@angular/material 12.1.0-next.0 → 12.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (227) hide show
  1. package/badge/_badge-theme.scss +67 -45
  2. package/bottom-sheet/index.metadata.json +1 -1
  3. package/bundles/material-bottom-sheet.umd.js +2 -2
  4. package/bundles/material-bottom-sheet.umd.js.map +1 -1
  5. package/bundles/material-checkbox.umd.js.map +1 -1
  6. package/bundles/material-chips-testing.umd.js.map +1 -1
  7. package/bundles/material-chips.umd.js +4 -8
  8. package/bundles/material-chips.umd.js.map +1 -1
  9. package/bundles/material-core.umd.js +9 -7
  10. package/bundles/material-core.umd.js.map +1 -1
  11. package/bundles/material-datepicker.umd.js +12 -20
  12. package/bundles/material-datepicker.umd.js.map +1 -1
  13. package/bundles/material-dialog.umd.js +2 -2
  14. package/bundles/material-dialog.umd.js.map +1 -1
  15. package/bundles/material-expansion.umd.js.map +1 -1
  16. package/bundles/material-form-field.umd.js +2 -3
  17. package/bundles/material-form-field.umd.js.map +1 -1
  18. package/bundles/material-grid-list.umd.js +2 -4
  19. package/bundles/material-grid-list.umd.js.map +1 -1
  20. package/bundles/material-input.umd.js +1 -4
  21. package/bundles/material-input.umd.js.map +1 -1
  22. package/bundles/material-list-testing.umd.js.map +1 -1
  23. package/bundles/material-menu-testing.umd.js.map +1 -1
  24. package/bundles/material-menu.umd.js.map +1 -1
  25. package/bundles/material-progress-bar.umd.js +2 -3
  26. package/bundles/material-progress-bar.umd.js.map +1 -1
  27. package/bundles/material-progress-spinner.umd.js +2 -3
  28. package/bundles/material-progress-spinner.umd.js.map +1 -1
  29. package/bundles/material-radio.umd.js +12 -13
  30. package/bundles/material-radio.umd.js.map +1 -1
  31. package/bundles/material-select.umd.js +0 -1
  32. package/bundles/material-select.umd.js.map +1 -1
  33. package/bundles/material-sidenav.umd.js.map +1 -1
  34. package/bundles/material-slide-toggle.umd.js +1 -1
  35. package/bundles/material-slider.umd.js +1 -5
  36. package/bundles/material-slider.umd.js.map +1 -1
  37. package/bundles/material-snack-bar.umd.js.map +1 -1
  38. package/bundles/material-stepper-testing.umd.js.map +1 -1
  39. package/bundles/material-stepper.umd.js.map +1 -1
  40. package/bundles/material-table-testing.umd.js.map +1 -1
  41. package/bundles/material-table.umd.js.map +1 -1
  42. package/bundles/material-tabs-testing.umd.js.map +1 -1
  43. package/bundles/material-tabs.umd.js +6 -0
  44. package/bundles/material-tabs.umd.js.map +1 -1
  45. package/bundles/material-tooltip.umd.js +7 -0
  46. package/bundles/material-tooltip.umd.js.map +1 -1
  47. package/bundles/material-tree.umd.js +6 -11
  48. package/bundles/material-tree.umd.js.map +1 -1
  49. package/chips/chip-list.d.ts +1 -5
  50. package/chips/chip.d.ts +1 -2
  51. package/chips/index.metadata.json +1 -1
  52. package/core/common-behaviors/error-state.d.ts +5 -1
  53. package/core/index.metadata.json +1 -1
  54. package/datepicker/date-range-input-parts.d.ts +0 -3
  55. package/datepicker/datepicker-input.d.ts +0 -1
  56. package/datepicker/index.metadata.json +1 -1
  57. package/dialog/index.metadata.json +1 -1
  58. package/esm2015/bottom-sheet/bottom-sheet-container.js +1 -1
  59. package/esm2015/bottom-sheet/bottom-sheet.js +4 -4
  60. package/esm2015/checkbox/checkbox.js +1 -1
  61. package/esm2015/chips/chip-list.js +2 -5
  62. package/esm2015/chips/chip.js +4 -5
  63. package/esm2015/chips/testing/chip-option-harness.js +1 -1
  64. package/esm2015/core/common-behaviors/common-module.js +1 -1
  65. package/esm2015/core/common-behaviors/error-state.js +8 -6
  66. package/esm2015/core/datetime/native-date-adapter.js +1 -1
  67. package/esm2015/core/version.js +1 -1
  68. package/esm2015/datepicker/calendar-body.js +2 -4
  69. package/esm2015/datepicker/calendar.js +6 -14
  70. package/esm2015/datepicker/date-range-input-parts.js +1 -1
  71. package/esm2015/datepicker/date-range-input.js +4 -2
  72. package/esm2015/datepicker/date-range-picker.js +1 -1
  73. package/esm2015/datepicker/datepicker-input.js +1 -1
  74. package/esm2015/datepicker/month-view.js +2 -2
  75. package/esm2015/datepicker/multi-year-view.js +2 -2
  76. package/esm2015/datepicker/year-view.js +2 -2
  77. package/esm2015/dialog/dialog-container.js +1 -1
  78. package/esm2015/dialog/dialog.js +4 -4
  79. package/esm2015/expansion/accordion.js +1 -1
  80. package/esm2015/expansion/expansion-panel.js +1 -1
  81. package/esm2015/form-field/form-field.js +3 -4
  82. package/esm2015/grid-list/tile-styler.js +1 -1
  83. package/esm2015/input/input.js +2 -5
  84. package/esm2015/list/testing/action-list-harness.js +1 -1
  85. package/esm2015/list/testing/list-harness.js +1 -1
  86. package/esm2015/list/testing/nav-list-harness.js +1 -1
  87. package/esm2015/list/testing/selection-list-harness.js +1 -1
  88. package/esm2015/menu/menu.js +1 -1
  89. package/esm2015/menu/testing/menu-harness.js +1 -1
  90. package/esm2015/progress-bar/progress-bar.js +3 -4
  91. package/esm2015/progress-spinner/progress-spinner.js +3 -4
  92. package/esm2015/radio/radio.js +13 -14
  93. package/esm2015/select/select.js +1 -2
  94. package/esm2015/sidenav/sidenav.js +1 -1
  95. package/esm2015/slide-toggle/slide-toggle.js +1 -1
  96. package/esm2015/slider/slider.js +2 -6
  97. package/esm2015/snack-bar/snack-bar-container.js +1 -1
  98. package/esm2015/stepper/step-header.js +1 -1
  99. package/esm2015/stepper/stepper.js +1 -1
  100. package/esm2015/stepper/testing/step-harness.js +1 -1
  101. package/esm2015/table/cell.js +1 -1
  102. package/esm2015/table/row.js +1 -1
  103. package/esm2015/table/table.js +1 -1
  104. package/esm2015/table/testing/cell-harness.js +1 -1
  105. package/esm2015/tabs/tab-body.js +1 -1
  106. package/esm2015/tabs/tab-nav-bar/tab-nav-bar.js +7 -1
  107. package/esm2015/tabs/testing/tab-harness.js +1 -1
  108. package/esm2015/tooltip/tooltip.js +8 -1
  109. package/esm2015/tree/node.js +7 -12
  110. package/esm2015/tree/padding.js +1 -1
  111. package/esm2015/tree/toggle.js +1 -1
  112. package/esm2015/tree/tree.js +1 -1
  113. package/fesm2015/bottom-sheet.js +3 -3
  114. package/fesm2015/bottom-sheet.js.map +1 -1
  115. package/fesm2015/checkbox.js.map +1 -1
  116. package/fesm2015/chips/testing.js.map +1 -1
  117. package/fesm2015/chips.js +4 -8
  118. package/fesm2015/chips.js.map +1 -1
  119. package/fesm2015/core.js +9 -7
  120. package/fesm2015/core.js.map +1 -1
  121. package/fesm2015/datepicker.js +12 -20
  122. package/fesm2015/datepicker.js.map +1 -1
  123. package/fesm2015/dialog.js +3 -3
  124. package/fesm2015/dialog.js.map +1 -1
  125. package/fesm2015/expansion.js.map +1 -1
  126. package/fesm2015/form-field.js +2 -3
  127. package/fesm2015/form-field.js.map +1 -1
  128. package/fesm2015/grid-list.js.map +1 -1
  129. package/fesm2015/input.js +1 -4
  130. package/fesm2015/input.js.map +1 -1
  131. package/fesm2015/list/testing.js.map +1 -1
  132. package/fesm2015/menu/testing.js.map +1 -1
  133. package/fesm2015/menu.js.map +1 -1
  134. package/fesm2015/progress-bar.js +2 -3
  135. package/fesm2015/progress-bar.js.map +1 -1
  136. package/fesm2015/progress-spinner.js +2 -3
  137. package/fesm2015/progress-spinner.js.map +1 -1
  138. package/fesm2015/radio.js +12 -13
  139. package/fesm2015/radio.js.map +1 -1
  140. package/fesm2015/select.js +0 -1
  141. package/fesm2015/select.js.map +1 -1
  142. package/fesm2015/sidenav.js.map +1 -1
  143. package/fesm2015/slide-toggle.js +1 -1
  144. package/fesm2015/slider.js +1 -5
  145. package/fesm2015/slider.js.map +1 -1
  146. package/fesm2015/snack-bar.js.map +1 -1
  147. package/fesm2015/stepper/testing.js.map +1 -1
  148. package/fesm2015/stepper.js.map +1 -1
  149. package/fesm2015/table/testing.js.map +1 -1
  150. package/fesm2015/table.js.map +1 -1
  151. package/fesm2015/tabs/testing.js.map +1 -1
  152. package/fesm2015/tabs.js +6 -0
  153. package/fesm2015/tabs.js.map +1 -1
  154. package/fesm2015/tooltip.js +7 -0
  155. package/fesm2015/tooltip.js.map +1 -1
  156. package/fesm2015/tree.js +6 -11
  157. package/fesm2015/tree.js.map +1 -1
  158. package/form-field/form-field.d.ts +1 -2
  159. package/form-field/index.metadata.json +1 -1
  160. package/input/index.metadata.json +1 -1
  161. package/input/input.d.ts +1 -5
  162. package/package.json +2 -2
  163. package/prebuilt-themes/deeppurple-amber.css +1 -1
  164. package/prebuilt-themes/indigo-pink.css +1 -1
  165. package/prebuilt-themes/pink-bluegrey.css +1 -1
  166. package/prebuilt-themes/purple-green.css +1 -1
  167. package/progress-bar/index.metadata.json +1 -1
  168. package/progress-bar/progress-bar.d.ts +1 -2
  169. package/progress-spinner/progress-spinner.d.ts +1 -2
  170. package/radio/index.metadata.json +1 -1
  171. package/radio/radio.d.ts +2 -5
  172. package/schematics/migration.json +5 -0
  173. package/schematics/ng-add/index.js +1 -1
  174. package/schematics/ng-add/index.mjs +1 -1
  175. package/schematics/ng-add/package-config.js +5 -2
  176. package/schematics/ng-add/package-config.mjs +5 -2
  177. package/schematics/ng-update/index.d.ts +2 -0
  178. package/schematics/ng-update/index.js +7 -2
  179. package/schematics/ng-update/index.mjs +7 -2
  180. package/schematics/ng-update/migrations/hammer-gestures-v9/find-hammer-script-tags.d.ts +1 -1
  181. package/schematics/ng-update/migrations/hammer-gestures-v9/find-hammer-script-tags.js +1 -1
  182. package/schematics/ng-update/migrations/hammer-gestures-v9/find-hammer-script-tags.mjs +1 -1
  183. package/schematics/ng-update/migrations/hammer-gestures-v9/hammer-gestures-migration.js +4 -4
  184. package/schematics/ng-update/migrations/hammer-gestures-v9/hammer-gestures-migration.mjs +4 -4
  185. package/schematics/ng-update/migrations/hammer-gestures-v9/hammer-template-check.js +2 -2
  186. package/schematics/ng-update/migrations/hammer-gestures-v9/hammer-template-check.mjs +2 -2
  187. package/schematics/ng-update/migrations/hammer-gestures-v9/remove-element-from-html.d.ts +1 -1
  188. package/schematics/ng-update/migrations/hammer-gestures-v9/remove-element-from-html.js +1 -1
  189. package/schematics/ng-update/migrations/hammer-gestures-v9/remove-element-from-html.mjs +1 -1
  190. package/schematics/ng-update/migrations/misc-checks/misc-class-inheritance.js +1 -1
  191. package/schematics/ng-update/migrations/misc-checks/misc-class-inheritance.mjs +1 -1
  192. package/schematics/ng-update/migrations/misc-checks/misc-class-names.js +1 -1
  193. package/schematics/ng-update/migrations/misc-checks/misc-class-names.mjs +1 -1
  194. package/schematics/ng-update/migrations/misc-checks/misc-imports.js +1 -1
  195. package/schematics/ng-update/migrations/misc-checks/misc-imports.mjs +1 -1
  196. package/schematics/ng-update/migrations/misc-checks/misc-property-names.js +1 -1
  197. package/schematics/ng-update/migrations/misc-checks/misc-property-names.mjs +1 -1
  198. package/schematics/ng-update/migrations/misc-checks/misc-template.js +1 -1
  199. package/schematics/ng-update/migrations/misc-checks/misc-template.mjs +1 -1
  200. package/schematics/ng-update/migrations/misc-ripples-v7/ripple-speed-factor-migration.js +1 -1
  201. package/schematics/ng-update/migrations/misc-ripples-v7/ripple-speed-factor-migration.mjs +1 -1
  202. package/schematics/ng-update/migrations/package-imports-v8/secondary-entry-points-migration.js +2 -2
  203. package/schematics/ng-update/migrations/package-imports-v8/secondary-entry-points-migration.mjs +2 -2
  204. package/schematics/ng-update/migrations/theming-api-v12/config.js +4 -1
  205. package/schematics/ng-update/migrations/theming-api-v12/config.mjs +4 -1
  206. package/schematics/ng-update/migrations/theming-api-v12/migration.js +24 -28
  207. package/schematics/ng-update/migrations/theming-api-v12/migration.mjs +24 -28
  208. package/schematics/ng-update/migrations/theming-api-v12/theming-api-migration.js +1 -1
  209. package/schematics/ng-update/migrations/theming-api-v12/theming-api-migration.mjs +1 -1
  210. package/schematics/tsconfig.json +4 -0
  211. package/select/index.metadata.json +1 -1
  212. package/select/select.d.ts +0 -1
  213. package/sidenav/sidenav.d.ts +0 -1
  214. package/slide-toggle/index.metadata.json +1 -1
  215. package/slider/index.metadata.json +1 -1
  216. package/slider/slider.d.ts +2 -2
  217. package/stepper/index.metadata.json +1 -1
  218. package/stepper/stepper.d.ts +0 -5
  219. package/table/cell.d.ts +0 -2
  220. package/table/index.metadata.json +1 -1
  221. package/table/row.d.ts +0 -3
  222. package/tabs/index.metadata.json +1 -1
  223. package/tabs/tab-nav-bar/tab-nav-bar.d.ts +1 -0
  224. package/tooltip/index.metadata.json +1 -1
  225. package/tooltip/tooltip.d.ts +6 -0
  226. package/tree/index.metadata.json +1 -1
  227. package/tree/node.d.ts +2 -7
@@ -1 +1 @@
1
- {"version":3,"file":"slider.js","sources":["../../../../../../src/material/slider/slider.ts","../../../../../../src/material/slider/slider-module.ts","../../../../../../src/material/slider/public-api.ts","../../../../../../src/material/slider/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {FocusMonitor, FocusOrigin} from '@angular/cdk/a11y';\nimport {Directionality} from '@angular/cdk/bidi';\nimport {\n BooleanInput,\n coerceBooleanProperty,\n coerceNumberProperty,\n NumberInput\n} from '@angular/cdk/coercion';\nimport {\n DOWN_ARROW,\n END,\n HOME,\n LEFT_ARROW,\n PAGE_DOWN,\n PAGE_UP,\n RIGHT_ARROW,\n UP_ARROW,\n hasModifierKey,\n} from '@angular/cdk/keycodes';\nimport {\n Attribute,\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n ElementRef,\n EventEmitter,\n forwardRef,\n Inject,\n Input,\n OnDestroy,\n Optional,\n Output,\n ViewChild,\n ViewEncapsulation,\n NgZone,\n AfterViewInit,\n} from '@angular/core';\nimport {ControlValueAccessor, NG_VALUE_ACCESSOR} from '@angular/forms';\nimport {\n CanColor,\n CanDisable,\n HasTabIndex,\n mixinColor,\n mixinDisabled,\n mixinTabIndex,\n} from '@angular/material/core';\nimport {ANIMATION_MODULE_TYPE} from '@angular/platform-browser/animations';\nimport {normalizePassiveListenerOptions} from '@angular/cdk/platform';\nimport {DOCUMENT} from '@angular/common';\nimport {Subscription} from 'rxjs';\n\nconst activeEventOptions = normalizePassiveListenerOptions({passive: false});\n\n/**\n * Visually, a 30px separation between tick marks looks best. This is very subjective but it is\n * the default separation we chose.\n */\nconst MIN_AUTO_TICK_SEPARATION = 30;\n\n/** The thumb gap size for a disabled slider. */\nconst DISABLED_THUMB_GAP = 7;\n\n/** The thumb gap size for a non-active slider at its minimum value. */\nconst MIN_VALUE_NONACTIVE_THUMB_GAP = 7;\n\n/** The thumb gap size for an active slider at its minimum value. */\nconst MIN_VALUE_ACTIVE_THUMB_GAP = 10;\n\n/**\n * Provider Expression that allows mat-slider to register as a ControlValueAccessor.\n * This allows it to support [(ngModel)] and [formControl].\n * @docs-private\n */\nexport const MAT_SLIDER_VALUE_ACCESSOR: any = {\n provide: NG_VALUE_ACCESSOR,\n useExisting: forwardRef(() => MatSlider),\n multi: true\n};\n\n/** A simple change event emitted by the MatSlider component. */\nexport class MatSliderChange {\n /** The MatSlider that changed. */\n source: MatSlider;\n\n /** The new value of the source slider. */\n value: number | null;\n}\n\n// Boilerplate for applying mixins to MatSlider.\n/** @docs-private */\nconst _MatSliderBase = mixinTabIndex(mixinColor(mixinDisabled(class {\n constructor(public _elementRef: ElementRef) {}\n}), 'accent'));\n\n/**\n * Allows users to select from a range of values by moving the slider thumb. It is similar in\n * behavior to the native `<input type=\"range\">` element.\n */\n@Component({\n selector: 'mat-slider',\n exportAs: 'matSlider',\n providers: [MAT_SLIDER_VALUE_ACCESSOR],\n host: {\n '(focus)': '_onFocus()',\n '(blur)': '_onBlur()',\n '(keydown)': '_onKeydown($event)',\n '(keyup)': '_onKeyup()',\n '(mouseenter)': '_onMouseenter()',\n\n // On Safari starting to slide temporarily triggers text selection mode which\n // show the wrong cursor. We prevent it by stopping the `selectstart` event.\n '(selectstart)': '$event.preventDefault()',\n 'class': 'mat-slider mat-focus-indicator',\n 'role': 'slider',\n '[tabIndex]': 'tabIndex',\n '[attr.aria-disabled]': 'disabled',\n '[attr.aria-valuemax]': 'max',\n '[attr.aria-valuemin]': 'min',\n '[attr.aria-valuenow]': 'value',\n\n // NVDA and Jaws appear to announce the `aria-valuenow` by calculating its percentage based\n // on its value between `aria-valuemin` and `aria-valuemax`. Due to how decimals are handled,\n // it can cause the slider to read out a very long value like 0.20000068 if the current value\n // is 0.2 with a min of 0 and max of 1. We work around the issue by setting `aria-valuetext`\n // to the same value that we set on the slider's thumb which will be truncated.\n '[attr.aria-valuetext]': 'valueText == null ? displayValue : valueText',\n '[attr.aria-orientation]': 'vertical ? \"vertical\" : \"horizontal\"',\n '[class.mat-slider-disabled]': 'disabled',\n '[class.mat-slider-has-ticks]': 'tickInterval',\n '[class.mat-slider-horizontal]': '!vertical',\n '[class.mat-slider-axis-inverted]': '_shouldInvertAxis()',\n // Class binding which is only used by the test harness as there is no other\n // way for the harness to detect if mouse coordinates need to be inverted.\n '[class.mat-slider-invert-mouse-coords]': '_shouldInvertMouseCoords()',\n '[class.mat-slider-sliding]': '_isSliding',\n '[class.mat-slider-thumb-label-showing]': 'thumbLabel',\n '[class.mat-slider-vertical]': 'vertical',\n '[class.mat-slider-min-value]': '_isMinValue()',\n '[class.mat-slider-hide-last-tick]':\n 'disabled || _isMinValue() && _getThumbGap() && _shouldInvertAxis()',\n '[class._mat-animation-noopable]': '_animationMode === \"NoopAnimations\"',\n },\n templateUrl: 'slider.html',\n styleUrls: ['slider.css'],\n inputs: ['disabled', 'color', 'tabIndex'],\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n})\nexport class MatSlider extends _MatSliderBase\n implements ControlValueAccessor, OnDestroy, CanDisable, CanColor, AfterViewInit, HasTabIndex {\n /** Whether the slider is inverted. */\n @Input()\n get invert(): boolean { return this._invert; }\n set invert(value: boolean) {\n this._invert = coerceBooleanProperty(value);\n }\n private _invert = false;\n\n /** The maximum value that the slider can have. */\n @Input()\n get max(): number { return this._max; }\n set max(v: number) {\n this._max = coerceNumberProperty(v, this._max);\n this._percent = this._calculatePercentage(this._value);\n\n // Since this also modifies the percentage, we need to let the change detection know.\n this._changeDetectorRef.markForCheck();\n }\n private _max: number = 100;\n\n /** The minimum value that the slider can have. */\n @Input()\n get min(): number { return this._min; }\n set min(v: number) {\n this._min = coerceNumberProperty(v, this._min);\n\n // If the value wasn't explicitly set by the user, set it to the min.