@almadar/ui 5.42.0 → 5.44.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -28834,6 +28834,78 @@ var init_GameOverScreen = __esm({
28834
28834
  GameOverScreen.displayName = "GameOverScreen";
28835
28835
  }
28836
28836
  });
28837
+ function useRenderInterpolation(options = {}) {
28838
+ const tickIntervalMs = options.tickIntervalMs ?? 1e3 / 30;
28839
+ const prevRef = React77.useRef(null);
28840
+ const currRef = React77.useRef(null);
28841
+ const rafRef = React77.useRef(null);
28842
+ const onSnapshot = React77.useCallback((entities) => {
28843
+ prevRef.current = currRef.current;
28844
+ currRef.current = { entities, arrivedAt: performance.now() };
28845
+ }, []);
28846
+ const getInterpolated = React77.useCallback((now) => {
28847
+ const out = /* @__PURE__ */ new Map();
28848
+ const curr = currRef.current;
28849
+ if (!curr) return out;
28850
+ const prev = prevRef.current;
28851
+ if (!prev) {
28852
+ for (const e of curr.entities) out.set(e.id, { x: e.x, y: e.y });
28853
+ return out;
28854
+ }
28855
+ const rawAlpha = (now - curr.arrivedAt) / tickIntervalMs;
28856
+ const alpha = rawAlpha < 0 ? 0 : rawAlpha > 1 ? 1 : rawAlpha;
28857
+ const prevMap = /* @__PURE__ */ new Map();
28858
+ for (const e of prev.entities) prevMap.set(e.id, e);
28859
+ for (const c of curr.entities) {
28860
+ const p2 = prevMap.get(c.id);
28861
+ if (!p2) {
28862
+ out.set(c.id, { x: c.x, y: c.y });
28863
+ } else {
28864
+ out.set(c.id, {
28865
+ x: p2.x + (c.x - p2.x) * alpha,
28866
+ y: p2.y + (c.y - p2.y) * alpha
28867
+ });
28868
+ }
28869
+ }
28870
+ return out;
28871
+ }, [tickIntervalMs]);
28872
+ const startLoop = React77.useCallback(
28873
+ (draw) => {
28874
+ let active = true;
28875
+ const loop = () => {
28876
+ if (!active) return;
28877
+ try {
28878
+ draw(getInterpolated(performance.now()));
28879
+ } catch {
28880
+ }
28881
+ rafRef.current = requestAnimationFrame(loop);
28882
+ };
28883
+ rafRef.current = requestAnimationFrame(loop);
28884
+ return () => {
28885
+ active = false;
28886
+ if (rafRef.current !== null) {
28887
+ cancelAnimationFrame(rafRef.current);
28888
+ rafRef.current = null;
28889
+ }
28890
+ };
28891
+ },
28892
+ [getInterpolated]
28893
+ );
28894
+ React77.useEffect(() => {
28895
+ return () => {
28896
+ if (rafRef.current !== null) {
28897
+ cancelAnimationFrame(rafRef.current);
28898
+ rafRef.current = null;
28899
+ }
28900
+ };
28901
+ }, []);
28902
+ return { onSnapshot, getInterpolated, startLoop };
28903
+ }
28904
+ var init_useRenderInterpolation = __esm({
28905
+ "hooks/useRenderInterpolation.ts"() {
28906
+ "use client";
28907
+ }
28908
+ });
28837
28909
  function PlatformerCanvas({
28838
28910
  player,
28839
28911
  platforms = [
@@ -28902,8 +28974,43 @@ function PlatformerCanvas({
28902
28974
  y: 336,
28903
28975
  width: 32,
28904
28976
  height: 48,
28977
+ vx: 0,
28978
+ vy: 0,
28979
+ grounded: true,
28905
28980
  facingRight: true
28906
28981
  };
28982
+ const playerRef = React77.useRef(resolvedPlayer);
28983
+ playerRef.current = resolvedPlayer;
28984
+ const interp = useRenderInterpolation();
28985
+ React77.useEffect(() => {
28986
+ interp.onSnapshot([{ id: "player", x: resolvedPlayer.x, y: resolvedPlayer.y }]);
28987
+ }, [resolvedPlayer.x, resolvedPlayer.y]);
28988
+ const propsRef = React77.useRef({
28989
+ platforms,
28990
+ worldWidth,
28991
+ worldHeight,
28992
+ canvasWidth,
28993
+ canvasHeight,
28994
+ followCamera,
28995
+ bgColor,
28996
+ playerSprite,
28997
+ tileSprites,
28998
+ backgroundImage,
28999
+ assetBaseUrl
29000
+ });
29001
+ propsRef.current = {
29002
+ platforms,
29003
+ worldWidth,
29004
+ worldHeight,
29005
+ canvasWidth,
29006
+ canvasHeight,
29007
+ followCamera,
29008
+ bgColor,
29009
+ playerSprite,
29010
+ tileSprites,
29011
+ backgroundImage,
29012
+ assetBaseUrl
29013
+ };
28907
29014
  const handleKeyDown = React77.useCallback((e) => {
28908
29015
  if (keysRef.current.has(e.code)) return;
28909
29016
  keysRef.current.add(e.code);
@@ -28952,124 +29059,149 @@ function PlatformerCanvas({
28952
29059
  canvas.width = canvasWidth * dpr;
28953
29060
  canvas.height = canvasHeight * dpr;
28954
29061
  ctx.scale(dpr, dpr);
28955
- let camX = 0;
28956
- let camY = 0;
28957
- if (followCamera) {
28958
- camX = Math.max(0, Math.min(resolvedPlayer.x - canvasWidth / 2, worldWidth - canvasWidth));
28959
- camY = Math.max(0, Math.min(resolvedPlayer.y - canvasHeight / 2 - 50, worldHeight - canvasHeight));
28960
- }
28961
