@angular/material 11.0.3 → 11.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/_theming.scss +392 -351
- package/autocomplete/_autocomplete-theme.scss +4 -5
- package/autocomplete/autocomplete.d.ts +7 -1
- package/autocomplete/index.metadata.json +1 -1
- package/autocomplete/testing/autocomplete-harness.d.ts +29 -15
- package/badge/_badge-theme.scss +2 -3
- package/bottom-sheet/_bottom-sheet-theme.scss +4 -5
- package/bundles/material-autocomplete-testing.umd.js +54 -36
- package/bundles/material-autocomplete-testing.umd.js.map +1 -1
- package/bundles/material-autocomplete-testing.umd.min.js +2 -2
- package/bundles/material-autocomplete-testing.umd.min.js.map +1 -1
- package/bundles/material-autocomplete.umd.js +32 -10
- package/bundles/material-autocomplete.umd.js.map +1 -1
- package/bundles/material-autocomplete.umd.min.js +3 -3
- package/bundles/material-autocomplete.umd.min.js.map +1 -1
- package/bundles/material-badge-testing.umd.js +9 -1
- package/bundles/material-badge-testing.umd.js.map +1 -1
- package/bundles/material-badge-testing.umd.min.js +1 -1
- package/bundles/material-badge-testing.umd.min.js.map +1 -1
- package/bundles/material-badge.umd.js +9 -1
- package/bundles/material-badge.umd.js.map +1 -1
- package/bundles/material-badge.umd.min.js +3 -3
- package/bundles/material-badge.umd.min.js.map +1 -1
- package/bundles/material-bottom-sheet-testing.umd.js +9 -1
- package/bundles/material-bottom-sheet-testing.umd.js.map +1 -1
- package/bundles/material-bottom-sheet-testing.umd.min.js +1 -1
- package/bundles/material-bottom-sheet-testing.umd.min.js.map +1 -1
- package/bundles/material-bottom-sheet.umd.js +9 -1
- package/bundles/material-bottom-sheet.umd.js.map +1 -1
- package/bundles/material-bottom-sheet.umd.min.js +1 -1
- package/bundles/material-bottom-sheet.umd.min.js.map +1 -1
- package/bundles/material-button-testing.umd.js +9 -1
- package/bundles/material-button-testing.umd.js.map +1 -1
- package/bundles/material-button-testing.umd.min.js +1 -1
- package/bundles/material-button-testing.umd.min.js.map +1 -1
- package/bundles/material-button-toggle-testing.umd.js +9 -1
- package/bundles/material-button-toggle-testing.umd.js.map +1 -1
- package/bundles/material-button-toggle-testing.umd.min.js +1 -1
- package/bundles/material-button-toggle-testing.umd.min.js.map +1 -1
- package/bundles/material-button-toggle.umd.js +9 -1
- package/bundles/material-button-toggle.umd.js.map +1 -1
- package/bundles/material-button-toggle.umd.min.js +1 -1
- package/bundles/material-button-toggle.umd.min.js.map +1 -1
- package/bundles/material-button.umd.js +17 -5
- package/bundles/material-button.umd.js.map +1 -1
- package/bundles/material-button.umd.min.js +1 -1
- package/bundles/material-button.umd.min.js.map +1 -1
- package/bundles/material-card-testing.umd.js +9 -1
- package/bundles/material-card-testing.umd.js.map +1 -1
- package/bundles/material-card-testing.umd.min.js +1 -1
- package/bundles/material-card-testing.umd.min.js.map +1 -1
- package/bundles/material-checkbox-testing.umd.js +73 -64
- package/bundles/material-checkbox-testing.umd.js.map +1 -1
- package/bundles/material-checkbox-testing.umd.min.js +2 -2
- package/bundles/material-checkbox-testing.umd.min.js.map +1 -1
- package/bundles/material-checkbox.umd.js +15 -3
- package/bundles/material-checkbox.umd.js.map +1 -1
- package/bundles/material-checkbox.umd.min.js +2 -2
- package/bundles/material-checkbox.umd.min.js.map +1 -1
- package/bundles/material-chips-testing.umd.js +189 -29
- package/bundles/material-chips-testing.umd.js.map +1 -1
- package/bundles/material-chips-testing.umd.min.js +2 -2
- package/bundles/material-chips-testing.umd.min.js.map +1 -1
- package/bundles/material-chips.umd.js +9 -1
- package/bundles/material-chips.umd.js.map +1 -1
- package/bundles/material-chips.umd.min.js +4 -4
- package/bundles/material-chips.umd.min.js.map +1 -1
- package/bundles/material-core-testing.umd.js +14 -3
- package/bundles/material-core-testing.umd.js.map +1 -1
- package/bundles/material-core-testing.umd.min.js +1 -1
- package/bundles/material-core-testing.umd.min.js.map +1 -1
- package/bundles/material-core.umd.js +55 -14
- package/bundles/material-core.umd.js.map +1 -1
- package/bundles/material-core.umd.min.js +16 -8
- package/bundles/material-core.umd.min.js.map +1 -1
- package/bundles/material-datepicker-testing.umd.js +24 -12
- package/bundles/material-datepicker-testing.umd.js.map +1 -1
- package/bundles/material-datepicker-testing.umd.min.js +1 -1
- package/bundles/material-datepicker-testing.umd.min.js.map +1 -1
- package/bundles/material-datepicker.umd.js +256 -84
- package/bundles/material-datepicker.umd.js.map +1 -1
- package/bundles/material-datepicker.umd.min.js +20 -12
- package/bundles/material-datepicker.umd.min.js.map +1 -1
- package/bundles/material-dialog-testing.umd.js +9 -1
- package/bundles/material-dialog-testing.umd.js.map +1 -1
- package/bundles/material-dialog-testing.umd.min.js +1 -1
- package/bundles/material-dialog-testing.umd.min.js.map +1 -1
- package/bundles/material-dialog.umd.js +10 -2
- package/bundles/material-dialog.umd.js.map +1 -1
- package/bundles/material-dialog.umd.min.js +8 -8
- package/bundles/material-dialog.umd.min.js.map +1 -1
- package/bundles/material-divider-testing.umd.js +9 -1
- package/bundles/material-divider-testing.umd.js.map +1 -1
- package/bundles/material-divider-testing.umd.min.js +2 -2
- package/bundles/material-divider-testing.umd.min.js.map +1 -1
- package/bundles/material-expansion-testing.umd.js +9 -1
- package/bundles/material-expansion-testing.umd.js.map +1 -1
- package/bundles/material-expansion-testing.umd.min.js +1 -1
- package/bundles/material-expansion-testing.umd.min.js.map +1 -1
- package/bundles/material-expansion.umd.js +15 -3
- package/bundles/material-expansion.umd.js.map +1 -1
- package/bundles/material-expansion.umd.min.js +3 -3
- package/bundles/material-expansion.umd.min.js.map +1 -1
- package/bundles/material-form-field-testing-control.umd.js +9 -1
- package/bundles/material-form-field-testing-control.umd.js.map +1 -1
- package/bundles/material-form-field-testing-control.umd.min.js +1 -1
- package/bundles/material-form-field-testing-control.umd.min.js.map +1 -1
- package/bundles/material-form-field-testing.umd.js +41 -30
- package/bundles/material-form-field-testing.umd.js.map +1 -1
- package/bundles/material-form-field-testing.umd.min.js +3 -3
- package/bundles/material-form-field-testing.umd.min.js.map +1 -1
- package/bundles/material-form-field.umd.js +10 -2
- package/bundles/material-form-field.umd.js.map +1 -1
- package/bundles/material-form-field.umd.min.js +1 -1
- package/bundles/material-form-field.umd.min.js.map +1 -1
- package/bundles/material-grid-list-testing.umd.js +15 -5
- package/bundles/material-grid-list-testing.umd.js.map +1 -1
- package/bundles/material-grid-list-testing.umd.min.js +2 -2
- package/bundles/material-grid-list-testing.umd.min.js.map +1 -1
- package/bundles/material-grid-list.umd.js +9 -1
- package/bundles/material-grid-list.umd.js.map +1 -1
- package/bundles/material-grid-list.umd.min.js +1 -1
- package/bundles/material-grid-list.umd.min.js.map +1 -1
- package/bundles/material-icon-testing.umd.js +12 -2
- package/bundles/material-icon-testing.umd.js.map +1 -1
- package/bundles/material-icon-testing.umd.min.js +2 -2
- package/bundles/material-icon-testing.umd.min.js.map +1 -1
- package/bundles/material-icon.umd.js +46 -2
- package/bundles/material-icon.umd.js.map +1 -1
- package/bundles/material-icon.umd.min.js +3 -3
- package/bundles/material-icon.umd.min.js.map +1 -1
- package/bundles/material-input-testing.umd.js +19 -8
- package/bundles/material-input-testing.umd.js.map +1 -1
- package/bundles/material-input-testing.umd.min.js +1 -1
- package/bundles/material-input-testing.umd.min.js.map +1 -1
- package/bundles/material-input.umd.js +9 -1
- package/bundles/material-input.umd.js.map +1 -1
- package/bundles/material-input.umd.min.js +1 -1
- package/bundles/material-input.umd.min.js.map +1 -1
- package/bundles/material-list-testing.umd.js +62 -57
- package/bundles/material-list-testing.umd.js.map +1 -1
- package/bundles/material-list-testing.umd.min.js +1 -1
- package/bundles/material-list-testing.umd.min.js.map +1 -1
- package/bundles/material-list.umd.js +9 -1
- package/bundles/material-list.umd.js.map +1 -1
- package/bundles/material-list.umd.min.js +1 -1
- package/bundles/material-list.umd.min.js.map +1 -1
- package/bundles/material-menu-testing.umd.js +94 -67
- package/bundles/material-menu-testing.umd.js.map +1 -1
- package/bundles/material-menu-testing.umd.min.js +2 -2
- package/bundles/material-menu-testing.umd.min.js.map +1 -1
- package/bundles/material-menu.umd.js +18 -6
- package/bundles/material-menu.umd.js.map +1 -1
- package/bundles/material-menu.umd.min.js +3 -3
- package/bundles/material-menu.umd.min.js.map +1 -1
- package/bundles/material-paginator-testing.umd.js +50 -34
- package/bundles/material-paginator-testing.umd.js.map +1 -1
- package/bundles/material-paginator-testing.umd.min.js +2 -2
- package/bundles/material-paginator-testing.umd.min.js.map +1 -1
- package/bundles/material-paginator.umd.js +9 -1
- package/bundles/material-paginator.umd.js.map +1 -1
- package/bundles/material-paginator.umd.min.js +1 -1
- package/bundles/material-paginator.umd.min.js.map +1 -1
- package/bundles/material-progress-bar-testing.umd.js +9 -1
- package/bundles/material-progress-bar-testing.umd.js.map +1 -1
- package/bundles/material-progress-bar-testing.umd.min.js +1 -1
- package/bundles/material-progress-bar-testing.umd.min.js.map +1 -1
- package/bundles/material-progress-bar.umd.js +9 -1
- package/bundles/material-progress-bar.umd.js.map +1 -1
- package/bundles/material-progress-bar.umd.min.js +1 -1
- package/bundles/material-progress-bar.umd.min.js.map +1 -1
- package/bundles/material-progress-spinner-testing.umd.js +9 -1
- package/bundles/material-progress-spinner-testing.umd.js.map +1 -1
- package/bundles/material-progress-spinner-testing.umd.min.js +1 -1
- package/bundles/material-progress-spinner-testing.umd.min.js.map +1 -1
- package/bundles/material-progress-spinner.umd.js +9 -1
- package/bundles/material-progress-spinner.umd.js.map +1 -1
- package/bundles/material-progress-spinner.umd.min.js +2 -2
- package/bundles/material-progress-spinner.umd.min.js.map +1 -1
- package/bundles/material-radio-testing.umd.js +88 -63
- package/bundles/material-radio-testing.umd.js.map +1 -1
- package/bundles/material-radio-testing.umd.min.js +2 -2
- package/bundles/material-radio-testing.umd.min.js.map +1 -1
- package/bundles/material-radio.umd.js +18 -5
- package/bundles/material-radio.umd.js.map +1 -1
- package/bundles/material-radio.umd.min.js +1 -1
- package/bundles/material-radio.umd.min.js.map +1 -1
- package/bundles/material-select-testing.umd.js +73 -51
- package/bundles/material-select-testing.umd.js.map +1 -1
- package/bundles/material-select-testing.umd.min.js +2 -2
- package/bundles/material-select-testing.umd.min.js.map +1 -1
- package/bundles/material-select.umd.js +9 -1
- package/bundles/material-select.umd.js.map +1 -1
- package/bundles/material-select.umd.min.js +4 -4
- package/bundles/material-select.umd.min.js.map +1 -1
- package/bundles/material-sidenav-testing.umd.js +175 -28
- package/bundles/material-sidenav-testing.umd.js.map +1 -1
- package/bundles/material-sidenav-testing.umd.min.js +2 -2
- package/bundles/material-sidenav-testing.umd.min.js.map +1 -1
- package/bundles/material-sidenav.umd.js +9 -1
- package/bundles/material-sidenav.umd.js.map +1 -1
- package/bundles/material-sidenav.umd.min.js +1 -1
- package/bundles/material-sidenav.umd.min.js.map +1 -1
- package/bundles/material-slide-toggle-testing.umd.js +9 -1
- package/bundles/material-slide-toggle-testing.umd.js.map +1 -1
- package/bundles/material-slide-toggle-testing.umd.min.js +1 -1
- package/bundles/material-slide-toggle-testing.umd.min.js.map +1 -1
- package/bundles/material-slide-toggle.umd.js +16 -3
- package/bundles/material-slide-toggle.umd.js.map +1 -1
- package/bundles/material-slide-toggle.umd.min.js +3 -3
- package/bundles/material-slide-toggle.umd.min.js.map +1 -1
- package/bundles/material-slider-testing.umd.js +15 -4
- package/bundles/material-slider-testing.umd.js.map +1 -1
- package/bundles/material-slider-testing.umd.min.js +2 -2
- package/bundles/material-slider-testing.umd.min.js.map +1 -1
- package/bundles/material-slider.umd.js +9 -1
- package/bundles/material-slider.umd.js.map +1 -1
- package/bundles/material-slider.umd.min.js +1 -1
- package/bundles/material-slider.umd.min.js.map +1 -1
- package/bundles/material-snack-bar-testing.umd.js +29 -12
- package/bundles/material-snack-bar-testing.umd.js.map +1 -1
- package/bundles/material-snack-bar-testing.umd.min.js +2 -2
- package/bundles/material-snack-bar-testing.umd.min.js.map +1 -1
- package/bundles/material-snack-bar.umd.js +20 -2
- package/bundles/material-snack-bar.umd.js.map +1 -1
- package/bundles/material-snack-bar.umd.min.js +1 -1
- package/bundles/material-snack-bar.umd.min.js.map +1 -1
- package/bundles/material-sort-testing.umd.js +9 -1
- package/bundles/material-sort-testing.umd.js.map +1 -1
- package/bundles/material-sort-testing.umd.min.js +1 -1
- package/bundles/material-sort-testing.umd.min.js.map +1 -1
- package/bundles/material-sort.umd.js +19 -5
- package/bundles/material-sort.umd.js.map +1 -1
- package/bundles/material-sort.umd.min.js +2 -2
- package/bundles/material-sort.umd.min.js.map +1 -1
- package/bundles/material-stepper-testing.umd.js +9 -1
- package/bundles/material-stepper-testing.umd.js.map +1 -1
- package/bundles/material-stepper-testing.umd.min.js +2 -2
- package/bundles/material-stepper-testing.umd.min.js.map +1 -1
- package/bundles/material-stepper.umd.js +16 -3
- package/bundles/material-stepper.umd.js.map +1 -1
- package/bundles/material-stepper.umd.min.js +3 -3
- package/bundles/material-stepper.umd.min.js.map +1 -1
- package/bundles/material-table-testing.umd.js +26 -17
- package/bundles/material-table-testing.umd.js.map +1 -1
- package/bundles/material-table-testing.umd.min.js +2 -2
- package/bundles/material-table-testing.umd.min.js.map +1 -1
- package/bundles/material-table.umd.js +66 -39
- package/bundles/material-table.umd.js.map +1 -1
- package/bundles/material-table.umd.min.js +3 -3
- package/bundles/material-table.umd.min.js.map +1 -1
- package/bundles/material-tabs-testing.umd.js +11 -3
- package/bundles/material-tabs-testing.umd.js.map +1 -1
- package/bundles/material-tabs-testing.umd.min.js +1 -1
- package/bundles/material-tabs-testing.umd.min.js.map +1 -1
- package/bundles/material-tabs.umd.js +10 -2
- package/bundles/material-tabs.umd.js.map +1 -1
- package/bundles/material-tabs.umd.min.js +5 -5
- package/bundles/material-tabs.umd.min.js.map +1 -1
- package/bundles/material-toolbar-testing.umd.js +11 -2
- package/bundles/material-toolbar-testing.umd.js.map +1 -1
- package/bundles/material-toolbar-testing.umd.min.js +2 -2
- package/bundles/material-toolbar-testing.umd.min.js.map +1 -1
- package/bundles/material-toolbar.umd.js +9 -1
- package/bundles/material-toolbar.umd.js.map +1 -1
- package/bundles/material-toolbar.umd.min.js +2 -2
- package/bundles/material-toolbar.umd.min.js.map +1 -1
- package/bundles/material-tooltip-testing.umd.js +9 -1
- package/bundles/material-tooltip-testing.umd.js.map +1 -1
- package/bundles/material-tooltip-testing.umd.min.js +1 -1
- package/bundles/material-tooltip-testing.umd.min.js.map +1 -1
