@anglr/common 19.1.0-beta.20240125060823 → 19.1.0-beta.20240513151757

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/changelog.md CHANGED
@@ -1,9 +1,10 @@
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  # Changelog
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- ## Version 19.1.0 (2024-01-25)
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+ ## Version 19.1.0 (2024-05-13)
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  ### Bug Fixes
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+ - fixed `TooltipDirective` dual tooltip when nested elements are marked with tooltip
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  - fixed `TooltipDirective` overflowing 'MouseEnter' tooltip on right side of screen
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  - fixed `TooltipDirective` rendering tooltip only for non empty content
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  - *subpackage* `@anglr/common/material`
@@ -2,7 +2,7 @@ import { __decorate } from "tslib";
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  import { Injectable, forwardRef } from '@angular/core';
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  import { PositionOffset, PositionPlacement, POSITION, TypeProvider } from '@anglr/common';
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  import { extend, isEmptyObject, isFunction, isJsObject, isNumber, nameof } from '@jscrpt/common';
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- import { computePosition, autoUpdate, offset, flip } from '@floating-ui/dom';
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+ import { computePosition, autoUpdate, offset, flip, shift } from '@floating-ui/dom';
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  import { Observable } from 'rxjs';
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  import * as i0 from "@angular/core";
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  /**
@@ -29,6 +29,7 @@ let FloatingUiDomPosition = class FloatingUiDomPosition {
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  const middlewares = [];
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  this._setOffset(middlewares, computedOptions);
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  this._setFlip(middlewares, computedOptions);
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+ middlewares.push(shift());
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  const runComputation = async () => {
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  const result = await computePosition(source, target, {
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  placement: this._getPlacement(computedOptions),
@@ -1 +1 @@
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- 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{Injectable, forwardRef} from '@angular/core';\nimport {Position, PositionResult, PositionOptions, PositionOffset, PositionPlacement, AutoUpdateOptions, POSITION, PositionOffsetString, PositionOffsets, TypeProvider} from '@anglr/common';\nimport {extend, isEmptyObject, isFunction, isJsObject, isNumber, nameof} from '@jscrpt/common';\nimport {computePosition, Placement, autoUpdate, Middleware, offset, flip} from '@floating-ui/dom';\nimport {Observable} from 'rxjs';\n\n/**\n * Default options for `FloatingUiDomPosition` implementation\n */\nconst defaultOptions: PositionOptions =\n{\n autoUpdate: false,\n flip: false,\n offset: nameof<typeof PositionOffset>('None') as PositionOffsetString,\n placement: PositionPlacement.TopStart,\n};\n\n/**\n * Service that is used for positioning two elements against each other, using floating-ui dom implementation\n */\n@Injectable()\n@TypeProvider({provide: POSITION, useClass: forwardRef(() => FloatingUiDomPosition)})\nexport class FloatingUiDomPosition implements Position\n{\n //######################### public methods - implementation of Position #########################\n\n /**\n * @inheritdoc\n */\n public placeElement(target: Element, source: Element, options?: Partial<PositionOptions>): Observable<PositionResult>\n {\n return new Observable(subscriber =>\n {\n (async () =>\n {\n const computedOptions = extend({}, defaultOptions, options);\n const middlewares: Middleware[] = [];\n\n this._setOffset(middlewares, computedOptions);\n this._setFlip(middlewares, computedOptions);\n\n const runComputation = async () =>\n {\n const result = await computePosition(source,\n target as HTMLElement,\n {\n placement: this._getPlacement(computedOptions),\n middleware: middlewares,\n });\n\n if(computedOptions.autoUpdate)\n {\n subscriber.next(\n {\n target,\n dispose,\n flip: !!result.middlewareData.flip && !isEmptyObject(result.middlewareData.flip),\n x: result.x,\n y: result.y\n });\n }\n\n return result;\n };\n\n let dispose = () => {};\n\n if(computedOptions.autoUpdate)\n {\n let options: AutoUpdateOptions;\n\n if(computedOptions.autoUpdate === true)\n {\n options =\n {\n ancestorResize: true,\n ancestorScroll: true,\n elementResize: true\n };\n }\n else\n {\n options = computedOptions.autoUpdate;\n }\n\n dispose = autoUpdate(source,\n target as HTMLElement,\n runComputation,\n options);\n }\n\n const result = await runComputation();\n\n subscriber.next(\n {\n target,\n dispose,\n flip: !!result.middlewareData.flip && !isEmptyObject(result.middlewareData.flip),\n x: result.x,\n y: result.y\n });\n\n if(!computedOptions.autoUpdate)\n {\n subscriber.complete();\n }\n })();\n });\n }\n\n //######################### protected methods #########################\n\n /**\n * Sets flip middleware\n * @param middlewares - Array of middlewares that will set\n * @param options - Options that contains