@angular/material 14.1.0-rc.0 → 14.2.0-next.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/chips/index.d.ts +1 -1
- package/core/index.d.ts +1 -1
- package/datepicker/index.d.ts +7 -7
- package/dialog/index.d.ts +1 -1
- package/esm2020/autocomplete/autocomplete-trigger.mjs +5 -1
- package/esm2020/button/button.mjs +2 -2
- package/esm2020/checkbox/checkbox.mjs +5 -3
- package/esm2020/chips/chip.mjs +2 -2
- package/esm2020/core/datetime/native-date-adapter.mjs +2 -2
- package/esm2020/core/version.mjs +1 -1
- package/esm2020/datepicker/calendar.mjs +2 -2
- package/esm2020/datepicker/datepicker-toggle.mjs +1 -1
- package/esm2020/datepicker/month-view.mjs +3 -3
- package/esm2020/datepicker/multi-year-view.mjs +3 -3
- package/esm2020/datepicker/year-view.mjs +3 -3
- package/esm2020/dialog/dialog-content-directives.mjs +1 -1
- package/esm2020/form-field/form-field.mjs +2 -2
- package/esm2020/grid-list/grid-list.mjs +1 -1
- package/esm2020/list/selection-list.mjs +2 -2
- package/esm2020/paginator/paginator.mjs +2 -2
- package/esm2020/select/select.mjs +2 -2
- package/esm2020/slider/slider.mjs +7 -3
- package/esm2020/sort/sort.mjs +3 -3
- package/esm2020/tabs/tab-body.mjs +1 -1
- package/fesm2015/autocomplete.mjs +4 -0
- package/fesm2015/autocomplete.mjs.map +1 -1
- package/fesm2015/button.mjs +1 -1
- package/fesm2015/button.mjs.map +1 -1
- package/fesm2015/checkbox.mjs +4 -2
- package/fesm2015/checkbox.mjs.map +1 -1
- package/fesm2015/chips.mjs +1 -1
- package/fesm2015/chips.mjs.map +1 -1
- package/fesm2015/core.mjs +2 -2
- package/fesm2015/core.mjs.map +1 -1
- package/fesm2015/datepicker.mjs +7 -7
- package/fesm2015/datepicker.mjs.map +1 -1
- package/fesm2015/dialog.mjs.map +1 -1
- package/fesm2015/form-field.mjs +1 -1
- package/fesm2015/form-field.mjs.map +1 -1
- package/fesm2015/grid-list.mjs.map +1 -1
- package/fesm2015/list.mjs +1 -1
- package/fesm2015/list.mjs.map +1 -1
- package/fesm2015/paginator.mjs +2 -2
- package/fesm2015/paginator.mjs.map +1 -1
- package/fesm2015/select.mjs +1 -1
- package/fesm2015/select.mjs.map +1 -1
- package/fesm2015/slider.mjs +6 -2
- package/fesm2015/slider.mjs.map +1 -1
- package/fesm2015/sort.mjs +2 -2
- package/fesm2015/sort.mjs.map +1 -1
- package/fesm2015/tabs.mjs.map +1 -1
- package/fesm2020/autocomplete.mjs +4 -0
- package/fesm2020/autocomplete.mjs.map +1 -1
- package/fesm2020/button.mjs +1 -1
- package/fesm2020/button.mjs.map +1 -1
- package/fesm2020/checkbox.mjs +4 -2
- package/fesm2020/checkbox.mjs.map +1 -1
- package/fesm2020/chips.mjs +1 -1
- package/fesm2020/chips.mjs.map +1 -1
- package/fesm2020/core.mjs +2 -2
- package/fesm2020/core.mjs.map +1 -1
- package/fesm2020/datepicker.mjs +7 -7
- package/fesm2020/datepicker.mjs.map +1 -1
- package/fesm2020/dialog.mjs.map +1 -1
- package/fesm2020/form-field.mjs +1 -1
- package/fesm2020/form-field.mjs.map +1 -1
- package/fesm2020/grid-list.mjs.map +1 -1
- package/fesm2020/list.mjs +1 -1
- package/fesm2020/list.mjs.map +1 -1
- package/fesm2020/paginator.mjs +2 -2
- package/fesm2020/paginator.mjs.map +1 -1
- package/fesm2020/select.mjs +1 -1
- package/fesm2020/select.mjs.map +1 -1
- package/fesm2020/slider.mjs +6 -2
- package/fesm2020/slider.mjs.map +1 -1
- package/fesm2020/sort.mjs +2 -2
- package/fesm2020/sort.mjs.map +1 -1
- package/fesm2020/tabs.mjs.map +1 -1
- package/grid-list/index.d.ts +1 -1
- package/package.json +2 -2
- package/schematics/ng-add/index.js +1 -1
- package/schematics/ng-add/index.mjs +1 -1
- package/select/index.d.ts +1 -1
- package/sort/index.d.ts +2 -2
- package/tabs/index.d.ts +1 -1
package/fesm2015/dialog.mjs.map
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{"version":3,"file":"dialog.mjs","sources":["../../../../../../src/material/dialog/dialog-animations.ts","../../../../../../src/material/dialog/dialog-config.ts","../../../../../../src/material/dialog/dialog-container.ts","../../../../../../src/material/dialog/dialog-container.html","../../../../../../src/material/dialog/dialog-ref.ts","../../../../../../src/material/dialog/dialog.ts","../../../../../../src/material/dialog/dialog-content-directives.ts","../../../../../../src/material/dialog/dialog-module.ts","../../../../../../src/material/dialog/public-api.ts","../../../../../../src/material/dialog/index.ts","../../../../../../src/material/dialog/dialog_public_index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n animate,\n state,\n style,\n transition,\n trigger,\n AnimationTriggerMetadata,\n query,\n animateChild,\n group,\n} from '@angular/animations';\n\n/**\n * Default parameters for the animation for backwards compatibility.\n * @docs-private\n */\nexport const defaultParams = {\n params: {enterAnimationDuration: '150ms', exitAnimationDuration: '75ms'},\n};\n\n/**\n * Animations used by MatDialog.\n * @docs-private\n */\nexport const matDialogAnimations: {\n readonly dialogContainer: AnimationTriggerMetadata;\n} = {\n /** Animation that is applied on the dialog container by default. */\n dialogContainer: trigger('dialogContainer', [\n // Note: The `enter` animation transitions to `transform: none`, because for some reason\n // specifying the transform explicitly, causes IE both to blur the dialog content and\n // decimate the animation performance. Leaving it as `none` solves both issues.\n state('void, exit', style({opacity: 0, transform: 'scale(0.7)'})),\n state('enter', style({transform: 'none'})),\n transition(\n '* => enter',\n group([\n animate(\n '{{enterAnimationDuration}} cubic-bezier(0, 0, 0.2, 1)',\n style({transform: 'none', opacity: 1}),\n ),\n query('@*', animateChild(), {optional: true}),\n ]),\n defaultParams,\n ),\n transition(\n '* => void, * => exit',\n group([\n animate('{{exitAnimationDuration}} cubic-bezier(0.4, 0.0, 0.2, 1)', style({opacity: 0})),\n query('@*', animateChild(), {optional: true}),\n ]),\n defaultParams,\n ),\n ]),\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ViewContainerRef, ComponentFactoryResolver, Injector} from '@angular/core';\nimport {Direction} from '@angular/cdk/bidi';\nimport {ScrollStrategy} from '@angular/cdk/overlay';\nimport {defaultParams} from './dialog-animations';\n\n/** Options for where to set focus to automatically on dialog open */\nexport type AutoFocusTarget = 'dialog' | 'first-tabbable' | 'first-heading';\n\n/** Valid ARIA roles for a dialog element. */\nexport type DialogRole = 'dialog' | 'alertdialog';\n\n/** Possible overrides for a dialog's position. */\nexport interface DialogPosition {\n /** Override for the dialog's top position. */\n top?: string;\n\n /** Override for the dialog's bottom position. */\n bottom?: string;\n\n /** Override for the dialog's left position. */\n left?: string;\n\n /** Override for the dialog's right position. */\n right?: string;\n}\n\n/**\n * Configuration for opening a modal dialog with the MatDialog service.\n */\nexport class MatDialogConfig<D = any> {\n /**\n * Where the attached component should live in Angular's *logical* component tree.\n * This affects what is available for injection and the change detection order for the\n * component instantiated inside of the dialog. This does not affect where the dialog\n * content will be rendered.\n */\n viewContainerRef?: ViewContainerRef;\n\n /**\n * Injector used for the instantiation of the component to be attached. If provided,\n * takes precedence over the injector indirectly provided by `ViewContainerRef`.\n */\n injector?: Injector;\n\n /** ID for the dialog. If omitted, a unique one will be generated. */\n id?: string;\n\n /** The ARIA role of the dialog element. */\n role?: DialogRole = 'dialog';\n\n /** Custom class for the overlay pane. */\n panelClass?: string | string[] = '';\n\n /** Whether the dialog has a backdrop. */\n hasBackdrop?: boolean = true;\n\n /** Custom class for the backdrop. */\n backdropClass?: string | string[] = '';\n\n /** Whether the user can use escape or clicking on the backdrop to close the modal. */\n disableClose?: boolean = false;\n\n /** Width of the dialog. */\n width?: string = '';\n\n /** Height of the dialog. */\n height?: string = '';\n\n /** Min-width of the dialog. If a number is provided, assumes pixel units. */\n minWidth?: number | string;\n\n /** Min-height of the dialog. If a number is provided, assumes pixel units. */\n minHeight?: number | string;\n\n /** Max-width of the dialog. If a number is provided, assumes pixel units. Defaults to 80vw. */\n maxWidth?: number | string = '80vw';\n\n /** Max-height of the dialog. If a number is provided, assumes pixel units. */\n maxHeight?: number | string;\n\n /** Position overrides. */\n position?: DialogPosition;\n\n /** Data being injected into the child component. */\n data?: D | null = null;\n\n /** Layout direction for the dialog's content. */\n direction?: Direction;\n\n /** ID of the element that describes the dialog. */\n ariaDescribedBy?: string | null = null;\n\n /** ID of the element that labels the dialog. */\n ariaLabelledBy?: string | null = null;\n\n /** Aria label to assign to the dialog element. */\n ariaLabel?: string | null = null;\n\n /**\n * Where the dialog should focus on open.\n * @breaking-change 14.0.0 Remove boolean option from autoFocus. Use string or\n * AutoFocusTarget instead.\n */\n autoFocus?: AutoFocusTarget | string | boolean = 'first-tabbable';\n\n /**\n * Whether the dialog should restore focus to the\n * previously-focused element, after it's closed.\n */\n restoreFocus?: boolean = true;\n\n /** Whether to wait for the opening animation to finish before trapping focus. */\n delayFocusTrap?: boolean = true;\n\n /** Scroll strategy to be used for the dialog. */\n scrollStrategy?: ScrollStrategy;\n\n /**\n * Whether the dialog should close when the user goes backwards/forwards in history.