@alxxsck/ai-assistant 2.4.0 → 2.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{Avatar-BmBwXrW7.js → Avatar-6uy2g2IY.js} +263 -233
- package/dist/{ChatWidgetContent-YSHa5YR6.js → ChatWidgetContent-D4MPuXVS.js} +1 -1
- package/dist/avatar/consolidateMaterialGroups.d.ts +2 -0
- package/dist/avatar/publicAnimations.d.ts +1 -1
- package/dist/bridge-ai-chat-widget.es.js +1 -1
- package/dist/{index-DCcf0hUc.js → index-lsZ3qmkK.js} +3 -2
- package/package.json +1 -1
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { B as $s } from "./index-
|
|
1
|
+
import { B as $s } from "./index-lsZ3qmkK.js";
|
|
2
2
|
var Fr = typeof globalThis < "u" ? globalThis : typeof window < "u" ? window : typeof global < "u" ? global : typeof self < "u" ? self : {};
|
|
3
3
|
const Ul = "182", Hf = 0, bc = 1, Wf = 2, js = 1, Ku = 2, Gr = 3, di = 0, jt = 1, Zn = 2, $n = 0, ur = 1, Ac = 2, Ec = 3, wc = 4, Xf = 5, Ci = 100, qf = 101, Yf = 102, Kf = 103, Zf = 104, $f = 200, jf = 201, Jf = 202, Qf = 203, wo = 204, Ro = 205, ed = 206, td = 207, nd = 208, id = 209, rd = 210, sd = 211, ad = 212, od = 213, ld = 214, Co = 0, Po = 1, Io = 2, dr = 3, Do = 4, Lo = 5, Fo = 6, Uo = 7, xa = 0, cd = 1, ud = 2, Un = 0, Zu = 1, $u = 2, ju = 3, Ju = 4, Qu = 5, eh = 6, th = 7, Rc = "attached", hd = "detached", nh = 300, Oi = 301, pr = 302, aa = 303, No = 304, ya = 306, wt = 1e3, En = 1001, Oo = 1002, Lt = 1003, fd = 1004, Ss = 1005, kt = 1006, La = 1007, Ii = 1008, sn = 1009, ih = 1010, rh = 1011, ts = 1012, Nl = 1013, Bn = 1014, wn = 1015, Jn = 1016, Ol = 1017, Bl = 1018, ns = 1020, sh = 35902, ah = 35899, oh = 1021, lh = 1022, mn = 1023, Qn = 1026, Di = 1027, ch = 1028, kl = 1029, mr = 1030, Vl = 1031, zl = 1033, Js = 33776, Qs = 33777, ea = 33778, ta = 33779, Bo = 35840, ko = 35841, Vo = 35842, zo = 35843, Go = 36196, Ho = 37492, Wo = 37496, Xo = 37488, qo = 37489, Yo = 37490, Ko = 37491, Zo = 37808, $o = 37809, jo = 37810, Jo = 37811, Qo = 37812, el = 37813, tl = 37814, nl = 37815, il = 37816, rl = 37817, sl = 37818, al = 37819, ol = 37820, ll = 37821, cl = 36492, ul = 36494, hl = 36495, fl = 36283, dl = 36284, pl = 36285, ml = 36286, uh = 2200, dd = 2201, pd = 2202, oa = 2300, _l = 2301, Fa = 2302, sr = 2400, ar = 2401, la = 2402, Gl = 2500, md = 2501, _d = 3200, Sa = 0, gd = 1, ci = "", Ue = "srgb", _r = "srgb-linear", ca = "linear", nt = "srgb", Gi = 7680, Cc = 519, vd = 512, xd = 513, yd = 514, Hl = 515, Sd = 516, Md = 517, Wl = 518, Td = 519, Pc = 35044, Ic = "300 es", Fn = 2e3, ua = 2001;
|
|
4
4
|
function hh(s) {
|
|
@@ -4972,8 +4972,8 @@ class Te {
|
|
|
4972
4972
|
* @return {Matrix4} A reference to this matrix.
|
|
4973
4973
|
*/
|
|
4974
4974
|
multiplyMatrices(e, t) {
|
|
4975
|
-
const n = e.elements, i = t.elements, r = this.elements, a = n[0], o = n[4], c = n[8], u = n[12], d = n[1], l = n[5], h = n[9], f = n[13], p = n[2], g = n[6], _ = n[10], m = n[14], S = n[3], x = n[7], M = n[11], A = n[15], E = i[0], R = i[4], I = i[8], y = i[12], b = i[1], C = i[5], B = i[9], N = i[13], V = i[2],
|
|
4976
|
-
return r[0] = a * E + o * b + c * V + u * Z, r[4] = a * R + o * C + c *
|
|
4975
|
+
const n = e.elements, i = t.elements, r = this.elements, a = n[0], o = n[4], c = n[8], u = n[12], d = n[1], l = n[5], h = n[9], f = n[13], p = n[2], g = n[6], _ = n[10], m = n[14], S = n[3], x = n[7], M = n[11], A = n[15], E = i[0], R = i[4], I = i[8], y = i[12], b = i[1], C = i[5], B = i[9], N = i[13], V = i[2], z = i[6], k = i[10], G = i[14], Z = i[3], te = i[7], se = i[11], he = i[15];
|
|
4976
|
+
return r[0] = a * E + o * b + c * V + u * Z, r[4] = a * R + o * C + c * z + u * te, r[8] = a * I + o * B + c * k + u * se, r[12] = a * y + o * N + c * G + u * he, r[1] = d * E + l * b + h * V + f * Z, r[5] = d * R + l * C + h * z + f * te, r[9] = d * I + l * B + h * k + f * se, r[13] = d * y + l * N + h * G + f * he, r[2] = p * E + g * b + _ * V + m * Z, r[6] = p * R + g * C + _ * z + m * te, r[10] = p * I + g * B + _ * k + m * se, r[14] = p * y + g * N + _ * G + m * he, r[3] = S * E + x * b + M * V + A * Z, r[7] = S * R + x * C + M * z + A * te, r[11] = S * I + x * B + M * k + A * se, r[15] = S * y + x * N + M * G + A * he, this;
|
|
4977
4977
|
}
|
|
4978
4978
|
/**
|
|
4979
4979
|
* Multiplies every component of the matrix by the given scalar.
|
|
@@ -8468,22 +8468,22 @@ class _s extends on {
|
|
|
8468
8468
|
let h = 0, f = 0;
|
|
8469
8469
|
p("z", "y", "x", -1, -1, n, t, e, a, r, 0), p("z", "y", "x", 1, -1, n, t, -e, a, r, 1), p("x", "z", "y", 1, 1, e, n, t, i, a, 2), p("x", "z", "y", 1, -1, e, n, -t, i, a, 3), p("x", "y", "z", 1, -1, e, t, n, i, r, 4), p("x", "y", "z", -1, -1, e, t, -n, i, r, 5), this.setIndex(c), this.setAttribute("position", new Bt(u, 3)), this.setAttribute("normal", new Bt(d, 3)), this.setAttribute("uv", new Bt(l, 2));
|
|
8470
8470
|
function p(g, _, m, S, x, M, A, E, R, I, y) {
|
|
8471
|
-
const b = M / R, C = A / I, B = M / 2, N = A / 2, V = E / 2,
|
|
8472
|
-
let
|
|
8471
|
+
const b = M / R, C = A / I, B = M / 2, N = A / 2, V = E / 2, z = R + 1, k = I + 1;
|
|
8472
|
+
let G = 0, Z = 0;
|
|
8473
8473
|
const te = new U();
|
|
8474
8474
|
for (let se = 0; se < k; se++) {
|
|
8475
8475
|
const he = se * C - N;
|
|
8476
|
-
for (let Fe = 0; Fe <
|
|
8476
|
+
for (let Fe = 0; Fe < z; Fe++) {
|
|
8477
8477
|
const Pe = Fe * b - B;
|
|
8478
|
-
te[g] = Pe * S, te[_] = he * x, te[m] = V, u.push(te.x, te.y, te.z), te[g] = 0, te[_] = 0, te[m] = E > 0 ? 1 : -1, d.push(te.x, te.y, te.z), l.push(Fe / R), l.push(1 - se / I),
|
|
8478
|
+
te[g] = Pe * S, te[_] = he * x, te[m] = V, u.push(te.x, te.y, te.z), te[g] = 0, te[_] = 0, te[m] = E > 0 ? 1 : -1, d.push(te.x, te.y, te.z), l.push(Fe / R), l.push(1 - se / I), G += 1;
|
|
8479
8479
|
}
|
|
8480
8480
|
}
|
|
8481
8481
|
for (let se = 0; se < I; se++)
|
|
8482
8482
|
for (let he = 0; he < R; he++) {
|
|
8483
|
-
const Fe = h + he +
|
|
8483
|
+
const Fe = h + he + z * se, Pe = h + he + z * (se + 1), lt = h + (he + 1) + z * (se + 1), $e = h + (he + 1) + z * se;
|
|
8484
8484
|
c.push(Fe, Pe, $e), c.push(Pe, lt, $e), Z += 6;
|
|
8485
8485
|
}
|
|
8486
|
-
o.addGroup(f, Z, y), f += Z, h +=
|
|
8486
|
+
o.addGroup(f, Z, y), f += Z, h += G;
|
|
8487
8487
|
}
|
|
8488
8488
|
}
|
|
8489
8489
|
copy(e) {
|
|
@@ -18141,9 +18141,9 @@ function i0(s, e) {
|
|
|
18141
18141
|
const t = s.getParameter(s.MAX_VERTEX_ATTRIBS), n = {}, i = h(null);
|
|
18142
18142
|
let r = i, a = !1;
|
|
18143
18143
|
function o(b, C, B, N, V) {
|
|
18144
|
-
let
|
|
18144
|
+
let z = !1;
|
|
18145
18145
|
const k = l(N, B, C);
|
|
18146
|
-
r !== k && (r = k, u(r.object)),
|
|
18146
|
+
r !== k && (r = k, u(r.object)), z = f(b, N, B, V), z && p(b, N, B, V), V !== null && e.update(V, s.ELEMENT_ARRAY_BUFFER), (z || a) && (a = !1, M(b, C, B, N), V !== null && s.bindBuffer(s.ELEMENT_ARRAY_BUFFER, e.get(V).buffer));
|
|
18147
18147
|
}
|
|
18148
18148
|
function c() {
|
|
18149
18149
|
return s.createVertexArray();
|
|
@@ -18158,10 +18158,10 @@ function i0(s, e) {
|
|
|
18158
18158
|
const N = B.wireframe === !0;
|
|
18159
18159
|
let V = n[b.id];
|
|
18160
18160
|
V === void 0 && (V = {}, n[b.id] = V);
|
|
18161
|
-
let
|
|
18162
|
-
|
|
18163
|
-
let k =
|
|
18164
|
-
return k === void 0 && (k = h(c()),
|
|
18161
|
+
let z = V[C.id];
|
|
18162
|
+
z === void 0 && (z = {}, V[C.id] = z);
|
|
18163
|
+
let k = z[N];
|
|
18164
|
+
return k === void 0 && (k = h(c()), z[N] = k), k;
|
|
18165
18165
|
}
|
|
18166
18166
|
function h(b) {
|
|
18167
18167
|
const C = [], B = [], N = [];
|
|
@@ -18181,25 +18181,25 @@ function i0(s, e) {
|
|
|
18181
18181
|
};
|
|
18182
18182
|
}
|
|
18183
18183
|
function f(b, C, B, N) {
|
|
18184
|
-
const V = r.attributes,
|
|
18184
|
+
const V = r.attributes, z = C.attributes;
|
|
18185
18185
|
let k = 0;
|
|
18186
|
-
const
|
|
18187
|
-
for (const Z in
|
|
18188
|
-
if (
|
|
18186
|
+
const G = B.getAttributes();
|
|
18187
|
+
for (const Z in G)
|
|
18188
|
+
if (G[Z].location >= 0) {
|
|
18189
18189
|
const se = V[Z];
|
|
18190
|
-
let he =
|
|
18190
|
+
let he = z[Z];
|
|
18191
18191
|
if (he === void 0 && (Z === "instanceMatrix" && b.instanceMatrix && (he = b.instanceMatrix), Z === "instanceColor" && b.instanceColor && (he = b.instanceColor)), se === void 0 || se.attribute !== he || he && se.data !== he.data) return !0;
|
|
18192
18192
|
k++;
|
|
18193
18193
|
}
|
|
18194
18194
|
return r.attributesNum !== k || r.index !== N;
|
|
18195
18195
|
}
|
|
18196
18196
|
function p(b, C, B, N) {
|
|
18197
|
-
const V = {},
|
|
18197
|
+
const V = {}, z = C.attributes;
|
|
18198
18198
|
let k = 0;
|
|
18199
|
-
const
|
|
18200
|
-
for (const Z in
|
|
18201
|
-
if (
|
|
18202
|
-
let se =
|
|
18199
|
+
const G = B.getAttributes();
|
|
18200
|
+
for (const Z in G)
|
|
18201
|
+
if (G[Z].location >= 0) {
|
|
18202
|
+
let se = z[Z];
|
|
18203
18203
|
se === void 0 && (Z === "instanceMatrix" && b.instanceMatrix && (se = b.instanceMatrix), Z === "instanceColor" && b.instanceColor && (se = b.instanceColor));
|
|
18204
18204
|
const he = {};
|
|
18205
