@angular/core 18.1.0-next.4 → 18.1.0-rc.0

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Files changed (42) hide show
  1. package/esm2022/primitives/event-dispatch/index.mjs +3 -2
  2. package/esm2022/primitives/event-dispatch/src/action_resolver.mjs +3 -3
  3. package/esm2022/primitives/event-dispatch/src/attribute.mjs +16 -52
  4. package/esm2022/primitives/event-dispatch/src/cache.mjs +17 -6
  5. package/esm2022/primitives/event-dispatch/src/char.mjs +1 -16
  6. package/esm2022/primitives/event-dispatch/src/event.mjs +2 -3
  7. package/esm2022/primitives/event-dispatch/src/eventcontract.mjs +5 -66
  8. package/esm2022/primitives/event-dispatch/src/property.mjs +17 -22
  9. package/esm2022/primitives/signals/index.mjs +3 -3
  10. package/esm2022/primitives/signals/src/signal.mjs +4 -1
  11. package/esm2022/src/change_detection/scheduling/zoneless_scheduling_impl.mjs +2 -2
  12. package/esm2022/src/core_private_export.mjs +3 -1
  13. package/esm2022/src/event_delegation_utils.mjs +40 -23
  14. package/esm2022/src/event_dispatch/event_delegation.mjs +38 -0
  15. package/esm2022/src/hydration/annotate.mjs +3 -3
  16. package/esm2022/src/hydration/event_replay.mjs +5 -5
  17. package/esm2022/src/render3/component_ref.mjs +1 -1
  18. package/esm2022/src/version.mjs +1 -1
  19. package/esm2022/testing/src/logger.mjs +3 -3
  20. package/fesm2022/core.mjs +75 -30
  21. package/fesm2022/core.mjs.map +1 -1
  22. package/fesm2022/primitives/event-dispatch.mjs +53 -242
  23. package/fesm2022/primitives/event-dispatch.mjs.map +1 -1
  24. package/fesm2022/primitives/signals.mjs +5 -2
  25. package/fesm2022/primitives/signals.mjs.map +1 -1
  26. package/fesm2022/rxjs-interop.mjs +1 -1
  27. package/fesm2022/testing.mjs +1 -1
  28. package/index.d.ts +31 -2
  29. package/package.json +1 -1
  30. package/primitives/event-dispatch/index.d.ts +22 -102
  31. package/primitives/signals/index.d.ts +10 -1
  32. package/rxjs-interop/index.d.ts +1 -1
  33. package/schematics/migrations/after-render-phase/bundle.js +12 -12
  34. package/schematics/migrations/http-providers/bundle.js +15 -15
  35. package/schematics/migrations/invalid-two-way-bindings/bundle.js +184 -167
  36. package/schematics/migrations/invalid-two-way-bindings/bundle.js.map +2 -2
  37. package/schematics/ng-generate/control-flow-migration/bundle.js +192 -175
  38. package/schematics/ng-generate/control-flow-migration/bundle.js.map +2 -2
  39. package/schematics/ng-generate/standalone-migration/bundle.js +552 -471
  40. package/schematics/ng-generate/standalone-migration/bundle.js.map +4 -4
  41. package/testing/index.d.ts +1 -1
  42. package/esm2022/primitives/event-dispatch/src/dom.mjs +0 -48
@@ -1,5 +1,5 @@
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  /**
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- * @license Angular v18.1.0-next.4
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+ * @license Angular v18.1.0-rc.0
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  * (c) 2010-2024 Google LLC. https://angular.io/
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  * License: MIT
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  */
@@ -462,6 +462,9 @@ function signalUpdateFn(node, updater) {
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  }
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  signalSetFn(node, updater(node.value));
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  }
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+ function runPostSignalSetFn() {
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+ postSignalSetFn?.();
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+ }
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  // Note: Using an IIFE here to ensure that the spread assignment is not considered
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  // a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`.
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  // TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved.
@@ -557,5 +560,5 @@ function setAlternateWeakRefImpl(impl) {
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  // TODO: remove this function
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  }
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- export { REACTIVE_NODE, SIGNAL, SIGNAL_NODE, consumerAfterComputation, consumerBeforeComputation, consumerDestroy, consumerMarkDirty, consumerPollProducersForChange, createComputed, createSignal, createWatch, defaultEquals, getActiveConsumer, isInNotificationPhase, isReactive, producerAccessed, producerNotifyConsumers, producerUpdateValueVersion, producerUpdatesAllowed, setActiveConsumer, setAlternateWeakRefImpl, setPostSignalSetFn, setThrowInvalidWriteToSignalError, signalSetFn, signalUpdateFn };
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+ export { REACTIVE_NODE, SIGNAL, SIGNAL_NODE, consumerAfterComputation, consumerBeforeComputation, consumerDestroy, consumerMarkDirty, consumerPollProducersForChange, createComputed, createSignal, createWatch, defaultEquals, getActiveConsumer, isInNotificationPhase, isReactive, producerAccessed, producerIncrementEpoch, producerNotifyConsumers, producerUpdateValueVersion, producerUpdatesAllowed, runPostSignalSetFn, setActiveConsumer, setAlternateWeakRefImpl, setPostSignalSetFn, setThrowInvalidWriteToSignalError, signalSetFn, signalUpdateFn };
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  //# sourceMappingURL=signals.mjs.map
@@ -1 +1 @@
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- {"version":3,"file":"signals.mjs","sources":["../../../../../../../packages/core/primitives/signals/src/equality.ts","../../../../../../../packages/core/primitives/signals/src/graph.ts","../../../../../../../packages/core/primitives/signals/src/computed.ts","../../../../../../../packages/core/primitives/signals/src/errors.ts","../../../../../../../packages/core/primitives/signals/src/signal.ts","../../../../../../../packages/core/primitives/signals/src/watch.ts","../../../../../../../packages/core/primitives/signals/src/weak_ref.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * A comparison function which can determine if two values are equal.\n */\nexport type ValueEqualityFn<T> = (a: T, b: T) => boolean;\n\n/**\n * The default equality function used for `signal` and `computed`, which uses referential equality.\n */\nexport function defaultEquals<T>(a: T, b: T) {\n return Object.is(a, b);\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n// Required as the signals library is in a separate package, so we need to explicitly ensure the\n// global `ngDevMode` type is defined.\ndeclare const ngDevMode: boolean | undefined;\n\n/**\n * The currently active consumer `ReactiveNode`, if running code in a reactive context.\n *\n * Change this via `setActiveConsumer`.\n */\nlet activeConsumer: ReactiveNode | null = null;\nlet inNotificationPhase = false;\n\ntype Version = number & {__brand: 'Version'};\n\n/**\n * Global epoch counter. Incremented whenever a source signal is set.\n */\nlet epoch: Version = 1 as Version;\n\n/**\n * Symbol used to tell `Signal`s apart from other functions.\n *\n * This can be used to auto-unwrap signals in various cases, or to auto-wrap non-signal values.\n */\nexport const SIGNAL = /* @__PURE__ */ Symbol('SIGNAL');\n\nexport function setActiveConsumer(consumer: ReactiveNode | null): ReactiveNode | null {\n const prev = activeConsumer;\n activeConsumer = consumer;\n return prev;\n}\n\nexport function getActiveConsumer(): ReactiveNode | null {\n return activeConsumer;\n}\n\nexport function isInNotificationPhase(): boolean {\n return inNotificationPhase;\n}\n\nexport interface Reactive {\n [SIGNAL]: ReactiveNode;\n}\n\nexport function isReactive(value: unknown): value is Reactive {\n return (value as Partial<Reactive>)[SIGNAL] !== undefined;\n}\n\nexport const REACTIVE_NODE: ReactiveNode = {\n version: 0 as Version,\n lastCleanEpoch: 0 as Version,\n dirty: false,\n producerNode: undefined,\n producerLastReadVersion: undefined,\n producerIndexOfThis: undefined,\n nextProducerIndex: 0,\n liveConsumerNode: undefined,\n liveConsumerIndexOfThis: undefined,\n consumerAllowSignalWrites: false,\n consumerIsAlwaysLive: false,\n producerMustRecompute: () => false,\n producerRecomputeValue: () => {},\n consumerMarkedDirty: () => {},\n consumerOnSignalRead: () => {},\n};\n\n/**\n * A producer and/or consumer which participates in the reactive graph.\n *\n * Producer `ReactiveNode`s which are accessed when a consumer `ReactiveNode` is the\n * `activeConsumer` are tracked as dependencies of that consumer.\n *\n * Certain consumers are also tracked as \"live\" consumers and create edges in the other direction,\n * from producer to consumer. These edges are used to propagate change notifications when a\n * producer's value is updated.\n *\n * A `ReactiveNode` may be both a producer and consumer.\n */\nexport interface ReactiveNode {\n /**\n * Version of the value that this node produces.\n *\n * This is incremented whenever a new value is produced by this node which is not equal to the\n * previous value (by whatever definition of equality is in use).\n */\n version: Version;\n\n /**\n * Epoch at which this node is verified to be clean.\n *\n * This allows skipping of some polling operations in the case where no signals have been set\n * since this node was last read.\n */\n lastCleanEpoch: Version;\n\n /**\n * Whether this node (in its consumer capacity) is dirty.\n *\n * Only live consumers become dirty, when receiving a change notification from a dependency\n * producer.\n */\n dirty: boolean;\n\n /**\n * Producers which are dependencies of this consumer.\n *\n * Uses the same indices as the `producerLastReadVersion` and `producerIndexOfThis` arrays.\n */\n producerNode: ReactiveNode[] | undefined;\n\n /**\n * `Version` of the value last read by a given producer.\n *\n * Uses the same indices as the `producerNode` and `producerIndexOfThis` arrays.