@animastor/orchestration 0.1.7 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +107 -0
- package/package.json +3 -2
- package/src/orchestration/scene-callbacks.js +55 -3
- package/src/orchestration/scene-orchestrator.js +70 -7
- package/src/runtime/dispatch-engine.js +310 -5
- package/src/runtime/dispatch-outcomes.js +124 -0
- package/src/runtime/hub-cancel-port.js +6 -0
- package/src/runtime/persistence-port.js +6 -0
- package/src/runtime/reconciliation-engine.js +57 -6
- package/src/runtime/runtime-scheduler.js +18 -1
- package/src/runtime/scene-window.js +28 -0
- package/test/capacity-deferral.test.js +265 -0
package/CHANGELOG.md
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# Changelog
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## 0.2.0 (2026-10-27)
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Version-line split for `stage143a-foundation-phase1`: the branch line moves
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`0.1.6 → 0.2.0` so it can never collide with, or be shadowed by, the hotfix
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line. **No functional change** — the content is the `0.1.6` code below (D1 +
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A1 already in this branch).
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**The hotfix line is separate:** `0.1.7` (branch `hotfix/d1-d2-a1`) is cut
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from `0.1.4`, not from this line, and carries only D1 + the A1 version-gate
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fallback (D2 and the host side of A1 live in `backend`). `^0.1.x` therefore
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resolves within the `0.1.x` line, while this branch's backend depends on
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`^0.2.0`.
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## 0.1.7 (2026-10-27) — hotfix line (содержимое входит в 0.2.0)
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Hotfix line (branch `hotfix/d1-d2-a1`, base `78e8f1ae` = `0.1.4`): only the
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D1 and A1-gate fixes are carried in this package. It is a **separate line from
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the `0.1.6` entry of the `stage143a-foundation-phase1` branch** — this package
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is `0.1.4` + the two fixes, not a descendant of `0.1.5`/`0.1.6`.
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**In this package:** D1, A1-gate. **In `backend` (not here):** D2 and the host
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side of A1 (`scene-assets-repo.getAssetNullBuild` + runtime adapter + port op).
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### Fixed
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- `orchestration/orchestrator.js` (D1, stage 146) — the
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`require('@animastor/generation').artifactNaming` binding lived INSIDE
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`beginStage()`, but `resetScenes()` also reads it in the stale-PNG/preview
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pre-delete branch (step 6). Any regeneration that passed `cleanPngUnitIds`
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therefore threw `ReferenceError: artifactNaming is not defined`, and
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`/regenerate` returned HTTP 500. The binding now sits at module scope, next
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to the other module-level requires; `beginStage()` keeps its own
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`dispatchEngine` lazy require. Behavior is otherwise unchanged.
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- `orchestration/orchestrator.js` (`completeStage` version gate, A1 /
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stage 146 §5.4) — when `sceneAssets.getAsset(..., buildId)` found no row for
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THIS build, the gate went fail-closed (DIRTY) even though the key's only row
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was a legacy `build_id IS NULL` row: `getAsset` filters `build_id = $5`, and
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`markReady` — the only writer able to stamp `build_id`
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(`buildIdFromArtifactPath`) — runs BEHIND the gate. The scene then
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re-dispatched every 5 s tick (`cache_hit` → callback → `stale` → DIRTY)
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forever. The gate now performs exactly ONE additional read of the SAME key
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with `build_id IS NULL` (never another build's row, never "latest any row")
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through the PersistencePort op `sceneAssets.getAssetNullBuild`, applies the
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SAME version rules (`scene_content_version`, plus
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`scene_audio_config_version` for audio), and lets `markReady` stamp
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`build_id` as before. A NULL row whose version is below the scene version
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still fails the gate (DIRTY), so the loop converges after the next real
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dispatch instead of spinning. PG errors stay fail-closed.
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### Shipped by backend, not by this package
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- D2 — `/api/v1/debug/runtime/*` middleware now calls `next()`
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(`backend/src/routes/debug-routes.cjs`).
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- A1 host side — `sceneAssets.getAssetNullBuild` implementation and delegation
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(`backend/src/storage/postgres/repositories/scene-assets-repo.js`,
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`backend/src/storage/runtime-persistence-adapter.js`) plus the op
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declaration in `runtime/persistence-port.js`.
