@angular/cdk 20.0.4 → 20.1.0-next.1

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Files changed (70) hide show
  1. package/_adev_assets/cdk_drag_drop.json +100 -8
  2. package/_adev_assets/cdk_testing.json +634 -61
  3. package/dialog/index.d.ts +16 -12
  4. package/drag-drop/index.d.ts +30 -2
  5. package/fesm2022/a11y-module-DHa4AVFz.mjs.map +1 -1
  6. package/fesm2022/a11y.mjs.map +1 -1
  7. package/fesm2022/accordion.mjs.map +1 -1
  8. package/fesm2022/activedescendant-key-manager-CZAE5aFC.mjs.map +1 -1
  9. package/fesm2022/array-I1yfCXUO.mjs.map +1 -1
  10. package/fesm2022/bidi.mjs.map +1 -1
  11. package/fesm2022/breakpoints-observer-QutrMj4x.mjs.map +1 -1
  12. package/fesm2022/cdk.mjs +1 -1
  13. package/fesm2022/cdk.mjs.map +1 -1
  14. package/fesm2022/clipboard.mjs.map +1 -1
  15. package/fesm2022/coercion/private.mjs.map +1 -1
  16. package/fesm2022/coercion.mjs.map +1 -1
  17. package/fesm2022/css-pixel-value-C_HEqLhI.mjs.map +1 -1
  18. package/fesm2022/data-source-D34wiQZj.mjs.map +1 -1
  19. package/fesm2022/dialog.mjs +21 -9
  20. package/fesm2022/dialog.mjs.map +1 -1
  21. package/fesm2022/directionality-CChdj3az.mjs.map +1 -1
  22. package/fesm2022/dispose-view-repeater-strategy-Cvpav0PR.mjs.map +1 -1
  23. package/fesm2022/drag-drop.mjs +98 -24
  24. package/fesm2022/drag-drop.mjs.map +1 -1
  25. package/fesm2022/element-x4z00URv.mjs.map +1 -1
  26. package/fesm2022/fake-event-detection-DWOdFTFz.mjs.map +1 -1
  27. package/fesm2022/focus-key-manager-CPmlyB_c.mjs.map +1 -1
  28. package/fesm2022/focus-monitor-DLjkiju1.mjs.map +1 -1
  29. package/fesm2022/id-generator-LuoRZSid.mjs.map +1 -1
  30. package/fesm2022/keycodes-CpHkExLC.mjs.map +1 -1
  31. package/fesm2022/keycodes.mjs.map +1 -1
  32. package/fesm2022/layout.mjs.map +1 -1
  33. package/fesm2022/list-key-manager-C7tp3RbG.mjs.map +1 -1
  34. package/fesm2022/listbox.mjs.map +1 -1
  35. package/fesm2022/menu.mjs +24 -30
  36. package/fesm2022/menu.mjs.map +1 -1
  37. package/fesm2022/observers/private.mjs.map +1 -1
  38. package/fesm2022/observers.mjs.map +1 -1
  39. package/fesm2022/overlay-module-Bd2UplUU.mjs.map +1 -1
  40. package/fesm2022/overlay.mjs.map +1 -1
  41. package/fesm2022/passive-listeners-esHZRgIN.mjs.map +1 -1
  42. package/fesm2022/platform-DNDzkVcI.mjs.map +1 -1
  43. package/fesm2022/platform.mjs.map +1 -1
  44. package/fesm2022/portal.mjs.map +1 -1
  45. package/fesm2022/private.mjs.map +1 -1
  46. package/fesm2022/recycle-view-repeater-strategy-SfuyU210.mjs.map +1 -1
  47. package/fesm2022/scrolling-BkvA05C8.mjs.map +1 -1
  48. package/fesm2022/scrolling.mjs.map +1 -1
  49. package/fesm2022/selection-model-BCgC8uEN.mjs.map +1 -1
  50. package/fesm2022/shadow-dom-B0oHn41l.mjs.map +1 -1
  51. package/fesm2022/stepper.mjs.map +1 -1
  52. package/fesm2022/style-loader-B2sGQXxD.mjs.map +1 -1
  53. package/fesm2022/table.mjs.map +1 -1
  54. package/fesm2022/test-environment-CT0XxPyp.mjs.map +1 -1
  55. package/fesm2022/testing/selenium-webdriver.mjs.map +1 -1
  56. package/fesm2022/testing/testbed.mjs.map +1 -1
  57. package/fesm2022/testing.mjs +50 -1
  58. package/fesm2022/testing.mjs.map +1 -1
  59. package/fesm2022/text-field.mjs.map +1 -1
  60. package/fesm2022/tree-key-manager-KnCoIkIC.mjs.map +1 -1
  61. package/fesm2022/tree.mjs.map +1 -1
  62. package/fesm2022/typeahead-9ZW4Dtsf.mjs.map +1 -1
  63. package/fesm2022/unique-selection-dispatcher-Cewa_Eg3.mjs.map +1 -1
  64. package/{harness-environment.d-BbFzIFDE.d.ts → harness-environment.d-C-TBj7IN.d.ts} +52 -1
  65. package/menu/index.d.ts +14 -19
  66. package/package.json +3 -3
  67. package/schematics/ng-add/index.js +1 -1
  68. package/testing/index.d.ts +1 -1
  69. package/testing/selenium-webdriver/index.d.ts +1 -1
  70. package/testing/testbed/index.d.ts +1 -1
package/dialog/index.d.ts CHANGED
@@ -1,12 +1,12 @@
1
1
  import * as i0 from '@angular/core';
2
2
  import { ViewContainerRef, Injector, StaticProvider, Type, OnDestroy, ElementRef, NgZone, ChangeDetectorRef, ComponentRef, EmbeddedViewRef, TemplateRef, InjectionToken } from '@angular/core';
3
+ import { Observable, Subject } from 'rxjs';
3
4
  import { F as FocusOrigin } from '../focus-monitor.d-CvvJeQRc.js';
4
5
  import { F as FocusTrapFactory, A as A11yModule } from '../a11y-module.d-DBHGyKoh.js';
5
6
  import { B as BasePortalOutlet, f as CdkPortalOutlet, C as ComponentPortal, T as TemplatePortal, D as DomPortal, a as ComponentType, h as PortalModule } from '../portal-directives.d-DbeNrI5D.js';
6
7
  export { c as ɵɵCdkPortal, g as ɵɵPortalHostDirective, d as ɵɵTemplatePortalDirective } from '../portal-directives.d-DbeNrI5D.js';
7
8
  import { a as Direction } from '../bidi-module.d-IN1Vp56w.js';
8
9
  import { P as PositionStrategy, S as ScrollStrategy, O as OverlayRef, a as OverlayModule } from '../overlay-module.d-C2CxnwqT.js';
9
- import { Observable, Subject } from 'rxjs';
10
10
  import * as _angular_cdk_portal from '@angular/cdk/portal';
11
11
  import '../observers/index.js';
12
12
  import '../number-property.d-CJVxXUcb.js';
@@ -21,8 +21,14 @@ import '../style-loader.d-BXZfQZTF.js';
21
21
  type AutoFocusTarget = 'dialog' | 'first-tabbable' | 'first-heading';
22
22
  /** Valid ARIA roles for a dialog. */
23
23
  type DialogRole = 'dialog' | 'alertdialog';
24
+ /** Component that can be used as the container for the dialog. */
25
+ type DialogContainer = BasePortalOutlet & {
26
+ _focusTrapped?: Observable<void>;
27
+ _closeInteractionType?: FocusOrigin;
28
+ _recaptureFocus?: () => void;
29
+ };
24
30
  /** Configuration for opening a modal dialog. */
25
- declare class DialogConfig<D = unknown, R = unknown, C extends BasePortalOutlet = BasePortalOutlet> {
31
+ declare class DialogConfig<D = unknown, R = unknown, C extends DialogContainer = BasePortalOutlet> {
26
32
  /**
27
33
  * Where the attached component should live in Angular's *logical* component tree.
28
34
  * This affects what is available for injection and the change detection order for the
@@ -147,7 +153,7 @@ declare function throwDialogContentAlreadyAttachedError(): void;
147
153
  * Internal component that wraps user-provided dialog content.
148
154
  * @docs-private
149
155
  */
150
- declare class CdkDialogContainer<C extends DialogConfig = DialogConfig> extends BasePortalOutlet implements OnDestroy {
156
+ declare class CdkDialogContainer<C extends DialogConfig = DialogConfig> extends BasePortalOutlet implements DialogContainer, OnDestroy {
151
157
  protected _elementRef: ElementRef<HTMLElement>;
152
158
  protected _focusTrapFactory: FocusTrapFactory;
153
159
  readonly _config: C;
@@ -155,10 +161,13 @@ declare class CdkDialogContainer<C extends DialogConfig = DialogConfig> extends
155
161
  protected _ngZone: NgZone;
156
162
  private _focusMonitor;
157
163
  private _renderer;
164
+ protected readonly _changeDetectorRef: ChangeDetectorRef;
165
+ private _injector;
158
166
  private _platform;
159
167
  protected _document: Document;
160
168
  /** The portal outlet inside of this container into which the dialog content will be loaded. */
161
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  _portalOutlet: CdkPortalOutlet;
170
+ _focusTrapped: Observable<void>;
162
171
  /** The class that traps and manages focus within the dialog. */
163
172
  private _focusTrap;
164
173
  /** Element that was focused before the dialog was opened. Save this to restore upon close. */
@@ -176,8 +185,6 @@ declare class CdkDialogContainer<C extends DialogConfig = DialogConfig> extends
176
185
  * the rest are present.
177
186
  */
178
187
  _ariaLabelledByQueue: string[];
179
- protected readonly _changeDetectorRef: ChangeDetectorRef;
180
- private _injector;
181
188
  private _isDestroyed;
182
189
  constructor(...args: unknown[]);
183
190
  _addAriaLabelledBy(id: string): void;
@@ -246,7 +253,7 @@ interface DialogCloseOptions {
246
253
  */
247
254
  declare class DialogRef<R = unknown, C = unknown> {
248
255
  readonly overlayRef: OverlayRef;
249
- readonly config: DialogConfig<any, DialogRef<R, C>, BasePortalOutlet>;
256
+ readonly config: DialogConfig<any, DialogRef<R, C>, DialogContainer>;
250
257
  /**
251
258
  * Instance of component opened into the dialog. Will be
252
259
  * null when the dialog is opened using a `TemplateRef`.
@@ -258,10 +265,7 @@ declare class DialogRef<R = unknown, C = unknown> {
258
265
  */
259
266
  readonly componentRef: ComponentRef<C> | null;
260
267
  /** Instance of the container that is rendering out the dialog content. */
261
- readonly containerInstance: BasePortalOutlet & {
262
- _closeInteractionType?: FocusOrigin;
263
- _recaptureFocus?: () => void;
264
- };
268
+ readonly containerInstance: DialogContainer;
265
269
  /** Whether the user is allowed to close the dialog. */
266
270
  disableClose: boolean | undefined;
267
271
  /** Emits when the dialog has been closed. */
@@ -276,7 +280,7 @@ declare class DialogRef<R = unknown, C = unknown> {
276
280
  readonly id: string;
277
281
  /** Subscription to external detachments of the dialog. */
278
282
  private _detachSubscription;
279
- constructor(overlayRef: OverlayRef, config: DialogConfig<any, DialogRef<R, C>, BasePortalOutlet>);
283
+ constructor(overlayRef: OverlayRef, config: DialogConfig<any, DialogRef<R, C>, DialogContainer>);
280
284
  /**
281
285
  * Close the dialog.
282
286
  * @param result Optional result to return to the dialog opener.
