@amsterdamdatalabs/enact-extensions 0.1.37 → 0.1.47
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +67 -108
- package/bundled-extensions.json +6 -0
- package/dist/create/enact.d.ts.map +1 -1
- package/dist/create/enact.js +2 -0
- package/dist/create/enact.js.map +1 -1
- package/dist/create/index.d.ts +3 -0
- package/dist/create/index.d.ts.map +1 -1
- package/dist/create/index.js +6 -0
- package/dist/create/index.js.map +1 -1
- package/dist/create/kimi.d.ts +16 -0
- package/dist/create/kimi.d.ts.map +1 -0
- package/dist/create/kimi.js +87 -0
- package/dist/create/kimi.js.map +1 -0
- package/dist/create/opencode.d.ts +129 -0
- package/dist/create/opencode.d.ts.map +1 -0
- package/dist/create/opencode.js +696 -0
- package/dist/create/opencode.js.map +1 -0
- package/dist/index.d.ts +12 -16
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +10 -10
- package/dist/index.js.map +1 -1
- package/dist/internal/agents.d.ts +12 -2
- package/dist/internal/agents.d.ts.map +1 -1
- package/dist/internal/agents.js +119 -3
- package/dist/internal/agents.js.map +1 -1
- package/dist/internal/extensions-table.d.ts +58 -0
- package/dist/internal/extensions-table.d.ts.map +1 -0
- package/dist/internal/extensions-table.js +134 -0
- package/dist/internal/extensions-table.js.map +1 -0
- package/dist/internal/file-ops.d.ts +36 -0
- package/dist/internal/file-ops.d.ts.map +1 -0
- package/dist/internal/file-ops.js +89 -0
- package/dist/internal/file-ops.js.map +1 -0
- package/dist/internal/hooks.d.ts +56 -0
- package/dist/internal/hooks.d.ts.map +1 -0
- package/dist/internal/hooks.js +128 -0
- package/dist/internal/hooks.js.map +1 -0
- package/dist/internal/json-merge.d.ts +63 -0
- package/dist/internal/json-merge.d.ts.map +1 -0
- package/dist/internal/json-merge.js +122 -0
- package/dist/internal/json-merge.js.map +1 -0
- package/dist/internal/lock-ownership.d.ts +41 -0
- package/dist/internal/lock-ownership.d.ts.map +1 -0
- package/dist/internal/lock-ownership.js +24 -0
- package/dist/internal/lock-ownership.js.map +1 -0
- package/dist/internal/platform.d.ts.map +1 -1
- package/dist/internal/platform.js +90 -4
- package/dist/internal/platform.js.map +1 -1
- package/dist/internal/schema.js.map +1 -1
- package/dist/internal/toml-block.d.ts +59 -0
- package/dist/internal/toml-block.d.ts.map +1 -0
- package/dist/internal/toml-block.js +113 -0
- package/dist/internal/toml-block.js.map +1 -0
- package/dist/internal/types.d.ts +2 -1
- package/dist/internal/types.d.ts.map +1 -1
- package/dist/projection.d.ts +47 -0
- package/dist/projection.d.ts.map +1 -0
- package/dist/projection.js +180 -0
- package/dist/projection.js.map +1 -0
- package/dist/validate/index.d.ts +9 -4
- package/dist/validate/index.d.ts.map +1 -1
- package/dist/validate/index.js +56 -7
- package/dist/validate/index.js.map +1 -1
- package/dist/validate/kimi.d.ts +3 -0
- package/dist/validate/kimi.d.ts.map +1 -0
- package/dist/validate/kimi.js +11 -0
- package/dist/validate/kimi.js.map +1 -0
- package/dist/validate/opencode.d.ts +3 -0
- package/dist/validate/opencode.d.ts.map +1 -0
- package/dist/validate/opencode.js +11 -0
- package/dist/validate/opencode.js.map +1 -0
- package/dist/validate/run.d.ts +39 -0
- package/dist/validate/run.d.ts.map +1 -0
- package/dist/validate/run.js +63 -0
- package/dist/validate/run.js.map +1 -0
- package/extensions/enact-loop/.agents/plugin.json +12 -8
- package/extensions/enact-loop/scripts/validate.mjs +113 -2
- package/extensions/enact-loop/skills/enact-loop/SKILL.md +36 -466
- package/extensions/enact-loop/skills/enact-loop/references/loop-contract.md +114 -0
- package/extensions/enact-loop/skills/loop-budget/SKILL.md +57 -0
- package/extensions/enact-loop/skills/loop-intake/SKILL.md +59 -0
- package/extensions/enact-repo/.agents/plugin.json +55 -0
- package/extensions/enact-repo/.mcp.json +20 -0
- package/extensions/enact-repo/README.md +90 -0
- package/extensions/enact-repo/hooks/hooks.json +98 -0
- package/extensions/enact-repo/lean-ctx/config.toml +35 -0
- package/extensions/enact-repo/lean-ctx/layout.toml +5 -0
- package/extensions/enact-repo/skills/aca-sandboxes/SKILL.md +53 -0
- package/extensions/enact-repo/skills/aca-sandboxes/references/capabilities.md +52 -0
- package/extensions/enact-repo/skills/aca-sandboxes/references/install.md +87 -0
- package/extensions/enact-repo/skills/aca-sandboxes/references/prerequisites.md +52 -0
- package/extensions/enact-repo/skills/aca-sandboxes/references/quickstart.md +164 -0
- package/extensions/enact-repo/skills/aca-sandboxes/references/reference-advanced.md +251 -0
- package/extensions/enact-repo/skills/aca-sandboxes/references/reference.md +287 -0
- package/extensions/enact-repo/skills/aca-sandboxes/references/response-cues.md +71 -0
- package/extensions/enact-repo/skills/aca-sandboxes/references/scenarios.md +219 -0
- package/extensions/enact-repo/skills/aca-sandboxes/version.json +4 -0
- package/extensions/enact-repo/skills/backend-remove-deadcode/SKILL.md +96 -0
- package/extensions/enact-repo/skills/cmux-leader/SKILL.md +61 -0
- package/extensions/enact-repo/skills/cmux-send/SKILL.md +61 -0
- package/extensions/enact-repo/skills/code-review/SKILL.md +100 -0
- package/extensions/enact-repo/skills/codebase-design/SKILL.md +98 -0
- package/extensions/enact-repo/skills/codebase-design/references/DEEPENING.md +37 -0
- package/extensions/enact-repo/skills/codebase-design/references/DESIGN-IT-TWICE.md +44 -0
- package/extensions/enact-repo/skills/codebase-design/references/TESTABILITY.md +29 -0
- package/extensions/enact-repo/skills/computer-use/SKILL.md +76 -0
- package/extensions/enact-repo/skills/debug-issue/SKILL.md +40 -0
- package/extensions/enact-repo/skills/diagnosing-bugs/SKILL.md +100 -0
- package/extensions/enact-repo/skills/diagnosing-bugs/references/FEEDBACK-LOOP-TACTICS.md +34 -0
- package/extensions/enact-repo/skills/diagnosing-bugs/scripts/hitl-loop.template.sh +41 -0
- package/extensions/enact-repo/skills/domain-modeling/SKILL.md +86 -0