- const bgImg = backgroundImage ? loadImage(backgroundImage) : null;
28962
- if (bgImg) {
28963
- ctx.drawImage(bgImg, 0, 0, canvasWidth, canvasHeight);
28964
- } else if (bgColor) {
28965
- ctx.fillStyle = bgColor;
28966
- ctx.fillRect(0, 0, canvasWidth, canvasHeight);
28967
- } else {
28968
- const grad = ctx.createLinearGradient(0, 0, 0, canvasHeight);
28969
- grad.addColorStop(0, SKY_GRADIENT_TOP);
28970
- grad.addColorStop(1, SKY_GRADIENT_BOTTOM);
28971
- ctx.fillStyle = grad;
28972
- ctx.fillRect(0, 0, canvasWidth, canvasHeight);
28973
- }
28974
- ctx.strokeStyle = GRID_COLOR;
28975
- ctx.lineWidth = 1;
28976
- const gridSize = 32;
28977
- for (let gx = -camX % gridSize; gx < canvasWidth; gx += gridSize) {
28978
- ctx.beginPath();
28979
- ctx.moveTo(gx, 0);
28980
- ctx.lineTo(gx, canvasHeight);
28981
- ctx.stroke();
28982
- }
28983
- for (let gy = -camY % gridSize; gy < canvasHeight; gy += gridSize) {
28984
- ctx.beginPath();
28985
- ctx.moveTo(0, gy);
28986
- ctx.lineTo(canvasWidth, gy);
28987
- ctx.stroke();
28988
- }
28989
- for (const plat of platforms) {
28990
- const px = plat.x - camX;
28991
- const py = plat.y - camY;
28992
- const platType = plat.type ?? "ground";
28993
- const spriteUrl = tileSprites?.[platType];
28994
- const tileImg = spriteUrl ? loadImage(spriteUrl) : null;
28995
- if (tileImg) {
28996
- const tileW = tileImg.naturalWidth;
28997
- const tileH = tileImg.naturalHeight;
28998
- const scaleH = plat.height / tileH;
28999
- const scaledW = tileW * scaleH;
29000
- for (let tx = 0; tx < plat.width; tx += scaledW) {
29001
- const drawW = Math.min(scaledW, plat.width - tx);
29002
- const srcW = drawW / scaleH;
29003
- ctx.drawImage(tileImg, 0, 0, srcW, tileH, px + tx, py, drawW, plat.height);
29004
- }
29062
+ }, [canvasWidth, canvasHeight]);
29063
+ React77.useEffect(() => {
29064
+ const drawFrame = (positions) => {
29065
+ const canvas = canvasRef.current;
29066
+ if (!canvas) return;
29067
+ const ctx = canvas.getContext("2d");
29068
+ if (!ctx) return;
29069
+ const {
29070
+ platforms: plats,
29071
+ worldWidth: ww,
29072
+ worldHeight: wh,
29073
+ canvasWidth: cw,
29074
+ canvasHeight: ch,
29075
+ followCamera: fc,
29076
+ bgColor: bg,
29077
+ playerSprite: pSprite,
29078
+ tileSprites: tSprites,
29079
+ backgroundImage: bgImg
29080
+ } = propsRef.current;
29081
+ const auth = playerRef.current;
29082
+ const interped = positions.get("player");
29083
+ const px = interped?.x ?? auth.x;
29084
+ const py = interped?.y ?? auth.y;
29085
+ let camX = 0;
29086
+ let camY = 0;
29087
+ if (fc) {
29088
+ camX = Math.max(0, Math.min(px - cw / 2, ww - cw));
29089
+ camY = Math.max(0, Math.min(py - ch / 2 - 50, wh - ch));
29090
+ }
29091
+ const bgImage = bgImg ? loadImage(bgImg) : null;
29092
+ if (bgImage) {
29093
+ ctx.drawImage(bgImage, 0, 0, cw, ch);
29094
+ } else if (bg) {
29095
+ ctx.fillStyle = bg;
29096
+ ctx.fillRect(0, 0, cw, ch);
29005
29097
  } else {
29006
- const color = PLATFORM_COLORS[platType] ?? PLATFORM_COLORS.ground;
29007
- ctx.fillStyle = color;
29008
- ctx.fillRect(px, py, plat.width, plat.height);
29009
- ctx.fillStyle = "rgba(255, 255, 255, 0.15)";
29010
- ctx.fillRect(px, py, plat.width, 3);
29011
- ctx.fillStyle = "rgba(0, 0, 0, 0.3)";
29012
- ctx.fillRect(px, py + plat.height - 2, plat.width, 2);
29013
- if (platType === "hazard") {
29014
- ctx.strokeStyle = "#e74c3c";
29015
- ctx.lineWidth = 2;
29016
- for (let sx = px; sx < px + plat.width; sx += 12) {
29098
+ const grad = ctx.createLinearGradient(0, 0, 0, ch);
29099
+ grad.addColorStop(0, SKY_GRADIENT_TOP);
29100
+ grad.addColorStop(1, SKY_GRADIENT_BOTTOM);
29101
+ ctx.fillStyle = grad;
29102
+ ctx.fillRect(0, 0, cw, ch);
29103
+ }
29104
+ ctx.strokeStyle = GRID_COLOR;
29105
+ ctx.lineWidth = 1;
29106
+ const gridSize = 32;
29107
+ for (let gx = -camX % gridSize; gx < cw; gx += gridSize) {
29108
+ ctx.beginPath();
29109
+ ctx.moveTo(gx, 0);
29110
+ ctx.lineTo(gx, ch);
29111
+ ctx.stroke();
29112
+ }
29113
+ for (let gy = -camY % gridSize; gy < ch; gy += gridSize) {
29114
+ ctx.beginPath();
29115
+ ctx.moveTo(0, gy);
29116
+ ctx.lineTo(cw, gy);
29117
+ ctx.stroke();
29118
+ }
29119
+ for (const plat of plats) {
29120
+ const platX = plat.x - camX;
29121
+ const platY = plat.y - camY;
29122
+ const platType = plat.type ?? "ground";
29123
+ const spriteUrl = tSprites?.[platType];
29124
+ const tileImg = spriteUrl ? loadImage(spriteUrl) : null;
29125
+ if (tileImg) {
29126
+ const tileW = tileImg.naturalWidth;