@@ -405,4 +409,4 @@ declare const DIALOG_DATA: InjectionToken<any>;
405
409
  declare const DEFAULT_DIALOG_CONFIG: InjectionToken<DialogConfig<unknown, unknown, _angular_cdk_portal.BasePortalOutlet>>;
406
410
 
407
411
  export { CdkDialogContainer, DEFAULT_DIALOG_CONFIG, DIALOG_DATA, DIALOG_SCROLL_STRATEGY, Dialog, DialogConfig, DialogModule, DialogRef, throwDialogContentAlreadyAttachedError, CdkPortalOutlet as ɵɵCdkPortalOutlet };
408
- export type { AutoFocusTarget, DialogCloseOptions, DialogRole };
412
+ export type { AutoFocusTarget, DialogCloseOptions, DialogContainer, DialogRole };
@@ -63,6 +63,10 @@ declare class DropListRef<T = any> {
63
63
  autoScrollDisabled: boolean;
64
64
  /** Number of pixels to scroll for each frame when auto-scrolling an element. */
65
65
  autoScrollStep: number;
66
+ /**
67
+ * Whether the items in the list should leave an anchor node when leaving the initial container.
68
+ */
69
+ hasAnchor: boolean;
66
70
  /**
67
71
  * Function that is used to determine whether an item
68
72
  * is allowed to be moved into a drop container.
@@ -229,6 +233,11 @@ declare class DropListRef<T = any> {
229
233
  * @param item Item whose index should be determined.
230
234
  */
231
235
  getItemIndex(item: DragRef): number;
236
+ /**
237
+ * Gets the item at a specific index.
238
+ * @param index Index at which to retrieve the item.
239
+ */
240
+ getItemAtIndex(index: number): DragRef | null;
232
241
  /**
233
242
  * Whether the list is able to receive the item that
234
243
  * is currently being dragged inside a connected drop list.
@@ -375,6 +384,18 @@ declare class CdkDropList<T = any> implements OnDestroy {
375
384
  * ```
376
385
  */
377
386
  elementContainerSelector: string | null;
387
+ /**
388
+ * By default when an item leaves its initial container, its placeholder will be transferred
389
+ * to the new container. If that's not desirable for your use case, you can enable this option
390
+ * which will clone the placeholder and leave it inside the original container. If the item is
391
+ * returned to the initial container, the anchor element will be removed automatically.
392
+ *
393
+ * The cloned placeholder can be styled by targeting the `cdk-drag-anchor` class.
394
+ *
395
+ * This option is useful in combination with `cdkDropListSortingDisabled` to implement copying
396
+ * behavior in a drop list.
397
+ */
398
+ hasAnchor: boolean;
378
399
  /** Emits when the user drops an item inside the container. */
379
400
  readonly dropped: EventEmitter<CdkDragDrop<T, any>>;
380
401
  /**
@@ -413,10 +434,11 @@ declare class CdkDropList<T = any> implements OnDestroy {
413
434
  /** Syncs up the registered drag items with underlying drop list ref. */
414
435
  private _syncItemsWithRef;
415
436
  static ɵfac: i0.ɵɵFactoryDeclaration<CdkDropList<any>, never>;
416
- static ɵdir: i0.ɵɵDirectiveDeclaration<CdkDropList<any>, "[cdkDropList], cdk-drop-list", ["cdkDropList"], { "connectedTo": { "alias": "cdkDropListConnectedTo"; "required": false; }; "data": { "alias": "cdkDropListData"; "required": false; }; "orientation": { "alias": "cdkDropListOrientation"; "required": false; }; "id": { "alias": "id"; "required": false; }; "lockAxis": { "alias": "cdkDropListLockAxis"; "required": false; }; "disabled": { "alias": "cdkDropListDisabled"; "required": false; }; "sortingDisabled": { "alias": "cdkDropListSortingDisabled"; "required": false; }; "enterPredicate": { "alias": "cdkDropListEnterPredicate"; "required": false; }; "sortPredicate": { "alias": "cdkDropListSortPredicate"; "required": false; }; "autoScrollDisabled": { "alias": "cdkDropListAutoScrollDisabled"; "required": false; }; "autoScrollStep": { "alias": "cdkDropListAutoScrollStep"; "required": false; }; "elementContainerSelector": { "alias": "cdkDropListElementContainer"; "required": false; }; }, { "dropped": "cdkDropListDropped"; "entered": "cdkDropListEntered"; "exited": "cdkDropListExited"; "sorted": "cdkDropListSorted"; }, never, never, true, never>;
437
+ static ɵdir: i0.ɵɵDirectiveDeclaration<CdkDropList<any>, "[cdkDropList], cdk-drop-list", ["cdkDropList"], { "connectedTo": { "alias": "cdkDropListConnectedTo"; "required": false; }; "data": { "alias": "cdkDropListData"; "required": false; }; "orientation": { "alias": "cdkDropListOrientation"; "required": false; }; "id": { "alias": "id"; "required": false; }; "lockAxis": { "alias": "cdkDropListLockAxis"; "required": false; }; "disabled": { "alias": "cdkDropListDisabled"; "required": false; }; "sortingDisabled": { "alias": "cdkDropListSortingDisabled"; "required": false; }; "enterPredicate": { "alias": "cdkDropListEnterPredicate"; "required": false; }; "sortPredicate": { "alias": "cdkDropListSortPredicate"; "required": false; }; "autoScrollDisabled": { "alias": "cdkDropListAutoScrollDisabled"; "required": false; }; "autoScrollStep": { "alias": "cdkDropListAutoScrollStep"; "required": false; }; "elementContainerSelector": { "alias": "cdkDropListElementContainer"; "required": false; }; "hasAnchor": { "alias": "cdkDropListHasAnchor"; "required": false; }; }, { "dropped": "cdkDropListDropped"; "entered": "cdkDropListEntered"; "exited": "cdkDropListExited"; "sorted": "cdkDropListSorted"; }, never, never, true, never>;
417
438
  static ngAcceptInputType_disabled: unknown;
418
439
  static ngAcceptInputType_sortingDisabled: unknown;
419
440
  static ngAcceptInputType_autoScrollDisabled: unknown;
441
+ static ngAcceptInputType_hasAnchor: unknown;
420
442
  }
421
443
 
422
444
  /** Event emitted when the user starts dragging a draggable. */
@@ -927,9 +949,13 @@ declare class DragRef<T = any> {
927
949
  /** Coordinates on the page at which the user picked up the element. */
928
950
  private _pickupPositionOnPage;
929
951
  /**
930
- * Anchor node used to save the place in the DOM where the element was
952
+ * Marker node used to save the place in the DOM where the element was
931
953
  * picked up so that it can be restored at the end of the drag sequence.
932
954
  */
955
+ private _marker;
956
+ /**
957
+ * Element indicating the position from which the item was picked up initially.
958
+ */
933
959
  private _anchor;
934
960
  /**
935
961
  * CSS `transform` applied to the element when it isn't being dragged. We need a
@@ -1288,6 +1314,8 @@ declare class DragRef<T = any> {
1288
1314
  private _nativeDragStart;
1289
1315
  /** Gets a handle that is the target of an event. */
1290
1316
  private _getTargetHandle;
1317
+ /** Inserts the anchor element, if it's valid. */
1318
+ private _conditionallyInsertAnchor;
1291
1319
  }
1292
1320
 
1293
1321
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"a11y-module-DHa4AVFz.mjs","sources":["../../../../../k8-fastbuild-ST-46c76129e412/bin/src/cdk/a11y/interactivity-checker/interactivity-checker.ts","../../../../../k8-fastbuild-ST-46c76129e412/bin/src/cdk/a11y/focus-trap/focus-trap.ts","../../../../../k8-fastbuild-ST-46c76129e412/bin/src/cdk/a11y/live-announcer/live-announcer-tokens.ts","../../../../../k8-fastbuild-ST-46c76129e412/bin/src/cdk/a11y/live-announcer/live-announcer.ts","../../../../../k8-fastbuild-ST-46c76129e412/bin/src/cdk/a11y/high-contrast-mode/high-contrast-mode-detector.ts","../../../../../k8-fastbuild-ST-46c76129e412/bin/src/cdk/a11y/a11y-module.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.dev/license\n */\n\nimport {Platform} from '../../platform';\nimport {Injectable, inject} from '@angular/core';\n\n/**\n * Configuration for the isFocusable method.\n */\nexport class IsFocusableConfig {\n /**\n * Whether to count an element as focusable even if it is not currently visible.\n */\n ignoreVisibility: boolean = false;\n}\n\n// The InteractivityChecker leans heavily on the ally.js accessibility utilities.\n// Methods like `isTabbable` are only covering specific edge-cases for the browsers which are\n// supported.\n\n/**\n * Utility for checking the interactivity of an element, such as whether it is focusable or\n * tabbable.\n */\n@Injectable({providedIn: 'root'})\nexport class InteractivityChecker {\n private _platform = inject(Platform);\n\n constructor(...args: unknown[]);\n constructor() {}\n\n /**\n * Gets whether an element is disabled.\n *\n * @param element Element to be checked.\n * @returns Whether the element is disabled.\n */\n isDisabled(element: HTMLElement): boolean {\n // This does not capture some cases, such as a non-form control with a disabled attribute or\n // a form control inside of a disabled form, but should capture the most common cases.\n return element.hasAttribute('disabled');\n }\n\n /**\n * Gets whether an element is visible for the purposes of interactivity.\n *\n * This will capture states like `display: none` and `visibility: hidden`, but not things like\n * being clipped by an `overflow: hidden` parent or being outside the viewport.\n *\n * @returns Whether the element is visible.\n */\n isVisible(element: HTMLElement): boolean {\n return hasGeometry(element) && getComputedStyle(element).visibility === 'visible';\n }\n\n /**\n * Gets whether an element can be reached via Tab key.\n * Assumes that the element has already been checked with isFocusable.\n *\n * @param element Element to be checked.\n * @returns Whether the element is tabbable.\n */\n isTabbable(element: HTMLElement): boolean {\n // Nothing is tabbable on the server 😎\n if (!this._platform.isBrowser) {\n return false;\n }\n\n const frameElement = getFrameElement(getWindow(element));\n\n if (frameElement) {\n // Frame elements inherit their tabindex onto all child elements.\n if (getTabIndexValue(frameElement) === -1) {\n return false;\n }\n\n // Browsers disable tabbing to an element inside of an invisible frame.\n if (!this.isVisible(frameElement)) {\n return false;\n }\n }\n\n let nodeName = element.nodeName.toLowerCase();\n let tabIndexValue = getTabIndexValue(element);\n\n if (element.hasAttribute('contenteditable')) {\n return tabIndexValue !== -1;\n }\n\n if (nodeName === 'iframe' || nodeName === 'object') {\n // The frame or object's content may be tabbable depending on the content, but it's\n // not possibly to reliably detect the content of the frames. We always consider such\n // elements as non-tabbable.\n return false;\n }\n\n // In iOS, the browser only considers some specific elements as tabbable.\n if (this._platform.WEBKIT && this._platform.IOS && !isPotentiallyTabbableIOS(element)) {\n return false;\n }\n\n if (nodeName === 'audio') {\n // Audio elements without controls enabled are never tabbable, regardless\n // of the tabindex attribute explicitly being set.\n if (!element.hasAttribute('controls')) {\n return false;\n }\n // Audio elements with controls are by default tabbable unless the\n // tabindex attribute is set to `-1` explicitly.\n return tabIndexValue !== -1;\n }\n\n if (nodeName === 'video') {\n // For all video elements, if the tabindex attribute is set to `-1`, the video\n // is not tabbable. Note: We cannot rely on the default `HTMLElement.tabIndex`\n // property as that one is set to `-1` in Chrome, Edge and Safari v13.1. The\n // tabindex attribute is the source of truth here.\n if (tabIndexValue === -1) {\n return false;\n }\n // If the tabindex is explicitly set, and not `-1` (as per check before), the\n // video element is always tabbable (regardless of whether it has controls or not).\n if (tabIndexValue !== null) {\n return true;\n }\n // Otherwise (when no explicit tabindex is set), a video is only tabbable if it\n // has controls enabled. Firefox is special as videos are always tabbable regardless\n // of whether there are controls or not.\n return this._platform.FIREFOX || element.hasAttribute('controls');\n }\n\n return element.tabIndex >= 0;\n }\n\n /**\n * Gets whether an element can be focused by the user.