@almadar/ui 5.74.0 → 5.75.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/avl/index.cjs +42285 -42757
- package/dist/avl/index.css +0 -504
- package/dist/avl/index.js +42495 -42966
- package/dist/components/core/atoms/index.d.ts +1 -1
- package/dist/components/core/molecules/RepeatableFormSection.d.ts +6 -5
- package/dist/components/core/molecules/index.d.ts +1 -1
- package/dist/components/core/organisms/index.d.ts +1 -1
- package/dist/components/core/templates/index.d.ts +12 -12
- package/dist/components/game/{organisms/puzzles/sequencer → 2d}/ActionPalette.d.ts +1 -1
- package/dist/components/game/{organisms/puzzles/sequencer → 2d}/ActionTile.d.ts +2 -2
- package/dist/components/game/{organisms → 2d}/BattleBoard.d.ts +2 -2
- package/dist/components/game/{templates → 2d}/BattleTemplate.d.ts +3 -3
- package/dist/components/game/{organisms → 2d}/BoardgameBoard.d.ts +4 -4
- package/dist/components/game/{organisms/puzzles/builder → 2d}/BuilderBoard.d.ts +1 -1
- package/dist/components/game/2d/Canvas2D.d.ts +161 -0
- package/dist/components/game/{organisms → 2d}/CanvasEffect.d.ts +3 -3
- package/dist/components/game/{templates → 2d}/CardBattlerTemplate.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/CastleBoard.d.ts +1 -1
- package/dist/components/game/{templates → 2d}/CastleTemplate.d.ts +3 -3
- package/dist/components/game/{templates → 2d}/CityBuilderTemplate.d.ts +1 -1
- package/dist/components/game/{organisms/puzzles/classifier → 2d}/ClassifierBoard.d.ts +1 -1
- package/dist/components/game/2d/ControlGrid.d.ts +41 -0
- package/dist/components/game/{organisms/puzzles/debugger → 2d}/DebuggerBoard.d.ts +1 -1
- package/dist/components/game/{organisms/puzzles/event-handler → 2d}/EventHandlerBoard.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/FishingBoard.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/GameAudioProvider.d.ts +1 -1
- package/dist/components/game/2d/GameCard.d.ts +26 -0
- package/dist/components/game/2d/HealthBar.d.ts +26 -0
- package/dist/components/game/{organisms → 2d}/HexStrategyBoard.d.ts +4 -4
- package/dist/components/game/{organisms → 2d}/HolidayRunnerBoard.d.ts +4 -4
- package/dist/components/game/{molecules → 2d}/IsometricCanvas.d.ts +3 -3
- package/dist/components/game/{organisms → 2d}/MatchPuzzleBoard.d.ts +4 -4
- package/dist/components/game/{organisms → 2d}/MinigolfBoard.d.ts +4 -4
- package/dist/components/game/{organisms/puzzles/negotiator → 2d}/NegotiatorBoard.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/PinballBoard.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/PirateBoard.d.ts +4 -4
- package/dist/components/game/{organisms → 2d}/PlatformerBoard.d.ts +9 -14
- package/dist/components/game/{molecules → 2d}/PlatformerCanvas.d.ts +1 -1
- package/dist/components/game/{templates → 2d}/PlatformerTemplate.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/RacingBoard.d.ts +4 -4
- package/dist/components/game/{organisms → 2d}/RoguelikeBoard.d.ts +1 -1
- package/dist/components/game/{templates → 2d}/RoguelikeTemplate.d.ts +2 -2
- package/dist/components/game/{organisms/puzzles/sequencer → 2d}/SequenceBar.d.ts +1 -1
- package/dist/components/game/{organisms/puzzles/sequencer → 2d}/SequencerBoard.d.ts +1 -1
- package/dist/components/game/{organisms/physics-sim → 2d}/SimulationCanvas.d.ts +1 -1
- package/dist/components/game/{organisms/puzzles/simulator → 2d}/SimulatorBoard.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/SokobanBoard.d.ts +4 -4
- package/dist/components/game/{organisms → 2d}/SpaceShmupBoard.d.ts +4 -4
- package/dist/components/game/{organisms → 2d}/SpaceStationBoard.d.ts +4 -4
- package/dist/components/game/{organisms → 2d}/SportsBoard.d.ts +4 -4
- package/dist/components/game/{atoms → 2d}/Sprite.d.ts +1 -1
- package/dist/components/game/{organisms/puzzles/state-architect → 2d}/StateArchitectBoard.d.ts +1 -1
- package/dist/components/game/{organisms/puzzles/state-architect → 2d}/StateNode.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/TanksBoard.d.ts +4 -4
- package/dist/components/game/{templates → 2d}/TopDownShooterTemplate.d.ts +1 -1
- package/dist/components/game/{templates → 2d}/TowerDefenseTemplate.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/TraitStateViewer.d.ts +1 -1
- package/dist/components/game/{organisms/puzzles/state-architect → 2d}/TransitionArrow.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/UncontrolledBattleBoard.d.ts +1 -1
- package/dist/components/game/{templates → 2d}/VisualNovelTemplate.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/WorldMapBoard.d.ts +2 -2
- package/dist/components/game/{templates → 2d}/WorldMapTemplate.d.ts +3 -3
- package/dist/components/game/{templates → 2d}/game3dAssetManifest.d.ts +1 -1
- package/dist/components/game/2d/index.d.ts +122 -0
- package/dist/components/game/{organisms/hooks → 2d}/useBattleState.d.ts +1 -1
- package/dist/components/game/{organisms/hooks → 2d}/useCamera.d.ts +1 -1
- package/dist/components/game/{organisms → 2d}/useCanvasEffects.d.ts +1 -1
- package/dist/components/game/{molecules → 2d}/useUnitSpriteAtlas.d.ts +2 -2
- package/dist/components/game/3d/Canvas3D.d.ts +45 -0
- package/dist/components/game/{molecules/three/renderers → 3d}/FeatureRenderer.d.ts +1 -1
- package/dist/components/game/{molecules/three/renderers → 3d}/FeatureRenderer3D.d.ts +1 -1
- package/dist/components/game/{organisms → 3d}/GameBoard3D.d.ts +2 -2
- package/dist/components/game/{molecules → 3d}/GameCanvas3D.d.ts +3 -3
- package/dist/components/game/{templates → 3d}/GameCanvas3DBattleTemplate.d.ts +2 -2
- package/dist/components/game/{templates → 3d}/GameCanvas3DCastleTemplate.d.ts +2 -2
- package/dist/components/game/{templates → 3d}/GameCanvas3DWorldMapTemplate.d.ts +2 -2
- package/dist/components/game/{molecules/three/components → 3d}/PhysicsObject3D.d.ts +1 -1