29127
+ const tileH = tileImg.naturalHeight;
29128
+ const scaleH = plat.height / tileH;
29129
+ const scaledW = tileW * scaleH;
29130
+ for (let tx = 0; tx < plat.width; tx += scaledW) {
29131
+ const drawW = Math.min(scaledW, plat.width - tx);
29132
+ const srcW = drawW / scaleH;
29133
+ ctx.drawImage(tileImg, 0, 0, srcW, tileH, platX + tx, platY, drawW, plat.height);
29134
+ }
29135
+ } else {
29136
+ const color = PLATFORM_COLORS[platType] ?? PLATFORM_COLORS.ground;
29137
+ ctx.fillStyle = color;
29138
+ ctx.fillRect(platX, platY, plat.width, plat.height);
29139
+ ctx.fillStyle = "rgba(255, 255, 255, 0.15)";
29140
+ ctx.fillRect(platX, platY, plat.width, 3);
29141
+ ctx.fillStyle = "rgba(0, 0, 0, 0.3)";
29142
+ ctx.fillRect(platX, platY + plat.height - 2, plat.width, 2);
29143
+ if (platType === "hazard") {
29144
+ ctx.strokeStyle = "#e74c3c";
29145
+ ctx.lineWidth = 2;
29146
+ for (let sx = platX; sx < platX + plat.width; sx += 12) {
29147
+ ctx.beginPath();
29148
+ ctx.moveTo(sx, platY);
29149
+ ctx.lineTo(sx + 6, platY + plat.height);
29150
+ ctx.stroke();
29151
+ }
29152
+ }
29153
+ if (platType === "goal") {
29154
+ ctx.fillStyle = "rgba(241, 196, 15, 0.5)";
29017
29155
  ctx.beginPath();
29018
- ctx.moveTo(sx, py);
29019
- ctx.lineTo(sx + 6, py + plat.height);
29020
- ctx.stroke();
29156
+ ctx.arc(platX + plat.width / 2, platY - 10, 8, 0, Math.PI * 2);
29157
+ ctx.fill();
29021
29158
  }
29022
29159
  }
29023
- if (platType === "goal") {
29024
- ctx.fillStyle = "rgba(241, 196, 15, 0.5)";
29025
- ctx.beginPath();
29026
- ctx.arc(px + plat.width / 2, py - 10, 8, 0, Math.PI * 2);
29027
- ctx.fill();
29028
- }
29029
29160
  }
29030
- }
29031
- const pw = resolvedPlayer.width ?? 24;
29032
- const ph = resolvedPlayer.height ?? 32;
29033
- const ppx = resolvedPlayer.x - camX;
29034
- const ppy = resolvedPlayer.y - camY;
29035
- const facingRight = resolvedPlayer.facingRight ?? true;
29036
- const playerImg = playerSprite ? loadImage(playerSprite) : null;
29037
- if (playerImg) {
29038
- ctx.save();
29039
- if (!facingRight) {
29040
- ctx.translate(ppx + pw, ppy);
29041
- ctx.scale(-1, 1);
29042
- ctx.drawImage(playerImg, 0, 0, pw, ph);
29161
+ const pw = auth.width ?? 24;
29162
+ const ph = auth.height ?? 32;
29163
+ const ppx = px - camX;
29164
+ const ppy = py - camY;
29165
+ const facingRight = auth.facingRight ?? true;
29166
+ const playerImg = pSprite ? loadImage(pSprite) : null;
29167
+ if (playerImg) {
29168
+ ctx.save();
29169
+ if (!facingRight) {
29170
+ ctx.translate(ppx + pw, ppy);
29171
+ ctx.scale(-1, 1);
29172
+ ctx.drawImage(playerImg, 0, 0, pw, ph);
29173
+ } else {
29174
+ ctx.drawImage(playerImg, ppx, ppy, pw, ph);
29175
+ }
29176
+ ctx.restore();
29043
29177
  } else {
29044
- ctx.drawImage(playerImg, ppx, ppy, pw, ph);
29178
+ ctx.fillStyle = PLAYER_COLOR;
29179
+ const radius = Math.min(pw, ph) * 0.25;
29180
+ ctx.beginPath();
29181
+ ctx.moveTo(ppx + radius, ppy);
29182
+ ctx.lineTo(ppx + pw - radius, ppy);
29183
+ ctx.quadraticCurveTo(ppx + pw, ppy, ppx + pw, ppy + radius);
29184
+ ctx.lineTo(ppx + pw, ppy + ph - radius);
29185
+ ctx.quadraticCurveTo(ppx + pw, ppy + ph, ppx + pw - radius, ppy + ph);
29186
+ ctx.lineTo(ppx + radius, ppy + ph);
29187
+ ctx.quadraticCurveTo(ppx, ppy + ph, ppx, ppy + ph - radius);
29188
+ ctx.lineTo(ppx, ppy + radius);
29189
+ ctx.quadraticCurveTo(ppx, ppy, ppx + radius, ppy);
29190
+ ctx.fill();
29191
+ const eyeY = ppy + ph * 0.3;
29192
+ const eyeSize = 3;
29193
+ const eyeOffsetX = facingRight ? pw * 0.55 : pw * 0.2;
29194
+ ctx.fillStyle = PLAYER_EYE_COLOR;
29195
+ ctx.beginPath();
29196
+ ctx.arc(ppx + eyeOffsetX, eyeY, eyeSize, 0, Math.PI * 2);
29197
+ ctx.fill();
29198
+ ctx.beginPath();
29199
+ ctx.arc(ppx + eyeOffsetX + 7, eyeY, eyeSize, 0, Math.PI * 2);
29200
+ ctx.fill();
29045
29201
  }
29046
- ctx.restore();
29047
- } else {
29048
- ctx.fillStyle = PLAYER_COLOR;
29049
- const radius = Math.min(pw, ph) * 0.25;
29050
- ctx.beginPath();
29051
- ctx.moveTo(ppx + radius, ppy);
29052
- ctx.lineTo(ppx + pw - radius, ppy);
29053
- ctx.quadraticCurveTo(ppx + pw, ppy, ppx + pw, ppy + radius);
29054
- ctx.lineTo(ppx + pw, ppy + ph - radius);
29055
- ctx.quadraticCurveTo(ppx + pw, ppy + ph, ppx + pw - radius, ppy + ph);
29056
- ctx.lineTo(ppx + radius, ppy + ph);
29057
- ctx.quadraticCurveTo(ppx, ppy + ph, ppx, ppy + ph - radius);
29058
- ctx.lineTo(ppx, ppy + radius);
29059
- ctx.quadraticCurveTo(ppx, ppy, ppx + radius, ppy);
29060
