@ammduncan/easel 0.6.1 → 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +24 -0
- package/README.md +4 -2
- package/dist/cli.js +106 -2
- package/dist/client/viewer.js +82 -235
- package/dist/http-server.js +2 -2
- package/dist/mcp.js +41 -13
- package/dist/session-store.js +2 -0
- package/package.json +1 -1
- package/scripts/easel-session-id.mjs +8 -0
- package/skills/using-easel/SKILL.md +29 -30
- package/skills/using-easel/kit/EASEL-GUIDE.md +161 -0
- package/skills/using-easel/kit/easel-base.css +176 -0
- package/skills/using-easel/kit/easel-icons.svg +28 -0
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@@ -28,9 +28,9 @@ Triggers are **content-shape**, not user-phrasing. If the answer would be a wall
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## Tools
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- **`push({ html, title?, kind? })`** — appends a card. `html` is required; the wrapper sandboxes it in an iframe and injects a baseline design system. `title` is shown in the card header. `kind` is a freeform tag for the chip (`mockup`, `diff`, `explanation`, `comparison`, `diagram`, `progress`, `status`, etc.).
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- **`push({ html, title?, kind?, theme? })`** — appends a card. `html` is required; the wrapper sandboxes it in an iframe and injects a baseline design system. `title` is shown in the card header. `kind` is a freeform tag for the chip (`mockup`, `diff`, `explanation`, `comparison`, `diagram`, `progress`, `status`, etc.). `theme` (`light`|`dark`) seals the card's canvas mode — frozen at push time, never flips with the global toggle; omit to snapshot the current global theme.
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- **`open()`** — force-open a fresh browser tab for this session.
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- **`config({ preset?, theme?, density? })`** —
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- **`config({ preset?, theme?, density? })`** — set Easel's own chrome + the default for FUTURE pushes. Presets: `paper` | `aurora` | `slate`. Themes: `light` | `dark`. Density: `carded` | `flat`. Note: this does NOT restyle existing cards — each is a frozen snapshot. To change a card's mode, re-push with `theme`.
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- **`label({ label })`** — name the session ("Roadworthy 401 fix"). Call early once the task focus is clear; re-call when the theme shifts. Pass `""` to clear.
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Reply in chat with **one line**: `pushed to easel ↗ — #N`. Do not restate the content.
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### 3. Color
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- **
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- **You own the canvas — commit to one mode.** A pushed card is an immutable snapshot, sealed at push time; it never flips when the user toggles Easel's global light/dark theme. So pick ONE mode and paint it: set your own `background` AND `color` on `.wrap` (e.g. light: `background: #faf7f0; color: #1a1a1a` — dark: `background: #0b0f17; color: #e5e7eb`). Declare the mode with the push tool's `theme: 'light'|'dark'` param when you've been told which to present in; omit it to snapshot the current global theme. (You *may* leave the surface to the host — the card body behind `.wrap` is frozen too — but painting it yourself is the safe default and what "own the canvas" means.)
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- **One accent only.** Use the wrapper's `var(--ds-accent)` token (it adapts to whichever preset the user picked). Limit accent uses to **3–4 per push**.
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- **Status colors** (red / amber / green) only when content actually maps to status — not as decoration.
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- **Page background is never pure white.** The wrapper uses an off-white (`#fafafa`-ish) or a deep dark depending on the host. If you must paint a card surface inside the push, use `var(--ds-surface)`.
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### 4. Light / dark —
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### 4. Light / dark — commit to ONE mode, no responsiveness
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The card is frozen to a single mode, so **don't make it adapt**. Pick light or dark, paint concrete colours for that one mode, and stop. Writing `light-dark()` / `prefers-color-scheme` for the page surface is dead weight — the card won't flip, so the adaptive branch never earns its keep and just risks the wrong half winning. The thing that bit us before — hardcoding `color: #111` onto a *host-controlled* canvas that could be dark — can't happen anymore, because you now control the background too: set them as a pair.
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Paint the one mode you chose:
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```html
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<style>
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:root { color-scheme: light dark; }
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.wrap {
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background: #faf7f0; /* light card — pick your surface */
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color: #1a1a1a; /* ink to match it */
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padding: 56px 40px 96px;
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font-family: -apple-system, 'Inter', system-ui, sans-serif;
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}
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/*
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-
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/* Push the wrapper's ink into every child so a frame default never leaks.
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ZERO-specificity (:where) so it neutralises UA link/button colours but is
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beaten by ANY authored container colour — a hand-rolled dark callout keeps
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its own ink instead of inheriting .wrap's and vanishing on its dark bg. */
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:where(.wrap) :where(*) { color: inherit; }
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/* Cards float above whatever canvas the tool gives us — also adapt */
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.card {
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background:
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border: 1px solid
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background: #ffffff;
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border: 1px solid #e0d9c3;
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border-radius: 12px;
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padding: 24px;
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}
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/* Same treatment for any badge, chip, accent shade you'd previously hardcode */
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.badge {
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background: light-dark(#f0fdf4, #052e16);
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color: light-dark(#028043, #6ee7b7);
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}
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.badge { background: #f0fdf4; color: #028043; }
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</style>
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<div class="wrap">…</div>
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```
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(Dark card: `.wrap { background:#0b0f17; color:#e5e7eb }`, `.card { background:#111827; border-color:#1f2937 }`, `.badge { background:#052e16; color:#6ee7b7 }`.) The `--ds-*` tokens still work if you prefer them — they resolve once to the card's frozen mode and stay put — but for a self-owned canvas concrete colours are clearer.