\n */\n producerLastReadVersion: Version[] | undefined;\n\n /**\n * Index of `this` (consumer) in each producer's `liveConsumers` array.\n *\n * This value is only meaningful if this node is live (`liveConsumers.length > 0`). Otherwise\n * these indices are stale.\n *\n * Uses the same indices as the `producerNode` and `producerLastReadVersion` arrays.\n */\n producerIndexOfThis: number[] | undefined;\n\n /**\n * Index into the producer arrays that the next dependency of this node as a consumer will use.\n *\n * This index is zeroed before this node as a consumer begins executing. When a producer is read,\n * it gets inserted into the producers arrays at this index. There may be an existing dependency\n * in this location which may or may not match the incoming producer, depending on whether the\n * same producers were read in the same order as the last computation.\n */\n nextProducerIndex: number;\n\n /**\n * Array of consumers of this producer that are \"live\" (they require push notifications).\n *\n * `liveConsumerNode.length` is effectively our reference count for this node.\n */\n liveConsumerNode: ReactiveNode[] | undefined;\n\n /**\n * Index of `this` (producer) in each consumer's `producerNode` array.\n *\n * Uses the same indices as the `liveConsumerNode` array.\n */\n liveConsumerIndexOfThis: number[] | undefined;\n\n /**\n * Whether writes to signals are allowed when this consumer is the `activeConsumer`.\n *\n * This is used to enforce guardrails such as preventing writes to writable signals in the\n * computation function of computed signals, which is supposed to be pure.\n */\n consumerAllowSignalWrites: boolean;\n\n readonly consumerIsAlwaysLive: boolean;\n\n /**\n * Tracks whether producers need to recompute their value independently of the reactive graph (for\n * example, if no initial value has been computed).\n */\n producerMustRecompute(node: unknown): boolean;\n producerRecomputeValue(node: unknown): void;\n consumerMarkedDirty(node: unknown): void;\n\n /**\n * Called when a signal is read within this consumer.\n */\n consumerOnSignalRead(node: unknown): void;\n}\n\ninterface ConsumerNode extends ReactiveNode {\n producerNode: NonNullable<ReactiveNode['producerNode']>;\n producerIndexOfThis: NonNullable<ReactiveNode['producerIndexOfThis']>;\n producerLastReadVersion: NonNullable<ReactiveNode['producerLastReadVersion']>;\n}\n\ninterface ProducerNode extends ReactiveNode {\n liveConsumerNode: NonNullable<ReactiveNode['liveConsumerNode']>;\n liveConsumerIndexOfThis: NonNullable<ReactiveNode['liveConsumerIndexOfThis']>;\n}\n\n/**\n * Called by implementations when a producer's signal is read.\n */\nexport function producerAccessed(node: ReactiveNode): void {\n if (inNotificationPhase) {\n throw new Error(\n typeof ngDevMode !== 'undefined' && ngDevMode\n ? `Assertion error: signal read during notification phase`\n : '',\n );\n }\n\n if (activeConsumer === null) {\n // Accessed outside of a reactive context, so nothing to record.\n return;\n }\n\n activeConsumer.consumerOnSignalRead(node);\n\n // This producer is the `idx`th dependency of `activeConsumer`.\n const idx = activeConsumer.nextProducerIndex++;\n\n assertConsumerNode(activeConsumer);\n\n if (idx < activeConsumer.producerNode.length && activeConsumer.producerNode[idx] !== node) {\n // There's been a change in producers since the last execution of `activeConsumer`.\n // `activeConsumer.producerNode[idx]` holds a stale dependency which will be be removed and\n // replaced with `this`.\n //\n // If `activeConsumer` isn't live, then this is a no-op, since we can replace the producer in\n // `activeConsumer.producerNode` directly. However, if `activeConsumer` is live, then we need\n // to remove it from the stale producer's `liveConsumer`s.\n if (consumerIsLive(activeConsumer)) {\n const staleProducer = activeConsumer.producerNode[idx];\n producerRemoveLiveConsumerAtIndex(staleProducer, activeConsumer.producerIndexOfThis[idx]);\n\n // At this point, the only record of `staleProducer` is the reference at\n // `activeConsumer.producerNode[idx]` which will be overwritten below.\n }\n }\n\n if (activeConsumer.producerNode[idx] !== node) {\n // We're a new dependency of the consumer (at `idx`).\n activeConsumer.producerNode[idx] = node;\n\n // If the active consumer is live, then add it as a live consumer. If not, then use 0 as a\n // placeholder value.\n activeConsumer.producerIndexOfThis[idx] = consumerIsLive(activeConsumer)\n ? producerAddLiveConsumer(node, activeConsumer, idx)\n : 0;\n }\n activeConsumer.producerLastReadVersion[idx] = node.version;\n}\n\n/**\n * Increment the global epoch counter.\n *\n * Called by source producers (that is, not computeds) whenever their values change.\n */\nexport function producerIncrementEpoch(): void {\n epoch++;\n}\n\n/**\n * Ensure this producer's `version` is up-to-date.\n */\nexport function producerUpdateValueVersion(node: ReactiveNode): void {\n if (consumerIsLive(node) && !node.dirty) {\n // A live consumer will be marked dirty by producers, so a clean state means that its version\n // is guaranteed to be up-to-date.\n return;\n }\n\n if (!node.dirty && node.lastCleanEpoch === epoch) {\n // Even non-live consumers can skip polling if they previously found themselves to be clean at\n // the current epoch, since their dependencies could not possibly have changed (such a change\n // would've increased the epoch).\n return;\n }\n\n if (!node.producerMustRecompute(node) && !consumerPollProducersForChange(node)) {\n // None of our producers report a change since the last time they were read, so no\n // recomputation of our value is necessary, and we can consider ourselves clean.\n node.dirty = false;\n node.lastCleanEpoch = epoch;\n return;\n }\n\n node.producerRecomputeValue(node);\n\n // After recomputing the value, we're no longer dirty.\n node.dirty = false;\n node.lastCleanEpoch = epoch;\n}\n\n/**\n * Propagate a dirty notification to live consumers of this producer.\n */\nexport function producerNotifyConsumers(node: ReactiveNode): void {\n if (node.liveConsumerNode === undefined) {\n return;\n }\n\n // Prevent signal reads when we're updating the graph\n const prev = inNotificationPhase;\n inNotificationPhase = true;\n try {\n for (const consumer of node.liveConsumerNode) {\n if (!consumer.dirty) {\n consumerMarkDirty(consumer);\n }\n }\n } finally {\n inNotificationPhase = prev;\n }\n}\n\n/**\n * Whether this `ReactiveNode` in its producer capacity is currently allowed to initiate updates,\n * based on the current consumer context.\n */\nexport function producerUpdatesAllowed(): boolean {\n return activeConsumer?.consumerAllowSignalWrites !== false;\n}\n\nexport function consumerMarkDirty(node: ReactiveNode): void {\n node.dirty = true;\n producerNotifyConsumers(node);\n node.consumerMarkedDirty?.(node);\n}\n\n/**\n * Prepare this consumer to run a computation in its reactive context.\n *\n * Must be called by subclasses which represent reactive computations, before those computations\n * begin.\n */\nexport function consumerBeforeComputation(node: ReactiveNode | null): ReactiveNode | null {\n node && (node.nextProducerIndex = 0);\n return setActiveConsumer(node);\n}\n\n/**\n * Finalize this consumer's state after a reactive computation has run.\n *\n * Must be called by subclasses which represent reactive computations, after those computations\n * have finished.\n */\nexport function consumerAfterComputation(\n node: ReactiveNode | null,\n prevConsumer: ReactiveNode | null,\n): void {\n setActiveConsumer(prevConsumer);\n\n if (\n !node ||\n node.producerNode === undefined ||\n node.producerIndexOfThis === undefined ||\n node.producerLastReadVersion === undefined\n ) {\n return;\n }\n\n if (consumerIsLive(node)) {\n // For live consumers, we need to remove the producer -> consumer edge for any stale producers\n // which weren't dependencies after the recomputation.\n for (let i = node.nextProducerIndex; i < node.producerNode.length; i++) {\n producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]);\n }\n }\n\n // Truncate the producer tracking arrays.\n // Perf note: this is essentially truncating the length to `node.nextProducerIndex`, but\n // benchmarking has shown that individual pop operations are faster.\n while (node.producerNode.length > node.nextProducerIndex) {\n node.producerNode.pop();\n node.producerLastReadVersion.pop();\n node.producerIndexOfThis.pop();\n }\n}\n\n/**\n * Determine whether this consumer has any dependencies which have changed since the last time\n * they were read.\n */\nexport function consumerPollProducersForChange(node: ReactiveNode): boolean {\n assertConsumerNode(node);\n\n // Poll producers for change.\n for (let i = 0; i < node.producerNode.length; i++) {\n const producer = node.producerNode[i];\n const seenVersion = node.producerLastReadVersion[i];\n\n // First check the versions. A mismatch means that the producer's value is known to have\n // changed since the last time we read it.\n if (seenVersion !== producer.version) {\n return true;\n }\n\n // The producer's version is the same as the last time we read it, but it might itself be\n // stale. Force the producer to recompute its version (calculating a new value if necessary).\n producerUpdateValueVersion(producer);\n\n // Now when we do this check, `producer.version` is guaranteed to be up to date, so if the\n // versions still match then it has not changed since the last time we read it.\n if (seenVersion !== producer.version) {\n return true;\n }\n }\n\n return false;\n}\n\n/**\n * Disconnect this consumer from the graph.\n */\nexport function consumerDestroy(node: ReactiveNode): void {\n assertConsumerNode(node);\n if (consumerIsLive(node)) {\n // Drop all connections from the graph to this node.\n for (let i = 0; i < node.producerNode.length; i++) {\n producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]);\n }\n }\n\n // Truncate all the arrays to drop all connection from this node to the graph.