- ctx.fill();
29061
- const eyeY = ppy + ph * 0.3;
29062
- const eyeSize = 3;
29063
- const eyeOffsetX = facingRight ? pw * 0.55 : pw * 0.2;
29064
- ctx.fillStyle = PLAYER_EYE_COLOR;
29065
- ctx.beginPath();
29066
- ctx.arc(ppx + eyeOffsetX, eyeY, eyeSize, 0, Math.PI * 2);
29067
- ctx.fill();
29068
- ctx.beginPath();
29069
- ctx.arc(ppx + eyeOffsetX + 7, eyeY, eyeSize, 0, Math.PI * 2);
29070
- ctx.fill();
29071
- }
29072
- }, [player, platforms, worldWidth, worldHeight, canvasWidth, canvasHeight, followCamera, bgColor, playerSprite, tileSprites, backgroundImage, assetBaseUrl, loadedImages]);
29202
+ };
29203
+ return interp.startLoop(drawFrame);
29204
+ }, [interp.startLoop, loadImage]);
29073
29205
  return /* @__PURE__ */ jsxRuntime.jsx(
29074
29206
  "canvas",
29075
29207
  {
@@ -29087,6 +29219,7 @@ var init_PlatformerCanvas = __esm({
29087
29219
  init_cn();
29088
29220
  init_useEventBus();
29089
29221
  init_verificationRegistry();
29222
+ init_useRenderInterpolation();
29090
29223
  PLATFORM_COLORS = {
29091
29224
  ground: "#4a7c59",
29092
29225
  platform: "#7c6b4a",
@@ -29491,13 +29624,13 @@ var init_MapView = __esm({
29491
29624
  shadowSize: [41, 41]
29492
29625
  });
29493
29626
  L.Marker.prototype.options.icon = defaultIcon;
29494
- const { useEffect: useEffect73, useRef: useRef70, useCallback: useCallback113, useState: useState105 } = React77__namespace.default;
29627
+ const { useEffect: useEffect74, useRef: useRef71, useCallback: useCallback114, useState: useState105 } = React77__namespace.default;
29495
29628
  const { Typography: Typography2 } = await Promise.resolve().then(() => (init_Typography(), Typography_exports));
29496
29629
  const { useEventBus: useEventBus2 } = await Promise.resolve().then(() => (init_useEventBus(), useEventBus_exports));
29497
29630
  function MapUpdater({ centerLat, centerLng, zoom }) {
29498
29631
  const map = useMap();
29499
- const prevRef = useRef70({ centerLat, centerLng, zoom });
29500
- useEffect73(() => {
29632
+ const prevRef = useRef71({ centerLat, centerLng, zoom });
29633
+ useEffect74(() => {
29501
29634
  const prev = prevRef.current;
29502
29635
  if (prev.centerLat !== centerLat || prev.centerLng !== centerLng || prev.zoom !== zoom) {
29503
29636
  map.setView([centerLat, centerLng], zoom);
@@ -29508,7 +29641,7 @@ var init_MapView = __esm({
29508
29641
  }
29509
29642
  function MapClickHandler({ onMapClick }) {
29510
29643
  const map = useMap();
29511
- useEffect73(() => {
29644
+ useEffect74(() => {
29512
29645
  if (!onMapClick) return;
29513
29646
  const handler = (e) => {
29514
29647
  onMapClick(e.latlng.lat, e.latlng.lng);
@@ -29537,7 +29670,7 @@ var init_MapView = __esm({
29537
29670
  }) {
29538
29671
  const eventBus = useEventBus2();
29539
29672
  const [clickedPosition, setClickedPosition] = useState105(null);
29540
- const handleMapClick = useCallback113((lat, lng) => {
29673
+ const handleMapClick = useCallback114((lat, lng) => {
29541
29674
  if (showClickedPin) {
29542
29675
  setClickedPosition({ lat, lng });
29543
29676
  }
@@ -29546,7 +29679,7 @@ var init_MapView = __esm({
29546
29679
  eventBus.emit(`UI:${mapClickEvent}`, { latitude: lat, longitude: lng });
29547
29680
  }
29548
29681
  }, [onMapClick, mapClickEvent, eventBus, showClickedPin]);
29549
- const handleMarkerClick = useCallback113((marker) => {
29682
+ const handleMarkerClick = useCallback114((marker) => {
29550
29683
  onMarkerClick?.(marker);
29551
29684
  if (markerClickEvent) {
29552
29685
  eventBus.emit(`UI:${markerClickEvent}`, { ...marker });
@@ -45876,11 +46009,13 @@ function SimulationCanvas({
45876
46009
  height = 400,
45877
46010
  running,
45878
46011
  speed = 1,
46012
+ bodies: externalBodies,
45879
46013
  className
45880
46014
  }) {
45881
46015
  const preset = React77.useMemo(() => resolvePreset(presetProp), [presetProp]);
45882
46016
  const canvasRef = React77.useRef(null);
45883
46017
  const bodiesRef = React77.useRef(structuredClone(preset.bodies));
46018
+ const interp = useRenderInterpolation();
45884
46019
  React77.useEffect(() => {
45885
46020
  bodiesRef.current = structuredClone(preset.bodies);
45886
46021
  }, [preset]);
@@ -45978,6 +46113,67 @@ function SimulationCanvas({
45978
46113
  }
45979
46114
  }, [width, height, preset]);
45980
46115
  React77.useEffect(() => {
46116
+ if (!externalBodies) return;
46117
+ interp.onSnapshot(externalBodies.map((b) => ({ id: b.id, x: b.x, y: b.y })));
46118
+ }, [externalBodies]);