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**Background and ink are always a pair.** Any container that paints its own background — a terminal/code block locked to dark, a callout, a hero filled with a brand color, a white panel on a dark card — MUST also set its own text color (and re-scope `color: inherit` to its children for nested elements). Otherwise it inherits `.wrap`'s committed ink, which may not suit that container's background (dark ink on a dark hero → invisible). (As long as you use the zero-specificity `:where(.wrap) :where(*)` adoption rule above, a single class on the container — `.tip { background:#111; color:#eee }` — is enough; its colour now wins. The old element-qualified form `.wrap div { color: inherit }` was `(0,1,1)` and silently OUTRANKED such a container, flipping its text to the canvas ink — black-on-black — which was the recurring "dark block, text invisible" bug. No `!important` needed anymore.)
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#### App / UI recreations are *always* locked-mode
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When you're rendering a recreation of a real piece of UI — a mock of an app screen, a component instance, an embedded preview of what the user will actually see — **that mockup owns its theme completely. Don't make it adapt to the host.**
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It's a screenshot-equivalent. If the real app is a dark cobalt dashboard with cyan accents, the mockup should be dark cobalt + cyan regardless of
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It's a screenshot-equivalent. If the real app is a dark cobalt dashboard with cyan accents, the mockup should be dark cobalt + cyan regardless of the card's own mode. If the real app is a warm cream marketing page, the mockup stays warm cream. This was always the rule for recreations; now the *whole* card works this way (sealed at push time), so a mock just commits to the app's real colours like everything else.
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Two reasons:
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1. **Visual fidelity.** A mockup of the app in dark mode looks wrong when paper-light leaks into it. The user is trying to evaluate the implementation, not a translated version of it.
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2. **It removes a class of bugs.** App previews have lots of nested elements (buttons, chips, table cells, modal overlays) — getting every layer to adapt correctly via `light-dark()` is fragile. Locking the whole island is simpler and more faithful.
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How to do it: paint the mockup's outer container with the app's actual `background` and `color`, and re-scope `color: inherit` to every descendant so the
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How to do it: paint the mockup's outer container with the app's actual `background` and `color`, and re-scope `color: inherit` to every descendant so the card's own ink doesn't leak in:
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```html
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<style>
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.wrap {
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/*
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/* the card's committed prose mode (one mode, not adaptive) */
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background: #faf7f0; color: #1a1a1a;
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}
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.wrap
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.wrap div, .wrap b, .wrap em { color: inherit; }
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:where(.wrap) :where(*) { color: inherit; } /* zero-specificity: locked islands below keep their own ink */
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/* The app mock — LOCKED to the real app's colors,
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/* The app mock — LOCKED to the real app's colors, independent of the card mode */
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.app-mock {
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background: #0a0e1a; /* the app's actual canvas */
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color: #e5edff; /* the app's actual ink */
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border-radius: 12px;
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padding: 32px;
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}
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.app-mock * { color: inherit; } /* re-scope so .wrap's
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.app-mock * { color: inherit; } /* re-scope so .wrap's committed ink can't leak in */
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.app-mock .btn-primary {
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background: #3b82f6;
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color: #fff;
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</div>
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```
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Same principle for light-themed apps: lock to the app's cream/white surface, lock the ink, lock every accent.
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Same principle for light-themed apps: lock to the app's cream/white surface, lock the ink, lock every accent. Both the prose card and the mock inside it are frozen — neither moves when the user toggles Easel's global theme.
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#### Use the actual values, not approximations
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Token classes: `.kw` (keywords) · `.string` · `.fn` (functions) · `.prop` (identifiers/properties) · `.num` · `.comment` · `.muted` · `.accent`. Plain `<pre>`/`<code>` are already safe too (bg + ink token pair). Only hand-roll a custom dark container when neither fits — and then obey the locked-mode pairing rule above.
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**Reserved names — `code` / `terminal` / `window` are easel primitives.** They paint a locked dark background, so reusing them as your *own* class (`<td class="code">`, `<span class="window">`) inherits that dark fill unintentionally. Two protections: (1) the primitive ink is now locked with `!important`, so a collision renders *readable* dark-on-light instead of invisible dark-on-dark; (2) the viewer logs a console warning when a reserved name lands on an inline/table element. Still — for your own inline code or boxes use a different name (e.g. `mono`, or a plain `<code>` with your styling). The canonical primitive forms are the namespaced **`.easel-code` / `.easel-terminal` / `.easel-window`** (or `[data-easel="code|terminal|window"]`); bare names remain as deprecated aliases.
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### Semantic chips
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```html
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# Easel codegen guide
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A short starter so an easel push lands at presentation scale on the first try,
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instead of being iterated up from a dense, small-font, emoji-laden draft.