\n node.producerNode.length =\n node.producerLastReadVersion.length =\n node.producerIndexOfThis.length =\n 0;\n if (node.liveConsumerNode) {\n node.liveConsumerNode.length = node.liveConsumerIndexOfThis!.length = 0;\n }\n}\n\n/**\n * Add `consumer` as a live consumer of this node.\n *\n * Note that this operation is potentially transitive. If this node becomes live, then it becomes\n * a live consumer of all of its current producers.\n */\nfunction producerAddLiveConsumer(\n node: ReactiveNode,\n consumer: ReactiveNode,\n indexOfThis: number,\n): number {\n assertProducerNode(node);\n if (node.liveConsumerNode.length === 0 && isConsumerNode(node)) {\n // When going from 0 to 1 live consumers, we become a live consumer to our producers.\n for (let i = 0; i < node.producerNode.length; i++) {\n node.producerIndexOfThis[i] = producerAddLiveConsumer(node.producerNode[i], node, i);\n }\n }\n node.liveConsumerIndexOfThis.push(indexOfThis);\n return node.liveConsumerNode.push(consumer) - 1;\n}\n\n/**\n * Remove the live consumer at `idx`.\n */\nfunction producerRemoveLiveConsumerAtIndex(node: ReactiveNode, idx: number): void {\n assertProducerNode(node);\n\n if (typeof ngDevMode !== 'undefined' && ngDevMode && idx >= node.liveConsumerNode.length) {\n throw new Error(\n `Assertion error: active consumer index ${idx} is out of bounds of ${node.liveConsumerNode.length} consumers)`,\n );\n }\n\n if (node.liveConsumerNode.length === 1 && isConsumerNode(node)) {\n // When removing the last live consumer, we will no longer be live. We need to remove\n // ourselves from our producers' tracking (which may cause consumer-producers to lose\n // liveness as well).\n for (let i = 0; i < node.producerNode.length; i++) {\n producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]);\n }\n }\n\n // Move the last value of `liveConsumers` into `idx`. Note that if there's only a single\n // live consumer, this is a no-op.\n const lastIdx = node.liveConsumerNode.length - 1;\n node.liveConsumerNode[idx] = node.liveConsumerNode[lastIdx];\n node.liveConsumerIndexOfThis[idx] = node.liveConsumerIndexOfThis[lastIdx];\n\n // Truncate the array.\n node.liveConsumerNode.length--;\n node.liveConsumerIndexOfThis.length--;\n\n // If the index is still valid, then we need to fix the index pointer from the producer to this\n // consumer, and update it from `lastIdx` to `idx` (accounting for the move above).\n if (idx < node.liveConsumerNode.length) {\n const idxProducer = node.liveConsumerIndexOfThis[idx];\n const consumer = node.liveConsumerNode[idx];\n assertConsumerNode(consumer);\n consumer.producerIndexOfThis[idxProducer] = idx;\n }\n}\n\nfunction consumerIsLive(node: ReactiveNode): boolean {\n return node.consumerIsAlwaysLive || (node?.liveConsumerNode?.length ?? 0) > 0;\n}\n\nfunction assertConsumerNode(node: ReactiveNode): asserts node is ConsumerNode {\n node.producerNode ??= [];\n node.producerIndexOfThis ??= [];\n node.producerLastReadVersion ??= [];\n}\n\nfunction assertProducerNode(node: ReactiveNode): asserts node is ProducerNode {\n node.liveConsumerNode ??= [];\n node.liveConsumerIndexOfThis ??= [];\n}\n\nfunction isConsumerNode(node: ReactiveNode): node is ConsumerNode {\n return node.producerNode !== undefined;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {defaultEquals, ValueEqualityFn} from './equality';\nimport {\n consumerAfterComputation,\n consumerBeforeComputation,\n producerAccessed,\n producerUpdateValueVersion,\n REACTIVE_NODE,\n ReactiveNode,\n SIGNAL,\n} from './graph';\n\n/**\n * A computation, which derives a value from a declarative reactive expression.\n *\n * `Computed`s are both producers and consumers of reactivity.\n */\nexport interface ComputedNode<T> extends ReactiveNode {\n /**\n * Current value of the computation, or one of the sentinel values above (`UNSET`, `COMPUTING`,\n * `ERROR`).\n */\n value: T;\n\n /**\n * If `value` is `ERRORED`, the error caught from the last computation attempt which will\n * be re-thrown.\n */\n error: unknown;\n\n /**\n * The computation function which will produce a new value.\n */\n computation: () => T;\n\n equal: ValueEqualityFn<T>;\n}\n\nexport type ComputedGetter<T> = (() => T) & {\n [SIGNAL]: ComputedNode<T>;\n};\n\n/**\n * Create a computed signal which derives a reactive value from an expression.\n */\nexport function createComputed<T>(computation: () => T): ComputedGetter<T> {\n const node: ComputedNode<T> = Object.create(COMPUTED_NODE);\n node.computation = computation;\n\n const computed = () => {\n // Check if the value needs updating before returning it.\n producerUpdateValueVersion(node);\n\n // Record that someone looked at this signal.\n producerAccessed(node);\n\n if (node.value === ERRORED) {\n throw node.error;\n }\n\n return node.value;\n };\n (computed as ComputedGetter<T>)[SIGNAL] = node;\n return computed as unknown as ComputedGetter<T>;\n}\n\n/**\n * A dedicated symbol used before a computed value has been calculated for the first time.\n * Explicitly typed as `any` so we can use it as signal's value.\n */\nconst UNSET: any = /* @__PURE__ */ Symbol('UNSET');\n\n/**\n * A dedicated symbol used in place of a computed signal value to indicate that a given computation\n * is in progress. Used to detect cycles in computation chains.\n * Explicitly typed as `any` so we can use it as signal's value.\n */\nconst COMPUTING: any = /* @__PURE__ */ Symbol('COMPUTING');\n\n/**\n * A dedicated symbol used in place of a computed signal value to indicate that a given computation\n * failed. The thrown error is cached until the computation gets dirty again.\n * Explicitly typed as `any` so we can use it as signal's value.\n */\nconst ERRORED: any = /* @__PURE__ */ Symbol('ERRORED');\n\n// Note: Using an IIFE here to ensure that the spread assignment is not considered\n// a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`.\n// TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved.\nconst COMPUTED_NODE = /* @__PURE__ */ (() => {\n return {\n ...REACTIVE_NODE,\n value: UNSET,\n dirty: true,\n error: null,\n equal: defaultEquals,\n\n producerMustRecompute(node: ComputedNode<unknown>): boolean {\n // Force a recomputation if there's no current value, or if the current value is in the\n // process of being calculated (which should throw an error).\n return node.value === UNSET || node.value === COMPUTING;\n },\n\n producerRecomputeValue(node: ComputedNode<unknown>): void {\n if (node.value === COMPUTING) {\n // Our computation somehow led to a cyclic read of itself.\n throw new Error('Detected cycle in computations.');\n }\n\n const oldValue = node.value;\n node.value = COMPUTING;\n\n const prevConsumer = consumerBeforeComputation(node);\n let newValue: unknown;\n try {\n newValue = node.computation();\n } catch (err) {\n newValue = ERRORED;\n node.error = err;\n } finally {\n consumerAfterComputation(node, prevConsumer);\n }\n\n if (\n oldValue !== UNSET &&\n oldValue !== ERRORED &&\n newValue !== ERRORED &&\n node.equal(oldValue, newValue)\n ) {\n // No change to `valueVersion` - 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+ {"version":3,"file":"signals.mjs","sources":["../../../../../../../packages/core/primitives/signals/src/equality.ts","../../../../../../../packages/core/primitives/signals/src/graph.ts","../../../../../../../packages/core/primitives/signals/src/computed.ts","../../../../../../../packages/core/primitives/signals/src/errors.ts","../../../../../../../packages/core/primitives/signals/src/signal.ts","../../../../../../../packages/core/primitives/signals/src/watch.ts","../../../../../../../packages/core/primitives/signals/src/weak_ref.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/**\n * A comparison function which can determine if two values are equal.\n */\nexport type ValueEqualityFn<T> = (a: T, b: T) => boolean;\n\n/**\n * The default equality function used for `signal` and `computed`, which uses referential equality.\n */\nexport function defaultEquals<T>(a: T, b: T) {\n return Object.is(a, b);\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n// Required as the signals library is in a separate package, so we need to explicitly ensure the\n// global `ngDevMode` type is defined.\ndeclare const ngDevMode: boolean | undefined;\n\n/**\n * The currently active consumer `ReactiveNode`, if running code in a reactive context.\n *\n * Change this via `setActiveConsumer`.\n */\nlet activeConsumer: ReactiveNode | null = null;\nlet inNotificationPhase = false;\n\ntype Version = number & {__brand: 'Version'};\n\n/**\n * Global epoch counter. Incremented whenever a source signal is set.\n */\nlet epoch: Version = 1 as Version;\n\n/**\n * Symbol used to tell `Signal`s apart from other functions.\n *\n * This can be used to auto-unwrap signals in various cases, or to auto-wrap non-signal values.\n */\nexport const SIGNAL = /* @__PURE__ */ Symbol('SIGNAL');\n\nexport function setActiveConsumer(consumer: ReactiveNode | null): ReactiveNode | null {\n const prev = activeConsumer;\n activeConsumer = consumer;\n return prev;\n}\n\nexport function getActiveConsumer(): ReactiveNode | null {\n return activeConsumer;\n}\n\nexport function isInNotificationPhase(): boolean {\n return inNotificationPhase;\n}\n\nexport interface Reactive {\n [SIGNAL]: ReactiveNode;\n}\n\nexport function isReactive(value: unknown): value is Reactive {\n return (value as Partial<Reactive>)[SIGNAL] !== undefined;\n}\n\nexport const REACTIVE_NODE: ReactiveNode = {\n version: 0 as Version,\n lastCleanEpoch: 0 as Version,\n dirty: false,\n producerNode: undefined,\n producerLastReadVersion: undefined,\n producerIndexOfThis: undefined,\n nextProducerIndex: 0,\n liveConsumerNode: undefined,\n liveConsumerIndexOfThis: undefined,\n consumerAllowSignalWrites: false,\n consumerIsAlwaysLive: false,\n producerMustRecompute: () => false,\n producerRecomputeValue: () => {},\n consumerMarkedDirty: () => {},\n consumerOnSignalRead: () => {},\n};\n\n/**\n * A producer and/or consumer which participates in the reactive graph.