\n * Note that this usually doesn't include clicking on links (unless the user is using\n * the `HashLocationStrategy`).\n */\n closeOnNavigation?: boolean = true;\n\n /** Alternate `ComponentFactoryResolver` to use when resolving the associated component. */\n componentFactoryResolver?: ComponentFactoryResolver;\n\n /** Duration of the enter animation. Has to be a valid CSS value (e.g. 100ms). */\n enterAnimationDuration?: string = defaultParams.params.enterAnimationDuration;\n\n /** Duration of the exit animation. Has to be a valid CSS value (e.g. 50ms). */\n exitAnimationDuration?: string = defaultParams.params.exitAnimationDuration;\n\n // TODO(jelbourn): add configuration for lifecycle hooks, ARIA labelling.\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {AnimationEvent} from '@angular/animations';\nimport {CdkDialogContainer} from '@angular/cdk/dialog';\nimport {FocusMonitor, FocusTrapFactory, InteractivityChecker} from '@angular/cdk/a11y';\nimport {OverlayRef} from '@angular/cdk/overlay';\nimport {_getFocusedElementPierceShadowDom} from '@angular/cdk/platform';\nimport {DOCUMENT} from '@angular/common';\nimport {\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n ElementRef,\n EventEmitter,\n Inject,\n NgZone,\n Optional,\n ViewEncapsulation,\n} from '@angular/core';\nimport {matDialogAnimations, defaultParams} from './dialog-animations';\nimport {MatDialogConfig} from './dialog-config';\n\n/** Event that captures the state of dialog container animations. */\ninterface DialogAnimationEvent {\n state: 'opened' | 'opening' | 'closing' | 'closed';\n totalTime: number;\n}\n\n/**\n * Base class for the `MatDialogContainer`. The base class does not implement\n * animations as these are left to implementers of the dialog container.\n */\n// tslint:disable-next-line:validate-decorators\n@Component({template: ''})\nexport abstract class _MatDialogContainerBase extends CdkDialogContainer<MatDialogConfig> {\n /** Emits when an animation state changes. */\n _animationStateChanged = new EventEmitter<DialogAnimationEvent>();\n\n constructor(\n elementRef: ElementRef,\n focusTrapFactory: FocusTrapFactory,\n @Optional() @Inject(DOCUMENT) _document: any,\n dialogConfig: MatDialogConfig,\n interactivityChecker: InteractivityChecker,\n ngZone: NgZone,\n overlayRef: OverlayRef,\n focusMonitor?: FocusMonitor,\n ) {\n super(\n elementRef,\n focusTrapFactory,\n _document,\n dialogConfig,\n interactivityChecker,\n ngZone,\n overlayRef,\n focusMonitor,\n );\n }\n\n /** Starts the dialog exit animation. */\n abstract _startExitAnimation(): void;\n\n protected override _captureInitialFocus(): void {\n if (!this._config.delayFocusTrap) {\n this._trapFocus();\n }\n }\n\n /**\n * Callback for when the open dialog animation has finished. Intended to\n * be called by sub-classes that use different animation implementations.\n */\n protected _openAnimationDone(totalTime: number) {\n if (this._config.delayFocusTrap) {\n this._trapFocus();\n }\n\n this._animationStateChanged.next({state: 'opened', totalTime});\n }\n}\n\n/**\n * Internal component that wraps user-provided dialog content.\n * Animation is based on https://material.io/guidelines/motion/choreography.html.\n * @docs-private\n */\n@Component({\n selector: 'mat-dialog-container',\n templateUrl: 'dialog-container.html',\n styleUrls: ['dialog.css'],\n encapsulation: ViewEncapsulation.None,\n // Using OnPush for dialogs caused some G3 sync issues. Disabled until we can track them down.\n // tslint:disable-next-line:validate-decorators\n changeDetection: ChangeDetectionStrategy.Default,\n animations: [matDialogAnimations.dialogContainer],\n host: {\n 'class': 'mat-dialog-container',\n 'tabindex': '-1',\n '[attr.aria-modal]': '_config.ariaModal',\n '[id]': '_config.id',\n '[attr.role]': '_config.role',\n '[attr.aria-labelledby]': '_config.ariaLabel ? null : _ariaLabelledBy',\n '[attr.aria-label]': '_config.ariaLabel',\n '[attr.aria-describedby]': '_config.ariaDescribedBy || null',\n '[@dialogContainer]': `_getAnimationState()`,\n '(@dialogContainer.start)': '_onAnimationStart($event)',\n '(@dialogContainer.done)': '_onAnimationDone($event)',\n },\n})\nexport class MatDialogContainer extends _MatDialogContainerBase {\n /** State of the dialog animation. */\n _state: 'void' | 'enter' | 'exit' = 'enter';\n\n /** Callback, invoked whenever an animation on the host completes. */\n _onAnimationDone({toState, totalTime}: AnimationEvent) {\n if (toState === 'enter') {\n this._openAnimationDone(totalTime);\n } else if (toState === 'exit') {\n this._animationStateChanged.next({state: 'closed', totalTime});\n }\n }\n\n /** Callback, invoked when an animation on the host starts. */\n _onAnimationStart({toState, totalTime}: AnimationEvent) {\n if (toState === 'enter') {\n this._animationStateChanged.next({state: 'opening', totalTime});\n } else if (toState === 'exit' || toState === 'void') {\n this._animationStateChanged.next({state: 'closing', totalTime});\n }\n }\n\n /** Starts the dialog exit animation. */\n _startExitAnimation(): void {\n this._state = 'exit';\n\n // Mark the container for check so it can react if the\n // view container is using OnPush change detection.\n this._changeDetectorRef.markForCheck();\n }\n\n constructor(\n elementRef: ElementRef,\n focusTrapFactory: FocusTrapFactory,\n @Optional() @Inject(DOCUMENT) document: any,\n dialogConfig: MatDialogConfig,\n checker: InteractivityChecker,\n ngZone: NgZone,\n overlayRef: OverlayRef,\n private _changeDetectorRef: ChangeDetectorRef,\n focusMonitor?: FocusMonitor,\n ) {\n super(\n elementRef,\n focusTrapFactory,\n document,\n dialogConfig,\n checker,\n ngZone,\n overlayRef,\n focusMonitor,\n );\n }\n\n _getAnimationState() {\n return {\n value: this._state,\n params: {\n 'enterAnimationDuration':\n this._config.enterAnimationDuration || defaultParams.params.enterAnimationDuration,\n 'exitAnimationDuration':\n this._config.exitAnimationDuration || defaultParams.params.exitAnimationDuration,\n },\n };\n }\n}\n","<ng-template cdkPortalOutlet></ng-template>\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {DialogRef} from '@angular/cdk/dialog';\nimport {FocusOrigin} from '@angular/cdk/a11y';\nimport {ESCAPE, hasModifierKey} from '@angular/cdk/keycodes';\nimport {GlobalPositionStrategy} from '@angular/cdk/overlay';\nimport {merge, Observable, Subject} from 'rxjs';\nimport {filter, take} from 'rxjs/operators';\nimport {DialogPosition, MatDialogConfig} from './dialog-config';\nimport {_MatDialogContainerBase} from './dialog-container';\n\n/** Possible states of the lifecycle of a dialog. */\nexport const enum MatDialogState {\n OPEN,\n CLOSING,\n CLOSED,\n}\n\n/**\n * Reference to a dialog opened via the MatDialog service.\n */\nexport class MatDialogRef<T, R = any> {\n /** The instance of component opened into the dialog. */\n componentInstance: T;\n\n /** Whether the user is allowed to close the dialog. */\n disableClose: boolean | undefined;\n\n /** Unique ID for the dialog. */\n id: string;\n\n /** Subject for notifying the user that the dialog has finished opening. */\n private readonly _afterOpened = new Subject<void>();\n\n /** Subject for notifying the user that the dialog has started closing. */\n private readonly _beforeClosed = new Subject<R | undefined>();\n\n /** Result to be passed to afterClosed. */\n private _result: R | undefined;\n\n /** Handle to the timeout that's running as a fallback in case the exit animation doesn't fire. */\n private _closeFallbackTimeout: number;\n\n /** Current state of the dialog. */\n private _state = MatDialogState.OPEN;\n\n // TODO(crisbeto): we shouldn't have to declare this property, because `DialogRef.close`\n // already has a second `options` parameter that we can use. The problem is that internal tests\n // have assertions like `expect(MatDialogRef.close).toHaveBeenCalledWith(foo)` which will break,\n // because it'll be called with two arguments by things like `MatDialogClose`.\n /** Interaction that caused the dialog to close. */\n private _closeInteractionType: FocusOrigin | undefined;\n\n constructor(\n private _ref: DialogRef<R, T>,\n config: MatDialogConfig,\n public _containerInstance: _MatDialogContainerBase,\n ) {\n this.disableClose = config.disableClose;\n this.id = _ref.id;\n\n // Emit when opening animation completes\n _containerInstance._animationStateChanged\n .pipe(\n filter(event => event.state === 'opened'),\n take(1),\n )\n .subscribe(() => {\n this._afterOpened.next();\n this._afterOpened.complete();\n });\n\n // Dispose overlay when closing animation is complete\n _containerInstance._animationStateChanged\n .pipe(\n filter(event => event.state === 'closed'),\n take(1),\n )\n .subscribe(() => {\n clearTimeout(this._closeFallbackTimeout);\n this._finishDialogClose();\n });\n\n _ref.overlayRef.detachments().subscribe(() => {\n this._beforeClosed.next(this._result);\n this._beforeClosed.complete();\n this._finishDialogClose();\n });\n\n merge(\n this.backdropClick(),\n this.keydownEvents().pipe(\n filter(event => event.keyCode === ESCAPE && !this.disableClose && !hasModifierKey(event)),\n ),\n ).subscribe(event => {\n if (!this.disableClose) {\n event.preventDefault();\n _closeDialogVia(this, event.type === 'keydown' ? 'keyboard' : 'mouse');\n }\n });\n }\n\n /**\n * Close the dialog.\n * @param dialogResult Optional result to return to the dialog opener.\n */\n close(dialogResult?: R): void {\n this._result = dialogResult;\n\n // Transition the backdrop in parallel to the dialog.