definition of flip\n */\n protected _setFlip(middlewares: Middleware[], options: PositionOptions): void\n {\n if(options.flip)\n {\n middlewares.push(flip());\n }\n }\n\n /**\n * Sets offset middleware\n * @param middlewares - Array of middlewares that will set\n * @param options - Options that contains definition of offset\n */\n protected _setOffset(middlewares: Middleware[], options: PositionOptions): void\n {\n //no offset\n if(options.offset === PositionOffset[PositionOffset.None])\n {\n return;\n }\n\n if(options.offset === PositionOffset[PositionOffset.MouseEnter])\n {\n //fallback if not supported placement used\n if(options.placement == PositionPlacement.Left ||\n options.placement == PositionPlacement.LeftStart ||\n options.placement == PositionPlacement.LeftEnd ||\n options.placement == PositionPlacement.Right ||\n options.placement == PositionPlacement.RightStart ||\n options.placement == PositionPlacement.RightEnd ||\n options.placement == PositionPlacement.Bottom ||\n options.placement == PositionPlacement.BottomEnd ||\n options.placement == PositionPlacement.Top ||\n options.placement == PositionPlacement.TopEnd)\n {\n options.placement = PositionPlacement.TopEnd;\n }\n }\n\n middlewares.push(offset(({elements, placement, x, y}) =>\n {\n //offset is function\n if(isFunction(options.offset))\n {\n return options.offset({elements, x, y});\n }\n\n const floating = elements.floating as Element;\n\n if(options.offset === PositionOffset[PositionOffset.MouseEnter] && options.mouseEvent)\n {\n const targetBoundingRect = (options.mouseEvent.target as HTMLElement).getBoundingClientRect();\n const floatingBoundingRect = (elements.floating as HTMLElement).getBoundingClientRect();\n\n return {\n crossAxis: options.mouseEvent.x - targetBoundingRect.right + floatingBoundingRect.width\n };\n }\n\n const stringOffset = options.offset as PositionOffsetString|number;\n\n //offset is object\n if(isJsObject(options.offset))\n {\n return options.offset as PositionOffsets;\n }\n\n //offset is skidding number\n if(isNumber(stringOffset))\n {\n return {\n crossAxis: stringOffset,\n };\n }\n\n let dimension: number;\n\n if(placement == 'bottom' || placement == 'bottom-start' || placement == 'bottom-end' ||\n placement == 'top' || placement == 'top-start' || placement == 'top-end')\n {\n dimension = floating.clientWidth;\n }\n else\n {\n dimension = floating.clientHeight;\n }\n\n switch(stringOffset)\n {\n default:\n {\n dimension = 0;\n\n break;\n }\n case PositionOffset[PositionOffset.Full]:\n {\n break;\n }\n case PositionOffset[PositionOffset.Half]:\n {\n dimension /= 2;\n\n break;\n }\n case PositionOffset[PositionOffset.NegativeFull]:\n {\n dimension *= -1;\n\n break;\n }\n case PositionOffset[PositionOffset.NegativeHalf]:\n {\n dimension *= -.5;\n\n break;\n }\n }\n\n return {\n crossAxis: dimension\n };\n }));\n }\n\n /**\n * Gets floating ui placement from position placement\n * @param options - Options containing position placement\n */\n protected _getPlacement(options: PositionOptions): Placement\n {\n switch(options.placement)\n {\n default:\n // case PositionPlacement.Top:\n {\n return 'top';\n }\n case PositionPlacement.TopStart:\n {\n return 'top-start';\n }\n case PositionPlacement.TopEnd:\n {\n return 'top-end';\n }\n case PositionPlacement.Bottom:\n {\n return 'bottom';\n }\n case PositionPlacement.BottomStart:\n {\n return 'bottom-start';\n }\n case PositionPlacement.BottomEnd:\n {\n return 'bottom-end';\n }\n case PositionPlacement.Left:\n {\n return 'left';\n }\n case PositionPlacement.LeftStart:\n {\n return 'left-start';\n }\n case PositionPlacement.LeftEnd:\n {\n return 'left-end';\n }\n case PositionPlacement.Right:\n {\n return 'right';\n }\n case PositionPlacement.RightStart:\n {\n return 'right-start';\n }\n case PositionPlacement.RightEnd:\n {\n return 'right-end';\n }\n }\n }\n}\n"]}
1
+ 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{Injectable, forwardRef} from '@angular/core';\nimport {Position, PositionResult, PositionOptions, PositionOffset, PositionPlacement, AutoUpdateOptions, POSITION, PositionOffsetString, PositionOffsets, TypeProvider} from '@anglr/common';\nimport {extend, isEmptyObject, isFunction, isJsObject, isNumber, nameof} from '@jscrpt/common';\nimport {computePosition, Placement, autoUpdate, Middleware, offset, flip, shift} from '@floating-ui/dom';\nimport {Observable} from 'rxjs';\n\n/**\n * Default options for `FloatingUiDomPosition` implementation\n */\nconst defaultOptions: PositionOptions =\n{\n autoUpdate: false,\n flip: false,\n offset: nameof<typeof PositionOffset>('None') as PositionOffsetString,\n placement: PositionPlacement.TopStart,\n};\n\n/**\n * Service that is used for positioning two elements against each other, using floating-ui dom implementation\n */\n@Injectable()\n@TypeProvider({provide: POSITION, useClass: forwardRef(() => FloatingUiDomPosition)})\nexport class FloatingUiDomPosition implements Position\n{\n //######################### public methods - implementation of Position #########################\n\n /**\n * @inheritdoc\n */\n public placeElement(target: Element, source: Element, options?: Partial<PositionOptions>): Observable<PositionResult>\n {\n return new Observable(subscriber =>\n {\n (async () =>\n {\n const computedOptions = extend({}, defaultOptions, options);\n const middlewares: Middleware[] = [];\n\n this._setOffset(middlewares, computedOptions);\n this._setFlip(middlewares, computedOptions);\n middlewares.push(shift());\n\n const runComputation = async () =>\n {\n const result = await computePosition(source,\n target as HTMLElement,\n {\n placement: this._getPlacement(computedOptions),\n middleware: middlewares,\n });\n\n if(computedOptions.autoUpdate)\n {\n subscriber.next(\n {\n target,\n dispose,\n flip: !!result.middlewareData.flip && !isEmptyObject(result.middlewareData.flip),\n x: result.x,\n y: result.y\n });\n }\n\n return result;\n };\n\n let dispose = () => {};\n\n if(computedOptions.autoUpdate)\n {\n let options: AutoUpdateOptions;\n\n if(computedOptions.autoUpdate === true)\n {\n options =\n {\n ancestorResize: true,\n ancestorScroll: true,\n elementResize: true\n };\n }\n else\n {\n options = computedOptions.autoUpdate;\n }\n\n dispose = autoUpdate(source,\n target as HTMLElement,\n runComputation,\n options);\n }\n\n const result = await runComputation();\n\n subscriber.next(\n {\n target,\n dispose,\n flip: !!result.middlewareData.flip && !isEmptyObject(result.middlewareData.flip),\n x: result.x,\n y: result.y\n });\n\n if(!computedOptions.autoUpdate)\n {\n subscriber.complete();\n }\n })();\n });\n }\n\n //######################### protected methods #########################\n\n /**\n * Sets flip middleware\n * @param middlewares - Array of middlewares that will set\n * @param options - Options that contains definition of flip\n */\n protected _setFlip(middlewares: Middleware[], options: PositionOptions): void\n {\n if(options.flip)\n {\n middlewares.push(flip());\n }\n }\n\n /**\n * Sets offset middleware\n * @param middlewares - Array of middlewares that will set\n * @param options - Options that contains definition of offset\n */\n protected _setOffset(middlewares: Middleware[], options: PositionOptions): void\n {\n //no offset\n if(options.offset === PositionOffset[PositionOffset.None])\n {\n return;\n }\n\n if(options.offset === PositionOffset[PositionOffset.MouseEnter])\n {\n //fallback if not supported placement used\n if(options.placement == PositionPlacement.Left ||\n options.placement == PositionPlacement.LeftStart ||\n options.placement == PositionPlacement.LeftEnd ||\n options.placement == PositionPlacement.Right ||\n options.placement == PositionPlacement.RightStart ||\n options.placement == PositionPlacement.RightEnd ||\n options.placement == PositionPlacement.Bottom ||\n options.placement == PositionPlacement.BottomEnd ||\n options.placement == PositionPlacement.Top ||\n options.placement == PositionPlacement.TopEnd)\n {\n options.placement = PositionPlacement.TopEnd;\n }\n }\n\n middlewares.push(offset(({elements, placement, x, y}) =>\n {\n //offset is function\n if(isFunction(options.offset))\n {\n return options.offset({elements, x, y});\n }\n\n const floating = elements.floating as Element;\n\n if(options.offset === PositionOffset[PositionOffset.MouseEnter] && options.mouseEvent)\n {\n const targetBoundingRect = (options.mouseEvent.target as HTMLElement).getBoundingClientRect();\n const floatingBoundingRect = (elements.floating as HTMLElement).getBoundingClientRect();\n\n return {\n crossAxis: options.mouseEvent.x - targetBoundingRect.right + floatingBoundingRect.width\n };\n }\n\n const stringOffset = options.offset as PositionOffsetString|number;\n\n //offset is object\n if(isJsObject(options.offset))\n {\n return options.offset as PositionOffsets;\n }\n\n //offset is skidding number\n if(isNumber(stringOffset))\n {\n return {\n crossAxis: stringOffset,\n };\n }\n\n let dimension: number;\n\n if(placement == 'bottom' || placement == 'bottom-start' || placement == 'bottom-end' ||\n placement == 'top' || placement == 'top-start' || placement == 'top-end')\n {\n dimension = floating.clientWidth;\n }\n else\n {\n dimension = floating.clientHeight;\n }\n\n switch(stringOffset)\n {\n default:\n {\n dimension = 0;\n\n break;\n }\n case PositionOffset[PositionOffset.Full]:\n {\n break;\n }\n case PositionOffset[PositionOffset.Half]:\n {\n dimension /= 2;\n\n break;\n }\n case PositionOffset[PositionOffset.NegativeFull]:\n {\n dimension *= -1;\n\n break;\n }\n case PositionOffset[PositionOffset.NegativeHalf]:\n {\n dimension *= -.5;\n\n break;\n }\n }\n\n return {\n crossAxis: dimension\n };\n }));\n }\n\n /**\n * Gets floating ui placement from position placement\n * @param options - Options containing position placement\n */\n protected _getPlacement(options: PositionOptions): Placement\n {\n switch(options.placement)\n {\n default:\n // case PositionPlacement.Top:\n {\n return 'top';\n }\n case PositionPlacement.TopStart:\n {\n return 'top-start';\n }\n case PositionPlacement.TopEnd:\n {\n return 'top-end';\n }\n case PositionPlacement.Bottom:\n {\n return 'bottom';\n }\n case PositionPlacement.BottomStart:\n {\n return 'bottom-start';\n }\n case PositionPlacement.BottomEnd:\n {\n return 'bottom-end';\n }\n case PositionPlacement.Left:\n {\n return 'left';\n }\n case PositionPlacement.LeftStart:\n {\n return 'left-start';\n }\n case PositionPlacement.LeftEnd:\n {\n return 'left-end';\n }\n case PositionPlacement.Right:\n {\n return 'right';\n }\n case PositionPlacement.RightStart:\n {\n return 'right-start';\n }\n case PositionPlacement.RightEnd:\n {\n return 'right-end';\n }\n }\n }\n}\n"]}
@@ -1,4 +1,4 @@
1
- import { ContentChild, Directive, ElementRef, HostListener, Inject, Injector, Input, Optional, TemplateRef, ViewContainerRef } from '@angular/core';
1
+ import { ContentChild, Directive, ElementRef, HostListener, Inject, Injector, Input, Optional, SkipSelf, TemplateRef, ViewContainerRef } from '@angular/core';
2
2
  import { AnimationBuilder } from '@angular/animations';
3
3
  import { DOCUMENT } from '@angular/common';
4
4
  import { fadeInAnimation, fadeOutAnimation } from '@anglr/animations';
@@ -38,6 +38,7 @@ export class TooltipDirective {
38
38
  _animationsPlayer;
39
39
  _document;
40
40
  _position;
41
+ _parent;
41
42
