@angular/animations 13.1.0-next.2 → 13.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/animations.d.ts +172 -168
- package/browser/browser.d.ts +10 -9
- package/browser/testing/testing.d.ts +3 -3
- package/esm2020/browser/src/dsl/animation_ast_builder.mjs +3 -2
- package/esm2020/browser/src/dsl/animation_timeline_builder.mjs +8 -8
- package/esm2020/browser/src/dsl/element_instruction_map.mjs +3 -10
- package/esm2020/browser/src/private_export.mjs +2 -2
- package/esm2020/browser/src/render/animation_driver.mjs +8 -7
- package/esm2020/browser/src/render/css_keyframes/css_keyframes_driver.mjs +5 -4
- package/esm2020/browser/src/render/shared.mjs +1 -19
- package/esm2020/browser/src/render/transition_animation_engine.mjs +59 -60
- package/esm2020/browser/src/render/web_animations/web_animations_driver.mjs +5 -4
- package/esm2020/browser/src/render/web_animations/web_animations_player.mjs +7 -4
- package/esm2020/browser/src/util.mjs +1 -3
- package/esm2020/browser/testing/src/mock_animation_driver.mjs +4 -4
- package/esm2020/src/animation_builder.mjs +6 -4
- package/esm2020/src/animation_metadata.mjs +156 -157
- package/esm2020/src/players/animation_player.mjs +1 -1
- package/esm2020/src/version.mjs +3 -16
- package/fesm2015/animations.mjs +162 -161
- package/fesm2015/animations.mjs.map +1 -1
- package/fesm2015/browser/testing.mjs +5 -5
- package/fesm2015/browser/testing.mjs.map +1 -1
- package/fesm2015/browser.mjs +93 -111
- package/fesm2015/browser.mjs.map +1 -1
- package/fesm2020/animations.mjs +162 -161
- package/fesm2020/animations.mjs.map +1 -1
- package/fesm2020/browser/testing.mjs +5 -5
- package/fesm2020/browser/testing.mjs.map +1 -1
- package/fesm2020/browser.mjs +90 -111
- package/fesm2020/browser.mjs.map +1 -1
- package/package.json +2 -2
package/fesm2020/browser.mjs
CHANGED
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@@ -1,6 +1,6 @@
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/**
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* @license Angular v13.1.
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* (c) 2010-
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* @license Angular v13.1.2
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* (c) 2010-2022 Google LLC. https://angular.io/
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* License: MIT
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*/
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@@ -126,7 +126,6 @@ function parseTimelineCommand(command) {
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return [id, action];
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}
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let _contains = (elm1, elm2) => false;
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let _matches = (element, selector) => false;
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let _query = (element, selector, multi) => {
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return [];
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};
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@@ -148,22 +147,6 @@ if (_isNode || typeof Element !== 'undefined') {
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return false;
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};
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}
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_matches = (() => {
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if (_isNode || Element.prototype.matches) {
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return (element, selector) => element.matches(selector);
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}
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else {
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const proto = Element.prototype;
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const fn = proto.matchesSelector || proto.mozMatchesSelector || proto.msMatchesSelector ||
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proto.oMatchesSelector || proto.webkitMatchesSelector;
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if (fn) {
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return (element, selector) => fn.apply(element, [selector]);
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}
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else {
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return _matches;
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}
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}
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})();
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_query = (element, selector, multi) => {
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let results = [];
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if (multi) {
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@@ -216,7 +199,6 @@ function getBodyNode() {
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}
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return null;
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}
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const matchesElement = _matches;
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const containsElement = _contains;
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const invokeQuery = _query;
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function hypenatePropsObject(object) {
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@@ -242,8 +224,9 @@ class NoopAnimationDriver {
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validateStyleProperty(prop) {
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return validateStyleProperty(prop);
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}
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matchesElement(
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return
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matchesElement(_element, _selector) {
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// This method is deprecated and no longer in use so we return false.
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return false;
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}
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containsElement(elm1, elm2) {
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return containsElement(elm1, elm2);
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@@ -258,9 +241,9 @@ class NoopAnimationDriver {
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return new NoopAnimationPlayer(duration, delay);
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}
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}
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NoopAnimationDriver.ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "13.1.
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NoopAnimationDriver.ɵprov = i0.ɵɵngDeclareInjectable({ minVersion: "12.0.0", version: "13.1.
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i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "13.1.