\n this._containerInstance._animationStateChanged\n .pipe(\n filter(event => event.state === 'closing'),\n take(1),\n )\n .subscribe(event => {\n this._beforeClosed.next(dialogResult);\n this._beforeClosed.complete();\n this._ref.overlayRef.detachBackdrop();\n\n // The logic that disposes of the overlay depends on the exit animation completing, however\n // it isn't guaranteed if the parent view is destroyed while it's running. Add a fallback\n // timeout which will clean everything up if the animation hasn't fired within the specified\n // amount of time plus 100ms. We don't need to run this outside the NgZone, because for the\n // vast majority of cases the timeout will have been cleared before it has the chance to fire.\n this._closeFallbackTimeout = setTimeout(\n () => this._finishDialogClose(),\n event.totalTime + 100,\n );\n });\n\n this._state = MatDialogState.CLOSING;\n this._containerInstance._startExitAnimation();\n }\n\n /**\n * Gets an observable that is notified when the dialog is finished opening.\n */\n afterOpened(): Observable<void> {\n return this._afterOpened;\n }\n\n /**\n * Gets an observable that is notified when the dialog is finished closing.\n */\n afterClosed(): Observable<R | undefined> {\n return this._ref.closed;\n }\n\n /**\n * Gets an observable that is notified when the dialog has started closing.\n */\n beforeClosed(): Observable<R | undefined> {\n return this._beforeClosed;\n }\n\n /**\n * Gets an observable that emits when the overlay's backdrop has been clicked.\n */\n backdropClick(): Observable<MouseEvent> {\n return this._ref.backdropClick;\n }\n\n /**\n * Gets an observable that emits when keydown events are targeted on the overlay.\n */\n keydownEvents(): Observable<KeyboardEvent> {\n return this._ref.keydownEvents;\n }\n\n /**\n * Updates the dialog's position.\n * @param position New dialog position.\n */\n updatePosition(position?: DialogPosition): this {\n let strategy = this._ref.config.positionStrategy as GlobalPositionStrategy;\n\n if (position && (position.left || position.right)) {\n position.left ? strategy.left(position.left) : strategy.right(position.right);\n } else {\n strategy.centerHorizontally();\n }\n\n if (position && (position.top || position.bottom)) {\n position.top ? strategy.top(position.top) : strategy.bottom(position.bottom);\n } else {\n strategy.centerVertically();\n }\n\n this._ref.updatePosition();\n\n return this;\n }\n\n /**\n * Updates the dialog's width and height.\n * @param width New width of the dialog.\n * @param height New height of the dialog.\n */\n updateSize(width: string = '', height: string = ''): this {\n this._ref.updateSize(width, height);\n return this;\n }\n\n /** Add a CSS class or an array of classes to the overlay pane. */\n addPanelClass(classes: string | string[]): this {\n this._ref.addPanelClass(classes);\n return this;\n }\n\n /** Remove a CSS class or an array of classes from the overlay pane. */\n removePanelClass(classes: string | string[]): this {\n this._ref.removePanelClass(classes);\n return this;\n }\n\n /** Gets the current state of the dialog's lifecycle. */\n getState(): MatDialogState {\n return this._state;\n }\n\n /**\n * Finishes the dialog close by updating the state of the dialog\n * and disposing the overlay.\n */\n private _finishDialogClose() {\n this._state = MatDialogState.CLOSED;\n this._ref.close(this._result, {focusOrigin: this._closeInteractionType});\n this.componentInstance = null!;\n }\n}\n\n/**\n * Closes the dialog with the specified interaction type. This is currently not part of\n * `MatDialogRef` as that would conflict with custom dialog ref mocks provided in tests.\n * More details. See: https://github.com/angular/components/pull/9257#issuecomment-651342226.\n */\n// TODO: Move this back into `MatDialogRef` when we provide an official mock dialog ref.\nexport function _closeDialogVia<R>(ref: MatDialogRef<R>, interactionType: FocusOrigin, result?: R) {\n (ref as unknown as {_closeInteractionType: FocusOrigin})._closeInteractionType = interactionType;\n return ref.close(result);\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {Overlay, OverlayContainer, ScrollStrategy} from '@angular/cdk/overlay';\nimport {ComponentType} from '@angular/cdk/portal';\nimport {Location} from '@angular/common';\nimport {\n Inject,\n Injectable,\n InjectionToken,\n Injector,\n OnDestroy,\n Optional,\n SkipSelf,\n TemplateRef,\n Type,\n} from '@angular/core';\nimport {defer, Observable, Subject} from 'rxjs';\nimport {startWith} from 'rxjs/operators';\nimport {MatDialogConfig} from './dialog-config';\nimport {MatDialogContainer, _MatDialogContainerBase} from './dialog-container';\nimport {MatDialogRef} from './dialog-ref';\nimport {ANIMATION_MODULE_TYPE} from '@angular/platform-browser/animations';\nimport {Dialog, DialogConfig} from '@angular/cdk/dialog';\n\n/** Injection token that can be used to access the data that was passed in to a dialog. */\nexport const MAT_DIALOG_DATA = new InjectionToken<any>('MatDialogData');\n\n/** Injection token that can be used to specify default dialog options. */\nexport const MAT_DIALOG_DEFAULT_OPTIONS = new InjectionToken<MatDialogConfig>(\n 'mat-dialog-default-options',\n);\n\n/** Injection token that determines the scroll handling while the dialog is open. */\nexport const MAT_DIALOG_SCROLL_STRATEGY = new InjectionToken<() => ScrollStrategy>(\n 'mat-dialog-scroll-strategy',\n);\n\n/** @docs-private */\nexport function MAT_DIALOG_SCROLL_STRATEGY_FACTORY(overlay: Overlay): () => ScrollStrategy {\n return () => overlay.scrollStrategies.block();\n}\n\n/** @docs-private */\nexport function MAT_DIALOG_SCROLL_STRATEGY_PROVIDER_FACTORY(\n overlay: Overlay,\n): () => ScrollStrategy {\n return () => overlay.scrollStrategies.block();\n}\n\n/** @docs-private */\nexport const MAT_DIALOG_SCROLL_STRATEGY_PROVIDER = {\n provide: MAT_DIALOG_SCROLL_STRATEGY,\n deps: [Overlay],\n useFactory: MAT_DIALOG_SCROLL_STRATEGY_PROVIDER_FACTORY,\n};\n\n// Counter for unique dialog ids.\nlet uniqueId = 0;\n\n/**\n * Base class for dialog services. The base dialog service allows\n * for arbitrary dialog refs and dialog container components.\n */\n@Injectable()\nexport abstract class _MatDialogBase<C extends _MatDialogContainerBase> implements OnDestroy {\n private readonly _openDialogsAtThisLevel: MatDialogRef<any>[] = [];\n private readonly _afterAllClosedAtThisLevel = new Subject<void>();\n private readonly _afterOpenedAtThisLevel = new Subject<MatDialogRef<any>>();\n private _scrollStrategy: () => ScrollStrategy;\n protected _idPrefix = 'mat-dialog-';\n private _dialog: Dialog;\n\n /** Keeps track of the currently-open dialogs. */\n get openDialogs(): MatDialogRef<any>[] {\n return this._parentDialog ? this._parentDialog.openDialogs : this._openDialogsAtThisLevel;\n }\n\n /** Stream that emits when a dialog has been opened. */\n get afterOpened(): Subject<MatDialogRef<any>> {\n return this._parentDialog ? this._parentDialog.afterOpened : this._afterOpenedAtThisLevel;\n }\n\n private _getAfterAllClosed(): Subject<void> {\n const parent = this._parentDialog;\n return parent ? parent._getAfterAllClosed() : this._afterAllClosedAtThisLevel;\n }\n\n /**\n * Stream that emits when all open dialog have finished closing.\n * Will emit on subscribe if there are no open dialogs to begin with.\n */\n readonly afterAllClosed: Observable<void> = defer(() =>\n this.openDialogs.length\n ? this._getAfterAllClosed()\n : this._getAfterAllClosed().pipe(startWith(undefined)),\n ) as Observable<any>;\n\n constructor(\n private _overlay: Overlay,\n injector: Injector,\n private _defaultOptions: MatDialogConfig | undefined,\n private _parentDialog: _MatDialogBase<C> | undefined,\n /**\n * @deprecated No longer used. To be removed.\n * @breaking-change 15.0.0\n */\n _overlayContainer: OverlayContainer,\n scrollStrategy: any,\n private _dialogRefConstructor: Type<MatDialogRef<any>>,\n private _dialogContainerType: Type<C>,\n private _dialogDataToken: InjectionToken<any>,\n /**\n * @deprecated No longer used. To be removed.\n * @breaking-change 14.0.0\n */\n _animationMode?: 'NoopAnimations' | 'BrowserAnimations',\n ) {\n this._scrollStrategy = scrollStrategy;\n this._dialog = injector.get(Dialog);\n }\n\n /**\n * Opens a modal dialog containing the given component.\n * @param component Type of the component to load into the dialog.\n * @param config Extra configuration options.\n * @returns Reference to the newly-opened dialog.\n */\n open<T, D = any, R = any>(\n component: ComponentType<T>,\n config?: MatDialogConfig<D>,\n ): MatDialogRef<T, R>;\n\n /**\n * Opens a modal dialog containing the given template.\n * @param template TemplateRef to instantiate as the dialog content.\n * @param config Extra configuration options.\n * @returns Reference to the newly-opened dialog.\n */\n open<T, D = any, R = any>(\n template: TemplateRef<T>,\n config?: MatDialogConfig<D>,\n ): MatDialogRef<T, R>;\n\n open<T, D = any, R = any>(\n template: ComponentType<T> | TemplateRef<T>,\n config?: MatDialogConfig<D>,\n ): MatDialogRef<T, R>;\n\n open<T, D = any, R = any>(\n componentOrTemplateRef: ComponentType<T> | TemplateRef<T>,\n config?: MatDialogConfig<D>,\n ): MatDialogRef<T, R> {\n let dialogRef: MatDialogRef<T, R>;\n config = {...(this._defaultOptions || new MatDialogConfig()), ...config};\n config.id = config.id || `${this._idPrefix}${uniqueId++}`;\n config.scrollStrategy = config.scrollStrategy || this._scrollStrategy();\n\n const cdkRef = this._dialog.open<R, D, T>(componentOrTemplateRef, {\n ...config,\n positionStrategy: this._overlay.position().global().centerHorizontally().centerVertically(),\n // Disable closing since we need to sync it up to the animation ourselves.