\n *\n * Producer `ReactiveNode`s which are accessed when a consumer `ReactiveNode` is the\n * `activeConsumer` are tracked as dependencies of that consumer.\n *\n * Certain consumers are also tracked as \"live\" consumers and create edges in the other direction,\n * from producer to consumer. These edges are used to propagate change notifications when a\n * producer's value is updated.\n *\n * A `ReactiveNode` may be both a producer and consumer.\n */\nexport interface ReactiveNode {\n /**\n * Version of the value that this node produces.\n *\n * This is incremented whenever a new value is produced by this node which is not equal to the\n * previous value (by whatever definition of equality is in use).\n */\n version: Version;\n\n /**\n * Epoch at which this node is verified to be clean.\n *\n * This allows skipping of some polling operations in the case where no signals have been set\n * since this node was last read.\n */\n lastCleanEpoch: Version;\n\n /**\n * Whether this node (in its consumer capacity) is dirty.\n *\n * Only live consumers become dirty, when receiving a change notification from a dependency\n * producer.\n */\n dirty: boolean;\n\n /**\n * Producers which are dependencies of this consumer.\n *\n * Uses the same indices as the `producerLastReadVersion` and `producerIndexOfThis` arrays.\n */\n producerNode: ReactiveNode[] | undefined;\n\n /**\n * `Version` of the value last read by a given producer.\n *\n * Uses the same indices as the `producerNode` and `producerIndexOfThis` arrays.\n */\n producerLastReadVersion: Version[] | undefined;\n\n /**\n * Index of `this` (consumer) in each producer's `liveConsumers` array.\n *\n * This value is only meaningful if this node is live (`liveConsumers.length > 0`). Otherwise\n * these indices are stale.\n *\n * Uses the same indices as the `producerNode` and `producerLastReadVersion` arrays.\n */\n producerIndexOfThis: number[] | undefined;\n\n /**\n * Index into the producer arrays that the next dependency of this node as a consumer will use.\n *\n * This index is zeroed before this node as a consumer begins executing. When a producer is read,\n * it gets inserted into the producers arrays at this index. There may be an existing dependency\n * in this location which may or may not match the incoming producer, depending on whether the\n * same producers were read in the same order as the last computation.\n */\n nextProducerIndex: number;\n\n /**\n * Array of consumers of this producer that are \"live\" (they require push notifications).\n *\n * `liveConsumerNode.length` is effectively our reference count for this node.\n */\n liveConsumerNode: ReactiveNode[] | undefined;\n\n /**\n * Index of `this` (producer) in each consumer's `producerNode` array.\n *\n * Uses the same indices as the `liveConsumerNode` array.\n */\n liveConsumerIndexOfThis: number[] | undefined;\n\n /**\n * Whether writes to signals are allowed when this consumer is the `activeConsumer`.\n *\n * This is used to enforce guardrails such as preventing writes to writable signals in the\n * computation function of computed signals, which is supposed to be pure.\n */\n consumerAllowSignalWrites: boolean;\n\n readonly consumerIsAlwaysLive: boolean;\n\n /**\n * Tracks whether producers need to recompute their value independently of the reactive graph (for\n * example, if no initial value has been computed).\n */\n producerMustRecompute(node: unknown): boolean;\n producerRecomputeValue(node: unknown): void;\n consumerMarkedDirty(node: unknown): void;\n\n /**\n * Called when a signal is read within this consumer.\n */\n consumerOnSignalRead(node: unknown): void;\n}\n\ninterface ConsumerNode extends ReactiveNode {\n producerNode: NonNullable<ReactiveNode['producerNode']>;\n producerIndexOfThis: NonNullable<ReactiveNode['producerIndexOfThis']>;\n producerLastReadVersion: NonNullable<ReactiveNode['producerLastReadVersion']>;\n}\n\ninterface ProducerNode extends ReactiveNode {\n liveConsumerNode: NonNullable<ReactiveNode['liveConsumerNode']>;\n liveConsumerIndexOfThis: NonNullable<ReactiveNode['liveConsumerIndexOfThis']>;\n}\n\n/**\n * Called by implementations when a producer's signal is read.\n */\nexport function producerAccessed(node: ReactiveNode): void {\n if (inNotificationPhase) {\n throw new Error(\n typeof ngDevMode !== 'undefined' && ngDevMode\n ? `Assertion error: signal read during notification phase`\n : '',\n );\n }\n\n if (activeConsumer === null) {\n // Accessed outside of a reactive context, so nothing to record.\n return;\n }\n\n activeConsumer.consumerOnSignalRead(node);\n\n // This producer is the `idx`th dependency of `activeConsumer`.\n const idx = activeConsumer.nextProducerIndex++;\n\n assertConsumerNode(activeConsumer);\n\n if (idx < activeConsumer.producerNode.length && activeConsumer.producerNode[idx] !== node) {\n // There's been a change in producers since the last execution of `activeConsumer`.\n // `activeConsumer.producerNode[idx]` holds a stale dependency which will be be removed and\n // replaced with `this`.\n //\n // If `activeConsumer` isn't live, then this is a no-op, since we can replace the producer in\n // `activeConsumer.producerNode` directly. However, if `activeConsumer` is live, then we need\n // to remove it from the stale producer's `liveConsumer`s.\n if (consumerIsLive(activeConsumer)) {\n const staleProducer = activeConsumer.producerNode[idx];\n producerRemoveLiveConsumerAtIndex(staleProducer, activeConsumer.producerIndexOfThis[idx]);\n\n // At this point, the only record of `staleProducer` is the reference at\n // `activeConsumer.producerNode[idx]` which will be overwritten below.\n }\n }\n\n if (activeConsumer.producerNode[idx] !== node) {\n // We're a new dependency of the consumer (at `idx`).\n activeConsumer.producerNode[idx] = node;\n\n // If the active consumer is live, then add it as a live consumer. If not, then use 0 as a\n // placeholder value.\n activeConsumer.producerIndexOfThis[idx] = consumerIsLive(activeConsumer)\n ? producerAddLiveConsumer(node, activeConsumer, idx)\n : 0;\n }\n activeConsumer.producerLastReadVersion[idx] = node.version;\n}\n\n/**\n * Increment the global epoch counter.\n *\n * Called by source producers (that is, not computeds) whenever their values change.\n */\nexport function producerIncrementEpoch(): void {\n epoch++;\n}\n\n/**\n * Ensure this producer's `version` is up-to-date.\n */\nexport function producerUpdateValueVersion(node: ReactiveNode): void {\n if (consumerIsLive(node) && !node.dirty) {\n // A live consumer will be marked dirty by producers, so a clean state means that its version\n // is guaranteed to be up-to-date.\n return;\n }\n\n if (!node.dirty && node.lastCleanEpoch === epoch) {\n // Even non-live consumers can skip polling if they previously found themselves to be clean at\n // the current epoch, since their dependencies could not possibly have changed (such a change\n // would've increased the epoch).\n return;\n }\n\n if (!node.producerMustRecompute(node) && !consumerPollProducersForChange(node)) {\n // None of our producers report a change since the last time they were read, so no\n // recomputation of our value is necessary, and we can consider ourselves clean.\n node.dirty = false;\n node.lastCleanEpoch = epoch;\n return;\n }\n\n node.producerRecomputeValue(node);\n\n // After recomputing the value, we're no longer dirty.\n node.dirty = false;\n node.lastCleanEpoch = epoch;\n}\n\n/**\n * Propagate a dirty notification to live consumers of this producer.\n */\nexport function producerNotifyConsumers(node: ReactiveNode): void {\n if (node.liveConsumerNode === undefined) {\n return;\n }\n\n // Prevent signal reads when we're updating the graph\n const prev = inNotificationPhase;\n inNotificationPhase = true;\n try {\n for (const consumer of node.liveConsumerNode) {\n if (!consumer.dirty) {\n consumerMarkDirty(consumer);\n }\n }\n } finally {\n inNotificationPhase = prev;\n }\n}\n\n/**\n * Whether this `ReactiveNode` in its producer capacity is currently allowed to initiate updates,\n * based on the current consumer context.\n */\nexport function producerUpdatesAllowed(): boolean {\n return activeConsumer?.consumerAllowSignalWrites !== false;\n}\n\nexport function consumerMarkDirty(node: ReactiveNode): void {\n node.dirty = true;\n producerNotifyConsumers(node);\n node.consumerMarkedDirty?.(node);\n}\n\n/**\n * Prepare this consumer to run a computation in its reactive context.\n *\n * Must be called by subclasses which represent reactive computations, before those computations\n * begin.\n */\nexport function consumerBeforeComputation(node: ReactiveNode | null): ReactiveNode | null {\n node && (node.nextProducerIndex = 0);\n return setActiveConsumer(node);\n}\n\n/**\n * Finalize this consumer's state after a reactive computation has run.\n *\n * Must be called by subclasses which represent reactive computations, after those computations\n * have finished.\n */\nexport function consumerAfterComputation(\n node: ReactiveNode | null,\n prevConsumer: ReactiveNode | null,\n): void {\n setActiveConsumer(prevConsumer);\n\n if (\n !node ||\n node.producerNode === undefined ||\n node.producerIndexOfThis === undefined ||\n node.producerLastReadVersion === undefined\n ) {\n return;\n }\n\n if (consumerIsLive(node)) {\n // For live consumers, we need to remove the producer -> consumer edge for any stale producers\n // which weren't dependencies after the recomputation.\n for (let i = node.nextProducerIndex; i < node.producerNode.length; i++) {\n producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]);\n }\n }\n\n // Truncate the producer tracking arrays.\n // Perf note: this is essentially truncating the length to `node.nextProducerIndex`, but\n // benchmarking has shown that individual pop operations are faster.