\n *\n * @param element Element to be checked.\n * @param config The config object with options to customize this method's behavior\n * @returns Whether the element is focusable.\n */\n isFocusable(element: HTMLElement, config?: IsFocusableConfig): boolean {\n // Perform checks in order of left to most expensive.\n // Again, naive approach that does not capture many edge cases and browser quirks.\n return (\n isPotentiallyFocusable(element) &&\n !this.isDisabled(element) &&\n (config?.ignoreVisibility || this.isVisible(element))\n );\n }\n}\n\n/**\n * Returns the frame element from a window object. Since browsers like MS Edge throw errors if\n * the frameElement property is being accessed from a different host address, this property\n * should be accessed carefully.\n */\nfunction getFrameElement(window: Window) {\n try {\n return window.frameElement as HTMLElement;\n } catch {\n return null;\n }\n}\n\n/** Checks whether the specified element has any geometry / rectangles. */\nfunction hasGeometry(element: HTMLElement): boolean {\n // Use logic from jQuery to check for an invisible element.\n // See https://github.com/jquery/jquery/blob/master/src/css/hiddenVisibleSelectors.js#L12\n return !!(\n element.offsetWidth ||\n element.offsetHeight ||\n (typeof element.getClientRects === 'function' && element.getClientRects().length)\n );\n}\n\n/** Gets whether an element's */\nfunction isNativeFormElement(element: Node) {\n let nodeName = element.nodeName.toLowerCase();\n return (\n nodeName === 'input' ||\n nodeName === 'select' ||\n nodeName === 'button' ||\n nodeName === 'textarea'\n );\n}\n\n/** Gets whether an element is an `<input type=\"hidden\">`. */\nfunction isHiddenInput(element: HTMLElement): boolean {\n return isInputElement(element) && element.type == 'hidden';\n}\n\n/** Gets whether an element is an anchor that has an href attribute. */\nfunction isAnchorWithHref(element: HTMLElement): boolean {\n return isAnchorElement(element) && element.hasAttribute('href');\n}\n\n/** Gets whether an element is an input element. */\nfunction isInputElement(element: HTMLElement): element is HTMLInputElement {\n return element.nodeName.toLowerCase() == 'input';\n}\n\n/** Gets whether an element is an anchor element. */\nfunction isAnchorElement(element: HTMLElement): element is HTMLAnchorElement {\n return element.nodeName.toLowerCase() == 'a';\n}\n\n/** Gets whether an element has a valid tabindex. */\nfunction hasValidTabIndex(element: HTMLElement): boolean {\n if (!element.hasAttribute('tabindex') || element.tabIndex === undefined) {\n return false;\n }\n\n let tabIndex = element.getAttribute('tabindex');\n return !!(tabIndex && !isNaN(parseInt(tabIndex, 10)));\n}\n\n/**\n * Returns the parsed tabindex from the element attributes instead of returning the\n * evaluated tabindex from the browsers defaults.\n */\nfunction getTabIndexValue(element: HTMLElement): number | null {\n if (!hasValidTabIndex(element)) {\n return null;\n }\n\n // See browser issue in Gecko https://bugzilla.mozilla.org/show_bug.cgi?id=1128054\n const tabIndex = parseInt(element.getAttribute('tabindex') || '', 10);\n\n return isNaN(tabIndex) ? -1 : tabIndex;\n}\n\n/** Checks whether the specified element is potentially tabbable on iOS */\nfunction isPotentiallyTabbableIOS(element: HTMLElement): boolean {\n let nodeName = element.nodeName.toLowerCase();\n let inputType = nodeName === 'input' && (element as HTMLInputElement).type;\n\n return (\n inputType === 'text' ||\n inputType === 'password' ||\n nodeName === 'select' ||\n nodeName === 'textarea'\n );\n}\n\n/**\n * Gets whether an element is potentially focusable without taking current visible/disabled state\n * into account.\n */\nfunction isPotentiallyFocusable(element: HTMLElement): boolean {\n // Inputs are potentially focusable *unless* they're type=\"hidden\".\n if (isHiddenInput(element)) {\n return false;\n }\n\n return (\n isNativeFormElement(element) ||\n isAnchorWithHref(element) ||\n element.hasAttribute('contenteditable') ||\n hasValidTabIndex(element)\n );\n}\n\n/** Gets the parent window of a DOM node with regards of being inside of an iframe. */\nfunction getWindow(node: HTMLElement): Window {\n // ownerDocument is null if `node` itself *is* a document.\n return (node.ownerDocument && node.ownerDocument.defaultView) || window;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.dev/license\n */\n\nimport {Platform, _getFocusedElementPierceShadowDom} from '../../platform';\n\nimport {\n AfterContentInit,\n Directive,\n DoCheck,\n ElementRef,\n Injectable,\n Injector,\n Input,\n NgZone,\n OnChanges,\n OnDestroy,\n SimpleChanges,\n afterNextRender,\n booleanAttribute,\n inject,\n DOCUMENT,\n} from '@angular/core';\nimport {InteractivityChecker} from '../interactivity-checker/interactivity-checker';\nimport {_CdkPrivateStyleLoader, _VisuallyHiddenLoader} from '../../private';\n\n/**\n * Class that allows for trapping focus within a DOM element.\n *\n * This class currently uses a relatively simple approach to focus trapping.\n * It assumes that the tab order is the same as DOM order, which is not necessarily true.\n * Things like `tabIndex > 0`, flex `order`, and shadow roots can cause the two to be misaligned.\n */\nexport class FocusTrap {\n private _startAnchor: HTMLElement | null;\n private _endAnchor: HTMLElement | null;\n private _hasAttached = false;\n\n // Event listeners for the anchors. Need to be regular functions so that we can unbind them later.\n protected startAnchorListener = () => this.focusLastTabbableElement();\n protected endAnchorListener = () => this.focusFirstTabbableElement();\n\n /** Whether the focus trap is active. */\n get enabled(): boolean {\n return this._enabled;\n }\n set enabled(value: boolean) {\n this._enabled = value;\n\n if (this._startAnchor && this._endAnchor) {\n this._toggleAnchorTabIndex(value, this._startAnchor);\n this._toggleAnchorTabIndex(value, this._endAnchor);\n }\n }\n protected _enabled: boolean = true;\n\n constructor(\n readonly _element: HTMLElement,\n private _checker: InteractivityChecker,\n readonly _ngZone: NgZone,\n readonly _document: Document,\n deferAnchors = false,\n /** @breaking-change 20.0.0 param to become required */\n readonly _injector?: Injector,\n ) {\n if (!deferAnchors) {\n this.attachAnchors();\n }\n }\n\n /** Destroys the focus trap by cleaning up the anchors. */\n destroy() {\n const startAnchor = this._startAnchor;\n const endAnchor = this._endAnchor;\n\n if (startAnchor) {\n startAnchor.removeEventListener('focus', this.startAnchorListener);\n startAnchor.remove();\n }\n\n if (endAnchor) {\n endAnchor.removeEventListener('focus', this.endAnchorListener);\n endAnchor.remove();\n }\n\n this._startAnchor = this._endAnchor = null;\n this._hasAttached = false;\n }\n\n /**\n * Inserts the anchors into the DOM. This is usually done automatically\n * in the constructor, but can be deferred for cases like directives with `*ngIf`.\n * @returns Whether the focus trap managed to attach successfully. This may not be the case\n * if the target element isn't currently in the DOM.\n */\n attachAnchors(): boolean {\n // If we're not on the browser, there can be no focus to trap.\n if (this._hasAttached) {\n return true;\n }\n\n this._ngZone.runOutsideAngular(() => {\n if (!this._startAnchor) {\n this._startAnchor = this._createAnchor();\n this._startAnchor!.addEventListener('focus', this.startAnchorListener);\n }\n\n if (!this._endAnchor) {\n this._endAnchor = this._createAnchor();\n this._endAnchor!.addEventListener('focus', this.endAnchorListener);\n }\n });\n\n if (this._element.parentNode) {\n this._element.parentNode.insertBefore(this._startAnchor!, this._element);\n this._element.parentNode.insertBefore(this._endAnchor!, this._element.nextSibling);\n this._hasAttached = true;\n }\n\n return this._hasAttached;\n }\n\n /**\n * Waits for the zone to stabilize, then focuses the first tabbable element.\n * @returns Returns a promise that resolves with a boolean, depending\n * on whether focus was moved successfully.\n */\n focusInitialElementWhenReady(options?: FocusOptions): Promise<boolean> {\n return new Promise<boolean>(resolve => {\n this._executeOnStable(() => resolve(this.focusInitialElement(options)));\n });\n }\n\n /**\n * Waits for the zone to stabilize, then focuses\n * the first tabbable element within the focus trap region.\n * @returns Returns a promise that resolves with a boolean, depending\n * on whether focus was moved successfully.\n */\n focusFirstTabbableElementWhenReady(options?: FocusOptions): Promise<boolean> {\n return new Promise<boolean>(resolve => {\n this._executeOnStable(() => resolve(this.focusFirstTabbableElement(options)));\n });\n }\n\n /**\n * Waits for the zone to stabilize, then focuses\n * the last tabbable element within the focus trap region.\n * @returns Returns a promise that resolves with a boolean, depending\n * on whether focus was moved successfully.\n */\n focusLastTabbableElementWhenReady(options?: FocusOptions): Promise<boolean> {\n return new Promise<boolean>(resolve => {\n this._executeOnStable(() => resolve(this.focusLastTabbableElement(options)));\n });\n }\n\n /**\n * Get the specified boundary element of the trapped region.\n * @param bound The boundary to get (start or end of trapped region).\n * @returns The boundary element.\n */\n private _getRegionBoundary(bound: 'start' | 'end'): HTMLElement | null {\n // Contains the deprecated version of selector, for temporary backwards comparability.\n const markers = this._element.querySelectorAll(\n `[cdk-focus-region-${bound}], ` + `[cdkFocusRegion${bound}], ` + `[cdk-focus-${bound}]`,\n ) as NodeListOf<HTMLElement>;\n\n if (typeof ngDevMode === 'undefined' || ngDevMode) {\n for (let i = 0; i < markers.length; i++) {\n // @breaking-change 8.0.0\n if (markers[i].hasAttribute(`cdk-focus-${bound}`)) {\n console.warn(\n `Found use of deprecated attribute 'cdk-focus-${bound}', ` +\n `use 'cdkFocusRegion${bound}' instead. The deprecated ` +\n `attribute will be removed in 8.0.0.`,\n markers[i],\n );\n } else if (markers[i].hasAttribute(`cdk-focus-region-${bound}`)) {\n console.warn(\n `Found use of deprecated attribute 'cdk-focus-region-${bound}', ` +\n `use 'cdkFocusRegion${bound}' instead. The deprecated attribute ` +\n `will be removed in 8.0.0.`,\n markers[i],\n );\n }\n }\n }\n\n if (bound == 'start') {\n return markers.length ? markers[0] : this._getFirstTabbableElement(this._element);\n }\n return markers.length\n ? markers[markers.length - 1]\n : this._getLastTabbableElement(this._element);\n }\n\n /**\n * Focuses the element that should be focused when the focus trap is initialized.\n * @returns Whether focus was moved successfully.\n */\n focusInitialElement(options?: FocusOptions): boolean {\n // Contains the deprecated version of selector, for temporary backwards comparability.\n const redirectToElement = this._element.querySelector(\n `[cdk-focus-initial], ` + `[cdkFocusInitial]`,\n ) as HTMLElement;\n\n if (redirectToElement) {\n // @breaking-change 8.0.0\n if (\n (typeof ngDevMode === 'undefined' || ngDevMode) &&\n redirectToElement.hasAttribute(`cdk-focus-initial`)\n ) {\n console.warn(\n `Found use of deprecated attribute 'cdk-focus-initial', ` +\n `use 'cdkFocusInitial' instead. The deprecated attribute ` +\n `will be removed in 8.0.0`,\n redirectToElement,\n );\n }\n\n // Warn the consumer if the element they've pointed to\n // isn't focusable, when not in production mode.\n if (\n (typeof ngDevMode === 'undefined' || ngDevMode) &&\n !this._checker.isFocusable(redirectToElement)\n ) {\n console.warn(`Element matching '[cdkFocusInitial]' is not focusable.