\n disableClose: true,\n // Disable closing on destroy, because this service cleans up its open dialogs as well.\n // We want to do the cleanup here, rather than the CDK service, because the CDK destroys\n // the dialogs immediately whereas we want it to wait for the animations to finish.\n closeOnDestroy: false,\n container: {\n type: this._dialogContainerType,\n providers: () => [\n // Provide our config as the CDK config as well since it has the same interface as the\n // CDK one, but it contains the actual values passed in by the user for things like\n // `disableClose` which we disable for the CDK dialog since we handle it ourselves.\n {provide: MatDialogConfig, useValue: config},\n {provide: DialogConfig, useValue: config},\n ],\n },\n templateContext: () => ({dialogRef}),\n providers: (ref, cdkConfig, dialogContainer) => {\n dialogRef = new this._dialogRefConstructor(ref, config, dialogContainer);\n dialogRef.updatePosition(config?.position);\n return [\n {provide: this._dialogContainerType, useValue: dialogContainer},\n {provide: this._dialogDataToken, useValue: cdkConfig.data},\n {provide: this._dialogRefConstructor, useValue: dialogRef},\n ];\n },\n });\n\n // This can't be assigned in the `providers` callback, because\n // the instance hasn't been assigned to the CDK ref yet.\n dialogRef!.componentInstance = cdkRef.componentInstance!;\n\n this.openDialogs.push(dialogRef!);\n this.afterOpened.next(dialogRef!);\n\n dialogRef!.afterClosed().subscribe(() => {\n const index = this.openDialogs.indexOf(dialogRef);\n\n if (index > -1) {\n this.openDialogs.splice(index, 1);\n\n if (!this.openDialogs.length) {\n this._getAfterAllClosed().next();\n }\n }\n });\n\n return dialogRef!;\n }\n\n /**\n * Closes all of the currently-open dialogs.\n */\n closeAll(): void {\n this._closeDialogs(this.openDialogs);\n }\n\n /**\n * Finds an open dialog by its id.\n * @param id ID to use when looking up the dialog.\n */\n getDialogById(id: string): MatDialogRef<any> | undefined {\n return this.openDialogs.find(dialog => dialog.id === id);\n }\n\n ngOnDestroy() {\n // Only close the dialogs at this level on destroy\n // since the parent service may still be active.\n this._closeDialogs(this._openDialogsAtThisLevel);\n this._afterAllClosedAtThisLevel.complete();\n this._afterOpenedAtThisLevel.complete();\n }\n\n private _closeDialogs(dialogs: MatDialogRef<any>[]) {\n let i = dialogs.length;\n\n while (i--) {\n dialogs[i].close();\n }\n }\n}\n\n/**\n * Service to open Material Design modal dialogs.\n */\n@Injectable()\nexport class MatDialog extends _MatDialogBase<MatDialogContainer> {\n constructor(\n overlay: Overlay,\n injector: Injector,\n /**\n * @deprecated `_location` parameter to be removed.\n * @breaking-change 10.0.0\n */\n @Optional() _location: Location,\n @Optional() @Inject(MAT_DIALOG_DEFAULT_OPTIONS) defaultOptions: MatDialogConfig,\n @Inject(MAT_DIALOG_SCROLL_STRATEGY) scrollStrategy: any,\n @Optional() @SkipSelf() parentDialog: MatDialog,\n /**\n * @deprecated No longer used. To be removed.\n * @breaking-change 15.0.0\n */\n overlayContainer: OverlayContainer,\n /**\n * @deprecated No longer used. To be removed.\n * @breaking-change 14.0.0\n */\n @Optional()\n @Inject(ANIMATION_MODULE_TYPE)\n animationMode?: 'NoopAnimations' | 'BrowserAnimations',\n ) {\n super(\n overlay,\n injector,\n defaultOptions,\n parentDialog,\n overlayContainer,\n scrollStrategy,\n MatDialogRef,\n MatDialogContainer,\n MAT_DIALOG_DATA,\n animationMode,\n );\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {\n Directive,\n Input,\n OnChanges,\n OnInit,\n Optional,\n SimpleChanges,\n ElementRef,\n} from '@angular/core';\nimport {MatDialog} from './dialog';\nimport {MatDialogRef, _closeDialogVia} from './dialog-ref';\n\n/** Counter used to generate unique IDs for dialog elements. */\nlet dialogElementUid = 0;\n\n/**\n * Button that will close the current dialog.\n */\n@Directive({\n selector: '[mat-dialog-close], [matDialogClose]',\n exportAs: 'matDialogClose',\n host: {\n '(click)': '_onButtonClick($event)',\n '[attr.aria-label]': 'ariaLabel || null',\n '[attr.type]': 'type',\n },\n})\nexport class MatDialogClose implements OnInit, OnChanges {\n /** Screenreader label for the button. */\n @Input('aria-label') ariaLabel: string;\n\n /** Default to \"button\" to prevents accidental form submits. */\n @Input() type: 'submit' | 'button' | 'reset' = 'button';\n\n /** Dialog close input. */\n @Input('mat-dialog-close') dialogResult: any;\n\n @Input('matDialogClose') _matDialogClose: any;\n\n constructor(\n /**\n * Reference to the containing dialog.\n * @deprecated `dialogRef` property to become private.\n * @breaking-change 13.0.0\n */\n // The dialog title directive is always used in combination with a `MatDialogRef`.\n // tslint:disable-next-line: lightweight-tokens\n @Optional() public dialogRef: MatDialogRef<any>,\n private _elementRef: ElementRef<HTMLElement>,\n private _dialog: MatDialog,\n ) {}\n\n ngOnInit() {\n if (!this.dialogRef) {\n // When this directive is included in a dialog via TemplateRef (rather than being\n // in a Component), the DialogRef isn't available via injection because embedded\n // views cannot be given a custom injector. Instead, we look up the DialogRef by\n // ID. This must occur in `onInit`, as the ID binding for the dialog container won't\n // be resolved at constructor time.\n this.dialogRef = getClosestDialog(this._elementRef, this._dialog.openDialogs)!;\n }\n }\n\n ngOnChanges(changes: SimpleChanges) {\n const proxiedChange = changes['_matDialogClose'] || changes['_matDialogCloseResult'];\n\n if (proxiedChange) {\n this.dialogResult = proxiedChange.currentValue;\n }\n }\n\n _onButtonClick(event: MouseEvent) {\n // Determinate the focus origin using the click event, because using the FocusMonitor will\n // result in incorrect origins. Most of the time, close buttons will be auto focused in the\n // dialog, and therefore clicking the button won't result in a focus change. This means that\n // the FocusMonitor won't detect any origin change, and will always output `program`.\n _closeDialogVia(\n this.dialogRef,\n event.screenX === 0 && event.screenY === 0 ? 'keyboard' : 'mouse',\n this.dialogResult,\n );\n }\n}\n\n/**\n * Title of a dialog element. Stays fixed to the top of the dialog when scrolling.\n */\n@Directive({\n selector: '[mat-dialog-title], [matDialogTitle]',\n exportAs: 'matDialogTitle',\n host: {\n 'class': 'mat-dialog-title',\n '[id]': 'id',\n },\n})\nexport class MatDialogTitle implements OnInit {\n /** Unique id for the dialog title. If none is supplied, it will be auto-generated. */\n @Input() id: string = `mat-dialog-title-${dialogElementUid++}`;\n\n constructor(\n // The dialog title directive is always used in combination with a `MatDialogRef`.\n // tslint:disable-next-line: lightweight-tokens\n @Optional() private _dialogRef: MatDialogRef<any>,\n private _elementRef: ElementRef<HTMLElement>,\n private _dialog: MatDialog,\n ) {}\n\n ngOnInit() {\n if (!this._dialogRef) {\n this._dialogRef = getClosestDialog(this._elementRef, this._dialog.openDialogs)!;\n }\n\n if (this._dialogRef) {\n Promise.resolve().then(() => {\n const container = this._dialogRef._containerInstance;\n\n if (container && !container._ariaLabelledBy) {\n container._ariaLabelledBy = this.id;\n }\n });\n }\n }\n}\n\n/**\n * Scrollable content container of a dialog.\n */\n@Directive({\n selector: `[mat-dialog-content], mat-dialog-content, [matDialogContent]`,\n host: {'class': 'mat-dialog-content'},\n})\nexport class MatDialogContent {}\n\n/**\n * Container for the bottom action buttons in a dialog.\n * Stays fixed to the bottom when scrolling.\n */\n@Directive({\n selector: `[mat-dialog-actions], mat-dialog-actions, [matDialogActions]`,\n host: {\n 'class': 'mat-dialog-actions',\n '[class.mat-dialog-actions-align-center]': 'align === \"center\"',\n '[class.mat-dialog-actions-align-end]': 'align === \"end\"',\n },\n})\nexport class MatDialogActions {\n /**\n * Horizontal alignment of action buttons.\n */\n @Input() align?: 'start' | 'center' | 'end' = 'start';\n}\n\n// TODO(crisbeto): this utility shouldn't be necessary anymore, because the dialog ref is provided\n// both to component and template dialogs through DI. We need to keep it around, because there are\n// some internal wrappers around `MatDialog` that happened to work by accident, because we had this\n// fallback logic in place.\n/**\n * Finds the closest MatDialogRef to an element by looking at the DOM.\n * @param element Element relative to which to look for a dialog.\n * @param openDialogs References to the currently-open dialogs.\n */\nfunction getClosestDialog(element: ElementRef<HTMLElement>, openDialogs: MatDialogRef<any>[]) {\n let parent: HTMLElement | null = element.nativeElement.parentElement;\n\n while (parent && !parent.classList.contains('mat-dialog-container')) {\n parent = parent.parentElement;\n }\n\n return parent ? openDialogs.find(dialog => dialog.id === parent!.id) : null;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {DialogModule} from '@angular/cdk/dialog';\nimport {OverlayModule} from '@angular/cdk/overlay';\nimport {PortalModule} from '@angular/cdk/portal';\nimport {NgModule} from '@angular/core';\nimport {MatCommonModule} from '@angular/material/core';\nimport {MAT_DIALOG_SCROLL_STRATEGY_PROVIDER, MatDialog} from './dialog';\nimport {MatDialogContainer} from './dialog-container';\nimport {\n MatDialogActions,\n MatDialogClose,\n MatDialogContent,\n MatDialogTitle,\n} from './dialog-content-directives';\n\n@NgModule({\n imports: [DialogModule, OverlayModule, PortalModule, MatCommonModule],\n exports: [\n MatDialogContainer,\n MatDialogClose,\n MatDialogTitle,\n MatDialogContent,\n MatDialogActions,\n MatCommonModule,\n ],\n declarations: [\n MatDialogContainer,\n MatDialogClose,\n MatDialogTitle,\n MatDialogActions,\n MatDialogContent,\n ],\n providers: [MatDialog, MAT_DIALOG_SCROLL_STRATEGY_PROVIDER],\n})\nexport class MatDialogModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './dialog-module';\nexport * from './dialog';\nexport * from './dialog-container';\nexport * from './dialog-content-directives';\nexport * from './dialog-config';\nexport * from './dialog-ref';\nexport {matDialogAnimations} from './dialog-animations';\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './public-api';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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1