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**This guide is additive.** The `using-easel` SKILL.md already owns the long
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rulebook — the fidelity bar, the type/whitespace/color scales, light/dark +
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locked-mode pairing, the injected `--ds-*` tokens, and the `.window` / `.code` /
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`.terminal` / `.chip` / `.full-bleed` primitives. Read it for any of that. This
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guide adds the **composition** rules the SKILL doesn't make first-class, plus a
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copy-paste scaffold (`easel-base.css`) and an icon sprite (`easel-icons.svg`).
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> Lineage: the type/space/color floors trace to Lookbook `fundamentals.md`
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> (`F`-rules) and the generic-AI tells to `anti-patterns.md` (`AP`). The
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> `--ds-*` tokens are easel's `light-dark()` adaptation of Lookbook tokens.
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---
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## Use the kit
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1. Inline the contents of **`easel-base.css`** inside a `<style>` at the top of
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the push.
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2. Inline **`easel-icons.svg`** once (a hidden `<symbol>` sprite), then reference
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icons with `<svg class="ic"><use href="#i-git-branch"/></svg>`.
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3. Wrap all content in `<div class="wrap">`.
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Everything keys off the wrapper's `--ds-*` tokens with literal fallbacks, so the
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same file renders correctly **standalone** (for a local render-and-look) and
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**inside easel** (where it inherits the user's preset accent + light/dark).
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---
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## Reserved class names — don't reuse these for your own elements
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The wrapper injects **structural primitives** under these class names, and they
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paint a **locked background + ink**. If you put one on your own element (a
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`<td class="code">`, a `<span class="window">`), it inherits the primitive's
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dark fill you didn't ask for:
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| Reserved | What it is | If you want it, prefer |
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|---|---|---|
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| `code`, `terminal` | locked-dark code block | `easel-code` / `easel-terminal` / `[data-easel="code"]` |
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| `window` (+ `.dark`, `.desktop`) | macOS window chrome | `easel-window` / `[data-easel="window"]` |
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| `chip` (+ `.bug/.ux/.ok/…`) | semantic glow chip | — (use as documented, or your own name) |
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| `full-bleed` | escapes the prose measure | — (use as documented) |
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**Workaround / rule:** for *your own* inline code, monospace cells, or boxes,
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use a different name — the kit ships **`.mono`** for inline code, and you can use
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a plain `<code>` element with your own styling. Reach for `code`/`terminal`/
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`window` **only** when you actually want that primitive, and prefer the
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namespaced `.easel-*` form. (Bare names still work as deprecated aliases, and
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the wrapper now locks their ink with `!important` so a collision renders
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*readable* dark-on-light instead of invisible — but it's still an unwanted block.
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The viewer logs a console warning when a reserved name lands on an inline/table
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element.)
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The kit's own generic class names (`card`, `thread`, `callout`, `lanes`,
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`spine`, `node`) are **not** wrapper primitives, so they don't collide with the
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injected CSS — but they *are* generic, so don't also use them as bare names for
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unrelated author elements in the same push.
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---
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## The 5 composition rules
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**1. Presentation scale — body ≥ 18px, nothing below 14px.** [F3 / SKILL §1]
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Lede 46 · title 32 · h2 22 · body 18–21 · eyebrow/mono 14. The scaffold's type
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classes already sit here; don't shrink them to fit more in.
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**2. Don't fight the prose measure — go vertical.** [the max-width lesson]
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A default (non-`mockup`) push clamps content to a readable column. That clamp
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only hurts when you push *horizontal density* into it (a 4-up row, side-by-side
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text) — then font size is the only variable left and it collapses. A vertical
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flow *wants* a narrow column, so the measure stops being an enemy and the body
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type stays large. If you genuinely need full width (a wide table, a real app
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screen, a matrix), **escape** the measure with `kind:"mockup"` instead of
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shrinking type — see *Picking `kind`*.
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**3. Column count is a function of content, not a default.** [AP20 / SKILL §6–7]
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- A **sequence** of steps → stack vertically (`.spine` + `.connector`).
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- **Parallel siblings** → a grid (`.lanes`, auto-fit), sized so each tile fits
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its content at ≥16px. Two-up is usually the goldilocks for tiles carrying a
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name + one line.
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- Never a **4-up row of paragraphs** (crushes type) and never an **all-vertical
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stack of siblings** (monotonous, endless scroll). Ask: *is the relationship
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sequential or parallel, and how much does each item carry?*
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**4. A locked-background container sets its OWN text colour — on every node.**
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[SKILL §4]
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Any container that paints a *fixed* background (`.thread`, a brand hero, a dark
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callout) must commit its own `color` and re-scope `color: inherit` to its
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children — background and text are a pair: commit one, commit the other. The
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scaffold's adoption rule is `:where(.wrap) :where(*)` (zero specificity), so a
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single class on your container — `.callout { background:#111; color:#eee }` —
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now wins on its own; no `!important` needed. (Earlier the scaffold used the
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element-qualified `.wrap div` form at `(0,1,1)`, which outranked a single-class
|
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container colour and silently flipped its text to the canvas ink → invisible
|
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dark-on-dark. That's fixed.) Use the built-in `.thread` / the wrapper's
|
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|
+
`.window` / `.code` where they fit — they already lock both.