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## 0.1.6 (2026-10-26)
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Stage 146 — D1 fix: `artifactNaming` hoisted to module scope.
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Stage 147 — A1 fix: version-gate sees the legacy `build_id IS NULL` row.
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### Fixed
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- `orchestration/orchestrator.js` — the `require('@animastor/generation')
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.artifactNaming` binding lived INSIDE `beginStage()`, but
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`resetScenes()` also reads it in the stale-PNG/preview pre-delete branch
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(step 6). Any regeneration that passed `cleanPngUnitIds` therefore threw
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`ReferenceError: artifactNaming is not defined`, and `/regenerate`
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returned HTTP 500. The binding now sits at module scope, next to the
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other module-level requires; `beginStage()` keeps its own
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`dispatchEngine` lazy require. Behavior is otherwise unchanged.
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- `orchestration/orchestrator.js` (`completeStage` version gate, A1 /
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stage146 §5.4) — when `sceneAssets.getAsset(..., buildId)` found no row
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for THIS build, the gate went fail-closed (DIRTY) even though the key's
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only row was a legacy `build_id IS NULL` row: `getAsset` filters
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`build_id = $5`, and `markReady` — the only writer able to stamp
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`build_id` (`buildIdFromArtifactPath`) — runs BEHIND the gate. The scene
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then re-dispatched every 5 s tick (`cache_hit` → callback → `stale` →
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DIRTY) forever. The gate now performs exactly ONE additional read of the
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SAME key with `build_id IS NULL` (never another build's row, never
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"latest any row") through the same PersistencePort op
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`sceneAssets.getAssetNullBuild`, applies the SAME version rules
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(`scene_content_version`, plus `scene_audio_config_version` for audio),
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and lets `markReady` stamp `build_id` as before. A NULL row whose
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version is below the scene version still fails the gate (DIRTY) — the
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correct version arrives from `stampSceneVersionsForDispatch` (dispatch
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step 5.5 stamps ALL rows of the key, incl. `build_id IS NULL`, before
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every generation/cache_hit), so the loop converges after the next real
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dispatch instead of spinning. PG errors stay fail-closed.
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### Changed (host adapter, A1)
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- `backend/src/storage/postgres/repositories/scene-assets-repo.js` — new
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`getAssetNullBuild` (same key, `build_id IS NULL`, latest NULL row).
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- `backend/src/storage/runtime-persistence-adapter.js` — delegates the new
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op; `runtime/persistence-port.js` — declares `sceneAssets.getAssetNullBuild`
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in `OPS` (no SQL crosses the port).
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## 0.1.5 (2026-10-26)
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Stage 143a — versioned-pointer readers + atomic publication. See the
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player 0.1.2/0.1.3 entries (same stage) for the flag-gated IU-media
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contour this package complements.
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package/package.json
CHANGED
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{
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"name": "@animastor/orchestration",
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"version": "0.
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"version": "0.2.0",
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"description": "Animastor Orchestration — the generation orchestration/runtime contour of the Animastor backend, physically extracted from the host (§32.30): the unified generation lifecycle owner (orchestrator facade, stage executor, scene callbacks/restoration), the dispatch engine and its lease/quota/retry managers, the reconciliation engine and counter reconciliation, the scene window/scheduler/worker-health, the runtime-result emitter/consumer, and the eight O-2..O-10 port contracts (Persistence, SceneData, PlaceholderAudio, ProgressEvents, AudioFsm, VideoFsm, HubCancel, LayerConfig). The package reaches the host (runtime config slices, Redis-domain state layer, media facades, the S-5 seam registry, the artifact root, the PW-2 workspace resolver) ONLY through the composition-root host-bindings seam — no backend/src require, no storage/book/routes/services, no Redis, no PG, no Express inside.",
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"keywords": [
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"animastor",
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"src/",
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"test/",
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"README.md",
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"LICENSE"
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"LICENSE",
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"CHANGELOG.md"
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],
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"scripts": {
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"test": "mocha --exit --require test/test-bindings.js test/*.test.js"
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@@ -277,9 +277,17 @@ async function handleImageCompleted(redis, bookId, chapterId, sceneId, buildId)
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// T1: возвращает { ok, retryable, reason, artifact }
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log(`IMAGE_CALLBACK: ${bookId}/${chapterId}/${sceneId}`);
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-
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// Stage 143a: legacy canonical scan first (unchanged behavior, also the
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// path every host stub knows), then — flag on and scan empty — the
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// published pointer of this scene build as the completion proof.