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+
{"version":3,"file":"dialog.mjs","sources":["../../../../../../src/material/dialog/dialog-animations.ts","../../../../../../src/material/dialog/dialog-config.ts","../../../../../../src/material/dialog/dialog-container.ts","../../../../../../src/material/dialog/dialog-container.html","../../../../../../src/material/dialog/dialog-ref.ts","../../../../../../src/material/dialog/dialog.ts","../../../../../../src/material/dialog/dialog-content-directives.ts","../../../../../../src/material/dialog/dialog-module.ts","../../../../../../src/material/dialog/public-api.ts","../../../../../../src/material/dialog/index.ts","../../../../../../src/material/dialog/dialog_public_index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n animate,\n state,\n style,\n transition,\n trigger,\n AnimationTriggerMetadata,\n query,\n animateChild,\n group,\n} from '@angular/animations';\n\n/**\n * Default parameters for the animation for backwards compatibility.\n * @docs-private\n */\nexport const defaultParams = {\n params: {enterAnimationDuration: '150ms', exitAnimationDuration: '75ms'},\n};\n\n/**\n * Animations used by MatDialog.\n * @docs-private\n */\nexport const matDialogAnimations: {\n readonly dialogContainer: AnimationTriggerMetadata;\n} = {\n /** Animation that is applied on the dialog container by default. */\n dialogContainer: trigger('dialogContainer', [\n // Note: The `enter` animation transitions to `transform: none`, because for some reason\n // specifying the transform explicitly, causes IE both to blur the dialog content and\n // decimate the animation performance. Leaving it as `none` solves both issues.\n state('void, exit', style({opacity: 0, transform: 'scale(0.7)'})),\n state('enter', style({transform: 'none'})),\n transition(\n '* => enter',\n group([\n animate(\n '{{enterAnimationDuration}} cubic-bezier(0, 0, 0.2, 1)',\n style({transform: 'none', opacity: 1}),\n ),\n query('@*', animateChild(), {optional: true}),\n ]),\n defaultParams,\n ),\n transition(\n '* => void, * => exit',\n group([\n animate('{{exitAnimationDuration}} cubic-bezier(0.4, 0.0, 0.2, 1)', style({opacity: 0})),\n query('@*', animateChild(), {optional: true}),\n ]),\n defaultParams,\n ),\n ]),\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ViewContainerRef, ComponentFactoryResolver, Injector} from '@angular/core';\nimport {Direction} from '@angular/cdk/bidi';\nimport {ScrollStrategy} from '@angular/cdk/overlay';\nimport {defaultParams} from './dialog-animations';\n\n/** Options for where to set focus to automatically on dialog open */\nexport type AutoFocusTarget = 'dialog' | 'first-tabbable' | 'first-heading';\n\n/** Valid ARIA roles for a dialog element. */\nexport type DialogRole = 'dialog' | 'alertdialog';\n\n/** Possible overrides for a dialog's position. */\nexport interface DialogPosition {\n /** Override for the dialog's top position. */\n top?: string;\n\n /** Override for the dialog's bottom position. */\n bottom?: string;\n\n /** Override for the dialog's left position. */\n left?: string;\n\n /** Override for the dialog's right position. */\n right?: string;\n}\n\n/**\n * Configuration for opening a modal dialog with the MatDialog service.\n */\nexport class MatDialogConfig<D = any> {\n /**\n * Where the attached component should live in Angular's *logical* component tree.\n * This affects what is available for injection and the change detection order for the\n * component instantiated inside of the dialog. This does not affect where the dialog\n * content will be rendered.\n */\n viewContainerRef?: ViewContainerRef;\n\n /**\n * Injector used for the instantiation of the component to be attached. If provided,\n * takes precedence over the injector indirectly provided by `ViewContainerRef`.\n */\n injector?: Injector;\n\n /** ID for the dialog. If omitted, a unique one will be generated. */\n id?: string;\n\n /** The ARIA role of the dialog element. */\n role?: DialogRole = 'dialog';\n\n /** Custom class for the overlay pane. */\n panelClass?: string | string[] = '';\n\n /** Whether the dialog has a backdrop. */\n hasBackdrop?: boolean = true;\n\n /** Custom class for the backdrop. */\n backdropClass?: string | string[] = '';\n\n /** Whether the user can use escape or clicking on the backdrop to close the modal. */\n disableClose?: boolean = false;\n\n /** Width of the dialog. */\n width?: string = '';\n\n /** Height of the dialog. */\n height?: string = '';\n\n /** Min-width of the dialog. If a number is provided, assumes pixel units. */\n minWidth?: number | string;\n\n /** Min-height of the dialog. If a number is provided, assumes pixel units. */\n minHeight?: number | string;\n\n /** Max-width of the dialog. If a number is provided, assumes pixel units. Defaults to 80vw. */\n maxWidth?: number | string = '80vw';\n\n /** Max-height of the dialog. If a number is provided, assumes pixel units. */\n maxHeight?: number | string;\n\n /** Position overrides. */\n position?: DialogPosition;\n\n /** Data being injected into the child component. */\n data?: D | null = null;\n\n /** Layout direction for the dialog's content. */\n direction?: Direction;\n\n /** ID of the element that describes the dialog. */\n ariaDescribedBy?: string | null = null;\n\n /** ID of the element that labels the dialog. */\n ariaLabelledBy?: string | null = null;\n\n /** Aria label to assign to the dialog element. */\n ariaLabel?: string | null = null;\n\n /**\n * Where the dialog should focus on open.\n * @breaking-change 14.0.0 Remove boolean option from autoFocus. Use string or\n * AutoFocusTarget instead.\n */\n autoFocus?: AutoFocusTarget | string | boolean = 'first-tabbable';\n\n /**\n * Whether the dialog should restore focus to the\n * previously-focused element, after it's closed.\n */\n restoreFocus?: boolean = true;\n\n /** Whether to wait for the opening animation to finish before trapping focus. */\n delayFocusTrap?: boolean = true;\n\n /** Scroll strategy to be used for the dialog. */\n scrollStrategy?: ScrollStrategy;\n\n /**\n * Whether the dialog should close when the user goes backwards/forwards in history.\n * Note that this usually doesn't include clicking on links (unless the user is using\n * the `HashLocationStrategy`).\n */\n closeOnNavigation?: boolean = true;\n\n /** Alternate `ComponentFactoryResolver` to use when resolving the associated component. */\n componentFactoryResolver?: ComponentFactoryResolver;\n\n /** Duration of the enter animation. Has to be a valid CSS value (e.g. 100ms). */\n enterAnimationDuration?: string = defaultParams.params.enterAnimationDuration;\n\n /** Duration of the exit animation. Has to be a valid CSS value (e.g. 50ms). */\n exitAnimationDuration?: string = defaultParams.params.exitAnimationDuration;\n\n // TODO(jelbourn): add configuration for lifecycle hooks, ARIA labelling.\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {AnimationEvent} from '@angular/animations';\nimport {CdkDialogContainer} from '@angular/cdk/dialog';\nimport {FocusMonitor, FocusTrapFactory, InteractivityChecker} from '@angular/cdk/a11y';\nimport {OverlayRef} from '@angular/cdk/overlay';\nimport {_getFocusedElementPierceShadowDom} from '@angular/cdk/platform';\nimport {DOCUMENT} from '@angular/common';\nimport {\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n ElementRef,\n EventEmitter,\n Inject,\n NgZone,\n Optional,\n ViewEncapsulation,\n} from '@angular/core';\nimport {matDialogAnimations, defaultParams} from './dialog-animations';\nimport {MatDialogConfig} from './dialog-config';\n\n/** Event that captures the state of dialog container animations. */\ninterface DialogAnimationEvent {\n state: 'opened' | 'opening' | 'closing' | 'closed';\n totalTime: number;\n}\n\n/**\n * Base class for the `MatDialogContainer`. The base class does not implement\n * animations as these are left to implementers of the dialog container.\n */\n// tslint:disable-next-line:validate-decorators\n@Component({template: ''})\nexport abstract class _MatDialogContainerBase extends CdkDialogContainer<MatDialogConfig> {\n /** Emits when an animation state changes. */\n _animationStateChanged = new EventEmitter<DialogAnimationEvent>();\n\n constructor(\n elementRef: ElementRef,\n focusTrapFactory: FocusTrapFactory,\n @Optional() @Inject(DOCUMENT) _document: any,\n dialogConfig: MatDialogConfig,\n interactivityChecker: InteractivityChecker,\n ngZone: NgZone,\n overlayRef: OverlayRef,\n focusMonitor?: FocusMonitor,\n ) {\n super(\n elementRef,\n focusTrapFactory,\n _document,\n dialogConfig,\n interactivityChecker,\n ngZone,\n overlayRef,\n focusMonitor,\n );\n }\n\n /** Starts the dialog exit animation. */\n abstract _startExitAnimation(): void;\n\n protected override _captureInitialFocus(): void {\n if (!this._config.delayFocusTrap) {\n this._trapFocus();\n }\n }\n\n /**\n * Callback for when the open dialog animation has finished. Intended to\n * be called by sub-classes that use different animation implementations.