@angular/material 12.1.2 → 12.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bundles/material-core.umd.js +2 -2
- package/bundles/material-core.umd.js.map +1 -1
- package/bundles/material-input.umd.js +1 -1
- package/bundles/material-input.umd.js.map +1 -1
- package/bundles/material-radio.umd.js +1 -1
- package/bundles/material-select.umd.js +1 -1
- package/bundles/material-table.umd.js +1 -1
- package/bundles/material-tooltip.umd.js +3 -2
- package/bundles/material-tooltip.umd.js.map +1 -1
- package/bundles/material.umd.js +12 -4
- package/bundles/material.umd.js.map +1 -1
- package/core/index.metadata.json +1 -1
- package/esm2015/core/common-behaviors/common-module.js +1 -1
- package/esm2015/core/version.js +1 -1
- package/esm2015/index.js +4 -1
- package/esm2015/input/input.js +2 -2
- package/esm2015/radio/radio.js +1 -1
- package/esm2015/select/select.js +1 -1
- package/esm2015/table/table.js +1 -1
- package/esm2015/tooltip/tooltip.js +4 -3
- package/fesm2015/core.js +2 -2
- package/fesm2015/core.js.map +1 -1
- package/fesm2015/input.js +1 -1
- package/fesm2015/input.js.map +1 -1
- package/fesm2015/material.js +5 -0
- package/fesm2015/material.js.map +1 -1
- package/fesm2015/radio.js +1 -1
- package/fesm2015/select.js +1 -1
- package/fesm2015/table.js +1 -1
- package/fesm2015/tooltip.js +3 -2
- package/fesm2015/tooltip.js.map +1 -1
- package/index.d.ts +1 -0
- package/package.json +2 -2
- package/prebuilt-themes/deeppurple-amber.css +1 -1
- package/prebuilt-themes/indigo-pink.css +1 -1
- package/prebuilt-themes/pink-bluegrey.css +1 -1
- package/prebuilt-themes/purple-green.css +1 -1
- package/radio/index.metadata.json +1 -1
- package/schematics/ng-add/index.js +1 -1
- package/schematics/ng-add/index.mjs +1 -1
- package/select/index.metadata.json +1 -1
- package/slider/_slider-theme.scss +1 -1
- package/table/_table-flex-styles.scss +30 -34
- package/table/_table-theme.scss +2 -2
- package/table/index.metadata.json +1 -1
- package/tooltip/index.metadata.json +1 -1
package/fesm2015/input.js
CHANGED
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@@ -294,7 +294,7 @@ class MatInput extends _MatInputBase {
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// tslint:disable:no-host-decorator-in-concrete
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// tslint:enable:no-host-decorator-in-concrete
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_focusChanged(isFocused) {
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if (isFocused !== this.focused
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if (isFocused !== this.focused) {
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this.focused = isFocused;
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this.stateChanges.next();
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}
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package/fesm2015/input.js.map
CHANGED
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@@ -1 +1 @@
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{"version":3,"file":"input.js","sources":["../../../../../../src/material/input/autosize.ts","../../../../../../src/material/input/input-errors.ts","../../../../../../src/material/input/input-value-accessor.ts","../../../../../../src/material/input/input.ts","../../../../../../src/material/input/input-module.ts","../../../../../../src/material/input/public-api.ts","../../../../../../src/material/input/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {CdkTextareaAutosize} from '@angular/cdk/text-field';\nimport {Directive, Input} from '@angular/core';\n\n/**\n * Directive to automatically resize a textarea to fit its content.\n * @deprecated Use `cdkTextareaAutosize` from `@angular/cdk/text-field` instead.\n * @breaking-change 8.0.0\n */\n@Directive({\n selector: 'textarea[mat-autosize], textarea[matTextareaAutosize]',\n exportAs: 'matTextareaAutosize',\n inputs: ['cdkAutosizeMinRows', 'cdkAutosizeMaxRows'],\n host: {\n 'class': 'cdk-textarea-autosize mat-autosize',\n // Textarea elements that have the directive applied should have a single row by default.\n // Browsers normally show two rows by default and therefore this limits the minRows binding.\n 'rows': '1',\n },\n})\nexport class MatTextareaAutosize extends CdkTextareaAutosize {\n @Input()\n get matAutosizeMinRows(): number { return this.minRows; }\n set matAutosizeMinRows(value: number) { this.minRows = value; }\n\n @Input()\n get matAutosizeMaxRows(): number { return this.maxRows; }\n set matAutosizeMaxRows(value: number) { this.maxRows = value; }\n\n @Input('mat-autosize')\n get matAutosize(): boolean { return this.enabled; }\n set matAutosize(value: boolean) { this.enabled = value; }\n\n @Input()\n get matTextareaAutosize(): boolean { return this.enabled; }\n set matTextareaAutosize(value: boolean) { this.enabled = value; }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/** @docs-private */\nexport function getMatInputUnsupportedTypeError(type: string): Error {\n return Error(`Input type \"${type}\" isn't supported by matInput.`);\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {InjectionToken} from '@angular/core';\n\n\n/**\n * This token is used to inject the object whose value should be set into `MatInput`. If none is\n * provided, the native `HTMLInputElement` is used. Directives like `MatDatepickerInput` can provide\n * themselves for this token, in order to make `MatInput` delegate the getting and setting of the\n * value to them.\n */\nexport const MAT_INPUT_VALUE_ACCESSOR =\n new InjectionToken<{value: any}>('MAT_INPUT_VALUE_ACCESSOR');\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {BooleanInput, coerceBooleanProperty} from '@angular/cdk/coercion';\nimport {getSupportedInputTypes, Platform} from '@angular/cdk/platform';\nimport {AutofillMonitor} from '@angular/cdk/text-field';\nimport {\n AfterViewInit,\n Directive,\n DoCheck,\n ElementRef,\n HostListener,\n Inject,\n Input,\n NgZone,\n OnChanges,\n OnDestroy,\n Optional,\n Self,\n} from '@angular/core';\nimport {FormGroupDirective, NgControl, NgForm} from '@angular/forms';\nimport {\n CanUpdateErrorState,\n ErrorStateMatcher,\n mixinErrorState,\n} from '@angular/material/core';\nimport {MatFormFieldControl, MatFormField, MAT_FORM_FIELD} from '@angular/material/form-field';\nimport {Subject} from 'rxjs';\nimport {getMatInputUnsupportedTypeError} from './input-errors';\nimport {MAT_INPUT_VALUE_ACCESSOR} from './input-value-accessor';\n\n\n// Invalid input type. Using one of these will throw an MatInputUnsupportedTypeError.\nconst MAT_INPUT_INVALID_TYPES = [\n 'button',\n 'checkbox',\n 'file',\n 'hidden',\n 'image',\n 'radio',\n 'range',\n 'reset',\n 'submit'\n];\n\nlet nextUniqueId = 0;\n\n// Boilerplate for applying mixins to MatInput.\n/** @docs-private */\nconst _MatInputBase = mixinErrorState(class {\n constructor(public _defaultErrorStateMatcher: ErrorStateMatcher,\n public _parentForm: NgForm,\n public _parentFormGroup: FormGroupDirective,\n /** @docs-private */\n public ngControl: NgControl) {}\n});\n\n/** Directive that allows a native input to work inside a `MatFormField`. */\n@Directive({\n selector: `input[matInput], textarea[matInput], select[matNativeControl],\n input[matNativeControl], textarea[matNativeControl]`,\n exportAs: 'matInput',\n host: {\n /**\n * @breaking-change 8.0.0 remove .mat-form-field-autofill-control in favor of AutofillMonitor.\n */\n 'class': 'mat-input-element mat-form-field-autofill-control',\n '[class.mat-input-server]': '_isServer',\n // Native input properties that are overwritten by Angular inputs need to be synced with\n // the native input element. Otherwise property bindings for those don't work.\n '[attr.id]': 'id',\n // At the time of writing, we have a lot of customer tests that look up the input based on its\n // placeholder. Since we sometimes omit the placeholder attribute from the DOM to prevent screen\n // readers from reading it twice, we have to keep it somewhere in the DOM for the lookup.\n '[attr.data-placeholder]': 'placeholder',\n '[disabled]': 'disabled',\n '[required]': 'required',\n '[attr.readonly]': 'readonly && !_isNativeSelect || null',\n // Only mark the input as invalid for assistive technology if it has a value since the\n // state usually overlaps with `aria-required` when the input is empty and can be redundant.\n '[attr.aria-invalid]': '(empty && required) ? null : errorState',\n '[attr.aria-required]': 'required',\n },\n providers: [{provide: MatFormFieldControl, useExisting: MatInput}],\n})\nexport class MatInput extends _MatInputBase implements MatFormFieldControl<any>, OnChanges,\n OnDestroy, AfterViewInit, DoCheck, CanUpdateErrorState {\n protected _uid = `mat-input-${nextUniqueId++}`;\n protected _previousNativeValue: any;\n private _inputValueAccessor: {value: any};\n private _previousPlaceholder: string | null;\n\n /** Whether the component is being rendered on the server. */\n readonly _isServer: boolean;\n\n /** Whether the component is a native html select. */\n readonly _isNativeSelect: boolean;\n\n /** Whether the component is a textarea. */\n readonly _isTextarea: boolean;\n\n /** Whether the input is inside of a form field. */\n readonly _isInFormField: boolean;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n focused: boolean = false;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n override readonly stateChanges: Subject<void> = new Subject<void>();\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n controlType: string = 'mat-input';\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n autofilled = false;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input()\n get disabled(): boolean {\n if (this.ngControl && this.ngControl.disabled !== null) {\n return this.ngControl.disabled;\n }\n return this._disabled;\n }\n set disabled(value: boolean) {\n this._disabled = coerceBooleanProperty(value);\n\n // Browsers may not fire the blur event if the input is disabled too quickly.\n // Reset from here to ensure that the element doesn't become stuck.\n if (this.focused) {\n this.focused = false;\n this.stateChanges.next();\n }\n }\n protected _disabled = false;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input()\n get id(): string { return this._id; }\n set id(value: string) { this._id = value || this._uid; }\n protected _id: string;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input() placeholder: string;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input()\n get required(): boolean { return this._required; }\n set required(value: boolean) { this._required = coerceBooleanProperty(value); }\n protected _required = false;\n\n /** Input type of the element. */\n @Input()\n get type(): string { return this._type; }\n set type(value: string) {\n this._type = value || 'text';\n this._validateType();\n\n // When using Angular inputs, developers are no longer able to set the properties on the native\n // input element. To ensure that bindings for `type` work, we need to sync the setter\n // with the native property. Textarea elements don't support the type property or attribute.\n if (!this._isTextarea && getSupportedInputTypes().has(this._type)) {\n (this._elementRef.nativeElement as HTMLInputElement).type = this._type;\n }\n }\n protected _type = 'text';\n\n /** An object used to control when error messages are shown. */\n @Input() override errorStateMatcher: ErrorStateMatcher;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input('aria-describedby') userAriaDescribedBy: string;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input()\n get value(): string { return this._inputValueAccessor.value; }\n set value(value: string) {\n if (value !== this.value) {\n this._inputValueAccessor.value = value;\n this.stateChanges.next();\n }\n }\n\n /** Whether the element is readonly. */\n @Input()\n get readonly(): boolean { return this._readonly; }\n set readonly(value: boolean) { this._readonly = coerceBooleanProperty(value); }\n private _readonly = false;\n\n protected _neverEmptyInputTypes = [\n 'date',\n 'datetime',\n 'datetime-local',\n 'month',\n 'time',\n 'week'\n ].filter(t => getSupportedInputTypes().has(t));\n\n constructor(\n protected _elementRef: ElementRef<HTMLInputElement | HTMLSelectElement | HTMLTextAreaElement>,\n protected _platform: Platform,\n @Optional() @Self() ngControl: NgControl,\n @Optional() _parentForm: NgForm,\n @Optional() _parentFormGroup: FormGroupDirective,\n _defaultErrorStateMatcher: ErrorStateMatcher,\n @Optional() @Self() @Inject(MAT_INPUT_VALUE_ACCESSOR) inputValueAccessor: any,\n private _autofillMonitor: AutofillMonitor,\n ngZone: NgZone,\n // TODO: Remove this once the legacy appearance has been removed. We only need\n // to inject the form-field for determining whether the placeholder has been promoted.\n @Optional() @Inject(MAT_FORM_FIELD) private _formField?: MatFormField) {\n\n super(_defaultErrorStateMatcher, _parentForm, _parentFormGroup, ngControl);\n\n const element = this._elementRef.nativeElement;\n const nodeName = element.nodeName.toLowerCase();\n\n // If no input value accessor was explicitly specified, use the element as the input value\n // accessor.\n this._inputValueAccessor = inputValueAccessor || element;\n\n this._previousNativeValue = this.value;\n\n // Force setter to be called in case id was not specified.\n this.id = this.id;\n\n // On some versions of iOS the caret gets stuck in the wrong place when holding down the delete\n // key. In order to get around this we need to \"jiggle\" the caret loose. Since this bug only\n // exists on iOS, we only bother to install the listener on iOS.\n if (_platform.IOS) {\n ngZone.runOutsideAngular(() => {\n _elementRef.nativeElement.addEventListener('keyup', (event: Event) => {\n const el = event.target as HTMLInputElement;\n\n // Note: We specifically check for 0, rather than `!el.selectionStart`, because the two\n // indicate different things. If the value is 0, it means that the caret is at the start\n // of the input, whereas a value of `null` means that the input doesn't support\n // manipulating the selection range. Inputs that don't support setting the selection range\n // will throw an error so we want to avoid calling `setSelectionRange` on them. See:\n // https://html.spec.whatwg.org/multipage/input.html#do-not-apply\n if (!el.value && el.selectionStart === 0 && el.selectionEnd === 0) {\n // Note: Just setting `0, 0` doesn't fix the issue. Setting\n // `1, 1` fixes it for the first time that you type text and\n // then hold delete. Toggling to `1, 1` and then back to\n // `0, 0` seems to completely fix it.\n el.setSelectionRange(1, 1);\n el.setSelectionRange(0, 0);\n }\n });\n });\n }\n\n this._isServer = !this._platform.isBrowser;\n this._isNativeSelect = nodeName === 'select';\n this._isTextarea = nodeName === 'textarea';\n this._isInFormField = !!_formField;\n\n if (this._isNativeSelect) {\n this.controlType = (element as HTMLSelectElement).multiple ? 'mat-native-select-multiple' :\n 'mat-native-select';\n }\n }\n\n ngAfterViewInit() {\n if (this._platform.isBrowser) {\n this._autofillMonitor.monitor(this._elementRef.nativeElement).subscribe(event => {\n this.autofilled = event.isAutofilled;\n this.stateChanges.next();\n });\n }\n }\n\n ngOnChanges() {\n this.stateChanges.next();\n }\n\n ngOnDestroy() {\n this.stateChanges.complete();\n\n if (this._platform.isBrowser) {\n this._autofillMonitor.stopMonitoring(this._elementRef.nativeElement);\n }\n }\n\n ngDoCheck() {\n if (this.ngControl) {\n // We need to re-evaluate this on every change detection cycle, because there are some\n // error triggers that we can't subscribe to (e.g. parent form submissions). This means\n // that whatever logic is in here has to be super lean or we risk destroying the performance.