- package/dist/components/game/{molecules/three/renderers → 3d}/TileRenderer.d.ts +1 -1
- package/dist/components/game/{molecules/three/renderers → 3d}/UnitRenderer.d.ts +3 -3
- package/dist/components/game/{molecules/three → 3d}/index.cjs +218 -301
- package/dist/components/game/{molecules/three → 3d}/index.css +3 -3
- package/dist/components/game/3d/index.d.ts +41 -0
- package/dist/components/game/{molecules/three → 3d}/index.js +29 -113
- package/dist/components/game/{molecules/three → 3d}/patterns.d.ts +5 -5
- package/dist/components/game/{molecules/three/hooks → 3d}/useAssetLoader.d.ts +1 -1
- package/dist/components/game/{molecules/three/hooks → 3d}/useGameCanvas3DEvents.d.ts +1 -1
- package/dist/components/game/{molecules/three/hooks → 3d}/useThree.d.ts +1 -1
- package/dist/components/game/{organisms/utils → shared}/canvasEffects.d.ts +1 -1
- package/dist/components/game/{organisms/utils → shared}/combatPresets.d.ts +1 -1
- package/dist/components/game/{organisms/types → shared}/game.d.ts +2 -2
- package/dist/components/game/shared/index.d.ts +23 -0
- package/dist/components/game/{organisms/types/isometric.d.ts → shared/isometricTypes.d.ts} +3 -7
- package/dist/components/game/{organisms/utils → shared}/spriteAnimation.d.ts +1 -1
- package/dist/components/game/{organisms/utils → shared}/spriteSheetConstants.d.ts +1 -1
- package/dist/components/index.cjs +24732 -25476
- package/dist/components/index.css +0 -504
- package/dist/components/index.js +24287 -25052
- package/dist/context/index.cjs +5 -7
- package/dist/context/index.js +5 -7
- package/dist/docs/index.cjs +108 -53
- package/dist/docs/index.css +0 -504
- package/dist/docs/index.js +108 -53
- package/dist/hooks/index.cjs +7 -9
- package/dist/hooks/index.js +7 -9
- package/dist/providers/index.cjs +43812 -44284
- package/dist/providers/index.css +0 -504
- package/dist/providers/index.js +43764 -44235
- package/dist/runtime/index.cjs +43783 -44255
- package/dist/runtime/index.css +0 -504
- package/dist/runtime/index.js +43642 -44113
- package/package.json +11 -11
- package/dist/components/game/atoms/HealthBar.d.ts +0 -18
- package/dist/components/game/atoms/XPBar.d.ts +0 -20
- package/dist/components/game/atoms/index.d.ts +0 -25
- package/dist/components/game/molecules/ActionButtons.d.ts +0 -38
- package/dist/components/game/molecules/DPad.d.ts +0 -26
- package/dist/components/game/molecules/index.d.ts +0 -32
- package/dist/components/game/molecules/three/components/index.d.ts +0 -10
- package/dist/components/game/molecules/three/index.d.ts +0 -35
- package/dist/components/game/molecules/three/renderers/index.d.ts +0 -11
- package/dist/components/game/organisms/editor/index.d.ts +0 -9
- package/dist/components/game/organisms/hooks/usePhysics2D.d.ts +0 -45
- package/dist/components/game/organisms/hooks/useSpriteAnimations.d.ts +0 -43
- package/dist/components/game/organisms/index.d.ts +0 -66
- package/dist/components/game/organisms/managers/PhysicsManager.d.ts +0 -103
- package/dist/components/game/organisms/physics-sim/index.d.ts +0 -7
- package/dist/components/game/organisms/puzzles/builder/index.d.ts +0 -2
- package/dist/components/game/organisms/puzzles/classifier/index.d.ts +0 -2
- package/dist/components/game/organisms/puzzles/debugger/index.d.ts +0 -2
- package/dist/components/game/organisms/puzzles/event-handler/index.d.ts +0 -8
- package/dist/components/game/organisms/puzzles/negotiator/index.d.ts +0 -2
- package/dist/components/game/organisms/puzzles/sequencer/index.d.ts +0 -8
- package/dist/components/game/organisms/puzzles/simulator/index.d.ts +0 -2
- package/dist/components/game/organisms/puzzles/state-architect/index.d.ts +0 -10
- package/dist/components/game/templates/index.d.ts +0 -4
- /package/dist/components/game/{atoms → 2d}/ActionButton.d.ts +0 -0
- /package/dist/components/game/{organisms → 2d}/CardBattlerBoard.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/CardHand.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/ChoiceButton.d.ts +0 -0
- /package/dist/components/game/{organisms → 2d}/CityBuilderBoard.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/CombatLog.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/ComboCounter.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/ControlButton.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/CraftingRecipe.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/DamageNumber.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/DialogueBox.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/DialogueBubble.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/EnemyPlate.d.ts +0 -0
- /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/EventLog.d.ts +0 -0
- /package/dist/components/game/{organisms → 2d}/GameAudioToggle.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/GameCanvas2D.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/GameHud.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/GameMenu.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/GameOverScreen.d.ts +0 -0
- /package/dist/components/game/{templates → 2d}/GameShell.d.ts +0 -0
- /package/dist/components/game/{templates → 2d}/GameTemplate.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/HealthPanel.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/InventoryGrid.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/InventoryPanel.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/ItemSlot.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/MiniMap.d.ts +0 -0
- /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/ObjectRulePanel.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/PowerupSlots.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/QuestTracker.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/ResourceBar.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/ResourceCounter.d.ts +0 -0
