@alxxsck/ai-assistant 3.4.2 → 3.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,6 @@
1
- import { l as qs } from "./index-BdLdThTz.js";
1
+ import { l as qs } from "./index-BcPWKJOI.js";
2
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  var Dr = typeof globalThis < "u" ? globalThis : typeof window < "u" ? window : typeof global < "u" ? global : typeof self < "u" ? self : {};
3
- const Lc = "182", Nd = 0, Tl = 1, Fd = 2, Ks = 1, Zu = 2, Wr = 3, ti = 0, qt = 1, Ln = 2, $n = 0, lr = 1, Al = 2, El = 3, wl = 4, Ud = 5, Ii = 100, Od = 101, kd = 102, Bd = 103, zd = 104, Hd = 200, Gd = 201, Vd = 202, Wd = 203, yo = 204, Mo = 205, Xd = 206, jd = 207, qd = 208, Kd = 209, Yd = 210, Jd = 211, Zd = 212, Qd = 213, $d = 214, To = 0, Ao = 1, Eo = 2, pr = 3, wo = 4, Ro = 5, Co = 6, Po = 7, Dc = 0, ef = 1, tf = 2, Un = 0, Qu = 1, $u = 2, eh = 3, th = 4, nh = 5, ih = 6, Nc = 7, Rl = "attached", nf = "detached", rh = 300, Bi = 301, mr = 302, Io = 303, Lo = 304, ga = 306, Ft = 1e3, Nn = 1001, ra = 1002, Tt = 1003, sh = 1004, Xr = 1005, At = 1006, Ys = 1007, Zn = 1008, en = 1009, ah = 1010, oh = 1011, ns = 1012, Fc = 1013, kn = 1014, un = 1015, ni = 1016, Uc = 1017, Oc = 1018, is = 1020, ch = 35902, lh = 35899, uh = 1021, hh = 1022, hn = 1023, ii = 1026, Di = 1027, kc = 1028, Bc = 1029, _r = 1030, zc = 1031, Hc = 1033, Js = 33776, Zs = 33777, Qs = 33778, $s = 33779, Do = 35840, No = 35841, Fo = 35842, Uo = 35843, Oo = 36196, ko = 37492, Bo = 37496, zo = 37488, Ho = 37489, Go = 37490, Vo = 37491, Wo = 37808, Xo = 37809, jo = 37810, qo = 37811, Ko = 37812, Yo = 37813, Jo = 37814, Zo = 37815, Qo = 37816, $o = 37817, ec = 37818, tc = 37819, nc = 37820, ic = 37821, rc = 36492, sc = 36494, ac = 36495, oc = 36283, cc = 36284, lc = 36285, uc = 36286, dh = 2200, rf = 2201, sf = 2202, rs = 2300, ss = 2301, Ca = 2302, ar = 2400, or = 2401, sa = 2402, Gc = 2500, af = 2501, of = 0, fh = 1, hc = 2, cf = 3200, Vc = 0, lf = 1, pi = "", nt = "srgb", Wt = "srgb-linear", aa = "linear", $e = "srgb", Wi = 7680, Cl = 519, uf = 512, hf = 513, df = 514, Wc = 515, ff = 516, pf = 517, Xc = 518, mf = 519, dc = 35044, Pl = "300 es", Fn = 2e3, oa = 2001;
3
+ const Lc = "182", Nd = 0, Tl = 1, Fd = 2, Ys = 1, Zu = 2, Wr = 3, ti = 0, qt = 1, Ln = 2, $n = 0, lr = 1, Al = 2, El = 3, wl = 4, Ud = 5, Ii = 100, Od = 101, kd = 102, Bd = 103, zd = 104, Hd = 200, Gd = 201, Vd = 202, Wd = 203, yo = 204, Mo = 205, Xd = 206, jd = 207, qd = 208, Yd = 209, Kd = 210, Jd = 211, Zd = 212, Qd = 213, $d = 214, To = 0, Ao = 1, Eo = 2, pr = 3, wo = 4, Ro = 5, Co = 6, Po = 7, Dc = 0, ef = 1, tf = 2, Un = 0, Qu = 1, $u = 2, eh = 3, th = 4, nh = 5, ih = 6, Nc = 7, Rl = "attached", nf = "detached", rh = 300, Bi = 301, mr = 302, Io = 303, Lo = 304, ga = 306, Ft = 1e3, Nn = 1001, ra = 1002, Tt = 1003, sh = 1004, Xr = 1005, At = 1006, Ks = 1007, Zn = 1008, en = 1009, ah = 1010, oh = 1011, ns = 1012, Fc = 1013, kn = 1014, un = 1015, ni = 1016, Uc = 1017, Oc = 1018, is = 1020, ch = 35902, lh = 35899, uh = 1021, hh = 1022, hn = 1023, ii = 1026, Di = 1027, kc = 1028, Bc = 1029, _r = 1030, zc = 1031, Hc = 1033, Js = 33776, Zs = 33777, Qs = 33778, $s = 33779, Do = 35840, No = 35841, Fo = 35842, Uo = 35843, Oo = 36196, ko = 37492, Bo = 37496, zo = 37488, Ho = 37489, Go = 37490, Vo = 37491, Wo = 37808, Xo = 37809, jo = 37810, qo = 37811, Yo = 37812, Ko = 37813, Jo = 37814, Zo = 37815, Qo = 37816, $o = 37817, ec = 37818, tc = 37819, nc = 37820, ic = 37821, rc = 36492, sc = 36494, ac = 36495, oc = 36283, cc = 36284, lc = 36285, uc = 36286, dh = 2200, rf = 2201, sf = 2202, rs = 2300, ss = 2301, Ca = 2302, ar = 2400, or = 2401, sa = 2402, Gc = 2500, af = 2501, of = 0, fh = 1, hc = 2, cf = 3200, Vc = 0, lf = 1, pi = "", nt = "srgb", Wt = "srgb-linear", aa = "linear", $e = "srgb", Wi = 7680, Cl = 519, uf = 512, hf = 513, df = 514, Wc = 515, ff = 516, pf = 517, Xc = 518, mf = 519, dc = 35044, Pl = "300 es", Fn = 2e3, oa = 2001;
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  function ph(s) {
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  for (let e = s.length - 1; e >= 0; --e)
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  if (s[e] >= 65535) return !0;
@@ -108,7 +108,7 @@ class zi {
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  }
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  const Dt = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
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  let Ll = 1234567;
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- const Yr = Math.PI / 180, gr = 180 / Math.PI;
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+ const Kr = Math.PI / 180, gr = 180 / Math.PI;
112
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  function Sn() {
113
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  const s = Math.random() * 4294967295 | 0, e = Math.random() * 4294967295 | 0, t = Math.random() * 4294967295 | 0, n = Math.random() * 4294967295 | 0;
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  return (Dt[s & 255] + Dt[s >> 8 & 255] + Dt[s >> 16 & 255] + Dt[s >> 24 & 255] + "-" + Dt[e & 255] + Dt[e >> 8 & 255] + "-" + Dt[e >> 16 & 15 | 64] + Dt[e >> 24 & 255] + "-" + Dt[t & 63 | 128] + Dt[t >> 8 & 255] + "-" + Dt[t >> 16 & 255] + Dt[t >> 24 & 255] + Dt[n & 255] + Dt[n >> 8 & 255] + Dt[n >> 16 & 255] + Dt[n >> 24 & 255]).toLowerCase();
@@ -155,7 +155,7 @@ function Rf(s) {
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  return e = Math.imul(e ^ e >>> 15, e | 1), e ^= e + Math.imul(e ^ e >>> 7, e | 61), ((e ^ e >>> 14) >>> 0) / 4294967296;
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  }
157
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  function Cf(s) {
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- return s * Yr;
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+ return s * Kr;
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  }
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  function Pf(s) {
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  return s * gr;
@@ -235,7 +235,7 @@ function et(s, e) {
235
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  }
236
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  }
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  const Ff = {
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- DEG2RAD: Yr,
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+ DEG2RAD: Kr,
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  RAD2DEG: gr,
240
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  /**
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  * Generate a [UUID](https://en.wikipedia.org/wiki/Universally_unique_identifier)
@@ -4054,7 +4054,7 @@ class si {
4054
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  intersectsTriangle(e) {
4055
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  if (this.isEmpty())
4056
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  return !1;
4057
- this.getCenter(Nr), vs.subVectors(this.max, Nr), ji.subVectors(e.a, Nr), qi.subVectors(e.b, Nr), Ki.subVectors(e.c, Nr), oi.subVectors(qi, ji), ci.subVectors(Ki, qi), Mi.subVectors(ji, Ki);
4057
+ this.getCenter(Nr), vs.subVectors(this.max, Nr), ji.subVectors(e.a, Nr), qi.subVectors(e.b, Nr), Yi.subVectors(e.c, Nr), oi.subVectors(qi, ji), ci.subVectors(Yi, qi), Mi.subVectors(ji, Yi);
4058
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  let t = [
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  0,
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  -oi.z,
@@ -4084,7 +4084,7 @@ class si {
4084
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  Mi.x,
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  0
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  ];
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- return !Na(t, ji, qi, Ki, vs) || (t = [1, 0, 0, 0, 1, 0, 0, 0, 1], !Na(t, ji, qi, Ki, vs)) ? !1 : (Ss.crossVectors(oi, ci), t = [Ss.x, Ss.y, Ss.z], Na(t, ji, qi, Ki, vs));
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+ return !Na(t, ji, qi, Yi, vs) || (t = [1, 0, 0, 0, 1, 0, 0, 0, 1], !Na(t, ji, qi, Yi, vs)) ? !1 : (Ss.crossVectors(oi, ci), t = [Ss.x, Ss.y, Ss.z], Na(t, ji, qi, Yi, vs));
4088
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  }
4089
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  /**
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  * Clamps the given point within the bounds of this box.
@@ -4196,7 +4196,7 @@ const Wn = [
4196
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  /* @__PURE__ */ new U(),
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  /* @__PURE__ */ new U(),
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  /* @__PURE__ */ new U()
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- ], mn = /* @__PURE__ */ new U(), xs = /* @__PURE__ */ new si(), ji = /* @__PURE__ */ new U(), qi = /* @__PURE__ */ new U(), Ki = /* @__PURE__ */ new U(), oi = /* @__PURE__ */ new U(), ci = /* @__PURE__ */ new U(), Mi = /* @__PURE__ */ new U(), Nr = /* @__PURE__ */ new U(), vs = /* @__PURE__ */ new U(), Ss = /* @__PURE__ */ new U(), Ti = /* @__PURE__ */ new U();
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+ ], mn = /* @__PURE__ */ new U(), xs = /* @__PURE__ */ new si(), ji = /* @__PURE__ */ new U(), qi = /* @__PURE__ */ new U(), Yi = /* @__PURE__ */ new U(), oi = /* @__PURE__ */ new U(), ci = /* @__PURE__ */ new U(), Mi = /* @__PURE__ */ new U(), Nr = /* @__PURE__ */ new U(), vs = /* @__PURE__ */ new U(), Ss = /* @__PURE__ */ new U(), Ti = /* @__PURE__ */ new U();
4200
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  function Na(s, e, t, n, i) {
4201
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  for (let r = 0, a = s.length - 3; r <= a; r += 3) {
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  Ti.fromArray(s, r);
@@ -4885,7 +4885,7 @@ class Ne {
4885
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  extractRotation(e) {
4886
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  if (e.determinant() === 0)
4887
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  return this.identity();
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- const t = this.elements, n = e.elements, i = 1 / Yi.setFromMatrixColumn(e, 0).length(), r = 1 / Yi.setFromMatrixColumn(e, 1).length(), a = 1 / Yi.setFromMatrixColumn(e, 2).length();
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+ const t = this.elements, n = e.elements, i = 1 / Ki.setFromMatrixColumn(e, 0).length(), r = 1 / Ki.setFromMatrixColumn(e, 1).length(), a = 1 / Ki.setFromMatrixColumn(e, 2).length();
4889
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  return t[0] = n[0] * i, t[1] = n[1] * i, t[2] = n[2] * i, t[3] = 0, t[4] = n[4] * r, t[5] = n[5] * r, t[6] = n[6] * r, t[7] = 0, t[8] = n[8] * a, t[9] = n[9] * a, t[10] = n[10] * a, t[11] = 0, t[12] = 0, t[13] = 0, t[14] = 0, t[15] = 1, this;
4890
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  }
4891
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  /**
@@ -5301,8 +5301,8 @@ class Ne {
5301
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  const i = this.elements;
5302
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  if (e.x = i[12], e.y = i[13], e.z = i[14], this.determinant() === 0)
5303
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  return n.set(1, 1, 1), t.identity(), this;
5304
- let r = Yi.set(i[0], i[1], i[2]).length();
5305
- const a = Yi.set(i[4], i[5], i[6]).length(), o = Yi.set(i[8], i[9], i[10]).length();
5304
+ let r = Ki.set(i[0], i[1], i[2]).length();
5305
+ const a = Ki.set(i[4], i[5], i[6]).length(), o = Ki.set(i[8], i[9], i[10]).length();
5306
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  this.determinant() < 0 && (r = -r), _n.copy(this);
5307
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  const u = 1 / r, d = 1 / a, c = 1 / o;
5308
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  return _n.elements[0] *= u, _n.elements[1] *= u, _n.elements[2] *= u, _n.elements[4] *= d, _n.elements[5] *= d, _n.elements[6] *= d, _n.elements[8] *= c, _n.elements[9] *= c, _n.elements[10] *= c, t.setFromRotationMatrix(_n), n.x = r, n.y = a, n.z = o, this;
@@ -5398,7 +5398,7 @@ class Ne {
5398
5398
  return e[t] = n[0], e[t + 1] = n[1], e[t + 2] = n[2], e[t + 3] = n[3], e[t + 4] = n[4], e[t + 5] = n[5], e[t + 6] = n[6], e[t + 7] = n[7], e[t + 8] = n[8], e[t + 9] = n[9], e[t + 10] = n[10], e[t + 11] = n[11], e[t + 12] = n[12], e[t + 13] = n[13], e[t + 14] = n[14], e[t + 15] = n[15], e;
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  }
5400
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  }
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- const Yi = /* @__PURE__ */ new U(), _n = /* @__PURE__ */ new Ne(), Vf = /* @__PURE__ */ new U(0, 0, 0), Wf = /* @__PURE__ */ new U(1, 1, 1), ui = /* @__PURE__ */ new U(), Ts = /* @__PURE__ */ new U(), Qt = /* @__PURE__ */ new U(), Ul = /* @__PURE__ */ new Ne(), Ol = /* @__PURE__ */ new yn();
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+ const Ki = /* @__PURE__ */ new U(), _n = /* @__PURE__ */ new Ne(), Vf = /* @__PURE__ */ new U(0, 0, 0), Wf = /* @__PURE__ */ new U(1, 1, 1), ui = /* @__PURE__ */ new U(), Ts = /* @__PURE__ */ new U(), Qt = /* @__PURE__ */ new U(), Ul = /* @__PURE__ */ new Ne(), Ol = /* @__PURE__ */ new yn();
5402
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  class An {
5403
5403
  /**
5404
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  * Constructs a new euler instance.
@@ -5670,7 +5670,7 @@ class _h {
5670
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  }
5671
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  }
5672
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  let Xf = 0;
5673
- const kl = /* @__PURE__ */ new U(), Ji = /* @__PURE__ */ new yn(), jn = /* @__PURE__ */ new Ne(), As = /* @__PURE__ */ new U(), Ur = /* @__PURE__ */ new U(), jf = /* @__PURE__ */ new U(), qf = /* @__PURE__ */ new yn(), Bl = /* @__PURE__ */ new U(1, 0, 0), zl = /* @__PURE__ */ new U(0, 1, 0), Hl = /* @__PURE__ */ new U(0, 0, 1), Gl = { type: "added" }, Kf = { type: "removed" }, Zi = { type: "childadded", child: null }, Ba = { type: "childremoved", child: null };
5673
+ const kl = /* @__PURE__ */ new U(), Ji = /* @__PURE__ */ new yn(), jn = /* @__PURE__ */ new Ne(), As = /* @__PURE__ */ new U(), Ur = /* @__PURE__ */ new U(), jf = /* @__PURE__ */ new U(), qf = /* @__PURE__ */ new yn(), Bl = /* @__PURE__ */ new U(1, 0, 0), zl = /* @__PURE__ */ new U(0, 1, 0), Hl = /* @__PURE__ */ new U(0, 0, 1), Gl = { type: "added" }, Yf = { type: "removed" }, Zi = { type: "childadded", child: null }, Ba = { type: "childremoved", child: null };
5674
5674
  class ft extends zi {
5675
5675
  /**
5676
5676
  * Constructs a new 3D object.
@@ -6004,7 +6004,7 @@ class ft extends zi {
6004
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  return this;
6005
6005
  }
6006
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  const t = this.children.indexOf(e);
6007
- return t !== -1 && (e.parent = null, this.children.splice(t, 1), e.dispatchEvent(Kf), Ba.child = e, this.dispatchEvent(Ba), Ba.child = null), this;
6007
+ return t !== -1 && (e.parent = null, this.children.splice(t, 1), e.dispatchEvent(Yf), Ba.child = e, this.dispatchEvent(Ba), Ba.child = null), this;
6008
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  }
6009
6009
  /**
6010
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  * Removes this 3D object from its current parent.
@@ -6328,7 +6328,7 @@ class ft extends zi {
6328
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  ft.DEFAULT_UP = /* @__PURE__ */ new U(0, 1, 0);
6329
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  ft.DEFAULT_MATRIX_AUTO_UPDATE = !0;
6330
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  ft.DEFAULT_MATRIX_WORLD_AUTO_UPDATE = !0;
6331
- const gn = /* @__PURE__ */ new U(), qn = /* @__PURE__ */ new U(), za = /* @__PURE__ */ new U(), Kn = /* @__PURE__ */ new U(), Qi = /* @__PURE__ */ new U(), $i = /* @__PURE__ */ new U(), Vl = /* @__PURE__ */ new U(), Ha = /* @__PURE__ */ new U(), Ga = /* @__PURE__ */ new U(), Va = /* @__PURE__ */ new U(), Wa = /* @__PURE__ */ new ht(), Xa = /* @__PURE__ */ new ht(), ja = /* @__PURE__ */ new ht();
6331
+ const gn = /* @__PURE__ */ new U(), qn = /* @__PURE__ */ new U(), za = /* @__PURE__ */ new U(), Yn = /* @__PURE__ */ new U(), Qi = /* @__PURE__ */ new U(), $i = /* @__PURE__ */ new U(), Vl = /* @__PURE__ */ new U(), Ha = /* @__PURE__ */ new U(), Ga = /* @__PURE__ */ new U(), Va = /* @__PURE__ */ new U(), Wa = /* @__PURE__ */ new ht(), Xa = /* @__PURE__ */ new ht(), ja = /* @__PURE__ */ new ht();
6332
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  class xn {
6333
6333
  /**
6334
6334
  * Constructs a new triangle.
@@ -6385,7 +6385,7 @@ class xn {
6385
6385
  * triangle, lies within the triangle or not.
6386
6386
  */
6387
6387
  static containsPoint(e, t, n, i) {
6388
- return this.getBarycoord(e, t, n, i, Kn) === null ? !1 : Kn.x >= 0 && Kn.y >= 0 && Kn.x + Kn.y <= 1;
6388
+ return this.getBarycoord(e, t, n, i, Yn) === null ? !1 : Yn.x >= 0 && Yn.y >= 0 && Yn.x + Yn.y <= 1;
6389
6389
  }
6390
6390
  /**
6391
6391
  * Computes the value barycentrically interpolated for the given point on the
@@ -6402,7 +6402,7 @@ class xn {
6402
6402
  * @return {?Vector3} The interpolated value.
6403
6403
  */
6404
6404
  static getInterpolation(e, t, n, i, r, a, o, l) {
6405
- return this.getBarycoord(e, t, n, i, Kn) === null ? (l.x = 0, l.y = 0, "z" in l && (l.z = 0), "w" in l && (l.w = 0), null) : (l.setScalar(0), l.addScaledVector(r, Kn.x), l.addScaledVector(a, Kn.y), l.addScaledVector(o, Kn.z), l);
6405
+ return this.getBarycoord(e, t, n, i, Yn) === null ? (l.x = 0, l.y = 0, "z" in l && (l.z = 0), "w" in l && (l.w = 0), null) : (l.setScalar(0), l.addScaledVector(r, Yn.x), l.addScaledVector(a, Yn.y), l.addScaledVector(o, Yn.z), l);
6406
6406
  }
6407
6407
  /**
6408
6408
  * Computes the value barycentrically interpolated for the given attribute and indices.
@@ -7238,13 +7238,13 @@ class Ce {
7238
7238
  }
7239
7239
  const Nt = /* @__PURE__ */ new Ce();
7240
7240
  Ce.NAMES = gh;
7241
- let Yf = 0;
7241
+ let Kf = 0;
7242
7242
  class Mn extends zi {
7243
7243
  /**
7244
7244
  * Constructs a new material.
7245
7245
  */
7246
7246
  constructor() {
7247
- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Yf++ }), this.uuid = Sn(), this.name = "", this.type = "Material", this.blending = lr, this.side = ti, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = yo, this.blendDst = Mo, this.blendEquation = Ii, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new Ce(0, 0, 0), this.blendAlpha = 0, this.depthFunc = pr, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = Cl, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = Wi, this.stencilZFail = Wi, this.stencilZPass = Wi, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.allowOverride = !0, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
7247
+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Kf++ }), this.uuid = Sn(), this.name = "", this.type = "Material", this.blending = lr, this.side = ti, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = yo, this.blendDst = Mo, this.blendEquation = Ii, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new Ce(0, 0, 0), this.blendAlpha = 0, this.depthFunc = pr, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = Cl, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = Wi, this.stencilZFail = Wi, this.stencilZPass = Wi, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.allowOverride = !0, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
7248
7248
  }
7249
7249
  /**
7250
7250
  * Sets the alpha value to be used when running an alpha test. The material
@@ -7783,7 +7783,7 @@ class Tn extends Vt {
7783
7783
  }
7784
7784
  }
7785
7785
  let Zf = 0;
7786
- const an = /* @__PURE__ */ new Ne(), Ka = /* @__PURE__ */ new ft(), er = /* @__PURE__ */ new U(), $t = /* @__PURE__ */ new si(), Or = /* @__PURE__ */ new si(), Ct = /* @__PURE__ */ new U();
7786
+ const an = /* @__PURE__ */ new Ne(), Ya = /* @__PURE__ */ new ft(), er = /* @__PURE__ */ new U(), $t = /* @__PURE__ */ new si(), Or = /* @__PURE__ */ new si(), Ct = /* @__PURE__ */ new U();
7787
7787
  class pn extends zi {
7788
7788
  /**
7789
7789
  * Constructs a new geometry.