18205
|
he.attribute = se, se && se.data && (he.data = se.data), V[Z] = he, k++;
|
|
@@ -18223,17 +18223,17 @@ function i0(s, e) {
|
|
|
18223
18223
|
for (let B = 0, N = C.length; B < N; B++)
|
|
18224
18224
|
C[B] !== b[B] && (s.disableVertexAttribArray(B), C[B] = 0);
|
|
18225
18225
|
}
|
|
18226
|
-
function x(b, C, B, N, V,
|
|
18227
|
-
k === !0 ? s.vertexAttribIPointer(b, C, B, V,
|
|
18226
|
+
function x(b, C, B, N, V, z, k) {
|
|
18227
|
+
k === !0 ? s.vertexAttribIPointer(b, C, B, V, z) : s.vertexAttribPointer(b, C, B, N, V, z);
|
|
18228
18228
|
}
|
|
18229
18229
|
function M(b, C, B, N) {
|
|
18230
18230
|
g();
|
|
18231
|
-
const V = N.attributes,
|
|
18232
|
-
for (const
|
|
18233
|
-
const Z =
|
|
18231
|
+
const V = N.attributes, z = B.getAttributes(), k = C.defaultAttributeValues;
|
|
18232
|
+
for (const G in z) {
|
|
18233
|
+
const Z = z[G];
|
|
18234
18234
|
if (Z.location >= 0) {
|
|
18235
|
-
let te = V[
|
|
18236
|
-
if (te === void 0 && (
|
|
18235
|
+
let te = V[G];
|
|
18236
|
+
if (te === void 0 && (G === "instanceMatrix" && b.instanceMatrix && (te = b.instanceMatrix), G === "instanceColor" && b.instanceColor && (te = b.instanceColor)), te !== void 0) {
|
|
18237
18237
|
const se = te.normalized, he = te.itemSize, Fe = e.get(te);
|
|
18238
18238
|
if (Fe === void 0) continue;
|
|
18239
18239
|
const Pe = Fe.buffer, lt = Fe.type, $e = Fe.bytesPerElement, Y = lt === s.INT || lt === s.UNSIGNED_INT || te.gpuType === Nl;
|
|
@@ -18278,7 +18278,7 @@ function i0(s, e) {
|
|
|
18278
18278
|
);
|
|
18279
18279
|
}
|
|
18280
18280
|
} else if (k !== void 0) {
|
|
18281
|
-
const se = k[
|
|
18281
|
+
const se = k[G];
|
|
18282
18282
|
if (se !== void 0)
|
|
18283
18283
|
switch (se.length) {
|
|
18284
18284
|
case 2:
|
|
@@ -19380,9 +19380,9 @@ function v0(s, e, t) {
|
|
|
19380
19380
|
const I = x * 4;
|
|
19381
19381
|
for (let b = 0; b < l; b++) {
|
|
19382
19382
|
const C = _[b], B = m[b], N = S[b], V = M * A * 4 * b;
|
|
19383
|
-
for (let
|
|
19384
|
-
const k =
|
|
19385
|
-
f === !0 && (i.fromBufferAttribute(C,
|
|
19383
|
+
for (let z = 0; z < C.count; z++) {
|
|
19384
|
+
const k = z * I;
|
|
19385
|
+
f === !0 && (i.fromBufferAttribute(C, z), E[V + k + 0] = i.x, E[V + k + 1] = i.y, E[V + k + 2] = i.z, E[V + k + 3] = 0), p === !0 && (i.fromBufferAttribute(B, z), E[V + k + 4] = i.x, E[V + k + 5] = i.y, E[V + k + 6] = i.z, E[V + k + 7] = 0), g === !0 && (i.fromBufferAttribute(N, z), E[V + k + 8] = i.x, E[V + k + 9] = i.y, E[V + k + 10] = i.z, E[V + k + 11] = N.itemSize === 4 ? i.w : 1);
|
|
19386
19386
|
}
|
|
19387
19387
|
}
|
|
19388
19388
|
h = {
|
|
@@ -20516,7 +20516,7 @@ function Ov(s, e, t, n) {
|
|
|
20516
20516
|
i.attachShader(g, A), i.attachShader(g, E), t.index0AttributeName !== void 0 ? i.bindAttribLocation(g, 0, t.index0AttributeName) : t.morphTargets === !0 && i.bindAttribLocation(g, 0, "position"), i.linkProgram(g);
|
|
20517
20517
|
function R(C) {
|
|
20518
20518
|
if (s.debug.checkShaderErrors) {
|
|
20519
|
-
const B = i.getProgramInfoLog(g) || "", N = i.getShaderInfoLog(A) || "", V = i.getShaderInfoLog(E) || "",
|
|
20519
|
+
const B = i.getProgramInfoLog(g) || "", N = i.getShaderInfoLog(A) || "", V = i.getShaderInfoLog(E) || "", z = B.trim(), k = N.trim(), G = V.trim();
|
|
20520
20520
|
let Z = !0, te = !0;
|
|
20521
20521
|
if (i.getProgramParameter(g, i.LINK_STATUS) === !1)
|
|
20522
20522
|
if (Z = !1, typeof s.debug.onShaderError == "function")
|
|
@@ -20529,21 +20529,21 @@ function Ov(s, e, t, n) {
|
|
|
20529
20529
|
Material Name: ` + C.name + `
|
|
20530
20530
|
Material Type: ` + C.type + `
|
|
20531
20531
|
|
|
20532
|
-
Program Info Log: ` +
|
|
20532
|
+
Program Info Log: ` + z + `
|
|
20533
20533
|
` + se + `
|
|
20534
20534
|
` + he
|
|
20535
20535
|
);
|
|
20536
20536
|
}
|
|
20537
|
-
else
|
|
20537
|
+
else z !== "" ? be("WebGLProgram: Program Info Log:", z) : (k === "" || G === "") && (te = !1);
|
|
20538
20538
|
te && (C.diagnostics = {
|
|
20539
20539
|
runnable: Z,
|
|
20540
|
-
programLog:
|
|
20540
|
+
programLog: z,
|
|
20541
20541
|
vertexShader: {
|
|
20542
20542
|
log: k,
|
|
20543
20543
|
prefix: _
|
|
20544
20544
|
},
|
|
20545
20545
|
fragmentShader: {
|
|
20546
|
-
log:
|
|
20546
|
+
log: G,
|
|
20547
20547
|
prefix: m
|
|
20548
20548
|
}
|
|
20549
20549
|
});
|
|
@@ -20629,18 +20629,18 @@ function zv(s, e, t, n, i, r, a) {
|
|
|
20629
20629
|
return u.add(y), y === 0 ? "uv" : `uv${y}`;
|
|
20630
20630
|
}
|
|
20631
20631
|
function _(y, b, C, B, N) {
|
|
20632
|
-
const V = B.fog,
|
|
20632
|
+
const V = B.fog, z = N.geometry, k = y.isMeshStandardMaterial ? B.environment : null, G = (y.isMeshStandardMaterial ? t : e).get(y.envMap || k), Z = G && G.mapping === ya ? G.image.height : null, te = p[y.type];
|
|
20633
20633
|
y.precision !== null && (f = i.getMaxPrecision(y.precision), f !== y.precision && be("WebGLProgram.getParameters:", y.precision, "not supported, using", f, "instead."));
|
|
20634
|
-
const se =
|
|
20634
|
+
const se = z.morphAttributes.position || z.morphAttributes.normal || z.morphAttributes.color, he = se !== void 0 ? se.length : 0;
|
|
20635
20635
|
let Fe = 0;
|
|
20636
|
-
|
|
20636
|
+
z.morphAttributes.position !== void 0 && (Fe = 1), z.morphAttributes.normal !== void 0 && (Fe = 2), z.morphAttributes.color !== void 0 && (Fe = 3);
|
|
20637
20637
|
let Pe, lt, $e, Y;
|
|
20638
20638
|
if (te) {
|
|
20639
20639
|
const et = Dn[te];
|
|
20640
20640
|
Pe = et.vertexShader, lt = et.fragmentShader;
|
|
20641
20641
|
} else
|
|
20642
20642
|
Pe = y.vertexShader, lt = y.fragmentShader, c.update(y), $e = c.getVertexShaderID(y), Y = c.getFragmentShaderID(y);
|
|
20643
|
-
const j = s.getRenderTarget(), de = s.state.buffers.depth.getReversed(), De = N.isInstancedMesh === !0, _e = N.isBatchedMesh === !0, Xe = !!y.map, St = !!y.matcap, We = !!
|
|
20643
|
+
const j = s.getRenderTarget(), de = s.state.buffers.depth.getReversed(), De = N.isInstancedMesh === !0, _e = N.isBatchedMesh === !0, Xe = !!y.map, St = !!y.matcap, We = !!G, Qe = !!y.aoMap, rt = !!y.lightMap, ke = !!y.bumpMap, Tt = !!y.normalMap, P = !!y.displacementMap, bt = !!y.emissiveMap, je = !!y.metalnessMap, ct = !!y.roughnessMap, xe = y.anisotropy > 0, w = y.clearcoat > 0, v = y.dispersion > 0, L = y.iridescence > 0, q = y.sheen > 0, $ = y.transmission > 0, X = xe && !!y.anisotropyMap, Se = w && !!y.clearcoatMap, ie = w && !!y.clearcoatNormalMap, ve = w && !!y.clearcoatRoughnessMap, Ce = L && !!y.iridescenceMap, Q = L && !!y.iridescenceThicknessMap, ae = q && !!y.sheenColorMap, ge = q && !!y.sheenRoughnessMap, ye = !!y.specularMap, re = !!y.specularColorMap, Ve = !!y.specularIntensityMap, D = $ && !!y.transmissionMap, ue = $ && !!y.thicknessMap, ee = !!y.gradientMap, fe = !!y.alphaMap, J = y.alphaTest > 0, K = !!y.alphaHash, ne = !!y.extensions;
|
|
20644
20644
|
let Le = Un;
|
|
20645
20645
|
y.toneMapped && (j === null || j.isXRRenderTarget === !0) && (Le = s.toneMapping);
|
|
20646
20646
|
const ut = {
|
|
@@ -20665,7 +20665,7 @@ function zv(s, e, t, n, i, r, a) {
|
|
|
20665
20665
|
map: Xe,
|
|
20666
20666
|
matcap: St,
|
|
20667
20667
|
envMap: We,
|
|
20668
|
-
envMapMode: We &&
|
|
20668
|
+
envMapMode: We && G.mapping,
|
|
20669
20669
|
envMapCubeUVHeight: Z,
|
|
20670
20670
|
aoMap: Qe,
|
|
20671
20671
|
lightMap: rt,
|
|
@@ -20727,10 +20727,10 @@ function zv(s, e, t, n, i, r, a) {
|
|
|
20727
20727
|
thicknessMapUv: ue && g(y.thicknessMap.channel),
|
|
20728
20728
|
alphaMapUv: fe && g(y.alphaMap.channel),
|
|
20729
20729
|
//
|
|
20730
|
-
vertexTangents: !!
|
|
20730
|
+
vertexTangents: !!z.attributes.tangent && (Tt || xe),
|
|
20731
20731
|
vertexColors: y.vertexColors,
|
|
20732
|
-
vertexAlphas: y.vertexColors === !0 && !!
|
|
20733
|
-
pointsUvs: N.isPoints === !0 && !!
|
|
20732
|
+
vertexAlphas: y.vertexColors === !0 && !!z.attributes.color && z.attributes.color.itemSize === 4,
|
|
20733
|
+
pointsUvs: N.isPoints === !0 && !!z.attributes.uv && (Xe || fe),
|
|
20734
20734
|
fog: !!V,
|
|
20735
20735
|
useFog: y.fog === !0,
|
|
20736
20736
|
fogExp2: !!V && V.isFogExp2,
|
|
@@ -20739,9 +20739,9 @@ function zv(s, e, t, n, i, r, a) {
|
|
|
20739
20739
|
logarithmicDepthBuffer: h,
|
|
20740
20740
|
reversedDepthBuffer: de,
|
|
20741
20741
|
skinning: N.isSkinnedMesh === !0,
|
|
20742
|
-
morphTargets:
|
|
20743
|
-
morphNormals:
|
|
20744
|
-
morphColors:
|
|
20742
|
+
morphTargets: z.morphAttributes.position !== void 0,
|
|
20743
|
+
morphNormals: z.morphAttributes.normal !== void 0,
|
|
20744
|
+
morphColors: z.morphAttributes.color !== void 0,
|
|
20745
20745
|
morphTargetsCount: he,
|
|
20746
20746
|
morphTextureStride: Fe,
|
|
20747
20747
|
numDirLights: b.directional.length,
|
|
@@ -21068,8 +21068,8 @@ function Zv(s) {
|
|
|
21068
21068
|
u.sort(Kv);
|
|
21069
21069
|
for (let y = 0, b = u.length; y < b; y++) {
|
|
21070
21070
|
const C = u[y], B = C.color, N = C.intensity, V = C.distance;
|
|
21071
|
-
let
|
|
21072
|
-
if (C.shadow && C.shadow.map && (C.shadow.map.texture.format === mr ?
