@anglr/common 13.0.0 → 14.0.0-beta.20220603062152

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/changelog.md CHANGED
@@ -1,5 +1,11 @@
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  # Changelog
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+ ## Version 13.0.1 (2022-04-29)
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+
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+ ### Bug Fixes
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+
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+ - fixed problem with tooltip staying displayed after usually page change
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+
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  ## Version 13.0.0 (2022-04-19)
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  ### Bug Fixes
@@ -88,6 +88,9 @@ export class TooltipDirective {
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  * Called when component is destroyed
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  */
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  ngOnDestroy() {
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+ if (this._timeout) {
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+ clearTimeout(this._timeout);
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+ }
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  this._destroyTooltip();
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  }
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  //######################### public methods - host #########################
@@ -1 +1 @@
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- 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{ComponentRef, ContentChild, Directive, ElementRef, EmbeddedViewRef, HostListener, Inject, Injector, Input, OnChanges, OnDestroy, Optional, SimpleChanges, TemplateRef, ViewContainerRef} from '@angular/core';\nimport {AnimationBuilder, AnimationFactory} from '@angular/animations';\nimport {DOCUMENT} from '@angular/common';\nimport {fadeInAnimation, fadeOutAnimation} from '@anglr/animations';\nimport {extend, isBlank, isPresent, nameof} from '@jscrpt/common';\n\nimport {TooltipComponent} from '../../components/tooltip/tooltip.component';\nimport {TooltipOptions, TooltipRenderer} from '../../misc/tooltip.interface';\nimport {TOOLTIP_OPTIONS} from '../../misc/tokens';\nimport {applyPositionResult, Position, PositionOffset, PositionPlacement} from '../../../../services/position';\nimport {TooltipTemplateDirective} from '../tooltipTemplate/tooltipTemplate.directive';\nimport {TooltipTemplateContext} from '../tooltipTemplate/tooltipTemplate.context';\nimport {POSITION} from '../../../../types/tokens';\n\n/**\n * Default options for tooltip\n */\nconst defaultOptions: TooltipOptions =\n{\n delay: 200,\n position:\n {\n offset: PositionOffset.MouseEnter,\n placement: PositionPlacement.TopStart\n },\n allowSelection: false,\n tooltipRenderer: TooltipComponent,\n tooltipCssClass: null,\n stopPropagation: false,\n enterAnimation: fadeInAnimation,\n exitAnimation: fadeOutAnimation,\n};\n\n/**\n * Directive used for rendering tooltip\n */\n@Directive(\n{\n selector: '[tooltip]'\n})\nexport class TooltipDirective<TData = any> implements OnChanges, OnDestroy\n{\n //######################### protected fields #########################\n\n /**\n * Instance of component used for rendering tooltip\n */\n protected _tooltipComponent?: ComponentRef<TooltipRenderer<TData>>;\n\n /**\n * Instance of HTML element for tooltip renderer\n */\n protected _tooltipElement?: HTMLElement;\n\n /**\n * Animation factory used for enter animation of tooltip\n */\n protected _enterAnimation: AnimationFactory;\n\n /**\n * Animation factory used for exit animation of tooltip\n */\n protected _exitAnimation: AnimationFactory;\n\n /**\n * Instance of options provided for this tooltip\n */\n protected _options: TooltipOptions;\n\n /**\n * Indication whether there is active show tooltip request\n */\n protected _showRequest: boolean = false;\n\n /**\n * Indication whether keep open tooltip component\n */\n protected _keepOpen: boolean = false;\n\n /**\n * Timeout that is used for handling mouse move\n */\n protected _timeout: number|null = null;\n\n //######################### public properties - inputs #########################\n\n /**\n * Tooltip text that is displayed, or any data that could be passed to template\n */\n @Input()\n public tooltip?: TData;\n\n /**\n * Indication whether are html tags allowed in tooltip text\n */\n @Input()\n public allowHtml: boolean = false;\n\n /**\n * Instance of tooltip template that is used for rendering\n */\n @Input()\n public template?: TemplateRef<TooltipTemplateContext<TData>>;\n\n /**\n * Options used for displaying tooltip\n */\n @Input()\n public get tooltipOptions(): Partial<TooltipOptions>\n {\n return this._options;\n }\n public set tooltipOptions(value: Partial<TooltipOptions>)\n {\n this._options = extend(true, {}, this._options, value);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n }\n\n /**\n * Gets or sets indication whether is tooltip visible, if has boolean value, mouse events cant override this\n */\n @Input()\n public tooltipVisible?: boolean;\n\n //######################### public properties - children #########################\n\n /**\n * Instance of template from element content, used for rendering\n */\n @ContentChild(TooltipTemplateDirective)\n public tooltipTemplateChild?: TooltipTemplateDirective;\n\n //######################### constructor #########################\n constructor(protected _viewContainerRef: ViewContainerRef,\n protected _injector: Injector,\n protected _element: ElementRef<HTMLElement>,\n protected _animationsPlayer: AnimationBuilder,\n @Inject(DOCUMENT) protected _document: Document,\n @Inject(POSITION) protected _position: Position,\n @Optional() @Inject(TOOLTIP_OPTIONS) options?: Partial<TooltipOptions>,)\n {\n this._options = extend(true, {}, defaultOptions, options);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n }\n\n //######################### public methods - implementation of OnChanges #########################\n\n /**\n * Called when input value changes\n */\n public ngOnChanges(changes: SimpleChanges): void\n {\n if(nameof<TooltipDirective>('tooltipVisible') in changes)\n {\n if(this.tooltipVisible)\n {\n this._showTooltip();\n }\n else\n {\n this._hideTooltip();\n }\n }\n }\n\n //######################### public methods - implementation of OnDestroy #########################\n\n /**\n * Called when component is destroyed\n */\n public ngOnDestroy(): void\n {\n this._destroyTooltip();\n }\n\n //######################### public methods - host #########################\n\n /**\n * Handles mouse leave event, hover ends\n * @param event - Mouse event that occured\n * @internal\n */\n @HostListener('mouseleave', ['$event'])\n public mouseLeave(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n if(isBlank(this.tooltipVisible))\n {\n setTimeout(() =>\n {\n if(!this._keepOpen)\n {\n this._showRequest = false;\n this._hideTooltip();\n }\n }, 10);\n }\n }\n\n /**\n * Handles mouse move event, displaying tooltip\n * @param event - Mouse event that occured\n * @internal\n */\n @HostListener('mousemove', ['$event'])\n public mouseMove(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n this._showRequest = true;\n\n //do nothing if tooltip is visible\n if(this._tooltipComponent || isPresent(this.tooltipVisible))\n {\n return;\n }\n\n if(isPresent(this._timeout))\n {\n clearTimeout(this._timeout);\n }\n\n this._timeout = setTimeout(() =>\n {\n this._timeout = null;\n\n if(this._showRequest)\n {\n this._showTooltip(event);\n\n this._showRequest = false;\n }\n }, this._options.delay) as any;\n }\n\n //######################### protected methods #########################\n\n /**\n * Shows tooltip\n * @param event - Mouse event\n */\n protected _showTooltip(event?: MouseEvent): void\n {\n this._createTooltip();\n\n //if element was not created do nothing\n if(!this._tooltipElement)\n {\n return;\n }\n\n this._showData();\n\n this._position.placeElement(this._tooltipElement,\n this._element.nativeElement,\n {\n placement: this._options.position.placement,\n offset: this._options.position.offset,\n flip: true,\n mouseEvent: event,\n autoUpdate: false\n })\n .toPromise()\n .then(result => applyPositionResult(result));\n }\n\n /**\n * Hides tooltip\n */\n protected _hideTooltip(): void\n {\n this._destroyTooltip();\n }\n\n /**\n * Destroys tooltip component\n */\n protected _destroyTooltip(): void\n {\n if(this._tooltipComponent)\n {\n const component = this._tooltipComponent;\n const element = this._tooltipElement;\n\n const exitAnimation = this._exitAnimation.create(element);\n\n exitAnimation.onDone(() =>\n {\n component.destroy();\n exitAnimation.destroy();\n });\n \n this._tooltipComponent = undefined;\n this._tooltipElement = undefined;\n\n exitAnimation.play();\n }\n }\n\n /**\n * Creates tooltip renderer component\n */\n protected _createTooltip(): void\n {\n // 0. Destroys tooltip if it exists\n this._destroyTooltip();\n\n // 1. Create a component reference from the component\n