\n this.updateErrorState();\n }\n\n // We need to dirty-check the native element's value, because there are some cases where\n // we won't be notified when it changes (e.g. the consumer isn't using forms or they're\n // updating the value using `emitEvent: false`).\n this._dirtyCheckNativeValue();\n\n // We need to dirty-check and set the placeholder attribute ourselves, because whether it's\n // present or not depends on a query which is prone to \"changed after checked\" errors.\n this._dirtyCheckPlaceholder();\n }\n\n /** Focuses the input. */\n focus(options?: FocusOptions): void {\n this._elementRef.nativeElement.focus(options);\n }\n\n // We have to use a `HostListener` here in order to support both Ivy and ViewEngine.\n // In Ivy the `host` bindings will be merged when this class is extended, whereas in\n // ViewEngine they're overwritten.\n // TODO(crisbeto): we move this back into `host` once Ivy is turned on by default.\n /** Callback for the cases where the focused state of the input changes. */\n // tslint:disable:no-host-decorator-in-concrete\n @HostListener('focus', ['true'])\n @HostListener('blur', ['false'])\n // tslint:enable:no-host-decorator-in-concrete\n _focusChanged(isFocused: boolean) {\n if (isFocused !== this.focused && (!this.readonly || !isFocused)) {\n this.focused = isFocused;\n this.stateChanges.next();\n }\n }\n\n // We have to use a `HostListener` here in order to support both Ivy and ViewEngine.\n // In Ivy the `host` bindings will be merged when this class is extended, whereas in\n // ViewEngine they're overwritten.\n // TODO(crisbeto): we move this back into `host` once Ivy is turned on by default.\n // tslint:disable-next-line:no-host-decorator-in-concrete\n @HostListener('input')\n _onInput() {\n // This is a noop function and is used to let Angular know whenever the value changes.\n // Angular will run a new change detection each time the `input` event has been dispatched.\n // It's necessary that Angular recognizes the value change, because when floatingLabel\n // is set to false and Angular forms aren't used, the placeholder won't recognize the\n // value changes and will not disappear.\n // Listening to the input event wouldn't be necessary when the input is using the\n // FormsModule or ReactiveFormsModule, because Angular forms also listens to input events.\n }\n\n /** Does some manual dirty checking on the native input `placeholder` attribute. */\n private _dirtyCheckPlaceholder() {\n // If we're hiding the native placeholder, it should also be cleared from the DOM, otherwise\n // screen readers will read it out twice: once from the label and once from the attribute.\n // TODO: can be removed once we get rid of the `legacy` style for the form field, because it's\n // the only one that supports promoting the placeholder to a label.\n const placeholder = this._formField?._hideControlPlaceholder?.() ? null : this.placeholder;\n if (placeholder !== this._previousPlaceholder) {\n const element = this._elementRef.nativeElement;\n this._previousPlaceholder = placeholder;\n placeholder ?\n element.setAttribute('placeholder', placeholder) : element.removeAttribute('placeholder');\n }\n }\n\n /** Does some manual dirty checking on the native input `value` property. */\n protected _dirtyCheckNativeValue() {\n const newValue = this._elementRef.nativeElement.value;\n\n if (this._previousNativeValue !== newValue) {\n this._previousNativeValue = newValue;\n this.stateChanges.next();\n }\n }\n\n /** Make sure the input is a supported type. */\n protected _validateType() {\n if (MAT_INPUT_INVALID_TYPES.indexOf(this._type) > -1 &&\n (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw getMatInputUnsupportedTypeError(this._type);\n }\n }\n\n /** Checks whether the input type is one of the types that are never empty. */\n protected _isNeverEmpty() {\n return this._neverEmptyInputTypes.indexOf(this._type) > -1;\n }\n\n /** Checks whether the input is invalid based on the native validation. */\n protected _isBadInput() {\n // The `validity` property won't be present on platform-server.\n let validity = (this._elementRef.nativeElement as HTMLInputElement).validity;\n return validity && validity.badInput;\n }\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n get empty(): boolean {\n return !this._isNeverEmpty() && !this._elementRef.nativeElement.value && !this._isBadInput() &&\n !this.autofilled;\n }\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n get shouldLabelFloat(): boolean {\n if (this._isNativeSelect) {\n // For a single-selection `<select>`, the label should float when the selected option has\n // a non-empty display value. For a `<select multiple>`, the label *always* floats to avoid\n // overlapping the label with the options.\n const selectElement = this._elementRef.nativeElement as HTMLSelectElement;\n const firstOption: HTMLOptionElement | undefined = selectElement.options[0];\n\n // On most browsers the `selectedIndex` will always be 0, however on IE and Edge it'll be\n // -1 if the `value` is set to something, that isn't in the list of options, at a later point.\n return this.focused || selectElement.multiple || !this.empty ||\n !!(selectElement.selectedIndex > -1 && firstOption && firstOption.label);\n } else {\n return this.focused || !this.empty;\n }\n }\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n setDescribedByIds(ids: string[]) {\n if (ids.length) {\n this._elementRef.nativeElement.setAttribute('aria-describedby', ids.join(' '));\n } else {\n this._elementRef.nativeElement.removeAttribute('aria-describedby');\n }\n }\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n onContainerClick() {\n // Do not re-focus the input element if the element is already focused. Otherwise it can happen\n // that someone clicks on a time input and the cursor resets to the \"hours\" field while the\n // \"minutes\" field was actually clicked. See: https://github.com/angular/components/issues/12849\n if (!this.focused) {\n this.focus();\n }\n }\n\n static ngAcceptInputType_disabled: BooleanInput;\n static ngAcceptInputType_readonly: BooleanInput;\n static ngAcceptInputType_required: BooleanInput;\n\n // Accept `any` to avoid conflicts with other directives on `<input>` that may\n // accept different types.\n static ngAcceptInputType_value: any;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {TextFieldModule} from '@angular/cdk/text-field';\nimport {NgModule} from '@angular/core';\nimport {ErrorStateMatcher, MatCommonModule} from '@angular/material/core';\nimport {MatFormFieldModule} from '@angular/material/form-field';\nimport {MatTextareaAutosize} from './autosize';\nimport {MatInput} from './input';\n\n@NgModule({\n declarations: [MatInput, MatTextareaAutosize],\n imports: [\n TextFieldModule,\n MatFormFieldModule,\n MatCommonModule,\n ],\n exports: [\n TextFieldModule,\n // We re-export the `MatFormFieldModule` since `MatInput` will almost always\n // be used together with `MatFormField`.\n MatFormFieldModule,\n MatInput,\n MatTextareaAutosize,\n ],\n providers: [ErrorStateMatcher],\n})\nexport class MatInputModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './autosize';\nexport * from './input';\nexport * from './input-errors';\nexport * from './input-module';\nexport * from './input-value-accessor';\n\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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{"version":3,"file":"input.js","sources":["../../../../../../src/material/input/autosize.ts","../../../../../../src/material/input/input-errors.ts","../../../../../../src/material/input/input-value-accessor.ts","../../../../../../src/material/input/input.ts","../../../../../../src/material/input/input-module.ts","../../../../../../src/material/input/public-api.ts","../../../../../../src/material/input/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {CdkTextareaAutosize} from '@angular/cdk/text-field';\nimport {Directive, Input} from '@angular/core';\n\n/**\n * Directive to automatically resize a textarea to fit its content.\n * @deprecated Use `cdkTextareaAutosize` from `@angular/cdk/text-field` instead.\n * @breaking-change 8.0.0\n */\n@Directive({\n selector: 'textarea[mat-autosize], textarea[matTextareaAutosize]',\n exportAs: 'matTextareaAutosize',\n inputs: ['cdkAutosizeMinRows', 'cdkAutosizeMaxRows'],\n host: {\n 'class': 'cdk-textarea-autosize mat-autosize',\n // Textarea elements that have the directive applied should have a single row by default.\n // Browsers normally show two rows by default and therefore this limits the minRows binding.\n 'rows': '1',\n },\n})\nexport class MatTextareaAutosize extends CdkTextareaAutosize {\n @Input()\n get matAutosizeMinRows(): number { return this.minRows; }\n set matAutosizeMinRows(value: number) { this.minRows = value; }\n\n @Input()\n get matAutosizeMaxRows(): number { return this.maxRows; }\n set matAutosizeMaxRows(value: number) { this.maxRows = value; }\n\n @Input('mat-autosize')\n get matAutosize(): boolean { return this.enabled; }\n set matAutosize(value: boolean) { this.enabled = value; }\n\n @Input()\n get matTextareaAutosize(): boolean { return this.enabled; }\n set matTextareaAutosize(value: boolean) { this.enabled = value; }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/** @docs-private */\nexport function getMatInputUnsupportedTypeError(type: string): Error {\n return Error(`Input type \"${type}\" isn't supported by matInput.`);\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {InjectionToken} from '@angular/core';\n\n\n/**\n * This token is used to inject the object whose value should be set into `MatInput`. If none is\n * provided, the native `HTMLInputElement` is used. Directives like `MatDatepickerInput` can provide\n * themselves for this token, in order to make `MatInput` delegate the getting and setting of the\n * value to them.\n */\nexport const MAT_INPUT_VALUE_ACCESSOR =\n new InjectionToken<{value: any}>('MAT_INPUT_VALUE_ACCESSOR');\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {BooleanInput, coerceBooleanProperty} from '@angular/cdk/coercion';\nimport {getSupportedInputTypes, Platform} from '@angular/cdk/platform';\nimport {AutofillMonitor} from '@angular/cdk/text-field';\nimport {\n AfterViewInit,\n Directive,\n DoCheck,\n ElementRef,\n HostListener,\n Inject,\n Input,\n NgZone,\n OnChanges,\n OnDestroy,\n Optional,\n Self,\n} from '@angular/core';\nimport {FormGroupDirective, NgControl, NgForm} from '@angular/forms';\nimport {\n CanUpdateErrorState,\n ErrorStateMatcher,\n mixinErrorState,\n} from '@angular/material/core';\nimport {MatFormFieldControl, MatFormField, MAT_FORM_FIELD} from '@angular/material/form-field';\nimport {Subject} from 'rxjs';\nimport {getMatInputUnsupportedTypeError} from './input-errors';\nimport {MAT_INPUT_VALUE_ACCESSOR} from './input-value-accessor';\n\n\n// Invalid input type. Using one of these will throw an MatInputUnsupportedTypeError.\nconst MAT_INPUT_INVALID_TYPES = [\n 'button',\n 'checkbox',\n 'file',\n 'hidden',\n 'image',\n 'radio',\n 'range',\n 'reset',\n 'submit'\n];\n\nlet nextUniqueId = 0;\n\n// Boilerplate for applying mixins to MatInput.\n/** @docs-private */\nconst _MatInputBase = mixinErrorState(class {\n constructor(public _defaultErrorStateMatcher: ErrorStateMatcher,\n public _parentForm: NgForm,\n public _parentFormGroup: FormGroupDirective,\n /** @docs-private */\n public ngControl: NgControl) {}\n});\n\n/** Directive that allows a native input to work inside a `MatFormField`. */\n@Directive({\n selector: `input[matInput], textarea[matInput], select[matNativeControl],\n input[matNativeControl], textarea[matNativeControl]`,\n exportAs: 'matInput',\n host: {\n /**\n * @breaking-change 8.0.0 remove .mat-form-field-autofill-control in favor of AutofillMonitor.\n */\n 'class': 'mat-input-element mat-form-field-autofill-control',\n '[class.mat-input-server]': '_isServer',\n // Native input properties that are overwritten by Angular inputs need to be synced with\n // the native input element. Otherwise property bindings for those don't work.\n '[attr.id]': 'id',\n // At the time of writing, we have a lot of customer tests that look up the input based on its\n // placeholder. Since we sometimes omit the placeholder attribute from the DOM to prevent screen\n // readers from reading it twice, we have to keep it somewhere in the DOM for the lookup.\n '[attr.data-placeholder]': 'placeholder',\n '[disabled]': 'disabled',\n '[required]': 'required',\n '[attr.readonly]': 'readonly && !_isNativeSelect || null',\n // Only mark the input as invalid for assistive technology if it has a value since the\n // state usually overlaps with `aria-required` when the input is empty and can be redundant.\n '[attr.aria-invalid]': '(empty && required) ? null : errorState',\n '[attr.aria-required]': 'required',\n },\n providers: [{provide: MatFormFieldControl, useExisting: MatInput}],\n})\nexport class MatInput extends _MatInputBase implements MatFormFieldControl<any>, OnChanges,\n OnDestroy, AfterViewInit, DoCheck, CanUpdateErrorState {\n protected _uid = `mat-input-${nextUniqueId++}`;\n protected _previousNativeValue: any;\n private _inputValueAccessor: {value: any};\n private _previousPlaceholder: string | null;\n\n /** Whether the component is being rendered on the server. */\n readonly _isServer: boolean;\n\n /** Whether the component is a native html select. */\n readonly _isNativeSelect: boolean;\n\n /** Whether the component is a textarea. */\n readonly _isTextarea: boolean;\n\n /** Whether the input is inside of a form field. */\n readonly _isInFormField: boolean;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n focused: boolean = false;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n override readonly stateChanges: Subject<void> = new Subject<void>();\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n controlType: string = 'mat-input';\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n autofilled = false;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input()\n get disabled(): boolean {\n if (this.ngControl && this.ngControl.disabled !== null) {\n return this.ngControl.disabled;\n }\n return this._disabled;\n }\n set disabled(value: boolean) {\n this._disabled = coerceBooleanProperty(value);\n\n // Browsers may not fire the blur event if the input is disabled too quickly.\n // Reset from here to ensure that the element doesn't become stuck.\n if (this.focused) {\n this.focused = false;\n this.stateChanges.next();\n }\n }\n protected _disabled = false;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input()\n get id(): string { return this._id; }\n set id(value: string) { this._id = value || this._uid; }\n protected _id: string;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input() placeholder: string;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input()\n get required(): boolean { return this._required; }\n set required(value: boolean) { this._required = coerceBooleanProperty(value); }\n protected _required = false;\n\n /** Input type of the element. */\n @Input()\n get type(): string { return this._type; }\n set type(value: string) {\n this._type = value || 'text';\n this._validateType();\n\n // When using Angular inputs, developers are no longer able to set the properties on the native\n // input element. To ensure that bindings for `type` work, we need to sync the setter\n // with the native property. Textarea elements don't support the type property or attribute.\n if (!this._isTextarea && getSupportedInputTypes().has(this._type)) {\n (this._elementRef.nativeElement as HTMLInputElement).type = this._type;\n }\n }\n protected _type = 'text';\n\n /** An object used to control when error messages are shown. */\n @Input() override errorStateMatcher: ErrorStateMatcher;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input('aria-describedby') userAriaDescribedBy: string;\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n @Input()\n get value(): string { return this._inputValueAccessor.value; }\n set value(value: string) {\n if (value !