`, redirectToElement);\n }\n\n if (!this._checker.isFocusable(redirectToElement)) {\n const focusableChild = this._getFirstTabbableElement(redirectToElement) as HTMLElement;\n focusableChild?.focus(options);\n return !!focusableChild;\n }\n\n redirectToElement.focus(options);\n return true;\n }\n\n return this.focusFirstTabbableElement(options);\n }\n\n /**\n * Focuses the first tabbable element within the focus trap region.\n * @returns Whether focus was moved successfully.\n */\n focusFirstTabbableElement(options?: FocusOptions): boolean {\n const redirectToElement = this._getRegionBoundary('start');\n\n if (redirectToElement) {\n redirectToElement.focus(options);\n }\n\n return !!redirectToElement;\n }\n\n /**\n * Focuses the last tabbable element within the focus trap region.\n * @returns Whether focus was moved successfully.\n */\n focusLastTabbableElement(options?: FocusOptions): boolean {\n const redirectToElement = this._getRegionBoundary('end');\n\n if (redirectToElement) {\n redirectToElement.focus(options);\n }\n\n return !!redirectToElement;\n }\n\n /**\n * Checks whether the focus trap has successfully been attached.\n */\n hasAttached(): boolean {\n return this._hasAttached;\n }\n\n /** Get the first tabbable element from a DOM subtree (inclusive). */\n private _getFirstTabbableElement(root: HTMLElement): HTMLElement | null {\n if (this._checker.isFocusable(root) && this._checker.isTabbable(root)) {\n return root;\n }\n\n const children = root.children;\n\n for (let i = 0; i < children.length; i++) {\n const tabbableChild =\n children[i].nodeType === this._document.ELEMENT_NODE\n ? this._getFirstTabbableElement(children[i] as HTMLElement)\n : null;\n\n if (tabbableChild) {\n return tabbableChild;\n }\n }\n\n return null;\n }\n\n /** Get the last tabbable element from a DOM subtree (inclusive). */\n private _getLastTabbableElement(root: HTMLElement): HTMLElement | null {\n if (this._checker.isFocusable(root) && this._checker.isTabbable(root)) {\n return root;\n }\n\n // Iterate in reverse DOM order.\n const children = root.children;\n\n for (let i = children.length - 1; i >= 0; i--) {\n const tabbableChild =\n children[i].nodeType === this._document.ELEMENT_NODE\n ? this._getLastTabbableElement(children[i] as HTMLElement)\n : null;\n\n if (tabbableChild) {\n return tabbableChild;\n }\n }\n\n return null;\n }\n\n /** Creates an anchor element. */\n private _createAnchor(): HTMLElement {\n const anchor = this._document.createElement('div');\n this._toggleAnchorTabIndex(this._enabled, anchor);\n anchor.classList.add('cdk-visually-hidden');\n anchor.classList.add('cdk-focus-trap-anchor');\n anchor.setAttribute('aria-hidden', 'true');\n return anchor;\n }\n\n /**\n * Toggles the `tabindex` of an anchor, based on the enabled state of the focus trap.\n * @param isEnabled Whether the focus trap is enabled.\n * @param anchor Anchor on which to toggle the tabindex.\n */\n private _toggleAnchorTabIndex(isEnabled: boolean, anchor: HTMLElement) {\n // Remove the tabindex completely, rather than setting it to -1, because if the\n // element has a tabindex, the user might still hit it when navigating with the arrow keys.\n isEnabled ? anchor.setAttribute('tabindex', '0') : anchor.removeAttribute('tabindex');\n }\n\n /**\n * Toggles the`tabindex` of both anchors to either trap Tab focus or allow it to escape.\n * @param enabled: Whether the anchors should trap Tab.\n */\n protected toggleAnchors(enabled: boolean) {\n if (this._startAnchor && this._endAnchor) {\n this._toggleAnchorTabIndex(enabled, this._startAnchor);\n this._toggleAnchorTabIndex(enabled, this._endAnchor);\n }\n }\n\n /** Executes a function when the zone is stable. */\n private _executeOnStable(fn: () => any): void {\n // TODO: remove this conditional when injector is required in the constructor.\n if (this._injector) {\n afterNextRender(fn, {injector: this._injector});\n } else {\n setTimeout(fn);\n }\n }\n}\n\n/**\n * Factory that allows easy instantiation of focus traps.\n */\n@Injectable({providedIn: 'root'})\nexport class FocusTrapFactory {\n private _checker = inject(InteractivityChecker);\n private _ngZone = inject(NgZone);\n\n private _document = inject(DOCUMENT);\n private _injector = inject(Injector);\n\n constructor(...args: unknown[]);\n constructor() {\n inject(_CdkPrivateStyleLoader).load(_VisuallyHiddenLoader);\n }\n\n /**\n * Creates a focus-trapped region around the given element.\n * @param element The element around which focus will be trapped.\n * @param deferCaptureElements Defers the creation of focus-capturing elements to be done\n * manually by the user.\n * @returns The created focus trap instance.\n */\n create(element: HTMLElement, deferCaptureElements: boolean = false): FocusTrap {\n return new FocusTrap(\n element,\n this._checker,\n this._ngZone,\n this._document,\n deferCaptureElements,\n this._injector,\n );\n }\n}\n\n/** Directive for trapping focus within a region. */\n@Directive({\n selector: '[cdkTrapFocus]',\n exportAs: 'cdkTrapFocus',\n})\nexport class CdkTrapFocus implements OnDestroy, AfterContentInit, OnChanges, DoCheck {\n private _elementRef = inject<ElementRef<HTMLElement>>(ElementRef);\n private _focusTrapFactory = inject(FocusTrapFactory);\n\n /** Underlying FocusTrap instance. */\n focusTrap: FocusTrap;\n\n /** Previously focused element to restore focus to upon destroy when using autoCapture. */\n private _previouslyFocusedElement: HTMLElement | null = null;\n\n /** Whether the focus trap is active. */\n @Input({alias: 'cdkTrapFocus', transform: booleanAttribute})\n get enabled(): boolean {\n return this.focusTrap?.enabled || false;\n }\n set enabled(value: boolean) {\n if (this.focusTrap) {\n this.focusTrap.enabled = value;\n }\n }\n\n /**\n * Whether the directive should automatically move focus into the trapped region upon\n * initialization and return focus to the previous activeElement upon destruction.\n */\n @Input({alias: 'cdkTrapFocusAutoCapture', transform: booleanAttribute}) autoCapture: boolean;\n\n constructor(...args: unknown[]);\n\n constructor() {\n const platform = inject(Platform);\n\n if (platform.isBrowser) {\n this.focusTrap = this._focusTrapFactory.create(this._elementRef.nativeElement, true);\n }\n }\n\n ngOnDestroy() {\n this.focusTrap?.destroy();\n\n // If we stored a previously focused element when using autoCapture, return focus to that\n // element now that the trapped region is being destroyed.\n if (this._previouslyFocusedElement) {\n this._previouslyFocusedElement.focus();\n this._previouslyFocusedElement = null;\n }\n }\n\n ngAfterContentInit() {\n this.focusTrap?.attachAnchors();\n\n if (this.autoCapture) {\n this._captureFocus();\n }\n }\n\n ngDoCheck() {\n if (this.focusTrap && !this.focusTrap.hasAttached()) {\n this.focusTrap.attachAnchors();\n }\n }\n\n ngOnChanges(changes: SimpleChanges) {\n const autoCaptureChange = changes['autoCapture'];\n\n if (\n autoCaptureChange &&\n !autoCaptureChange.firstChange &&\n this.autoCapture &&\n this.focusTrap?.hasAttached()\n ) {\n this._captureFocus();\n }\n }\n\n private _captureFocus() {\n this._previouslyFocusedElement = _getFocusedElementPierceShadowDom();\n this.focusTrap?.focusInitialElementWhenReady();\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.dev/license\n */\n\nimport {InjectionToken} from '@angular/core';\n\n// The tokens for the live announcer are defined in a separate file from LiveAnnouncer\n// as a workaround for https://github.com/angular/angular/issues/22559\n\n/** Possible politeness levels. */\nexport type AriaLivePoliteness = 'off' | 'polite' | 'assertive';\n\nexport const LIVE_ANNOUNCER_ELEMENT_TOKEN = new InjectionToken<HTMLElement | null>(\n 'liveAnnouncerElement',\n {\n providedIn: 'root',\n factory: LIVE_ANNOUNCER_ELEMENT_TOKEN_FACTORY,\n },\n);\n\n/**\n * @docs-private\n * @deprecated No longer used, will be removed.\n * @breaking-change 21.0.0\n */\nexport function LIVE_ANNOUNCER_ELEMENT_TOKEN_FACTORY(): null {\n return null;\n}\n\n/** Object that can be used to configure the default options for the LiveAnnouncer. */\nexport interface LiveAnnouncerDefaultOptions {\n /** Default politeness for the announcements. */\n politeness?: AriaLivePoliteness;\n\n /** Default duration for the announcement messages. */\n duration?: number;\n}\n\n/** Injection token that can be used to configure the default options for the LiveAnnouncer. */\nexport const LIVE_ANNOUNCER_DEFAULT_OPTIONS = new InjectionToken<LiveAnnouncerDefaultOptions>(\n 'LIVE_ANNOUNCER_DEFAULT_OPTIONS',\n);\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.dev/license\n */\n\nimport {ContentObserver} from '../../observers';\n\nimport {\n Directive,\n ElementRef,\n Injectable,\n Input,\n NgZone,\n OnDestroy,\n inject,\n DOCUMENT,\n} from '@angular/core';\nimport {Subscription} from 'rxjs';\nimport {\n AriaLivePoliteness,\n LiveAnnouncerDefaultOptions,\n LIVE_ANNOUNCER_ELEMENT_TOKEN,\n LIVE_ANNOUNCER_DEFAULT_OPTIONS,\n} from './live-announcer-tokens';\nimport {_CdkPrivateStyleLoader, _VisuallyHiddenLoader} from '../../private';\n\nlet uniqueIds = 0;\n\n@Injectable({providedIn: 'root'})\nexport class LiveAnnouncer implements OnDestroy {\n private _ngZone = inject(NgZone);\n private _defaultOptions = inject<LiveAnnouncerDefaultOptions>(LIVE_ANNOUNCER_DEFAULT_OPTIONS, {\n optional: true,\n });\n\n private _liveElement: HTMLElement;\n private _document = inject(DOCUMENT);\n private _previousTimeout: ReturnType<typeof setTimeout>;\n private _currentPromise: Promise<void> | undefined;\n private _currentResolve: (() => void) | undefined;\n\n constructor(...args: unknown[]);\n\n constructor() {\n const elementToken = inject(LIVE_ANNOUNCER_ELEMENT_TOKEN, {optional: true});\n this._liveElement = elementToken || this._createLiveElement();\n }\n\n /**\n * Announces a message to screen readers.\n * @param message Message to be announced to the screen reader.\n * @returns Promise that will be resolved when the message is added to the DOM.\n */\n announce(message: string): Promise<void>;\n\n /**\n * Announces a message to screen readers.\n * @param message Message to be announced to the screen reader.\n * @param politeness The politeness of the announcer element.\n * @returns Promise that will be resolved when the message is added to the DOM.\n */\n announce(message: string, politeness?: AriaLivePoliteness): Promise<void>;\n\n /**\n * Announces a message to screen readers.\n * @param message Message to be announced to the screen reader.\n * @param duration Time in milliseconds after which to clear out the announcer element. Note\n * that this takes effect after the message has been added to the DOM, which can be up to\n * 100ms after `announce` has been called.\n * @returns Promise that will be resolved when the message is added to the DOM.\n */\n announce(message: string, duration?: number): Promise<void>;\n\n /**\n * Announces a message to screen readers.\n * @param message Message to be announced to the screen reader.\n * @param politeness The politeness of the announcer element.\n * @param duration Time in milliseconds after which to clear out the announcer element. Note\n * that this takes effect after the message has been added to the DOM, which can be up to\n * 100ms after `announce` has been called.\n * @returns Promise that will be resolved when the message is added to the DOM.