@almadar/ui 5.65.0 → 5.67.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/avl/index.cjs +157 -49
- package/dist/avl/index.d.cts +10 -2
- package/dist/avl/index.d.ts +1 -0
- package/dist/avl/index.js +160 -53
- package/dist/components/avl/derive-edit-focus.d.ts +8 -0
- package/dist/components/core/organisms/ChatBar.d.ts +31 -0
- package/dist/components/core/organisms/SubagentTracePanel.d.ts +50 -0
- package/dist/components/core/organisms/index.d.ts +3 -0
- package/dist/components/core/organisms/trace-edit-focus.d.ts +14 -0
- package/dist/components/game/atoms/ChoiceButton.d.ts +7 -1
- package/dist/components/game/molecules/HealthPanel.d.ts +3 -0
- package/dist/components/game/molecules/PowerupSlots.d.ts +3 -0
- package/dist/components/game/molecules/TurnPanel.d.ts +3 -0
- package/dist/components/game/molecules/three/index.cjs +6 -6
- package/dist/components/game/molecules/three/index.js +6 -6
- package/dist/components/index.cjs +1155 -31
- package/dist/components/index.js +1158 -38
- package/dist/hooks/index.cjs +94 -0
- package/dist/hooks/index.d.ts +1 -0
- package/dist/hooks/index.js +95 -2
- package/dist/hooks/useAgentTrace.d.ts +85 -0
- package/dist/providers/index.cjs +126 -23
- package/dist/providers/index.js +129 -26
- package/dist/runtime/index.cjs +128 -25
- package/dist/runtime/index.js +131 -28
- package/package.json +2 -2
package/dist/runtime/index.cjs
CHANGED
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@@ -8063,6 +8063,8 @@ var init_DialogueBubble = __esm({
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function ChoiceButton({
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text = "Charge forward into the fray",
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index,
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+
assetUrl,
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icon,
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disabled = false,
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selected = false,
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onClick,
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@@ -8095,6 +8097,23 @@ function ChoiceButton({
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]
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}
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),
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assetUrl ? /* @__PURE__ */ jsxRuntime.jsx(
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"img",
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{
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src: assetUrl,
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alt: "",
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width: 16,
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height: 16,
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style: { imageRendering: "pixelated", objectFit: "contain" },
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className: "flex-shrink-0"
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}
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) : icon ? /* @__PURE__ */ jsxRuntime.jsx("span", { className: "flex-shrink-0 text-sm", children: typeof icon === "string" ? (() => {
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const I = resolveIcon(icon);
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return I ? /* @__PURE__ */ jsxRuntime.jsx(I, { className: "w-4 h-4" }) : null;
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})() : /* @__PURE__ */ (() => {
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const I = icon;
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return /* @__PURE__ */ jsxRuntime.jsx(I, { className: "w-4 h-4" });
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})() }) : null,
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/* @__PURE__ */ jsxRuntime.jsx("span", { className: "text-sm leading-snug", children: text })
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]
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}
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@@ -8103,6 +8122,7 @@ function ChoiceButton({
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var init_ChoiceButton = __esm({
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"components/game/atoms/ChoiceButton.tsx"() {
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init_cn();
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init_Icon();
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ChoiceButton.displayName = "ChoiceButton";
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}
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});
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@@ -11251,7 +11271,8 @@ function IsometricCanvas({
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const minX = Math.min(...allScreenPos.map((p2) => p2.x));
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const maxX = Math.max(...allScreenPos.map((p2) => p2.x + scaledTileWidth));
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const minY = Math.min(...allScreenPos.map((p2) => p2.y));
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-
const
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const tileBottomExtent = tileLayout === "hex" ? scaledTileWidth : scaledTileHeight;
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const maxY = Math.max(...allScreenPos.map((p2) => p2.y + tileBottomExtent));
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const worldW = maxX - minX;
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const worldH = maxY - minY;
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const scaleM = Math.min(mW / worldW, mH / worldH) * 0.9;
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@@ -11343,7 +11364,7 @@ function IsometricCanvas({
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const drawW = scaledTileWidth;
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const drawH = scaledTileWidth * (img.naturalHeight / img.naturalWidth);
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const drawX = pos.x;
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const drawY = pos.y + scaledTileHeight - drawH;
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const drawY = tileLayout === "hex" ? pos.y : pos.y + scaledTileHeight - drawH;
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ctx.drawImage(img, drawX, drawY, drawW, drawH);
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}
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} else {
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@@ -28095,6 +28116,7 @@ function PowerupSlots({
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/* @__PURE__ */ jsxRuntime.jsx(
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ItemSlot,
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{
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assetUrl: powerup.assetUrl,
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icon: powerup.icon,
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label: powerup.label,
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rarity: "uncommon",
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@@ -28344,13 +28366,26 @@ function HealthPanel({
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)
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}
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),
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-
effects && effects.length > 0 && /* @__PURE__ */ jsxRuntime.jsx(Box, { className: "flex items-center gap-1 flex-wrap", children: effects.map((effect, i) => /* @__PURE__ */ jsxRuntime.