== this.value) {\n this._inputValueAccessor.value = value;\n this.stateChanges.next();\n }\n }\n\n /** Whether the element is readonly. */\n @Input()\n get readonly(): boolean { return this._readonly; }\n set readonly(value: boolean) { this._readonly = coerceBooleanProperty(value); }\n private _readonly = false;\n\n protected _neverEmptyInputTypes = [\n 'date',\n 'datetime',\n 'datetime-local',\n 'month',\n 'time',\n 'week'\n ].filter(t => getSupportedInputTypes().has(t));\n\n constructor(\n protected _elementRef: ElementRef<HTMLInputElement | HTMLSelectElement | HTMLTextAreaElement>,\n protected _platform: Platform,\n @Optional() @Self() ngControl: NgControl,\n @Optional() _parentForm: NgForm,\n @Optional() _parentFormGroup: FormGroupDirective,\n _defaultErrorStateMatcher: ErrorStateMatcher,\n @Optional() @Self() @Inject(MAT_INPUT_VALUE_ACCESSOR) inputValueAccessor: any,\n private _autofillMonitor: AutofillMonitor,\n ngZone: NgZone,\n // TODO: Remove this once the legacy appearance has been removed. We only need\n // to inject the form-field for determining whether the placeholder has been promoted.\n @Optional() @Inject(MAT_FORM_FIELD) private _formField?: MatFormField) {\n\n super(_defaultErrorStateMatcher, _parentForm, _parentFormGroup, ngControl);\n\n const element = this._elementRef.nativeElement;\n const nodeName = element.nodeName.toLowerCase();\n\n // If no input value accessor was explicitly specified, use the element as the input value\n // accessor.\n this._inputValueAccessor = inputValueAccessor || element;\n\n this._previousNativeValue = this.value;\n\n // Force setter to be called in case id was not specified.\n this.id = this.id;\n\n // On some versions of iOS the caret gets stuck in the wrong place when holding down the delete\n // key. In order to get around this we need to \"jiggle\" the caret loose. Since this bug only\n // exists on iOS, we only bother to install the listener on iOS.\n if (_platform.IOS) {\n ngZone.runOutsideAngular(() => {\n _elementRef.nativeElement.addEventListener('keyup', (event: Event) => {\n const el = event.target as HTMLInputElement;\n\n // Note: We specifically check for 0, rather than `!el.selectionStart`, because the two\n // indicate different things. If the value is 0, it means that the caret is at the start\n // of the input, whereas a value of `null` means that the input doesn't support\n // manipulating the selection range. Inputs that don't support setting the selection range\n // will throw an error so we want to avoid calling `setSelectionRange` on them. See:\n // https://html.spec.whatwg.org/multipage/input.html#do-not-apply\n if (!el.value && el.selectionStart === 0 && el.selectionEnd === 0) {\n // Note: Just setting `0, 0` doesn't fix the issue. Setting\n // `1, 1` fixes it for the first time that you type text and\n // then hold delete. Toggling to `1, 1` and then back to\n // `0, 0` seems to completely fix it.\n el.setSelectionRange(1, 1);\n el.setSelectionRange(0, 0);\n }\n });\n });\n }\n\n this._isServer = !this._platform.isBrowser;\n this._isNativeSelect = nodeName === 'select';\n this._isTextarea = nodeName === 'textarea';\n this._isInFormField = !!_formField;\n\n if (this._isNativeSelect) {\n this.controlType = (element as HTMLSelectElement).multiple ? 'mat-native-select-multiple' :\n 'mat-native-select';\n }\n }\n\n ngAfterViewInit() {\n if (this._platform.isBrowser) {\n this._autofillMonitor.monitor(this._elementRef.nativeElement).subscribe(event => {\n this.autofilled = event.isAutofilled;\n this.stateChanges.next();\n });\n }\n }\n\n ngOnChanges() {\n this.stateChanges.next();\n }\n\n ngOnDestroy() {\n this.stateChanges.complete();\n\n if (this._platform.isBrowser) {\n this._autofillMonitor.stopMonitoring(this._elementRef.nativeElement);\n }\n }\n\n ngDoCheck() {\n if (this.ngControl) {\n // We need to re-evaluate this on every change detection cycle, because there are some\n // error triggers that we can't subscribe to (e.g. parent form submissions). This means\n // that whatever logic is in here has to be super lean or we risk destroying the performance.\n this.updateErrorState();\n }\n\n // We need to dirty-check the native element's value, because there are some cases where\n // we won't be notified when it changes (e.g. the consumer isn't using forms or they're\n // updating the value using `emitEvent: false`).\n this._dirtyCheckNativeValue();\n\n // We need to dirty-check and set the placeholder attribute ourselves, because whether it's\n // present or not depends on a query which is prone to \"changed after checked\" errors.\n this._dirtyCheckPlaceholder();\n }\n\n /** Focuses the input. */\n focus(options?: FocusOptions): void {\n this._elementRef.nativeElement.focus(options);\n }\n\n // We have to use a `HostListener` here in order to support both Ivy and ViewEngine.\n // In Ivy the `host` bindings will be merged when this class is extended, whereas in\n // ViewEngine they're overwritten.\n // TODO(crisbeto): we move this back into `host` once Ivy is turned on by default.\n /** Callback for the cases where the focused state of the input changes. */\n // tslint:disable:no-host-decorator-in-concrete\n @HostListener('focus', ['true'])\n @HostListener('blur', ['false'])\n // tslint:enable:no-host-decorator-in-concrete\n _focusChanged(isFocused: boolean) {\n if (isFocused !== this.focused) {\n this.focused = isFocused;\n this.stateChanges.next();\n }\n }\n\n // We have to use a `HostListener` here in order to support both Ivy and ViewEngine.\n // In Ivy the `host` bindings will be merged when this class is extended, whereas in\n // ViewEngine they're overwritten.\n // TODO(crisbeto): we move this back into `host` once Ivy is turned on by default.\n // tslint:disable-next-line:no-host-decorator-in-concrete\n @HostListener('input')\n _onInput() {\n // This is a noop function and is used to let Angular know whenever the value changes.\n // Angular will run a new change detection each time the `input` event has been dispatched.\n // It's necessary that Angular recognizes the value change, because when floatingLabel\n // is set to false and Angular forms aren't used, the placeholder won't recognize the\n // value changes and will not disappear.\n // Listening to the input event wouldn't be necessary when the input is using the\n // FormsModule or ReactiveFormsModule, because Angular forms also listens to input events.\n }\n\n /** Does some manual dirty checking on the native input `placeholder` attribute. */\n private _dirtyCheckPlaceholder() {\n // If we're hiding the native placeholder, it should also be cleared from the DOM, otherwise\n // screen readers will read it out twice: once from the label and once from the attribute.\n // TODO: can be removed once we get rid of the `legacy` style for the form field, because it's\n // the only one that supports promoting the placeholder to a label.\n const placeholder = this._formField?._hideControlPlaceholder?.() ? null : this.placeholder;\n if (placeholder !== this._previousPlaceholder) {\n const element = this._elementRef.nativeElement;\n this._previousPlaceholder = placeholder;\n placeholder ?\n element.setAttribute('placeholder', placeholder) : element.removeAttribute('placeholder');\n }\n }\n\n /** Does some manual dirty checking on the native input `value` property. */\n protected _dirtyCheckNativeValue() {\n const newValue = this._elementRef.nativeElement.value;\n\n if (this._previousNativeValue !== newValue) {\n this._previousNativeValue = newValue;\n this.stateChanges.next();\n }\n }\n\n /** Make sure the input is a supported type. */\n protected _validateType() {\n if (MAT_INPUT_INVALID_TYPES.indexOf(this._type) > -1 &&\n (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw getMatInputUnsupportedTypeError(this._type);\n }\n }\n\n /** Checks whether the input type is one of the types that are never empty. */\n protected _isNeverEmpty() {\n return this._neverEmptyInputTypes.indexOf(this._type) > -1;\n }\n\n /** Checks whether the input is invalid based on the native validation. */\n protected _isBadInput() {\n // The `validity` property won't be present on platform-server.\n let validity = (this._elementRef.nativeElement as HTMLInputElement).validity;\n return validity && validity.badInput;\n }\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n get empty(): boolean {\n return !this._isNeverEmpty() && !this._elementRef.nativeElement.value && !this._isBadInput() &&\n !this.autofilled;\n }\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n get shouldLabelFloat(): boolean {\n if (this._isNativeSelect) {\n // For a single-selection `<select>`, the label should float when the selected option has\n // a non-empty display value. For a `<select multiple>`, the label *always* floats to avoid\n // overlapping the label with the options.\n const selectElement = this._elementRef.nativeElement as HTMLSelectElement;\n const firstOption: HTMLOptionElement | undefined = selectElement.options[0];\n\n // On most browsers the `selectedIndex` will always be 0, however on IE and Edge it'll be\n // -1 if the `value` is set to something, that isn't in the list of options, at a later point.\n return this.focused || selectElement.multiple || !this.empty ||\n !!(selectElement.selectedIndex > -1 && firstOption && firstOption.label);\n } else {\n return this.focused || !this.empty;\n }\n }\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n setDescribedByIds(ids: string[]) {\n if (ids.length) {\n this._elementRef.nativeElement.setAttribute('aria-describedby', ids.join(' '));\n } else {\n this._elementRef.nativeElement.removeAttribute('aria-describedby');\n }\n }\n\n /**\n * Implemented as part of MatFormFieldControl.\n * @docs-private\n */\n onContainerClick() {\n // Do not re-focus the input element if the element is already focused. Otherwise it can happen\n // that someone clicks on a time input and the cursor resets to the \"hours\" field while the\n // \"minutes\" field was actually clicked. See: https://github.com/angular/components/issues/12849\n if (!this.focused) {\n this.focus();\n }\n }\n\n static ngAcceptInputType_disabled: BooleanInput;\n static ngAcceptInputType_readonly: BooleanInput;\n static ngAcceptInputType_required: BooleanInput;\n\n // Accept `any` to avoid conflicts with other directives on `<input>` that may\n // accept different types.\n static ngAcceptInputType_value: any;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {TextFieldModule} from '@angular/cdk/text-field';\nimport {NgModule} from '@angular/core';\nimport {ErrorStateMatcher, MatCommonModule} from '@angular/material/core';\nimport {MatFormFieldModule} from '@angular/material/form-field';\nimport {MatTextareaAutosize} from './autosize';\nimport {MatInput} from './input';\n\n@NgModule({\n declarations: [MatInput, MatTextareaAutosize],\n imports: [\n TextFieldModule,\n MatFormFieldModule,\n MatCommonModule,\n ],\n exports: [\n TextFieldModule,\n // We re-export the `MatFormFieldModule` since `MatInput` will almost always\n // be used together with `MatFormField`.\n MatFormFieldModule,\n MatInput,\n MatTextareaAutosize,\n ],\n providers: [ErrorStateMatcher],\n})\nexport class MatInputModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './autosize';\nexport * from './input';\nexport * from './input-errors';\nexport * from './input-module';\nexport * from './input-value-accessor';\n\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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package/fesm2015/material.js
CHANGED
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@@ -8,4 +8,9 @@
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8
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// primary entry-point which is empty as of version 9. All components should
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// be imported through their individual entry-points. This file is needed to
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// satisfy the "ng_package" bazel rule which also requires a primary entry-point.
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+
// Workaround for: https://github.com/microsoft/rushstack/issues/2806.
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// This is a private export that can be removed at any time.
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const ɵɵtsModuleIndicatorApiExtractorWorkaround = true;
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+
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export { ɵɵtsModuleIndicatorApiExtractorWorkaround };
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11
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//# sourceMappingURL=material.js.map
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package/fesm2015/material.js.map
CHANGED
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"material.js","sources":["../../../../../../src/material/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n// primary entry-point which is empty as of version 9. All components should\n// be imported through their individual entry-points. This file is needed to\n// satisfy the \"ng_package\" bazel rule which also requires a primary entry-point.\n"],"names":[],"mappings":"AAAA;;;;;;;AAQA;AACA;AACA"}
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1
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+
{"version":3,"file":"material.js","sources":["../../../../../../src/material/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n// primary entry-point which is empty as of version 9. All components should\n// be imported through their individual entry-points. This file is needed to\n// satisfy the \"ng_package\" bazel rule which also requires a primary entry-point.\n\n// Workaround for: https://github.com/microsoft/rushstack/issues/2806.\n// This is a private export that can be removed at any time.\nexport const ɵɵtsModuleIndicatorApiExtractorWorkaround = true;\n"],"names":[],"mappings":"AAAA;;;;;;;AAQA;AACA;AACA;AAEA;AACA;MACa,yCAAyC,GAAG;;;;"}
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package/fesm2015/radio.js
CHANGED
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@@ -531,7 +531,7 @@ MatRadioButton.decorators = [
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531
531
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'(focus)': '_inputElement.nativeElement.focus()',
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532
532
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},
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533
533
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changeDetection: ChangeDetectionStrategy.OnPush,
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534
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-
styles: [".mat-radio-button{display:inline-block;-webkit-tap-highlight-color:transparent;outline:0}.mat-radio-label{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;display:inline-flex;align-items:center;white-space:nowrap;vertical-align:middle;width:100%}.mat-radio-container{box-sizing:border-box;display:inline-block;position:relative;width:20px;height:20px;flex-shrink:0}.mat-radio-outer-circle{box-sizing:border-box;display:block;height:20px;left:0;position:absolute;top:0;transition:border-color ease 280ms;width:20px;border-width:2px;border-style:solid;border-radius:50%}._mat-animation-noopable .mat-radio-outer-circle{transition:none}.mat-radio-inner-circle{border-radius:50%;box-sizing:border-box;display:block;height:20px;left:0;position:absolute;top:0;opacity:0;transition:transform ease 280ms,background-color ease 280ms,opacity linear 1ms 280ms;width:20px;transform:scale(0.001);-webkit-print-color-adjust:exact;color-adjust:exact}.