\n while (node.producerNode.length > node.nextProducerIndex) {\n node.producerNode.pop();\n node.producerLastReadVersion.pop();\n node.producerIndexOfThis.pop();\n }\n}\n\n/**\n * Determine whether this consumer has any dependencies which have changed since the last time\n * they were read.\n */\nexport function consumerPollProducersForChange(node: ReactiveNode): boolean {\n assertConsumerNode(node);\n\n // Poll producers for change.\n for (let i = 0; i < node.producerNode.length; i++) {\n const producer = node.producerNode[i];\n const seenVersion = node.producerLastReadVersion[i];\n\n // First check the versions. A mismatch means that the producer's value is known to have\n // changed since the last time we read it.\n if (seenVersion !== producer.version) {\n return true;\n }\n\n // The producer's version is the same as the last time we read it, but it might itself be\n // stale. Force the producer to recompute its version (calculating a new value if necessary).\n producerUpdateValueVersion(producer);\n\n // Now when we do this check, `producer.version` is guaranteed to be up to date, so if the\n // versions still match then it has not changed since the last time we read it.\n if (seenVersion !== producer.version) {\n return true;\n }\n }\n\n return false;\n}\n\n/**\n * Disconnect this consumer from the graph.\n */\nexport function consumerDestroy(node: ReactiveNode): void {\n assertConsumerNode(node);\n if (consumerIsLive(node)) {\n // Drop all connections from the graph to this node.\n for (let i = 0; i < node.producerNode.length; i++) {\n producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]);\n }\n }\n\n // Truncate all the arrays to drop all connection from this node to the graph.\n node.producerNode.length =\n node.producerLastReadVersion.length =\n node.producerIndexOfThis.length =\n 0;\n if (node.liveConsumerNode) {\n node.liveConsumerNode.length = node.liveConsumerIndexOfThis!.length = 0;\n }\n}\n\n/**\n * Add `consumer` as a live consumer of this node.\n *\n * Note that this operation is potentially transitive. If this node becomes live, then it becomes\n * a live consumer of all of its current producers.\n */\nfunction producerAddLiveConsumer(\n node: ReactiveNode,\n consumer: ReactiveNode,\n indexOfThis: number,\n): number {\n assertProducerNode(node);\n if (node.liveConsumerNode.length === 0 && isConsumerNode(node)) {\n // When going from 0 to 1 live consumers, we become a live consumer to our producers.\n for (let i = 0; i < node.producerNode.length; i++) {\n node.producerIndexOfThis[i] = producerAddLiveConsumer(node.producerNode[i], node, i);\n }\n }\n node.liveConsumerIndexOfThis.push(indexOfThis);\n return node.liveConsumerNode.push(consumer) - 1;\n}\n\n/**\n * Remove the live consumer at `idx`.\n */\nfunction producerRemoveLiveConsumerAtIndex(node: ReactiveNode, idx: number): void {\n assertProducerNode(node);\n\n if (typeof ngDevMode !== 'undefined' && ngDevMode && idx >= node.liveConsumerNode.length) {\n throw new Error(\n `Assertion error: active consumer index ${idx} is out of bounds of ${node.liveConsumerNode.length} consumers)`,\n );\n }\n\n if (node.liveConsumerNode.length === 1 && isConsumerNode(node)) {\n // When removing the last live consumer, we will no longer be live. We need to remove\n // ourselves from our producers' tracking (which may cause consumer-producers to lose\n // liveness as well).\n for (let i = 0; i < node.producerNode.length; i++) {\n producerRemoveLiveConsumerAtIndex(node.producerNode[i], node.producerIndexOfThis[i]);\n }\n }\n\n // Move the last value of `liveConsumers` into `idx`. Note that if there's only a single\n // live consumer, this is a no-op.\n const lastIdx = node.liveConsumerNode.length - 1;\n node.liveConsumerNode[idx] = node.liveConsumerNode[lastIdx];\n node.liveConsumerIndexOfThis[idx] = node.liveConsumerIndexOfThis[lastIdx];\n\n // Truncate the array.\n node.liveConsumerNode.length--;\n node.liveConsumerIndexOfThis.length--;\n\n // If the index is still valid, then we need to fix the index pointer from the producer to this\n // consumer, and update it from `lastIdx` to `idx` (accounting for the move above).\n if (idx < node.liveConsumerNode.length) {\n const idxProducer = node.liveConsumerIndexOfThis[idx];\n const consumer = node.liveConsumerNode[idx];\n assertConsumerNode(consumer);\n consumer.producerIndexOfThis[idxProducer] = idx;\n }\n}\n\nfunction consumerIsLive(node: ReactiveNode): boolean {\n return node.consumerIsAlwaysLive || (node?.liveConsumerNode?.length ?? 0) > 0;\n}\n\nfunction assertConsumerNode(node: ReactiveNode): asserts node is ConsumerNode {\n node.producerNode ??= [];\n node.producerIndexOfThis ??= [];\n node.producerLastReadVersion ??= [];\n}\n\nfunction assertProducerNode(node: ReactiveNode): asserts node is ProducerNode {\n node.liveConsumerNode ??= [];\n node.liveConsumerIndexOfThis ??= [];\n}\n\nfunction isConsumerNode(node: ReactiveNode): node is ConsumerNode {\n return node.producerNode !== undefined;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {defaultEquals, ValueEqualityFn} from './equality';\nimport {\n consumerAfterComputation,\n consumerBeforeComputation,\n producerAccessed,\n producerUpdateValueVersion,\n REACTIVE_NODE,\n ReactiveNode,\n SIGNAL,\n} from './graph';\n\n/**\n * A computation, which derives a value from a declarative reactive expression.\n *\n * `Computed`s are both producers and consumers of reactivity.\n */\nexport interface ComputedNode<T> extends ReactiveNode {\n /**\n * Current value of the computation, or one of the sentinel values above (`UNSET`, `COMPUTING`,\n * `ERROR`).\n */\n value: T;\n\n /**\n * If `value` is `ERRORED`, the error caught from the last computation attempt which will\n * be re-thrown.\n */\n error: unknown;\n\n /**\n * The computation function which will produce a new value.\n */\n computation: () => T;\n\n equal: ValueEqualityFn<T>;\n}\n\nexport type ComputedGetter<T> = (() => T) & {\n [SIGNAL]: ComputedNode<T>;\n};\n\n/**\n * Create a computed signal which derives a reactive value from an expression.\n */\nexport function createComputed<T>(computation: () => T): ComputedGetter<T> {\n const node: ComputedNode<T> = Object.create(COMPUTED_NODE);\n node.computation = computation;\n\n const computed = () => {\n // Check if the value needs updating before returning it.\n producerUpdateValueVersion(node);\n\n // Record that someone looked at this signal.\n producerAccessed(node);\n\n if (node.value === ERRORED) {\n throw node.error;\n }\n\n return node.value;\n };\n (computed as ComputedGetter<T>)[SIGNAL] = node;\n return computed as unknown as ComputedGetter<T>;\n}\n\n/**\n * A dedicated symbol used before a computed value has been calculated for the first time.\n * Explicitly typed as `any` so we can use it as signal's value.\n */\nconst UNSET: any = /* @__PURE__ */ Symbol('UNSET');\n\n/**\n * A dedicated symbol used in place of a computed signal value to indicate that a given computation\n * is in progress. Used to detect cycles in computation chains.\n * Explicitly typed as `any` so we can use it as signal's value.\n */\nconst COMPUTING: any = /* @__PURE__ */ Symbol('COMPUTING');\n\n/**\n * A dedicated symbol used in place of a computed signal value to indicate that a given computation\n * failed. The thrown error is cached until the computation gets dirty again.\n * Explicitly typed as `any` so we can use it as signal's value.\n */\nconst ERRORED: any = /* @__PURE__ */ Symbol('ERRORED');\n\n// Note: Using an IIFE here to ensure that the spread assignment is not considered\n// a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`.\n// TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved.\nconst COMPUTED_NODE = /* @__PURE__ */ (() => {\n return {\n ...REACTIVE_NODE,\n value: UNSET,\n dirty: true,\n error: null,\n equal: defaultEquals,\n\n producerMustRecompute(node: ComputedNode<unknown>): boolean {\n // Force a recomputation if there's no current value, or if the current value is in the\n // process of being calculated (which should throw an error).\n return node.value === UNSET || node.value === COMPUTING;\n },\n\n producerRecomputeValue(node: ComputedNode<unknown>): void {\n if (node.value === COMPUTING) {\n // Our computation somehow led to a cyclic read of itself.\n throw new Error('Detected cycle in computations.');\n }\n\n const oldValue = node.value;\n node.value = COMPUTING;\n\n const prevConsumer = consumerBeforeComputation(node);\n let newValue: unknown;\n try {\n newValue = node.computation();\n } catch (err) {\n newValue = ERRORED;\n node.error = err;\n } finally {\n consumerAfterComputation(node, prevConsumer);\n }\n\n if (\n oldValue !== UNSET &&\n oldValue !== ERRORED &&\n newValue !== ERRORED &&\n node.equal(oldValue, newValue)\n ) {\n // No change to `valueVersion` - old and new values are\n // semantically equivalent.\n node.value = oldValue;\n return;\n }\n\n node.value = newValue;\n node.version++;\n },\n };\n})();\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nfunction defaultThrowError(): never {\n throw new Error();\n}\n\nlet throwInvalidWriteToSignalErrorFn = defaultThrowError;\n\nexport function throwInvalidWriteToSignalError() {\n throwInvalidWriteToSignalErrorFn();\n}\n\nexport function setThrowInvalidWriteToSignalError(fn: () => never): void {\n throwInvalidWriteToSignalErrorFn = fn;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {defaultEquals, ValueEqualityFn} from './equality';\nimport {throwInvalidWriteToSignalError} from './errors';\nimport {\n producerAccessed,\n producerIncrementEpoch,\n producerNotifyConsumers,\n producerUpdatesAllowed,\n REACTIVE_NODE,\n ReactiveNode,\n SIGNAL,\n} from './graph';\n\n// Required as the signals library is in a separate package, so we need to explicitly ensure the\n// global `ngDevMode` type is defined.\ndeclare const ngDevMode: boolean | undefined;\n\n/**\n * If set, called after `WritableSignal`s are updated.\n *\n * This hook can be used to achieve various effects, such as running effects synchronously as part\n * of setting a signal.