\n if (this._value === null) {\n this.value = this._min;\n }\n this._percent = this._calculatePercentage(this._value);\n\n // Since this also modifies the percentage, we need to let the change detection know.\n this._changeDetectorRef.markForCheck();\n }\n private _min: number = 0;\n\n /** The values at which the thumb will snap. */\n @Input()\n get step(): number { return this._step; }\n set step(v: number) {\n this._step = coerceNumberProperty(v, this._step);\n\n if (this._step % 1 !== 0) {\n this._roundToDecimal = this._step.toString().split('.').pop()!.length;\n }\n\n // Since this could modify the label, we need to notify the change detection.\n this._changeDetectorRef.markForCheck();\n }\n private _step: number = 1;\n\n /** Whether or not to show the thumb label. */\n @Input()\n get thumbLabel(): boolean { return this._thumbLabel; }\n set thumbLabel(value: boolean) { this._thumbLabel = coerceBooleanProperty(value); }\n private _thumbLabel: boolean = false;\n\n /**\n * How often to show ticks. Relative to the step so that a tick always appears on a step.\n * Ex: Tick interval of 4 with a step of 3 will draw a tick every 4 steps (every 12 values).\n */\n @Input()\n get tickInterval() { return this._tickInterval; }\n set tickInterval(value: 'auto' | number) {\n if (value === 'auto') {\n this._tickInterval = 'auto';\n } else if (typeof value === 'number' || typeof value === 'string') {\n this._tickInterval = coerceNumberProperty(value, this._tickInterval as number);\n } else {\n this._tickInterval = 0;\n }\n }\n private _tickInterval: 'auto' | number = 0;\n\n /** Value of the slider. */\n @Input()\n get value(): number | null {\n // If the value needs to be read and it is still uninitialized, initialize it to the min.\n if (this._value === null) {\n this.value = this._min;\n }\n return this._value;\n }\n set value(v: number | null) {\n if (v !== this._value) {\n let value = coerceNumberProperty(v);\n\n // While incrementing by a decimal we can end up with values like 33.300000000000004.\n // Truncate it to ensure that it matches the label and to make it easier to work with.\n if (this._roundToDecimal && value !== this.min && value !== this.max) {\n value = parseFloat(value.toFixed(this._roundToDecimal));\n }\n\n this._value = value;\n this._percent = this._calculatePercentage(this._value);\n\n // Since this also modifies the percentage, we need to let the change detection know.\n this._changeDetectorRef.markForCheck();\n }\n }\n private _value: number | null = null;\n\n /**\n * Function that will be used to format the value before it is displayed\n * in the thumb label. Can be used to format very large number in order\n * for them to fit into the slider thumb.\n */\n @Input() displayWith: (value: number) => string | number;\n\n /** Text corresponding to the slider's value. Used primarily for improved accessibility. */\n @Input() valueText: string;\n\n /** Whether the slider is vertical. */\n @Input()\n get vertical(): boolean { return this._vertical; }\n set vertical(value: boolean) {\n this._vertical = coerceBooleanProperty(value);\n }\n private _vertical = false;\n\n /** Event emitted when the slider value has changed. */\n @Output() readonly change: EventEmitter<MatSliderChange> = new EventEmitter<MatSliderChange>();\n\n /** Event emitted when the slider thumb moves. */\n @Output() readonly input: EventEmitter<MatSliderChange> = new EventEmitter<MatSliderChange>();\n\n /**\n * Emits when the raw value of the slider changes. This is here primarily\n * to facilitate the two-way binding for the `value` input.\n * @docs-private\n */\n @Output() readonly valueChange: EventEmitter<number | null> = new EventEmitter<number | null>();\n\n /** The value to be used for display purposes. */\n get displayValue(): string | number {\n if (this.displayWith) {\n // Value is never null but since setters and getters cannot have\n // different types, the value getter is also typed to return null.\n return this.displayWith(this.value!);\n }\n\n // Note that this could be improved further by rounding something like 0.999 to 1 or\n // 0.899 to 0.9, however it is very performance sensitive, because it gets called on\n // every change detection cycle.\n if (this._roundToDecimal && this.value && this.value % 1 !== 0) {\n return this.value.toFixed(this._roundToDecimal);\n }\n\n return this.value || 0;\n }\n\n /** set focus to the host element */\n focus(options?: FocusOptions) {\n this._focusHostElement(options);\n }\n\n /** blur the host element */\n blur() {\n this._blurHostElement();\n }\n\n /** onTouch function registered via registerOnTouch (ControlValueAccessor). */\n onTouched: () => any = () => {};\n\n /** The percentage of the slider that coincides with the value. */\n get percent(): number { return this._clamp(this._percent); }\n private _percent: number = 0;\n\n /**\n * Whether or not the thumb is sliding and what the user is using to slide it with.\n * Used to determine if there should be a transition for the thumb and fill track.\n */\n _isSliding: 'keyboard' | 'pointer' | null = null;\n\n /**\n * Whether or not the slider is active (clicked or sliding).\n * Used to shrink and grow the thumb as according to the Material Design spec.\n */\n _isActive: boolean = false;\n\n /**\n * Whether the axis of the slider is inverted.\n * (i.e. whether moving the thumb in the positive x or y direction decreases the slider's value).\n */\n _shouldInvertAxis() {\n // Standard non-inverted mode for a vertical slider should be dragging the thumb from bottom to\n // top. However from a y-axis standpoint this is inverted.\n return this.vertical ? !this.invert : this.invert;\n }\n\n\n /** Whether the slider is at its minimum value. */\n _isMinValue() {\n return this.percent === 0;\n }\n\n /**\n * The amount of space to leave between the slider thumb and the track fill & track background\n * elements.\n */\n _getThumbGap() {\n if (this.disabled) {\n return DISABLED_THUMB_GAP;\n }\n if (this._isMinValue() && !this.thumbLabel) {\n return this._isActive ? MIN_VALUE_ACTIVE_THUMB_GAP : MIN_VALUE_NONACTIVE_THUMB_GAP;\n }\n return 0;\n }\n\n /** CSS styles for the track background element. */\n _getTrackBackgroundStyles(): { [key: string]: string } {\n const axis = this.vertical ? 'Y' : 'X';\n const scale = this.vertical ? `1, ${1 - this.percent}, 1` : `${1 - this.percent}, 1, 1`;\n const sign = this._shouldInvertMouseCoords() ? '-' : '';\n\n return {\n // scale3d avoids some rendering issues in Chrome. See #12071.\n transform: `translate${axis}(${sign}${this._getThumbGap()}px) scale3d(${scale})`\n };\n }\n\n /** CSS styles for the track fill element. */\n _getTrackFillStyles(): { [key: string]: string } {\n const percent = this.percent;\n const axis = this.vertical ? 'Y' : 'X';\n const scale = this.vertical ? `1, ${percent}, 1` : `${percent}, 1, 1`;\n const sign = this._shouldInvertMouseCoords() ? '' : '-';\n\n return {\n // scale3d avoids some rendering issues in Chrome. See #12071.\n transform: `translate${axis}(${sign}${this._getThumbGap()}px) scale3d(${scale})`,\n // iOS Safari has a bug where it won't re-render elements which start of as `scale(0)` until\n // something forces a style recalculation on it. Since we'll end up with `scale(0)` when\n // the value of the slider is 0, we can easily get into this situation. We force a\n // recalculation by changing the element's `display` when it goes from 0 to any other value.\n display: percent === 0 ? 'none' : ''\n };\n }\n\n /** CSS styles for the ticks container element. */\n _getTicksContainerStyles(): { [key: string]: string } {\n let axis = this.vertical ? 'Y' : 'X';\n // For a horizontal slider in RTL languages we push the ticks container off the left edge\n // instead of the right edge to avoid causing a horizontal scrollbar to appear.\n let sign = !this.vertical && this._getDirection() == 'rtl' ? '' : '-';\n let offset = this._tickIntervalPercent / 2 * 100;\n return {\n 'transform': `translate${axis}(${sign}${offset}%)`\n };\n }\n\n /** CSS styles for the ticks element. */\n _getTicksStyles(): { [key: string]: string } {\n let tickSize = this._tickIntervalPercent * 100;\n let backgroundSize = this.vertical ? `2px ${tickSize}%` : `${tickSize}% 2px`;\n let axis = this.vertical ? 'Y' : 'X';\n // Depending on the direction we pushed the ticks container, push the ticks the opposite\n // direction to re-center them but clip off the end edge. In RTL languages we need to flip the\n // ticks 180 degrees so we're really cutting off the end edge abd not the start.\n let sign = !this.vertical && this._getDirection() == 'rtl' ? '-' : '';\n let rotate = !this.vertical && this._getDirection() == 'rtl' ? ' rotate(180deg)' : '';\n let styles: { [key: string]: string } = {\n 'backgroundSize': backgroundSize,\n // Without translateZ ticks sometimes jitter as the slider moves on Chrome & Firefox.\n 'transform': `translateZ(0) translate${axis}(${sign}${tickSize / 2}%)${rotate}`\n };\n\n if (this._isMinValue() && this._getThumbGap()) {\n const shouldInvertAxis = this._shouldInvertAxis();\n let side: string;\n\n if (this.vertical) {\n side = shouldInvertAxis ? 'Bottom' : 'Top';\n } else {\n side = shouldInvertAxis ? 'Right' : 'Left';\n }\n\n styles[`padding${side}`] = `${this._getThumbGap()}px`;\n }\n\n return styles;\n }\n\n _getThumbContainerStyles(): { [key: string]: string } {\n const shouldInvertAxis = this._shouldInvertAxis();\n let axis = this.vertical ? 'Y' : 'X';\n // For a horizontal slider in RTL languages we push the thumb container off the left edge\n // instead of the right edge to avoid causing a horizontal scrollbar to appear.\n let invertOffset =\n (this._getDirection() == 'rtl' && !this.vertical) ? !shouldInvertAxis : shouldInvertAxis;\n let offset = (invertOffset ? this.percent : 1 - this.percent) * 100;\n return {\n 'transform': `translate${axis}(-${offset}%)`\n };\n }\n\n /** The size of a tick interval as a percentage of the size of the track. */\n private _tickIntervalPercent: number = 0;\n\n /** The dimensions of the slider. */\n private _sliderDimensions: ClientRect | null = null;\n\n private _controlValueAccessorChangeFn: (value: any) => void = () => {};\n\n /** Decimal places to round to, based on the step amount. */\n private _roundToDecimal: number;\n\n /** Subscription to the Directionality change EventEmitter. */\n private _dirChangeSubscription = Subscription.EMPTY;\n\n /** The value of the slider when the slide start event fires. */\n private _valueOnSlideStart: number | null;\n\n /** Reference to the inner slider wrapper element. */\n @ViewChild('sliderWrapper') private _sliderWrapper: ElementRef;\n\n /**\n * Whether mouse events should be converted to a slider position by calculating their distance\n * from the right or bottom edge of the slider as opposed to the top or left.\n */\n _shouldInvertMouseCoords() {\n const shouldInvertAxis = this._shouldInvertAxis();\n return (this._getDirection() == 'rtl' && !this.vertical) ? !shouldInvertAxis : shouldInvertAxis;\n }\n\n /** The language direction for this slider element. */\n private _getDirection() {\n return (this._dir && this._dir.value == 'rtl') ? 'rtl' : 'ltr';\n }\n\n /** Keeps track of the last pointer event that was captured by the slider. */\n private _lastPointerEvent: MouseEvent | TouchEvent | null;\n\n /** Used to subscribe to global move and end events */\n protected _document: Document;\n\n /**\n * Identifier used to attribute a touch event to a particular slider.\n * Will be undefined if one of the following conditions is true:\n * - The user isn't dragging using a touch device.\n * - The browser doesn't support `Touch.identifier`.\n * - Dragging hasn't started yet.\n */\n private _touchId: number | undefined;\n\n constructor(elementRef: ElementRef,\n private _focusMonitor: FocusMonitor,\n private _changeDetectorRef: ChangeDetectorRef,\n @Optional() private _dir: Directionality,\n @Attribute('tabindex') tabIndex: string,\n private _ngZone: NgZone,\n @Inject(DOCUMENT) _document: any,\n @Optional() @Inject(ANIMATION_MODULE_TYPE) public _animationMode?: string) {\n super(elementRef);\n this._document = _document;\n this.tabIndex = parseInt(tabIndex) || 0;\n\n _ngZone.runOutsideAngular(() => {\n const element = elementRef.nativeElement;\n element.addEventListener('mousedown', this._pointerDown, activeEventOptions);\n element.addEventListener('touchstart', this._pointerDown, activeEventOptions);\n });\n }\n\n ngAfterViewInit() {\n this._focusMonitor\n .monitor(this._elementRef, true)\n .subscribe((origin: FocusOrigin) => {\n this._isActive = !!origin && origin !== 'keyboard';\n this._changeDetectorRef.detectChanges();\n });\n if (this._dir) {\n this._dirChangeSubscription = this._dir.change.subscribe(() => {\n this._changeDetectorRef.markForCheck();\n });\n }\n }\n\n ngOnDestroy() {\n const element = this._elementRef.nativeElement;\n element.removeEventListener('mousedown', this._pointerDown, activeEventOptions);\n element.removeEventListener('touchstart', this._pointerDown, activeEventOptions);\n this._lastPointerEvent = null;\n this._removeGlobalEvents();\n this._focusMonitor.stopMonitoring(this._elementRef);\n this._dirChangeSubscription.unsubscribe();\n }\n\n _onMouseenter() {\n if (this.disabled) {\n return;\n }\n\n // We save the dimensions of the slider here so we can use them to update the spacing of the\n // ticks and determine where on the slider click and slide events happen.\n this._sliderDimensions = this._getSliderDimensions();\n this._updateTickIntervalPercent();\n }\n\n _onFocus() {\n // We save the dimensions of the slider here so we can use them to update the spacing of the\n // ticks and determine where on the slider click and slide events happen.\n this._sliderDimensions = this._getSliderDimensions();\n this._updateTickIntervalPercent();\n }\n\n _onBlur() {\n this.onTouched();\n }\n\n _onKeydown(event: KeyboardEvent) {\n if (this.disabled || hasModifierKey(event) ||\n (this._isSliding && this._isSliding !== 'keyboard')) {\n return;\n }\n\n const oldValue = this.value;\n\n switch (event.keyCode) {\n case PAGE_UP:\n this._increment(10);\n break;\n case PAGE_DOWN:\n this._increment(-10);\n break;\n case END:\n this.value = this.max;\n break;\n case HOME:\n this.value = this.min;\n break;\n case LEFT_ARROW:\n // NOTE: For a sighted user it would make more sense that when they press an arrow key on an\n // inverted slider the thumb moves in that direction. However for a blind user, nothing\n // about the slider indicates that it is inverted. They will expect left to be decrement,\n // regardless of how it appears on the screen. For speakers ofRTL languages, they probably\n // expect left to mean increment. Therefore we flip the meaning of the side arrow keys for\n // RTL. For inverted sliders we prefer a good a11y experience to having it \"look right\" for\n // sighted users, therefore we do not swap the meaning.\n this._increment(this._getDirection() == 'rtl' ? 1 : -1);\n break;\n case UP_ARROW:\n this._increment(1);\n break;\n case RIGHT_ARROW:\n // See comment on LEFT_ARROW about the conditions under which we flip the meaning.\n this._increment(this._getDirection() == 'rtl' ? -1 : 1);\n break;\n case DOWN_ARROW:\n this._increment(-1);\n break;\n default:\n // Return if the key is not one that we explicitly handle to avoid calling preventDefault on\n // it.\n return;\n }\n\n if (oldValue != this.value) {\n this._emitInputEvent();\n this._emitChangeEvent();\n }\n\n this._isSliding = 'keyboard';\n event.preventDefault();\n }\n\n _onKeyup() {\n if (this._isSliding === 'keyboard') {\n this._isSliding = null;\n }\n }\n\n /** Called when the user has put their pointer down on the slider. */\n private _pointerDown = (event: TouchEvent | MouseEvent) => {\n // Don't do anything if the slider is disabled or the\n // user is using anything other than the main mouse button.\n if (this.disabled || this._isSliding || (!isTouchEvent(event) && event.button !== 0)) {\n return;\n }\n\n this._ngZone.run(() => {\n this._touchId = isTouchEvent(event) ?\n getTouchIdForSlider(event, this._elementRef.nativeElement) : undefined;\n const pointerPosition = getPointerPositionOnPage(event, this._touchId);\n\n if (pointerPosition) {\n const oldValue = this.value;\n this._isSliding = 'pointer';\n this._lastPointerEvent = event;\n event.preventDefault();\n this._focusHostElement();\n this._onMouseenter(); // Simulate mouseenter in case this is a mobile device.\n this._bindGlobalEvents(event);\n this._focusHostElement();\n this._updateValueFromPosition(pointerPosition);\n this._valueOnSlideStart = oldValue;\n\n // Emit a change and input event if the value changed.\n if (oldValue != this.value) {\n this._emitInputEvent();\n }\n }\n });\n }\n\n /**\n * Called when the user has moved their pointer after\n * starting to drag. Bound on the document level.\n */\n private _pointerMove = (event: TouchEvent | MouseEvent) => {\n if (this._isSliding === 'pointer') {\n const pointerPosition = getPointerPositionOnPage(event, this._touchId);\n\n if (pointerPosition) {\n // Prevent the slide from selecting anything else.\n event.preventDefault();\n const oldValue = this.value;\n this._lastPointerEvent = event;\n this._updateValueFromPosition(pointerPosition);\n\n // Native range elements always emit `input` events when the value changed while sliding.\n if (oldValue != this.value) {\n this._emitInputEvent();\n }\n }\n }\n }\n\n /** Called when the user has lifted their pointer. Bound on the document level. */\n private _pointerUp = (event: TouchEvent | MouseEvent) => {\n if (this._isSliding === 'pointer') {\n if (!isTouchEvent(event) || typeof this._touchId !== 'number' ||\n // Note that we use `changedTouches`, rather than `touches` because it\n // seems like in most cases `touches` is empty for `touchend` events.\n findMatchingTouch(event.changedTouches, this._touchId)) {\n event.preventDefault();\n this._removeGlobalEvents();\n this._isSliding = null;\n this._touchId = undefined;\n\n if (this._valueOnSlideStart != this.value && !this.disabled) {\n this._emitChangeEvent();\n }\n\n this._valueOnSlideStart = this._lastPointerEvent = null;\n }\n }\n }\n\n /** Called when the window has lost focus. */\n private _windowBlur = () => {\n // If the window is blurred while dragging we need to stop dragging because the\n // browser won't dispatch the `mouseup` and `touchend` events anymore.\n if (this._lastPointerEvent) {\n this._pointerUp(this._lastPointerEvent);\n }\n }\n\n /** Use defaultView of injected document if available or fallback to global window reference */\n private _getWindow(): Window {\n return this._document.defaultView || window;\n }\n\n /**\n * Binds our global move and end events. They're bound at the document level and only while\n * dragging so that the user doesn't have to keep their pointer exactly over the slider\n * as they're swiping across the screen.\n */\n private _bindGlobalEvents(triggerEvent: TouchEvent | MouseEvent) {\n // Note that we bind the events to the `document`, because it allows us to capture\n // drag cancel events where the user's pointer is outside the browser window.