@@ -7989,7 +7989,7 @@ class pn extends zi {
7989
7989
  * @return {BufferGeometry} A reference to this instance.
7990
7990
  */
7991
7991
  lookAt(e) {
7992
- return Ka.lookAt(e), Ka.updateMatrix(), this.applyMatrix4(Ka.matrix), this;
7992
+ return Ya.lookAt(e), Ya.updateMatrix(), this.applyMatrix4(Ya.matrix), this;
7993
7993
  }
7994
7994
  /**
7995
7995
  * Center the geometry based on its bounding box.
@@ -8314,8 +8314,8 @@ class pn extends zi {
8314
8314
  this.dispatchEvent({ type: "dispose" });
8315
8315
  }
8316
8316
  }
8317
- const Wl = /* @__PURE__ */ new Ne(), Ai = /* @__PURE__ */ new ba(), Rs = /* @__PURE__ */ new Hn(), Xl = /* @__PURE__ */ new U(), Cs = /* @__PURE__ */ new U(), Ps = /* @__PURE__ */ new U(), Is = /* @__PURE__ */ new U(), Ya = /* @__PURE__ */ new U(), Ls = /* @__PURE__ */ new U(), jl = /* @__PURE__ */ new U(), Ds = /* @__PURE__ */ new U();
8318
- class Yt extends ft {
8317
+ const Wl = /* @__PURE__ */ new Ne(), Ai = /* @__PURE__ */ new ba(), Rs = /* @__PURE__ */ new Hn(), Xl = /* @__PURE__ */ new U(), Cs = /* @__PURE__ */ new U(), Ps = /* @__PURE__ */ new U(), Is = /* @__PURE__ */ new U(), Ka = /* @__PURE__ */ new U(), Ls = /* @__PURE__ */ new U(), jl = /* @__PURE__ */ new U(), Ds = /* @__PURE__ */ new U();
8318
+ class Kt extends ft {
8319
8319
  /**
8320
8320
  * Constructs a new mesh.
8321
8321
  *
@@ -8361,7 +8361,7 @@ class Yt extends ft {
8361
8361
  Ls.set(0, 0, 0);
8362
8362
  for (let l = 0, u = r.length; l < u; l++) {
8363
8363
  const d = o[l], c = r[l];
8364
- d !== 0 && (Ya.fromBufferAttribute(c, e), a ? Ls.addScaledVector(Ya, d) : Ls.addScaledVector(Ya.sub(t), d));
8364
+ d !== 0 && (Ka.fromBufferAttribute(c, e), a ? Ls.addScaledVector(Ka, d) : Ls.addScaledVector(Ka.sub(t), d));
8365
8365
  }
8366
8366
  t.add(Ls);
8367
8367
  }
@@ -8639,7 +8639,7 @@ class Sh extends ft {
8639
8639
  return new this.constructor().copy(this);
8640
8640
  }
8641
8641
  }
8642
- const di = /* @__PURE__ */ new U(), ql = /* @__PURE__ */ new We(), Kl = /* @__PURE__ */ new We();
8642
+ const di = /* @__PURE__ */ new U(), ql = /* @__PURE__ */ new We(), Yl = /* @__PURE__ */ new We();
8643
8643
  class Ht extends Sh {
8644
8644
  /**
8645
8645
  * Constructs a new perspective camera.
@@ -8674,7 +8674,7 @@ class Ht extends Sh {
8674
8674
  * @return {number} The computed focal length.
8675
8675
  */
8676
8676
  getFocalLength() {
8677
- const e = Math.tan(Yr * 0.5 * this.fov);
8677
+ const e = Math.tan(Kr * 0.5 * this.fov);
8678
8678
  return 0.5 * this.getFilmHeight() / e;
8679
8679
  }
8680
8680
  /**
@@ -8684,7 +8684,7 @@ class Ht extends Sh {
8684
8684
  */
8685
8685
  getEffectiveFOV() {
8686
8686
  return gr * 2 * Math.atan(
8687
- Math.tan(Yr * 0.5 * this.fov) / this.zoom
8687
+ Math.tan(Kr * 0.5 * this.fov) / this.zoom
8688
8688
  );
8689
8689
  }
8690
8690
  /**
@@ -8724,7 +8724,7 @@ class Ht extends Sh {
8724
8724
  * @returns {Vector2} The view size.
8725
8725
  */
8726
8726
  getViewSize(e, t) {
8727
- return this.getViewBounds(e, ql, Kl), t.subVectors(Kl, ql);
8727
+ return this.getViewBounds(e, ql, Yl), t.subVectors(Yl, ql);
8728
8728
  }
8729
8729
  /**
8730
8730
  * Sets an offset in a larger frustum. This is useful for multi-window or
@@ -8792,7 +8792,7 @@ class Ht extends Sh {
8792
8792
  */
8793
8793
  updateProjectionMatrix() {
8794
8794
  const e = this.near;
8795
- let t = e * Math.tan(Yr * 0.5 * this.fov) / this.zoom, n = 2 * t, i = this.aspect * n, r = -0.5 * i;
8795
+ let t = e * Math.tan(Kr * 0.5 * this.fov) / this.zoom, n = 2 * t, i = this.aspect * n, r = -0.5 * i;
8796
8796
  const a = this.view;
8797
8797
  if (this.view !== null && this.view.enabled) {
8798
8798
  const l = a.fullWidth, u = a.fullHeight;
@@ -8862,7 +8862,7 @@ class ip extends ft {
8862
8862
  n.texture.generateMipmaps = !1, e.setRenderTarget(n, 0, i), e.render(t, r), e.setRenderTarget(n, 1, i), e.render(t, a), e.setRenderTarget(n, 2, i), e.render(t, o), e.setRenderTarget(n, 3, i), e.render(t, l), e.setRenderTarget(n, 4, i), e.render(t, u), n.texture.generateMipmaps = g, e.setRenderTarget(n, 5, i), e.render(t, d), e.setRenderTarget(c, h, f), e.xr.enabled = m, n.texture.needsPMREMUpdate = !0;
8863
8863
  }
8864
8864
  }
8865
- class Kc extends Pt {
8865
+ class Yc extends Pt {
8866
8866
  /**
8867
8867
  * Constructs a new cube texture.
8868
8868
  *
@@ -8902,7 +8902,7 @@ class yh extends On {
8902
8902
  constructor(e = 1, t = {}) {
8903
8903
  super(e, e, t), this.isWebGLCubeRenderTarget = !0;
8904
8904
  const n = { width: e, height: e, depth: 1 }, i = [n, n, n, n, n, n];
8905
- this.texture = new Kc(i), this._setTextureOptions(t), this.texture.isRenderTargetTexture = !0;
8905
+ this.texture = new Yc(i), this._setTextureOptions(t), this.texture.isRenderTargetTexture = !0;
8906
8906
  }
8907
8907
  /**
8908
8908
  * Converts the given equirectangular texture to a cube map.
@@ -8969,7 +8969,7 @@ class yh extends On {
8969
8969
  blending: $n
8970
8970
  });
8971
8971
  r.uniforms.tEquirect.value = t;
8972
- const a = new Yt(i, r), o = t.minFilter;
8972
+ const a = new Kt(i, r), o = t.minFilter;
8973
8973
  return t.minFilter === Zn && (t.minFilter = At), new ip(1, 10, this).update(e, a), t.minFilter = o, a.geometry.dispose(), a.material.dispose(), this;
8974
8974
  }
8975
8975
  /**
@@ -9249,7 +9249,7 @@ class ap {
9249
9249
  }
9250
9250
  }
9251
9251
  const Bt = /* @__PURE__ */ new U();
9252
- class Yc {
9252
+ class Kc {
9253
9253
  /**
9254
9254
  * Constructs a new interleaved buffer attribute.
9255
9255
  *
@@ -9482,7 +9482,7 @@ class Yc {
9482
9482
  }
9483
9483
  return new Vt(new this.array.constructor(t), this.itemSize, this.normalized);
9484
9484
  } else
9485
- return e.interleavedBuffers === void 0 && (e.interleavedBuffers = {}), e.interleavedBuffers[this.data.uuid] === void 0 && (e.interleavedBuffers[this.data.uuid] = this.data.clone(e)), new Yc(e.interleavedBuffers[this.data.uuid], this.itemSize, this.offset, this.normalized);
9485
+ return e.interleavedBuffers === void 0 && (e.interleavedBuffers = {}), e.interleavedBuffers[this.data.uuid] === void 0 && (e.interleavedBuffers[this.data.uuid] = this.data.clone(e)), new Kc(e.interleavedBuffers[this.data.uuid], this.itemSize, this.offset, this.normalized);
9486
9486
  }
9487
9487
  /**
9488
9488
  * Serializes the buffer attribute into JSON.
@@ -9517,8 +9517,8 @@ class Yc {
9517
9517
  };
9518
9518
  }
9519
9519
  }
9520
- const Yl = /* @__PURE__ */ new U(), Jl = /* @__PURE__ */ new ht(), Zl = /* @__PURE__ */ new ht(), op = /* @__PURE__ */ new U(), Ql = /* @__PURE__ */ new Ne(), Fs = /* @__PURE__ */ new U(), Za = /* @__PURE__ */ new Hn(), $l = /* @__PURE__ */ new Ne(), Qa = /* @__PURE__ */ new ba();
9521
- class cp extends Yt {
9520
+ const Kl = /* @__PURE__ */ new U(), Jl = /* @__PURE__ */ new ht(), Zl = /* @__PURE__ */ new ht(), op = /* @__PURE__ */ new U(), Ql = /* @__PURE__ */ new Ne(), Fs = /* @__PURE__ */ new U(), Za = /* @__PURE__ */ new Hn(), $l = /* @__PURE__ */ new Ne(), Qa = /* @__PURE__ */ new ba();
9521
+ class cp extends Kt {
9522
9522
  /**
9523
9523
  * Constructs a new skinned mesh.
9524
9524
  *
@@ -9606,12 +9606,12 @@ class cp extends Yt {
9606
9606
  */
9607
9607
  applyBoneTransform(e, t) {
9608
9608
  const n = this.skeleton, i = this.geometry;
9609
- Jl.fromBufferAttribute(i.attributes.skinIndex, e), Zl.fromBufferAttribute(i.attributes.skinWeight, e), Yl.copy(t).applyMatrix4(this.bindMatrix), t.set(0, 0, 0);
9609
+ Jl.fromBufferAttribute(i.attributes.skinIndex, e), Zl.fromBufferAttribute(i.attributes.skinWeight, e), Kl.copy(t).applyMatrix4(this.bindMatrix), t.set(0, 0, 0);
9610
9610
  for (let r = 0; r < 4; r++) {
9611
9611
  const a = Zl.getComponent(r);
9612
9612
  if (a !== 0) {
9613
9613
  const o = Jl.getComponent(r);
9614
- Ql.multiplyMatrices(n.bones[o].matrixWorld, n.boneInverses[o]), t.addScaledVector(op.copy(Yl).applyMatrix4(Ql), a);
9614
+ Ql.multiplyMatrices(n.bones[o].matrixWorld, n.boneInverses[o]), t.addScaledVector(op.copy(Kl).applyMatrix4(Ql), a);
9615
9615
  }
9616
9616
  }
9617
9617
  return t.applyMatrix4(this.bindMatrixInverse);
@@ -9813,8 +9813,8 @@ class fc extends Vt {
9813
9813
  return e.meshPerAttribute = this.meshPerAttribute, e.isInstancedBufferAttribute = !0, e;
9814
9814
  }
9815
9815
  }
9816
- const ir = /* @__PURE__ */ new Ne(), tu = /* @__PURE__ */ new Ne(), Us = [], nu = /* @__PURE__ */ new si(), up = /* @__PURE__ */ new Ne(), kr = /* @__PURE__ */ new Yt(), Br = /* @__PURE__ */ new Hn();
9817
- class hp extends Yt {
9816
+ const ir = /* @__PURE__ */ new Ne(), tu = /* @__PURE__ */ new Ne(), Us = [], nu = /* @__PURE__ */ new si(), up = /* @__PURE__ */ new Ne(), kr = /* @__PURE__ */ new Kt(), Br = /* @__PURE__ */ new Hn();
9817
+ class hp extends Kt {
9818
9818
  /**
9819
9819
  * Constructs a new instanced mesh.
9820
9820
  *
@@ -11985,7 +11985,7 @@ class Hi {
11985
11985
  }
11986
11986
  }
11987
11987
  Hi.DEFAULT_MATERIAL_NAME = "__DEFAULT";
11988
- const Yn = {};
11988
+ const Kn = {};
11989
11989
  class Cp extends Error {
11990
11990
  constructor(e, t) {
11991
11991
  super(e), this.response = t;
@@ -12016,15 +12016,15 @@ class Ph extends Hi {
12016
12016
  return this.manager.itemStart(e), setTimeout(() => {
12017
12017
  t && t(r), this.manager.itemEnd(e);
12018
12018
  }, 0), r;
12019
- if (Yn[e] !== void 0) {
12020
- Yn[e].push({
12019
+ if (Kn[e] !== void 0) {
12020
+ Kn[e].push({
12021
12021
  onLoad: t,
12022
12022
  onProgress: n,
12023
12023
  onError: i
12024
12024
  });
12025
12025
  return;
12026
12026
  }
12027
- Yn[e] = [], Yn[e].push({
12027
+ Kn[e] = [], Kn[e].push({
12028
12028
  onLoad: t,
12029
12029
  onProgress: n,
12030
12030
  onError: i
@@ -12038,7 +12038,7 @@ class Ph extends Hi {
12038
12038
  if (u.status === 200 || u.status === 0) {
12039
12039
  if (u.status === 0 && Me("FileLoader: HTTP Status 0 received."), typeof ReadableStream > "u" || u.body === void 0 || u.body.getReader === void 0)
12040
12040
  return u;
12041
- const d = Yn[e], c = u.body.getReader(), h = u.headers.get("X-File-Size") || u.headers.get("Content-Length"), f = h ? parseInt(h) : 0, m = f !== 0;
12041
+ const d = Kn[e], c = u.body.getReader(), h = u.headers.get("X-File-Size") || u.headers.get("Content-Length"), f = h ? parseInt(h) : 0, m = f !== 0;
12042
12042
  let g = 0;
12043
12043
  const _ = new ReadableStream({
12044
12044
  start(p) {
@@ -12085,17 +12085,17 @@ class Ph extends Hi {
12085
12085
  }
12086
12086
  }).then((u) => {
12087
12087
  Qn.add(`file:${e}`, u);
12088
- const d = Yn[e];
12089
- delete Yn[e];
12088
+ const d = Kn[e];
12089
+ delete Kn[e];
12090
12090
  for (let c = 0, h = d.length; c < h; c++) {
12091
12091
  const f = d[c];
12092
12092
  f.onLoad && f.onLoad(u);
12093
12093
  }
12094
12094
  }).catch((u) => {
12095
- const d = Yn[e];
12095
+ const d = Kn[e];
12096
12096
  if (d === void 0)
12097
12097
  throw this.manager.itemError(e), u;
12098
- delete Yn[e];
12098
+ delete Kn[e];
12099
12099
  for (let c = 0, h = d.length; c < h; c++) {
12100
12100
  const f = d[c];
12101
12101
  f.onError && f.onError(u);
@@ -12217,7 +12217,7 @@ class Pp extends Hi {
12217
12217
  * @return {CubeTexture} The cube texture.
12218
12218
  */
12219
12219
  load(e, t, n, i) {
12220
- const r = new Kc();
12220
+ const r = new Yc();
12221
12221
  r.colorSpace = nt;
12222
12222
  const a = new Ih(this.manager);
12223
12223
  a.setCrossOrigin(this.crossOrigin), a.setPath(this.path);
@@ -12913,10 +12913,10 @@ class zp {
12913
12913
  }
12914
12914
  const nl = "\\[\\]\\.:\\/", Hp = new RegExp("[" + nl + "]", "g"), il = "[^" + nl + "]", Gp = "[^" + nl.replace("\\.", "") + "]", Vp = /* @__PURE__ */ /((?:WC+[\/:])*)/.source.replace("WC", il), Wp = /* @__PURE__ */ /(WCOD+)?/.source.replace("WCOD", Gp), Xp = /* @__PURE__ */ /(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC", il), jp = /* @__PURE__ */ /\.(WC+)(?:\[(.+)\])?/.source.replace("WC", il), qp = new RegExp(
12915
12915
  "^" + Vp + Wp + Xp + jp + "$"
12916
- ), Kp = ["material", "materials", "bones", "map"];
12917
- class Yp {
12916
+ ), Yp = ["material", "materials", "bones", "map"];
12917
+ class Kp {
12918
12918
  constructor(e, t, n) {
12919
- const i = n || Ye.parseTrackName(t);
12919
+ const i = n || Ke.parseTrackName(t);
12920
12920
  this._targetGroup = e, this._bindings = e.subscribe_(t, i);
12921
12921
  }
12922
12922
  getValue(e, t) {
@@ -12940,7 +12940,7 @@ class Yp {
12940
12940
  e[t].unbind();
12941
12941
  }
12942
12942
  }
12943
- class Ye {
12943
+ class Ke {
12944
12944
  /**
12945
12945
  * Constructs a new property binding.
12946
12946
  *
@@ -12949,7 +12949,7 @@ class Ye {
12949
12949
  * @param {?Object} [parsedPath] - The parsed path.
12950
12950
  */
12951
12951
  constructor(e, t, n) {
12952
- this.path = t, this.parsedPath = n || Ye.parseTrackName(t), this.node = Ye.findNode(e, this.parsedPath.nodeName), this.rootNode = e, this.getValue = this._getValue_unbound, this.setValue = this._setValue_unbound;
12952
+ this.path = t, this.parsedPath = n || Ke.parseTrackName(t), this.node = Ke.findNode(e, this.parsedPath.nodeName), this.rootNode = e, this.getValue = this._getValue_unbound, this.setValue = this._setValue_unbound;
12953
12953
  }
12954
12954
  /**
12955
12955
  * Factory method for creating a property binding from the given parameters.
@@ -12961,7 +12961,7 @@ class Ye {
12961
12961
  * @return {PropertyBinding|Composite} The created property binding or composite.