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534
|
+
styles: [".mat-radio-button{display:inline-block;-webkit-tap-highlight-color:transparent;outline:0}.mat-radio-label{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;display:inline-flex;align-items:center;white-space:nowrap;vertical-align:middle;width:100%}.mat-radio-container{box-sizing:border-box;display:inline-block;position:relative;width:20px;height:20px;flex-shrink:0}.mat-radio-outer-circle{box-sizing:border-box;display:block;height:20px;left:0;position:absolute;top:0;transition:border-color ease 280ms;width:20px;border-width:2px;border-style:solid;border-radius:50%}._mat-animation-noopable .mat-radio-outer-circle{transition:none}.mat-radio-inner-circle{border-radius:50%;box-sizing:border-box;display:block;height:20px;left:0;position:absolute;top:0;opacity:0;transition:transform ease 280ms,background-color ease 280ms,opacity linear 1ms 280ms;width:20px;transform:scale(0.001);-webkit-print-color-adjust:exact;color-adjust:exact}.mat-radio-checked .mat-radio-inner-circle{transform:scale(0.5);opacity:1;transition:transform ease 280ms,background-color ease 280ms}.cdk-high-contrast-active .mat-radio-checked .mat-radio-inner-circle{border:solid 10px}._mat-animation-noopable .mat-radio-inner-circle{transition:none}.mat-radio-label-content{-webkit-user-select:auto;-moz-user-select:auto;-ms-user-select:auto;user-select:auto;display:inline-block;order:0;line-height:inherit;padding-left:8px;padding-right:0}[dir=rtl] .mat-radio-label-content{padding-right:8px;padding-left:0}.mat-radio-label-content.mat-radio-label-before{order:-1;padding-left:0;padding-right:8px}[dir=rtl] .mat-radio-label-content.mat-radio-label-before{padding-right:0;padding-left:8px}.mat-radio-disabled,.mat-radio-disabled .mat-radio-label{cursor:default}.mat-radio-button .mat-radio-ripple{position:absolute;left:calc(50% - 20px);top:calc(50% - 20px);height:40px;width:40px;z-index:1;pointer-events:none}.mat-radio-button .mat-radio-ripple .mat-ripple-element:not(.mat-radio-persistent-ripple){opacity:.16}.mat-radio-persistent-ripple{width:100%;height:100%;transform:none;top:0;left:0}.mat-radio-container:hover .mat-radio-persistent-ripple{opacity:.04}.mat-radio-button:not(.mat-radio-disabled).cdk-keyboard-focused .mat-radio-persistent-ripple,.mat-radio-button:not(.mat-radio-disabled).cdk-program-focused .mat-radio-persistent-ripple{opacity:.12}.mat-radio-persistent-ripple,.mat-radio-disabled .mat-radio-container:hover .mat-radio-persistent-ripple{opacity:0}@media(hover: none){.mat-radio-container:hover .mat-radio-persistent-ripple{display:none}}.mat-radio-input{bottom:0;left:50%}.cdk-high-contrast-active .mat-radio-button:not(.mat-radio-disabled).cdk-keyboard-focused .mat-radio-ripple,.cdk-high-contrast-active .mat-radio-button:not(.mat-radio-disabled).cdk-program-focused .mat-radio-ripple{outline:solid 3px}.cdk-high-contrast-active .mat-radio-disabled{opacity:.5}\n"]
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},] }
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];
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537
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MatRadioButton.ctorParameters = () => [
|
package/fesm2015/select.js
CHANGED
|
@@ -1214,7 +1214,7 @@ MatSelect.decorators = [
|
|
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1214
1214
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{ provide: MatFormFieldControl, useExisting: MatSelect },
|
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1215
1215
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{ provide: MAT_OPTION_PARENT_COMPONENT, useExisting: MatSelect }
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1216
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|
],
|
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1217
|
-
styles: [".mat-select{display:inline-block;width:100%;outline:none}.mat-select-trigger{display:inline-table;cursor:pointer;position:relative;box-sizing:border-box}.mat-select-disabled .mat-select-trigger{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:default}.mat-select-value{display:table-cell;max-width:0;width:100%;overflow:hidden;text-overflow:ellipsis;white-space:nowrap}.mat-select-value-text{white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.mat-select-arrow-wrapper{display:table-cell;vertical-align:middle}.mat-form-field-appearance-fill .mat-select-arrow-wrapper{transform:translateY(-50%)}.mat-form-field-appearance-outline .mat-select-arrow-wrapper{transform:translateY(-25%)}.mat-form-field-appearance-standard.mat-form-field-has-label .mat-select:not(.mat-select-empty) .mat-select-arrow-wrapper{transform:translateY(-50%)}.mat-form-field-appearance-standard .mat-select.mat-select-empty .mat-select-arrow-wrapper{transition:transform 400ms cubic-bezier(0.25, 0.8, 0.25, 1)}._mat-animation-noopable.mat-form-field-appearance-standard .mat-select.mat-select-empty .mat-select-arrow-wrapper{transition:none}.mat-select-arrow{width:0;height:0;border-left:5px solid transparent;border-right:5px solid transparent;border-top:5px solid;margin:0 4px}.mat-select-panel-wrap{flex-basis:100%}.mat-select-panel{min-width:112px;max-width:280px;overflow:auto;-webkit-overflow-scrolling:touch;padding-top:0;padding-bottom:0;max-height:256px;min-width:100%;border-radius:4px;outline:0}.cdk-high-contrast-active .mat-select-panel{outline:solid 1px}.mat-select-panel .mat-optgroup-label,.mat-select-panel .mat-option{font-size:inherit;line-height:3em;height:3em}.mat-form-field-type-mat-select:not(.mat-form-field-disabled) .mat-form-field-flex{cursor:pointer}.mat-form-field-type-mat-select .mat-form-field-label{width:calc(100% - 18px)}.mat-select-placeholder{transition:color 400ms 133.3333333333ms cubic-bezier(0.25, 0.8, 0.25, 1)}._mat-animation-noopable .mat-select-placeholder{transition:none}.mat-form-field-hide-placeholder .mat-select-placeholder{color:transparent;-webkit-text-fill-color:transparent;transition:none;display:block}.mat-select-min-line:empty::before{content:\" \";white-space:pre;width:1px}\n"]
|
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+
styles: [".mat-select{display:inline-block;width:100%;outline:none}.mat-select-trigger{display:inline-table;cursor:pointer;position:relative;box-sizing:border-box}.mat-select-disabled .mat-select-trigger{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:default}.mat-select-value{display:table-cell;max-width:0;width:100%;overflow:hidden;text-overflow:ellipsis;white-space:nowrap}.mat-select-value-text{white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.mat-select-arrow-wrapper{display:table-cell;vertical-align:middle}.mat-form-field-appearance-fill .mat-select-arrow-wrapper{transform:translateY(-50%)}.mat-form-field-appearance-outline .mat-select-arrow-wrapper{transform:translateY(-25%)}.mat-form-field-appearance-standard.mat-form-field-has-label .mat-select:not(.mat-select-empty) .mat-select-arrow-wrapper{transform:translateY(-50%)}.mat-form-field-appearance-standard .mat-select.mat-select-empty .mat-select-arrow-wrapper{transition:transform 400ms cubic-bezier(0.25, 0.8, 0.25, 1)}._mat-animation-noopable.mat-form-field-appearance-standard .mat-select.mat-select-empty .mat-select-arrow-wrapper{transition:none}.mat-select-arrow{width:0;height:0;border-left:5px solid transparent;border-right:5px solid transparent;border-top:5px solid;margin:0 4px}.mat-select-panel-wrap{flex-basis:100%}.mat-select-panel{min-width:112px;max-width:280px;overflow:auto;-webkit-overflow-scrolling:touch;padding-top:0;padding-bottom:0;max-height:256px;min-width:100%;border-radius:4px;outline:0}.cdk-high-contrast-active .mat-select-panel{outline:solid 1px}.mat-select-panel .mat-optgroup-label,.mat-select-panel .mat-option{font-size:inherit;line-height:3em;height:3em}.mat-form-field-type-mat-select:not(.mat-form-field-disabled) .mat-form-field-flex{cursor:pointer}.mat-form-field-type-mat-select .mat-form-field-label{width:calc(100% - 18px)}.mat-select-placeholder{transition:color 400ms 133.3333333333ms cubic-bezier(0.25, 0.8, 0.25, 1)}._mat-animation-noopable .mat-select-placeholder{transition:none}.mat-form-field-hide-placeholder .mat-select-placeholder{color:transparent;-webkit-text-fill-color:transparent;transition:none;display:block}.mat-select-min-line:empty::before{content:\" \";white-space:pre;width:1px;display:inline-block;opacity:0}\n"]
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},] }
|
|
1219
1219
|
];
|
|
1220
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|
MatSelect.propDecorators = {
|
package/fesm2015/table.js
CHANGED
|
@@ -62,7 +62,7 @@ MatTable.decorators = [
|
|
|
62
62
|
// See note on CdkTable for explanation on why this uses the default change detection strategy.
|
|
63
63
|
// tslint:disable-next-line:validate-decorators
|
|
64
64
|
changeDetection: ChangeDetectionStrategy.Default,
|
|
65
|
-
styles: ["
|
|
65
|
+
styles: ["mat-table{display:block}mat-header-row{min-height:56px}mat-row,mat-footer-row{min-height:48px}mat-row,mat-header-row,mat-footer-row{display:flex;border-width:0;border-bottom-width:1px;border-style:solid;align-items:center;box-sizing:border-box}mat-row::after,mat-header-row::after,mat-footer-row::after{display:inline-block;min-height:inherit;content:\"\"}mat-cell:first-of-type,mat-header-cell:first-of-type,mat-footer-cell:first-of-type{padding-left:24px}[dir=rtl] mat-cell:first-of-type:not(:only-of-type),[dir=rtl] mat-header-cell:first-of-type:not(:only-of-type),[dir=rtl] mat-footer-cell:first-of-type:not(:only-of-type){padding-left:0;padding-right:24px}mat-cell:last-of-type,mat-header-cell:last-of-type,mat-footer-cell:last-of-type{padding-right:24px}[dir=rtl] mat-cell:last-of-type:not(:only-of-type),[dir=rtl] mat-header-cell:last-of-type:not(:only-of-type),[dir=rtl] mat-footer-cell:last-of-type:not(:only-of-type){padding-right:0;padding-left:24px}mat-cell,mat-header-cell,mat-footer-cell{flex:1;display:flex;align-items:center;overflow:hidden;word-wrap:break-word;min-height:inherit}table.mat-table{border-spacing:0}tr.mat-header-row{height:56px}tr.mat-row,tr.mat-footer-row{height:48px}th.mat-header-cell{text-align:left}[dir=rtl] th.mat-header-cell{text-align:right}th.mat-header-cell,td.mat-cell,td.mat-footer-cell{padding:0;border-bottom-width:1px;border-bottom-style:solid}th.mat-header-cell:first-of-type,td.mat-cell:first-of-type,td.mat-footer-cell:first-of-type{padding-left:24px}[dir=rtl] th.mat-header-cell:first-of-type:not(:only-of-type),[dir=rtl] td.mat-cell:first-of-type:not(:only-of-type),[dir=rtl] td.mat-footer-cell:first-of-type:not(:only-of-type){padding-left:0;padding-right:24px}th.mat-header-cell:last-of-type,td.mat-cell:last-of-type,td.mat-footer-cell:last-of-type{padding-right:24px}[dir=rtl] th.mat-header-cell:last-of-type:not(:only-of-type),[dir=rtl] td.mat-cell:last-of-type:not(:only-of-type),[dir=rtl] td.mat-footer-cell:last-of-type:not(:only-of-type){padding-right:0;padding-left:24px}.mat-table-sticky{position:-webkit-sticky !important;position:sticky !important}.mat-table-fixed-layout{table-layout:fixed}\n"]
|
|
66
66
|
},] }
|
|
67
67
|
];
|
|
68
68
|
|
package/fesm2015/tooltip.js
CHANGED
|
@@ -319,6 +319,9 @@ class _MatTooltipBase {
|
|
|
319
319
|
this._overlayRef.detachments()
|
|
320
320
|
.pipe(takeUntil(this._destroyed))
|
|
321
321
|
.subscribe(() => this._detach());
|
|
322
|
+
this._overlayRef.outsidePointerEvents()
|
|
323
|
+
.pipe(takeUntil(this._destroyed))
|
|
324
|
+
.subscribe(() => { var _a; return (_a = this._tooltipInstance) === null || _a === void 0 ? void 0 : _a._handleBodyInteraction(); });
|
|
322
325
|
return this._overlayRef;
|
|
323
326
|
}
|
|
324
327
|
/** Detaches the currently-attached tooltip. */
|
|
@@ -749,8 +752,6 @@ TooltipComponent.decorators = [
|
|
|
749
752
|
// Forces the element to have a layout in IE and Edge. This fixes issues where the element
|
|
750
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|
// won't be rendered if the animations are disabled or there is no web animations polyfill.
|
|
751
754
|
'[style.zoom]': '_visibility === "visible" ? 1 : null',
|
|
752
|
-
'(body:click)': 'this._handleBodyInteraction()',
|
|
753
|
-
'(body:auxclick)': 'this._handleBodyInteraction()',
|
|
754
755
|
'aria-hidden': 'true',
|
|
755
756
|
},
|
|
756
757
|
styles: [".mat-tooltip-panel{pointer-events:none !important}.mat-tooltip{color:#fff;border-radius:4px;margin:14px;max-width:250px;padding-left:8px;padding-right:8px;overflow:hidden;text-overflow:ellipsis}.cdk-high-contrast-active .mat-tooltip{outline:solid 1px}.mat-tooltip-handset{margin:24px;padding-left:16px;padding-right:16px}\n"]
|
package/fesm2015/tooltip.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"tooltip.js","sources":["../../../../../../src/material/tooltip/tooltip-animations.ts","../../../../../../src/material/tooltip/tooltip.ts","../../../../../../src/material/tooltip/tooltip-module.ts","../../../../../../src/material/tooltip/public-api.ts","../../../../../../src/material/tooltip/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n animate,\n AnimationTriggerMetadata,\n keyframes,\n state,\n style,\n transition,\n trigger,\n} from '@angular/animations';\n\n/**\n * Animations used by MatTooltip.\n * @docs-private\n */\nexport const matTooltipAnimations: {\n readonly tooltipState: AnimationTriggerMetadata;\n} = {\n /** Animation that transitions a tooltip in and out. */\n tooltipState: trigger('state', [\n state('initial, void, hidden', style({opacity: 0, transform: 'scale(0)'})),\n state('visible', style({transform: 'scale(1)'})),\n transition('* => visible', animate('200ms cubic-bezier(0, 0, 0.2, 1)', keyframes([\n style({opacity: 0, transform: 'scale(0)', offset: 0}),\n style({opacity: 0.5, transform: 'scale(0.99)', offset: 0.5}),\n style({opacity: 1, transform: 'scale(1)', offset: 1})\n ]))),\n transition('* => hidden', animate('100ms cubic-bezier(0, 0, 0.2, 1)', style({opacity: 0}))),\n ])\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {AnimationEvent} from '@angular/animations';\nimport {AriaDescriber, FocusMonitor} from '@angular/cdk/a11y';\nimport {Directionality} from '@angular/cdk/bidi';\nimport {BooleanInput, coerceBooleanProperty, NumberInput} from '@angular/cdk/coercion';\nimport {ESCAPE, hasModifierKey} from '@angular/cdk/keycodes';\nimport {BreakpointObserver, Breakpoints, BreakpointState} from '@angular/cdk/layout';\nimport {\n ConnectedPosition,\n FlexibleConnectedPositionStrategy,\n HorizontalConnectionPos,\n OriginConnectionPosition,\n Overlay,\n OverlayConnectionPosition,\n OverlayRef,\n ScrollStrategy,\n VerticalConnectionPos,\n ConnectionPositionPair,\n} from '@angular/cdk/overlay';\nimport {Platform, normalizePassiveListenerOptions} from '@angular/cdk/platform';\nimport {ComponentPortal, ComponentType} from '@angular/cdk/portal';\nimport {ScrollDispatcher} from '@angular/cdk/scrolling';\nimport {\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n Directive,\n ElementRef,\n Inject,\n InjectionToken,\n Input,\n NgZone,\n OnDestroy,\n Optional,\n ViewContainerRef,\n ViewEncapsulation,\n AfterViewInit,\n} from '@angular/core';\nimport {DOCUMENT} from '@angular/common';\nimport {Observable, Subject} from 'rxjs';\nimport {take, takeUntil} from 'rxjs/operators';\n\nimport {matTooltipAnimations} from './tooltip-animations';\n\n\n/** Possible positions for a tooltip. */\nexport type TooltipPosition = 'left' | 'right' | 'above' | 'below' | 'before' | 'after';\n\n/**\n * Options for how the tooltip trigger should handle touch gestures.\n * See `MatTooltip.touchGestures` for more information.\n */\nexport type TooltipTouchGestures = 'auto' | 'on' | 'off';\n\n/** Possible visibility states of a tooltip. */\nexport type TooltipVisibility = 'initial' | 'visible' | 'hidden';\n\n/** Time in ms to throttle repositioning after scroll events. */\nexport const SCROLL_THROTTLE_MS = 20;\n\n/**\n * CSS class that will be attached to the overlay panel.