\n */\n protected _openAnimationDone(totalTime: number) {\n if (this._config.delayFocusTrap) {\n this._trapFocus();\n }\n\n this._animationStateChanged.next({state: 'opened', totalTime});\n }\n}\n\n/**\n * Internal component that wraps user-provided dialog content.\n * Animation is based on https://material.io/guidelines/motion/choreography.html.\n * @docs-private\n */\n@Component({\n selector: 'mat-dialog-container',\n templateUrl: 'dialog-container.html',\n styleUrls: ['dialog.css'],\n encapsulation: ViewEncapsulation.None,\n // Using OnPush for dialogs caused some G3 sync issues. Disabled until we can track them down.\n // tslint:disable-next-line:validate-decorators\n changeDetection: ChangeDetectionStrategy.Default,\n animations: [matDialogAnimations.dialogContainer],\n host: {\n 'class': 'mat-dialog-container',\n 'tabindex': '-1',\n '[attr.aria-modal]': '_config.ariaModal',\n '[id]': '_config.id',\n '[attr.role]': '_config.role',\n '[attr.aria-labelledby]': '_config.ariaLabel ? null : _ariaLabelledBy',\n '[attr.aria-label]': '_config.ariaLabel',\n '[attr.aria-describedby]': '_config.ariaDescribedBy || null',\n '[@dialogContainer]': `_getAnimationState()`,\n '(@dialogContainer.start)': '_onAnimationStart($event)',\n '(@dialogContainer.done)': '_onAnimationDone($event)',\n },\n})\nexport class MatDialogContainer extends _MatDialogContainerBase {\n /** State of the dialog animation. */\n _state: 'void' | 'enter' | 'exit' = 'enter';\n\n /** Callback, invoked whenever an animation on the host completes. */\n _onAnimationDone({toState, totalTime}: AnimationEvent) {\n if (toState === 'enter') {\n this._openAnimationDone(totalTime);\n } else if (toState === 'exit') {\n this._animationStateChanged.next({state: 'closed', totalTime});\n }\n }\n\n /** Callback, invoked when an animation on the host starts. */\n _onAnimationStart({toState, totalTime}: AnimationEvent) {\n if (toState === 'enter') {\n this._animationStateChanged.next({state: 'opening', totalTime});\n } else if (toState === 'exit' || toState === 'void') {\n this._animationStateChanged.next({state: 'closing', totalTime});\n }\n }\n\n /** Starts the dialog exit animation. */\n _startExitAnimation(): void {\n this._state = 'exit';\n\n // Mark the container for check so it can react if the\n // view container is using OnPush change detection.\n this._changeDetectorRef.markForCheck();\n }\n\n constructor(\n elementRef: ElementRef,\n focusTrapFactory: FocusTrapFactory,\n @Optional() @Inject(DOCUMENT) document: any,\n dialogConfig: MatDialogConfig,\n checker: InteractivityChecker,\n ngZone: NgZone,\n overlayRef: OverlayRef,\n private _changeDetectorRef: ChangeDetectorRef,\n focusMonitor?: FocusMonitor,\n ) {\n super(\n elementRef,\n focusTrapFactory,\n document,\n dialogConfig,\n checker,\n ngZone,\n overlayRef,\n focusMonitor,\n );\n }\n\n _getAnimationState() {\n return {\n value: this._state,\n params: {\n 'enterAnimationDuration':\n this._config.enterAnimationDuration || defaultParams.params.enterAnimationDuration,\n 'exitAnimationDuration':\n this._config.exitAnimationDuration || defaultParams.params.exitAnimationDuration,\n },\n };\n }\n}\n","<ng-template cdkPortalOutlet></ng-template>\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {DialogRef} from '@angular/cdk/dialog';\nimport {FocusOrigin} from '@angular/cdk/a11y';\nimport {ESCAPE, hasModifierKey} from '@angular/cdk/keycodes';\nimport {GlobalPositionStrategy} from '@angular/cdk/overlay';\nimport {merge, Observable, Subject} from 'rxjs';\nimport {filter, take} from 'rxjs/operators';\nimport {DialogPosition, MatDialogConfig} from './dialog-config';\nimport {_MatDialogContainerBase} from './dialog-container';\n\n/** Possible states of the lifecycle of a dialog. */\nexport const enum MatDialogState {\n OPEN,\n CLOSING,\n CLOSED,\n}\n\n/**\n * Reference to a dialog opened via the MatDialog service.\n */\nexport class MatDialogRef<T, R = any> {\n /** The instance of component opened into the dialog. */\n componentInstance: T;\n\n /** Whether the user is allowed to close the dialog. */\n disableClose: boolean | undefined;\n\n /** Unique ID for the dialog. */\n id: string;\n\n /** Subject for notifying the user that the dialog has finished opening. */\n private readonly _afterOpened = new Subject<void>();\n\n /** Subject for notifying the user that the dialog has started closing. */\n private readonly _beforeClosed = new Subject<R | undefined>();\n\n /** Result to be passed to afterClosed. */\n private _result: R | undefined;\n\n /** Handle to the timeout that's running as a fallback in case the exit animation doesn't fire. */\n private _closeFallbackTimeout: number;\n\n /** Current state of the dialog. */\n private _state = MatDialogState.OPEN;\n\n // TODO(crisbeto): we shouldn't have to declare this property, because `DialogRef.close`\n // already has a second `options` parameter that we can use. The problem is that internal tests\n // have assertions like `expect(MatDialogRef.close).toHaveBeenCalledWith(foo)` which will break,\n // because it'll be called with two arguments by things like `MatDialogClose`.\n /** Interaction that caused the dialog to close. */\n private _closeInteractionType: FocusOrigin | undefined;\n\n constructor(\n private _ref: DialogRef<R, T>,\n config: MatDialogConfig,\n public _containerInstance: _MatDialogContainerBase,\n ) {\n this.disableClose = config.disableClose;\n this.id = _ref.id;\n\n // Emit when opening animation completes\n _containerInstance._animationStateChanged\n .pipe(\n filter(event => event.state === 'opened'),\n take(1),\n )\n .subscribe(() => {\n this._afterOpened.next();\n this._afterOpened.complete();\n });\n\n // Dispose overlay when closing animation is complete\n _containerInstance._animationStateChanged\n .pipe(\n filter(event => event.state === 'closed'),\n take(1),\n )\n .subscribe(() => {\n clearTimeout(this._closeFallbackTimeout);\n this._finishDialogClose();\n });\n\n _ref.overlayRef.detachments().subscribe(() => {\n this._beforeClosed.next(this._result);\n this._beforeClosed.complete();\n this._finishDialogClose();\n });\n\n merge(\n this.backdropClick(),\n this.keydownEvents().pipe(\n filter(event => event.keyCode === ESCAPE && !this.disableClose && !hasModifierKey(event)),\n ),\n ).subscribe(event => {\n if (!this.disableClose) {\n event.preventDefault();\n _closeDialogVia(this, event.type === 'keydown' ? 'keyboard' : 'mouse');\n }\n });\n }\n\n /**\n * Close the dialog.\n * @param dialogResult Optional result to return to the dialog opener.\n */\n close(dialogResult?: R): void {\n this._result = dialogResult;\n\n // Transition the backdrop in parallel to the dialog.\n this._containerInstance._animationStateChanged\n .pipe(\n filter(event => event.state === 'closing'),\n take(1),\n )\n .subscribe(event => {\n this._beforeClosed.next(dialogResult);\n this._beforeClosed.complete();\n this._ref.overlayRef.detachBackdrop();\n\n // The logic that disposes of the overlay depends on the exit animation completing, however\n // it isn't guaranteed if the parent view is destroyed while it's running. Add a fallback\n // timeout which will clean everything up if the animation hasn't fired within the specified\n // amount of time plus 100ms. We don't need to run this outside the NgZone, because for the\n // vast majority of cases the timeout will have been cleared before it has the chance to fire.\n this._closeFallbackTimeout = setTimeout(\n () => this._finishDialogClose(),\n event.totalTime + 100,\n );\n });\n\n this._state = MatDialogState.CLOSING;\n this._containerInstance._startExitAnimation();\n }\n\n /**\n * Gets an observable that is notified when the dialog is finished opening.\n */\n afterOpened(): Observable<void> {\n return this._afterOpened;\n }\n\n /**\n * Gets an observable that is notified when the dialog is finished closing.\n */\n afterClosed(): Observable<R | undefined> {\n return this._ref.closed;\n }\n\n /**\n * Gets an observable that is notified when the dialog has started closing.\n */\n beforeClosed(): Observable<R | undefined> {\n return this._beforeClosed;\n }\n\n /**\n * Gets an observable that emits when the overlay's backdrop has been clicked.\n */\n backdropClick(): Observable<MouseEvent> {\n return this._ref.backdropClick;\n }\n\n /**\n * Gets an observable that emits when keydown events are targeted on the overlay.\n */\n keydownEvents(): Observable<KeyboardEvent> {\n return this._ref.keydownEvents;\n }\n\n /**\n * Updates the dialog's position.\n * @param position New dialog position.\n */\n updatePosition(position?: DialogPosition): this {\n let strategy = this._ref.config.positionStrategy as GlobalPositionStrategy;\n\n if (position && (position.left || position.right)) {\n position.left ? strategy.left(position.left) : strategy.right(position.right);\n } else {\n strategy.centerHorizontally();\n }\n\n if (position && (position.top || position.bottom)) {\n position.top ? strategy.top(position.top) : strategy.bottom(position.bottom);\n } else {\n strategy.centerVertically();\n }\n\n this._ref.updatePosition();\n\n return this;\n }\n\n /**\n * Updates the dialog's width and height.\n * @param width New width of the dialog.\n * @param height New height of the dialog.