12962
12962
  */
12963
12963
  static create(e, t, n) {
12964
- return e && e.isAnimationObjectGroup ? new Ye.Composite(e, t, n) : new Ye(e, t, n);
12964
+ return e && e.isAnimationObjectGroup ? new Ke.Composite(e, t, n) : new Ke(e, t, n);
12965
12965
  }
12966
12966
  /**
12967
12967
  * Replaces spaces with underscores and removes unsupported characters from
@@ -13006,7 +13006,7 @@ class Ye {
13006
13006
  }, i = n.nodeName && n.nodeName.lastIndexOf(".");
13007
13007
  if (i !== void 0 && i !== -1) {
13008
13008
  const r = n.nodeName.substring(i + 1);
13009
- Kp.indexOf(r) !== -1 && (n.nodeName = n.nodeName.substring(0, i), n.objectName = r);
13009
+ Yp.indexOf(r) !== -1 && (n.nodeName = n.nodeName.substring(0, i), n.objectName = r);
13010
13010
  }
13011
13011
  if (n.propertyName === null || n.propertyName.length === 0)
13012
13012
  throw new Error("PropertyBinding: can not parse propertyName from trackName: " + e);
@@ -13126,7 +13126,7 @@ class Ye {
13126
13126
  let e = this.node;
13127
13127
  const t = this.parsedPath, n = t.objectName, i = t.propertyName;
13128
13128
  let r = t.propertyIndex;
13129
- if (e || (e = Ye.findNode(this.rootNode, t.nodeName), this.node = e), this.getValue = this._getValue_unavailable, this.setValue = this._setValue_unavailable, !e) {
13129
+ if (e || (e = Ke.findNode(this.rootNode, t.nodeName), this.node = e), this.getValue = this._getValue_unavailable, this.setValue = this._setValue_unavailable, !e) {
13130
13130
  Me("PropertyBinding: No target node found for track: " + this.path + ".");
13131
13131
  return;
13132
13132
  }
@@ -13218,48 +13218,48 @@ class Ye {
13218
13218
  this.node = null, this.getValue = this._getValue_unbound, this.setValue = this._setValue_unbound;
13219
13219
  }
13220
13220
  }
13221
- Ye.Composite = Yp;
13222
- Ye.prototype.BindingType = {
13221
+ Ke.Composite = Kp;
13222
+ Ke.prototype.BindingType = {
13223
13223
  Direct: 0,
13224
13224
  EntireArray: 1,
13225
13225
  ArrayElement: 2,
13226
13226
  HasFromToArray: 3
13227
13227
  };
13228
- Ye.prototype.Versioning = {
13228
+ Ke.prototype.Versioning = {
13229
13229
  None: 0,
13230
13230
  NeedsUpdate: 1,
13231
13231
  MatrixWorldNeedsUpdate: 2
13232
13232
  };
13233
- Ye.prototype.GetterByBindingType = [
13234
- Ye.prototype._getValue_direct,
13235
- Ye.prototype._getValue_array,
13236
- Ye.prototype._getValue_arrayElement,
13237
- Ye.prototype._getValue_toArray
13233
+ Ke.prototype.GetterByBindingType = [
13234
+ Ke.prototype._getValue_direct,
13235
+ Ke.prototype._getValue_array,
13236
+ Ke.prototype._getValue_arrayElement,
13237
+ Ke.prototype._getValue_toArray
13238
13238
  ];
13239
- Ye.prototype.SetterByBindingTypeAndVersioning = [
13239
+ Ke.prototype.SetterByBindingTypeAndVersioning = [
13240
13240
  [
13241
13241
  // Direct
13242
- Ye.prototype._setValue_direct,
13243
- Ye.prototype._setValue_direct_setNeedsUpdate,
13244
- Ye.prototype._setValue_direct_setMatrixWorldNeedsUpdate
13242
+ Ke.prototype._setValue_direct,
13243
+ Ke.prototype._setValue_direct_setNeedsUpdate,
13244
+ Ke.prototype._setValue_direct_setMatrixWorldNeedsUpdate
13245
13245
  ],
13246
13246
  [
13247
13247
  // EntireArray
13248
- Ye.prototype._setValue_array,
13249
- Ye.prototype._setValue_array_setNeedsUpdate,
13250
- Ye.prototype._setValue_array_setMatrixWorldNeedsUpdate
13248
+ Ke.prototype._setValue_array,
13249
+ Ke.prototype._setValue_array_setNeedsUpdate,
13250
+ Ke.prototype._setValue_array_setMatrixWorldNeedsUpdate
13251
13251
  ],
13252
13252
  [
13253
13253
  // ArrayElement
13254
- Ye.prototype._setValue_arrayElement,
13255
- Ye.prototype._setValue_arrayElement_setNeedsUpdate,
13256
- Ye.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate
13254
+ Ke.prototype._setValue_arrayElement,
13255
+ Ke.prototype._setValue_arrayElement_setNeedsUpdate,
13256
+ Ke.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate
13257
13257
  ],
13258
13258
  [
13259
13259
  // HasToFromArray
13260
- Ye.prototype._setValue_fromArray,
13261
- Ye.prototype._setValue_fromArray_setNeedsUpdate,
13262
- Ye.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate
13260
+ Ke.prototype._setValue_fromArray,
13261
+ Ke.prototype._setValue_fromArray_setNeedsUpdate,
13262
+ Ke.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate
13263
13263
  ]
13264
13264
  ];
13265
13265
  class Jp {
@@ -13658,7 +13658,7 @@ class Qp extends zi {
13658
13658
  }
13659
13659
  const g = t && t._propertyBindings[c].binding.parsedPath;
13660
13660
  m = new zp(
13661
- Ye.create(n, f, g),
13661
+ Ke.create(n, f, g),
13662
13662
  h.ValueTypeName,
13663
13663
  h.getValueSize()
13664
13664
  ), ++m.referenceCount, this._addInactiveBinding(m, l, f), a[c] = m;
@@ -13996,9 +13996,9 @@ function du(s, e, t, n) {
13996
13996
  return Math.floor((s + 4) / 5) * Math.floor((e + 4) / 5) * 16;
13997
13997
  case qo:
13998
13998
  return Math.floor((s + 5) / 6) * Math.floor((e + 4) / 5) * 16;
13999
- case Ko:
14000
- return Math.floor((s + 5) / 6) * Math.floor((e + 5) / 6) * 16;
14001
13999
  case Yo:
14000
+ return Math.floor((s + 5) / 6) * Math.floor((e + 5) / 6) * 16;
14001
+ case Ko:
14002
14002
  return Math.floor((s + 7) / 8) * Math.floor((e + 4) / 5) * 16;
14003
14003
  case Jo:
14004
14004
  return Math.floor((s + 7) / 8) * Math.floor((e + 5) / 6) * 16;
@@ -14949,8 +14949,8 @@ float getSpotAttenuation( const in float coneCosine, const in float penumbraCosi
14949
14949
  #endif
14950
14950
  }
14951
14951
  #endif
14952
- #endif`, Km = `ToonMaterial material;
14953
- material.diffuseColor = diffuseColor.rgb;`, Ym = `varying vec3 vViewPosition;
14952
+ #endif`, Ym = `ToonMaterial material;
14953
+ material.diffuseColor = diffuseColor.rgb;`, Km = `varying vec3 vViewPosition;
14954
14954
  struct ToonMaterial {
14955
14955
  vec3 diffuseColor;
14956
14956
  };
@@ -16300,7 +16300,7 @@ vec3 NeutralToneMapping( vec3 color ) {
16300
16300
  float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
16301
16301
  return mix( color, vec3( newPeak ), g );
16302
16302
  }
16303
- vec3 CustomToneMapping( vec3 color ) { return color; }`, K_ = `#ifdef USE_TRANSMISSION
16303
+ vec3 CustomToneMapping( vec3 color ) { return color; }`, Y_ = `#ifdef USE_TRANSMISSION
16304
16304
  material.transmission = transmission;
16305
16305
  material.transmissionAlpha = 1.0;
16306
16306
  material.thickness = thickness;
@@ -16321,7 +16321,7 @@ vec3 CustomToneMapping( vec3 color ) { return color; }`, K_ = `#ifdef USE_TRANSM
16321
16321
  material.attenuationColor, material.attenuationDistance );
16322
16322
  material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
16323
16323
  totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
16324
- #endif`, Y_ = `#ifdef USE_TRANSMISSION
16324
+ #endif`, K_ = `#ifdef USE_TRANSMISSION
16325
16325
  uniform float transmission;
16326
16326
  uniform float thickness;
16327
16327
  uniform float attenuationDistance;
@@ -17790,8 +17790,8 @@ void main() {
17790
17790
  lights_lambert_fragment: Wm,
17791
17791
  lights_lambert_pars_fragment: Xm,
17792
17792
  lights_pars_begin: jm,
17793
- lights_toon_fragment: Km,
17794
- lights_toon_pars_fragment: Ym,
17793
+ lights_toon_fragment: Ym,
17794
+ lights_toon_pars_fragment: Km,
17795
17795
  lights_phong_fragment: Jm,
17796
17796
  lights_phong_pars_fragment: Zm,
17797
17797
  lights_physical_fragment: Qm,
@@ -17844,8 +17844,8 @@ void main() {
17844
17844
  specularmap_pars_fragment: X_,
17845
17845
  tonemapping_fragment: j_,
17846
17846
  tonemapping_pars_fragment: q_,
17847
- transmission_fragment: K_,
17848
- transmission_pars_fragment: Y_,
17847
+ transmission_fragment: Y_,
17848
+ transmission_pars_fragment: K_,
17849
17849
  uv_pars_fragment: J_,
17850
17850
  uv_pars_vertex: Z_,
17851
17851
  uv_vertex: Q_,
@@ -18341,7 +18341,7 @@ function Fg(s, e, t, n, i, r, a) {
18341
18341
  }
18342
18342
  function _(S, y) {
18343
18343
  const T = m(y);
18344
- T && (T.isCubeTexture || T.mapping === ga) ? (d === void 0 && (d = new Yt(
18344
+ T && (T.isCubeTexture || T.mapping === ga) ? (d === void 0 && (d = new Kt(
18345
18345
  new fs(1, 1, 1),
18346
18346
  new Bn({
18347
18347
  name: "BackgroundCubeMaterial",
@@ -18360,7 +18360,7 @@ function Fg(s, e, t, n, i, r, a) {
18360
18360
  get: function() {
18361
18361
  return this.uniforms.envMap.value;
18362
18362
  }
18363
- }), i.update(d)), wi.copy(y.backgroundRotation), wi.x *= -1, wi.y *= -1, wi.z *= -1, T.isCubeTexture && T.isRenderTargetTexture === !1 && (wi.y *= -1, wi.z *= -1), d.material.uniforms.envMap.value = T, d.material.uniforms.flipEnvMap.value = T.isCubeTexture && T.isRenderTargetTexture === !1 ? -1 : 1, d.material.uniforms.backgroundBlurriness.value = y.backgroundBlurriness, d.material.uniforms.backgroundIntensity.value = y.backgroundIntensity, d.material.uniforms.backgroundRotation.value.setFromMatrix4(Ng.makeRotationFromEuler(wi)), d.material.toneMapped = Ge.getTransfer(T.colorSpace) !== $e, (c !== T || h !== T.version || f !== s.toneMapping) && (d.material.needsUpdate = !0, c = T, h = T.version, f = s.toneMapping), d.layers.enableAll(), S.unshift(d, d.geometry, d.material, 0, 0, null)) : T && T.isTexture && (u === void 0 && (u = new Yt(
18363
+ }), i.update(d)), wi.copy(y.backgroundRotation), wi.x *= -1, wi.y *= -1, wi.z *= -1, T.isCubeTexture && T.isRenderTargetTexture === !1 && (wi.y *= -1, wi.z *= -1), d.material.uniforms.envMap.value = T, d.material.uniforms.flipEnvMap.value = T.isCubeTexture && T.isRenderTargetTexture === !1 ? -1 : 1, d.material.uniforms.backgroundBlurriness.value = y.backgroundBlurriness, d.material.uniforms.backgroundIntensity.value = y.backgroundIntensity, d.material.uniforms.backgroundRotation.value.setFromMatrix4(Ng.makeRotationFromEuler(wi)), d.material.toneMapped = Ge.getTransfer(T.colorSpace) !== $e, (c !== T || h !== T.version || f !== s.toneMapping) && (d.material.needsUpdate = !0, c = T, h = T.version, f = s.toneMapping), d.layers.enableAll(), S.unshift(d, d.geometry, d.material, 0, 0, null)) : T && T.isTexture && (u === void 0 && (u = new Kt(
18364
18364
  new xa(2, 2),
18365
18365
  new Bn({
18366
18366
  name: "BackgroundMaterial",
@@ -18904,12 +18904,12 @@ class mu {
18904
18904
  return i;
18905
18905
  }
18906
18906
  _compileMaterial(e) {
18907
- const t = new Yt(new pn(), e);
18907
+ const t = new Kt(new pn(), e);
18908
18908
  this._renderer.compile(t, Hr);
18909
18909
  }
18910
18910
  _sceneToCubeUV(e, t, n, i, r) {
18911
18911
  const l = new Ht(90, 1, t, n), u = [1, -1, 1, 1, 1, 1], d = [1, 1, 1, -1, -1, -1], c = this._renderer, h = c.autoClear, f = c.toneMapping;
18912
- c.getClearColor(pu), c.toneMapping = Un, c.autoClear = !1, c.state.buffers.depth.getReversed() && (c.setRenderTarget(i), c.clearDepth(), c.setRenderTarget(null)), this._backgroundBox === null && (this._backgroundBox = new Yt(
18912
+ c.getClearColor(pu), c.toneMapping = Un, c.autoClear = !1, c.state.buffers.depth.getReversed() && (c.setRenderTarget(i), c.clearDepth(), c.setRenderTarget(null)), this._backgroundBox === null && (this._backgroundBox = new Kt(
18913
18913
  new fs(),
18914
18914
  new Ni({
18915
18915
  name: "PMREM.Background",
@@ -19061,7 +19061,7 @@ function Vg(s) {
19061
19061
  y.set(A, p * m * E);
19062
19062
  }
19063
19063
  const T = new pn();
19064
- T.setAttribute("position", new Vt(b, g)), T.setAttribute("uv", new Vt(S, _)), T.setAttribute("faceIndex", new Vt(y, p)), n.push(new Yt(T, null)), i > mi && i--;
19064
+ T.setAttribute("position", new Vt(b, g)), T.setAttribute("uv", new Vt(S, _)), T.setAttribute("faceIndex", new Vt(y, p)), n.push(new Kt(T, null)), i > mi && i--;
19065
19065
  }
19066
19066
  return { lodMeshes: n, sizeLods: e, sigmas: t };
19067
19067
  }
@@ -19484,7 +19484,7 @@ function qg(s) {
19484
19484
  }
19485
19485
  };
19486
19486
  }
19487
- function Kg(s, e, t, n) {
19487
+ function Yg(s, e, t, n) {
19488
19488
  const i = {}, r = /* @__PURE__ */ new WeakMap();
19489
19489
  function a(c) {
19490
19490
  const h = c.target;
@@ -19542,7 +19542,7 @@ function Kg(s, e, t, n) {
19542
19542
  getWireframeAttribute: d
19543
19543
  };
19544
19544
  }
19545
- function Yg(s, e, t) {
19545
+ function Kg(s, e, t) {
19546
19546
  let n;
19547
19547
  function i(h) {
19548
19548
  n = h;
@@ -19774,7 +19774,7 @@ function eb(s, e, t, n, i) {
19774
19774
  ),
19775
19775
  depthTest: !1,
19776
19776
  depthWrite: !1
19777
- }), u = new Yt(o, l), d = new va(-1, 1, 1, -1, 0, 1);
19777
+ }), u = new Kt(o, l), d = new va(-1, 1, 1, -1, 0, 1);
19778
19778
  let c = null, h = null, f = !1, m, g = null, _ = [], p = !1;
19779
19779
  this.setSize = function(b, S) {
19780
19780
  r.setSize(b, S), a.setSize(b, S);
@@ -19820,7 +19820,7 @@ function eb(s, e, t, n, i) {
19820
19820
  r.dispose(), a.dispose(), o.dispose(), l.dispose();
19821
19821
  };
19822
19822
  }
19823
- const Fh = /* @__PURE__ */ new Pt(), gc = /* @__PURE__ */ new cs(1, 1), Uh = /* @__PURE__ */ new mh(), Oh = /* @__PURE__ */ new Hf(), kh = /* @__PURE__ */ new Kc(), xu = [], vu = [], Su = new Float32Array(16), yu = new Float32Array(9), Mu = new Float32Array(4);
19823
+ const Fh = /* @__PURE__ */ new Pt(), gc = /* @__PURE__ */ new cs(1, 1), Uh = /* @__PURE__ */ new mh(), Oh = /* @__PURE__ */ new Hf(), kh = /* @__PURE__ */ new Yc(), xu = [], vu = [], Su = new Float32Array(16), yu = new Float32Array(9), Mu = new Float32Array(4);
19824
19824
  function Pr(s, e, t) {
19825
19825
  const n = s[0];
19826
19826
  if (n <= 0 || n > 0) return s;
@@ -20334,7 +20334,7 @@ function qb(s, e) {
20334
20334
  `);
20335
20335
  }
20336
20336
  const Eu = /* @__PURE__ */ new Le();
20337
- function Kb(s) {
20337
+ function Yb(s) {
20338
20338
  Ge._getMatrix(Eu, Ge.workingColorSpace, s);
20339
20339
  const e = `mat3( ${Eu.elements.map((t) => t.toFixed(4))} )`;
20340
20340
  switch (Ge.getTransfer(s)) {
@@ -20360,8 +20360,8 @@ function wu(s, e, t) {
20360
20360
  } else
20361
20361
  return r;
20362
20362
  }
20363
- function Yb(s, e) {
20364
- const t = Kb(e);
20363
+ function Kb(s, e) {
20364
+ const t = Yb(e);
20365
20365
  return [
20366
20366
  `vec4 ${s}( vec4 value ) {`,
20367
20367
  ` return ${t[1]}( vec4( value.rgb * ${t[0]}, value.a ) );`,
@@ -20484,7 +20484,7 @@ function Iu(s) {
20484
20484
  #define LOW_PRECISION`), e;
20485
20485
  }
20486
20486
  const o0 = {
20487
- [Ks]: "SHADOWMAP_TYPE_PCF",
20487
+ [Ys]: "SHADOWMAP_TYPE_PCF",
20488
20488
  [Wr]: "SHADOWMAP_TYPE_VSM"
20489
20489
  };
20490
20490
  function c0(s) {
@@ -20747,7 +20747,7 @@ function _0(s, e, t, n) {
20747
20747
  t.opaque ? "#define OPAQUE" : "",
20748
20748
  De.colorspace_pars_fragment,
20749
20749
  // this code is required here because it is used by the various encoding/decoding function defined below
20750
- Yb("linearToOutputTexel", t.outputColorSpace),
20750
+ Kb("linearToOutputTexel", t.outputColorSpace),
20751
20751
  Qb(),
20752
20752
  t.useDepthPacking ? "#define DEPTH_PACKING " + t.depthPacking : "",
20753
20753
  `
@@ -20906,7 +20906,7 @@ function v0(s, e, t, n, i, r, a) {
20906
20906
  Fe = Ze.vertexShader, pt = Ze.fragmentShader;
20907
20907
  } else
20908
20908
  Fe = v.vertexShader, pt = v.fragmentShader, l.update(v), ut = l.getVertexShaderID(v), q = l.getFragmentShaderID(v);
20909
- const Z = s.getRenderTarget(), pe = s.state.buffers.depth.getReversed(), Ie = F.isInstancedMesh === !0, ge = F.isBatchedMesh === !0, je = !!v.map, Rt = !!v.matcap, Xe = !!V, Je = !!v.aoMap, it = !!v.lightMap, Ue = !!v.bumpMap, vt = !!v.normalMap, P = !!v.displacementMap, St = !!v.emissiveMap, Ke = !!v.metalnessMap, ot = !!v.roughnessMap, xe = v.anisotropy > 0, w = v.clearcoat > 0, x = v.dispersion > 0, D = v.iridescence > 0, j = v.sheen > 0, Y = v.transmission > 0, W = xe && !!v.anisotropyMap, Se = w && !!v.clearcoatMap, ne = w && !!v.clearcoatNormalMap, be = w && !!v.clearcoatRoughnessMap, Re = D && !!v.iridescenceMap, $ = D && !!v.iridescenceThicknessMap, re = j && !!v.sheenColorMap, _e = j && !!v.sheenRoughnessMap, ve = !!v.specularMap, ie = !!v.specularColorMap, Oe = !!v.specularIntensityMap, L = Y && !!v.transmissionMap, le = Y && !!v.thicknessMap, ee = !!v.gradientMap, de = !!v.alphaMap, Q = v.alphaTest > 0, K = !!v.alphaHash, te = !!v.extensions;
20909
+ const Z = s.getRenderTarget(), pe = s.state.buffers.depth.getReversed(), Ie = F.isInstancedMesh === !0, ge = F.isBatchedMesh === !0, je = !!v.map, Rt = !!v.matcap, Xe = !!V, Je = !!v.aoMap, it = !!v.lightMap, Ue = !!v.bumpMap, vt = !!v.normalMap, P = !!v.displacementMap, St = !!v.emissiveMap, Ye = !!v.metalnessMap, ot = !!v.roughnessMap, xe = v.anisotropy > 0, w = v.clearcoat > 0, x = v.dispersion > 0, D = v.iridescence > 0, j = v.sheen > 0, K = v.transmission > 0, W = xe && !!v.anisotropyMap, Se = w && !!v.clearcoatMap, ne = w && !!v.clearcoatNormalMap, be = w && !!v.clearcoatRoughnessMap, Re = D && !!v.iridescenceMap, $ = D && !!v.iridescenceThicknessMap, re = j && !!v.sheenColorMap, _e = j && !!v.sheenRoughnessMap, ve = !!v.specularMap, ie = !!v.specularColorMap, Oe = !!v.specularIntensityMap, L = K && !!v.transmissionMap, le = K && !!v.thicknessMap, ee = !!v.gradientMap, de = !!v.alphaMap, Q = v.alphaTest > 0, Y = !!v.alphaHash, te = !!v.extensions;
20910
20910
  let Pe = Un;
20911
20911
  v.toneMapped && (Z === null || Z.isXRRenderTarget === !0) && (Pe = s.toneMapping);
20912
20912
  const ct = {
@@ -20941,7 +20941,7 @@ function v0(s, e, t, n, i, r, a) {
20941
20941
  emissiveMap: St,
20942
20942
  normalMapObjectSpace: vt && v.normalMapType === lf,
20943
20943
  normalMapTangentSpace: vt && v.normalMapType === Vc,
20944
- metalnessMap: Ke,
20944
+ metalnessMap: Ye,
20945
20945
  roughnessMap: ot,
20946
20946
  anisotropy: xe,
20947
20947
  anisotropyMap: W,
@@ -20959,14 +20959,14 @@ function v0(s, e, t, n, i, r, a) {
20959
20959
  specularMap: ve,
20960
20960
  specularColorMap: ie,