\n */\nlet postSignalSetFn: (() => void) | null = null;\n\nexport interface SignalNode<T> extends ReactiveNode {\n value: T;\n equal: ValueEqualityFn<T>;\n}\n\nexport type SignalBaseGetter<T> = (() => T) & {readonly [SIGNAL]: unknown};\n\n// Note: Closure *requires* this to be an `interface` and not a type, which is why the\n// `SignalBaseGetter` type exists to provide the correct shape.\nexport interface SignalGetter<T> extends SignalBaseGetter<T> {\n readonly [SIGNAL]: SignalNode<T>;\n}\n\n/**\n * Create a `Signal` that can be set or updated directly.\n */\nexport function createSignal<T>(initialValue: T): SignalGetter<T> {\n const node: SignalNode<T> = Object.create(SIGNAL_NODE);\n node.value = initialValue;\n const getter = (() => {\n producerAccessed(node);\n return node.value;\n }) as SignalGetter<T>;\n (getter as any)[SIGNAL] = node;\n return getter;\n}\n\nexport function setPostSignalSetFn(fn: (() => void) | null): (() => void) | null {\n const prev = postSignalSetFn;\n postSignalSetFn = fn;\n return prev;\n}\n\nexport function signalGetFn<T>(this: SignalNode<T>): T {\n producerAccessed(this);\n return this.value;\n}\n\nexport function signalSetFn<T>(node: SignalNode<T>, newValue: T) {\n if (!producerUpdatesAllowed()) {\n throwInvalidWriteToSignalError();\n }\n\n if (!node.equal(node.value, newValue)) {\n node.value = newValue;\n signalValueChanged(node);\n }\n}\n\nexport function signalUpdateFn<T>(node: SignalNode<T>, updater: (value: T) => T): void {\n if (!producerUpdatesAllowed()) {\n throwInvalidWriteToSignalError();\n }\n\n signalSetFn(node, updater(node.value));\n}\n\nexport function runPostSignalSetFn(): void {\n postSignalSetFn?.();\n}\n\n// Note: Using an IIFE here to ensure that the spread assignment is not considered\n// a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`.\n// TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved.\nexport const SIGNAL_NODE: SignalNode<unknown> = /* @__PURE__ */ (() => {\n return {\n ...REACTIVE_NODE,\n equal: defaultEquals,\n value: undefined,\n };\n})();\n\nfunction signalValueChanged<T>(node: SignalNode<T>): void {\n node.version++;\n producerIncrementEpoch();\n producerNotifyConsumers(node);\n postSignalSetFn?.();\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {\n consumerAfterComputation,\n consumerBeforeComputation,\n consumerDestroy,\n consumerMarkDirty,\n consumerPollProducersForChange,\n isInNotificationPhase,\n REACTIVE_NODE,\n ReactiveNode,\n SIGNAL,\n} from './graph';\n\n/**\n * A cleanup function that can be optionally registered from the watch logic. If registered, the\n * cleanup logic runs before the next watch execution.\n */\nexport type WatchCleanupFn = () => void;\n\n/**\n * A callback passed to the watch function that makes it possible to register cleanup logic.\n */\nexport type WatchCleanupRegisterFn = (cleanupFn: WatchCleanupFn) => void;\n\nexport interface Watch {\n notify(): void;\n\n /**\n * Execute the reactive expression in the context of this `Watch` consumer.\n *\n * Should be called by the user scheduling algorithm when the provided\n * `schedule` hook is called by `Watch`.\n */\n run(): void;\n\n cleanup(): void;\n\n /**\n * Destroy the watcher:\n * - disconnect it from the reactive graph;\n * - mark it as destroyed so subsequent run and notify operations are noop.\n */\n destroy(): void;\n\n [SIGNAL]: WatchNode;\n}\nexport interface WatchNode extends ReactiveNode {\n hasRun: boolean;\n fn: ((onCleanup: WatchCleanupRegisterFn) => void) | null;\n schedule: ((watch: Watch) => void) | null;\n cleanupFn: WatchCleanupFn;\n ref: Watch;\n}\n\nexport function createWatch(\n fn: (onCleanup: WatchCleanupRegisterFn) => void,\n schedule: (watch: Watch) => void,\n allowSignalWrites: boolean,\n): Watch {\n const node: WatchNode = Object.create(WATCH_NODE);\n if (allowSignalWrites) {\n node.consumerAllowSignalWrites = true;\n }\n\n node.fn = fn;\n node.schedule = schedule;\n\n const registerOnCleanup = (cleanupFn: WatchCleanupFn) => {\n node.cleanupFn = cleanupFn;\n };\n\n function isWatchNodeDestroyed(node: WatchNode) {\n return node.fn === null && node.schedule === null;\n }\n\n function destroyWatchNode(node: WatchNode) {\n if (!isWatchNodeDestroyed(node)) {\n consumerDestroy(node); // disconnect watcher from the reactive graph\n node.cleanupFn();\n\n // nullify references to the integration functions to mark node as destroyed\n node.fn = null;\n node.schedule = null;\n node.cleanupFn = NOOP_CLEANUP_FN;\n }\n }\n\n const run = () => {\n if (node.fn === null) {\n // trying to run a destroyed watch is noop\n return;\n }\n\n if (isInNotificationPhase()) {\n throw new Error(`Schedulers cannot synchronously execute watches while scheduling.`);\n }\n\n node.dirty = false;\n if (node.hasRun && !consumerPollProducersForChange(node)) {\n return;\n }\n node.hasRun = true;\n\n const prevConsumer = consumerBeforeComputation(node);\n try {\n node.cleanupFn();\n node.cleanupFn = NOOP_CLEANUP_FN;\n node.fn(registerOnCleanup);\n } finally {\n consumerAfterComputation(node, prevConsumer);\n }\n };\n\n node.ref = {\n notify: () => consumerMarkDirty(node),\n run,\n cleanup: () => node.cleanupFn(),\n destroy: () => destroyWatchNode(node),\n [SIGNAL]: node,\n };\n\n return node.ref;\n}\n\nconst NOOP_CLEANUP_FN: WatchCleanupFn = () => {};\n\n// Note: Using an IIFE here to ensure that the spread assignment is not considered\n// a side-effect, ending up preserving `COMPUTED_NODE` and `REACTIVE_NODE`.\n// TODO: remove when https://github.com/evanw/esbuild/issues/3392 is resolved.\nconst WATCH_NODE: Partial<WatchNode> = /* @__PURE__ */ (() => {\n return {\n ...REACTIVE_NODE,\n consumerIsAlwaysLive: true,\n consumerAllowSignalWrites: false,\n consumerMarkedDirty: (node: WatchNode) => {\n if (node.schedule !== null) {\n node.schedule(node.ref);\n }\n },\n hasRun: false,\n cleanupFn: NOOP_CLEANUP_FN,\n };\n})();\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport function setAlternateWeakRefImpl(impl: unknown) {\n // TODO: remove this 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C;IAC7B,eAAe,GAAG,EAAE,CAAC;AACrB,IAAA,OAAO,IAAI,CAAC;AACd,CAAC;SAEe,WAAW,GAAA;IACzB,gBAAgB,CAAC,IAAI,CAAC,CAAC;IACvB,OAAO,IAAI,CAAC,KAAK,CAAC;AACpB,CAAC;AAEe,SAAA,WAAW,CAAI,IAAmB,EAAE,QAAW,EAAA;AAC7D,IAAA,IAAI,CAAC,sBAAsB,EAAE,EAAE;AAC7B,QAAA,8BAA8B,EAAE,CAAC;KAClC;AAED,IAAA,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,EAAE,QAAQ,CAAC,EAAE;AACrC,QAAA,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC;QACtB,kBAAkB,CAAC,IAAI,CAAC,CAAC;KAC1B;AACH,CAAC;AAEe,SAAA,cAAc,CAAI,IAAmB,EAAE,OAAwB,EAAA;AAC7E,IAAA,IAAI,CAAC,sBAAsB,EAAE,EAAE;AAC7B,QAAA,8BAA8B,EAAE,CAAC;KAClC;IAED,WAAW,CAAC,IAAI,EAAE,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;AACzC,CAAC;SAEe,kBAAkB,GAAA;IAChC,eAAe,IAAI,CAAC;AACtB,CAAC;AAED;AACA;AACA;MACa,WAAW,mBAAwC,CAAC,MAAK;IACpE,OAAO;AACL,QAAA,GAAG,aAAa;AAChB,QAAA,KAAK,EAAE,aAAa;AACpB,QAAA,KAAK,EAAE,SAAS;KACjB,CAAC;AACJ,CAAC,IAAI;AAEL,SAAS,kBAAkB,CAAI,IAAmB,EAAA;IAChD,IAAI,CAAC,OAAO,EAAE,CAAC;AACf,IAAA,sBAAsB,EAAE,CAAC;IACzB,uBAAuB,CAAC,IAAI,CAAC,CAAC;IAC9B,eAAe,IAAI,CAAC;AACtB;;SChDgB,WAAW,CACzB,EAA+C,EAC/C,QAAgC,EAChC,iBAA0B,EAAA;IAE1B,MAAM,IAAI,GAAc,MAAM,CAAC,MAAM,CAAC,UAAU,CAAC,CAAC;IAClD,IAAI,iBAAiB,EAAE;AACrB,QAAA,IAAI,CAAC,yBAAyB,GAAG,IAAI,CAAC;KACvC;AAED,IAAA,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;AACb,IAAA,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;AAEzB,IAAA,MAAM,iBAAiB,GAAG,CAAC,SAAyB,KAAI;AACtD,QAAA,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;AAC7B,KAAC,CAAC;IAEF,SAAS,oBAAoB,CAAC,IAAe,EAAA;QAC3C,OAAO,IAAI,CAAC,EAAE,KAAK,IAAI,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,CAAC;KACnD;IAED,SAAS,gBAAgB,CAAC,IAAe,EAAA;AACvC,QAAA,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,EAAE;AAC/B,YAAA,eAAe,CAAC,IAAI,CAAC,CAAC;YACtB,IAAI,CAAC,SAAS,EAAE,CAAC;;AAGjB,YAAA,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC;AACf,YAAA,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;AACrB,YAAA,IAAI,CAAC,SAAS,GAAG,eAAe,CAAC;SAClC;KACF;IAED,MAAM,GAAG,GAAG,MAAK;AACf,QAAA,IAAI,IAAI,CAAC,EAAE,KAAK,IAAI,EAAE;;YAEpB,OAAO;SACR;QAED,IAAI,qBAAqB,EAAE,EAAE;AAC3B,YAAA,MAAM,IAAI,KAAK,CAAC,CAAA,iEAAA,CAAmE,CAAC,CAAC;SACtF;AAED,QAAA,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,IAAI,CAAC,MAAM,IAAI,CAAC,8BAA8B,CAAC,IAAI,CAAC,EAAE;YACxD,OAAO;SACR;AACD,QAAA,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;AAEnB,QAAA,MAAM,YAAY,GAAG,yBAAyB,CAAC,IAAI,CAAC,CAAC;AACrD,QAAA,IAAI;YACF,IAAI,CAAC,SAAS,EAAE,CAAC;AACjB,YAAA,IAAI,CAAC,SAAS,GAAG,eAAe,CAAC;AACjC,YAAA,IAAI,CAAC,EAAE,CAAC,iBAAiB,CAAC,CAAC;SAC5B;gBAAS;AACR,YAAA,wBAAwB,CAAC,IAAI,EAAE,YAAY,CAAC,CAAC;SAC9C;AACH,KAAC,CAAC;IAEF,IAAI,CAAC,GAAG,GAAG;AACT,QAAA,MAAM,EAAE,MAAM,iBAAiB,CAAC,IAAI,CAAC;QACrC,GAAG;AACH,QAAA,OAAO,EAAE,MAAM,IAAI,CAAC,SAAS,EAAE;AAC/B,QAAA,OAAO,EAAE,MAAM,gBAAgB,CAAC,IAAI,CAAC;QACrC,CAAC,MAAM,GAAG,IAAI;KACf,CAAC;IAEF,OAAO,IAAI,CAAC,GAAG,CAAC;AAClB,CAAC;AAED,MAAM,eAAe,GAAmB,MAAK,GAAG,CAAC;AAEjD;AACA;AACA;AACA,MAAM,UAAU,mBAAuC,CAAC,MAAK;IAC3D,OAAO;AACL,QAAA,GAAG,aAAa;AAChB,QAAA,oBAAoB,EAAE,IAAI;AAC1B,QAAA,yBAAyB,EAAE,KAAK;AAChC,QAAA,mBAAmB,EAAE,CAAC,IAAe,KAAI;AACvC,YAAA,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,EAAE;AAC1B,gBAAA,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;aACzB;SACF;AACD,QAAA,MAAM,EAAE,KAAK;AACb,QAAA,SAAS,EAAE,eAAe;KAC3B,CAAC;AACJ,CAAC,GAAG;;AC7IE,SAAU,uBAAuB,CAAC,IAAa,EAAA;;AAErD;;;;"}
@@ -1,5 +1,5 @@
1
1
  /**
2
- * @license Angular v18.1.0-next.4
2
+ * @license Angular v18.1.0-rc.0
3
3
  * (c) 2010-2024 Google LLC. https://angular.io/
4
4
  * License: MIT
5
5
  */
@@ -1,5 +1,5 @@
1
1
  /**
2
- * @license Angular v18.1.0-next.4
2
+ * @license Angular v18.1.0-rc.0
3
3
  * (c) 2010-2024 Google LLC. https://angular.io/
4
4
  * License: MIT
5
5
  */
package/index.d.ts CHANGED
@@ -1,5 +1,5 @@
1
1
  /**
2
- * @license Angular v18.1.0-next.4
2
+ * @license Angular v18.1.0-rc.0
3
3
  * (c) 2010-2024 Google LLC. https://angular.io/
4
4
  * License: MIT
5
5
  */
@@ -7,6 +7,7 @@
7
7
 
