@angular/animations 19.2.4 → 19.2.6

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+ /**
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+ * @license Angular v19.2.6
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+ * (c) 2010-2025 Google LLC. https://angular.io/
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+ * License: MIT
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+ */
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+
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+ import * as i0 from '@angular/core';
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+ import { AnimationPlayer } from './animation_player.d-CTCg5nkL.js';
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+
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+ /**
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+ * @publicApi
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+ *
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+ * `AnimationDriver` implentation for Noop animations
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+ */
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+ declare class NoopAnimationDriver implements AnimationDriver {
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+ /**
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+ * @returns Whether `prop` is a valid CSS property
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+ */
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+ validateStyleProperty(prop: string): boolean;
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+ /**
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+ *
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+ * @returns Whether elm1 contains elm2.
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+ */
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+ containsElement(elm1: any, elm2: any): boolean;
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+ /**
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+ * @returns Rhe parent of the given element or `null` if the element is the `document`
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+ */
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+ getParentElement(element: unknown): unknown;
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+ /**
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+ * @returns The result of the query selector on the element. The array will contain up to 1 item
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+ * if `multi` is `false`.
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+ */
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+ query(element: any, selector: string, multi: boolean): any[];
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+ /**
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+ * @returns The `defaultValue` or empty string
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+ */
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+ computeStyle(element: any, prop: string, defaultValue?: string): string;
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+ /**
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+ * @returns An `NoopAnimationPlayer`
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+ */
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+ animate(element: any, keyframes: Array<Map<string, string | number>>, duration: number, delay: number, easing: string, previousPlayers?: any[], scrubberAccessRequested?: boolean): AnimationPlayer;
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+ static ɵfac: i0.ɵɵFactoryDeclaration<NoopAnimationDriver, never>;
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+ static ɵprov: i0.ɵɵInjectableDeclaration<NoopAnimationDriver>;
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+ }
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+ /**
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+ * @publicApi
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+ */
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+ declare abstract class AnimationDriver {
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+ /**
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+ * @deprecated Use the NoopAnimationDriver class.
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+ */
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+ static NOOP: AnimationDriver;
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+ abstract validateStyleProperty(prop: string): boolean;
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+ abstract validateAnimatableStyleProperty?: (prop: string) => boolean;
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+ abstract containsElement(elm1: any, elm2: any): boolean;
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+ /**
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+ * Obtains the parent element, if any. `null` is returned if the element does not have a parent.
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+ */
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+ abstract getParentElement(element: unknown): unknown;
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+ abstract query(element: any, selector: string, multi: boolean): any[];
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+ abstract computeStyle(element: any, prop: string, defaultValue?: string): string;
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+ abstract animate(element: any, keyframes: Array<Map<string, string | number>>, duration: number, delay: number, easing?: string | null, previousPlayers?: any[], scrubberAccessRequested?: boolean): any;
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+ }
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+
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+ export { AnimationDriver, NoopAnimationDriver };