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NoopAnimationDriver.ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "13.1.2", ngImport: i0, type: NoopAnimationDriver, deps: [], target: i0.ɵɵFactoryTarget.Injectable });
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NoopAnimationDriver.ɵprov = i0.ɵɵngDeclareInjectable({ minVersion: "12.0.0", version: "13.1.2", ngImport: i0, type: NoopAnimationDriver });
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i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "13.1.2", ngImport: i0, type: NoopAnimationDriver, decorators: [{
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type: Injectable
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}] });
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/**
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@@ -282,8 +265,6 @@ const SUBSTITUTION_EXPR_START = '{{';
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const SUBSTITUTION_EXPR_END = '}}';
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const ENTER_CLASSNAME = 'ng-enter';
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const LEAVE_CLASSNAME = 'ng-leave';
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const ENTER_SELECTOR = '.ng-enter';
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const LEAVE_SELECTOR = '.ng-leave';
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const NG_TRIGGER_CLASSNAME = 'ng-trigger';
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const NG_TRIGGER_SELECTOR = '.ng-trigger';
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const NG_ANIMATING_CLASSNAME = 'ng-animating';
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@@ -1054,7 +1035,8 @@ function normalizeSelector(selector) {
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if (hasAmpersand) {
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selector = selector.replace(SELF_TOKEN_REGEX, '');
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}
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// the :enter and :leave
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// Note: the :enter and :leave aren't normalized here since those
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// selectors are filled in at runtime during timeline building
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selector = selector.replace(/@\*/g, NG_TRIGGER_SELECTOR)
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.replace(/@\w+/g, match => NG_TRIGGER_SELECTOR + '-' + match.substr(1))
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.replace(/:animating/g, NG_ANIMATING_SELECTOR);
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@@ -1155,15 +1137,8 @@ class ElementInstructionMap {
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constructor() {
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this._map = new Map();
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}
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if (instructions) {
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this._map.delete(element);
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}
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else {
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instructions = [];
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}
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return instructions;
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get(element) {
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return this._map.get(element) || [];
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}
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append(element, instructions) {
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let existingInstructions = this._map.get(element);
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@@ -1229,14 +1204,14 @@ const LEAVE_TOKEN_REGEX = new RegExp(LEAVE_TOKEN, 'g');
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* [TimelineBuilder]
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* This class is responsible for tracking the styles and building a series of keyframe objects for a
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* timeline between a start and end time. The builder starts off with an initial timeline and each
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* time the AST comes across a `group()`, `keyframes()` or a combination of the two
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* time the AST comes across a `group()`, `keyframes()` or a combination of the two within a
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* `sequence()` then it will generate a sub timeline for each step as well as a new one after
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* they are complete.
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*
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* As the AST is traversed, the timing state on each of the timelines will be incremented. If a sub
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* timeline was created (based on one of the cases above) then the parent timeline will attempt to
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* merge the styles used within the sub timelines into itself (only with group() this will happen).
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* This happens with a merge operation (much like how the merge works in
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* This happens with a merge operation (much like how the merge works in mergeSort) and it will only
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* copy the most recently used styles from the sub timelines into the parent timeline. This ensures
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* that if the styles are used later on in another phase of the animation then they will be the most
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* up-to-date values.
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@@ -1261,7 +1236,7 @@ const LEAVE_TOKEN_REGEX = new RegExp(LEAVE_TOKEN, 'g');
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* from all previous keyframes up until where it is first used. For the timeline keyframe generation
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* to properly fill in the style it will place the previous value (the value from the parent
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* timeline) or a default value of `*` into the backFill object. Given that each of the keyframe
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* styles
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* styles is an object that prototypically inherits from the backFill object, this means that if a
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* value is added into the backFill then it will automatically propagate any missing values to all
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* keyframes. Therefore the missing `height` value will be properly filled into the already
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* processed keyframes.
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// these values are not visited in this AST
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}
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visitAnimateChild(ast, context) {
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const elementInstructions = context.subInstructions.