- package/bundles/material-tooltip.umd.js +35 -7
- package/bundles/material-tooltip.umd.js.map +1 -1
- package/bundles/material-tooltip.umd.min.js +3 -3
- package/bundles/material-tooltip.umd.min.js.map +1 -1
- package/bundles/material-tree-testing.umd.js +10 -2
- package/bundles/material-tree-testing.umd.js.map +1 -1
- package/bundles/material-tree-testing.umd.min.js +1 -1
- package/bundles/material-tree-testing.umd.min.js.map +1 -1
- package/bundles/material-tree.umd.js +12 -3
- package/bundles/material-tree.umd.js.map +1 -1
- package/bundles/material-tree.umd.min.js +3 -3
- package/bundles/material-tree.umd.min.js.map +1 -1
- package/button/_button-base.scss +2 -2
- package/button/_button-theme.scss +10 -11
- package/button/index.metadata.json +1 -1
- package/button-toggle/_button-toggle-theme.scss +9 -10
- package/card/_card-theme.scss +5 -6
- package/checkbox/_checkbox-theme.scss +2 -3
- package/checkbox/testing/checkbox-harness.d.ts +21 -16
- package/chips/_chips-theme.scss +4 -5
- package/chips/testing/chip-harness-filters.d.ts +11 -3
- package/chips/testing/chip-harness.d.ts +5 -5
- package/chips/testing/chip-list-harness.d.ts +15 -12
- package/chips/testing/chip-listbox-harness.d.ts +34 -0
- package/chips/testing/chip-option-harness.d.ts +29 -0
- package/chips/testing/public-api.d.ts +3 -1
- package/core/_core.scss +6 -6
- package/core/color/_all-color.scss +2 -1
- package/core/datetime/date-formats.d.ts +1 -0
- package/core/density/private/_all-density.scss +34 -0
- package/core/density/{_index.scss → private/_compatibility.scss} +11 -8
- package/core/focus-indicators/_focus-indicators.scss +3 -4
- package/core/index.metadata.json +1 -1
- package/core/option/_optgroup-theme.scss +2 -3
- package/core/option/_option-theme.scss +2 -3
- package/core/option/index.d.ts +1 -0
- package/core/option/optgroup.d.ts +4 -0
- package/core/option/option-parent.d.ts +22 -0
- package/core/option/option.d.ts +2 -14
- package/core/ripple/_ripple.scss +2 -3
- package/core/selection/pseudo-checkbox/_pseudo-checkbox-theme.scss +2 -3
- package/core/style/_elevation.scss +2 -18
- package/core/style/_form-common.scss +2 -2
- package/core/style/_private.scss +40 -0
- package/core/style/_vendor-prefixes.scss +3 -3
- package/core/testing/option-harness.d.ts +2 -0
- package/core/theming/_all-theme.scss +3 -2
- package/core/theming/_theming.scss +148 -38
- package/core/typography/_all-typography.scss +1 -1
- package/core/typography/_typography.scss +39 -9
- package/datepicker/_datepicker-theme.scss +15 -16
- package/datepicker/date-range-input-parts.d.ts +2 -3
- package/datepicker/date-range-input.d.ts +5 -4
- package/datepicker/date-selection-model.d.ts +10 -0
- package/datepicker/datepicker-actions.d.ts +33 -0
- package/datepicker/datepicker-base.d.ts +52 -9
- package/datepicker/datepicker-input-base.d.ts +5 -10
- package/datepicker/datepicker-input.d.ts +9 -8
- package/datepicker/datepicker-toggle.d.ts +4 -2
- package/datepicker/index.metadata.json +1 -1
- package/datepicker/public-api.d.ts +1 -0
- package/datepicker/year-view.d.ts +1 -1
- package/dialog/_dialog-theme.scss +4 -5
- package/divider/_divider-theme.scss +2 -3
- package/esm2015/autocomplete/autocomplete-trigger.js +11 -3
- package/esm2015/autocomplete/autocomplete.js +11 -4
- package/esm2015/autocomplete/testing/autocomplete-harness.js +27 -19
- package/esm2015/button/button.js +10 -5
- package/esm2015/checkbox/checkbox.js +8 -3
- package/esm2015/checkbox/testing/checkbox-harness.js +31 -36
- package/esm2015/chips/testing/chip-harness-filters.js +1 -1
- package/esm2015/chips/testing/chip-harness.js +6 -6
- package/esm2015/chips/testing/chip-list-harness.js +19 -16
- package/esm2015/chips/testing/chip-listbox-harness.js +49 -0
- package/esm2015/chips/testing/chip-option-harness.js +54 -0
- package/esm2015/chips/testing/public-api.js +4 -2
- package/esm2015/core/common-behaviors/common-module.js +1 -1
- package/esm2015/core/datetime/date-formats.js +1 -1
- package/esm2015/core/option/index.js +2 -1
- package/esm2015/core/option/optgroup.js +32 -7
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{"version":3,"file":"snack-bar__testing.js","sources":["../../../../../../src/material/snack-bar/testing/snack-bar-harness.ts","../../../../../../src/material/snack-bar/testing/snack-bar-harness-filters.ts","../../../../../../src/material/snack-bar/testing/public-api.ts","../../../../../../src/material/snack-bar/testing/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {AriaLivePoliteness} from '@angular/cdk/a11y';\nimport {ContentContainerComponentHarness, HarnessPredicate} from '@angular/cdk/testing';\nimport {SnackBarHarnessFilters} from './snack-bar-harness-filters';\n\n/** Harness for interacting with a standard mat-snack-bar in tests. */\nexport class MatSnackBarHarness extends ContentContainerComponentHarness<string> {\n // Developers can provide a custom component or template for the\n // snackbar. The canonical snack-bar parent is the \"MatSnackBarContainer\".\n /** The selector for the host element of a `MatSnackBar` instance. */\n static hostSelector = '.mat-snack-bar-container';\n
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{"version":3,"file":"snack-bar__testing.js","sources":["../../../../../../src/material/snack-bar/testing/snack-bar-harness.ts","../../../../../../src/material/snack-bar/testing/snack-bar-harness-filters.ts","../../../../../../src/material/snack-bar/testing/public-api.ts","../../../../../../src/material/snack-bar/testing/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {AriaLivePoliteness} from '@angular/cdk/a11y';\nimport {ContentContainerComponentHarness, HarnessPredicate, parallel} from '@angular/cdk/testing';\nimport {SnackBarHarnessFilters} from './snack-bar-harness-filters';\n\n/** Harness for interacting with a standard mat-snack-bar in tests. */\nexport class MatSnackBarHarness extends ContentContainerComponentHarness<string> {\n // Developers can provide a custom component or template for the\n // snackbar. The canonical snack-bar parent is the \"MatSnackBarContainer\".\n /** The selector for the host element of a `MatSnackBar` instance. */\n static hostSelector = '.mat-snack-bar-container';\n protected _messageSelector = '.mat-simple-snackbar > span';\n protected _simpleSnackBarSelector = '.mat-simple-snackbar';\n protected _actionButtonSelector = '.mat-simple-snackbar-action > button';\n private _simpleSnackBarLiveRegion = this.locatorFor('[aria-live]');\n\n /**\n * Gets a `HarnessPredicate` that can be used to search for a `MatSnackBarHarness` that meets\n * certain criteria.\n * @param options Options for filtering which snack bar instances are considered a match.\n * @return a `HarnessPredicate` configured with the given options.\n */\n static with(options: SnackBarHarnessFilters = {}): HarnessPredicate<MatSnackBarHarness> {\n return new HarnessPredicate(MatSnackBarHarness, options);\n }\n\n /**\n * Gets the role of the snack-bar. The role of a snack-bar is determined based\n * on the ARIA politeness specified in the snack-bar config.\n * @deprecated Use `getAriaLive` instead.\n * @breaking-change 13.0.0\n */\n async getRole(): Promise<'alert'|'status'|null> {\n return (await this.host()).getAttribute('role') as Promise<'alert'|'status'|null>;\n }\n\n /**\n * Gets the aria-live of the snack-bar's live region. The aria-live of a snack-bar is\n * determined based on the ARIA politeness specified in the snack-bar config.\n */\n async getAriaLive(): Promise<AriaLivePoliteness> {\n return (await this._simpleSnackBarLiveRegion())\n .getAttribute('aria-live') as Promise<AriaLivePoliteness>;\n }\n\n /**\n * Whether the snack-bar has an action. Method cannot be used for snack-bar's with custom content.\n */\n async hasAction(): Promise<boolean> {\n await this._assertSimpleSnackBar();\n return (await this._getSimpleSnackBarActionButton()) !== null;\n }\n\n /**\n * Gets the description of the snack-bar. Method cannot be used for snack-bar's without action or\n * with custom content.\n */\n async getActionDescription(): Promise<string> {\n await this._assertSimpleSnackBarWithAction();\n return (await this._getSimpleSnackBarActionButton())!.text();\n }\n\n\n /**\n * Dismisses the snack-bar by clicking the action button. Method cannot be used for snack-bar's\n * without action or with custom content.\n */\n async dismissWithAction(): Promise<void> {\n await this._assertSimpleSnackBarWithAction();\n await (await this._getSimpleSnackBarActionButton())!.click();\n }\n\n /**\n * Gets the message of the snack-bar. Method cannot be used for snack-bar's with custom content.\n */\n async getMessage(): Promise<string> {\n await this._assertSimpleSnackBar();\n return (await this.locatorFor(this._messageSelector)()).text();\n }\n\n /** Gets whether the snack-bar has been dismissed. */\n async isDismissed(): Promise<boolean> {\n // We consider the snackbar dismissed if it's not in the DOM. We can assert that the\n // element isn't in the DOM by seeing that its width and height are zero.\n\n const host = await this.host();\n const [exit, dimensions] = await parallel(() => [\n // The snackbar container is marked with the \"exit\" attribute after it has been dismissed\n // but before the animation has finished (after which it's removed from the DOM).\n host.getAttribute('mat-exit'),\n host.getDimensions(),\n ]);\n\n return exit != null || (!!dimensions && dimensions.height === 0 && dimensions.width === 0);\n }\n\n /**\n * Asserts that the current snack-bar does not use custom content. Promise rejects if\n * custom content is used.\n */\n private async _assertSimpleSnackBar(): Promise<void> {\n if (!await this._isSimpleSnackBar()) {\n throw Error('Method cannot be used for snack-bar with custom content.');\n }\n }\n\n /**\n * Asserts that the current snack-bar does not use custom content and has\n * an action defined. Otherwise the promise will reject.\n */\n private async _assertSimpleSnackBarWithAction(): Promise<void> {\n await this._assertSimpleSnackBar();\n if (!await this.hasAction()) {\n throw Error('Method cannot be used for standard snack-bar without action.');\n }\n }\n\n /** Whether the snack-bar is using the default content template. */\n private async _isSimpleSnackBar(): Promise<boolean> {\n return await this.locatorForOptional(this._simpleSnackBarSelector)() !== null;\n }\n\n /** Gets the simple snack bar action button. */\n private async _getSimpleSnackBarActionButton() {\n return this.locatorForOptional(this._actionButtonSelector)();\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {BaseHarnessFilters} from '@angular/cdk/testing';\n\n/** A set of criteria that can be used to filter a list of `MatSnackBarHarness` instances. */\nexport interface SnackBarHarnessFilters extends BaseHarnessFilters {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './snack-bar-harness';\nexport * from './snack-bar-harness-filters';\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './public-api';\n"],"names":[],"mappings":";;;AAAA;;;;;;;AAYA;AACA,MAAa,kBAAmB,SAAQ,gCAAwC;IAAhF;;QAKY,qBAAgB,GAAG,6BAA6B,CAAC;QACjD,4BAAuB,GAAG,sBAAsB,CAAC;QACjD,0BAAqB,GAAG,sCAAsC,CAAC;QACjE,8BAAyB,GAAG,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,CAAC;KAgHpE;;;;;;;IAxGC,OAAO,IAAI,CAAC,UAAkC,EAAE;QAC9C,OAAO,IAAI,gBAAgB,CAAC,kBAAkB,EAAE,OAAO,CAAC,CAAC;KAC1D;;;;;;;IAQK,OAAO;;YACX,OAAO,CAAC,MAAM,IAAI,CAAC,IAAI,EAAE,EAAE,YAAY,CAAC,MAAM,CAAmC,CAAC;SACnF;KAAA;;;;;IAMK,WAAW;;YACf,OAAO,CAAC,MAAM,IAAI,CAAC,yBAAyB,EAAE;iBACzC,YAAY,CAAC,WAAW,CAAgC,CAAC;SAC/D;KAAA;;;;IAKK,SAAS;;YACb,MAAM,IAAI,CAAC,qBAAqB,EAAE,CAAC;YACnC,OAAO,CAAC,MAAM,IAAI,CAAC,8BAA8B,EAAE,MAAM,IAAI,CAAC;SAC/D;KAAA;;;;;IAMK,oBAAoB;;YACxB,MAAM,IAAI,CAAC,+BAA+B,EAAE,CAAC;YAC7C,OAAO,CAAC,MAAM,IAAI,CAAC,8BAA8B,EAAE,EAAG,IAAI,EAAE,CAAC;SAC9D;KAAA;;;;;IAOK,iBAAiB;;YACrB,MAAM,IAAI,CAAC,+BAA+B,EAAE,CAAC;YAC7C,MAAM,CAAC,MAAM,IAAI,CAAC,8BAA8B,EAAE,EAAG,KAAK,EAAE,CAAC;SAC9D;KAAA;;;;IAKK,UAAU;;YACd,MAAM,IAAI,CAAC,qBAAqB,EAAE,CAAC;YACnC,OAAO,CAAC,MAAM,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,gBAAgB,CAAC,EAAE,EAAE,IAAI,EAAE,CAAC;SAChE;KAAA;;IAGK,WAAW;;;;YAIf,MAAM,IAAI,GAAG,MAAM,IAAI,CAAC,IAAI,EAAE,CAAC;YAC/B,MAAM,CAAC,IAAI,EAAE,UAAU,CAAC,GAAG,MAAM,QAAQ,CAAC,MAAM;;;gBAG9C,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC;gBAC7B,IAAI,CAAC,aAAa,EAAE;aACrB,CAAC,CAAC;YAEH,OAAO,IAAI,IAAI,IAAI,KAAK,CAAC,CAAC,UAAU,IAAI,UAAU,CAAC,MAAM,KAAK,CAAC,IAAI,UAAU,CAAC,KAAK,KAAK,CAAC,CAAC,CAAC;SAC5F;KAAA;;;;;IAMa,qBAAqB;;YACjC,IAAI,EAAC,MAAM,IAAI,CAAC,iBAAiB,EAAE,CAAA,EAAE;gBACnC,MAAM,KAAK,CAAC,0DAA0D,CAAC,CAAC;aACzE;SACF;KAAA;;;;;IAMa,+BAA+B;;YAC3C,MAAM,IAAI,CAAC,qBAAqB,EAAE,CAAC;YACnC,IAAI,EAAC,MAAM,IAAI,CAAC,SAAS,EAAE,CAAA,EAAE;gBAC3B,MAAM,KAAK,CAAC,8DAA8D,CAAC,CAAC;aAC7E;SACF;KAAA;;IAGa,iBAAiB;;YAC7B,OAAO,CAAA,MAAM,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,uBAAuB,CAAC,EAAE,MAAK,IAAI,CAAC;SAC/E;KAAA;;IAGa,8BAA8B;;YAC1C,OAAO,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,qBAAqB,CAAC,EAAE,CAAC;SAC9D;KAAA;;;;;AAnHM,+BAAY,GAAG,0BAA0B,CAAC;;ACjBnD;;;;;;GAMG;;ACNH;;;;;;GAMG;;ACNH;;;;;;GAMG;;;;"}
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package/fesm2015/snack-bar.js
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@@ -256,6 +256,16 @@ class MatSnackBarContainer extends BasePortalOutlet {
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else {
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this._live = 'polite';
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}
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// Only set role for Firefox. Set role based on aria-live because setting role="alert" implies
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// aria-live="assertive" which may cause issues if aria-live is set to "polite" above.
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if (this._platform.FIREFOX) {
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if (this._live === 'polite') {
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this._role = 'status';
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}
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}
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}
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}
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/** Attach a component portal as content to this snack bar container. */
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attachComponentPortal(portal) {
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MatSnackBarContainer.decorators = [
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{ type: Component, args: [{
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selector: 'snack-bar-container',
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template: "<!-- Initially holds the snack bar content, will be empty after announcing to screen readers. -->\n<div aria-hidden=\"true\">\n <ng-template cdkPortalOutlet></ng-template>\n</div>\n\n<!-- Will receive the snack bar content from the non-live div, move will happen a short delay after opening -->\n<div [attr.aria-live]=\"_live\" [attr.role]=\"_role\"></div>\n",
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// In Ivy embedded views will be change detected from their declaration place, rather than
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// where they were stamped out. This means that we can't have the snack bar container be OnPush,
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// because it might cause snack bars that were opened from a template not to be out of date.