\n */\n announce(message: string, politeness?: AriaLivePoliteness, duration?: number): Promise<void>;\n\n announce(message: string, ...args: any[]): Promise<void> {\n const defaultOptions = this._defaultOptions;\n let politeness: AriaLivePoliteness | undefined;\n let duration: number | undefined;\n\n if (args.length === 1 && typeof args[0] === 'number') {\n duration = args[0];\n } else {\n [politeness, duration] = args;\n }\n\n this.clear();\n clearTimeout(this._previousTimeout);\n\n if (!politeness) {\n politeness =\n defaultOptions && defaultOptions.politeness ? defaultOptions.politeness : 'polite';\n }\n\n if (duration == null && defaultOptions) {\n duration = defaultOptions.duration;\n }\n\n // TODO: ensure changing the politeness works on all environments we support.\n this._liveElement.setAttribute('aria-live', politeness);\n\n if (this._liveElement.id) {\n this._exposeAnnouncerToModals(this._liveElement.id);\n }\n\n // This 100ms timeout is necessary for some browser + screen-reader combinations:\n // - Both JAWS and NVDA over IE11 will not announce anything without a non-zero timeout.\n // - With Chrome and IE11 with NVDA or JAWS, a repeated (identical) message won't be read a\n // second time without clearing and then using a non-zero delay.\n // (using JAWS 17 at time of this writing).\n return this._ngZone.runOutsideAngular(() => {\n if (!this._currentPromise) {\n this._currentPromise = new Promise(resolve => (this._currentResolve = resolve));\n }\n\n clearTimeout(this._previousTimeout);\n this._previousTimeout = setTimeout(() => {\n this._liveElement.textContent = message;\n\n if (typeof duration === 'number') {\n this._previousTimeout = setTimeout(() => this.clear(), duration);\n }\n\n // For some reason in tests this can be undefined\n // Probably related to ZoneJS and every other thing that patches browser APIs in tests\n this._currentResolve?.();\n this._currentPromise = this._currentResolve = undefined;\n }, 100);\n\n return this._currentPromise;\n });\n }\n\n /**\n * Clears the current text from the announcer element. Can be used to prevent\n * screen readers from reading the text out again while the user is going\n * through the page landmarks.\n */\n clear() {\n if (this._liveElement) {\n this._liveElement.textContent = '';\n }\n }\n\n ngOnDestroy() {\n clearTimeout(this._previousTimeout);\n this._liveElement?.remove();\n this._liveElement = null!;\n this._currentResolve?.();\n this._currentPromise = this._currentResolve = undefined;\n }\n\n private _createLiveElement(): HTMLElement {\n const elementClass = 'cdk-live-announcer-element';\n const previousElements = this._document.getElementsByClassName(elementClass);\n const liveEl = this._document.createElement('div');\n\n // Remove any old containers. This can happen when coming in from a server-side-rendered page.\n for (let i = 0; i < previousElements.length; i++) {\n previousElements[i].remove();\n }\n\n liveEl.classList.add(elementClass);\n liveEl.classList.add('cdk-visually-hidden');\n\n liveEl.setAttribute('aria-atomic', 'true');\n liveEl.setAttribute('aria-live', 'polite');\n liveEl.id = `cdk-live-announcer-${uniqueIds++}`;\n\n this._document.body.appendChild(liveEl);\n\n return liveEl;\n }\n\n /**\n * Some browsers won't expose the accessibility node of the live announcer element if there is an\n * `aria-modal` and the live announcer is outside of it. This method works around the issue by\n * pointing the `aria-owns` of all modals to the live announcer element.\n */\n private _exposeAnnouncerToModals(id: string) {\n // TODO(http://github.com/angular/components/issues/26853): consider de-duplicating this with\n // the `SnakBarContainer` and other usages.\n //\n // Note that the selector here is limited to CDK overlays at the moment in order to reduce the\n // section of the DOM we need to look through. This should cover all the cases we support, but\n // the selector can be expanded if it turns out to be too narrow.\n const modals = this._document.querySelectorAll(\n 'body > .cdk-overlay-container [aria-modal=\"true\"]',\n );\n\n for (let i = 0; i < modals.length; i++) {\n const modal = modals[i];\n const ariaOwns = modal.getAttribute('aria-owns');\n\n if (!ariaOwns) {\n modal.setAttribute('aria-owns', id);\n } else if (ariaOwns.indexOf(id) === -1) {\n modal.setAttribute('aria-owns', ariaOwns + ' ' + id);\n }\n }\n }\n}\n\n/**\n * A directive that works similarly to aria-live, but uses the LiveAnnouncer to ensure compatibility\n * with a wider range of browsers and screen readers.\n */\n@Directive({\n selector: '[cdkAriaLive]',\n exportAs: 'cdkAriaLive',\n})\nexport class CdkAriaLive implements OnDestroy {\n private _elementRef = inject(ElementRef);\n private _liveAnnouncer = inject(LiveAnnouncer);\n private _contentObserver = inject(ContentObserver);\n private _ngZone = inject(NgZone);\n\n /** The aria-live politeness level to use when announcing messages. */\n @Input('cdkAriaLive')\n get politeness(): AriaLivePoliteness {\n return this._politeness;\n }\n set politeness(value: AriaLivePoliteness) {\n this._politeness = value === 'off' || value === 'assertive' ? value : 'polite';\n if (this._politeness === 'off') {\n if (this._subscription) {\n this._subscription.unsubscribe();\n this._subscription = null;\n }\n } else if (!this._subscription) {\n this._subscription = this._ngZone.runOutsideAngular(() => {\n return this._contentObserver.observe(this._elementRef).subscribe(() => {\n // Note that we use textContent here, rather than innerText, in order to avoid a reflow.\n const elementText = this._elementRef.nativeElement.textContent;\n\n // The `MutationObserver` fires also for attribute\n // changes which we don't want to announce.\n if (elementText !== this._previousAnnouncedText) {\n this._liveAnnouncer.announce(elementText, this._politeness, this.duration);\n this._previousAnnouncedText = elementText;\n }\n });\n });\n }\n }\n private _politeness: AriaLivePoliteness = 'polite';\n\n /** Time in milliseconds after which to clear out the announcer element. */\n @Input('cdkAriaLiveDuration') duration: number;\n\n private _previousAnnouncedText?: string;\n private _subscription: Subscription | null;\n\n constructor(...args: unknown[]);\n\n constructor() {\n inject(_CdkPrivateStyleLoader).load(_VisuallyHiddenLoader);\n }\n\n ngOnDestroy() {\n if (this._subscription) {\n this._subscription.unsubscribe();\n }\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.dev/license\n */\n\nimport {inject, Injectable, OnDestroy, DOCUMENT} from '@angular/core';\nimport {BreakpointObserver} from '../../layout';\nimport {Platform} from '../../platform';\n\nimport {Subscription} from 'rxjs';\n\n/** Set of possible high-contrast mode backgrounds. */\nexport enum HighContrastMode {\n NONE,\n BLACK_ON_WHITE,\n WHITE_ON_BLACK,\n}\n\n/** CSS class applied to the document body when in black-on-white high-contrast mode. */\nexport const BLACK_ON_WHITE_CSS_CLASS = 'cdk-high-contrast-black-on-white';\n\n/** CSS class applied to the document body when in white-on-black high-contrast mode. */\nexport const WHITE_ON_BLACK_CSS_CLASS = 'cdk-high-contrast-white-on-black';\n\n/** CSS class applied to the document body when in high-contrast mode. */\nexport const HIGH_CONTRAST_MODE_ACTIVE_CSS_CLASS = 'cdk-high-contrast-active';\n\n/**\n * Service to determine whether the browser is currently in a high-contrast-mode environment.\n *\n * Microsoft Windows supports an accessibility feature called \"High Contrast Mode\". This mode\n * changes the appearance of all applications, including web applications, to dramatically increase\n * contrast.\n *\n * IE, Edge, and Firefox currently support this mode. Chrome does not support Windows High Contrast\n * Mode. This service does not detect high-contrast mode as added by the Chrome \"High Contrast\"\n * browser extension.\n */\n@Injectable({providedIn: 'root'})\nexport class HighContrastModeDetector implements OnDestroy {\n private _platform = inject(Platform);\n\n /**\n * Figuring out the high contrast mode and adding the body classes can cause\n * some expensive layouts. This flag is used to ensure that we only do it once.\n */\n private _hasCheckedHighContrastMode: boolean;\n private _document = inject(DOCUMENT);\n private _breakpointSubscription: Subscription;\n\n constructor(...args: unknown[]);\n\n constructor() {\n this._breakpointSubscription = inject(BreakpointObserver)\n .observe('(forced-colors: active)')\n .subscribe(() => {\n if (this._hasCheckedHighContrastMode) {\n this._hasCheckedHighContrastMode = false;\n this._applyBodyHighContrastModeCssClasses();\n }\n });\n }\n\n /** Gets the current high-contrast-mode for the page. */\n getHighContrastMode(): HighContrastMode {\n if (!this._platform.isBrowser) {\n return HighContrastMode.NONE;\n }\n\n // Create a test element with an arbitrary background-color that is neither black nor\n // white; high-contrast mode will coerce the color to either black or white. Also ensure that\n // appending the test element to the DOM does not affect layout by absolutely positioning it\n const testElement = this._document.createElement('div');\n testElement.style.backgroundColor = 'rgb(1,2,3)';\n testElement.style.position = 'absolute';\n this._document.body.appendChild(testElement);\n\n // Get the computed style for the background color, collapsing spaces to normalize between\n // browsers. Once we get this color, we no longer need the test element. Access the `window`\n // via the document so we can fake it in tests. Note that we have extra null checks, because\n // this logic will likely run during app bootstrap and throwing can break the entire app.\n const documentWindow = this._document.defaultView || window;\n const computedStyle =\n documentWindow && documentWindow.getComputedStyle\n ? documentWindow.getComputedStyle(testElement)\n : null;\n const computedColor = ((computedStyle && computedStyle.backgroundColor) || '').replace(\n / /g,\n '',\n );\n testElement.remove();\n\n switch (computedColor) {\n // Pre Windows 11 dark theme.\n case 'rgb(0,0,0)':\n // Windows 11 dark themes.\n case 'rgb(45,50,54)':\n case 'rgb(32,32,32)':\n return HighContrastMode.WHITE_ON_BLACK;\n // Pre Windows 11 light theme.\n case 'rgb(255,255,255)':\n // Windows 11 light theme.\n case 'rgb(255,250,239)':\n return HighContrastMode.BLACK_ON_WHITE;\n }\n return HighContrastMode.NONE;\n }\n\n ngOnDestroy(): void {\n this._breakpointSubscription.unsubscribe();\n }\n\n /** Applies CSS classes indicating high-contrast mode 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{NgModule, inject} from '@angular/core';\nimport {CdkMonitorFocus} from './focus-monitor/focus-monitor';\nimport {CdkTrapFocus} from './focus-trap/focus-trap';\nimport {HighContrastModeDetector} from './high-contrast-mode/high-contrast-mode-detector';\nimport {CdkAriaLive} from './live-announcer/live-announcer';\n\n@NgModule({\n imports: [ObserversModule, CdkAriaLive, CdkTrapFocus, CdkMonitorFocus],\n exports: [CdkAriaLive, CdkTrapFocus, CdkMonitorFocus],\n})\nexport class A11yModule {\n constructor() {\n inject(HighContrastModeDetector)._applyBodyHighContrastModeCssClasses();\n 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We always consider such\n // elements as non-tabbable.\n return false;\n }\n\n // In iOS, the browser only considers some specific elements as tabbable.\n if (this._platform.WEBKIT && this._platform.IOS && !isPotentiallyTabbableIOS(element)) {\n return false;\n }\n\n if (nodeName === 'audio') {\n // Audio elements without controls enabled are never tabbable, regardless\n // of the tabindex attribute explicitly being set.\n if (!element.hasAttribute('controls')) {\n return false;\n }\n // Audio elements with controls are by default tabbable unless the\n // tabindex attribute is set to `-1` explicitly.\n return tabIndexValue !