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const elementInstructions = context.subInstructions.get(context.element);
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if (elementInstructions) {
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const innerContext = context.createSubContext(ast.options);
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const startTime = context.currentTimeline.currentTime;
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}
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if (ast.steps.length) {
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ast.steps.forEach(s => visitDslNode(this, s, ctx));
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// this is here just
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// this is here just in case the inner steps only contain or end with a style() call
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ctx.currentTimeline.applyStylesToKeyframe();
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// this means that some animation function within the sequence
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// ended up creating a sub timeline (which means the current
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if (includeSelf) {
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results.push(this.element);
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}
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if (selector.length > 0) { // if :self is
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if (selector.length > 0) { // only if :self is used then the selector can be empty
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selector = selector.replace(ENTER_TOKEN_REGEX, '.' + this._enterClassName);
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selector = selector.replace(LEAVE_TOKEN_REGEX, '.' + this._leaveClassName);
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const multi = limit != 1;
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When the keyframe is stretched then it means that the delay before the animation
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starts is gone. Instead the first keyframe is placed at the start of the animation
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and it is then copied to where it starts when the original delay is over. This basically
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means nothing animates during that delay, but the styles are still
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means nothing animates during that delay, but the styles are still rendered. For this
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to work the original offset values that exist in the original keyframes must be "warped"
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so that they can take the new keyframe + delay into account.
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// only remove the player if it is queued on the EXACT same trigger/namespace
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// we only also deal with queued players here because if the animation has
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// started then we want to keep the player alive until the flush happens
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// (which is where the previousPlayers are passed into the new
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// (which is where the previousPlayers are passed into the new player)
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if (player.namespaceId == this.id && player.triggerName == triggerName && player.queued) {
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player.destroy();
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}
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}
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triggerLeaveAnimation(element, context, destroyAfterComplete, defaultToFallback) {
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const triggerStates = this._engine.statesByElement.get(element);
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const previousTriggersValues = new Map();
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if (triggerStates) {
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const players = [];
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Object.keys(triggerStates).forEach(triggerName => {
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previousTriggersValues.set(triggerName, triggerStates[triggerName].value);
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// this check is here in the event that an element is removed
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// twice (both on the host level and the component level)
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if (this._triggers[triggerName]) {
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}
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});
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if (players.length) {
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this._engine.markElementAsRemoved(this.id, element, true, context);
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this._engine.markElementAsRemoved(this.id, element, true, context, previousTriggersValues);
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if (destroyAfterComplete) {
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optimizeGroupPlayer(players).onDone(() => this._engine.processLeaveNode(element));
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}
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// been inserted so that we know exactly where to place it in
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// the namespace list
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this.newHostElements.set(hostElement, ns);
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// given that this host element is
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// given that this host element is a part of the animation code, it
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// may or may not be inserted by a parent node that is of an
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// animation renderer type. If this happens then we can still have
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// access to this item when we query for :enter nodes. If the parent
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// normally there should only be one namespace per element, however
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// if @triggers are placed on both the component element and then
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// its host element (within the component code) then there will be
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// two namespaces returned. We use a set here to simply
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//
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// two namespaces returned. We use a set here to simply deduplicate
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// the namespaces in case (for the reason described above) there are multiple triggers
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const namespaces = new Set();
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const elementStates = this.statesByElement.get(element);
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if (elementStates) {
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this._onRemovalComplete(element, context);
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}
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}
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markElementAsRemoved(namespaceId, element, hasAnimation, context) {
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markElementAsRemoved(namespaceId, element, hasAnimation, context, previousTriggersValues) {
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this.collectedLeaveElements.push(element);
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element[REMOVAL_FLAG] =
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element[REMOVAL_FLAG] = {
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namespaceId,
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setForRemoval: context,
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hasAnimation,
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removedBeforeQueried: false,
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previousTriggersValues
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};
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}
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listen(namespaceId, element, name, phase, callback) {
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if (isElementNode(element)) {
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@@ -3011,7 +2993,7 @@ class TransitionAnimationEngine {
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}
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this._onRemovalComplete(element, details.setForRemoval);
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}
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if (
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if (element.classList?.contains(DISABLED_CLASSNAME)) {
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this.markElementAsDisabled(element, false);
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}
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this.driver.query(element, DISABLED_SELECTOR, true).forEach(node => {
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@@ -3148,8 +3130,19 @@ class TransitionAnimationEngine {
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allPlayers.push(player);
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if (this.collectedEnterElements.length) {
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const details = element[REMOVAL_FLAG];
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-
// move
|
|
3133
|
+
// animations for move operations (elements being removed and reinserted,
|
|
3134
|
+
// e.g. when the order of an *ngFor list changes) are currently not supported
|
|
3152
3135
|
if (details && details.setForMove) {
|
|
3136
|
+
if (details.previousTriggersValues &&
|
|
3137
|
+
details.previousTriggersValues.has(entry.triggerName)) {
|
|
3138
|
+
const previousValue = details.previousTriggersValues.get(entry.triggerName);
|
|
3139
|
+
// we need to restore the previous trigger value since the element has
|
|
3140
|
+
// only been moved and hasn't actually left the DOM
|
|
3141
|
+
const triggersWithStates = this.statesByElement.get(entry.element);
|
|
3142
|
+
if (triggersWithStates && triggersWithStates[entry.triggerName]) {
|
|
3143
|
+
triggersWithStates[entry.triggerName].value = previousValue;
|
|
3144
|
+
}
|
|
3145
|
+
}
|
|
3153
3146
|
player.destroy();
|
|
3154
3147
|
return;
|
|
3155
3148
|
}
|
|
@@ -3162,30 +3155,38 @@ class TransitionAnimationEngine {
|
|
|
3162
3155
|
erroneousTransitions.push(instruction);
|
|
3163
3156
|
return;
|
|
3164
3157
|
}
|
|
3165
|
-
// even though the element may not be
|
|
3166
|
-
//
|
|
3158
|
+
// even though the element may not be in the DOM, it may still
|
|
3159
|
+
// be added at a later point (due to the mechanics of content
|
|
3167
3160
|
// projection and/or dynamic component insertion) therefore it's
|
|
3168
|
-
// important
|
|
3161
|
+
// important to still style the element.