\n * @deprecated\n * @breaking-change 13.0.0 remove this variable\n */\nexport const TOOLTIP_PANEL_CLASS = 'mat-tooltip-panel';\n\nconst PANEL_CLASS = 'tooltip-panel';\n\n/** Options used to bind passive event listeners. */\nconst passiveListenerOptions = normalizePassiveListenerOptions({passive: true});\n\n/**\n * Time between the user putting the pointer on a tooltip\n * trigger and the long press event being fired.\n */\nconst LONGPRESS_DELAY = 500;\n\n/**\n * Creates an error to be thrown if the user supplied an invalid tooltip position.\n * @docs-private\n */\nexport function getMatTooltipInvalidPositionError(position: string) {\n return Error(`Tooltip position \"${position}\" is invalid.`);\n}\n\n/** Injection token that determines the scroll handling while a tooltip is visible. */\nexport const MAT_TOOLTIP_SCROLL_STRATEGY =\n new InjectionToken<() => ScrollStrategy>('mat-tooltip-scroll-strategy');\n\n/** @docs-private */\nexport function MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY(overlay: Overlay): () => ScrollStrategy {\n return () => overlay.scrollStrategies.reposition({scrollThrottle: SCROLL_THROTTLE_MS});\n}\n\n/** @docs-private */\nexport const MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER = {\n provide: MAT_TOOLTIP_SCROLL_STRATEGY,\n deps: [Overlay],\n useFactory: MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY,\n};\n\n/** Default `matTooltip` options that can be overridden. */\nexport interface MatTooltipDefaultOptions {\n showDelay: number;\n hideDelay: number;\n touchendHideDelay: number;\n touchGestures?: TooltipTouchGestures;\n position?: TooltipPosition;\n}\n\n/** Injection token to be used to override the default options for `matTooltip`. */\nexport const MAT_TOOLTIP_DEFAULT_OPTIONS =\n new InjectionToken<MatTooltipDefaultOptions>('mat-tooltip-default-options', {\n providedIn: 'root',\n factory: MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY\n });\n\n/** @docs-private */\nexport function MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY(): MatTooltipDefaultOptions {\n return {\n showDelay: 0,\n hideDelay: 0,\n touchendHideDelay: 1500,\n };\n}\n\n\n@Directive()\nexport abstract class _MatTooltipBase<T extends _TooltipComponentBase> implements OnDestroy,\n AfterViewInit {\n _overlayRef: OverlayRef | null;\n _tooltipInstance: T | null;\n\n private _portal: ComponentPortal<T>;\n private _position: TooltipPosition = 'below';\n private _disabled: boolean = false;\n private _tooltipClass: string|string[]|Set<string>|{[key: string]: any};\n private _scrollStrategy: () => ScrollStrategy;\n private _viewInitialized = false;\n private _pointerExitEventsInitialized = false;\n protected abstract readonly _tooltipComponent: ComponentType<T>;\n protected _viewportMargin = 8;\n private _currentPosition: TooltipPosition;\n protected readonly _cssClassPrefix: string = 'mat';\n\n /** Allows the user to define the position of the tooltip relative to the parent element */\n @Input('matTooltipPosition')\n get position(): TooltipPosition { return this._position; }\n set position(value: TooltipPosition) {\n if (value !== this._position) {\n this._position = value;\n\n if (this._overlayRef) {\n this._updatePosition(this._overlayRef);\n this._tooltipInstance?.show(0);\n this._overlayRef.updatePosition();\n }\n }\n }\n\n /** Disables the display of the tooltip. */\n @Input('matTooltipDisabled')\n get disabled(): boolean { return this._disabled; }\n set disabled(value) {\n this._disabled = coerceBooleanProperty(value);\n\n // If tooltip is disabled, hide immediately.\n if (this._disabled) {\n this.hide(0);\n } else {\n this._setupPointerEnterEventsIfNeeded();\n }\n }\n\n /** The default delay in ms before showing the tooltip after show is called */\n @Input('matTooltipShowDelay') showDelay: number = this._defaultOptions.showDelay;\n\n /** The default delay in ms before hiding the tooltip after hide is called */\n @Input('matTooltipHideDelay') hideDelay: number = this._defaultOptions.hideDelay;\n\n /**\n * How touch gestures should be handled by the tooltip. On touch devices the tooltip directive\n * uses a long press gesture to show and hide, however it can conflict with the native browser\n * gestures. To work around the conflict, Angular Material disables native gestures on the\n * trigger, but that might not be desirable on particular elements (e.g. inputs and draggable\n * elements). The different values for this option configure the touch event handling as follows:\n * - `auto` - Enables touch gestures for all elements, but tries to avoid conflicts with native\n * browser gestures on particular elements. In particular, it allows text selection on inputs\n * and textareas, and preserves the native browser dragging on elements marked as `draggable`.\n * - `on` - Enables touch gestures for all elements and disables native\n * browser gestures with no exceptions.\n * - `off` - Disables touch gestures. Note that this will prevent the tooltip from\n * showing on touch devices.\n */\n @Input('matTooltipTouchGestures') touchGestures: TooltipTouchGestures = 'auto';\n\n /** The message to be displayed in the tooltip */\n @Input('matTooltip')\n get message() { return this._message; }\n set message(value: string) {\n this._ariaDescriber.removeDescription(this._elementRef.nativeElement, this._message, 'tooltip');\n\n // If the message is not a string (e.g. number), convert it to a string and trim it.\n // Must convert with `String(value)`, not `${value}`, otherwise Closure Compiler optimises\n // away the string-conversion: https://github.com/angular/components/issues/20684\n this._message = value != null ? String(value).trim() : '';\n\n if (!this._message && this._isTooltipVisible()) {\n this.hide(0);\n } else {\n this._setupPointerEnterEventsIfNeeded();\n this._updateTooltipMessage();\n this._ngZone.runOutsideAngular(() => {\n // The `AriaDescriber` has some functionality that avoids adding a description if it's the\n // same as the `aria-label` of an element, however we can't know whether the tooltip trigger\n // has a data-bound `aria-label` or when it'll be set for the first time. We can avoid the\n // issue by deferring the description by a tick so Angular has time to set the `aria-label`.\n Promise.resolve().then(() => {\n this._ariaDescriber.describe(this._elementRef.nativeElement, this.message, 'tooltip');\n });\n });\n }\n }\n private _message = '';\n\n /** Classes to be passed to the tooltip. Supports the same syntax as `ngClass`. */\n @Input('matTooltipClass')\n get tooltipClass() { return this._tooltipClass; }\n set tooltipClass(value: string|string[]|Set<string>|{[key: string]: any}) {\n this._tooltipClass = value;\n if (this._tooltipInstance) {\n this._setTooltipClass(this._tooltipClass);\n }\n }\n\n /** Manually-bound passive event listeners. */\n private readonly _passiveListeners:\n (readonly [string, EventListenerOrEventListenerObject])[] = [];\n\n /** Reference to the current document. */\n private _document: Document;\n\n /** Timer started at the last `touchstart` event. */\n private _touchstartTimeout: number;\n\n /** Emits when the component is destroyed. */\n private readonly _destroyed = new Subject<void>();\n\n constructor(\n private _overlay: Overlay,\n private _elementRef: ElementRef<HTMLElement>,\n private _scrollDispatcher: ScrollDispatcher,\n private _viewContainerRef: ViewContainerRef,\n private _ngZone: NgZone,\n private _platform: Platform,\n private _ariaDescriber: AriaDescriber,\n private _focusMonitor: FocusMonitor,\n scrollStrategy: any,\n protected _dir: Directionality,\n private _defaultOptions: MatTooltipDefaultOptions,\n @Inject(DOCUMENT) _document: any) {\n\n this._scrollStrategy = scrollStrategy;\n this._document = _document;\n\n if (_defaultOptions) {\n if (_defaultOptions.position) {\n this.position = _defaultOptions.position;\n }\n\n if (_defaultOptions.touchGestures) {\n this.touchGestures = _defaultOptions.touchGestures;\n }\n }\n\n _dir.change.pipe(takeUntil(this._destroyed)).subscribe(() => {\n if (this._overlayRef) {\n this._updatePosition(this._overlayRef);\n }\n });\n\n _ngZone.runOutsideAngular(() => {\n _elementRef.nativeElement.addEventListener('keydown', this._handleKeydown);\n });\n }\n\n ngAfterViewInit() {\n // This needs to happen after view init so the initial values for all inputs have been set.\n this._viewInitialized = true;\n this._setupPointerEnterEventsIfNeeded();\n\n this._focusMonitor.monitor(this._elementRef)\n .pipe(takeUntil(this._destroyed))\n .subscribe(origin => {\n // Note that the focus monitor runs outside the Angular zone.\n if (!origin) {\n this._ngZone.run(() => this.hide(0));\n } else if (origin === 'keyboard') {\n this._ngZone.run(() => this.show());\n }\n });\n }\n\n /**\n * Dispose the tooltip when destroyed.\n */\n ngOnDestroy() {\n const nativeElement = this._elementRef.nativeElement;\n\n clearTimeout(this._touchstartTimeout);\n\n if (this._overlayRef) {\n this._overlayRef.dispose();\n this._tooltipInstance = null;\n }\n\n // Clean up the event listeners set in the constructor\n nativeElement.removeEventListener('keydown', this._handleKeydown);\n this._passiveListeners.forEach(([event, listener]) => {\n nativeElement.removeEventListener(event, listener, passiveListenerOptions);\n });\n this._passiveListeners.length = 0;\n\n this._destroyed.next();\n this._destroyed.complete();\n\n this._ariaDescriber.removeDescription(nativeElement, this.message, 'tooltip');\n this._focusMonitor.stopMonitoring(nativeElement);\n }\n\n /** Shows the tooltip after the delay in ms, defaults to tooltip-delay-show or 0ms if no input */\n show(delay: number = this.showDelay): void {\n if (this.disabled || !this.message || (this._isTooltipVisible() &&\n !this._tooltipInstance!._showTimeoutId && !this._tooltipInstance!._hideTimeoutId)) {\n return;\n }\n\n const overlayRef = this._createOverlay();\n this._detach();\n this._portal = this._portal ||\n new ComponentPortal(this._tooltipComponent, this._viewContainerRef);\n this._tooltipInstance = overlayRef.attach(this._portal).instance;\n this._tooltipInstance.afterHidden()\n .pipe(takeUntil(this._destroyed))\n .subscribe(() => this._detach());\n this._setTooltipClass(this._tooltipClass);\n this._updateTooltipMessage();\n this._tooltipInstance!.show(delay);\n }\n\n /** Hides the tooltip after the delay in ms, defaults to tooltip-delay-hide or 0ms if no input */\n hide(delay: number = this.hideDelay): void {\n if (this._tooltipInstance) {\n this._tooltipInstance.hide(delay);\n }\n }\n\n /** Shows/hides the tooltip */\n toggle(): void {\n this._isTooltipVisible() ? this.hide() : this.show();\n }\n\n /** Returns true if the tooltip is currently visible to the user */\n _isTooltipVisible(): boolean {\n return !!this._tooltipInstance && this._tooltipInstance.isVisible();\n }\n\n /**\n * Handles the keydown events on the host element.\n * Needs to be an arrow function so that we can use it in addEventListener.\n */\n private _handleKeydown = (event: KeyboardEvent) => {\n if (this._isTooltipVisible() && event.keyCode === ESCAPE && !hasModifierKey(event)) {\n event.preventDefault();\n event.stopPropagation();\n this._ngZone.run(() => this.hide(0));\n }\n }\n\n /** Create the overlay config and position strategy */\n private _createOverlay(): OverlayRef {\n if (this._overlayRef) {\n return this._overlayRef;\n }\n\n const scrollableAncestors =\n this._scrollDispatcher.getAncestorScrollContainers(this._elementRef);\n\n // Create connected position strategy that listens for scroll events to reposition.\n const strategy = this._overlay.position()\n .flexibleConnectedTo(this._elementRef)\n .withTransformOriginOn(`.${this._cssClassPrefix}-tooltip`)\n .withFlexibleDimensions(false)\n .withViewportMargin(this._viewportMargin)\n .withScrollableContainers(scrollableAncestors);\n\n strategy.positionChanges.pipe(takeUntil(this._destroyed)).subscribe(change => {\n this._updateCurrentPositionClass(change.connectionPair);\n\n if (this._tooltipInstance) {\n if (change.scrollableViewProperties.isOverlayClipped && this._tooltipInstance.isVisible()) {\n // After position changes occur and the overlay is clipped by\n // a parent scrollable then close the tooltip.\n this._ngZone.run(() => this.hide(0));\n }\n }\n });\n\n this._overlayRef = this._overlay.create({\n direction: this._dir,\n positionStrategy: strategy,\n panelClass: `${this._cssClassPrefix}-${PANEL_CLASS}`,\n scrollStrategy: this._scrollStrategy()\n });\n\n this._updatePosition(this._overlayRef);\n\n this._overlayRef.detachments()\n .pipe(takeUntil(this._destroyed))\n .subscribe(() => this._detach());\n\n return this._overlayRef;\n }\n\n /** Detaches the currently-attached tooltip. */\n private _detach() {\n if (this._overlayRef && this._overlayRef.hasAttached()) {\n this._overlayRef.detach();\n }\n\n this._tooltipInstance = null;\n }\n\n /** Updates the position of the current tooltip. */\n private _updatePosition(overlayRef: OverlayRef) {\n const position = overlayRef.getConfig().positionStrategy as FlexibleConnectedPositionStrategy;\n const origin = this._getOrigin();\n const overlay = this._getOverlayPosition();\n\n position.withPositions([\n this._addOffset({...origin.main, ...overlay.main}),\n this._addOffset({...origin.fallback, ...overlay.fallback})\n ]);\n }\n\n /** Adds the configured offset to a position. Used as a hook for child classes. */\n protected _addOffset(position: ConnectedPosition): ConnectedPosition {\n return position;\n }\n\n /**\n * Returns the origin position and a fallback position based on the user's position preference.\n * The fallback position is the inverse of the origin (e.g. `'below' -> 'above'`).\n */\n _getOrigin(): {main: OriginConnectionPosition, fallback: OriginConnectionPosition} {\n const isLtr = !this._dir || this._dir.value == 'ltr';\n const position = this.position;\n let originPosition: OriginConnectionPosition;\n\n if (position == 'above' || position == 'below') {\n originPosition = {originX: 'center', originY: position == 'above' ? 'top' : 'bottom'};\n } else if (\n position == 'before' ||\n (position == 'left' && isLtr) ||\n (position == 'right' && !isLtr)) {\n originPosition = {originX: 'start', originY: 'center'};\n } else if (\n position == 'after' ||\n (position == 'right' && isLtr) ||\n (position == 'left' && !isLtr)) {\n originPosition = {originX: 'end', originY: 'center'};\n } else if (typeof ngDevMode === 'undefined' || ngDevMode) {\n throw getMatTooltipInvalidPositionError(position);\n }\n\n const {x, y} = this._invertPosition(originPosition!.originX, originPosition!.originY);\n\n return {\n main: originPosition!,\n fallback: {originX: x, originY: y}\n };\n }\n\n /** Returns the overlay position and a fallback position based on the user's preference */\n _getOverlayPosition(): {main: OverlayConnectionPosition, fallback: OverlayConnectionPosition} {\n const isLtr = !this._dir || this._dir.value == 'ltr';\n const position = this.position;\n let overlayPosition: OverlayConnectionPosition;\n\n if (position == 'above') {\n overlayPosition = {overlayX: 'center', overlayY: 'bottom'};\n } else if (position == 'below') {\n overlayPosition = {overlayX: 'center', overlayY: 'top'};\n } else if (\n position == 'before' ||\n (position == 'left' && isLtr) ||\n (position == 'right' && !isLtr)) {\n overlayPosition = {overlayX: 'end', overlayY: 'center'};\n } else if (\n position == 'after' ||\n (position == 'right' && isLtr) ||\n (position == 'left' && !isLtr)) {\n overlayPosition = {overlayX: 'start', overlayY: 'center'};\n } else if (typeof ngDevMode === 'undefined' || ngDevMode) {\n throw getMatTooltipInvalidPositionError(position);\n }\n\n const {x, y} = this._invertPosition(overlayPosition!.overlayX, overlayPosition!.overlayY);\n\n return {\n main: overlayPosition!,\n fallback: {overlayX: x, overlayY: y}\n };\n }\n\n /** Updates the tooltip message and repositions the overlay according to the new message length */\n private _updateTooltipMessage() {\n // Must wait for the message to be painted to the tooltip so that the overlay can properly\n // calculate the correct positioning based on the size of the text.