== -1;\n }\n\n if (nodeName === 'video') {\n // For all video elements, if the tabindex attribute is set to `-1`, the video\n // is not tabbable. Note: We cannot rely on the default `HTMLElement.tabIndex`\n // property as that one is set to `-1` in Chrome, Edge and Safari v13.1. The\n // tabindex attribute is the source of truth here.\n if (tabIndexValue === -1) {\n return false;\n }\n // If the tabindex is explicitly set, and not `-1` (as per check before), the\n // video element is always tabbable (regardless of whether it has controls or not).\n if (tabIndexValue !== null) {\n return true;\n }\n // Otherwise (when no explicit tabindex is set), a video is only tabbable if it\n // has controls enabled. Firefox is special as videos are always tabbable regardless\n // of whether there are controls or not.\n return this._platform.FIREFOX || element.hasAttribute('controls');\n }\n\n return element.tabIndex >= 0;\n }\n\n /**\n * Gets whether an element can be focused by the user.\n *\n * @param element Element to be checked.\n * @param config The config object with options to customize this method's behavior\n * @returns Whether the element is focusable.\n */\n isFocusable(element: HTMLElement, config?: IsFocusableConfig): boolean {\n // Perform checks in order of left to most expensive.\n // Again, naive approach that does not capture many edge cases and browser quirks.\n return (\n isPotentiallyFocusable(element) &&\n !this.isDisabled(element) &&\n (config?.ignoreVisibility || this.isVisible(element))\n );\n }\n}\n\n/**\n * Returns the frame element from a window object. Since browsers like MS Edge throw errors if\n * the frameElement property is being accessed from a different host address, this property\n * should be accessed carefully.\n */\nfunction getFrameElement(window: Window) {\n try {\n return window.frameElement as HTMLElement;\n } catch {\n return null;\n }\n}\n\n/** Checks whether the specified element has any geometry / rectangles. */\nfunction hasGeometry(element: HTMLElement): boolean {\n // Use logic from jQuery to check for an invisible element.\n // See https://github.com/jquery/jquery/blob/master/src/css/hiddenVisibleSelectors.js#L12\n return !!(\n element.offsetWidth ||\n element.offsetHeight ||\n (typeof element.getClientRects === 'function' && element.getClientRects().length)\n );\n}\n\n/** Gets whether an element's */\nfunction isNativeFormElement(element: Node) {\n let nodeName = element.nodeName.toLowerCase();\n return (\n nodeName === 'input' ||\n nodeName === 'select' ||\n nodeName === 'button' ||\n nodeName === 'textarea'\n );\n}\n\n/** Gets whether an element is an `<input type=\"hidden\">`. */\nfunction isHiddenInput(element: HTMLElement): boolean {\n return isInputElement(element) && element.type == 'hidden';\n}\n\n/** Gets whether an element is an anchor that has an href attribute. */\nfunction isAnchorWithHref(element: HTMLElement): boolean {\n return isAnchorElement(element) && element.hasAttribute('href');\n}\n\n/** Gets whether an element is an input element. */\nfunction isInputElement(element: HTMLElement): element is HTMLInputElement {\n return element.nodeName.toLowerCase() == 'input';\n}\n\n/** Gets whether an element is an anchor element. */\nfunction isAnchorElement(element: HTMLElement): element is HTMLAnchorElement {\n return element.nodeName.toLowerCase() == 'a';\n}\n\n/** Gets whether an element has a valid tabindex. */\nfunction hasValidTabIndex(element: HTMLElement): boolean {\n if (!element.hasAttribute('tabindex') || element.tabIndex === undefined) {\n return false;\n }\n\n let tabIndex = element.getAttribute('tabindex');\n return !!(tabIndex && !isNaN(parseInt(tabIndex, 10)));\n}\n\n/**\n * Returns the parsed tabindex from the element attributes instead of returning the\n * evaluated tabindex from the browsers defaults.\n */\nfunction getTabIndexValue(element: HTMLElement): number | null {\n if (!hasValidTabIndex(element)) {\n return null;\n }\n\n // See browser issue in Gecko https://bugzilla.mozilla.org/show_bug.cgi?id=1128054\n const tabIndex = parseInt(element.getAttribute('tabindex') || '', 10);\n\n return isNaN(tabIndex) ? -1 : tabIndex;\n}\n\n/** Checks whether the specified element is potentially tabbable on iOS */\nfunction isPotentiallyTabbableIOS(element: HTMLElement): boolean {\n let nodeName = element.nodeName.toLowerCase();\n let inputType = nodeName === 'input' && (element as HTMLInputElement).type;\n\n return (\n inputType === 'text' ||\n inputType === 'password' ||\n nodeName === 'select' ||\n nodeName === 'textarea'\n );\n}\n\n/**\n * Gets whether an element is potentially focusable without taking current visible/disabled state\n * into account.\n */\nfunction isPotentiallyFocusable(element: HTMLElement): boolean {\n // Inputs are potentially focusable *unless* they're type=\"hidden\".\n if (isHiddenInput(element)) {\n return false;\n }\n\n return (\n isNativeFormElement(element) ||\n isAnchorWithHref(element) ||\n element.hasAttribute('contenteditable') ||\n hasValidTabIndex(element)\n );\n}\n\n/** Gets the parent window of a DOM node with regards of being inside of an iframe. */\nfunction getWindow(node: HTMLElement): Window {\n // ownerDocument is null if `node` itself *is* a document.\n return (node.ownerDocument && node.ownerDocument.defaultView) || window;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.dev/license\n */\n\nimport {Platform, _getFocusedElementPierceShadowDom} from '../../platform';\n\nimport {\n AfterContentInit,\n Directive,\n DoCheck,\n ElementRef,\n Injectable,\n Injector,\n Input,\n NgZone,\n OnChanges,\n OnDestroy,\n SimpleChanges,\n afterNextRender,\n booleanAttribute,\n inject,\n DOCUMENT,\n} from '@angular/core';\nimport {InteractivityChecker} from '../interactivity-checker/interactivity-checker';\nimport {_CdkPrivateStyleLoader, _VisuallyHiddenLoader} from '../../private';\n\n/**\n * Class that allows for trapping focus within a DOM element.\n *\n * This class currently uses a relatively simple approach to focus trapping.\n * It assumes that the tab order is the same as DOM order, which is not necessarily true.\n * Things like `tabIndex > 0`, flex `order`, and shadow roots can cause the two to be misaligned.\n */\nexport class FocusTrap {\n private _startAnchor: HTMLElement | null;\n private _endAnchor: HTMLElement | null;\n private _hasAttached = false;\n\n // Event listeners for the anchors. Need to be regular functions so that we can unbind them later.\n protected startAnchorListener = () => this.focusLastTabbableElement();\n protected endAnchorListener = () => this.focusFirstTabbableElement();\n\n /** Whether the focus trap is active. */\n get enabled(): boolean {\n return this._enabled;\n }\n set enabled(value: boolean) {\n this._enabled = value;\n\n if (this._startAnchor && this._endAnchor) {\n this._toggleAnchorTabIndex(value, this._startAnchor);\n this._toggleAnchorTabIndex(value, this._endAnchor);\n }\n }\n protected _enabled: boolean = true;\n\n constructor(\n readonly _element: HTMLElement,\n private _checker: InteractivityChecker,\n readonly _ngZone: NgZone,\n readonly _document: Document,\n deferAnchors = false,\n /** @breaking-change 20.0.0 param to become required */\n readonly _injector?: Injector,\n ) {\n if (!deferAnchors) {\n this.attachAnchors();\n }\n }\n\n /** Destroys the focus trap by cleaning up the anchors. */\n destroy() {\n const startAnchor = this._startAnchor;\n const endAnchor = this._endAnchor;\n\n if (startAnchor) {\n startAnchor.removeEventListener('focus', this.startAnchorListener);\n startAnchor.remove();\n }\n\n if (endAnchor) {\n endAnchor.removeEventListener('focus', this.endAnchorListener);\n endAnchor.remove();\n }\n\n this._startAnchor = this._endAnchor = null;\n this._hasAttached = false;\n }\n\n /**\n * Inserts the anchors into the DOM. This is usually done automatically\n * in the constructor, but can be deferred for cases like directives with `*ngIf`.\n * @returns Whether the focus trap managed to attach successfully. This may not be the case\n * if the target element isn't currently in the DOM.\n */\n attachAnchors(): boolean {\n // If we're not on the browser, there can be no focus to trap.\n if (this._hasAttached) {\n return true;\n }\n\n this._ngZone.runOutsideAngular(() => {\n if (!this._startAnchor) {\n this._startAnchor = this._createAnchor();\n this._startAnchor!.addEventListener('focus', this.startAnchorListener);\n }\n\n if (!this._endAnchor) {\n this._endAnchor = this._createAnchor();\n this._endAnchor!.addEventListener('focus', this.endAnchorListener);\n }\n });\n\n if (this._element.parentNode) {\n this._element.parentNode.insertBefore(this._startAnchor!, this._element);\n this._element.parentNode.insertBefore(this._endAnchor!, this._element.nextSibling);\n this._hasAttached = true;\n }\n\n return this._hasAttached;\n }\n\n /**\n * Waits for the zone to stabilize, then focuses the first tabbable element.\n * @returns Returns a promise that resolves with a boolean, depending\n * on whether focus was moved successfully.\n */\n focusInitialElementWhenReady(options?: FocusOptions): Promise<boolean> {\n return new Promise<boolean>(resolve => {\n this._executeOnStable(() => resolve(this.focusInitialElement(options)));\n });\n }\n\n /**\n * Waits for the zone to stabilize, then focuses\n * the first tabbable element within the focus trap region.\n * @returns Returns a promise that resolves with a boolean, depending\n * on whether focus was moved successfully.\n */\n focusFirstTabbableElementWhenReady(options?: FocusOptions): Promise<boolean> {\n return new Promise<boolean>(resolve => {\n this._executeOnStable(() => resolve(this.focusFirstTabbableElement(options)));\n });\n }\n\n /**\n * Waits for the zone to stabilize, then focuses\n * the last tabbable element within the focus trap region.\n * @returns Returns a promise that resolves with a boolean, depending\n * on whether focus was moved successfully.\n */\n focusLastTabbableElementWhenReady(options?: FocusOptions): Promise<boolean> {\n return new Promise<boolean>(resolve => {\n this._executeOnStable(() => resolve(this.focusLastTabbableElement(options)));\n });\n }\n\n /**\n * Get the specified boundary element of the trapped region.\n * @param bound The boundary to get (start or end of trapped region).\n * @returns The boundary element.\n */\n private _getRegionBoundary(bound: 'start' | 'end'): HTMLElement | null {\n // Contains the deprecated version of selector, for temporary backwards comparability.\n const markers = this._element.querySelectorAll(\n `[cdk-focus-region-${bound}], ` + `[cdkFocusRegion${bound}], ` + `[cdk-focus-${bound}]`,\n ) as NodeListOf<HTMLElement>;\n\n if (typeof ngDevMode === 'undefined' || ngDevMode) {\n for (let i = 0; i < markers.length; i++) {\n // @breaking-change 8.0.0\n if (markers[i].hasAttribute(`cdk-focus-${bound}`)) {\n console.warn(\n `Found use of deprecated attribute 'cdk-focus-${bound}', ` +\n `use 'cdkFocusRegion${bound}' instead. The deprecated ` +\n `attribute will be removed in 8.0.0.`,\n markers[i],\n );\n } else if (markers[i].hasAttribute(`cdk-focus-region-${bound}`)) {\n console.warn(\n `Found use of deprecated attribute 'cdk-focus-region-${bound}', ` +\n `use 'cdkFocusRegion${bound}' instead. The deprecated attribute ` +\n `will be removed in 8.0.0.`,\n markers[i],\n );\n }\n }\n }\n\n if (bound == 'start') {\n return markers.length ? markers[0] : this._getFirstTabbableElement(this._element);\n }\n return markers.length\n ? markers[markers.length - 1]\n : this._getLastTabbableElement(this._element);\n }\n\n /**\n * Focuses the element that should be focused when the focus trap is initialized.\n * @returns Whether focus was moved successfully.\n */\n focusInitialElement(options?: FocusOptions): boolean {\n // Contains the deprecated version of selector, for temporary backwards comparability.