this._tooltipComponent = this._viewContainerRef\n .createComponent(this._options.tooltipRenderer,\n {\n injector: this._injector\n });\n\n // 3. Get DOM element from component\n this._tooltipElement = (this._tooltipComponent.hostView as EmbeddedViewRef<any>)\n .rootNodes[0] as HTMLElement;\n\n // 4. Append DOM element to the body\n this._document.body.appendChild(this._tooltipElement);\n this._enterAnimation.create(this._tooltipElement).play();\n }\n\n /**\n * Sets data to tooltip component and shows them\n */\n protected _showData(): void\n {\n if(this._tooltipComponent)\n {\n this._tooltipComponent.instance.allowHtml = this.allowHtml;\n this._tooltipComponent.instance.data = this.tooltip;\n this._tooltipComponent.instance.template = this.template ?? this.tooltipTemplateChild?.template;\n this._tooltipComponent.instance.cssClass = this._options.tooltipCssClass;\n\n this._tooltipComponent.instance.registerHoverEvents(() =>\n {\n if(this._options.allowSelection)\n {\n this._keepOpen = true;\n this._showRequest = false;\n }\n },\n () =>\n {\n setTimeout(() =>\n {\n this._keepOpen = false;\n\n if(!this._showRequest)\n {\n this._hideTooltip();\n }\n\n this._showRequest = false;\n }, 5);\n });\n\n this._tooltipComponent.instance.invalidateVisuals();\n }\n }\n\n //######################### ng language server #########################\n \n /**\n * Custom input type for `tooltip` input\n */\n public static ngAcceptInputType_tooltip: any;\n}"]}
1
+ 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{ComponentRef, ContentChild, Directive, ElementRef, EmbeddedViewRef, HostListener, Inject, Injector, Input, OnChanges, OnDestroy, Optional, SimpleChanges, TemplateRef, ViewContainerRef} from '@angular/core';\nimport {AnimationBuilder, AnimationFactory} from '@angular/animations';\nimport {DOCUMENT} from '@angular/common';\nimport {fadeInAnimation, fadeOutAnimation} from '@anglr/animations';\nimport {extend, isBlank, isPresent, nameof} from '@jscrpt/common';\n\nimport {TooltipComponent} from '../../components/tooltip/tooltip.component';\nimport {TooltipOptions, TooltipRenderer} from '../../misc/tooltip.interface';\nimport {TOOLTIP_OPTIONS} from '../../misc/tokens';\nimport {applyPositionResult, Position, PositionOffset, PositionPlacement} from '../../../../services/position';\nimport {TooltipTemplateDirective} from '../tooltipTemplate/tooltipTemplate.directive';\nimport {TooltipTemplateContext} from '../tooltipTemplate/tooltipTemplate.context';\nimport {POSITION} from '../../../../types/tokens';\n\n/**\n * Default options for tooltip\n */\nconst defaultOptions: TooltipOptions =\n{\n delay: 200,\n position:\n {\n offset: PositionOffset.MouseEnter,\n placement: PositionPlacement.TopStart\n },\n allowSelection: false,\n tooltipRenderer: TooltipComponent,\n tooltipCssClass: null,\n stopPropagation: false,\n enterAnimation: fadeInAnimation,\n exitAnimation: fadeOutAnimation,\n};\n\n/**\n * Directive used for rendering tooltip\n */\n@Directive(\n{\n selector: '[tooltip]'\n})\nexport class TooltipDirective<TData = any> implements OnChanges, OnDestroy\n{\n //######################### protected fields #########################\n\n /**\n * Instance of component used for rendering tooltip\n */\n protected _tooltipComponent?: ComponentRef<TooltipRenderer<TData>>;\n\n /**\n * Instance of HTML element for tooltip renderer\n */\n protected _tooltipElement?: HTMLElement;\n\n /**\n * Animation factory used for enter animation of tooltip\n */\n protected _enterAnimation: AnimationFactory;\n\n /**\n * Animation factory used for exit animation of tooltip\n */\n protected _exitAnimation: AnimationFactory;\n\n /**\n * Instance of options provided for this tooltip\n */\n protected _options: TooltipOptions;\n\n /**\n * Indication whether there is active show tooltip request\n */\n protected _showRequest: boolean = false;\n\n /**\n * Indication whether keep open tooltip component\n */\n protected _keepOpen: boolean = false;\n\n /**\n * Timeout that is used for handling mouse move\n */\n protected _timeout: number|null = null;\n\n //######################### public properties - inputs #########################\n\n /**\n * Tooltip text that is displayed, or any data that could be passed to template\n */\n @Input()\n public tooltip?: TData;\n\n /**\n * Indication whether are html tags allowed in tooltip text\n */\n @Input()\n public allowHtml: boolean = false;\n\n /**\n * Instance of tooltip template that is used for rendering\n */\n @Input()\n public template?: TemplateRef<TooltipTemplateContext<TData>>;\n\n /**\n * Options used for