46119
+ const presetRef = React77.useRef(preset);
46120
+ presetRef.current = preset;
46121
+ const widthRef = React77.useRef(width);
46122
+ widthRef.current = width;
46123
+ const heightRef = React77.useRef(height);
46124
+ heightRef.current = height;
46125
+ React77.useEffect(() => {
46126
+ if (!externalBodies) return;
46127
+ const drawInterpolated = (positions) => {
46128
+ const canvas = canvasRef.current;
46129
+ if (!canvas) return;
46130
+ const ctx = canvas.getContext("2d");
46131
+ if (!ctx) return;
46132
+ const bodies = bodiesRef.current;
46133
+ const p2 = presetRef.current;
46134
+ const w = widthRef.current;
46135
+ const h = heightRef.current;
46136
+ ctx.clearRect(0, 0, w, h);
46137
+ ctx.fillStyle = p2.backgroundColor ?? "#1a1a2e";
46138
+ ctx.fillRect(0, 0, w, h);
46139
+ if (p2.constraints) {
46140
+ for (const c of p2.constraints) {
46141
+ const a = bodies[c.bodyA];
46142
+ const b = bodies[c.bodyB];
46143
+ if (a && b) {
46144
+ const aPos = positions.get(a.id) ?? a;
46145
+ const bPos = positions.get(b.id) ?? b;
46146
+ ctx.beginPath();
46147
+ ctx.moveTo(aPos.x, aPos.y);
46148
+ ctx.lineTo(bPos.x, bPos.y);
46149
+ ctx.strokeStyle = "#533483";
46150
+ ctx.lineWidth = 1;
46151
+ ctx.setLineDash([4, 4]);
46152
+ ctx.stroke();
46153
+ ctx.setLineDash([]);
46154
+ }
46155
+ }
46156
+ }
46157
+ for (const body of bodies) {
46158
+ const pos = positions.get(body.id) ?? body;
46159
+ ctx.beginPath();
46160
+ ctx.arc(pos.x, pos.y, body.radius, 0, Math.PI * 2);
46161
+ ctx.fillStyle = body.color ?? "#e94560";
46162
+ ctx.fill();
46163
+ if (p2.showVelocity) {
46164
+ ctx.beginPath();
46165
+ ctx.moveTo(pos.x, pos.y);
46166
+ ctx.lineTo(pos.x + body.vx * 0.1, pos.y + body.vy * 0.1);
46167
+ ctx.strokeStyle = "#16213e";
46168
+ ctx.lineWidth = 2;
46169
+ ctx.stroke();
46170
+ }
46171
+ }
46172
+ };
46173
+ return interp.startLoop(drawInterpolated);
46174
+ }, [externalBodies !== void 0, interp.startLoop]);
46175
+ React77.useEffect(() => {
46176
+ if (externalBodies !== void 0) return;
45981
46177
  if (!running) return;
45982
46178
  let raf;
45983
46179
  const loop = () => {
@@ -45987,10 +46183,11 @@ function SimulationCanvas({
45987
46183
  };
45988
46184
  raf = requestAnimationFrame(loop);
45989
46185
  return () => cancelAnimationFrame(raf);
45990
- }, [running, step, draw]);
46186
+ }, [running, step, draw, externalBodies]);
45991
46187
  React77.useEffect(() => {
46188
+ if (externalBodies !== void 0) return;
45992
46189
  draw();
45993
- }, [draw]);
46190
+ }, [draw, externalBodies]);
45994
46191
  React77.useEffect(() => {
45995
46192
  if (typeof window === "undefined") return;
45996
46193
  const canvas = canvasRef.current;
@@ -46016,136 +46213,10 @@ var init_SimulationCanvas = __esm({
46016
46213
  init_atoms2();
46017
46214
  init_verificationRegistry();
46018
46215
  init_presets();
46216
+ init_useRenderInterpolation();
46019
46217
  SimulationCanvas.displayName = "SimulationCanvas";
46020
46218
  }
46021
46219
  });
46022
- function SimulationControls({
46023
- running,
46024
- speed,
46025
- parameters,
46026
- onPlay,
46027
- onPause,
46028
- onStep,
46029
- onReset,
46030
- onSpeedChange,
46031
- onParameterChange,
46032
- className
46033
- }) {
46034
- return /* @__PURE__ */ jsxRuntime.jsxs(exports.VStack, { gap: "md", className, children: [
46035
- /* @__PURE__ */ jsxRuntime.jsxs(exports.HStack, { gap: "sm", align: "center", children: [
46036
- running ? /* @__PURE__ */ jsxRuntime.jsx(exports.Button, { size: "sm", variant: "secondary", onClick: onPause, icon: LucideIcons2.Pause, children: "Pause" }) : /* @__PURE__ */ jsxRuntime.jsx(exports.Button, { size: "sm", variant: "primary", onClick: onPlay, icon: LucideIcons2.Play, children: "Play" }),
46037
- /* @__PURE__ */ jsxRuntime.jsx(exports.Button, { size: "sm", variant: "ghost", onClick: onStep, icon: LucideIcons2.SkipForward, disabled: running, children: "Step" }),
46038
- /* @__PURE__ */ jsxRuntime.jsx(exports.Button, { size: "sm", variant: "ghost", onClick: onReset, icon: LucideIcons2.RotateCcw, children: "Reset" })
46039
- ] }),
46040
- /* @__PURE__ */ jsxRuntime.jsxs(exports.VStack, { gap: "xs", children: [
46041
- /* @__PURE__ */ jsxRuntime.jsxs(exports.Typography, { variant: "caption", color: "muted", children: [
46042
- "Speed: ",
46043
- speed.toFixed(1),
46044
- "x"
46045
- ] }),
46046
- /* @__PURE__ */ jsxRuntime.jsx(
46047
- "input",
46048
- {
46049
- type: "range",
46050
- min: 0.1,
46051
- max: 5,