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{"version":3,"file":"snack-bar.js","sources":["../../../../../../src/material/snack-bar/snack-bar-config.ts","../../../../../../src/material/snack-bar/snack-bar-ref.ts","../../../../../../src/material/snack-bar/simple-snack-bar.ts","../../../../../../src/material/snack-bar/snack-bar-animations.ts","../../../../../../src/material/snack-bar/snack-bar-container.ts","../../../../../../src/material/snack-bar/snack-bar-module.ts","../../../../../../src/material/snack-bar/snack-bar.ts","../../../../../../src/material/snack-bar/public-api.ts","../../../../../../src/material/snack-bar/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ViewContainerRef, InjectionToken} from '@angular/core';\nimport {AriaLivePoliteness} from '@angular/cdk/a11y';\nimport {Direction} from '@angular/cdk/bidi';\n\n/** Injection token that can be used to access the data that was passed in to a snack bar. */\nexport const MAT_SNACK_BAR_DATA = new InjectionToken<any>('MatSnackBarData');\n\n/** Possible values for horizontalPosition on MatSnackBarConfig. */\nexport type MatSnackBarHorizontalPosition = 'start' | 'center' | 'end' | 'left' | 'right';\n\n/** Possible values for verticalPosition on MatSnackBarConfig. */\nexport type MatSnackBarVerticalPosition = 'top' | 'bottom';\n\n/**\n * Configuration used when opening a snack-bar.\n */\nexport class MatSnackBarConfig<D = any> {\n /** The politeness level for the MatAriaLiveAnnouncer announcement. */\n politeness?: AriaLivePoliteness = 'assertive';\n\n /**\n * Message to be announced by the LiveAnnouncer. When opening a snackbar without a custom\n * component or template, the announcement message will default to the specified message.\n */\n announcementMessage?: string = '';\n\n /**\n * The view container that serves as the parent for the snackbar for the purposes of dependency\n * injection. Note: this does not affect where the snackbar is inserted in the DOM.\n */\n viewContainerRef?: ViewContainerRef;\n\n /** The length of time in milliseconds to wait before automatically dismissing the snack bar. */\n duration?: number = 0;\n\n /** Extra CSS classes to be added to the snack bar container. */\n panelClass?: string | string[];\n\n /** Text layout direction for the snack bar. */\n direction?: Direction;\n\n /** Data being injected into the child component. */\n data?: D | null = null;\n\n /** The horizontal position to place the snack bar. */\n horizontalPosition?: MatSnackBarHorizontalPosition = 'center';\n\n /** The vertical position to place the snack bar. */\n verticalPosition?: MatSnackBarVerticalPosition = 'bottom';\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {OverlayRef} from '@angular/cdk/overlay';\nimport {Observable, Subject} from 'rxjs';\nimport {_SnackBarContainer} from './snack-bar-container';\n\n\n/** Event that is emitted when a snack bar is dismissed. */\nexport interface MatSnackBarDismiss {\n /** Whether the snack bar was dismissed using the action button. */\n dismissedByAction: boolean;\n}\n\n/** Maximum amount of milliseconds that can be passed into setTimeout. */\nconst MAX_TIMEOUT = Math.pow(2, 31) - 1;\n\n/**\n * Reference to a snack bar dispatched from the snack bar service.\n */\nexport class MatSnackBarRef<T> {\n /** The instance of the component making up the content of the snack bar. */\n instance: T;\n\n /**\n * The instance of the component making up the content of the snack bar.\n * @docs-private\n */\n containerInstance: _SnackBarContainer;\n\n /** Subject for notifying the user that the snack bar has been dismissed. */\n private readonly _afterDismissed = new Subject<MatSnackBarDismiss>();\n\n /** Subject for notifying the user that the snack bar has opened and appeared. */\n private readonly _afterOpened = new Subject<void>();\n\n /** Subject for notifying the user that the snack bar action was called. */\n private readonly _onAction = new Subject<void>();\n\n /**\n * Timeout ID for the duration setTimeout call. Used to clear the timeout if the snackbar is\n * dismissed before the duration passes.\n */\n private _durationTimeoutId: number;\n\n /** Whether the snack bar was dismissed using the action button. */\n private _dismissedByAction = false;\n\n constructor(containerInstance: _SnackBarContainer,\n private _overlayRef: OverlayRef) {\n this.containerInstance = containerInstance;\n // Dismiss snackbar on action.\n this.onAction().subscribe(() => this.dismiss());\n containerInstance._onExit.subscribe(() => this._finishDismiss());\n }\n\n /** Dismisses the snack bar. */\n dismiss(): void {\n if (!this._afterDismissed.closed) {\n this.containerInstance.exit();\n }\n clearTimeout(this._durationTimeoutId);\n }\n\n /** Marks the snackbar action clicked. */\n dismissWithAction(): void {\n if (!this._onAction.closed) {\n this._dismissedByAction = true;\n this._onAction.next();\n this._onAction.complete();\n }\n }\n\n\n /**\n * Marks the snackbar action clicked.\n * @deprecated Use `dismissWithAction` instead.\n * @breaking-change 8.0.0\n */\n closeWithAction(): void {\n this.dismissWithAction();\n }\n\n /** Dismisses the snack bar after some duration */\n _dismissAfter(duration: number): void {\n // Note that we need to cap the duration to the maximum value for setTimeout, because\n // it'll revert to 1 if somebody passes in something greater (e.g. `Infinity`). See #17234.\n this._durationTimeoutId = setTimeout(() => this.dismiss(), Math.min(duration, MAX_TIMEOUT));\n }\n\n /** Marks the snackbar as opened */\n _open(): void {\n if (!this._afterOpened.closed) {\n this._afterOpened.next();\n this._afterOpened.complete();\n }\n }\n\n /** Cleans up the DOM after closing. */\n private _finishDismiss(): void {\n this._overlayRef.dispose();\n\n if (!this._onAction.closed) {\n this._onAction.complete();\n }\n\n this._afterDismissed.next({dismissedByAction: this._dismissedByAction});\n this._afterDismissed.complete();\n this._dismissedByAction = false;\n }\n\n /** Gets an observable that is notified when the snack bar is finished closing. */\n afterDismissed(): Observable<MatSnackBarDismiss> {\n return this._afterDismissed;\n }\n\n /** Gets an observable that is notified when the snack bar has opened and appeared. */\n afterOpened(): Observable<void> {\n return this.containerInstance._onEnter;\n }\n\n /** Gets an observable that is notified when the snack bar action is called. */\n onAction(): Observable<void> {\n return this._onAction;\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ChangeDetectionStrategy, Component, Inject, ViewEncapsulation} from '@angular/core';\nimport {MAT_SNACK_BAR_DATA} from './snack-bar-config';\nimport {MatSnackBarRef} from './snack-bar-ref';\n\n\n/**\n * Interface for a simple snack bar component that has a message and a single action.\n */\nexport interface TextOnlySnackBar {\n data: {message: string, action: string};\n snackBarRef: MatSnackBarRef<TextOnlySnackBar>;\n action: () => void;\n hasAction: boolean;\n}\n\n/**\n * A component used to open as the default snack bar, matching material spec.\n * This should only be used internally by the snack bar service.\n */\n@Component({\n selector: 'simple-snack-bar',\n templateUrl: 'simple-snack-bar.html',\n styleUrls: ['simple-snack-bar.css'],\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n host: {\n 'class': 'mat-simple-snackbar',\n }\n})\nexport class SimpleSnackBar implements TextOnlySnackBar {\n /** Data that was injected into the snack bar. */\n data: {message: string, action: string};\n\n constructor(\n public snackBarRef: MatSnackBarRef<SimpleSnackBar>,\n @Inject(MAT_SNACK_BAR_DATA) data: any) {\n this.data = data;\n }\n\n /** Performs the action on the snack bar. */\n action(): void {\n this.snackBarRef.dismissWithAction();\n }\n\n /** If the action button should be shown. */\n get hasAction(): boolean {\n return !!this.data.action;\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n animate,\n state,\n style,\n transition,\n trigger,\n AnimationTriggerMetadata,\n} from '@angular/animations';\n\n/**\n * Animations used by the Material snack bar.\n * @docs-private\n */\nexport const matSnackBarAnimations: {\n readonly snackBarState: AnimationTriggerMetadata;\n} = {\n /** Animation that shows and hides a snack bar. */\n snackBarState: trigger('state', [\n state('void, hidden', style({\n transform: 'scale(0.8)',\n opacity: 0,\n })),\n state('visible', style({\n transform: 'scale(1)',\n opacity: 1,\n })),\n transition('* => visible', animate('150ms cubic-bezier(0, 0, 0.2, 1)')),\n transition('* => void, * => hidden', animate('75ms cubic-bezier(0.4, 0.0, 1, 1)', style({\n opacity: 0\n }))),\n ])\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {AnimationEvent} from '@angular/animations';\nimport {AriaLivePoliteness} from '@angular/cdk/a11y';\nimport {Platform} from '@angular/cdk/platform';\nimport {\n BasePortalOutlet,\n CdkPortalOutlet,\n ComponentPortal,\n TemplatePortal,\n DomPortal,\n} from '@angular/cdk/portal';\nimport {\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n ComponentRef,\n ElementRef,\n EmbeddedViewRef,\n NgZone,\n OnDestroy,\n ViewChild,\n ViewEncapsulation,\n} from '@angular/core';\nimport {Observable, Subject} from 'rxjs';\nimport {take} from 'rxjs/operators';\nimport {matSnackBarAnimations} from './snack-bar-animations';\nimport {MatSnackBarConfig} from './snack-bar-config';\n\n/**\n * Internal interface for a snack bar container.\n * @docs-private\n */\nexport interface _SnackBarContainer {\n snackBarConfig: MatSnackBarConfig;\n _onAnnounce: Subject<any>;\n _onExit: Subject<any>;\n _onEnter: Subject<any>;\n enter: () => void;\n exit: () => Observable<void>;\n attachTemplatePortal: <C>(portal: TemplatePortal<C>) => EmbeddedViewRef<C>;\n attachComponentPortal: <T>(portal: ComponentPortal<T>) => ComponentRef<T>;\n}\n\n/**\n * Internal component that wraps user-provided snack bar content.\n * @docs-private\n */\n@Component({\n selector: 'snack-bar-container',\n templateUrl: 'snack-bar-container.html',\n styleUrls: ['snack-bar-container.css'],\n // In Ivy embedded views will be change detected from their declaration place, rather than\n // where they were stamped out. This means that we can't have the snack bar container be OnPush,\n // because it might cause snack bars that were opened from a template not to be out of date.\n // tslint:disable-next-line:validate-decorators\n changeDetection: ChangeDetectionStrategy.Default,\n encapsulation: ViewEncapsulation.None,\n animations: [matSnackBarAnimations.snackBarState],\n host: {\n 'class': 'mat-snack-bar-container',\n '[@state]': '_animationState',\n '(@state.done)': 'onAnimationEnd($event)'\n },\n})\nexport class MatSnackBarContainer extends BasePortalOutlet\n implements OnDestroy, _SnackBarContainer {\n /** The number of milliseconds to wait before announcing the snack bar's content. */\n private readonly _announceDelay: number = 150;\n\n /** The timeout for announcing the snack bar's content. */\n private _announceTimeoutId: number;\n\n /** Whether the component has been destroyed. */\n private _destroyed = false;\n\n /** The portal outlet inside of this container into which the snack bar content will be loaded. */\n @ViewChild(CdkPortalOutlet, {static: true}) _portalOutlet: CdkPortalOutlet;\n\n /** Subject for notifying that the snack bar has announced to screen readers. */\n readonly _onAnnounce: Subject<void> = new Subject();\n\n /** Subject for notifying that the snack bar has exited from view. */\n readonly _onExit: Subject<void> = new Subject();\n\n /** Subject for notifying that the snack bar has finished entering the view. */\n readonly _onEnter: Subject<void> = new Subject();\n\n /** The state of the snack bar animations. */\n _animationState = 'void';\n\n /** aria-live value for the live region. */\n _live: AriaLivePoliteness;\n\n constructor(\n private _ngZone: NgZone,\n private _elementRef: ElementRef<HTMLElement>,\n private _changeDetectorRef: ChangeDetectorRef,\n private _platform: Platform,\n /** The snack bar configuration. */\n public snackBarConfig: MatSnackBarConfig) {\n\n super();\n\n // Use aria-live rather than a live role like 'alert' or 'status'\n // because NVDA and JAWS have show inconsistent behavior with live roles.\n if (snackBarConfig.politeness === 'assertive' && !snackBarConfig.announcementMessage) {\n this._live = 'assertive';\n } else if (snackBarConfig.politeness === 'off') {\n this._live = 'off';\n } else {\n this._live = 'polite';\n }\n }\n\n /** Attach a component portal as content to this snack bar container. */\n attachComponentPortal<T>(portal: ComponentPortal<T>): ComponentRef<T> {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachComponentPortal(portal);\n }\n\n /** Attach a template portal as content to this snack bar container. */\n attachTemplatePortal<C>(portal: TemplatePortal<C>): EmbeddedViewRef<C> {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachTemplatePortal(portal);\n }\n\n /**\n * Attaches a DOM portal to the snack bar container.\n * @deprecated To be turned into a method.\n * @breaking-change 10.0.0\n */\n attachDomPortal = (portal: DomPortal) => {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachDomPortal(portal);\n }\n\n /** Handle end of animations, updating the state of the snackbar. */\n onAnimationEnd(event: AnimationEvent) {\n const {fromState, toState} = event;\n\n if ((toState === 'void' && fromState !== 'void') || toState === 'hidden') {\n this._completeExit();\n }\n\n if (toState === 'visible') {\n // Note: we shouldn't use `this` inside the zone callback,\n // because it can cause a memory leak.\n const onEnter = this._onEnter;\n\n this._ngZone.run(() => {\n onEnter.next();\n onEnter.complete();\n });\n }\n }\n\n /** Begin animation of snack bar entrance into view. */\n enter(): void {\n if (!this._destroyed) {\n this._animationState = 'visible';\n this._changeDetectorRef.detectChanges();\n this._screenReaderAnnounce();\n }\n }\n\n /** Begin animation of the snack bar exiting from view. */\n exit(): Observable<void> {\n // Note: this one transitions to `hidden`, rather than `void`, in order to handle the case\n // where multiple snack bars are opened in quick succession (e.g. two consecutive calls to\n // `MatSnackBar.open`).\n this._animationState = 'hidden';\n\n // Mark this element with an 'exit' attribute to indicate that the snackbar has\n // been dismissed and will soon be removed from the DOM. This is used by the snackbar\n // test harness.\n this._elementRef.nativeElement.setAttribute('mat-exit', '');\n\n // If the snack bar hasn't been announced by the time it exits it wouldn't have been open\n // long enough to visually read it either, so clear the timeout for announcing.\n clearTimeout(this._announceTimeoutId);\n\n return this._onExit;\n }\n\n /** Makes sure the exit callbacks have been invoked when the element is destroyed. */\n ngOnDestroy() {\n this._destroyed = true;\n this._completeExit();\n }\n\n /**\n * Waits for the zone to settle before removing the element. Helps prevent\n * errors where we end up removing an element which is in the middle of an animation.\n */\n private _completeExit() {\n this._ngZone.onMicrotaskEmpty.pipe(take(1)).subscribe(() => {\n this._onExit.next();\n this._onExit.complete();\n });\n }\n\n /** Applies the various positioning and user-configured CSS classes to the snack bar. */\n private _applySnackBarClasses() {\n const element: HTMLElement = this._elementRef.nativeElement;\n const panelClasses = this.snackBarConfig.panelClass;\n\n if (panelClasses) {\n if (Array.isArray(panelClasses)) {\n // Note that we can't use a spread here, because IE doesn't support multiple arguments.\n panelClasses.forEach(cssClass => element.classList.add(cssClass));\n } else {\n element.classList.add(panelClasses);\n }\n }\n\n if (this.snackBarConfig.horizontalPosition === 'center') {\n element.classList.add('mat-snack-bar-center');\n }\n\n if (this.snackBarConfig.verticalPosition === 'top') {\n element.classList.add('mat-snack-bar-top');\n }\n }\n\n /** Asserts that no content is already attached to the container. */\n private _assertNotAttached() {\n if (this._portalOutlet.hasAttached() && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('Attempting to attach snack bar content after content is already attached');\n }\n }\n\n /**\n * Starts a timeout to move the snack bar content to the live region so screen readers will\n * announce it.\n */\n private _screenReaderAnnounce() {\n if (!this._announceTimeoutId) {\n this._ngZone.runOutsideAngular(() => {\n this._announceTimeoutId = setTimeout(() => {\n const inertElement = this._elementRef.nativeElement.querySelector('[aria-hidden]');\n const liveElement = this._elementRef.nativeElement.querySelector('[aria-live]');\n\n if (inertElement && liveElement) {\n // If an element in the snack bar content is focused before being moved\n // track it and restore focus after moving to the live region.\n let focusedElement: HTMLElement | null = null;\n if (this._platform.isBrowser &&\n document.activeElement instanceof HTMLElement &&\n inertElement.contains(document.activeElement)) {\n focusedElement = document.activeElement;\n }\n\n inertElement.removeAttribute('aria-hidden');\n liveElement.appendChild(inertElement);\n focusedElement?.focus();\n\n this._onAnnounce.next();\n this._onAnnounce.complete();\n }\n }, this._announceDelay);\n });\n }\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {OverlayModule} from '@angular/cdk/overlay';\nimport {PortalModule} from '@angular/cdk/portal';\nimport {CommonModule} from '@angular/common';\nimport {NgModule} from '@angular/core';\nimport {MatCommonModule} from '@angular/material/core';\nimport {MatButtonModule} from '@angular/material/button';\nimport {SimpleSnackBar} from './simple-snack-bar';\nimport {MatSnackBarContainer} from './snack-bar-container';\n\n\n@NgModule({\n imports: [\n OverlayModule,\n PortalModule,\n CommonModule,\n MatButtonModule,\n MatCommonModule,\n ],\n exports: [MatSnackBarContainer, MatCommonModule],\n declarations: [MatSnackBarContainer, SimpleSnackBar],\n entryComponents: [MatSnackBarContainer, SimpleSnackBar],\n})\nexport class MatSnackBarModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {LiveAnnouncer} from '@angular/cdk/a11y';\nimport {BreakpointObserver, Breakpoints} from '@angular/cdk/layout';\nimport {Overlay, OverlayConfig, OverlayRef} from '@angular/cdk/overlay';\nimport {ComponentPortal, ComponentType, TemplatePortal} from '@angular/cdk/portal';\nimport {\n ComponentRef,\n EmbeddedViewRef,\n Inject,\n Injectable,\n InjectionToken,\n Injector,\n Optional,\n SkipSelf,\n TemplateRef,\n OnDestroy, Type,\n} from '@angular/core';\nimport {takeUntil} from 'rxjs/operators';\nimport {TextOnlySnackBar, SimpleSnackBar} from './simple-snack-bar';\nimport {MAT_SNACK_BAR_DATA, MatSnackBarConfig} from './snack-bar-config';\nimport {MatSnackBarContainer, _SnackBarContainer} from './snack-bar-container';\nimport {MatSnackBarModule} from './snack-bar-module';\nimport {MatSnackBarRef} from './snack-bar-ref';\n\n\n/** Injection token that can be used to specify default snack bar. */\nexport const MAT_SNACK_BAR_DEFAULT_OPTIONS =\n new InjectionToken<MatSnackBarConfig>('mat-snack-bar-default-options', {\n providedIn: 'root',\n factory: MAT_SNACK_BAR_DEFAULT_OPTIONS_FACTORY,\n });\n\n/** @docs-private */\nexport function MAT_SNACK_BAR_DEFAULT_OPTIONS_FACTORY(): MatSnackBarConfig {\n return new MatSnackBarConfig();\n}\n\n/**\n * Service to dispatch Material Design snack bar messages.