  //######################### protected fields #########################
42
43
  /**
43
44
  * Instance of component used for rendering tooltip
@@ -114,13 +115,14 @@ export class TooltipDirective {
114
115
  */
115
116
  tooltipTemplateChild;
116
117
  //######################### constructor #########################
117
- constructor(_viewContainerRef, _injector, _element, _animationsPlayer, _document, _position, options) {
118
+ constructor(_viewContainerRef, _injector, _element, _animationsPlayer, _document, _position, _parent, options) {
118
119
  this._viewContainerRef = _viewContainerRef;
119
120
  this._injector = _injector;
120
121
  this._element = _element;
121
122
  this._animationsPlayer = _animationsPlayer;
122
123
  this._document = _document;
123
124
  this._position = _position;
125
+ this._parent = _parent;
124
126
  this._options = extend(true, {}, defaultOptions, options);
125
127
  this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);
126
128
  this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);
@@ -152,11 +154,10 @@ export class TooltipDirective {
152
154
  }
153
155
  this._destroyTooltip();
154
156
  }
155
- //######################### public methods - host #########################
157
+ //######################### protected methods - host #########################
156
158
  /**
157
159
  * Handles mouse leave event, hover ends
158
160
  * @param event - Mouse event that occured
159
- * @internal
160
161
  */
161
162
  mouseLeave(event) {
162
163
  if (this._options.stopPropagation) {
@@ -174,7 +175,6 @@ export class TooltipDirective {
174
175
  /**
175
176
  * Handles mouse move event, displaying tooltip
176
177
  * @param event - Mouse event that occured
177
- * @internal
178
178
  */
179
179
  mouseMove(event) {
180
180
  if (this._options.stopPropagation) {
@@ -206,6 +206,7 @@ export class TooltipDirective {
206
206
  if (!this.tooltip && !this.template && !this.tooltipTemplateChild) {
207
207
  return;
208
208
  }
209
+ this._parent?._hideTooltip();
209
210
  this._createTooltip();
210
211
  //if element was not created do nothing
211
212
  if (!this._tooltipElement) {
@@ -293,7 +294,7 @@ export class TooltipDirective {
293
294
  * Custom input type for `tooltip` input
294
295
  */
295
296
  static ngAcceptInputType_tooltip;
296
- static ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "17.0.5", ngImport: i0, type: TooltipDirective, deps: [{ token: i0.ViewContainerRef }, { token: i0.Injector }, { token: i0.ElementRef }, { token: i1.AnimationBuilder }, { token: DOCUMENT }, { token: POSITION }, { token: TOOLTIP_OPTIONS, optional: true }], target: i0.ɵɵFactoryTarget.Directive });
297
+ static ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "17.0.5", ngImport: i0, type: TooltipDirective, deps: [{ token: i0.ViewContainerRef }, { token: i0.Injector }, { token: i0.ElementRef }, { token: i1.AnimationBuilder }, { token: DOCUMENT }, { token: POSITION }, { token: TooltipDirective, optional: true, skipSelf: true }, { token: TOOLTIP_OPTIONS, optional: true }], target: i0.ɵɵFactoryTarget.Directive });
297
298
  static ɵdir = i0.ɵɵngDeclareDirective({ minVersion: "14.0.0", version: "17.0.5", type: TooltipDirective, isStandalone: true, selector: "[tooltip]", inputs: { tooltip: "tooltip", allowHtml: "allowHtml", template: "template", tooltipOptions: "tooltipOptions", tooltipVisible: "tooltipVisible", containerElement: "containerElement" }, host: { listeners: { "mouseleave": "mouseLeave($event)", "mousemove": "mouseMove($event)" } }, queries: [{ propertyName: "tooltipTemplateChild", first: true, predicate: TooltipTemplateDirective, descendants: true }], usesOnChanges: true, ngImport: i0 });
298
299
  }
299
300
  i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "17.0.5", ngImport: i0, type: TooltipDirective, decorators: [{
@@ -308,6 +309,10 @@ i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "17.0.5", ngImpor
308
309
  }] }, { type: undefined, decorators: [{
309
310
  type: Inject,
310
311
  args: [POSITION]
312
+ }] }, { type: TooltipDirective, decorators: [{
313
+ type: Optional
314
+ }, {
315
+ type: SkipSelf
311
316
  }] }, { type: undefined, decorators: [{
312
317
  type: Optional
313
318
  }, {
@@ -1 +1 @@
1
- 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{ComponentRef, ContentChild, Directive, ElementRef, EmbeddedViewRef, HostListener, Inject, Injector, Input, OnChanges, OnDestroy, Optional, SimpleChanges, TemplateRef, ViewContainerRef} from '@angular/core';\nimport {AnimationBuilder, AnimationFactory} from '@angular/animations';\nimport {DOCUMENT} from '@angular/common';\nimport {fadeInAnimation, fadeOutAnimation} from '@anglr/animations';\nimport {RecursivePartial, extend, isBlank, isPresent, nameof, renderToBody} from '@jscrpt/common';\nimport {lastValueFrom} from 'rxjs';\n\nimport {TooltipComponent} from '../../components/tooltip/tooltip.component';\nimport {TooltipOptions, TooltipRenderer} from '../../misc/tooltip.interface';\nimport {TOOLTIP_OPTIONS} from '../../misc/tokens';\nimport {applyPositionResult, Position, PositionPlacement} from '../../../../services/position';\nimport {TooltipTemplateDirective} from '../tooltipTemplate/tooltipTemplate.directive';\nimport {TooltipTemplateContext} from '../tooltipTemplate/tooltipTemplate.context';\nimport {POSITION} from '../../../../types/tokens';\n\n/**\n * Default options for tooltip\n */\nconst defaultOptions: TooltipOptions =\n{\n delay: 200,\n position:\n {\n offset: 'MouseEnter',\n placement: PositionPlacement.TopEnd,\n },\n allowSelection: false,\n tooltipRenderer: TooltipComponent,\n tooltipCssClass: null,\n stopPropagation: false,\n enterAnimation: fadeInAnimation,\n exitAnimation: fadeOutAnimation,\n containerElement: undefined,\n};\n\n/**\n * Directive used for rendering tooltip\n */\n@Directive(\n{\n selector: '[tooltip]',\n standalone: true,\n})\nexport class TooltipDirective<TData = any> implements OnChanges, OnDestroy\n{\n //######################### protected fields #########################\n\n /**\n * Instance of component used for rendering tooltip\n */\n protected _tooltipComponent?: ComponentRef<TooltipRenderer<TData>>;\n\n /**\n * Instance of HTML element for tooltip renderer\n */\n protected _tooltipElement?: HTMLElement;\n\n /**\n * Animation factory used for enter animation of tooltip\n */\n protected _enterAnimation: AnimationFactory;\n\n /**\n * Animation factory used for exit animation of tooltip\n */\n protected _exitAnimation: AnimationFactory;\n\n /**\n * Instance of options provided for this tooltip\n */\n protected _options: TooltipOptions;\n\n /**\n * Indication whether there is active show tooltip request\n */\n protected _showRequest: boolean = false;\n\n /**\n * Indication whether keep open tooltip component\n */\n protected _keepOpen: boolean = false;\n\n /**\n * Timeout that is used for handling mouse move\n */\n protected _timeout: number|null = null;\n\n //######################### public properties - inputs #########################\n\n /**\n * Tooltip text that is displayed, or any data that could be passed to template\n */\n @Input()\n public tooltip?: TData;\n\n /**\n * Indication whether are html tags allowed in tooltip text\n */\n @Input()\n public allowHtml: boolean = false;\n\n /**\n * Instance of tooltip template that is used for rendering\n */\n @Input()\n public template?: TemplateRef<TooltipTemplateContext<TData>>;\n\n /**\n * Options used for displaying tooltip\n */\n @Input()\n public get tooltipOptions(): RecursivePartial<TooltipOptions>\n {\n return this._options;\n }\n public set tooltipOptions(value: RecursivePartial<TooltipOptions>)\n {\n this._options = extend(true, {}, this._options, value);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n\n if(this._options.containerElement && !this.containerElement)\n {\n this.containerElement = this._options.containerElement;\n }\n }\n\n /**\n * Gets or sets indication whether is tooltip visible, if has boolean value, mouse events cant override this\n */\n @Input()\n public tooltipVisible?: boolean;\n\n /**\n * String that defines element in which should be tooltip rendered, if not specified, body is used\n * \n * Allows also css classes to be specified (div.body-box)\n */\n @Input()\n public containerElement: string|undefined|null;\n\n //######################### public properties - children #########################\n\n /**\n * Instance of template from element content, used for rendering\n */\n @ContentChild(TooltipTemplateDirective)\n public tooltipTemplateChild?: TooltipTemplateDirective;\n\n //######################### constructor #########################\n constructor(protected _viewContainerRef: ViewContainerRef,\n protected _injector: Injector,\n protected _element: ElementRef<HTMLElement>,\n protected _animationsPlayer: AnimationBuilder,\n @Inject(DOCUMENT) protected _document: Document,\n @Inject(POSITION) protected _position: Position,\n @Optional() @Inject(TOOLTIP_OPTIONS) options?: Partial<TooltipOptions>,)\n {\n this._options = extend(true, {}, defaultOptions, options);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n\n if(this._options.containerElement)\n {\n this.containerElement = this._options.containerElement;\n }\n }\n\n //######################### public methods - implementation of OnChanges #########################\n\n /**\n * Called when input value changes\n */\n public ngOnChanges(changes: SimpleChanges): void\n {\n if(nameof<TooltipDirective>('tooltipVisible') in changes)\n {\n if(this.tooltipVisible)\n {\n this._showTooltip();\n }\n else\n {\n this._hideTooltip();\n }\n }\n }\n\n //######################### public methods - implementation of OnDestroy #########################\n\n /**\n * Called when component is destroyed\n */\n public ngOnDestroy(): void\n {\n if(this._timeout)\n {\n clearTimeout(this._timeout);\n }\n\n this._destroyTooltip();\n }\n\n //######################### public methods - host #########################\n\n /**\n * Handles mouse leave event, hover ends\n * @param event - Mouse event that occured\n * @internal\n */\n @HostListener('mouseleave', ['$event'])\n public mouseLeave(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n if(isBlank(this.tooltipVisible))\n {\n setTimeout(() =>\n {\n if(!this._keepOpen)\n {\n this._showRequest = false;\n this._hideTooltip();\n }\n }, 10);\n }\n }\n\n /**\n * Handles mouse move event, displaying tooltip\n * @param event - Mouse event that occured\n * @internal\n */\n @HostListener('mousemove', ['$event'])\n public mouseMove(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n this._showRequest = true;\n\n //do nothing if tooltip is visible\n if(this._tooltipComponent || isPresent(this.tooltipVisible))\n {\n return;\n }\n\n if(isPresent(this._timeout))\n {\n clearTimeout(this._timeout);\n }\n\n this._timeout = setTimeout(() =>\n {\n this._timeout = null;\n\n if(this._showRequest)\n {\n this._showTooltip(event);\n\n this._showRequest = false;\n }\n }, this._options.delay) as any;\n }\n\n //######################### protected methods #########################\n\n /**\n * Shows tooltip\n * @param event - Mouse event\n */\n protected _showTooltip(event?: MouseEvent): void\n {\n //no data for tooltip or no template\n if(!this.tooltip && !this.template && !this.tooltipTemplateChild)\n {\n return;\n }\n\n this._createTooltip();\n\n //if element was not created do nothing\n