- /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/RuleEditor.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/ScoreBoard.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/ScoreDisplay.d.ts +0 -0
- /package/dist/components/game/{organisms/physics-sim → 2d}/SimulationControls.d.ts +0 -0
- /package/dist/components/game/{organisms/physics-sim → 2d}/SimulationGraph.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/StatBadge.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/StateIndicator.d.ts +0 -0
- /package/dist/components/game/{organisms/puzzles/state-architect → 2d}/StateJsonView.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/StatusEffect.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/TimerDisplay.d.ts +0 -0
- /package/dist/components/game/{organisms → 2d}/TopDownShooterBoard.d.ts +0 -0
- /package/dist/components/game/{organisms → 2d}/TowerDefenseBoard.d.ts +0 -0
- /package/dist/components/game/{organisms → 2d}/TraitSlot.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/TurnIndicator.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/TurnPanel.d.ts +0 -0
- /package/dist/components/game/{molecules → 2d}/UnitCommandBar.d.ts +0 -0
- /package/dist/components/game/{organisms/puzzles/state-architect → 2d}/VariablePanel.d.ts +0 -0
- /package/dist/components/game/{organisms → 2d}/VisualNovelBoard.d.ts +0 -0
- /package/dist/components/game/{atoms → 2d}/WaypointMarker.d.ts +0 -0
- /package/dist/components/game/{organisms/editor → 2d}/editorUtils.d.ts +0 -0
- /package/dist/components/game/{organisms/physics-sim/presets → 2d}/mechanics.d.ts +0 -0
- /package/dist/components/game/{organisms/physics-sim/presets/index.d.ts → 2d/physicsPresets.d.ts} +0 -0
- /package/dist/components/game/{organisms/puzzles/event-handler → 2d}/puzzleObject.d.ts +0 -0
- /package/dist/components/game/{organisms/physics-sim/presets → 2d}/types.d.ts +0 -0
- /package/dist/components/game/{organisms/hooks → 2d}/useGameAudio.d.ts +0 -0
- /package/dist/components/game/{molecules/three/loaders → 3d}/AssetLoader.d.ts +0 -0
- /package/dist/components/game/{molecules/three → 3d}/Camera3D.d.ts +0 -0
- /package/dist/components/game/{molecules/three/components → 3d}/Canvas3DErrorBoundary.d.ts +0 -0
- /package/dist/components/game/{molecules/three/components → 3d}/Canvas3DLoadingState.d.ts +0 -0
- /package/dist/components/game/{molecules/three → 3d}/Lighting3D.d.ts +0 -0
- /package/dist/components/game/{molecules/three/components → 3d}/ModelLoader.d.ts +0 -0
- /package/dist/components/game/{molecules/three → 3d}/Scene3D.d.ts +0 -0
- /package/dist/components/game/{molecules/three/utils → 3d}/culling.d.ts +0 -0
- /package/dist/components/game/{molecules/three/utils → 3d}/grid3D.d.ts +0 -0
- /package/dist/components/game/{molecules/three/hooks → 3d}/useRaycaster.d.ts +0 -0
- /package/dist/components/game/{molecules/three/hooks → 3d}/useSceneGraph.d.ts +0 -0
- /package/dist/components/game/{organisms → shared}/boardEntity.d.ts +0 -0
- /package/dist/components/game/{organisms/utils → shared}/combatEffects.d.ts +0 -0
- /package/dist/components/game/{organisms/types → shared}/effects.d.ts +0 -0
- /package/dist/components/game/{organisms/utils → shared}/isometric.d.ts +0 -0
- /package/dist/components/game/{organisms/utils → shared}/makeAsset.d.ts +0 -0
- /package/dist/components/game/{organisms/types/spriteAnimation.d.ts → shared/spriteAnimationTypes.d.ts} +0 -0
- /package/dist/components/game/{organisms/hooks → shared}/useImageCache.d.ts +0 -0
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import type { AssetUrl } from '@almadar/core';
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import type { CombatActionType, EffectAssetManifest } from '
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import type { CombatActionType, EffectAssetManifest } from '../shared/effects';
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export interface UseCanvasEffectsOptions {
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/** Effect asset manifest (baseUrl + particles + animations) */
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manifest: EffectAssetManifest;
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import type { IsometricUnit } from '../
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import type { ResolvedFrame } from '../
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import type { IsometricUnit } from '../shared/isometricTypes';
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import type { ResolvedFrame } from '../shared/spriteAnimationTypes';
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/**
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*
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import React from 'react';
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import type { EventEmit } from '@almadar/core';
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import type { IsometricTile, IsometricUnit, IsometricFeature } from '../shared/isometricTypes';
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/** Props for Canvas3D — cleaned prop surface per docs/Almadar_Std_Game.md §4.4 */
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export interface Canvas3DProps {
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tiles?: IsometricTile[];
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units?: IsometricUnit[];
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features?: IsometricFeature[];
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cameraMode?: 'isometric' | 'perspective' | 'top-down';
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shadows?: boolean;
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showGrid?: boolean;