displaying tooltip\n */\n @Input()\n public get tooltipOptions(): Partial<TooltipOptions>\n {\n return this._options;\n }\n public set tooltipOptions(value: Partial<TooltipOptions>)\n {\n this._options = extend(true, {}, this._options, value);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n }\n\n /**\n * Gets or sets indication whether is tooltip visible, if has boolean value, mouse events cant override this\n */\n @Input()\n public tooltipVisible?: boolean;\n\n //######################### public properties - children #########################\n\n /**\n * Instance of template from element content, used for rendering\n */\n @ContentChild(TooltipTemplateDirective)\n public tooltipTemplateChild?: TooltipTemplateDirective;\n\n //######################### constructor #########################\n constructor(protected _viewContainerRef: ViewContainerRef,\n protected _injector: Injector,\n protected _element: ElementRef<HTMLElement>,\n protected _animationsPlayer: AnimationBuilder,\n @Inject(DOCUMENT) protected _document: Document,\n @Inject(POSITION) protected _position: Position,\n @Optional() @Inject(TOOLTIP_OPTIONS) options?: Partial<TooltipOptions>,)\n {\n this._options = extend(true, {}, defaultOptions, options);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n }\n\n //######################### public methods - implementation of OnChanges #########################\n\n /**\n * Called when input value changes\n */\n public ngOnChanges(changes: SimpleChanges): void\n {\n if(nameof<TooltipDirective>('tooltipVisible') in changes)\n {\n if(this.tooltipVisible)\n {\n this._showTooltip();\n }\n else\n {\n this._hideTooltip();\n }\n }\n }\n\n //######################### public methods - implementation of OnDestroy #########################\n\n /**\n * Called when component is destroyed\n */\n public ngOnDestroy(): void\n {\n if(this._timeout)\n {\n clearTimeout(this._timeout);\n }\n\n this._destroyTooltip();\n }\n\n //######################### public methods - host #########################\n\n /**\n * Handles mouse leave event, hover ends\n * @param event - Mouse event that occured\n * @internal\n */\n @HostListener('mouseleave', ['$event'])\n public mouseLeave(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n if(isBlank(this.tooltipVisible))\n {\n setTimeout(() =>\n {\n if(!this._keepOpen)\n {\n this._showRequest = false;\n this._hideTooltip();\n }\n }, 10);\n }\n }\n\n /**\n * Handles mouse move event, displaying tooltip\n * @param event - Mouse event that occured\n * @internal\n */\n @HostListener('mousemove', ['$event'])\n public mouseMove(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n this._showRequest = true;\n\n //do nothing if tooltip is visible\n if(this._tooltipComponent || isPresent(this.tooltipVisible))\n {\n return;\n }\n\n if(isPresent(this._timeout))\n {\n clearTimeout(this._timeout);\n }\n\n this._timeout = setTimeout(() =>\n {\n this._timeout = null;\n\n if(this._showRequest)\n {\n this._showTooltip(event);\n\n this._showRequest = false;\n }\n }, this._options.delay) as any;\n }\n\n //######################### protected methods #########################\n\n /**\n * Shows tooltip\n * @param event - Mouse event\n */\n protected _showTooltip(event?: MouseEvent): void\n {\n this._createTooltip();\n\n //if element was not created do nothing\n if(!this._tooltipElement)\n {\n return;\n }\n\n this._showData();\n\n this._position.placeElement(this._tooltipElement,\n this._element.nativeElement,\n {\n placement: this._options.position.placement,\n offset: this._options.position.offset,\n flip: true,\n mouseEvent: event,\n autoUpdate: false\n })\n .toPromise()\n .then(result => applyPositionResult(result));\n }\n\n /**\n * Hides tooltip\n */\n protected _hideTooltip(): void\n {\n this._destroyTooltip();\n }\n\n /**\n * Destroys tooltip component\n */\n protected _destroyTooltip(): void\n {\n if(this._tooltipComponent)\n {\n const component = this._tooltipComponent;\n const element = this._tooltipElement;\n\n const exitAnimation = this._exitAnimation.create(element);\n\n exitAnimation.onDone(() =>\n {\n component.destroy();\n exitAnimation.destroy();\n });\n \n this._tooltipComponent = undefined;\n this._tooltipElement = undefined;\n\n exitAnimation.play();\n }\n }\n\n /**\n * Creates tooltip renderer component\n */\n protected _createTooltip(): void\n {\n // 0. Destroys tooltip if it exists\n this._destroyTooltip();\n\n // 1. Create a component reference from the component\n this._tooltipComponent = this._viewContainerRef\n .createComponent(this._options.tooltipRenderer,\n {\n