\n */\n@Injectable({providedIn: MatSnackBarModule})\nexport class MatSnackBar implements OnDestroy {\n /**\n * Reference to the current snack bar in the view *at this level* (in the Angular injector tree).\n * If there is a parent snack-bar service, all operations should delegate to that parent\n * via `_openedSnackBarRef`.\n */\n private _snackBarRefAtThisLevel: MatSnackBarRef<any> | null = null;\n\n /** The component that should be rendered as the snack bar's simple component. */\n protected simpleSnackBarComponent: Type<TextOnlySnackBar> = SimpleSnackBar;\n\n /** The container component that attaches the provided template or component. */\n protected snackBarContainerComponent: Type<_SnackBarContainer> = MatSnackBarContainer;\n\n /** The CSS class to applie for handset mode. */\n protected handsetCssClass = 'mat-snack-bar-handset';\n\n /** Reference to the currently opened snackbar at *any* level. */\n get _openedSnackBarRef(): MatSnackBarRef<any> | null {\n const parent = this._parentSnackBar;\n return parent ? parent._openedSnackBarRef : this._snackBarRefAtThisLevel;\n }\n\n set _openedSnackBarRef(value: MatSnackBarRef<any> | null) {\n if (this._parentSnackBar) {\n this._parentSnackBar._openedSnackBarRef = value;\n } else {\n this._snackBarRefAtThisLevel = value;\n }\n }\n\n constructor(\n private _overlay: Overlay,\n private _live: LiveAnnouncer,\n private _injector: Injector,\n private _breakpointObserver: BreakpointObserver,\n @Optional() @SkipSelf() private _parentSnackBar: MatSnackBar,\n @Inject(MAT_SNACK_BAR_DEFAULT_OPTIONS) private _defaultConfig: MatSnackBarConfig) {}\n\n /**\n * Creates and dispatches a snack bar with a custom component for the content, removing any\n * currently opened snack bars.\n *\n * @param component Component to be instantiated.\n * @param config Extra configuration for the snack bar.\n */\n openFromComponent<T>(component: ComponentType<T>, config?: MatSnackBarConfig):\n MatSnackBarRef<T> {\n return this._attach(component, config) as MatSnackBarRef<T>;\n }\n\n /**\n * Creates and dispatches a snack bar with a custom template for the content, removing any\n * currently opened snack bars.\n *\n * @param template Template to be instantiated.\n * @param config Extra configuration for the snack bar.\n */\n openFromTemplate(template: TemplateRef<any>, config?: MatSnackBarConfig):\n MatSnackBarRef<EmbeddedViewRef<any>> {\n return this._attach(template, config);\n }\n\n /**\n * Opens a snackbar with a message and an optional action.\n * @param message The message to show in the snackbar.\n * @param action The label for the snackbar action.\n * @param config Additional configuration options for the snackbar.\n */\n open(message: string, action: string = '', config?: MatSnackBarConfig):\n MatSnackBarRef<TextOnlySnackBar> {\n const _config = {...this._defaultConfig, ...config};\n\n // Since the user doesn't have access to the component, we can\n // override the data to pass in our own message and action.\n _config.data = {message, action};\n\n // Since the snack bar has `role=\"alert\"`, we don't\n // want to announce the same message twice.\n if (_config.announcementMessage === message) {\n _config.announcementMessage = undefined;\n }\n\n return this.openFromComponent(this.simpleSnackBarComponent, _config);\n }\n\n /**\n * Dismisses the currently-visible snack bar.\n */\n dismiss(): void {\n if (this._openedSnackBarRef) {\n this._openedSnackBarRef.dismiss();\n }\n }\n\n ngOnDestroy() {\n // Only dismiss the snack bar at the current level on destroy.\n if (this._snackBarRefAtThisLevel) {\n this._snackBarRefAtThisLevel.dismiss();\n }\n }\n\n /**\n * Attaches the snack bar container component to the overlay.\n */\n private _attachSnackBarContainer(overlayRef: OverlayRef,\n config: MatSnackBarConfig): _SnackBarContainer {\n\n const userInjector = config && config.viewContainerRef && config.viewContainerRef.injector;\n const injector = Injector.create({\n parent: userInjector || this._injector,\n providers: [{provide: MatSnackBarConfig, useValue: config}]\n });\n\n const containerPortal =\n new ComponentPortal(this.snackBarContainerComponent, config.viewContainerRef, injector);\n const containerRef: ComponentRef<_SnackBarContainer> =\n overlayRef.attach(containerPortal);\n containerRef.instance.snackBarConfig = config;\n return containerRef.instance;\n }\n\n /**\n * Places a new component or a template as the content of the snack bar container.\n */\n private _attach<T>(content: ComponentType<T> | TemplateRef<T>, userConfig?: MatSnackBarConfig):\n MatSnackBarRef<T | EmbeddedViewRef<any>> {\n\n const config = {...new MatSnackBarConfig(), ...this._defaultConfig, ...userConfig};\n const overlayRef = this._createOverlay(config);\n const container = this._attachSnackBarContainer(overlayRef, config);\n const snackBarRef = new MatSnackBarRef<T | EmbeddedViewRef<any>>(container, overlayRef);\n\n if (content instanceof TemplateRef) {\n const portal = new TemplatePortal(content, null!, {\n $implicit: 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This class is applied to the overlay element because the overlay must expand to\n // fill the width of the screen for full width snackbars.\n this._breakpointObserver.observe(Breakpoints.HandsetPortrait).pipe(\n takeUntil(overlayRef.detachments())\n ).subscribe(state => {\n const classList = overlayRef.overlayElement.classList;\n state.matches ? classList.add(this.handsetCssClass) : classList.remove(this.handsetCssClass);\n });\n\n if (config.announcementMessage) {\n // Wait until the snack bar contents have been announced then deliver this message.\n container._onAnnounce.subscribe(() => {\n this._live.announce(config.announcementMessage!, config.politeness);\n });\n }\n\n this._animateSnackBar(snackBarRef, config);\n this._openedSnackBarRef = snackBarRef;\n return this._openedSnackBarRef;\n }\n\n /** Animates the old snack bar out and the new one in. */\n private _animateSnackBar(snackBarRef: MatSnackBarRef<any>, config: MatSnackBarConfig) {\n // When the snackbar is dismissed, clear the reference to it.\n snackBarRef.afterDismissed().subscribe(() => {\n // Clear the snackbar ref if it hasn't already been replaced by a newer snackbar.\n if (this._openedSnackBarRef == snackBarRef) {\n this._openedSnackBarRef = null;\n }\n\n if (config.announcementMessage) {\n this._live.clear();\n }\n });\n\n if (this._openedSnackBarRef) {\n // If a snack bar is already in view, dismiss it and enter the\n // new snack bar after exit animation is complete.\n this._openedSnackBarRef.afterDismissed().subscribe(() => {\n snackBarRef.containerInstance.enter();\n });\n this._openedSnackBarRef.dismiss();\n } else {\n // If no snack bar is in view, enter the new snack bar.\n snackBarRef.containerInstance.enter();\n }\n\n // If a dismiss timeout is provided, set up dismiss based on after the snackbar is opened.\n if (config.duration && config.duration > 0) {\n snackBarRef.afterOpened().subscribe(() => snackBarRef._dismissAfter(config.duration!));\n }\n }\n\n /**\n * Creates a new overlay and places it in the correct location.\n * @param config The user-specified snack bar config.\n */\n private _createOverlay(config: MatSnackBarConfig): OverlayRef {\n const overlayConfig = new OverlayConfig();\n overlayConfig.direction = config.direction;\n\n let positionStrategy = this._overlay.position().global();\n // Set horizontal position.\n const isRtl = config.direction === 'rtl';\n const isLeft = (\n config.horizontalPosition === 'left' ||\n (config.horizontalPosition === 'start' && !isRtl) ||\n (config.horizontalPosition === 'end' && isRtl));\n const isRight = !isLeft && config.horizontalPosition !== 'center';\n if (isLeft) {\n positionStrategy.left('0');\n } else if (isRight) {\n positionStrategy.right('0');\n } else {\n positionStrategy.centerHorizontally();\n }\n // Set horizontal position.\n if (config.verticalPosition === 'top') {\n positionStrategy.top('0');\n } else {\n positionStrategy.bottom('0');\n }\n\n overlayConfig.positionStrategy = positionStrategy;\n return this._overlay.create(overlayConfig);\n }\n\n /**\n * Creates an injector to be used inside of a snack bar component.\n * @param config Config that was used to create the snack bar.\n * @param snackBarRef Reference to the snack bar.\n */\n private _createInjector<T>(config: MatSnackBarConfig, snackBarRef: MatSnackBarRef<T>): Injector {\n const userInjector = config && config.viewContainerRef && config.viewContainerRef.injector;\n\n return Injector.create({\n parent: userInjector || this._injector,\n providers: [\n {provide: MatSnackBarRef, useValue: snackBarRef},\n {provide: MAT_SNACK_BAR_DATA, useValue: config.data}\n ]\n });\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './snack-bar-module';\nexport * from './snack-bar';\nexport * from './snack-bar-container';\nexport * from './snack-bar-config';\nexport * from './snack-bar-ref';\nexport * from './simple-snack-bar';\nexport * from './snack-bar-animations';\n","/**\n * Generated bundle index. 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{"version":3,"file":"snack-bar.js","sources":["../../../../../../src/material/snack-bar/snack-bar-config.ts","../../../../../../src/material/snack-bar/snack-bar-ref.ts","../../../../../../src/material/snack-bar/simple-snack-bar.ts","../../../../../../src/material/snack-bar/snack-bar-animations.ts","../../../../../../src/material/snack-bar/snack-bar-container.ts","../../../../../../src/material/snack-bar/snack-bar-module.ts","../../../../../../src/material/snack-bar/snack-bar.ts","../../../../../../src/material/snack-bar/public-api.ts","../../../../../../src/material/snack-bar/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ViewContainerRef, InjectionToken} from '@angular/core';\nimport {AriaLivePoliteness} from '@angular/cdk/a11y';\nimport {Direction} from '@angular/cdk/bidi';\n\n/** Injection token that can be used to access the data that was passed in to a snack bar. */\nexport const MAT_SNACK_BAR_DATA = new InjectionToken<any>('MatSnackBarData');\n\n/** Possible values for horizontalPosition on MatSnackBarConfig. */\nexport type MatSnackBarHorizontalPosition = 'start' | 'center' | 'end' | 'left' | 'right';\n\n/** Possible values for verticalPosition on MatSnackBarConfig. */\nexport type MatSnackBarVerticalPosition = 'top' | 'bottom';\n\n/**\n * Configuration used when opening a snack-bar.\n */\nexport class MatSnackBarConfig<D = any> {\n /** The politeness level for the MatAriaLiveAnnouncer announcement. */\n politeness?: AriaLivePoliteness = 'assertive';\n\n /**\n * Message to be announced by the LiveAnnouncer. When opening a snackbar without a custom\n * component or template, the announcement message will default to the specified message.\n */\n announcementMessage?: string = '';\n\n /**\n * The view container that serves as the parent for the snackbar for the purposes of dependency\n * injection. Note: this does not affect where the snackbar is inserted in the DOM.\n */\n viewContainerRef?: ViewContainerRef;\n\n /** The length of time in milliseconds to wait before automatically dismissing the snack bar. */\n duration?: number = 0;\n\n /** Extra CSS classes to be added to the snack bar container. */\n panelClass?: string | string[];\n\n /** Text layout direction for the snack bar. */\n direction?: Direction;\n\n /** Data being injected into the child component. */\n data?: D | null = null;\n\n /** The horizontal position to place the snack bar. */\n horizontalPosition?: MatSnackBarHorizontalPosition = 'center';\n\n /** The vertical position to place the snack bar. */\n verticalPosition?: MatSnackBarVerticalPosition = 'bottom';\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {OverlayRef} from '@angular/cdk/overlay';\nimport {Observable, Subject} from 'rxjs';\nimport {_SnackBarContainer} from './snack-bar-container';\n\n\n/** Event that is emitted when a snack bar is dismissed. */\nexport interface MatSnackBarDismiss {\n /** Whether the snack bar was dismissed using the action button. */\n dismissedByAction: boolean;\n}\n\n/** Maximum amount of milliseconds that can be passed into setTimeout. */\nconst MAX_TIMEOUT = Math.pow(2, 31) - 1;\n\n/**\n * Reference to a snack bar dispatched from the snack bar service.\n */\nexport class MatSnackBarRef<T> {\n /** The instance of the component making up the content of the snack bar. */\n instance: T;\n\n /**\n * The instance of the component making up the content of the snack bar.\n * @docs-private\n */\n containerInstance: _SnackBarContainer;\n\n /** Subject for notifying the user that the snack bar has been dismissed. */\n private readonly _afterDismissed = new Subject<MatSnackBarDismiss>();\n\n /** Subject for notifying the user that the snack bar has opened and appeared. */\n private readonly _afterOpened = new Subject<void>();\n\n /** Subject for notifying the user that the snack bar action was called. */\n private readonly _onAction = new Subject<void>();\n\n /**\n * Timeout ID for the duration setTimeout call. Used to clear the timeout if the snackbar is\n * dismissed before the duration passes.\n */\n private _durationTimeoutId: number;\n\n /** Whether the snack bar was dismissed using the action button. */\n private _dismissedByAction = false;\n\n constructor(containerInstance: _SnackBarContainer,\n private _overlayRef: OverlayRef) {\n this.containerInstance = containerInstance;\n // Dismiss snackbar on action.\n this.onAction().subscribe(() => this.dismiss());\n containerInstance._onExit.subscribe(() => this._finishDismiss());\n }\n\n /** Dismisses the snack bar. */\n dismiss(): void {\n if (!this._afterDismissed.closed) {\n this.containerInstance.exit();\n }\n clearTimeout(this._durationTimeoutId);\n }\n\n /** Marks the snackbar action clicked. */\n dismissWithAction(): void {\n if (!this._onAction.closed) {\n this._dismissedByAction = true;\n this._onAction.next();\n this._onAction.complete();\n }\n }\n\n\n /**\n * Marks the snackbar action clicked.\n * @deprecated Use `dismissWithAction` instead.\n * @breaking-change 8.0.0\n */\n closeWithAction(): void {\n this.dismissWithAction();\n }\n\n /** Dismisses the snack bar after some duration */\n _dismissAfter(duration: number): void {\n // Note that we need to cap the duration to the maximum value for setTimeout, because\n // it'll revert to 1 if somebody passes in something greater (e.g. `Infinity`). See #17234.\n this._durationTimeoutId = setTimeout(() => this.dismiss(), Math.min(duration, MAX_TIMEOUT));\n }\n\n /** Marks the snackbar as opened */\n _open(): void {\n if (!this._afterOpened.closed) {\n this._afterOpened.next();\n this._afterOpened.complete();\n }\n }\n\n /** Cleans up the DOM after closing. */\n private _finishDismiss(): void {\n this._overlayRef.dispose();\n\n if (!this._onAction.closed) {\n this._onAction.complete();\n }\n\n this._afterDismissed.next({dismissedByAction: this._dismissedByAction});\n this._afterDismissed.complete();\n this._dismissedByAction = false;\n }\n\n /** Gets an observable that is notified when the snack bar is finished closing. */\n afterDismissed(): Observable<MatSnackBarDismiss> {\n return this._afterDismissed;\n }\n\n /** Gets an observable that is notified when the snack bar has opened and appeared. */\n afterOpened(): Observable<void> {\n return this.containerInstance._onEnter;\n }\n\n /** Gets an observable that is notified when the snack bar action is called. */\n onAction(): Observable<void> {\n return this._onAction;\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ChangeDetectionStrategy, Component, Inject, ViewEncapsulation} from '@angular/core';\nimport {MAT_SNACK_BAR_DATA} from './snack-bar-config';\nimport {MatSnackBarRef} from './snack-bar-ref';\n\n\n/**\n * Interface for a simple snack bar component that has a message and a single action.\n */\nexport interface TextOnlySnackBar {\n data: {message: string, action: string};\n snackBarRef: MatSnackBarRef<TextOnlySnackBar>;\n action: () => void;\n hasAction: boolean;\n}\n\n/**\n * A component used to open as the default snack bar, matching material spec.\n * This should only be used internally by the snack bar service.\n */\n@Component({\n selector: 'simple-snack-bar',\n templateUrl: 'simple-snack-bar.html',\n styleUrls: ['simple-snack-bar.css'],\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n host: {\n 'class': 'mat-simple-snackbar',\n }\n})\nexport class SimpleSnackBar implements TextOnlySnackBar {\n /** Data that was injected into the snack bar. */\n data: {message: string, action: string};\n\n constructor(\n public snackBarRef: MatSnackBarRef<SimpleSnackBar>,\n @Inject(MAT_SNACK_BAR_DATA) data: any) {\n this.data = data;\n }\n\n /** Performs the action on the snack bar. */\n action(): void {\n this.snackBarRef.dismissWithAction();\n }\n\n /** If the action button should be shown. */\n get hasAction(): boolean {\n return !!this.data.action;\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n animate,\n state,\n style,\n transition,\n trigger,\n AnimationTriggerMetadata,\n} from '@angular/animations';\n\n/**\n * Animations used by the Material snack bar.\n * @docs-private\n */\nexport const matSnackBarAnimations: {\n readonly snackBarState: AnimationTriggerMetadata;\n} = {\n /** Animation that shows and hides a snack bar. */\n snackBarState: trigger('state', [\n state('void, hidden', style({\n transform: 'scale(0.8)',\n opacity: 0,\n })),\n state('visible', style({\n transform: 'scale(1)',\n opacity: 1,\n })),\n transition('* => visible', animate('150ms cubic-bezier(0, 0, 0.2, 1)')),\n transition('* => void, * => hidden', animate('75ms cubic-bezier(0.4, 0.0, 1, 1)', style({\n opacity: 0\n }))),\n ])\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {AnimationEvent} from '@angular/animations';\nimport {AriaLivePoliteness} from '@angular/cdk/a11y';\nimport {Platform} from '@angular/cdk/platform';\nimport {\n BasePortalOutlet,\n CdkPortalOutlet,\n ComponentPortal,\n TemplatePortal,\n DomPortal,\n} from '@angular/cdk/portal';\nimport {\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n ComponentRef,\n ElementRef,\n EmbeddedViewRef,\n NgZone,\n OnDestroy,\n ViewChild,\n ViewEncapsulation,\n} from '@angular/core';\nimport {Observable, Subject} from 'rxjs';\nimport {take} from 'rxjs/operators';\nimport {matSnackBarAnimations} from './snack-bar-animations';\nimport {MatSnackBarConfig} from './snack-bar-config';\n\n/**\n * Internal interface for a snack bar container.\n * @docs-private\n */\nexport interface _SnackBarContainer {\n snackBarConfig: MatSnackBarConfig;\n _onAnnounce: Subject<any>;\n _onExit: Subject<any>;\n _onEnter: Subject<any>;\n enter: () => void;\n exit: () => Observable<void>;\n attachTemplatePortal: <C>(portal: TemplatePortal<C>) => EmbeddedViewRef<C>;\n attachComponentPortal: <T>(portal: ComponentPortal<T>) => ComponentRef<T>;\n}\n\n/**\n * Internal component that wraps user-provided snack bar content.\n * @docs-private\n */\n@Component({\n selector: 'snack-bar-container',\n templateUrl: 'snack-bar-container.html',\n styleUrls: ['snack-bar-container.css'],\n // In Ivy embedded views will be change detected from their declaration place, rather than\n // where they were stamped out. This means that we can't have the snack bar container be OnPush,\n // because it might cause snack bars that were opened from a template not to be out of date.