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effects && effects.length > 0 && /* @__PURE__ */ jsxRuntime.jsx(Box, { className: "flex items-center gap-1 flex-wrap", children: effects.map((effect, i) => /* @__PURE__ */ jsxRuntime.jsxs(
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Badge,
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{
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variant: effectVariantMap[effect.variant ?? "neutral"],
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size: "sm",
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icon: effect.icon,
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children:
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icon: effect.assetUrl ? void 0 : effect.icon,
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children: [
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effect.assetUrl && /* @__PURE__ */ jsxRuntime.jsx(
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"img",
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{
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src: effect.assetUrl,
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alt: "",
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width: 12,
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height: 12,
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style: { imageRendering: "pixelated", objectFit: "contain" },
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className: "flex-shrink-0 inline-block"
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}
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),
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effect.label
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]
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},
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i
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)) })
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@@ -28533,15 +28568,28 @@ function TurnPanel({
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activeTeam
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}
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),
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-
actions && actions.length > 0 && /* @__PURE__ */ jsxRuntime.jsx(Box, { className: "flex items-center gap-1.5 ml-auto", children: actions.map((action, i) => /* @__PURE__ */ jsxRuntime.
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actions && actions.length > 0 && /* @__PURE__ */ jsxRuntime.jsx(Box, { className: "flex items-center gap-1.5 ml-auto", children: actions.map((action, i) => /* @__PURE__ */ jsxRuntime.jsxs(
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Button,
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{
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variant: "ghost",
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size: "sm",
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disabled: action.disabled,
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leftIcon: action.icon,
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leftIcon: action.assetUrl ? void 0 : action.icon,
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onClick: () => handleAction(action.event),
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children:
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children: [
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action.assetUrl && /* @__PURE__ */ jsxRuntime.jsx(
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"img",
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{
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src: action.assetUrl,
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alt: "",
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width: 14,
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height: 14,
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style: { imageRendering: "pixelated", objectFit: "contain" },
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className: "flex-shrink-0"
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}
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),
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action.label
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]
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},
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i
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)) })
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@@ -43457,9 +43505,9 @@ var init_GameCanvas3D2 = __esm({
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const color = unit.faction === "player" ? 4491519 : unit.faction === "enemy" ? 16729156 : 16777028;
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const hasAtlas = unitAtlasUrl(unit) !== null;
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const initialFrame = hasAtlas ? resolveUnitFrame(unit.id) : null;
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const modelScale = UNIT_BASE_MODEL_SCALE * unitScale;
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const billboardHeight = UNIT_BASE_BILLBOARD_HEIGHT * unitScale;
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const primitiveRadius = UNIT_BASE_PRIMITIVE_RADIUS * unitScale;
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const modelScale = UNIT_BASE_MODEL_SCALE * unitScale * gridConfig.cellSize;
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const billboardHeight = UNIT_BASE_BILLBOARD_HEIGHT * unitScale * gridConfig.cellSize;
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const primitiveRadius = UNIT_BASE_PRIMITIVE_RADIUS * unitScale * gridConfig.cellSize;
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return /* @__PURE__ */ jsxRuntime.jsxs(
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"group",
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{
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@@ -43506,7 +43554,7 @@ var init_GameCanvas3D2 = __esm({
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/* @__PURE__ */ jsxRuntime.jsx("meshStandardMaterial", { color })
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] })
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] }),
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unit.health !== void 0 && unit.maxHealth !== void 0 && /* @__PURE__ */ jsxRuntime.jsxs("group", { position: [0,
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unit.health !== void 0 && unit.maxHealth !== void 0 && /* @__PURE__ */ jsxRuntime.jsxs("group", { position: [0, billboardHeight, 0], children: [
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/* @__PURE__ */ jsxRuntime.jsxs("mesh", { position: [-0.25, 0, 0], children: [
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/* @__PURE__ */ jsxRuntime.jsx("planeGeometry", { args: [0.5, 0.05] }),
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/* @__PURE__ */ jsxRuntime.jsx("meshBasicMaterial", { color: 3355443 })
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@@ -43535,7 +43583,7 @@ var init_GameCanvas3D2 = __esm({
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}
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);
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},
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[selectedUnitId, handleUnitClick, resolveUnitFrame, unitScale]
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[selectedUnitId, handleUnitClick, resolveUnitFrame, unitScale, gridConfig]
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);
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const DefaultFeatureRenderer = React84.useCallback(
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({
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{
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ref: containerRef,