- package/extensions/enact-repo/skills/domain-modeling/references/ADR-FORMAT.md +47 -0
- package/extensions/enact-repo/skills/domain-modeling/references/CONTEXT-FORMAT.md +60 -0
- package/extensions/enact-repo/skills/explore-codebase/SKILL.md +41 -0
- package/extensions/enact-repo/skills/frontend-design/LICENSE.txt +177 -0
- package/extensions/enact-repo/skills/frontend-design/SKILL.md +56 -0
- package/extensions/enact-repo/skills/grill-me/SKILL.md +20 -0
- package/extensions/enact-repo/skills/grill-with-docs/SKILL.md +20 -0
- package/extensions/enact-repo/skills/handoff/SKILL.md +28 -0
- package/extensions/enact-repo/skills/http-contract-migration/SKILL.md +74 -0
- package/extensions/enact-repo/skills/http-contract-migration/references/compatibility-and-gates.md +26 -0
- package/extensions/enact-repo/skills/http-contract-migration/references/hexagonal-boundary.md +16 -0
- package/extensions/enact-repo/skills/http-contract-migration/references/publication-and-adoption.md +31 -0
- package/extensions/enact-repo/skills/http-contract-migration/references/wire-fidelity-and-dto.md +31 -0
- package/extensions/enact-repo/skills/implement/SKILL.md +28 -0
- package/extensions/enact-repo/skills/improve-codebase-architecture/SKILL.md +80 -0
- package/extensions/enact-repo/skills/improve-codebase-architecture/references/HTML-REPORT.md +123 -0
- package/extensions/enact-repo/skills/interaction-design/SKILL.md +30 -0
- package/extensions/enact-repo/skills/interaction-design/references/Workflow.md +146 -0
- package/extensions/enact-repo/skills/interaction-design/references/animation-libraries-gsap.md +220 -0
- package/extensions/enact-repo/skills/interaction-design/references/animation-libraries-native.md +110 -0
- package/extensions/enact-repo/skills/interaction-design/references/animation-libraries.md +178 -0
- package/extensions/enact-repo/skills/interaction-design/references/interaction-patterns.md +166 -0
- package/extensions/enact-repo/skills/interaction-design/references/microinteraction-patterns-advanced.md +285 -0
- package/extensions/enact-repo/skills/interaction-design/references/microinteraction-patterns.md +254 -0
- package/extensions/enact-repo/skills/interaction-design/references/scroll-animations-reveals.md +213 -0
- package/extensions/enact-repo/skills/interaction-design/references/scroll-animations.md +209 -0
- package/extensions/enact-repo/skills/lean-ctx/SKILL.md +81 -0
- package/extensions/enact-repo/skills/orca-cli/SKILL.md +88 -0
- package/extensions/enact-repo/skills/orchestration/SKILL.md +80 -0
- package/extensions/enact-repo/skills/prototype/SKILL.md +37 -0
- package/extensions/enact-repo/skills/prototype/references/LOGIC.md +79 -0
- package/extensions/enact-repo/skills/prototype/references/UI.md +112 -0
- package/extensions/enact-repo/skills/refactor-safely/SKILL.md +44 -0
- package/extensions/enact-repo/skills/remove-deadcode/SKILL.md +54 -0
- package/extensions/enact-repo/skills/research/SKILL.md +27 -0
- package/extensions/enact-repo/skills/resolving-merge-conflicts/SKILL.md +28 -0
- package/extensions/enact-repo/skills/review-changes/SKILL.md +45 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/SKILL.md +88 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/accent-color.mdx +149 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/adding-custom-styles.mdx +635 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/align-content.mdx +300 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/align-items.mdx +241 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/align-self.mdx +294 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/animation.mdx +286 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/appearance.mdx +180 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/aspect-ratio.mdx +98 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/backdrop-filter-blur.mdx +109 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/backdrop-filter-brightness.mdx +82 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/backdrop-filter-contrast.mdx +82 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/backdrop-filter-grayscale.mdx +99 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/backdrop-filter-hue-rotate.mdx +173 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/backdrop-filter-invert.mdx +99 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/backdrop-filter-opacity.mdx +103 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/backdrop-filter-saturate.mdx +98 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/backdrop-filter-sepia.mdx +95 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/backdrop-filter.mdx +113 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/backface-visibility.mdx +110 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/background-attachment.mdx +126 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/background-blend-mode.mdx +79 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/background-clip.mdx +85 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/background-color.mdx +176 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/background-image.mdx +349 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/background-origin.mdx +64 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/background-position.mdx +171 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/background-repeat.mdx +127 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/background-size.mdx +100 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/block-size.mdx +190 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/border-collapse.mdx +181 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/border-color.mdx +316 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/border-radius.mdx +347 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/border-spacing.mdx +117 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/border-style.mdx +129 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/border-width.mdx +344 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/box-decoration-break.mdx +71 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/box-shadow.mdx +497 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/box-sizing.mdx +175 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/break-after.mdx +38 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/break-before.mdx +38 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/break-inside.mdx +34 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/caption-side.mdx +190 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/caret-color.mdx +66 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/clear.mdx +224 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/color-scheme.mdx +81 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/color.mdx +125 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/colors.mdx +927 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/columns.mdx +310 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/compatibility.mdx +193 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/content.mdx +129 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/cursor.mdx +104 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/dark-mode.mdx +191 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/detecting-classes-in-source-files.mdx +315 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/display.mdx +523 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/editor-setup.mdx +90 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/field-sizing.mdx +75 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/fill.mdx +100 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/filter-blur.mdx +114 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/filter-brightness.mdx +102 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/filter-contrast.mdx +102 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/filter-drop-shadow.mdx +230 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/filter-grayscale.mdx +101 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/filter-hue-rotate.mdx +171 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/filter-invert.mdx +93 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/filter-saturate.mdx +109 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/filter-sepia.mdx +92 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/filter.mdx +113 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/flex-basis.mdx +144 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/flex-direction.mdx +130 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/flex-grow.mdx +129 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/flex-shrink.mdx +95 -0
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- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/float.mdx +197 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/font-family.mdx +119 -0
- package/extensions/enact-repo/skills/tailwind-4-docs/references/docs/font-feature-settings.mdx +52 -0
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---
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name: diagnosing-bugs
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description: Diagnosis loop for hard bugs and performance regressions. Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow.
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disable-model-invocation: false
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---
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# Diagnosing Bugs
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A discipline for hard bugs. Skip phases only when explicitly justified.
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When exploring the codebase, read `CONTEXT.md` (if it exists) to get a clear mental model of the relevant modules, and check ADRs in the area you're touching.
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## Use When
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- The user says "diagnose" or "debug this", or reports something broken, throwing, failing, or running slow, and needs a disciplined path from symptom to fix.
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## Do Not Use When
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- There is no concrete symptom yet — a design question or a "what if" hypothetical is not a bug to diagnose; pin down the actual failure first.
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## Phase 1 — Build a feedback loop
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**This is the skill.** Everything else is mechanical. If you have a **tight** pass/fail signal for the bug — one that goes red on _this_ bug — you will find the cause; bisection, hypothesis-testing, and instrumentation all just consume it. If you don't have one, no amount of staring at code will save you.
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Spend disproportionate effort here. **Be aggressive. Be creative. Refuse to give up.**
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See [references/FEEDBACK-LOOP-TACTICS.md](references/FEEDBACK-LOOP-TACTICS.md) for the ten ways to construct a loop (try them in order), how to tighten one, and how to handle non-deterministic bugs or the case where no loop can be built.
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### Completion criterion — a tight loop that goes red
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Phase 1 is done when the loop is **tight** and **red-capable**: you can name **one command** — a script path, a test invocation, a curl — that you have **already run at least once** (paste the invocation and its output), and that is:
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- [ ] **Red-capable** — it drives the actual bug code path and asserts the **user's exact symptom**, so it can go red on this bug and green once fixed. Not "runs without erroring" — it must be able to _catch this specific bug_.