\n if (this._tooltipInstance) {\n this._tooltipInstance.message = this.message;\n this._tooltipInstance._markForCheck();\n\n this._ngZone.onMicrotaskEmpty.pipe(\n take(1),\n takeUntil(this._destroyed)\n ).subscribe(() => {\n if (this._tooltipInstance) {\n this._overlayRef!.updatePosition();\n }\n });\n }\n }\n\n /** Updates the tooltip class */\n private _setTooltipClass(tooltipClass: string|string[]|Set<string>|{[key: string]: any}) {\n if (this._tooltipInstance) {\n this._tooltipInstance.tooltipClass = tooltipClass;\n this._tooltipInstance._markForCheck();\n }\n }\n\n /** Inverts an overlay position. */\n private _invertPosition(x: HorizontalConnectionPos, y: VerticalConnectionPos) {\n if (this.position === 'above' || this.position === 'below') {\n if (y === 'top') {\n y = 'bottom';\n } else if (y === 'bottom') {\n y = 'top';\n }\n } else {\n if (x === 'end') {\n x = 'start';\n } else if (x === 'start') {\n x = 'end';\n }\n }\n\n return {x, y};\n }\n\n /** Updates the class on the overlay panel based on the current position of the tooltip. */\n private _updateCurrentPositionClass(connectionPair: ConnectionPositionPair): void {\n const {overlayY, originX, originY} = connectionPair;\n let newPosition: TooltipPosition;\n\n // If the overlay is in the middle along the Y axis,\n // it means that it's either before or after.\n if (overlayY === 'center') {\n // Note that since this information is used for styling, we want to\n // resolve `start` and `end` to their real values, otherwise consumers\n // would have to remember to do it themselves on each consumption.\n if (this._dir && this._dir.value === 'rtl') {\n newPosition = originX === 'end' ? 'left' : 'right';\n } else {\n newPosition = originX === 'start' ? 'left' : 'right';\n }\n } else {\n newPosition = overlayY === 'bottom' && originY === 'top' ? 'above' : 'below';\n }\n\n if (newPosition !== this._currentPosition) {\n const overlayRef = this._overlayRef;\n\n if (overlayRef) {\n const classPrefix = `${this._cssClassPrefix}-${PANEL_CLASS}-`;\n overlayRef.removePanelClass(classPrefix + this._currentPosition);\n overlayRef.addPanelClass(classPrefix + newPosition);\n }\n\n this._currentPosition = newPosition;\n }\n }\n\n /** Binds the pointer events to the tooltip trigger. */\n private _setupPointerEnterEventsIfNeeded() {\n // Optimization: Defer hooking up events if there's no message or the tooltip is disabled.\n if (this._disabled || !this.message || !this._viewInitialized ||\n this._passiveListeners.length) {\n return;\n }\n\n // The mouse events shouldn't be bound on mobile devices, because they can prevent the\n // first tap from firing its click event or can cause the tooltip to open for clicks.\n if (this._platformSupportsMouseEvents()) {\n this._passiveListeners\n .push(['mouseenter', () => {\n this._setupPointerExitEventsIfNeeded();\n this.show();\n }]);\n } else if (this.touchGestures !== 'off') {\n this._disableNativeGesturesIfNecessary();\n\n this._passiveListeners\n .push(['touchstart', () => {\n // Note that it's important that we don't `preventDefault` here,\n // because it can prevent click events from firing on the element.\n this._setupPointerExitEventsIfNeeded();\n clearTimeout(this._touchstartTimeout);\n this._touchstartTimeout = setTimeout(() => this.show(), LONGPRESS_DELAY);\n }]);\n }\n\n this._addListeners(this._passiveListeners);\n }\n\n private _setupPointerExitEventsIfNeeded() {\n if (this._pointerExitEventsInitialized) {\n return;\n }\n this._pointerExitEventsInitialized = true;\n\n const exitListeners: (readonly [string, EventListenerOrEventListenerObject])[] = [];\n if (this._platformSupportsMouseEvents()) {\n exitListeners.push(\n ['mouseleave', () => this.hide()],\n ['wheel', event => this._wheelListener(event as WheelEvent)]\n );\n } else if (this.touchGestures !== 'off') {\n this._disableNativeGesturesIfNecessary();\n const touchendListener = () => {\n clearTimeout(this._touchstartTimeout);\n this.hide(this._defaultOptions.touchendHideDelay);\n };\n\n exitListeners.push(\n ['touchend', touchendListener],\n ['touchcancel', touchendListener],\n );\n }\n\n this._addListeners(exitListeners);\n this._passiveListeners.push(...exitListeners);\n }\n\n private _addListeners(\n listeners: (readonly [string, EventListenerOrEventListenerObject])[]) {\n listeners.forEach(([event, listener]) => {\n this._elementRef.nativeElement.addEventListener(event, listener, passiveListenerOptions);\n });\n }\n\n private _platformSupportsMouseEvents() {\n return !this._platform.IOS && !this._platform.ANDROID;\n }\n\n /** Listener for the `wheel` event on the element. */\n private _wheelListener(event: WheelEvent) {\n if (this._isTooltipVisible()) {\n const elementUnderPointer = this._document.elementFromPoint(event.clientX, event.clientY);\n const element = this._elementRef.nativeElement;\n\n // On non-touch devices we depend on the `mouseleave` event to close the tooltip, but it\n // won't fire if the user scrolls away using the wheel without moving their cursor. We\n // work around it by finding the element under the user's cursor and closing the tooltip\n // if it's not the trigger.\n if (elementUnderPointer !== element && !element.contains(elementUnderPointer)) {\n this.hide();\n }\n }\n }\n\n /** Disables the native browser gestures, based on how the tooltip has been configured. */\n private _disableNativeGesturesIfNecessary() {\n const gestures = this.touchGestures;\n\n if (gestures !== 'off') {\n const element = this._elementRef.nativeElement;\n const style = element.style;\n\n // If gestures are set to `auto`, we don't disable text selection on inputs and\n // textareas, because it prevents the user from typing into them on iOS Safari.\n if (gestures === 'on' || (element.nodeName !== 'INPUT' && element.nodeName !== 'TEXTAREA')) {\n style.userSelect = (style as any).msUserSelect = style.webkitUserSelect =\n (style as any).MozUserSelect = 'none';\n }\n\n // If we have `auto` gestures and the element uses native HTML dragging,\n // we don't set `-webkit-user-drag` because it prevents the native behavior.\n if (gestures === 'on' || !element.draggable) {\n (style as any).webkitUserDrag = 'none';\n }\n\n style.touchAction = 'none';\n style.webkitTapHighlightColor = 'transparent';\n }\n }\n\n static ngAcceptInputType_disabled: BooleanInput;\n static ngAcceptInputType_hideDelay: NumberInput;\n static ngAcceptInputType_showDelay: NumberInput;\n}\n\n/**\n * Directive that attaches a material design tooltip to the host element. Animates the showing and\n * hiding of a tooltip provided position (defaults to below the element).\n *\n * https://material.io/design/components/tooltips.html\n */\n@Directive({\n selector: '[matTooltip]',\n exportAs: 'matTooltip',\n host: {\n 'class': 'mat-tooltip-trigger'\n }\n})\nexport class MatTooltip extends _MatTooltipBase<TooltipComponent> {\n protected readonly _tooltipComponent = TooltipComponent;\n\n constructor(\n overlay: Overlay,\n elementRef: ElementRef<HTMLElement>,\n scrollDispatcher: ScrollDispatcher,\n viewContainerRef: ViewContainerRef,\n ngZone: NgZone,\n platform: Platform,\n ariaDescriber: AriaDescriber,\n focusMonitor: FocusMonitor,\n @Inject(MAT_TOOLTIP_SCROLL_STRATEGY) scrollStrategy: any,\n @Optional() dir: Directionality,\n @Optional() @Inject(MAT_TOOLTIP_DEFAULT_OPTIONS) defaultOptions: MatTooltipDefaultOptions,\n @Inject(DOCUMENT) _document: any) {\n\n super(overlay, elementRef, scrollDispatcher, viewContainerRef, ngZone, platform, ariaDescriber,\n focusMonitor, scrollStrategy, dir, defaultOptions, _document);\n }\n}\n\n@Directive()\nexport abstract class _TooltipComponentBase implements OnDestroy {\n /** Message to display in the tooltip */\n message: string;\n\n /** Classes to be added to the tooltip. Supports the same syntax as `ngClass`. */\n tooltipClass: string|string[]|Set<string>|{[key: string]: any};\n\n /** The timeout ID of any current timer set to show the tooltip */\n _showTimeoutId: number | undefined;\n\n /** The timeout ID of any current timer set to hide the tooltip */\n _hideTimeoutId: number | undefined;\n\n /** Property watched by the animation framework to show or hide the tooltip */\n _visibility: TooltipVisibility = 'initial';\n\n /** Whether interactions on the page should close the tooltip */\n private _closeOnInteraction: boolean = false;\n\n /** Subject for notifying that the tooltip has been hidden from the view */\n private readonly _onHide: Subject<void> = new Subject();\n\n constructor(private _changeDetectorRef: ChangeDetectorRef) {}\n\n /**\n * Shows the tooltip with an animation originating from the provided origin\n * @param delay Amount of milliseconds to the delay showing the tooltip.\n */\n show(delay: number): void {\n // Cancel the delayed hide if it is scheduled\n clearTimeout(this._hideTimeoutId);\n\n // Body interactions should cancel the tooltip if there is a delay in showing.\n this._closeOnInteraction = true;\n this._showTimeoutId = setTimeout(() => {\n this._visibility = 'visible';\n this._showTimeoutId = undefined;\n this._onShow();\n\n // Mark for check so if any parent component has set the\n // ChangeDetectionStrategy to OnPush it will be checked anyways\n this._markForCheck();\n }, delay);\n }\n\n /**\n * Begins the animation to hide the tooltip after the provided delay in ms.\n * @param delay Amount of milliseconds to delay showing the tooltip.\n */\n hide(delay: number): void {\n // Cancel the delayed show if it is scheduled\n clearTimeout(this._showTimeoutId);\n\n this._hideTimeoutId = setTimeout(() => {\n this._visibility = 'hidden';\n this._hideTimeoutId = undefined;\n\n // Mark for check so if any parent component has set the\n // ChangeDetectionStrategy to OnPush it will be checked anyways\n this._markForCheck();\n }, delay);\n }\n\n /** Returns an observable that notifies when the tooltip has been hidden from view. */\n afterHidden(): Observable<void> {\n return this._onHide;\n }\n\n /** Whether the tooltip is being displayed. */\n isVisible(): boolean {\n return this._visibility === 'visible';\n }\n\n ngOnDestroy() {\n clearTimeout(this._showTimeoutId);\n clearTimeout(this._hideTimeoutId);\n this._onHide.complete();\n }\n\n _animationStart() {\n this._closeOnInteraction = false;\n }\n\n _animationDone(event: AnimationEvent): void {\n const toState = event.toState as TooltipVisibility;\n\n if (toState === 'hidden' && !this.isVisible()) {\n this._onHide.next();\n }\n\n if (toState === 'visible' || toState === 'hidden') {\n this._closeOnInteraction = true;\n }\n }\n\n /**\n * Interactions on the HTML body should close the tooltip immediately as defined in the\n * material design spec.\n * https://material.io/design/components/tooltips.html#behavior\n */\n _handleBodyInteraction(): void {\n if (this._closeOnInteraction) {\n this.hide(0);\n }\n }\n\n /**\n * Marks that the tooltip needs to be checked in the next change detection run.\n * Mainly used for rendering the initial text before positioning a tooltip, which\n * can be problematic in components with OnPush change detection.\n */\n _markForCheck(): void {\n this._changeDetectorRef.markForCheck();\n }\n\n /**\n * Callback for when the timeout in this.show() gets completed.\n * This method is only needed by the mdc-tooltip, and so it is only implemented\n * in the mdc-tooltip, not here.\n */\n protected _onShow(): void {}\n}\n\n/**\n * Internal component that wraps the tooltip's content.\n * @docs-private\n */\n@Component({\n selector: 'mat-tooltip-component',\n templateUrl: 'tooltip.html',\n styleUrls: ['tooltip.css'],\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n animations: [matTooltipAnimations.tooltipState],\n host: {\n // Forces the element to have a layout in IE and Edge. This fixes issues where the element\n // won't be rendered if the animations are disabled or there is no web animations polyfill.\n '[style.zoom]': '_visibility === \"visible\" ? 1 : null',\n '(body:click)': 'this._handleBodyInteraction()',\n '(body:auxclick)': 'this._handleBodyInteraction()',\n 'aria-hidden': 'true',\n }\n})\nexport class TooltipComponent extends _TooltipComponentBase {\n /** Stream that emits whether the user has a handset-sized display. */\n _isHandset: Observable<BreakpointState> = this._breakpointObserver.observe(Breakpoints.Handset);\n\n constructor(\n changeDetectorRef: ChangeDetectorRef,\n private _breakpointObserver: BreakpointObserver) {\n super(changeDetectorRef);\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {OverlayModule} from '@angular/cdk/overlay';\nimport {A11yModule} from '@angular/cdk/a11y';\nimport {CommonModule} from '@angular/common';\nimport {NgModule} from '@angular/core';\nimport {MatCommonModule} from '@angular/material/core';\nimport {CdkScrollableModule} from '@angular/cdk/scrolling';\nimport {\n MatTooltip,\n TooltipComponent,\n MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER,\n} from './tooltip';\n\n@NgModule({\n imports: [\n A11yModule,\n CommonModule,\n OverlayModule,\n MatCommonModule,\n ],\n exports: [MatTooltip, TooltipComponent, MatCommonModule, CdkScrollableModule],\n declarations: [MatTooltip, TooltipComponent],\n entryComponents: [TooltipComponent],\n providers: [MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER]\n})\nexport class MatTooltipModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './tooltip-module';\nexport * from './tooltip';\nexport * from './tooltip-animations';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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{"version":3,"file":"tooltip.js","sources":["../../../../../../src/material/tooltip/tooltip-animations.ts","../../../../../../src/material/tooltip/tooltip.ts","../../../../../../src/material/tooltip/tooltip-module.ts","../../../../../../src/material/tooltip/public-api.ts","../../../../../../src/material/tooltip/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n animate,\n AnimationTriggerMetadata,\n keyframes,\n state,\n style,\n transition,\n trigger,\n} from '@angular/animations';\n\n/**\n * Animations used by MatTooltip.\n * @docs-private\n */\nexport const matTooltipAnimations: {\n readonly tooltipState: AnimationTriggerMetadata;\n} = {\n /** Animation that transitions a tooltip in and out. */\n tooltipState: trigger('state', [\n state('initial, void, hidden', style({opacity: 0, transform: 'scale(0)'})),\n state('visible', style({transform: 'scale(1)'})),\n transition('* => visible', animate('200ms cubic-bezier(0, 0, 0.2, 1)', keyframes([\n style({opacity: 0, transform: 'scale(0)', offset: 0}),\n style({opacity: 0.5, transform: 'scale(0.99)', offset: 0.5}),\n style({opacity: 1, transform: 'scale(1)', offset: 1})\n ]))),\n transition('* => hidden', animate('100ms cubic-bezier(0, 0, 0.2, 1)', style({opacity: 0}))),\n ])\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {AnimationEvent} from '@angular/animations';\nimport {AriaDescriber, FocusMonitor} from '@angular/cdk/a11y';\nimport {Directionality} from '@angular/cdk/bidi';\nimport {BooleanInput, coerceBooleanProperty, NumberInput} from '@angular/cdk/coercion';\nimport {ESCAPE, hasModifierKey} from '@angular/cdk/keycodes';\nimport {BreakpointObserver, Breakpoints, BreakpointState} from '@angular/cdk/layout';\nimport {\n ConnectedPosition,\n FlexibleConnectedPositionStrategy,\n HorizontalConnectionPos,\n OriginConnectionPosition,\n Overlay,\n OverlayConnectionPosition,\n OverlayRef,\n ScrollStrategy,\n VerticalConnectionPos,\n ConnectionPositionPair,\n} from '@angular/cdk/overlay';\nimport {Platform, normalizePassiveListenerOptions} from '@angular/cdk/platform';\nimport {ComponentPortal, ComponentType} from '@angular/cdk/portal';\nimport {ScrollDispatcher} from '@angular/cdk/scrolling';\nimport {\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n Directive,\n ElementRef,\n Inject,\n InjectionToken,\n Input,\n NgZone,\n OnDestroy,\n Optional,\n ViewContainerRef,\n ViewEncapsulation,\n AfterViewInit,\n} from '@angular/core';\nimport {DOCUMENT} from '@angular/common';\nimport {Observable, Subject} from 'rxjs';\nimport {take, takeUntil} from 'rxjs/operators';\n\nimport {matTooltipAnimations} from './tooltip-animations';\n\n\n/** Possible positions for a tooltip. */\nexport type TooltipPosition = 'left' | 'right' | 'above' | 'below' | 'before' | 'after';\n\n/**\n * Options for how the tooltip trigger should handle touch gestures.