|
|
3169
3162
|
if (nodeIsOrphaned) {
|
|
3170
3163
|
player.onStart(() => eraseStyles(element, instruction.fromStyles));
|
|
3171
3164
|
player.onDestroy(() => setStyles(element, instruction.toStyles));
|
|
3172
3165
|
skippedPlayers.push(player);
|
|
3173
3166
|
return;
|
|
3174
3167
|
}
|
|
3175
|
-
// if
|
|
3176
|
-
// an animation and cancel the
|
|
3168
|
+
// if an unmatched transition is queued and ready to go
|
|
3169
|
+
// then it SHOULD NOT render an animation and cancel the
|
|
3170
|
+
// previously running animations.
|
|
3177
3171
|
if (entry.isFallbackTransition) {
|
|
3178
3172
|
player.onStart(() => eraseStyles(element, instruction.fromStyles));
|
|
3179
3173
|
player.onDestroy(() => setStyles(element, instruction.toStyles));
|
|
3180
3174
|
skippedPlayers.push(player);
|
|
3181
3175
|
return;
|
|
3182
3176
|
}
|
|
3183
|
-
// this means that if a parent animation uses this animation as a sub
|
|
3184
|
-
// then it will instruct the timeline builder to
|
|
3185
|
-
// instead stretch the first keyframe gap
|
|
3186
|
-
//
|
|
3187
|
-
// required by the user
|
|
3188
|
-
|
|
3177
|
+
// this means that if a parent animation uses this animation as a sub-trigger
|
|
3178
|
+
// then it will instruct the timeline builder not to add a player delay, but
|
|
3179
|
+
// instead stretch the first keyframe gap until the animation starts. This is
|
|
3180
|
+
// important in order to prevent extra initialization styles from being
|
|
3181
|
+
// required by the user for the animation.
|
|
3182
|
+
const timelines = [];
|
|
3183
|
+
instruction.timelines.forEach(tl => {
|
|
3184
|
+
tl.stretchStartingKeyframe = true;
|
|
3185
|
+
if (!this.disabledNodes.has(tl.element)) {
|
|
3186
|
+
timelines.push(tl);
|
|
3187
|
+
}
|
|
3188
|
+
});
|
|
3189
|
+
instruction.timelines = timelines;
|
|
3189
3190
|
subTimelines.append(element, instruction.timelines);
|
|
3190
3191
|
const tuple = { instruction, player, element };
|
|
3191
3192
|
queuedInstructions.push(tuple);
|
|
@@ -3220,10 +3221,10 @@ class TransitionAnimationEngine {
|
|
|
3220
3221
|
this.reportError(errors);
|
|
3221
3222
|
}
|
|
3222
3223
|
const allPreviousPlayersMap = new Map();
|
|
3223
|
-
// this map
|
|
3224
|
-
// which animation. Further down
|
|
3225
|
-
// the players are built and in doing so
|
|
3226
|
-
// if a sub player is skipped due to a parent player having priority.
|
|
3224
|
+
// this map tells us which element in the DOM tree is contained by
|
|
3225
|
+
// which animation. Further down this map will get populated once
|
|
3226
|
+
// the players are built and in doing so we can use it to efficiently
|
|
3227
|
+
// figure out if a sub player is skipped due to a parent player having priority.