46052
- step: 0.1,
46053
- value: speed,
46054
- onChange: (e) => onSpeedChange(parseFloat(e.target.value)),
46055
- className: "w-full"
46056
- }
46057
- )
46058
- ] }),
46059
- Object.entries(parameters).map(([name, param]) => /* @__PURE__ */ jsxRuntime.jsxs(exports.VStack, { gap: "xs", children: [
46060
- /* @__PURE__ */ jsxRuntime.jsxs(exports.Typography, { variant: "caption", color: "muted", children: [
46061
- param.label,
46062
- ": ",
46063
- param.value.toFixed(2)
46064
- ] }),
46065
- /* @__PURE__ */ jsxRuntime.jsx(
46066
- "input",
46067
- {
46068
- type: "range",
46069
- min: param.min,
46070
- max: param.max,
46071
- step: param.step,
46072
- value: param.value,
46073
- onChange: (e) => onParameterChange(name, parseFloat(e.target.value)),
46074
- className: "w-full"
46075
- }
46076
- )
46077
- ] }, name))
46078
- ] });
46079
- }
46080
- var init_SimulationControls = __esm({
46081
- "components/game/organisms/physics-sim/SimulationControls.tsx"() {
46082
- init_atoms2();
46083
- SimulationControls.displayName = "SimulationControls";
46084
- }
46085
- });
46086
- function SimulationGraph({
46087
- label,
46088
- unit,
46089
- data,
46090
- maxPoints = 200,
46091
- width = 300,
46092
- height = 120,
46093
- color = "#e94560",
46094
- className
46095
- }) {
46096
- const canvasRef = React77.useRef(null);
46097
- const visibleData = data.slice(-maxPoints);
46098
- React77.useEffect(() => {
46099
- const canvas = canvasRef.current;
46100
- if (!canvas || visibleData.length < 2) return;
46101
- const ctx = canvas.getContext("2d");
46102
- if (!ctx) return;
46103
- ctx.clearRect(0, 0, width, height);
46104
- ctx.fillStyle = "#0f0f23";
46105
- ctx.fillRect(0, 0, width, height);
46106
- ctx.strokeStyle = "#1a1a3e";
46107
- ctx.lineWidth = 0.5;
46108
- for (let i = 0; i < 5; i++) {
46109
- const y = height / 5 * i;
46110
- ctx.beginPath();
46111
- ctx.moveTo(0, y);
46112
- ctx.lineTo(width, y);
46113
- ctx.stroke();
46114
- }
46115
- let minVal = Infinity;
46116
- let maxVal = -Infinity;
46117
- for (const pt of visibleData) {
46118
- if (pt.value < minVal) minVal = pt.value;
46119
- if (pt.value > maxVal) maxVal = pt.value;
46120
- }
46121
- const range = maxVal - minVal || 1;
46122
- const pad = height * 0.1;
46123
- ctx.beginPath();
46124
- ctx.strokeStyle = color;
46125
- ctx.lineWidth = 2;
46126
- for (let i = 0; i < visibleData.length; i++) {
46127
- const x = i / (maxPoints - 1) * width;
46128
- const y = pad + (maxVal - visibleData[i].value) / range * (height - 2 * pad);
46129
- if (i === 0) ctx.moveTo(x, y);
46130
- else ctx.lineTo(x, y);
46131
- }
46132
- ctx.stroke();
46133
- const last = visibleData[visibleData.length - 1];
46134
- ctx.fillStyle = color;
46135
- ctx.font = "12px monospace";
46136
- ctx.fillText(`${last.value.toFixed(2)} ${unit}`, width - 80, 16);
46137
- }, [visibleData, width, height, color, unit, maxPoints]);
46138
- return /* @__PURE__ */ jsxRuntime.jsx(exports.Card, { padding: "sm", className, children: /* @__PURE__ */ jsxRuntime.jsxs(exports.VStack, { gap: "xs", children: [
46139
- /* @__PURE__ */ jsxRuntime.jsx(exports.Typography, { variant: "caption", weight: "bold", children: label }),
46140
- /* @__PURE__ */ jsxRuntime.jsx("canvas", { ref: canvasRef, width, height, className: "rounded" })
46141
- ] }) });
46142
- }
46143
- var init_SimulationGraph = __esm({
46144
- "components/game/organisms/physics-sim/SimulationGraph.tsx"() {
46145
- init_atoms2();
46146
- SimulationGraph.displayName = "SimulationGraph";
46147
- }
46148
- });
46149
46220
  function SimulatorBoard({
46150
46221
  entity,
46151
46222
  completeEvent = "PUZZLE_COMPLETE",
@@ -48679,7 +48750,6 @@ var init_component_registry_generated = __esm({
48679
48750
  init_Navigation();
48680
48751
  init_NegotiatorBoard();
48681
48752
  init_NumberStepper();
48682
- init_ObjectRulePanel();
48683
48753
  init_OptionConstraintGroup();
48684
48754
  init_OrbitalVisualization();
48685
48755
  init_Overlay();
@@ -48710,7 +48780,6 @@ var init_component_registry_generated = __esm({
48710
48780
  init_ResourceBar();
48711
48781
  init_ResourceCounter();
48712
48782
  init_RichBlockEditor();
48713
- init_RuleEditor();
48714
48783
  init_RuntimeDebugger2();
48715
48784
  init_ScaledDiagram();
48716
48785
  init_ScoreBoard();
@@ -48730,8 +48799,6 @@ var init_component_registry_generated = __esm({
48730
48799
  init_SignaturePad();
48731
48800
  init_SimpleGrid();
48732
48801
  init_SimulationCanvas();
48733