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- [ ] **Deterministic** — same verdict every run (flaky bugs: a pinned, high reproduction rate, per [references/FEEDBACK-LOOP-TACTICS.md](references/FEEDBACK-LOOP-TACTICS.md)).
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- [ ] **Fast** — seconds, not minutes.
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- [ ] **Agent-runnable** — you can run it unattended; a human in the loop only via `scripts/hitl-loop.template.sh`.
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If you catch yourself reading code to build a theory before this command exists, **stop — jumping straight to a hypothesis is the exact failure this skill prevents.** No red-capable command, no Phase 2.
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## Phase 2 — Reproduce + minimise
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Run the loop. Watch it go red — the bug appears.
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Confirm:
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- [ ] The loop produces the failure mode the **user** described — not a different failure that happens to be nearby. Wrong bug = wrong fix.
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- [ ] The failure is reproducible across multiple runs (or, for non-deterministic bugs, reproducible at a high enough rate to debug against).
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- [ ] You have captured the exact symptom (error message, wrong output, slow timing) so later phases can verify the fix actually addresses it.
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### Minimise
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Once it's red, shrink the repro to the **smallest scenario that still goes red**. Cut inputs, callers, config, data, and steps **one at a time**, re-running the loop after each cut — keep only what's load-bearing for the failure. A minimal repro shrinks the hypothesis space in Phase 3 and becomes the clean regression test in Phase 5.
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Done when **every remaining element is load-bearing** — removing any one of them makes the loop go green. Do not proceed until you have reproduced **and** minimised.
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## Phase 3 — Hypothesise
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Generate **3–5 ranked hypotheses** before testing any of them. Single-hypothesis generation anchors on the first plausible idea.
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Each hypothesis must be **falsifiable**: state the prediction it makes.
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> Format: "If <X> is the cause, then <changing Y> will make the bug disappear / <changing Z> will make it worse."
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If you cannot state the prediction, the hypothesis is a vibe — discard or sharpen it.
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**Show the ranked list to the user before testing.** They often have domain knowledge that re-ranks instantly ("we just deployed a change to #3"), or know hypotheses they've already ruled out. Cheap checkpoint, big time saver. Don't block on it — proceed with your ranking if the user is AFK.
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## Phase 4 — Instrument
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Each probe must map to a specific prediction from Phase 3. **Change one variable at a time.** Prefer a debugger/REPL breakpoint over logs — one breakpoint beats ten logs; if logs are needed, add them only at the boundaries that distinguish hypotheses, never "log everything and grep."
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**Tag every debug log** with a unique prefix, e.g. `[DEBUG-a4f2]`. Cleanup at the end becomes a single grep. Untagged logs survive; tagged logs die.
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**Perf branch.** For performance regressions, logs are usually wrong. Instead: establish a baseline measurement (timing harness, `performance.now()`, profiler, query plan), then bisect. Measure first, fix second.
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## Phase 5 — Fix + regression test
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Write the regression test **before the fix** — but only if there is a **correct seam** for it.
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A correct seam is one where the test exercises the **real bug pattern** as it occurs at the call site. If the only available seam is too shallow (single-caller test when the bug needs multiple callers, unit test that can't replicate the chain that triggered the bug), a regression test there gives false confidence.
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**If no correct seam exists, that itself is the finding.** Note it. The codebase architecture is preventing the bug from being locked down. Flag this for the next phase.
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If a correct seam exists:
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1. Turn the minimised repro into a failing test at that seam.
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2. Watch it fail.
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3. Apply the fix.
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4. Watch it pass.
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5. Re-run the Phase 1 feedback loop against the original (un-minimised) scenario.
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## Phase 6 — Cleanup + post-mortem
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Required before declaring done:
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- [ ] Original repro no longer reproduces (re-run the Phase 1 loop)
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- [ ] Regression test passes (or absence of seam is documented)
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- [ ] All `[DEBUG-...]` instrumentation removed (`grep` the prefix)
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- [ ] Throwaway prototypes deleted (or moved to a-marked debug location)
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- [ ] The hypothesis that turned out correct is stated in the commit / PR message — so the next debugger learns
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**Then ask: what would have prevented this bug?** If the answer involves architectural change (no good test seam, tangled callers, hidden coupling) hand off to the `/improve-codebase-architecture` skill with the specifics. Make the recommendation **after** the fix is in, not before — you have more information now than when you started.
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# Feedback Loop Tactics
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## Ways to construct one — try them in roughly this order
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1. **Failing test** at whatever seam reaches the bug — unit, integration, e2e.
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2. **Curl / HTTP script** against a running dev server.
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3. **CLI invocation** with a fixture input, diffing stdout against a known-good snapshot.
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4. **Headless browser script** (Playwright / Puppeteer) — drives the UI, asserts on DOM/console/network.
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5. **Replay a captured trace.** Save a real network request / payload / event log to disk; replay it through the code path in isolation.