|
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+
|
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+
**5. SVG icons, never emoji; colour must mean something — and never rank equal
|
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siblings.** [AP23 / AP24 / P-AS-01 / F17]
|
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+
Pull icons from `easel-icons.svg` (`currentColor`, inherits the chip's colour).
|
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+
Two traps, both AI-slop:
|
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+
- **Status hues on non-status content.** The `.t-success/-warning/-danger` tones
|
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|
+
are for genuine *status*. Don't paint *categories* (Ignore / Answer / Do /
|
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+
Ship) in green/amber/blue — "Do-work = green" means nothing; it's decoration
|
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in a semantics costume. If a real split exists (e.g. *no-work* vs *work*),
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colour THAT — neutral for one group, the single accent for the other — so
|
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colour carries information. Otherwise leave them all neutral and let the icon
|
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+
differentiate.
|
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+
- **Emphasising one of N equal siblings.** A coloured left-border / accent fill
|
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on one tile in a row of peers (the "accent-bordered hero tile" reflex) reads
|
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+
as a stuck selection, not hierarchy. Four exits of one decision are equal —
|
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|
+
don't rank them. Only emphasise when something genuinely *is* primary.
|
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+
|
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+
---
|
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+
|
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## Picking `kind`
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+
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| Content shape | `kind` | Why |
|
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+
|---|---|---|
|
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| Explanation · flow · status · comparison-in-prose | *(omit)* | Keeps the presentation frame: prose measure, `--ds-*` tokens, Inter, light/dark canvas. Compose vertically (rule 2). |
|
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|
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| A whole push that is **nothing but** one app/UI screen, edge-to-edge | `"mockup"` / `"app"` | Strips the prose-width cap + body padding + tokens so you own every pixel — then you hand-set font, bg, colours, and supply your own page padding. |
|
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+
|
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|
+
Mixed (prose **and** an embedded wide specimen)? Omit `kind` and wrap just the
|
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|
+
specimen in `<div class="full-bleed">` — see SKILL "Full-bleed mockups".
|
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|
+
|
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|
+
---
|
|
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+
|
|
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|
+
## Compose a card — the recipe
|
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+
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|
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1. **Hero** — `.kicker` eyebrow → `.lede` → `.deck` (one tight sentence).
|
|
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|
+
2. **Identify the shape**: is the body a *sequence* (→ `.spine`) or a set of
|
|
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|
+
*parallel options* (→ `.lanes`)? Most explainers are a short sequence that
|
|
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|
+
ends in a fork of parallel outcomes (spine → lanes).
|
|
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|
+
3. **Build tangible, not abstract** [SKILL §5]: an incoming message is a
|
|
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|
+
`.thread`, a guard rail is a `.callout`, a decision is a `.node` with a
|
|
139
|
+
`git-branch` badge — not labeled rectangles with arrows.
|
|
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|
+
4. **Glance test**: would a bullet list say this just as well? If yes, the visual
|
|
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|
+
is decoration — rebuild it or drop it.
|
|
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|
+
|
|
143
|
+
---
|
|
144
|
+
|
|
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|
+
## Primitive index (in `easel-base.css`)
|
|
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|
+
|
|
147
|
+
| Class | What | Notes |
|
|
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|
+
|---|---|---|
|
|
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|
+
| `.wrap` | canvas | sets text not background; guards inheritance |
|
|
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|
+
| `.kicker` `.lede` `.deck` `.title` `.h2` `.body` `.muted` | type scale | presentation sizes |
|
|
151
|
+
| `.mono` | inline code/identifier chip | preset accent on soft surface |
|
|
152
|
+
| `.card` / `.node` | surface / surface + icon badge | locked-surface pairing baked in |
|
|
153
|
+
| `.spine` + `.connector` | vertical sequence | `.connector.short` for tighter gaps |
|
|
154
|
+
| `.lanes` + `.lane` | parallel-sibling grid | auto-fit ≥260px; `.t-*` for state tone |
|
|
155
|
+
| `.icchip` | tinted icon chip | drives off `--c` / `--tint` |
|
|
156
|
+
| `.callout` | tinted note/guard | `.info` `.success` `.danger`; default amber |
|
|
157
|
+
| `.thread` | locked-dark message card | sets its own ink on every node |
|
|
158
|
+
|
|
159
|
+
For app/UI mockups, code, and chips that the SKILL already ships
|
|
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|
+
(`.window` / `.window.dark`, `.code` / `.terminal`, `.chip`), use those — don't
|
|
161
|
+
re-implement them here.
|
|
@@ -0,0 +1,176 @@
|
|
|
1
|
+
/* ===========================================================================
|
|
2
|
+
easel-base.css — presentation-scale starter for easel pushes.
|
|
3
|
+
|
|
4
|
+
HOW TO USE: inline this whole block inside a <style> at the top of a push,
|
|
5
|
+
then compose with the classes below. Wrap everything in <div class="wrap">.