if(!this._tooltipElement)\n {\n return;\n }\n\n this._showData();\n\n lastValueFrom(this._position.placeElement(this._tooltipElement,\n this._element.nativeElement,\n {\n placement: this._options.position.placement,\n offset: this._options.position.offset,\n flip: true,\n mouseEvent: event,\n autoUpdate: false\n }))\n .then(result => applyPositionResult(result));\n }\n\n /**\n * Hides tooltip\n */\n protected _hideTooltip(): void\n {\n this._destroyTooltip();\n }\n\n /**\n * Destroys tooltip component\n */\n protected _destroyTooltip(): void\n {\n if(this._tooltipComponent)\n {\n const component = this._tooltipComponent;\n const element = this._tooltipElement;\n\n const exitAnimation = this._exitAnimation.create(element);\n\n exitAnimation.onDone(() =>\n {\n component.destroy();\n exitAnimation.destroy();\n });\n \n this._tooltipComponent = undefined;\n this._tooltipElement = undefined;\n\n exitAnimation.play();\n }\n }\n\n /**\n * Creates tooltip renderer component\n */\n protected _createTooltip(): void\n {\n // 0. 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Append DOM element to the body\n renderToBody(this._document, this._tooltipElement, this.containerElement);\n this._enterAnimation.create(this._tooltipElement).play();\n }\n\n /**\n * Sets data to tooltip component and shows them\n */\n protected _showData(): void\n {\n if(this._tooltipComponent)\n {\n this._tooltipComponent.instance.allowHtml = this.allowHtml;\n this._tooltipComponent.instance.data = this.tooltip;\n this._tooltipComponent.instance.template = this.template ?? this.tooltipTemplateChild?.template;\n this._tooltipComponent.instance.cssClass = this._options.tooltipCssClass;\n\n this._tooltipComponent.instance.registerHoverEvents(() =>\n {\n if(this._options.allowSelection)\n {\n this._keepOpen = true;\n this._showRequest = false;\n }\n },\n () =>\n {\n setTimeout(() =>\n {\n this._keepOpen = false;\n\n if(!this._showRequest)\n {\n this._hideTooltip();\n }\n\n this._showRequest = false;\n }, 5);\n });\n\n this._tooltipComponent.instance.invalidateVisuals();\n }\n }\n\n //######################### ng language server #########################\n \n /**\n * Custom input type for `tooltip` input\n */\n public static ngAcceptInputType_tooltip: any;\n}"]}
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{ComponentRef, ContentChild, Directive, ElementRef, EmbeddedViewRef, HostListener, Inject, Injector, Input, OnChanges, OnDestroy, Optional, SimpleChanges, SkipSelf, TemplateRef, ViewContainerRef} from '@angular/core';\nimport {AnimationBuilder, AnimationFactory} from '@angular/animations';\nimport {DOCUMENT} from '@angular/common';\nimport {fadeInAnimation, fadeOutAnimation} from '@anglr/animations';\nimport {RecursivePartial, extend, isBlank, isPresent, nameof, renderToBody} from '@jscrpt/common';\nimport {lastValueFrom} from 'rxjs';\n\nimport {TooltipComponent} from '../../components/tooltip/tooltip.component';\nimport {TooltipOptions, TooltipRenderer} from '../../misc/tooltip.interface';\nimport {TOOLTIP_OPTIONS} from '../../misc/tokens';\nimport {applyPositionResult, Position, PositionPlacement} from '../../../../services/position';\nimport {TooltipTemplateDirective} from '../tooltipTemplate/tooltipTemplate.directive';\nimport {TooltipTemplateContext} from '../tooltipTemplate/tooltipTemplate.context';\nimport {POSITION} from '../../../../types/tokens';\n\n/**\n * Default options for tooltip\n */\nconst defaultOptions: TooltipOptions =\n{\n delay: 200,\n position:\n {\n offset: 'MouseEnter',\n placement: PositionPlacement.TopEnd,\n },\n allowSelection: false,\n tooltipRenderer: TooltipComponent,\n tooltipCssClass: null,\n stopPropagation: false, //TODO: breaking change set to true\n enterAnimation: fadeInAnimation,\n exitAnimation: fadeOutAnimation,\n containerElement: undefined,\n};\n\n/**\n * Directive used for rendering tooltip\n */\n@Directive(\n{\n selector: '[tooltip]',\n standalone: true,\n})\nexport class TooltipDirective<TData = any> implements OnChanges, OnDestroy\n{\n //######################### protected fields #########################\n\n /**\n * Instance of component used for rendering tooltip\n */\n protected _tooltipComponent?: ComponentRef<TooltipRenderer<TData>>;\n\n /**\n * Instance of HTML element for tooltip renderer\n */\n protected _tooltipElement?: HTMLElement;\n\n /**\n * Animation factory used for enter animation of tooltip\n */\n protected _enterAnimation: AnimationFactory;\n\n /**\n * Animation factory used for exit animation of tooltip\n */\n protected _exitAnimation: AnimationFactory;\n\n /**\n * Instance of options provided for this tooltip\n */\n protected _options: TooltipOptions;\n\n /**\n * Indication whether there is active show tooltip request\n */\n protected _showRequest: boolean = false;\n\n /**\n * Indication whether keep open tooltip component\n */\n protected _keepOpen: boolean = false;\n\n /**\n * Timeout that is used for handling mouse move\n */\n protected _timeout: number|null = null;\n\n //######################### public properties - inputs #########################\n\n /**\n * Tooltip text that is displayed, or any data that could be passed to template\n */\n @Input()\n public tooltip?: TData;\n\n /**\n * Indication whether are html tags allowed in tooltip text\n */\n @Input()\n public allowHtml: boolean = false;\n\n /**\n * Instance of tooltip template that is used for rendering\n */\n @Input()\n public template?: TemplateRef<TooltipTemplateContext<TData>>;\n\n /**\n * Options used for displaying tooltip\n */\n @Input()\n public get tooltipOptions(): RecursivePartial<TooltipOptions>\n {\n return this._options;\n }\n public set tooltipOptions(value: RecursivePartial<TooltipOptions>)\n {\n this._options = extend(true, {}, this._options, value);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n\n if(this._options.containerElement && !this.containerElement)\n {\n this.containerElement = this._options.containerElement;\n }\n }\n\n /**\n * Gets or sets indication whether is tooltip visible, if has boolean value, mouse events cant override this\n */\n @Input()\n public tooltipVisible?: boolean;\n\n /**\n * String that defines element in which should be tooltip rendered, if not specified, body is used\n * \n * Allows also css classes to be specified (div.body-box)\n */\n @Input()\n public containerElement: string|undefined|null;\n\n //######################### public properties - children #########################\n\n /**\n * Instance of template from element content, used for rendering\n */\n @ContentChild(TooltipTemplateDirective)\n public tooltipTemplateChild?: TooltipTemplateDirective;\n\n //######################### constructor #########################\n constructor(protected _viewContainerRef: ViewContainerRef,\n protected _injector: Injector,\n protected _element: ElementRef<HTMLElement>,\n protected _animationsPlayer: AnimationBuilder,\n @Inject(DOCUMENT) protected _document: Document,\n @Inject(POSITION) protected _position: Position,\n @Optional() @SkipSelf() protected _parent?: TooltipDirective|null,\n @Optional() @Inject(TOOLTIP_OPTIONS) options?: Partial<TooltipOptions>,)\n {\n this._options = extend(true, {}, defaultOptions, options);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n\n if(this._options.containerElement)\n {\n this.containerElement = this._options.containerElement;\n }\n }\n\n //######################### public methods - implementation of OnChanges #########################\n\n /**\n * Called when input value changes\n */\n public ngOnChanges(changes: SimpleChanges): void\n {\n if(nameof<TooltipDirective>('tooltipVisible') in changes)\n {\n if(this.tooltipVisible)\n {\n this._showTooltip();\n }\n else\n {\n this._hideTooltip();\n }\n }\n }\n\n //######################### public methods - implementation of OnDestroy #########################\n\n /**\n * Called when component is destroyed\n */\n public ngOnDestroy(): void\n {\n if(this._timeout)\n {\n clearTimeout(this._timeout);\n }\n\n this._destroyTooltip();\n }\n\n //######################### protected methods - host #########################\n\n /**\n * Handles mouse leave event, hover ends\n * @param event - Mouse event that occured\n */\n @HostListener('mouseleave', ['$event'])\n protected mouseLeave(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n if(isBlank(this.tooltipVisible))\n {\n setTimeout(() =>\n {\n if(!this._keepOpen)\n {\n this._showRequest = false;\n this._hideTooltip();\n }\n }, 10);\n }\n }\n\n /**\n * Handles mouse move event, displaying tooltip\n * @param event - Mouse event that occured\n */\n @HostListener('mousemove', ['$event'])\n protected mouseMove(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n this._showRequest = true;\n\n //do nothing if tooltip is visible\n if(this._tooltipComponent || isPresent(this.tooltipVisible))\n {\n return;\n }\n\n if(isPresent(this._timeout))\n {\n clearTimeout(this._timeout);\n }\n\n this._timeout = setTimeout(() =>\n {\n this._timeout = null;\n\n if(this._showRequest)\n {\n this._showTooltip(event);\n\n this._showRequest = false;\n }\n }, this._options.delay) as any;\n }\n\n //######################### protected methods #########################\n\n /**\n * Shows tooltip\n * @param event - Mouse event\n */\n protected _showTooltip(event?: MouseEvent): void\n {\n //no data for tooltip or no template\n if(!this.tooltip && !this.template && !this.tooltipTemplateChild)\n {\n return;\n }\n\n this._parent?._hideTooltip();\n this._createTooltip();\n\n //if element was not created do nothing\n if(!this._tooltipElement)\n {\n return;\n }\n\n this._showData();\n\n lastValueFrom(this._position.placeElement(this._tooltipElement,\n this._element.nativeElement,\n {\n placement: this._options.position.placement,\n offset: this._options.position.offset,\n flip: true,\n mouseEvent: event,\n autoUpdate: false\n }))\n .then(result => applyPositionResult(result));\n }\n\n /**\n * Hides tooltip\n */\n protected _hideTooltip(): void\n {\n this._destroyTooltip();\n }\n\n /**\n * Destroys tooltip component\n */\n protected _destroyTooltip(): void\n {\n if(this._tooltipComponent)\n {\n const component = this._tooltipComponent;\n const element = this._tooltipElement;\n\n const exitAnimation = this._exitAnimation.create(element);\n\n exitAnimation.onDone(() =>\n {\n component.destroy();\n exitAnimation.destroy();\n });\n \n this._tooltipComponent = undefined;\n this._tooltipElement = undefined;\n\n exitAnimation.play();\n }\n }\n\n /**\n * Creates tooltip renderer component\n */\n protected _createTooltip(): void\n {\n // 0. Destroys tooltip if it exists\n this._destroyTooltip();\n\n // 1. Create a component reference from the component\n this._tooltipComponent = this._viewContainerRef\n .createComponent(this._options.tooltipRenderer,\n {\n injector: this._injector\n });\n\n // 3. Get DOM element from component\n this._tooltipElement = (this._tooltipComponent.hostView as EmbeddedViewRef<any>)\n .rootNodes[0] as HTMLElement;\n\n // 4. Append DOM element to the body\n renderToBody(this._document, this._tooltipElement, this.containerElement);\n this._enterAnimation.create(this._tooltipElement).play();\n }\n\n /**\n * Sets data to tooltip component and shows them\n */\n protected _showData(): void\n {\n if(this._tooltipComponent)\n {\n this._tooltipComponent.instance.allowHtml = this.allowHtml;\n this._tooltipComponent.instance.data = this.tooltip;\n this._tooltipComponent.instance.template = this.template ?? this.tooltipTemplateChild?.template;\n this._tooltipComponent.instance.cssClass = this._options.tooltipCssClass;\n\n this._tooltipComponent.instance.registerHoverEvents(() =>\n {\n if(this._options.allowSelection)\n {\n this._keepOpen = true;\n this._showRequest = false;\n }\n },\n () =>\n {\n setTimeout(() =>\n {\n this._keepOpen = false;\n\n if(!this._showRequest)\n {\n this._hideTooltip();\n }\n\n this._showRequest = false;\n }, 5);\n });\n\n this._tooltipComponent.instance.invalidateVisuals();\n }\n }\n\n //######################### ng language server #########################\n \n /**\n * Custom input type for `tooltip` input\n */\n public static ngAcceptInputType_tooltip: any;\n}"]}