injector: this._injector\n });\n\n // 3. Get DOM element from component\n this._tooltipElement = (this._tooltipComponent.hostView as EmbeddedViewRef<any>)\n .rootNodes[0] as HTMLElement;\n\n // 4. Append DOM element to the body\n this._document.body.appendChild(this._tooltipElement);\n this._enterAnimation.create(this._tooltipElement).play();\n }\n\n /**\n * Sets data to tooltip component and shows them\n */\n protected _showData(): void\n {\n if(this._tooltipComponent)\n {\n this._tooltipComponent.instance.allowHtml = this.allowHtml;\n this._tooltipComponent.instance.data = this.tooltip;\n this._tooltipComponent.instance.template = this.template ?? this.tooltipTemplateChild?.template;\n this._tooltipComponent.instance.cssClass = this._options.tooltipCssClass;\n\n this._tooltipComponent.instance.registerHoverEvents(() =>\n {\n if(this._options.allowSelection)\n {\n this._keepOpen = true;\n this._showRequest = false;\n }\n },\n () =>\n {\n setTimeout(() =>\n {\n this._keepOpen = false;\n\n if(!this._showRequest)\n {\n this._hideTooltip();\n }\n\n this._showRequest = false;\n }, 5);\n });\n\n this._tooltipComponent.instance.invalidateVisuals();\n }\n }\n\n //######################### ng language server #########################\n \n /**\n * Custom input type for `tooltip` input\n */\n public static ngAcceptInputType_tooltip: any;\n}"]}
@@ -88,6 +88,9 @@ export class TooltipDirective {
88
88
  * Called when component is destroyed
89
89
  */
90
90
  ngOnDestroy() {
91
+ if (this._timeout) {
92
+ clearTimeout(this._timeout);
93
+ }
91
94
  this._destroyTooltip();
92
95
  }
93
96
  //######################### public methods - host #########################
@@ -1 +1 @@
1
- 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{ComponentRef, ContentChild, Directive, ElementRef, EmbeddedViewRef, HostListener, Inject, Injector, Input, OnChanges, OnDestroy, Optional, SimpleChanges, TemplateRef, ViewContainerRef} from '@angular/core';\nimport {AnimationBuilder, AnimationFactory} from '@angular/animations';\nimport {DOCUMENT} from '@angular/common';\nimport {fadeInAnimation, fadeOutAnimation} from '@anglr/animations';\nimport {extend, isBlank, isPresent, nameof} from '@jscrpt/common';\n\nimport {TooltipComponent} from '../../components/tooltip/tooltip.component';\nimport {TooltipOptions, TooltipRenderer} from '../../misc/tooltip.interface';\nimport {TOOLTIP_OPTIONS} from '../../misc/tokens';\nimport {applyPositionResult, Position, PositionOffset, PositionPlacement} from '../../../../services/position';\nimport {TooltipTemplateDirective} from '../tooltipTemplate/tooltipTemplate.directive';\nimport {TooltipTemplateContext} from '../tooltipTemplate/tooltipTemplate.context';\nimport {POSITION} from '../../../../types/tokens';\n\n/**\n * Default options for tooltip\n */\nconst defaultOptions: TooltipOptions =\n{\n delay: 200,\n position:\n {\n offset: PositionOffset.MouseEnter,\n placement: PositionPlacement.TopStart\n },\n allowSelection: false,\n tooltipRenderer: TooltipComponent,\n tooltipCssClass: null,\n stopPropagation: false,\n enterAnimation: fadeInAnimation,\n exitAnimation: fadeOutAnimation,\n};\n\n/**\n * Directive used for rendering tooltip\n */\n@Directive(\n{\n selector: '[tooltip]'\n})\nexport class TooltipDirective<TData = any> implements OnChanges, OnDestroy\n{\n //######################### protected fields #########################\n\n /**\n * Instance of component used for rendering tooltip\n */\n protected _tooltipComponent?: ComponentRef<TooltipRenderer<TData>>;\n\n /**\n * Instance of HTML element for tooltip renderer\n */\n protected _tooltipElement?: HTMLElement;\n\n /**\n * Animation factory used for enter animation of tooltip\n */\n protected _enterAnimation: AnimationFactory;\n\n /**\n * Animation factory used for exit animation of tooltip\n */\n protected _exitAnimation: AnimationFactory;\n\n /**\n * Instance of options provided for this tooltip\n */\n protected _options: TooltipOptions;\n\n /**\n * Indication whether there is active show tooltip request\n */\n protected _showRequest: boolean = false;\n\n /**\n * Indication whether keep open tooltip component\n */\n protected _keepOpen: boolean = false;\n\n /**\n * Timeout that is used for handling mouse move\n */\n protected _timeout: number|null = null;\n\n //######################### public properties - inputs #########################\n\n /**\n * Tooltip text that is displayed, or any data that could be passed to template\n */\n @Input()\n public tooltip?: TData;\n\n /**\n * Indication whether are html tags allowed in tooltip text\n */\n @Input()\n public allowHtml: boolean = false;\n\n /**\n * Instance of tooltip template that is used for rendering\n */\n @Input()\n public template?: TemplateRef<TooltipTemplateContext<TData>>;\n\n /**\n * Options used for displaying tooltip\n */\n @Input()\n public get tooltipOptions(): Partial<TooltipOptions>\n {\n return this._options;\n }\n public set tooltipOptions(value: Partial<TooltipOptions>)\n {\n this._options = extend(true, {}, this._options, value);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n }\n\n /**\n * Gets or sets indication whether is tooltip visible, if has boolean value, mouse events cant override this\n */\n @Input()\n public tooltipVisible?: boolean;\n\n //######################### public properties - children #########################\n\n /**\n * Instance of template from element content, used for rendering\n */\n @ContentChild(TooltipTemplateDirective)\n public tooltipTemplateChild?: TooltipTemplateDirective;\n\n //######################### constructor #########################\n constructor(protected _viewContainerRef: ViewContainerRef,\n protected _injector: Injector,\n protected _element: ElementRef<HTMLElement>,\n protected _animationsPlayer: AnimationBuilder,\n @Inject(DOCUMENT) protected _document: Document,\n @Inject(POSITION) protected _position: Position,\n @Optional() @Inject(TOOLTIP_OPTIONS) options?: Partial<TooltipOptions>,)\n {\n this._options = extend(true, {}, defaultOptions, options);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n }\n\n //######################### public methods - implementation of OnChanges #########################\n\n /**\n * Called when input value changes\n */\n public ngOnChanges(changes: SimpleChanges): void\n {\n if(nameof<TooltipDirective>('tooltipVisible') in changes)\n {\n if(this.tooltipVisible)\n {\n this._showTooltip();\n }\n else\n {\n this._hideTooltip();\n }\n }\n }\n\n //######################### public methods - implementation of OnDestroy #########################\n\n /**\n * Called when component is destroyed\n */\n public ngOnDestroy(): void\n {\n this._destroyTooltip();\n }\n\n //######################### public methods - host #########################\n\n /**\n * Handles mouse leave event, hover ends\n * @param event - Mouse event that occured\n * @internal\n */\n @HostListener('mouseleave', ['$event'])\n public mouseLeave(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n if(isBlank(this.tooltipVisible))\n {\n setTimeout(() =>\n {\n if(!this._keepOpen)\n {\n this._showRequest = false;\n this._hideTooltip();\n }\n }, 10);\n }\n }\n\n /**\n * Handles mouse move event, displaying tooltip\n * @param event - Mouse event that occured\n * @internal\n */\n @HostListener('mousemove', ['$event'])\n public mouseMove(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n this._showRequest = true;\n\n //do nothing if tooltip is visible\n if(this._tooltipComponent || isPresent(this.tooltipVisible))\n {\n return;\n }\n\n if(isPresent(this._timeout))\n {\n clearTimeout(this._timeout);\n }\n\n this._timeout = setTimeout(() =>\n {\n this._timeout = null;\n\n if(this._showRequest)\n {\n this._showTooltip(event);\n\n this._showRequest = false;\n }\n }, this._options.delay) as any;\n }\n\n //######################### protected methods #########################\n\n /**\n * Shows tooltip\n * @param event - Mouse event\n */\n protected _showTooltip(event?: MouseEvent): void\n {\n this._createTooltip();\n\n //if element was not created do nothing\n if(!this._tooltipElement)\n {\n return;\n }\n\n this._showData();\n\n this._position.placeElement(this._tooltipElement,\n this._element.nativeElement,\n {\n placement: this._options.position.placement,\n offset: this._options.position.offset,\n flip: true,\n mouseEvent: event,\n autoUpdate: false\n })\n .toPromise()\n .then(result => applyPositionResult(result));\n }\n\n /**\n * Hides tooltip\n */\n protected _hideTooltip(): void\n {\n this._destroyTooltip();\n }\n\n /**\n * Destroys tooltip component\n */\n protected _destroyTooltip(): void\n {\n if(this._tooltipComponent)\n {\n const component = this._tooltipComponent;\n const element = this._tooltipElement;\n\n const exitAnimation = this._exitAnimation.create(element);\n\n exitAnimation.onDone(() =>\n {\n component.destroy();\n exitAnimation.destroy();\n });\n \n this._tooltipComponent = undefined;\n this._tooltipElement = undefined;\n\n exitAnimation.play();\n }\n }\n\n /**\n * Creates tooltip renderer component\n */\n protected _createTooltip(): void\n {\n // 0. Destroys tooltip if it exists\n this._destroyTooltip();\n\n // 1. Create a component reference from the component\n this._tooltipComponent = this._viewContainerRef\n .createComponent(this._options.tooltipRenderer,\n {\n injector: this._injector\n });\n\n // 3. Get DOM element from component\n this._tooltipElement = (this._tooltipComponent.hostView as EmbeddedViewRef<any>)\n .rootNodes[0] as HTMLElement;\n\n // 4. Append DOM element to the body\n this._document.body.appendChild(this._tooltipElement);\n this._enterAnimation.create(this._tooltipElement).play();\n }\n\n /**\n * Sets data to tooltip component and shows them\n */\n protected _showData(): void\n {\n if(this._tooltipComponent)\n {\n this._tooltipComponent.instance.allowHtml = this.allowHtml;\n this._tooltipComponent.instance.data = this.tooltip;\n this._tooltipComponent.instance.template = this.template ?? this.tooltipTemplateChild?.template;\n this._tooltipComponent.instance.cssClass = this._options.tooltipCssClass;\n\n this._tooltipComponent.instance.registerHoverEvents(() =>\n {\n if(this._options.allowSelection)\n {\n this._keepOpen = true;\n this._showRequest = false;\n }\n },\n () =>\n {\n setTimeout(() =>\n {\n this._keepOpen = false;\n\n if(!this._showRequest)\n {\n this._hideTooltip();\n }\n\n this._showRequest = false;\n }, 5);\n });\n\n this._tooltipComponent.instance.invalidateVisuals();\n }\n }\n\n //######################### ng language server #########################\n \n /**\n * Custom input type for `tooltip` input\n */\n public static ngAcceptInputType_tooltip: any;\n}"]}
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_enterAnimation: AnimationFactory;\n\n /**\n * Animation factory used for exit animation of tooltip\n */\n protected _exitAnimation: AnimationFactory;\n\n /**\n * Instance of options provided for this tooltip\n */\n protected _options: TooltipOptions;\n\n /**\n * Indication whether there is active show tooltip request\n */\n protected _showRequest: boolean = false;\n\n /**\n * Indication whether keep open tooltip component\n */\n protected _keepOpen: boolean = false;\n\n /**\n * Timeout that is used for handling mouse move\n */\n protected _timeout: number|null = null;\n\n //######################### public properties - inputs #########################\n\n /**\n * Tooltip text that is displayed, or any data that could be passed to template\n */\n @Input()\n public tooltip?: TData;\n\n /**\n * Indication whether are html tags allowed in tooltip text\n */\n @Input()\n public allowHtml: boolean = false;\n\n /**\n * Instance of tooltip template that is used for rendering\n */\n @Input()\n public template?: TemplateRef<TooltipTemplateContext<TData>>;\n\n /**\n * Options used for displaying tooltip\n */\n @Input()\n public get tooltipOptions(): Partial<TooltipOptions>\n {\n return this._options;\n }\n public set tooltipOptions(value: Partial<TooltipOptions>)\n {\n this._options = extend(true, {}, this._options, value);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n }\n\n /**\n * Gets or sets indication whether is tooltip visible, if has boolean value, mouse events cant override this\n */\n @Input()\n public tooltipVisible?: boolean;\n\n //######################### public properties - children #########################\n\n /**\n * Instance of template from element content, used for rendering\n */\n @ContentChild(TooltipTemplateDirective)\n public tooltipTemplateChild?: TooltipTemplateDirective;\n\n //######################### constructor #########################\n constructor(protected _viewContainerRef: ViewContainerRef,\n protected _injector: Injector,\n protected _element: ElementRef<HTMLElement>,\n protected _animationsPlayer: AnimationBuilder,\n @Inject(DOCUMENT) protected _document: Document,\n @Inject(POSITION) protected _position: Position,\n @Optional() @Inject(TOOLTIP_OPTIONS) options?: Partial<TooltipOptions>,)\n {\n this._options = extend(true, {}, defaultOptions, options);\n\n this._enterAnimation = this._animationsPlayer.build(this._options.enterAnimation);\n this._exitAnimation = this._animationsPlayer.build(this._options.exitAnimation);\n }\n\n //######################### public methods - implementation of OnChanges #########################\n\n /**\n * Called when input value changes\n */\n public ngOnChanges(changes: SimpleChanges): void\n {\n if(nameof<TooltipDirective>('tooltipVisible') in changes)\n {\n if(this.tooltipVisible)\n {\n this._showTooltip();\n }\n else\n {\n this._hideTooltip();\n }\n }\n }\n\n //######################### public methods - implementation of OnDestroy #########################\n\n /**\n * Called when component