\n */\n updateSize(width: string = '', height: string = ''): this {\n this._ref.updateSize(width, height);\n return this;\n }\n\n /** Add a CSS class or an array of classes to the overlay pane. */\n addPanelClass(classes: string | string[]): this {\n this._ref.addPanelClass(classes);\n return this;\n }\n\n /** Remove a CSS class or an array of classes from the overlay pane. */\n removePanelClass(classes: string | string[]): this {\n this._ref.removePanelClass(classes);\n return this;\n }\n\n /** Gets the current state of the dialog's lifecycle. */\n getState(): MatDialogState {\n return this._state;\n }\n\n /**\n * Finishes the dialog close by updating the state of the dialog\n * and disposing the overlay.\n */\n private _finishDialogClose() {\n this._state = MatDialogState.CLOSED;\n this._ref.close(this._result, {focusOrigin: this._closeInteractionType});\n this.componentInstance = null!;\n }\n}\n\n/**\n * Closes the dialog with the specified interaction type. This is currently not part of\n * `MatDialogRef` as that would conflict with custom dialog ref mocks provided in tests.\n * More details. See: https://github.com/angular/components/pull/9257#issuecomment-651342226.\n */\n// TODO: Move this back into `MatDialogRef` when we provide an official mock dialog ref.\nexport function _closeDialogVia<R>(ref: MatDialogRef<R>, interactionType: FocusOrigin, result?: R) {\n (ref as unknown as {_closeInteractionType: FocusOrigin})._closeInteractionType = interactionType;\n return ref.close(result);\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {Overlay, OverlayContainer, ScrollStrategy} from '@angular/cdk/overlay';\nimport {ComponentType} from '@angular/cdk/portal';\nimport {Location} from '@angular/common';\nimport {\n Inject,\n Injectable,\n InjectionToken,\n Injector,\n OnDestroy,\n Optional,\n SkipSelf,\n TemplateRef,\n Type,\n} from '@angular/core';\nimport {defer, Observable, Subject} from 'rxjs';\nimport {startWith} from 'rxjs/operators';\nimport {MatDialogConfig} from './dialog-config';\nimport {MatDialogContainer, _MatDialogContainerBase} from './dialog-container';\nimport {MatDialogRef} from './dialog-ref';\nimport {ANIMATION_MODULE_TYPE} from '@angular/platform-browser/animations';\nimport {Dialog, DialogConfig} from '@angular/cdk/dialog';\n\n/** Injection token that can be used to access the data that was passed in to a dialog. */\nexport const MAT_DIALOG_DATA = new InjectionToken<any>('MatDialogData');\n\n/** Injection token that can be used to specify default dialog options. */\nexport const MAT_DIALOG_DEFAULT_OPTIONS = new InjectionToken<MatDialogConfig>(\n 'mat-dialog-default-options',\n);\n\n/** Injection token that determines the scroll handling while the dialog is open. */\nexport const MAT_DIALOG_SCROLL_STRATEGY = new InjectionToken<() => ScrollStrategy>(\n 'mat-dialog-scroll-strategy',\n);\n\n/** @docs-private */\nexport function MAT_DIALOG_SCROLL_STRATEGY_FACTORY(overlay: Overlay): () => ScrollStrategy {\n return () => overlay.scrollStrategies.block();\n}\n\n/** @docs-private */\nexport function MAT_DIALOG_SCROLL_STRATEGY_PROVIDER_FACTORY(\n overlay: Overlay,\n): () => ScrollStrategy {\n return () => overlay.scrollStrategies.block();\n}\n\n/** @docs-private */\nexport const MAT_DIALOG_SCROLL_STRATEGY_PROVIDER = {\n provide: MAT_DIALOG_SCROLL_STRATEGY,\n deps: [Overlay],\n useFactory: MAT_DIALOG_SCROLL_STRATEGY_PROVIDER_FACTORY,\n};\n\n// Counter for unique dialog ids.\nlet uniqueId = 0;\n\n/**\n * Base class for dialog services. The base dialog service allows\n * for arbitrary dialog refs and dialog container components.\n */\n@Injectable()\nexport abstract class _MatDialogBase<C extends _MatDialogContainerBase> implements OnDestroy {\n private readonly _openDialogsAtThisLevel: MatDialogRef<any>[] = [];\n private readonly _afterAllClosedAtThisLevel = new Subject<void>();\n private readonly _afterOpenedAtThisLevel = new Subject<MatDialogRef<any>>();\n private _scrollStrategy: () => ScrollStrategy;\n protected _idPrefix = 'mat-dialog-';\n private _dialog: Dialog;\n\n /** Keeps track of the currently-open dialogs. */\n get openDialogs(): MatDialogRef<any>[] {\n return this._parentDialog ? this._parentDialog.openDialogs : this._openDialogsAtThisLevel;\n }\n\n /** Stream that emits when a dialog has been opened. */\n get afterOpened(): Subject<MatDialogRef<any>> {\n return this._parentDialog ? this._parentDialog.afterOpened : this._afterOpenedAtThisLevel;\n }\n\n private _getAfterAllClosed(): Subject<void> {\n const parent = this._parentDialog;\n return parent ? parent._getAfterAllClosed() : this._afterAllClosedAtThisLevel;\n }\n\n /**\n * Stream that emits when all open dialog have finished closing.\n * Will emit on subscribe if there are no open dialogs to begin with.\n */\n readonly afterAllClosed: Observable<void> = defer(() =>\n this.openDialogs.length\n ? this._getAfterAllClosed()\n : this._getAfterAllClosed().pipe(startWith(undefined)),\n ) as Observable<any>;\n\n constructor(\n private _overlay: Overlay,\n injector: Injector,\n private _defaultOptions: MatDialogConfig | undefined,\n private _parentDialog: _MatDialogBase<C> | undefined,\n /**\n * @deprecated No longer used. To be removed.\n * @breaking-change 15.0.0\n */\n _overlayContainer: OverlayContainer,\n scrollStrategy: any,\n private _dialogRefConstructor: Type<MatDialogRef<any>>,\n private _dialogContainerType: Type<C>,\n private _dialogDataToken: InjectionToken<any>,\n /**\n * @deprecated No longer used. To be removed.\n * @breaking-change 14.0.0\n */\n _animationMode?: 'NoopAnimations' | 'BrowserAnimations',\n ) {\n this._scrollStrategy = scrollStrategy;\n this._dialog = injector.get(Dialog);\n }\n\n /**\n * Opens a modal dialog containing the given component.\n * @param component Type of the component to load into the dialog.\n * @param config Extra configuration options.\n * @returns Reference to the newly-opened dialog.\n */\n open<T, D = any, R = any>(\n component: ComponentType<T>,\n config?: MatDialogConfig<D>,\n ): MatDialogRef<T, R>;\n\n /**\n * Opens a modal dialog containing the given template.\n * @param template TemplateRef to instantiate as the dialog content.\n * @param config Extra configuration options.\n * @returns Reference to the newly-opened dialog.\n */\n open<T, D = any, R = any>(\n template: TemplateRef<T>,\n config?: MatDialogConfig<D>,\n ): MatDialogRef<T, R>;\n\n open<T, D = any, R = any>(\n template: ComponentType<T> | TemplateRef<T>,\n config?: MatDialogConfig<D>,\n ): MatDialogRef<T, R>;\n\n open<T, D = any, R = any>(\n componentOrTemplateRef: ComponentType<T> | TemplateRef<T>,\n config?: MatDialogConfig<D>,\n ): MatDialogRef<T, R> {\n let dialogRef: MatDialogRef<T, R>;\n config = {...(this._defaultOptions || new MatDialogConfig()), ...config};\n config.id = config.id || `${this._idPrefix}${uniqueId++}`;\n config.scrollStrategy = config.scrollStrategy || this._scrollStrategy();\n\n const cdkRef = this._dialog.open<R, D, T>(componentOrTemplateRef, {\n ...config,\n positionStrategy: this._overlay.position().global().centerHorizontally().centerVertically(),\n // Disable closing since we need to sync it up to the animation ourselves.\n disableClose: true,\n // Disable closing on destroy, because this service cleans up its open dialogs as well.\n // We want to do the cleanup here, rather than the CDK service, because the CDK destroys\n // the dialogs immediately whereas we want it to wait for the animations to finish.\n closeOnDestroy: false,\n container: {\n type: this._dialogContainerType,\n providers: () => [\n // Provide our config as the CDK config as well since it has the same interface as the\n // CDK one, but it contains the actual values passed in by the user for things like\n // `disableClose` which we disable for the CDK dialog since we handle it ourselves.\n {provide: MatDialogConfig, useValue: config},\n {provide: DialogConfig, useValue: config},\n ],\n },\n templateContext: () => ({dialogRef}),\n providers: (ref, cdkConfig, dialogContainer) => {\n dialogRef = new this._dialogRefConstructor(ref, config, dialogContainer);\n dialogRef.updatePosition(config?.position);\n return [\n {provide: this._dialogContainerType, useValue: dialogContainer},\n {provide: this._dialogDataToken, useValue: cdkConfig.data},\n {provide: this._dialogRefConstructor, useValue: dialogRef},\n ];\n },\n });\n\n // This can't be assigned in the `providers` callback, because\n // the instance hasn't been assigned to the CDK ref yet.\n dialogRef!.componentInstance = cdkRef.componentInstance!;\n\n this.openDialogs.push(dialogRef!);\n this.afterOpened.next(dialogRef!);\n\n dialogRef!.afterClosed().subscribe(() => {\n const index = this.openDialogs.indexOf(dialogRef);\n\n if (index > -1) {\n this.openDialogs.splice(index, 1);\n\n if (!this.openDialogs.length) {\n this._getAfterAllClosed().next();\n }\n }\n });\n\n return dialogRef!;\n }\n\n /**\n * Closes all of the currently-open dialogs.\n */\n closeAll(): void {\n this._closeDialogs(this.openDialogs);\n }\n\n /**\n * Finds an open dialog by its id.\n * @param id ID to use when looking up the dialog.\n */\n getDialogById(id: string): MatDialogRef<any> | undefined {\n return this.openDialogs.find(dialog => dialog.id === id);\n }\n\n ngOnDestroy() {\n // Only close the dialogs at this level on destroy\n // since the parent service may still be active.\n this._closeDialogs(this._openDialogsAtThisLevel);\n this._afterAllClosedAtThisLevel.complete();\n this._afterOpenedAtThisLevel.complete();\n }\n\n private _closeDialogs(dialogs: MatDialogRef<any>[]) {\n let i = dialogs.length;\n\n while (i--) {\n dialogs[i].close();\n }\n }\n}\n\n/**\n * Service to open Material Design modal dialogs.