20961
20961
  specularIntensityMap: Oe,
20962
- transmission: Y,
20962
+ transmission: K,
20963
20963
  transmissionMap: L,
20964
20964
  thicknessMap: le,
20965
20965
  gradientMap: ee,
20966
20966
  opaque: v.transparent === !1 && v.blending === lr && v.alphaToCoverage === !1,
20967
20967
  alphaMap: de,
20968
20968
  alphaTest: Q,
20969
- alphaHash: K,
20969
+ alphaHash: Y,
20970
20970
  combine: v.combine,
20971
20971
  //
20972
20972
  mapUv: je && g(v.map.channel),
@@ -20976,7 +20976,7 @@ function v0(s, e, t, n, i, r, a) {
20976
20976
  normalMapUv: vt && g(v.normalMap.channel),
20977
20977
  displacementMapUv: P && g(v.displacementMap.channel),
20978
20978
  emissiveMapUv: St && g(v.emissiveMap.channel),
20979
- metalnessMapUv: Ke && g(v.metalnessMap.channel),
20979
+ metalnessMapUv: Ye && g(v.metalnessMap.channel),
20980
20980
  roughnessMapUv: ot && g(v.roughnessMap.channel),
20981
20981
  anisotropyMapUv: W && g(v.anisotropyMap.channel),
20982
20982
  clearcoatMapUv: Se && g(v.clearcoatMap.channel),
@@ -21518,12 +21518,12 @@ function N0(s, e, t) {
21518
21518
  3
21519
21519
  )
21520
21520
  );
21521
- const g = new Yt(m, h), _ = this;
21522
- this.enabled = !1, this.autoUpdate = !0, this.needsUpdate = !1, this.type = Ks;
21521
+ const g = new Kt(m, h), _ = this;
21522
+ this.enabled = !1, this.autoUpdate = !0, this.needsUpdate = !1, this.type = Ys;
21523
21523
  let p = this.type;
21524
21524
  this.render = function(E, R, I) {
21525
21525
  if (_.enabled === !1 || _.autoUpdate === !1 && _.needsUpdate === !1 || E.length === 0) return;
21526
- E.type === Zu && (Me("WebGLShadowMap: PCFSoftShadowMap has been deprecated. Using PCFShadowMap instead."), E.type = Ks);
21526
+ E.type === Zu && (Me("WebGLShadowMap: PCFSoftShadowMap has been deprecated. Using PCFShadowMap instead."), E.type = Ys);
21527
21527
  const v = s.getRenderTarget(), A = s.getActiveCubeFace(), C = s.getActiveMipmapLevel(), k = s.state;
21528
21528
  k.setBlending($n), k.buffers.depth.getReversed() === !0 ? k.buffers.color.setClear(0, 0, 0, 0) : k.buffers.color.setClear(1, 1, 1, 1), k.buffers.depth.setTest(!0), k.setScissorTest(!1);
21529
21529
  const F = p !== this.type;
@@ -21555,7 +21555,7 @@ function N0(s, e, t) {
21555
21555
  } else {
21556
21556
  G.isPointLight ? (V.map = new yh(i.x), V.map.depthTexture = new bp(i.x, kn)) : (V.map = new On(i.x, i.y), V.map.depthTexture = new cs(i.x, i.y, kn)), V.map.depthTexture.name = G.name + ".shadowMap", V.map.depthTexture.format = ii;
21557
21557
  const ae = s.state.buffers.depth.getReversed();
21558
- this.type === Ks ? (V.map.depthTexture.compareFunction = ae ? Xc : Wc, V.map.depthTexture.minFilter = At, V.map.depthTexture.magFilter = At) : (V.map.depthTexture.compareFunction = null, V.map.depthTexture.minFilter = Tt, V.map.depthTexture.magFilter = Tt);
21558
+ this.type === Ys ? (V.map.depthTexture.compareFunction = ae ? Xc : Wc, V.map.depthTexture.minFilter = At, V.map.depthTexture.magFilter = At) : (V.map.depthTexture.compareFunction = null, V.map.depthTexture.minFilter = Tt, V.map.depthTexture.magFilter = Tt);
21559
21559
  }
21560
21560
  V.camera.updateProjectionMatrix();
21561
21561
  }
@@ -21663,8 +21663,8 @@ function U0(s, e) {
21663
21663
  setLocked: function(Q) {
21664
21664
  L = Q;
21665
21665
  },
21666
- setClear: function(Q, K, te, Pe, ct) {
21667
- ct === !0 && (Q *= Pe, K *= Pe, te *= Pe), le.set(Q, K, te, Pe), de.equals(le) === !1 && (s.clearColor(Q, K, te, Pe), de.copy(le));
21666
+ setClear: function(Q, Y, te, Pe, ct) {
21667
+ ct === !0 && (Q *= Pe, Y *= Pe, te *= Pe), le.set(Q, Y, te, Pe), de.equals(le) === !1 && (s.clearColor(Q, Y, te, Pe), de.copy(le));
21668
21668
  },
21669
21669
  reset: function() {
21670
21670
  L = !1, ee = null, de.set(-1, 0, 0, 0);
@@ -21674,10 +21674,10 @@ function U0(s, e) {
21674
21674
  function n() {
21675
21675
  let L = !1, le = !1, ee = null, de = null, Q = null;
21676
21676
  return {
21677
- setReversed: function(K) {
21678
- if (le !== K) {
21677
+ setReversed: function(Y) {
21678
+ if (le !== Y) {
21679
21679
  const te = e.get("EXT_clip_control");
21680
- K ? te.clipControlEXT(te.LOWER_LEFT_EXT, te.ZERO_TO_ONE_EXT) : te.clipControlEXT(te.LOWER_LEFT_EXT, te.NEGATIVE_ONE_TO_ONE_EXT), le = K;
21680
+ Y ? te.clipControlEXT(te.LOWER_LEFT_EXT, te.ZERO_TO_ONE_EXT) : te.clipControlEXT(te.LOWER_LEFT_EXT, te.NEGATIVE_ONE_TO_ONE_EXT), le = Y;
21681
21681
  const Pe = Q;
21682
21682
  Q = null, this.setClear(Pe);
21683
21683
  }
@@ -21685,15 +21685,15 @@ function U0(s, e) {
21685
21685
  getReversed: function() {
21686
21686
  return le;
21687
21687
  },
21688
- setTest: function(K) {
21689
- K ? Z(s.DEPTH_TEST) : pe(s.DEPTH_TEST);
21688
+ setTest: function(Y) {
21689
+ Y ? Z(s.DEPTH_TEST) : pe(s.DEPTH_TEST);
21690
21690
  },
21691
- setMask: function(K) {
21692
- ee !== K && !L && (s.depthMask(K), ee = K);
21691
+ setMask: function(Y) {
21692
+ ee !== Y && !L && (s.depthMask(Y), ee = Y);
21693
21693
  },
21694
- setFunc: function(K) {
21695
- if (le && (K = F0[K]), de !== K) {
21696
- switch (K) {
21694
+ setFunc: function(Y) {
21695
+ if (le && (Y = F0[Y]), de !== Y) {
21696
+ switch (Y) {
21697
21697
  case To:
21698
21698
  s.depthFunc(s.NEVER);
21699
21699
  break;
@@ -21721,14 +21721,14 @@ function U0(s, e) {
21721
21721
  default:
21722
21722
  s.depthFunc(s.LEQUAL);
21723
21723
  }
21724
- de = K;
21724
+ de = Y;
21725
21725
  }
21726
21726
  },
21727
- setLocked: function(K) {
21728
- L = K;
21727
+ setLocked: function(Y) {
21728
+ L = Y;
21729
21729
  },
21730
- setClear: function(K) {
21731
- Q !== K && (le && (K = 1 - K), s.clearDepth(K), Q = K);
21730
+ setClear: function(Y) {
21731
+ Q !== Y && (le && (Y = 1 - Y), s.clearDepth(Y), Q = Y);
21732
21732
  },
21733
21733
  reset: function() {
21734
21734
  L = !1, ee = null, de = null, Q = null, le = !1;
@@ -21736,7 +21736,7 @@ function U0(s, e) {
21736
21736
  };
21737
21737
  }
21738
21738
  function i() {
21739
- let L = !1, le = null, ee = null, de = null, Q = null, K = null, te = null, Pe = null, ct = null;
21739
+ let L = !1, le = null, ee = null, de = null, Q = null, Y = null, te = null, Pe = null, ct = null;
21740
21740
  return {
21741
21741
  setTest: function(Ze) {
21742
21742
  L || (Ze ? Z(s.STENCIL_TEST) : pe(s.STENCIL_TEST));
@@ -21748,7 +21748,7 @@ function U0(s, e) {
21748
21748
  (ee !== Ze || de !== wn || Q !== Vn) && (s.stencilFunc(Ze, wn, Vn), ee = Ze, de = wn, Q = Vn);
21749
21749
  },
21750
21750
  setOp: function(Ze, wn, Vn) {
21751
- (K !== Ze || te !== wn || Pe !== Vn) && (s.stencilOp(Ze, wn, Vn), K = Ze, te = wn, Pe = Vn);
21751
+ (Y !== Ze || te !== wn || Pe !== Vn) && (s.stencilOp(Ze, wn, Vn), Y = Ze, te = wn, Pe = Vn);
21752
21752
  },
21753
21753
  setLocked: function(Ze) {
21754
21754
  L = Ze;
@@ -21757,7 +21757,7 @@ function U0(s, e) {
21757
21757
  ct !== Ze && (s.clearStencil(Ze), ct = Ze);
21758
21758
  },
21759
21759
  reset: function() {
21760
- L = !1, le = null, ee = null, de = null, Q = null, K = null, te = null, Pe = null, ct = null;
21760
+ L = !1, le = null, ee = null, de = null, Q = null, Y = null, te = null, Pe = null, ct = null;
21761
21761
  }
21762
21762
  };
21763
21763
  }
@@ -21770,11 +21770,11 @@ function U0(s, e) {
21770
21770
  let ue = null, ae = {};
21771
21771
  const he = s.getParameter(s.SCISSOR_BOX), ke = s.getParameter(s.VIEWPORT), Fe = new ht().fromArray(he), pt = new ht().fromArray(ke);
21772
21772
  function ut(L, le, ee, de) {
21773
- const Q = new Uint8Array(4), K = s.createTexture();
21774
- s.bindTexture(L, K), s.texParameteri(L, s.TEXTURE_MIN_FILTER, s.NEAREST), s.texParameteri(L, s.TEXTURE_MAG_FILTER, s.NEAREST);
21773
+ const Q = new Uint8Array(4), Y = s.createTexture();
21774
+ s.bindTexture(L, Y), s.texParameteri(L, s.TEXTURE_MIN_FILTER, s.NEAREST), s.texParameteri(L, s.TEXTURE_MAG_FILTER, s.NEAREST);
21775
21775
  for (let te = 0; te < ee; te++)
21776
21776
  L === s.TEXTURE_3D || L === s.TEXTURE_2D_ARRAY ? s.texImage3D(le, 0, s.RGBA, 1, 1, de, 0, s.RGBA, s.UNSIGNED_BYTE, Q) : s.texImage2D(le + te, 0, s.RGBA, 1, 1, 0, s.RGBA, s.UNSIGNED_BYTE, Q);
21777
- return K;
21777
+ return Y;
21778
21778
  }
21779
21779
  const q = {};
21780
21780
  q[s.TEXTURE_2D] = ut(s.TEXTURE_2D, s.TEXTURE_2D, 1), q[s.TEXTURE_CUBE_MAP] = ut(s.TEXTURE_CUBE_MAP, s.TEXTURE_CUBE_MAP_POSITIVE_X, 6), q[s.TEXTURE_2D_ARRAY] = ut(s.TEXTURE_2D_ARRAY, s.TEXTURE_2D_ARRAY, 1, 1), q[s.TEXTURE_3D] = ut(s.TEXTURE_3D, s.TEXTURE_3D, 1, 1), r.setClear(0, 0, 0, 1), a.setClear(1), o.setClear(0), Z(s.DEPTH_TEST), a.setFunc(pr), Ue(!1), vt(Tl), Z(s.CULL_FACE), Je($n);
@@ -21793,8 +21793,8 @@ function U0(s, e) {
21793
21793
  ee = h.get(le), ee === void 0 && (ee = [], h.set(le, ee));
21794
21794
  const Q = L.textures;
21795
21795
  if (ee.length !== Q.length || ee[0] !== s.COLOR_ATTACHMENT0) {
21796
- for (let K = 0, te = Q.length; K < te; K++)
21797
- ee[K] = s.COLOR_ATTACHMENT0 + K;
21796
+ for (let Y = 0, te = Q.length; Y < te; Y++)
21797
+ ee[Y] = s.COLOR_ATTACHMENT0 + Y;
21798
21798
  ee.length = Q.length, de = !0;
21799
21799
  }
21800
21800
  } else
@@ -21815,19 +21815,19 @@ function U0(s, e) {
21815
21815
  [Gd]: s.ONE,
21816
21816
  [Vd]: s.SRC_COLOR,
21817
21817
  [yo]: s.SRC_ALPHA,
21818
- [Yd]: s.SRC_ALPHA_SATURATE,
21818
+ [Kd]: s.SRC_ALPHA_SATURATE,
21819
21819
  [qd]: s.DST_COLOR,
21820
21820
  [Xd]: s.DST_ALPHA,
21821
21821
  [Wd]: s.ONE_MINUS_SRC_COLOR,
21822
21822
  [Mo]: s.ONE_MINUS_SRC_ALPHA,
21823
- [Kd]: s.ONE_MINUS_DST_COLOR,
21823
+ [Yd]: s.ONE_MINUS_DST_COLOR,
21824
21824
  [jd]: s.ONE_MINUS_DST_ALPHA,
21825
21825
  [Jd]: s.CONSTANT_COLOR,
21826
21826
  [Zd]: s.ONE_MINUS_CONSTANT_COLOR,
21827
21827
  [Qd]: s.CONSTANT_ALPHA,
21828
21828
  [$d]: s.ONE_MINUS_CONSTANT_ALPHA
21829
21829
  };
21830
- function Je(L, le, ee, de, Q, K, te, Pe, ct, Ze) {
21830
+ function Je(L, le, ee, de, Q, Y, te, Pe, ct, Ze) {
21831
21831
  if (L === $n) {
21832
21832
  g === !0 && (pe(s.BLEND), g = !1);
21833
21833
  return;
@@ -21874,7 +21874,7 @@ function U0(s, e) {
21874
21874
  }
21875
21875
  return;
21876
21876
  }
21877
- Q = Q || le, K = K || ee, te = te || de, (le !== p || Q !== y) && (s.blendEquationSeparate(Rt[le], Rt[Q]), p = le, y = Q), (ee !== b || de !== S || K !== T || te !== E) && (s.blendFuncSeparate(Xe[ee], Xe[de], Xe[K], Xe[te]), b = ee, S = de, T = K, E = te), (Pe.equals(R) === !1 || ct !== I) && (s.blendColor(Pe.r, Pe.g, Pe.b, ct), R.copy(Pe), I = ct), _ = L, v = !1;
21877
+ Q = Q || le, Y = Y || ee, te = te || de, (le !== p || Q !== y) && (s.blendEquationSeparate(Rt[le], Rt[Q]), p = le, y = Q), (ee !== b || de !== S || Y !== T || te !== E) && (s.blendFuncSeparate(Xe[ee], Xe[de], Xe[Y], Xe[te]), b = ee, S = de, T = Y, E = te), (Pe.equals(R) === !1 || ct !== I) && (s.blendColor(Pe.r, Pe.g, Pe.b, ct), R.copy(Pe), I = ct), _ = L, v = !1;
21878
21878
  }
21879
21879
  function it(L, le) {
21880
21880
  L.side === Ln ? pe(s.CULL_FACE) : Z(s.CULL_FACE);
@@ -21895,7 +21895,7 @@ function U0(s, e) {
21895
21895
  function St(L, le, ee) {
21896
21896
  L ? (Z(s.POLYGON_OFFSET_FILL), (F !== le || z !== ee) && (s.polygonOffset(le, ee), F = le, z = ee)) : pe(s.POLYGON_OFFSET_FILL);
21897
21897
  }
21898
- function Ke(L) {
21898
+ function Ye(L) {
21899
21899
  L ? Z(s.SCISSOR_TEST) : pe(s.SCISSOR_TEST);
21900
21900
  }
21901
21901
  function ot(L) {
@@ -21931,7 +21931,7 @@ function U0(s, e) {
21931
21931
  we("WebGLState:", L);
21932
21932
  }
21933
21933
  }
21934
- function Y() {
21934
+ function K() {
21935
21935
  try {
21936
21936
  s.texSubImage3D(...arguments);
21937
21937
  } catch (L) {
@@ -22016,7 +22016,7 @@ function U0(s, e) {
22016
22016
  setCullFace: vt,
22017
22017
  setLineWidth: P,
22018
22018
  setPolygonOffset: St,
22019
- setScissorTest: Ke,
22019
+ setScissorTest: Ye,
22020
22020
  activeTexture: ot,
22021
22021
  bindTexture: xe,
22022
22022
  unbindTexture: w,
@@ -22029,7 +22029,7 @@ function U0(s, e) {
22029
22029
  texStorage2D: ne,
22030
22030
  texStorage3D: be,
22031
22031
  texSubImage2D: j,
22032
- texSubImage3D: Y,
22032
+ texSubImage3D: K,
22033
22033
  compressedTexSubImage2D: W,
22034
22034
  compressedTexSubImage3D: Se,
22035
22035
  scissor: re,
@@ -22051,15 +22051,15 @@ function O0(s, e, t, n, i, r, a) {
22051
22051
  }
22052
22052
  function g(w, x, D) {
22053
22053
  let j = 1;
22054
- const Y = xe(w);
22055
- if ((Y.width > D || Y.height > D) && (j = D / Math.max(Y.width, Y.height)), j < 1)
22054
+ const K = xe(w);
22055
+ if ((K.width > D || K.height > D) && (j = D / Math.max(K.width, K.height)), j < 1)
22056
22056
  if (typeof HTMLImageElement < "u" && w instanceof HTMLImageElement || typeof HTMLCanvasElement < "u" && w instanceof HTMLCanvasElement || typeof ImageBitmap < "u" && w instanceof ImageBitmap || typeof VideoFrame < "u" && w instanceof VideoFrame) {
22057
- const W = Math.floor(j * Y.width), Se = Math.floor(j * Y.height);
22057
+ const W = Math.floor(j * K.width), Se = Math.floor(j * K.height);
22058
22058
  c === void 0 && (c = m(W, Se));
22059
22059
  const ne = x ? m(W, Se) : c;
22060
- return ne.width = W, ne.height = Se, ne.getContext("2d").drawImage(w, 0, 0, W, Se), Me("WebGLRenderer: Texture has been resized from (" + Y.width + "x" + Y.height + ") to (" + W + "x" + Se + ")."), ne;
22060
+ return ne.width = W, ne.height = Se, ne.getContext("2d").drawImage(w, 0, 0, W, Se), Me("WebGLRenderer: Texture has been resized from (" + K.width + "x" + K.height + ") to (" + W + "x" + Se + ")."), ne;
22061
22061
  } else
22062
- return "data" in w && Me("WebGLRenderer: Image in DataTexture is too big (" + Y.width + "x" + Y.height + ")."), w;
22062
+ return "data" in w && Me("WebGLRenderer: Image in DataTexture is too big (" + K.width + "x" + K.height + ")."), w;
22063
22063
  return w;
22064
22064
  }
22065
22065
  function _(w) {
@@ -22071,14 +22071,14 @@ function O0(s, e, t, n, i, r, a) {
22071
22071
  function b(w) {
22072
22072
  return w.isWebGLCubeRenderTarget ? s.TEXTURE_CUBE_MAP : w.isWebGL3DRenderTarget ? s.TEXTURE_3D : w.isWebGLArrayRenderTarget || w.isCompressedArrayTexture ? s.TEXTURE_2D_ARRAY : s.TEXTURE_2D;
22073
22073
  }
22074
- function S(w, x, D, j, Y = !1) {
22074
+ function S(w, x, D, j, K = !1) {
22075
22075
  if (w !== null) {
22076
22076
  if (s[w] !== void 0) return s[w];
22077
22077
  Me("WebGLRenderer: Attempt to use non-existing WebGL internal format '" + w + "'");
22078
22078
  }
22079
22079
  let W = x;
22080
22080
  if (x === s.RED && (D === s.FLOAT && (W = s.R32F), D === s.HALF_FLOAT && (W = s.R16F), D === s.UNSIGNED_BYTE && (W = s.R8)), x === s.RED_INTEGER && (D === s.UNSIGNED_BYTE && (W = s.R8UI), D === s.UNSIGNED_SHORT && (W = s.R16UI), D === s.UNSIGNED_INT && (W = s.R32UI), D === s.BYTE && (W = s.R8I), D === s.SHORT && (W = s.R16I), D === s.INT && (W = s.R32I)), x === s.RG && (D === s.FLOAT && (W = s.RG32F), D === s.HALF_FLOAT && (W = s.RG16F), D === s.UNSIGNED_BYTE && (W = s.RG8)), x === s.RG_INTEGER && (D === s.UNSIGNED_BYTE && (W = s.RG8UI), D === s.UNSIGNED_SHORT && (W = s.RG16UI), D === s.UNSIGNED_INT && (W = s.RG32UI), D === s.BYTE && (W = s.RG8I), D === s.SHORT && (W = s.RG16I), D === s.INT && (W = s.RG32I)), x === s.RGB_INTEGER && (D === s.UNSIGNED_BYTE && (W = s.RGB8UI), D === s.UNSIGNED_SHORT && (W = s.RGB16UI), D === s.UNSIGNED_INT && (W = s.RGB32UI), D === s.BYTE && (W = s.RGB8I), D === s.SHORT && (W = s.RGB16I), D === s.INT && (W = s.RGB32I)), x === s.RGBA_INTEGER && (D === s.UNSIGNED_BYTE && (W = s.RGBA8UI), D === s.UNSIGNED_SHORT && (W = s.RGBA16UI), D === s.UNSIGNED_INT && (W = s.RGBA32UI), D === s.BYTE && (W = s.RGBA8I), D === s.SHORT && (W = s.RGBA16I), D === s.INT && (W = s.RGBA32I)), x === s.RGB && (D === s.UNSIGNED_INT_5_9_9_9_REV && (W = s.RGB9_E5), D === s.UNSIGNED_INT_10F_11F_11F_REV && (W = s.R11F_G11F_B10F)), x === s.RGBA) {
22081
- const Se = Y ? aa : Ge.getTransfer(j);
22081
+ const Se = K ? aa : Ge.getTransfer(j);
22082
22082
  D === s.FLOAT && (W = s.RGBA32F), D === s.HALF_FLOAT && (W = s.RGBA16F), D === s.UNSIGNED_BYTE && (W = Se === $e ? s.SRGB8_ALPHA8 : s.RGBA8), D === s.UNSIGNED_SHORT_4_4_4_4 && (W = s.RGBA4), D === s.UNSIGNED_SHORT_5_5_5_1 && (W = s.RGB5_A1);
22083
22083
  }
22084
22084
  return (W === s.R16F || W === s.R32F || W === s.RG16F || W === s.RG32F || W === s.RGBA16F || W === s.RGBA32F) && e.get("EXT_color_buffer_float"), W;
@@ -22103,8 +22103,8 @@ function O0(s, e, t, n, i, r, a) {
22103
22103
  if (x.__webglInit === void 0) return;
22104
22104
  const D = w.source, j = h.get(D);
22105
22105
  if (j) {
22106
- const Y = j[x.__cacheKey];
22107
- Y.usedTimes--, Y.usedTimes === 0 && v(w), Object.keys(j).length === 0 && h.delete(D);
22106
+ const K = j[x.__cacheKey];
22107
+ K.usedTimes--, K.usedTimes === 0 && v(w), Object.keys(j).length === 0 && h.delete(D);
22108
22108
  }
22109
22109
  n.remove(w);
22110
22110
  }
@@ -22119,7 +22119,7 @@ function O0(s, e, t, n, i, r, a) {
22119
22119
  if (w.depthTexture && (w.depthTexture.dispose(), n.remove(w.depthTexture)), w.isWebGLCubeRenderTarget)
22120
22120
  for (let j = 0; j < 6; j++) {
22121
22121
  if (Array.isArray(x.__webglFramebuffer[j]))
22122
- for (let Y = 0; Y < x.__webglFramebuffer[j].length; Y++) s.deleteFramebuffer(x.__webglFramebuffer[j][Y]);
22122
+ for (let K = 0; K < x.__webglFramebuffer[j].length; K++) s.deleteFramebuffer(x.__webglFramebuffer[j][K]);
22123
22123
  else
22124
22124
  s.deleteFramebuffer(x.__webglFramebuffer[j]);
22125
22125
  x.__webglDepthbuffer && s.deleteRenderbuffer(x.__webglDepthbuffer[j]);
@@ -22135,7 +22135,7 @@ function O0(s, e, t, n, i, r, a) {
22135
22135
  x.__webglDepthRenderbuffer && s.deleteRenderbuffer(x.__webglDepthRenderbuffer);
22136
22136
  }
22137
22137
  const D = w.textures;
22138
- for (let j = 0, Y = D.length; j < Y; j++) {
22138
+ for (let j = 0, K = D.length; j < K; j++) {
22139
22139