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let sceneImage = image.resolveCanonicalSceneImage(
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artifactRoot(), buildId, bookId, chapterId, sceneId
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);
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if (!sceneImage && typeof image.resolveVersionedSceneProof === 'function') {
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sceneImage = await image.resolveVersionedSceneProof(
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artifactRoot(), buildId, bookId, chapterId, sceneId
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);
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}
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// Per-asset check
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const assetStates = await state.getAssetStates(redis, bookId, chapterId, sceneId);
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const stillPending = [];
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for (const uid of dirtyIds) {
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const pngPath = path.join(buildDir, artifactNaming.sceneImageName(bookId, chapterId, sceneId, uid));
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if (
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if (fs.existsSync(pngPath)) continue;
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// ── Stage 143a (phase 2a · N1) ─────────────────────
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// A versioned-only build never writes the canonical file, so
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// the published pointer is the completion proof for this
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// unit. Without it the dirty marker is never cleared and the
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// unit is force-regenerated on EVERY reconcile pass (infinite
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// regeneration loop with the flag on).
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// Flag OFF ⇒ the facade answers null with zero PG calls → the
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// legacy check above decides, exactly as before.
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// A pointer-store ERROR keeps the unit pending (never cleared
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// on an unknown verdict) and is logged.
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let provenByPointer = false;
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try {
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if (image && typeof image.resolveIuImagePath === 'function') {
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const published = await image.resolveIuImagePath(
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artifactRoot(), buildId, bookId, chapterId, sceneId, uid);
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provenByPointer = !!(published && published.status === 'ok');
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}
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} catch (pgErr) {
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warn(`[DIRTY-UNITS] pointer proof unavailable for ${uid}: ${pgErr.message} — keeping it pending`);
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}
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if (!provenByPointer) {
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stillPending.push(uid);
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}
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}
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log(`[DIRTY-UNITS-CLEARED] ${bookId}/${chapterId}/${sceneId}: all ${dirtyIds.length} dirty unit(s) completed, cleared`);
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try {
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const iuPrefix = artifactNaming.iuImagePrefix(bookId, chapterId, sceneId);
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const scenePrefix = artifactNaming.scenePrefix(bookId, chapterId, sceneId);
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const allFiles = fs.existsSync(buildDir) ? fs.readdirSync(buildDir) : [];
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-
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// ── Stage 143a (phase 2a · N2) ─────────────────
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// Ready units = canonical file names ∪ published pointer
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// ids (versioned files are invisible to this scan). The
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// counter is a DISPLAY source (consumers clamp it), so a
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// pointer-store error here only logs and leaves the
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// legacy count — never a readiness decision.
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const readyIds = new Set();
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for (const f of allFiles) {
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if (f.startsWith(iuPrefix) && f.endsWith('.png')) {
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readyIds.add(f.startsWith(`${scenePrefix}_`)
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? f.slice(scenePrefix.length + 1, -4)
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: f);
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}
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}
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if (image && typeof image.listPublishedIuIdsForScene === 'function') {
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try {
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const publishedIds = await image.listPublishedIuIdsForScene(buildId, bookId, chapterId, sceneId);
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for (const id of publishedIds) readyIds.add(String(id));
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} catch (pgErr) {
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warn(`[IU-COUNTER-RESET] published ids unavailable for ${bookId}/${chapterId}/${sceneId}: ${pgErr.message} — counting canonical files only`);
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}
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}
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const iuFileCount = readyIds.size;
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if (iuFileCount > 0) {
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const progKey = `animastor:iu-progress:${bookId}:${chapterId}:${sceneId}:image`;
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await redis.set(progKey, String(iuFileCount), 'EX', 14400);
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@@ -13,10 +13,15 @@ const chunks = lazyHostBinding('media.audio.chunks');
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// orchestrator never requires gpu-dispatcher or the workflow connector.
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const provider = require('@animastor/generation').comfyuiProvider;
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const runtimeScheduler = require('../runtime/runtime-scheduler');
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// Stage 118 (M3): the shared outcome taxonomy — the dispatch engine (runtime
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// tier) and the stage executors (orchestration tier) must classify a
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// "nothing was enqueued" outcome IDENTICALLY.