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6. **Throwaway harness.** Spin up a minimal subset of the system (one service, mocked deps) that exercises the bug code path with a single function call.
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7. **Property / fuzz loop.** If the bug is "sometimes wrong output", run 1000 random inputs and look for the failure mode.
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8. **Bisection harness.** If the bug appeared between two known states (commit, dataset, version), automate "boot at state X, check, repeat" so you can `git bisect run` it.
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9. **Differential loop.** Run the same input through old-version vs new-version (or two configs) and diff outputs.
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10. **HITL bash script.** Last resort. If a human must click, drive _them_ with `scripts/hitl-loop.template.sh` so the loop is still structured. Captured output feeds back to you.
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Build the right feedback loop, and the bug is 90% fixed.
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## Tighten the loop
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Treat the loop as a product. Once you have _a_ loop, **tighten** it:
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- Can I make it faster? (Cache setup, skip unrelated init, narrow the test scope.)
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- Can I make the signal sharper? (Assert on the specific symptom, not "didn't crash".)
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- Can I make it more deterministic? (Pin time, seed RNG, isolate filesystem, freeze network.)
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A 30-second flaky loop is barely better than no loop; a 2-second deterministic one is tight — a debugging superpower.
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## Non-deterministic bugs
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The goal is not a clean repro but a **higher reproduction rate**. Loop the trigger 100×, parallelise, add stress, narrow timing windows, inject sleeps. A 50%-flake bug is debuggable; 1% is not — keep raising the rate until it's debuggable.
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## When you genuinely cannot build a loop
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Stop and say so explicitly. List what you tried. Ask the user for: (a) access to whatever environment reproduces it, (b) a captured artifact (HAR file, log dump, core dump, screen recording with timestamps), or (c) permission to add temporary production instrumentation. Do **not** proceed to hypothesise without a loop.
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#!/usr/bin/env bash
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# Human-in-the-loop reproduction loop.
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# Copy this file, edit the steps below, and run it.
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# The agent runs the script; the user follows prompts in their terminal.
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#
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# Usage:
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# bash hitl-loop.template.sh
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#
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# Two helpers:
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# step "<instruction>" → show instruction, wait for Enter
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# capture VAR "<question>" → show question, read response into VAR
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#
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# At the end, captured values are printed as KEY=VALUE for the agent to parse.
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set -euo pipefail
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step() {
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printf '\n>>> %s\n' "$1"
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read -r -p " [Enter when done] " _
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}
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capture() {
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local var="$1" question="$2" answer
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printf '\n>>> %s\n' "$question"
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read -r -p " > " answer
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printf -v "$var" '%s' "$answer"
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}
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# --- edit below ---------------------------------------------------------
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step "Open the app at http://localhost:3000 and sign in."
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capture ERRORED "Click the 'Export' button. Did it throw an error? (y/n)"
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capture ERROR_MSG "Paste the error message (or 'none'):"
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# --- edit above ---------------------------------------------------------
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printf '\n--- Captured ---\n'
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printf 'ERRORED=%s\n' "$ERRORED"
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printf 'ERROR_MSG=%s\n' "$ERROR_MSG"
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---
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name: domain-modeling
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description: Build and sharpen a project's domain model. Use when the user wants to pin down domain terminology or a ubiquitous language, record an architectural decision, or when another skill needs to maintain the domain model.
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disable-model-invocation: false
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---
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# Domain Modeling
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9
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Actively build and sharpen the project's domain model as you design. This is the *active* discipline — challenging terms, inventing edge-case scenarios, and writing the glossary and decisions down the moment they crystallise. (Merely *reading* `CONTEXT.md` for vocabulary is not this skill — that's a one-line habit any skill can do. This skill is for when you're changing the model, not just consuming it.)
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## Use When
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- The user wants to pin down domain terminology or a ubiquitous language.
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- The user wants to record an architectural decision.
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- Another skill needs to maintain the domain model as a side effect, such as `improve-codebase-architecture`'s grilling loop.
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## Do Not Use When
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- Only reading `CONTEXT.md` for vocabulary, without changing the model — that's a one-line habit any skill can do, not this skill.
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- No term is being sharpened, no scenario is being stress-tested, and no ADR criterion (hard to reverse, surprising without context, a real trade-off) is met — there is nothing to write down yet.
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## File structure
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Most repos have a single context:
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```
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/
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├── CONTEXT.md
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├── docs/
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│ └── adr/
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│ ├── 0001-event-sourced-orders.md
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│ └── 0002-postgres-for-write-model.md
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33
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└── src/
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34
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```
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35
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+
|
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36
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If a `CONTEXT-MAP.md` exists at the root, the repo has multiple contexts. The map points to where each one lives:
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|
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38
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```
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/
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40
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├── CONTEXT-MAP.md
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41
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├── docs/
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42
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│ └── adr/ ← system-wide decisions
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├── src/
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44
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│ ├── ordering/
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45
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│ │ ├── CONTEXT.md
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│ │ └── docs/adr/ ← context-specific decisions
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│ └── billing/
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│ ├── CONTEXT.md
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+
│ └── docs/adr/
|
|
50
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+
```
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+
|
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52
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+
Create files lazily — only when you have something to write. If no `CONTEXT.md` exists, create one when the first term is resolved. If no `docs/adr/` exists, create it when the first ADR is needed.