\n * See `MatTooltip.touchGestures` for more information.\n */\nexport type TooltipTouchGestures = 'auto' | 'on' | 'off';\n\n/** Possible visibility states of a tooltip. */\nexport type TooltipVisibility = 'initial' | 'visible' | 'hidden';\n\n/** Time in ms to throttle repositioning after scroll events. */\nexport const SCROLL_THROTTLE_MS = 20;\n\n/**\n * CSS class that will be attached to the overlay panel.\n * @deprecated\n * @breaking-change 13.0.0 remove this variable\n */\nexport const TOOLTIP_PANEL_CLASS = 'mat-tooltip-panel';\n\nconst PANEL_CLASS = 'tooltip-panel';\n\n/** Options used to bind passive event listeners. */\nconst passiveListenerOptions = normalizePassiveListenerOptions({passive: true});\n\n/**\n * Time between the user putting the pointer on a tooltip\n * trigger and the long press event being fired.\n */\nconst LONGPRESS_DELAY = 500;\n\n/**\n * Creates an error to be thrown if the user supplied an invalid tooltip position.\n * @docs-private\n */\nexport function getMatTooltipInvalidPositionError(position: string) {\n return Error(`Tooltip position \"${position}\" is invalid.`);\n}\n\n/** Injection token that determines the scroll handling while a tooltip is visible. */\nexport const MAT_TOOLTIP_SCROLL_STRATEGY =\n new InjectionToken<() => ScrollStrategy>('mat-tooltip-scroll-strategy');\n\n/** @docs-private */\nexport function MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY(overlay: Overlay): () => ScrollStrategy {\n return () => overlay.scrollStrategies.reposition({scrollThrottle: SCROLL_THROTTLE_MS});\n}\n\n/** @docs-private */\nexport const MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER = {\n provide: MAT_TOOLTIP_SCROLL_STRATEGY,\n deps: [Overlay],\n useFactory: MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY,\n};\n\n/** Default `matTooltip` options that can be overridden. */\nexport interface MatTooltipDefaultOptions {\n showDelay: number;\n hideDelay: number;\n touchendHideDelay: number;\n touchGestures?: TooltipTouchGestures;\n position?: TooltipPosition;\n}\n\n/** Injection token to be used to override the default options for `matTooltip`. */\nexport const MAT_TOOLTIP_DEFAULT_OPTIONS =\n new InjectionToken<MatTooltipDefaultOptions>('mat-tooltip-default-options', {\n providedIn: 'root',\n factory: MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY\n });\n\n/** @docs-private */\nexport function MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY(): MatTooltipDefaultOptions {\n return {\n showDelay: 0,\n hideDelay: 0,\n touchendHideDelay: 1500,\n };\n}\n\n\n@Directive()\nexport abstract class _MatTooltipBase<T extends _TooltipComponentBase> implements OnDestroy,\n AfterViewInit {\n _overlayRef: OverlayRef | null;\n _tooltipInstance: T | null;\n\n private _portal: ComponentPortal<T>;\n private _position: TooltipPosition = 'below';\n private _disabled: boolean = false;\n private _tooltipClass: string|string[]|Set<string>|{[key: string]: any};\n private _scrollStrategy: () => ScrollStrategy;\n private _viewInitialized = false;\n private _pointerExitEventsInitialized = false;\n protected abstract readonly _tooltipComponent: ComponentType<T>;\n protected _viewportMargin = 8;\n private _currentPosition: TooltipPosition;\n protected readonly _cssClassPrefix: string = 'mat';\n\n /** Allows the user to define the position of the tooltip relative to the parent element */\n @Input('matTooltipPosition')\n get position(): TooltipPosition { return this._position; }\n set position(value: TooltipPosition) {\n if (value !== this._position) {\n this._position = value;\n\n if (this._overlayRef) {\n this._updatePosition(this._overlayRef);\n this._tooltipInstance?.show(0);\n this._overlayRef.updatePosition();\n }\n }\n }\n\n /** Disables the display of the tooltip. */\n @Input('matTooltipDisabled')\n get disabled(): boolean { return this._disabled; }\n set disabled(value) {\n this._disabled = coerceBooleanProperty(value);\n\n // If tooltip is disabled, hide immediately.\n if (this._disabled) {\n this.hide(0);\n } else {\n this._setupPointerEnterEventsIfNeeded();\n }\n }\n\n /** The default delay in ms before showing the tooltip after show is called */\n @Input('matTooltipShowDelay') showDelay: number = this._defaultOptions.showDelay;\n\n /** The default delay in ms before hiding the tooltip after hide is called */\n @Input('matTooltipHideDelay') hideDelay: number = this._defaultOptions.hideDelay;\n\n /**\n * How touch gestures should be handled by the tooltip. On touch devices the tooltip directive\n * uses a long press gesture to show and hide, however it can conflict with the native browser\n * gestures. To work around the conflict, Angular Material disables native gestures on the\n * trigger, but that might not be desirable on particular elements (e.g. inputs and draggable\n * elements). The different values for this option configure the touch event handling as follows:\n * - `auto` - Enables touch gestures for all elements, but tries to avoid conflicts with native\n * browser gestures on particular elements. In particular, it allows text selection on inputs\n * and textareas, and preserves the native browser dragging on elements marked as `draggable`.\n * - `on` - Enables touch gestures for all elements and disables native\n * browser gestures with no exceptions.\n * - `off` - Disables touch gestures. Note that this will prevent the tooltip from\n * showing on touch devices.\n */\n @Input('matTooltipTouchGestures') touchGestures: TooltipTouchGestures = 'auto';\n\n /** The message to be displayed in the tooltip */\n @Input('matTooltip')\n get message() { return this._message; }\n set message(value: string) {\n this._ariaDescriber.removeDescription(this._elementRef.nativeElement, this._message, 'tooltip');\n\n // If the message is not a string (e.g. number), convert it to a string and trim it.\n // Must convert with `String(value)`, not `${value}`, otherwise Closure Compiler optimises\n // away the string-conversion: https://github.com/angular/components/issues/20684\n this._message = value != null ? String(value).trim() : '';\n\n if (!this._message && this._isTooltipVisible()) {\n this.hide(0);\n } else {\n this._setupPointerEnterEventsIfNeeded();\n this._updateTooltipMessage();\n this._ngZone.runOutsideAngular(() => {\n // The `AriaDescriber` has some functionality that avoids adding a description if it's the\n // same as the `aria-label` of an element, however we can't know whether the tooltip trigger\n // has a data-bound `aria-label` or when it'll be set for the first time. We can avoid the\n // issue by deferring the description by a tick so Angular has time to set the `aria-label`.\n Promise.resolve().then(() => {\n this._ariaDescriber.describe(this._elementRef.nativeElement, this.message, 'tooltip');\n });\n });\n }\n }\n private _message = '';\n\n /** Classes to be passed to the tooltip. Supports the same syntax as `ngClass`. */\n @Input('matTooltipClass')\n get tooltipClass() { return this._tooltipClass; }\n set tooltipClass(value: string|string[]|Set<string>|{[key: string]: any}) {\n this._tooltipClass = value;\n if (this._tooltipInstance) {\n this._setTooltipClass(this._tooltipClass);\n }\n }\n\n /** Manually-bound passive event listeners. */\n private readonly _passiveListeners:\n (readonly [string, EventListenerOrEventListenerObject])[] = [];\n\n /** Reference to the current document. */\n private _document: Document;\n\n /** Timer started at the last `touchstart` event. */\n private _touchstartTimeout: number;\n\n /** Emits when the component is destroyed. */\n private readonly _destroyed = new Subject<void>();\n\n constructor(\n private _overlay: Overlay,\n private _elementRef: ElementRef<HTMLElement>,\n private _scrollDispatcher: ScrollDispatcher,\n private _viewContainerRef: ViewContainerRef,\n private _ngZone: NgZone,\n private _platform: Platform,\n private _ariaDescriber: AriaDescriber,\n private _focusMonitor: FocusMonitor,\n scrollStrategy: any,\n protected _dir: Directionality,\n private _defaultOptions: MatTooltipDefaultOptions,\n @Inject(DOCUMENT) _document: any) {\n\n this._scrollStrategy = scrollStrategy;\n this._document = _document;\n\n if (_defaultOptions) {\n if (_defaultOptions.position) {\n this.position = _defaultOptions.position;\n }\n\n if (_defaultOptions.touchGestures) {\n this.touchGestures = _defaultOptions.touchGestures;\n }\n }\n\n _dir.change.pipe(takeUntil(this._destroyed)).subscribe(() => {\n if (this._overlayRef) {\n this._updatePosition(this._overlayRef);\n }\n });\n\n _ngZone.runOutsideAngular(() => {\n _elementRef.nativeElement.addEventListener('keydown', this._handleKeydown);\n });\n }\n\n ngAfterViewInit() {\n // This needs to happen after view init so the initial values for all inputs have been set.\n this._viewInitialized = true;\n this._setupPointerEnterEventsIfNeeded();\n\n this._focusMonitor.monitor(this._elementRef)\n .pipe(takeUntil(this._destroyed))\n .subscribe(origin => {\n // Note that the focus monitor runs outside the Angular zone.\n if (!origin) {\n this._ngZone.run(() => this.hide(0));\n } else if (origin === 'keyboard') {\n this._ngZone.run(() => this.show());\n }\n });\n }\n\n /**\n * Dispose the tooltip when destroyed.\n */\n ngOnDestroy() {\n const nativeElement = this._elementRef.nativeElement;\n\n clearTimeout(this._touchstartTimeout);\n\n if (this._overlayRef) {\n this._overlayRef.dispose();\n this._tooltipInstance = null;\n }\n\n // Clean up the event listeners set in the constructor\n nativeElement.removeEventListener('keydown', this._handleKeydown);\n this._passiveListeners.forEach(([event, listener]) => {\n nativeElement.removeEventListener(event, listener, passiveListenerOptions);\n });\n this._passiveListeners.length = 0;\n\n this._destroyed.next();\n this._destroyed.complete();\n\n this._ariaDescriber.removeDescription(nativeElement, this.message, 'tooltip');\n this._focusMonitor.stopMonitoring(nativeElement);\n }\n\n /** Shows the tooltip after the delay in ms, defaults to tooltip-delay-show or 0ms if no input */\n show(delay: number = this.showDelay): void {\n if (this.disabled || !this.message || (this._isTooltipVisible() &&\n !this._tooltipInstance!._showTimeoutId && !this._tooltipInstance!._hideTimeoutId)) {\n return;\n }\n\n const overlayRef = this._createOverlay();\n this._detach();\n this._portal = this._portal ||\n new ComponentPortal(this._tooltipComponent, this._viewContainerRef);\n this._tooltipInstance = overlayRef.attach(this._portal).instance;\n this._tooltipInstance.afterHidden()\n .pipe(takeUntil(this._destroyed))\n .subscribe(() => this._detach());\n this._setTooltipClass(this._tooltipClass);\n this._updateTooltipMessage();\n this._tooltipInstance!.show(delay);\n }\n\n /** Hides the tooltip after the delay in ms, defaults to tooltip-delay-hide or 0ms if no input */\n hide(delay: number = this.hideDelay): void {\n if (this._tooltipInstance) {\n this._tooltipInstance.hide(delay);\n }\n }\n\n /** Shows/hides the tooltip */\n toggle(): void {\n this._isTooltipVisible() ? this.hide() : this.show();\n }\n\n /** Returns true if the tooltip is currently visible to the user */\n _isTooltipVisible(): boolean {\n return !!this._tooltipInstance && this._tooltipInstance.isVisible();\n }\n\n /**\n * Handles the keydown events on the host element.\n * Needs to be an arrow function so that we can use it in addEventListener.\n */\n private _handleKeydown = (event: KeyboardEvent) => {\n if (this._isTooltipVisible() && event.keyCode === ESCAPE && !hasModifierKey(event)) {\n event.preventDefault();\n event.stopPropagation();\n this._ngZone.run(() => this.hide(0));\n }\n }\n\n /** Create the overlay config and position strategy */\n private _createOverlay(): OverlayRef {\n if (this._overlayRef) {\n return this._overlayRef;\n }\n\n const scrollableAncestors =\n this._scrollDispatcher.getAncestorScrollContainers(this._elementRef);\n\n // Create connected position strategy that listens for scroll events to reposition.\n const strategy = this._overlay.position()\n .flexibleConnectedTo(this._elementRef)\n .withTransformOriginOn(`.${this._cssClassPrefix}-tooltip`)\n .withFlexibleDimensions(false)\n .withViewportMargin(this._viewportMargin)\n .withScrollableContainers(scrollableAncestors);\n\n strategy.positionChanges.pipe(takeUntil(this._destroyed)).subscribe(change => {\n this._updateCurrentPositionClass(change.connectionPair);\n\n if (this._tooltipInstance) {\n if (change.scrollableViewProperties.isOverlayClipped && this._tooltipInstance.isVisible()) {\n // After position changes occur and the overlay is clipped by\n // a parent scrollable then close the tooltip.\n this._ngZone.run(() => this.hide(0));\n }\n }\n });\n\n this._overlayRef = this._overlay.create({\n direction: this._dir,\n positionStrategy: strategy,\n panelClass: `${this._cssClassPrefix}-${PANEL_CLASS}`,\n scrollStrategy: this._scrollStrategy()\n });\n\n this._updatePosition(this._overlayRef);\n\n this._overlayRef.detachments()\n .pipe(takeUntil(this._destroyed))\n .subscribe(() => this._detach());\n\n this._overlayRef.outsidePointerEvents()\n .pipe(takeUntil(this._destroyed))\n .subscribe(() => this._tooltipInstance?._handleBodyInteraction());\n\n return this._overlayRef;\n }\n\n /** Detaches the currently-attached tooltip. */\n private _detach() {\n if (this._overlayRef && this._overlayRef.hasAttached()) {\n this._overlayRef.detach();\n }\n\n this._tooltipInstance = null;\n }\n\n /** Updates the position of the current tooltip. */\n private _updatePosition(overlayRef: OverlayRef) {\n const position = overlayRef.getConfig().positionStrategy as FlexibleConnectedPositionStrategy;\n const origin = this._getOrigin();\n const overlay = this._getOverlayPosition();\n\n position.withPositions([\n this._addOffset({...origin.main, ...overlay.main}),\n this._addOffset({...origin.fallback, ...overlay.fallback})\n ]);\n }\n\n /** Adds the configured offset to a position. Used as a hook for child classes. */\n protected _addOffset(position: ConnectedPosition): ConnectedPosition {\n return position;\n }\n\n /**\n * Returns the origin position and a fallback position based on the user's position preference.\n * The fallback position is the inverse of the origin (e.g. `'below' -> 'above'`).\n */\n _getOrigin(): {main: OriginConnectionPosition, fallback: OriginConnectionPosition} {\n const isLtr = !this._dir || this._dir.value == 'ltr';\n const position = this.position;\n let originPosition: OriginConnectionPosition;\n\n if (position == 'above' || position == 'below') {\n originPosition = {originX: 'center', originY: position == 'above' ? 