|
|
21071
|
+
let z = null;
|
|
21072
|
+
if (C.shadow && C.shadow.map && (C.shadow.map.texture.format === mr ? z = C.shadow.map.texture : z = C.shadow.map.depthTexture || C.shadow.map.texture), C.isAmbientLight)
|
|
21073
21073
|
d += B.r * N, l += B.g * N, h += B.b * N;
|
|
21074
21074
|
else if (C.isLightProbe) {
|
|
21075
21075
|
for (let k = 0; k < 9; k++)
|
|
@@ -21078,17 +21078,17 @@ function Zv(s) {
|
|
|
21078
21078
|
} else if (C.isDirectionalLight) {
|
|
21079
21079
|
const k = e.get(C);
|
|
21080
21080
|
if (k.color.copy(C.color).multiplyScalar(C.intensity), C.castShadow) {
|
|
21081
|
-
const
|
|
21082
|
-
Z.shadowIntensity =
|
|
21081
|
+
const G = C.shadow, Z = t.get(C);
|
|
21082
|
+
Z.shadowIntensity = G.intensity, Z.shadowBias = G.bias, Z.shadowNormalBias = G.normalBias, Z.shadowRadius = G.radius, Z.shadowMapSize = G.mapSize, n.directionalShadow[f] = Z, n.directionalShadowMap[f] = z, n.directionalShadowMatrix[f] = C.shadow.matrix, S++;
|
|
21083
21083
|
}
|
|
21084
21084
|
n.directional[f] = k, f++;
|
|
21085
21085
|
} else if (C.isSpotLight) {
|
|
21086
21086
|
const k = e.get(C);
|
|
21087
21087
|
k.position.setFromMatrixPosition(C.matrixWorld), k.color.copy(B).multiplyScalar(N), k.distance = V, k.coneCos = Math.cos(C.angle), k.penumbraCos = Math.cos(C.angle * (1 - C.penumbra)), k.decay = C.decay, n.spot[g] = k;
|
|
21088
|
-
const
|
|
21089
|
-
if (C.map && (n.spotLightMap[A] = C.map, A++,
|
|
21088
|
+
const G = C.shadow;
|
|
21089
|
+
if (C.map && (n.spotLightMap[A] = C.map, A++, G.updateMatrices(C), C.castShadow && E++), n.spotLightMatrix[g] = G.matrix, C.castShadow) {
|
|
21090
21090
|
const Z = t.get(C);
|
|
21091
|
-
Z.shadowIntensity =
|
|
21091
|
+
Z.shadowIntensity = G.intensity, Z.shadowBias = G.bias, Z.shadowNormalBias = G.normalBias, Z.shadowRadius = G.radius, Z.shadowMapSize = G.mapSize, n.spotShadow[g] = Z, n.spotShadowMap[g] = z, M++;
|
|
21092
21092
|
}
|
|
21093
21093
|
g++;
|
|
21094
21094
|
} else if (C.isRectAreaLight) {
|
|
@@ -21097,8 +21097,8 @@ function Zv(s) {
|
|
|
21097
21097
|
} else if (C.isPointLight) {
|
|
21098
21098
|
const k = e.get(C);
|
|
21099
21099
|
if (k.color.copy(C.color).multiplyScalar(C.intensity), k.distance = C.distance, k.decay = C.decay, C.castShadow) {
|
|
21100
|
-
const
|
|
21101
|
-
Z.shadowIntensity =
|
|
21100
|
+
const G = C.shadow, Z = t.get(C);
|
|
21101
|
+
Z.shadowIntensity = G.intensity, Z.shadowBias = G.bias, Z.shadowNormalBias = G.normalBias, Z.shadowRadius = G.radius, Z.shadowMapSize = G.mapSize, Z.shadowCameraNear = G.camera.near, Z.shadowCameraFar = G.camera.far, n.pointShadow[p] = Z, n.pointShadowMap[p] = z, n.pointShadowMatrix[p] = C.shadow.matrix, x++;
|
|
21102
21102
|
}
|
|
21103
21103
|
n.point[p] = k, p++;
|
|
21104
21104
|
} else if (C.isHemisphereLight) {
|
|
@@ -21262,44 +21262,44 @@ function tx(s, e, t) {
|
|
|
21262
21262
|
B.setBlending($n), B.buffers.depth.getReversed() === !0 ? B.buffers.color.setClear(0, 0, 0, 0) : B.buffers.color.setClear(1, 1, 1, 1), B.buffers.depth.setTest(!0), B.setScissorTest(!1);
|
|
21263
21263
|
const N = m !== this.type;
|
|
21264
21264
|
N && R.traverse(function(V) {
|
|
21265
|
-
V.material && (Array.isArray(V.material) ? V.material.forEach((
|
|
21265
|
+
V.material && (Array.isArray(V.material) ? V.material.forEach((z) => z.needsUpdate = !0) : V.material.needsUpdate = !0);
|
|
21266
21266
|
});
|
|
21267
|
-
for (let V = 0,
|
|
21268
|
-
const k = E[V],
|
|
21269
|
-
if (
|
|
21267
|
+
for (let V = 0, z = E.length; V < z; V++) {
|
|
21268
|
+
const k = E[V], G = k.shadow;
|
|
21269
|
+
if (G === void 0) {
|
|
21270
21270
|
be("WebGLShadowMap:", k, "has no shadow.");
|
|
21271
21271
|
continue;
|
|
21272
21272
|
}
|
|
21273
|
-
if (
|
|
21274
|
-
i.copy(
|
|
21275
|
-
const Z =
|
|
21276
|
-
if (i.multiply(Z), r.copy(
|
|
21277
|
-
if (
|
|
21273
|
+
if (G.autoUpdate === !1 && G.needsUpdate === !1) continue;
|
|
21274
|
+
i.copy(G.mapSize);
|
|
21275
|
+
const Z = G.getFrameExtents();
|
|
21276
|
+
if (i.multiply(Z), r.copy(G.mapSize), (i.x > d || i.y > d) && (i.x > d && (r.x = Math.floor(d / Z.x), i.x = r.x * Z.x, G.mapSize.x = r.x), i.y > d && (r.y = Math.floor(d / Z.y), i.y = r.y * Z.y, G.mapSize.y = r.y)), G.map === null || N === !0) {
|
|
21277
|
+
if (G.map !== null && (G.map.depthTexture !== null && (G.map.depthTexture.dispose(), G.map.depthTexture = null), G.map.dispose()), this.type === Gr) {
|
|
21278
21278
|
if (k.isPointLight) {
|
|
21279
21279
|
be("WebGLShadowMap: VSM shadow maps are not supported for PointLights. Use PCF or BasicShadowMap instead.");
|
|
21280
21280
|
continue;
|
|
21281
21281
|
}
|
|
21282
|
-
|
|
21282
|
+
G.map = new Nn(i.x, i.y, {
|
|
21283
21283
|
format: mr,
|
|
21284
21284
|
type: Jn,
|
|
21285
21285
|
minFilter: kt,
|
|
21286
21286
|
magFilter: kt,
|
|
21287
21287
|
generateMipmaps: !1
|
|
21288
|
-
}),
|
|
21288
|
+
}), G.map.texture.name = k.name + ".shadowMap", G.map.depthTexture = new ss(i.x, i.y, wn), G.map.depthTexture.name = k.name + ".shadowMapDepth", G.map.depthTexture.format = Qn, G.map.depthTexture.compareFunction = null, G.map.depthTexture.minFilter = Lt, G.map.depthTexture.magFilter = Lt;
|
|
21289
21289
|
} else {
|
|
21290
|
-
k.isPointLight ? (
|
|
21290
|
+
k.isPointLight ? (G.map = new xh(i.x), G.map.depthTexture = new yp(i.x, Bn)) : (G.map = new Nn(i.x, i.y), G.map.depthTexture = new ss(i.x, i.y, Bn)), G.map.depthTexture.name = k.name + ".shadowMap", G.map.depthTexture.format = Qn;
|
|
21291
21291
|
const se = s.state.buffers.depth.getReversed();
|
|
21292
|
-
this.type === js ? (
|
|
21292
|
+
this.type === js ? (G.map.depthTexture.compareFunction = se ? Wl : Hl, G.map.depthTexture.minFilter = kt, G.map.depthTexture.magFilter = kt) : (G.map.depthTexture.compareFunction = null, G.map.depthTexture.minFilter = Lt, G.map.depthTexture.magFilter = Lt);
|
|
21293
21293
|
}
|
|
21294
|
-
|
|
21294
|
+
G.camera.updateProjectionMatrix();
|
|
21295
21295
|
}
|
|
21296
|
-
const te =
|
|
21296
|
+
const te = G.map.isWebGLCubeRenderTarget ? 6 : 1;
|
|
21297
21297
|
for (let se = 0; se < te; se++) {
|
|
21298
|
-
if (
|
|
21299
|
-
s.setRenderTarget(
|
|
21298
|
+
if (G.map.isWebGLCubeRenderTarget)
|
|
21299
|
+
s.setRenderTarget(G.map, se), s.clear();
|
|
21300
21300
|
else {
|
|
21301
|
-
se === 0 && (s.setRenderTarget(
|
|
21302
|
-
const he =
|
|
21301
|
+
se === 0 && (s.setRenderTarget(G.map), s.clear());
|
|
21302
|
+
const he = G.getViewport(se);
|
|
21303
21303
|
a.set(
|
|
21304
21304
|
r.x * he.x,
|
|
21305
21305
|
r.y * he.y,
|
|
@@ -21308,13 +21308,13 @@ function tx(s, e, t) {
|
|
|
21308
21308
|
), B.viewport(a);
|
|
21309
21309
|
}
|
|
21310
21310
|
if (k.isPointLight) {
|
|
21311
|
-
const he =
|
|
21312
|
-
Pe !== he.far && (he.far = Pe, he.updateProjectionMatrix()), zr.setFromMatrixPosition(k.matrixWorld), he.position.copy(zr), po.copy(he.position), po.add(Qv[se]), he.up.copy(ex[se]), he.lookAt(po), he.updateMatrixWorld(), Fe.makeTranslation(-zr.x, -zr.y, -zr.z), Uu.multiplyMatrices(he.projectionMatrix, he.matrixWorldInverse),
|
|
21311
|
+
const he = G.camera, Fe = G.matrix, Pe = k.distance || he.far;
|
|
21312
|
+
Pe !== he.far && (he.far = Pe, he.updateProjectionMatrix()), zr.setFromMatrixPosition(k.matrixWorld), he.position.copy(zr), po.copy(he.position), po.add(Qv[se]), he.up.copy(ex[se]), he.lookAt(po), he.updateMatrixWorld(), Fe.makeTranslation(-zr.x, -zr.y, -zr.z), Uu.multiplyMatrices(he.projectionMatrix, he.matrixWorldInverse), G._frustum.setFromProjectionMatrix(Uu, he.coordinateSystem, he.reversedDepth);
|
|
21313
21313
|
} else
|
|
21314
|
-
|
|
21315
|
-
n =
|
|
21314
|
+
G.updateMatrices(k);
|
|
21315
|
+
n = G.getFrustum(), M(R, I, G.camera, k, this.type);
|
|
21316
21316
|
}
|
|
21317
|
-
|
|
21317
|
+
G.isPointLightShadow !== !0 && this.type === Gr && S(G, I), G.needsUpdate = !1;
|
|
21318
21318
|
}
|
|
21319
21319
|
m = this.type, _.needsUpdate = !1, s.setRenderTarget(y, b, C);
|
|
21320
21320
|
};
|
|
@@ -21334,8 +21334,8 @@ function tx(s, e, t) {
|
|
|
21334
21334
|
const B = b.uuid, N = R.uuid;
|
|
21335
21335
|
let V = u[B];
|
|
21336
21336
|
V === void 0 && (V = {}, u[B] = V);
|
|
21337
|
-
let
|
|
21338
|
-
|
|
21337
|
+
let z = V[N];
|
|
21338
|
+
z === void 0 && (z = b.clone(), V[N] = z, R.addEventListener("dispose", A)), b = z;
|
|
21339
21339
|
}
|
|
21340
21340
|
if (b.visible = R.visible, b.wireframe = R.wireframe, y === Gr ? b.side = R.shadowSide !== null ? R.shadowSide : R.side : b.side = R.shadowSide !== null ? R.shadowSide : l[R.side], b.alphaMap = R.alphaMap, b.alphaTest = R.alphaToCoverage === !0 ? 0.5 : R.alphaTest, b.map = R.map, b.clipShadows = R.clipShadows, b.clippingPlanes = R.clippingPlanes, b.clipIntersection = R.clipIntersection, b.displacementMap = R.displacementMap, b.displacementScale = R.displacementScale, b.displacementBias = R.displacementBias, b.wireframeLinewidth = R.wireframeLinewidth, b.linewidth = R.linewidth, I.isPointLight === !0 && b.isMeshDistanceMaterial === !0) {
|
|
21341
21341
|
const B = s.properties.get(b);
|
|
@@ -21349,17 +21349,17 @@ function tx(s, e, t) {
|
|
|
21349
21349
|
E.modelViewMatrix.multiplyMatrices(I.matrixWorldInverse, E.matrixWorld);
|
|
21350
21350
|
const N = e.update(E), V = E.material;
|
|
21351
21351
|
if (Array.isArray(V)) {
|
|
21352
|
-
const
|
|
21353
|
-
for (let k = 0,
|
|
21354
|
-
const Z =
|
|
21352
|
+
const z = N.groups;
|
|
21353
|
+
for (let k = 0, G = z.length; k < G; k++) {
|
|
21354
|
+
const Z = z[k], te = V[Z.materialIndex];
|
|
21355
21355
|
if (te && te.visible) {
|
|
21356
21356
|
const se = x(E, te, y, b);
|
|
21357
21357
|
E.onBeforeShadow(s, E, R, I, N, se, Z), s.renderBufferDirect(I, null, N, se, E, Z), E.onAfterShadow(s, E, R, I, N, se, Z);
|
|
21358
21358
|
}
|
|
21359
21359
|
}
|
|
21360
21360
|
} else if (V.visible) {
|
|
21361
|
-
const
|
|
21362
|
-
E.onBeforeShadow(s, E, R, I, N,
|
|
21361
|
+
const z = x(E, V, y, b);
|
|
21362
|
+
E.onBeforeShadow(s, E, R, I, N, z, null), s.renderBufferDirect(I, null, N, z, E, null), E.onAfterShadow(s, E, R, I, N, z, null);
|
|
21363
21363
|
}
|
|
21364
21364
|
}
|
|
21365
21365
|
const B = E.children;
|
|
@@ -21497,10 +21497,10 @@ function ix(s, e) {
|
|
|
21497
21497
|
}
|
|
21498
21498
|
const r = new t(), a = new n(), o = new i(), c = /* @__PURE__ */ new WeakMap(), u = /* @__PURE__ */ new WeakMap();
|
|
21499
21499
|
let d = {}, l = {}, h = /* @__PURE__ */ new WeakMap(), f = [], p = null, g = !1, _ = null, m = null, S = null, x = null, M = null, A = null, E = null, R = new Ie(0, 0, 0), I = 0, y = !1, b = null, C = null, B = null, N = null, V = null;
|
|
21500
|
-
const
|
|
21501
|
-
let k = !1,
|
|
21500
|
+
const z = s.getParameter(s.MAX_COMBINED_TEXTURE_IMAGE_UNITS);
|
|
21501
|
+
let k = !1, G = 0;
