = locationCouldBeScrolled(moveDirection, target);\n // other axis might be not scrollable\n }\n if (!canBeScrolledInMainDirection) {\n return false;\n }\n if (!activeAxis.current && 'changedTouches' in event && (deltaX || deltaY)) {\n activeAxis.current = currentAxis;\n }\n if (!currentAxis) {\n return true;\n }\n var cancelingAxis = activeAxis.current || currentAxis;\n return handleScroll(cancelingAxis, parent, event, cancelingAxis === 'h' ? deltaX : deltaY, true);\n }, []);\n var shouldPrevent = React.useCallback(function (_event) {\n var event = _event;\n if (!lockStack.length || lockStack[lockStack.length - 1] !== Style) {\n // not the last active\n return;\n }\n var delta = 'deltaY' in event ? getDeltaXY(event) : getTouchXY(event);\n var sourceEvent = shouldPreventQueue.current.filter(function (e) { return e.name === event.type && (e.target === event.target || event.target === e.shadowParent) && deltaCompare(e.delta, delta); })[0];\n // self event, and should be canceled\n if (sourceEvent && sourceEvent.should) {\n if (event.cancelable) {\n event.preventDefault();\n }\n return;\n }\n // outside or shard event\n if (!sourceEvent) {\n var shardNodes = (lastProps.current.shards || [])\n .map(extractRef)\n .filter(Boolean)\n .filter(function (node) { return node.contains(event.target); });\n var shouldStop = shardNodes.length > 0 ? shouldCancelEvent(event, shardNodes[0]) : !lastProps.current.noIsolation;\n if (shouldStop) {\n if (event.cancelable) {\n event.preventDefault();\n }\n }\n }\n }, []);\n var shouldCancel = React.useCallback(function (name, delta, target, should) {\n var event = { name: name, delta: delta, target: target, should: should, shadowParent: getOutermostShadowParent(target) };\n shouldPreventQueue.current.push(event);\n setTimeout(function () {\n shouldPreventQueue.current = shouldPreventQueue.current.filter(function (e) { return e !== event; });\n }, 1);\n }, []);\n var scrollTouchStart = React.useCallback(function (event) {\n touchStartRef.current = getTouchXY(event);\n activeAxis.current = undefined;\n }, []);\n var scrollWheel = React.useCallback(function (event) {\n shouldCancel(event.type, getDeltaXY(event), event.target, shouldCancelEvent(event, props.lockRef.current));\n }, []);\n var scrollTouchMove = React.useCallback(function (event) {\n shouldCancel(event.type, getTouchXY(event), event.target, shouldCancelEvent(event, props.lockRef.current));\n }, []);\n React.useEffect(function () {\n lockStack.push(Style);\n props.setCallbacks({\n onScrollCapture: scrollWheel,\n onWheelCapture: scrollWheel,\n onTouchMoveCapture: scrollTouchMove,\n });\n document.addEventListener('wheel', shouldPrevent, nonPassive);\n document.addEventListener('touchmove', shouldPrevent, nonPassive);\n document.addEventListener('touchstart', scrollTouchStart, nonPassive);\n return function () {\n lockStack = lockStack.filter(function (inst) { return inst !== Style; });\n document.removeEventListener('wheel', shouldPrevent, nonPassive);\n document.removeEventListener('touchmove', shouldPrevent, nonPassive);\n document.removeEventListener('touchstart', scrollTouchStart, nonPassive);\n };\n }, []);\n var removeScrollBar = props.removeScrollBar, inert = props.inert;\n return (React.createElement(React.Fragment, null,\n inert ? 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