|
|
3227
3228
|
const animationElementMap = new Map();
|
|
3228
3229
|
queuedInstructions.forEach(entry => {
|
|
3229
3230
|
const element = entry.element;
|
|
@@ -3240,13 +3241,13 @@ class TransitionAnimationEngine {
|
|
|
3240
3241
|
prevPlayer.destroy();
|
|
3241
3242
|
});
|
|
3242
3243
|
});
|
|
3243
|
-
// this is a special case for nodes that will be removed
|
|
3244
|
+
// this is a special case for nodes that will be removed either by
|
|
3244
3245
|
// having their own leave animations or by being queried in a container
|
|
3245
3246
|
// that will be removed once a parent animation is complete. The idea
|
|
3246
3247
|
// here is that * styles must be identical to ! styles because of
|
|
3247
3248
|
// backwards compatibility (* is also filled in by default in many places).
|
|
3248
|
-
// Otherwise * styles will return an empty value or auto since the element
|
|
3249
|
-
//
|
|
3249
|
+
// Otherwise * styles will return an empty value or "auto" since the element
|
|
3250
|
+
// passed to getComputedStyle will not be visible (since * === destination)
|
|
3250
3251
|
const replaceNodes = allLeaveNodes.filter(node => {
|
|
3251
3252
|
return replacePostStylesAsPre(node, allPreStyleElements, allPostStyleElements);
|
|
3252
3253
|
});
|
|
@@ -3328,9 +3329,9 @@ class TransitionAnimationEngine {
|
|
|
3328
3329
|
}
|
|
3329
3330
|
}
|
|
3330
3331
|
});
|
|
3331
|
-
// find all of the sub players' corresponding inner animation
|
|
3332
|
+
// find all of the sub players' corresponding inner animation players
|
|
3332
3333
|
subPlayers.forEach(player => {
|
|
3333
|
-
// even if
|
|
3334
|
+
// even if no players are found for a sub animation it
|
|
3334
3335
|
// will still complete itself after the next tick since it's Noop
|
|
3335
3336
|
const playersForElement = skippedPlayersMap.get(player.element);
|
|
3336
3337
|
if (playersForElement && playersForElement.length) {
|
|
@@ -3758,38 +3759,11 @@ function buildRootMap(roots, nodes) {
|
|
|
3758
3759
|
});
|
|
3759
3760
|
return rootMap;
|
|
3760
3761
|
}
|
|
3761
|
-
const CLASSES_CACHE_KEY = '$$classes';
|
|
3762
|
-
function containsClass(element, className) {
|
|
3763
|
-
if (element.classList) {
|
|
3764
|
-
return element.classList.contains(className);
|
|
3765
|
-
}
|
|
3766
|
-
else {
|
|
3767
|
-
const classes = element[CLASSES_CACHE_KEY];
|
|
3768
|
-
return classes && classes[className];
|
|
3769
|
-
}
|
|
3770
|
-
}
|
|
3771
3762
|
function addClass(element, className) {
|
|
3772
|
-
|
|
3773
|
-
element.classList.add(className);
|
|
3774
|
-
}
|
|
3775
|
-
else {
|
|
3776
|
-
let classes = element[CLASSES_CACHE_KEY];
|
|
3777
|
-
if (!classes) {
|
|
3778
|
-
classes = element[CLASSES_CACHE_KEY] = {};
|
|
3779
|
-
}
|
|
3780
|
-
classes[className] = true;
|
|
3781
|
-
}
|
|
3763
|
+
element.classList?.add(className);
|
|
3782
3764
|
}
|
|
3783
3765
|
function removeClass(element, className) {
|
|
3784
|
-
|
|
3785
|
-
element.classList.remove(className);
|
|
3786
|
-
}
|
|
3787
|
-
else {
|
|
3788
|
-
let classes = element[CLASSES_CACHE_KEY];
|
|
3789
|
-
if (classes) {
|
|
3790
|
-
delete classes[className];
|
|
3791
|
-
}
|
|
3792
|
-
}
|
|
3766
|
+
element.classList?.remove(className);
|
|
3793
3767
|
}
|
|
3794
3768
|
function removeNodesAfterAnimationDone(engine, element, players) {
|
|
3795
3769
|
optimizeGroupPlayer(players).onDone(() => engine.processLeaveNode(element));
|
|
@@ -4340,8 +4314,9 @@ class CssKeyframesDriver {
|
|
|
4340
4314
|
validateStyleProperty(prop) {
|
|
4341
4315
|
return validateStyleProperty(prop);
|
|
4342
4316
|
}
|
|
4343
|
-
matchesElement(
|
|
4344
|
-
return
|
|
4317
|
+
matchesElement(_element, _selector) {
|
|
4318
|
+
// This method is deprecated and no longer in use so we return false.