  const W = n.get(D[j]);
22140
22140
  W.__webglTexture && (s.deleteTexture(W.__webglTexture), a.memory.textures--), n.remove(D[j]);
22141
22141
  }
@@ -22155,7 +22155,7 @@ function O0(s, e, t, n, i, r, a) {
22155
22155
  }
22156
22156
  function X(w, x) {
22157
22157
  const D = n.get(w);
22158
- if (w.isVideoTexture && Ke(w), w.isRenderTargetTexture === !1 && w.isExternalTexture !== !0 && w.version > 0 && D.__version !== w.version) {
22158
+ if (w.isVideoTexture && Ye(w), w.isRenderTargetTexture === !1 && w.isExternalTexture !== !0 && w.version > 0 && D.__version !== w.version) {
22159
22159
  const j = w.image;
22160
22160
  if (j === null)
22161
22161
  Me("WebGLRenderer: Texture marked for update but no image data found.");
@@ -22201,7 +22201,7 @@ function O0(s, e, t, n, i, r, a) {
22201
22201
  [sh]: s.NEAREST_MIPMAP_NEAREST,
22202
22202
  [Xr]: s.NEAREST_MIPMAP_LINEAR,
22203
22203
  [At]: s.LINEAR,
22204
- [Ys]: s.LINEAR_MIPMAP_NEAREST,
22204
+ [Ks]: s.LINEAR_MIPMAP_NEAREST,
22205
22205
  [Zn]: s.LINEAR_MIPMAP_LINEAR
22206
22206
  }, he = {
22207
22207
  [uf]: s.NEVER,
@@ -22214,7 +22214,7 @@ function O0(s, e, t, n, i, r, a) {
22214
22214
  [pf]: s.NOTEQUAL
22215
22215
  };
22216
22216
  function ke(w, x) {
22217
- if (x.type === un && e.has("OES_texture_float_linear") === !1 && (x.magFilter === At || x.magFilter === Ys || x.magFilter === Xr || x.magFilter === Zn || x.minFilter === At || x.minFilter === Ys || x.minFilter === Xr || x.minFilter === Zn) && Me("WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."), s.texParameteri(w, s.TEXTURE_WRAP_S, ue[x.wrapS]), s.texParameteri(w, s.TEXTURE_WRAP_T, ue[x.wrapT]), (w === s.TEXTURE_3D || w === s.TEXTURE_2D_ARRAY) && s.texParameteri(w, s.TEXTURE_WRAP_R, ue[x.wrapR]), s.texParameteri(w, s.TEXTURE_MAG_FILTER, ae[x.magFilter]), s.texParameteri(w, s.TEXTURE_MIN_FILTER, ae[x.minFilter]), x.compareFunction && (s.texParameteri(w, s.TEXTURE_COMPARE_MODE, s.COMPARE_REF_TO_TEXTURE), s.texParameteri(w, s.TEXTURE_COMPARE_FUNC, he[x.compareFunction])), e.has("EXT_texture_filter_anisotropic") === !0) {
22217
+ if (x.type === un && e.has("OES_texture_float_linear") === !1 && (x.magFilter === At || x.magFilter === Ks || x.magFilter === Xr || x.magFilter === Zn || x.minFilter === At || x.minFilter === Ks || x.minFilter === Xr || x.minFilter === Zn) && Me("WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."), s.texParameteri(w, s.TEXTURE_WRAP_S, ue[x.wrapS]), s.texParameteri(w, s.TEXTURE_WRAP_T, ue[x.wrapT]), (w === s.TEXTURE_3D || w === s.TEXTURE_2D_ARRAY) && s.texParameteri(w, s.TEXTURE_WRAP_R, ue[x.wrapR]), s.texParameteri(w, s.TEXTURE_MAG_FILTER, ae[x.magFilter]), s.texParameteri(w, s.TEXTURE_MIN_FILTER, ae[x.minFilter]), x.compareFunction && (s.texParameteri(w, s.TEXTURE_COMPARE_MODE, s.COMPARE_REF_TO_TEXTURE), s.texParameteri(w, s.TEXTURE_COMPARE_FUNC, he[x.compareFunction])), e.has("EXT_texture_filter_anisotropic") === !0) {
22218
22218
  if (x.magFilter === Tt || x.minFilter !== Xr && x.minFilter !== Zn || x.type === un && e.has("OES_texture_float_linear") === !1) return;
22219
22219
  if (x.anisotropy > 1 || n.get(x).__currentAnisotropy) {
22220
22220
  const D = e.get("EXT_texture_filter_anisotropic");
@@ -22226,16 +22226,16 @@ function O0(s, e, t, n, i, r, a) {
22226
22226
  let D = !1;
22227
22227
  w.__webglInit === void 0 && (w.__webglInit = !0, x.addEventListener("dispose", E));
22228
22228
  const j = x.source;
22229
- let Y = h.get(j);
22230
- Y === void 0 && (Y = {}, h.set(j, Y));
22229
+ let K = h.get(j);
22230
+ K === void 0 && (K = {}, h.set(j, K));
22231
22231
  const W = z(x);
22232
22232
  if (W !== w.__cacheKey) {
22233
- Y[W] === void 0 && (Y[W] = {
22233
+ K[W] === void 0 && (K[W] = {
22234
22234
  texture: s.createTexture(),
22235
22235
  usedTimes: 0
22236
- }, a.memory.textures++, D = !0), Y[W].usedTimes++;
22237
- const Se = Y[w.__cacheKey];
22238
- Se !== void 0 && (Y[w.__cacheKey].usedTimes--, Se.usedTimes === 0 && v(x)), w.__cacheKey = W, w.__webglTexture = Y[W].texture;
22236
+ }, a.memory.textures++, D = !0), K[W].usedTimes++;
22237
+ const Se = K[w.__cacheKey];
22238
+ Se !== void 0 && (K[w.__cacheKey].usedTimes--, Se.usedTimes === 0 && v(x)), w.__cacheKey = W, w.__webglTexture = K[W].texture;
22239
22239
  }
22240
22240
  return D;
22241
22241
  }
@@ -22269,10 +22269,10 @@ function O0(s, e, t, n, i, r, a) {
22269
22269
  function q(w, x, D) {
22270
22270
  let j = s.TEXTURE_2D;
22271
22271
  (x.isDataArrayTexture || x.isCompressedArrayTexture) && (j = s.TEXTURE_2D_ARRAY), x.isData3DTexture && (j = s.TEXTURE_3D);
22272
- const Y = Fe(w, x), W = x.source;
22272
+ const K = Fe(w, x), W = x.source;
22273
22273
  t.bindTexture(j, w.__webglTexture, s.TEXTURE0 + D);
22274
22274
  const Se = n.get(W);
22275
- if (W.version !== Se.__version || Y === !0) {
22275
+ if (W.version !== Se.__version || K === !0) {
22276
22276
  t.activeTexture(s.TEXTURE0 + D);
22277
22277
  const ne = Ge.getPrimaries(Ge.workingColorSpace), be = x.colorSpace === pi ? null : Ge.getPrimaries(x.colorSpace), Re = x.colorSpace === pi || ne === be ? s.NONE : s.BROWSER_DEFAULT_WEBGL;
22278
22278
  s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, x.flipY), s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, x.premultiplyAlpha), s.pixelStorei(s.UNPACK_ALIGNMENT, x.unpackAlignment), s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL, Re);
@@ -22282,13 +22282,13 @@ function O0(s, e, t, n, i, r, a) {
22282
22282
  let ve = S(x.internalFormat, re, _e, x.colorSpace, x.isVideoTexture);
22283
22283
  ke(j, x);
22284
22284
  let ie;
22285
- const Oe = x.mipmaps, L = x.isVideoTexture !== !0, le = Se.__version === void 0 || Y === !0, ee = W.dataReady, de = T(x, $);
22285
+ const Oe = x.mipmaps, L = x.isVideoTexture !== !0, le = Se.__version === void 0 || K === !0, ee = W.dataReady, de = T(x, $);
22286
22286
  if (x.isDepthTexture)
22287
22287
  ve = y(x.format === Di, x.type), le && (L ? t.texStorage2D(s.TEXTURE_2D, 1, ve, $.width, $.height) : t.texImage2D(s.TEXTURE_2D, 0, ve, $.width, $.height, 0, re, _e, null));
22288
22288
  else if (x.isDataTexture)
22289
22289
  if (Oe.length > 0) {
22290
22290
  L && le && t.texStorage2D(s.TEXTURE_2D, de, ve, Oe[0].width, Oe[0].height);
22291
- for (let Q = 0, K = Oe.length; Q < K; Q++)
22291
+ for (let Q = 0, Y = Oe.length; Q < Y; Q++)
22292
22292
  ie = Oe[Q], L ? ee && t.texSubImage2D(s.TEXTURE_2D, Q, 0, 0, ie.width, ie.height, re, _e, ie.data) : t.texImage2D(s.TEXTURE_2D, Q, ve, ie.width, ie.height, 0, re, _e, ie.data);
22293
22293
  x.generateMipmaps = !1;
22294
22294
  } else
@@ -22296,7 +22296,7 @@ function O0(s, e, t, n, i, r, a) {
22296
22296
  else if (x.isCompressedTexture)
22297
22297
  if (x.isCompressedArrayTexture) {
22298
22298
  L && le && t.texStorage3D(s.TEXTURE_2D_ARRAY, de, ve, Oe[0].width, Oe[0].height, $.depth);
22299
- for (let Q = 0, K = Oe.length; Q < K; Q++)
22299
+ for (let Q = 0, Y = Oe.length; Q < Y; Q++)
22300
22300
  if (ie = Oe[Q], x.format !== hn)
22301
22301
  if (re !== null)
22302
22302
  if (L) {
@@ -22321,7 +22321,7 @@ function O0(s, e, t, n, i, r, a) {
22321
22321
  L ? ee && t.texSubImage3D(s.TEXTURE_2D_ARRAY, Q, 0, 0, 0, ie.width, ie.height, $.depth, re, _e, ie.data) : t.texImage3D(s.TEXTURE_2D_ARRAY, Q, ve, ie.width, ie.height, $.depth, 0, re, _e, ie.data);
22322
22322
  } else {
22323
22323
  L && le && t.texStorage2D(s.TEXTURE_2D, de, ve, Oe[0].width, Oe[0].height);
22324
- for (let Q = 0, K = Oe.length; Q < K; Q++)
22324
+ for (let Q = 0, Y = Oe.length; Q < Y; Q++)
22325
22325
  ie = Oe[Q], x.format !== hn ? re !== null ? L ? ee && t.compressedTexSubImage2D(s.TEXTURE_2D, Q, 0, 0, ie.width, ie.height, re, ie.data) : t.compressedTexImage2D(s.TEXTURE_2D, Q, ve, ie.width, ie.height, 0, ie.data) : Me("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : L ? ee && t.texSubImage2D(s.TEXTURE_2D, Q, 0, 0, ie.width, ie.height, re, _e, ie.data) : t.texImage2D(s.TEXTURE_2D, Q, ve, ie.width, ie.height, 0, re, _e, ie.data);
22326
22326
  }
22327
22327
  else if (x.isDataArrayTexture)
@@ -22329,12 +22329,12 @@ function O0(s, e, t, n, i, r, a) {
22329
22329
  if (le && t.texStorage3D(s.TEXTURE_2D_ARRAY, de, ve, $.width, $.height, $.depth), ee)
22330
22330
  if (x.layerUpdates.size > 0) {
22331
22331
  const Q = du($.width, $.height, x.format, x.type);
22332
- for (const K of x.layerUpdates) {
22332
+ for (const Y of x.layerUpdates) {
22333
22333
  const te = $.data.subarray(
22334
- K * Q / $.data.BYTES_PER_ELEMENT,
22335
- (K + 1) * Q / $.data.BYTES_PER_ELEMENT
22334
+ Y * Q / $.data.BYTES_PER_ELEMENT,
22335
+ (Y + 1) * Q / $.data.BYTES_PER_ELEMENT
22336
22336
  );
22337
- t.texSubImage3D(s.TEXTURE_2D_ARRAY, 0, 0, 0, K, $.width, $.height, 1, re, _e, te);
22337
+ t.texSubImage3D(s.TEXTURE_2D_ARRAY, 0, 0, 0, Y, $.width, $.height, 1, re, _e, te);
22338
22338
  }
22339
22339
  x.clearLayerUpdates();
22340
22340
  } else
@@ -22348,16 +22348,16 @@ function O0(s, e, t, n, i, r, a) {
22348
22348
  if (L)
22349
22349
  t.texStorage2D(s.TEXTURE_2D, de, ve, $.width, $.height);
22350
22350
  else {
22351
- let Q = $.width, K = $.height;
22351
+ let Q = $.width, Y = $.height;
22352
22352
  for (let te = 0; te < de; te++)
22353
- t.texImage2D(s.TEXTURE_2D, te, ve, Q, K, 0, re, _e, null), Q >>= 1, K >>= 1;
22353
+ t.texImage2D(s.TEXTURE_2D, te, ve, Q, Y, 0, re, _e, null), Q >>= 1, Y >>= 1;
22354
22354
  }
22355
22355
  } else if (Oe.length > 0) {
22356
22356
  if (L && le) {
22357
22357
  const Q = xe(Oe[0]);
22358
22358
  t.texStorage2D(s.TEXTURE_2D, de, ve, Q.width, Q.height);
22359
22359
  }
22360
- for (let Q = 0, K = Oe.length; Q < K; Q++)
22360
+ for (let Q = 0, Y = Oe.length; Q < Y; Q++)
22361
22361
  ie = Oe[Q], L ? ee && t.texSubImage2D(s.TEXTURE_2D, Q, 0, 0, re, _e, ie) : t.texImage2D(s.TEXTURE_2D, Q, ve, re, _e, ie);
22362
22362
  x.generateMipmaps = !1;
22363
22363
  } else if (L) {
@@ -22374,70 +22374,70 @@ function O0(s, e, t, n, i, r, a) {
22374
22374
  }
22375
22375
  function Z(w, x, D) {
22376
22376
  if (x.image.length !== 6) return;
22377
- const j = Fe(w, x), Y = x.source;
22377
+ const j = Fe(w, x), K = x.source;
22378
22378
  t.bindTexture(s.TEXTURE_CUBE_MAP, w.__webglTexture, s.TEXTURE0 + D);
22379
- const W = n.get(Y);
22380
- if (Y.version !== W.__version || j === !0) {
22379
+ const W = n.get(K);
22380
+ if (K.version !== W.__version || j === !0) {
22381
22381
  t.activeTexture(s.TEXTURE0 + D);
22382
22382
  const Se = Ge.getPrimaries(Ge.workingColorSpace), ne = x.colorSpace === pi ? null : Ge.getPrimaries(x.colorSpace), be = x.colorSpace === pi || Se === ne ? s.NONE : s.BROWSER_DEFAULT_WEBGL;
22383
22383
  s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, x.flipY), s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, x.premultiplyAlpha), s.pixelStorei(s.UNPACK_ALIGNMENT, x.unpackAlignment), s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL, be);
22384
22384
  const Re = x.isCompressedTexture || x.image[0].isCompressedTexture, $ = x.image[0] && x.image[0].isDataTexture, re = [];
22385
- for (let K = 0; K < 6; K++)
22386
- !Re && !$ ? re[K] = g(x.image[K], !0, i.maxCubemapSize) : re[K] = $ ? x.image[K].image : x.image[K], re[K] = ot(x, re[K]);
22387
- const _e = re[0], ve = r.convert(x.format, x.colorSpace), ie = r.convert(x.type), Oe = S(x.internalFormat, ve, ie, x.colorSpace), L = x.isVideoTexture !== !0, le = W.__version === void 0 || j === !0, ee = Y.dataReady;
22385
+ for (let Y = 0; Y < 6; Y++)
22386
+ !Re && !$ ? re[Y] = g(x.image[Y], !0, i.maxCubemapSize) : re[Y] = $ ? x.image[Y].image : x.image[Y], re[Y] = ot(x, re[Y]);
22387
+ const _e = re[0], ve = r.convert(x.format, x.colorSpace), ie = r.convert(x.type), Oe = S(x.internalFormat, ve, ie, x.colorSpace), L = x.isVideoTexture !== !0, le = W.__version === void 0 || j === !0, ee = K.dataReady;
22388
22388
  let de = T(x, _e);
22389
22389
  ke(s.TEXTURE_CUBE_MAP, x);
22390
22390
  let Q;
22391
22391
  if (Re) {
22392
22392
  L && le && t.texStorage2D(s.TEXTURE_CUBE_MAP, de, Oe, _e.width, _e.height);
22393
- for (let K = 0; K < 6; K++) {
22394
- Q = re[K].mipmaps;
22393
+ for (let Y = 0; Y < 6; Y++) {
22394
+ Q = re[Y].mipmaps;
22395
22395
  for (let te = 0; te < Q.length; te++) {
22396
22396
  const Pe = Q[te];
22397
- x.format !== hn ? ve !== null ? L ? ee && t.compressedTexSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, te, 0, 0, Pe.width, Pe.height, ve, Pe.data) : t.compressedTexImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, te, Oe, Pe.width, Pe.height, 0, Pe.data) : Me("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()") : L ? ee && t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, te, 0, 0, Pe.width, Pe.height, ve, ie, Pe.data) : t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, te, Oe, Pe.width, Pe.height, 0, ve, ie, Pe.data);
22397
+ x.format !== hn ? ve !== null ? L ? ee && t.compressedTexSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, te, 0, 0, Pe.width, Pe.height, ve, Pe.data) : t.compressedTexImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, te, Oe, Pe.width, Pe.height, 0, Pe.data) : Me("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()") : L ? ee && t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, te, 0, 0, Pe.width, Pe.height, ve, ie, Pe.data) : t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, te, Oe, Pe.width, Pe.height, 0, ve, ie, Pe.data);
22398
22398
  }
22399
22399
  }
22400
22400
  } else {
22401
22401
  if (Q = x.mipmaps, L && le) {
22402
22402
  Q.length > 0 && de++;
22403
- const K = xe(re[0]);
22404
- t.texStorage2D(s.TEXTURE_CUBE_MAP, de, Oe, K.width, K.height);
22403
+ const Y = xe(re[0]);
22404
+ t.texStorage2D(s.TEXTURE_CUBE_MAP, de, Oe, Y.width, Y.height);
22405
22405
  }
22406
- for (let K = 0; K < 6; K++)
22406
+ for (let Y = 0; Y < 6; Y++)
22407
22407
  if ($) {
22408
- L ? ee && t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, 0, 0, 0, re[K].width, re[K].height, ve, ie, re[K].data) : t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, 0, Oe, re[K].width, re[K].height, 0, ve, ie, re[K].data);
22408
+ L ? ee && t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, 0, 0, 0, re[Y].width, re[Y].height, ve, ie, re[Y].data) : t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, 0, Oe, re[Y].width, re[Y].height, 0, ve, ie, re[Y].data);
22409
22409
  for (let te = 0; te < Q.length; te++) {
22410
- const ct = Q[te].image[K].image;
22411
- L ? ee && t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, te + 1, 0, 0, ct.width, ct.height, ve, ie, ct.data) : t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, te + 1, Oe, ct.width, ct.height, 0, ve, ie, ct.data);
22410
+ const ct = Q[te].image[Y].image;
22411
+ L ? ee && t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, te + 1, 0, 0, ct.width, ct.height, ve, ie, ct.data) : t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, te + 1, Oe, ct.width, ct.height, 0, ve, ie, ct.data);
22412
22412
  }
22413
22413
  } else {
22414
- L ? ee && t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, 0, 0, 0, ve, ie, re[K]) : t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, 0, Oe, ve, ie, re[K]);
22414
+ L ? ee && t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, 0, 0, 0, ve, ie, re[Y]) : t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, 0, Oe, ve, ie, re[Y]);
22415
22415
  for (let te = 0; te < Q.length; te++) {
22416
22416
  const Pe = Q[te];
22417
- L ? ee && t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, te + 1, 0, 0, ve, ie, Pe.image[K]) : t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + K, te + 1, Oe, ve, ie, Pe.image[K]);
22417
+ L ? ee && t.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, te + 1, 0, 0, ve, ie, Pe.image[Y]) : t.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + Y, te + 1, Oe, ve, ie, Pe.image[Y]);
22418
22418
  }
22419
22419
  }
22420
22420
  }
22421
- _(x) && p(s.TEXTURE_CUBE_MAP), W.__version = Y.version, x.onUpdate && x.onUpdate(x);
22421
+ _(x) && p(s.TEXTURE_CUBE_MAP), W.__version = K.version, x.onUpdate && x.onUpdate(x);
22422
22422
  }
22423
22423
  w.__version = x.version;
22424
22424
  }
22425
- function pe(w, x, D, j, Y, W) {
22425
+ function pe(w, x, D, j, K, W) {
22426
22426
  const Se = r.convert(D.format, D.colorSpace), ne = r.convert(D.type), be = S(D.internalFormat, Se, ne, D.colorSpace), Re = n.get(x), $ = n.get(D);
22427
22427
  if ($.__renderTarget = x, !Re.__hasExternalTextures) {
22428
22428
  const re = Math.max(1, x.width >> W), _e = Math.max(1, x.height >> W);
22429
- Y === s.TEXTURE_3D || Y === s.TEXTURE_2D_ARRAY ? t.texImage3D(Y, W, be, re, _e, x.depth, 0, Se, ne, null) : t.texImage2D(Y, W, be, re, _e, 0, Se, ne, null);
22429
+ K === s.TEXTURE_3D || K === s.TEXTURE_2D_ARRAY ? t.texImage3D(K, W, be, re, _e, x.depth, 0, Se, ne, null) : t.texImage2D(K, W, be, re, _e, 0, Se, ne, null);
22430
22430
  }
22431
- t.bindFramebuffer(s.FRAMEBUFFER, w), St(x) ? o.framebufferTexture2DMultisampleEXT(s.FRAMEBUFFER, j, Y, $.__webglTexture, 0, P(x)) : (Y === s.TEXTURE_2D || Y >= s.TEXTURE_CUBE_MAP_POSITIVE_X && Y <= s.TEXTURE_CUBE_MAP_NEGATIVE_Z) && s.framebufferTexture2D(s.FRAMEBUFFER, j, Y, $.__webglTexture, W), t.bindFramebuffer(s.FRAMEBUFFER, null);
22431
+ t.bindFramebuffer(s.FRAMEBUFFER, w), St(x) ? o.framebufferTexture2DMultisampleEXT(s.FRAMEBUFFER, j, K, $.__webglTexture, 0, P(x)) : (K === s.TEXTURE_2D || K >= s.TEXTURE_CUBE_MAP_POSITIVE_X && K <= s.TEXTURE_CUBE_MAP_NEGATIVE_Z) && s.framebufferTexture2D(s.FRAMEBUFFER, j, K, $.__webglTexture, W), t.bindFramebuffer(s.FRAMEBUFFER, null);
22432
22432
  }
22433
22433
  function Ie(w, x, D) {
22434
22434
  if (s.bindRenderbuffer(s.RENDERBUFFER, w), x.depthBuffer) {
22435
- const j = x.depthTexture, Y = j && j.isDepthTexture ? j.type : null, W = y(x.stencilBuffer, Y), Se = x.stencilBuffer ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT;