|
|
21502
21502
|
const Z = s.getParameter(s.VERSION);
|
|
21503
|
-
Z.indexOf("WebGL") !== -1 ? (
|
|
21503
|
+
Z.indexOf("WebGL") !== -1 ? (G = parseFloat(/^WebGL (\d)/.exec(Z)[1]), k = G >= 1) : Z.indexOf("OpenGL ES") !== -1 && (G = parseFloat(/^OpenGL ES (\d)/.exec(Z)[1]), k = G >= 2);
|
|
21504
21504
|
let te = null, se = {};
|
|
21505
21505
|
const he = s.getParameter(s.SCISSOR_BOX), Fe = s.getParameter(s.VIEWPORT), Pe = new Je().fromArray(he), lt = new Je().fromArray(Fe);
|
|
21506
21506
|
function $e(D, ue, ee, fe) {
|
|
@@ -21633,10 +21633,10 @@ function ix(s, e) {
|
|
|
21633
21633
|
D ? j(s.SCISSOR_TEST) : de(s.SCISSOR_TEST);
|
|
21634
21634
|
}
|
|
21635
21635
|
function ct(D) {
|
|
21636
|
-
D === void 0 && (D = s.TEXTURE0 +
|
|
21636
|
+
D === void 0 && (D = s.TEXTURE0 + z - 1), te !== D && (s.activeTexture(D), te = D);
|
|
21637
21637
|
}
|
|
21638
21638
|
function xe(D, ue, ee) {
|
|
21639
|
-
ee === void 0 && (te === null ? ee = s.TEXTURE0 +
|
|
21639
|
+
ee === void 0 && (te === null ? ee = s.TEXTURE0 + z - 1 : ee = te);
|
|
21640
21640
|
let fe = se[ee];
|
|
21641
21641
|
fe === void 0 && (fe = { type: void 0, texture: void 0 }, se[ee] = fe), (fe.type !== D || fe.texture !== ue) && (te !== ee && (s.activeTexture(ee), te = ee), s.bindTexture(D, ue || Y[D]), fe.type = D, fe.texture = ue);
|
|
21642
21642
|
}
|
|
@@ -21887,7 +21887,7 @@ function rx(s, e, t, n, i, r, a) {
|
|
|
21887
21887
|
const v = [];
|
|
21888
21888
|
return v.push(w.wrapS), v.push(w.wrapT), v.push(w.wrapR || 0), v.push(w.magFilter), v.push(w.minFilter), v.push(w.anisotropy), v.push(w.internalFormat), v.push(w.format), v.push(w.type), v.push(w.generateMipmaps), v.push(w.premultiplyAlpha), v.push(w.flipY), v.push(w.unpackAlignment), v.push(w.colorSpace), v.join();
|
|
21889
21889
|
}
|
|
21890
|
-
function
|
|
21890
|
+
function z(w, v) {
|
|
21891
21891
|
const L = n.get(w);
|
|
21892
21892
|
if (w.isVideoTexture && je(w), w.isRenderTargetTexture === !1 && w.isExternalTexture !== !0 && w.version > 0 && L.__version !== w.version) {
|
|
21893
21893
|
const q = w.image;
|
|
@@ -21910,7 +21910,7 @@ function rx(s, e, t, n, i, r, a) {
|
|
|
21910
21910
|
} else w.isExternalTexture && (L.__webglTexture = w.sourceTexture ? w.sourceTexture : null);
|
|
21911
21911
|
t.bindTexture(s.TEXTURE_2D_ARRAY, L.__webglTexture, s.TEXTURE0 + v);
|
|
21912
21912
|
}
|
|
21913
|
-
function
|
|
21913
|
+
function G(w, v) {
|
|
21914
21914
|
const L = n.get(w);
|
|
21915
21915
|
if (w.isRenderTargetTexture === !1 && w.version > 0 && L.__version !== w.version) {
|
|
21916
21916
|
Y(L, w, v);
|
|
@@ -22192,7 +22192,7 @@ function rx(s, e, t, n, i, r, a) {
|
|
|
22192
22192
|
s.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + ge, 0, ae, v.width, v.height, 0, Ce, Q, null);
|
|
22193
22193
|
}
|
|
22194
22194
|
} else
|
|
22195
|
-
|
|
22195
|
+
z(v.depthTexture, 0);
|
|
22196
22196
|
const X = $.__webglTexture, Se = P(v), ie = q ? s.TEXTURE_CUBE_MAP_POSITIVE_X + L : s.TEXTURE_2D, ve = v.depthTexture.format === Di ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT;
|
|
22197
22197
|
if (v.depthTexture.format === Qn)
|
|
22198
22198
|
bt(v) ? o.framebufferTexture2DMultisampleEXT(s.FRAMEBUFFER, ve, ie, X, 0, Se) : s.framebufferTexture2D(s.FRAMEBUFFER, ve, ie, X, 0);
|
|
@@ -22370,7 +22370,7 @@ function rx(s, e, t, n, i, r, a) {
|
|
|
22370
22370
|
function xe(w) {
|
|
22371
22371
|
return typeof HTMLImageElement < "u" && w instanceof HTMLImageElement ? (u.width = w.naturalWidth || w.width, u.height = w.naturalHeight || w.height) : typeof VideoFrame < "u" && w instanceof VideoFrame ? (u.width = w.displayWidth, u.height = w.displayHeight) : (u.width = w.width, u.height = w.height), u;
|
|
22372
22372
|
}
|
|
22373
|
-
this.allocateTextureUnit = N, this.resetTextureUnits = B, this.setTexture2D =
|
|
22373
|
+
this.allocateTextureUnit = N, this.resetTextureUnits = B, this.setTexture2D = z, this.setTexture2DArray = k, this.setTexture3D = G, this.setTextureCube = Z, this.rebindTextures = St, this.setupRenderTarget = We, this.updateRenderTargetMipmap = Qe, this.updateMultisampleRenderTarget = Tt, this.setupDepthRenderbuffer = Xe, this.setupFrameBufferTexture = de, this.useMultisampledRTT = bt, this.isReversedDepthBuffer = function() {
|
|
22374
22374
|
return t.buffers.depth.getReversed();
|
|
22375
22375
|
};
|
|
22376
22376
|
}
|
|
@@ -22582,7 +22582,7 @@ class cx extends ki {
|
|
|
22582
22582
|
let j = A[Y];
|
|
22583
22583
|
return j === void 0 && (j = new to(), A[Y] = j), j.getHandSpace();
|
|
22584
22584
|
};
|
|
22585
|
-
function
|
|
22585
|
+
function z(Y) {
|
|
22586
22586
|
const j = E.indexOf(Y.inputSource);
|
|
22587
22587
|
if (j === -1)
|
|
22588
22588
|
return;
|
|
@@ -22590,7 +22590,7 @@ class cx extends ki {
|
|
|
22590
22590
|
de !== void 0 && (de.update(Y.inputSource, Y.frame, u || a), de.dispatchEvent({ type: Y.type, data: Y.inputSource }));
|
|
22591
22591
|
}
|
|
22592
22592
|
function k() {
|
|
22593
|
-
i.removeEventListener("select",
|
|
22593
|
+
i.removeEventListener("select", z), i.removeEventListener("selectstart", z), i.removeEventListener("selectend", z), i.removeEventListener("squeeze", z), i.removeEventListener("squeezestart", z), i.removeEventListener("squeezeend", z), i.removeEventListener("end", k), i.removeEventListener("inputsourceschange", G);
|
|
22594
22594
|
for (let Y = 0; Y < A.length; Y++) {
|
|
22595
22595
|
const j = E[Y];
|
|
22596
22596
|
j !== null && (E[Y] = null, A[Y].disconnect(j));
|
|
@@ -22618,7 +22618,7 @@ class cx extends ki {
|
|
|
22618
22618
|
return i;
|
|
22619
22619
|
}, this.setSession = async function(Y) {
|
|
22620
22620
|
if (i = Y, i !== null) {
|
|
22621
|
-
if (x = e.getRenderTarget(), i.addEventListener("select",
|
|
22621
|
+
if (x = e.getRenderTarget(), i.addEventListener("select", z), i.addEventListener("selectstart", z), i.addEventListener("selectend", z), i.addEventListener("squeeze", z), i.addEventListener("squeezestart", z), i.addEventListener("squeezeend", z), i.addEventListener("end", k), i.addEventListener("inputsourceschange", G), S.xrCompatible !== !0 && await t.makeXRCompatible(), I = e.getPixelRatio(), e.getSize(R), g && "createProjectionLayer" in XRWebGLBinding.prototype) {
|
|
22622
22622
|
let de = null, De = null, _e = null;
|
|
22623
22623
|
S.depth && (_e = S.stencil ? t.DEPTH24_STENCIL8 : t.DEPTH_COMPONENT24, de = S.stencil ? Di : Qn, De = S.stencil ? ns : Bn);
|
|
22624
22624
|
const Xe = {
|
|
@@ -22669,7 +22669,7 @@ class cx extends ki {
|
|
|
22669
22669
|
}, this.getDepthTexture = function() {
|
|
22670
22670
|
return _.getDepthTexture();
|
|
22671
22671
|
};
|
|
22672
|
-
function
|
|
22672
|
+
function G(Y) {
|
|
22673
22673
|
for (let j = 0; j < Y.removed.length; j++) {
|
|
22674
22674
|
const de = Y.removed[j], De = E.indexOf(de);
|
|
22675
22675
|
De >= 0 && (E[De] = null, A[De].disconnect(de));
|
|
@@ -22880,9 +22880,9 @@ function fx(s, e, t, n) {
|
|
|
22880
22880
|
if (f(C, E, y, A) === !0) {
|
|
22881
22881
|
const B = C.__offset, N = Array.isArray(C.value) ? C.value : [C.value];
|
|
22882
22882
|
let V = 0;
|
|
22883
|
-
for (let
|
|
22884
|
-
const k = N[
|
|
22885
|
-
typeof k == "number" || typeof k == "boolean" ? (C.__data[0] = k, s.bufferSubData(s.UNIFORM_BUFFER, B + V, C.__data)) : k.isMatrix3 ? (C.__data[0] = k.elements[0], C.__data[1] = k.elements[1], C.__data[2] = k.elements[2], C.__data[3] = 0, C.__data[4] = k.elements[3], C.__data[5] = k.elements[4], C.__data[6] = k.elements[5], C.__data[7] = 0, C.__data[8] = k.elements[6], C.__data[9] = k.elements[7], C.__data[10] = k.elements[8], C.__data[11] = 0) : (k.toArray(C.__data, V), V +=
|
|
22883
|
+
for (let z = 0; z < N.length; z++) {
|
|
22884
|
+
const k = N[z], G = g(k);
|
|
22885
|
+
typeof k == "number" || typeof k == "boolean" ? (C.__data[0] = k, s.bufferSubData(s.UNIFORM_BUFFER, B + V, C.__data)) : k.isMatrix3 ? (C.__data[0] = k.elements[0], C.__data[1] = k.elements[1], C.__data[2] = k.elements[2], C.__data[3] = 0, C.__data[4] = k.elements[3], C.__data[5] = k.elements[4], C.__data[6] = k.elements[5], C.__data[7] = 0, C.__data[8] = k.elements[6], C.__data[9] = k.elements[7], C.__data[10] = k.elements[8], C.__data[11] = 0) : (k.toArray(C.__data, V), V += G.storage / Float32Array.BYTES_PER_ELEMENT);
|
|
22886
22886
|
}
|
|
22887
22887
|
s.bufferSubData(s.UNIFORM_BUFFER, B, C.__data);
|
|
22888
22888
|
}
|
|
@@ -22912,9 +22912,9 @@ function fx(s, e, t, n) {
|
|
|
22912
22912
|
const y = Array.isArray(x[R]) ? x[R] : [x[R]];
|
|
22913
22913
|
for (let b = 0, C = y.length; b < C; b++) {
|
|
22914
22914
|
const B = y[b], N = Array.isArray(B.value) ? B.value : [B.value];
|
|
22915
|
-
for (let V = 0,
|
|
22916
|
-
const k = N[V],
|
|
22917
|
-
M += te, se !== 0 && A - se <
|
|
22915
|
+
for (let V = 0, z = N.length; V < z; V++) {
|
|
22916
|
+
const k = N[V], G = g(k), Z = M % A, te = Z % G.boundary, se = Z + te;
|
|
22917
|
+
M += te, se !== 0 && A - se < G.storage && (M += A - se), B.__data = new Float32Array(G.storage / Float32Array.BYTES_PER_ELEMENT), B.__offset = M, M += G.storage;
|
|
22918
22918
|
}
|
|
22919
22919
|
}
|
|
22920
22920
|
}
|
|
@@ -23524,8 +23524,8 @@ class mx {
|
|
|
23524
23524
|
const y = this;
|
|
23525
23525
|
let b = !1;
|
|
23526
23526
|
this._outputColorSpace = Ue;
|
|
23527
|
-
let C = 0, B = 0, N = null, V = -1,
|
|
23528
|
-
const k = new Je(),
|
|
23527
|
+
let C = 0, B = 0, N = null, V = -1, z = null;
|
|
23528
|
+
const k = new Je(), G = new Je();
|
|
23529
23529
|
let Z = null;
|
|
23530
23530
|
const te = new Ie(0);
|
|
23531
23531
|
let se = 0, he = t.width, Fe = t.height, Pe = 1, lt = null, $e = null;
|
|
@@ -23610,12 +23610,12 @@ class mx {
|
|
|
23610
23610
|
return T.copy(k);
|
|
23611
23611
|
}, this.getViewport = function(T) {
|
|
23612
23612
|
return T.copy(Y);
|
|
23613
|
-
}, this.setViewport = function(T, F, W,
|
|
23614
|
-
T.isVector4 ? Y.set(T.x, T.y, T.z, T.w) : Y.set(T, F, W,
|
|
23613
|
+
}, this.setViewport = function(T, F, W, H) {
|
|
23614
|
+
T.isVector4 ? Y.set(T.x, T.y, T.z, T.w) : Y.set(T, F, W, H), xe.viewport(k.copy(Y).multiplyScalar(Pe).round());
|
|
23615
23615
|
}, this.getScissor = function(T) {
|
|
23616
23616
|
return T.copy(j);
|
|
23617
|
-
}, this.setScissor = function(T, F, W,
|
|
23618
|
-
T.isVector4 ? j.set(T.x, T.y, T.z, T.w) : j.set(T, F, W,
|
|
23617
|
+
}, this.setScissor = function(T, F, W, H) {
|
|
23618
|
+
T.isVector4 ? j.set(T.x, T.y, T.z, T.w) : j.set(T, F, W, H), xe.scissor(G.copy(j).multiplyScalar(Pe).round());
|
|
23619
23619
|
}, this.getScissorTest = function() {
|
|
23620
23620
|
return de;
|
|
23621
23621
|
}, this.setScissorTest = function(T) {
|
|
@@ -23633,7 +23633,7 @@ class mx {
|
|
|
23633
23633
|
}, this.setClearAlpha = function() {