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## During the session
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56
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### Challenge against the glossary
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When the user uses a term that conflicts with the existing language in `CONTEXT.md`, call it out immediately. "Your glossary defines 'cancellation' as X, but you seem to mean Y — which is it?"
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60
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### Sharpen fuzzy language
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When the user uses vague or overloaded terms, propose a precise canonical term. "You're saying 'account' — do you mean the Customer or the User? Those are different things."
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+
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64
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### Discuss concrete scenarios
|
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65
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+
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66
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When domain relationships are being discussed, stress-test them with specific scenarios. Invent scenarios that probe edge cases and force the user to be precise about the boundaries between concepts.
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### Cross-reference with code
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When the user states how something works, check whether the code agrees. If you find a contradiction, surface it: "Your code cancels entire Orders, but you just said partial cancellation is possible — which is right?"
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+
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72
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### Update CONTEXT.md inline
|
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73
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+
|
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74
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When a term is resolved, update `CONTEXT.md` right there. Don't batch these up — capture them as they happen. Use the format in [references/CONTEXT-FORMAT.md](./CONTEXT-FORMAT.md).
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`CONTEXT.md` should be totally devoid of implementation details. Do not treat `CONTEXT.md` as a spec, a scratch pad, or a repository for implementation decisions. It is a glossary and nothing else.
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### Offer ADRs sparingly
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Only offer to create an ADR when all three are true:
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1. **Hard to reverse** — the cost of changing your mind later is meaningful
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2. **Surprising without context** — a future reader will wonder "why did they do it this way?"
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3. **The result of a real trade-off** — there were genuine alternatives and you picked one for specific reasons
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If any of the three is missing, skip the ADR. Use the format in [references/ADR-FORMAT.md](./ADR-FORMAT.md).
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# ADR Format
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ADRs live in `docs/adr/` and use sequential numbering: `0001-slug.md`, `0002-slug.md`, etc.
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Create the `docs/adr/` directory lazily — only when the first ADR is needed.
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## Template
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```md
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# {Short title of the decision}
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{1-3 sentences: what's the context, what did we decide, and why.}
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```
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That's it. An ADR can be a single paragraph. The value is in recording *that* a decision was made and *why* — not in filling out sections.
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## Optional sections
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Only include these when they add genuine value. Most ADRs won't need them.
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- **Status** frontmatter (`proposed | accepted | deprecated | superseded by ADR-NNNN`) — useful when decisions are revisited
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- **Considered Options** — only when the rejected alternatives are worth remembering
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- **Consequences** — only when non-obvious downstream effects need to be called out
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## Numbering
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Scan `docs/adr/` for the highest existing number and increment by one.
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## When to offer an ADR
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All three of these must be true:
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1. **Hard to reverse** — the cost of changing your mind later is meaningful
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2. **Surprising without context** — a future reader will look at the code and wonder "why on earth did they do it this way?"
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3. **The result of a real trade-off** — there were genuine alternatives and you picked one for specific reasons
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If a decision is easy to reverse, skip it — you'll just reverse it. If it's not surprising, nobody will wonder why. If there was no real alternative, there's nothing to record beyond "we did the obvious thing."
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+
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### What qualifies
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- **Architectural shape.** "We're using a monorepo." "The write model is event-sourced, the read model is projected into Postgres."
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- **Integration patterns between contexts.** "Ordering and Billing communicate via domain events, not synchronous HTTP."
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+
- **Technology choices that carry lock-in.** Database, message bus, auth provider, deployment target. Not every library — just the ones that would take a quarter to swap out.
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+
- **Boundary and scope decisions.** "Customer data is owned by the Customer context; other contexts reference it by ID only." The explicit no-s are as valuable as the yes-s.
|
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+
- **Deliberate deviations from the obvious path.** "We're using manual SQL instead of an ORM because X." Anything where a reasonable reader would assume the opposite. These stop the next engineer from "fixing" something that was deliberate.
|
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+
- **Constraints not visible in the code.** "We can't use AWS because of compliance requirements." "Response times must be under 200ms because of the partner API contract."
|
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- **Rejected alternatives when the rejection is non-obvious.** If you considered GraphQL and picked REST for subtle reasons, record it — otherwise someone will suggest GraphQL again in six months.