\n // tslint:disable-next-line:validate-decorators\n changeDetection: ChangeDetectionStrategy.Default,\n encapsulation: ViewEncapsulation.None,\n animations: [matSnackBarAnimations.snackBarState],\n host: {\n 'class': 'mat-snack-bar-container',\n '[@state]': '_animationState',\n '(@state.done)': 'onAnimationEnd($event)'\n },\n})\nexport class MatSnackBarContainer extends BasePortalOutlet\n implements OnDestroy, _SnackBarContainer {\n /** The number of milliseconds to wait before announcing the snack bar's content. */\n private readonly _announceDelay: number = 150;\n\n /** The timeout for announcing the snack bar's content. */\n private _announceTimeoutId: number;\n\n /** Whether the component has been destroyed. */\n private _destroyed = false;\n\n /** The portal outlet inside of this container into which the snack bar content will be loaded. */\n @ViewChild(CdkPortalOutlet, {static: true}) _portalOutlet: CdkPortalOutlet;\n\n /** Subject for notifying that the snack bar has announced to screen readers. */\n readonly _onAnnounce: Subject<void> = new Subject();\n\n /** Subject for notifying that the snack bar has exited from view. */\n readonly _onExit: Subject<void> = new Subject();\n\n /** Subject for notifying that the snack bar has finished entering the view. */\n readonly _onEnter: Subject<void> = new Subject();\n\n /** The state of the snack bar animations. */\n _animationState = 'void';\n\n /** aria-live value for the live region. */\n _live: AriaLivePoliteness;\n\n /**\n * Role of the live region. This is only for Firefox as there is a known issue where Firefox +\n * JAWS does not read out aria-live message.\n */\n _role?: 'status' | 'alert';\n\n constructor(\n private _ngZone: NgZone,\n private _elementRef: ElementRef<HTMLElement>,\n private _changeDetectorRef: ChangeDetectorRef,\n private _platform: Platform,\n /** The snack bar configuration. */\n public snackBarConfig: MatSnackBarConfig) {\n\n super();\n\n // Use aria-live rather than a live role like 'alert' or 'status'\n // because NVDA and JAWS have show inconsistent behavior with live roles.\n if (snackBarConfig.politeness === 'assertive' && !snackBarConfig.announcementMessage) {\n this._live = 'assertive';\n } else if (snackBarConfig.politeness === 'off') {\n this._live = 'off';\n } else {\n this._live = 'polite';\n }\n\n // Only set role for Firefox. Set role based on aria-live because setting role=\"alert\" implies\n // aria-live=\"assertive\" which may cause issues if aria-live is set to \"polite\" above.\n if (this._platform.FIREFOX) {\n if (this._live === 'polite') {\n this._role = 'status';\n }\n if (this._live === 'assertive') {\n this._role = 'alert';\n }\n }\n }\n\n /** Attach a component portal as content to this snack bar container. */\n attachComponentPortal<T>(portal: ComponentPortal<T>): ComponentRef<T> {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachComponentPortal(portal);\n }\n\n /** Attach a template portal as content to this snack bar container. */\n attachTemplatePortal<C>(portal: TemplatePortal<C>): EmbeddedViewRef<C> {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachTemplatePortal(portal);\n }\n\n /**\n * Attaches a DOM portal to the snack bar container.\n * @deprecated To be turned into a method.\n * @breaking-change 10.0.0\n */\n attachDomPortal = (portal: DomPortal) => {\n this._assertNotAttached();\n this._applySnackBarClasses();\n return this._portalOutlet.attachDomPortal(portal);\n }\n\n /** Handle end of animations, updating the state of the snackbar. */\n onAnimationEnd(event: AnimationEvent) {\n const {fromState, toState} = event;\n\n if ((toState === 'void' && fromState !== 'void') || toState === 'hidden') {\n this._completeExit();\n }\n\n if (toState === 'visible') {\n // Note: we shouldn't use `this` inside the zone callback,\n // because it can cause a memory leak.\n const onEnter = this._onEnter;\n\n this._ngZone.run(() => {\n onEnter.next();\n onEnter.complete();\n });\n }\n }\n\n /** Begin animation of snack bar entrance into view. */\n enter(): void {\n if (!this._destroyed) {\n this._animationState = 'visible';\n this._changeDetectorRef.detectChanges();\n this._screenReaderAnnounce();\n }\n }\n\n /** Begin animation of the snack bar exiting from view. */\n exit(): Observable<void> {\n // Note: this one transitions to `hidden`, rather than `void`, in order to handle the case\n // where multiple snack bars are opened in quick succession (e.g. two consecutive calls to\n // `MatSnackBar.open`).\n this._animationState = 'hidden';\n\n // Mark this element with an 'exit' attribute to indicate that the snackbar has\n // been dismissed and will soon be removed from the DOM. This is used by the snackbar\n // test harness.\n this._elementRef.nativeElement.setAttribute('mat-exit', '');\n\n // If the snack bar hasn't been announced by the time it exits it wouldn't have been open\n // long enough to visually read it either, so clear the timeout for announcing.\n clearTimeout(this._announceTimeoutId);\n\n return this._onExit;\n }\n\n /** Makes sure the exit callbacks have been invoked when the element is destroyed. */\n ngOnDestroy() {\n this._destroyed = true;\n this._completeExit();\n }\n\n /**\n * Waits for the zone to settle before removing the element. Helps prevent\n * errors where we end up removing an element which is in the middle of an animation.\n */\n private _completeExit() {\n this._ngZone.onMicrotaskEmpty.pipe(take(1)).subscribe(() => {\n this._onExit.next();\n this._onExit.complete();\n });\n }\n\n /** Applies the various positioning and user-configured CSS classes to the snack bar. */\n private _applySnackBarClasses() {\n const element: HTMLElement = this._elementRef.nativeElement;\n const panelClasses = this.snackBarConfig.panelClass;\n\n if (panelClasses) {\n if (Array.isArray(panelClasses)) {\n // Note that we can't use a spread here, because IE doesn't support multiple arguments.\n panelClasses.forEach(cssClass => element.classList.add(cssClass));\n } else {\n element.classList.add(panelClasses);\n }\n }\n\n if (this.snackBarConfig.horizontalPosition === 'center') {\n element.classList.add('mat-snack-bar-center');\n }\n\n if (this.snackBarConfig.verticalPosition === 'top') {\n element.classList.add('mat-snack-bar-top');\n }\n }\n\n /** Asserts that no content is already attached to the container. */\n private _assertNotAttached() {\n if (this._portalOutlet.hasAttached() && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('Attempting to attach snack bar content after content is already attached');\n }\n }\n\n /**\n * Starts a timeout to move the snack bar content to the live region so screen readers will\n * announce it.\n */\n private _screenReaderAnnounce() {\n if (!this._announceTimeoutId) {\n this._ngZone.runOutsideAngular(() => {\n this._announceTimeoutId = setTimeout(() => {\n const inertElement = this._elementRef.nativeElement.querySelector('[aria-hidden]');\n const liveElement = this._elementRef.nativeElement.querySelector('[aria-live]');\n\n if (inertElement && liveElement) {\n // If an element in the snack bar content is focused before being moved\n // track it and restore focus after moving to the live region.\n let focusedElement: HTMLElement | null = null;\n if (this._platform.isBrowser &&\n document.activeElement instanceof HTMLElement &&\n inertElement.contains(document.activeElement)) {\n focusedElement = document.activeElement;\n }\n\n inertElement.removeAttribute('aria-hidden');\n liveElement.appendChild(inertElement);\n focusedElement?.focus();\n\n this._onAnnounce.next();\n this._onAnnounce.complete();\n }\n }, this._announceDelay);\n });\n }\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {OverlayModule} from '@angular/cdk/overlay';\nimport {PortalModule} from '@angular/cdk/portal';\nimport {CommonModule} from '@angular/common';\nimport {NgModule} from '@angular/core';\nimport {MatCommonModule} from '@angular/material/core';\nimport {MatButtonModule} from '@angular/material/button';\nimport {SimpleSnackBar} from './simple-snack-bar';\nimport {MatSnackBarContainer} from './snack-bar-container';\n\n\n@NgModule({\n imports: [\n OverlayModule,\n PortalModule,\n CommonModule,\n MatButtonModule,\n MatCommonModule,\n ],\n exports: [MatSnackBarContainer, MatCommonModule],\n declarations: [MatSnackBarContainer, SimpleSnackBar],\n entryComponents: [MatSnackBarContainer, SimpleSnackBar],\n})\nexport class MatSnackBarModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {LiveAnnouncer} from '@angular/cdk/a11y';\nimport {BreakpointObserver, Breakpoints} from '@angular/cdk/layout';\nimport {Overlay, OverlayConfig, OverlayRef} from '@angular/cdk/overlay';\nimport {ComponentPortal, ComponentType, TemplatePortal} from '@angular/cdk/portal';\nimport {\n ComponentRef,\n EmbeddedViewRef,\n Inject,\n Injectable,\n InjectionToken,\n Injector,\n Optional,\n SkipSelf,\n TemplateRef,\n OnDestroy, Type,\n} from '@angular/core';\nimport {takeUntil} from 'rxjs/operators';\nimport {TextOnlySnackBar, SimpleSnackBar} from './simple-snack-bar';\nimport {MAT_SNACK_BAR_DATA, MatSnackBarConfig} from './snack-bar-config';\nimport {MatSnackBarContainer, _SnackBarContainer} from './snack-bar-container';\nimport {MatSnackBarModule} from './snack-bar-module';\nimport {MatSnackBarRef} from './snack-bar-ref';\n\n\n/** Injection token that can be used to specify default snack bar. */\nexport const MAT_SNACK_BAR_DEFAULT_OPTIONS =\n new InjectionToken<MatSnackBarConfig>('mat-snack-bar-default-options', {\n providedIn: 'root',\n factory: MAT_SNACK_BAR_DEFAULT_OPTIONS_FACTORY,\n });\n\n/** @docs-private */\nexport function MAT_SNACK_BAR_DEFAULT_OPTIONS_FACTORY(): MatSnackBarConfig {\n return new MatSnackBarConfig();\n}\n\n/**\n * Service to dispatch Material Design snack bar messages.\n */\n@Injectable({providedIn: MatSnackBarModule})\nexport class MatSnackBar implements OnDestroy {\n /**\n * Reference to the current snack bar in the view *at this level* (in the Angular injector tree).\n * If there is a parent snack-bar service, all operations should delegate to that parent\n * via `_openedSnackBarRef`.\n */\n private _snackBarRefAtThisLevel: MatSnackBarRef<any> | null = null;\n\n /** The component that should be rendered as the snack bar's simple component. */\n protected simpleSnackBarComponent: Type<TextOnlySnackBar> = SimpleSnackBar;\n\n /** The container component that attaches the provided template or component. */\n protected snackBarContainerComponent: Type<_SnackBarContainer> = MatSnackBarContainer;\n\n /** The CSS class to applie for handset mode. */\n protected handsetCssClass = 'mat-snack-bar-handset';\n\n /** Reference to the currently opened snackbar at *any* level. */\n get _openedSnackBarRef(): MatSnackBarRef<any> | null {\n const parent = this._parentSnackBar;\n return parent ? parent._openedSnackBarRef : this._snackBarRefAtThisLevel;\n }\n\n set _openedSnackBarRef(value: MatSnackBarRef<any> | null) {\n if (this._parentSnackBar) {\n this._parentSnackBar._openedSnackBarRef = value;\n } else {\n this._snackBarRefAtThisLevel = value;\n }\n }\n\n constructor(\n private _overlay: Overlay,\n private _live: LiveAnnouncer,\n private _injector: Injector,\n private _breakpointObserver: BreakpointObserver,\n @Optional() @SkipSelf() private _parentSnackBar: MatSnackBar,\n @Inject(MAT_SNACK_BAR_DEFAULT_OPTIONS) private _defaultConfig: MatSnackBarConfig) {}\n\n /**\n * Creates and dispatches a snack bar with a custom component for the content, removing any\n * currently opened snack bars.\n *\n * @param component Component to be instantiated.\n * @param config Extra configuration for the snack bar.\n */\n openFromComponent<T>(component: ComponentType<T>, config?: MatSnackBarConfig):\n MatSnackBarRef<T> {\n return this._attach(component, config) as MatSnackBarRef<T>;\n }\n\n /**\n * Creates and dispatches a snack bar with a custom template for the content, removing any\n * currently opened snack bars.\n *\n * @param template Template to be instantiated.\n * @param config Extra configuration for the snack bar.\n */\n openFromTemplate(template: TemplateRef<any>, config?: MatSnackBarConfig):\n MatSnackBarRef<EmbeddedViewRef<any>> {\n return this._attach(template, config);\n }\n\n /**\n * Opens a snackbar with a message and an optional action.\n * @param message The message to show in the snackbar.\n * @param action The label for the snackbar action.\n * @param config Additional configuration options for the snackbar.\n */\n open(message: string, action: string = '', config?: MatSnackBarConfig):\n MatSnackBarRef<TextOnlySnackBar> {\n const _config = {...this._defaultConfig, ...config};\n\n // Since the user doesn't have access to the component, we can\n // override the data to pass in our own message and action.\n _config.data = {message, action};\n\n // Since the snack bar has `role=\"alert\"`, we don't\n // want to announce the same message twice.\n if (_config.announcementMessage === message) {\n _config.announcementMessage = undefined;\n }\n\n return this.openFromComponent(this.simpleSnackBarComponent, _config);\n }\n\n /**\n * Dismisses the currently-visible snack bar.\n */\n dismiss(): void {\n if (this._openedSnackBarRef) {\n this._openedSnackBarRef.dismiss();\n }\n }\n\n ngOnDestroy() {\n // Only dismiss the snack bar at the current level on destroy.\n if (this._snackBarRefAtThisLevel) {\n this._snackBarRefAtThisLevel.dismiss();\n }\n }\n\n /**\n * Attaches the snack bar container component to the overlay.\n */\n private _attachSnackBarContainer(overlayRef: OverlayRef,\n config: MatSnackBarConfig): _SnackBarContainer {\n\n const userInjector = config && config.viewContainerRef && config.viewContainerRef.injector;\n const injector = Injector.create({\n parent: userInjector || this._injector,\n providers: [{provide: MatSnackBarConfig, useValue: config}]\n });\n\n const containerPortal =\n new ComponentPortal(this.snackBarContainerComponent, config.viewContainerRef, injector);\n const containerRef: ComponentRef<_SnackBarContainer> =\n overlayRef.attach(containerPortal);\n containerRef.instance.snackBarConfig = config;\n return containerRef.instance;\n }\n\n /**\n * Places a new component or a template as the content of the snack bar container.\n */\n private _attach<T>(content: ComponentType<T> | TemplateRef<T>, userConfig?: MatSnackBarConfig):\n MatSnackBarRef<T | EmbeddedViewRef<any>> {\n\n const config = {...new MatSnackBarConfig(), ...this._defaultConfig, ...userConfig};\n const overlayRef = this._createOverlay(config);\n const container = this._attachSnackBarContainer(overlayRef, config);\n const snackBarRef = new MatSnackBarRef<T | EmbeddedViewRef<any>>(container, overlayRef);\n\n if (content instanceof TemplateRef) {\n const portal = new TemplatePortal(content, null!, {\n $implicit: config.data,\n snackBarRef\n } as any);\n\n snackBarRef.instance = container.attachTemplatePortal(portal);\n } else {\n const injector = this._createInjector(config, snackBarRef);\n const portal = new ComponentPortal(content, undefined, injector);\n const contentRef = container.attachComponentPortal<T>(portal);\n\n // We can't pass this via the injector, because the injector is created earlier.\n snackBarRef.instance = contentRef.instance;\n }\n\n // Subscribe to the breakpoint observer and attach the mat-snack-bar-handset class as\n // appropriate. This class is applied to the overlay element because the overlay must expand to\n // fill the width of the screen for full width snackbars.\n this._breakpointObserver.observe(Breakpoints.HandsetPortrait).pipe(\n takeUntil(overlayRef.detachments())\n ).subscribe(state => {\n const classList = overlayRef.overlayElement.classList;\n state.matches ? classList.add(this.handsetCssClass) : classList.remove(this.handsetCssClass);\n });\n\n if (config.announcementMessage) {\n // Wait until the snack bar contents have been announced then deliver this message.\n container._onAnnounce.subscribe(() => {\n this._live.announce(config.announcementMessage!, config.politeness);\n });\n }\n\n this._animateSnackBar(snackBarRef, config);\n this._openedSnackBarRef = snackBarRef;\n return this._openedSnackBarRef;\n }\n\n /** Animates the old snack bar out and the new one in. */\n private _animateSnackBar(snackBarRef: MatSnackBarRef<any>, config: MatSnackBarConfig) {\n // When the snackbar is dismissed, clear the reference to it.\n snackBarRef.afterDismissed().subscribe(() => {\n // Clear the snackbar ref if it hasn't already been replaced by a newer snackbar.\n if (this._openedSnackBarRef == snackBarRef) {\n this._openedSnackBarRef = null;\n }\n\n if (config.announcementMessage) {\n this._live.clear();\n }\n });\n\n if (this._openedSnackBarRef) {\n // If a snack bar is already in view, dismiss it and enter the\n // new snack bar after exit animation is complete.\n this._openedSnackBarRef.afterDismissed().subscribe(() => {\n snackBarRef.containerInstance.enter();\n });\n this._openedSnackBarRef.dismiss();\n } else {\n // If no snack bar is in view, enter the new snack bar.\n snackBarRef.containerInstance.enter();\n }\n\n // If a dismiss timeout is provided, set up dismiss based on after the snackbar is opened.\n if (config.duration && config.duration > 0) {\n snackBarRef.afterOpened().subscribe(() => snackBarRef._dismissAfter(config.duration!));\n }\n }\n\n /**\n * Creates a new overlay and places it in the correct location.\n * @param config The user-specified snack bar config.\n */\n private _createOverlay(config: MatSnackBarConfig): OverlayRef {\n const overlayConfig = new OverlayConfig();\n overlayConfig.direction = config.direction;\n\n let positionStrategy = this._overlay.position().global();\n // Set horizontal position.\n const isRtl = config.direction === 'rtl';\n const isLeft = (\n config.horizontalPosition === 'left' ||\n (config.horizontalPosition === 'start' && !isRtl) ||\n (config.horizontalPosition === 'end' && isRtl));\n const isRight = !isLeft && config.horizontalPosition !== 'center';\n if (isLeft) {\n positionStrategy.left('0');\n } else if (isRight) {\n positionStrategy.right('0');\n } else {\n positionStrategy.centerHorizontally();\n }\n // Set horizontal position.\n if (config.verticalPosition === 'top') {\n positionStrategy.top('0');\n } else {\n positionStrategy.bottom('0');\n }\n\n overlayConfig.positionStrategy = positionStrategy;\n return this._overlay.create(overlayConfig);\n }\n\n /**\n * Creates an injector to be used inside of a snack bar component.\n * @param config Config that was used to create the snack bar.\n * @param snackBarRef Reference to the snack bar.\n */\n private _createInjector<T>(config: MatSnackBarConfig, snackBarRef: MatSnackBarRef<T>): Injector {\n const userInjector = config && config.viewContainerRef && config.viewContainerRef.injector;\n\n return Injector.create({\n parent: userInjector || this._injector,\n providers: [\n {provide: MatSnackBarRef, useValue: snackBarRef},\n {provide: MAT_SNACK_BAR_DATA, useValue: config.data}\n ]\n });\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './snack-bar-module';\nexport * from './snack-bar';\nexport * from './snack-bar-container';\nexport * from './snack-bar-config';\nexport * from './snack-bar-ref';\nexport * from './simple-snack-bar';\nexport * from './snack-bar-animations';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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|
package/fesm2015/sort.js
CHANGED
|
@@ -308,7 +308,7 @@ const _MatSortHeaderMixinBase = mixinDisabled(MatSortHeaderBase);
|
|
|
308
308
|
* column definition.