|
|
6
|
+
|
|
7
|
+
Built ON the easel wrapper's injected --ds-* tokens. A pushed card is an
|
|
8
|
+
IMMUTABLE SNAPSHOT: its mode is sealed at push time and never flips when the
|
|
9
|
+
user toggles Easel's global theme, so these tokens (and their light-dark()
|
|
10
|
+
fallbacks) resolve ONCE to the card's frozen mode and stay there. Every token
|
|
11
|
+
has a literal light-dark() fallback, so this file ALSO renders correctly as a
|
|
12
|
+
standalone .html (e.g. when you render-and-look locally before pushing).
|
|
13
|
+
Inside easel the wrapper's tokens win and the card inherits the user's chosen
|
|
14
|
+
accent for free. You OWN this canvas — commit to one mode; don't write
|
|
15
|
+
responsive (light-dark/prefers-color-scheme) CSS expecting the card to adapt.
|
|
16
|
+
|
|
17
|
+
This is the SCAFFOLD. The full rulebook lives in SKILL.md (fidelity bar,
|
|
18
|
+
type/whitespace/color, locked-mode, .window/.code/.chip primitives,
|
|
19
|
+
full-bleed, kind:"mockup"). Read EASEL-GUIDE.md for the 5 composition rules
|
|
20
|
+
this scaffold encodes.
|
|
21
|
+
=========================================================================== */
|
|
22
|
+
|
|
23
|
+
:root { color-scheme: light dark; }
|
|
24
|
+
|
|
25
|
+
/* ---- canvas: frozen to one mode. The host card surface behind .wrap is itself
|
|
26
|
+
sealed at push time, so inheriting it is safe; set your own `background` here
|
|
27
|
+
when you want full control of the surface (a specific paper tint, a dark
|
|
28
|
+
card). Either way the card never flips. ----------------------------------- */
|
|
29
|
+
.wrap {
|
|
30
|
+
font-family: 'Inter', -apple-system, system-ui, sans-serif;
|
|
31
|
+
color: var(--ds-ink, light-dark(#1a1a1a, #e9e9ea));
|
|
32
|
+
line-height: 1.55;
|
|
33
|
+
padding: 8px 4px 40px;
|
|
34
|
+
}
|
|
35
|
+
/* Push the wrapper's text colour into every child so the frame default never
|
|
36
|
+
leaks. ZERO-specificity (:where) on purpose: it still neutralises UA element
|
|
37
|
+
colours (links/buttons) and adopts .wrap's ink for plain text, but is beaten
|
|
38
|
+
by ANY authored container colour — so a hand-rolled dark callout/tooltip
|
|
39
|
+
(`.tip{background:#111;color:#eee}`) keeps its own ink instead of inheriting
|
|
40
|
+
.wrap's light-dark() and going invisible on its own dark background. The old
|
|
41
|
+
element-qualified form (`.wrap div`, (0,1,1)) outranked single-class
|
|
42
|
+
container colours and was the recurring dark-on-dark bug. */
|
|
43
|
+
:where(.wrap) :where(*) { color: inherit; }
|
|
44
|
+
.wrap svg { display: block; }
|
|
45
|
+
|
|
46
|
+
/* ---- type scale — presentation, NEVER below 14px (SKILL §1) --------------- */
|
|
47
|
+
.kicker, .eyebrow {
|
|
48
|
+
font-size: 14px; font-weight: 600; text-transform: uppercase;
|
|
49
|
+
letter-spacing: .14em; color: var(--ds-accent, light-dark(#15803d, #4ade80));
|
|
50
|
+
}
|
|
51
|
+
.lede { font-size: 46px; font-weight: 500; letter-spacing: -.025em; line-height: 1.08; margin: 18px 0 0; }
|
|
52
|
+
.title { font-size: 32px; font-weight: 500; letter-spacing: -.02em; line-height: 1.15; margin: 0; }
|
|
53
|
+
.deck { font-size: 21px; line-height: 1.5; margin: 18px 0 0; max-width: 36ch;
|
|
54
|
+
color: var(--ds-ink-soft, light-dark(#5f5f63, #a0a0a6)); }
|
|
55
|
+
.h2 { font-size: 22px; font-weight: 600; margin: 0; }
|
|
56
|
+
.body { font-size: 19px; }
|
|
57
|
+
.muted { color: var(--ds-muted, light-dark(#6b6b6b, #9a9a9a)); }
|
|
58
|
+
|
|
59
|
+
/* ---- inline mono chip — codes, identifiers, statuses, tokens -------------- */
|
|
60
|
+
.mono {
|
|
61
|
+
font-family: ui-monospace, 'Roboto Mono Variable', monospace; font-size: 14px;
|
|
62
|
+
padding: 2px 8px; border-radius: 6px;
|
|
63
|
+
background: var(--ds-surface-soft, light-dark(#f3f4f6, #1f2329));
|
|
64
|
+
color: var(--ds-accent, light-dark(#15803d, #6ee7a8)) !important;
|
|
65
|
+
border: 1px solid var(--ds-line-soft, light-dark(#e3e5e8, #2c3038));
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
/* ---- card / node (card + leading icon badge + heading) -------------------- */
|
|
69
|
+
.card {
|
|
70
|
+
background: var(--ds-surface, light-dark(#ffffff, #15171c));
|
|
71
|
+