22435
+ const j = x.depthTexture, K = j && j.isDepthTexture ? j.type : null, W = y(x.stencilBuffer, K), Se = x.stencilBuffer ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT;
22436
22436
  St(x) ? o.renderbufferStorageMultisampleEXT(s.RENDERBUFFER, P(x), W, x.width, x.height) : D ? s.renderbufferStorageMultisample(s.RENDERBUFFER, P(x), W, x.width, x.height) : s.renderbufferStorage(s.RENDERBUFFER, W, x.width, x.height), s.framebufferRenderbuffer(s.FRAMEBUFFER, Se, s.RENDERBUFFER, w);
22437
22437
  } else {
22438
22438
  const j = x.textures;
22439
- for (let Y = 0; Y < j.length; Y++) {
22440
- const W = j[Y], Se = r.convert(W.format, W.colorSpace), ne = r.convert(W.type), be = S(W.internalFormat, Se, ne, W.colorSpace);
22439
+ for (let K = 0; K < j.length; K++) {
22440
+ const W = j[K], Se = r.convert(W.format, W.colorSpace), ne = r.convert(W.type), be = S(W.internalFormat, Se, ne, W.colorSpace);
22441
22441
  St(x) ? o.renderbufferStorageMultisampleEXT(s.RENDERBUFFER, P(x), be, x.width, x.height) : D ? s.renderbufferStorageMultisample(s.RENDERBUFFER, P(x), be, x.width, x.height) : s.renderbufferStorage(s.RENDERBUFFER, be, x.width, x.height);
22442
22442
  }
22443
22443
  }
@@ -22447,10 +22447,10 @@ function O0(s, e, t, n, i, r, a) {
22447
22447
  const j = x.isWebGLCubeRenderTarget === !0;
22448
22448
  if (t.bindFramebuffer(s.FRAMEBUFFER, w), !(x.depthTexture && x.depthTexture.isDepthTexture))
22449
22449
  throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");
22450
- const Y = n.get(x.depthTexture);
22451
- if (Y.__renderTarget = x, (!Y.__webglTexture || x.depthTexture.image.width !== x.width || x.depthTexture.image.height !== x.height) && (x.depthTexture.image.width = x.width, x.depthTexture.image.height = x.height, x.depthTexture.needsUpdate = !0), j) {
22452
- if (Y.__webglInit === void 0 && (Y.__webglInit = !0, x.depthTexture.addEventListener("dispose", E)), Y.__webglTexture === void 0) {
22453
- Y.__webglTexture = s.createTexture(), t.bindTexture(s.TEXTURE_CUBE_MAP, Y.__webglTexture), ke(s.TEXTURE_CUBE_MAP, x.depthTexture);
22450
+ const K = n.get(x.depthTexture);
22451
+ if (K.__renderTarget = x, (!K.__webglTexture || x.depthTexture.image.width !== x.width || x.depthTexture.image.height !== x.height) && (x.depthTexture.image.width = x.width, x.depthTexture.image.height = x.height, x.depthTexture.needsUpdate = !0), j) {
22452
+ if (K.__webglInit === void 0 && (K.__webglInit = !0, x.depthTexture.addEventListener("dispose", E)), K.__webglTexture === void 0) {
22453
+ K.__webglTexture = s.createTexture(), t.bindTexture(s.TEXTURE_CUBE_MAP, K.__webglTexture), ke(s.TEXTURE_CUBE_MAP, x.depthTexture);
22454
22454
  const Re = r.convert(x.depthTexture.format), $ = r.convert(x.depthTexture.type);
22455
22455
  let re;
22456
22456
  x.depthTexture.format === ii ? re = s.DEPTH_COMPONENT24 : x.depthTexture.format === Di && (re = s.DEPTH24_STENCIL8);
@@ -22459,7 +22459,7 @@ function O0(s, e, t, n, i, r, a) {
22459
22459
  }
22460
22460
  } else
22461
22461
  X(x.depthTexture, 0);
22462
- const W = Y.__webglTexture, Se = P(x), ne = j ? s.TEXTURE_CUBE_MAP_POSITIVE_X + D : s.TEXTURE_2D, be = x.depthTexture.format === Di ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT;
22462
+ const W = K.__webglTexture, Se = P(x), ne = j ? s.TEXTURE_CUBE_MAP_POSITIVE_X + D : s.TEXTURE_2D, be = x.depthTexture.format === Di ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT;
22463
22463
  if (x.depthTexture.format === ii)
22464
22464
  St(x) ? o.framebufferTexture2DMultisampleEXT(s.FRAMEBUFFER, be, ne, W, 0, Se) : s.framebufferTexture2D(s.FRAMEBUFFER, be, ne, W, 0);
22465
22465
  else if (x.depthTexture.format === Di)
@@ -22472,10 +22472,10 @@ function O0(s, e, t, n, i, r, a) {
22472
22472
  if (x.__boundDepthTexture !== w.depthTexture) {
22473
22473
  const j = w.depthTexture;
22474
22474
  if (x.__depthDisposeCallback && x.__depthDisposeCallback(), j) {
22475
- const Y = () => {
22476
- delete x.__boundDepthTexture, delete x.__depthDisposeCallback, j.removeEventListener("dispose", Y);
22475
+ const K = () => {
22476
+ delete x.__boundDepthTexture, delete x.__depthDisposeCallback, j.removeEventListener("dispose", K);
22477
22477
  };
22478
- j.addEventListener("dispose", Y), x.__depthDisposeCallback = Y;
22478
+ j.addEventListener("dispose", K), x.__depthDisposeCallback = K;
22479
22479
  }
22480
22480
  x.__boundDepthTexture = j;
22481
22481
  }
@@ -22493,16 +22493,16 @@ function O0(s, e, t, n, i, r, a) {
22493
22493
  if (t.bindFramebuffer(s.FRAMEBUFFER, x.__webglFramebuffer[j]), x.__webglDepthbuffer[j] === void 0)
22494
22494
  x.__webglDepthbuffer[j] = s.createRenderbuffer(), Ie(x.__webglDepthbuffer[j], w, !1);
22495
22495
  else {
22496
- const Y = w.stencilBuffer ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT, W = x.__webglDepthbuffer[j];
22497
- s.bindRenderbuffer(s.RENDERBUFFER, W), s.framebufferRenderbuffer(s.FRAMEBUFFER, Y, s.RENDERBUFFER, W);
22496
+ const K = w.stencilBuffer ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT, W = x.__webglDepthbuffer[j];
22497
+ s.bindRenderbuffer(s.RENDERBUFFER, W), s.framebufferRenderbuffer(s.FRAMEBUFFER, K, s.RENDERBUFFER, W);
22498
22498
  }
22499
22499
  } else {
22500
22500
  const j = w.texture.mipmaps;
22501
22501
  if (j && j.length > 0 ? t.bindFramebuffer(s.FRAMEBUFFER, x.__webglFramebuffer[0]) : t.bindFramebuffer(s.FRAMEBUFFER, x.__webglFramebuffer), x.__webglDepthbuffer === void 0)
22502
22502
  x.__webglDepthbuffer = s.createRenderbuffer(), Ie(x.__webglDepthbuffer, w, !1);
22503
22503
  else {
22504
- const Y = w.stencilBuffer ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT, W = x.__webglDepthbuffer;
22505
- s.bindRenderbuffer(s.RENDERBUFFER, W), s.framebufferRenderbuffer(s.FRAMEBUFFER, Y, s.RENDERBUFFER, W);
22504
+ const K = w.stencilBuffer ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT, W = x.__webglDepthbuffer;
22505
+ s.bindRenderbuffer(s.RENDERBUFFER, W), s.framebufferRenderbuffer(s.FRAMEBUFFER, K, s.RENDERBUFFER, W);
22506
22506
  }
22507
22507
  }
22508
22508
  t.bindFramebuffer(s.FRAMEBUFFER, null);
@@ -22514,7 +22514,7 @@ function O0(s, e, t, n, i, r, a) {
22514
22514
  function Xe(w) {
22515
22515
  const x = w.texture, D = n.get(w), j = n.get(x);
22516
22516
  w.addEventListener("dispose", R);
22517
- const Y = w.textures, W = w.isWebGLCubeRenderTarget === !0, Se = Y.length > 1;
22517
+ const K = w.textures, W = w.isWebGLCubeRenderTarget === !0, Se = K.length > 1;
22518
22518
  if (Se || (j.__webglTexture === void 0 && (j.__webglTexture = s.createTexture()), j.__version = x.version, a.memory.textures++), W) {
22519
22519
  D.__webglFramebuffer = [];
22520
22520
  for (let ne = 0; ne < 6; ne++)
@@ -22532,14 +22532,14 @@ function O0(s, e, t, n, i, r, a) {
22532
22532
  } else
22533
22533
  D.__webglFramebuffer = s.createFramebuffer();
22534
22534
  if (Se)
22535
- for (let ne = 0, be = Y.length; ne < be; ne++) {
22536
- const Re = n.get(Y[ne]);
22535
+ for (let ne = 0, be = K.length; ne < be; ne++) {
22536
+ const Re = n.get(K[ne]);
22537
22537
  Re.__webglTexture === void 0 && (Re.__webglTexture = s.createTexture(), a.memory.textures++);
22538
22538
  }
22539
22539
  if (w.samples > 0 && St(w) === !1) {
22540
22540
  D.__webglMultisampledFramebuffer = s.createFramebuffer(), D.__webglColorRenderbuffer = [], t.bindFramebuffer(s.FRAMEBUFFER, D.__webglMultisampledFramebuffer);
22541
- for (let ne = 0; ne < Y.length; ne++) {
22542
- const be = Y[ne];
22541
+ for (let ne = 0; ne < K.length; ne++) {
22542
+ const be = K[ne];
22543
22543
  D.__webglColorRenderbuffer[ne] = s.createRenderbuffer(), s.bindRenderbuffer(s.RENDERBUFFER, D.__webglColorRenderbuffer[ne]);
22544
22544
  const Re = r.convert(be.format, be.colorSpace), $ = r.convert(be.type), re = S(be.internalFormat, Re, $, be.colorSpace, w.isXRRenderTarget === !0), _e = P(w);
22545
22545
  s.renderbufferStorageMultisample(s.RENDERBUFFER, _e, re, w.width, w.height), s.framebufferRenderbuffer(s.FRAMEBUFFER, s.COLOR_ATTACHMENT0 + ne, s.RENDERBUFFER, D.__webglColorRenderbuffer[ne]);
@@ -22557,8 +22557,8 @@ function O0(s, e, t, n, i, r, a) {
22557
22557
  pe(D.__webglFramebuffer[ne], w, x, s.COLOR_ATTACHMENT0, s.TEXTURE_CUBE_MAP_POSITIVE_X + ne, 0);
22558
22558
  _(x) && p(s.TEXTURE_CUBE_MAP), t.unbindTexture();
22559
22559
  } else if (Se) {
22560
- for (let ne = 0, be = Y.length; ne < be; ne++) {
22561
- const Re = Y[ne], $ = n.get(Re);
22560
+ for (let ne = 0, be = K.length; ne < be; ne++) {
22561
+ const Re = K[ne], $ = n.get(Re);
22562
22562
  let re = s.TEXTURE_2D;
22563
22563
  (w.isWebGL3DRenderTarget || w.isWebGLArrayRenderTarget) && (re = w.isWebGL3DRenderTarget ? s.TEXTURE_3D : s.TEXTURE_2D_ARRAY), t.bindTexture(re, $.__webglTexture), ke(re, Re), pe(D.__webglFramebuffer, w, Re, s.COLOR_ATTACHMENT0 + ne, re, 0), _(Re) && p(re);
22564
22564
  }
@@ -22577,9 +22577,9 @@ function O0(s, e, t, n, i, r, a) {
22577
22577
  function Je(w) {
22578
22578
  const x = w.textures;
22579
22579
  for (let D = 0, j = x.length; D < j; D++) {
22580
- const Y = x[D];
22581
- if (_(Y)) {
22582
- const W = b(w), Se = n.get(Y).__webglTexture;
22580
+ const K = x[D];
22581
+ if (_(K)) {
22582
+ const W = b(w), Se = n.get(K).__webglTexture;
22583
22583
  t.bindTexture(W, Se), p(W), t.unbindTexture();
22584
22584
  }
22585
22585
  }
@@ -22589,7 +22589,7 @@ function O0(s, e, t, n, i, r, a) {
22589
22589
  if (w.samples > 0) {
22590
22590
  if (St(w) === !1) {
22591
22591
  const x = w.textures, D = w.width, j = w.height;
22592
- let Y = s.COLOR_BUFFER_BIT;
22592
+ let K = s.COLOR_BUFFER_BIT;
22593
22593
  const W = w.stencilBuffer ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT, Se = n.get(w), ne = x.length > 1;
22594
22594
  if (ne)
22595
22595
  for (let Re = 0; Re < x.length; Re++)
@@ -22598,12 +22598,12 @@ function O0(s, e, t, n, i, r, a) {
22598
22598
  const be = w.texture.mipmaps;
22599
22599
  be && be.length > 0 ? t.bindFramebuffer(s.DRAW_FRAMEBUFFER, Se.__webglFramebuffer[0]) : t.bindFramebuffer(s.DRAW_FRAMEBUFFER, Se.__webglFramebuffer);
22600
22600
  for (let Re = 0; Re < x.length; Re++) {
22601
- if (w.resolveDepthBuffer && (w.depthBuffer && (Y |= s.DEPTH_BUFFER_BIT), w.stencilBuffer && w.resolveStencilBuffer && (Y |= s.STENCIL_BUFFER_BIT)), ne) {
22601
+ if (w.resolveDepthBuffer && (w.depthBuffer && (K |= s.DEPTH_BUFFER_BIT), w.stencilBuffer && w.resolveStencilBuffer && (K |= s.STENCIL_BUFFER_BIT)), ne) {
22602
22602
  s.framebufferRenderbuffer(s.READ_FRAMEBUFFER, s.COLOR_ATTACHMENT0, s.RENDERBUFFER, Se.__webglColorRenderbuffer[Re]);
22603
22603
  const $ = n.get(x[Re]).__webglTexture;
22604
22604
  s.framebufferTexture2D(s.DRAW_FRAMEBUFFER, s.COLOR_ATTACHMENT0, s.TEXTURE_2D, $, 0);
22605
22605
  }
22606
- s.blitFramebuffer(0, 0, D, j, 0, 0, D, j, Y, s.NEAREST), l === !0 && (it.length = 0, Ue.length = 0, it.push(s.COLOR_ATTACHMENT0 + Re), w.depthBuffer && w.resolveDepthBuffer === !1 && (it.push(W), Ue.push(W), s.invalidateFramebuffer(s.DRAW_FRAMEBUFFER, Ue)), s.invalidateFramebuffer(s.READ_FRAMEBUFFER, it));
22606
+ s.blitFramebuffer(0, 0, D, j, 0, 0, D, j, K, s.NEAREST), l === !0 && (it.length = 0, Ue.length = 0, it.push(s.COLOR_ATTACHMENT0 + Re), w.depthBuffer && w.resolveDepthBuffer === !1 && (it.push(W), Ue.push(W), s.invalidateFramebuffer(s.DRAW_FRAMEBUFFER, Ue)), s.invalidateFramebuffer(s.READ_FRAMEBUFFER, it));
22607
22607
  }
22608
22608
  if (t.bindFramebuffer(s.READ_FRAMEBUFFER, null), t.bindFramebuffer(s.DRAW_FRAMEBUFFER, null), ne)
22609
22609
  for (let Re = 0; Re < x.length; Re++) {
@@ -22625,13 +22625,13 @@ function O0(s, e, t, n, i, r, a) {
22625
22625
  const x = n.get(w);
22626
22626
  return w.samples > 0 && e.has("WEBGL_multisampled_render_to_texture") === !0 && x.__useRenderToTexture !== !1;
22627
22627
  }
22628
- function Ke(w) {
22628
+ function Ye(w) {
22629
22629
  const x = a.render.frame;
22630
22630
  d.get(w) !== x && (d.set(w, x), w.update());
22631
22631
  }
22632
22632
  function ot(w, x) {
22633
- const D = w.colorSpace, j = w.format, Y = w.type;
22634
- return w.isCompressedTexture === !0 || w.isVideoTexture === !0 || D !== Wt && D !== pi && (Ge.getTransfer(D) === $e ? (j !== hn || Y !== en) && Me("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : we("WebGLTextures: Unsupported texture color space:", D)), x;
22633
+ const D = w.colorSpace, j = w.format, K = w.type;
22634
+ return w.isCompressedTexture === !0 || w.isVideoTexture === !0 || D !== Wt && D !== pi && (Ge.getTransfer(D) === $e ? (j !== hn || K !== en) && Me("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : we("WebGLTextures: Unsupported texture color space:", D)), x;
22635
22635
  }
22636
22636
  function xe(w) {
22637
22637
  return typeof HTMLImageElement < "u" && w instanceof HTMLImageElement ? (u.width = w.naturalWidth || w.width, u.height = w.naturalHeight || w.height) : typeof VideoFrame < "u" && w instanceof VideoFrame ? (u.width = w.displayWidth, u.height = w.displayHeight) : (u.width = w.width, u.height = w.height), u;
@@ -22700,14 +22700,14 @@ function k0(s, e) {
22700
22700
  if (n === Vo) return r.COMPRESSED_SIGNED_RG11_EAC;
22701
22701
  } else
22702
22702
  return null;
22703
- if (n === Wo || n === Xo || n === jo || n === qo || n === Ko || n === Yo || n === Jo || n === Zo || n === Qo || n === $o || n === ec || n === tc || n === nc || n === ic)
22703
+ if (n === Wo || n === Xo || n === jo || n === qo || n === Yo || n === Ko || n === Jo || n === Zo || n === Qo || n === $o || n === ec || n === tc || n === nc || n === ic)
22704
22704
  if (r = e.get("WEBGL_compressed_texture_astc"), r !== null) {
22705
22705
  if (n === Wo) return a === $e ? r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR : r.COMPRESSED_RGBA_ASTC_4x4_KHR;
22706
22706
  if (n === Xo) return a === $e ? r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR : r.COMPRESSED_RGBA_ASTC_5x4_KHR;
22707
22707
  if (n === jo) return a === $e ? r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR : r.COMPRESSED_RGBA_ASTC_5x5_KHR;
22708
22708
  if (n === qo) return a === $e ? r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR : r.COMPRESSED_RGBA_ASTC_6x5_KHR;
22709
- if (n === Ko) return a === $e ? r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR : r.COMPRESSED_RGBA_ASTC_6x6_KHR;
22710
- if (n === Yo) return a === $e ? r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR : r.COMPRESSED_RGBA_ASTC_8x5_KHR;
22709
+ if (n === Yo) return a === $e ? r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR : r.COMPRESSED_RGBA_ASTC_6x6_KHR;
22710
+ if (n === Ko) return a === $e ? r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR : r.COMPRESSED_RGBA_ASTC_8x5_KHR;
22711
22711
  if (n === Jo) return a === $e ? r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR : r.COMPRESSED_RGBA_ASTC_8x6_KHR;
22712
22712
  if (n === Zo) return a === $e ? r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR : r.COMPRESSED_RGBA_ASTC_8x8_KHR;
22713
22713
  if (n === Qo) return a === $e ? r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR : r.COMPRESSED_RGBA_ASTC_10x5_KHR;
@@ -22798,7 +22798,7 @@ class H0 {
22798
22798
  depthHeight: { value: t.w }
22799
22799
  }
22800
22800
  });
22801
- this.mesh = new Yt(new xa(20, 20), n);
22801
+ this.mesh = new Kt(new xa(20, 20), n);
22802
22802
  }
22803
22803
  return this.mesh;
22804
22804
  }
@@ -22961,12 +22961,12 @@ class G0 extends zi {
22961
22961
  const J = new U(), ue = new U();
22962
22962
  function ae(q, Z, pe) {
22963
22963
  J.setFromMatrixPosition(Z.matrixWorld), ue.setFromMatrixPosition(pe.matrixWorld);
22964
- const Ie = J.distanceTo(ue), ge = Z.projectionMatrix.elements, je = pe.projectionMatrix.elements, Rt = ge[14] / (ge[10] - 1), Xe = ge[14] / (ge[10] + 1), Je = (ge[9] + 1) / ge[5], it = (ge[9] - 1) / ge[5], Ue = (ge[8] - 1) / ge[0], vt = (je[8] + 1) / je[0], P = Rt * Ue, St = Rt * vt, Ke = Ie / (-Ue + vt), ot = Ke * -Ue;
22965
- if (Z.matrixWorld.decompose(q.position, q.quaternion, q.scale), q.translateX(ot), q.translateZ(Ke), q.matrixWorld.compose(q.position, q.quaternion, q.scale), q.matrixWorldInverse.copy(q.matrixWorld).invert(), ge[10] === -1)
22964
+ const Ie = J.distanceTo(ue), ge = Z.projectionMatrix.elements, je = pe.projectionMatrix.elements, Rt = ge[14] / (ge[10] - 1), Xe = ge[14] / (ge[10] + 1), Je = (ge[9] + 1) / ge[5], it = (ge[9] - 1) / ge[5], Ue = (ge[8] - 1) / ge[0], vt = (je[8] + 1) / je[0], P = Rt * Ue, St = Rt * vt, Ye = Ie / (-Ue + vt), ot = Ye * -Ue;
22965
+ if (Z.matrixWorld.decompose(q.position, q.quaternion, q.scale), q.translateX(ot), q.translateZ(Ye), q.matrixWorld.compose(q.position, q.quaternion, q.scale), q.matrixWorldInverse.copy(q.matrixWorld).invert(), ge[10] === -1)
22966
22966
  q.projectionMatrix.copy(Z.projectionMatrix), q.projectionMatrixInverse.copy(Z.projectionMatrixInverse);
22967
22967
  else {
22968
- const xe = Rt + Ke, w = Xe + Ke, x = P - ot, D = St + (Ie - ot), j = Je * Xe / w * xe, Y = it * Xe / w * xe;
22969
- q.projectionMatrix.makePerspective(x, D, j, Y, xe, w), q.projectionMatrixInverse.copy(q.projectionMatrix).invert();
22968
+ const xe = Rt + Ye, w = Xe + Ye, x = P - ot, D = St + (Ie - ot), j = Je * Xe / w * xe, K = it * Xe / w * xe;
22969
+ q.projectionMatrix.makePerspective(x, D, j, K, xe, w), q.projectionMatrixInverse.copy(q.projectionMatrix).invert();
22970
22970
  }
22971
22971
  }
22972
22972
  function he(q, Z) {
@@ -23731,7 +23731,7 @@ let Rn = null;
23731
23731
  function q0() {
23732
23732
  return Rn === null && (Rn = new Jc(j0, 16, 16, _r, ni), Rn.name = "DFG_LUT", Rn.minFilter = At, Rn.magFilter = At, Rn.wrapS = Nn, Rn.wrapT = Nn, Rn.generateMipmaps = !1, Rn.needsUpdate = !0), Rn;
23733
23733
  }
23734
- class K0 {
23734
+ class Y0 {
23735
23735
  /**
23736
23736
  * Constructs a new WebGL renderer.