|
|
309
309
|
*/
|
|
310
310
|
class MatSortHeader extends _MatSortHeaderMixinBase {
|
|
311
|
-
constructor(_intl,
|
|
311
|
+
constructor(_intl, _changeDetectorRef,
|
|
312
312
|
// `MatSort` is not optionally injected, but just asserted manually w/ better error.
|
|
313
313
|
// tslint:disable-next-line: lightweight-tokens
|
|
314
314
|
_sort, _columnDef, _focusMonitor, _elementRef) {
|
|
@@ -318,6 +318,7 @@ class MatSortHeader extends _MatSortHeaderMixinBase {
|
|
|
318
318
|
// of this single reference.
|
|
319
319
|
super();
|
|
320
320
|
this._intl = _intl;
|
|
321
|
+
this._changeDetectorRef = _changeDetectorRef;
|
|
321
322
|
this._sort = _sort;
|
|
322
323
|
this._columnDef = _columnDef;
|
|
323
324
|
this._focusMonitor = _focusMonitor;
|
|
@@ -348,7 +349,7 @@ class MatSortHeader extends _MatSortHeaderMixinBase {
|
|
|
348
349
|
this._disableViewStateAnimation = false;
|
|
349
350
|
this._setAnimationTransitionState({ fromState: 'active', toState: this._arrowDirection });
|
|
350
351
|
}
|
|
351
|
-
|
|
352
|
+
_changeDetectorRef.markForCheck();
|
|
352
353
|
});
|
|
353
354
|
}
|
|
354
355
|
/** Overrides the disable clear value of the containing MatSort for this MatSortable. */
|
|
@@ -366,8 +367,13 @@ class MatSortHeader extends _MatSortHeaderMixinBase {
|
|
|
366
367
|
ngAfterViewInit() {
|
|
367
368
|
// We use the focus monitor because we also want to style
|
|
368
369
|
// things differently based on the focus origin.
|
|
369
|
-
this._focusMonitor.monitor(this._elementRef, true)
|
|
370
|
-
|
|
370
|
+
this._focusMonitor.monitor(this._elementRef, true).subscribe(origin => {
|
|
371
|
+
const newState = !!origin;
|
|
372
|
+
if (newState !== this._showIndicatorHint) {
|
|
373
|
+
this._setIndicatorHintVisible(newState);
|
|
374
|
+
this._changeDetectorRef.markForCheck();
|
|
375
|
+
}
|
|
376
|
+
});
|
|
371
377
|
}
|
|
372
378
|
ngOnDestroy() {
|
|
373
379
|
this._focusMonitor.stopMonitoring(this._elementRef);
|
package/fesm2015/sort.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"sort.js","sources":["../../../../../../src/material/sort/sort-errors.ts","../../../../../../src/material/sort/sort.ts","../../../../../../src/material/sort/sort-animations.ts","../../../../../../src/material/sort/sort-header-intl.ts","../../../../../../src/material/sort/sort-header.ts","../../../../../../src/material/sort/sort-module.ts","../../../../../../src/material/sort/sort-direction.ts","../../../../../../src/material/sort/public-api.ts","../../../../../../src/material/sort/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/** @docs-private */\nexport function getSortDuplicateSortableIdError(id: string): Error {\n return Error(`Cannot have two MatSortables with the same id (${id}).`);\n}\n\n/** @docs-private */\nexport function getSortHeaderNotContainedWithinSortError(): Error {\n return Error(`MatSortHeader must be placed within a parent element with the MatSort directive.`);\n}\n\n/** @docs-private */\nexport function getSortHeaderMissingIdError(): Error {\n return Error(`MatSortHeader must be provided with a unique id.`);\n}\n\n/** @docs-private */\nexport function getSortInvalidDirectionError(direction: string): Error {\n return Error(`${direction} is not a valid sort direction ('asc' or 'desc').`);\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {BooleanInput, coerceBooleanProperty} from '@angular/cdk/coercion';\nimport {\n Directive,\n EventEmitter,\n Input,\n OnChanges,\n OnDestroy,\n OnInit,\n Output,\n} from '@angular/core';\nimport {\n CanDisable,\n CanDisableCtor,\n HasInitialized,\n HasInitializedCtor,\n mixinDisabled,\n mixinInitialized,\n} from '@angular/material/core';\nimport {Subject} from 'rxjs';\nimport {SortDirection} from './sort-direction';\nimport {\n getSortDuplicateSortableIdError,\n getSortHeaderMissingIdError,\n getSortInvalidDirectionError,\n} from './sort-errors';\n\n/** Interface for a directive that holds sorting state consumed by `MatSortHeader`. */\nexport interface MatSortable {\n /** The id of the column being sorted. */\n id: string;\n\n /** Starting sort direction. */\n start: 'asc' | 'desc';\n\n /** Whether to disable clearing the sorting state. */\n disableClear: boolean;\n}\n\n/** The current sort state. */\nexport interface Sort {\n /** The id of the column being sorted. */\n active: string;\n\n /** The sort direction. */\n direction: SortDirection;\n}\n\n// Boilerplate for applying mixins to MatSort.\n/** @docs-private */\nclass MatSortBase {}\nconst _MatSortMixinBase: HasInitializedCtor & CanDisableCtor & typeof MatSortBase =\n mixinInitialized(mixinDisabled(MatSortBase));\n\n/** Container for MatSortables to manage the sort state and provide default sort parameters. */\n@Directive({\n selector: '[matSort]',\n exportAs: 'matSort',\n host: {'class': 'mat-sort'},\n inputs: ['disabled: matSortDisabled']\n})\nexport class MatSort extends _MatSortMixinBase\n implements CanDisable, HasInitialized, OnChanges, OnDestroy, OnInit {\n /** Collection of all registered sortables that this directive manages. */\n sortables = new Map<string, MatSortable>();\n\n /** Used to notify any child components listening to state changes. */\n readonly _stateChanges = new Subject<void>();\n\n /** The id of the most recently sorted MatSortable. */\n @Input('matSortActive') active: string;\n\n /**\n * The direction to set when an MatSortable is initially sorted.\n * May be overriden by the MatSortable's sort start.\n */\n @Input('matSortStart') start: 'asc' | 'desc' = 'asc';\n\n /** The sort direction of the currently active MatSortable. */\n @Input('matSortDirection')\n get direction(): SortDirection { return this._direction; }\n set direction(direction: SortDirection) {\n if (direction && direction !== 'asc' && direction !== 'desc' &&\n (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw getSortInvalidDirectionError(direction);\n }\n this._direction = direction;\n }\n private _direction: SortDirection = '';\n\n /**\n * Whether to disable the user from clearing the sort by finishing the sort direction cycle.\n * May be overriden by the MatSortable's disable clear input.\n */\n @Input('matSortDisableClear')\n get disableClear(): boolean { return this._disableClear; }\n set disableClear(v: boolean) { this._disableClear = coerceBooleanProperty(v); }\n private _disableClear: boolean;\n\n /** Event emitted when the user changes either the active sort or sort direction. */\n @Output('matSortChange') readonly sortChange: EventEmitter<Sort> = new EventEmitter<Sort>();\n\n /**\n * Register function to be used by the contained MatSortables. Adds the MatSortable to the\n * collection of MatSortables.\n */\n register(sortable: MatSortable): void {\n if (typeof ngDevMode === 'undefined' || ngDevMode) {\n if (!sortable.id) {\n throw getSortHeaderMissingIdError();\n }\n\n if (this.sortables.has(sortable.id)) {\n throw getSortDuplicateSortableIdError(sortable.id);\n }\n }\n\n this.sortables.set(sortable.id, sortable);\n }\n\n /**\n * Unregister function to be used by the contained MatSortables. Removes the MatSortable from the\n * collection of contained MatSortables.\n */\n deregister(sortable: MatSortable): void {\n this.sortables.delete(sortable.id);\n }\n\n /** Sets the active sort id and determines the new sort direction. */\n sort(sortable: MatSortable): void {\n if (this.active != sortable.id) {\n this.active = sortable.id;\n this.direction = sortable.start ? sortable.start : this.start;\n } else {\n this.direction = this.getNextSortDirection(sortable);\n }\n\n this.sortChange.emit({active: this.active, direction: this.direction});\n }\n\n /** Returns the next sort direction of the active sortable, checking for potential overrides. */\n getNextSortDirection(sortable: MatSortable): SortDirection {\n if (!sortable) { return ''; }\n\n // Get the sort direction cycle with the potential sortable overrides.\n const disableClear = sortable.disableClear != null ? sortable.disableClear : this.disableClear;\n let sortDirectionCycle = getSortDirectionCycle(sortable.start || this.start, disableClear);\n\n // Get and return the next direction in the cycle\n let nextDirectionIndex = sortDirectionCycle.indexOf(this.direction) + 1;\n if (nextDirectionIndex >= sortDirectionCycle.length) { nextDirectionIndex = 0; }\n return sortDirectionCycle[nextDirectionIndex];\n }\n\n ngOnInit() {\n this._markInitialized();\n }\n\n ngOnChanges() {\n this._stateChanges.next();\n }\n\n ngOnDestroy() {\n this._stateChanges.complete();\n }\n\n static ngAcceptInputType_disableClear: BooleanInput;\n static ngAcceptInputType_disabled: BooleanInput;\n}\n\n/** Returns the sort direction cycle to use given the provided parameters of order and clear. */\nfunction getSortDirectionCycle(start: 'asc' | 'desc',\n disableClear: boolean): SortDirection[] {\n let sortOrder: SortDirection[] = ['asc', 'desc'];\n if (start == 'desc') { sortOrder.reverse(); }\n if (!disableClear) { sortOrder.push(''); }\n\n return sortOrder;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n animate,\n state,\n style,\n transition,\n trigger,\n keyframes,\n AnimationTriggerMetadata, query, animateChild,\n} from '@angular/animations';\nimport {AnimationCurves, AnimationDurations} from '@angular/material/core';\n\nconst SORT_ANIMATION_TRANSITION = AnimationDurations.ENTERING + ' ' +\n AnimationCurves.STANDARD_CURVE;\n\n/**\n * Animations used by MatSort.\n * @docs-private\n */\nexport const matSortAnimations: {\n readonly indicator: AnimationTriggerMetadata;\n readonly leftPointer: AnimationTriggerMetadata;\n readonly rightPointer: AnimationTriggerMetadata;\n readonly arrowOpacity: AnimationTriggerMetadata;\n readonly arrowPosition: AnimationTriggerMetadata;\n readonly allowChildren: AnimationTriggerMetadata;\n} = {\n /** Animation that moves the sort indicator. */\n indicator: trigger('indicator', [\n state('active-asc, asc', style({transform: 'translateY(0px)'})),\n // 10px is the height of the sort indicator, minus the width of the pointers\n state('active-desc, desc', style({transform: 'translateY(10px)'})),\n transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n ]),\n\n /** Animation that rotates the left pointer of the indicator based on the sorting direction. */\n leftPointer: trigger('leftPointer', [\n state('active-asc, asc', style({transform: 'rotate(-45deg)'})),\n state('active-desc, desc', style({transform: 'rotate(45deg)'})),\n transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n ]),\n\n /** Animation that rotates the right pointer of the indicator based on the sorting direction. */\n rightPointer: trigger('rightPointer', [\n state('active-asc, asc', style({transform: 'rotate(45deg)'})),\n state('active-desc, desc', style({transform: 'rotate(-45deg)'})),\n transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n ]),\n\n /** Animation that controls the arrow opacity. */\n arrowOpacity: trigger('arrowOpacity', [\n state('desc-to-active, asc-to-active, active', style({opacity: 1})),\n state('desc-to-hint, asc-to-hint, hint', style({opacity: .54})),\n state('hint-to-desc, active-to-desc, desc, hint-to-asc, active-to-asc, asc, void',\n style({opacity: 0})),\n // Transition between all states except for immediate transitions\n transition('* => asc, * => desc, * => active, * => hint, * => void', animate('0ms')),\n transition('* <=> *', animate(SORT_ANIMATION_TRANSITION)),\n ]),\n\n /**\n * Animation for the translation of the arrow as a whole. States are separated into two\n * groups: ones with animations and others that are immediate. Immediate states are asc, desc,\n * peek, and active. The other states define a specific animation (source-to-destination)\n * and are determined as a function of their prev user-perceived state and what the next state\n * should be.\n */\n arrowPosition: trigger('arrowPosition', [\n // Hidden Above => Hint Center\n transition('* => desc-to-hint, * => desc-to-active',\n animate(SORT_ANIMATION_TRANSITION, keyframes([\n style({transform: 'translateY(-25%)'}),\n style({transform: 'translateY(0)'})\n ]))),\n // Hint Center => Hidden Below\n transition('* => hint-to-desc, * => active-to-desc',\n animate(SORT_ANIMATION_TRANSITION, keyframes([\n style({transform: 'translateY(0)'}),\n style({transform: 'translateY(25%)'})\n ]))),\n // Hidden Below => Hint Center\n transition('* => asc-to-hint, * => asc-to-active',\n animate(SORT_ANIMATION_TRANSITION, keyframes([\n style({transform: 'translateY(25%)'}),\n style({transform: 'translateY(0)'})\n ]))),\n // Hint Center => Hidden Above\n transition('* => hint-to-asc, * => active-to-asc',\n animate(SORT_ANIMATION_TRANSITION, keyframes([\n style({transform: 'translateY(0)'}),\n style({transform: 'translateY(-25%)'})\n ]))),\n state('desc-to-hint, asc-to-hint, hint, desc-to-active, asc-to-active, active',\n style({transform: 'translateY(0)'})),\n state('hint-to-desc, active-to-desc, desc',\n style({transform: 'translateY(-25%)'})),\n state('hint-to-asc, active-to-asc, asc',\n style({transform: 'translateY(25%)'})),\n ]),\n\n /** Necessary trigger that calls animate on children animations. */\n allowChildren: trigger('allowChildren', [\n transition('* <=> *', [\n query('@*', animateChild(), {optional: true})\n ])\n ]),\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {Injectable, SkipSelf, Optional} from '@angular/core';\nimport {Subject} from 'rxjs';\n\n/**\n * To modify the labels and text displayed, create a new instance of MatSortHeaderIntl and\n * include it in a custom provider.\n */\n@Injectable({providedIn: 'root'})\nexport class MatSortHeaderIntl {\n /**\n * Stream that emits whenever the labels here are changed. Use this to notify\n * components if the labels have changed after initialization.\n */\n readonly changes: Subject<void> = new Subject<void>();\n\n /**\n * ARIA label for the sorting button.\n * @deprecated Not used anymore. To be removed.\n * @breaking-change 8.0.0\n */\n sortButtonLabel = (id: string) => {\n return `Change sorting for ${id}`;\n }\n}\n/** @docs-private */\nexport function MAT_SORT_HEADER_INTL_PROVIDER_FACTORY(parentIntl: MatSortHeaderIntl) {\n return parentIntl || new MatSortHeaderIntl();\n}\n\n/** @docs-private */\nexport const MAT_SORT_HEADER_INTL_PROVIDER = {\n // If there is already an MatSortHeaderIntl available, use that. Otherwise, provide a new one.\n provide: MatSortHeaderIntl,\n deps: [[new Optional(), new SkipSelf(), MatSortHeaderIntl]],\n useFactory: MAT_SORT_HEADER_INTL_PROVIDER_FACTORY\n};\n\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {BooleanInput, coerceBooleanProperty} from '@angular/cdk/coercion';\nimport {\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n Input,\n OnDestroy,\n OnInit,\n Optional,\n ViewEncapsulation,\n Inject,\n ElementRef,\n AfterViewInit,\n} from '@angular/core';\nimport {CanDisable, CanDisableCtor, mixinDisabled} from '@angular/material/core';\nimport {FocusMonitor} from '@angular/cdk/a11y';\nimport {ENTER, SPACE} from '@angular/cdk/keycodes';\nimport {merge, Subscription} from 'rxjs';\nimport {MatSort, MatSortable} from './sort';\nimport {matSortAnimations} from './sort-animations';\nimport {SortDirection} from './sort-direction';\nimport {getSortHeaderNotContainedWithinSortError} from './sort-errors';\nimport {MatSortHeaderIntl} from './sort-header-intl';\n\n\n// Boilerplate for applying mixins to the sort header.\n/** @docs-private */\nclass MatSortHeaderBase {}\nconst _MatSortHeaderMixinBase: CanDisableCtor & typeof MatSortHeaderBase =\n mixinDisabled(MatSortHeaderBase);\n\n/**\n * Valid positions for the arrow to be in for its opacity and translation. If the state is a\n * sort direction, the position of the arrow will be above/below and opacity 0. If the state is\n * hint, the arrow will be in the center with a slight opacity. Active state means the arrow will\n * be fully opaque in the center.\n *\n * @docs-private\n */\nexport type ArrowViewState = SortDirection | 'hint' | 'active';\n\n/**\n * States describing the arrow's animated position (animating fromState to toState).\n * If the fromState is not defined, there will be no animated transition to the toState.\n * @docs-private\n */\nexport interface ArrowViewStateTransition {\n fromState?: ArrowViewState;\n toState: ArrowViewState;\n}\n\n/** Column definition associated with a `MatSortHeader`. */\ninterface MatSortHeaderColumnDef {\n name: string;\n}\n\n/**\n * Applies sorting behavior (click to change sort) and styles to an element, including an\n * arrow to display the current sort direction.\n *\n * Must be provided with an id and contained within a parent MatSort directive.\n *\n * If used on header cells in a CdkTable, it will automatically default its id from its containing\n * column definition.\n */\n@Component({\n selector: '[mat-sort-header]',\n exportAs: 'matSortHeader',\n templateUrl: 'sort-header.html',\n styleUrls: ['sort-header.css'],\n host: {\n 'class': 'mat-sort-header',\n '(click)': '_handleClick()',\n '(keydown)': '_handleKeydown($event)',\n '(mouseenter)': '_setIndicatorHintVisible(true)',\n '(mouseleave)': '_setIndicatorHintVisible(false)',\n '[attr.aria-sort]': '_getAriaSortAttribute()',\n '[class.mat-sort-header-disabled]': '_isDisabled()',\n },\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n inputs: ['disabled'],\n animations: [\n matSortAnimations.indicator,\n matSortAnimations.leftPointer,\n matSortAnimations.rightPointer,\n matSortAnimations.arrowOpacity,\n matSortAnimations.arrowPosition,\n matSortAnimations.allowChildren,\n ]\n})\nexport class MatSortHeader extends _MatSortHeaderMixinBase\n implements CanDisable, MatSortable, OnDestroy, OnInit, AfterViewInit {\n private _rerenderSubscription: Subscription;\n\n /**\n * Flag set to true when the indicator should be displayed while the sort is not active. Used to\n * provide an affordance that the header is sortable by showing on focus and hover.