\n const redirectToElement = this._element.querySelector(\n `[cdk-focus-initial], ` + `[cdkFocusInitial]`,\n ) as HTMLElement;\n\n if (redirectToElement) {\n // @breaking-change 8.0.0\n if (\n (typeof ngDevMode === 'undefined' || ngDevMode) &&\n redirectToElement.hasAttribute(`cdk-focus-initial`)\n ) {\n console.warn(\n `Found use of deprecated attribute 'cdk-focus-initial', ` +\n `use 'cdkFocusInitial' instead. The deprecated attribute ` +\n `will be removed in 8.0.0`,\n redirectToElement,\n );\n }\n\n // Warn the consumer if the element they've pointed to\n // isn't focusable, when not in production mode.\n if (\n (typeof ngDevMode === 'undefined' || ngDevMode) &&\n !this._checker.isFocusable(redirectToElement)\n ) {\n console.warn(`Element matching '[cdkFocusInitial]' is not focusable.`, redirectToElement);\n }\n\n if (!this._checker.isFocusable(redirectToElement)) {\n const focusableChild = this._getFirstTabbableElement(redirectToElement) as HTMLElement;\n focusableChild?.focus(options);\n return !!focusableChild;\n }\n\n redirectToElement.focus(options);\n return true;\n }\n\n return this.focusFirstTabbableElement(options);\n }\n\n /**\n * Focuses the first tabbable element within the focus trap region.\n * @returns Whether focus was moved successfully.\n */\n focusFirstTabbableElement(options?: FocusOptions): boolean {\n const redirectToElement = this._getRegionBoundary('start');\n\n if (redirectToElement) {\n redirectToElement.focus(options);\n }\n\n return !!redirectToElement;\n }\n\n /**\n * Focuses the last tabbable element within the focus trap region.\n * @returns Whether focus was moved successfully.\n */\n focusLastTabbableElement(options?: FocusOptions): boolean {\n const redirectToElement = this._getRegionBoundary('end');\n\n if (redirectToElement) {\n redirectToElement.focus(options);\n }\n\n return !!redirectToElement;\n }\n\n /**\n * Checks whether the focus trap has successfully been attached.\n */\n hasAttached(): boolean {\n return this._hasAttached;\n }\n\n /** Get the first tabbable element from a DOM subtree (inclusive). */\n private _getFirstTabbableElement(root: HTMLElement): HTMLElement | null {\n if (this._checker.isFocusable(root) && this._checker.isTabbable(root)) {\n return root;\n }\n\n const children = root.children;\n\n for (let i = 0; i < children.length; i++) {\n const tabbableChild =\n children[i].nodeType === this._document.ELEMENT_NODE\n ? this._getFirstTabbableElement(children[i] as HTMLElement)\n : null;\n\n if (tabbableChild) {\n return tabbableChild;\n }\n }\n\n return null;\n }\n\n /** Get the last tabbable element from a DOM subtree (inclusive). */\n private _getLastTabbableElement(root: HTMLElement): HTMLElement | null {\n if (this._checker.isFocusable(root) && this._checker.isTabbable(root)) {\n return root;\n }\n\n // Iterate in reverse DOM order.\n const children = root.children;\n\n for (let i = children.length - 1; i >= 0; i--) {\n const tabbableChild =\n children[i].nodeType === this._document.ELEMENT_NODE\n ? this._getLastTabbableElement(children[i] as HTMLElement)\n : null;\n\n if (tabbableChild) {\n return tabbableChild;\n }\n }\n\n return null;\n }\n\n /** Creates an anchor element. */\n private _createAnchor(): HTMLElement {\n const anchor = this._document.createElement('div');\n this._toggleAnchorTabIndex(this._enabled, anchor);\n anchor.classList.add('cdk-visually-hidden');\n anchor.classList.add('cdk-focus-trap-anchor');\n anchor.setAttribute('aria-hidden', 'true');\n return anchor;\n }\n\n /**\n * Toggles the `tabindex` of an anchor, based on the enabled state of the focus trap.\n * @param isEnabled Whether the focus trap is enabled.\n * @param anchor Anchor on which to toggle the tabindex.\n */\n private _toggleAnchorTabIndex(isEnabled: boolean, anchor: HTMLElement) {\n // Remove the tabindex completely, rather than setting it to -1, because if the\n // element has a tabindex, the user might still hit it when navigating with the arrow keys.\n isEnabled ? anchor.setAttribute('tabindex', '0') : anchor.removeAttribute('tabindex');\n }\n\n /**\n * Toggles the`tabindex` of both anchors to either trap Tab focus or allow it to escape.\n * @param enabled: Whether the anchors should trap Tab.\n */\n protected toggleAnchors(enabled: boolean) {\n if (this._startAnchor && this._endAnchor) {\n this._toggleAnchorTabIndex(enabled, this._startAnchor);\n this._toggleAnchorTabIndex(enabled, this._endAnchor);\n }\n }\n\n /** Executes a function when the zone is stable. */\n private _executeOnStable(fn: () => any): void {\n // TODO: remove this conditional when injector is required in the constructor.\n if (this._injector) {\n afterNextRender(fn, {injector: this._injector});\n } else {\n setTimeout(fn);\n }\n }\n}\n\n/**\n * Factory that allows easy instantiation of focus traps.\n */\n@Injectable({providedIn: 'root'})\nexport class FocusTrapFactory {\n private _checker = inject(InteractivityChecker);\n private _ngZone = inject(NgZone);\n\n private _document = inject(DOCUMENT);\n private _injector = inject(Injector);\n\n constructor(...args: unknown[]);\n constructor() {\n inject(_CdkPrivateStyleLoader).load(_VisuallyHiddenLoader);\n }\n\n /**\n * Creates a focus-trapped region around the given element.\n * @param element The element around which focus will be trapped.\n * @param deferCaptureElements Defers the creation of focus-capturing elements to be done\n * manually by the user.\n * @returns The created focus trap instance.\n */\n create(element: HTMLElement, deferCaptureElements: boolean = false): FocusTrap {\n return new FocusTrap(\n element,\n this._checker,\n this._ngZone,\n this._document,\n deferCaptureElements,\n this._injector,\n );\n }\n}\n\n/** Directive for trapping focus within a region. */\n@Directive({\n selector: '[cdkTrapFocus]',\n exportAs: 'cdkTrapFocus',\n})\nexport class CdkTrapFocus implements OnDestroy, AfterContentInit, OnChanges, DoCheck {\n private _elementRef = inject<ElementRef<HTMLElement>>(ElementRef);\n private _focusTrapFactory = inject(FocusTrapFactory);\n\n /** Underlying FocusTrap instance. */\n focusTrap: FocusTrap;\n\n /** Previously focused element to restore focus to upon destroy when using autoCapture. */\n private _previouslyFocusedElement: HTMLElement | null = null;\n\n /** Whether the focus trap is active. */\n @Input({alias: 'cdkTrapFocus', transform: booleanAttribute})\n get enabled(): boolean {\n return this.focusTrap?.enabled || false;\n }\n set enabled(value: boolean) {\n if (this.focusTrap) {\n this.focusTrap.enabled = value;\n }\n }\n\n /**\n * Whether the directive should automatically move focus into the trapped region upon\n * initialization and return focus to the previous activeElement upon destruction.\n */\n @Input({alias: 'cdkTrapFocusAutoCapture', transform: booleanAttribute}) autoCapture: boolean;\n\n constructor(...args: unknown[]);\n\n constructor() {\n const platform = inject(Platform);\n\n if (platform.isBrowser) {\n this.focusTrap = this._focusTrapFactory.create(this._elementRef.nativeElement, true);\n }\n }\n\n ngOnDestroy() {\n this.focusTrap?.destroy();\n\n // If we stored a previously focused element when using autoCapture, return focus to that\n // element now that the trapped region is being destroyed.\n if (this._previouslyFocusedElement) {\n this._previouslyFocusedElement.focus();\n this._previouslyFocusedElement = null;\n }\n }\n\n ngAfterContentInit() {\n this.focusTrap?.attachAnchors();\n\n if (this.autoCapture) {\n this._captureFocus();\n }\n }\n\n ngDoCheck() {\n if (this.focusTrap && !this.focusTrap.hasAttached()) {\n this.focusTrap.attachAnchors();\n }\n }\n\n ngOnChanges(changes: SimpleChanges) {\n const autoCaptureChange = changes['autoCapture'];\n\n if (\n autoCaptureChange &&\n !autoCaptureChange.firstChange &&\n this.autoCapture &&\n this.focusTrap?.hasAttached()\n ) {\n this._captureFocus();\n }\n }\n\n private _captureFocus() {\n this._previouslyFocusedElement = _getFocusedElementPierceShadowDom();\n this.focusTrap?.focusInitialElementWhenReady();\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.dev/license\n */\n\nimport {InjectionToken} from '@angular/core';\n\n// The tokens for the live announcer are defined in a separate file from LiveAnnouncer\n// as a workaround for https://github.com/angular/angular/issues/22559\n\n/** Possible politeness levels. */\nexport type AriaLivePoliteness = 'off' | 'polite' | 'assertive';\n\nexport const LIVE_ANNOUNCER_ELEMENT_TOKEN = new InjectionToken<HTMLElement | null>(\n 'liveAnnouncerElement',\n {\n providedIn: 'root',\n factory: LIVE_ANNOUNCER_ELEMENT_TOKEN_FACTORY,\n },\n);\n\n/**\n * @docs-private\n * @deprecated No longer used, will be removed.\n * @breaking-change 21.0.0\n */\nexport function LIVE_ANNOUNCER_ELEMENT_TOKEN_FACTORY(): null {\n return null;\n}\n\n/** Object that can be used to configure the default options for the LiveAnnouncer. */\nexport interface LiveAnnouncerDefaultOptions {\n /** Default politeness for the announcements. */\n politeness?: AriaLivePoliteness;\n\n /** Default duration for the announcement messages. */\n duration?: number;\n}\n\n/** Injection token that can be used to configure the default options for the LiveAnnouncer. */\nexport const LIVE_ANNOUNCER_DEFAULT_OPTIONS = new InjectionToken<LiveAnnouncerDefaultOptions>(\n 'LIVE_ANNOUNCER_DEFAULT_OPTIONS',\n);\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.dev/license\n */\n\nimport {ContentObserver} from '../../observers';\n\nimport {\n Directive,\n ElementRef,\n Injectable,\n Input,\n NgZone,\n OnDestroy,\n inject,\n DOCUMENT,\n} from '@angular/core';\nimport {Subscription} from 'rxjs';\nimport {\n AriaLivePoliteness,\n LiveAnnouncerDefaultOptions,\n LIVE_ANNOUNCER_ELEMENT_TOKEN,\n LIVE_ANNOUNCER_DEFAULT_OPTIONS,\n} from './live-announcer-tokens';\nimport {_CdkPrivateStyleLoader, _VisuallyHiddenLoader} from '../../private';\n\nlet uniqueIds = 0;\n\n@Injectable({providedIn: 'root'})\nexport class LiveAnnouncer implements OnDestroy {\n private _ngZone = inject(NgZone);\n private _defaultOptions = inject<LiveAnnouncerDefaultOptions>(LIVE_ANNOUNCER_DEFAULT_OPTIONS, {\n optional: true,\n });\n\n private _liveElement: HTMLElement;\n private _document = inject(DOCUMENT);\n private _previousTimeout: ReturnType<typeof setTimeout>;\n private _currentPromise: Promise<void> | undefined;\n private _currentResolve: (() => void) | undefined;\n\n constructor(...args: unknown[]);\n\n constructor() {\n const elementToken = inject(LIVE_ANNOUNCER_ELEMENT_TOKEN, {optional: true});\n this._liveElement = elementToken || this._createLiveElement();\n }\n\n /**\n * Announces a message to screen readers.\n * @param message Message to be announced to the screen reader.\n * @returns Promise that will be resolved when the message is added to the DOM.\n */\n announce(message: string): Promise<void>;\n\n /**\n * Announces a message to screen readers.\n * @param message Message to be announced to the screen reader.\n * @param politeness The politeness of the announcer element.\n * @returns Promise that will be resolved when the message is added to the DOM.\n */\n announce(message: string, politeness?: AriaLivePoliteness): Promise<void>;\n\n /**\n * Announces a message to screen readers.\n * @param message Message to be announced to the screen reader.\n * @param duration Time in milliseconds after which to clear out the announcer element. Note\n * that this takes effect after the message has been added to the DOM, which can be up to\n * 100ms after `announce` has been called.\n * @returns Promise that will be resolved when the message is added to the DOM.\n */\n announce(message: string, duration?: number): Promise<void>;\n\n /**\n * Announces a message to screen readers.