\n const document = this._document;\n const isTouch = isTouchEvent(triggerEvent);\n const moveEventName = isTouch ? 'touchmove' : 'mousemove';\n const endEventName = isTouch ? 'touchend' : 'mouseup';\n document.addEventListener(moveEventName, this._pointerMove, activeEventOptions);\n document.addEventListener(endEventName, this._pointerUp, activeEventOptions);\n\n if (isTouch) {\n document.addEventListener('touchcancel', this._pointerUp, activeEventOptions);\n }\n\n const window = this._getWindow();\n\n if (typeof window !== 'undefined' && window) {\n window.addEventListener('blur', this._windowBlur);\n }\n }\n\n /** Removes any global event listeners that we may have added. */\n private _removeGlobalEvents() {\n const document = this._document;\n document.removeEventListener('mousemove', this._pointerMove, activeEventOptions);\n document.removeEventListener('mouseup', this._pointerUp, activeEventOptions);\n document.removeEventListener('touchmove', this._pointerMove, activeEventOptions);\n document.removeEventListener('touchend', this._pointerUp, activeEventOptions);\n document.removeEventListener('touchcancel', this._pointerUp, activeEventOptions);\n\n const window = this._getWindow();\n\n if (typeof window !== 'undefined' && window) {\n window.removeEventListener('blur', this._windowBlur);\n }\n }\n\n /** Increments the slider by the given number of steps (negative number decrements). */\n private _increment(numSteps: number) {\n this.value = this._clamp((this.value || 0) + this.step * numSteps, this.min, this.max);\n }\n\n /** Calculate the new value from the new physical location. The value will always be snapped. */\n private _updateValueFromPosition(pos: {x: number, y: number}) {\n if (!this._sliderDimensions) {\n return;\n }\n\n let offset = this.vertical ? this._sliderDimensions.top : this._sliderDimensions.left;\n let size = this.vertical ? this._sliderDimensions.height : this._sliderDimensions.width;\n let posComponent = this.vertical ? pos.y : pos.x;\n\n // The exact value is calculated from the event and used to find the closest snap value.\n let percent = this._clamp((posComponent - offset) / size);\n\n if (this._shouldInvertMouseCoords()) {\n percent = 1 - percent;\n }\n\n // Since the steps may not divide cleanly into the max value, if the user\n // slid to 0 or 100 percent, we jump to the min/max value. This approach\n // is slightly more intuitive than using `Math.ceil` below, because it\n // follows the user's pointer closer.\n if (percent === 0) {\n this.value = this.min;\n } else if (percent === 1) {\n this.value = this.max;\n } else {\n const exactValue = this._calculateValue(percent);\n\n // This calculation finds the closest step by finding the closest\n // whole number divisible by the step relative to the min.\n const closestValue = Math.round((exactValue - this.min) / this.step) * this.step + this.min;\n\n // The value needs to snap to the min and max.\n this.value = this._clamp(closestValue, this.min, this.max);\n }\n }\n\n /** Emits a change event if the current value is different from the last emitted value. */\n private _emitChangeEvent() {\n this._controlValueAccessorChangeFn(this.value);\n this.valueChange.emit(this.value);\n this.change.emit(this._createChangeEvent());\n }\n\n /** Emits an input event when the current value is different from the last emitted value. */\n private _emitInputEvent() {\n this.input.emit(this._createChangeEvent());\n }\n\n /** Updates the amount of space between ticks as a percentage of the width of the slider. */\n private _updateTickIntervalPercent() {\n if (!this.tickInterval || !this._sliderDimensions) {\n return;\n }\n\n if (this.tickInterval == 'auto') {\n let trackSize = this.vertical ? this._sliderDimensions.height : this._sliderDimensions.width;\n let pixelsPerStep = trackSize * this.step / (this.max - this.min);\n let stepsPerTick = Math.ceil(MIN_AUTO_TICK_SEPARATION / pixelsPerStep);\n let pixelsPerTick = stepsPerTick * this.step;\n this._tickIntervalPercent = pixelsPerTick / trackSize;\n } else {\n this._tickIntervalPercent = this.tickInterval * this.step / (this.max - this.min);\n }\n }\n\n /** Creates a slider change object from the specified value. */\n private _createChangeEvent(value = this.value): MatSliderChange {\n let event = new MatSliderChange();\n\n event.source = this;\n event.value = value;\n\n return event;\n }\n\n /** Calculates the percentage of the slider that a value is. */\n private _calculatePercentage(value: number | null) {\n return ((value || 0) - this.min) / (this.max - this.min);\n }\n\n /** Calculates the value a percentage of the slider corresponds to. */\n private _calculateValue(percentage: number) {\n return this.min + percentage * (this.max - this.min);\n }\n\n /** Return a number between two numbers. */\n private _clamp(value: number, min = 0, max = 1) {\n return Math.max(min, Math.min(value, max));\n }\n\n /**\n * Get the bounding client rect of the slider track element.\n * The track is used rather than the native element to ignore the extra space that the thumb can\n * take up.\n */\n private _getSliderDimensions() {\n return this._sliderWrapper ? this._sliderWrapper.nativeElement.getBoundingClientRect() : null;\n }\n\n /**\n * Focuses the native element.\n * Currently only used to allow a blur event to fire but will be used with keyboard input later.\n */\n private _focusHostElement(options?: FocusOptions) {\n this._elementRef.nativeElement.focus(options);\n }\n\n /** Blurs the native element. */\n private _blurHostElement() {\n this._elementRef.nativeElement.blur();\n }\n\n /**\n * Sets the model value. 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+ {"version":3,"file":"slider.js","sources":["../../../../../../src/material/slider/slider.ts","../../../../../../src/material/slider/slider-module.ts","../../../../../../src/material/slider/public-api.ts","../../../../../../src/material/slider/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {FocusMonitor, FocusOrigin} from '@angular/cdk/a11y';\nimport {Directionality} from '@angular/cdk/bidi';\nimport {\n BooleanInput,\n coerceBooleanProperty,\n coerceNumberProperty,\n NumberInput\n} from '@angular/cdk/coercion';\nimport {\n DOWN_ARROW,\n END,\n HOME,\n LEFT_ARROW,\n PAGE_DOWN,\n PAGE_UP,\n RIGHT_ARROW,\n UP_ARROW,\n hasModifierKey,\n} from '@angular/cdk/keycodes';\nimport {\n Attribute,\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n ElementRef,\n EventEmitter,\n forwardRef,\n Inject,\n Input,\n OnDestroy,\n Optional,\n Output,\n ViewChild,\n ViewEncapsulation,\n NgZone,\n AfterViewInit,\n} from '@angular/core';\nimport {ControlValueAccessor, NG_VALUE_ACCESSOR} from '@angular/forms';\nimport {\n CanColor,\n CanDisable,\n HasTabIndex,\n mixinColor,\n mixinDisabled,\n mixinTabIndex,\n} from '@angular/material/core';\nimport {ANIMATION_MODULE_TYPE} from '@angular/platform-browser/animations';\nimport {normalizePassiveListenerOptions} from '@angular/cdk/platform';\nimport {DOCUMENT} from '@angular/common';\nimport {Subscription} from 'rxjs';\n\nconst activeEventOptions = normalizePassiveListenerOptions({passive: false});\n\n/**\n * Visually, a 30px separation between tick marks looks best. This is very subjective but it is\n * the default separation we chose.\n */\nconst MIN_AUTO_TICK_SEPARATION = 30;\n\n/** The thumb gap size for a disabled slider. */\nconst DISABLED_THUMB_GAP = 7;\n\n/** The thumb gap size for a non-active slider at its minimum value. */\nconst MIN_VALUE_NONACTIVE_THUMB_GAP = 7;\n\n/** The thumb gap size for an active slider at its minimum value. */\nconst MIN_VALUE_ACTIVE_THUMB_GAP = 10;\n\n/**\n * Provider Expression that allows mat-slider to register as a ControlValueAccessor.\n * This allows it to support [(ngModel)] and [formControl].\n * @docs-private\n */\nexport const MAT_SLIDER_VALUE_ACCESSOR: any = {\n provide: NG_VALUE_ACCESSOR,\n useExisting: forwardRef(() => MatSlider),\n multi: true\n};\n\n/** A simple change event emitted by the MatSlider component. */\nexport class MatSliderChange {\n /** The MatSlider that changed. */\n source: MatSlider;\n\n /** The new value of the source slider. */\n value: number | null;\n}\n\n// Boilerplate for applying mixins to MatSlider.\n/** @docs-private */\nconst _MatSliderBase = mixinTabIndex(mixinColor(mixinDisabled(class {\n constructor(public _elementRef: ElementRef) {}\n}), 'accent'));\n\n/**\n * Allows users to select from a range of values by moving the slider thumb. It is similar in\n * behavior to the native `<input type=\"range\">` element.\n */\n@Component({\n selector: 'mat-slider',\n exportAs: 'matSlider',\n providers: [MAT_SLIDER_VALUE_ACCESSOR],\n host: {\n '(focus)': '_onFocus()',\n '(blur)': '_onBlur()',\n '(keydown)': '_onKeydown($event)',\n '(keyup)': '_onKeyup()',\n '(mouseenter)': '_onMouseenter()',\n\n // On Safari starting to slide temporarily triggers text selection mode which\n // show the wrong cursor. We prevent it by stopping the `selectstart` event.\n '(selectstart)': '$event.preventDefault()',\n 'class': 'mat-slider mat-focus-indicator',\n 'role': 'slider',\n '[tabIndex]': 'tabIndex',\n '[attr.aria-disabled]': 'disabled',\n '[attr.aria-valuemax]': 'max',\n '[attr.aria-valuemin]': 'min',\n '[attr.aria-valuenow]': 'value',\n\n // NVDA and Jaws appear to announce the `aria-valuenow` by calculating its percentage based\n // on its value between `aria-valuemin` and `aria-valuemax`. Due to how decimals are handled,\n // it can cause the slider to read out a very long value like 0.20000068 if the current value\n // is 0.2 with a min of 0 and max of 1. We work around the issue by setting `aria-valuetext`\n // to the same value that we set on the slider's thumb which will be truncated.\n '[attr.aria-valuetext]': 'valueText == null ? displayValue : valueText',\n '[attr.aria-orientation]': 'vertical ? \"vertical\" : \"horizontal\"',\n '[class.mat-slider-disabled]': 'disabled',\n '[class.mat-slider-has-ticks]': 'tickInterval',\n '[class.mat-slider-horizontal]': '!vertical',\n '[class.mat-slider-axis-inverted]': '_shouldInvertAxis()',\n // Class binding which is only used by the test harness as there is no other\n // way for the harness to detect if mouse coordinates need to be inverted.\n '[class.mat-slider-invert-mouse-coords]': '_shouldInvertMouseCoords()',\n '[class.mat-slider-sliding]': '_isSliding',\n '[class.mat-slider-thumb-label-showing]': 'thumbLabel',\n '[class.mat-slider-vertical]': 'vertical',\n '[class.mat-slider-min-value]': '_isMinValue()',\n '[class.mat-slider-hide-last-tick]':\n 'disabled || _isMinValue() && _getThumbGap() && _shouldInvertAxis()',\n '[class._mat-animation-noopable]': '_animationMode === \"NoopAnimations\"',\n },\n templateUrl: 'slider.html',\n styleUrls: ['slider.css'],\n inputs: ['disabled', 'color', 'tabIndex'],\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n})\nexport class MatSlider extends _MatSliderBase\n implements ControlValueAccessor, OnDestroy, CanDisable, CanColor, AfterViewInit, HasTabIndex {\n /** Whether the slider is inverted. */\n @Input()\n get invert(): boolean { return this._invert; }\n set invert(value: boolean) {\n this._invert = coerceBooleanProperty(value);\n }\n private _invert = false;\n\n /** The maximum value that the slider can have. */\n @Input()\n get max(): number { return this._max; }\n set max(v: number) {\n this._max = coerceNumberProperty(v, this._max);\n this._percent = this._calculatePercentage(this._value);\n\n // Since this also modifies the percentage, we need to let the change detection know.\n this._changeDetectorRef.markForCheck();\n }\n private _max: number = 100;\n\n /** The minimum value that the slider can have. */\n @Input()\n get min(): number { return this._min; }\n set min(v: number) {\n this._min = coerceNumberProperty(v, this._min);\n this._percent = this._calculatePercentage(this._value);\n\n // Since this also modifies the percentage, we need to let the change detection know.\n this._changeDetectorRef.markForCheck();\n }\n private _min: number = 0;\n\n /** The values at which the thumb will snap. */\n @Input()\n get step(): number { return this._step; }\n set step(v: number) {\n this._step = coerceNumberProperty(v, this._step);\n\n if (this._step % 1 !== 0) {\n this._roundToDecimal = this._step.toString().split('.').pop()!.length;\n }\n\n // Since this could modify the label, we need to notify the change detection.\n this._changeDetectorRef.markForCheck();\n }\n private _step: number = 1;\n\n /** Whether or not to show the thumb label. */\n @Input()\n get thumbLabel(): boolean { return this._thumbLabel; }\n set thumbLabel(value: boolean) { this._thumbLabel = coerceBooleanProperty(value); }\n private _thumbLabel: boolean = false;\n\n /**\n * How often to show ticks. Relative to the step so that a tick always appears on a step.\n * Ex: Tick interval of 4 with a step of 3 will draw a tick every 4 steps (every 12 values).\n */\n @Input()\n get tickInterval() { return this._tickInterval; }\n set tickInterval(value: 'auto' | number) {\n if (value === 'auto') {\n this._tickInterval = 'auto';\n } else if (typeof value === 'number' || typeof value === 'string') {\n this._tickInterval = coerceNumberProperty(value, this._tickInterval as number);\n } else {\n this._tickInterval = 0;\n }\n }\n private _tickInterval: 'auto' | number = 0;\n\n /** Value of the slider. */\n @Input()\n get value(): number {\n // If the value needs to be read and it is still uninitialized, initialize it to the min.\n if (this._value === null) {\n this.value = this._min;\n }\n return this._value as number;\n }\n set value(v: number) {\n if (v !== this._value) {\n let value = coerceNumberProperty(v, 0);\n\n // While incrementing by a decimal we can end up with values like 33.300000000000004.\n // Truncate it to ensure that it matches the label and to make it easier to work with.\n if (this._roundToDecimal && value !== this.min && value !== this.max) {\n value = parseFloat(value.toFixed(this._roundToDecimal));\n }\n\n this._value = value;\n this._percent = this._calculatePercentage(this._value);\n\n // Since this also modifies the percentage, we need to let the change detection know.\n this._changeDetectorRef.markForCheck();\n }\n }\n private _value: number | null = null;\n\n /**\n * Function that will be used to format the value before it is displayed\n * in the thumb label. Can be used to format very large number in order\n * for them to fit into the slider thumb.\n */\n @Input() displayWith: (value: number) => string | number;\n\n /** Text corresponding to the slider's value. Used primarily for improved accessibility. */\n @Input() valueText: string;\n\n /** Whether the slider is vertical. */\n @Input()\n get vertical(): boolean { return this._vertical; }\n set vertical(value: boolean) {\n this._vertical = coerceBooleanProperty(value);\n }\n private _vertical = false;\n\n /** Event emitted when the slider value has changed. */\n @Output() readonly change: EventEmitter<MatSliderChange> = new EventEmitter<MatSliderChange>();\n\n /** Event emitted when the slider thumb moves. */\n @Output() readonly input: EventEmitter<MatSliderChange> = new EventEmitter<MatSliderChange>();\n\n /**\n * Emits when the raw value of the slider changes. This is here primarily\n * to facilitate the two-way binding for the `value` input.\n * @docs-private\n */\n @Output() readonly valueChange: EventEmitter<number | null> = new EventEmitter<number | null>();\n\n /** The value to be used for display purposes. */\n get displayValue(): string | number {\n if (this.displayWith) {\n // Value is never null but since setters and getters cannot have\n // different types, the value getter is also typed to return null.\n return this.displayWith(this.value!);\n }\n\n // Note that this could be improved further by rounding something like 0.999 to 1 or\n // 0.899 to 0.9, however it is very performance sensitive, because it gets called on\n // every change detection cycle.\n if (this._roundToDecimal && this.value && this.value % 1 !== 0) {\n return this.value.toFixed(this._roundToDecimal);\n }\n\n return this.value || 0;\n }\n\n /** set focus to the host element */\n focus(options?: FocusOptions) {\n this._focusHostElement(options);\n }\n\n /** blur the host element */\n blur() {\n this._blurHostElement();\n }\n\n /** onTouch function registered via registerOnTouch (ControlValueAccessor). */\n onTouched: () => any = () => {};\n\n /** The percentage of the slider that coincides with the value. */\n get percent(): number { return this._clamp(this._percent); }\n private _percent: number = 0;\n\n /**\n * Whether or not the thumb is sliding and what the user is using to slide it with.\n * Used to determine if there should be a transition for the thumb and fill track.\n */\n _isSliding: 'keyboard' | 'pointer' | null = null;\n\n /**\n * Whether or not the slider is active (clicked or sliding).\n * Used to shrink and grow the thumb as according to the Material Design spec.\n */\n _isActive: boolean = false;\n\n /**\n * Whether the axis of the slider is inverted.\n * (i.e. whether moving the thumb in the positive x or y direction decreases the slider's value).\n */\n _shouldInvertAxis() {\n // Standard non-inverted mode for a vertical slider should be dragging the thumb from bottom to\n // top. However from a y-axis standpoint this is inverted.\n return this.vertical ? !this.invert : this.invert;\n }\n\n\n /** Whether the slider is at its minimum value. */\n _isMinValue() {\n return this.percent === 0;\n }\n\n /**\n * The amount of space to leave between the slider thumb and the track fill & track background\n * elements.\n */\n _getThumbGap() {\n if (this.disabled) {\n return DISABLED_THUMB_GAP;\n }\n if (this._isMinValue() && !this.thumbLabel) {\n return this._isActive ? MIN_VALUE_ACTIVE_THUMB_GAP : MIN_VALUE_NONACTIVE_THUMB_GAP;\n }\n return 0;\n }\n\n /** CSS styles for the track background element. */\n _getTrackBackgroundStyles(): { [key: string]: string } {\n const axis = this.vertical ? 'Y' : 'X';\n const scale = this.vertical ? `1, ${1 - this.percent}, 1` : `${1 - this.percent}, 1, 1`;\n const sign = this._shouldInvertMouseCoords() ? '-' : '';\n\n return {\n // scale3d avoids some rendering issues in Chrome. See #12071.\n transform: `translate${axis}(${sign}${this._getThumbGap()}px) scale3d(${scale})`\n };\n }\n\n /** CSS styles for the track fill element. */\n _getTrackFillStyles(): { [key: string]: string } {\n const percent = this.percent;\n const axis = this.vertical ? 'Y' : 'X';\n const scale = this.vertical ? `1, ${percent}, 1` : `${percent}, 1, 1`;\n const sign = this._shouldInvertMouseCoords() ? '' : '-';\n\n return {\n // scale3d avoids some rendering issues in Chrome. See #12071.\n transform: `translate${axis}(${sign}${this._getThumbGap()}px) scale3d(${scale})`,\n // iOS Safari has a bug where it won't re-render elements which start of as `scale(0)` until\n // something forces a style recalculation on it. Since we'll end up with `scale(0)` when\n // the value of the slider is 0, we can easily get into this situation. We force a\n // recalculation by changing the element's `display` when it goes from 0 to any other value.