@ampcode/plugin 0.0.0-20260923001649-g009f5d9 → 0.0.0-20260925001753-g49e7366
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +18 -9
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -510,7 +510,7 @@ declare module '@ampcode/plugin' {
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/**
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* Enable multiplayer for this many seconds, or set `null` to create it disabled. A
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* child thread inherits its parent's remaining multiplayer window when omitted, so set this
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* explicitly to opt out. This option requires an Orb executor. Multiplayer threads must
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* explicitly to opt out. This option requires an Orb or shared runner executor. Multiplayer threads must
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* belong to a workspace. Valid numeric values range from 5 minutes to 7 days.
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*/
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multiplayerTTLSeconds?: number | null
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@@ -547,7 +547,7 @@ declare module '@ampcode/plugin' {
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/**
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* Enable multiplayer for this many seconds, or set `null` to create it disabled. A
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* child thread inherits its parent's remaining multiplayer window when omitted, so set this
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* explicitly to opt out. This option requires an Orb executor. Multiplayer threads must
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* explicitly to opt out. This option requires an Orb or shared runner executor. Multiplayer threads must
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* belong to a workspace. Valid numeric values range from 5 minutes to 7 days.
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*/
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multiplayerTTLSeconds?: number | null
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@@ -1215,7 +1215,7 @@ declare module '@ampcode/plugin' {
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/**
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* Enable multiplayer for the given number of seconds, or disable it with `null`.
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* Enabling multiplayer requires an Orb thread that is already shared. Valid
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* Enabling multiplayer requires an Orb or shared runner thread that is already shared. Valid
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* durations range from 5 minutes to 7 days.
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*/
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setMultiplayer(options: { ttlSeconds: number | null }): Promise<void>
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@@ -1276,11 +1276,14 @@ declare module '@ampcode/plugin' {
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*/
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export interface PluginDialogOptions {
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/**
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*
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*
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*
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*
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*
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* Require a human response rather than an agent response. The thread owner can answer these
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* dialogs. While multiplayer is active, human contributors can also answer interactive
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* selections, confirmations, and non-secret inputs, including dialogs with `requireHuman: true`.
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* Secret inputs (`secret: true`) remain owner-only and always require a human. Dialogs targeted
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* to a specific connection are not shared with contributors.
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*
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* Use this for approval and permission prompts. It does not grant agents access to dialogs
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* or enable them to answer on the owner's behalf.
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*/
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requireHuman?: boolean
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}
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@@ -1983,7 +1986,13 @@ declare module '@ampcode/plugin' {
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[key: string]: unknown
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}
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/**
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/**
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* Execute the tool with the given input and return a result.
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*
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* Returning nothing is allowed and is shown to the model as `(no tool output)`. Throw an
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* error to report a failure; the model then sees a tool error instead of a successful
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* empty result.
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*/
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execute: (
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input: Record<string, unknown>,
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ctx: PluginToolContext,
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