\n */\n _showIndicatorHint: boolean = false;\n\n /**\n * The view transition state of the arrow (translation/ opacity) - indicates its `from` and `to`\n * position through the animation. If animations are currently disabled, the fromState is removed\n * so that there is no animation displayed.\n */\n _viewState: ArrowViewStateTransition;\n\n /** The direction the arrow should be facing according to the current state. */\n _arrowDirection: SortDirection = '';\n\n /**\n * Whether the view state animation should show the transition between the `from` and `to` states.\n */\n _disableViewStateAnimation = false;\n\n /**\n * ID of this sort header. If used within the context of a CdkColumnDef, this will default to\n * the column's name.\n */\n @Input('mat-sort-header') id: string;\n\n /** Sets the position of the arrow that displays when sorted. */\n @Input() arrowPosition: 'before' | 'after' = 'after';\n\n /** Overrides the sort start value of the containing MatSort for this MatSortable. */\n @Input() start: 'asc' | 'desc';\n\n /** Overrides the disable clear value of the containing MatSort for this MatSortable. */\n @Input()\n get disableClear(): boolean { return this._disableClear; }\n set disableClear(v) { this._disableClear = coerceBooleanProperty(v); }\n private _disableClear: boolean;\n\n constructor(public _intl: MatSortHeaderIntl,\n changeDetectorRef: ChangeDetectorRef,\n // `MatSort` is not optionally injected, but just asserted manually w/ better error.\n // tslint:disable-next-line: lightweight-tokens\n @Optional() public _sort: MatSort,\n @Inject('MAT_SORT_HEADER_COLUMN_DEF') @Optional()\n public _columnDef: MatSortHeaderColumnDef,\n private _focusMonitor: FocusMonitor,\n private _elementRef: ElementRef<HTMLElement>) {\n // Note that we use a string token for the `_columnDef`, because the value is provided both by\n // `material/table` and `cdk/table` and we can't have the CDK depending on Material,\n // and we want to avoid having the sort header depending on the CDK table because\n // of this single reference.\n super();\n\n if (!_sort && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw getSortHeaderNotContainedWithinSortError();\n }\n\n this._rerenderSubscription = merge(_sort.sortChange, _sort._stateChanges, _intl.changes)\n .subscribe(() => {\n if (this._isSorted()) {\n this._updateArrowDirection();\n }\n\n // If this header was recently active and now no longer sorted, animate away the arrow.\n if (!this._isSorted() && this._viewState && this._viewState.toState === 'active') {\n this._disableViewStateAnimation = false;\n this._setAnimationTransitionState({fromState: 'active', toState: this._arrowDirection});\n }\n\n changeDetectorRef.markForCheck();\n });\n }\n\n ngOnInit() {\n if (!this.id && this._columnDef) {\n this.id = this._columnDef.name;\n }\n\n // Initialize the direction of the arrow and set the view state to be immediately that state.\n this._updateArrowDirection();\n this._setAnimationTransitionState(\n {toState: this._isSorted() ? 'active' : this._arrowDirection});\n\n this._sort.register(this);\n }\n\n ngAfterViewInit() {\n // We use the focus monitor because we also want to style\n // things differently based on the focus origin.\n this._focusMonitor.monitor(this._elementRef, true)\n .subscribe(origin => this._setIndicatorHintVisible(!!origin));\n }\n\n ngOnDestroy() {\n this._focusMonitor.stopMonitoring(this._elementRef);\n this._sort.deregister(this);\n this._rerenderSubscription.unsubscribe();\n }\n\n /**\n * Sets the \"hint\" state such that the arrow will be semi-transparently displayed as a hint to the\n * user showing what the active sort will become. If set to false, the arrow will fade away.\n */\n _setIndicatorHintVisible(visible: boolean) {\n // No-op if the sort header is disabled - should not make the hint visible.\n if (this._isDisabled() && visible) { return; }\n\n this._showIndicatorHint = visible;\n\n if (!this._isSorted()) {\n this._updateArrowDirection();\n if (this._showIndicatorHint) {\n this._setAnimationTransitionState({fromState: this._arrowDirection, toState: 'hint'});\n } else {\n this._setAnimationTransitionState({fromState: 'hint', toState: this._arrowDirection});\n }\n }\n }\n\n /**\n * Sets the animation transition view state for the arrow's position and opacity. If the\n * `disableViewStateAnimation` flag is set to true, the `fromState` will be ignored so that\n * no animation appears.\n */\n _setAnimationTransitionState(viewState: ArrowViewStateTransition) {\n this._viewState = viewState;\n\n // If the animation for arrow position state (opacity/translation) should be disabled,\n // remove the fromState so that it jumps right to the toState.\n if (this._disableViewStateAnimation) {\n this._viewState = {toState: viewState.toState};\n }\n }\n\n /** Triggers the sort on this sort header and removes the indicator hint. */\n _toggleOnInteraction() {\n\n this._sort.sort(this);\n\n // Do not show the animation if the header was already shown in the right position.\n if (this._viewState.toState === 'hint' || this._viewState.toState === 'active') {\n this._disableViewStateAnimation = true;\n }\n\n // If the arrow is now sorted, animate the arrow into place. Otherwise, animate it away into\n // the direction it is facing.\n const viewState: ArrowViewStateTransition = this._isSorted() ?\n {fromState: this._arrowDirection, toState: 'active'} :\n {fromState: 'active', toState: this._arrowDirection};\n this._setAnimationTransitionState(viewState);\n\n this._showIndicatorHint = false;\n }\n\n _handleClick() {\n if (!this._isDisabled()) {\n this._toggleOnInteraction();\n }\n }\n\n _handleKeydown(event: KeyboardEvent) {\n if (!this._isDisabled() && (event.keyCode === SPACE || event.keyCode === ENTER)) {\n event.preventDefault();\n this._toggleOnInteraction();\n }\n }\n\n /** Whether this MatSortHeader is currently sorted in either ascending or descending order. */\n _isSorted() {\n return this._sort.active == this.id &&\n (this._sort.direction === 'asc' || this._sort.direction === 'desc');\n }\n\n /** Returns the animation state for the arrow direction (indicator and pointers). */\n _getArrowDirectionState() {\n return `${this._isSorted() ? 'active-' : ''}${this._arrowDirection}`;\n }\n\n /** Returns the arrow position state (opacity, translation). */\n _getArrowViewState() {\n const fromState = this._viewState.fromState;\n return (fromState ? `${fromState}-to-` : '') + this._viewState.toState;\n }\n\n /**\n * Updates the direction the arrow should be pointing. If it is not sorted, the arrow should be\n * facing the start direction. Otherwise if it is sorted, the arrow should point in the currently\n * active sorted direction. The reason this is updated through a function is because the direction\n * should only be changed at specific times - when deactivated but the hint is displayed and when\n * the sort is active and the direction changes. Otherwise the arrow's direction should linger\n * in cases such as the sort becoming deactivated but we want to animate the arrow away while\n * preserving its direction, even though the next sort direction is actually different and should\n * only be changed once the arrow displays again (hint or activation).\n */\n _updateArrowDirection() {\n this._arrowDirection = this._isSorted() ?\n this._sort.direction :\n (this.start || this._sort.start);\n }\n\n _isDisabled() {\n return this._sort.disabled || this.disabled;\n }\n\n /**\n * Gets the aria-sort attribute that should be applied to this sort header. If this header\n * is not sorted, returns null so that the attribute is removed from the host element. Aria spec\n * says that the aria-sort property should only be present on one header at a time, so removing\n * ensures this is true.\n */\n _getAriaSortAttribute() {\n if (!this._isSorted()) {\n return 'none';\n }\n\n return this._sort.direction == 'asc' ? 'ascending' : 'descending';\n }\n\n /** Whether the arrow inside the sort header should be rendered. */\n _renderArrow() {\n return !this._isDisabled() || this._isSorted();\n }\n\n static ngAcceptInputType_disableClear: BooleanInput;\n static ngAcceptInputType_disabled: BooleanInput;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {NgModule} from '@angular/core';\nimport {MatSortHeader} from './sort-header';\nimport {MatSort} from './sort';\nimport {MAT_SORT_HEADER_INTL_PROVIDER} from './sort-header-intl';\nimport {CommonModule} from '@angular/common';\nimport {MatCommonModule} from '@angular/material/core';\n\n\n@NgModule({\n imports: [CommonModule, MatCommonModule],\n exports: [MatSort, MatSortHeader],\n declarations: [MatSort, MatSortHeader],\n providers: [MAT_SORT_HEADER_INTL_PROVIDER]\n})\nexport class MatSortModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport type SortDirection = 'asc' | 'desc' | '';\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './sort-module';\nexport * from './sort-direction';\nexport * from './sort-header';\nexport * from './sort-header-intl';\nexport * from './sort';\nexport * from './sort-animations';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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{"version":3,"file":"sort.js","sources":["../../../../../../src/material/sort/sort-errors.ts","../../../../../../src/material/sort/sort.ts","../../../../../../src/material/sort/sort-animations.ts","../../../../../../src/material/sort/sort-header-intl.ts","../../../../../../src/material/sort/sort-header.ts","../../../../../../src/material/sort/sort-module.ts","../../../../../../src/material/sort/sort-direction.ts","../../../../../../src/material/sort/public-api.ts","../../../../../../src/material/sort/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/** @docs-private */\nexport function getSortDuplicateSortableIdError(id: string): Error {\n return Error(`Cannot have two MatSortables with the same id (${id}).`);\n}\n\n/** @docs-private */\nexport function getSortHeaderNotContainedWithinSortError(): Error {\n return Error(`MatSortHeader must be placed within a parent element with the MatSort directive.`);\n}\n\n/** @docs-private */\nexport function getSortHeaderMissingIdError(): Error {\n return Error(`MatSortHeader must be provided with a unique id.`);\n}\n\n/** @docs-private */\nexport function getSortInvalidDirectionError(direction: string): Error {\n return Error(`${direction} is not a valid sort direction ('asc' or 'desc').`);\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {BooleanInput, coerceBooleanProperty} from '@angular/cdk/coercion';\nimport {\n Directive,\n EventEmitter,\n Input,\n OnChanges,\n OnDestroy,\n OnInit,\n Output,\n} from '@angular/core';\nimport {\n CanDisable,\n CanDisableCtor,\n HasInitialized,\n HasInitializedCtor,\n mixinDisabled,\n mixinInitialized,\n} from '@angular/material/core';\nimport {Subject} from 'rxjs';\nimport {SortDirection} from './sort-direction';\nimport {\n getSortDuplicateSortableIdError,\n getSortHeaderMissingIdError,\n getSortInvalidDirectionError,\n} from './sort-errors';\n\n/** Interface for a directive that holds sorting state consumed by `MatSortHeader`. */\nexport interface MatSortable {\n /** The id of the column being sorted. */\n id: string;\n\n /** Starting sort direction. */\n start: 'asc' | 'desc';\n\n /** Whether to disable clearing the sorting state. */\n disableClear: boolean;\n}\n\n/** The current sort state. */\nexport interface Sort {\n /** The id of the column being sorted. */\n active: string;\n\n /** The sort direction. */\n direction: SortDirection;\n}\n\n// Boilerplate for applying mixins to MatSort.\n/** @docs-private */\nclass MatSortBase {}\nconst _MatSortMixinBase: HasInitializedCtor & CanDisableCtor & typeof MatSortBase =\n mixinInitialized(mixinDisabled(MatSortBase));\n\n/** Container for MatSortables to manage the sort state and provide default sort parameters. */\n@Directive({\n selector: '[matSort]',\n exportAs: 'matSort',\n host: {'class': 'mat-sort'},\n inputs: ['disabled: matSortDisabled']\n})\nexport class MatSort extends _MatSortMixinBase\n implements CanDisable, HasInitialized, OnChanges, OnDestroy, OnInit {\n /** Collection of all registered sortables that this directive manages. */\n sortables = new Map<string, MatSortable>();\n\n /** Used to notify any child components listening to state changes. */\n readonly _stateChanges = new Subject<void>();\n\n /** The id of the most recently sorted MatSortable. */\n @Input('matSortActive') active: string;\n\n /**\n * The direction to set when an MatSortable is initially sorted.\n * May be overriden by the MatSortable's sort start.\n */\n @Input('matSortStart') start: 'asc' | 'desc' = 'asc';\n\n /** The sort direction of the currently active MatSortable. */\n @Input('matSortDirection')\n get direction(): SortDirection { return this._direction; }\n set direction(direction: SortDirection) {\n if (direction && direction !== 'asc' && direction !== 'desc' &&\n (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw getSortInvalidDirectionError(direction);\n }\n this._direction = direction;\n }\n private _direction: SortDirection = '';\n\n /**\n * Whether to disable the user from clearing the sort by finishing the sort direction cycle.\n * May be overriden by the MatSortable's disable clear input.\n */\n @Input('matSortDisableClear')\n get disableClear(): boolean { return this._disableClear; }\n set disableClear(v: boolean) { this._disableClear = coerceBooleanProperty(v); }\n private _disableClear: boolean;\n\n /** Event emitted when the user changes either the active sort or sort direction. */\n @Output('matSortChange') readonly sortChange: EventEmitter<Sort> = new EventEmitter<Sort>();\n\n /**\n * Register function to be used by the contained MatSortables. Adds the MatSortable to the\n * collection of MatSortables.\n */\n register(sortable: MatSortable): void {\n if (typeof ngDevMode === 'undefined' || ngDevMode) {\n if (!sortable.id) {\n throw getSortHeaderMissingIdError();\n }\n\n if (this.sortables.has(sortable.id)) {\n throw getSortDuplicateSortableIdError(sortable.id);\n }\n }\n\n this.sortables.set(sortable.id, sortable);\n }\n\n /**\n * Unregister function to be used by the contained MatSortables. Removes the MatSortable from the\n * collection of contained MatSortables.\n */\n deregister(sortable: MatSortable): void {\n this.sortables.delete(sortable.id);\n }\n\n /** Sets the active sort id and determines the new sort direction. */\n sort(sortable: MatSortable): void {\n if (this.active != sortable.id) {\n this.active = sortable.id;\n this.direction = sortable.start ? sortable.start : this.start;\n } else {\n this.direction = this.getNextSortDirection(sortable);\n }\n\n this.sortChange.emit({active: this.active, direction: this.direction});\n }\n\n /** Returns the next sort direction of the active sortable, checking for potential overrides. */\n getNextSortDirection(sortable: MatSortable): SortDirection {\n if (!sortable) { return ''; }\n\n // Get the sort direction cycle with the potential sortable overrides.\n const disableClear = sortable.disableClear != null ? sortable.disableClear : this.disableClear;\n let sortDirectionCycle = getSortDirectionCycle(sortable.start || this.start, disableClear);\n\n // Get and return the next direction in the cycle\n let nextDirectionIndex = sortDirectionCycle.indexOf(this.direction) + 1;\n if (nextDirectionIndex >= sortDirectionCycle.length) { nextDirectionIndex = 0; }\n return sortDirectionCycle[nextDirectionIndex];\n }\n\n ngOnInit() {\n this._markInitialized();\n }\n\n ngOnChanges() {\n this._stateChanges.next();\n }\n\n ngOnDestroy() {\n this._stateChanges.complete();\n }\n\n static ngAcceptInputType_disableClear: BooleanInput;\n static ngAcceptInputType_disabled: BooleanInput;\n}\n\n/** Returns the sort direction cycle to use given the provided parameters of order and clear. */\nfunction getSortDirectionCycle(start: 'asc' | 'desc',\n disableClear: boolean): SortDirection[] {\n let sortOrder: SortDirection[] = ['asc', 'desc'];\n if (start == 'desc') { sortOrder.reverse(); }\n if (!disableClear) { sortOrder.push(''); }\n\n return sortOrder;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n animate,\n state,\n style,\n transition,\n trigger,\n keyframes,\n AnimationTriggerMetadata, query, animateChild,\n} from '@angular/animations';\nimport {AnimationCurves, AnimationDurations} from '@angular/material/core';\n\nconst SORT_ANIMATION_TRANSITION = AnimationDurations.ENTERING + ' ' +\n AnimationCurves.STANDARD_CURVE;\n\n/**\n * Animations used by MatSort.