\n display: percent === 0 ? 'none' : ''\n };\n }\n\n /** CSS styles for the ticks container element. */\n _getTicksContainerStyles(): { [key: string]: string } {\n let axis = this.vertical ? 'Y' : 'X';\n // For a horizontal slider in RTL languages we push the ticks container off the left edge\n // instead of the right edge to avoid causing a horizontal scrollbar to appear.\n let sign = !this.vertical && this._getDirection() == 'rtl' ? '' : '-';\n let offset = this._tickIntervalPercent / 2 * 100;\n return {\n 'transform': `translate${axis}(${sign}${offset}%)`\n };\n }\n\n /** CSS styles for the ticks element. */\n _getTicksStyles(): { [key: string]: string } {\n let tickSize = this._tickIntervalPercent * 100;\n let backgroundSize = this.vertical ? `2px ${tickSize}%` : `${tickSize}% 2px`;\n let axis = this.vertical ? 'Y' : 'X';\n // Depending on the direction we pushed the ticks container, push the ticks the opposite\n // direction to re-center them but clip off the end edge. In RTL languages we need to flip the\n // ticks 180 degrees so we're really cutting off the end edge abd not the start.\n let sign = !this.vertical && this._getDirection() == 'rtl' ? '-' : '';\n let rotate = !this.vertical && this._getDirection() == 'rtl' ? ' rotate(180deg)' : '';\n let styles: { [key: string]: string } = {\n 'backgroundSize': backgroundSize,\n // Without translateZ ticks sometimes jitter as the slider moves on Chrome & Firefox.\n 'transform': `translateZ(0) translate${axis}(${sign}${tickSize / 2}%)${rotate}`\n };\n\n if (this._isMinValue() && this._getThumbGap()) {\n const shouldInvertAxis = this._shouldInvertAxis();\n let side: string;\n\n if (this.vertical) {\n side = shouldInvertAxis ? 'Bottom' : 'Top';\n } else {\n side = shouldInvertAxis ? 'Right' : 'Left';\n }\n\n styles[`padding${side}`] = `${this._getThumbGap()}px`;\n }\n\n return styles;\n }\n\n _getThumbContainerStyles(): { [key: string]: string } {\n const shouldInvertAxis = this._shouldInvertAxis();\n let axis = this.vertical ? 'Y' : 'X';\n // For a horizontal slider in RTL languages we push the thumb container off the left edge\n // instead of the right edge to avoid causing a horizontal scrollbar to appear.\n let invertOffset =\n (this._getDirection() == 'rtl' && !this.vertical) ? !shouldInvertAxis : shouldInvertAxis;\n let offset = (invertOffset ? this.percent : 1 - this.percent) * 100;\n return {\n 'transform': `translate${axis}(-${offset}%)`\n };\n }\n\n /** The size of a tick interval as a percentage of the size of the track. */\n private _tickIntervalPercent: number = 0;\n\n /** The dimensions of the slider. */\n private _sliderDimensions: ClientRect | null = null;\n\n private _controlValueAccessorChangeFn: (value: any) => void = () => {};\n\n /** Decimal places to round to, based on the step amount. */\n private _roundToDecimal: number;\n\n /** Subscription to the Directionality change EventEmitter. */\n private _dirChangeSubscription = Subscription.EMPTY;\n\n /** The value of the slider when the slide start event fires. */\n private _valueOnSlideStart: number | null;\n\n /** Reference to the inner slider wrapper element. */\n @ViewChild('sliderWrapper') private _sliderWrapper: ElementRef;\n\n /**\n * Whether mouse events should be converted to a slider position by calculating their distance\n * from the right or bottom edge of the slider as opposed to the top or left.\n */\n _shouldInvertMouseCoords() {\n const shouldInvertAxis = this._shouldInvertAxis();\n return (this._getDirection() == 'rtl' && !this.vertical) ? !shouldInvertAxis : shouldInvertAxis;\n }\n\n /** The language direction for this slider element. */\n private _getDirection() {\n return (this._dir && this._dir.value == 'rtl') ? 'rtl' : 'ltr';\n }\n\n /** Keeps track of the last pointer event that was captured by the slider. */\n private _lastPointerEvent: MouseEvent | TouchEvent | null;\n\n /** Used to subscribe to global move and end events */\n protected _document: Document;\n\n /**\n * Identifier used to attribute a touch event to a particular slider.\n * Will be undefined if one of the following conditions is true:\n * - The user isn't dragging using a touch device.\n * - The browser doesn't support `Touch.identifier`.\n * - Dragging hasn't started yet.\n */\n private _touchId: number | undefined;\n\n constructor(elementRef: ElementRef,\n private _focusMonitor: FocusMonitor,\n private _changeDetectorRef: ChangeDetectorRef,\n @Optional() private _dir: Directionality,\n @Attribute('tabindex') tabIndex: string,\n private _ngZone: NgZone,\n @Inject(DOCUMENT) _document: any,\n @Optional() @Inject(ANIMATION_MODULE_TYPE) public _animationMode?: string) {\n super(elementRef);\n this._document = _document;\n this.tabIndex = parseInt(tabIndex) || 0;\n\n _ngZone.runOutsideAngular(() => {\n const element = elementRef.nativeElement;\n element.addEventListener('mousedown', this._pointerDown, activeEventOptions);\n element.addEventListener('touchstart', this._pointerDown, activeEventOptions);\n });\n }\n\n ngAfterViewInit() {\n this._focusMonitor\n .monitor(this._elementRef, true)\n .subscribe((origin: FocusOrigin) => {\n this._isActive = !!origin && origin !== 'keyboard';\n this._changeDetectorRef.detectChanges();\n });\n if (this._dir) {\n this._dirChangeSubscription = this._dir.change.subscribe(() => {\n this._changeDetectorRef.markForCheck();\n });\n }\n }\n\n ngOnDestroy() {\n const element = this._elementRef.nativeElement;\n element.removeEventListener('mousedown', this._pointerDown, activeEventOptions);\n element.removeEventListener('touchstart', this._pointerDown, activeEventOptions);\n this._lastPointerEvent = null;\n this._removeGlobalEvents();\n this._focusMonitor.stopMonitoring(this._elementRef);\n this._dirChangeSubscription.unsubscribe();\n }\n\n _onMouseenter() {\n if (this.disabled) {\n return;\n }\n\n // We save the dimensions of the slider here so we can use them to update the spacing of the\n // ticks and determine where on the slider click and slide events happen.\n this._sliderDimensions = this._getSliderDimensions();\n this._updateTickIntervalPercent();\n }\n\n _onFocus() {\n // We save the dimensions of the slider here so we can use them to update the spacing of the\n // ticks and determine where on the slider click and slide events happen.\n this._sliderDimensions = this._getSliderDimensions();\n this._updateTickIntervalPercent();\n }\n\n _onBlur() {\n this.onTouched();\n }\n\n _onKeydown(event: KeyboardEvent) {\n if (this.disabled || hasModifierKey(event) ||\n (this._isSliding && this._isSliding !== 'keyboard')) {\n return;\n }\n\n const oldValue = this.value;\n\n switch (event.keyCode) {\n case PAGE_UP:\n this._increment(10);\n break;\n case PAGE_DOWN:\n this._increment(-10);\n break;\n case END:\n this.value = this.max;\n break;\n case HOME:\n this.value = this.min;\n break;\n case LEFT_ARROW:\n // NOTE: For a sighted user it would make more sense that when they press an arrow key on an\n // inverted slider the thumb moves in that direction. However for a blind user, nothing\n // about the slider indicates that it is inverted. They will expect left to be decrement,\n // regardless of how it appears on the screen. For speakers ofRTL languages, they probably\n // expect left to mean increment. Therefore we flip the meaning of the side arrow keys for\n // RTL. For inverted sliders we prefer a good a11y experience to having it \"look right\" for\n // sighted users, therefore we do not swap the meaning.\n this._increment(this._getDirection() == 'rtl' ? 1 : -1);\n break;\n case UP_ARROW:\n this._increment(1);\n break;\n case RIGHT_ARROW:\n // See comment on LEFT_ARROW about the conditions under which we flip the meaning.\n this._increment(this._getDirection() == 'rtl' ? -1 : 1);\n break;\n case DOWN_ARROW:\n this._increment(-1);\n break;\n default:\n // Return if the key is not one that we explicitly handle to avoid calling preventDefault on\n // it.\n return;\n }\n\n if (oldValue != this.value) {\n this._emitInputEvent();\n this._emitChangeEvent();\n }\n\n this._isSliding = 'keyboard';\n event.preventDefault();\n }\n\n _onKeyup() {\n if (this._isSliding === 'keyboard') {\n this._isSliding = null;\n }\n }\n\n /** Called when the user has put their pointer down on the slider. */\n private _pointerDown = (event: TouchEvent | MouseEvent) => {\n // Don't do anything if the slider is disabled or the\n // user is using anything other than the main mouse button.\n if (this.disabled || this._isSliding || (!isTouchEvent(event) && event.button !== 0)) {\n return;\n }\n\n this._ngZone.run(() => {\n this._touchId = isTouchEvent(event) ?\n getTouchIdForSlider(event, this._elementRef.nativeElement) : undefined;\n const pointerPosition = getPointerPositionOnPage(event, this._touchId);\n\n if (pointerPosition) {\n const oldValue = this.value;\n this._isSliding = 'pointer';\n this._lastPointerEvent = event;\n event.preventDefault();\n this._focusHostElement();\n this._onMouseenter(); // Simulate mouseenter in case this is a mobile device.\n this._bindGlobalEvents(event);\n this._focusHostElement();\n this._updateValueFromPosition(pointerPosition);\n this._valueOnSlideStart = oldValue;\n\n // Emit a change and input event if the value changed.\n if (oldValue != this.value) {\n this._emitInputEvent();\n }\n }\n });\n }\n\n /**\n * Called when the user has moved their pointer after\n * starting to drag. Bound on the document level.\n */\n private _pointerMove = (event: TouchEvent | MouseEvent) => {\n if (this._isSliding === 'pointer') {\n const pointerPosition = getPointerPositionOnPage(event, this._touchId);\n\n if (pointerPosition) {\n // Prevent the slide from selecting anything else.\n event.preventDefault();\n const oldValue = this.value;\n this._lastPointerEvent = event;\n this._updateValueFromPosition(pointerPosition);\n\n // Native range elements always emit `input` events when the value changed while sliding.\n if (oldValue != this.value) {\n this._emitInputEvent();\n }\n }\n }\n }\n\n /** Called when the user has lifted their pointer. Bound on the document level. */\n private _pointerUp = (event: TouchEvent | MouseEvent) => {\n if (this._isSliding === 'pointer') {\n if (!isTouchEvent(event) || typeof this._touchId !== 'number' ||\n // Note that we use `changedTouches`, rather than `touches` because it\n // seems like in most cases `touches` is empty for `touchend` events.\n findMatchingTouch(event.changedTouches, this._touchId)) {\n event.preventDefault();\n this._removeGlobalEvents();\n this._isSliding = null;\n this._touchId = undefined;\n\n if (this._valueOnSlideStart != this.value && !this.disabled) {\n this._emitChangeEvent();\n }\n\n this._valueOnSlideStart = this._lastPointerEvent = null;\n }\n }\n }\n\n /** Called when the window has lost focus. */\n private _windowBlur = () => {\n // If the window is blurred while dragging we need to stop dragging because the\n // browser won't dispatch the `mouseup` and `touchend` events anymore.\n if (this._lastPointerEvent) {\n this._pointerUp(this._lastPointerEvent);\n }\n }\n\n /** Use defaultView of injected document if available or fallback to global window reference */\n private _getWindow(): Window {\n return this._document.defaultView || window;\n }\n\n /**\n * Binds our global move and end events. They're bound at the document level and only while\n * dragging so that the user doesn't have to keep their pointer exactly over the slider\n * as they're swiping across the screen.\n */\n private _bindGlobalEvents(triggerEvent: TouchEvent | MouseEvent) {\n // Note that we bind the events to the `document`, because it allows us to capture\n // drag cancel events where the user's pointer is outside the browser window.\n const document = this._document;\n const isTouch = isTouchEvent(triggerEvent);\n const moveEventName = isTouch ? 'touchmove' : 'mousemove';\n const endEventName = isTouch ? 'touchend' : 'mouseup';\n document.addEventListener(moveEventName, this._pointerMove, activeEventOptions);\n document.addEventListener(endEventName, this._pointerUp, activeEventOptions);\n\n if (isTouch) {\n document.addEventListener('touchcancel', this._pointerUp, activeEventOptions);\n }\n\n const window = this._getWindow();\n\n if (typeof window !== 'undefined' && window) {\n window.addEventListener('blur', this._windowBlur);\n }\n }\n\n /** Removes any global event listeners that we may have added. */\n private _removeGlobalEvents() {\n const document = this._document;\n document.removeEventListener('mousemove', this._pointerMove, activeEventOptions);\n document.removeEventListener('mouseup', this._pointerUp, activeEventOptions);\n document.removeEventListener('touchmove', this._pointerMove, activeEventOptions);\n document.removeEventListener('touchend', this._pointerUp, activeEventOptions);\n document.removeEventListener('touchcancel', this._pointerUp, activeEventOptions);\n\n const window = this._getWindow();\n\n if (typeof window !== 'undefined' && window) {\n window.removeEventListener('blur', this._windowBlur);\n }\n }\n\n /** Increments the slider by the given number of steps (negative number decrements). */\n private _increment(numSteps: number) {\n this.value = this._clamp((this.value || 0) + this.step * numSteps, this.min, this.max);\n }\n\n /** Calculate the new value from the new physical location. The value will always be snapped. */\n private _updateValueFromPosition(pos: {x: number, y: number}) {\n if (!this._sliderDimensions) {\n return;\n }\n\n let offset = this.vertical ? this._sliderDimensions.top : this._sliderDimensions.left;\n let size = this.vertical ? this._sliderDimensions.height : this._sliderDimensions.width;\n let posComponent = this.vertical ? pos.y : pos.x;\n\n // The exact value is calculated from the event and used to find the closest snap value.\n let percent = this._clamp((posComponent - offset) / size);\n\n if (this._shouldInvertMouseCoords()) {\n percent = 1 - percent;\n }\n\n // Since the steps may not divide cleanly into the max value, if the user\n // slid to 0 or 100 percent, we jump to the min/max value. This approach\n // is slightly more intuitive than using `Math.ceil` below, because it\n // follows the user's pointer closer.\n if (percent === 0) {\n this.value = this.min;\n } else if (percent === 1) {\n this.value = this.max;\n } else {\n const exactValue = this._calculateValue(percent);\n\n // This calculation finds the closest step by finding the closest\n // whole number divisible by the step relative to the min.\n const closestValue = Math.round((exactValue - this.min) / this.step) * this.step + this.min;\n\n // The value needs to snap to the min and max.\n this.value = this._clamp(closestValue, this.min, this.max);\n }\n }\n\n /** Emits a change event if the current value is different from the last emitted value. */\n private _emitChangeEvent() {\n this._controlValueAccessorChangeFn(this.value);\n this.valueChange.emit(this.value);\n this.change.emit(this._createChangeEvent());\n }\n\n /** Emits an input event when the current value is different from the last emitted value. */\n private _emitInputEvent() {\n this.input.emit(this._createChangeEvent());\n }\n\n /** Updates the amount of space between ticks as a percentage of the width of the slider. */\n private _updateTickIntervalPercent() {\n if (!this.tickInterval || !this._sliderDimensions) {\n return;\n }\n\n if (this.tickInterval == 'auto') {\n let trackSize = this.vertical ? this._sliderDimensions.height : this._sliderDimensions.width;\n let pixelsPerStep = trackSize * this.step / (this.max - this.min);\n let stepsPerTick = Math.ceil(MIN_AUTO_TICK_SEPARATION / pixelsPerStep);\n let pixelsPerTick = stepsPerTick * this.step;\n this._tickIntervalPercent = pixelsPerTick / trackSize;\n } else {\n this._tickIntervalPercent = this.tickInterval * this.step / (this.max - this.min);\n }\n }\n\n /** Creates a slider change object from the specified value. */\n private _createChangeEvent(value = this.value): MatSliderChange {\n let event = new MatSliderChange();\n\n event.source = this;\n event.value = value;\n\n return event;\n }\n\n /** Calculates the percentage of the slider that a value is. */\n private _calculatePercentage(value: number | null) {\n return ((value || 0) - this.min) / (this.max - this.min);\n }\n\n /** Calculates the value a percentage of the slider corresponds to. */\n private _calculateValue(percentage: number) {\n return this.min + percentage * (this.max - this.min);\n }\n\n /** Return a number between two numbers. */\n private _clamp(value: number, min = 0, max = 1) {\n return Math.max(min, Math.min(value, max));\n }\n\n /**\n * Get the bounding client rect of the slider track element.\n * The track is used rather than the native element to ignore the extra space that the thumb can\n * take up.\n */\n private _getSliderDimensions() {\n return this._sliderWrapper ? this._sliderWrapper.nativeElement.getBoundingClientRect() : null;\n }\n\n /**\n * Focuses the native element.\n * Currently only used to allow a blur event to fire but will be used with keyboard input later.\n */\n private _focusHostElement(options?: FocusOptions) {\n this._elementRef.nativeElement.focus(options);\n }\n\n /** Blurs the native element. */\n private _blurHostElement() {\n this._elementRef.nativeElement.blur();\n }\n\n /**\n * Sets the model value. 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@@ -1 +1 @@