'top' : 'bottom'};\n } else if (\n position == 'before' ||\n (position == 'left' && isLtr) ||\n (position == 'right' && !isLtr)) {\n originPosition = {originX: 'start', originY: 'center'};\n } else if (\n position == 'after' ||\n (position == 'right' && isLtr) ||\n (position == 'left' && !isLtr)) {\n originPosition = {originX: 'end', originY: 'center'};\n } else if (typeof ngDevMode === 'undefined' || ngDevMode) {\n throw getMatTooltipInvalidPositionError(position);\n }\n\n const {x, y} = this._invertPosition(originPosition!.originX, originPosition!.originY);\n\n return {\n main: originPosition!,\n fallback: {originX: x, originY: y}\n };\n }\n\n /** Returns the overlay position and a fallback position based on the user's preference */\n _getOverlayPosition(): {main: OverlayConnectionPosition, fallback: OverlayConnectionPosition} {\n const isLtr = !this._dir || this._dir.value == 'ltr';\n const position = this.position;\n let overlayPosition: OverlayConnectionPosition;\n\n if (position == 'above') {\n overlayPosition = {overlayX: 'center', overlayY: 'bottom'};\n } else if (position == 'below') {\n overlayPosition = {overlayX: 'center', overlayY: 'top'};\n } else if (\n position == 'before' ||\n (position == 'left' && isLtr) ||\n (position == 'right' && !isLtr)) {\n overlayPosition = {overlayX: 'end', overlayY: 'center'};\n } else if (\n position == 'after' ||\n (position == 'right' && isLtr) ||\n (position == 'left' && !isLtr)) {\n overlayPosition = {overlayX: 'start', overlayY: 'center'};\n } else if (typeof ngDevMode === 'undefined' || ngDevMode) {\n throw getMatTooltipInvalidPositionError(position);\n }\n\n const {x, y} = this._invertPosition(overlayPosition!.overlayX, overlayPosition!.overlayY);\n\n return {\n main: overlayPosition!,\n fallback: {overlayX: x, overlayY: y}\n };\n }\n\n /** Updates the tooltip message and repositions the overlay according to the new message length */\n private _updateTooltipMessage() {\n // Must wait for the message to be painted to the tooltip so that the overlay can properly\n // calculate the correct positioning based on the size of the text.\n if (this._tooltipInstance) {\n this._tooltipInstance.message = this.message;\n this._tooltipInstance._markForCheck();\n\n this._ngZone.onMicrotaskEmpty.pipe(\n take(1),\n takeUntil(this._destroyed)\n ).subscribe(() => {\n if (this._tooltipInstance) {\n this._overlayRef!.updatePosition();\n }\n });\n }\n }\n\n /** Updates the tooltip class */\n private _setTooltipClass(tooltipClass: string|string[]|Set<string>|{[key: string]: any}) {\n if (this._tooltipInstance) {\n this._tooltipInstance.tooltipClass = tooltipClass;\n this._tooltipInstance._markForCheck();\n }\n }\n\n /** Inverts an overlay position. */\n private _invertPosition(x: HorizontalConnectionPos, y: VerticalConnectionPos) {\n if (this.position === 'above' || this.position === 'below') {\n if (y === 'top') {\n y = 'bottom';\n } else if (y === 'bottom') {\n y = 'top';\n }\n } else {\n if (x === 'end') {\n x = 'start';\n } else if (x === 'start') {\n x = 'end';\n }\n }\n\n return {x, y};\n }\n\n /** Updates the class on the overlay panel based on the current position of the tooltip. */\n private _updateCurrentPositionClass(connectionPair: ConnectionPositionPair): void {\n const {overlayY, originX, originY} = connectionPair;\n let newPosition: TooltipPosition;\n\n // If the overlay is in the middle along the Y axis,\n // it means that it's either before or after.\n if (overlayY === 'center') {\n // Note that since this information is used for styling, we want to\n // resolve `start` and `end` to their real values, otherwise consumers\n // would have to remember to do it themselves on each consumption.\n if (this._dir && this._dir.value === 'rtl') {\n newPosition = originX === 'end' ? 'left' : 'right';\n } else {\n newPosition = originX === 'start' ? 'left' : 'right';\n }\n } else {\n newPosition = overlayY === 'bottom' && originY === 'top' ? 'above' : 'below';\n }\n\n if (newPosition !== this._currentPosition) {\n const overlayRef = this._overlayRef;\n\n if (overlayRef) {\n const classPrefix = `${this._cssClassPrefix}-${PANEL_CLASS}-`;\n overlayRef.removePanelClass(classPrefix + this._currentPosition);\n overlayRef.addPanelClass(classPrefix + newPosition);\n }\n\n this._currentPosition = newPosition;\n }\n }\n\n /** Binds the pointer events to the tooltip trigger. */\n private _setupPointerEnterEventsIfNeeded() {\n // Optimization: Defer hooking up events if there's no message or the tooltip is disabled.\n if (this._disabled || !this.message || !this._viewInitialized ||\n this._passiveListeners.length) {\n return;\n }\n\n // The mouse events shouldn't be bound on mobile devices, because they can prevent the\n // first tap from firing its click event or can cause the tooltip to open for clicks.\n if (this._platformSupportsMouseEvents()) {\n this._passiveListeners\n .push(['mouseenter', () => {\n this._setupPointerExitEventsIfNeeded();\n this.show();\n }]);\n } else if (this.touchGestures !== 'off') {\n this._disableNativeGesturesIfNecessary();\n\n this._passiveListeners\n .push(['touchstart', () => {\n // Note that it's important that we don't `preventDefault` here,\n // because it can prevent click events from firing on the element.\n this._setupPointerExitEventsIfNeeded();\n clearTimeout(this._touchstartTimeout);\n this._touchstartTimeout = setTimeout(() => this.show(), LONGPRESS_DELAY);\n }]);\n }\n\n this._addListeners(this._passiveListeners);\n }\n\n private _setupPointerExitEventsIfNeeded() {\n if (this._pointerExitEventsInitialized) {\n return;\n }\n this._pointerExitEventsInitialized = true;\n\n const exitListeners: (readonly [string, EventListenerOrEventListenerObject])[] = [];\n if (this._platformSupportsMouseEvents()) {\n exitListeners.push(\n ['mouseleave', () => this.hide()],\n ['wheel', event => this._wheelListener(event as WheelEvent)]\n );\n } else if (this.touchGestures !== 'off') {\n this._disableNativeGesturesIfNecessary();\n const touchendListener = () => {\n clearTimeout(this._touchstartTimeout);\n this.hide(this._defaultOptions.touchendHideDelay);\n };\n\n exitListeners.push(\n ['touchend', touchendListener],\n ['touchcancel', touchendListener],\n );\n }\n\n this._addListeners(exitListeners);\n this._passiveListeners.push(...exitListeners);\n }\n\n private _addListeners(\n listeners: (readonly [string, EventListenerOrEventListenerObject])[]) {\n listeners.forEach(([event, listener]) => {\n this._elementRef.nativeElement.addEventListener(event, listener, passiveListenerOptions);\n });\n }\n\n private _platformSupportsMouseEvents() {\n return !this._platform.IOS && !this._platform.ANDROID;\n }\n\n /** Listener for the `wheel` event on the element. */\n private _wheelListener(event: WheelEvent) {\n if (this._isTooltipVisible()) {\n const elementUnderPointer = this._document.elementFromPoint(event.clientX, event.clientY);\n const element = this._elementRef.nativeElement;\n\n // On non-touch devices we depend on the `mouseleave` event to close the tooltip, but it\n // won't fire if the user scrolls away using the wheel without moving their cursor. We\n // work around it by finding the element under the user's cursor and closing the tooltip\n // if it's not the trigger.\n if (elementUnderPointer !== element && !element.contains(elementUnderPointer)) {\n this.hide();\n }\n }\n }\n\n /** Disables the native browser gestures, based on how the tooltip has been configured. */\n private _disableNativeGesturesIfNecessary() {\n const gestures = this.touchGestures;\n\n if (gestures !== 'off') {\n const element = this._elementRef.nativeElement;\n const style = element.style;\n\n // If gestures are set to `auto`, we don't disable text selection on inputs and\n // textareas, because it prevents the user from typing into them on iOS Safari.\n if (gestures === 'on' || (element.nodeName !== 'INPUT' && element.nodeName !== 'TEXTAREA')) {\n style.userSelect = (style as any).msUserSelect = style.webkitUserSelect =\n (style as any).MozUserSelect = 'none';\n }\n\n // If we have `auto` gestures and the element uses native HTML dragging,\n // we don't set `-webkit-user-drag` because it prevents the native behavior.\n if (gestures === 'on' || !element.draggable) {\n (style as any).webkitUserDrag = 'none';\n }\n\n style.touchAction = 'none';\n style.webkitTapHighlightColor = 'transparent';\n }\n }\n\n static ngAcceptInputType_disabled: BooleanInput;\n static ngAcceptInputType_hideDelay: NumberInput;\n static ngAcceptInputType_showDelay: NumberInput;\n}\n\n/**\n * Directive that attaches a material design tooltip to the host element. Animates the showing and\n * hiding of a tooltip provided position (defaults to below the element).\n *\n * https://material.io/design/components/tooltips.html\n */\n@Directive({\n selector: '[matTooltip]',\n exportAs: 'matTooltip',\n host: {\n 'class': 'mat-tooltip-trigger'\n }\n})\nexport class MatTooltip extends _MatTooltipBase<TooltipComponent> {\n protected readonly _tooltipComponent = TooltipComponent;\n\n constructor(\n overlay: Overlay,\n elementRef: ElementRef<HTMLElement>,\n scrollDispatcher: ScrollDispatcher,\n viewContainerRef: ViewContainerRef,\n ngZone: NgZone,\n platform: Platform,\n ariaDescriber: AriaDescriber,\n focusMonitor: FocusMonitor,\n @Inject(MAT_TOOLTIP_SCROLL_STRATEGY) scrollStrategy: any,\n @Optional() dir: Directionality,\n @Optional() @Inject(MAT_TOOLTIP_DEFAULT_OPTIONS) defaultOptions: MatTooltipDefaultOptions,\n @Inject(DOCUMENT) _document: any) {\n\n super(overlay, elementRef, scrollDispatcher, viewContainerRef, ngZone, platform, ariaDescriber,\n focusMonitor, scrollStrategy, dir, defaultOptions, _document);\n }\n}\n\n@Directive()\nexport abstract class _TooltipComponentBase implements OnDestroy {\n /** Message to display in the tooltip */\n message: string;\n\n /** Classes to be added to the tooltip. Supports the same syntax as `ngClass`. */\n tooltipClass: string|string[]|Set<string>|{[key: string]: any};\n\n /** The timeout ID of any current timer set to show the tooltip */\n _showTimeoutId: number | undefined;\n\n /** The timeout ID of any current timer set to hide the tooltip */\n _hideTimeoutId: number | undefined;\n\n /** Property watched by the animation framework to show or hide the tooltip */\n _visibility: TooltipVisibility = 'initial';\n\n /** Whether interactions on the page should close the tooltip */\n private _closeOnInteraction: boolean = false;\n\n /** Subject for notifying that the tooltip has been hidden from the view */\n private readonly _onHide: Subject<void> = new Subject();\n\n constructor(private _changeDetectorRef: ChangeDetectorRef) {}\n\n /**\n * Shows the tooltip with an animation originating from the provided origin\n * @param delay Amount of milliseconds to the delay showing the tooltip.\n */\n show(delay: number): void {\n // Cancel the delayed hide if it is scheduled\n clearTimeout(this._hideTimeoutId);\n\n // Body interactions should cancel the tooltip if there is a delay in showing.\n this._closeOnInteraction = true;\n this._showTimeoutId = setTimeout(() => {\n this._visibility = 'visible';\n this._showTimeoutId = undefined;\n this._onShow();\n\n // Mark for check so if any parent component has set the\n // ChangeDetectionStrategy to OnPush it will be checked anyways\n this._markForCheck();\n }, delay);\n }\n\n /**\n * Begins the animation to hide the tooltip after the provided delay in ms.\n * @param delay Amount of milliseconds to delay showing the tooltip.\n */\n hide(delay: number): void {\n // Cancel the delayed show if it is scheduled\n clearTimeout(this._showTimeoutId);\n\n this._hideTimeoutId = setTimeout(() => {\n this._visibility = 'hidden';\n this._hideTimeoutId = undefined;\n\n // Mark for check so if any parent component has set the\n // ChangeDetectionStrategy to OnPush it will be checked anyways\n this._markForCheck();\n }, delay);\n }\n\n /** Returns an observable that notifies when the tooltip has been hidden from view. */\n afterHidden(): Observable<void> {\n return this._onHide;\n }\n\n /** Whether the tooltip is being displayed. */\n isVisible(): boolean {\n return this._visibility === 'visible';\n }\n\n ngOnDestroy() {\n clearTimeout(this._showTimeoutId);\n clearTimeout(this._hideTimeoutId);\n this._onHide.complete();\n }\n\n _animationStart() {\n this._closeOnInteraction = false;\n }\n\n _animationDone(event: AnimationEvent): void {\n const toState = event.toState as TooltipVisibility;\n\n if (toState === 'hidden' && !this.isVisible()) {\n this._onHide.next();\n }\n\n if (toState === 'visible' || toState === 'hidden') {\n this._closeOnInteraction = true;\n }\n }\n\n /**\n * Interactions on the HTML body should close the tooltip immediately as defined in the\n * material design spec.\n * https://material.io/design/components/tooltips.html#behavior\n */\n _handleBodyInteraction(): void {\n if (this._closeOnInteraction) {\n this.hide(0);\n }\n }\n\n /**\n * Marks that the tooltip needs to be checked in the next change detection run.\n * Mainly used for rendering the initial text before positioning a tooltip, which\n * can be problematic in components with OnPush change detection.\n */\n _markForCheck(): void {\n this._changeDetectorRef.markForCheck();\n }\n\n /**\n * Callback for when the timeout in this.show() gets completed.\n * This method is only needed by the mdc-tooltip, and so it is only implemented\n * in the mdc-tooltip, not here.\n */\n protected _onShow(): void {}\n}\n\n/**\n * Internal component that wraps the tooltip's content.\n * @docs-private\n */\n@Component({\n selector: 'mat-tooltip-component',\n templateUrl: 'tooltip.html',\n styleUrls: ['tooltip.css'],\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n animations: [matTooltipAnimations.tooltipState],\n host: {\n // Forces the element to have a layout in IE and Edge. This fixes issues where the element\n // won't be rendered if the animations are disabled or there is no web animations polyfill.\n '[style.zoom]': '_visibility === \"visible\" ? 1 : null',\n 'aria-hidden': 'true',\n }\n})\nexport class TooltipComponent extends _TooltipComponentBase {\n /** Stream that emits whether the user has a handset-sized display. */\n _isHandset: Observable<BreakpointState> = this._breakpointObserver.observe(Breakpoints.Handset);\n\n constructor(\n changeDetectorRef: ChangeDetectorRef,\n private _breakpointObserver: BreakpointObserver) {\n super(changeDetectorRef);\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {OverlayModule} from '@angular/cdk/overlay';\nimport {A11yModule} from '@angular/cdk/a11y';\nimport {CommonModule} from '@angular/common';\nimport {NgModule} from '@angular/core';\nimport {MatCommonModule} from '@angular/material/core';\nimport {CdkScrollableModule} from '@angular/cdk/scrolling';\nimport {\n MatTooltip,\n TooltipComponent,\n MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER,\n} from './tooltip';\n\n@NgModule({\n imports: [\n A11yModule,\n CommonModule,\n OverlayModule,\n MatCommonModule,\n ],\n exports: [MatTooltip, TooltipComponent, MatCommonModule, CdkScrollableModule],\n declarations: [MatTooltip, TooltipComponent],\n entryComponents: [TooltipComponent],\n providers: [MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER]\n})\nexport class MatTooltipModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './tooltip-module';\nexport * from './tooltip';\nexport * from './tooltip-animations';\n","/**\n * Generated bundle index. 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|
package/index.d.ts
CHANGED
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@angular/material",
|
|
3
|
-
"version": "12.1.
|
|
3
|
+
"version": "12.1.3",
|
|
4
4
|
"description": "Angular Material",
|
|
5
5
|
"repository": {
|
|
6
6
|
"type": "git",
|
|
@@ -19,7 +19,7 @@
|
|
|
19
19
|
"homepage": "https://github.com/angular/components#readme",
|
|
20
20
|
"peerDependencies": {
|
|
21
21
|
"@angular/animations": "^12.0.0 || ^13.0.0-0",
|
|
22
|
-
"@angular/cdk": "12.1.
|
|
22
|
+
"@angular/cdk": "12.1.3",
|
|
23
23
|
"@angular/core": "^12.0.0 || ^13.0.0-0",
|
|
24
24
|
"@angular/common": "^12.0.0 || ^13.0.0-0",
|
|
25
25
|
"@angular/forms": "^12.0.0 || ^13.0.0-0",
|