|
|
23634
23634
|
re.setClearAlpha(...arguments);
|
|
23635
23635
|
}, this.clear = function(T = !0, F = !0, W = !0) {
|
|
23636
|
-
let
|
|
23636
|
+
let H = 0;
|
|
23637
23637
|
if (T) {
|
|
23638
23638
|
let O = !1;
|
|
23639
23639
|
if (N !== null) {
|
|
@@ -23644,9 +23644,9 @@ class mx {
|
|
|
23644
23644
|
const oe = N.texture.type, pe = m.has(oe), ce = re.getClearColor(), me = re.getClearAlpha(), Me = ce.r, we = ce.g, Ae = ce.b;
|
|
23645
23645
|
pe ? (S[0] = Me, S[1] = we, S[2] = Ae, S[3] = me, P.clearBufferuiv(P.COLOR, 0, S)) : (x[0] = Me, x[1] = we, x[2] = Ae, x[3] = me, P.clearBufferiv(P.COLOR, 0, x));
|
|
23646
23646
|
} else
|
|
23647
|
-
|
|
23647
|
+
H |= P.COLOR_BUFFER_BIT;
|
|
23648
23648
|
}
|
|
23649
|
-
F && (
|
|
23649
|
+
F && (H |= P.DEPTH_BUFFER_BIT), W && (H |= P.STENCIL_BUFFER_BIT, this.state.buffers.stencil.setMask(4294967295)), P.clear(H);
|
|
23650
23650
|
}, this.clearColor = function() {
|
|
23651
23651
|
this.clear(!0, !1, !1);
|
|
23652
23652
|
}, this.clearDepth = function() {
|
|
@@ -23661,8 +23661,8 @@ class mx {
|
|
|
23661
23661
|
}
|
|
23662
23662
|
function ut() {
|
|
23663
23663
|
Lc("WebGLRenderer: Context Restored."), b = !1;
|
|
23664
|
-
const T = w.autoReset, F = ye.enabled, W = ye.autoUpdate,
|
|
23665
|
-
K(), w.autoReset = T, ye.enabled = F, ye.autoUpdate = W, ye.needsUpdate =
|
|
23664
|
+
const T = w.autoReset, F = ye.enabled, W = ye.autoUpdate, H = ye.needsUpdate, O = ye.type;
|
|
23665
|
+
K(), w.autoReset = T, ye.enabled = F, ye.autoUpdate = W, ye.needsUpdate = H, ye.type = O;
|
|
23666
23666
|
}
|
|
23667
23667
|
function et(T) {
|
|
23668
23668
|
Re("WebGLRenderer: A WebGL context could not be created. Reason: ", T.statusMessage);
|
|
@@ -23680,12 +23680,12 @@ class mx {
|
|
|
23680
23680
|
ve.releaseProgram(W);
|
|
23681
23681
|
}), T.isShaderMaterial && ve.releaseShaderCache(T));
|
|
23682
23682
|
}
|
|
23683
|
-
this.renderBufferDirect = function(T, F, W,
|
|
23683
|
+
this.renderBufferDirect = function(T, F, W, H, O, oe) {
|
|
23684
23684
|
F === null && (F = rt);
|
|
23685
|
-
const pe = O.isMesh && O.matrixWorld.determinant() < 0, ce = Of(T, F, W,
|
|
23686
|
-
xe.setMaterial(
|
|
23685
|
+
const pe = O.isMesh && O.matrixWorld.determinant() < 0, ce = Of(T, F, W, H, O);
|
|
23686
|
+
xe.setMaterial(H, pe);
|
|
23687
23687
|
let me = W.index, Me = 1;
|
|
23688
|
-
if (
|
|
23688
|
+
if (H.wireframe === !0) {
|
|
23689
23689
|
if (me = Se.getWireframeAttribute(W), me === void 0) return;
|
|
23690
23690
|
Me = 2;
|
|
23691
23691
|
}
|
|
@@ -23694,12 +23694,12 @@ class mx {
|
|
|
23694
23694
|
oe !== null && (Ge = Math.max(Ge, oe.start * Me), it = Math.min(it, (oe.start + oe.count) * Me)), me !== null ? (Ge = Math.max(Ge, 0), it = Math.min(it, me.count)) : Ae != null && (Ge = Math.max(Ge, 0), it = Math.min(it, Ae.count));
|
|
23695
23695
|
const vt = it - Ge;
|
|
23696
23696
|
if (vt < 0 || vt === 1 / 0) return;
|
|
23697
|
-
fe.setup(O,
|
|
23697
|
+
fe.setup(O, H, ce, W, me);
|
|
23698
23698
|
let xt, st = D;
|
|
23699
23699
|
if (me !== null && (xt = X.get(me), st = ue, st.setIndex(xt)), O.isMesh)
|
|
23700
|
-
|
|
23700
|
+
H.wireframe === !0 ? (xe.setLineWidth(H.wireframeLinewidth * Tt()), st.setMode(P.LINES)) : st.setMode(P.TRIANGLES);
|
|
23701
23701
|
else if (O.isLine) {
|
|
23702
|
-
let Ee =
|
|
23702
|
+
let Ee = H.linewidth;
|
|
23703
23703
|
Ee === void 0 && (Ee = 1), xe.setLineWidth(Ee * Tt()), O.isLineSegments ? st.setMode(P.LINES) : O.isLineLoop ? st.setMode(P.LINE_LOOP) : st.setMode(P.LINE_STRIP);
|
|
23704
23704
|
} else O.isPoints ? st.setMode(P.POINTS) : O.isSprite && st.setMode(P.TRIANGLES);
|
|
23705
23705
|
if (O.isBatchedMesh)
|
|
@@ -23708,7 +23708,7 @@ class mx {
|
|
|
23708
23708
|
else if (je.get("WEBGL_multi_draw"))
|
|
23709
23709
|
st.renderMultiDraw(O._multiDrawStarts, O._multiDrawCounts, O._multiDrawCount);
|
|
23710
23710
|
else {
|
|
23711
|
-
const Ee = O._multiDrawStarts, tt = O._multiDrawCounts, Ze = O._multiDrawCount, en = me ? X.get(me).bytesPerElement : 1, zi = v.get(
|
|
23711
|
+
const Ee = O._multiDrawStarts, tt = O._multiDrawCounts, Ze = O._multiDrawCount, en = me ? X.get(me).bytesPerElement : 1, zi = v.get(H).currentProgram.getUniforms();
|
|
23712
23712
|
for (let tn = 0; tn < Ze; tn++)
|
|
23713
23713
|
zi.setValue(P, "_gl_DrawID", tn), st.render(Ee[tn] / en, tt[tn]);
|
|
23714
23714
|
}
|
|
@@ -23729,7 +23729,7 @@ class mx {
|
|
|
23729
23729
|
}), T !== W && T.traverseVisible(function(O) {
|
|
23730
23730
|
O.isLight && O.layers.test(F.layers) && (A.pushLight(O), O.castShadow && A.pushShadow(O));
|
|
23731
23731
|
}), A.setupLights();
|
|
23732
|
-
const
|
|
23732
|
+
const H = /* @__PURE__ */ new Set();
|
|
23733
23733
|
return T.traverse(function(O) {
|
|
23734
23734
|
if (!(O.isMesh || O.isPoints || O.isLine || O.isSprite))
|
|
23735
23735
|
return;
|
|
@@ -23738,18 +23738,18 @@ class mx {
|
|
|
23738
23738
|
if (Array.isArray(oe))
|
|
23739
23739
|
for (let pe = 0; pe < oe.length; pe++) {
|
|
23740
23740
|
const ce = oe[pe];
|
|
23741
|
-
_c(ce, W, O),
|
|
23741
|
+
_c(ce, W, O), H.add(ce);
|
|
23742
23742
|
}
|
|
23743
23743
|
else
|
|
23744
|
-
_c(oe, W, O),
|
|
23745
|
-
}), A = R.pop(),
|
|
23744
|
+
_c(oe, W, O), H.add(oe);
|
|
23745
|
+
}), A = R.pop(), H;
|
|
23746
23746
|
}, this.compileAsync = function(T, F, W = null) {
|
|
23747
|
-
const
|
|
23747
|
+
const H = this.compile(T, F, W);
|
|
23748
23748
|
return new Promise((O) => {
|
|
23749
23749
|
function oe() {
|
|
23750
|
-
if (
|
|
23751
|
-
v.get(pe).currentProgram.isReady() &&
|
|
23752
|
-
}),
|
|
23750
|
+
if (H.forEach(function(pe) {
|
|
23751
|
+
v.get(pe).currentProgram.isReady() && H.delete(pe);
|
|
23752
|
+
}), H.size === 0) {
|
|
23753
23753
|
O(T);
|
|
23754
23754
|
return;
|
|
23755
23755
|
}
|
|
@@ -23777,14 +23777,14 @@ class mx {
|
|
|
23777
23777
|
return;
|
|
23778
23778
|
}
|
|
23779
23779
|
if (b === !0) return;
|
|
23780
|
-
const W = ne.enabled === !0 && ne.isPresenting === !0,
|
|
23780
|
+
const W = ne.enabled === !0 && ne.isPresenting === !0, H = I !== null && (N === null || W) && I.begin(y, N);
|
|
23781
23781
|
if (T.matrixWorldAutoUpdate === !0 && T.updateMatrixWorld(), F.parent === null && F.matrixWorldAutoUpdate === !0 && F.updateMatrixWorld(), ne.enabled === !0 && ne.isPresenting === !0 && (I === null || I.isCompositing() === !1) && (ne.cameraAutoUpdate === !0 && ne.updateCamera(F), F = ne.getCamera()), T.isScene === !0 && T.onBeforeRender(y, T, F, N), A = ae.get(T, R.length), A.init(F), R.push(A), St.multiplyMatrices(F.projectionMatrix, F.matrixWorldInverse), De.setFromProjectionMatrix(St, Fn, F.reversedDepth), Xe = this.localClippingEnabled, _e = ge.init(this.clippingPlanes, Xe), M = Q.get(T, E.length), M.init(), E.push(M), ne.enabled === !0 && ne.isPresenting === !0) {
|
|
23782
23782
|
const pe = y.xr.getDepthSensingMesh();
|
|
23783
23783
|
pe !== null && Ia(pe, F, -1 / 0, y.sortObjects);
|
|
23784
23784
|
}
|
|
23785
23785
|
Ia(T, F, 0, y.sortObjects), M.finish(), y.sortObjects === !0 && M.sort(lt, $e), ke = ne.enabled === !1 || ne.isPresenting === !1 || ne.hasDepthSensing() === !1, ke && re.addToRenderList(M, T), this.info.render.frame++, _e === !0 && ge.beginShadows();
|
|
23786
23786
|
const O = A.state.shadowsArray;
|
|
23787
|
-
if (ye.render(O, T, F), _e === !0 && ge.endShadows(), this.info.autoReset === !0 && this.info.reset(), (
|
|
23787
|
+
if (ye.render(O, T, F), _e === !0 && ge.endShadows(), this.info.autoReset === !0 && this.info.reset(), (H && I.hasRenderPass()) === !1) {
|
|
23788
23788
|
const pe = M.opaque, ce = M.transmissive;
|
|
23789
23789
|
if (A.setupLights(), F.isArrayCamera) {
|
|
23790
23790
|
const me = F.cameras;
|
|
@@ -23801,9 +23801,9 @@ class mx {
|
|
|
23801
23801
|
} else
|
|
23802
23802
|
ce.length > 0 && yc(pe, ce, T, F), ke && re.render(T), xc(M, T, F);
|
|
23803
23803
|
}
|
|
23804
|
-
N !== null && B === 0 && (L.updateMultisampleRenderTarget(N), L.updateRenderTargetMipmap(N)),
|
|
23804
|
+
N !== null && B === 0 && (L.updateMultisampleRenderTarget(N), L.updateRenderTargetMipmap(N)), H && I.end(y), T.isScene === !0 && T.onAfterRender(y, T, F), fe.resetDefaultState(), V = -1, z = null, R.pop(), R.length > 0 ? (A = R[R.length - 1], _e === !0 && ge.setGlobalState(y.clippingPlanes, A.state.camera)) : A = null, E.pop(), E.length > 0 ? M = E[E.length - 1] : M = null;
|
|
23805
23805
|
};
|
|
23806
|
-
function Ia(T, F, W,
|
|
23806
|
+
function Ia(T, F, W, H) {
|
|
23807
23807
|
if (T.visible === !1) return;
|
|
23808
23808
|
if (T.layers.test(F.layers)) {
|
|
23809
23809
|
if (T.isGroup)
|
|
@@ -23814,13 +23814,13 @@ class mx {
|
|
|
23814
23814
|
A.pushLight(T), T.castShadow && A.pushShadow(T);
|
|
23815
23815
|
else if (T.isSprite) {
|
|
23816
23816
|
if (!T.frustumCulled || De.intersectsSprite(T)) {
|
|
23817
|
-
|
|
23817
|
+
H && Qe.setFromMatrixPosition(T.matrixWorld).applyMatrix4(St);
|
|
23818
23818
|
const pe = ie.update(T), ce = T.material;
|
|
23819
23819
|
ce.visible && M.push(T, pe, ce, W, Qe.z, null);
|
|
23820
23820
|
}
|
|
23821
23821
|
} else if ((T.isMesh || T.isLine || T.isPoints) && (!T.frustumCulled || De.intersectsObject(T))) {
|
|
23822
23822
|
const pe = ie.update(T), ce = T.material;
|
|
23823
|
-
if (
|
|
23823
|
+
if (H && (T.boundingSphere !== void 0 ? (T.boundingSphere === null && T.computeBoundingSphere(), Qe.copy(T.boundingSphere.center)) : (pe.boundingSphere === null && pe.computeBoundingSphere(), Qe.copy(pe.boundingSphere.center)), Qe.applyMatrix4(T.matrixWorld).applyMatrix4(St)), Array.isArray(ce)) {
|
|
23824
23824
|
const me = pe.groups;
|
|
23825
23825
|
for (let Me = 0, we = me.length; Me < we; Me++) {
|
|
23826
23826
|
const Ae = me[Me], Ge = ce[Ae.materialIndex];
|
|
@@ -23831,18 +23831,18 @@ class mx {
|
|
|
23831
23831
|
}
|
|
23832
23832
|
const oe = T.children;
|
|
23833
23833
|
for (let pe = 0, ce = oe.length; pe < ce; pe++)
|
|
23834
|
-
Ia(oe[pe], F, W,
|
|
23834
|
+
Ia(oe[pe], F, W, H);
|
|
23835
23835
|
}
|
|
23836
|
-
function xc(T, F, W,
|
|
23836
|
+
function xc(T, F, W, H) {
|
|
23837
23837
|
const { opaque: O, transmissive: oe, transparent: pe } = T;
|
|
23838
|
-
A.setupLightsView(W), _e === !0 && ge.setGlobalState(y.clippingPlanes, W),
|
|
23838
|
+
A.setupLightsView(W), _e === !0 && ge.setGlobalState(y.clippingPlanes, W), H && xe.viewport(k.copy(H)), O.length > 0 && xs(O, F, W), oe.length > 0 && xs(oe, F, W), pe.length > 0 && xs(pe, F, W), xe.buffers.depth.setTest(!0), xe.buffers.depth.setMask(!0), xe.buffers.color.setMask(!0), xe.setPolygonOffset(!1);
|
|
23839
23839
|
}
|
|
23840
|
-
function yc(T, F, W,
|
|
23840
|
+
function yc(T, F, W, H) {
|
|
23841
23841
|
if ((W.isScene === !0 ? W.overrideMaterial : null) !== null)
|
|
23842