23737
23737
  *
@@ -23827,21 +23827,21 @@ class K0 {
23827
23827
  } catch (M) {
23828
23828
  throw we("WebGLRenderer: " + M.message), M;
23829
23829
  }
23830
- let Ke, ot, xe, w, x, D, j, Y, W, Se, ne, be, Re, $, re, _e, ve, ie, Oe, L, le, ee, de, Q;
23831
- function K() {
23832
- Ke = new qg(P), Ke.init(), ee = new k0(P, Ke), ot = new kg(P, Ke, e, ee), xe = new U0(P, Ke), ot.reversedDepthBuffer && h && xe.buffers.depth.setReversed(!0), w = new Jg(P), x = new S0(), D = new O0(P, Ke, xe, x, ot, ee, w), j = new zg(v), Y = new jg(v), W = new em(P), de = new Ug(P, W), Se = new Kg(P, W, w, de), ne = new Qg(P, Se, W, w), Oe = new Zg(P, ot, D), _e = new Bg(x), be = new v0(v, j, Y, Ke, ot, de, _e), Re = new W0(v, x), $ = new M0(), re = new C0(Ke), ie = new Fg(v, j, Y, xe, ne, m, l), ve = new N0(v, ne, ot), Q = new X0(P, w, ot, xe), L = new Og(P, Ke, w), le = new Yg(P, Ke, w), w.programs = be.programs, v.capabilities = ot, v.extensions = Ke, v.properties = x, v.renderLists = $, v.shadowMap = ve, v.state = xe, v.info = w;
23830
+ let Ye, ot, xe, w, x, D, j, K, W, Se, ne, be, Re, $, re, _e, ve, ie, Oe, L, le, ee, de, Q;
23831
+ function Y() {
23832
+ Ye = new qg(P), Ye.init(), ee = new k0(P, Ye), ot = new kg(P, Ye, e, ee), xe = new U0(P, Ye), ot.reversedDepthBuffer && h && xe.buffers.depth.setReversed(!0), w = new Jg(P), x = new S0(), D = new O0(P, Ye, xe, x, ot, ee, w), j = new zg(v), K = new jg(v), W = new em(P), de = new Ug(P, W), Se = new Yg(P, W, w, de), ne = new Qg(P, Se, W, w), Oe = new Zg(P, ot, D), _e = new Bg(x), be = new v0(v, j, K, Ye, ot, de, _e), Re = new W0(v, x), $ = new M0(), re = new C0(Ye), ie = new Fg(v, j, K, xe, ne, m, l), ve = new N0(v, ne, ot), Q = new X0(P, w, ot, xe), L = new Og(P, Ye, w), le = new Kg(P, Ye, w), w.programs = be.programs, v.capabilities = ot, v.extensions = Ye, v.properties = x, v.renderLists = $, v.shadowMap = ve, v.state = xe, v.info = w;
23833
23833
  }
23834
- K(), g !== en && (I = new eb(g, t.width, t.height, i, r));
23834
+ Y(), g !== en && (I = new eb(g, t.width, t.height, i, r));
23835
23835
  const te = new G0(v, P);
23836
23836
  this.xr = te, this.getContext = function() {
23837
23837
  return P;
23838
23838
  }, this.getContextAttributes = function() {
23839
23839
  return P.getContextAttributes();
23840
23840
  }, this.forceContextLoss = function() {
23841
- const M = Ke.get("WEBGL_lose_context");
23841
+ const M = Ye.get("WEBGL_lose_context");
23842
23842
  M && M.loseContext();
23843
23843
  }, this.forceContextRestore = function() {
23844
- const M = Ke.get("WEBGL_lose_context");
23844
+ const M = Ye.get("WEBGL_lose_context");
23845
23845
  M && M.restoreContext();
23846
23846
  }, this.getPixelRatio = function() {
23847
23847
  return Fe;
@@ -23920,7 +23920,7 @@ class K0 {
23920
23920
  }, this.clearStencil = function() {
23921
23921
  this.clear(!1, !1, !0);
23922
23922
  }, this.dispose = function() {
23923
- t.removeEventListener("webglcontextlost", Pe, !1), t.removeEventListener("webglcontextrestored", ct, !1), t.removeEventListener("webglcontextcreationerror", Ze, !1), ie.dispose(), $.dispose(), re.dispose(), x.dispose(), j.dispose(), Y.dispose(), ne.dispose(), de.dispose(), Q.dispose(), be.dispose(), te.dispose(), te.removeEventListener("sessionstart", gl), te.removeEventListener("sessionend", bl), Si.stop();
23923
+ t.removeEventListener("webglcontextlost", Pe, !1), t.removeEventListener("webglcontextrestored", ct, !1), t.removeEventListener("webglcontextcreationerror", Ze, !1), ie.dispose(), $.dispose(), re.dispose(), x.dispose(), j.dispose(), K.dispose(), ne.dispose(), de.dispose(), Q.dispose(), be.dispose(), te.dispose(), te.removeEventListener("sessionstart", gl), te.removeEventListener("sessionend", bl), Si.stop();
23924
23924
  };
23925
23925
  function Pe(M) {
23926
23926
  M.preventDefault(), ca("WebGLRenderer: Context Lost."), A = !0;
@@ -23928,7 +23928,7 @@ class K0 {
23928
23928
  function ct() {
23929
23929
  ca("WebGLRenderer: Context Restored."), A = !1;
23930
23930
  const M = w.autoReset, N = ve.enabled, H = ve.autoUpdate, B = ve.needsUpdate, O = ve.type;
23931
- K(), w.autoReset = M, ve.enabled = N, ve.autoUpdate = H, ve.needsUpdate = B, ve.type = O;
23931
+ Y(), w.autoReset = M, ve.enabled = N, ve.autoUpdate = H, ve.needsUpdate = B, ve.type = O;
23932
23932
  }
23933
23933
  function Ze(M) {
23934
23934
  we("WebGLRenderer: A WebGL context could not be created. Reason: ", M.statusMessage);
@@ -23971,7 +23971,7 @@ class K0 {
23971
23971
  if (O.isBatchedMesh)
23972
23972
  if (O._multiDrawInstances !== null)
23973
23973
  os("WebGLRenderer: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."), rt.renderMultiDrawInstances(O._multiDrawStarts, O._multiDrawCounts, O._multiDrawCount, O._multiDrawInstances);
23974
- else if (Ke.get("WEBGL_multi_draw"))
23974
+ else if (Ye.get("WEBGL_multi_draw"))
23975
23975
  rt.renderMultiDraw(O._multiDrawStarts, O._multiDrawCounts, O._multiDrawCount);
23976
23976
  else {
23977
23977
  const Ae = O._multiDrawStarts, Qe = O._multiDrawCounts, qe = O._multiDrawCount, Jt = me ? W.get(me).bytesPerElement : 1, Vi = x.get(B).currentProgram.getUniforms();
@@ -24021,7 +24021,7 @@ class K0 {
24021
24021
  }
24022
24022
  setTimeout(se, 10);
24023
24023
  }
24024
- Ke.get("KHR_parallel_shader_compile") !== null ? se() : setTimeout(se, 10);
24024
+ Ye.get("KHR_parallel_shader_compile") !== null ? se() : setTimeout(se, 10);
24025
24025
  });
24026
24026
  };
24027
24027
  let Ea = null;
@@ -24107,7 +24107,7 @@ class K0 {
24107
24107
  if ((H.isScene === !0 ? H.overrideMaterial : null) !== null)
24108
24108
  return;
24109
24109
  if (T.state.transmissionRenderTarget[B.id] === void 0) {
24110
- const Be = Ke.has("EXT_color_buffer_half_float") || Ke.has("EXT_color_buffer_float");
24110
+ const Be = Ye.has("EXT_color_buffer_half_float") || Ye.has("EXT_color_buffer_float");
24111
24111
  T.state.transmissionRenderTarget[B.id] = new On(1, 1, {
24112
24112
  generateMipmaps: !0,
24113
24113
  type: Be ? ni : en,
@@ -24126,7 +24126,7 @@ class K0 {
24126
24126
  const Ee = v.toneMapping;
24127
24127
  v.toneMapping = Un;
24128
24128
  const Te = B.viewport;
24129
- if (B.viewport !== void 0 && (B.viewport = void 0), T.setupLightsView(B), ge === !0 && _e.setGlobalState(v.clippingPlanes, B), gs(M, H, B), D.updateMultisampleRenderTarget(se), D.updateRenderTargetMipmap(se), Ke.has("WEBGL_multisampled_render_to_texture") === !1) {
24129
+ if (B.viewport !== void 0 && (B.viewport = void 0), T.setupLightsView(B), ge === !0 && _e.setGlobalState(v.clippingPlanes, B), gs(M, H, B), D.updateMultisampleRenderTarget(se), D.updateRenderTargetMipmap(se), Ye.has("WEBGL_multisampled_render_to_texture") === !1) {
24130
24130
  let Be = !1;
24131
24131
  for (let tt = 0, gt = N.length; tt < gt; tt++) {
24132
24132
  const bt = N[tt], { object: rt, geometry: Ae, material: Qe, group: qe } = bt;
@@ -24154,7 +24154,7 @@ class K0 {
24154
24154
  N.isScene !== !0 && (N = it);
24155
24155
  const B = x.get(M), O = T.state.lights, se = T.state.shadowsArray, fe = O.state.version, ce = be.getParameters(M, O.state, se, N, H), me = be.getProgramCacheKey(ce);
24156
24156
  let ye = B.programs;
24157
- B.environment = M.isMeshStandardMaterial ? N.environment : null, B.fog = N.fog, B.envMap = (M.isMeshStandardMaterial ? Y : j).get(M.envMap || B.environment), B.envMapRotation = B.environment !== null && M.envMap === null ? N.environmentRotation : M.envMapRotation, ye === void 0 && (M.addEventListener("dispose", wn), ye = /* @__PURE__ */ new Map(), B.programs = ye);
24157
+ B.environment = M.isMeshStandardMaterial ? N.environment : null, B.fog = N.fog, B.envMap = (M.isMeshStandardMaterial ? K : j).get(M.envMap || B.environment), B.envMapRotation = B.environment !== null && M.envMap === null ? N.environmentRotation : M.envMapRotation, ye === void 0 && (M.addEventListener("dispose", wn), ye = /* @__PURE__ */ new Map(), B.programs = ye);
24158
24158
  let Ee = ye.get(me);
24159
24159
  if (Ee !== void 0) {
24160
24160
  if (B.currentProgram === Ee && B.lightsStateVersion === fe)
@@ -24177,7 +24177,7 @@ class K0 {
24177
24177
  }
24178
24178
  function Rd(M, N, H, B, O) {
24179
24179
  N.isScene !== !0 && (N = it), D.resetTextureUnits();
24180
- const se = N.fog, fe = B.isMeshStandardMaterial ? N.environment : null, ce = F === null ? v.outputColorSpace : F.isXRRenderTarget === !0 ? F.texture.colorSpace : Wt, me = (B.isMeshStandardMaterial ? Y : j).get(B.envMap || fe), ye = B.vertexColors === !0 && !!H.attributes.color && H.attributes.color.itemSize === 4, Ee = !!H.attributes.tangent && (!!B.normalMap || B.anisotropy > 0), Te = !!H.morphAttributes.position, Be = !!H.morphAttributes.normal, tt = !!H.morphAttributes.color;
24180
+ const se = N.fog, fe = B.isMeshStandardMaterial ? N.environment : null, ce = F === null ? v.outputColorSpace : F.isXRRenderTarget === !0 ? F.texture.colorSpace : Wt, me = (B.isMeshStandardMaterial ? K : j).get(B.envMap || fe), ye = B.vertexColors === !0 && !!H.attributes.color && H.attributes.color.itemSize === 4, Ee = !!H.attributes.tangent && (!!B.normalMap || B.anisotropy > 0), Te = !!H.morphAttributes.position, Be = !!H.morphAttributes.normal, tt = !!H.morphAttributes.color;
24181
24181
  let gt = Un;
24182
24182
  B.toneMapped && (F === null || F.isXRRenderTarget === !0) && (gt = v.toneMapping);
24183
24183
  const bt = H.morphAttributes.position || H.morphAttributes.normal || H.morphAttributes.color, rt = bt !== void 0 ? bt.length : 0, Ae = x.get(B), Qe = T.state.lights;
@@ -24394,7 +24394,7 @@ class K0 {
24394
24394
  }
24395
24395
  var uo = {};
24396
24396
  var Uu;
24397
- function Y0() {
24397
+ function K0() {
24398
24398
  return Uu || (Uu = 1, (function(s) {
24399
24399
  (function() {
24400
24400
  var e = function() {
@@ -25574,7 +25574,7 @@ function Y0() {
25574
25574
  })();
25575
25575
  })(uo)), uo;
25576
25576
  }
25577
- var Xs = Y0();
25577
+ var Xs = K0();
25578
25578
  function Jn(s) {
25579
25579
  if (s === void 0)
25580
25580
  throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
@@ -25604,7 +25604,7 @@ var yr = {
25604
25604
  return typeof e > "u";
25605
25605
  }, zn = function(e) {
25606
25606
  return typeof e == "object";
25607
- }, Kt = function(e) {
25607
+ }, Yt = function(e) {
25608
25608
  return e !== !1;
25609
25609
  }, sl = function() {
25610
25610
  return typeof window < "u";
@@ -25630,7 +25630,7 @@ var yr = {
25630
25630
  kill: !1
25631
25631
  }, ox = {
25632
25632
  suppressEvents: !0
25633
- }, ol = {}, gi = [], Sc = {}, Kh, ln = {}, fo = {}, ku = 30, na = [], cl = "", ll = function(e) {
25633
+ }, ol = {}, gi = [], Sc = {}, Yh, ln = {}, fo = {}, ku = 30, na = [], cl = "", ll = function(e) {
25634
25634
  var t = e[0], n, i;
25635
25635
  if (zn(t) || xt(t) || (e = [e]), !(n = (t._gsap || {}).harness)) {
25636
25636
  for (i = na.length; i-- && !na[i].targetTest(t); )
@@ -25650,7 +25650,7 @@ var yr = {
25650
25650
  return Math.round(e * 1e5) / 1e5 || 0;
25651
25651
  }, mt = function(e) {
25652
25652
  return Math.round(e * 1e7) / 1e7 || 0;
25653
- }, Yh = function(e, t) {
25653
+ }, Kh = function(e, t) {
25654
25654
  var n = t.charAt(0), i = parseFloat(t.substr(2));
25655
25655
  return e = parseFloat(e), n === "+" ? e + i : n === "-" ? e - i : n === "*" ? e * i : e / i;
25656
25656
  }, ux = function(e, t) {
@@ -25694,7 +25694,7 @@ var yr = {
25694
25694
  return n;
25695
25695
  }, $r = function(e) {
25696
25696
  var t = e.parent || _t, n = e.keyframes ? hx(Ut(e.keyframes)) : rn;
25697
- if (Kt(e.inherit))
25697
+ if (Yt(e.inherit))
25698
25698
  for (; t; )
25699
25699
  n(e, t.vars.defaults), t = t.parent || t._dp;
25700
25700
  return e;
@@ -25754,7 +25754,7 @@ var yr = {
25754
25754
  }, nd = function(e, t, n, i, r) {
25755
25755
  if (fl(e, t, r), !e._initted)
25756
25756
  return 1;
25757
- if (!n && e._pt && !Lt && (e._dur && e.vars.lazy !== !1 || !e._dur && e.vars.lazy) && Kh !== vn.frame)
25757
+ if (!n && e._pt && !Lt && (e._dur && e.vars.lazy !== !1 || !e._dur && e.vars.lazy) && Yh !== vn.frame)
25758
25758
  return gi.push(e), e._lazy = [r, i], 1;
25759
25759
  }, mx = function s(e) {
25760
25760
  var t = e.parent;
@@ -25801,8 +25801,8 @@ var yr = {
25801
25801
  var i = ri(t[1]), r = (i ? 2 : 1) + (e < 2 ? 0 : 1), a = t[r], o, l;
25802
25802
  if (i && (a.duration = t[1]), a.parent = n, e) {
25803
25803
  for (o = a, l = n; l && !("immediateRender" in o); )
25804
- o = l.vars.defaults || {}, l = Kt(l.vars.inherit) && l.parent;
25805
- a.immediateRender = Kt(o.immediateRender), e < 2 ? a.runBackwards = 1 : a.startAt = t[r - 1];
25804
+ o = l.vars.defaults || {}, l = Yt(l.vars.inherit) && l.parent;
25805
+ a.immediateRender = Yt(o.immediateRender), e < 2 ? a.runBackwards = 1 : a.startAt = t[r - 1];
25806
25806
  }
25807
25807
  return new Mt(t[0], a, t[r + 1]);
25808
25808
  }, vi = function(e, t) {
@@ -25982,7 +25982,7 @@ var yr = {
25982
25982
  qh(t, i), e.register && e.register(It, i, Ir);
25983
25983
  } else
25984
25984
  ud.push(e);
25985
- }, st = 255, Kr = {
25985
+ }, st = 255, Yr = {
25986
25986
  aqua: [0, st, st],
25987
25987
  lime: [0, st, 0],
25988
25988
  silver: [192, 192, 192],
@@ -26005,10 +26005,10 @@ var yr = {
26005
26005
  }, po = function(e, t, n) {
26006
26006
  return e += e < 0 ? 1 : e > 1 ? -1 : 0, (e * 6 < 1 ? t + (n - t) * e * 6 : e < 0.5 ? n : e * 3 < 2 ? t + (n - t) * (2 / 3 - e) * 6 : t) * st + 0.5 | 0;
26007
26007
  }, dd = function(e, t, n) {
26008
- var i = e ? ri(e) ? [e >> 16, e >> 8 & st, e & st] : 0 : Kr.black, r, a, o, l, u, d, c, h, f, m;
26008
+ var i = e ? ri(e) ? [e >> 16, e >> 8 & st, e & st] : 0 : Yr.black, r, a, o, l, u, d, c, h, f, m;
26009
26009
  if (!i) {
26010
- if (e.substr(-1) === "," && (e = e.substr(0, e.length - 1)), Kr[e])
26011
- i = Kr[e];
26010
+ if (e.substr(-1) === "," && (e = e.substr(0, e.length - 1)), Yr[e])
26011
+ i = Yr[e];
26012
26012
  else if (e.charAt(0) === "#") {
26013
26013
  if (e.length < 6 && (r = e.charAt(1), a = e.charAt(2), o = e.charAt(3), e = "#" + r + r + a + a + o + o + (e.length === 5 ? e.charAt(4) + e.charAt(4) : "")), e.length === 9)
26014
26014
  return i = parseInt(e.substr(1, 6), 16), [i >> 16, i >> 8 & st, i & st, parseInt(e.substr(7), 16) / 255];
@@ -26019,7 +26019,7 @@ var yr = {
26019
26019
  else if (~e.indexOf("="))
26020
26020
  return i = e.match(nx), n && i.length < 4 && (i[3] = 1), i;
26021
26021
  } else
26022
- i = e.match(Ou) || Kr.transparent;
26022
+ i = e.match(Ou) || Yr.transparent;
26023
26023
  i = i.map(Number);
26024
26024
  }
26025
26025
  return t && !m && (r = i[0] / st, a = i[1] / st, o = i[2] / st, c = Math.max(r, a, o), h = Math.min(r, a, o), d = (c + h) / 2, c === h ? l = u = 0 : (f = c - h, u = d > 0.5 ? f / (2 - c - h) : f / (c + h), l = c === r ? (a - o) / f + (a < o ? 6 : 0) : c === a ? (o - r) / f + 2 : (r - a) / f + 4, l *= 60), i[0] = ~~(l + 0.5), i[1] = ~~(u * 100 + 0.5), i[2] = ~~(d * 100 + 0.5)), n && i.length < 4 && (i[3] = 1), i;
@@ -26044,7 +26044,7 @@ var yr = {
26044
26044
  return i + u[c];
26045
26045
  }, dr = (function() {
26046
26046
  var s = "(?:\\b(?:(?:rgb|rgba|hsl|hsla)\\(.+?\\))|\\B#(?:[0-9a-f]{3,4}){1,2}\\b", e;
26047
- for (e in Kr)
26047
+ for (e in Yr)
26048
26048
  s += "|" + e + "\\b";
26049
26049
  return new RegExp(s + ")", "gi");
26050
26050
  })(), wx = /hsl[a]?\(/, Rx = function(e) {
@@ -26247,7 +26247,7 @@ var Nx = function(e, t) {
26247
26247
  }
26248
26248
  return this._start;
26249
26249
  }, e.endTime = function(n) {
26250
- return this._start + (Kt(n) ? this.totalDuration() : this.duration()) / Math.abs(this._ts || 1);
26250
+ return this._start + (Yt(n) ? this.totalDuration() : this.duration()) / Math.abs(this._ts || 1);
26251
26251
  }, e.rawTime = function(n) {
26252
26252
  var i = this.parent || this._dp;
26253
26253
  return i ? n && (!this._ts || this._repeat && this._time && this.totalProgress() < 1) ? this._tTime % (this._dur + this._rDelay) : this._ts ? pa(i.rawTime(n), this) : this._tTime : this._tTime;
@@ -26270,9 +26270,9 @@ var Nx = function(e, t) {
26270
26270
  }, e.yoyo = function(n) {
26271
26271
  return arguments.length ? (this._yoyo = n, this) : this._yoyo;
26272
26272
  }, e.seek = function(n, i) {
26273
- return this.totalTime(on(this, n), Kt(i));
26273
+ return this.totalTime(on(this, n), Yt(i));
26274
26274
  }, e.restart = function(n, i) {
26275
- return this.play().totalTime(n ? -this._delay : 0, Kt(i)), this._dur || (this._zTime = -at), this;
26275
+ return this.play().totalTime(n ? -this._delay : 0, Yt(i)), this._dur || (this._zTime = -at), this;
26276
26276
  }, e.play = function(n, i) {
26277
26277
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26278
26278
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@@ -26328,7 +26328,7 @@ var Gt = /* @__PURE__ */ (function(s) {
26328
26328
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26329
26329
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26330
26330
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26331
- return n === void 0 && (n = {}), r = s.call(this, n) || this, r.labels = {}, r.smoothChildTiming = !!n.smoothChildTiming, r.autoRemoveChildren = !!n.autoRemoveChildren, r._sort = Kt(n.sortChildren), _t && Dn(n.parent || _t, Jn(r), i), n.reversed && r.reverse(), n.paused && r.paused(!0), n.scrollTrigger && td(Jn(r), n.scrollTrigger), r;
26331
+ return n === void 0 && (n = {}), r = s.call(this, n) || this, r.labels = {}, r.smoothChildTiming = !!n.smoothChildTiming, r.autoRemoveChildren = !!n.autoRemoveChildren, r._sort = Yt(n.sortChildren), _t && Dn(n.parent || _t, Jn(r), i), n.reversed && r.reverse(), n.paused && r.paused(!0), n.scrollTrigger && td(Jn(r), n.scrollTrigger), r;
26332
26332
  }
26333
26333
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26334
26334
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@@ -26344,9 +26344,9 @@ var Gt = /* @__PURE__ */ (function(s) {
26344
26344
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26345
26345
  return a.duration = r, a.stagger = a.stagger || o, a.onComplete = u, a.onCompleteParams = d, a.parent = this, new Mt(i, a, on(this, l)), this;
26346
26346
  }, t.staggerFrom = function(i, r, a, o, l, u, d) {
26347
- return a.runBackwards = 1, $r(a).immediateRender = Kt(a.immediateRender), this.staggerTo(i, r, a, o, l, u, d);
26347
+ return a.runBackwards = 1, $r(a).immediateRender = Yt(a.immediateRender), this.staggerTo(i, r, a, o, l, u, d);
26348
26348
  }, t.staggerFromTo = function(i, r, a, o, l, u, d, c) {
26349
- return o.startAt = a, $r(o).immediateRender = Kt(o.immediateRender), this.staggerTo(i, r, o, l, u, d, c);
26349
+ return o.startAt = a, $r(o).immediateRender = Yt(o.immediateRender), this.staggerTo(i, r, o, l, u, d, c);
26350
26350
  }, t.render = function(i, r, a) {
26351
26351
  var o = this._time, l = this._dirty ? this.totalDuration() : this._tDur, u = this._dur, d = i <= 0 ? 0 : mt(i), c = this._zTime < 0 != i < 0 && (this._initted || !u), h, f, m, g, _, p, b, S, y, T, E, R;
26352
26352
  if (this !== _t && d > l && i >= 0 && (d = l), d !== this._tTime || a || c) {
@@ -26504,7 +26504,7 @@ var Gt = /* @__PURE__ */ (function(s) {
26504
26504
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26505
26505
  return a._tDur;
26506
26506
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26507
- if (_t._ts && (Jh(_t, pa(i, _t)), Kh = vn.frame), vn.frame >= ku) {
26507
+ if (_t._ts && (Jh(_t, pa(i, _t)), Yh = vn.frame), vn.frame >= ku) {
26508
26508
  ku += yr.autoSleep || 120;
26509
26509
  var r = _t._first;
26510
26510
  if ((!r || !r._ts) && yr.autoSleep && vn._listeners.length < 2) {
@@ -26528,14 +26528,14 @@ var Fx = function(e, t, n, i, r, a, o) {
26528
26528
  p: g || d === 1 ? g : ",",
26529
26529
  //note: SVG spec allows omission of comma/space when a negative sign is wedged between two numbers, like 2.5-5.3 instead of 2.5,-5.3 but when tweening, the negative value may switch to positive, so we insert the comma just in case.