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# CONTEXT.md Format
|
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## Structure
|
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|
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|
+
```md
|
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|
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# {Context Name}
|
|
7
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+
|
|
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{One or two sentence description of what this context is and why it exists.}
|
|
9
|
+
|
|
10
|
+
## Language
|
|
11
|
+
|
|
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|
+
**Order**:
|
|
13
|
+
{A one or two sentence description of the term}
|
|
14
|
+
_Avoid_: Purchase, transaction
|
|
15
|
+
|
|
16
|
+
**Invoice**:
|
|
17
|
+
A request for payment sent to a customer after delivery.
|
|
18
|
+
_Avoid_: Bill, payment request
|
|
19
|
+
|
|
20
|
+
**Customer**:
|
|
21
|
+
A person or organization that places orders.
|
|
22
|
+
_Avoid_: Client, buyer, account
|
|
23
|
+
```
|
|
24
|
+
|
|
25
|
+
## Rules
|
|
26
|
+
|
|
27
|
+
- **Be opinionated.** When multiple words exist for the same concept, pick the best one and list the others under `_Avoid_`.
|
|
28
|
+
- **Keep definitions tight.** One or two sentences max. Define what it IS, not what it does.
|
|
29
|
+
- **Only include terms specific to this project's context.** General programming concepts (timeouts, error types, utility patterns) don't belong even if the project uses them extensively. Before adding a term, ask: is this a concept unique to this context, or a general programming concept? Only the former belongs.
|
|
30
|
+
- **Group terms under subheadings** when natural clusters emerge. If all terms belong to a single cohesive area, a flat list is fine.
|
|
31
|
+
|
|
32
|
+
## Single vs multi-context repos
|
|
33
|
+
|
|
34
|
+
**Single context (most repos):** One `CONTEXT.md` at the repo root.
|
|
35
|
+
|
|
36
|
+
**Multiple contexts:** A `CONTEXT-MAP.md` at the repo root lists the contexts, where they live, and how they relate to each other:
|
|
37
|
+
|
|
38
|
+
```md
|
|
39
|
+
# Context Map
|
|
40
|
+
|
|
41
|
+
## Contexts
|
|
42
|
+
|
|
43
|
+
- [Ordering](./src/ordering/CONTEXT.md) — receives and tracks customer orders
|
|
44
|
+
- [Billing](./src/billing/CONTEXT.md) — generates invoices and processes payments
|
|
45
|
+
- [Fulfillment](./src/fulfillment/CONTEXT.md) — manages warehouse picking and shipping
|
|
46
|
+
|
|
47
|
+
## Relationships
|
|
48
|
+
|
|
49
|
+
- **Ordering → Fulfillment**: Ordering emits `OrderPlaced` events; Fulfillment consumes them to start picking
|
|
50
|
+
- **Fulfillment → Billing**: Fulfillment emits `ShipmentDispatched` events; Billing consumes them to generate invoices
|
|
51
|
+
- **Ordering ↔ Billing**: Shared types for `CustomerId` and `Money`
|
|
52
|
+
```
|
|
53
|
+
|
|
54
|
+
The skill infers which structure applies:
|
|
55
|
+
|
|
56
|
+
- If `CONTEXT-MAP.md` exists, read it to find contexts
|
|
57
|
+
- If only a root `CONTEXT.md` exists, single context
|
|
58
|
+
- If neither exists, create a root `CONTEXT.md` lazily when the first term is resolved
|
|
59
|
+
|
|
60
|
+
When multiple contexts exist, infer which one the current topic relates to. If unclear, ask.
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: explore-codebase
|
|
3
|
+
description: Navigate and understand codebase structure using the knowledge graph
|
|
4
|
+
disable-model-invocation: false
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# Explore Codebase
|
|
8
|
+
|
|
9
|
+
Use the code-review-graph MCP tools to explore and understand the codebase.
|
|
10
|
+
|
|
11
|
+
## Use When
|
|
12
|
+
|
|
13
|
+
Getting oriented in a codebase — surveying architecture, modules, and
|
|
14
|
+
relationships before making a change, or locating where a concept lives.
|
|
15
|
+
|
|
16
|
+
## Do Not Use When
|
|
17
|
+
|
|
18
|
+
You already know where the problem is and need to trace a bug — use
|
|
19
|
+
`debug-issue`. You are about to refactor a known target — use
|
|
20
|
+
`refactor-safely`. You are reviewing a pending diff — use `review-changes`.
|
|
21
|
+
|
|
22
|
+
## Steps
|
|
23
|
+
|
|
24
|
+
1. Run `list_graph_stats_tool` to see overall codebase metrics.
|
|
25
|
+
2. Run `get_architecture_overview_tool` for high-level community structure.
|
|
26
|
+
3. Use `list_communities_tool` to find major modules, then `get_community_tool` for details.
|
|
27
|
+
4. Use `semantic_search_nodes_tool` to find specific functions or classes.
|
|
28
|
+
5. Use `query_graph_tool` with patterns like `callers_of`, `callees_of`, `imports_of` to trace relationships.
|
|
29
|
+
6. Use `list_flows_tool` and `get_flow_tool` to understand execution paths.
|
|
30
|
+
|
|
31
|
+
## Tips
|
|
32
|
+
|
|
33
|
+
- Start broad (stats, architecture) then narrow down to specific areas.
|
|
34
|
+
- Use `children_of` on a file to see all its functions and classes.
|
|
35
|
+
- Use `find_large_functions_tool` to identify complex code.