- init_SimulationControls();
48734
- init_SimulationGraph();
48735
48802
  init_SimulatorBoard();
48736
48803
  init_Skeleton();
48737
48804
  init_SocialProof();
@@ -48749,7 +48816,6 @@ var init_component_registry_generated = __esm({
48749
48816
  init_StateArchitectBoard();
48750
48817
  init_StateIndicator();
48751
48818
  init_StateMachineView();
48752
- init_StateNode();
48753
48819
  init_StatsGrid();
48754
48820
  init_StatsOrganism();
48755
48821
  init_StatusDot();
@@ -48788,8 +48854,6 @@ var init_component_registry_generated = __esm({
48788
48854
  init_Tooltip();
48789
48855
  init_TraitFrame();
48790
48856
  init_TraitSlot();
48791
- init_TraitStateViewer();
48792
- init_TransitionArrow();
48793
48857
  init_TrendIndicator();
48794
48858
  init_TurnIndicator();
48795
48859
  init_TurnPanel();
@@ -48799,7 +48863,6 @@ var init_component_registry_generated = __esm({
48799
48863
  init_UncontrolledBattleBoard();
48800
48864
  init_UnitCommandBar();
48801
48865
  init_UploadDropZone();
48802
- init_VariablePanel();
48803
48866
  init_VersionDiff();
48804
48867
  init_ViolationAlert();
48805
48868
  init_VoteStack();
@@ -49009,7 +49072,6 @@ var init_component_registry_generated = __esm({
49009
49072
  "Navigation": exports.Navigation,
49010
49073
  "NegotiatorBoard": NegotiatorBoard,
49011
49074
  "NumberStepper": exports.NumberStepper,
49012
- "ObjectRulePanel": ObjectRulePanel,
49013
49075
  "OptionConstraintGroup": exports.OptionConstraintGroup,
49014
49076
  "OrbitalVisualization": exports.OrbitalVisualization,
49015
49077
  "Overlay": exports.Overlay,
@@ -49040,7 +49102,6 @@ var init_component_registry_generated = __esm({
49040
49102
  "ResourceBar": ResourceBar,
49041
49103
  "ResourceCounter": ResourceCounter,
49042
49104
  "RichBlockEditor": exports.RichBlockEditor,
49043
- "RuleEditor": RuleEditor,
49044
49105
  "RuntimeDebugger": RuntimeDebugger,
49045
49106
  "ScaledDiagram": exports.ScaledDiagram,
49046
49107
  "ScoreBoard": ScoreBoard,
@@ -49060,8 +49121,6 @@ var init_component_registry_generated = __esm({
49060
49121
  "SignaturePad": exports.SignaturePad,
49061
49122
  "SimpleGrid": exports.SimpleGrid,
49062
49123
  "SimulationCanvas": SimulationCanvas,
49063
- "SimulationControls": SimulationControls,
49064
- "SimulationGraph": SimulationGraph,
49065
49124
  "SimulatorBoard": SimulatorBoard,
49066
49125
  "Skeleton": Skeleton,
49067
49126
  "SocialProof": exports.SocialProof,
@@ -49082,7 +49141,6 @@ var init_component_registry_generated = __esm({
49082
49141
  "StateArchitectBoard": StateArchitectBoard,
49083
49142
  "StateIndicator": StateIndicator,
49084
49143
  "StateMachineView": exports.StateMachineView,
49085
- "StateNode": StateNode2,
49086
49144
  "StatsGrid": exports.StatsGrid,
49087
49145
  "StatsOrganism": exports.StatsOrganism,
49088
49146
  "StatusDot": exports.StatusDot,
@@ -49121,8 +49179,6 @@ var init_component_registry_generated = __esm({
49121
49179
  "Tooltip": exports.Tooltip,
49122
49180
  "TraitFrame": TraitFrame,
49123
49181
  "TraitSlot": TraitSlot,
49124
- "TraitStateViewer": TraitStateViewer,
49125
- "TransitionArrow": TransitionArrow,
49126
49182
  "TrendIndicator": exports.TrendIndicator,
49127
49183
  "TurnIndicator": TurnIndicator,
49128
49184
  "TurnPanel": TurnPanel,
@@ -49133,7 +49189,6 @@ var init_component_registry_generated = __esm({
49133
49189
  "UnitCommandBar": UnitCommandBar,
49134
49190
  "UploadDropZone": exports.UploadDropZone,
49135
49191
  "VStack": exports.VStack,
49136
- "VariablePanel": VariablePanel,
49137
49192
  "VersionDiff": exports.VersionDiff,
49138
49193
  "ViolationAlert": exports.ViolationAlert,
49139
49194
  "VoteStack": exports.VoteStack,
@@ -50897,8 +50952,131 @@ init_NegotiatorBoard();
50897
50952
 
50898
50953
  // components/game/organisms/physics-sim/index.ts
50899
50954
  init_SimulationCanvas();
50900
- init_SimulationControls();
50901
- init_SimulationGraph();
50955
+
50956
+ // components/game/organisms/physics-sim/SimulationControls.tsx
50957
+ init_atoms2();
50958
+ function SimulationControls({
50959
+ running,
50960
+ speed,
50961
+ parameters,
50962
+ onPlay,
50963
+ onPause,
50964
+ onStep,
50965
+ onReset,
50966
+ onSpeedChange,
50967
+ onParameterChange,
50968
+ className
50969
+ }) {
50970
+ return /* @__PURE__ */ jsxRuntime.jsxs(exports.VStack, { gap: "md", className, children: [
50971
+ /* @__PURE__ */ jsxRuntime.jsxs(exports.HStack, { gap: "sm", align: "center", children: [
50972