is destroyed\n */\n public ngOnDestroy(): void\n {\n if(this._timeout)\n {\n clearTimeout(this._timeout);\n }\n\n this._destroyTooltip();\n }\n\n //######################### public methods - host #########################\n\n /**\n * Handles mouse leave event, hover ends\n * @param event - Mouse event that occured\n * @internal\n */\n @HostListener('mouseleave', ['$event'])\n public mouseLeave(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n if(isBlank(this.tooltipVisible))\n {\n setTimeout(() =>\n {\n if(!this._keepOpen)\n {\n this._showRequest = false;\n this._hideTooltip();\n }\n }, 10);\n }\n }\n\n /**\n * Handles mouse move event, displaying tooltip\n * @param event - Mouse event that occured\n * @internal\n */\n @HostListener('mousemove', ['$event'])\n public mouseMove(event: MouseEvent): void\n {\n if(this._options.stopPropagation)\n {\n event.stopPropagation();\n }\n\n this._showRequest = true;\n\n //do nothing if tooltip is visible\n if(this._tooltipComponent || isPresent(this.tooltipVisible))\n {\n return;\n }\n\n if(isPresent(this._timeout))\n {\n clearTimeout(this._timeout);\n }\n\n this._timeout = setTimeout(() =>\n {\n this._timeout = null;\n\n if(this._showRequest)\n {\n this._showTooltip(event);\n\n this._showRequest = false;\n }\n }, this._options.delay) as any;\n }\n\n //######################### protected methods #########################\n\n /**\n * Shows tooltip\n * @param event - Mouse event\n */\n protected _showTooltip(event?: MouseEvent): void\n {\n this._createTooltip();\n\n //if element was not created do nothing\n if(!this._tooltipElement)\n {\n return;\n }\n\n this._showData();\n\n this._position.placeElement(this._tooltipElement,\n this._element.nativeElement,\n {\n placement: this._options.position.placement,\n offset: this._options.position.offset,\n flip: true,\n mouseEvent: event,\n autoUpdate: false\n })\n .toPromise()\n .then(result => applyPositionResult(result));\n }\n\n /**\n * Hides tooltip\n */\n protected _hideTooltip(): void\n {\n this._destroyTooltip();\n }\n\n /**\n * Destroys tooltip component\n */\n protected _destroyTooltip(): void\n {\n if(this._tooltipComponent)\n {\n const component = this._tooltipComponent;\n const element = this._tooltipElement;\n\n const exitAnimation = this._exitAnimation.create(element);\n\n exitAnimation.onDone(() =>\n {\n component.destroy();\n exitAnimation.destroy();\n });\n \n this._tooltipComponent = undefined;\n this._tooltipElement = undefined;\n\n exitAnimation.play();\n }\n }\n\n /**\n * Creates tooltip renderer component\n */\n protected _createTooltip(): void\n {\n // 0. Destroys tooltip if it exists\n this._destroyTooltip();\n\n // 1. Create a component reference from the component\n this._tooltipComponent = this._viewContainerRef\n .createComponent(this._options.tooltipRenderer,\n {\n injector: this._injector\n });\n\n // 3. Get DOM element from component\n this._tooltipElement = (this._tooltipComponent.hostView as EmbeddedViewRef<any>)\n .rootNodes[0] as HTMLElement;\n\n // 4. Append DOM element to the body\n this._document.body.appendChild(this._tooltipElement);\n this._enterAnimation.create(this._tooltipElement).play();\n }\n\n /**\n * Sets data to tooltip component and shows them\n */\n protected _showData(): void\n {\n if(this._tooltipComponent)\n {\n this._tooltipComponent.instance.allowHtml = this.allowHtml;\n this._tooltipComponent.instance.data = this.tooltip;\n this._tooltipComponent.instance.template = this.template ?? this.tooltipTemplateChild?.template;\n this._tooltipComponent.instance.cssClass = this._options.tooltipCssClass;\n\n this._tooltipComponent.instance.registerHoverEvents(() =>\n {\n if(this._options.allowSelection)\n {\n this._keepOpen = true;\n this._showRequest = false;\n }\n },\n () =>\n {\n setTimeout(() =>\n {\n this._keepOpen = false;\n\n if(!this._showRequest)\n {\n this._hideTooltip();\n }\n\n this._showRequest = false;\n }, 5);\n });\n\n this._tooltipComponent.instance.invalidateVisuals();\n }\n }\n\n //######################### ng language server #########################\n \n /**\n * Custom input type for `tooltip` input\n */\n public static ngAcceptInputType_tooltip: any;\n}"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@anglr/common",
3
- "version": "13.0.0",
3
+ "version": "14.0.0-beta.20220603062152",
4
4
  "description": "Angular module for common angular stuff",
5
5
  "type": "module",
6
6
  "sideEffects": false,
@@ -1 +1 @@
1
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package/version.bak CHANGED
@@ -1 +1 @@
1
- 13.0.0
1
+ 14.0.0-beta.20220603062152