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- {"version":3,"file":"snack-bar.js","sources":["../../../../../../src/material/snack-bar/snack-bar-config.ts","../../../../../../src/material/snack-bar/snack-bar-ref.ts","../../../../../../src/material/snack-bar/simple-snack-bar.ts","../../../../../../src/material/snack-bar/snack-bar-animations.ts","../../../../../../src/material/snack-bar/snack-bar-container.ts","../../../../../../src/material/snack-bar/snack-bar-module.ts","../../../../../../src/material/snack-bar/snack-bar.ts","../../../../../../src/material/snack-bar/public-api.ts","../../../../../../src/material/snack-bar/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ViewContainerRef, InjectionToken} from '@angular/core';\nimport {AriaLivePoliteness} from '@angular/cdk/a11y';\nimport {Direction} from '@angular/cdk/bidi';\n\n/** Injection token that can be used to access the data that was passed in to a snack bar. */\nexport const MAT_SNACK_BAR_DATA = new InjectionToken<any>('MatSnackBarData');\n\n/** Possible values for horizontalPosition on MatSnackBarConfig. */\nexport type MatSnackBarHorizontalPosition = 'start' | 'center' | 'end' | 'left' | 'right';\n\n/** Possible values for verticalPosition on MatSnackBarConfig. */\nexport type MatSnackBarVerticalPosition = 'top' | 'bottom';\n\n/**\n * Configuration used when opening a snack-bar.\n */\nexport class MatSnackBarConfig<D = any> {\n /** The politeness level for the MatAriaLiveAnnouncer announcement. */\n politeness?: AriaLivePoliteness = 'assertive';\n\n /**\n * Message to be announced by the LiveAnnouncer. When opening a snackbar without a custom\n * component or template, the announcement message will default to the specified message.\n */\n announcementMessage?: string = '';\n\n /**\n * The view container that serves as the parent for the snackbar for the purposes of dependency\n * injection. Note: this does not affect where the snackbar is inserted in the DOM.\n */\n viewContainerRef?: ViewContainerRef;\n\n /** The length of time in milliseconds to wait before automatically dismissing the snack bar. */\n duration?: number = 0;\n\n /** Extra CSS classes to be added to the snack bar container. */\n panelClass?: string | string[];\n\n /** Text layout direction for the snack bar. */\n direction?: Direction;\n\n /** Data being injected into the child component. */\n data?: D | null = null;\n\n /** The horizontal position to place the snack bar. */\n horizontalPosition?: MatSnackBarHorizontalPosition = 'center';\n\n /** The vertical position to place the snack bar. */\n verticalPosition?: MatSnackBarVerticalPosition = 'bottom';\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {OverlayRef} from '@angular/cdk/overlay';\nimport {Observable, Subject} from 'rxjs';\nimport {_SnackBarContainer} from './snack-bar-container';\n\n\n/** Event that is emitted when a snack bar is dismissed. */\nexport interface MatSnackBarDismiss {\n /** Whether the snack bar was dismissed using the action button. */\n dismissedByAction: boolean;\n}\n\n/** Maximum amount of milliseconds that can be passed into setTimeout. */\nconst MAX_TIMEOUT = Math.pow(2, 31) - 1;\n\n/**\n * Reference to a snack bar dispatched from the snack bar service.\n */\nexport class MatSnackBarRef<T> {\n /** The instance of the component making up the content of the snack bar. */\n instance: T;\n\n /**\n * The instance of the component making up the content of the snack bar.\n * @docs-private\n */\n containerInstance: _SnackBarContainer;\n\n /** Subject for notifying the user that the snack bar has been dismissed. */\n private readonly _afterDismissed = new Subject<MatSnackBarDismiss>();\n\n /** Subject for notifying the user that the snack bar has opened and appeared. */\n private readonly _afterOpened = new Subject<void>();\n\n /** Subject for notifying the user that the snack bar action was called. */\n private readonly _onAction = new Subject<void>();\n\n /**\n * Timeout ID for the duration setTimeout call. Used to clear the timeout if the snackbar is\n * dismissed before the duration passes.\n */\n private _durationTimeoutId: number;\n\n /** Whether the snack bar was dismissed using the action button. */\n private _dismissedByAction = false;\n\n constructor(containerInstance: _SnackBarContainer,\n private _overlayRef: OverlayRef) {\n this.containerInstance = containerInstance;\n // Dismiss snackbar on action.\n this.onAction().subscribe(() => this.dismiss());\n containerInstance._onExit.subscribe(() => this._finishDismiss());\n }\n\n /** Dismisses the snack bar. */\n dismiss(): void {\n if (!this._afterDismissed.closed) {\n this.containerInstance.exit();\n }\n clearTimeout(this._durationTimeoutId);\n }\n\n /** Marks the snackbar action clicked. */\n dismissWithAction(): void {\n if (!this._onAction.closed) {\n this._dismissedByAction = true;\n this._onAction.next();\n this._onAction.complete();\n }\n clearTimeout(this._durationTimeoutId);\n }\n\n\n /**\n * Marks the snackbar action clicked.\n * @deprecated Use `dismissWithAction` instead.\n * @breaking-change 8.0.0\n */\n closeWithAction(): void {\n this.dismissWithAction();\n }\n\n /** Dismisses the snack bar after some duration */\n _dismissAfter(duration: number): void {\n // Note that we need to cap the duration to the maximum value for setTimeout, because\n // it'll revert to 1 if somebody passes in something greater (e.g. `Infinity`). See #17234.\n this._durationTimeoutId = setTimeout(() => this.dismiss(), Math.min(duration, MAX_TIMEOUT));\n }\n\n /** Marks the snackbar as opened */\n _open(): void {\n if (!this._afterOpened.closed) {\n this._afterOpened.next();\n this._afterOpened.complete();\n }\n }\n\n /** Cleans up the DOM after closing. */\n private _finishDismiss(): void {\n this._overlayRef.dispose();\n\n if (!this._onAction.closed) {\n this._onAction.complete();\n }\n\n this._afterDismissed.next({dismissedByAction: this._dismissedByAction});\n this._afterDismissed.complete();\n this._dismissedByAction = false;\n }\n\n /** Gets an observable that is notified when the snack bar is finished closing. */\n afterDismissed(): Observable<MatSnackBarDismiss> {\n return this._afterDismissed;\n }\n\n /** Gets an observable that is notified when the snack bar has opened and appeared. */\n afterOpened(): Observable<void> {\n return this.containerInstance._onEnter;\n }\n\n /** Gets an observable that is notified when the snack bar action is called. */\n onAction(): Observable<void> {\n return this._onAction;\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ChangeDetectionStrategy, Component, Inject, ViewEncapsulation} from '@angular/core';\nimport {MAT_SNACK_BAR_DATA} from './snack-bar-config';\nimport {MatSnackBarRef} from './snack-bar-ref';\n\n\n/**\n * Interface for a simple snack bar component that has a message and a single action.\n */\nexport interface TextOnlySnackBar {\n data: {message: string, action: string};\n snackBarRef: MatSnackBarRef<TextOnlySnackBar>;\n action: () => void;\n hasAction: boolean;\n}\n\n/**\n * A component used to open as the default snack bar, matching material spec.\n * This should only be used internally by the snack bar service.\n */\n@Component({\n selector: 'simple-snack-bar',\n templateUrl: 'simple-snack-bar.html',\n styleUrls: ['simple-snack-bar.css'],\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n host: {\n 'class': 'mat-simple-snackbar',\n }\n})\nexport class SimpleSnackBar implements TextOnlySnackBar {\n /** Data that was injected into the snack bar. */\n data: {message: string, action: string};\n\n constructor(\n public snackBarRef: MatSnackBarRef<SimpleSnackBar>,\n @Inject(MAT_SNACK_BAR_DATA) data: any) {\n this.data = data;\n }\n\n /** Performs the action on the snack bar. */\n action(): void {\n this.snackBarRef.dismissWithAction();\n }\n\n /** If the action button should be shown. */\n get hasAction(): boolean {\n return !!this.data.action;\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n animate,\n state,\n style,\n transition,\n trigger,\n AnimationTriggerMetadata,\n} from '@angular/animations';\n\n/**\n * Animations used by the Material snack bar.\n * @docs-private\n */\nexport const matSnackBarAnimations: {\n readonly snackBarState: AnimationTriggerMetadata;\n} = {\n /** Animation that shows and hides a snack bar. */\n snackBarState: trigger('state', [\n state('void, hidden', style({\n transform: 'scale(0.8)',\n opacity: 0,\n })),\n state('visible', style({\n transform: 'scale(1)',\n opacity: 1,\n })),\n transition('* => visible', animate('150ms cubic-bezier(0, 0, 0.2, 1)')),\n transition('* => void, * => hidden', animate('75ms cubic-bezier(0.4, 0.0, 1, 1)', style({\n opacity: 0\n }))),\n ])\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {AnimationEvent} from '@angular/animations';\nimport {AriaLivePoliteness} from '@angular/cdk/a11y';\nimport {Platform} from '@angular/cdk/platform';\nimport {\n BasePortalOutlet,\n CdkPortalOutlet,\n ComponentPortal,\n TemplatePortal,\n DomPortal,\n} from '@angular/cdk/portal';\nimport {\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n ComponentRef,\n ElementRef,\n EmbeddedViewRef,\n NgZone,\n OnDestroy,\n ViewChild,\n ViewEncapsulation,\n} from '@angular/core';\nimport {Observable, Subject} from 'rxjs';\nimport {take} from 'rxjs/operators';\nimport {matSnackBarAnimations} from './snack-bar-animations';\nimport {MatSnackBarConfig} from './snack-bar-config';\n\n/**\n * Internal interface for a snack bar container.\n * @docs-private\n */\nexport interface _SnackBarContainer {\n snackBarConfig: MatSnackBarConfig;\n readonly _onAnnounce: Subject<any>;\n readonly _onExit: Subject<any>;\n readonly _onEnter: Subject<any>;\n enter: () => void;\n exit: () => Observable<void>;\n attachTemplatePortal: <C>(portal: TemplatePortal<C>) => EmbeddedViewRef<C>;\n attachComponentPortal: <T>(portal: ComponentPortal<T>) => ComponentRef<T>;\n}\n\n/**\n * Internal component that wraps user-provided snack bar content.\n * @docs-private\n */\n@Component({\n selector: 'snack-bar-container',\n templateUrl: 'snack-bar-container.html',\n styleUrls: ['snack-bar-container.css'],\n // In Ivy embedded views will be change detected from their declaration place, rather than\n // where they were stamped out. This means that we can't have the snack bar container be OnPush,\n // because it might cause snack bars that were opened from a template not to be out of date.\n // tslint:disable-next-line:validate-decorators\n changeDetection: ChangeDetectionStrategy.Default,\n encapsulation: ViewEncapsulation.None,\n animations: [matSnackBarAnimations.snackBarState],\n host: {\n 'class': 'mat-snack-bar-container',\n '[@state]': '_animationState',\n '(@state.done)': 'onAnimationEnd($event)'\n },\n})\nexport class MatSnackBarContainer extends BasePortalOutlet\n implements OnDestroy, _SnackBarContainer {\n /** The number of milliseconds to wait before announcing the snack bar's content. */\n private readonly _announceDelay: number = 150;\n\n /** The timeout for announcing the snack bar's content. */\n private _announceTimeoutId: number;\n\n /** Whether the component has been destroyed. */\n private _destroyed = false;\n\n /** The portal outlet inside of this container into which the snack bar content will be loaded. */\n @ViewChild(CdkPortalOutlet, {static: true}) _portalOutlet: CdkPortalOutlet;\n\n /** Subject for notifying that the snack bar has announced to screen readers. */\n readonly _onAnnounce: Subject<void> = new Subject();\n\n /** Subject for notifying that the snack bar has exited from view. */\n readonly _onExit: Subject<void> = new Subject();\n\n /** Subject for notifying that the snack bar has finished entering the view. */\n readonly _onEnter: Subject<void> = new Subject();\n\n /** The state of the snack bar animations. */\n _animationState = 'void';\n\n /** aria-live value for the live region. */\n _live: AriaLivePoliteness;\n\n /**\n * Role of the live region. This is only for Firefox as there is a known issue where Firefox +\n * JAWS does not read out aria-live message.\n */\n _role?: 'status' | 'alert';\n\n constructor(\n private _ngZone: NgZone,\n private _elementRef: ElementRef<HTMLElement>,\n private _changeDetectorRef: ChangeDetectorRef,\n private _platform: Platform,\n /** The snack bar configuration. */\n public snackBarConfig: MatSnackBarConfig) {\n\n super();\n\n // Use aria-live rather than a live role like 'alert' or 'status'\n // because NVDA and JAWS have show inconsistent behavior with live roles.\n if (snackBarConfig.politeness === 'assertive' && !snackBarConfig.announcementMessage) {\n this._live = 'assertive';\n } else if (snackBarConfig.politeness === 'off') {\n this._live = 'off';\n } else {\n this._live = 'polite';\n }\n\n // Only set role for Firefox. Set role based on aria-live because setting role=\"alert\" implies\n // aria-live=\"assertive\" which may cause issues if aria-live is set to \"polite\" above.\n if (this._platform.FIREFOX) {\n if (this._live === 'polite') {\n this._role = 'status';\n }\n if (this._live === 'assertive') {\n this._role = 'alert';\n }\n }\n }\n\n /** Attach a component portal as content to this snack bar container. */\n attachComponentPortal<T>(portal: ComponentPortal<T>): ComponentRef<T> {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachComponentPortal(portal);\n }\n\n /** Attach a template portal as content to this snack bar container. */\n attachTemplatePortal<C>(portal: TemplatePortal<C>): EmbeddedViewRef<C> {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachTemplatePortal(portal);\n }\n\n /**\n * Attaches a DOM portal to the snack bar container.\n * @deprecated To be turned into a method.\n * @breaking-change 10.0.0\n */\n attachDomPortal = (portal: DomPortal) => {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachDomPortal(portal);\n }\n\n /** Handle end of animations, updating the state of the snackbar. */\n onAnimationEnd(event: AnimationEvent) {\n const {fromState, toState} = event;\n\n if ((toState === 'void' && fromState !== 'void') || toState === 'hidden') {\n this._completeExit();\n }\n\n if (toState === 'visible') {\n // Note: we shouldn't use `this` inside the zone callback,\n // because it can cause a memory leak.\n const onEnter = this._onEnter;\n\n this._ngZone.run(() => {\n onEnter.next();\n onEnter.complete();\n });\n }\n }\n\n /** Begin animation of snack bar entrance into view. */\n enter(): void {\n if (!this._destroyed) {\n this._animationState = 'visible';\n this._changeDetectorRef.detectChanges();\n this._screenReaderAnnounce();\n }\n }\n\n /** Begin animation of the snack bar exiting from view. */\n exit(): Observable<void> {\n // Note: this one transitions to `hidden`, rather than `void`, in order to handle the case\n // where multiple snack bars are opened in quick succession (e.g. two consecutive calls to\n // `MatSnackBar.open`).\n this._animationState = 'hidden';\n\n // Mark this element with an 'exit' attribute to indicate that the snackbar has\n // been dismissed and will soon be removed from the DOM. This is used by the snackbar\n // test harness.\n this._elementRef.nativeElement.setAttribute('mat-exit', '');\n\n // If the snack bar hasn't been announced by the time it exits it wouldn't have been open\n // long enough to visually read it either, so clear the timeout for announcing.\n clearTimeout(this._announceTimeoutId);\n\n return this._onExit;\n }\n\n /** Makes sure the exit callbacks have been invoked when the element is destroyed. */\n ngOnDestroy() {\n this._destroyed = true;\n this._completeExit();\n }\n\n /**\n * Waits for the zone to settle before removing the element. Helps prevent\n * errors where we end up removing an element which is in the middle of an animation.\n */\n private _completeExit() {\n this._ngZone.onMicrotaskEmpty.pipe(take(1)).subscribe(() => {\n this._onExit.next();\n this._onExit.complete();\n });\n }\n\n /** Applies the various positioning and user-configured CSS classes to the snack bar. */\n private _applySnackBarClasses() {\n const element: HTMLElement = this._elementRef.nativeElement;\n const panelClasses = this.snackBarConfig.panelClass;\n\n if (panelClasses) {\n if (Array.isArray(panelClasses)) {\n // Note that we can't use a spread here, because IE doesn't support multiple arguments.\n panelClasses.forEach(cssClass => element.classList.add(cssClass));\n } else {\n element.classList.add(panelClasses);\n }\n }\n\n if (this.snackBarConfig.horizontalPosition === 'center') {\n element.classList.add('mat-snack-bar-center');\n }\n\n if (this.snackBarConfig.verticalPosition === 'top') {\n element.classList.add('mat-snack-bar-top');\n }\n }\n\n /** Asserts that no content is already attached to the container. */\n private _assertNotAttached() {\n if (this._portalOutlet.hasAttached() && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('Attempting to attach snack bar content after content is already attached');\n }\n }\n\n /**\n * Starts a timeout to move the snack bar content to the live region so screen readers will\n * announce it.\n */\n private _screenReaderAnnounce() {\n if (!this._announceTimeoutId) {\n this._ngZone.runOutsideAngular(() => {\n this._announceTimeoutId = setTimeout(() => {\n const inertElement = this._elementRef.nativeElement.querySelector('[aria-hidden]');\n const liveElement = this._elementRef.nativeElement.querySelector('[aria-live]');\n\n if (inertElement && liveElement) {\n // If an element in the snack bar content is focused before being moved\n // track it and restore focus after moving to the live region.\n let focusedElement: HTMLElement | null = null;\n if (this._platform.isBrowser &&\n document.activeElement instanceof HTMLElement &&\n inertElement.contains(document.activeElement)) {\n focusedElement = document.activeElement;\n }\n\n inertElement.removeAttribute('aria-hidden');\n liveElement.appendChild(inertElement);\n focusedElement?.focus();\n\n this._onAnnounce.next();\n this._onAnnounce.complete();\n }\n }, this._announceDelay);\n });\n }\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {OverlayModule} from '@angular/cdk/overlay';\nimport {PortalModule} from '@angular/cdk/portal';\nimport {CommonModule} from '@angular/common';\nimport {NgModule} from '@angular/core';\nimport {MatCommonModule} from '@angular/material/core';\nimport {MatButtonModule} from '@angular/material/button';\nimport {SimpleSnackBar} from './simple-snack-bar';\nimport {MatSnackBarContainer} from './snack-bar-container';\n\n\n@NgModule({\n imports: [\n OverlayModule,\n PortalModule,\n CommonModule,\n MatButtonModule,\n MatCommonModule,\n ],\n exports: [MatSnackBarContainer, MatCommonModule],\n declarations: [MatSnackBarContainer, SimpleSnackBar],\n entryComponents: [MatSnackBarContainer, SimpleSnackBar],\n})\nexport class MatSnackBarModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {LiveAnnouncer} from '@angular/cdk/a11y';\nimport {BreakpointObserver, Breakpoints} from '@angular/cdk/layout';\nimport {Overlay, OverlayConfig, OverlayRef} from '@angular/cdk/overlay';\nimport {ComponentPortal, ComponentType, TemplatePortal} from '@angular/cdk/portal';\nimport {\n ComponentRef,\n EmbeddedViewRef,\n Inject,\n Injectable,\n InjectionToken,\n Injector,\n Optional,\n SkipSelf,\n TemplateRef,\n OnDestroy, Type,\n} from '@angular/core';\nimport {takeUntil} from 'rxjs/operators';\nimport {TextOnlySnackBar, SimpleSnackBar} from './simple-snack-bar';\nimport {MAT_SNACK_BAR_DATA, MatSnackBarConfig} from './snack-bar-config';\nimport {MatSnackBarContainer, _SnackBarContainer} from './snack-bar-container';\nimport {MatSnackBarModule} from './snack-bar-module';\nimport {MatSnackBarRef} from './snack-bar-ref';\n\n\n/** Injection token that can be used to specify default snack bar. */\nexport const MAT_SNACK_BAR_DEFAULT_OPTIONS =\n new InjectionToken<MatSnackBarConfig>('mat-snack-bar-default-options', {\n providedIn: 'root',\n factory: MAT_SNACK_BAR_DEFAULT_OPTIONS_FACTORY,\n });\n\n/** @docs-private */\nexport function MAT_SNACK_BAR_DEFAULT_OPTIONS_FACTORY(): MatSnackBarConfig {\n return new MatSnackBarConfig();\n}\n\n/**\n * Service to dispatch Material Design snack bar messages.\n */\n@Injectable({providedIn: MatSnackBarModule})\nexport class MatSnackBar implements OnDestroy {\n /**\n * Reference to the current snack bar in the view *at this level* (in the Angular injector tree).\n * If there is a parent snack-bar service, all operations should delegate to that parent\n * via `_openedSnackBarRef`.