23842
|
return;
|
|
23843
|
-
if (A.state.transmissionRenderTarget[
|
|
23843
|
+
if (A.state.transmissionRenderTarget[H.id] === void 0) {
|
|
23844
23844
|
const Ge = je.has("EXT_color_buffer_half_float") || je.has("EXT_color_buffer_float");
|
|
23845
|
-
A.state.transmissionRenderTarget[
|
|
23845
|
+
A.state.transmissionRenderTarget[H.id] = new Nn(1, 1, {
|
|
23846
23846
|
generateMipmaps: !0,
|
|
23847
23847
|
type: Ge ? Jn : sn,
|
|
23848
23848
|
minFilter: Ii,
|
|
@@ -23853,50 +23853,50 @@ class mx {
|
|
|
23853
23853
|
colorSpace: Oe.workingColorSpace
|
|
23854
23854
|
});
|
|
23855
23855
|
}
|
|
23856
|
-
const oe = A.state.transmissionRenderTarget[
|
|
23856
|
+
const oe = A.state.transmissionRenderTarget[H.id], pe = H.viewport || k;
|
|
23857
23857
|
oe.setSize(pe.z * y.transmissionResolutionScale, pe.w * y.transmissionResolutionScale);
|
|
23858
23858
|
const ce = y.getRenderTarget(), me = y.getActiveCubeFace(), Me = y.getActiveMipmapLevel();
|
|
23859
23859
|
y.setRenderTarget(oe), y.getClearColor(te), se = y.getClearAlpha(), se < 1 && y.setClearColor(16777215, 0.5), y.clear(), ke && re.render(W);
|
|
23860
23860
|
const we = y.toneMapping;
|
|
23861
23861
|
y.toneMapping = Un;
|
|
23862
|
-
const Ae =
|
|
23863
|
-
if (
|
|
23862
|
+
const Ae = H.viewport;
|
|
23863
|
+
if (H.viewport !== void 0 && (H.viewport = void 0), A.setupLightsView(H), _e === !0 && ge.setGlobalState(y.clippingPlanes, H), xs(T, W, H), L.updateMultisampleRenderTarget(oe), L.updateRenderTargetMipmap(oe), je.has("WEBGL_multisampled_render_to_texture") === !1) {
|
|
23864
23864
|
let Ge = !1;
|
|
23865
23865
|
for (let it = 0, vt = F.length; it < vt; it++) {
|
|
23866
23866
|
const xt = F[it], { object: st, geometry: Ee, material: tt, group: Ze } = xt;
|
|
23867
|
-
if (tt.side === Zn && st.layers.test(
|
|
23867
|
+
if (tt.side === Zn && st.layers.test(H.layers)) {
|
|
23868
23868
|
const en = tt.side;
|
|
23869
|
-
tt.side = jt, tt.needsUpdate = !0, Sc(st, W,
|
|
23869
|
+
tt.side = jt, tt.needsUpdate = !0, Sc(st, W, H, Ee, tt, Ze), tt.side = en, tt.needsUpdate = !0, Ge = !0;
|
|
23870
23870
|
}
|
|
23871
23871
|
}
|
|
23872
23872
|
Ge === !0 && (L.updateMultisampleRenderTarget(oe), L.updateRenderTargetMipmap(oe));
|
|
23873
23873
|
}
|
|
23874
|
-
y.setRenderTarget(ce, me, Me), y.setClearColor(te, se), Ae !== void 0 && (
|
|
23874
|
+
y.setRenderTarget(ce, me, Me), y.setClearColor(te, se), Ae !== void 0 && (H.viewport = Ae), y.toneMapping = we;
|
|
23875
23875
|
}
|
|
23876
23876
|
function xs(T, F, W) {
|
|
23877
|
-
const
|
|
23877
|
+
const H = F.isScene === !0 ? F.overrideMaterial : null;
|
|
23878
23878
|
for (let O = 0, oe = T.length; O < oe; O++) {
|
|
23879
23879
|
const pe = T[O], { object: ce, geometry: me, group: Me } = pe;
|
|
23880
23880
|
let we = pe.material;
|
|
23881
|
-
we.allowOverride === !0 &&
|
|
23881
|
+
we.allowOverride === !0 && H !== null && (we = H), ce.layers.test(W.layers) && Sc(ce, F, W, me, we, Me);
|
|
23882
23882
|
}
|
|
23883
23883
|
}
|
|
23884
|
-
function Sc(T, F, W,
|
|
23885
|
-
T.onBeforeRender(y, F, W,
|
|
23884
|
+
function Sc(T, F, W, H, O, oe) {
|
|
23885
|
+
T.onBeforeRender(y, F, W, H, O, oe), T.modelViewMatrix.multiplyMatrices(W.matrixWorldInverse, T.matrixWorld), T.normalMatrix.getNormalMatrix(T.modelViewMatrix), O.onBeforeRender(y, F, W, H, T, oe), O.transparent === !0 && O.side === Zn && O.forceSinglePass === !1 ? (O.side = jt, O.needsUpdate = !0, y.renderBufferDirect(W, F, H, O, T, oe), O.side = di, O.needsUpdate = !0, y.renderBufferDirect(W, F, H, O, T, oe), O.side = Zn) : y.renderBufferDirect(W, F, H, O, T, oe), T.onAfterRender(y, F, W, H, O, oe);
|
|
23886
23886
|
}
|
|
23887
23887
|
function ys(T, F, W) {
|
|
23888
23888
|
F.isScene !== !0 && (F = rt);
|
|
23889
|
-
const
|
|
23890
|
-
let Me =
|
|
23891
|
-
|
|
23889
|
+
const H = v.get(T), O = A.state.lights, oe = A.state.shadowsArray, pe = O.state.version, ce = ve.getParameters(T, O.state, oe, F, W), me = ve.getProgramCacheKey(ce);
|
|
23890
|
+
let Me = H.programs;
|
|
23891
|
+
H.environment = T.isMeshStandardMaterial ? F.environment : null, H.fog = F.fog, H.envMap = (T.isMeshStandardMaterial ? $ : q).get(T.envMap || H.environment), H.envMapRotation = H.environment !== null && T.envMap === null ? F.environmentRotation : T.envMapRotation, Me === void 0 && (T.addEventListener("dispose", Cn), Me = /* @__PURE__ */ new Map(), H.programs = Me);
|
|
23892
23892
|
let we = Me.get(me);
|
|
23893
23893
|
if (we !== void 0) {
|
|
23894
|
-
if (
|
|
23894
|
+
if (H.currentProgram === we && H.lightsStateVersion === pe)
|
|
23895
23895
|
return Tc(T, ce), we;
|
|
23896
23896
|
} else
|
|
23897
|
-
ce.uniforms = ve.getUniforms(T), T.onBeforeCompile(ce, y), we = ve.acquireProgram(ce, me), Me.set(me, we),
|
|
23898
|
-
const Ae =
|
|
23899
|
-
return (!T.isShaderMaterial && !T.isRawShaderMaterial || T.clipping === !0) && (Ae.clippingPlanes = ge.uniform), Tc(T, ce),
|
|
23897
|
+
ce.uniforms = ve.getUniforms(T), T.onBeforeCompile(ce, y), we = ve.acquireProgram(ce, me), Me.set(me, we), H.uniforms = ce.uniforms;
|
|
23898
|
+
const Ae = H.uniforms;
|
|
23899
|
+
return (!T.isShaderMaterial && !T.isRawShaderMaterial || T.clipping === !0) && (Ae.clippingPlanes = ge.uniform), Tc(T, ce), H.needsLights = kf(T), H.lightsStateVersion = pe, H.needsLights && (Ae.ambientLightColor.value = O.state.ambient, Ae.lightProbe.value = O.state.probe, Ae.directionalLights.value = O.state.directional, Ae.directionalLightShadows.value = O.state.directionalShadow, Ae.spotLights.value = O.state.spot, Ae.spotLightShadows.value = O.state.spotShadow, Ae.rectAreaLights.value = O.state.rectArea, Ae.ltc_1.value = O.state.rectAreaLTC1, Ae.ltc_2.value = O.state.rectAreaLTC2, Ae.pointLights.value = O.state.point, Ae.pointLightShadows.value = O.state.pointShadow, Ae.hemisphereLights.value = O.state.hemi, Ae.directionalShadowMap.value = O.state.directionalShadowMap, Ae.directionalShadowMatrix.value = O.state.directionalShadowMatrix, Ae.spotShadowMap.value = O.state.spotShadowMap, Ae.spotLightMatrix.value = O.state.spotLightMatrix, Ae.spotLightMap.value = O.state.spotLightMap, Ae.pointShadowMap.value = O.state.pointShadowMap, Ae.pointShadowMatrix.value = O.state.pointShadowMatrix), H.currentProgram = we, H.uniformsList = null, we;
|
|
23900
23900
|
}
|
|
23901
23901
|
function Mc(T) {
|
|
23902
23902
|
if (T.uniformsList === null) {
|
|
@@ -23909,30 +23909,30 @@ class mx {
|
|
|
23909
23909
|
const W = v.get(T);
|
|
23910
23910
|
W.outputColorSpace = F.outputColorSpace, W.batching = F.batching, W.batchingColor = F.batchingColor, W.instancing = F.instancing, W.instancingColor = F.instancingColor, W.instancingMorph = F.instancingMorph, W.skinning = F.skinning, W.morphTargets = F.morphTargets, W.morphNormals = F.morphNormals, W.morphColors = F.morphColors, W.morphTargetsCount = F.morphTargetsCount, W.numClippingPlanes = F.numClippingPlanes, W.numIntersection = F.numClipIntersection, W.vertexAlphas = F.vertexAlphas, W.vertexTangents = F.vertexTangents, W.toneMapping = F.toneMapping;
|
|
23911
23911
|
}
|
|
23912
|
-
function Of(T, F, W,
|
|
23912
|
+
function Of(T, F, W, H, O) {
|
|
23913
23913
|
F.isScene !== !0 && (F = rt), L.resetTextureUnits();
|
|
23914
|
-
const oe = F.fog, pe =
|
|
23914
|
+
const oe = F.fog, pe = H.isMeshStandardMaterial ? F.environment : null, ce = N === null ? y.outputColorSpace : N.isXRRenderTarget === !0 ? N.texture.colorSpace : _r, me = (H.isMeshStandardMaterial ? $ : q).get(H.envMap || pe), Me = H.vertexColors === !0 && !!W.attributes.color && W.attributes.color.itemSize === 4, we = !!W.attributes.tangent && (!!H.normalMap || H.anisotropy > 0), Ae = !!W.morphAttributes.position, Ge = !!W.morphAttributes.normal, it = !!W.morphAttributes.color;
|
|
23915
23915
|
let vt = Un;
|
|
23916
|
-
|
|
23917
|
-
const xt = W.morphAttributes.position || W.morphAttributes.normal || W.morphAttributes.color, st = xt !== void 0 ? xt.length : 0, Ee = v.get(
|
|
23918
|
-
if (_e === !0 && (Xe === !0 || T !==
|
|
23919
|
-
const Gt = T ===
|
|
23920
|
-
ge.setState(
|
|
23916
|
+
H.toneMapped && (N === null || N.isXRRenderTarget === !0) && (vt = y.toneMapping);
|
|
23917
|
+
const xt = W.morphAttributes.position || W.morphAttributes.normal || W.morphAttributes.color, st = xt !== void 0 ? xt.length : 0, Ee = v.get(H), tt = A.state.lights;
|
|
23918
|
+
if (_e === !0 && (Xe === !0 || T !== z)) {
|
|
23919
|
+
const Gt = T === z && H.id === V;
|
|
23920
|
+
ge.setState(H, T, Gt);
|
|
23921
23921
|
}
|
|
23922
23922
|
let Ze = !1;
|
|
23923
|
-
|
|
23923
|
+
H.version === Ee.__version ? (Ee.needsLights && Ee.lightsStateVersion !== tt.state.version || Ee.outputColorSpace !== ce || O.isBatchedMesh && Ee.batching === !1 || !O.isBatchedMesh && Ee.batching === !0 || O.isBatchedMesh && Ee.batchingColor === !0 && O.colorTexture === null || O.isBatchedMesh && Ee.batchingColor === !1 && O.colorTexture !== null || O.isInstancedMesh && Ee.instancing === !1 || !O.isInstancedMesh && Ee.instancing === !0 || O.isSkinnedMesh && Ee.skinning === !1 || !O.isSkinnedMesh && Ee.skinning === !0 || O.isInstancedMesh && Ee.instancingColor === !0 && O.instanceColor === null || O.isInstancedMesh && Ee.instancingColor === !1 && O.instanceColor !== null || O.isInstancedMesh && Ee.instancingMorph === !0 && O.morphTexture === null || O.isInstancedMesh && Ee.instancingMorph === !1 && O.morphTexture !== null || Ee.envMap !== me || H.fog === !0 && Ee.fog !== oe || Ee.numClippingPlanes !== void 0 && (Ee.numClippingPlanes !== ge.numPlanes || Ee.numIntersection !== ge.numIntersection) || Ee.vertexAlphas !== Me || Ee.vertexTangents !== we || Ee.morphTargets !== Ae || Ee.morphNormals !== Ge || Ee.morphColors !== it || Ee.toneMapping !== vt || Ee.morphTargetsCount !== st) && (Ze = !0) : (Ze = !0, Ee.__version = H.version);
|
|
23924
23924
|
let en = Ee.currentProgram;
|
|
23925
|
-
Ze === !0 && (en = ys(
|
|
23925
|
+
Ze === !0 && (en = ys(H, F, O));
|
|
23926
23926
|
let zi = !1, tn = !1, Lr = !1;
|
|
23927
23927
|
const ht = en.getUniforms(), Zt = Ee.uniforms;
|
|
23928
|
-
if (xe.useProgram(en.program) && (zi = !0, tn = !0, Lr = !0),
|
|
23928
|
+
if (xe.useProgram(en.program) && (zi = !0, tn = !0, Lr = !0), H.id !== V && (V = H.id, tn = !0), zi || z !== T) {
|
|
23929
23929
|
xe.buffers.depth.getReversed() && T.reversedDepth !== !0 && (T._reversedDepth = !0, T.updateProjectionMatrix()), ht.setValue(P, "projectionMatrix", T.projectionMatrix), ht.setValue(P, "viewMatrix", T.matrixWorldInverse);
|
|
23930
23930
|
const $t = ht.map.cameraPosition;
|
|
23931
23931
|
$t !== void 0 && $t.setValue(P, We.setFromMatrixPosition(T.matrixWorld)), ct.logarithmicDepthBuffer && ht.setValue(
|
|
23932
23932
|
P,
|
|
23933
23933
|
"logDepthBufFC",
|
|
23934