\n * @param message Message to be announced to the screen reader.\n * @param politeness The politeness of the announcer element.\n * @param duration Time in milliseconds after which to clear out the announcer element. Note\n * that this takes effect after the message has been added to the DOM, which can be up to\n * 100ms after `announce` has been called.\n * @returns Promise that will be resolved when the message is added to the DOM.\n */\n announce(message: string, politeness?: AriaLivePoliteness, duration?: number): Promise<void>;\n\n announce(message: string, ...args: any[]): Promise<void> {\n const defaultOptions = this._defaultOptions;\n let politeness: AriaLivePoliteness | undefined;\n let duration: number | undefined;\n\n if (args.length === 1 && typeof args[0] === 'number') {\n duration = args[0];\n } else {\n [politeness, duration] = args;\n }\n\n this.clear();\n clearTimeout(this._previousTimeout);\n\n if (!politeness) {\n politeness =\n defaultOptions && defaultOptions.politeness ? defaultOptions.politeness : 'polite';\n }\n\n if (duration == null && defaultOptions) {\n duration = defaultOptions.duration;\n }\n\n // TODO: ensure changing the politeness works on all environments we support.\n this._liveElement.setAttribute('aria-live', politeness);\n\n if (this._liveElement.id) {\n this._exposeAnnouncerToModals(this._liveElement.id);\n }\n\n // This 100ms timeout is necessary for some browser + screen-reader combinations:\n // - Both JAWS and NVDA over IE11 will not announce anything without a non-zero timeout.\n // - With Chrome and IE11 with NVDA or JAWS, a repeated (identical) message won't be read a\n // second time without clearing and then using a non-zero delay.\n // (using JAWS 17 at time of this writing).\n return this._ngZone.runOutsideAngular(() => {\n if (!this._currentPromise) {\n this._currentPromise = new Promise(resolve => (this._currentResolve = resolve));\n }\n\n clearTimeout(this._previousTimeout);\n this._previousTimeout = setTimeout(() => {\n this._liveElement.textContent = message;\n\n if (typeof duration === 'number') {\n this._previousTimeout = setTimeout(() => this.clear(), duration);\n }\n\n // For some reason in tests this can be undefined\n // Probably related to ZoneJS and every other thing that patches browser APIs in tests\n this._currentResolve?.();\n this._currentPromise = this._currentResolve = undefined;\n }, 100);\n\n return this._currentPromise;\n });\n }\n\n /**\n * Clears the current text from the announcer element. Can be used to prevent\n * screen readers from reading the text out again while the user is going\n * through the page landmarks.\n */\n clear() {\n if (this._liveElement) {\n this._liveElement.textContent = '';\n }\n }\n\n ngOnDestroy() {\n clearTimeout(this._previousTimeout);\n this._liveElement?.remove();\n this._liveElement = null!;\n this._currentResolve?.();\n this._currentPromise = this._currentResolve = undefined;\n }\n\n private _createLiveElement(): HTMLElement {\n const elementClass = 'cdk-live-announcer-element';\n const previousElements = this._document.getElementsByClassName(elementClass);\n const liveEl = this._document.createElement('div');\n\n // Remove any old containers. This can happen when coming in from a server-side-rendered page.\n for (let i = 0; i < previousElements.length; i++) {\n previousElements[i].remove();\n }\n\n liveEl.classList.add(elementClass);\n liveEl.classList.add('cdk-visually-hidden');\n\n liveEl.setAttribute('aria-atomic', 'true');\n liveEl.setAttribute('aria-live', 'polite');\n liveEl.id = `cdk-live-announcer-${uniqueIds++}`;\n\n this._document.body.appendChild(liveEl);\n\n return liveEl;\n }\n\n /**\n * Some browsers won't expose the accessibility node of the live announcer element if there is an\n * `aria-modal` and the live announcer is outside of it. This method works around the issue by\n * pointing the `aria-owns` of all modals to the live announcer element.\n */\n private _exposeAnnouncerToModals(id: string) {\n // TODO(http://github.com/angular/components/issues/26853): consider de-duplicating this with\n // the `SnakBarContainer` and other usages.\n //\n // Note that the selector here is limited to CDK overlays at the moment in order to reduce the\n // section of the DOM we need to look through. This should cover all the cases we support, but\n // the selector can be expanded if it turns out to be too narrow.\n const modals = this._document.querySelectorAll(\n 'body > .cdk-overlay-container [aria-modal=\"true\"]',\n );\n\n for (let i = 0; i < modals.length; i++) {\n const modal = modals[i];\n const ariaOwns = modal.getAttribute('aria-owns');\n\n if (!ariaOwns) {\n modal.setAttribute('aria-owns', id);\n } else if (ariaOwns.indexOf(id) === -1) {\n modal.setAttribute('aria-owns', ariaOwns + ' ' + id);\n }\n }\n }\n}\n\n/**\n * A directive that works similarly to aria-live, but uses the LiveAnnouncer to ensure compatibility\n * with a wider range of browsers and screen readers.\n */\n@Directive({\n selector: '[cdkAriaLive]',\n exportAs: 'cdkAriaLive',\n})\nexport class CdkAriaLive implements OnDestroy {\n private _elementRef = inject(ElementRef);\n private _liveAnnouncer = inject(LiveAnnouncer);\n private _contentObserver = inject(ContentObserver);\n private _ngZone = inject(NgZone);\n\n /** The aria-live politeness level to use when announcing messages. */\n @Input('cdkAriaLive')\n get politeness(): AriaLivePoliteness {\n return this._politeness;\n }\n set politeness(value: AriaLivePoliteness) {\n this._politeness = value === 'off' || value === 'assertive' ? value : 'polite';\n if (this._politeness === 'off') {\n if (this._subscription) {\n this._subscription.unsubscribe();\n this._subscription = null;\n }\n } else if (!this._subscription) {\n this._subscription = this._ngZone.runOutsideAngular(() => {\n return this._contentObserver.observe(this._elementRef).subscribe(() => {\n // Note that we use textContent here, rather than innerText, in order to avoid a reflow.\n const elementText = this._elementRef.nativeElement.textContent;\n\n // The `MutationObserver` fires also for attribute\n // changes which we don't want to announce.\n if (elementText !== this._previousAnnouncedText) {\n this._liveAnnouncer.announce(elementText, this._politeness, this.duration);\n this._previousAnnouncedText = elementText;\n }\n });\n });\n }\n }\n private _politeness: AriaLivePoliteness = 'polite';\n\n /** Time in milliseconds after which to clear out the announcer element. */\n @Input('cdkAriaLiveDuration') duration: number;\n\n private _previousAnnouncedText?: string;\n private _subscription: Subscription | null;\n\n constructor(...args: unknown[]);\n\n constructor() {\n inject(_CdkPrivateStyleLoader).load(_VisuallyHiddenLoader);\n }\n\n ngOnDestroy() {\n if (this._subscription) {\n this._subscription.unsubscribe();\n }\n }\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.dev/license\n */\n\nimport {inject, Injectable, OnDestroy, DOCUMENT} from '@angular/core';\nimport {BreakpointObserver} from '../../layout';\nimport {Platform} from '../../platform';\n\nimport {Subscription} from 'rxjs';\n\n/** Set of possible high-contrast mode backgrounds. */\nexport enum HighContrastMode {\n NONE,\n BLACK_ON_WHITE,\n WHITE_ON_BLACK,\n}\n\n/** CSS class applied to the document body when in black-on-white high-contrast mode. */\nexport const BLACK_ON_WHITE_CSS_CLASS = 'cdk-high-contrast-black-on-white';\n\n/** CSS class applied to the document body when in white-on-black high-contrast mode. */\nexport const WHITE_ON_BLACK_CSS_CLASS = 'cdk-high-contrast-white-on-black';\n\n/** CSS class applied to the document body when in high-contrast mode. */\nexport const HIGH_CONTRAST_MODE_ACTIVE_CSS_CLASS = 'cdk-high-contrast-active';\n\n/**\n * Service to determine whether the browser is currently in a high-contrast-mode environment.\n *\n * Microsoft Windows supports an accessibility feature called \"High Contrast Mode\". This mode\n * changes the appearance of all applications, including web applications, to dramatically increase\n * contrast.\n *\n * IE, Edge, and Firefox currently support this mode. Chrome does not support Windows High Contrast\n * Mode. This service does not detect high-contrast mode as added by the Chrome \"High Contrast\"\n * browser extension.\n */\n@Injectable({providedIn: 'root'})\nexport class HighContrastModeDetector implements OnDestroy {\n private _platform = inject(Platform);\n\n /**\n * Figuring out the high contrast mode and adding the body classes can cause\n * some expensive layouts. This flag is used to ensure that we only do it once.\n */\n private _hasCheckedHighContrastMode: boolean;\n private _document = inject(DOCUMENT);\n private _breakpointSubscription: Subscription;\n\n constructor(...args: unknown[]);\n\n constructor() {\n this._breakpointSubscription = inject(BreakpointObserver)\n .observe('(forced-colors: active)')\n .subscribe(() => {\n if (this._hasCheckedHighContrastMode) {\n this._hasCheckedHighContrastMode = false;\n this._applyBodyHighContrastModeCssClasses();\n }\n });\n }\n\n /** Gets the current high-contrast-mode for the page. */\n getHighContrastMode(): HighContrastMode {\n if (!this._platform.isBrowser) {\n return HighContrastMode.NONE;\n }\n\n // Create a test element with an arbitrary background-color that is neither black nor\n // white; high-contrast mode will coerce the color to either black or white. Also ensure that\n // appending the test element to the DOM does not affect layout by absolutely positioning it\n const testElement = this._document.createElement('div');\n testElement.style.backgroundColor = 'rgb(1,2,3)';\n testElement.style.position = 'absolute';\n this._document.body.appendChild(testElement);\n\n // Get the computed style for the background color, collapsing spaces to normalize between\n // browsers. Once we get this color, we no longer need the test element. Access the `window`\n // via the document so we can fake it in tests. Note that we have extra null checks, because\n // this logic will likely run during app bootstrap and throwing can break the entire app.\n const documentWindow = this._document.defaultView || window;\n const computedStyle =\n documentWindow && documentWindow.getComputedStyle\n ? documentWindow.getComputedStyle(testElement)\n : null;\n const computedColor = ((computedStyle && computedStyle.backgroundColor) || '').replace(\n / /g,\n '',\n );\n testElement.remove();\n\n switch (computedColor) {\n // Pre Windows 11 dark theme.\n case 'rgb(0,0,0)':\n // Windows 11 dark themes.\n case 'rgb(45,50,54)':\n case 'rgb(32,32,32)':\n return HighContrastMode.WHITE_ON_BLACK;\n // Pre Windows 11 light theme.\n case 'rgb(255,255,255)':\n // Windows 11 light theme.\n case 'rgb(255,250,239)':\n return HighContrastMode.BLACK_ON_WHITE;\n }\n return HighContrastMode.NONE;\n }\n\n ngOnDestroy(): void {\n this._breakpointSubscription.unsubscribe();\n }\n\n /** Applies CSS classes indicating high-contrast mode 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{NgModule, inject} from '@angular/core';\nimport {CdkMonitorFocus} from './focus-monitor/focus-monitor';\nimport {CdkTrapFocus} from './focus-trap/focus-trap';\nimport {HighContrastModeDetector} from './high-contrast-mode/high-contrast-mode-detector';\nimport {CdkAriaLive} from './live-announcer/live-announcer';\n\n@NgModule({\n imports: [ObserversModule, CdkAriaLive, CdkTrapFocus, CdkMonitorFocus],\n exports: [CdkAriaLive, CdkTrapFocus, CdkMonitorFocus],\n})\nexport class A11yModule {\n constructor() {\n inject(HighContrastModeDetector)._applyBodyHighContrastModeCssClasses();\n 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