border: 1px solid var(--ds-line, light-dark(#e7e7ea, #2a2d34));
|
|
72
|
+
border-radius: 14px; padding: 24px 26px;
|
|
73
|
+
box-shadow: var(--ds-shadow-md, 0 1px 2px light-dark(rgba(0,0,0,.05), rgba(0,0,0,.3)));
|
|
74
|
+
}
|
|
75
|
+
.card * { color: inherit; } /* locked-surface pairing: surface set → keep text from leaking */
|
|
76
|
+
|
|
77
|
+
.node { display: flex; gap: 18px; align-items: flex-start; }
|
|
78
|
+
.node .badge {
|
|
79
|
+
flex: none; width: 46px; height: 46px; border-radius: 12px;
|
|
80
|
+
display: grid; place-items: center;
|
|
81
|
+
background: var(--ds-accent-soft, light-dark(#f0f7f2, #16241c));
|
|
82
|
+
color: var(--ds-accent, light-dark(#15803d, #4ade80));
|
|
83
|
+
}
|
|
84
|
+
.node .badge svg { width: 24px; height: 24px; }
|
|
85
|
+
.node .h2 + p, .node .h2 ~ p { font-size: 18px; margin: 6px 0 0;
|
|
86
|
+
color: var(--ds-ink-soft, light-dark(#56565a, #9b9ba1)); }
|
|
87
|
+
|
|
88
|
+
/* ===========================================================================
|
|
89
|
+
PRIMITIVE 1 — spine + lanes (sequence vs. parallel siblings)
|
|
90
|
+
RULE: a sequence of steps stacks VERTICALLY (.spine + .connector).
|
|
91
|
+
parallel siblings go in a GRID (.lanes) sized so each fits — never a
|
|
92
|
+
4-up row of paragraphs, never an all-vertical stack of siblings.
|
|
93
|
+
=========================================================================== */
|
|
94
|
+
.spine { display: flex; flex-direction: column; gap: 14px; }
|
|
95
|
+
.connector {
|
|
96
|
+
width: 2px; height: 26px; margin-left: 31px;
|
|
97
|
+
background: var(--ds-line, light-dark(#d9d9dd, #34373d));
|
|
98
|
+
}
|
|
99
|
+
.connector.short { height: 16px; }
|
|
100
|
+
|
|
101
|
+
/* auto-fit: tiles flow to as many columns as fit at >=260px, then reflow down */
|
|
102
|
+
.lanes { display: grid; gap: 12px; grid-template-columns: repeat(auto-fit, minmax(260px, 1fr)); }
|
|
103
|
+
.lane {
|
|
104
|
+
background: var(--ds-surface, light-dark(#ffffff, #15171c));
|
|
105
|
+
border: 1px solid var(--ds-line, light-dark(#e7e7ea, #2a2d34));
|
|
106
|
+
border-radius: 12px; padding: 18px 20px;
|
|
107
|
+
}
|
|
108
|
+
.lane * { color: inherit; }
|
|
109
|
+
.lane .top { display: flex; align-items: center; gap: 12px; }
|
|
110
|
+
.lane .nm { font-size: 19px; font-weight: 600; }
|
|
111
|
+
.lane .ds { font-size: 16px; line-height: 1.5; margin: 12px 0 0;
|
|
112
|
+
color: var(--ds-ink-soft, light-dark(#56565a, #9b9ba1)); }
|
|
113
|
+
|
|
114
|
+
/* icon chip — drives off --c (icon colour) + --tint (chip bg) when a tone is set */
|
|
115
|
+
.icchip {
|
|
116
|
+
flex: none; width: 38px; height: 38px; border-radius: 10px;
|
|
117
|
+
display: grid; place-items: center;
|
|
118
|
+
background: var(--tint, var(--ds-surface-soft, light-dark(#f1f5f9, #1c2129)));
|
|
119
|
+
color: var(--c, var(--ds-accent, light-dark(#15803d, #4ade80)));
|
|
120
|
+
}
|
|
121
|
+
.icchip svg { width: 20px; height: 20px; }
|
|
122
|
+
|
|
123
|
+
/* semantic tones — apply --c / --tint ONLY when a tile genuinely maps to a
|
|
124
|
+
status/state (RULE: status colour where state maps to status, else one accent) */
|
|
125
|
+
.t-neutral { --c: light-dark(#64748b, #94a3b8); --tint: light-dark(#f1f5f9, #1c2129); }
|
|
126
|
+
.t-info { --c: light-dark(#2563eb, #60a5fa); --tint: light-dark(#eef3ff, #12203a); }
|
|
127
|
+
.t-success { --c: light-dark(#15803d, #4ade80); --tint: light-dark(#ecf9f0, #102a1c); }
|
|
128
|
+
.t-warning { --c: light-dark(#b45309, #f59e0b); --tint: light-dark(#fdf4e8, #291d0a); }
|
|
129
|
+
.t-danger { --c: light-dark(#b91c1c, #f87171); --tint: light-dark(#fdecec, #2a1414); }
|
|
130
|
+
/* NO accent-border / emphasis on one sibling: four parallel exits are equal
|
|
131
|
+
weight — singling one out with a coloured bar is AP23 slop (status double-
|
|
132
|
+
encoded, the "accent-bordered tile" AI reflex). Differentiate by icon, not
|
|
133
|
+
by ranking siblings that aren't ranked. */
|
|
134
|
+
|
|
135
|
+
/* ===========================================================================
|
|
136
|
+
PRIMITIVE 2 — callout (tinted, leading icon): guard rails, notes, warnings
|
|
137
|
+
Default = warning amber. Add .info / .success / .danger to retone.