23934
|
2 / (Math.log(T.far + 1) / Math.LN2)
|
|
23935
|
-
), (
|
|
23935
|
+
), (H.isMeshPhongMaterial || H.isMeshToonMaterial || H.isMeshLambertMaterial || H.isMeshBasicMaterial || H.isMeshStandardMaterial || H.isShaderMaterial) && ht.setValue(P, "isOrthographic", T.isOrthographicCamera === !0), z !== T && (z = T, tn = !0, Lr = !0);
|
|
23936
23936
|
}
|
|
23937
23937
|
if (Ee.needsLights && (tt.state.directionalShadowMap.length > 0 && ht.setValue(P, "directionalShadowMap", tt.state.directionalShadowMap, L), tt.state.spotShadowMap.length > 0 && ht.setValue(P, "spotShadowMap", tt.state.spotShadowMap, L), tt.state.pointShadowMap.length > 0 && ht.setValue(P, "pointShadowMap", tt.state.pointShadowMap, L)), O.isSkinnedMesh) {
|
|
23938
23938
|
ht.setOptional(P, O, "bindMatrix"), ht.setOptional(P, O, "bindMatrixInverse");
|
|
@@ -23941,8 +23941,8 @@ class mx {
|
|
|
23941
23941
|
}
|
|
23942
23942
|
O.isBatchedMesh && (ht.setOptional(P, O, "batchingTexture"), ht.setValue(P, "batchingTexture", O._matricesTexture, L), ht.setOptional(P, O, "batchingIdTexture"), ht.setValue(P, "batchingIdTexture", O._indirectTexture, L), ht.setOptional(P, O, "batchingColorTexture"), O._colorsTexture !== null && ht.setValue(P, "batchingColorTexture", O._colorsTexture, L));
|
|
23943
23943
|
const un = W.morphAttributes;
|
|
23944
|
-
if ((un.position !== void 0 || un.normal !== void 0 || un.color !== void 0) && Ve.update(O, W, en), (tn || Ee.receiveShadow !== O.receiveShadow) && (Ee.receiveShadow = O.receiveShadow, ht.setValue(P, "receiveShadow", O.receiveShadow)),
|
|
23945
|
-
const Gt =
|
|
23944
|
+
if ((un.position !== void 0 || un.normal !== void 0 || un.color !== void 0) && Ve.update(O, W, en), (tn || Ee.receiveShadow !== O.receiveShadow) && (Ee.receiveShadow = O.receiveShadow, ht.setValue(P, "receiveShadow", O.receiveShadow)), H.isMeshGouraudMaterial && H.envMap !== null && (Zt.envMap.value = me, Zt.flipEnvMap.value = me.isCubeTexture && me.isRenderTargetTexture === !1 ? -1 : 1), H.isMeshStandardMaterial && H.envMap === null && F.environment !== null && (Zt.envMapIntensity.value = F.environmentIntensity), Zt.dfgLUT !== void 0 && (Zt.dfgLUT.value = px()), tn && (ht.setValue(P, "toneMappingExposure", y.toneMappingExposure), Ee.needsLights && Bf(Zt, Lr), oe && H.fog === !0 && Ce.refreshFogUniforms(Zt, oe), Ce.refreshMaterialUniforms(Zt, H, Pe, Fe, A.state.transmissionRenderTarget[T.id]), na.upload(P, Mc(Ee), Zt, L)), H.isShaderMaterial && H.uniformsNeedUpdate === !0 && (na.upload(P, Mc(Ee), Zt, L), H.uniformsNeedUpdate = !1), H.isSpriteMaterial && ht.setValue(P, "center", O.center), ht.setValue(P, "modelViewMatrix", O.modelViewMatrix), ht.setValue(P, "normalMatrix", O.normalMatrix), ht.setValue(P, "modelMatrix", O.matrixWorld), H.isShaderMaterial || H.isRawShaderMaterial) {
|
|
23945
|
+
const Gt = H.uniformsGroups;
|
|
23946
23946
|
for (let $t = 0, Da = Gt.length; $t < Da; $t++) {
|
|
23947
23947
|
const Si = Gt[$t];
|
|
23948
23948
|
J.update(Si, en), J.bind(Si, en);
|
|
@@ -23963,8 +23963,8 @@ class mx {
|
|
|
23963
23963
|
}, this.getRenderTarget = function() {
|
|
23964
23964
|
return N;
|
|
23965
23965
|
}, this.setRenderTargetTextures = function(T, F, W) {
|
|
23966
|
-
const
|
|
23967
|
-
|
|
23966
|
+
const H = v.get(T);
|
|
23967
|
+
H.__autoAllocateDepthBuffer = T.resolveDepthBuffer === !1, H.__autoAllocateDepthBuffer === !1 && (H.__useRenderToTexture = !1), v.get(T.texture).__webglTexture = F, v.get(T.depthTexture).__webglTexture = H.__autoAllocateDepthBuffer ? void 0 : W, H.__hasExternalTextures = !0;
|
|
23968
23968
|
}, this.setRenderTargetFramebuffer = function(T, F) {
|
|
23969
23969
|
const W = v.get(T);
|
|
23970
23970
|
W.__webglFramebuffer = F, W.__useDefaultFramebuffer = F === void 0;
|
|
@@ -23972,11 +23972,11 @@ class mx {
|
|
|
23972
23972
|
const Vf = P.createFramebuffer();
|
|
23973
23973
|
this.setRenderTarget = function(T, F = 0, W = 0) {
|
|
23974
23974
|
N = T, C = F, B = W;
|
|
23975
|
-
let
|
|
23975
|
+
let H = null, O = !1, oe = !1;
|
|
23976
23976
|
if (T) {
|
|
23977
23977
|
const ce = v.get(T);
|
|
23978
23978
|
if (ce.__useDefaultFramebuffer !== void 0) {
|
|
23979
|
-
xe.bindFramebuffer(P.FRAMEBUFFER, ce.__webglFramebuffer), k.copy(T.viewport),
|
|
23979
|
+
xe.bindFramebuffer(P.FRAMEBUFFER, ce.__webglFramebuffer), k.copy(T.viewport), G.copy(T.scissor), Z = T.scissorTest, xe.viewport(k), xe.scissor(G), xe.setScissorTest(Z), V = -1;
|
|
23980
23980
|
return;
|
|
23981
23981
|
} else if (ce.__webglFramebuffer === void 0)
|
|
23982
23982
|
L.setupRenderTarget(T);
|
|
@@ -23993,10 +23993,10 @@ class mx {
|
|
|
23993
23993
|
const me = T.texture;
|
|
23994
23994
|
(me.isData3DTexture || me.isDataArrayTexture || me.isCompressedArrayTexture) && (oe = !0);
|
|
23995
23995
|
const Me = v.get(T).__webglFramebuffer;
|
|
23996
|
-
T.isWebGLCubeRenderTarget ? (Array.isArray(Me[F]) ?
|
|
23996
|
+
T.isWebGLCubeRenderTarget ? (Array.isArray(Me[F]) ? H = Me[F][W] : H = Me[F], O = !0) : T.samples > 0 && L.useMultisampledRTT(T) === !1 ? H = v.get(T).__webglMultisampledFramebuffer : Array.isArray(Me) ? H = Me[W] : H = Me, k.copy(T.viewport), G.copy(T.scissor), Z = T.scissorTest;
|
|
23997
23997
|
} else
|
|
23998
|
-
k.copy(Y).multiplyScalar(Pe).floor(),
|
|
23999
|
-
if (W !== 0 && (
|
|
23998
|
+
k.copy(Y).multiplyScalar(Pe).floor(), G.copy(j).multiplyScalar(Pe).floor(), Z = de;
|
|
23999
|
+
if (W !== 0 && (H = Vf), xe.bindFramebuffer(P.FRAMEBUFFER, H) && xe.drawBuffers(T, H), xe.viewport(k), xe.scissor(G), xe.setScissorTest(Z), O) {
|
|
24000
24000
|
const ce = v.get(T.texture);
|
|
24001
24001
|
P.framebufferTexture2D(P.FRAMEBUFFER, P.COLOR_ATTACHMENT0, P.TEXTURE_CUBE_MAP_POSITIVE_X + F, ce.__webglTexture, W);
|
|
24002
24002
|
} else if (oe) {
|
|
@@ -24010,7 +24010,7 @@ class mx {
|
|
|
24010
24010
|
P.framebufferTexture2D(P.FRAMEBUFFER, P.COLOR_ATTACHMENT0, P.TEXTURE_2D, ce.__webglTexture, W);
|
|
24011
24011
|
}
|
|
24012
24012
|
V = -1;
|
|
24013
|
-
}, this.readRenderTargetPixels = function(T, F, W,
|
|
24013
|
+
}, this.readRenderTargetPixels = function(T, F, W, H, O, oe, pe, ce = 0) {
|
|
24014
24014
|
if (!(T && T.isWebGLRenderTarget)) {
|
|
24015
24015
|
Re("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
|
|
24016
24016
|
return;
|
|
@@ -24028,18 +24028,18 @@ class mx {
|
|
|
24028
24028
|
Re("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
|
|
24029
24029
|
return;
|
|
24030
24030
|
}
|
|
24031
|
-
F >= 0 && F <= T.width -
|
|
24031
|
+
F >= 0 && F <= T.width - H && W >= 0 && W <= T.height - O && (T.textures.length > 1 && P.readBuffer(P.COLOR_ATTACHMENT0 + ce), P.readPixels(F, W, H, O, ee.convert(we), ee.convert(Ae), oe));
|
|
24032
24032
|
} finally {
|
|
24033
24033
|
const Me = N !== null ? v.get(N).__webglFramebuffer : null;
|
|
24034
24034
|
xe.bindFramebuffer(P.FRAMEBUFFER, Me);
|
|
24035
24035
|
}
|
|
24036
24036
|
}
|
|
24037
|
-
}, this.readRenderTargetPixelsAsync = async function(T, F, W,
|
|
24037
|
+
}, this.readRenderTargetPixelsAsync = async function(T, F, W, H, O, oe, pe, ce = 0) {
|
|
24038
24038
|
if (!(T && T.isWebGLRenderTarget))
|
|
24039
24039
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
|
|
24040
24040
|
let me = v.get(T).__webglFramebuffer;
|
|
24041
24041
|
if (T.isWebGLCubeRenderTarget && pe !== void 0 && (me = me[pe]), me)
|
|
24042
|
-
if (F >= 0 && F <= T.width -
|
|
24042
|
+
if (F >= 0 && F <= T.width - H && W >= 0 && W <= T.height - O) {
|
|
24043
24043
|
xe.bindFramebuffer(P.FRAMEBUFFER, me);
|
|
24044
24044
|
const Me = T.textures[ce], we = Me.format, Ae = Me.type;
|
|
24045
24045
|
if (!ct.textureFormatReadable(we))
|
|
@@ -24047,7 +24047,7 @@ class mx {
|
|
|
24047
24047
|
if (!ct.textureTypeReadable(Ae))
|
|
24048
24048
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");
|
|
24049
24049
|
const Ge = P.createBuffer();
|
|
24050
|
-
P.bindBuffer(P.PIXEL_PACK_BUFFER, Ge), P.bufferData(P.PIXEL_PACK_BUFFER, oe.byteLength, P.STREAM_READ), T.textures.length > 1 && P.readBuffer(P.COLOR_ATTACHMENT0 + ce), P.readPixels(F, W,
|
|
24050
|
+
P.bindBuffer(P.PIXEL_PACK_BUFFER, Ge), P.bufferData(P.PIXEL_PACK_BUFFER, oe.byteLength, P.STREAM_READ), T.textures.length > 1 && P.readBuffer(P.COLOR_ATTACHMENT0 + ce), P.readPixels(F, W, H, O, ee.convert(we), ee.convert(Ae), 0);
|
|
24051
24051
|
const it = N !== null ? v.get(N).__webglFramebuffer : null;
|
|
24052
24052
|
xe.bindFramebuffer(P.FRAMEBUFFER, it);
|
|
24053
24053
|
const vt = P.fenceSync(P.SYNC_GPU_COMMANDS_COMPLETE, 0);
|
|
@@ -24055,11 +24055,11 @@ class mx {
|
|
|
24055
24055
|
} else
|
|
24056
24056
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.");
|
|
24057
24057
|
}, this.copyFramebufferToTexture = function(T, F = null, W = 0) {
|
|
24058
|
-
const
|
|
24058
|
+
const H = Math.pow(2, -W), O = Math.floor(T.image.width * H), oe = Math.floor(T.image.height * H), pe = F !== null ? F.x : 0, ce = F !== null ? F.y : 0;
|
|
24059
24059
|
L.setTexture2D(T, 0), P.copyTexSubImage2D(P.TEXTURE_2D, W, 0, 0, pe, ce, O, oe), xe.unbindTexture();
|
|
24060
24060
|
};
|
|
24061
24061
|
const zf = P.createFramebuffer(), Gf = P.createFramebuffer();
|
|
24062
|
-
this.copyTextureToTexture = function(T, F, W = null,
|
|
24062
|
+
this.copyTextureToTexture = function(T, F, W = null, H = null, O = 0, oe = null) {
|
|
24063
24063
|
oe === null && (O !== 0 ? (rs("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."), oe = O, O = 0) : oe = 0);
|
|
24064
24064
|
let pe, ce, me, Me, we, Ae, Ge, it, vt;
|
|
24065
24065
|
const xt = T.isCompressedTexture ? T.mipmaps[oe] : T.image;
|
|
@@ -24069,7 +24069,7 @@ class mx {
|
|
|
24069
24069
|
const un = Math.pow(2, -O);
|
|
24070
24070
|
pe = Math.floor(xt.width * un), ce = Math.floor(xt.height * un), T.isDataArrayTexture ? me = xt.depth : T.isData3DTexture ? me = Math.floor(xt.depth * un) : me = 1, Me = 0, we = 0, Ae = 0;
|
|
24071
24071
|
}
|
|
24072
|
-
|
|
24072
|
+
H !== null ? (Ge = H.x, it = H.y, vt = H.z) : (Ge = 0, it = 0, vt = 0);
|
|
24073
24073
|
const st = ee.convert(F.format), Ee = ee.convert(F.type);
|
|
24074
24074
|
let tt;
|
|
24075
24075
|
F.isData3DTexture ? (L.setTexture3D(F, 0), tt = P.TEXTURE_3D) : F.isDataArrayTexture || F.isCompressedArrayTexture ? (L.setTexture2DArray(F, 0), tt = P.TEXTURE_2D_ARRAY) : (L.setTexture2D(F, 0), tt = P.TEXTURE_2D), P.pixelStorei(P.UNPACK_FLIP_Y_WEBGL, F.flipY), P.pixelStorei(P.UNPACK_PREMULTIPLY_ALPHA_WEBGL, F.premultiplyAlpha), P.pixelStorei(P.UNPACK_ALIGNMENT, F.unpackAlignment);
|
|
@@ -24301,14 +24301,14 @@ var Sx = /* @__PURE__ */ $r(gs, 9, 1), Mx = /* @__PURE__ */ $r(Wh, 5, 1), mo = f
|
|
|
24301
24301
|
b[gx[C]] = Mn(s, l + C * 3, 7);
|
|
24302
24302
|
l += R * 3;
|
|
24303
24303
|
for (var B = mo(b), N = (1 << B) - 1, V = $r(b, B, 1), C = 0; C < I; ) {