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validMoves?: Array<{
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}>;
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attackTargets?: Array<{
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tileClickEvent?: EventEmit<{
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unitScale?: number;
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}
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/**
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* Canvas3D — pure 3D renderer. Game logic lives in LOLO; this component
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*
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export declare function Canvas3D(props: Canvas3DProps): React.JSX.Element;
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export default Canvas3D;
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export interface FeatureRendererProps {
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features: IsometricFeature[];
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import type { IsometricFeature } from '../shared/isometricTypes';
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export interface FeatureRenderer3DProps {
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features: IsometricFeature[];
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import React from 'react';
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import type { EventEmit, EntityRow } from '@almadar/core';
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import type { CameraMode } from '
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import type { IsometricTile, IsometricFeature } from '
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import type { CameraMode } from './GameCanvas3D';
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import type { IsometricTile, IsometricFeature } from '../shared/isometricTypes';
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export interface GameBoard3DProps {
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/** Entity row carrying all gameplay state (controlled). */
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entity?: EntityRow | readonly EntityRow[];
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import React from 'react';
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import type { EventEmit } from '@almadar/core';
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import * as THREE from 'three';
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-
import { AssetLoader } from './
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import { type MinimalMouseEvent } from './
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import type { IsometricTile, IsometricUnit, IsometricFeature } from '../
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import { AssetLoader } from './AssetLoader';
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import { type MinimalMouseEvent } from './useGameCanvas3DEvents';
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import type { IsometricTile, IsometricUnit, IsometricFeature } from '../shared/isometricTypes';
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import './GameCanvas3D.css';
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export type { IsometricTile, IsometricUnit, IsometricFeature };
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/** Game event for canvas display */
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@@ -18,9 +18,9 @@
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* @packageDocumentation
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*/
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import React from 'react';
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import type { IsometricTile, IsometricFeature } from '../
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+
import type { IsometricTile, IsometricFeature } from '../shared/isometricTypes';
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import type { TemplateProps } from '../../core/templates/types';
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import { type Game3DAssetManifest } from '
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import { type Game3DAssetManifest } from '../2d/game3dAssetManifest';
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export interface GameCanvas3DBattleTemplateProps extends TemplateProps {
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/** Fallback tile data when no entity is present (layout only — model URLs resolve from assetManifest) */
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tiles?: IsometricTile[];
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@@ -19,9 +19,9 @@
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* @packageDocumentation
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*/
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import React from 'react';
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import type { IsometricTile, IsometricFeature } from '../
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import type { IsometricTile, IsometricFeature } from '../shared/isometricTypes';
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import type { TemplateProps } from '../../core/templates/types';
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-
import { type Game3DAssetManifest } from '
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import { type Game3DAssetManifest } from '../2d/game3dAssetManifest';
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export interface GameCanvas3DCastleTemplateProps extends TemplateProps {