26530
26530
  s: _,
26531
- c: m.charAt(1) === "=" ? Yh(_, m) - _ : parseFloat(m) - _,
26531
+ c: m.charAt(1) === "=" ? Kh(_, m) - _ : parseFloat(m) - _,
26532
26532
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26533
26533
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26534
26534
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26535
26535
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26536
26536
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26537
26537
  var c = e[t], h = n !== "get" ? n : xt(c) ? u ? e[t.indexOf("set") || !xt(e["get" + t.substr(3)]) ? t : "get" + t.substr(3)](u) : e[t]() : c, f = xt(c) ? u ? Hx : xd : pl, m;
26538
- if (Ot(i) && (~i.indexOf("random(") && (i = hl(i)), i.charAt(1) === "=" && (m = Yh(h, i) + (xi(h) || 0), (m || m === 0) && (i = m))), !d || h !== i || wc)
26538
+ if (Ot(i) && (~i.indexOf("random(") && (i = hl(i)), i.charAt(1) === "=" && (m = Kh(h, i) + (xi(h) || 0), (m || m === 0) && (i = m))), !d || h !== i || wc)
26539
26539
  return !isNaN(h * i) && i !== "" ? (m = new Ir(this._pt, e, t, +h || 0, i - (h || 0), typeof c == "boolean" ? Vx : Sd, 0, f), u && (m.fp = u), o && m.modifier(o, this, e), this._pt = m) : (!c && !(t in e) && jh(t, i), Fx.call(this, e, t, h, i, f, l || yr.stringFilter, u));
26540
26540
  }, Ux = function(e, t, n, i, r) {
26541
26541
  if (xt(e) && (e = ts(e, r, t, n, i)), !zn(e) || e.style && e.nodeType || Ut(e) || Gh(e))
@@ -26559,7 +26559,7 @@ var Fx = function(e, t, n, i, r, a, o) {
26559
26559
  overwrite: !1,
26560
26560
  parent: p,
26561
26561
  immediateRender: !0,
26562
- lazy: !g && Kt(l),
26562
+ lazy: !g && Yt(l),
26563
26563
  startAt: null,
26564
26564
  delay: 0,
26565
26565
  onUpdate: u && function() {
@@ -26575,7 +26575,7 @@ var Fx = function(e, t, n, i, r, a, o) {
26575
26575
  overwrite: !1,
26576
26576
  data: "isFromStart",
26577
26577
  //we tag the tween with as "isFromStart" so that if [inside a plugin] we need to only do something at the very END of a tween, we have a way of identifying this tween as merely the one that's setting the beginning values for a "from()" tween. For example, clearProps in CSSPlugin should only get applied at the very END of a tween and without this tag, from(...{height:100, clearProps:"height", delay:1}) would wipe the height at the beginning of the tween and after 1 second, it'd kick back in.
26578
- lazy: o && !g && Kt(l),
26578
+ lazy: o && !g && Yt(l),
26579
26579
  immediateRender: o,
26580
26580
  //zero-duration tweens render immediately by default, but if we're not specifically instructed to render this tween immediately, we should skip this and merely _init() to record the starting values (rendering them immediately would push them to completion which is wasteful in that case - we'd have to render(-1) immediately after)
26581
26581
  stagger: 0,
@@ -26586,7 +26586,7 @@ var Fx = function(e, t, n, i, r, a, o) {
26586
26586
  else if (!t)
26587
26587
  return;
26588
26588
  }
26589
- for (e._pt = e._ptCache = 0, l = m && Kt(l) || l && !m, E = 0; E < _.length; E++) {
26589
+ for (e._pt = e._ptCache = 0, l = m && Yt(l) || l && !m, E = 0; E < _.length; E++) {
26590
26590
  if (v = _[E], C = v._gsap || ll(_)[E]._gsap, e._ptLookup[E] = z = {}, Sc[C.id] && gi.length && da(), X = b === _ ? E : b.indexOf(v), k && (F = new k()).init(v, G || T, e, X, b) !== !1 && (e._pt = I = new Ir(e._pt, v, F.name, 0, 1, F.render, F, 0, F.priority), F._props.forEach(function(J) {
26591
26591
  z[J] = I;
26592
26592
  }), F.priority && (A = 1)), !k || G)
@@ -26594,7 +26594,7 @@ var Fx = function(e, t, n, i, r, a, o) {
26594
26594
  ln[R] && (F = Ox(R, T, e, X, v, b)) ? F.priority && (A = 1) : z[R] = I = dl.call(e, v, R, "get", T[R], X, b, 0, i.stringFilter);
26595
26595
  e._op && e._op[E] && e.kill(v, e._op[E]), S && e._pt && (_i = e, _t.killTweensOf(v, z, e.globalTime(t)), V = !e.parent, _i = 0), e._pt && l && (Sc[C.id] = 1);
26596
26596
  }
26597
- A && Kx(e), e._onInit && e._onInit(e);
26597
+ A && Yx(e), e._onInit && e._onInit(e);
26598
26598
  }
26599
26599
  e._onUpdate = u, e._initted = (!e._op || e._pt) && !V, h && t <= 0 && y.render(dn, !0, !0);
26600
26600
  }, kx = function(e, t, n, i, r, a, o, l) {
@@ -26690,7 +26690,7 @@ var Mt = /* @__PURE__ */ (function(s) {
26690
26690
  u || o.duration(u = y.duration());
26691
26691
  } else
26692
26692
  o.timeline = 0;
26693
- return f === !0 && !rl && (_i = Jn(o), _t.killTweensOf(S), _i = 0), Dn(b, Jn(o), r), i.reversed && o.reverse(), i.paused && o.paused(!0), (c || !u && !m && o._start === mt(b._time) && Kt(c) && px(Jn(o)) && b.data !== "nested") && (o._tTime = -at, o.render(Math.max(0, -d) || 0)), _ && td(Jn(o), _), o;
26693
+ return f === !0 && !rl && (_i = Jn(o), _t.killTweensOf(S), _i = 0), Dn(b, Jn(o), r), i.reversed && o.reverse(), i.paused && o.paused(!0), (c || !u && !m && o._start === mt(b._time) && Yt(c) && px(Jn(o)) && b.data !== "nested") && (o._tTime = -at, o.render(Math.max(0, -d) || 0)), _ && td(Jn(o), _), o;
26694
26694
  }
26695
26695
  var t = e.prototype;
26696
26696
  return t.render = function(i, r, a) {
@@ -26822,7 +26822,7 @@ var pl = function(e, t, n) {
26822
26822
  return !n;
26823
26823
  }, qx = function(e, t, n, i) {
26824
26824
  i.mSet(e, t, i.m.call(i.tween, n, i.mt), i);
26825
- }, Kx = function(e) {
26825
+ }, Yx = function(e) {
26826
26826
  for (var t = e._pt, n, i, r, a; t; ) {
26827
26827
  for (n = t._next, i = r; i && i.pr > t.pr; )
26828
26828
  i = i._next;
@@ -26851,8 +26851,8 @@ _t = new Gt({
26851
26851
  smoothChildTiming: !0
26852
26852
  });
26853
26853
  yr.stringFilter = Rx;
26854
- var ki = [], ia = {}, Yx = [], Wu = 0, Jx = 0, go = function(e) {
26855
- return (ia[e] || Yx).map(function(t) {
26854
+ var ki = [], ia = {}, Kx = [], Wu = 0, Jx = 0, go = function(e) {
26855
+ return (ia[e] || Kx).map(function(t) {
26856
26856
  return t();
26857
26857
  });
26858
26858
  }, Rc = function() {
@@ -27020,7 +27020,7 @@ var ki = [], ia = {}, Yx = [], Wu = 0, Jx = 0, go = function(e) {
27020
27020
  exportRoot: function(e, t) {
27021
27021
  e === void 0 && (e = {});
27022
27022
  var n = new Gt(e), i, r;
27023
- for (n.smoothChildTiming = Kt(e.smoothChildTiming), _t.remove(n), n._dp = 0, n._time = n._tTime = _t._time, i = _t._first; i; )
27023
+ for (n.smoothChildTiming = Yt(e.smoothChildTiming), _t.remove(n), n._dp = 0, n._time = n._tTime = _t._time, i = _t._first; i; )
27024
27024
  r = i._next, (t || !(!i._dur && i instanceof Mt && i.vars.onComplete === i._targets[0])) && Dn(n, i, i._start - i._delay), i = r;
27025
27025
  return Dn(_t, n, 0), n;
27026
27026
  },
@@ -27925,10 +27925,10 @@ const cn = {
27925
27925
  9728: Tt,
27926
27926
  9729: At,
27927
27927
  9984: sh,
27928
- 9985: Ys,
27928
+ 9985: Ks,
27929
27929
  9986: Xr,
27930
27930
  9987: Zn
27931
- }, Ku = {
27931
+ }, Yu = {
27932
27932
  33071: Nn,
27933
27933
  33648: ra,
27934
27934
  10497: Ft
@@ -28324,7 +28324,7 @@ class Dv {
28324
28324
  if (f && f !== c) {
28325
28325
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28326
28326
  let S = t.cache.get(b);
28327
- S || (g = new u(o, p * f, i.count * f / d), S = new ap(g, f / d), t.cache.add(b, S)), _ = new Yc(S, l, h % f / d, m);
28327
+ S || (g = new u(o, p * f, i.count * f / d), S = new ap(g, f / d), t.cache.add(b, S)), _ = new Kc(S, l, h % f / d, m);
28328
28328
  } else
28329
28329
  o === null ? g = new u(i.count * l) : g = new u(o, h, i.count * l), _ = new Vt(g, l, m);
28330
28330
  if (i.sparse !== void 0) {
@@ -28362,7 +28362,7 @@ class Dv {
28362
28362
  const u = this.loadImageSource(t, n).then(function(d) {
28363
28363
  d.flipY = !1, d.name = a.name || o.name || "", d.name === "" && typeof o.uri == "string" && o.uri.startsWith("data:image/") === !1 && (d.name = o.uri);
28364
28364
  const h = (r.samplers || {})[a.sampler] || {};
28365
- return d.magFilter = qu[h.magFilter] || At, d.minFilter = qu[h.minFilter] || Zn, d.wrapS = Ku[h.wrapS] || Ft, d.wrapT = Ku[h.wrapT] || Ft, d.generateMipmaps = !d.isCompressedTexture && d.minFilter !== Tt && d.minFilter !== At, i.associations.set(d, { textures: e }), d;
28365
+ return d.magFilter = qu[h.magFilter] || At, d.minFilter = qu[h.minFilter] || Zn, d.wrapS = Yu[h.wrapS] || Ft, d.wrapT = Yu[h.wrapT] || Ft, d.generateMipmaps = !d.isCompressedTexture && d.minFilter !== Tt && d.minFilter !== At, i.associations.set(d, { textures: e }), d;
28366
28366
  }).catch(function() {
28367
28367
  return null;
28368
28368
  });
@@ -28504,7 +28504,7 @@ class Dv {
28504
28504
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28505
28505
  */
28506
28506
  createUniqueName(e) {
28507
- const t = Ye.sanitizeNodeName(e || "");
28507
+ const t = Ke.sanitizeNodeName(e || "");
28508
28508
  return t in this.nodeNamesUsed ? t + "_" + ++this.nodeNamesUsed[t] : (this.nodeNamesUsed[t] = 0, t);
28509
28509
  }
28510
28510
  /**
@@ -28520,7 +28520,7 @@ class Dv {
28520
28520
  const t = this, n = this.extensions, i = this.primitiveCache;
28521
28521
  function r(o) {
28522
28522
  return n[He.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(o, t).then(function(l) {
28523
- return Yu(l, o, t);
28523
+ return Ku(l, o, t);
28524
28524
  });
28525
28525
  }
28526
28526
  const a = [];
@@ -28530,7 +28530,7 @@ class Dv {
28530
28530
  a.push(c.promise);
28531
28531
  else {
28532
28532
  let h;
28533
- u.extensions && u.extensions[He.KHR_DRACO_MESH_COMPRESSION] ? h = r(u) : h = Yu(new pn(), u, t), i[d] = { primitive: u, promise: h }, a.push(h);
28533
+ u.extensions && u.extensions[He.KHR_DRACO_MESH_COMPRESSION] ? h = r(u) : h = Ku(new pn(), u, t), i[d] = { primitive: u, promise: h }, a.push(h);
28534
28534
  }
28535
28535
  }
28536
28536
  return Promise.all(a);
@@ -28555,7 +28555,7 @@ class Dv {
28555
28555
  let p;
28556
28556
  const b = u[f];
28557
28557
  if (_.mode === cn.TRIANGLES || _.mode === cn.TRIANGLE_STRIP || _.mode === cn.TRIANGLE_FAN || _.mode === void 0)
28558
- p = r.isSkinnedMesh === !0 ? new cp(g, b) : new Yt(g, b), p.isSkinnedMesh === !0 && p.normalizeSkinWeights(), _.mode === cn.TRIANGLE_STRIP ? p.geometry = Xu(p.geometry, fh) : _.mode === cn.TRIANGLE_FAN && (p.geometry = Xu(p.geometry, hc));
28558
+ p = r.isSkinnedMesh === !0 ? new cp(g, b) : new Kt(g, b), p.isSkinnedMesh === !0 && p.normalizeSkinWeights(), _.mode === cn.TRIANGLE_STRIP ? p.geometry = Xu(p.geometry, fh) : _.mode === cn.TRIANGLE_FAN && (p.geometry = Xu(p.geometry, hc));
28559
28559
  else if (_.mode === cn.LINES)
28560
28560
  p = new mp(g, b);
28561
28561
  else if (_.mode === cn.LINE_STRIP)
@@ -28847,7 +28847,7 @@ function Nv(s, e, t) {
28847
28847
  const a = new Hn();
28848
28848
  i.getCenter(a.center), a.radius = i.min.distanceTo(i.max) / 2, s.boundingSphere = a;
28849
28849
  }
28850
- function Yu(s, e, t) {
28850
+ function Ku(s, e, t) {
28851
28851
  const n = e.attributes, i = [];
28852
28852
  function r(a, o) {
28853
28853
  return t.getDependency("accessor", a).then(function(l) {
@@ -29425,10 +29425,10 @@ const Wv = [
29425
29425
  function Xv(s) {
29426
29426
  return Wv.filter((e) => !s[e]);
29427
29427
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29428
- const jv = 1, qv = 5922928, Kv = 4, Yv = 16773858, Jv = 3.2, Zv = 9357055, Qv = 2, $v = [-120, 150, -130], eS = 16775149, tS = 9e4, nS = 300, iS = 0.52, rS = 0.88, sS = 2, aS = [20, 190, 135], oS = 120, cS = 14674431, lS = 6968672, uS = 0.7, hS = 1e3;
29428
+ const jv = 1, qv = 5922928, Yv = 4, Kv = 16773858, Jv = 3.2, Zv = 9357055, Qv = 2, $v = [-120, 150, -130], eS = 16775149, tS = 9e4, nS = 300, iS = 0.52, rS = 0.88, sS = 2, aS = [20, 190, 135], oS = 120, cS = 14674431, lS = 6968672, uS = 0.7, hS = 1e3;
29429
29429
  class fS extends EventTarget {
29430
29430
  constructor(e, t, n) {
29431
- super(), this.canvas = e, this.videoContainer = t, this.api = n, this.renderer = new K0({
29431
+ super(), this.canvas = e, this.videoContainer = t, this.api = n, this.renderer = new Y0({
29432
29432
  canvas: this.canvas,
29433
29433
  antialias: !0,
29434
29434
  powerPreference: "high-performance",
@@ -29465,9 +29465,9 @@ class fS extends EventTarget {
29465
29465
  fov: 50
29466
29466
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29467
29467
  compactAssistant: {
29468
- position: new U(0, 145, 180),
29469
- lookAt: new U(-7, 140, 0),
29470
- fov: 20
29468
+ position: new U(0, 140, 200),
29469
+ lookAt: new U(-7, 122, 0),
29470
+ fov: 32
29471
29471
  },
29472
29472
  video: {
29473
29473
  position: new U(0, 125, 200),
@@ -29476,6 +29476,8 @@ class fS extends EventTarget {
29476
29476
  }
29477
29477
  };
29478
29478
  framingMode = "default";
29479
+ model;
29480
+ rotationYaw = 0;
29479
29481
  locale;
29480
29482
  animationFrame = null;
29481
29483
  renderingEnabled = !0;
@@ -29503,8 +29505,8 @@ class fS extends EventTarget {
29503
29505
  t.catch(() => {
29504
29506
  }), this.textureLoader = new Lh(this.loadingManager), this.initSounds("en");
29505
29507
  const n = new sp();
29506
- this.scene = n, this.lightAmbient = new Up(qv, Kv), n.add(this.lightAmbient);
29507
- const i = 1024, r = new _c(Yv, Jv);
29508
+ this.scene = n, this.lightAmbient = new Up(qv, Yv), n.add(this.lightAmbient);
29509
+ const i = 1024, r = new _c(Kv, Jv);
29508
29510
  r.position.set(50, 170, 50), r.target.position.set(0, 80, 0), r.castShadow = !0, this.lightDirectional = r, this.scene.add(this.lightDirectional), n.add(r.target), r.shadow.bias = -5e-4, r.shadow.normalBias = 0.1, r.shadow.mapSize.width = i, r.shadow.mapSize.height = i, r.shadow.camera.near = 30, r.shadow.camera.far = 230, r.shadow.camera.left = -50, r.shadow.camera.right = 50, r.shadow.camera.top = 75, r.shadow.camera.bottom = -70;
29509
29511
  const a = new _c(Zv, Qv);
29510
29512
  a.position.set(...$v), a.target.position.set(0, 80, 0), this.lightRim = a, n.add(this.lightRim), n.add(a.target);
@@ -29585,8 +29587,8 @@ class fS extends EventTarget {
29585
29587
  this.api.resolveAssetPath("models/female_rig.glb"),
29586
29588
  async (C) => {
29587
29589
  const k = C.scene;
29588
- n.add(k), k.traverse((X) => {
29589
- X instanceof Yt && (X.castShadow = !0, X.receiveShadow = !0);
29590
+ this.model = k, k.rotation.y = this.rotationYaw, n.add(k), k.traverse((X) => {
29591
+ X instanceof Kt && (X.castShadow = !0, X.receiveShadow = !0);
29590
29592
  });
29591
29593
  const F = Vv(k), z = Xv(F);
29592
29594
  if (z.length > 0)
@@ -29689,6 +29691,9 @@ class fS extends EventTarget {
29689
29691
  const t = e === "chat-surface" ? this.cameraParams.chatSurface : e === "compact-assistant" ? this.cameraParams.compactAssistant : this.cameraParams.default, n = window.matchMedia?.("(prefers-reduced-motion: reduce)").matches ?? !1;
29690
29692
  this.setCamera(t, void 0, n ? 0 : 0.28);
29691
29693
  }
29694
+ setRotationYaw(e) {
29695
+ this.rotationYaw = e, this.model && (this.model.rotation.y = e);
29696
+ }
29692
29697
  width = 0;
29693
29698
  height = 0;
29694
29699
  onResize = (e, t) => {