8
8
  import { BehaviorSubject } from 'rxjs';
9
9
  import { EnvironmentProviders as EnvironmentProviders_2 } from '@angular/core';
10
+ import { EventContract } from '@angular/core/primitives/event-dispatch';
10
11
  import { Observable } from 'rxjs';
11
12
  import { ReactiveNode } from '@angular/core/primitives/signals';
12
13
  import { SIGNAL } from '@angular/core/primitives/signals';
@@ -3982,6 +3983,10 @@ export declare class ErrorHandler {
3982
3983
  handleError(error: any): void;
3983
3984
  }
3984
3985
 
3986
+ declare interface EventContractDetails {
3987
+ instance?: EventContract;
3988
+ }
3989
+
3985
3990
  /**
3986
3991
  * Use in components with the `@Output` directive to emit custom events
3987
3992
  * synchronously or asynchronously, and register handlers for those events
@@ -4505,6 +4510,21 @@ export declare interface GetTestability {
4505
4510
  * */
4506
4511
  declare const GLOBAL_PUBLISH_EXPANDO_KEY = "ng";
4507
4512
 
4513
+ /**
4514
+ * This class is the delegate for `EventDelegationPlugin`. It represents the
4515
+ * noop version of this class, with the enabled version set when
4516
+ * `provideGlobalEventDelegation` is called.
4517
+ */
4518
+ declare class GlobalEventDelegation implements OnDestroy {
4519
+ private eventContractDetails;
4520
+ ngOnDestroy(): void;
4521
+ supports(eventName: string): boolean;
4522
+ addEventListener(element: HTMLElement, eventName: string, handler: Function): Function;
4523
+ removeEventListener(element: HTMLElement, eventName: string, callback: Function): void;
4524
+ static ɵfac: i0.ɵɵFactoryDeclaration<GlobalEventDelegation, never>;
4525
+ static ɵprov: i0.ɵɵInjectableDeclaration<GlobalEventDelegation>;
4526
+ }
4527
+
4508
4528
  /**
4509
4529
  * The goal here is to make sure that the browser DOM API is the Renderer.
4510
4530
  * We do this by defining a subset of DOM API to be the renderer and then
@@ -8418,7 +8438,7 @@ export declare function provideExperimentalCheckNoChangesForDebug(options: {
8418
8438
  *
8419
8439
  * @publicApi
8420
8440
  * @experimental
8421
- * @see {@link bootstrapApplication}
8441
+ * @see [bootstrapApplication](/api/platform-browser/bootstrapApplication)
8422
8442
  */
8423
8443
  export declare function provideExperimentalZonelessChangeDetection(): EnvironmentProviders;
8424
8444
 
@@ -12955,6 +12975,8 @@ export declare function ɵgetUnknownPropertyStrictMode(): boolean;
12955
12975
 
12956
12976
  export declare const ɵglobal: any;
12957
12977
 
12978
+ export declare const ɵGLOBAL_EVENT_DELEGATION: InjectionToken<GlobalEventDelegation>;
12979
+
12958
12980
  /**
12959
12981
  * Default debug tools available under `window.ng`.
12960
12982
  */
@@ -13116,6 +13138,8 @@ export declare function ɵisPromise<T = any>(obj: any): obj is Promise<T>;
13116
13138
  */
13117
13139
  export declare function ɵisSubscribable<T>(obj: any | Subscribable<T>): obj is Subscribable<T>;
13118
13140
 
13141
+ export declare const ɵJSACTION_EVENT_CONTRACT: InjectionToken<EventContractDetails>;
13142
+
13119
13143
  /**
13120
13144
  * The internal view context which is specific to a given DOM element, directive or
13121
13145
  * component instance. Each value in here (besides the LView and element node details)
@@ -13490,6 +13514,11 @@ export declare const enum ɵProfilerEvent {
13490
13514
  */
13491
13515
  export declare const ɵPROVIDED_NG_ZONE: InjectionToken<boolean>;
13492
13516
 
13517
+ /**
13518
+ * Returns a set of providers required to setup support for event delegation.
13519
+ */
13520
+ export declare function ɵprovideGlobalEventDelegation(): Provider[];
13521
+
13493
13522
  /**
13494
13523
  * An object that contains information about a provider that has been configured
13495
13524
  *
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@angular/core",
3
- "version": "18.1.0-next.4",
3
+ "version": "18.1.0-rc.0",
4
4
  "description": "Angular - the core framework",
5
5
  "author": "angular",
6
6
  "license": "MIT",
@@ -1,18 +1,10 @@
1
1
  /**
2
- * @license Angular v18.1.0-next.4
2
+ * @license Angular v18.1.0-rc.0
3
3
  * (c) 2010-2024 Google LLC. https://angular.io/
4
4
  * License: MIT
5
5
  */
6
6
 