|
|
138
|
+
=========================================================================== */
|
|
139
|
+
.callout {
|
|
140
|
+
display: flex; gap: 16px; align-items: flex-start;
|
|
141
|
+
border-radius: 14px; padding: 20px 24px;
|
|
142
|
+
background: var(--co-bg, light-dark(#fdf8ed, #1d180c));
|
|
143
|
+
border: 1px solid var(--co-bd, light-dark(#f0d9a8, #4a3c1c));
|
|
144
|
+
}
|
|
145
|
+
.callout * { color: inherit; }
|
|
146
|
+
.callout .cico {
|
|
147
|
+
flex: none; width: 40px; height: 40px; border-radius: 10px;
|
|
148
|
+
display: grid; place-items: center;
|
|
149
|
+
background: var(--co-ic-bg, light-dark(#f7ecd0, #2a2110));
|
|
150
|
+
color: var(--co-ic, light-dark(#b45309, #e0a64a));
|
|
151
|
+
}
|
|
152
|
+
.callout .cico svg { width: 22px; height: 22px; }
|
|
153
|
+
.callout .q { font-size: 19px; font-weight: 600;
|
|
154
|
+
color: var(--ds-ink, light-dark(#1a1a1a, #e9e9ea)); }
|
|
155
|
+
.callout .a { font-size: 17px; margin-top: 6px;
|
|
156
|
+
color: var(--co-ic, light-dark(#7a6a3a, #cbb87e)); }
|
|
157
|
+
.callout.info { --co-bg: light-dark(#eef3ff,#0e1a30); --co-bd: light-dark(#cdddfb,#1d3257); --co-ic-bg: light-dark(#dde9ff,#16284a); --co-ic: light-dark(#2563eb,#7fb0ff); }
|
|
158
|
+
.callout.success { --co-bg: light-dark(#ecf9f0,#0c2417); --co-bd: light-dark(#c6e9d3,#1c402c); --co-ic-bg: light-dark(#d6f0e0,#143020); --co-ic: light-dark(#15803d,#74d99a); }
|
|
159
|
+
.callout.danger { --co-bg: light-dark(#fdecec,#240f0f); --co-bd: light-dark(#f5cccc,#4a1f1f); --co-ic-bg: light-dark(#fadada,#341515); --co-ic: light-dark(#b91c1c,#f59a9a); }
|
|
160
|
+
|
|
161
|
+
/* ===========================================================================
|
|
162
|
+
PRIMITIVE 3 — thread / message card (LOCKED DARK)
|
|
163
|
+
It sets its OWN text colour on every node (the .wrap inherit-guard outranks
|
|
164
|
+
a descendant universal, so locked-bg containers must commit their own ink).
|
|
165
|
+
For app/UI mockups use the wrapper's .window / .window.dark instead.
|
|
166
|
+
=========================================================================== */
|
|
167
|
+
.thread {
|
|
168
|
+
background: #14161b; border: 1px solid #262a31; border-radius: 14px;
|
|
169
|
+
overflow: hidden; box-shadow: 0 6px 24px rgba(0,0,0,.22);
|
|
170
|
+
}
|
|
171
|
+
.thread .bar { display: flex; align-items: center; gap: 8px; padding: 12px 16px; border-bottom: 1px solid #262a31; }
|
|
172
|
+
.thread .dot { width: 11px; height: 11px; border-radius: 50%; }
|
|
173
|
+
.thread .tt { margin-left: 8px; font-size: 13px; font-family: ui-monospace, monospace; color: #7d828c !important; }
|
|
174
|
+
.thread .body { padding: 16px 20px 20px; }
|
|
175
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.thread .who { font-size: 14px; font-weight: 600; color: #8ab4ff !important; }
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.thread .msg { font-size: 18px; line-height: 1.5; margin: 6px 0 0; color: #e6e9ef !important; }
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<!-- easel-icons.svg — Lucide (ISC license) · one set · 1.75 stroke · currentColor.
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Inline this whole block once near the top of a push, then reference an icon with:
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<svg class="ic"><use href="#i-git-branch"/></svg>
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and size it with CSS (.icchip svg / .badge svg already do). currentColor means
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the icon inherits its container's `color` — set --c on a .icchip or color on a .badge.