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const { classifyNotSentReasons } = require('../runtime/dispatch-outcomes');
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// O-2: persistence arrives ONLY through the PersistencePort (host adapter:
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// storage/runtime-persistence-adapter) — the scene-assets repository left
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// this file. SQL lives host-side.
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const persist = require('../runtime/persistence-port').persist;
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const isPersistencePortWired = require('../runtime/persistence-port').isPersistencePortWired;
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// O-3: scene content arrives ONLY through the SceneDataPort (host adapter:
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// storage/scene-data-adapter) — the Book Model facade (../book →
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// @animastor/vbook-runtime) left this file. Aliased `sceneDataPort` because
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const completion = await completeStage(redis, bookId, chapterId, sceneId, 'audio', buildId, dispatchId);
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return { dispatched: false, jobs: 0, completed: completion.completed, reason: 'no_segments' };
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} else {
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-
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// Stage 116 (D3) / Stage 118 (B3, M3): nothing was enqueued — carry
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// the precise reason (no live worker / everything already queued /
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// ambiguous POST) so the dispatch engine can apply a BOUNDED deferral
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// instead of a fatal cancel.
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//
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// Stage 118 (B3): the merged (pure-dialogue) path and the per-segment
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// path must produce the SAME classification — the merged branch used
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// to leave the reason empty, so a pure-dialogue scene kept the
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// 5-second retry loop. `deferReason` is computed by the host (audio
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// generation) for EVERY path; the fallback below keeps the historic
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// 'no_jobs_generated' semantics when the host could not classify it.
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const deferReason = (result && result.reason === 'no_jobs_accepted' && result.deferReason)
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? result.deferReason
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: 'no_jobs_generated';
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warn(`AUDIO_DISPATCH: generateSceneAudio did not send jobs for ${bookId}/${chapterId}/${sceneId} (${deferReason})`);
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return { dispatched: false, jobs: 0, reason: deferReason, retryable: true };
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}
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}
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@@ -352,8 +371,11 @@ async function executeImageDispatch(redis, scene, loadedBook, buildId, dispatchI
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371
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|
|
353
372
|
// T3: generateSceneIUImages возвращает количество отправленных jobs
|
|
354
373
|
let jobsSent = 0;
|
|
374
|
+
// Stage 116 (D3): the result is needed AFTER the try/catch (the deferral
|
|
375
|
+
// reason) — it must be visible outside the block.
|
|
376
|
+
let genResult = null;
|
|
355
377
|
try {
|
|
356
|
-
|
|
378
|
+
genResult = await image.generateSceneIUImages(
|
|
357
379
|
redis,
|
|
358
380
|
sceneData,
|
|
359
381
|
bookData,
|
|
@@ -377,6 +399,16 @@ async function executeImageDispatch(redis, scene, loadedBook, buildId, dispatchI
|
|
|
377
399
|
return { dispatched: true, jobs: jobsSent, reason: null };
|
|
378
400
|
}
|
|
379
401
|
|
|
402
|
+
// Stage 116 (D3) / Stage 118 (M3): the executor sent NOTHING. That is
|
|
403
|
+
// not a lost task and not a fatal cancellation — it is a bounded
|
|
404
|
+
// deferral. The precise reason (no live worker / everything already
|
|
405
|
+
// queued / ambiguous POST) is carried through so the deferral can be
|
|
406
|
+
// classified by the shared taxonomy (runtime/dispatch-outcomes).
|
|
407
|
+
if (genResult && genResult.deferReason) {
|
|
408
|
+
warn(`IMAGE_DISPATCH: ${bookId}/${chapterId}/${sceneId} — nothing enqueued (${genResult.deferReason}); deferring`);
|
|
409
|
+
return { dispatched: false, jobs: 0, reason: genResult.deferReason, retryable: true };
|
|
410
|
+
}
|
|
411
|
+
|
|
380
412
|
log(`IMAGE_DISPATCH: ${bookId}/${chapterId}/${sceneId} — no jobs sent (cache hit or empty units)`);
|
|
381
413
|
return { dispatched: false, jobs: 0, reason: 'no_jobs_sent' };
|
|
382
414
|
}
|
|
@@ -551,15 +583,41 @@ async function executeVideoDispatch(redis, scene, loadedBook, buildId, dispatchI
|
|
|
551
583
|
await videoOrch.setWaitingChunks(redis, bookId, chapterId, sceneId);
|
|
552
584
|
|
|
553
585
|
let sentCount = 0;
|
|
586
|
+
// Stage 116 (D3) / Stage 118 (M3): collect WHY a job was not sent — the
|
|
587
|
+
// dominant reason becomes the deferral reason (bounded backoff) instead
|
|
588
|
+
// of the generic 'send_failed'.