\n * @docs-private\n */\nexport const matSortAnimations: {\n readonly indicator: AnimationTriggerMetadata;\n readonly leftPointer: AnimationTriggerMetadata;\n readonly rightPointer: AnimationTriggerMetadata;\n readonly arrowOpacity: AnimationTriggerMetadata;\n readonly arrowPosition: AnimationTriggerMetadata;\n readonly allowChildren: AnimationTriggerMetadata;\n} = {\n /** Animation that moves the sort indicator. */\n indicator: trigger('indicator', [\n state('active-asc, asc', style({transform: 'translateY(0px)'})),\n // 10px is the height of the sort indicator, minus the width of the pointers\n state('active-desc, desc', style({transform: 'translateY(10px)'})),\n transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n ]),\n\n /** Animation that rotates the left pointer of the indicator based on the sorting direction. */\n leftPointer: trigger('leftPointer', [\n state('active-asc, asc', style({transform: 'rotate(-45deg)'})),\n state('active-desc, desc', style({transform: 'rotate(45deg)'})),\n transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n ]),\n\n /** Animation that rotates the right pointer of the indicator based on the sorting direction. */\n rightPointer: trigger('rightPointer', [\n state('active-asc, asc', style({transform: 'rotate(45deg)'})),\n state('active-desc, desc', style({transform: 'rotate(-45deg)'})),\n transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n ]),\n\n /** Animation that controls the arrow opacity. */\n arrowOpacity: trigger('arrowOpacity', [\n state('desc-to-active, asc-to-active, active', style({opacity: 1})),\n state('desc-to-hint, asc-to-hint, hint', style({opacity: .54})),\n state('hint-to-desc, active-to-desc, desc, hint-to-asc, active-to-asc, asc, void',\n style({opacity: 0})),\n // Transition between all states except for immediate transitions\n transition('* => asc, * => desc, * => active, * => hint, * => void', animate('0ms')),\n transition('* <=> *', animate(SORT_ANIMATION_TRANSITION)),\n ]),\n\n /**\n * Animation for the translation of the arrow as a whole. States are separated into two\n * groups: ones with animations and others that are immediate. Immediate states are asc, desc,\n * peek, and active. The other states define a specific animation (source-to-destination)\n * and are determined as a function of their prev user-perceived state and what the next state\n * should be.\n */\n arrowPosition: trigger('arrowPosition', [\n // Hidden Above => Hint Center\n transition('* => desc-to-hint, * => desc-to-active',\n animate(SORT_ANIMATION_TRANSITION, keyframes([\n style({transform: 'translateY(-25%)'}),\n style({transform: 'translateY(0)'})\n ]))),\n // Hint Center => Hidden Below\n transition('* => hint-to-desc, * => active-to-desc',\n animate(SORT_ANIMATION_TRANSITION, keyframes([\n style({transform: 'translateY(0)'}),\n style({transform: 'translateY(25%)'})\n ]))),\n // Hidden Below => Hint Center\n transition('* => asc-to-hint, * => asc-to-active',\n animate(SORT_ANIMATION_TRANSITION, keyframes([\n style({transform: 'translateY(25%)'}),\n style({transform: 'translateY(0)'})\n ]))),\n // Hint Center => Hidden Above\n transition('* => hint-to-asc, * => active-to-asc',\n animate(SORT_ANIMATION_TRANSITION, keyframes([\n style({transform: 'translateY(0)'}),\n style({transform: 'translateY(-25%)'})\n ]))),\n state('desc-to-hint, asc-to-hint, hint, desc-to-active, asc-to-active, active',\n style({transform: 'translateY(0)'})),\n state('hint-to-desc, active-to-desc, desc',\n style({transform: 'translateY(-25%)'})),\n state('hint-to-asc, active-to-asc, asc',\n style({transform: 'translateY(25%)'})),\n ]),\n\n /** Necessary trigger that calls animate on children animations. */\n allowChildren: trigger('allowChildren', [\n transition('* <=> *', [\n query('@*', animateChild(), {optional: true})\n ])\n ]),\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {Injectable, SkipSelf, Optional} from '@angular/core';\nimport {Subject} from 'rxjs';\n\n/**\n * To modify the labels and text displayed, create a new instance of MatSortHeaderIntl and\n * include it in a custom provider.\n */\n@Injectable({providedIn: 'root'})\nexport class MatSortHeaderIntl {\n /**\n * Stream that emits whenever the labels here are changed. Use this to notify\n * components if the labels have changed after initialization.\n */\n readonly changes: Subject<void> = new Subject<void>();\n\n /**\n * ARIA label for the sorting button.\n * @deprecated Not used anymore. To be removed.\n * @breaking-change 8.0.0\n */\n sortButtonLabel = (id: string) => {\n return `Change sorting for ${id}`;\n }\n}\n/** @docs-private */\nexport function MAT_SORT_HEADER_INTL_PROVIDER_FACTORY(parentIntl: MatSortHeaderIntl) {\n return parentIntl || new MatSortHeaderIntl();\n}\n\n/** @docs-private */\nexport const MAT_SORT_HEADER_INTL_PROVIDER = {\n // If there is already an MatSortHeaderIntl available, use that. Otherwise, provide a new one.\n provide: MatSortHeaderIntl,\n deps: [[new Optional(), new SkipSelf(), MatSortHeaderIntl]],\n useFactory: MAT_SORT_HEADER_INTL_PROVIDER_FACTORY\n};\n\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {BooleanInput, coerceBooleanProperty} from '@angular/cdk/coercion';\nimport {\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n Input,\n OnDestroy,\n OnInit,\n Optional,\n ViewEncapsulation,\n Inject,\n ElementRef,\n AfterViewInit,\n} from '@angular/core';\nimport {CanDisable, CanDisableCtor, mixinDisabled} from '@angular/material/core';\nimport {FocusMonitor} from '@angular/cdk/a11y';\nimport {ENTER, SPACE} from '@angular/cdk/keycodes';\nimport {merge, Subscription} from 'rxjs';\nimport {MatSort, MatSortable} from './sort';\nimport {matSortAnimations} from './sort-animations';\nimport {SortDirection} from './sort-direction';\nimport {getSortHeaderNotContainedWithinSortError} from './sort-errors';\nimport {MatSortHeaderIntl} from './sort-header-intl';\n\n\n// Boilerplate for applying mixins to the sort header.\n/** @docs-private */\nclass MatSortHeaderBase {}\nconst _MatSortHeaderMixinBase: CanDisableCtor & typeof MatSortHeaderBase =\n mixinDisabled(MatSortHeaderBase);\n\n/**\n * Valid positions for the arrow to be in for its opacity and translation. If the state is a\n * sort direction, the position of the arrow will be above/below and opacity 0. If the state is\n * hint, the arrow will be in the center with a slight opacity. Active state means the arrow will\n * be fully opaque in the center.\n *\n * @docs-private\n */\nexport type ArrowViewState = SortDirection | 'hint' | 'active';\n\n/**\n * States describing the arrow's animated position (animating fromState to toState).\n * If the fromState is not defined, there will be no animated transition to the toState.\n * @docs-private\n */\nexport interface ArrowViewStateTransition {\n fromState?: ArrowViewState;\n toState: ArrowViewState;\n}\n\n/** Column definition associated with a `MatSortHeader`. */\ninterface MatSortHeaderColumnDef {\n name: string;\n}\n\n/**\n * Applies sorting behavior (click to change sort) and styles to an element, including an\n * arrow to display the current sort direction.\n *\n * Must be provided with an id and contained within a parent MatSort directive.\n *\n * If used on header cells in a CdkTable, it will automatically default its id from its containing\n * column definition.\n */\n@Component({\n selector: '[mat-sort-header]',\n exportAs: 'matSortHeader',\n templateUrl: 'sort-header.html',\n styleUrls: ['sort-header.css'],\n host: {\n 'class': 'mat-sort-header',\n '(click)': '_handleClick()',\n '(keydown)': '_handleKeydown($event)',\n '(mouseenter)': '_setIndicatorHintVisible(true)',\n '(mouseleave)': '_setIndicatorHintVisible(false)',\n '[attr.aria-sort]': '_getAriaSortAttribute()',\n '[class.mat-sort-header-disabled]': '_isDisabled()',\n },\n encapsulation: ViewEncapsulation.None,\n changeDetection: ChangeDetectionStrategy.OnPush,\n inputs: ['disabled'],\n animations: [\n matSortAnimations.indicator,\n matSortAnimations.leftPointer,\n matSortAnimations.rightPointer,\n matSortAnimations.arrowOpacity,\n matSortAnimations.arrowPosition,\n matSortAnimations.allowChildren,\n ]\n})\nexport class MatSortHeader extends _MatSortHeaderMixinBase\n implements CanDisable, MatSortable, OnDestroy, OnInit, AfterViewInit {\n private _rerenderSubscription: Subscription;\n\n /**\n * Flag set to true when the indicator should be displayed while the sort is not active. Used to\n * provide an affordance that the header is sortable by showing on focus and hover.\n */\n _showIndicatorHint: boolean = false;\n\n /**\n * The view transition state of the arrow (translation/ opacity) - indicates its `from` and `to`\n * position through the animation. If animations are currently disabled, the fromState is removed\n * so that there is no animation displayed.\n */\n _viewState: ArrowViewStateTransition;\n\n /** The direction the arrow should be facing according to the current state. */\n _arrowDirection: SortDirection = '';\n\n /**\n * Whether the view state animation should show the transition between the `from` and `to` states.\n */\n _disableViewStateAnimation = false;\n\n /**\n * ID of this sort header. If used within the context of a CdkColumnDef, this will default to\n * the column's name.\n */\n @Input('mat-sort-header') id: string;\n\n /** Sets the position of the arrow that displays when sorted. */\n @Input() arrowPosition: 'before' | 'after' = 'after';\n\n /** Overrides the sort start value of the containing MatSort for this MatSortable. */\n @Input() start: 'asc' | 'desc';\n\n /** Overrides the disable clear value of the containing MatSort for this MatSortable. */\n @Input()\n get disableClear(): boolean { return this._disableClear; }\n set disableClear(v) { this._disableClear = coerceBooleanProperty(v); }\n private _disableClear: boolean;\n\n constructor(public _intl: MatSortHeaderIntl,\n private _changeDetectorRef: ChangeDetectorRef,\n // `MatSort` is not optionally injected, but just asserted manually w/ better error.\n // tslint:disable-next-line: lightweight-tokens\n @Optional() public _sort: MatSort,\n @Inject('MAT_SORT_HEADER_COLUMN_DEF') @Optional()\n public _columnDef: MatSortHeaderColumnDef,\n private _focusMonitor: FocusMonitor,\n private _elementRef: ElementRef<HTMLElement>) {\n // Note that we use a string token for the `_columnDef`, because the value is provided both by\n // `material/table` and `cdk/table` and we can't have the CDK depending on Material,\n // and we want to avoid having the sort header depending on the CDK table because\n // of this single reference.\n super();\n\n if (!_sort && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw getSortHeaderNotContainedWithinSortError();\n }\n\n this._rerenderSubscription = merge(_sort.sortChange, _sort._stateChanges, _intl.changes)\n .subscribe(() => {\n if (this._isSorted()) {\n this._updateArrowDirection();\n }\n\n // If this header was recently active and now no longer sorted, animate away the arrow.\n if (!this._isSorted() && this._viewState && this._viewState.toState === 'active') {\n this._disableViewStateAnimation = false;\n this._setAnimationTransitionState({fromState: 'active', toState: this._arrowDirection});\n }\n\n _changeDetectorRef.markForCheck();\n });\n }\n\n ngOnInit() {\n if (!this.id && this._columnDef) {\n this.id = this._columnDef.name;\n }\n\n // Initialize the direction of the arrow and set the view state to be immediately that state.\n this._updateArrowDirection();\n this._setAnimationTransitionState(\n {toState: this._isSorted() ? 'active' : this._arrowDirection});\n\n this._sort.register(this);\n }\n\n ngAfterViewInit() {\n // We use the focus monitor because we also want to style\n // things differently based on the focus origin.\n this._focusMonitor.monitor(this._elementRef, true).subscribe(origin => {\n const newState = !!origin;\n if (newState !== this._showIndicatorHint) {\n this._setIndicatorHintVisible(newState);\n this._changeDetectorRef.markForCheck();\n }\n });\n }\n\n ngOnDestroy() {\n this._focusMonitor.stopMonitoring(this._elementRef);\n this._sort.deregister(this);\n this._rerenderSubscription.unsubscribe();\n }\n\n /**\n * Sets the \"hint\" state such that the arrow will be semi-transparently displayed as a hint to the\n * user showing what the active sort will become. If set to false, the arrow will fade away.\n */\n _setIndicatorHintVisible(visible: boolean) {\n // No-op if the sort header is disabled - should not make the hint visible.\n if (this._isDisabled() && visible) { return; }\n\n this._showIndicatorHint = visible;\n\n if (!this._isSorted()) {\n this._updateArrowDirection();\n if (this._showIndicatorHint) {\n this._setAnimationTransitionState({fromState: this._arrowDirection, toState: 'hint'});\n } else {\n this._setAnimationTransitionState({fromState: 'hint', toState: this._arrowDirection});\n }\n }\n }\n\n /**\n * Sets the animation transition view state for the arrow's position and opacity. If the\n * `disableViewStateAnimation` flag is set to true, the `fromState` will be ignored so that\n * no animation appears.\n */\n _setAnimationTransitionState(viewState: ArrowViewStateTransition) {\n this._viewState = viewState;\n\n // If the animation for arrow position state (opacity/translation) should be disabled,\n // remove the fromState so that it jumps right to the toState.\n if (this._disableViewStateAnimation) {\n this._viewState = {toState: viewState.toState};\n }\n }\n\n /** Triggers the sort on this sort header and removes the indicator hint. */\n _toggleOnInteraction() {\n\n this._sort.sort(this);\n\n // Do not show the animation if the header was already shown in the right position.\n if (this._viewState.toState === 'hint' || this._viewState.toState === 'active') {\n this._disableViewStateAnimation = true;\n }\n\n // If the arrow is now sorted, animate the arrow into place. Otherwise, animate it away into\n // the direction it is facing.\n const viewState: ArrowViewStateTransition = this._isSorted() ?\n {fromState: this._arrowDirection, toState: 'active'} :\n {fromState: 'active', toState: this._arrowDirection};\n this._setAnimationTransitionState(viewState);\n\n this._showIndicatorHint = false;\n }\n\n _handleClick() {\n if (!this._isDisabled()) {\n this._toggleOnInteraction();\n }\n }\n\n _handleKeydown(event: KeyboardEvent) {\n if (!this._isDisabled() && (event.keyCode === SPACE || event.keyCode === ENTER)) {\n event.preventDefault();\n this._toggleOnInteraction();\n }\n }\n\n /** Whether this MatSortHeader is currently sorted in either ascending or descending order. */\n _isSorted() {\n return this._sort.active == this.id &&\n (this._sort.direction === 'asc' || this._sort.direction === 'desc');\n }\n\n /** Returns the animation state for the arrow direction (indicator and pointers). */\n _getArrowDirectionState() {\n return `${this._isSorted() ? 'active-' : ''}${this._arrowDirection}`;\n }\n\n /** Returns the arrow position state (opacity, translation). */\n _getArrowViewState() {\n const fromState = this._viewState.fromState;\n return (fromState ? `${fromState}-to-` : '') + this._viewState.toState;\n }\n\n /**\n * Updates the direction the arrow should be pointing. If it is not sorted, the arrow should be\n * facing the start direction. Otherwise if it is sorted, the arrow should point in the currently\n * active sorted direction. The reason this is updated through a function is because the direction\n * should only be changed at specific times - when deactivated but the hint is displayed and when\n * the sort is active and the direction changes. Otherwise the arrow's direction should linger\n * in cases such as the sort becoming deactivated but we want to animate the arrow away while\n * preserving its direction, even though the next sort direction is actually different and should\n * only be changed once the arrow displays again (hint or activation).\n */\n _updateArrowDirection() {\n this._arrowDirection = this._isSorted() ?\n this._sort.direction :\n (this.start || this._sort.start);\n }\n\n _isDisabled() {\n return this._sort.disabled || this.disabled;\n }\n\n /**\n * Gets the aria-sort attribute that should be applied to this sort header. If this header\n * is not sorted, returns null so that the attribute is removed from the host element. Aria spec\n * says that the aria-sort property should only be present on one header at a time, so removing\n * ensures this is true.\n */\n _getAriaSortAttribute() {\n if (!this._isSorted()) {\n return 'none';\n }\n\n return this._sort.direction == 'asc' ? 'ascending' : 'descending';\n }\n\n /** Whether the arrow inside the sort header should be rendered. */\n _renderArrow() {\n return !this._isDisabled() || this._isSorted();\n }\n\n static ngAcceptInputType_disableClear: BooleanInput;\n static ngAcceptInputType_disabled: BooleanInput;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {NgModule} from '@angular/core';\nimport {MatSortHeader} from './sort-header';\nimport {MatSort} from './sort';\nimport {MAT_SORT_HEADER_INTL_PROVIDER} from './sort-header-intl';\nimport {CommonModule} from '@angular/common';\nimport {MatCommonModule} from '@angular/material/core';\n\n\n@NgModule({\n imports: [CommonModule, MatCommonModule],\n exports: [MatSort, MatSortHeader],\n declarations: [MatSort, MatSortHeader],\n providers: [MAT_SORT_HEADER_INTL_PROVIDER]\n})\nexport class MatSortModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport type SortDirection = 'asc' | 'desc' | '';\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './sort-module';\nexport * from './sort-direction';\nexport * from './sort-header';\nexport * from './sort-header-intl';\nexport * from './sort';\nexport * from './sort-animations';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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package/fesm2015/stepper.js
CHANGED
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@@ -90,8 +90,13 @@ class MatStepHeader extends _MatStepHeaderMixinBase {
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|
|
90
90
|
this._focusMonitor.stopMonitoring(this._elementRef);
|
|
91
91
|
}
|
|
92
92
|
/** Focuses the step header. */
|
|
93
|
-
focus() {
|
|
94
|
-
|
|
93
|
+
focus(origin, options) {
|
|
94
|
+
if (origin) {
|
|
95
|
+
this._focusMonitor.focusVia(this._elementRef, origin, options);
|
|
96
|
+
}
|
|
97
|
+
else {
|
|
98
|
+
this._elementRef.nativeElement.focus(options);
|
|
99
|
+
}
|
|
95
100
|
}
|
|
96
101
|
/** Returns string label of given step if it is a text label. */
|
|
97
102
|
_stringLabel() {
|