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NEVER use emoji as icons (SKILL fidelity bar / Lookbook P-AS-01). Swap the SET
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wholesale if you change libraries; never mix per-icon. -->
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<svg width="0" height="0" style="position:absolute" aria-hidden="true">
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<symbol id="i-git-branch" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><line x1="6" y1="3" x2="6" y2="15"/><circle cx="18" cy="6" r="3"/><circle cx="6" cy="18" r="3"/><path d="M18 9a9 9 0 0 1-9 9"/></symbol>
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<symbol id="i-message-square" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M21 15a2 2 0 0 1-2 2H7l-4 4V5a2 2 0 0 1 2-2h14a2 2 0 0 1 2 2z"/></symbol>
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<symbol id="i-send" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><line x1="22" y1="2" x2="11" y2="13"/><polygon points="22 2 15 22 11 13 2 9 22 2"/></symbol>
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<symbol id="i-wrench" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M14.7 6.3a1 1 0 0 0 0 1.4l1.6 1.6a1 1 0 0 0 1.4 0l3.77-3.77a6 6 0 0 1-7.94 7.94l-6.91 6.91a2.12 2.12 0 0 1-3-3l6.91-6.91a6 6 0 0 1 7.94-7.94l-3.76 3.76z"/></symbol>
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<symbol id="i-rocket" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M12 15v5s3.03-.55 4-2c1.08-1.62 0-5 0-5"/><path d="M4.5 16.5c-1.5 1.26-2 5-2 5s3.74-.5 5-2c.71-.84.7-2.13-.09-2.91a2.18 2.18 0 0 0-2.91-.09"/><path d="M9 12a22 22 0 0 1 2-3.95A12.88 12.88 0 0 1 22 2c0 2.72-.78 7.5-6 11a22.4 22.4 0 0 1-4 2z"/><path d="M9 12H4s.55-3.03 2-4c1.62-1.08 5 .05 5 .05"/></symbol>
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<symbol id="i-bell-off" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M13.73 21a2 2 0 0 1-3.46 0"/><path d="M18.63 13A17.9 17.9 0 0 1 18 8"/><path d="M6.26 6.26A5.86 5.86 0 0 0 6 8c0 7-3 9-3 9h14"/><path d="M18 8a6 6 0 0 0-9.33-5"/><line x1="2" y1="2" x2="22" y2="22"/></symbol>
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<symbol id="i-ban" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><circle cx="12" cy="12" r="10"/><line x1="4.93" y1="4.93" x2="19.07" y2="19.07"/></symbol>
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<symbol id="i-check" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M20 6 9 17l-5-5"/></symbol>
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<symbol id="i-check-circle" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M21.801 10A10 10 0 1 1 17 3.335"/><path d="m9 11 3 3L22 4"/></symbol>
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<symbol id="i-triangle-alert" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="m21.73 18-8-14a2 2 0 0 0-3.48 0l-8 14A2 2 0 0 0 4 21h16a2 2 0 0 0 1.73-3"/><path d="M12 9v4"/><path d="M12 17h.01"/></symbol>
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<symbol id="i-clock" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><circle cx="12" cy="12" r="10"/><polyline points="12 6 12 12 16 14"/></symbol>
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<symbol id="i-zap" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M4 14a1 1 0 0 1-.78-1.63l9.9-10.2a.5.5 0 0 1 .86.46l-1.92 6.02A1 1 0 0 0 13 10h7a1 1 0 0 1 .78 1.63l-9.9 10.2a.5.5 0 0 1-.86-.46l1.92-6.02A1 1 0 0 0 11 14z"/></symbol>
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<symbol id="i-arrow-right" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M5 12h14"/><path d="m12 5 7 7-7 7"/></symbol>
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<symbol id="i-search" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="m21 21-4.34-4.34"/><circle cx="11" cy="11" r="8"/></symbol>
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<symbol id="i-file-text" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M6 22a2 2 0 0 1-2-2V4a2 2 0 0 1 2-2h8a2.4 2.4 0 0 1 1.704.706l3.588 3.588A2.4 2.4 0 0 1 20 8v12a2 2 0 0 1-2 2z"/><path d="M14 2v5a1 1 0 0 0 1 1h5"/><path d="M10 9H8"/><path d="M16 13H8"/><path d="M16 17H8"/></symbol>
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<symbol id="i-user" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M19 21v-2a4 4 0 0 0-4-4H9a4 4 0 0 0-4 4v2"/><circle cx="12" cy="7" r="4"/></symbol>
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<symbol id="i-settings" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M9.671 4.136a2.34 2.34 0 0 1 4.659 0 2.34 2.34 0 0 0 3.319 1.915 2.34 2.34 0 0 1 2.33 4.033 2.34 2.34 0 0 0 0 3.831 2.34 2.34 0 0 1-2.33 4.033 2.34 2.34 0 0 0-3.319 1.915 2.34 2.34 0 0 1-4.659 0 2.34 2.34 0 0 0-3.32-1.915 2.34 2.34 0 0 1-2.33-4.033 2.34 2.34 0 0 0 0-3.831A2.34 2.34 0 0 1 6.35 6.051a2.34 2.34 0 0 0 3.319-1.915"/><circle cx="12" cy="12" r="3"/></symbol>
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<symbol id="i-trending-up" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M16 7h6v6"/><path d="m22 7-8.5 8.5-5-5L2 17"/></symbol>
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<symbol id="i-x" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.75" stroke-linecap="round" stroke-linejoin="round"><path d="M18 6 6 18"/><path d="m6 6 12 12"/></symbol>
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</svg>
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