|
|
589
|
+
const notSentReasons = new Map();
|
|
554
590
|
for (const jobSpec of jobsToSend) {
|
|
555
591
|
try {
|
|
556
|
-
|
|
592
|
+
let sendResult = await provider.generate(jobSpec);
|
|
593
|
+
// Stage 122 (N2): the group file was probed absent above (a cached
|
|
594
|
+
// group never reaches this loop), so an `already_completed` verdict
|
|
595
|
+
// is by construction an ORPHANED completion marker. Free it and
|
|
596
|
+
// retry ONCE so the video regenerates instead of looping on a
|
|
597
|
+
// 900 s deferral with the scene stuck in the active index (audit
|
|
598
|
+
// 121 · N2). The release rides the persistence port — the
|
|
599
|
+
// orchestration tier cannot require the backend helper directly.
|
|
600
|
+
// Skipped when the port is unwired (harnesses that don't exercise
|
|
601
|
+
// orphan cleanup); production always wires it in backend.cjs.
|
|
602
|
+
if (isPersistencePortWired()) {
|
|
603
|
+
let released = false;
|
|
604
|
+
try {
|
|
605
|
+
released = await persist('idem.releaseTaskDoneIfOrphan')(redis, sendResult);
|
|
606
|
+
} catch (_) { released = false; }
|
|
607
|
+
if (released) {
|
|
608
|
+
log(`VIDEO_DISPATCH: orphaned completion marker released for ${jobSpec.job_id} — regenerating`);
|
|
609
|
+
sendResult = await provider.generate(jobSpec);
|
|
610
|
+
}
|
|
611
|
+
}
|
|
557
612
|
if (sendResult.sent) {
|
|
558
613
|
sentCount++;
|
|
559
614
|
} else {
|
|
560
|
-
|
|
615
|
+
const reason = sendResult.reason || 'send_failed';
|
|
616
|
+
notSentReasons.set(reason, (notSentReasons.get(reason) || 0) + 1);
|
|
617
|
+
warn(`VIDEO_DISPATCH: Hub rejected job ${jobSpec.job_id}: ${sendResult.error || reason}`);
|
|
561
618
|
}
|
|
562
619
|
} catch (sendErr) {
|
|
620
|
+
notSentReasons.set('send_failed', (notSentReasons.get('send_failed') || 0) + 1);
|
|
563
621
|
warn(`VIDEO_DISPATCH: provider generate failed for job ${jobSpec.job_id}: ${sendErr.message}`);
|
|
564
622
|
}
|
|
565
623
|
}
|
|
@@ -569,8 +627,13 @@ async function executeVideoDispatch(redis, scene, loadedBook, buildId, dispatchI
|
|
|
569
627
|
return { dispatched: true, jobs: sentCount, reason: null };
|
|
570
628
|
}
|
|
571
629
|
|
|
572
|
-
|
|
573
|
-
|
|
630
|
+
// Stage 116 (D3) / Stage 118 (M3): the shared taxonomy decides whether
|
|
631
|
+
// the outcome is a bounded deferral. EVERY reason must be deferrable —
|
|
632
|
+
// a single real failure (send_failed) keeps the historic 'send_failed'
|
|
633
|
+
// semantics (an immediate retry on the next tick).
|
|
634
|
+
const deferReason = classifyNotSentReasons(notSentReasons) || 'send_failed';
|
|
635
|
+
warn(`VIDEO_DISPATCH: ${bookId}/${chapterId}/${sceneId}: nothing enqueued (${deferReason})`);
|
|
636
|
+
return { dispatched: false, jobs: 0, reason: deferReason, retryable: true };
|
|
574
637
|
}
|
|
575
638
|
|
|
576
639
|
// T4: dispatchStage принимает dispatchId (из dispatch-engine) и передаёт executors
|