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className: cn("game-canvas-3d relative w-full overflow-hidden", className),
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style: {
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style: { flex: "1 1 0", minHeight: "400px" },
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"data-orientation": orientation,
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"data-camera-mode": cameraMode,
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"data-overlay": overlay,
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@@ -43923,13 +43971,39 @@ var init_GameBoard3D = __esm({
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GameBoard3D.displayName = "GameBoard3D";
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}
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});
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-
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function getSlotContentRenderer2() {
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if (_scr) return _scr;
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const mod = (init_UISlotRenderer(), __toCommonJS(UISlotRenderer_exports));
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_scr = mod.SlotContentRenderer;
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return _scr;
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}
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function resolveDescriptor(value, idPrefix) {
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if (value === null || value === void 0) return value;
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if (React84__namespace.default.isValidElement(value)) return value;
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if (typeof value === "string" || typeof value === "number" || typeof value === "boolean") return value;
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if (Array.isArray(value)) {
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return value.map((item, i) => /* @__PURE__ */ jsxRuntime.jsx(React84__namespace.default.Fragment, { children: resolveDescriptor(item, `${idPrefix}-${i}`) }, i));
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}
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if (typeof value === "object") {
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const rec = value;
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if (typeof rec.type === "string" && patterns.getComponentForPattern(rec.type) !== null) {
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const { type, props: nestedProps, _id, ...flatProps } = rec;
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const resolvedProps = nestedProps !== void 0 ? nestedProps : flatProps;
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const content = { id: _id ?? idPrefix, pattern: type, props: resolvedProps, priority: 0 };
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const SCR = getSlotContentRenderer2();
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return /* @__PURE__ */ jsxRuntime.jsx(SCR, { content, onDismiss: () => void 0 });
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}
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}
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return null;
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}
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var _scr, GameShell;
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var init_GameShell = __esm({
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"components/game/templates/GameShell.tsx"() {
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init_cn();
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init_Box();
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init_Stack();
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init_Typography();
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_scr = null;
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GameShell = ({
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appName = "Game",
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hud,
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@@ -43978,7 +44052,7 @@ var init_GameShell = __esm({
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children: appName
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}
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),
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hud && /* @__PURE__ */ jsxRuntime.jsx(Box, { className: "game-shell__hud", children: hud })
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hud && /* @__PURE__ */ jsxRuntime.jsx(Box, { className: "game-shell__hud", children: resolveDescriptor(hud, "gs-hud") })
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]
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}
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overflow: "hidden",
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position: "relative"
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},
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children
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children: resolveDescriptor(children, "gs-children")
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}
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)
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}
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});
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function getSlotContentRenderer3() {
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if (_scr2) return _scr2;
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const mod = (init_UISlotRenderer(), __toCommonJS(UISlotRenderer_exports));
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_scr2 = mod.SlotContentRenderer;
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return _scr2;
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}
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function resolveDescriptor2(value, idPrefix) {
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if (value === null || value === void 0) return value;
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if (React84__namespace.default.isValidElement(value)) return value;
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if (typeof value === "string" || typeof value === "number" || typeof value === "boolean") return value;
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if (Array.isArray(value)) {
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return value.map((item, i) => /* @__PURE__ */ jsxRuntime.jsx(React84__namespace.default.Fragment, { children: resolveDescriptor2(item, `${idPrefix}-${i}`) }, i));
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}
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if (typeof value === "object") {
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const rec = value;
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if (typeof rec.type === "string" && patterns.getComponentForPattern(rec.type) !== null) {
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const { type, props: nestedProps, _id, ...flatProps } = rec;
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const resolvedProps = nestedProps !== void 0 ? nestedProps : flatProps;
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const content = { id: _id ?? idPrefix, pattern: type, props: resolvedProps, priority: 0 };
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const SCR = getSlotContentRenderer3();
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return /* @__PURE__ */ jsxRuntime.jsx(SCR, { content, onDismiss: () => void 0 });
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}
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}