\n */\n@Injectable()\nexport class MatDialog extends _MatDialogBase<MatDialogContainer> {\n constructor(\n overlay: Overlay,\n injector: Injector,\n /**\n * @deprecated `_location` parameter to be removed.\n * @breaking-change 10.0.0\n */\n @Optional() _location: Location,\n @Optional() @Inject(MAT_DIALOG_DEFAULT_OPTIONS) defaultOptions: MatDialogConfig,\n @Inject(MAT_DIALOG_SCROLL_STRATEGY) scrollStrategy: any,\n @Optional() @SkipSelf() parentDialog: MatDialog,\n /**\n * @deprecated No longer used. To be removed.\n * @breaking-change 15.0.0\n */\n overlayContainer: OverlayContainer,\n /**\n * @deprecated No longer used. To be removed.\n * @breaking-change 14.0.0\n */\n @Optional()\n @Inject(ANIMATION_MODULE_TYPE)\n animationMode?: 'NoopAnimations' | 'BrowserAnimations',\n ) {\n super(\n overlay,\n injector,\n defaultOptions,\n parentDialog,\n overlayContainer,\n scrollStrategy,\n MatDialogRef,\n MatDialogContainer,\n MAT_DIALOG_DATA,\n animationMode,\n );\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {\n Directive,\n Input,\n OnChanges,\n OnInit,\n Optional,\n SimpleChanges,\n ElementRef,\n} from '@angular/core';\nimport {MatDialog} from './dialog';\nimport {MatDialogRef, _closeDialogVia} from './dialog-ref';\n\n/** Counter used to generate unique IDs for dialog elements. */\nlet dialogElementUid = 0;\n\n/**\n * Button that will close the current dialog.\n */\n@Directive({\n selector: '[mat-dialog-close], [matDialogClose]',\n exportAs: 'matDialogClose',\n host: {\n '(click)': '_onButtonClick($event)',\n '[attr.aria-label]': 'ariaLabel || null',\n '[attr.type]': 'type',\n },\n})\nexport class MatDialogClose implements OnInit, OnChanges {\n /** Screen reader label for the button. */\n @Input('aria-label') ariaLabel: string;\n\n /** Default to \"button\" to prevents accidental form submits. */\n @Input() type: 'submit' | 'button' | 'reset' = 'button';\n\n /** Dialog close input. */\n @Input('mat-dialog-close') dialogResult: any;\n\n @Input('matDialogClose') _matDialogClose: any;\n\n constructor(\n /**\n * Reference to the containing dialog.\n * @deprecated `dialogRef` property to become private.\n * @breaking-change 13.0.0\n */\n // The dialog title directive is always used in combination with a `MatDialogRef`.\n // tslint:disable-next-line: lightweight-tokens\n @Optional() public dialogRef: MatDialogRef<any>,\n private _elementRef: ElementRef<HTMLElement>,\n private _dialog: MatDialog,\n ) {}\n\n ngOnInit() {\n if (!this.dialogRef) {\n // When this directive is included in a dialog via TemplateRef (rather than being\n // in a Component), the DialogRef isn't available via injection because embedded\n // views cannot be given a custom injector. Instead, we look up the DialogRef by\n // ID. This must occur in `onInit`, as the ID binding for the dialog container won't\n // be resolved at constructor time.\n this.dialogRef = getClosestDialog(this._elementRef, this._dialog.openDialogs)!;\n }\n }\n\n ngOnChanges(changes: SimpleChanges) {\n const proxiedChange = changes['_matDialogClose'] || changes['_matDialogCloseResult'];\n\n if (proxiedChange) {\n this.dialogResult = proxiedChange.currentValue;\n }\n }\n\n _onButtonClick(event: MouseEvent) {\n // Determinate the focus origin using the click event, because using the FocusMonitor will\n // result in incorrect origins. Most of the time, close buttons will be auto focused in the\n // dialog, and therefore clicking the button won't result in a focus change. This means that\n // the FocusMonitor won't detect any origin change, and will always output `program`.\n _closeDialogVia(\n this.dialogRef,\n event.screenX === 0 && event.screenY === 0 ? 'keyboard' : 'mouse',\n this.dialogResult,\n );\n }\n}\n\n/**\n * Title of a dialog element. Stays fixed to the top of the dialog when scrolling.\n */\n@Directive({\n selector: '[mat-dialog-title], [matDialogTitle]',\n exportAs: 'matDialogTitle',\n host: {\n 'class': 'mat-dialog-title',\n '[id]': 'id',\n },\n})\nexport class MatDialogTitle implements OnInit {\n /** Unique id for the dialog title. If none is supplied, it will be auto-generated. */\n @Input() id: string = `mat-dialog-title-${dialogElementUid++}`;\n\n constructor(\n // The dialog title directive is always used in combination with a `MatDialogRef`.\n // tslint:disable-next-line: lightweight-tokens\n @Optional() private _dialogRef: MatDialogRef<any>,\n private _elementRef: ElementRef<HTMLElement>,\n private _dialog: MatDialog,\n ) {}\n\n ngOnInit() {\n if (!this._dialogRef) {\n this._dialogRef = getClosestDialog(this._elementRef, this._dialog.openDialogs)!;\n }\n\n if (this._dialogRef) {\n Promise.resolve().then(() => {\n const container = this._dialogRef._containerInstance;\n\n if (container && !container._ariaLabelledBy) {\n container._ariaLabelledBy = this.id;\n }\n });\n }\n }\n}\n\n/**\n * Scrollable content container of a dialog.\n */\n@Directive({\n selector: `[mat-dialog-content], mat-dialog-content, [matDialogContent]`,\n host: {'class': 'mat-dialog-content'},\n})\nexport class MatDialogContent {}\n\n/**\n * Container for the bottom action buttons in a dialog.\n * Stays fixed to the bottom when scrolling.\n */\n@Directive({\n selector: `[mat-dialog-actions], mat-dialog-actions, [matDialogActions]`,\n host: {\n 'class': 'mat-dialog-actions',\n '[class.mat-dialog-actions-align-center]': 'align === \"center\"',\n '[class.mat-dialog-actions-align-end]': 'align === \"end\"',\n },\n})\nexport class MatDialogActions {\n /**\n * Horizontal alignment of action buttons.\n */\n @Input() align?: 'start' | 'center' | 'end' = 'start';\n}\n\n// TODO(crisbeto): this utility shouldn't be necessary anymore, because the dialog ref is provided\n// both to component and template dialogs through DI. We need to keep it around, because there are\n// some internal wrappers around `MatDialog` that happened to work by accident, because we had this\n// fallback logic in place.\n/**\n * Finds the closest MatDialogRef to an element by looking at the DOM.\n * @param element Element relative to which to look for a dialog.\n * @param openDialogs References to the currently-open dialogs.\n */\nfunction getClosestDialog(element: ElementRef<HTMLElement>, openDialogs: MatDialogRef<any>[]) {\n let parent: HTMLElement | null = element.nativeElement.parentElement;\n\n while (parent && !parent.classList.contains('mat-dialog-container')) {\n parent = parent.parentElement;\n }\n\n return parent ? openDialogs.find(dialog => dialog.id === parent!.id) : null;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {DialogModule} from '@angular/cdk/dialog';\nimport {OverlayModule} from '@angular/cdk/overlay';\nimport {PortalModule} from '@angular/cdk/portal';\nimport {NgModule} from '@angular/core';\nimport {MatCommonModule} from '@angular/material/core';\nimport {MAT_DIALOG_SCROLL_STRATEGY_PROVIDER, MatDialog} from './dialog';\nimport {MatDialogContainer} from './dialog-container';\nimport {\n MatDialogActions,\n MatDialogClose,\n MatDialogContent,\n MatDialogTitle,\n} from './dialog-content-directives';\n\n@NgModule({\n imports: [DialogModule, OverlayModule, PortalModule, MatCommonModule],\n exports: [\n MatDialogContainer,\n MatDialogClose,\n MatDialogTitle,\n MatDialogContent,\n MatDialogActions,\n MatCommonModule,\n ],\n declarations: [\n MatDialogContainer,\n MatDialogClose,\n MatDialogTitle,\n MatDialogActions,\n MatDialogContent,\n ],\n providers: [MatDialog, MAT_DIALOG_SCROLL_STRATEGY_PROVIDER],\n})\nexport class MatDialogModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './dialog-module';\nexport * from './dialog';\nexport * from './dialog-container';\nexport * from './dialog-content-directives';\nexport * from './dialog-config';\nexport * from './dialog-ref';\nexport {matDialogAnimations} from './dialog-animations';\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './public-api';\n","/**\n * Generated bundle index. 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package/fesm2015/form-field.mjs
CHANGED
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@@ -631,7 +631,7 @@ class MatFormField extends _MatFormFieldBase {
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631
631
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// invisible and we can't calculate the outline gap. Mark the element as needing
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632
632
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// to be checked the next time the zone stabilizes. We can't do this immediately
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633
633
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// on the next change detection, because even if the element becomes visible,
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634
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-
// the `ClientRect` won't be
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634
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+
// the `ClientRect` won't be recalculated immediately. We reset the
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635
635
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// `_outlineGapCalculationNeededImmediately` flag some we don't run the checks twice.
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636
636
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if (containerRect.width === 0 && containerRect.height === 0) {
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637
637
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this._outlineGapCalculationNeededOnStable = true;
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