\n */\n private _snackBarRefAtThisLevel: MatSnackBarRef<any> | null = null;\n\n /** The component that should be rendered as the snack bar's simple component. */\n protected simpleSnackBarComponent: Type<TextOnlySnackBar> = SimpleSnackBar;\n\n /** The container component that attaches the provided template or component. */\n protected snackBarContainerComponent: Type<_SnackBarContainer> = MatSnackBarContainer;\n\n /** The CSS class to apply for handset mode. */\n protected handsetCssClass = 'mat-snack-bar-handset';\n\n /** Reference to the currently opened snackbar at *any* level. */\n get _openedSnackBarRef(): MatSnackBarRef<any> | null {\n const parent = this._parentSnackBar;\n return parent ? parent._openedSnackBarRef : this._snackBarRefAtThisLevel;\n }\n\n set _openedSnackBarRef(value: MatSnackBarRef<any> | null) {\n if (this._parentSnackBar) {\n this._parentSnackBar._openedSnackBarRef = value;\n } else {\n this._snackBarRefAtThisLevel = value;\n }\n }\n\n constructor(\n private _overlay: Overlay,\n private _live: LiveAnnouncer,\n private _injector: Injector,\n private _breakpointObserver: BreakpointObserver,\n @Optional() @SkipSelf() private _parentSnackBar: MatSnackBar,\n @Inject(MAT_SNACK_BAR_DEFAULT_OPTIONS) private _defaultConfig: MatSnackBarConfig) {}\n\n /**\n * Creates and dispatches a snack bar with a custom component for the content, removing any\n * currently opened snack bars.\n *\n * @param component Component to be instantiated.\n * @param config Extra configuration for the snack bar.\n */\n openFromComponent<T>(component: ComponentType<T>, config?: MatSnackBarConfig):\n MatSnackBarRef<T> {\n return this._attach(component, config) as MatSnackBarRef<T>;\n }\n\n /**\n * Creates and dispatches a snack bar with a custom template for the content, removing any\n * currently opened snack bars.\n *\n * @param template Template to be instantiated.\n * @param config Extra configuration for the snack bar.\n */\n openFromTemplate(template: TemplateRef<any>, config?: MatSnackBarConfig):\n MatSnackBarRef<EmbeddedViewRef<any>> {\n return this._attach(template, config);\n }\n\n /**\n * Opens a snackbar with a message and an optional action.\n * @param message The message to show in the snackbar.\n * @param action The label for the snackbar action.\n * @param config Additional configuration options for the snackbar.\n */\n open(message: string, action: string = '', config?: MatSnackBarConfig):\n MatSnackBarRef<TextOnlySnackBar> {\n const _config = {...this._defaultConfig, ...config};\n\n // Since the user doesn't have access to the component, we can\n // override the data to pass in our own message and action.\n _config.data = {message, action};\n\n // Since the snack bar has `role=\"alert\"`, we don't\n // want to announce the same message twice.\n if (_config.announcementMessage === message) {\n _config.announcementMessage = undefined;\n }\n\n return this.openFromComponent(this.simpleSnackBarComponent, _config);\n }\n\n /**\n * Dismisses the currently-visible snack bar.\n */\n dismiss(): void {\n if (this._openedSnackBarRef) {\n this._openedSnackBarRef.dismiss();\n }\n }\n\n ngOnDestroy() {\n // Only dismiss the snack bar at the current level on destroy.\n if (this._snackBarRefAtThisLevel) {\n this._snackBarRefAtThisLevel.dismiss();\n }\n }\n\n /**\n * Attaches the snack bar container component to the overlay.\n */\n private _attachSnackBarContainer(overlayRef: OverlayRef,\n config: MatSnackBarConfig): _SnackBarContainer {\n\n const userInjector = config && config.viewContainerRef && config.viewContainerRef.injector;\n const injector = Injector.create({\n parent: userInjector || this._injector,\n providers: [{provide: MatSnackBarConfig, useValue: config}]\n });\n\n const containerPortal =\n new ComponentPortal(this.snackBarContainerComponent, config.viewContainerRef, injector);\n const containerRef: ComponentRef<_SnackBarContainer> =\n overlayRef.attach(containerPortal);\n containerRef.instance.snackBarConfig = config;\n return containerRef.instance;\n }\n\n /**\n * Places a new component or a template as the content of the snack bar container.\n */\n private _attach<T>(content: ComponentType<T> | TemplateRef<T>, userConfig?: MatSnackBarConfig):\n MatSnackBarRef<T | EmbeddedViewRef<any>> {\n\n const config = {...new MatSnackBarConfig(), ...this._defaultConfig, ...userConfig};\n const overlayRef = this._createOverlay(config);\n const container = this._attachSnackBarContainer(overlayRef, config);\n const snackBarRef = new MatSnackBarRef<T | EmbeddedViewRef<any>>(container, overlayRef);\n\n if (content instanceof TemplateRef) {\n const portal = new TemplatePortal(content, null!, {\n $implicit: config.data,\n snackBarRef\n } as any);\n\n snackBarRef.instance = container.attachTemplatePortal(portal);\n } else {\n const injector = this._createInjector(config, snackBarRef);\n const portal = new ComponentPortal(content, undefined, injector);\n const contentRef = container.attachComponentPortal<T>(portal);\n\n // We can't pass this via the injector, because the injector is created earlier.\n snackBarRef.instance = contentRef.instance;\n }\n\n // Subscribe to the breakpoint observer and attach the mat-snack-bar-handset class as\n // appropriate. This class is applied to the overlay element because the overlay must expand to\n // fill the width of the screen for full width snackbars.\n this._breakpointObserver.observe(Breakpoints.HandsetPortrait).pipe(\n takeUntil(overlayRef.detachments())\n ).subscribe(state => {\n const classList = overlayRef.overlayElement.classList;\n state.matches ? classList.add(this.handsetCssClass) : classList.remove(this.handsetCssClass);\n });\n\n if (config.announcementMessage) {\n // Wait until the snack bar contents have been announced then deliver this message.\n container._onAnnounce.subscribe(() => {\n this._live.announce(config.announcementMessage!, config.politeness);\n });\n }\n\n this._animateSnackBar(snackBarRef, config);\n this._openedSnackBarRef = snackBarRef;\n return this._openedSnackBarRef;\n }\n\n /** Animates the old snack bar out and the new one in. */\n private _animateSnackBar(snackBarRef: MatSnackBarRef<any>, config: MatSnackBarConfig) {\n // When the snackbar is dismissed, clear the reference to it.\n snackBarRef.afterDismissed().subscribe(() => {\n // Clear the snackbar ref if it hasn't already been replaced by a newer snackbar.\n if (this._openedSnackBarRef == snackBarRef) {\n this._openedSnackBarRef = null;\n }\n\n if (config.announcementMessage) {\n this._live.clear();\n }\n });\n\n if (this._openedSnackBarRef) {\n // If a snack bar is already in view, dismiss it and enter the\n // new snack bar after exit animation is complete.\n this._openedSnackBarRef.afterDismissed().subscribe(() => {\n snackBarRef.containerInstance.enter();\n });\n this._openedSnackBarRef.dismiss();\n } else {\n // If no snack bar is in view, enter the new snack bar.\n snackBarRef.containerInstance.enter();\n }\n\n // If a dismiss timeout is provided, set up dismiss based on after the snackbar is opened.\n if (config.duration && config.duration > 0) {\n snackBarRef.afterOpened().subscribe(() => snackBarRef._dismissAfter(config.duration!));\n }\n }\n\n /**\n * Creates a new overlay and places it in the correct location.\n * @param config The user-specified snack bar config.\n */\n private _createOverlay(config: MatSnackBarConfig): OverlayRef {\n const overlayConfig = new OverlayConfig();\n overlayConfig.direction = config.direction;\n\n let positionStrategy = this._overlay.position().global();\n // Set horizontal position.\n const isRtl = config.direction === 'rtl';\n const isLeft = (\n config.horizontalPosition === 'left' ||\n (config.horizontalPosition === 'start' && !isRtl) ||\n (config.horizontalPosition === 'end' && isRtl));\n const isRight = !isLeft && config.horizontalPosition !== 'center';\n if (isLeft) {\n positionStrategy.left('0');\n } else if (isRight) {\n positionStrategy.right('0');\n } else {\n positionStrategy.centerHorizontally();\n }\n // Set horizontal position.\n if (config.verticalPosition === 'top') {\n positionStrategy.top('0');\n } else {\n positionStrategy.bottom('0');\n }\n\n overlayConfig.positionStrategy = positionStrategy;\n return this._overlay.create(overlayConfig);\n }\n\n /**\n * Creates an injector to be used inside of a snack bar component.\n * @param config Config that was used to create the snack bar.\n * @param snackBarRef Reference to the snack bar.\n */\n private _createInjector<T>(config: MatSnackBarConfig, snackBarRef: MatSnackBarRef<T>): Injector {\n const userInjector = config && config.viewContainerRef && config.viewContainerRef.injector;\n\n return Injector.create({\n parent: userInjector || this._injector,\n providers: [\n {provide: MatSnackBarRef, useValue: snackBarRef},\n {provide: MAT_SNACK_BAR_DATA, useValue: config.data}\n ]\n });\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './snack-bar-module';\nexport * from './snack-bar';\nexport * from './snack-bar-container';\nexport * from './snack-bar-config';\nexport * from './snack-bar-ref';\nexport * from './simple-snack-bar';\nexport * from './snack-bar-animations';\n","/**\n * Generated bundle index. 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+ {"version":3,"file":"snack-bar.js","sources":["../../../../../../src/material/snack-bar/snack-bar-config.ts","../../../../../../src/material/snack-bar/snack-bar-ref.ts","../../../../../../src/material/snack-bar/simple-snack-bar.ts","../../../../../../src/material/snack-bar/snack-bar-animations.ts","../../../../../../src/material/snack-bar/snack-bar-container.ts","../../../../../../src/material/snack-bar/snack-bar-module.ts","../../../../../../src/material/snack-bar/snack-bar.ts","../../../../../../src/material/snack-bar/public-api.ts","../../../../../../src/material/snack-bar/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ViewContainerRef, InjectionToken} from '@angular/core';\nimport {AriaLivePoliteness} from '@angular/cdk/a11y';\nimport {Direction} from '@angular/cdk/bidi';\n\n/** Injection token that can be used to access the data that was passed in to a snack bar. */\nexport const MAT_SNACK_BAR_DATA = new InjectionToken<any>('MatSnackBarData');\n\n/** Possible values for horizontalPosition on MatSnackBarConfig. */\nexport type MatSnackBarHorizontalPosition = 'start' | 'center' | 'end' | 'left' | 'right';\n\n/** Possible values for verticalPosition on MatSnackBarConfig. */\nexport type MatSnackBarVerticalPosition = 'top' | 'bottom';\n\n/**\n * Configuration used when opening a snack-bar.\n */\nexport class MatSnackBarConfig<D = any> {\n /** The politeness level for the MatAriaLiveAnnouncer announcement. */\n politeness?: AriaLivePoliteness = 'assertive';\n\n /**\n * Message to be announced by the LiveAnnouncer. When opening a snackbar without a custom\n * component or template, the announcement message will default to the specified message.\n */\n announcementMessage?: string = '';\n\n /**\n * The view container that serves as the parent for the snackbar for the purposes of dependency\n * injection. Note: this does not affect where the snackbar is inserted in the DOM.\n */\n viewContainerRef?: ViewContainerRef;\n\n /** The length of time in milliseconds to wait before automatically dismissing the snack bar. */\n duration?: number = 0;\n\n /** Extra CSS classes to be added to the snack bar container. */\n panelClass?: string | string[];\n\n /** Text layout direction for the snack bar. */\n direction?: Direction;\n\n /** Data being injected into the child component. */\n data?: D | null = null;\n\n /** The horizontal position to place the snack bar. */\n horizontalPosition?: MatSnackBarHorizontalPosition = 'center';\n\n /** The vertical position to place the snack bar. */\n verticalPosition?: MatSnackBarVerticalPosition = 'bottom';\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {OverlayRef} from '@angular/cdk/overlay';\nimport {Observable, Subject} from 'rxjs';\nimport {_SnackBarContainer} from './snack-bar-container';\n\n\n/** Event that is emitted when a snack bar is dismissed. */\nexport interface MatSnackBarDismiss {\n /** Whether the snack bar was dismissed using the action button. */\n dismissedByAction: boolean;\n}\n\n/** Maximum amount of milliseconds that can be passed into setTimeout. */\nconst MAX_TIMEOUT = Math.pow(2, 31) - 1;\n\n/**\n * Reference to a snack bar dispatched from the snack bar service.\n */\nexport class MatSnackBarRef<T> {\n /** The instance of the component making up the content of the snack bar. */\n instance: T;\n\n /**\n * The instance of the component making up the content of the snack bar.\n * @docs-private\n */\n containerInstance: _SnackBarContainer;\n\n /** Subject for notifying the user that the snack bar has been dismissed. */\n private readonly _afterDismissed = new Subject<MatSnackBarDismiss>();\n\n /** Subject for notifying the user that the snack bar has opened and appeared. */\n private readonly _afterOpened = new Subject<void>();\n\n /** Subject for notifying the user that the snack bar action was called. */\n private readonly _onAction = new Subject<void>();\n\n /**\n * Timeout ID for the duration setTimeout call. Used to clear the timeout if the snackbar is\n * dismissed before the duration passes.\n */\n private _durationTimeoutId: number;\n\n /** Whether the snack bar was dismissed using the action button. */\n private _dismissedByAction = false;\n\n constructor(containerInstance: _SnackBarContainer,\n private _overlayRef: OverlayRef) {\n this.containerInstance = containerInstance;\n // Dismiss snackbar on action.\n this.onAction().subscribe(() => this.dismiss());\n containerInstance._onExit.subscribe(() => this._finishDismiss());\n }\n\n /** Dismisses the snack bar. */\n dismiss(): void {\n if (!this._afterDismissed.closed) {\n this.containerInstance.exit();\n }\n clearTimeout(this._durationTimeoutId);\n }\n\n /** Marks the snackbar action clicked. */\n dismissWithAction(): void {\n if (!this._onAction.closed) {\n this._dismissedByAction = true;\n this._onAction.next();\n this._onAction.complete();\n }\n clearTimeout(this._durationTimeoutId);\n }\n\n\n /**\n * Marks the snackbar action clicked.\n * @deprecated Use `dismissWithAction` instead.\n * @breaking-change 8.0.0\n */\n closeWithAction(): void {\n this.dismissWithAction();\n }\n\n /** Dismisses the snack bar after some duration */\n _dismissAfter(duration: number): void {\n // Note that we need to cap the duration to the maximum value for setTimeout, because\n // it'll revert to 1 if somebody passes in something greater (e.g. `Infinity`). See #17234.\n this._durationTimeoutId = setTimeout(() => this.dismiss(), Math.min(duration, MAX_TIMEOUT));\n }\n\n /** Marks the snackbar as opened */\n _open(): void {\n if (!this._afterOpened.closed) {\n this._afterOpened.next();\n this._afterOpened.complete();\n }\n }\n\n /** Cleans up the DOM after closing. */\n private _finishDismiss(): void {\n this._overlayRef.dispose();\n\n if (!this._onAction.closed) {\n this._onAction.complete();\n }\n\n this._afterDismissed.next({dismissedByAction: this._dismissedByAction});\n this._afterDismissed.complete();\n this._dismissedByAction = false;\n }\n\n /** Gets an observable that is notified when the snack bar is finished closing. */\n afterDismissed(): Observable<MatSnackBarDismiss> {\n return this._afterDismissed;\n }\n\n /** Gets an observable that is notified when the snack bar has opened and appeared. */\n afterOpened(): Observable<void> {\n return this.containerInstance._onEnter;\n }\n\n /** Gets an observable that is notified when the snack bar action is called. */\n onAction(): Observable<void> {\n return this._onAction;\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ChangeDetectionStrategy, Component, Inject, ViewEncapsulation} from '@angular/core';\nimport {MAT_SNACK_BAR_DATA} from './snack-bar-config';\nimport {MatSnackBarRef} from './snack-bar-ref';\n\n\n/**\n * Interface for a simple snack bar component that has a message and a single action.\n */\nexport interface TextOnlySnackBar {\n data: {message: string, action: string};\n snackBarRef: MatSnackBarRef<TextOnlySnackBar>;\n action: () => void;\n hasAction: boolean;\n}\n\n/**\n * A component used to open as the default snack bar, matching material spec.\n * This should only be used internally by the snack bar service.\n */\n@Component({\n selector: 'simple-snack-bar',\n templateUrl: 'simple-snack-bar.html',\n styleUrls: ['simple-snack-bar.css'],\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n host: {\n 'class': 'mat-simple-snackbar',\n }\n})\nexport class SimpleSnackBar implements TextOnlySnackBar {\n /** Data that was injected into the snack bar. */\n data: {message: string, action: string};\n\n constructor(\n public snackBarRef: MatSnackBarRef<SimpleSnackBar>,\n @Inject(MAT_SNACK_BAR_DATA) data: any) {\n this.data = data;\n }\n\n /** Performs the action on the snack bar. */\n action(): void {\n this.snackBarRef.dismissWithAction();\n }\n\n /** If the action button should be shown. */\n get hasAction(): boolean {\n return !!this.data.action;\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n animate,\n state,\n style,\n transition,\n trigger,\n AnimationTriggerMetadata,\n} from '@angular/animations';\n\n/**\n * Animations used by the Material snack bar.\n * @docs-private\n */\nexport const matSnackBarAnimations: {\n readonly snackBarState: AnimationTriggerMetadata;\n} = {\n /** Animation that shows and hides a snack bar. */\n snackBarState: trigger('state', [\n state('void, hidden', style({\n transform: 'scale(0.8)',\n opacity: 0,\n })),\n state('visible', style({\n transform: 'scale(1)',\n opacity: 1,\n })),\n transition('* => visible', animate('150ms cubic-bezier(0, 0, 0.2, 1)')),\n transition('* => void, * => hidden', animate('75ms cubic-bezier(0.4, 0.0, 1, 1)', style({\n opacity: 0\n }))),\n ])\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {AnimationEvent} from '@angular/animations';\nimport {AriaLivePoliteness} from '@angular/cdk/a11y';\nimport {Platform} from '@angular/cdk/platform';\nimport {\n BasePortalOutlet,\n CdkPortalOutlet,\n ComponentPortal,\n TemplatePortal,\n DomPortal,\n} from '@angular/cdk/portal';\nimport {\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n ComponentRef,\n ElementRef,\n EmbeddedViewRef,\n NgZone,\n OnDestroy,\n ViewChild,\n ViewEncapsulation,\n} from '@angular/core';\nimport {Observable, Subject} from 'rxjs';\nimport {take} from 'rxjs/operators';\nimport {matSnackBarAnimations} from './snack-bar-animations';\nimport {MatSnackBarConfig} from './snack-bar-config';\n\n/**\n * Internal interface for a snack bar container.\n * @docs-private\n */\nexport interface _SnackBarContainer {\n snackBarConfig: MatSnackBarConfig;\n readonly _onAnnounce: Subject<any>;\n readonly _onExit: Subject<any>;\n readonly _onEnter: Subject<any>;\n enter: () => void;\n exit: () => Observable<void>;\n attachTemplatePortal: <C>(portal: TemplatePortal<C>) => EmbeddedViewRef<C>;\n attachComponentPortal: <T>(portal: ComponentPortal<T>) => ComponentRef<T>;\n}\n\n/**\n * Internal component that wraps user-provided snack bar content.