|
|
36
|
+
|
|
37
|
+
## Token Efficiency Rules
|
|
38
|
+
- Start with `get_minimal_context_tool(task="<your task>")` before other graph tools.
|
|
39
|
+
- Use `detail_level="minimal"` on all calls. Only escalate to "standard" when minimal is insufficient.
|
|
40
|
+
- Target: complete any review/debug/refactor task in ≤5 tool calls and ≤800 total output tokens.
|
|
41
|
+
- Read the implementation and its tests before changing code. The graph narrows scope; it does not replace the source.
|
|
@@ -0,0 +1,177 @@
|
|
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1
|
+
|
|
2
|
+
Apache License
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|
3
|
+
Version 2.0, January 2004
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|
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|
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http://www.apache.org/licenses/
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|
5
|
+
|
|
6
|
+
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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"Licensor" shall mean the copyright owner or entity authorized by
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---
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name: frontend-design
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description: Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
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---
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# Frontend Design
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This skill guides creation of distinctive, production-grade frontend interfaces that avoid generic "AI slop" aesthetics. Implement real working code with exceptional attention to aesthetic details and creative choices.
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The user provides frontend requirements: a component, page, application, or interface to build. They may include context about the purpose, audience, or technical constraints.
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## Use When
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- Building web components, pages, artifacts, posters, or applications: websites, landing pages, dashboards, React components, HTML/CSS layouts.
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- Styling or beautifying any existing web UI.
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- The deliverable needs a bold, memorable aesthetic point of view, not just correct markup.
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## Do Not Use When
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- The task has no visual/frontend surface — backend logic, data processing, or a CLI tool with no UI.
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- You need detailed motion, microinteraction, or transition implementation; use `interaction-design`.
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- You need a searchable design-system rule database (palettes, stacks, accessibility checklist) rather than creative direction; use `ui-ux-pro-max`.
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## Design Thinking
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Before coding, understand the context and commit to a BOLD aesthetic direction:
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- **Purpose**: What problem does this interface solve? Who uses it?
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- **Tone**: Pick an extreme: brutally minimal, maximalist chaos, retro-futuristic, organic/natural, luxury/refined, playful/toy-like, editorial/magazine, brutalist/raw, art deco/geometric, soft/pastel, industrial/utilitarian, etc. There are so many flavors to choose from. Use these for inspiration but design one that is true to the aesthetic direction.
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- **Constraints**: Technical requirements (framework, performance, accessibility).
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- **Differentiation**: What makes this UNFORGETTABLE? What's the one thing someone will remember?
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**CRITICAL**: Choose a clear conceptual direction and execute it with precision. Bold maximalism and refined minimalism both work - the key is intentionality, not intensity.
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Then implement working code (HTML/CSS/JS, React, Vue, etc.) that is:
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- Production-grade and functional
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- Visually striking and memorable
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- Cohesive with a clear aesthetic point-of-view
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- Meticulously refined in every detail
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## Frontend Aesthetics Guidelines
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Focus on:
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- **Typography**: Choose fonts that are beautiful, unique, and interesting. Avoid generic fonts like Arial and Inter; opt instead for distinctive choices that strengthen the frontend's aesthetics; unexpected, characterful font choices. Pair a distinctive display font with a refined body font.
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- **Color & Theme**: Commit to a cohesive aesthetic. Use CSS variables for consistency. Dominant colors with sharp accents outperform timid, evenly-distributed palettes.
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- **Motion**: Use animations for effects and micro-interactions. Prioritize CSS-only solutions for HTML. Use Motion library for React when available. Focus on high-impact moments: one well-orchestrated page load with staggered reveals (animation-delay) creates more delight than scattered micro-interactions. Use scroll-triggering and hover states that surprise.
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- **Spatial Composition**: Unexpected layouts. Asymmetry. Overlap. Diagonal flow. Grid-breaking elements. Generous negative space OR controlled density.
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- **Backgrounds & Visual Details**: Create atmosphere and depth rather than defaulting to solid colors. Add contextual effects and textures that match the overall aesthetic. Apply creative forms like gradient meshes, noise textures, geometric patterns, layered transparencies, dramatic shadows, decorative borders, custom cursors, and grain overlays.
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NEVER use generic AI-generated aesthetics like overused font families (Inter, Roboto, Arial, system fonts), cliched color schemes (particularly purple gradients on white backgrounds), predictable layouts and component patterns, and cookie-cutter design that lacks context-specific character.
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Interpret creatively and make unexpected choices that feel genuinely designed for the context. No design should be the same. Vary between light and dark themes, different fonts, different aesthetics. NEVER converge on common choices (Space Grotesk, for example) across generations.
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**IMPORTANT**: Match implementation complexity to the aesthetic vision. Maximalist designs need elaborate code with extensive animations and effects. Minimalist or refined designs need restraint, precision, and careful attention to spacing, typography, and subtle details. Elegance comes from executing the vision well.
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Remember: Claude is capable of extraordinary creative work. Don't hold back, show what can truly be created when thinking outside the box and committing fully to a distinctive vision.
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