7
7
 
8
- declare namespace a11yClickLib {
9
- export {
10
- updateEventInfoForA11yClick,
11
- preventDefaultForA11yClick,
12
- populateClickOnlyAction
13
- }
14
- }
15
-
16
8
 
17
9
  /**
18
10
  * Records information about the action that should handle a given `Event`.
@@ -24,13 +16,21 @@ declare interface ActionInfo {
24
16
 
25
17
  declare type ActionInfoInternal = [name: string, element: Element];
26
18
 
19
+
27
20
  export declare const Attribute: {
28
- JSACTION: string;
29
- OI: string;
30
- VED: string;
31
- VET: string;
32
- JSINSTANCE: string;
33
- JSTRACK: string;
21
+ /**
22
+ * The jsaction attribute defines a mapping of a DOM event to a
23
+ * generic event (aka jsaction), to which the actual event handlers
24
+ * that implement the behavior of the application are bound. The
25
+ * value is a semicolon separated list of colon separated pairs of
26
+ * an optional DOM event name and a jsaction name. If the optional
27
+ * DOM event name is omitted, 'click' is assumed. The jsaction names
28
+ * are dot separated pairs of a namespace and a simple jsaction
29
+ * name.
30
+ *
31
+ * See grammar in README.md for expected syntax in the attribute value.
32
+ */
33
+ JSACTION: "jsaction";
34
34
  };
35
35
 
36
36
  /**
@@ -112,11 +112,10 @@ export declare interface EarlyJsactionDataContainer {
112
112
  * be delay loaded in a generic way.
113
113
  */
114
114
  export declare class EventContract implements UnrenamedEventContract {
115
- private readonly useActionResolver;
115
+ private readonly useActionResolver?;
116
116
  static A11Y_CLICK_SUPPORT: boolean;
117
117
  static MOUSE_SPECIAL_SUPPORT: boolean;
118
118
  private containerManager;
119
- private readonly actionResolver?;
120
119
  /**
121
120
  * The DOM events which this contract covers. Used to prevent double
122
121
  * registration of event types. The value of the map is the
@@ -139,10 +138,7 @@ export declare class EventContract implements UnrenamedEventContract {
139
138
  * as soon as the `Dispatcher` is registered.
140
139
  */
141
140
  private queuedEventInfos;
142
- /** Whether to add an a11y click listener. */
143
- private addA11yClickListener;
144
- ecaacs?: (updateEventInfoForA11yClick: typeof a11yClickLib.updateEventInfoForA11yClick, preventDefaultForA11yClick: typeof a11yClickLib.preventDefaultForA11yClick, populateClickOnlyAction: typeof a11yClickLib.populateClickOnlyAction) => void;
145
- constructor(containerManager: EventContractContainerManager, useActionResolver: false);
141
+ constructor(containerManager: EventContractContainerManager, useActionResolver?: false | undefined);
146
142
  private handleEvent;
147
143
  /**
148
144
  * Handle an `EventInfo`.
@@ -209,10 +205,6 @@ export declare class EventContract implements UnrenamedEventContract {
209
205
  * compilation unit as the `EventContract`.
210
206
  */
211
207
  exportAddA11yClickSupport(): void;
212
- /**
213
- * Unrenamed function that loads a11yClickSupport.
214
- */
215
- private addA11yClickSupportImpl;
216
208
  }
217
209
 
218
210
  /**
@@ -445,62 +437,6 @@ export declare const isCaptureEvent: (eventType: string) => boolean;
445
437
  */
446
438
  export declare const isSupportedEvent: (eventType: string) => boolean;
447
439
 
448
- /**
449
- * The jsaction attribute defines a mapping of a DOM event to a
450
- * generic event (aka jsaction), to which the actual event handlers
451
- * that implement the behavior of the application are bound. The
452
- * value is a semicolon separated list of colon separated pairs of
453
- * an optional DOM event name and a jsaction name. If the optional
454
- * DOM event name is omitted, 'click' is assumed. The jsaction names
455
- * are dot separated pairs of a namespace and a simple jsaction
456
- * name.
457
- *
458
- * See grammar in README.md for expected syntax in the attribute value.
459
- */
460
- export declare const JSACTION = "jsaction";
461
-
462
- /**
463
- * Support for iteration on reprocessing.
464
- *
465
- * Used by ActionFlow.
466
- */
467
- export declare const JSINSTANCE = "jsinstance";
468
-
469
- /**
470
- * All click jsactions that happen on the element that carries this
471
- * attribute or its descendants are automatically logged.
472
- * Impressions of jsactions on these elements are tracked too, if
473
- * requested by the impression() method of ActionFlow.
474
- *
475
- * Used by ActionFlow.
476
- */
477
- export declare const JSTRACK = "jstrack";
478
-
479
- /**
480
- * The oi attribute is a log impression tag for impression logging
481
- * and action tracking. For an element that carries a jsaction
482
- * attribute, the element is identified for the purpose of
483
- * impression logging and click tracking by the dot separated path
484
- * of all oi attributes in the chain of ancestors of the element.
485
- *
486
- * Used by ActionFlow.
487
- */
488
- export declare const OI = "oi";
489
-
490
- /**
491
- * Sets the `action` to `clickonly` for a click event that is not an a11y click
492
- * and if there is not already a click action.
493
- */
494
- declare function populateClickOnlyAction(actionElement: Element, eventInfo: eventInfoLib.EventInfo, actionMap: {
495
- [key: string]: string;
496
- }): void;
497
-
498
- /**
499
- * Call `preventDefault` on an a11y click if it is space key or to prevent the
500
- * browser's default action for native HTML controls.
501
- */
502
- declare function preventDefaultForA11yClick(eventInfo: eventInfoLib.EventInfo): void;
503
-
504
440
  /**
505
441
  * Registers deferred functionality for an EventContract and a Jsaction
506
442
  * Dispatcher.
@@ -508,6 +444,9 @@ declare function preventDefaultForA11yClick(eventInfo: eventInfoLib.EventInfo):
508
444
  export declare function registerDispatcher(eventContract: UnrenamedEventContract, dispatcher: EventDispatcher): void;
509
445
 
510
446
 
447
+ export declare function registerEventType(element: Element, eventType: string, action: string): void;
448
+
449
+
511
450
  /**
512
451
  * @fileoverview An enum to control who can call certain jsaction APIs.
513
452
  */
@@ -542,35 +481,16 @@ declare function setTargetElement(eventInfo: EventInfo, targetElement: Element):
542
481
  /** Added for readability when accessing stable property names. */
543
482
  declare function setTimestamp(eventInfo: EventInfo, timestamp: number): void;
544
483
 
484
+ export declare function unregisterEventType(element: Element, eventType: string): void;
485
+
545
486
  /**
546
487
  * The API of an EventContract that is safe to call from any compilation unit.
547
488
  */
548
489
  declare interface UnrenamedEventContract {
549
490
  ecrd(dispatcher: Dispatcher, restriction: Restriction): void;
550
- ecaacs?: (updateEventInfoForA11yClick: typeof a11yClickLib.updateEventInfoForA11yClick, preventDefaultForA11yClick: typeof a11yClickLib.preventDefaultForA11yClick, populateClickOnlyAction: typeof a11yClickLib.populateClickOnlyAction) => void;
551
491
  }
552
492
 
553
493
  /** Added for readability when accessing stable property names. */
554
494
  declare function unsetAction(eventInfo: EventInfo): void;
555
495
 
556
- /**
557
- * Update `EventInfo` to be `eventType = 'click'` and sets `a11yClickKey` if it
558
- * is a a11y click.
559
- */
560
- declare function updateEventInfoForA11yClick(eventInfo: eventInfoLib.EventInfo): void;
561
-
562
- /**
563
- * The ved attribute is an encoded ClickTrackingCGI proto to track
564
- * visual elements.
565
- *
566
- * Used by ActionFlow.
567
- */
568
- export declare const VED = "ved";
569
-
570
- /**
571
- * The vet attribute is the visual element type used to identify tracked
572
- * visual elements.
573
- */
574
- export declare const VET = "vet";
575
-
576
496
  export { }
@@ -1,5 +1,5 @@
1
1
  /**
2
- * @license Angular v18.1.0-next.4
2
+ * @license Angular v18.1.0-rc.0
3
3
  * (c) 2010-2024 Google LLC. https://angular.io/
4
4
  * License: MIT
5
5
  */
@@ -89,6 +89,13 @@ export declare function isReactive(value: unknown): value is Reactive;
89
89
  */
90
90
  export declare function producerAccessed(node: ReactiveNode): void;
91
91
 
92
+ /**
93
+ * Increment the global epoch counter.
94
+ *
95
+ * Called by source producers (that is, not computeds) whenever their values change.
96
+ */
97
+ export declare function producerIncrementEpoch(): void;
98
+
92
99
  /**
93
100
  * Propagate a dirty notification to live consumers of this producer.
94
101
  */
@@ -208,6 +215,8 @@ export declare interface ReactiveNode {
208
215
  consumerOnSignalRead(node: unknown): void;
209
216
  }
210
217
 
218
+ export declare function runPostSignalSetFn(): void;
219
+
211
220
  export declare function setActiveConsumer(consumer: ReactiveNode | null): ReactiveNode | null;
212
221
 
213
222
 
@@ -1,5 +1,5 @@
1
1
  /**
2
- * @license Angular v18.1.0-next.4
2
+ * @license Angular v18.1.0-rc.0
3
3
  * (c) 2010-2024 Google LLC. https://angular.io/
4
4
  * License: MIT
5
5
  */