|
|
24304
|
-
var
|
|
24305
|
-
l +=
|
|
24306
|
-
var x =
|
|
24304
|
+
var z = V[Mn(s, l, N)];
|
|
24305
|
+
l += z & 15;
|
|
24306
|
+
var x = z >> 4;
|
|
24307
24307
|
if (x < 16)
|
|
24308
24308
|
y[C++] = x;
|
|
24309
24309
|
else {
|
|
24310
|
-
var k = 0,
|
|
24311
|
-
for (x == 16 ? (
|
|
24310
|
+
var k = 0, G = 0;
|
|
24311
|
+
for (x == 16 ? (G = 3 + Mn(s, l, 3), l += 2, k = y[C - 1]) : x == 17 ? (G = 3 + Mn(s, l, 7), l += 3) : x == 18 && (G = 11 + Mn(s, l, 127), l += 7); G--; )
|
|
24312
24312
|
y[C++] = k;
|
|
24313
24313
|
}
|
|
24314
24314
|
}
|
|
@@ -26472,8 +26472,8 @@ function jx() {
|
|
|
26472
26472
|
l !== "__default" || m._loop ? f._endTimers[m._id] = setTimeout(f._ended.bind(f, m), A) : (f._endTimers[m._id] = function() {
|
|
26473
26473
|
f._ended(m), y.removeEventListener("ended", f._endTimers[m._id], !1);
|
|
26474
26474
|
}, y.addEventListener("ended", f._endTimers[m._id], !1));
|
|
26475
|
-
} catch (
|
|
26476
|
-
f._emit("playerror", m._id,
|
|
26475
|
+
} catch (z) {
|
|
26476
|
+
f._emit("playerror", m._id, z);
|
|
26477
26477
|
}
|
|
26478
26478
|
};
|
|
26479
26479
|
y.src === "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA" && (y.src = f._src, y.load());
|
|
@@ -28271,7 +28271,7 @@ var Oy = function(e, t, n, i, r, a, o) {
|
|
|
28271
28271
|
u[o._props[d]] = c;
|
|
28272
28272
|
return o;
|
|
28273
28273
|
}, hi, Dl, dc = function s(e, t, n) {
|
|
28274
|
-
var i = e.vars, r = i.ease, a = i.startAt, o = i.immediateRender, c = i.lazy, u = i.onUpdate, d = i.runBackwards, l = i.yoyoEase, h = i.keyframes, f = i.autoRevert, p = e._dur, g = e._startAt, _ = e._targets, m = e.parent, S = m && m.data === "nested" ? m.vars.targets : _, x = e._overwrite === "auto" && !rc, M = e.timeline, A, E, R, I, y, b, C, B, N, V,
|
|
28274
|
+
var i = e.vars, r = i.ease, a = i.startAt, o = i.immediateRender, c = i.lazy, u = i.onUpdate, d = i.runBackwards, l = i.yoyoEase, h = i.keyframes, f = i.autoRevert, p = e._dur, g = e._startAt, _ = e._targets, m = e.parent, S = m && m.data === "nested" ? m.vars.targets : _, x = e._overwrite === "auto" && !rc, M = e.timeline, A, E, R, I, y, b, C, B, N, V, z, k, G;
|
|
28275
28275
|
if (M && (!h || !r) && (r = "none"), e._ease = Ui(r, Mr.ease), e._yEase = l ? Ef(Ui(l === !0 ? r : l, Mr.ease)) : 0, l && e._yoyo && !e._repeat && (l = e._yEase, e._yEase = e._ease, e._ease = l), e._from = !M && !!i.runBackwards, !M || h && !i.stagger) {
|
|
28276
28276
|
if (B = _[0] ? jr(_[0]).harness : 0, k = B && i[B.prop], A = ma(i, oc), g && (g._zTime < 0 && g.progress(1), t < 0 && d && o && !f ? g.render(-1, !0) : g.revert(d && p ? ia : ly), g._lazy = 0), a) {
|
|
28277
28277
|
if (mi(e._startAt = Et.set(_, cn({
|
|
@@ -28307,16 +28307,16 @@ var Oy = function(e, t, n, i, r, a, o) {
|
|
|
28307
28307
|
return;
|
|
28308
28308
|
}
|
|
28309
28309
|
for (e._pt = e._ptCache = 0, c = p && Jt(c) || c && !p, E = 0; E < _.length; E++) {
|
|
28310
|
-
if (y = _[E], C = y._gsap || cc(_)[E]._gsap, e._ptLookup[E] = V = {}, El[C.id] && fi.length && pa(),
|
|
28310
|
+
if (y = _[E], C = y._gsap || cc(_)[E]._gsap, e._ptLookup[E] = V = {}, El[C.id] && fi.length && pa(), z = S === _ ? E : S.indexOf(y), B && (N = new B()).init(y, k || A, e, z, S) !== !1 && (e._pt = I = new Dr(e._pt, y, N.name, 0, 1, N.render, N, 0, N.priority), N._props.forEach(function(Z) {
|
|
28311
28311
|
V[Z] = I;
|
|
28312
28312
|
}), N.priority && (b = 1)), !B || k)
|
|
28313
28313
|
for (R in A)
|
|
28314
|
-
dn[R] && (N = ky(R, A, e,
|
|
28315
|
-
e._op && e._op[E] && e.kill(y, e._op[E]), x && e._pt && (hi = e, _t.killTweensOf(y, V, e.globalTime(t)),
|
|
28314
|
+
dn[R] && (N = ky(R, A, e, z, y, S)) ? N.priority && (b = 1) : V[R] = I = fc.call(e, y, R, "get", A[R], z, S, 0, i.stringFilter);
|
|
28315
|
+
e._op && e._op[E] && e.kill(y, e._op[E]), x && e._pt && (hi = e, _t.killTweensOf(y, V, e.globalTime(t)), G = !e.parent, hi = 0), e._pt && c && (El[C.id] = 1);
|
|
28316
28316
|
}
|
|
28317
28317
|
b && $y(e), e._onInit && e._onInit(e);
|
|
28318
28318
|
}
|
|
28319
|
-
e._onUpdate = u, e._initted = (!e._op || e._pt) && !
|
|
28319
|
+
e._onUpdate = u, e._initted = (!e._op || e._pt) && !G, h && t <= 0 && M.render(_n, !0, !0);
|
|
28320
28320
|
}, Vy = function(e, t, n, i, r, a, o, c) {
|
|
28321
28321
|
var u = (e._pt && e._ptCache || (e._ptCache = {}))[t], d, l, h, f;
|
|
28322
28322
|
if (!u)
|
|
@@ -28385,7 +28385,7 @@ var Et = /* @__PURE__ */ (function(s) {
|
|
|
28385
28385
|
Jr(cn(M.vars.defaults, {
|
|
28386
28386
|
ease: "none"
|
|
28387
28387
|
})), M._ease = Ui(p.ease || i.ease || "none");
|
|
28388
|
-
var B = 0, N, V,
|
|
28388
|
+
var B = 0, N, V, z;
|
|
28389
28389
|
if (Vt(p))
|
|
28390
28390
|
p.forEach(function(k) {
|
|
28391
28391
|
return M.to(x, k, ">");
|
|
@@ -28395,13 +28395,13 @@ var Et = /* @__PURE__ */ (function(s) {
|
|
|
28395
28395
|
for (I in p)
|
|
28396
28396
|
I === "ease" || I === "easeEach" || Gy(I, p[I], E, p.easeEach);
|
|
28397
28397
|
for (I in E)
|
|
28398
|
-
for (N = E[I].sort(function(k,
|
|
28399
|
-
return k.t -
|
|
28398
|
+
for (N = E[I].sort(function(k, G) {
|
|
28399
|
+
return k.t - G.t;
|
|
28400
28400
|
}), B = 0, A = 0; A < N.length; A++)
|
|
28401
|
-
V = N[A],
|
|
28401
|
+
V = N[A], z = {
|
|
28402
28402
|
ease: V.e,
|
|
28403
28403
|
duration: (V.t - (A ? N[A - 1].t : 0)) / 100 * u
|
|
28404
|
-
},
|
|
28404
|
+
}, z[I] = V.v, M.to(x, z, B), B += z.duration;
|
|
28405
28405
|
M.duration() < u && M.to({}, {
|
|
28406
28406
|
duration: u - M.duration()
|
|
28407
28407
|
});
|
|
@@ -29071,7 +29071,12 @@ class va {
|
|
|
29071
29071
|
);
|
|
29072
29072
|
}
|
|
29073
29073
|
async onLoadAnimation(e, t) {
|
|
29074
|
-
const n = e.animations
|
|
29074
|
+
const n = e.animations.find(
|
|
29075
|
+
(a) => a.duration > 0 || a.tracks.length > 0
|
|
29076
|
+
);
|
|
29077
|
+
if (!n)
|
|
29078
|
+
throw new Error(`Animation asset has no playable clips: ${t.name}`);
|
|
29079
|
+
const i = this.mixer.clipAction(n);
|
|
29075
29080
|
i.weight = 1, t.loop || (i.loop = uh, i.clampWhenFinished = !0);
|
|
29076
29081
|
const r = t.blendShapeScenario ? new nS(
|
|
29077
29082
|
await (await fetch(
|
|
@@ -29173,7 +29178,32 @@ class va {
|
|
|
29173
29178
|
});
|
|
29174
29179
|
}
|
|
29175
29180
|
}
|
|
29176
|
-
|
|
29181
|
+
function sS(s) {
|
|
29182
|
+
const e = new Set(
|
|
29183
|
+
s.groups.map(({ materialIndex: o }) => o)
|
|
29184
|
+
).size;
|
|
29185
|
+
if (s.groups.length <= e) return !1;
|
|
29186
|
+
const t = s.getIndex(), n = t?.count ?? s.getAttribute("position")?.count ?? 0;
|
|
29187
|
+
let i = 0;
|
|
29188
|
+
for (const o of s.groups) {
|
|
29189
|
+
if (o.start !== i) return !1;
|
|
29190
|
+
i += o.count;
|
|
29191
|
+
}
|
|
29192
|
+
if (i !== n) return !1;
|
|
29193
|
+
const r = /* @__PURE__ */ new Map();
|
|
29194
|
+
for (const { start: o, count: c, materialIndex: u = 0 } of s.groups) {
|
|
29195
|
+
const d = r.get(u) ?? [];
|
|
29196
|
+
for (let l = o; l < o + c; l += 1)
|
|
29197
|
+
d.push(t?.getX(l) ?? l);
|
|
29198
|
+
r.set(u, d);
|
|
29199
|
+
}
|
|
29200
|
+
s.setIndex([...r.values()].flat()), s.clearGroups();
|
|
29201
|
+
let a = 0;
|
|
29202
|
+
for (const [o, c] of r)
|
|
29203
|
+
s.addGroup(a, c.length, o), a += c.length;
|
|
29204
|
+
return !0;
|
|
29205
|
+
}
|
|
29206
|
+
class oS extends EventTarget {
|
|
29177
29207
|
constructor(e, t, n) {
|
|
29178
29208
|
super(), this.canvas = e, this.videoContainer = t, this.api = n, this.renderer = new mx({
|
|
29179
29209
|
canvas: this.canvas,
|
|
@@ -29218,16 +29248,16 @@ class aS extends EventTarget {
|
|
|
29218
29248
|
sounds = {};
|
|
29219
29249
|
soundsReady = Promise.resolve();
|
|
29220
29250
|
async init() {
|
|
29221
|
-
this.loadingManager = new Ql(), this.criticalAssetsReady = new Promise((V,
|
|
29222
|
-
this.loadingManager.onLoad = V, this.loadingManager.onError = (k) =>
|
|
29251
|
+
this.loadingManager = new Ql(), this.criticalAssetsReady = new Promise((V, z) => {
|
|
29252
|
+
this.loadingManager.onLoad = V, this.loadingManager.onError = (k) => z(new Error(`Critical avatar asset failed to load: ${k}`));
|
|
29223
29253
|
}), this.criticalAssetsReady.catch(() => {
|
|
29224
29254
|
});
|
|
29225
29255
|
const e = 23;
|
|
29226
|
-
this.loadingManager.onProgress = (V,
|
|
29227
|
-
const k =
|
|
29256
|
+
this.loadingManager.onProgress = (V, z) => {
|
|
29257
|
+
const k = z / e, G = new CustomEvent("loading_progress", {
|
|
29228
29258
|
detail: k
|
|
29229
29259
|
});
|
|
29230
|
-
this.dispatchEvent(
|
|
29260
|
+
this.dispatchEvent(G);
|
|
29231
29261
|
}, this.initialAssetsfbxLoader = new qh(this.loadingManager);
|
|
29232
29262
|
const t = va.preloadInitialAssets(this);
|
|
29233
29263
|
t.catch(() => {
|
|
@@ -29316,29 +29346,29 @@ class aS extends EventTarget {
|
|
|
29316
29346
|
N.wrapS = wt, N.wrapT = wt, d.colorSpace = Ue, l.colorSpace = Ue, h.colorSpace = Ue, f.colorSpace = Ue, p.colorSpace = Ue, g.colorSpace = Ue, S.colorSpace = Ue, x.colorSpace = Ue, M.colorSpace = Ue, A.colorSpace = Ue, R.colorSpace = Ue, I.colorSpace = Ue, y.colorSpace = Ue, B.colorSpace = Ue, N.colorSpace = Ue, this.initialAssetsfbxLoader.load(
|
|
29317
29347
|
this.api.resolveAssetPath("models/female_rig.fbx"),
|
|
29318
29348
|
async (V) => {
|
|
29319
|
-
n.add(V), V.traverse((
|
|
29320
|
-
if (
|
|
29321
|
-
const
|
|
29322
|
-
|
|
29349
|
+
n.add(V), V.traverse((z) => {
|
|
29350
|
+
if (z instanceof vn && (sS(z.geometry), z.castShadow = !0, z.receiveShadow = !0), z.name == "eye_shadows") {
|
|
29351
|
+
const G = z.material;
|
|
29352
|
+
G.map = B, G.alphaMap = N, G.transparent = !0;
|
|
29323
29353
|
return;
|
|
29324
29354
|
}
|
|
29325
|
-
if (
|
|
29326
|
-
this.hair =
|
|
29355
|
+
if (z.name == "Hair") {
|
|
29356
|
+
this.hair = z;
|
|
29327
29357
|
return;
|
|
29328
29358
|
}
|
|
29329
|
-
if (
|
|
29330
|
-
const k =
|
|
29359
|
+
if (z.name == "Eyes") {
|
|
29360
|
+
const k = z, G = new ao({
|
|
29331
29361
|
map: l
|
|
29332
29362
|
});
|
|
29333
|
-
k.material =
|
|
29363
|
+
k.material = G;
|
|
29334
29364
|
return;
|
|
29335
29365
|
}
|
|
29336
|
-
if (
|
|
29337
|
-
this.head =
|
|
29366
|
+
if (z.name == "Head") {
|
|
29367
|
+
this.head = z;
|
|
29338
29368
|
return;
|
|
29339
29369
|
}
|
|
29340
|
-
if (
|
|
29341
|
-
this.body =
|
|
29370
|
+
if (z.name == "Body") {
|
|
29371
|
+
this.body = z;
|
|
29342
29372
|
return;
|
|
29343
29373
|
}
|
|
29344
29374
|
}), this.hair.material = E, this.head.material = [b, C], this.body.material = [m, _], this.animationManager = new va(
|
|
@@ -29545,5 +29575,5 @@ class aS extends EventTarget {
|
|
|
29545
29575
|
};
|
|
29546
29576
|
}
|
|
29547
29577
|
export {
|
|
29548
|
-
|
|
29578
|
+
oS as Avatar
|
|
29549
29579
|
};
|