|
|
4319
|
+
return false;
|
|
4345
4320
|
}
|
|
4346
4321
|
containsElement(elm1, elm2) {
|
|
4347
4322
|
return containsElement(elm1, elm2);
|
|
@@ -4580,10 +4555,13 @@ class WebAnimationsPlayer {
|
|
|
4580
4555
|
beforeDestroy() {
|
|
4581
4556
|
const styles = {};
|
|
4582
4557
|
if (this.hasStarted()) {
|
|
4583
|
-
|
|
4558
|
+
// note: this code is invoked only when the `play` function was called prior to this
|
|
4559
|
+
// (thus `hasStarted` returns true), this implies that the code that initializes
|
|
4560
|
+
// `_finalKeyframe` has also been executed and the non-null assertion can be safely used here
|
|
4561
|
+
const finalKeyframe = this._finalKeyframe;
|
|
4562
|
+
Object.keys(finalKeyframe).forEach(prop => {
|
|
4584
4563
|
if (prop != 'offset') {
|
|
4585
|
-
styles[prop] =
|
|
4586
|
-
this._finished ? this._finalKeyframe[prop] : computeStyle(this.element, prop);
|
|
4564
|
+
styles[prop] = this._finished ? finalKeyframe[prop] : computeStyle(this.element, prop);
|
|
4587
4565
|
}
|
|
4588
4566
|
});
|
|
4589
4567
|
}
|
|
@@ -4605,8 +4583,9 @@ class WebAnimationsDriver {
|
|
|
4605
4583
|
validateStyleProperty(prop) {
|
|
4606
4584
|
return validateStyleProperty(prop);
|
|
4607
4585
|
}
|
|
4608
|
-
matchesElement(
|
|
4609
|
-
return
|
|
4586
|
+
matchesElement(_element, _selector) {
|
|
4587
|
+
// This method is deprecated and no longer in use so we return false.
|
|
4588
|
+
return false;
|
|
4610
4589
|
}
|
|
4611
4590
|
containsElement(elm1, elm2) {
|
|
4612
4591
|
return containsElement(elm1, elm2);
|
|
@@ -4689,5 +4668,5 @@ function getElementAnimateFn() {
|
|
|
4689
4668
|
* Generated bundle index. Do not edit.
|
|
4690
4669
|
*/
|
|
4691
4670
|
|
|
4692
|
-
export { AnimationDriver, Animation as ɵAnimation, AnimationEngine as ɵAnimationEngine, AnimationStyleNormalizer as ɵAnimationStyleNormalizer, CssKeyframesDriver as ɵCssKeyframesDriver, CssKeyframesPlayer as ɵCssKeyframesPlayer, NoopAnimationDriver as ɵNoopAnimationDriver, NoopAnimationStyleNormalizer as ɵNoopAnimationStyleNormalizer, WebAnimationsDriver as ɵWebAnimationsDriver, WebAnimationsPlayer as ɵWebAnimationsPlayer, WebAnimationsStyleNormalizer as ɵWebAnimationsStyleNormalizer, allowPreviousPlayerStylesMerge as ɵallowPreviousPlayerStylesMerge, containsElement as ɵcontainsElement, invokeQuery as ɵinvokeQuery,
|
|
4671
|
+
export { AnimationDriver, Animation as ɵAnimation, AnimationEngine as ɵAnimationEngine, AnimationStyleNormalizer as ɵAnimationStyleNormalizer, CssKeyframesDriver as ɵCssKeyframesDriver, CssKeyframesPlayer as ɵCssKeyframesPlayer, NoopAnimationDriver as ɵNoopAnimationDriver, NoopAnimationStyleNormalizer as ɵNoopAnimationStyleNormalizer, WebAnimationsDriver as ɵWebAnimationsDriver, WebAnimationsPlayer as ɵWebAnimationsPlayer, WebAnimationsStyleNormalizer as ɵWebAnimationsStyleNormalizer, allowPreviousPlayerStylesMerge as ɵallowPreviousPlayerStylesMerge, containsElement as ɵcontainsElement, invokeQuery as ɵinvokeQuery, supportsWebAnimations as ɵsupportsWebAnimations, validateStyleProperty as ɵvalidateStyleProperty };
|
|
4693
4672
|
//# sourceMappingURL=browser.mjs.map
|