\n * @docs-private\n */\n@Component({\n selector: 'snack-bar-container',\n templateUrl: 'snack-bar-container.html',\n styleUrls: ['snack-bar-container.css'],\n // In Ivy embedded views will be change detected from their declaration place, rather than\n // where they were stamped out. This means that we can't have the snack bar container be OnPush,\n // because it might cause snack bars that were opened from a template not to be out of date.\n // tslint:disable-next-line:validate-decorators\n changeDetection: ChangeDetectionStrategy.Default,\n encapsulation: ViewEncapsulation.None,\n animations: [matSnackBarAnimations.snackBarState],\n host: {\n 'class': 'mat-snack-bar-container',\n '[@state]': '_animationState',\n '(@state.done)': 'onAnimationEnd($event)'\n },\n})\nexport class MatSnackBarContainer extends BasePortalOutlet\n implements OnDestroy, _SnackBarContainer {\n /** The number of milliseconds to wait before announcing the snack bar's content. */\n private readonly _announceDelay: number = 150;\n\n /** The timeout for announcing the snack bar's content. */\n private _announceTimeoutId: number;\n\n /** Whether the component has been destroyed. */\n private _destroyed = false;\n\n /** The portal outlet inside of this container into which the snack bar content will be loaded. */\n @ViewChild(CdkPortalOutlet, {static: true}) _portalOutlet: CdkPortalOutlet;\n\n /** Subject for notifying that the snack bar has announced to screen readers. */\n readonly _onAnnounce: Subject<void> = new Subject();\n\n /** Subject for notifying that the snack bar has exited from view. */\n readonly _onExit: Subject<void> = new Subject();\n\n /** Subject for notifying that the snack bar has finished entering the view. */\n readonly _onEnter: Subject<void> = new Subject();\n\n /** The state of the snack bar animations. */\n _animationState = 'void';\n\n /** aria-live value for the live region. */\n _live: AriaLivePoliteness;\n\n /**\n * Role of the live region. This is only for Firefox as there is a known issue where Firefox +\n * JAWS does not read out aria-live message.\n */\n _role?: 'status' | 'alert';\n\n constructor(\n private _ngZone: NgZone,\n private _elementRef: ElementRef<HTMLElement>,\n private _changeDetectorRef: ChangeDetectorRef,\n private _platform: Platform,\n /** The snack bar configuration. */\n public snackBarConfig: MatSnackBarConfig) {\n\n super();\n\n // Use aria-live rather than a live role like 'alert' or 'status'\n // because NVDA and JAWS have show inconsistent behavior with live roles.\n if (snackBarConfig.politeness === 'assertive' && !snackBarConfig.announcementMessage) {\n this._live = 'assertive';\n } else if (snackBarConfig.politeness === 'off') {\n this._live = 'off';\n } else {\n this._live = 'polite';\n }\n\n // Only set role for Firefox. Set role based on aria-live because setting role=\"alert\" implies\n // aria-live=\"assertive\" which may cause issues if aria-live is set to \"polite\" above.\n if (this._platform.FIREFOX) {\n if (this._live === 'polite') {\n this._role = 'status';\n }\n if (this._live === 'assertive') {\n this._role = 'alert';\n }\n }\n }\n\n /** Attach a component portal as content to this snack bar container. */\n attachComponentPortal<T>(portal: ComponentPortal<T>): ComponentRef<T> {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachComponentPortal(portal);\n }\n\n /** Attach a template portal as content to this snack bar container. */\n attachTemplatePortal<C>(portal: TemplatePortal<C>): EmbeddedViewRef<C> {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachTemplatePortal(portal);\n }\n\n /**\n * Attaches a DOM portal to the snack bar container.\n * @deprecated To be turned into a method.\n * @breaking-change 10.0.0\n */\n override attachDomPortal = (portal: DomPortal) => {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachDomPortal(portal);\n }\n\n /** Handle end of animations, updating the state of the snackbar. */\n onAnimationEnd(event: AnimationEvent) {\n const {fromState, toState} = event;\n\n if ((toState === 'void' && fromState !== 'void') || toState === 'hidden') {\n this._completeExit();\n }\n\n if (toState === 'visible') {\n // Note: we shouldn't use `this` inside the zone callback,\n // because it can cause a memory leak.\n const onEnter = this._onEnter;\n\n this._ngZone.run(() => {\n onEnter.next();\n onEnter.complete();\n });\n }\n }\n\n /** Begin animation of snack bar entrance into view. */\n enter(): void {\n if (!this._destroyed) {\n this._animationState = 'visible';\n this._changeDetectorRef.detectChanges();\n this._screenReaderAnnounce();\n }\n }\n\n /** Begin animation of the snack bar exiting from view. */\n exit(): Observable<void> {\n // Note: this one transitions to `hidden`, rather than `void`, in order to handle the case\n // where multiple snack bars are opened in quick succession (e.g. two consecutive calls to\n // `MatSnackBar.open`).\n this._animationState = 'hidden';\n\n // Mark this element with an 'exit' attribute to indicate that the snackbar has\n // been dismissed and will soon be removed from the DOM. This is used by the snackbar\n // test harness.\n this._elementRef.nativeElement.setAttribute('mat-exit', '');\n\n // If the snack bar hasn't been announced by the time it exits it wouldn't have been open\n // long enough to visually read it either, so clear the timeout for announcing.\n clearTimeout(this._announceTimeoutId);\n\n return this._onExit;\n }\n\n /** Makes sure the exit callbacks have been invoked when the element is destroyed. */\n ngOnDestroy() {\n this._destroyed = true;\n this._completeExit();\n }\n\n /**\n * Waits for the zone to settle before removing the element. Helps prevent\n * errors where we end up removing an element which is in the middle of an animation.\n */\n private _completeExit() {\n this._ngZone.onMicrotaskEmpty.pipe(take(1)).subscribe(() => {\n this._onExit.next();\n this._onExit.complete();\n });\n }\n\n /** Applies the various positioning and user-configured CSS classes to the snack bar. */\n private _applySnackBarClasses() {\n const element: HTMLElement = this._elementRef.nativeElement;\n const panelClasses = this.snackBarConfig.panelClass;\n\n if (panelClasses) {\n if (Array.isArray(panelClasses)) {\n // Note that we can't use a spread here, because IE doesn't support multiple arguments.\n panelClasses.forEach(cssClass => element.classList.add(cssClass));\n } else {\n element.classList.add(panelClasses);\n }\n }\n\n if (this.snackBarConfig.horizontalPosition === 'center') {\n element.classList.add('mat-snack-bar-center');\n }\n\n if (this.snackBarConfig.verticalPosition === 'top') {\n element.classList.add('mat-snack-bar-top');\n }\n }\n\n /** Asserts that no content is already attached to the container. */\n private _assertNotAttached() {\n if (this._portalOutlet.hasAttached() && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('Attempting to attach snack bar content after content is already attached');\n }\n }\n\n /**\n * Starts a timeout to move the snack bar content to the live region so screen readers will\n * announce it.\n */\n private _screenReaderAnnounce() {\n if (!this._announceTimeoutId) {\n this._ngZone.runOutsideAngular(() => {\n this._announceTimeoutId = setTimeout(() => {\n const inertElement = this._elementRef.nativeElement.querySelector('[aria-hidden]');\n const liveElement = this._elementRef.nativeElement.querySelector('[aria-live]');\n\n if (inertElement && liveElement) {\n // If an element in the snack bar content is focused before being moved\n // track it and restore focus after moving to the live region.\n let focusedElement: HTMLElement | null = null;\n if (this._platform.isBrowser &&\n document.activeElement instanceof HTMLElement &&\n inertElement.contains(document.activeElement)) {\n focusedElement = document.activeElement;\n }\n\n inertElement.removeAttribute('aria-hidden');\n liveElement.appendChild(inertElement);\n focusedElement?.focus();\n\n this._onAnnounce.next();\n this._onAnnounce.complete();\n }\n }, this._announceDelay);\n });\n }\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {OverlayModule} from '@angular/cdk/overlay';\nimport {PortalModule} from '@angular/cdk/portal';\nimport {CommonModule} from '@angular/common';\nimport {NgModule} from '@angular/core';\nimport {MatCommonModule} from '@angular/material/core';\nimport {MatButtonModule} from '@angular/material/button';\nimport {SimpleSnackBar} from './simple-snack-bar';\nimport {MatSnackBarContainer} from './snack-bar-container';\n\n\n@NgModule({\n imports: [\n OverlayModule,\n PortalModule,\n CommonModule,\n MatButtonModule,\n MatCommonModule,\n ],\n exports: [MatSnackBarContainer, MatCommonModule],\n declarations: [MatSnackBarContainer, SimpleSnackBar],\n entryComponents: [MatSnackBarContainer, SimpleSnackBar],\n})\nexport class MatSnackBarModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {LiveAnnouncer} from '@angular/cdk/a11y';\nimport {BreakpointObserver, Breakpoints} from '@angular/cdk/layout';\nimport {Overlay, OverlayConfig, OverlayRef} from '@angular/cdk/overlay';\nimport {ComponentPortal, ComponentType, TemplatePortal} from '@angular/cdk/portal';\nimport {\n ComponentRef,\n EmbeddedViewRef,\n Inject,\n Injectable,\n InjectionToken,\n Injector,\n Optional,\n SkipSelf,\n TemplateRef,\n OnDestroy, Type,\n} from '@angular/core';\nimport {takeUntil} from 'rxjs/operators';\nimport {TextOnlySnackBar, SimpleSnackBar} from './simple-snack-bar';\nimport {MAT_SNACK_BAR_DATA, MatSnackBarConfig} from './snack-bar-config';\nimport {MatSnackBarContainer, _SnackBarContainer} from './snack-bar-container';\nimport {MatSnackBarModule} from './snack-bar-module';\nimport {MatSnackBarRef} from './snack-bar-ref';\n\n\n/** Injection token that can be used to specify default snack bar. */\nexport const MAT_SNACK_BAR_DEFAULT_OPTIONS =\n new InjectionToken<MatSnackBarConfig>('mat-snack-bar-default-options', {\n providedIn: 'root',\n factory: MAT_SNACK_BAR_DEFAULT_OPTIONS_FACTORY,\n });\n\n/** @docs-private */\nexport function MAT_SNACK_BAR_DEFAULT_OPTIONS_FACTORY(): MatSnackBarConfig {\n return new MatSnackBarConfig();\n}\n\n/**\n * Service to dispatch Material Design snack bar messages.\n */\n@Injectable({providedIn: MatSnackBarModule})\nexport class MatSnackBar implements OnDestroy {\n /**\n * Reference to the current snack bar in the view *at this level* (in the Angular injector tree).\n * If there is a parent snack-bar service, all operations should delegate to that parent\n * via `_openedSnackBarRef`.\n */\n private _snackBarRefAtThisLevel: MatSnackBarRef<any> | null = null;\n\n /** The component that should be rendered as the snack bar's simple component. */\n protected simpleSnackBarComponent: Type<TextOnlySnackBar> = SimpleSnackBar;\n\n /** The container component that attaches the provided template or component. */\n protected snackBarContainerComponent: Type<_SnackBarContainer> = MatSnackBarContainer;\n\n /** The CSS class to apply for handset mode. */\n protected handsetCssClass = 'mat-snack-bar-handset';\n\n /** Reference to the currently opened snackbar at *any* level. */\n get _openedSnackBarRef(): MatSnackBarRef<any> | null {\n const parent = this._parentSnackBar;\n return parent ? parent._openedSnackBarRef : this._snackBarRefAtThisLevel;\n }\n\n set _openedSnackBarRef(value: MatSnackBarRef<any> | null) {\n if (this._parentSnackBar) {\n this._parentSnackBar._openedSnackBarRef = value;\n } else {\n this._snackBarRefAtThisLevel = value;\n }\n }\n\n constructor(\n private _overlay: Overlay,\n private _live: LiveAnnouncer,\n private _injector: Injector,\n private _breakpointObserver: BreakpointObserver,\n @Optional() @SkipSelf() private _parentSnackBar: MatSnackBar,\n @Inject(MAT_SNACK_BAR_DEFAULT_OPTIONS) private _defaultConfig: MatSnackBarConfig) {}\n\n /**\n * Creates and dispatches a snack bar with a custom component for the content, removing any\n * currently opened snack bars.\n *\n * @param component Component to be instantiated.\n * @param config Extra configuration for the snack bar.\n */\n openFromComponent<T>(component: ComponentType<T>, config?: MatSnackBarConfig):\n MatSnackBarRef<T> {\n return this._attach(component, config) as MatSnackBarRef<T>;\n }\n\n /**\n * Creates and dispatches a snack bar with a custom template for the content, removing any\n * currently opened snack bars.\n *\n * @param template Template to be instantiated.\n * @param config Extra configuration for the snack bar.\n */\n openFromTemplate(template: TemplateRef<any>, config?: MatSnackBarConfig):\n MatSnackBarRef<EmbeddedViewRef<any>> {\n return this._attach(template, config);\n }\n\n /**\n * Opens a snackbar with a message and an optional action.\n * @param message The message to show in the snackbar.\n * @param action The label for the snackbar action.\n * @param config Additional configuration options for the snackbar.\n */\n open(message: string, action: string = '', config?: MatSnackBarConfig):\n MatSnackBarRef<TextOnlySnackBar> {\n const _config = {...this._defaultConfig, ...config};\n\n // Since the user doesn't have access to the component, we can\n // override the data to pass in our own message and action.\n _config.data = {message, action};\n\n // Since the snack bar has `role=\"alert\"`, we don't\n // want to announce the same message twice.\n if (_config.announcementMessage === message) {\n _config.announcementMessage = undefined;\n }\n\n return this.openFromComponent(this.simpleSnackBarComponent, _config);\n }\n\n /**\n * Dismisses the currently-visible snack bar.\n */\n dismiss(): void {\n if (this._openedSnackBarRef) {\n this._openedSnackBarRef.dismiss();\n }\n }\n\n ngOnDestroy() {\n // Only dismiss the snack bar at the current level on destroy.\n if (this._snackBarRefAtThisLevel) {\n this._snackBarRefAtThisLevel.dismiss();\n }\n }\n\n /**\n * Attaches the snack bar container component to the overlay.\n */\n private _attachSnackBarContainer(overlayRef: OverlayRef,\n config: MatSnackBarConfig): _SnackBarContainer {\n\n const userInjector = config && config.viewContainerRef && config.viewContainerRef.injector;\n const injector = Injector.create({\n parent: userInjector || this._injector,\n providers: [{provide: MatSnackBarConfig, useValue: config}]\n });\n\n const containerPortal =\n new ComponentPortal(this.snackBarContainerComponent, config.viewContainerRef, injector);\n const containerRef: ComponentRef<_SnackBarContainer> =\n overlayRef.attach(containerPortal);\n containerRef.instance.snackBarConfig = config;\n return containerRef.instance;\n }\n\n /**\n * Places a new component or a template as the content of the snack bar container.\n */\n private _attach<T>(content: ComponentType<T> | TemplateRef<T>, userConfig?: MatSnackBarConfig):\n MatSnackBarRef<T | EmbeddedViewRef<any>> {\n\n const config = {...new MatSnackBarConfig(), ...this._defaultConfig, ...userConfig};\n const overlayRef = this._createOverlay(config);\n const container = this._attachSnackBarContainer(overlayRef, config);\n const snackBarRef = new MatSnackBarRef<T | EmbeddedViewRef<any>>(container, overlayRef);\n\n if (content instanceof TemplateRef) {\n const portal = new TemplatePortal(content, null!, {\n $implicit: config.data,\n snackBarRef\n } as any);\n\n snackBarRef.instance = container.attachTemplatePortal(portal);\n } else {\n const injector = this._createInjector(config, snackBarRef);\n const portal = new ComponentPortal(content, undefined, injector);\n const contentRef = container.attachComponentPortal<T>(portal);\n\n // We can't pass this via the injector, because the injector is created earlier.\n snackBarRef.instance = contentRef.instance;\n }\n\n // Subscribe to the breakpoint observer and attach the mat-snack-bar-handset class as\n // appropriate. This class is applied to the overlay element because the overlay must expand to\n // fill the width of the screen for full width snackbars.\n this._breakpointObserver.observe(Breakpoints.HandsetPortrait).pipe(\n takeUntil(overlayRef.detachments())\n ).subscribe(state => {\n const classList = overlayRef.overlayElement.classList;\n state.matches ? classList.add(this.handsetCssClass) : classList.remove(this.handsetCssClass);\n });\n\n if (config.announcementMessage) {\n // Wait until the snack bar contents have been announced then deliver this message.\n container._onAnnounce.subscribe(() => {\n this._live.announce(config.announcementMessage!, config.politeness);\n });\n }\n\n this._animateSnackBar(snackBarRef, config);\n this._openedSnackBarRef = snackBarRef;\n return this._openedSnackBarRef;\n }\n\n /** Animates the old snack bar out and the new one in. */\n private _animateSnackBar(snackBarRef: MatSnackBarRef<any>, config: MatSnackBarConfig) {\n // When the snackbar is dismissed, clear the reference to it.\n snackBarRef.afterDismissed().subscribe(() => {\n // Clear the snackbar ref if it hasn't already been replaced by a newer snackbar.\n if (this._openedSnackBarRef == snackBarRef) {\n this._openedSnackBarRef = null;\n }\n\n if (config.announcementMessage) {\n this._live.clear();\n }\n });\n\n if (this._openedSnackBarRef) {\n // If a snack bar is already in view, dismiss it and enter the\n // new snack bar after exit animation is complete.\n this._openedSnackBarRef.afterDismissed().subscribe(() => {\n snackBarRef.containerInstance.enter();\n });\n this._openedSnackBarRef.dismiss();\n } else {\n // If no snack bar is in view, enter the new snack bar.\n snackBarRef.containerInstance.enter();\n }\n\n // If a dismiss timeout is provided, set up dismiss based on after the snackbar is opened.\n if (config.duration && config.duration > 0) {\n snackBarRef.afterOpened().subscribe(() => snackBarRef._dismissAfter(config.duration!));\n }\n }\n\n /**\n * Creates a new overlay and places it in the correct location.\n * @param config The user-specified snack bar config.\n */\n private _createOverlay(config: MatSnackBarConfig): OverlayRef {\n const overlayConfig = new OverlayConfig();\n overlayConfig.direction = config.direction;\n\n let positionStrategy = this._overlay.position().global();\n // Set horizontal position.\n const isRtl = config.direction === 'rtl';\n const isLeft = (\n config.horizontalPosition === 'left' ||\n (config.horizontalPosition === 'start' && !isRtl) ||\n (config.horizontalPosition === 'end' && isRtl));\n const isRight = !isLeft && config.horizontalPosition !== 'center';\n if (isLeft) {\n positionStrategy.left('0');\n } else if (isRight) {\n positionStrategy.right('0');\n } else {\n positionStrategy.centerHorizontally();\n }\n // Set horizontal position.\n if (config.verticalPosition === 'top') {\n positionStrategy.top('0');\n } else {\n positionStrategy.bottom('0');\n }\n\n overlayConfig.positionStrategy = positionStrategy;\n return this._overlay.create(overlayConfig);\n }\n\n /**\n * Creates an injector to be used inside of a snack bar component.\n * @param config Config that was used to create the snack bar.\n * @param snackBarRef Reference to the snack bar.\n */\n private _createInjector<T>(config: MatSnackBarConfig, snackBarRef: MatSnackBarRef<T>): Injector {\n const userInjector = config && config.viewContainerRef && config.viewContainerRef.injector;\n\n return Injector.create({\n parent: userInjector || this._injector,\n providers: [\n {provide: MatSnackBarRef, useValue: snackBarRef},\n {provide: MAT_SNACK_BAR_DATA, useValue: config.data}\n ]\n });\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './snack-bar-module';\nexport * from './snack-bar';\nexport * from './snack-bar-container';\nexport * from './snack-bar-config';\nexport * from './snack-bar-ref';\nexport * from './simple-snack-bar';\nexport * from './snack-bar-animations';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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@@ -1 +1 @@