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return null;
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}
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var _scr2, GameTemplate;
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var init_GameTemplate = __esm({
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"components/game/templates/GameTemplate.tsx"() {
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init_cn();
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init_Stack();
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init_Typography();
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init_Button();
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_scr2 = null;
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GameTemplate = ({
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entity,
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title = "Game",
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fullWidth: true,
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className: "flex-1 bg-muted",
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children: [
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children,
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resolveDescriptor2(children, "gt-children"),
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hud && /* @__PURE__ */ jsxRuntime.jsx(
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Box,
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{
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position: "absolute",
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className: "top-0 left-0 right-0 pointer-events-none",
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children: /* @__PURE__ */ jsxRuntime.jsx(Box, { padding: "md", className: "pointer-events-auto w-fit", children: hud })
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children: /* @__PURE__ */ jsxRuntime.jsx(Box, { padding: "md", className: "pointer-events-auto w-fit", children: resolveDescriptor2(hud, "gt-hud") })
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}
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)
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]
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@@ -44107,7 +44207,7 @@ var init_GameTemplate = __esm({
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children: /* @__PURE__ */ jsxRuntime.jsx(Typography, { variant: "h6", children: "Debug Panel" })
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}
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),
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/* @__PURE__ */ jsxRuntime.jsx(Box, { padding: "md", children: debugPanel })
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/* @__PURE__ */ jsxRuntime.jsx(Box, { padding: "md", children: resolveDescriptor2(debugPanel, "gt-debug") })
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]
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}
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)
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@@ -52686,7 +52786,7 @@ function getSlotFallback(slot, config) {
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const variant = SLOT_SKELETON_MAP[slot] ?? "text";
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return /* @__PURE__ */ jsxRuntime.jsx(Skeleton, { variant });
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}
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function
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function getComponentForPattern3(patternType) {
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@@ -53317,7 +53417,8 @@ function SlotContentRenderer({
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entityDef = schemaCtx.entities.get(linkedEntity);
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}
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}
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const
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const orbitalName = schemaCtx && content.sourceTrait !== void 0 ? schemaCtx.orbitalsByTrait.get(content.sourceTrait) : void 0;
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const PatternComponent = getComponentForPattern3(content.pattern);
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if (PatternComponent) {
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|
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const isSingleChild = typeof childrenConfig === "string" || typeof childrenConfig === "object" && childrenConfig !== null && !Array.isArray(childrenConfig) && "type" in childrenConfig;
|
|
@@ -53415,6 +53516,7 @@ function SlotContentRenderer({
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"data-orb-entity": content.entity,
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"data-orb-path": myPath,
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"data-orb-pattern": content.pattern,
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"data-orb-orbital": orbitalName,
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children: renderedChildren !== void 0 ? /* @__PURE__ */ jsxRuntime.jsx(PatternComponent, { ...finalProps, children: renderedChildren }) : /* @__PURE__ */ jsxRuntime.jsx(PatternComponent, { ...finalProps })
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}
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);
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|
@@ -53434,6 +53536,7 @@ function SlotContentRenderer({
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"data-orb-entity": content.entity,
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"data-orb-path": patternPath ?? "root",
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"data-orb-pattern": content.pattern,
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"data-orb-orbital": orbitalName,
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children: content.props.children ?? /* @__PURE__ */ jsxRuntime.jsxs(Box, { className: "p-4 text-sm text-muted-foreground border border-dashed border-border rounded", children: [
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"Unknown pattern: ",
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content.pattern,
|
|
@@ -53683,7 +53786,7 @@ function resolveLambdaBindings(body, params, item, index) {
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return body;
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}
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var _slotContentRenderer2 = null;
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function
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function getSlotContentRenderer4() {
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if (_slotContentRenderer2) return _slotContentRenderer2;
|
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const mod = (init_UISlotRenderer(), __toCommonJS(UISlotRenderer_exports));
|
|
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_slotContentRenderer2 = mod.SlotContentRenderer;
|
|
@@ -53699,7 +53802,7 @@ function makeLambdaFn(params, lambdaBody, callerKey) {
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if (typeof record.type !== "string") {
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|
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}
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const SlotContentRenderer2 =
|
|
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const SlotContentRenderer2 = getSlotContentRenderer4();
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const rawChildProps = {};
|
|
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for (const [k, v] of Object.entries(record)) {
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|
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if (k !== "type") rawChildProps[k] = v;
|