+ running ? /* @__PURE__ */ jsxRuntime.jsx(exports.Button, { size: "sm", variant: "secondary", onClick: onPause, icon: LucideIcons2.Pause, children: "Pause" }) : /* @__PURE__ */ jsxRuntime.jsx(exports.Button, { size: "sm", variant: "primary", onClick: onPlay, icon: LucideIcons2.Play, children: "Play" }),
50973
+ /* @__PURE__ */ jsxRuntime.jsx(exports.Button, { size: "sm", variant: "ghost", onClick: onStep, icon: LucideIcons2.SkipForward, disabled: running, children: "Step" }),
50974
+ /* @__PURE__ */ jsxRuntime.jsx(exports.Button, { size: "sm", variant: "ghost", onClick: onReset, icon: LucideIcons2.RotateCcw, children: "Reset" })
50975
+ ] }),
50976
+ /* @__PURE__ */ jsxRuntime.jsxs(exports.VStack, { gap: "xs", children: [
50977
+ /* @__PURE__ */ jsxRuntime.jsxs(exports.Typography, { variant: "caption", color: "muted", children: [
50978
+ "Speed: ",
50979
+ speed.toFixed(1),
50980
+ "x"
50981
+ ] }),
50982
+ /* @__PURE__ */ jsxRuntime.jsx(
50983
+ "input",
50984
+ {
50985
+ type: "range",
50986
+ min: 0.1,
50987
+ max: 5,
50988
+ step: 0.1,
50989
+ value: speed,
50990
+ onChange: (e) => onSpeedChange(parseFloat(e.target.value)),
50991
+ className: "w-full"
50992
+ }
50993
+ )
50994
+ ] }),
50995
+ Object.entries(parameters).map(([name, param]) => /* @__PURE__ */ jsxRuntime.jsxs(exports.VStack, { gap: "xs", children: [
50996
+ /* @__PURE__ */ jsxRuntime.jsxs(exports.Typography, { variant: "caption", color: "muted", children: [
50997
+ param.label,
50998
+ ": ",
50999
+ param.value.toFixed(2)
51000
+ ] }),
51001
+ /* @__PURE__ */ jsxRuntime.jsx(
51002
+ "input",
51003
+ {
51004
+ type: "range",
51005
+ min: param.min,
51006
+ max: param.max,
51007
+ step: param.step,
51008
+ value: param.value,
51009
+ onChange: (e) => onParameterChange(name, parseFloat(e.target.value)),
51010
+ className: "w-full"
51011
+ }
51012
+ )
51013
+ ] }, name))
51014
+ ] });
51015
+ }
51016
+ SimulationControls.displayName = "SimulationControls";
51017
+
51018
+ // components/game/organisms/physics-sim/SimulationGraph.tsx
51019
+ init_atoms2();
51020
+ function SimulationGraph({
51021
+ label,
51022
+ unit,
51023
+ data,
51024
+ maxPoints = 200,
51025
+ width = 300,
51026
+ height = 120,
51027
+ color = "#e94560",
51028
+ className
51029
+ }) {
51030
+ const canvasRef = React77.useRef(null);
51031
+ const visibleData = data.slice(-maxPoints);
51032
+ React77.useEffect(() => {
51033
+ const canvas = canvasRef.current;
51034
+ if (!canvas || visibleData.length < 2) return;
51035
+ const ctx = canvas.getContext("2d");
51036
+ if (!ctx) return;
51037
+ ctx.clearRect(0, 0, width, height);
51038
+ ctx.fillStyle = "#0f0f23";
51039
+ ctx.fillRect(0, 0, width, height);
51040
+ ctx.strokeStyle = "#1a1a3e";
51041
+ ctx.lineWidth = 0.5;
51042
+ for (let i = 0; i < 5; i++) {
51043
+ const y = height / 5 * i;
51044
+ ctx.beginPath();
51045
+ ctx.moveTo(0, y);
51046
+ ctx.lineTo(width, y);
51047
+ ctx.stroke();
51048
+ }
51049
+ let minVal = Infinity;
51050
+ let maxVal = -Infinity;
51051
+ for (const pt of visibleData) {
51052
+ if (pt.value < minVal) minVal = pt.value;
51053
+ if (pt.value > maxVal) maxVal = pt.value;
51054
+ }
51055
+ const range = maxVal - minVal || 1;
51056
+ const pad = height * 0.1;
51057
+ ctx.beginPath();
51058
+ ctx.strokeStyle = color;
51059
+ ctx.lineWidth = 2;
51060
+ for (let i = 0; i < visibleData.length; i++) {
51061
+ const x = i / (maxPoints - 1) * width;
51062
+ const y = pad + (maxVal - visibleData[i].value) / range * (height - 2 * pad);
51063
+ if (i === 0) ctx.moveTo(x, y);
51064
+ else ctx.lineTo(x, y);
51065
+ }
51066
+ ctx.stroke();
51067
+ const last = visibleData[visibleData.length - 1];
51068
+ ctx.fillStyle = color;
51069
+ ctx.font = "12px monospace";
51070
+ ctx.fillText(`${last.value.toFixed(2)} ${unit}`, width - 80, 16);
51071
+ }, [visibleData, width, height, color, unit, maxPoints]);
51072
+ return /* @__PURE__ */ jsxRuntime.jsx(exports.Card, { padding: "sm", className, children: /* @__PURE__ */ jsxRuntime.jsxs(exports.VStack, { gap: "xs", children: [
51073
+ /* @__PURE__ */ jsxRuntime.jsx(exports.Typography, { variant: "caption", weight: "bold", children: label }),
51074
+ /* @__PURE__ */ jsxRuntime.jsx("canvas", { ref: canvasRef, width, height, className: "rounded" })
51075
+ ] }) });
51076
+ }
51077
+ SimulationGraph.displayName = "SimulationGraph";
51078
+
51079
+ // components/game/organisms/physics-sim/index.ts
50902
51080
  init_presets();
50903
51081
 
50904
51082
  // components/game/organisms/types/game.ts