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/** Fallback tile data when no entity is present (layout only — model URLs resolve from assetManifest) */
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tiles?: IsometricTile[];
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@@ -20,9 +20,9 @@
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* @packageDocumentation
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*/
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import React from 'react';
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import type { IsometricTile, IsometricFeature } from '../
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+
import type { IsometricTile, IsometricFeature } from '../shared/isometricTypes';
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import type { TemplateProps } from '../../core/templates/types';
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-
import { type Game3DAssetManifest } from '
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+
import { type Game3DAssetManifest } from '../2d/game3dAssetManifest';
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export interface GameCanvas3DWorldMapTemplateProps extends TemplateProps {
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/** Fallback tile data when no entity is present (layout only — model URLs resolve from assetManifest) */
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tiles?: IsometricTile[];
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@@ -61,7 +61,7 @@ export interface PhysicsObject3DProps {
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/**
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* 3D Physics-enabled object for GameCanvas3D
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*/
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64
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-
export declare function PhysicsObject3D({ entityId, modelUrl, initialPosition,
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64
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+
export declare function PhysicsObject3D({ entityId, modelUrl, initialPosition, scale, }: PhysicsObject3DProps): React.JSX.Element;
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65
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/**
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* Hook for controlling a PhysicsObject3D from parent component
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*/
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@@ -7,7 +7,7 @@
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* @packageDocumentation
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*/
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import React from 'react';
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10
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-
import type { IsometricTile } from '
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10
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+
import type { IsometricTile } from '../shared/isometricTypes';
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export interface TileRendererProps {
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/** Array of tiles to render */
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tiles: IsometricTile[];
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@@ -7,8 +7,8 @@
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7
7
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* @packageDocumentation
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*/
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9
9
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import React from 'react';
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10
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-
import type { IsometricUnit } from '
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11
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-
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10
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+
import type { IsometricUnit } from '../shared/isometricTypes';
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11
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+
import type { AnimationName } from '../shared/spriteAnimationTypes';
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12
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export interface UnitRendererProps {
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/** Array of units to render */
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14
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units: IsometricUnit[];
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@@ -23,7 +23,7 @@ export interface UnitRendererProps {
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/** Called when unit is clicked */
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24
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|
onUnitClick?: (unit: IsometricUnit) => void;
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|
/** Called when unit animation state changes */
|
|
26
|
-
onAnimationStateChange?: (unitId: string, state:
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26
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+
onAnimationStateChange?: (unitId: string, state: AnimationName) => void;
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|
/** Animation speed multiplier */
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|
28
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|
animationSpeed?: number;
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29
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|
}
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