@@ -1 +1 @@
1
- {"version":3,"file":"floatingUiDomPosition.service.d.ts","sourceRoot":"","sources":["floatingUiDomPosition.service.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,QAAQ,EAAE,cAAc,EAAE,eAAe,EAAsH,MAAM,eAAe,CAAC;AAE7L,OAAO,EAAkB,SAAS,EAAc,UAAU,EAAe,MAAM,kBAAkB,CAAC;AAClG,OAAO,EAAC,UAAU,EAAC,MAAM,MAAM,CAAC;;AAahC;;GAEG;AACH,qBAEa,qBAAsB,YAAW,QAAQ;IAIlD;;OAEG;IACI,YAAY,CAAC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,CAAC,EAAE,OAAO,CAAC,eAAe,CAAC,GAAG,UAAU,CAAC,cAAc,CAAC;IAmFrH;;;;OAIG;IACH,SAAS,CAAC,QAAQ,CAAC,WAAW,EAAE,UAAU,EAAE,EAAE,OAAO,EAAE,eAAe,GAAG,IAAI;IAQ7E;;;;OAIG;IACH,SAAS,CAAC,UAAU,CAAC,WAAW,EAAE,UAAU,EAAE,EAAE,OAAO,EAAE,eAAe,GAAG,IAAI;IAgH/E;;;OAGG;IACH,SAAS,CAAC,aAAa,CAAC,OAAO,EAAE,eAAe,GAAG,SAAS;yCAhOnD,qBAAqB;6CAArB,qBAAqB;CAuRjC"}
1
+ {"version":3,"file":"floatingUiDomPosition.service.d.ts","sourceRoot":"","sources":["floatingUiDomPosition.service.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,QAAQ,EAAE,cAAc,EAAE,eAAe,EAAsH,MAAM,eAAe,CAAC;AAE7L,OAAO,EAAkB,SAAS,EAAc,UAAU,EAAsB,MAAM,kBAAkB,CAAC;AACzG,OAAO,EAAC,UAAU,EAAC,MAAM,MAAM,CAAC;;AAahC;;GAEG;AACH,qBAEa,qBAAsB,YAAW,QAAQ;IAIlD;;OAEG;IACI,YAAY,CAAC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,CAAC,EAAE,OAAO,CAAC,eAAe,CAAC,GAAG,UAAU,CAAC,cAAc,CAAC;IAoFrH;;;;OAIG;IACH,SAAS,CAAC,QAAQ,CAAC,WAAW,EAAE,UAAU,EAAE,EAAE,OAAO,EAAE,eAAe,GAAG,IAAI;IAQ7E;;;;OAIG;IACH,SAAS,CAAC,UAAU,CAAC,WAAW,EAAE,UAAU,EAAE,EAAE,OAAO,EAAE,eAAe,GAAG,IAAI;IAgH/E;;;OAGG;IACH,SAAS,CAAC,aAAa,CAAC,OAAO,EAAE,eAAe,GAAG,SAAS;yCAjOnD,qBAAqB;6CAArB,qBAAqB;CAwRjC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@anglr/common",
3
- "version": "19.1.0-beta.20240125060823",
3
+ "version": "19.1.0-beta.20240513151757",
4
4
  "description": "Angular module for common angular stuff",
5
5
  "type": "module",
6
6
  "sideEffects": false,
@@ -16,6 +16,7 @@ export declare class TooltipDirective<TData = any> implements OnChanges, OnDestr
16
16
  protected _animationsPlayer: AnimationBuilder;
17
17
  protected _document: Document;
18
18
  protected _position: Position;
19
+ protected _parent?: TooltipDirective | null;
19
20
  /**
20
21
  * Instance of component used for rendering tooltip
21
22
  */
@@ -79,7 +80,7 @@ export declare class TooltipDirective<TData = any> implements OnChanges, OnDestr
79
80
  * Instance of template from element content, used for rendering
80
81
  */
81
82
  tooltipTemplateChild?: TooltipTemplateDirective;
82
- constructor(_viewContainerRef: ViewContainerRef, _injector: Injector, _element: ElementRef<HTMLElement>, _animationsPlayer: AnimationBuilder, _document: Document, _position: Position, options?: Partial<TooltipOptions>);
83
+ constructor(_viewContainerRef: ViewContainerRef, _injector: Injector, _element: ElementRef<HTMLElement>, _animationsPlayer: AnimationBuilder, _document: Document, _position: Position, _parent?: TooltipDirective | null, options?: Partial<TooltipOptions>);
83
84
  /**
84
85
  * Called when input value changes
85
86
  */
@@ -91,15 +92,13 @@ export declare class TooltipDirective<TData = any> implements OnChanges, OnDestr
91
92
  /**
92
93
  * Handles mouse leave event, hover ends
93
94
  * @param event - Mouse event that occured
94
- * @internal
95
95
  */
96
- mouseLeave(event: MouseEvent): void;
96
+ protected mouseLeave(event: MouseEvent): void;
97
97
  /**
98
98
  * Handles mouse move event, displaying tooltip
99
99
  * @param event - Mouse event that occured
100
- * @internal
101
100
  */
102
- mouseMove(event: MouseEvent): void;
101
+ protected mouseMove(event: MouseEvent): void;
103
102
  /**
104
103
  * Shows tooltip
105
104
  * @param event - Mouse event
@@ -125,7 +124,7 @@ export declare class TooltipDirective<TData = any> implements OnChanges, OnDestr
125
124
  * Custom input type for `tooltip` input
126
125
  */
127
126
  static ngAcceptInputType_tooltip: any;
128
- static ɵfac: i0.ɵɵFactoryDeclaration<TooltipDirective<any>, [null, null, null, null, null, null, { optional: true; }]>;
127
+ static ɵfac: i0.ɵɵFactoryDeclaration<TooltipDirective<any>, [null, null, null, null, null, null, { optional: true; skipSelf: true; }, { optional: true; }]>;
129
128
  static ɵdir: i0.ɵɵDirectiveDeclaration<TooltipDirective<any>, "[tooltip]", never, { "tooltip": { "alias": "tooltip"; "required": false; }; "allowHtml": { "alias": "allowHtml"; "required": false; }; "template": { "alias": "template"; "required": false; }; "tooltipOptions": { "alias": "tooltipOptions"; "required": false; }; "tooltipVisible": { "alias": "tooltipVisible"; "required": false; }; "containerElement": { "alias": "containerElement"; "required": false; }; }, {}, ["tooltipTemplateChild"], never, true, never>;
130
129
  }
131
130
  //# sourceMappingURL=tooltip.directive.d.ts.map
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package/version.bak CHANGED
@@ -1 +1 @@
1
- 19.1.0-beta.20240125060823
1
+ 19.1.0-beta.20240513151757