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- {"version":3,"file":"stepper__testing.js","sources":["../../../../../../src/material/stepper/testing/step-harness.ts","../../../../../../src/material/stepper/testing/stepper-harness.ts","../../../../../../src/material/stepper/testing/stepper-button-harnesses.ts","../../../../../../src/material/stepper/testing/public-api.ts","../../../../../../src/material/stepper/testing/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {\n ContentContainerComponentHarness,\n HarnessPredicate,\n HarnessLoader,\n} from '@angular/cdk/testing';\nimport {StepHarnessFilters} from './step-harness-filters';\n\n/** Harness for interacting with a standard Angular Material step in tests. */\nexport class MatStepHarness extends ContentContainerComponentHarness<string> {\n /** The selector for the host element of a `MatStep` instance. */\n static hostSelector = '.mat-step-header';\n\n /**\n * Gets a `HarnessPredicate` that can be used to search for a `MatStepHarness` that meets\n * certain criteria.\n * @param options Options for filtering which steps are considered a match.\n * @return a `HarnessPredicate` configured with the given options.\n */\n static with(options: StepHarnessFilters = {}): HarnessPredicate<MatStepHarness> {\n return new HarnessPredicate(MatStepHarness, options)\n .addOption('label', options.label,\n (harness, label) => HarnessPredicate.stringMatches(harness.getLabel(), label))\n .addOption('selected', options.selected,\n async (harness, selected) => (await harness.isSelected()) === selected)\n .addOption('completed', options.completed,\n async (harness, completed) => (await harness.isCompleted()) === completed)\n .addOption('invalid', options.invalid,\n async (harness, invalid) => (await harness.hasErrors()) === invalid);\n }\n\n /** Gets the label of the step. */\n async getLabel(): Promise<string> {\n return (await this.locatorFor('.mat-step-text-label')()).text();\n }\n\n /** Gets the `aria-label` of the step. */\n async getAriaLabel(): Promise<string|null> {\n return (await this.host()).getAttribute('aria-label');\n }\n\n /** Gets the value of the `aria-labelledby` attribute. */\n async getAriaLabelledby(): Promise<string|null> {\n return (await this.host()).getAttribute('aria-labelledby');\n }\n\n /** Whether the step is selected. */\n async isSelected(): Promise<boolean> {\n const host = await this.host();\n return (await host.getAttribute('aria-selected')) === 'true';\n }\n\n /** Whether the step has been filled out. */\n async isCompleted(): Promise<boolean> {\n const state = await this._getIconState();\n return state === 'done' || (state === 'edit' && !(await this.isSelected()));\n }\n\n /**\n * Whether the step is currently showing its error state. Note that this doesn't mean that there\n * are or aren't any invalid form controls inside the step, but that the step is showing its\n * error-specific styling which depends on there being invalid controls, as well as the\n * `ErrorStateMatcher` determining that an error should be shown and that the `showErrors`\n * option was enabled through the `STEPPER_GLOBAL_OPTIONS` injection token.\n */\n async hasErrors(): Promise<boolean> {\n return (await this._getIconState()) === 'error';\n }\n\n /** Whether the step is optional. */\n async isOptional(): Promise<boolean> {\n // If the node with the optional text is present, it means that the step is optional.\n const optionalNode = await this.locatorForOptional('.mat-step-optional')();\n return !!optionalNode;\n }\n\n /**\n * Selects the given step by clicking on the label. The step may not be selected\n * if the stepper doesn't allow it (e.g. if there are validation errors).\n */\n async select(): Promise<void> {\n await (await this.host()).click();\n }\n\n protected async getRootHarnessLoader(): Promise<HarnessLoader> {\n const contentId = await (await this.host()).getAttribute('aria-controls');\n return this.documentRootLocatorFactory().harnessLoaderFor(`#${contentId}`);\n }\n\n /**\n * Gets the state of the step. Note that we have a `StepState` which we could use to type the\n * return value, but it's basically the same as `string`, because the type has `| string`.\n */\n private async _getIconState(): Promise<string> {\n // The state is exposed on the icon with a class that looks like `mat-step-icon-state-{{state}}`\n const icon = await this.locatorFor('.mat-step-icon')();\n const classes = (await icon.getAttribute('class'))!;\n const match = classes.match(/mat-step-icon-state-([a-z]+)/);\n\n if (!match) {\n throw Error(`Could not determine step state from \"${classes}\".`);\n }\n\n return match[1];\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ComponentHarness, HarnessPredicate} from '@angular/cdk/testing';\nimport {MatStepHarness} from './step-harness';\nimport {\n StepperHarnessFilters,\n StepHarnessFilters,\n StepperOrientation,\n} from './step-harness-filters';\n\n/** Harness for interacting with a standard Material stepper in tests. */\nexport class MatStepperHarness extends ComponentHarness {\n /** The selector for the host element of a `MatStepper` instance. */\n static hostSelector = '.mat-stepper-horizontal, .mat-stepper-vertical';\n\n /**\n * Gets a `HarnessPredicate` that can be used to search for a `MatStepperHarness` that meets\n * certain criteria.\n * @param options Options for filtering which stepper instances are considered a match.\n * @return a `HarnessPredicate` configured with the given options.\n */\n static with(options: StepperHarnessFilters = {}): HarnessPredicate<MatStepperHarness> {\n return new HarnessPredicate(MatStepperHarness, options)\n .addOption('orientation', options.orientation,\n async (harness, orientation) => (await harness.getOrientation()) === orientation);\n }\n\n /**\n * Gets the list of steps in the stepper.\n * @param filter Optionally filters which steps are included.\n */\n async getSteps(filter: StepHarnessFilters = {}): Promise<MatStepHarness[]> {\n return this.locatorForAll(MatStepHarness.with(filter))();\n }\n\n /** Gets the orientation of the stepper. */\n async getOrientation(): Promise<StepperOrientation> {\n const host = await this.host();\n return (await host.hasClass('mat-stepper-horizontal')) ?\n StepperOrientation.HORIZONTAL : StepperOrientation.VERTICAL;\n }\n\n /**\n * Selects a step in this stepper.\n * @param filter An optional filter to apply to the child steps. The first step matching the\n * filter will be selected.\n */\n async selectStep(filter: StepHarnessFilters = {}): Promise<void> {\n const steps = await this.getSteps(filter);\n if (!steps.length) {\n throw Error(`Cannot find mat-step matching filter ${JSON.stringify(filter)}`);\n }\n await steps[0].select();\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ComponentHarness, HarnessPredicate} from '@angular/cdk/testing';\nimport {StepperButtonHarnessFilters} from './step-harness-filters';\n\n/** Base class for stepper button harnesses. */\nabstract class StepperButtonHarness extends ComponentHarness {\n /** Gets the text of the button. */\n async getText(): Promise<string> {\n return (await this.host()).text();\n }\n\n /** Clicks the button. */\n async click(): Promise<void> {\n return (await this.host()).click();\n }\n}\n\n/** Harness for interacting with a standard Angular Material stepper next button in tests. */\nexport class MatStepperNextHarness extends StepperButtonHarness {\n /** The selector for the host element of a `MatStep` instance. */\n static hostSelector = '.mat-stepper-next';\n\n /**\n * Gets a `HarnessPredicate` that can be used to search for a `MatStepperNextHarness` that meets\n * certain criteria.\n * @param options Options for filtering which steps are considered a match.\n * @return a `HarnessPredicate` configured with the given options.\n */\n static with(options: StepperButtonHarnessFilters = {}): HarnessPredicate<MatStepperNextHarness> {\n return new HarnessPredicate(MatStepperNextHarness, options)\n .addOption('text', options.text,\n (harness, text) => HarnessPredicate.stringMatches(harness.getText(), text));\n }\n}\n\n\n/** Harness for interacting with a standard Angular Material stepper previous button in tests. */\nexport class MatStepperPreviousHarness extends StepperButtonHarness {\n /** The selector for the host element of a `MatStep` instance. */\n static hostSelector = '.mat-stepper-previous';\n\n /**\n * Gets a `HarnessPredicate` that can be used to search for a `MatStepperPreviousHarness`\n * that meets certain criteria.\n * @param options Options for filtering which steps are considered a match.\n * @return a `HarnessPredicate` configured with the given options.\n */\n static with(options: StepperButtonHarnessFilters = {}):\n HarnessPredicate<MatStepperPreviousHarness> {\n return new HarnessPredicate(MatStepperPreviousHarness, options)\n .addOption('text', options.text,\n (harness, text) => HarnessPredicate.stringMatches(harness.getText(), text));\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './stepper-harness';\nexport * from './step-harness';\nexport * from './step-harness-filters';\nexport * from './stepper-button-harnesses';\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from 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+ {"version":3,"file":"stepper__testing.js","sources":["../../../../../../src/material/stepper/testing/step-harness.ts","../../../../../../src/material/stepper/testing/stepper-harness.ts","../../../../../../src/material/stepper/testing/stepper-button-harnesses.ts","../../../../../../src/material/stepper/testing/public-api.ts","../../../../../../src/material/stepper/testing/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {\n ContentContainerComponentHarness,\n HarnessPredicate,\n HarnessLoader,\n} from '@angular/cdk/testing';\nimport {StepHarnessFilters} from './step-harness-filters';\n\n/** Harness for interacting with a standard Angular Material step in tests. */\nexport class MatStepHarness extends ContentContainerComponentHarness<string> {\n /** The selector for the host element of a `MatStep` instance. */\n static hostSelector = '.mat-step-header';\n\n /**\n * Gets a `HarnessPredicate` that can be used to search for a `MatStepHarness` that meets\n * certain criteria.\n * @param options Options for filtering which steps are considered a match.\n * @return a `HarnessPredicate` configured with the given options.\n */\n static with(options: StepHarnessFilters = {}): HarnessPredicate<MatStepHarness> {\n return new HarnessPredicate(MatStepHarness, options)\n .addOption('label', options.label,\n (harness, label) => HarnessPredicate.stringMatches(harness.getLabel(), label))\n .addOption('selected', options.selected,\n async (harness, selected) => (await harness.isSelected()) === selected)\n .addOption('completed', options.completed,\n async (harness, completed) => (await harness.isCompleted()) === completed)\n .addOption('invalid', options.invalid,\n async (harness, invalid) => (await harness.hasErrors()) === invalid);\n }\n\n /** Gets the label of the step. */\n async getLabel(): Promise<string> {\n return (await this.locatorFor('.mat-step-text-label')()).text();\n }\n\n /** Gets the `aria-label` of the step. */\n async getAriaLabel(): Promise<string|null> {\n return (await this.host()).getAttribute('aria-label');\n }\n\n /** Gets the value of the `aria-labelledby` attribute. */\n async getAriaLabelledby(): Promise<string|null> {\n return (await this.host()).getAttribute('aria-labelledby');\n }\n\n /** Whether the step is selected. */\n async isSelected(): Promise<boolean> {\n const host = await this.host();\n return (await host.getAttribute('aria-selected')) === 'true';\n }\n\n /** Whether the step has been filled out. */\n async isCompleted(): Promise<boolean> {\n const state = await this._getIconState();\n return state === 'done' || (state === 'edit' && !(await this.isSelected()));\n }\n\n /**\n * Whether the step is currently showing its error state. Note that this doesn't mean that there\n * are or aren't any invalid form controls inside the step, but that the step is showing its\n * error-specific styling which depends on there being invalid controls, as well as the\n * `ErrorStateMatcher` determining that an error should be shown and that the `showErrors`\n * option was enabled through the `STEPPER_GLOBAL_OPTIONS` injection token.\n */\n async hasErrors(): Promise<boolean> {\n return (await this._getIconState()) === 'error';\n }\n\n /** Whether the step is optional. */\n async isOptional(): Promise<boolean> {\n // If the node with the optional text is present, it means that the step is optional.\n const optionalNode = await this.locatorForOptional('.mat-step-optional')();\n return !!optionalNode;\n }\n\n /**\n * Selects the given step by clicking on the label. The step may not be selected\n * if the stepper doesn't allow it (e.g. if there are validation errors).\n */\n async select(): Promise<void> {\n await (await this.host()).click();\n }\n\n protected override async getRootHarnessLoader(): Promise<HarnessLoader> {\n const contentId = await (await this.host()).getAttribute('aria-controls');\n return this.documentRootLocatorFactory().harnessLoaderFor(`#${contentId}`);\n }\n\n /**\n * Gets the state of the step. Note that we have a `StepState` which we could use to type the\n * return value, but it's basically the same as `string`, because the type has `| string`.\n */\n private async _getIconState(): Promise<string> {\n // The state is exposed on the icon with a class that looks like `mat-step-icon-state-{{state}}`\n const icon = await this.locatorFor('.mat-step-icon')();\n const classes = (await icon.getAttribute('class'))!;\n const match = classes.match(/mat-step-icon-state-([a-z]+)/);\n\n if (!match) {\n throw Error(`Could not determine step state from \"${classes}\".`);\n }\n\n return match[1];\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ComponentHarness, HarnessPredicate} from '@angular/cdk/testing';\nimport {MatStepHarness} from './step-harness';\nimport {\n StepperHarnessFilters,\n StepHarnessFilters,\n StepperOrientation,\n} from './step-harness-filters';\n\n/** Harness for interacting with a standard Material stepper in tests. */\nexport class MatStepperHarness extends ComponentHarness {\n /** The selector for the host element of a `MatStepper` instance. */\n static hostSelector = '.mat-stepper-horizontal, .mat-stepper-vertical';\n\n /**\n * Gets a `HarnessPredicate` that can be used to search for a `MatStepperHarness` that meets\n * certain criteria.\n * @param options Options for filtering which stepper instances are considered a match.\n * @return a `HarnessPredicate` configured with the given options.\n */\n static with(options: StepperHarnessFilters = {}): HarnessPredicate<MatStepperHarness> {\n return new HarnessPredicate(MatStepperHarness, options)\n .addOption('orientation', options.orientation,\n async (harness, orientation) => (await harness.getOrientation()) === orientation);\n }\n\n /**\n * Gets the list of steps in the stepper.\n * @param filter Optionally filters which steps are included.\n */\n async getSteps(filter: StepHarnessFilters = {}): Promise<MatStepHarness[]> {\n return this.locatorForAll(MatStepHarness.with(filter))();\n }\n\n /** Gets the orientation of the stepper. */\n async getOrientation(): Promise<StepperOrientation> {\n const host = await this.host();\n return (await host.hasClass('mat-stepper-horizontal')) ?\n StepperOrientation.HORIZONTAL : StepperOrientation.VERTICAL;\n }\n\n /**\n * Selects a step in this stepper.\n * @param filter An optional filter to apply to the child steps. The first step matching the\n * filter will be selected.\n */\n async selectStep(filter: StepHarnessFilters = {}): Promise<void> {\n const steps = await this.getSteps(filter);\n if (!steps.length) {\n throw Error(`Cannot find mat-step matching filter ${JSON.stringify(filter)}`);\n }\n await steps[0].select();\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ComponentHarness, HarnessPredicate} from '@angular/cdk/testing';\nimport {StepperButtonHarnessFilters} from './step-harness-filters';\n\n/** Base class for stepper button harnesses. */\nabstract class StepperButtonHarness extends ComponentHarness {\n /** Gets the text of the button. */\n async getText(): Promise<string> {\n return (await this.host()).text();\n }\n\n /** Clicks the button. */\n async click(): Promise<void> {\n return (await this.host()).click();\n }\n}\n\n/** Harness for interacting with a standard Angular Material stepper next button in tests. */\nexport class MatStepperNextHarness extends StepperButtonHarness {\n /** The selector for the host element of a `MatStep` instance. */\n static hostSelector = '.mat-stepper-next';\n\n /**\n * Gets a `HarnessPredicate` that can be used to search for a `MatStepperNextHarness` that meets\n * certain criteria.\n * @param options Options for filtering which steps are considered a match.\n * @return a `HarnessPredicate` configured with the given options.\n */\n static with(options: StepperButtonHarnessFilters = {}): HarnessPredicate<MatStepperNextHarness> {\n return new HarnessPredicate(MatStepperNextHarness, options)\n .addOption('text', options.text,\n (harness, text) => HarnessPredicate.stringMatches(harness.getText(), text));\n }\n}\n\n\n/** Harness for interacting with a standard Angular Material stepper previous button in tests. */\nexport class MatStepperPreviousHarness extends StepperButtonHarness {\n /** The selector for the host element of a `MatStep` instance. */\n static hostSelector = '.mat-stepper-previous';\n\n /**\n * Gets a `HarnessPredicate` that can be used to search for a `MatStepperPreviousHarness`\n * that meets certain criteria.\n * @param options Options for filtering which steps are considered a match.\n * @return a `HarnessPredicate` configured with the given options.\n */\n static with(options: StepperButtonHarnessFilters = {}):\n HarnessPredicate<MatStepperPreviousHarness> {\n return new HarnessPredicate(MatStepperPreviousHarness, options)\n .addOption('text', options.text,\n (harness, text) => HarnessPredicate.stringMatches(harness.getText(), text));\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './stepper-harness';\nexport * from './step-harness';\nexport * from './step-harness-filters';\nexport * from './stepper-button-harnesses';\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from 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